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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.223 by root, Sun Mar 11 02:12:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
48our $RELOAD; # number of reloads so far
39our @EVENT; 49our @EVENT;
40our $LIBDIR = datadir . "/ext"; 50our $LIBDIR = datadir . "/ext";
41 51
42our $TICK = MAX_TIME * 1e-6; 52our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 53our $TICK_WATCHER;
54our $AIO_POLL_WATCHER;
55our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 56our $NEXT_TICK;
45our $NOW; 57our $NOW;
58our $USE_FSYNC = 1; # use fsync to write maps - default off
59
60our $BDB_POLL_WATCHER;
61our $DB_ENV;
46 62
47our %CFG; 63our %CFG;
48 64
49our $UPTIME; $UPTIME ||= time; 65our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 66our $RUNTIME;
51 67
68our %PLAYER; # all users
52our %MAP; # all maps 69our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 70our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 71our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 72our $BDB_ENV_DIR = cf::localdir . "/db";
73
74our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
75our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
76
77# used to convert map paths into valid unix filenames by replacing / by ∕
78our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 79
57binmode STDOUT; 80binmode STDOUT;
58binmode STDERR; 81binmode STDERR;
59 82
60# read virtual server time, if available 83# read virtual server time, if available
67mkdir cf::localdir; 90mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 91mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 92mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 93mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 94mkdir $RANDOM_MAPS;
95mkdir $BDB_ENV_DIR;
72 96
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 97our $EMERGENCY_POSITION;
98
99sub cf::map::normalise;
76 100
77############################################################################# 101#############################################################################
78 102
79=head2 GLOBAL VARIABLES 103=head2 GLOBAL VARIABLES
80 104
104 128
105=item %cf::CFG 129=item %cf::CFG
106 130
107Configuration for the server, loaded from C</etc/crossfire/config>, or 131Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 132from wherever your confdir points to.
133
134=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
135
136These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
137or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
138processing has been done. Call C<< ->wait >> on them to maximise the
139window of cpu time available, or simply to synchronise to the server tick.
109 140
110=back 141=back
111 142
112=cut 143=cut
113 144
117 utf8::encode $msg; 148 utf8::encode $msg;
118 149
119 $msg .= "\n" 150 $msg .= "\n"
120 unless $msg =~ /\n$/; 151 unless $msg =~ /\n$/;
121 152
122 LOG llevError, "cfperl: $msg"; 153 LOG llevError, $msg;
123 }; 154 };
124} 155}
125 156
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 157@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 158@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 176
146$Event::DIED = sub { 177$Event::DIED = sub {
147 warn "error in event callback: @_"; 178 warn "error in event callback: @_";
148}; 179};
149 180
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 181=head2 UTILITY FUNCTIONS
155 182
156=over 4 183=over 4
157 184
185=item dumpval $ref
186
158=cut 187=cut
188
189sub dumpval {
190 eval {
191 local $SIG{__DIE__};
192 my $d;
193 if (1) {
194 $d = new Data::Dumper([$_[0]], ["*var"]);
195 $d->Terse(1);
196 $d->Indent(2);
197 $d->Quotekeys(0);
198 $d->Useqq(1);
199 #$d->Bless(...);
200 $d->Seen($_[1]) if @_ > 1;
201 $d = $d->Dump();
202 }
203 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
204 $d
205 } || "[unable to dump $_[0]: '$@']";
206}
159 207
160use JSON::Syck (); # TODO# replace by JSON::PC once working 208use JSON::Syck (); # TODO# replace by JSON::PC once working
161 209
162=item $ref = cf::from_json $json 210=item $ref = cf::from_json $json
163 211
221 # wake up all waiters, to be on the safe side 269 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 270 $_->ready for @{ delete $LOCK{$key} };
223 } 271 }
224} 272}
225 273
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 274sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 275 return unless $TICK_WATCHER->is_active;
244 276
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 277 my $guard = Coro::guard {
278 $TICK_WATCHER->start;
279 };
246 $TICK_WATCHER->stop; 280 $TICK_WATCHER->stop;
247 $guard 281 $guard
248} 282}
283
284=item cf::async { BLOCK }
285
286Currently the same as Coro::async_pool, meaning you cannot use
287C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
288thing you are allowed to do is call C<prio> on it.
289
290=cut
291
292BEGIN { *async = \&Coro::async_pool }
249 293
250=item cf::sync_job { BLOCK } 294=item cf::sync_job { BLOCK }
251 295
252The design of crossfire+ requires that the main coro ($Coro::main) is 296The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 297always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 316 my $freeze_guard = freeze_mainloop;
273 317
274 my $busy = 1; 318 my $busy = 1;
275 my @res; 319 my @res;
276 320
277 (Coro::async { 321 (async {
278 @res = eval { $job->() }; 322 @res = eval { $job->() };
279 warn $@ if $@; 323 warn $@ if $@;
280 undef $busy; 324 undef $busy;
281 })->prio (Coro::PRIO_MAX); 325 })->prio (Coro::PRIO_MAX);
282 326
283 while ($busy) { 327 while ($busy) {
284 Coro::cede_notself; 328 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 329 }
287 330
288 wantarray ? @res : $res[0] 331 wantarray ? @res : $res[0]
289 } else { 332 } else {
290 # we are in another coroutine, how wonderful, everything just works 333 # we are in another coroutine, how wonderful, everything just works
291 334
292 $job->() 335 $job->()
293 } 336 }
294} 337}
295 338
296=item $coro = cf::coro { BLOCK } 339=item $coro = cf::async_ext { BLOCK }
297 340
298Creates and returns a new coro. This coro is automcatially being canceled 341Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 342extension calling this is being unloaded.
300 343
301=cut 344=cut
302 345
303sub coro(&) { 346sub async_ext(&) {
304 my $cb = shift; 347 my $cb = shift;
305 348
306 my $coro = &cf::async ($cb); 349 my $coro = &Coro::async ($cb);
307 350
308 $coro->on_destroy (sub { 351 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 352 delete $EXT_CORO{$coro+0};
310 }); 353 });
311 $EXT_CORO{$coro+0} = $coro; 354 $EXT_CORO{$coro+0} = $coro;
312 355
313 $coro 356 $coro
314} 357}
315 358
316sub write_runtime { 359sub write_runtime {
360 my $guard = cf::lock_acquire "write_runtime";
361
317 my $runtime = cf::localdir . "/runtime"; 362 my $runtime = cf::localdir . "/runtime";
318 363
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 364 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 365 or return;
321 366
367 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 368 # 10 is the runtime save interval, for a monotonic clock
369 # 60 allows for the watchdog to kill the server.
