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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.264 by root, Sun May 6 05:44:48 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 94
57binmode STDOUT; 95binmode STDOUT;
58binmode STDERR; 96binmode STDERR;
59 97
60# read virtual server time, if available 98# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
65} 103}
66 104
67mkdir cf::localdir; 105mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 107
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
76 111
77############################################################################# 112#############################################################################
78 113
79=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
80 115
87=item $cf::RUNTIME 122=item $cf::RUNTIME
88 123
89The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 125every server tick.
91 126
92=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 130
94The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
96 135
97=item $cf::NOW 136=item $cf::NOW
98 137
99The time of the last (current) server tick. 138The time of the last (current) server tick.
100 139
104 143
105=item %cf::CFG 144=item %cf::CFG
106 145
107Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 154
110=back 155=back
111 156
112=cut 157=cut
113 158
114BEGIN { 159BEGIN {
115 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 161 my $msg = join "", @_;
117 utf8::encode $msg;
118 162
119 $msg .= "\n" 163 $msg .= "\n"
120 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
121 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
123 }; 170 };
124} 171}
125 172
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 192
146$Event::DIED = sub { 193$Event::DIED = sub {
147 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
148}; 195};
149 196
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
155 198
156=over 4 199=over 4
157 200
158=cut 201=item dumpval $ref
159 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
160use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 225
162=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
163 227
164Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
165 229
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
174 231
175Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 233
184=item cf::lock_wait $string 234=item cf::lock_wait $string
185 235
186Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
187 237
193returned. 243returned.
194 244
195Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
197 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
198=cut 252=cut
199 253
200our %LOCK; 254our %LOCK;
201 255
202sub lock_wait($) { 256sub lock_wait($) {
221 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
223 } 277 }
224} 278}
225 279
226=item cf::async { BLOCK } 280sub lock_active($) {
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_; 281 my ($key) = @_;
235 282
236 Coro::async { 283 ! ! $LOCK{$key}
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240} 284}
241 285
242sub freeze_mainloop { 286sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
244 288
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
246 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
247 $guard 293 $guard
248} 294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
249 305
250=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
251 307
252The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 328 my $freeze_guard = freeze_mainloop;
273 329
274 my $busy = 1; 330 my $busy = 1;
275 my @res; 331 my @res;
276 332
277 (Coro::async { 333 (async {
278 @res = eval { $job->() }; 334 @res = eval { $job->() };
279 warn $@ if $@; 335 warn $@ if $@;
280 undef $busy; 336 undef $busy;
281 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
282 338
283 while ($busy) { 339 while ($busy) {
284 Coro::cede_notself; 340 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 341 }
287 342
288 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
289 } else { 344 } else {
290 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
291 346
292 $job->() 347 $job->()
293 } 348 }
294} 349}
295 350
296=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
297 352
298Creates and returns a new coro. This coro is automcatially being canceled 353Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 354extension calling this is being unloaded.
300 355
301=cut 356=cut
302 357
303sub coro(&) { 358sub async_ext(&) {
304 my $cb = shift; 359 my $cb = shift;
305 360
306 my $coro = &cf::async ($cb); 361 my $coro = &Coro::async ($cb);
307 362
308 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
310 }); 365 });
311 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
312 367
313 $coro 368 $coro
314} 369}
315 370
316sub write_runtime { 371sub write_runtime {
317 my $runtime = cf::localdir . "/runtime"; 372 my $runtime = "$LOCALDIR/runtime";
318 373
374 # first touch the runtime file to show we are still running:
375 # the fsync below can take a very very long time.
376
377 warn "touching runtime...\n";#d#
378 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
379 utime undef, undef, $fh;
380 }
381
382 my $guard = cf::lock_acquire "write_runtime";
383
384 warn "starting to write runtime...\n";#d#
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 385 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 386 or return;
321 387
388 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 389 # 10 is the runtime save interval, for a monotonic clock
390 # 60 allows for the watchdog to kill the server.
391
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 392 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 393 and return;
325 394
395 # always fsync - this file is important
326 aio_fsync $fh 396 aio_fsync $fh
327 and return; 397 and return;
328 398
399 # touch it again to show we are up-to-date
400 utime undef, undef, $fh;
401
329 close $fh 402 close $fh
330 or return; 403 or return;
331 404
332 aio_rename "$runtime~", $runtime 405 aio_rename "$runtime~", $runtime
333 and return; 406 and return;
334 407
408 warn "... done writing runtime.\n";#d#
409
335 1 410 1
336} 411}
337 412
413=item cf::datalog type => key => value, ...
414
415Log a datalog packet of the given type with the given key-value pairs.
416
417=cut
418
419sub datalog($@) {
420 my ($type, %kv) = @_;
421 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
422}
423
338=back 424=back
339 425
340=cut 426=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 427
462############################################################################# 428#############################################################################
463 429
464=head2 ATTACHABLE OBJECTS 430=head2 ATTACHABLE OBJECTS
465 431
591our @CB_TYPE = (); # registry for type (cf-object class) based events 557our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 558our @CB_MAP = ();
593 559
594my %attachment; 560my %attachment;
595 561
562sub cf::attachable::thawer_merge {
563 # simply override everything except _meta
564 local $_[0]{_meta};
565 %{$_[0]} = %{$_[1]};
566}
567
596sub _attach_cb($$$$) { 568sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 569 my ($registry, $event, $prio, $cb) = @_;
598 570
599 use sort 'stable'; 571 use sort 'stable';
600 572
771# object support 743# object support
772 744
773sub reattach { 745sub reattach {
774 # basically do the same as instantiate, without calling instantiate 746 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 747 my ($obj) = @_;
748
749 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 750
777 my $registry = $obj->registry; 751 my $registry = $obj->registry;
778 752
779 @$registry = (); 753 @$registry = ();
780 754
827 $filename, length $$rdata, scalar @$objs; 801 $filename, length $$rdata, scalar @$objs;
828 802
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 803 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 804 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 805 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 806 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 807 close $fh;
834 808
835 if (@$objs) { 809 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 810 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 811 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 812 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 813 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 814 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 815 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 816 aio_rename "$filename.pst~", "$filename.pst";
843 } 817 }
844 } else { 818 } else {
845 aio_unlink "$filename.pst"; 819 aio_unlink "$filename.pst";
912=cut 886=cut
913 887
914sub register_extcmd { 888sub register_extcmd {
915 my ($name, $cb) = @_; 889 my ($name, $cb) = @_;
916 890
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 891 $EXTCMD{$name} = $cb;
921} 892}
922 893
923cf::player->attach ( 894cf::player->attach (
924 on_command => sub { 895 on_command => sub {
925 my ($pl, $name, $params) = @_; 896 my ($pl, $name, $params) = @_;
938 909
939 my $msg = eval { from_json $buf }; 910 my $msg = eval { from_json $buf };
940 911
941 if (ref $msg) { 912 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 913 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 914 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 915 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 916 }
946 } 917 }
947 } else { 918 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 919 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 921
951 cf::override; 922 cf::override;
952 }, 923 },
953); 924);
954 925
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 926sub load_extension {
962 my ($path) = @_; 927 my ($path) = @_;
963 928
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 929 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 930 my $base = $1;
966 my $pkg = $1; 931 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 932 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 933 $pkg = "ext::$pkg";
969 934
970 warn "loading '$path' into '$pkg'\n"; 935 warn "... loading '$path' into '$pkg'\n";
971 936
972 open my $fh, "<:utf8", $path 937 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 938 or die "$path: $!";
974 939
975 my $source = 940 my $source =
976 "package $pkg; use strict; use utf8;\n" 941 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 942 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 943 . (do { local $/; <$fh> })
979 . "\n};\n1"; 944 . "\n};\n1";
980 945
981 eval $source 946 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 947 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 948 : "extension disabled.\n";
984 949 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 950 warn $@;
986 $ext_pkg{$base} = $pkg; 951 warn "mandatory extension failed to load, exiting.\n";
987 952 exit 1;
988# no strict 'refs'; 953 }
989# @{"$pkg\::ISA"} = ext::; 954 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 955 }
1004 956
1005 # remove commands 957 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 958}
1030 959
1031sub load_extensions { 960sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 962 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
1038 } 967 }
1039} 968}
1040 969
1041############################################################################# 970#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 971
1079=head2 CORE EXTENSIONS 972=head2 CORE EXTENSIONS
1080 973
1081Functions and methods that extend core crossfire objects. 974Functions and methods that extend core crossfire objects.
