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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.220 by root, Sat Feb 17 23:54:35 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 78
57binmode STDOUT; 79binmode STDOUT;
58binmode STDERR; 80binmode STDERR;
59 81
60# read virtual server time, if available 82# read virtual server time, if available
67mkdir cf::localdir; 89mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
72 95
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
76 99
77############################################################################# 100#############################################################################
78 101
79=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
80 103
104 127
105=item %cf::CFG 128=item %cf::CFG
106 129
107Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
109 139
110=back 140=back
111 141
112=cut 142=cut
113 143
117 utf8::encode $msg; 147 utf8::encode $msg;
118 148
119 $msg .= "\n" 149 $msg .= "\n"
120 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
121 151
122 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
123 }; 153 };
124} 154}
125 155
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 175
146$Event::DIED = sub { 176$Event::DIED = sub {
147 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
148}; 178};
149 179
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
155 181
156=over 4 182=over 4
157 183
184=item dumpval $ref
185
158=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
159 206
160use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
161 208
162=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
163 210
221 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
223 } 270 }
224} 271}
225 272
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 273sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
244 275
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
246 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
247 $guard 280 $guard
248} 281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
249 292
250=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
251 294
252The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 315 my $freeze_guard = freeze_mainloop;
273 316
274 my $busy = 1; 317 my $busy = 1;
275 my @res; 318 my @res;
276 319
277 (Coro::async { 320 (async {
278 @res = eval { $job->() }; 321 @res = eval { $job->() };
279 warn $@ if $@; 322 warn $@ if $@;
280 undef $busy; 323 undef $busy;
281 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
282 325
283 while ($busy) { 326 while ($busy) {
284 Coro::cede_notself; 327 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 328 }
287 329
288 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
289 } else { 331 } else {
290 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
291 333
292 $job->() 334 $job->()
293 } 335 }
294} 336}
295 337
296=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
297 339
298Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 341extension calling this is being unloaded.
300 342
301=cut 343=cut
302 344
303sub coro(&) { 345sub async_ext(&) {
304 my $cb = shift; 346 my $cb = shift;
305 347
306 my $coro = &cf::async ($cb); 348 my $coro = &Coro::async ($cb);
307 349
308 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
310 }); 352 });
311 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
312 354
313 $coro 355 $coro
314} 356}
315 357
316sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
317 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
318 362
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 364 or return;
321 365
366 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 371 and return;
325 372
373 # always fsync - this file is important
326 aio_fsync $fh 374 aio_fsync $fh
327 and return; 375 and return;
328 376
329 close $fh 377 close $fh
330 or return; 378 or return;
336} 384}
337 385
338=back 386=back
339 387
340=cut 388=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 389
462############################################################################# 390#############################################################################
463 391
464=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
465 393
591our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 520our @CB_MAP = ();
593 521
594my %attachment; 522my %attachment;
595 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
596sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
598 532
599 use sort 'stable'; 533 use sort 'stable';
600 534
771# object support 705# object support
772 706
773sub reattach { 707sub reattach {
774 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 712
777 my $registry = $obj->registry; 713 my $registry = $obj->registry;
778 714
779 @$registry = (); 715 @$registry = ();
780 716
827 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
828 764
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 769 close $fh;
834 770
835 if (@$objs) { 771 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 777 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
843 } 779 }
844 } else { 780 } else {
845 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
912=cut 848=cut
913 849
914sub register_extcmd { 850sub register_extcmd {
915 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
916 852
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
921} 854}
922 855
923cf::player->attach ( 856cf::player->attach (
924 on_command => sub { 857 on_command => sub {
925 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
938 871
939 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
940 873
941 if (ref $msg) { 874 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 878 }
946 } 879 }
947 } else { 880 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 883
951 cf::override; 884 cf::override;
952 }, 885 },
953); 886);
954 887
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 888sub load_extension {
962 my ($path) = @_; 889 my ($path) = @_;
963 890
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 892 my $base = $1;
966 my $pkg = $1; 893 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
969 896
970 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
971 898
972 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 900 or die "$path: $!";
974 901
975 my $source = 902 my $source =
976 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
979 . "\n};\n1"; 906 . "\n};\n1";
980 907
981 eval $source 908 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 910 : "extension disabled.\n";
984 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 912 warn $@;
986 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
987 914 exit 1;
988# no strict 'refs'; 915 }
989# @{"$pkg\::ISA"} = ext::; 916 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 917 }
1004 918
1005 # remove commands 919 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 920}
1030 921
1031sub load_extensions { 922sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 924 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1038 } 929 }
1039} 930}
1040 931
1041############################################################################# 932#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 933
1079=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1080 935
1081Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1082 937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
1083=head3 cf::player 944=head3 cf::player
1084 945
1085=over 4 946=over 4
1086 947
1087=item cf::player::exists $login 948=item cf::player::find $login
1088 949
1089Returns true when the given account exists. 950Returns the given player object, loading it if necessary (might block).
1090 951
1091=cut 952=cut
1092 953
1093sub cf::player::exists($) { 954sub playerdir($) {
1094 cf::player::find $_[0] 955 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1036
1037 $pl->{deny_save} = 1;
1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1039
1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1041 $pl->deactivate;
1042 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1043 $pl->ns->destroy if $pl->ns;
1044
1045 my $path = playerdir $pl;
1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1047 aio_rename $path, $temp;
1048 delete $cf::PLAYER{$pl->ob->name};
1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item cf::player::list_logins
1060
1061Returns am arrayref of all valid playernames in the system, can take a
1062while and may block, so not sync_job-capable, ever.
1063
1064=cut
1065
1066sub list_logins {
1067 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1068 or return [];
1069
1070 my @logins;
1071
1072 for my $login (@$dirs) {
1073 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1074 aio_read $fh, 0, 512, my $buf, 0 or next;
1075 $buf !~ /^password -------------$/m or next; # official not-valid tag
1076
1077 utf8::decode $login;
1078 push @logins, $login;
1079 }
1080
1081 \@logins
1082}
1083
1084=item $player->maps
1085
1086Returns an arrayref of map paths that are private for this
1087player. May block.