370
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 371 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 372 and return;
325 373
374 # always fsync - this file is important
326 aio_fsync $fh 375 aio_fsync $fh
327 and return; 376 and return;
328 377
329 close $fh 378 close $fh
330 or return; 379 or return;
336} 385}
337 386
338=back 387=back
339 388
340=cut 389=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 390
462############################################################################# 391#############################################################################
463 392
464=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
465 394
591our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 521our @CB_MAP = ();
593 522
594my %attachment; 523my %attachment;
595 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
596sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
598 533
599 use sort 'stable'; 534 use sort 'stable';
600 535
771# object support 706# object support
772 707
773sub reattach { 708sub reattach {
774 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 713
777 my $registry = $obj->registry; 714 my $registry = $obj->registry;
778 715
779 @$registry = (); 716 @$registry = ();
780 717
827 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
828 765
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 770 close $fh;
834 771
835 if (@$objs) { 772 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 778 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
843 } 780 }
844 } else { 781 } else {
845 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
912=cut 849=cut
913 850
914sub register_extcmd { 851sub register_extcmd {
915 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
916 853
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
921} 855}
922 856
923cf::player->attach ( 857cf::player->attach (
924 on_command => sub { 858 on_command => sub {
925 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
938 872
939 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
940 874
941 if (ref $msg) { 875 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 879 }
946 } 880 }
947 } else { 881 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 884
951 cf::override; 885 cf::override;
952 }, 886 },
953); 887);
954 888
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 889sub load_extension {
962 my ($path) = @_; 890 my ($path) = @_;
963 891
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 893 my $base = $1;
966 my $pkg = $1; 894 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
969 897
970 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
971 899
972 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 901 or die "$path: $!";
974 902
975 my $source = 903 my $source =
976 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
979 . "\n};\n1"; 907 . "\n};\n1";
980 908
981 eval $source 909 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 911 : "extension disabled.\n";
984 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 913 warn $@;
986 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
987 915 exit 1;
988# no strict 'refs'; 916 }
989# @{"$pkg\::ISA"} = ext::; 917 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 918 }
1004 919
1005 # remove commands 920 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 921}
1030 922
1031sub load_extensions { 923sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 925 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
1038 } 930 }
1039} 931}
1040 932
1041############################################################################# 933#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 934
1079=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1080 936
1081Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1082 938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
1083=head3 cf::player 945=head3 cf::player
1084 946
1085=over 4 947=over 4
1086 948
1087=item cf::player::exists $login 949=item cf::player::find $login
1088 950
1089Returns true when the given account exists. 951Returns the given player object, loading it if necessary (might block).
1090 952
1091=cut 953=cut
1092 954
1093sub cf::player::exists($) { 955sub playerdir($) {
1094 cf::player::find $_[0] 956 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
961}
962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/$login.pl"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 my $pl = load_pl path $login
990 or return;
991 $cf::PLAYER{$login} = $pl
992 }
993 }
994}
995
996sub save($) {
997 my ($pl) = @_;
998
999 return if $pl->{deny_save};
1000
1001 my $path = path $pl;
1002 my $guard = cf::lock_acquire "user_save:$path";
1003
1004 return if $pl->{deny_save};
1005
1006 aio_mkdir playerdir $pl, 0770;
1007 $pl->{last_save} = $cf::RUNTIME;
1008
1009 $pl->save_pl ($path);
1010 Coro::cede;
1011}
1012
1013sub new($) {
1014 my ($login) = @_;
1015
1016 my $self = create;
1017
1018 $self->ob->name ($login);
1019 $self->{deny_save} = 1;
1020
1021 $cf::PLAYER{$login} = $self;
1022
1023 $self
1024}
1025
1026=item $pl->quit_character
1027
1028Nukes the player without looking back. If logged in, the connection will
1029be destroyed. May block for a long time.
1030
1031=cut
1032
1033sub quit_character {
1034 my ($pl) = @_;
1035
1036 my $name = $pl->ob->name;
1037
1038 $pl->{deny_save} = 1;
1039 $pl->password ("*"); # this should lock out the player until we nuked the dir
1040
1041 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1042 $pl->deactivate;
1043 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1044 $pl->ns->destroy if $pl->ns;
1045
1046 my $path = playerdir $pl;
1047 my $temp = "$path~$cf::RUNTIME~deleting~";
1048 aio_rename $path, $temp;
1049 delete $cf::PLAYER{$pl->ob->name};
1050 $pl->destroy;
1051
1052 my $prefix = qr<^~\Q$name\E/>;
1053
1054 # nuke player maps
1055 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1056
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item $pl->kick
1061
1062Kicks a player out of the game. This destroys the connection.
1063
1064=cut
1065
1066sub kick {
1067 my ($pl, $kicker) = @_;
1068
1069 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1070 $pl->killer ("kicked");
1071 $pl->ns->destroy;
1072}
1073
1074=item cf::player::list_logins
1075
1076Returns am arrayref of all valid playernames in the system, can take a
1077while and may block, so not sync_job-capable, ever.
1078
1079=cut
1080
1081sub list_logins {
1082 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1083 or return [];
1084
1085 my @logins;
1086
1087 for my $login (@$dirs) {
1088 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1089 aio_read $fh, 0, 512, my $buf, 0 or next;
1090 $buf !~ /^password -------------$/m or next; # official not-valid tag
1091
1092 utf8::decode $login;
1093 push @logins, $login;
1094 }
1095
1096 \@logins
1097}
1098
1099=item $player->maps
1100
1101Returns an arrayref of map paths that are private for this
1102player. May block.
1103
1104=cut
1105
1106sub maps($) {
1107 my ($pl) = @_;
1108
1109 $pl = ref $pl ? $pl->ob->name : $pl;
1110
1111 my $files = aio_readdir playerdir $pl
1112 or return;
1113
1114 my @paths;
1115
1116 for (@$files) {
1117 utf8::decode $_;
1118 next if /\.(?:pl|pst)$/;
1119 next unless /^$PATH_SEP/o;
1120
1121 push @paths, cf::map::normalise "~$pl/$_";
1122 }
1123
1124 \@paths
1096} 1125}
1097 1126
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1127=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1128
1100Sends an ext reply to the player. 1129Sends an ext reply to the player.
1101 1130
1102=cut 1131=cut
1103 1132
1104sub cf::player::ext_reply($$$%) { 1133sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1134 my ($self, $id, %msg) = @_;
1106 1135
1107 $msg{msgid} = $id; 1136 $msg{msgid} = $id;
1108 1137
1109 $self->send ("ext " . to_json \%msg); 1138 $self->send ("ext " . cf::to_json \%msg);
1110} 1139}
1140
1141package cf;
1111 1142
1112=back 1143=back
1113 1144
1114 1145
1115=head3 cf::map 1146=head3 cf::map
1121package cf::map; 1152package cf::map;
1122 1153
1123use Fcntl; 1154use Fcntl;
1124use Coro::AIO; 1155use Coro::AIO;
1125 1156
1157use overload
1158 '""' => \&as_string,
1159 fallback => 1;
1160
1126our $MAX_RESET = 3600; 1161our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1162our $DEFAULT_RESET = 3000;
1128 1163
1129sub generate_random_map { 1164sub generate_random_map {
1130 my ($path, $rmp) = @_; 1165 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1166 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1167 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1168 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1169 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1170 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1171 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1172 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1173 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1174 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1175 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1176 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1177 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1178 (cf::region::find $rmp->{region}), $rmp->{custom}
1179 )
1180}
1181
1182=item cf::map->register ($regex, $prio)
1183
1184Register a handler for the map path matching the given regex at the
1185givne priority (higher is better, built-in handlers have priority 0, the
1186default).