1082 975
976=cut
977
978package cf::player;
979
980use Coro::AIO;
981
1083=head3 cf::player 982=head3 cf::player
1084 983
1085=over 4 984=over 4
1086 985
1087=item cf::player::exists $login 986=item cf::player::find $login
1088 987
1089Returns true when the given account exists. 988Returns the given player object, loading it if necessary (might block).
1090 989
1091=cut 990=cut
1092 991
1093sub cf::player::exists($) { 992sub playerdir($) {
1094 cf::player::find $_[0] 993 "$PLAYERDIR/"
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 994 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1096} 995}
1097 996
997sub path($) {
998 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
999
1000 (playerdir $login) . "/playerdata"
1001}
1002
1003sub find_active($) {
1004 $cf::PLAYER{$_[0]}
1005 and $cf::PLAYER{$_[0]}->active
1006 and $cf::PLAYER{$_[0]}
1007}
1008
1009sub exists($) {
1010 my ($login) = @_;
1011
1012 $cf::PLAYER{$login}
1013 or cf::sync_job { !aio_stat path $login }
1014}
1015
1016sub find($) {
1017 return $cf::PLAYER{$_[0]} || do {
1018 my $login = $_[0];
1019
1020 my $guard = cf::lock_acquire "user_find:$login";
1021
1022 $cf::PLAYER{$_[0]} || do {
1023 # rename old playerfiles to new ones
1024 #TODO: remove when no longer required
1025 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1026 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1027 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1028 aio_unlink +(playerdir $login) . "/$login.pl";
1029
1030 my $pl = load_pl path $login
1031 or return;
1032 $cf::PLAYER{$login} = $pl
1033 }
1034 }
1035}
1036
1037sub save($) {
1038 my ($pl) = @_;
1039
1040 return if $pl->{deny_save};
1041
1042 my $path = path $pl;
1043 my $guard = cf::lock_acquire "user_save:$path";
1044
1045 return if $pl->{deny_save};
1046
1047 aio_mkdir playerdir $pl, 0770;
1048 $pl->{last_save} = $cf::RUNTIME;
1049
1050 $pl->save_pl ($path);
1051 Coro::cede;
1052}
1053
1054sub new($) {
1055 my ($login) = @_;
1056
1057 my $self = create;
1058
1059 $self->ob->name ($login);
1060 $self->{deny_save} = 1;
1061
1062 $cf::PLAYER{$login} = $self;
1063
1064 $self
1065}
1066
1067=item $pl->quit_character
1068
1069Nukes the player without looking back. If logged in, the connection will
1070be destroyed. May block for a long time.
1071
1072=cut
1073
1074sub quit_character {
1075 my ($pl) = @_;
1076
1077 my $name = $pl->ob->name;
1078
1079 $pl->{deny_save} = 1;
1080 $pl->password ("*"); # this should lock out the player until we nuked the dir
1081
1082 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1083 $pl->deactivate;
1084 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1085 $pl->ns->destroy if $pl->ns;
1086
1087 my $path = playerdir $pl;
1088 my $temp = "$path~$cf::RUNTIME~deleting~";
1089 aio_rename $path, $temp;
1090 delete $cf::PLAYER{$pl->ob->name};
1091 $pl->destroy;
1092
1093 my $prefix = qr<^~\Q$name\E/>;
1094
1095 # nuke player maps
1096 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1097
1098 IO::AIO::aio_rmtree $temp;
1099}
1100
1101=item $pl->kick
1102
1103Kicks a player out of the game. This destroys the connection.
1104
1105=cut
1106
1107sub kick {
1108 my ($pl, $kicker) = @_;
1109
1110 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1111 $pl->killer ("kicked");
1112 $pl->ns->destroy;
1113}
1114
1115=item cf::player::list_logins
1116
1117Returns am arrayref of all valid playernames in the system, can take a
1118while and may block, so not sync_job-capable, ever.
1119
1120=cut
1121
1122sub list_logins {
1123 my $dirs = aio_readdir $PLAYERDIR
1124 or return [];
1125
1126 my @logins;
1127
1128 for my $login (@$dirs) {
1129 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1130 aio_read $fh, 0, 512, my $buf, 0 or next;
1131 $buf !~ /^password -------------$/m or next; # official not-valid tag
1132
1133 utf8::decode $login;
1134 push @logins, $login;
1135 }
1136
1137 \@logins
1138}
1139
1140=item $player->maps
1141
1142Returns an arrayref of map paths that are private for this
1143player. May block.
1144
1145=cut
1146
1147sub maps($) {
1148 my ($pl) = @_;
1149
1150 $pl = ref $pl ? $pl->ob->name : $pl;
1151
1152 my $files = aio_readdir playerdir $pl
1153 or return;
1154
1155 my @paths;
1156
1157 for (@$files) {
1158 utf8::decode $_;
1159 next if /\.(?:pl|pst)$/;
1160 next unless /^$PATH_SEP/o;
1161
1162 push @paths, cf::map::normalise "~$pl/$_";
1163 }
1164
1165 \@paths
1166}
1167
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1168=item $player->ext_reply ($msgid, %msg)
1099 1169
1100Sends an ext reply to the player. 1170Sends an ext reply to the player.
1101 1171
1102=cut 1172=cut
1103 1173
1104sub cf::player::ext_reply($$$%) { 1174sub ext_reply($$%) {
1105 my ($self, $id, %msg) = @_; 1175 my ($self, $id, %msg) = @_;
1106 1176
1107 $msg{msgid} = $id; 1177 $msg{msgid} = $id;
1108 1178
1109 $self->send ("ext " . to_json \%msg); 1179 $self->send ("ext " . cf::to_json \%msg);
1180}
1181
1182=item $player->ext_event ($type, %msg)
1183
1184Sends an ext event to the client.
1185
1186=cut
1187
1188sub ext_event($$%) {
1189 my ($self, $type, %msg) = @_;
1190
1191 $self->ns->ext_event ($type, %msg);
1192}
1193
1194=head3 cf::region
1195
1196=over 4
1197
1198=cut
1199
1200package cf::region;
1201
1202=item cf::region::find_by_path $path
1203
1204Tries to decuce the probable region for a map knowing only its path.
1205
1206=cut
1207
1208sub find_by_path($) {
1209 my ($path) = @_;
1210
1211 my ($match, $specificity);
1212
1213 for my $region (list) {
1214 if ($region->match && $path =~ $region->match) {
1215 ($match, $specificity) = ($region, $region->specificity)
1216 if $region->specificity > $specificity;
1217 }
1218 }
1219
1220 $match
1110} 1221}
1111 1222
1112=back 1223=back
1113
1114 1224
1115=head3 cf::map 1225=head3 cf::map
1116 1226
1117=over 4 1227=over 4
1118 1228
1121package cf::map; 1231package cf::map;
1122 1232
1123use Fcntl; 1233use Fcntl;
1124use Coro::AIO; 1234use Coro::AIO;
1125 1235
1236use overload
1237 '""' => \&as_string,
1238 fallback => 1;
1239
1126our $MAX_RESET = 3600; 1240our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1241our $DEFAULT_RESET = 3000;
1128 1242
1129sub generate_random_map { 1243sub generate_random_map {
1130 my ($path, $rmp) = @_; 1244 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1245 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1246 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1247 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1248 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1249 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1250 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1251 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1252 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1253 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1254 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1255 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1256 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1257 (cf::region::find $rmp->{region}), $rmp->{custom}
1258 )
1259}
1260
1261=item cf::map->register ($regex, $prio)
1262
1263Register a handler for the map path matching the given regex at the
1264givne priority (higher is better, built-in handlers have priority 0, the
1265default).