1088
1089=cut
1090
1091sub maps($) {
1092 my ($pl) = @_;
1093
1094 $pl = ref $pl ? $pl->ob->name : $pl;
1095
1096 my $files = aio_readdir playerdir $pl
1097 or return;
1098
1099 my @paths;
1100
1101 for (@$files) {
1102 utf8::decode $_;
1103 next if /\.(?:pl|pst)$/;
1104 next unless /^$PATH_SEP/o;
1105
1106 push @paths, cf::map::normalise "~$pl/$_";
1107 }
1108
1109 \@paths
1096} 1110}
1097 1111
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1112=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1113
1100Sends an ext reply to the player. 1114Sends an ext reply to the player.
1101 1115
1102=cut 1116=cut
1103 1117
1104sub cf::player::ext_reply($$$%) { 1118sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1119 my ($self, $id, %msg) = @_;
1106 1120
1107 $msg{msgid} = $id; 1121 $msg{msgid} = $id;
1108 1122
1109 $self->send ("ext " . to_json \%msg); 1123 $self->send ("ext " . cf::to_json \%msg);
1110} 1124}
1125
1126package cf;
1111 1127
1112=back 1128=back
1113 1129
1114 1130
1115=head3 cf::map 1131=head3 cf::map
1121package cf::map; 1137package cf::map;
1122 1138
1123use Fcntl; 1139use Fcntl;
1124use Coro::AIO; 1140use Coro::AIO;
1125 1141
1142use overload
1143 '""' => \&as_string,
1144 fallback => 1;
1145
1126our $MAX_RESET = 3600; 1146our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1147our $DEFAULT_RESET = 3000;
1128 1148
1129sub generate_random_map { 1149sub generate_random_map {
1130 my ($path, $rmp) = @_; 1150 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1151 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1152 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1153 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1154 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1155 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1156 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1157 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1158 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1159 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1160 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1161 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1162 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1163 (cf::region::find $rmp->{region}), $rmp->{custom}
1164 )
1165}
1166
1167=item cf::map->register ($regex, $prio)
1168
1169Register a handler for the map path matching the given regex at the
1170givne priority (higher is better, built-in handlers have priority 0, the
1171default).
1172
1173=cut
1174
1175sub register {
1176 my (undef, $regex, $prio) = @_;
1177 my $pkg = caller;
1178
1179 no strict;
1180 push @{"$pkg\::ISA"}, __PACKAGE__;
1181
1182 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1183}
1184
1185# also paths starting with '/'
1186$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1187
1188sub thawer_merge {
1189 my ($self, $merge) = @_;
1190
1191 # we have to keep some variables in memory intact
1192 local $self->{path};
1193 local $self->{load_path};
1194 local $self->{deny_save};
1195 local $self->{deny_reset};
1196
1197 $self->SUPER::thawer_merge ($merge);
1198}
1199
1200sub normalise {
1201 my ($path, $base) = @_;
1202
1203 $path = "$path"; # make sure its a string
1204
1205 $path =~ s/\.map$//;
1206
1207 # map plan:
1208 #
1209 # /! non-realised random map exit (special hack!)
1210 # {... are special paths that are not being touched
1211 # ?xxx/... are special absolute paths
1212 # ?random/... random maps
1213 # /... normal maps
1214 # ~user/... per-player map of a specific user
1215
1216 $path =~ s/$PATH_SEP/\//go;
1217
1218 # treat it as relative path if it starts with
1219 # something that looks reasonable
1220 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1221 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1222
1223 $base =~ s{[^/]+/?$}{};
1224 $path = "$base/$path";
1225 }
1226
1227 for ($path) {
1228 redo if s{//}{/};
1229 redo if s{/\.?/}{/};
1230 redo if s{/[^/]+/\.\./}{/};
1231 }
1232
1233 $path
1234}
1235
1236sub new_from_path {
1237 my (undef, $path, $base) = @_;
1238
1239 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1240
1241 $path = normalise $path, $base;
1242
1243 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1244 if ($path =~ $EXT_MAP{$pkg}[1]) {
1245 my $self = bless cf::map::new, $pkg;
1246 $self->{path} = $path; $self->path ($path);
1247 $self->init; # pass $1 etc.
1248 return $self;
1249 }
1250 }
1251
1252 Carp::carp "unable to resolve path '$path' (base '$base').";
1253 ()
1254}
1255
1256sub init {
1257 my ($self) = @_;
1258
1259 $self
1260}
1261
1262sub as_string {
1263 my ($self) = @_;
1264
1265 "$self->{path}"
1266}
1267
1268# the displayed name, this is a one way mapping
1269sub visible_name {
1270 &as_string
1271}
1272
1273# the original (read-only) location
1274sub load_path {
1275 my ($self) = @_;
1276
1277 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1278}
1279
1280# the temporary/swap location
1281sub save_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1286}
1287
1288# the unique path, undef == no special unique path
1289sub uniq_path {
1290 my ($self) = @_;
1291
1292 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1293 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1294}
1147 1295
1148# and all this just because we cannot iterate over 1296# and all this just because we cannot iterate over
1149# all maps in C++... 1297# all maps in C++...