1187
1188=cut
1189
1190sub register {
1191 my (undef, $regex, $prio) = @_;
1192 my $pkg = caller;
1193
1194 no strict;
1195 push @{"$pkg\::ISA"}, __PACKAGE__;
1196
1197 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1198}
1199
1200# also paths starting with '/'
1201$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1202
1203sub thawer_merge {
1204 my ($self, $merge) = @_;
1205
1206 # we have to keep some variables in memory intact
1207 local $self->{path};
1208 local $self->{load_path};
1209 local $self->{deny_save};
1210 local $self->{deny_reset};
1211
1212 $self->SUPER::thawer_merge ($merge);
1213}
1214
1215sub normalise {
1216 my ($path, $base) = @_;
1217
1218 $path = "$path"; # make sure its a string
1219
1220 $path =~ s/\.map$//;
1221
1222 # map plan:
1223 #
1224 # /! non-realised random map exit (special hack!)
1225 # {... are special paths that are not being touched
1226 # ?xxx/... are special absolute paths
1227 # ?random/... random maps
1228 # /... normal maps
1229 # ~user/... per-player map of a specific user
1230
1231 $path =~ s/$PATH_SEP/\//go;
1232
1233 # treat it as relative path if it starts with
1234 # something that looks reasonable
1235 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1236 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1237
1238 $base =~ s{[^/]+/?$}{};
1239 $path = "$base/$path";
1240 }
1241
1242 for ($path) {
1243 redo if s{//}{/};
1244 redo if s{/\.?/}{/};
1245 redo if s{/[^/]+/\.\./}{/};
1246 }
1247
1248 $path
1249}
1250
1251sub new_from_path {
1252 my (undef, $path, $base) = @_;
1253
1254 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1255
1256 $path = normalise $path, $base;
1257
1258 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1259 if ($path =~ $EXT_MAP{$pkg}[1]) {
1260 my $self = bless cf::map::new, $pkg;
1261 $self->{path} = $path; $self->path ($path);
1262 $self->init; # pass $1 etc.
1263 return $self;
1264 }
1265 }
1266
1267 Carp::carp "unable to resolve path '$path' (base '$base').";
1268 ()
1269}
1270
1271sub init {
1272 my ($self) = @_;
1273
1274 $self
1275}
1276
1277sub as_string {
1278 my ($self) = @_;
1279
1280 "$self->{path}"
1281}
1282
1283# the displayed name, this is a one way mapping
1284sub visible_name {
1285 &as_string
1286}
1287
1288# the original (read-only) location
1289sub load_path {
1290 my ($self) = @_;
1291
1292 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1293}
1294
1295# the temporary/swap location
1296sub save_path {
1297 my ($self) = @_;
1298
1299 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1300 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1301}
1302
1303# the unique path, undef == no special unique path
1304sub uniq_path {
1305 my ($self) = @_;
1306
1307 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1308 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1309}
1147 1310
1148# and all this just because we cannot iterate over 1311# and all this just because we cannot iterate over
1149# all maps in C++... 1312# all maps in C++...
1150sub change_all_map_light { 1313sub change_all_map_light {
1152 1315
1153 $_->change_map_light ($change) 1316 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1317 for grep $_->outdoor, values %cf::MAP;
1155} 1318}
1156 1319
1320sub unlink_save {
1321 my ($self) = @_;
1322
1323 utf8::encode (my $save = $self->save_path);
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1325 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1326}
1327
1157sub try_load_header($) { 1328sub load_header_from($) {
1158 my ($path) = @_; 1329 my ($self, $path) = @_;
1159 1330
1160 utf8::encode $path; 1331 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1332 #aio_open $path, O_RDONLY, 0
1333 # or return;
1334
1335 $self->_load_header ($path)
1162 or return; 1336 or return;
1163 1337
1164 my $map = cf::map::new 1338 $self->{load_path} = $path;
1339
1340 1
1341}
1342
1343sub load_header_orig {
1344 my ($self) = @_;
1345
1346 $self->load_header_from ($self->load_path)
1347}
1348
1349sub load_header_temp {
1350 my ($self) = @_;
1351
1352 $self->load_header_from ($self->save_path)
1353}
1354
1355sub prepare_temp {
1356 my ($self) = @_;
1357
1358 $self->last_access ((delete $self->{last_access})
1359 || $cf::RUNTIME); #d#
1360 # safety
1361 $self->{instantiate_time} = $cf::RUNTIME
1362 if $self->{instantiate_time} > $cf::RUNTIME;
1363}
1364
1365sub prepare_orig {
1366 my ($self) = @_;
1367
1368 $self->{load_original} = 1;
1369 $self->{instantiate_time} = $cf::RUNTIME;
1370 $self->last_access ($cf::RUNTIME);
1371 $self->instantiate;
1372}
1373
1374sub load_header {
1375 my ($self) = @_;
1376
1377 if ($self->load_header_temp) {
1378 $self->prepare_temp;
1379 } else {
1380 $self->load_header_orig
1165 or return; 1381 or return;
1382 $self->prepare_orig;
1383 }
1166 1384
1167 # for better error messages only, will be overwritten 1385 1
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1386}
1177 1387
1178sub find; 1388sub find;
1179sub find { 1389sub find {
1180 my ($path, $origin) = @_; 1390 my ($path, $origin) = @_;
1181 1391
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1392 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1393
1187 cf::lock_wait "map_find:$key"; 1394 cf::lock_wait "map_find:$path";
1188 1395
1189 $cf::MAP{$key} || do { 1396 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1397 my $guard = cf::lock_acquire "map_find:$path";
1191 1398 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1399 or return;
1211 1400
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1401 $map->{last_save} = $cf::RUNTIME;
1224 1402
1225 Coro::cede; 1403 $map->load_header
1404 or return;
1226 1405
1227 if ($map->should_reset) { 1406 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1407 # doing this can freeze the server in a sync job, obviously
1408 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1409 $map->reset;
1229 undef $guard; 1410 undef $guard;
1230 $map = find $path 1411 return find $path;
1231 or return;
1232 } 1412 }
1233 1413
1234 $cf::MAP{$key} = $map 1414 $cf::MAP{$path} = $map
1235 } 1415 }
1236} 1416}
1417
1418sub pre_load { }
1419sub post_load { }
1237 1420
1238sub load { 1421sub load {
1239 my ($self) = @_; 1422 my ($self) = @_;
1240 1423
1424 local $self->{deny_reset} = 1; # loading can take a long time
1425
1241 my $path = $self->{path}; 1426 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1427 my $guard = cf::lock_acquire "map_load:$path";
1243 1428
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1429 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1430
1246 $self->in_memory (cf::MAP_LOADING); 1431 $self->in_memory (cf::MAP_LOADING);
1247 1432
1248 $self->alloc; 1433 $self->alloc;
1434
1435 $self->pre_load;
1436
1249 $self->load_objects ($self->{load_path}, 1) 1437 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1438 or return;
1251 1439
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1440 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1441 if delete $self->{load_original};