1266
1267=cut
1268
1269sub register {
1270 my (undef, $regex, $prio) = @_;
1271 my $pkg = caller;
1272
1273 no strict;
1274 push @{"$pkg\::ISA"}, __PACKAGE__;
1275
1276 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1277}
1278
1279# also paths starting with '/'
1280$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1281
1282sub thawer_merge {
1283 my ($self, $merge) = @_;
1284
1285 # we have to keep some variables in memory intact
1286 local $self->{path};
1287 local $self->{load_path};
1288 local $self->{deny_save};
1289 local $self->{deny_reset};
1290
1291 $self->SUPER::thawer_merge ($merge);
1292}
1293
1294sub normalise {
1295 my ($path, $base) = @_;
1296
1297 $path = "$path"; # make sure its a string
1298
1299 $path =~ s/\.map$//;
1300
1301 # map plan:
1302 #
1303 # /! non-realised random map exit (special hack!)
1304 # {... are special paths that are not being touched
1305 # ?xxx/... are special absolute paths
1306 # ?random/... random maps
1307 # /... normal maps
1308 # ~user/... per-player map of a specific user
1309
1310 $path =~ s/$PATH_SEP/\//go;
1311
1312 # treat it as relative path if it starts with
1313 # something that looks reasonable
1314 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1315 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1316
1317 $base =~ s{[^/]+/?$}{};
1318 $path = "$base/$path";
1319 }
1320
1321 for ($path) {
1322 redo if s{//}{/};
1323 redo if s{/\.?/}{/};
1324 redo if s{/[^/]+/\.\./}{/};
1325 }
1326
1327 $path
1328}
1329
1330sub new_from_path {
1331 my (undef, $path, $base) = @_;
1332
1333 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1334
1335 $path = normalise $path, $base;
1336
1337 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1338 if ($path =~ $EXT_MAP{$pkg}[1]) {
1339 my $self = bless cf::map::new, $pkg;
1340 $self->{path} = $path; $self->path ($path);
1341 $self->init; # pass $1 etc.
1342 return $self;
1343 }
1344 }
1345
1346 Carp::carp "unable to resolve path '$path' (base '$base').";
1347 ()
1348}
1349
1350sub init {
1351 my ($self) = @_;
1352
1353 $self
1354}
1355
1356sub as_string {
1357 my ($self) = @_;
1358
1359 "$self->{path}"
1360}
1361
1362# the displayed name, this is a one way mapping
1363sub visible_name {
1364 &as_string
1365}
1366
1367# the original (read-only) location
1368sub load_path {
1369 my ($self) = @_;
1370
1371 "$MAPDIR/$self->{path}.map"
1372}
1373
1374# the temporary/swap location
1375sub save_path {
1376 my ($self) = @_;
1377
1378 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1379 "$TMPDIR/$path.map"
1380}
1381
1382# the unique path, undef == no special unique path
1383sub uniq_path {
1384 my ($self) = @_;
1385
1386 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1387 "$UNIQUEDIR/$path"
1146} 1388}
1147 1389
1148# and all this just because we cannot iterate over 1390# and all this just because we cannot iterate over
1149# all maps in C++... 1391# all maps in C++...
1150sub change_all_map_light { 1392sub change_all_map_light {
1152 1394
1153 $_->change_map_light ($change) 1395 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1396 for grep $_->outdoor, values %cf::MAP;
1155} 1397}
1156 1398
1399sub unlink_save {
1400 my ($self) = @_;
1401
1402 utf8::encode (my $save = $self->save_path);
1403 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1404 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1405}
1406
1157sub try_load_header($) { 1407sub load_header_from($) {
1158 my ($path) = @_; 1408 my ($self, $path) = @_;
1159 1409
1160 utf8::encode $path; 1410 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1411 #aio_open $path, O_RDONLY, 0
1412 # or return;
1413
1414 $self->_load_header ($path)
1162 or return; 1415 or return;
1163 1416
1164 my $map = cf::map::new 1417 $self->{load_path} = $path;
1418
1419 1
1420}
1421
1422sub load_header_orig {
1423 my ($self) = @_;
1424
1425 $self->load_header_from ($self->load_path)
1426}
1427
1428sub load_header_temp {
1429 my ($self) = @_;
1430
1431 $self->load_header_from ($self->save_path)
1432}
1433
1434sub prepare_temp {
1435 my ($self) = @_;
1436
1437 $self->last_access ((delete $self->{last_access})
1438 || $cf::RUNTIME); #d#
1439 # safety
1440 $self->{instantiate_time} = $cf::RUNTIME
1441 if $self->{instantiate_time} > $cf::RUNTIME;
1442}
1443
1444sub prepare_orig {
1445 my ($self) = @_;
1446
1447 $self->{load_original} = 1;
1448 $self->{instantiate_time} = $cf::RUNTIME;
1449 $self->last_access ($cf::RUNTIME);
1450 $self->instantiate;
1451}
1452
1453sub load_header {
1454 my ($self) = @_;
1455
1456 if ($self->load_header_temp) {
1457 $self->prepare_temp;
1458 } else {
1459 $self->load_header_orig
1165 or return; 1460 or return;
1461 $self->prepare_orig;
1462 }
1166 1463
1167 # for better error messages only, will be overwritten 1464 $self->default_region (cf::region::find_by_path $self->{path})
1168 $map->path ($path); 1465 unless $self->default_region;
1169 1466
1170 $map->load_header ($path) 1467 1
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1468}
1177 1469
1178sub find; 1470sub find;
1179sub find { 1471sub find {
1180 my ($path, $origin) = @_; 1472 my ($path, $origin) = @_;
1181 1473
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1474 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1475
1187 cf::lock_wait "map_find:$key"; 1476 cf::lock_wait "map_find:$path";
1188 1477
1189 $cf::MAP{$key} || do { 1478 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1479 my $guard = cf::lock_acquire "map_find:$path";
1191 1480 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1481 or return;
1211 1482
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1483 $map->{last_save} = $cf::RUNTIME;
1224 1484
1225 Coro::cede; 1485 $map->load_header
1486 or return;
1226 1487
1227 if ($map->should_reset) { 1488 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1489 # doing this can freeze the server in a sync job, obviously
1490 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1491 $map->reset;
1229 undef $guard; 1492 undef $guard;
1230 $map = find $path 1493 return find $path;
1231 or return;
1232 } 1494 }
1233 1495
1234 $cf::MAP{$key} = $map 1496 $cf::MAP{$path} = $map
1235 } 1497 }
1236} 1498}
1499
1500sub pre_load { }
1501sub post_load { }
1237 1502
1238sub load { 1503sub load {
1239 my ($self) = @_; 1504 my ($self) = @_;
1240 1505
1506 local $self->{deny_reset} = 1; # loading can take a long time
1507
1241 my $path = $self->{path}; 1508 my $path = $self->{path};
1509
1510 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1511 my $guard = cf::lock_acquire "map_load:$path";
1243 1512
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1513 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1514
1246 $self->in_memory (cf::MAP_LOADING); 1515 $self->in_memory (cf::MAP_LOADING);
1247 1516
1248 $self->alloc; 1517 $self->alloc;
1518
1519 $self->pre_load;
1520 Coro::cede;
1521
1249 $self->load_objects ($self->{load_path}, 1) 1522 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1523 or return;
1251 1524
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1525 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1526 if delete $self->{load_original};
1254 1527
1255 if (my $uniq = $path->uniq_path) { 1528 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1529 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1530 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1531 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1532 $self->_load_objects ($uniq, 0);
1260 } 1533 }
1261 } 1534 }
1262 1535
1263 Coro::cede; 1536 Coro::cede;
1264
1265 # now do the right thing for maps 1537 # now do the right thing for maps
1266 $self->link_multipart_objects; 1538 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1539 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1540 unless $self->difficulty;
1541 Coro::cede;
1542
1543 unless ($self->{deny_activate}) {
1544 $self->decay_objects;
1545 $self->fix_auto_apply;
1546 $self->update_buttons;
1547 Coro::cede;
1548 $self->set_darkness_map;
1549 Coro::cede;
1278 $self->activate; 1550 $self->activate;
1279 } 1551 }