1150sub change_all_map_light { 1298sub change_all_map_light {
1152 1300
1153 $_->change_map_light ($change) 1301 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1302 for grep $_->outdoor, values %cf::MAP;
1155} 1303}
1156 1304
1305sub unlink_save {
1306 my ($self) = @_;
1307
1308 utf8::encode (my $save = $self->save_path);
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1311}
1312
1157sub try_load_header($) { 1313sub load_header_from($) {
1158 my ($path) = @_; 1314 my ($self, $path) = @_;
1159 1315
1160 utf8::encode $path; 1316 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1317 #aio_open $path, O_RDONLY, 0
1318 # or return;
1319
1320 $self->_load_header ($path)
1162 or return; 1321 or return;
1163 1322
1164 my $map = cf::map::new 1323 $self->{load_path} = $path;
1324
1325 1
1326}
1327
1328sub load_header_orig {
1329 my ($self) = @_;
1330
1331 $self->load_header_from ($self->load_path)
1332}
1333
1334sub load_header_temp {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->save_path)
1338}
1339
1340sub prepare_temp {
1341 my ($self) = @_;
1342
1343 $self->last_access ((delete $self->{last_access})
1344 || $cf::RUNTIME); #d#
1345 # safety
1346 $self->{instantiate_time} = $cf::RUNTIME
1347 if $self->{instantiate_time} > $cf::RUNTIME;
1348}
1349
1350sub prepare_orig {
1351 my ($self) = @_;
1352
1353 $self->{load_original} = 1;
1354 $self->{instantiate_time} = $cf::RUNTIME;
1355 $self->last_access ($cf::RUNTIME);
1356 $self->instantiate;
1357}
1358
1359sub load_header {
1360 my ($self) = @_;
1361
1362 if ($self->load_header_temp) {
1363 $self->prepare_temp;
1364 } else {
1365 $self->load_header_orig
1165 or return; 1366 or return;
1367 $self->prepare_orig;
1368 }
1166 1369
1167 # for better error messages only, will be overwritten 1370 1
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1371}
1177 1372
1178sub find; 1373sub find;
1179sub find { 1374sub find {
1180 my ($path, $origin) = @_; 1375 my ($path, $origin) = @_;
1181 1376
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1377 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1378
1187 cf::lock_wait "map_find:$key"; 1379 cf::lock_wait "map_find:$path";
1188 1380
1189 $cf::MAP{$key} || do { 1381 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1382 my $guard = cf::lock_acquire "map_find:$path";
1191 1383 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1384 or return;
1211 1385
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1386 $map->{last_save} = $cf::RUNTIME;
1224 1387
1225 Coro::cede; 1388 $map->load_header
1389 or return;
1226 1390
1227 if ($map->should_reset) { 1391 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1392 # doing this can freeze the server in a sync job, obviously
1393 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1394 $map->reset;
1229 undef $guard; 1395 undef $guard;
1230 $map = find $path 1396 return find $path;
1231 or return;
1232 } 1397 }
1233 1398
1234 $cf::MAP{$key} = $map 1399 $cf::MAP{$path} = $map
1235 } 1400 }
1236} 1401}
1402
1403sub pre_load { }
1404sub post_load { }
1237 1405
1238sub load { 1406sub load {
1239 my ($self) = @_; 1407 my ($self) = @_;
1240 1408
1409 local $self->{deny_reset} = 1; # loading can take a long time
1410
1241 my $path = $self->{path}; 1411 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1412 my $guard = cf::lock_acquire "map_load:$path";
1243 1413
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1414 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1415
1246 $self->in_memory (cf::MAP_LOADING); 1416 $self->in_memory (cf::MAP_LOADING);
1247 1417
1248 $self->alloc; 1418 $self->alloc;
1419
1420 $self->pre_load;
1421
1249 $self->load_objects ($self->{load_path}, 1) 1422 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1423 or return;
1251 1424
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1425 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1426 if delete $self->{load_original};
1254 1427
1255 if (my $uniq = $path->uniq_path) { 1428 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1429 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1430 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1431 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1432 $self->_load_objects ($uniq, 0);
1260 } 1433 }
1261 } 1434 }
1262 1435
1263 Coro::cede; 1436 Coro::cede;
1264 1437
1265 # now do the right thing for maps 1438 # now do the right thing for maps
1266 $self->link_multipart_objects; 1439 $self->link_multipart_objects;
1267 1440
1268 if ($self->{path}->is_style_map) { 1441 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1442 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1443 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1444 $self->update_buttons;
1445 Coro::cede;
1275 $self->set_darkness_map; 1446 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1447 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1448 unless $self->difficulty;
1449 Coro::cede;
1278 $self->activate; 1450 $self->activate;
1279 } 1451 }
1280 1452
1281 Coro::cede; 1453 $self->post_load;
1282 1454
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1455 $self->in_memory (cf::MAP_IN_MEMORY);
1456}
1457
1458sub customise_for {
1459 my ($self, $ob) = @_;
1460
1461 return find "~" . $ob->name . "/" . $self->{path}
1462 if $self->per_player;
1463
1464 $self
1465}
1466
1467# find and load all maps in the 3x3 area around a map
1468sub load_diag {
1469 my ($map) = @_;
1470
1471 my @diag; # diagonal neighbours
1472
1473 for (0 .. 3) {
1474 my $neigh = $map->tile_path ($_)
1475 or next;
1476 $neigh = find $neigh, $map
1477 or next;
1478 $neigh->load;
1479
1480 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1481 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1482 }
1483
1484 for (@diag) {
1485 my $neigh = find @$_
1486 or next;
1487 $neigh->load;
1488 }
1284} 1489}
1285 1490
1286sub find_sync { 1491sub find_sync {
1287 my ($path, $origin) = @_; 1492 my ($path, $origin) = @_;
1288 1493
1289 cf::sync_job { cf::map::find $path, $origin } 1494 cf::sync_job { find $path, $origin }
1290} 1495}
1291 1496
1292sub do_load_sync { 1497sub do_load_sync {
1293 my ($map) = @_; 1498 my ($map) = @_;
1294 1499
1295 cf::sync_job { $map->load }; 1500 cf::sync_job { $map->load };
1296} 1501}
1297 1502
1503our %MAP_PREFETCH;
1504our $MAP_PREFETCHER = undef;
1505