1254 1442
1255 if (my $uniq = $path->uniq_path) { 1443 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1444 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1445 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1446 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1447 $self->_load_objects ($uniq, 0);
1260 } 1448 }
1261 } 1449 }
1262 1450
1263 Coro::cede; 1451 Coro::cede;
1264 1452
1265 # now do the right thing for maps 1453 # now do the right thing for maps
1266 $self->link_multipart_objects; 1454 $self->link_multipart_objects;
1267 1455
1268 if ($self->{path}->is_style_map) { 1456 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1457 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1458 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1459 $self->update_buttons;
1460 Coro::cede;
1275 $self->set_darkness_map; 1461 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1462 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1463 unless $self->difficulty;
1464 Coro::cede;
1278 $self->activate; 1465 $self->activate;
1279 } 1466 }
1280 1467
1281 Coro::cede; 1468 $self->post_load;
1282 1469
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1470 $self->in_memory (cf::MAP_IN_MEMORY);
1471}
1472
1473sub customise_for {
1474 my ($self, $ob) = @_;
1475
1476 return find "~" . $ob->name . "/" . $self->{path}
1477 if $self->per_player;
1478
1479 $self
1480}
1481
1482# find and load all maps in the 3x3 area around a map
1483sub load_diag {
1484 my ($map) = @_;
1485
1486 my @diag; # diagonal neighbours
1487
1488 for (0 .. 3) {
1489 my $neigh = $map->tile_path ($_)
1490 or next;
1491 $neigh = find $neigh, $map
1492 or next;
1493 $neigh->load;
1494
1495 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1496 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1497 }
1498
1499 for (@diag) {
1500 my $neigh = find @$_
1501 or next;
1502 $neigh->load;
1503 }
1284} 1504}
1285 1505
1286sub find_sync { 1506sub find_sync {
1287 my ($path, $origin) = @_; 1507 my ($path, $origin) = @_;
1288 1508
1289 cf::sync_job { cf::map::find $path, $origin } 1509 cf::sync_job { find $path, $origin }
1290} 1510}
1291 1511
1292sub do_load_sync { 1512sub do_load_sync {
1293 my ($map) = @_; 1513 my ($map) = @_;
1294 1514
1295 cf::sync_job { $map->load }; 1515 cf::sync_job { $map->load };
1296} 1516}
1297 1517
1518our %MAP_PREFETCH;
1519our $MAP_PREFETCHER = undef;
1520
1521sub find_async {
1522 my ($path, $origin) = @_;
1523
1524 $path = normalise $path, $origin && $origin->{path};
1525
1526 if (my $map = $cf::MAP{$path}) {
1527 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1528 }
1529
1530 undef $MAP_PREFETCH{$path};
1531 $MAP_PREFETCHER ||= cf::async {
1532 while (%MAP_PREFETCH) {
1533 for my $path (keys %MAP_PREFETCH) {
1534 my $map = find $path
1535 or next;
1536 $map->load;
1537
1538 delete $MAP_PREFETCH{$path};
1539 }
1540 }
1541 undef $MAP_PREFETCHER;
1542 };
1543 $MAP_PREFETCHER->prio (6);
1544
1545 ()
1546}
1547
1298sub save { 1548sub save {
1299 my ($self) = @_; 1549 my ($self) = @_;
1300 1550
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1302 1552
1303 $self->{last_save} = $cf::RUNTIME; 1553 $self->{last_save} = $cf::RUNTIME;
1304 1554
1305 return unless $self->dirty; 1555 return unless $self->dirty;
1306 1556
1307 my $save = $self->{path}->save_path; utf8::encode $save; 1557 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1558 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 1559
1310 $self->{load_path} = $save; 1560 $self->{load_path} = $save;
1311 1561
1312 return if $self->{deny_save}; 1562 return if $self->{deny_save};
1313 1563
1314 local $self->{last_access} = $self->last_access;#d# 1564 local $self->{last_access} = $self->last_access;#d#
1315 1565
1566 cf::async {
1567 $_->contr->save for $self->players;
1568 };
1569
1316 if ($uniq) { 1570 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1571 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1572 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1573 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1574 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1575 }
1322} 1576}
1323 1577
1324sub swap_out { 1578sub swap_out {
1325 my ($self) = @_; 1579 my ($self) = @_;
1339 1593
1340sub reset_at { 1594sub reset_at {
1341 my ($self) = @_; 1595 my ($self) = @_;
1342 1596
1343 # TODO: safety, remove and allow resettable per-player maps 1597 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel}; 1598 return 1e99 if $self->isa ("ext::map_per_player");#d#
1345 return 1e99 if $self->{deny_reset}; 1599 return 1e99 if $self->{deny_reset};
1346 1600
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1601 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1602 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 1603
1354 my ($self) = @_; 1608 my ($self) = @_;
1355 1609
1356 $self->reset_at <= $cf::RUNTIME 1610 $self->reset_at <= $cf::RUNTIME
1357} 1611}
1358 1612
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 1613sub reset {
1381 my ($self) = @_; 1614 my ($self) = @_;
1382 1615
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 1616 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 1617
1385 return if $self->players; 1618 return if $self->players;
1386 return if $self->{path}{user_rel};#d# 1619 return if $self->isa ("ext::map_per_player");#d#
1387 1620
1388 warn "resetting map ", $self->path;#d# 1621 warn "resetting map ", $self->path;#d#
1389 1622
1623 $self->in_memory (cf::MAP_SWAPPED);
1624
1625 # need to save uniques path
1626 unless ($self->{deny_save}) {
1627 my $uniq = $self->uniq_path; utf8::encode $uniq;
1628
1629 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1630 if $uniq;
1631 }
1632
1390 delete $cf::MAP{$self->path}; 1633 delete $cf::MAP{$self->path};
1634
1635 $self->clear;
1391 1636
1392 $_->clear_links_to ($self) for values %cf::MAP; 1637 $_->clear_links_to ($self) for values %cf::MAP;
1393 1638
1394 $self->unlink_save; 1639 $self->unlink_save;
1395 $self->destroy; 1640 $self->destroy;
1398my $nuke_counter = "aaaa"; 1643my $nuke_counter = "aaaa";
1399 1644
1400sub nuke { 1645sub nuke {
1401 my ($self) = @_; 1646 my ($self) = @_;
1402 1647
1648 delete $cf::MAP{$self->path};
1649
1650 $self->unlink_save;
1651
1652 bless $self, "cf::map";
1653 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 1654 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 1655 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 1656 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1657
1658 $cf::MAP{$self->path} = $self;
1659
1406 $self->reset; # polite request, might not happen 1660 $self->reset; # polite request, might not happen
1407} 1661}
1408 1662
1409sub customise_for { 1663=item cf::map::unique_maps
1410 my ($map, $ob) = @_;
1411 1664
1412 if ($map->per_player) { 1665Returns an arrayref of paths of all shared maps that have
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1666instantiated unique items. May block.