1280 1552
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1553 $self->in_memory (cf::MAP_IN_MEMORY);
1554 }
1555
1556 $self->post_load;
1557}
1558
1559sub customise_for {
1560 my ($self, $ob) = @_;
1561
1562 return find "~" . $ob->name . "/" . $self->{path}
1563 if $self->per_player;
1564
1565 $self
1566}
1567
1568# find and load all maps in the 3x3 area around a map
1569sub load_diag {
1570 my ($map) = @_;
1571
1572 my @diag; # diagonal neighbours
1573
1574 for (0 .. 3) {
1575 my $neigh = $map->tile_path ($_)
1576 or next;
1577 $neigh = find $neigh, $map
1578 or next;
1579 $neigh->load;
1580
1581 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1582 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1583 }
1584
1585 for (@diag) {
1586 my $neigh = find @$_
1587 or next;
1588 $neigh->load;
1589 }
1284} 1590}
1285 1591
1286sub find_sync { 1592sub find_sync {
1287 my ($path, $origin) = @_; 1593 my ($path, $origin) = @_;
1288 1594
1289 cf::sync_job { cf::map::find $path, $origin } 1595 cf::sync_job { find $path, $origin }
1290} 1596}
1291 1597
1292sub do_load_sync { 1598sub do_load_sync {
1293 my ($map) = @_; 1599 my ($map) = @_;
1294 1600
1295 cf::sync_job { $map->load }; 1601 cf::sync_job { $map->load };
1296} 1602}
1297 1603
1604our %MAP_PREFETCH;
1605our $MAP_PREFETCHER = undef;
1606
1607sub find_async {
1608 my ($path, $origin) = @_;
1609
1610 $path = normalise $path, $origin && $origin->{path};
1611
1612 if (my $map = $cf::MAP{$path}) {
1613 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1614 }
1615
1616 undef $MAP_PREFETCH{$path};
1617 $MAP_PREFETCHER ||= cf::async {
1618 while (%MAP_PREFETCH) {
1619 for my $path (keys %MAP_PREFETCH) {
1620 my $map = find $path
1621 or next;
1622 $map->load;
1623
1624 delete $MAP_PREFETCH{$path};
1625 }
1626 }
1627 undef $MAP_PREFETCHER;
1628 };
1629 $MAP_PREFETCHER->prio (6);
1630
1631 ()
1632}
1633
1298sub save { 1634sub save {
1299 my ($self) = @_; 1635 my ($self) = @_;
1300 1636
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 1637 my $lock = cf::lock_acquire "map_data:" . $self->path;
1302 1638
1303 $self->{last_save} = $cf::RUNTIME; 1639 $self->{last_save} = $cf::RUNTIME;
1304 1640
1305 return unless $self->dirty; 1641 return unless $self->dirty;
1306 1642
1307 my $save = $self->{path}->save_path; utf8::encode $save; 1643 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1644 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 1645
1310 $self->{load_path} = $save; 1646 $self->{load_path} = $save;
1311 1647
1312 return if $self->{deny_save}; 1648 return if $self->{deny_save};
1313 1649
1314 local $self->{last_access} = $self->last_access;#d# 1650 local $self->{last_access} = $self->last_access;#d#
1315 1651
1652 cf::async {
1653 $_->contr->save for $self->players;
1654 };
1655
1316 if ($uniq) { 1656 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1657 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1658 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1659 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1660 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1661 }
1322} 1662}
1323 1663
1324sub swap_out { 1664sub swap_out {
1325 my ($self) = @_; 1665 my ($self) = @_;
1339 1679
1340sub reset_at { 1680sub reset_at {
1341 my ($self) = @_; 1681 my ($self) = @_;
1342 1682
1343 # TODO: safety, remove and allow resettable per-player maps 1683 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel}; 1684 return 1e99 if $self->isa ("ext::map_per_player");#d#
1345 return 1e99 if $self->{deny_reset}; 1685 return 1e99 if $self->{deny_reset};
1346 1686
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1687 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1688 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 1689
1354 my ($self) = @_; 1694 my ($self) = @_;
1355 1695
1356 $self->reset_at <= $cf::RUNTIME 1696 $self->reset_at <= $cf::RUNTIME
1357} 1697}
1358 1698
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 1699sub reset {
1381 my ($self) = @_; 1700 my ($self) = @_;
1382 1701
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 1702 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 1703
1385 return if $self->players; 1704 return if $self->players;
1386 return if $self->{path}{user_rel};#d# 1705 return if $self->isa ("ext::map_per_player");#d#
1387 1706
1388 warn "resetting map ", $self->path;#d# 1707 warn "resetting map ", $self->path;#d#
1389 1708
1709 $self->in_memory (cf::MAP_SWAPPED);
1710
1711 # need to save uniques path
1712 unless ($self->{deny_save}) {
1713 my $uniq = $self->uniq_path; utf8::encode $uniq;
1714
1715 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1716 if $uniq;
1717 }
1718
1390 delete $cf::MAP{$self->path}; 1719 delete $cf::MAP{$self->path};
1720
1721 $self->clear;
1391 1722
1392 $_->clear_links_to ($self) for values %cf::MAP; 1723 $_->clear_links_to ($self) for values %cf::MAP;
1393 1724
1394 $self->unlink_save; 1725 $self->unlink_save;
1395 $self->destroy; 1726 $self->destroy;
1398my $nuke_counter = "aaaa"; 1729my $nuke_counter = "aaaa";
1399 1730
1400sub nuke { 1731sub nuke {
1401 my ($self) = @_; 1732 my ($self) = @_;
1402 1733
1734 delete $cf::MAP{$self->path};
1735
1736 $self->unlink_save;
1737
1738 bless $self, "cf::map";
1739 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 1740 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 1741 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 1742 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1743
1744 $cf::MAP{$self->path} = $self;
1745
1406 $self->reset; # polite request, might not happen 1746 $self->reset; # polite request, might not happen
1407} 1747}
1408 1748
1409sub customise_for { 1749=item cf::map::unique_maps
1410 my ($map, $ob) = @_;
1411 1750
1412 if ($map->per_player) { 1751Returns an arrayref of paths of all shared maps that have
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1752instantiated unique items. May block.
1414 }
1415 1753
1416 $map 1754=cut
1417}
1418 1755
1419sub emergency_save { 1756sub unique_maps() {
1420 my $freeze_guard = cf::freeze_mainloop; 1757 my $files = aio_readdir $UNIQUEDIR
1758 or return;
1421 1759
1422 warn "enter emergency map save\n"; 1760 my @paths;
1423 1761
1424 cf::sync_job { 1762 for (@$files) {
1425 warn "begin emergency map save\n"; 1763 utf8::decode $_;
1426 $_->save for values %cf::MAP; 1764 next if /\.pst$/;
1765 next unless /^$PATH_SEP/o;
1766
1767 push @paths, cf::map::normalise $_;
1427 }; 1768 }
1428 1769
1429 warn "end emergency map save\n"; 1770 \@paths
1430} 1771}
1431 1772
1432package cf; 1773package cf;
1433 1774
1434=back 1775=back
1435 1776
1777=head3 cf::object
1778
1779=cut
1780
1781package cf::object;
1782
1783=over 4
1784
1785=item $ob->inv_recursive
1786
1787Returns the inventory of the object _and_ their inventories, recursively.
1788
1789=cut
1790
1791sub inv_recursive_;
1792sub inv_recursive_ {
1793 map { $_, inv_recursive_ $_->inv } @_
1794}
1795
1796sub inv_recursive {
1797 inv_recursive_ inv $_[0]
1798}
1799
1800package cf;
1801
1802=back
1436 1803
1437=head3 cf::object::player 1804=head3 cf::object::player
1438 1805
1439=over 4 1806=over 4
1440 1807
1480 1847
1481=item $player_object->enter_link 1848=item $player_object->enter_link
1482 1849
1483Freezes the player and moves him/her to a special map (C<{link}>). 1850Freezes the player and moves him/her to a special map (C<{link}>).
1484 1851
1485The player should be reaosnably safe there for short amounts of time. You 1852The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 1853I<MUST> call C<leave_link> as soon as possible, though.
1487 1854
1855Will never block.
1856
1488=item $player_object->leave_link ($map, $x, $y) 1857=item $player_object->leave_link ($map, $x, $y)
1489 1858
1490Moves the player out of the specila link map onto the given map. If the 1859Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 1860map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 1861to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 1862fails, to the emergency map position.
1494 1863
1495Might block. 1864Might block.