1506sub find_async {
1507 my ($path, $origin) = @_;
1508
1509 $path = normalise $path, $origin && $origin->{path};
1510
1511 if (my $map = $cf::MAP{$path}) {
1512 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1513 }
1514
1515 undef $MAP_PREFETCH{$path};
1516 $MAP_PREFETCHER ||= cf::async {
1517 while (%MAP_PREFETCH) {
1518 for my $path (keys %MAP_PREFETCH) {
1519 my $map = find $path
1520 or next;
1521 $map->load;
1522
1523 delete $MAP_PREFETCH{$path};
1524 }
1525 }
1526 undef $MAP_PREFETCHER;
1527 };
1528 $MAP_PREFETCHER->prio (6);
1529
1530 ()
1531}
1532
1298sub save { 1533sub save {
1299 my ($self) = @_; 1534 my ($self) = @_;
1300 1535
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 1536 my $lock = cf::lock_acquire "map_data:" . $self->path;
1302 1537
1303 $self->{last_save} = $cf::RUNTIME; 1538 $self->{last_save} = $cf::RUNTIME;
1304 1539
1305 return unless $self->dirty; 1540 return unless $self->dirty;
1306 1541
1307 my $save = $self->{path}->save_path; utf8::encode $save; 1542 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1543 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 1544
1310 $self->{load_path} = $save; 1545 $self->{load_path} = $save;
1311 1546
1312 return if $self->{deny_save}; 1547 return if $self->{deny_save};
1313 1548
1314 local $self->{last_access} = $self->last_access;#d# 1549 local $self->{last_access} = $self->last_access;#d#
1315 1550
1551 cf::async {
1552 $_->contr->save for $self->players;
1553 };
1554
1316 if ($uniq) { 1555 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1556 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1557 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1558 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1559 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1560 }
1322} 1561}
1323 1562
1324sub swap_out { 1563sub swap_out {
1325 my ($self) = @_; 1564 my ($self) = @_;
1339 1578
1340sub reset_at { 1579sub reset_at {
1341 my ($self) = @_; 1580 my ($self) = @_;
1342 1581
1343 # TODO: safety, remove and allow resettable per-player maps 1582 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel}; 1583 return 1e99 if $self->isa ("ext::map_per_player");#d#
1345 return 1e99 if $self->{deny_reset}; 1584 return 1e99 if $self->{deny_reset};
1346 1585
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1586 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1587 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 1588
1354 my ($self) = @_; 1593 my ($self) = @_;
1355 1594
1356 $self->reset_at <= $cf::RUNTIME 1595 $self->reset_at <= $cf::RUNTIME
1357} 1596}
1358 1597
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 1598sub reset {
1381 my ($self) = @_; 1599 my ($self) = @_;
1382 1600
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 1601 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 1602
1385 return if $self->players; 1603 return if $self->players;
1386 return if $self->{path}{user_rel};#d# 1604 return if $self->isa ("ext::map_per_player");#d#
1387 1605
1388 warn "resetting map ", $self->path;#d# 1606 warn "resetting map ", $self->path;#d#
1389 1607
1608 $self->in_memory (cf::MAP_SWAPPED);
1609
1610 # need to save uniques path
1611 unless ($self->{deny_save}) {
1612 my $uniq = $self->uniq_path; utf8::encode $uniq;
1613
1614 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1615 if $uniq;
1616 }
1617
1390 delete $cf::MAP{$self->path}; 1618 delete $cf::MAP{$self->path};
1619
1620 $self->clear;
1391 1621
1392 $_->clear_links_to ($self) for values %cf::MAP; 1622 $_->clear_links_to ($self) for values %cf::MAP;
1393 1623
1394 $self->unlink_save; 1624 $self->unlink_save;
1395 $self->destroy; 1625 $self->destroy;
1398my $nuke_counter = "aaaa"; 1628my $nuke_counter = "aaaa";
1399 1629
1400sub nuke { 1630sub nuke {
1401 my ($self) = @_; 1631 my ($self) = @_;
1402 1632
1633 delete $cf::MAP{$self->path};
1634
1635 $self->unlink_save;
1636
1637 bless $self, "cf::map";
1638 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 1639 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 1640 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 1641 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1642
1643 $cf::MAP{$self->path} = $self;
1644
1406 $self->reset; # polite request, might not happen 1645 $self->reset; # polite request, might not happen
1407} 1646}
1408 1647
1409sub customise_for { 1648=item cf::map::unique_maps
1410 my ($map, $ob) = @_;
1411 1649
1412 if ($map->per_player) { 1650Returns an arrayref of paths of all shared maps that have
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1651instantiated unique items. May block.
1414 }
1415 1652
1416 $map 1653=cut
1417}
1418 1654
1419sub emergency_save { 1655sub unique_maps() {
1420 my $freeze_guard = cf::freeze_mainloop; 1656 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1657 or return;
1421 1658
1422 warn "enter emergency map save\n"; 1659 my @paths;
1423 1660
1424 cf::sync_job { 1661 for (@$files) {
1425 warn "begin emergency map save\n"; 1662 utf8::decode $_;
1426 $_->save for values %cf::MAP; 1663 next if /\.pst$/;
1664 next unless /^$PATH_SEP/o;
1665
1666 push @paths, cf::map::normalise $_;
1427 }; 1667 }
1428 1668
1429 warn "end emergency map save\n"; 1669 \@paths
1430} 1670}
1431 1671
1432package cf; 1672package cf;
1433 1673
1434=back 1674=back
1435 1675
1676=head3 cf::object
1677
1678=cut
1679
1680package cf::object;
1681
1682=over 4
1683
1684=item $ob->inv_recursive
1685
1686Returns the inventory of the object _and_ their inventories, recursively.
1687
1688=cut
1689
1690sub inv_recursive_;
1691sub inv_recursive_ {
1692 map { $_, inv_recursive_ $_->inv } @_
1693}
1694
1695sub inv_recursive {
1696 inv_recursive_ inv $_[0]
1697}
1698
1699package cf;
1700
1701=back
1436 1702
1437=head3 cf::object::player 1703=head3 cf::object::player
1438 1704
1439=over 4 1705=over 4
1440 1706
1480 1746
1481=item $player_object->enter_link 1747=item $player_object->enter_link
1482 1748
1483Freezes the player and moves him/her to a special map (C<{link}>). 1749Freezes the player and moves him/her to a special map (C<{link}>).
1484 1750
1485The player should be reaosnably safe there for short amounts of time. You 1751The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 1752I<MUST> call C<leave_link> as soon as possible, though.
1487 1753
1754Will never block.