1414 }
1415 1667
1416 $map 1668=cut
1417}
1418 1669
1419sub emergency_save { 1670sub unique_maps() {
1420 my $freeze_guard = cf::freeze_mainloop; 1671 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1672 or return;
1421 1673
1422 warn "enter emergency map save\n"; 1674 my @paths;
1423 1675
1424 cf::sync_job { 1676 for (@$files) {
1425 warn "begin emergency map save\n"; 1677 utf8::decode $_;
1426 $_->save for values %cf::MAP; 1678 next if /\.pst$/;
1679 next unless /^$PATH_SEP/o;
1680
1681 push @paths, cf::map::normalise $_;
1427 }; 1682 }
1428 1683
1429 warn "end emergency map save\n"; 1684 \@paths
1430} 1685}
1431 1686
1432package cf; 1687package cf;
1433 1688
1434=back 1689=back
1435 1690
1691=head3 cf::object
1692
1693=cut
1694
1695package cf::object;
1696
1697=over 4
1698
1699=item $ob->inv_recursive
1700
1701Returns the inventory of the object _and_ their inventories, recursively.
1702
1703=cut
1704
1705sub inv_recursive_;
1706sub inv_recursive_ {
1707 map { $_, inv_recursive_ $_->inv } @_
1708}
1709
1710sub inv_recursive {
1711 inv_recursive_ inv $_[0]
1712}
1713
1714package cf;
1715
1716=back
1436 1717
1437=head3 cf::object::player 1718=head3 cf::object::player
1438 1719
1439=over 4 1720=over 4
1440 1721
1480 1761
1481=item $player_object->enter_link 1762=item $player_object->enter_link
1482 1763
1483Freezes the player and moves him/her to a special map (C<{link}>). 1764Freezes the player and moves him/her to a special map (C<{link}>).
1484 1765
1485The player should be reaosnably safe there for short amounts of time. You 1766The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 1767I<MUST> call C<leave_link> as soon as possible, though.
1487 1768
1769Will never block.
1770
1488=item $player_object->leave_link ($map, $x, $y) 1771=item $player_object->leave_link ($map, $x, $y)
1489 1772
1490Moves the player out of the specila link map onto the given map. If the 1773Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 1774map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 1775to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 1776fails, to the emergency map position.
1494 1777
1495Might block. 1778Might block.
1496 1779
1497=cut 1780=cut
1781
1782sub link_map {
1783 unless ($LINK_MAP) {
1784 $LINK_MAP = cf::map::find "{link}"
1785 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1786 $LINK_MAP->load;
1787 }
1788
1789 $LINK_MAP
1790}
1498 1791
1499sub cf::object::player::enter_link { 1792sub cf::object::player::enter_link {
1500 my ($self) = @_; 1793 my ($self) = @_;
1501 1794
1502 $self->deactivate_recursive; 1795 $self->deactivate_recursive;
1503 1796
1504 return if $self->map == $LINK_MAP; 1797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 1798
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 1800 if $self->map;
1508 1801
1509 $self->enter_map ($LINK_MAP, 20, 20); 1802 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 1803}
1511 1804
1512sub cf::object::player::leave_link { 1805sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 1806 my ($self, $map, $x, $y) = @_;
1514 1807
1532 # use -1 or undef as default coordinates, not 0, 0 1825 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 1826 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 1827 if $x <=0 && $y <= 0;
1535 1828
1536 $map->load; 1829 $map->load;
1830 $map->load_diag;
1537 1831
1832 return unless $self->contr->active;
1538 $self->activate_recursive; 1833 $self->activate_recursive;
1834
1835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1539 $self->enter_map ($map, $x, $y); 1836 $self->enter_map ($map, $x, $y);
1540} 1837}
1541 1838
1542cf::player->attach ( 1839cf::player->attach (
1543 on_logout => sub { 1840 on_logout => sub {
1555 1852
1556 # try to abort aborted map switching on player login :) 1853 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes 1854 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) { 1855 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link; 1856 $pl->ob->enter_link;
1560 cf::async { 1857 (async {
1858 $pl->ob->reply (undef,
1859 "There was an internal problem at your last logout, "
1860 . "the server will try to bring you to your intended destination in a second.",
1861 cf::NDI_RED);
1561 # we need this sleep as the login has a concurrent enter_exit running 1862 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn 1863 # and this sleep increases chances of the player not ending up in scorn
1563 Coro::Timer::sleep 1; 1864 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link; 1865 $pl->ob->leave_link;
1565 }; 1866 })->prio (2);
1566 } 1867 }
1567 }, 1868 },
1568); 1869);
1569 1870
1570=item $player_object->goto ($path, $x, $y) 1871=item $player_object->goto ($path, $x, $y)
1574sub cf::object::player::goto { 1875sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 1876 my ($self, $path, $x, $y) = @_;
1576 1877
1577 $self->enter_link; 1878 $self->enter_link;
1578 1879
1579 (cf::async { 1880 (async {
1580 $path = new cf::path $path; 1881 my $map = eval {
1581
1582 my $map = cf::map::find $path->as_string; 1882 my $map = cf::map::find $path;
1583 $map = $map->customise_for ($self) if $map; 1883 $map = $map->customise_for ($self) if $map;
1584 1884 $map
1585# warn "entering ", $map->path, " at ($x, $y)\n" 1885 } or
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1886 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1589 1887
1590 $self->leave_link ($map, $x, $y); 1888 $self->leave_link ($map, $x, $y);
1591 })->prio (1); 1889 })->prio (1);
1592} 1890}
1593 1891
1597 1895
1598sub parse_random_map_params { 1896sub parse_random_map_params {
1599 my ($spec) = @_; 1897 my ($spec) = @_;
1600 1898
1601 my $rmp = { # defaults 1899 my $rmp = { # defaults
1602 xsize => 10, 1900 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 1901 ysize => (cf::rndm 15, 40),
1902 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1903 #layout => string,
1604 }; 1904 };
1605 1905
1606 for (split /\n/, $spec) { 1906 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 1907 my ($k, $v) = split /\s+/, $_, 2;
1608 1908
1612 $rmp 1912 $rmp
1613} 1913}
1614 1914
1615sub prepare_random_map { 1915sub prepare_random_map {
1616 my ($exit) = @_; 1916 my ($exit) = @_;
1917
1918 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 1919
1618 # all this does is basically replace the /! path by 1920 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 1921 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 1922 # that depends on the exit object
1621 1923
1622 my $rmp = parse_random_map_params $exit->msg; 1924 my $rmp = parse_random_map_params $exit->msg;
1623 1925