1496 1865
1497=cut 1866=cut
1867
1868sub link_map {
1869 unless ($LINK_MAP) {
1870 $LINK_MAP = cf::map::find "{link}"
1871 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1872 $LINK_MAP->load;
1873 }
1874
1875 $LINK_MAP
1876}
1498 1877
1499sub cf::object::player::enter_link { 1878sub cf::object::player::enter_link {
1500 my ($self) = @_; 1879 my ($self) = @_;
1501 1880
1502 $self->deactivate_recursive; 1881 $self->deactivate_recursive;
1503 1882
1504 return if $self->map == $LINK_MAP; 1883 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 1884
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1885 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 1886 if $self->map;
1508 1887
1509 $self->enter_map ($LINK_MAP, 20, 20); 1888 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 1889}
1511 1890
1512sub cf::object::player::leave_link { 1891sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 1892 my ($self, $map, $x, $y) = @_;
1514 1893
1532 # use -1 or undef as default coordinates, not 0, 0 1911 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 1912 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 1913 if $x <=0 && $y <= 0;
1535 1914
1536 $map->load; 1915 $map->load;
1916 $map->load_diag;
1537 1917
1918 return unless $self->contr->active;
1538 $self->activate_recursive; 1919 $self->activate_recursive;
1920
1921 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1539 $self->enter_map ($map, $x, $y); 1922 $self->enter_map ($map, $x, $y);
1540} 1923}
1541 1924
1542cf::player->attach ( 1925cf::player->attach (
1543 on_logout => sub { 1926 on_logout => sub {
1555 1938
1556 # try to abort aborted map switching on player login :) 1939 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes 1940 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) { 1941 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link; 1942 $pl->ob->enter_link;
1560 cf::async { 1943 (async {
1944 $pl->ob->reply (undef,
1945 "There was an internal problem at your last logout, "
1946 . "the server will try to bring you to your intended destination in a second.",
1947 cf::NDI_RED);
1561 # we need this sleep as the login has a concurrent enter_exit running 1948 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn 1949 # and this sleep increases chances of the player not ending up in scorn
1563 Coro::Timer::sleep 1; 1950 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link; 1951 $pl->ob->leave_link;
1565 }; 1952 })->prio (2);
1566 } 1953 }
1567 }, 1954 },
1568); 1955);
1569 1956
1570=item $player_object->goto ($path, $x, $y) 1957=item $player_object->goto ($path, $x, $y)
1574sub cf::object::player::goto { 1961sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 1962 my ($self, $path, $x, $y) = @_;
1576 1963
1577 $self->enter_link; 1964 $self->enter_link;
1578 1965
1579 (cf::async { 1966 (async {
1580 $path = new cf::path $path; 1967 my $map = eval {
1581
1582 my $map = cf::map::find $path->as_string; 1968 my $map = cf::map::find $path;
1583 $map = $map->customise_for ($self) if $map; 1969 $map = $map->customise_for ($self) if $map;
1584 1970 $map
1585# warn "entering ", $map->path, " at ($x, $y)\n" 1971 } or
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1972 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1589 1973
1590 $self->leave_link ($map, $x, $y); 1974 $self->leave_link ($map, $x, $y);
1591 })->prio (1); 1975 })->prio (1);
1592} 1976}
1593 1977
1597 1981
1598sub parse_random_map_params { 1982sub parse_random_map_params {
1599 my ($spec) = @_; 1983 my ($spec) = @_;
1600 1984
1601 my $rmp = { # defaults 1985 my $rmp = { # defaults
1602 xsize => 10, 1986 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 1987 ysize => (cf::rndm 15, 40),
1988 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1989 #layout => string,
1604 }; 1990 };
1605 1991
1606 for (split /\n/, $spec) { 1992 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 1993 my ($k, $v) = split /\s+/, $_, 2;
1608 1994
1612 $rmp 1998 $rmp
1613} 1999}
1614 2000
1615sub prepare_random_map { 2001sub prepare_random_map {
1616 my ($exit) = @_; 2002 my ($exit) = @_;
2003
2004 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 2005
1618 # all this does is basically replace the /! path by 2006 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 2007 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 2008 # that depends on the exit object
1621 2009
1622 my $rmp = parse_random_map_params $exit->msg; 2010 my $rmp = parse_random_map_params $exit->msg;
1623 2011
1624 if ($exit->map) { 2012 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 2013 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 2014 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 2015 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 2016 $rmp->{origin_y} = $exit->y;
1629 } 2017 }
1630 2018
1631 $rmp->{random_seed} ||= $exit->random_seed; 2019 $rmp->{random_seed} ||= $exit->random_seed;
1632 2020
1633 my $data = cf::to_json $rmp; 2021 my $data = cf::to_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 2022 my $md5 = Digest::MD5::md5_hex $data;
2023 my $meta = "$RANDOMDIR/$md5.meta";
1635 2024
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2025 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 2026 aio_write $fh, 0, (length $data), $data, 0;
2027 undef $fh;
2028 aio_rename "$meta~", $meta;
1638 2029
1639 $exit->slaying ("?random/$md5"); 2030 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 2031 $exit->msg (undef);
1641 } 2032 }
1642} 2033}
1644sub cf::object::player::enter_exit { 2035sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 2036 my ($self, $exit) = @_;
1646 2037
1647 return unless $self->type == cf::PLAYER; 2038 return unless $self->type == cf::PLAYER;
1648 2039
2040 if ($exit->slaying eq "/!") {
2041 #TODO: this should de-fi-ni-te-ly not be a sync-job
2042 # the problem is that $exit might not survive long enough
2043 # so it needs to be done right now, right here
2044 cf::sync_job { prepare_random_map $exit };
2045 }
2046
2047 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2048 my $hp = $exit->stats->hp;
2049 my $sp = $exit->stats->sp;
2050
1649 $self->enter_link; 2051 $self->enter_link;
1650 2052
1651 (cf::async { 2053 (async {
1652 $self->deactivate_recursive; # just to be sure 2054 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 2055 unless (eval {
1654 prepare_random_map $exit 2056 $self->goto ($slaying, $hp, $sp);
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 2057
1660 1; 2058 1;
1661 }) { 2059 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 2060 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 2061 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 2062 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 2063 cf::NDI_UNIQUE | cf::NDI_RED);
1666 2064
1667 warn "ERROR in enter_exit: $@"; 2065 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 2066 $self->leave_link;
1669 } 2067 }
1670 })->prio (1); 2068 })->prio (1);
1683 2081
1684sub cf::client::send_drawinfo { 2082sub cf::client::send_drawinfo {
1685 my ($self, $text, $flags) = @_; 2083 my ($self, $text, $flags) = @_;
1686 2084
1687 utf8::encode $text; 2085 utf8::encode $text;
1688 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2086 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1689} 2087}
1690 2088
2089=item $client->ext_event ($type, %msg)
2090
2091Sends an exti event to the client.
2092
2093=cut
2094
2095sub cf::client::ext_event($$%) {
2096 my ($self, $type, %msg) = @_;
2097
2098 $msg{msgtype} = "event_$type";
2099 $self->send_packet ("ext " . cf::to_json \%msg);
2100}
1691 2101
1692=item $success = $client->query ($flags, "text", \&cb) 2102=item $success = $client->query ($flags, "text", \&cb)
1693 2103
1694Queues a query to the client, calling the given callback with 2104Queues a query to the client, calling the given callback with
1695the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2105the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1724 # get handled first 2134 # get handled first
1725 my $queue = delete $ns->{query_queue} 2135 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 2136 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 2137
1728 (shift @$queue)->[1]->($msg); 2138 (shift @$queue)->[1]->($msg);
2139 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 2140
1730 push @{ $ns->{query_queue} }, @$queue; 2141 push @{ $ns->{query_queue} }, @$queue;
1731 2142
1732 if (@{ $ns->{query_queue} } == @$queue) { 2143 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 2144 if (@$queue) {
1737 } 2148 }
1738 } 2149 }
1739 }, 2150 },
1740); 2151);
1741 2152
1742=item $client->coro (\&cb) 2153=item $client->async (\&cb)
1743 2154
1744Create a new coroutine, running the specified callback. The coroutine will 2155Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 2156be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 2157or loss of connection).