1755
1488=item $player_object->leave_link ($map, $x, $y) 1756=item $player_object->leave_link ($map, $x, $y)
1489 1757
1490Moves the player out of the specila link map onto the given map. If the 1758Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 1759map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 1760to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 1761fails, to the emergency map position.
1494 1762
1495Might block. 1763Might block.
1496 1764
1497=cut 1765=cut
1766
1767sub link_map {
1768 unless ($LINK_MAP) {
1769 $LINK_MAP = cf::map::find "{link}"
1770 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1771 $LINK_MAP->load;
1772 }
1773
1774 $LINK_MAP
1775}
1498 1776
1499sub cf::object::player::enter_link { 1777sub cf::object::player::enter_link {
1500 my ($self) = @_; 1778 my ($self) = @_;
1501 1779
1502 $self->deactivate_recursive; 1780 $self->deactivate_recursive;
1503 1781
1504 return if $self->map == $LINK_MAP; 1782 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 1783
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1784 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 1785 if $self->map;
1508 1786
1509 $self->enter_map ($LINK_MAP, 20, 20); 1787 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 1788}
1511 1789
1512sub cf::object::player::leave_link { 1790sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 1791 my ($self, $map, $x, $y) = @_;
1514 1792
1532 # use -1 or undef as default coordinates, not 0, 0 1810 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 1811 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 1812 if $x <=0 && $y <= 0;
1535 1813
1536 $map->load; 1814 $map->load;
1815 $map->load_diag;
1537 1816
1817 return unless $self->contr->active;
1538 $self->activate_recursive; 1818 $self->activate_recursive;
1819
1820 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1539 $self->enter_map ($map, $x, $y); 1821 $self->enter_map ($map, $x, $y);
1540} 1822}
1541 1823
1542cf::player->attach ( 1824cf::player->attach (
1543 on_logout => sub { 1825 on_logout => sub {
1555 1837
1556 # try to abort aborted map switching on player login :) 1838 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes 1839 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) { 1840 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link; 1841 $pl->ob->enter_link;
1560 cf::async { 1842 (async {
1843 $pl->ob->reply (undef,
1844 "There was an internal problem at your last logout, "
1845 . "the server will try to bring you to your intended destination in a second.",
1846 cf::NDI_RED);
1561 # we need this sleep as the login has a concurrent enter_exit running 1847 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn 1848 # and this sleep increases chances of the player not ending up in scorn
1563 Coro::Timer::sleep 1; 1849 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link; 1850 $pl->ob->leave_link;
1565 }; 1851 })->prio (2);
1566 } 1852 }
1567 }, 1853 },
1568); 1854);
1569 1855
1570=item $player_object->goto ($path, $x, $y) 1856=item $player_object->goto ($path, $x, $y)
1574sub cf::object::player::goto { 1860sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 1861 my ($self, $path, $x, $y) = @_;
1576 1862
1577 $self->enter_link; 1863 $self->enter_link;
1578 1864
1579 (cf::async { 1865 (async {
1580 $path = new cf::path $path; 1866 my $map = eval {
1581
1582 my $map = cf::map::find $path->as_string; 1867 my $map = cf::map::find $path;
1583 $map = $map->customise_for ($self) if $map; 1868 $map = $map->customise_for ($self) if $map;
1584 1869 $map
1585# warn "entering ", $map->path, " at ($x, $y)\n" 1870 } or
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1871 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1589 1872
1590 $self->leave_link ($map, $x, $y); 1873 $self->leave_link ($map, $x, $y);
1591 })->prio (1); 1874 })->prio (1);
1592} 1875}
1593 1876
1597 1880
1598sub parse_random_map_params { 1881sub parse_random_map_params {
1599 my ($spec) = @_; 1882 my ($spec) = @_;
1600 1883
1601 my $rmp = { # defaults 1884 my $rmp = { # defaults
1602 xsize => 10, 1885 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 1886 ysize => (cf::rndm 15, 40),
1887 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1888 #layout => string,
1604 }; 1889 };
1605 1890
1606 for (split /\n/, $spec) { 1891 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 1892 my ($k, $v) = split /\s+/, $_, 2;
1608 1893
1612 $rmp 1897 $rmp
1613} 1898}
1614 1899
1615sub prepare_random_map { 1900sub prepare_random_map {
1616 my ($exit) = @_; 1901 my ($exit) = @_;
1902
1903 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 1904
1618 # all this does is basically replace the /! path by 1905 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 1906 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 1907 # that depends on the exit object
1621 1908
1622 my $rmp = parse_random_map_params $exit->msg; 1909 my $rmp = parse_random_map_params $exit->msg;
1623 1910
1624 if ($exit->map) { 1911 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 1912 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 1913 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 1914 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 1915 $rmp->{origin_y} = $exit->y;
1629 } 1916 }
1630 1917
1631 $rmp->{random_seed} ||= $exit->random_seed; 1918 $rmp->{random_seed} ||= $exit->random_seed;
1632 1919
1633 my $data = cf::to_json $rmp; 1920 my $data = cf::to_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 1921 my $md5 = Digest::MD5::md5_hex $data;
1922 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1635 1923
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1924 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 1925 aio_write $fh, 0, (length $data), $data, 0;
1926 undef $fh;
1927 aio_rename "$meta~", $meta;
1638 1928
1639 $exit->slaying ("?random/$md5"); 1929 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 1930 $exit->msg (undef);
1641 } 1931 }
1642} 1932}
1644sub cf::object::player::enter_exit { 1934sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 1935 my ($self, $exit) = @_;
1646 1936
1647 return unless $self->type == cf::PLAYER; 1937 return unless $self->type == cf::PLAYER;
1648 1938
1939 if ($exit->slaying eq "/!") {
1940 #TODO: this should de-fi-ni-te-ly not be a sync-job
1941 cf::sync_job { prepare_random_map $exit };
1942 }
1943
1944 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1945 my $hp = $exit->stats->hp;
1946 my $sp = $exit->stats->sp;
1947
1649 $self->enter_link; 1948 $self->enter_link;
1650 1949
1651 (cf::async { 1950 (async {
1652 $self->deactivate_recursive; # just to be sure 1951 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 1952 unless (eval {
1654 prepare_random_map $exit 1953 $self->goto ($slaying, $hp, $sp);
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 1954
1660 1; 1955 1;
1661 }) { 1956 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 1957 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 1958 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 1959 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 1960 cf::NDI_UNIQUE | cf::NDI_RED);
1666 1961
1667 warn "ERROR in enter_exit: $@"; 1962 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 1963 $self->leave_link;
1669 } 1964 }
1724 # get handled first 2019 # get handled first
1725 my $queue = delete $ns->{query_queue} 2020 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 2021 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 2022
1728 (shift @$queue)->[1]->($msg); 2023 (shift @$queue)->[1]->($msg);
2024 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 2025
1730 push @{ $ns->{query_queue} }, @$queue; 2026 push @{ $ns->{query_queue} }, @$queue;
1731 2027
1732 if (@{ $ns->{query_queue} } == @$queue) { 2028 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 2029 if (@$queue) {
1737 } 2033 }
1738 } 2034 }
1739 }, 2035 },
1740); 2036);
1741 2037
1742=item $client->coro (\&cb) 2038=item $client->async (\&cb)
1743 2039
1744Create a new coroutine, running the specified callback. The coroutine will 2040Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 2041be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 2042or loss of connection).