1624 if ($exit->map) { 1926 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 1927 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 1928 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 1929 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 1930 $rmp->{origin_y} = $exit->y;
1629 } 1931 }
1630 1932
1631 $rmp->{random_seed} ||= $exit->random_seed; 1933 $rmp->{random_seed} ||= $exit->random_seed;
1632 1934
1633 my $data = cf::to_json $rmp; 1935 my $data = cf::to_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 1936 my $md5 = Digest::MD5::md5_hex $data;
1937 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1635 1938
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1939 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 1940 aio_write $fh, 0, (length $data), $data, 0;
1941 undef $fh;
1942 aio_rename "$meta~", $meta;
1638 1943
1639 $exit->slaying ("?random/$md5"); 1944 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 1945 $exit->msg (undef);
1641 } 1946 }
1642} 1947}
1644sub cf::object::player::enter_exit { 1949sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 1950 my ($self, $exit) = @_;
1646 1951
1647 return unless $self->type == cf::PLAYER; 1952 return unless $self->type == cf::PLAYER;
1648 1953
1954 if ($exit->slaying eq "/!") {
1955 #TODO: this should de-fi-ni-te-ly not be a sync-job
1956 cf::sync_job { prepare_random_map $exit };
1957 }
1958
1959 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1960 my $hp = $exit->stats->hp;
1961 my $sp = $exit->stats->sp;
1962
1649 $self->enter_link; 1963 $self->enter_link;
1650 1964
1651 (cf::async { 1965 (async {
1652 $self->deactivate_recursive; # just to be sure 1966 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 1967 unless (eval {
1654 prepare_random_map $exit 1968 $self->goto ($slaying, $hp, $sp);
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 1969
1660 1; 1970 1;
1661 }) { 1971 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 1972 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 1973 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 1974 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 1975 cf::NDI_UNIQUE | cf::NDI_RED);
1666 1976
1667 warn "ERROR in enter_exit: $@"; 1977 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 1978 $self->leave_link;
1669 } 1979 }
1724 # get handled first 2034 # get handled first
1725 my $queue = delete $ns->{query_queue} 2035 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 2036 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 2037
1728 (shift @$queue)->[1]->($msg); 2038 (shift @$queue)->[1]->($msg);
2039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 2040
1730 push @{ $ns->{query_queue} }, @$queue; 2041 push @{ $ns->{query_queue} }, @$queue;
1731 2042
1732 if (@{ $ns->{query_queue} } == @$queue) { 2043 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 2044 if (@$queue) {
1737 } 2048 }
1738 } 2049 }
1739 }, 2050 },
1740); 2051);
1741 2052
1742=item $client->coro (\&cb) 2053=item $client->async (\&cb)
1743 2054
1744Create a new coroutine, running the specified callback. The coroutine will 2055Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 2056be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 2057or loss of connection).
1747 2058
1748=cut 2059=cut
1749 2060
1750sub cf::client::coro { 2061sub cf::client::async {
1751 my ($self, $cb) = @_; 2062 my ($self, $cb) = @_;
1752 2063
1753 my $coro = &cf::async ($cb); 2064 my $coro = &Coro::async ($cb);
1754 2065
1755 $coro->on_destroy (sub { 2066 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 2067 delete $self->{_coro}{$coro+0};
1757 }); 2068 });
1758 2069
1894The parameter C<$family> should best start with the name of the extension 2205The parameter C<$family> should best start with the name of the extension
1895using it, it should be unique. 2206using it, it should be unique.
1896 2207
1897=over 4 2208=over 4
1898 2209
1899=item $hashref = cf::db_get $family
1900
1901Return a hashref for use by the extension C<$family>, which can be
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904
1905=item $value = cf::db_get $family => $key 2210=item $value = cf::db_get $family => $key
1906 2211
1907Returns a single value from the database 2212Returns a single value from the database.
1908
1909=item cf::db_put $family => $hashref
1910
1911Stores the given family hashref into the database. Updates are delayed, if
1912you want the data to be synced to disk immediately, use C<cf::db_sync>.
1913 2213
1914=item cf::db_put $family => $key => $value 2214=item cf::db_put $family => $key => $value
1915 2215
1916Stores the given C<$value> in the family hash. Updates are delayed, if you 2216Stores the given C<$value> in the family.
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926 2217
1927=cut 2218=cut
1928 2219
1929our $DB; 2220our $DB;
1930 2221
1931{ 2222sub db_init {
2223 unless ($DB) {
2224 $DB = BDB::db_create $DB_ENV;
2225
2226 cf::sync_job {
2227 eval {
2228 $DB->set_flags (BDB::CHKSUM);
2229
2230 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2231 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2232 cf::cleanup "db_open(db): $!" if $!;
2233 };
2234 cf::cleanup "db_open(db): $@" if $@;
2235 };
2236
1932 my $path = cf::localdir . "/database.pst"; 2237 my $path = cf::localdir . "/database.pst";
2238 if (stat $path) {
2239 cf::sync_job {
2240 my $pst = Storable::retrieve $path;
1933 2241
1934 sub db_load() { 2242 cf::db_put (board => data => $pst->{board});
1935 $DB = stat $path ? Storable::retrieve $path : { }; 2243 cf::db_put (guildrules => data => $pst->{guildrules});
1936 } 2244 cf::db_put (rent => balance => $pst->{rent}{balance});
2245 BDB::db_env_txn_checkpoint $DB_ENV;
1937 2246
1938 my $pid; 2247 unlink $path;
1939
1940 sub db_save() {
1941 waitpid $pid, 0 if $pid;
1942 if (0 == ($pid = fork)) {
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 } 2248 };
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 });
1960
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 }
1965
1966 sub db_get($;$) {
1967 @_ >= 2
1968 ? $DB->{$_[0]}{$_[1]}
1969 : ($DB->{$_[0]} ||= { })
1970 }
1971
1972 sub db_put($$;$) {
1973 if (@_ >= 3) {
1974 $DB->{$_[0]}{$_[1]} = $_[2];
1975 } else {
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980
1981 cf::global->attach (
1982 prio => 10000,
1983 on_cleanup => sub {
1984 db_sync;
1985 }, 2249 }
1986 ); 2250 }
2251}
2252
2253sub db_get($$) {
2254 my $key = "$_[0]/$_[1]";
2255
2256 cf::sync_job {
2257 BDB::db_get $DB, undef, $key, my $data;
2258
2259 $! ? ()
2260 : Compress::LZF::sthaw $data
2261 }
2262}
2263
2264sub db_put($$$) {
2265 BDB::dbreq_pri 4;