1747 2158
1748=cut 2159=cut
1749 2160
1750sub cf::client::coro { 2161sub cf::client::async {
1751 my ($self, $cb) = @_; 2162 my ($self, $cb) = @_;
1752 2163
1753 my $coro = &cf::async ($cb); 2164 my $coro = &Coro::async ($cb);
1754 2165
1755 $coro->on_destroy (sub { 2166 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 2167 delete $self->{_coro}{$coro+0};
1757 }); 2168 });
1758 2169
1791 2202
1792# here we export the classes and methods available to script code 2203# here we export the classes and methods available to script code
1793 2204
1794=pod 2205=pod
1795 2206
1796The following fucntions and emthods are available within a safe environment: 2207The following functions and methods are available within a safe environment:
1797 2208
1798 cf::object contr pay_amount pay_player map 2209 cf::object contr pay_amount pay_player map
1799 cf::object::player player 2210 cf::object::player player
1800 cf::player peaceful 2211 cf::player peaceful
1801 cf::map trigger 2212 cf::map trigger
1886############################################################################# 2297#############################################################################
1887 2298
1888=head2 EXTENSION DATABASE SUPPORT 2299=head2 EXTENSION DATABASE SUPPORT
1889 2300
1890Crossfire maintains a very simple database for extension use. It can 2301Crossfire maintains a very simple database for extension use. It can
1891currently store anything that can be serialised using Storable, which 2302currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1892excludes objects. 2303convert to/from binary).
1893 2304
1894The parameter C<$family> should best start with the name of the extension 2305The parameter C<$family> should best start with the name of the extension
1895using it, it should be unique. 2306using it, it should be unique.
1896 2307
1897=over 4 2308=over 4
1898 2309
1899=item $hashref = cf::db_get $family
1900
1901Return a hashref for use by the extension C<$family>, which can be
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904
1905=item $value = cf::db_get $family => $key 2310=item $value = cf::db_get $family => $key
1906 2311
1907Returns a single value from the database 2312Returns a single value from the database.
1908
1909=item cf::db_put $family => $hashref
1910
1911Stores the given family hashref into the database. Updates are delayed, if
1912you want the data to be synced to disk immediately, use C<cf::db_sync>.
1913 2313
1914=item cf::db_put $family => $key => $value 2314=item cf::db_put $family => $key => $value
1915 2315
1916Stores the given C<$value> in the family hash. Updates are delayed, if you 2316Stores the given C<$value> in the family.
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926 2317
1927=cut 2318=cut
1928 2319
1929our $DB; 2320our $DB;
1930 2321
1931{ 2322sub db_init {
1932 my $path = cf::localdir . "/database.pst"; 2323 unless ($DB) {
2324 $DB = BDB::db_create $DB_ENV;
1933 2325
1934 sub db_load() { 2326 cf::sync_job {
1935 $DB = stat $path ? Storable::retrieve $path : { }; 2327 eval {
1936 } 2328 $DB->set_flags (BDB::CHKSUM);
1937 2329
1938 my $pid; 2330 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1939 2331 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1940 sub db_save() { 2332 cf::cleanup "db_open(db): $!" if $!;
1941 waitpid $pid, 0 if $pid; 2333 };
1942 if (0 == ($pid = fork)) { 2334 cf::cleanup "db_open(db): $@" if $@;
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 } 2335 };
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 }); 2336 }
2337}
1960 2338
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 }
1965
1966 sub db_get($;$) { 2339sub db_get($$) {
1967 @_ >= 2 2340 my $key = "$_[0]/$_[1]";
1968 ? $DB->{$_[0]}{$_[1]}
1969 : ($DB->{$_[0]} ||= { })
1970 }
1971 2341
2342 cf::sync_job {
2343 BDB::db_get $DB, undef, $key, my $data;
2344
2345 $! ? ()
2346 : $data
2347 }
2348}
2349
1972 sub db_put($$;$) { 2350sub db_put($$$) {
1973 if (@_ >= 3) { 2351 BDB::dbreq_pri 4;
1974 $DB->{$_[0]}{$_[1]} = $_[2]; 2352 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1975 } else { 2353}
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980 2354
1981 cf::global->attach ( 2355=item cf::cache $id => [$paths...], $processversion => $process
1982 prio => 10000, 2356
1983 on_cleanup => sub { 2357Generic caching function that returns the value of the resource $id,
1984 db_sync; 2358caching and regenerating as required.
2359
2360This function can block.
2361
2362=cut
2363
2364sub cache {
2365 my ($id, $src, $processversion, $process) = @_;
2366
2367 my $meta =
2368 join "\x00",
2369 $processversion,
2370 map {
2371 aio_stat $_
2372 and Carp::croak "$_: $!";
2373
2374 ($_, (stat _)[7,9])
2375 } @$src;
2376
2377 my $dbmeta = db_get cache => "$id/meta";
2378 if ($dbmeta ne $meta) {
2379 # changed, we may need to process
2380
2381 my @data;
2382 my $md5;
2383
2384 for (0 .. $#$src) {
2385 0 <= aio_load $src->[$_], $data[$_]
2386 or Carp::croak "$src->[$_]: $!";
1985 }, 2387 }
1986 ); 2388
2389 # if processing is expensive, check
2390 # checksum first
2391 if (1) {
2392 $md5 =
2393 join "\x00",
2394 $processversion,
2395 map {
2396 Coro::cede;
2397 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2398 } 0.. $#$src;
2399
2400
2401 my $dbmd5 = db_get cache => "$id/md5";
2402 if ($dbmd5 eq $md5) {
2403 db_put cache => "$id/meta", $meta;
2404
2405 return db_get cache => "$id/data";
2406 }
2407 }
2408
2409 my $t1 = Time::HiRes::time;
2410 my $data = $process->(\@data);
2411 my $t2 = Time::HiRes::time;
2412
2413 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2414
2415 db_put cache => "$id/data", $data;
2416 db_put cache => "$id/md5" , $md5;
2417 db_put cache => "$id/meta", $meta;
2418
2419 return $data;
2420 }
2421
2422 db_get cache => "$id/data"
1987} 2423}
2424
2425=item fork_call { }, $args
2426
2427Executes the given code block with the given arguments in a seperate
2428process, returning the results. Everything must be serialisable with
2429Coro::Storable. May, of course, block. Note that the executed sub may
2430never block itself or use any form of Event handling.