1747 2043
1748=cut 2044=cut
1749 2045
1750sub cf::client::coro { 2046sub cf::client::async {
1751 my ($self, $cb) = @_; 2047 my ($self, $cb) = @_;
1752 2048
1753 my $coro = &cf::async ($cb); 2049 my $coro = &Coro::async ($cb);
1754 2050
1755 $coro->on_destroy (sub { 2051 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 2052 delete $self->{_coro}{$coro+0};
1757 }); 2053 });
1758 2054
1894The parameter C<$family> should best start with the name of the extension 2190The parameter C<$family> should best start with the name of the extension
1895using it, it should be unique. 2191using it, it should be unique.
1896 2192
1897=over 4 2193=over 4
1898 2194
1899=item $hashref = cf::db_get $family
1900
1901Return a hashref for use by the extension C<$family>, which can be
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904
1905=item $value = cf::db_get $family => $key 2195=item $value = cf::db_get $family => $key
1906 2196
1907Returns a single value from the database 2197Returns a single value from the database.
1908
1909=item cf::db_put $family => $hashref
1910
1911Stores the given family hashref into the database. Updates are delayed, if
1912you want the data to be synced to disk immediately, use C<cf::db_sync>.
1913 2198
1914=item cf::db_put $family => $key => $value 2199=item cf::db_put $family => $key => $value
1915 2200
1916Stores the given C<$value> in the family hash. Updates are delayed, if you 2201Stores the given C<$value> in the family.
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926 2202
1927=cut 2203=cut
1928 2204
1929our $DB; 2205our $DB;
1930 2206
1931{ 2207sub db_init {
2208 unless ($DB) {
2209 $DB = BDB::db_create $DB_ENV;
2210
2211 cf::sync_job {
2212 eval {
2213 $DB->set_flags (BDB::CHKSUM);
2214
2215 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2216 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2217 cf::cleanup "db_open(db): $!" if $!;
2218 };
2219 cf::cleanup "db_open(db): $@" if $@;
2220 };
2221
1932 my $path = cf::localdir . "/database.pst"; 2222 my $path = cf::localdir . "/database.pst";
2223 if (stat $path) {
2224 cf::sync_job {
2225 my $pst = Storable::retrieve $path;
1933 2226
1934 sub db_load() { 2227 cf::db_put (board => data => $pst->{board});
1935 $DB = stat $path ? Storable::retrieve $path : { }; 2228 cf::db_put (guildrules => data => $pst->{guildrules});
1936 } 2229 cf::db_put (rent => balance => $pst->{rent}{balance});
2230 BDB::db_env_txn_checkpoint $DB_ENV;
1937 2231
1938 my $pid; 2232 unlink $path;
1939
1940 sub db_save() {
1941 waitpid $pid, 0 if $pid;
1942 if (0 == ($pid = fork)) {
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 } 2233 };
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 });
1960
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 }
1965
1966 sub db_get($;$) {
1967 @_ >= 2
1968 ? $DB->{$_[0]}{$_[1]}
1969 : ($DB->{$_[0]} ||= { })
1970 }
1971
1972 sub db_put($$;$) {
1973 if (@_ >= 3) {
1974 $DB->{$_[0]}{$_[1]} = $_[2];
1975 } else {
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980
1981 cf::global->attach (
1982 prio => 10000,
1983 on_cleanup => sub {
1984 db_sync;
1985 }, 2234 }
1986 ); 2235 }
2236}
2237
2238sub db_get($$) {
2239 my $key = "$_[0]/$_[1]";
2240
2241 cf::sync_job {
2242 BDB::db_get $DB, undef, $key, my $data;
2243
2244 $! ? ()
2245 : Compress::LZF::sthaw $data
2246 }
2247}
2248
2249sub db_put($$$) {
2250 BDB::dbreq_pri 4;
2251 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1987} 2252}
1988 2253
1989############################################################################# 2254#############################################################################
1990# the server's main() 2255# the server's init and main functions
2256
2257sub init_resources {
2258 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2259 or die "unable to load regions file\n";#d#
2260}
1991 2261
1992sub cfg_load { 2262sub cfg_load {
1993 open my $fh, "<:utf8", cf::confdir . "/config" 2263 open my $fh, "<:utf8", cf::confdir . "/config"
1994 or return; 2264 or return;
1995 2265
1996 local $/; 2266 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 2267 *CFG = YAML::Syck::Load <$fh>;
1998 2268
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2269 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 2270
2271 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2272 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2273
2001 if (exists $CFG{mlockall}) { 2274 if (exists $CFG{mlockall}) {
2002 eval { 2275 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 2276 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 2277 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 2278 };
2006 warn $@ if $@; 2279 warn $@ if $@;
2007 } 2280 }
2281}
2282
2283sub init {
2284 init_resources;
2008} 2285}
2009 2286
2010sub main { 2287sub main {
2011 # we must not ever block the main coroutine 2288 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 2289 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2290 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 2291 (async {
2015 Event::one_event; 2292 Event::one_event;
2016 })->(); 2293 })->prio (Coro::PRIO_MAX);
2017 }; 2294 };
2018 2295
2019 cfg_load; 2296 cfg_load;
2020 db_load; 2297 db_init;
2021 load_extensions; 2298 load_extensions;
2299
2300 $TICK_WATCHER->start;
2022 Event::loop; 2301 Event::loop;
2023} 2302}
2024 2303
2025############################################################################# 2304#############################################################################
2026# initialisation 2305# initialisation and cleanup
2306
2307# install some emergency cleanup handlers
2308BEGIN {
2309 for my $signal (qw(INT HUP TERM)) {
2310 Event->signal (
2311 reentrant => 0,
2312 data => WF_AUTOCANCEL,
2313 signal => $signal,
2314 prio => 0,
2315 cb => sub {
2316 cf::cleanup "SIG$signal";
2317 },
2318 );
2319 }
2320}
2321
2322sub emergency_save() {
2323 my $freeze_guard = cf::freeze_mainloop;
2324
2325 warn "enter emergency perl save\n";
2326
2327 cf::sync_job {
2328 # use a peculiar iteration method to avoid tripping on perl
2329 # refcount bugs in for. also avoids problems with players
2330 # and maps saved/destroyed asynchronously.