2266 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1987} 2267}
1988 2268
1989############################################################################# 2269#############################################################################
1990# the server's main() 2270# the server's init and main functions
2271
2272sub load_faces {
2273 my $path = sprintf "%s/faces", cf::datadir;
2274
2275 warn "loading faces from $path\n";
2276
2277 my $faces;
2278 0 < aio_load $path, $faces
2279 or die "$path: $!";
2280
2281 Coro::cede;
2282 $faces = Storable::thaw $faces;
2283 Coro::cede;
2284
2285 while (my ($face, $info) = each %$faces) {
2286 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2287 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2288 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2289 Coro::cede;
2290 }
2291
2292 1
2293}
2294
2295sub reload_resources {
2296 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2297 or die "unable to load regions file\n";#d#
2298 load_faces
2299 or die "unable to load faces\n";#d#
2300}
2301
2302sub init {
2303 reload_resources;
2304}
1991 2305
1992sub cfg_load { 2306sub cfg_load {
1993 open my $fh, "<:utf8", cf::confdir . "/config" 2307 open my $fh, "<:utf8", cf::confdir . "/config"
1994 or return; 2308 or return;
1995 2309
1996 local $/; 2310 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 2311 *CFG = YAML::Syck::Load <$fh>;
1998 2312
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2313 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 2314
2315 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2316 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2317
2001 if (exists $CFG{mlockall}) { 2318 if (exists $CFG{mlockall}) {
2002 eval { 2319 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 2320 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 2321 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 2322 };
2006 warn $@ if $@; 2323 warn $@ if $@;
2007 } 2324 }
2008} 2325}
2009 2326
2010sub main { 2327sub main {
2011 # we must not ever block the main coroutine 2328 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 2329 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2330 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 2331 (async {
2015 Event::one_event; 2332 Event::one_event;
2016 })->(); 2333 })->prio (Coro::PRIO_MAX);
2017 }; 2334 };
2018 2335
2019 cfg_load; 2336 cfg_load;
2020 db_load; 2337 db_init;
2021 load_extensions; 2338 load_extensions;
2339
2340 $TICK_WATCHER->start;
2022 Event::loop; 2341 Event::loop;
2023} 2342}
2024 2343
2025############################################################################# 2344#############################################################################
2026# initialisation 2345# initialisation and cleanup
2346
2347# install some emergency cleanup handlers
2348BEGIN {
2349 for my $signal (qw(INT HUP TERM)) {
2350 Event->signal (
2351 reentrant => 0,
2352 data => WF_AUTOCANCEL,
2353 signal => $signal,
2354 prio => 0,
2355 cb => sub {
2356 cf::cleanup "SIG$signal";
2357 },
2358 );
2359 }
2360}
2361
2362sub emergency_save() {
2363 my $freeze_guard = cf::freeze_mainloop;
2364
2365 warn "enter emergency perl save\n";
2366
2367 cf::sync_job {
2368 # use a peculiar iteration method to avoid tripping on perl
2369 # refcount bugs in for. also avoids problems with players
2370 # and maps saved/destroyed asynchronously.
2371 warn "begin emergency player save\n";
2372 for my $login (keys %cf::PLAYER) {
2373 my $pl = $cf::PLAYER{$login} or next;
2374 $pl->valid or next;
2375 $pl->save;
2376 }
2377 warn "end emergency player save\n";
2378
2379 warn "begin emergency map save\n";
2380 for my $path (keys %cf::MAP) {
2381 my $map = $cf::MAP{$path} or next;
2382 $map->valid or next;
2383 $map->save;
2384 }
2385 warn "end emergency map save\n";
2386
2387 warn "begin emergency database checkpoint\n";
2388 BDB::db_env_txn_checkpoint $DB_ENV;
2389 warn "end emergency database checkpoint\n";
2390 };
2391
2392 warn "leave emergency perl save\n";
2393}
2394
2395sub post_cleanup {
2396 my ($make_core) = @_;
2397
2398 warn Carp::longmess "post_cleanup backtrace"
2399 if $make_core;
2400}
2027 2401
2028sub reload() { 2402sub reload() {
2029 # can/must only be called in main 2403 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 2404 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 2405 warn "can only reload from main coroutine";
2032 return; 2406 return;
2033 } 2407 }
2034 2408
2035 warn "reloading..."; 2409 warn "reloading...";
2036 2410
2037 my $guard = freeze_mainloop; 2411 warn "entering sync_job";
2412
2413 cf::sync_job {
2414 cf::write_runtime; # external watchdog should not bark
2038 cf::emergency_save; 2415 cf::emergency_save;
2416 cf::write_runtime; # external watchdog should not bark
2039 2417
2040 eval { 2418 warn "syncing database to disk";
2419 BDB::db_env_txn_checkpoint $DB_ENV;
2420
2041 # if anything goes wrong in here, we should simply crash as we already saved 2421 # if anything goes wrong in here, we should simply crash as we already saved
2042 2422
2043 # cancel all watchers 2423 warn "cancelling all WF_AUTOCANCEL watchers";
2044 for (Event::all_watchers) { 2424 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 2425 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 2426 }
2047 2427
2428 warn "flushing outstanding aio requests";
2429 for (;;) {
2430 BDB::flush;
2431 IO::AIO::flush;
2432 Coro::cede;
2433 last unless IO::AIO::nreqs || BDB::nreqs;
2434 warn "iterate...";
2435 }
2436
2437 ++$RELOAD;
2438
2048 # cancel all extension coros 2439 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 2440 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 2441 %EXT_CORO = ();
2051 2442
2052 # unload all extensions 2443 warn "removing commands";
2053 for (@exts) { 2444 %COMMAND = ();
2445
2446 warn "removing ext commands";
2447 %EXTCMD = ();
2448
2449 warn "unloading/nuking all extensions";
2450 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 2451 warn "... unloading $pkg";
2055 unload_extension $_; 2452
2453 if (my $cb = $pkg->can ("unload")) {
2454 eval {
2455 $cb->($pkg);
2456 1
2457 } or warn "$pkg unloaded, but with errors: $@";
2056 } 2458 }
2057 2459
2460 warn "... nuking $pkg";
2461 Symbol::delete_package $pkg;
2462 }
2463
2058 # unload all modules loaded from $LIBDIR 2464 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 2465 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2466 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 2467
2062 warn "removing <$k>"; 2468 warn "... unloading $k";
2063 delete $INC{$k}; 2469 delete $INC{$k};
2064 2470