2431
2432=cut
2433
2434sub fork_call(&@) {
2435 my ($cb, @args) = @_;
2436
2437# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2438# or die "socketpair: $!";
2439 pipe my $fh1, my $fh2
2440 or die "pipe: $!";
2441
2442 if (my $pid = fork) {
2443 close $fh2;
2444
2445 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2446 $res = Coro::Storable::thaw $res;
2447
2448 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2449
2450 die $$res unless "ARRAY" eq ref $res;
2451
2452 return wantarray ? @$res : $res->[-1];
2453 } else {
2454 reset_signals;
2455 local $SIG{__WARN__};
2456 local $SIG{__DIE__};
2457 eval {
2458 close $fh1;
2459
2460 my @res = eval { $cb->(@args) };
2461 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2462 };
2463
2464 warn $@ if $@;
2465 _exit 0;
2466 }
2467}
2468
2469
1988 2470
1989############################################################################# 2471#############################################################################
1990# the server's main() 2472# the server's init and main functions
2473
2474sub load_facedata($) {
2475 my ($path) = @_;
2476
2477 warn "loading facedata from $path\n";
2478
2479 my $facedata;
2480 0 < aio_load $path, $facedata
2481 or die "$path: $!";
2482
2483 $facedata = Coro::Storable::thaw $facedata;
2484
2485 $facedata->{version} == 2
2486 or cf::cleanup "$path: version mismatch, cannot proceed.";
2487
2488 {
2489 my $faces = $facedata->{faceinfo};
2490
2491 while (my ($face, $info) = each %$faces) {
2492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2493 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2494 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2495 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2496 Coro::cede;
2497 }
2498
2499 while (my ($face, $info) = each %$faces) {
2500 next unless $info->{smooth};
2501 my $idx = cf::face::find $face
2502 or next;
2503 if (my $smooth = cf::face::find $info->{smooth}) {
2504 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2505 } else {
2506 warn "smooth face '$info->{smooth}' not found for face '$face'";
2507 }
2508 Coro::cede;
2509 }
2510 }
2511
2512 {
2513 my $anims = $facedata->{animinfo};
2514
2515 while (my ($anim, $info) = each %$anims) {
2516 cf::anim::set $anim, $info->{frames}, $info->{facings};
2517 Coro::cede;
2518 }
2519
2520 cf::anim::invalidate_all; # d'oh
2521 }
2522
2523 1
2524}
2525
2526sub reload_regions {
2527 load_resource_file "$MAPDIR/regions"
2528 or die "unable to load regions file\n";
2529}
2530
2531sub reload_facedata {
2532 load_facedata "$DATADIR/facedata"
2533 or die "unable to load facedata\n";
2534}
2535
2536sub reload_archetypes {
2537 load_resource_file "$DATADIR/archetypes"
2538 or die "unable to load archetypes\n";
2539}
2540
2541sub reload_treasures {
2542 load_resource_file "$DATADIR/treasures"
2543 or die "unable to load treasurelists\n";
2544}
2545
2546sub reload_resources {
2547 warn "reloading resource files...\n";
2548
2549 reload_regions;
2550 reload_facedata;
2551 reload_archetypes;
2552 reload_treasures;
2553
2554 warn "finished reloading resource files\n";
2555}
2556
2557sub init {
2558 reload_resources;
2559}
1991 2560
1992sub cfg_load { 2561sub cfg_load {
1993 open my $fh, "<:utf8", cf::confdir . "/config" 2562 open my $fh, "<:utf8", "$CONFDIR/config"
1994 or return; 2563 or return;
1995 2564
1996 local $/; 2565 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 2566 *CFG = YAML::Syck::Load <$fh>;
1998 2567
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2568 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 2569
2570 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2571 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2572
2001 if (exists $CFG{mlockall}) { 2573 if (exists $CFG{mlockall}) {
2002 eval { 2574 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 2575 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 2576 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 2577 };
2006 warn $@ if $@; 2578 warn $@ if $@;
2007 } 2579 }
2008} 2580}
2009 2581
2010sub main { 2582sub main {
2011 # we must not ever block the main coroutine 2583 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 2584 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2585 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 2586 (async {
2015 Event::one_event; 2587 Event::one_event;
2016 })->(); 2588 })->prio (Coro::PRIO_MAX);
2017 }; 2589 };
2018 2590
2019 cfg_load; 2591 cfg_load;
2020 db_load; 2592 db_init;
2021 load_extensions; 2593 load_extensions;
2594
2595 $TICK_WATCHER->start;
2022 Event::loop; 2596 Event::loop;
2023} 2597}
2024 2598
2025############################################################################# 2599#############################################################################
2026# initialisation 2600# initialisation and cleanup
2027 2601
2602# install some emergency cleanup handlers
2603BEGIN {
2604 for my $signal (qw(INT HUP TERM)) {
2605 Event->signal (
2606 reentrant => 0,
2607 data => WF_AUTOCANCEL,
2608 signal => $signal,
2609 prio => 0,
2610 cb => sub {
2611 cf::cleanup "SIG$signal";
2612 },
2613 );
2614 }
2615}
2616
2617sub emergency_save() {
2618 my $freeze_guard = cf::freeze_mainloop;
2619
2620 warn "enter emergency perl save\n";
2621
2622 cf::sync_job {
2623 # use a peculiar iteration method to avoid tripping on perl
2624 # refcount bugs in for. also avoids problems with players
2625 # and maps saved/destroyed asynchronously.
2626 warn "begin emergency player save\n";
2627 for my $login (keys %cf::PLAYER) {
2628 my $pl = $cf::PLAYER{$login} or next;
2629 $pl->valid or next;
2630 $pl->save;
2631 }
2632 warn "end emergency player save\n";
2633
2634 warn "begin emergency map save\n";
2635 for my $path (keys %cf::MAP) {
2636 my $map = $cf::MAP{$path} or next;
2637 $map->valid or next;
2638 $map->save;
2639 }
2640 warn "end emergency map save\n";
2641
2642 warn "begin emergency database checkpoint\n";
2643 BDB::db_env_txn_checkpoint $DB_ENV;
2644 warn "end emergency database checkpoint\n";
2645 };
2646
2647 warn "leave emergency perl save\n";
2648}
2649
2650sub post_cleanup {
2651 my ($make_core) = @_;
2652
2653 warn Carp::longmess "post_cleanup backtrace"
2654 if $make_core;
2655}
2656
2028sub reload() { 2657sub do_reload_perl() {
2029 # can/must only be called in main 2658 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 2659 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 2660 warn "can only reload from main coroutine";
2032 return; 2661 return;
2033 } 2662 }
2034 2663
2035 warn "reloading..."; 2664 warn "reloading...";
2036 2665
2037 my $guard = freeze_mainloop; 2666 warn "entering sync_job";
2667
2668 cf::sync_job {
2669 cf::write_runtime; # external watchdog should not bark
2038 cf::emergency_save; 2670 cf::emergency_save;
2671 cf::write_runtime; # external watchdog should not bark
2039 2672
2040 eval { 2673 warn "syncing database to disk";
2674 BDB::db_env_txn_checkpoint $DB_ENV;
2675
2041 # if anything goes wrong in here, we should simply crash as we already saved 2676 # if anything goes wrong in here, we should simply crash as we already saved
2042 2677
2043 # cancel all watchers 2678 warn "cancelling all WF_AUTOCANCEL watchers";
2044 for (Event::all_watchers) { 2679 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 2680 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 2681 }
2047 2682
2683 warn "flushing outstanding aio requests";
2684 for (;;) {
2685 BDB::flush;
2686 IO::AIO::flush;
2687 Coro::cede;
2688 last unless IO::AIO::nreqs || BDB::nreqs;
2689 warn "iterate...";
2690 }
2691
2692 ++$RELOAD;
2693
2048 # cancel all extension coros 2694 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 2695 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 2696 %EXT_CORO = ();
2051 2697
2052 # unload all extensions 2698 warn "removing commands";
2053 for (@exts) { 2699 %COMMAND = ();
2700
2701 warn "removing ext commands";
2702 %EXTCMD = ();
2703
2704 warn "unloading/nuking all extensions";
2705 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 2706 warn "... unloading $pkg";
2055 unload_extension $_; 2707
2708 if (my $cb = $pkg->can ("unload")) {
2709 eval {
2710 $cb->($pkg);
2711 1
2712 } or warn "$pkg unloaded, but with errors: $@";
2056 } 2713 }
2057 2714
2715 warn "... nuking $pkg";
2716 Symbol::delete_package $pkg;
2717 }
2718
2058 # unload all modules loaded from $LIBDIR 2719 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 2720 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 2722
2062 warn "removing <$k>"; 2723 warn "... unloading $k";
2063 delete $INC{$k}; 2724 delete $INC{$k};
2064 2725
2065 $k =~ s/\.pm$//; 2726 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 2727 $k =~ s/\//::/g;
2067 2728
2070 } 2731 }
2071 2732
2072 Symbol::delete_package $k; 2733 Symbol::delete_package $k;
2073 } 2734 }
2074 2735
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 2736 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 2737 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 2739
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 2740 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 2741 delete $INC{"cf.pm"};
2742 delete $INC{"cf/pod.pm"};
2088 2743
2089 # don't, removes xs symbols, too, 2744 # don't, removes xs symbols, too,
2090 # and global variables created in xs 2745 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 2746 #Symbol::delete_package __PACKAGE__;
2092 2747
2093 # reload cf.pm 2748 warn "unload completed, starting to reload now";
2749
2094 warn "reloading cf.pm"; 2750 warn "reloading cf.pm";
2095 require cf; 2751 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 2753
2098 # load config and database again 2754 warn "loading config and database again";
2099 cf::cfg_load; 2755 cf::cfg_load;
2100 cf::db_load;
2101 2756
2102 # load extensions
2103 warn "load extensions"; 2757 warn "loading extensions";
2104 cf::load_extensions; 2758 cf::load_extensions;
2105 2759
2106 # reattach attachments to objects 2760 warn "reattaching attachments to objects/players";
2107 warn "reattach"; 2761 _global_reattach; # objects, sockets
2108 _global_reattach; 2762 warn "reattaching attachments to maps";
2109 }; 2763 reattach $_ for values %MAP;
2764 warn "reattaching attachments to players";
2765 reattach $_ for values %PLAYER;
2110 2766
2111 if ($@) { 2767 warn "leaving sync_job";
2768
2769 1
2770 } or do {
2112 warn $@; 2771 warn $@;
2113 warn "error while reloading, exiting."; 2772 warn "error while reloading, exiting.";
2114 exit 1; 2773 exit 1;
2115 } 2774 };
2116 2775
2117 warn "reloaded successfully"; 2776 warn "reloaded";
2118}; 2777};
2119 2778
2120############################################################################# 2779our $RELOAD_WATCHER; # used only during reload
2121 2780
2122unless ($LINK_MAP) { 2781sub reload_perl() {
2123 $LINK_MAP = cf::map::new; 2782 # doing reload synchronously and two reloads happen back-to-back,
2783 # coro crashes during coro_state_free->destroy here.