2331 warn "begin emergency player save\n";
2332 for my $login (keys %cf::PLAYER) {
2333 my $pl = $cf::PLAYER{$login} or next;
2334 $pl->valid or next;
2335 $pl->save;
2336 }
2337 warn "end emergency player save\n";
2338
2339 warn "begin emergency map save\n";
2340 for my $path (keys %cf::MAP) {
2341 my $map = $cf::MAP{$path} or next;
2342 $map->valid or next;
2343 $map->save;
2344 }
2345 warn "end emergency map save\n";
2346
2347 warn "begin emergency database checkpoint\n";
2348 BDB::db_env_txn_checkpoint $DB_ENV;
2349 warn "end emergency database checkpoint\n";
2350 };
2351
2352 warn "leave emergency perl save\n";
2353}
2354
2355sub post_cleanup {
2356 my ($make_core) = @_;
2357
2358 warn Carp::longmess "post_cleanup backtrace"
2359 if $make_core;
2360}
2027 2361
2028sub reload() { 2362sub reload() {
2029 # can/must only be called in main 2363 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 2364 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 2365 warn "can only reload from main coroutine";
2032 return; 2366 return;
2033 } 2367 }
2034 2368
2035 warn "reloading..."; 2369 warn "reloading...";
2036 2370
2037 my $guard = freeze_mainloop; 2371 warn "entering sync_job";
2372
2373 cf::sync_job {
2374 cf::write_runtime; # external watchdog should not bark
2038 cf::emergency_save; 2375 cf::emergency_save;
2376 cf::write_runtime; # external watchdog should not bark
2039 2377
2040 eval { 2378 warn "syncing database to disk";
2379 BDB::db_env_txn_checkpoint $DB_ENV;
2380
2041 # if anything goes wrong in here, we should simply crash as we already saved 2381 # if anything goes wrong in here, we should simply crash as we already saved
2042 2382
2043 # cancel all watchers 2383 warn "cancelling all WF_AUTOCANCEL watchers";
2044 for (Event::all_watchers) { 2384 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 2385 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 2386 }
2047 2387
2388 warn "flushing outstanding aio requests";
2389 for (;;) {
2390 BDB::flush;
2391 IO::AIO::flush;
2392 Coro::cede;
2393 last unless IO::AIO::nreqs || BDB::nreqs;
2394 warn "iterate...";
2395 }
2396
2048 # cancel all extension coros 2397 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 2398 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 2399 %EXT_CORO = ();
2051 2400
2052 # unload all extensions 2401 warn "removing commands";
2053 for (@exts) { 2402 %COMMAND = ();
2403
2404 warn "removing ext commands";
2405 %EXTCMD = ();
2406
2407 warn "unloading/nuking all extensions";
2408 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 2409 warn "... unloading $pkg";
2055 unload_extension $_; 2410
2411 if (my $cb = $pkg->can ("unload")) {
2412 eval {
2413 $cb->($pkg);
2414 1
2415 } or warn "$pkg unloaded, but with errors: $@";
2056 } 2416 }
2057 2417
2418 warn "... nuking $pkg";
2419 Symbol::delete_package $pkg;
2420 }
2421
2058 # unload all modules loaded from $LIBDIR 2422 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 2423 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2424 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 2425
2062 warn "removing <$k>"; 2426 warn "... unloading $k";
2063 delete $INC{$k}; 2427 delete $INC{$k};
2064 2428
2065 $k =~ s/\.pm$//; 2429 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 2430 $k =~ s/\//::/g;
2067 2431
2070 } 2434 }
2071 2435
2072 Symbol::delete_package $k; 2436 Symbol::delete_package $k;
2073 } 2437 }
2074 2438
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 2439 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 2440 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2441 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 2442
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 2443 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 2444 delete $INC{"cf.pm"};
2088 2445
2089 # don't, removes xs symbols, too, 2446 # don't, removes xs symbols, too,
2090 # and global variables created in xs 2447 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 2448 #Symbol::delete_package __PACKAGE__;
2092 2449
2093 # reload cf.pm 2450 warn "unload completed, starting to reload now";
2451
2094 warn "reloading cf.pm"; 2452 warn "reloading cf.pm";
2095 require cf; 2453 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2454 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 2455
2098 # load config and database again 2456 warn "loading config and database again";
2099 cf::cfg_load; 2457 cf::cfg_load;
2100 cf::db_load;
2101 2458
2102 # load extensions
2103 warn "load extensions"; 2459 warn "loading extensions";
2104 cf::load_extensions; 2460 cf::load_extensions;
2105 2461
2106 # reattach attachments to objects 2462 warn "reattaching attachments to objects/players";
2107 warn "reattach";
2108 _global_reattach; 2463 _global_reattach;
2109 }; 2464 warn "reattaching attachments to maps";
2465 reattach $_ for values %MAP;
2110 2466
2111 if ($@) { 2467 warn "loading reloadable resources";
2468 init_resources;
2469
2470 warn "leaving sync_job";
2471
2472 1
2473 } or do {
2112 warn $@; 2474 warn $@;
2113 warn "error while reloading, exiting."; 2475 warn "error while reloading, exiting.";
2114 exit 1; 2476 exit 1;
2115 } 2477 };
2116 2478
2117 warn "reloaded successfully"; 2479 warn "reloaded";
2118}; 2480};
2119 2481
2120############################################################################# 2482our $RELOAD_WATCHER; # used only during reload
2121
2122unless ($LINK_MAP) {
2123 $LINK_MAP = cf::map::new;
2124
2125 $LINK_MAP->width (41);
2126 $LINK_MAP->height (41);
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161}
2162
2163register "<global>", __PACKAGE__;
2164 2483
2165register_command "reload" => sub { 2484register_command "reload" => sub {
2166 my ($who, $arg) = @_; 2485 my ($who, $arg) = @_;
2167 2486
2168 if ($who->flag (FLAG_WIZ)) { 2487 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload."); 2488 $who->message ("reloading server.");
2489
2490 # doing reload synchronously and two reloads happen back-to-back,
2491 # coro crashes during coro_state_free->destroy here.