2065 $k =~ s/\.pm$//; 2471 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 2472 $k =~ s/\//::/g;
2067 2473
2070 } 2476 }
2071 2477
2072 Symbol::delete_package $k; 2478 Symbol::delete_package $k;
2073 } 2479 }
2074 2480
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 2481 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 2482 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2483 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 2484
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 2485 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 2486 delete $INC{"cf.pm"};
2088 2487
2089 # don't, removes xs symbols, too, 2488 # don't, removes xs symbols, too,
2090 # and global variables created in xs 2489 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 2490 #Symbol::delete_package __PACKAGE__;
2092 2491
2093 # reload cf.pm 2492 warn "unload completed, starting to reload now";
2493
2094 warn "reloading cf.pm"; 2494 warn "reloading cf.pm";
2095 require cf; 2495 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2496 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 2497
2098 # load config and database again 2498 warn "loading config and database again";
2099 cf::cfg_load; 2499 cf::cfg_load;
2100 cf::db_load;
2101 2500
2102 # load extensions
2103 warn "load extensions"; 2501 warn "loading extensions";
2104 cf::load_extensions; 2502 cf::load_extensions;
2105 2503
2106 # reattach attachments to objects 2504 warn "reattaching attachments to objects/players";
2107 warn "reattach"; 2505 _global_reattach; # objects, sockets
2108 _global_reattach; 2506 warn "reattaching attachments to maps";
2109 }; 2507 reattach $_ for values %MAP;
2508 warn "reattaching attachments to players";
2509 reattach $_ for values %PLAYER;
2110 2510
2111 if ($@) { 2511 warn "loading reloadable resources";
2512 reload_resources;
2513
2514 warn "leaving sync_job";
2515
2516 1
2517 } or do {
2112 warn $@; 2518 warn $@;
2113 warn "error while reloading, exiting."; 2519 warn "error while reloading, exiting.";
2114 exit 1; 2520 exit 1;
2115 } 2521 };
2116 2522
2117 warn "reloaded successfully"; 2523 warn "reloaded";
2118}; 2524};
2119 2525
2120############################################################################# 2526our $RELOAD_WATCHER; # used only during reload
2121
2122unless ($LINK_MAP) {
2123 $LINK_MAP = cf::map::new;
2124
2125 $LINK_MAP->width (41);
2126 $LINK_MAP->height (41);
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161}
2162
2163register "<global>", __PACKAGE__;
2164 2527
2165register_command "reload" => sub { 2528register_command "reload" => sub {
2166 my ($who, $arg) = @_; 2529 my ($who, $arg) = @_;
2167 2530
2168 if ($who->flag (FLAG_WIZ)) { 2531 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload."); 2532 $who->message ("reloading server.");
2533
2534 # doing reload synchronously and two reloads happen back-to-back,
2535 # coro crashes during coro_state_free->destroy here.
2536
2537 $RELOAD_WATCHER ||= Event->timer (
2538 reentrant => 0,
2539 after => 0,
2540 data => WF_AUTOCANCEL,
2541 cb => sub {
2170 reload; 2542 reload;
2171 $who->message ("end of reload."); 2543 undef $RELOAD_WATCHER;
2544 },
2545 );
2172 } 2546 }
2173}; 2547};
2174 2548
2175unshift @INC, $LIBDIR; 2549unshift @INC, $LIBDIR;
2550
2551my $bug_warning = 0;
2176 2552
2177$TICK_WATCHER = Event->timer ( 2553$TICK_WATCHER = Event->timer (
2178 reentrant => 0, 2554 reentrant => 0,
2555 parked => 1,
2179 prio => 0, 2556 prio => 0,
2180 at => $NEXT_TICK || $TICK, 2557 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 2558 data => WF_AUTOCANCEL,
2182 cb => sub { 2559 cb => sub {
2560 if ($Coro::current != $Coro::main) {
2561 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2562 unless ++$bug_warning > 10;
2563 return;
2564 }
2565
2566 $NOW = Event::time;
2567
2183 cf::server_tick; # one server iteration 2568 cf::server_tick; # one server iteration
2184 $RUNTIME += $TICK; 2569 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 2570 $NEXT_TICK += $TICK;
2571
2572 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2573 $NEXT_RUNTIME_WRITE = $NOW + 10;
2574 Coro::async_pool {
2575 write_runtime
2576 or warn "ERROR: unable to write runtime file: $!";
2577 };
2578 }
2579
2580 $WAIT_FOR_TICK->broadcast;
2581 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2582
2583# my $AFTER = Event::time;
2584# warn $AFTER - $NOW;#d#
2186 2585
2187 # if we are delayed by four ticks or more, skip them all 2586 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2587 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2189 2588
2190 $TICK_WATCHER->at ($NEXT_TICK); 2589 $TICK_WATCHER->at ($NEXT_TICK);
2191 $TICK_WATCHER->start; 2590 $TICK_WATCHER->start;
2192 }, 2591 },
2193); 2592);
2194 2593
2594{
2195IO::AIO::max_poll_time $TICK * 0.2; 2595 BDB::max_poll_time $TICK * 0.1;
2196 2596 $BDB_POLL_WATCHER = Event->io (
2197Event->io ( 2597 reentrant => 0,
2198 fd => IO::AIO::poll_fileno, 2598 fd => BDB::poll_fileno,
2199 poll => 'r', 2599 poll => 'r',
2200 prio => 5, 2600 prio => 0,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL, 2601 data => WF_AUTOCANCEL,
2207 after => 0, 2602 cb => \&BDB::poll_cb,
2208 interval => 10, 2603 );
2209 cb => sub { 2604 BDB::min_parallel 8;
2210 (Coro::unblock_sub { 2605
2211 write_runtime 2606 BDB::set_sync_prepare {
2212 or warn "ERROR: unable to write runtime file: $!"; 2607 my $status;
2608 my $current = $Coro::current;
2609 (
2610 sub {
2611 $status = $!;
2612 $current->ready; undef $current;
2613 },
2614 sub {
2615 Coro::schedule while defined $current;
2616 $! = $status;
2617 },
2618 )
2619 };
2620
2621 unless ($DB_ENV) {
2622 $DB_ENV = BDB::db_env_create;
2623
2624 cf::sync_job {
2625 eval {
2626 BDB::db_env_open
2627 $DB_ENV,
2628 $BDB_ENV_DIR,
2629 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2630 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2631 0666;
2632
2633 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2634
2635 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2636 $DB_ENV->set_lk_detect;
2637 };
2638
2639 cf::cleanup "db_env_open(db): $@" if $@;
2213 })->(); 2640 };
2214 }, 2641 }
2215); 2642}
2643
2644{
2645 IO::AIO::min_parallel 8;
2646
2647 undef $Coro::AIO::WATCHER;
2648 IO::AIO::max_poll_time $TICK * 0.1;
2649 $AIO_POLL_WATCHER = Event->io (
2650 reentrant => 0,
2651 data => WF_AUTOCANCEL,
2652 fd => IO::AIO::poll_fileno,
2653 poll => 'r',
2654 prio => 6,
2655 cb => \&IO::AIO::poll_cb,
2656 );
2657}
2216 2658
2217END { cf::emergency_save } 2659END { cf::emergency_save }
2218 2660
22191 26611
2220 2662

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