2124 2784
2125 $LINK_MAP->width (41); 2785 $RELOAD_WATCHER ||= Event->timer (
2126 $LINK_MAP->height (41); 2786 reentrant => 0,
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2, 2787 after => 0,
2788 data => WF_AUTOCANCEL,
2135 cb => sub { 2789 cb => sub {
2136 $_[0]->w->cancel; 2790 do_reload_perl;
2137 2791 undef $RELOAD_WATCHER;
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 }); 2792 },
2156 2793 );
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161} 2794}
2162
2163register "<global>", __PACKAGE__;
2164 2795
2165register_command "reload" => sub { 2796register_command "reload" => sub {
2166 my ($who, $arg) = @_; 2797 my ($who, $arg) = @_;
2167 2798
2168 if ($who->flag (FLAG_WIZ)) { 2799 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload.");
2170 reload;
2171 $who->message ("end of reload."); 2800 $who->message ("reloading server.");
2801 async { reload_perl };
2172 } 2802 }
2173}; 2803};
2174 2804
2175unshift @INC, $LIBDIR; 2805unshift @INC, $LIBDIR;
2806
2807my $bug_warning = 0;
2808
2809our @WAIT_FOR_TICK;
2810our @WAIT_FOR_TICK_BEGIN;
2811
2812sub wait_for_tick {
2813 return unless $TICK_WATCHER->is_active;
2814 return if $Coro::current == $Coro::main;
2815
2816 my $signal = new Coro::Signal;
2817 push @WAIT_FOR_TICK, $signal;
2818 $signal->wait;
2819}
2820
2821sub wait_for_tick_begin {
2822 return unless $TICK_WATCHER->is_active;
2823 return if $Coro::current == $Coro::main;
2824
2825 my $signal = new Coro::Signal;
2826 push @WAIT_FOR_TICK_BEGIN, $signal;
2827 $signal->wait;
2828}
2176 2829
2177$TICK_WATCHER = Event->timer ( 2830$TICK_WATCHER = Event->timer (
2178 reentrant => 0, 2831 reentrant => 0,
2832 parked => 1,
2179 prio => 0, 2833 prio => 0,
2180 at => $NEXT_TICK || $TICK, 2834 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 2835 data => WF_AUTOCANCEL,
2182 cb => sub { 2836 cb => sub {
2837 if ($Coro::current != $Coro::main) {
2838 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2839 unless ++$bug_warning > 10;
2840 return;
2841 }
2842
2843 $NOW = Event::time;
2844
2183 cf::server_tick; # one server iteration 2845 cf::server_tick; # one server iteration
2846
2184 $RUNTIME += $TICK; 2847 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 2848 $NEXT_TICK += $TICK;
2186 2849
2850 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2851 $NEXT_RUNTIME_WRITE = $NOW + 10;
2852 Coro::async_pool {
2853 write_runtime
2854 or warn "ERROR: unable to write runtime file: $!";
2855 };
2856 }
2857
2858# my $AFTER = Event::time;
2859# warn $AFTER - $NOW;#d#
2860
2187 # if we are delayed by four ticks or more, skip them all 2861 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2862 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2189 2863
2190 $TICK_WATCHER->at ($NEXT_TICK); 2864 $TICK_WATCHER->at ($NEXT_TICK);
2191 $TICK_WATCHER->start; 2865 $TICK_WATCHER->start;
2866
2867 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2868 $sig->send;
2869 }
2870 while (my $sig = shift @WAIT_FOR_TICK) {
2871 $sig->send;
2872 }
2873
2874 _post_tick;
2192 }, 2875 },
2193); 2876);
2194 2877
2878{
2195IO::AIO::max_poll_time $TICK * 0.2; 2879 BDB::max_poll_time $TICK * 0.1;
2196 2880 $BDB_POLL_WATCHER = Event->io (
2197Event->io ( 2881 reentrant => 0,
2198 fd => IO::AIO::poll_fileno, 2882 fd => BDB::poll_fileno,
2199 poll => 'r', 2883 poll => 'r',
2200 prio => 5, 2884 prio => 0,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL, 2885 data => WF_AUTOCANCEL,
2207 after => 0, 2886 cb => \&BDB::poll_cb,
2208 interval => 10, 2887 );
2209 cb => sub { 2888 BDB::min_parallel 8;
2210 (Coro::unblock_sub { 2889
2211 write_runtime 2890 BDB::set_sync_prepare {
2212 or warn "ERROR: unable to write runtime file: $!"; 2891 my $status;
2892 my $current = $Coro::current;
2893 (
2894 sub {
2895 $status = $!;
2896 $current->ready; undef $current;
2897 },
2898 sub {
2899 Coro::schedule while defined $current;
2900 $! = $status;
2901 },
2902 )
2903 };
2904
2905 unless ($DB_ENV) {
2906 $DB_ENV = BDB::db_env_create;
2907
2908 cf::sync_job {
2909 eval {
2910 BDB::db_env_open
2911 $DB_ENV,
2912 $BDBDIR,
2913 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2914 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2915 0666;
2916
2917 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2918
2919 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2920 $DB_ENV->set_lk_detect;
2921 };
2922
2923 cf::cleanup "db_env_open(db): $@" if $@;
2213 })->(); 2924 };
2214 }, 2925 }
2215); 2926}
2927
2928{
2929 IO::AIO::min_parallel 8;
2930
2931 undef $Coro::AIO::WATCHER;
2932 IO::AIO::max_poll_time $TICK * 0.1;
2933 $AIO_POLL_WATCHER = Event->io (
2934 reentrant => 0,
2935 data => WF_AUTOCANCEL,
2936 fd => IO::AIO::poll_fileno,
2937 poll => 'r',
2938 prio => 6,
2939 cb => \&IO::AIO::poll_cb,
2940 );
2941}
2942
2943my $_log_backtrace;
2944
2945sub _log_backtrace {
2946 my ($msg, @addr) = @_;
2947
2948 $msg =~ s/\n//;
2949
2950 # limit the # of concurrent backtraces
2951 if ($_log_backtrace < 2) {
2952 ++$_log_backtrace;
2953 async {
2954 my @bt = fork_call {
2955 @addr = map { sprintf "%x", $_ } @addr;
2956 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2957 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2958 or die "addr2line: $!";
2959
2960 my @funcs;
2961 my @res = <$fh>;
2962 chomp for @res;
2963 while (@res) {
2964 my ($func, $line) = splice @res, 0, 2, ();
2965 push @funcs, "[$func] $line";
2966 }
2967
2968 @funcs
2969 };
2970
2971 LOG llevInfo, "[ABT] $msg\n";
2972 LOG llevInfo, "[ABT] $_\n" for @bt;
2973 --$_log_backtrace;
2974 };
2975 } else {
2976 LOG llevInfo, "[ABT] $msg\n";
2977 LOG llevInfo, "[ABT] [suppressed]\n";
2978 }
2979}
2980
2981# load additional modules
2982use cf::pod;
2216 2983
2217END { cf::emergency_save } 2984END { cf::emergency_save }
2218 2985
22191 29861
2220 2987

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