2492
2493 $RELOAD_WATCHER ||= Event->timer (
2494 reentrant => 0,
2495 after => 0,
2496 data => WF_AUTOCANCEL,
2497 cb => sub {
2170 reload; 2498 reload;
2171 $who->message ("end of reload."); 2499 undef $RELOAD_WATCHER;
2500 },
2501 );
2172 } 2502 }
2173}; 2503};
2174 2504
2175unshift @INC, $LIBDIR; 2505unshift @INC, $LIBDIR;
2506
2507my $bug_warning = 0;
2176 2508
2177$TICK_WATCHER = Event->timer ( 2509$TICK_WATCHER = Event->timer (
2178 reentrant => 0, 2510 reentrant => 0,
2511 parked => 1,
2179 prio => 0, 2512 prio => 0,
2180 at => $NEXT_TICK || $TICK, 2513 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 2514 data => WF_AUTOCANCEL,
2182 cb => sub { 2515 cb => sub {
2516 if ($Coro::current != $Coro::main) {
2517 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2518 unless ++$bug_warning > 10;
2519 return;
2520 }
2521
2522 $NOW = Event::time;
2523
2183 cf::server_tick; # one server iteration 2524 cf::server_tick; # one server iteration
2184 $RUNTIME += $TICK; 2525 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 2526 $NEXT_TICK += $TICK;
2527
2528 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2529 $NEXT_RUNTIME_WRITE = $NOW + 10;
2530 Coro::async_pool {
2531 write_runtime
2532 or warn "ERROR: unable to write runtime file: $!";
2533 };
2534 }
2535
2536 $WAIT_FOR_TICK->broadcast;
2537 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2538
2539# my $AFTER = Event::time;
2540# warn $AFTER - $NOW;#d#
2186 2541
2187 # if we are delayed by four ticks or more, skip them all 2542 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2543 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2189 2544
2190 $TICK_WATCHER->at ($NEXT_TICK); 2545 $TICK_WATCHER->at ($NEXT_TICK);
2191 $TICK_WATCHER->start; 2546 $TICK_WATCHER->start;
2192 }, 2547 },
2193); 2548);
2194 2549
2550{
2195IO::AIO::max_poll_time $TICK * 0.2; 2551 BDB::max_poll_time $TICK * 0.1;
2196 2552 $BDB_POLL_WATCHER = Event->io (
2197Event->io ( 2553 reentrant => 0,
2198 fd => IO::AIO::poll_fileno, 2554 fd => BDB::poll_fileno,
2199 poll => 'r', 2555 poll => 'r',
2200 prio => 5, 2556 prio => 0,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL, 2557 data => WF_AUTOCANCEL,
2207 after => 0, 2558 cb => \&BDB::poll_cb,
2208 interval => 10, 2559 );
2209 cb => sub { 2560 BDB::min_parallel 8;
2210 (Coro::unblock_sub { 2561
2211 write_runtime 2562 BDB::set_sync_prepare {
2212 or warn "ERROR: unable to write runtime file: $!"; 2563 my $status;
2564 my $current = $Coro::current;
2565 (
2566 sub {
2567 $status = $!;
2568 $current->ready; undef $current;
2569 },
2570 sub {
2571 Coro::schedule while defined $current;
2572 $! = $status;
2573 },
2574 )
2575 };
2576
2577 unless ($DB_ENV) {
2578 $DB_ENV = BDB::db_env_create;
2579
2580 cf::sync_job {
2581 eval {
2582 BDB::db_env_open
2583 $DB_ENV,
2584 $BDB_ENV_DIR,
2585 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2586 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2587 0666;
2588
2589 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2590
2591 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2592 $DB_ENV->set_lk_detect;
2593 };
2594
2595 cf::cleanup "db_env_open(db): $@" if $@;
2213 })->(); 2596 };
2214 }, 2597 }
2215); 2598}
2599
2600{
2601 IO::AIO::min_parallel 8;
2602
2603 undef $Coro::AIO::WATCHER;
2604 IO::AIO::max_poll_time $TICK * 0.1;
2605 $AIO_POLL_WATCHER = Event->io (
2606 reentrant => 0,
2607 data => WF_AUTOCANCEL,
2608 fd => IO::AIO::poll_fileno,
2609 poll => 'r',
2610 prio => 6,
2611 cb => \&IO::AIO::poll_cb,
2612 );
2613}
2216 2614
2217END { cf::emergency_save } 2615END { cf::emergency_save }
2218 2616
22191 26171
2220 2618

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