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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.275 by root, Thu Jun 7 19:12:22 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
56 98
57binmode STDOUT; 99binmode STDOUT;
58binmode STDERR; 100binmode STDERR;
59 101
60# read virtual server time, if available 102# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
65} 107}
66 108
67mkdir cf::localdir; 109mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 111
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
76 115
77############################################################################# 116#############################################################################
78 117
79=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
80 119
87=item $cf::RUNTIME 126=item $cf::RUNTIME
88 127
89The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 129every server tick.
91 130
92=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 134
94The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
96 139
97=item $cf::NOW 140=item $cf::NOW
98 141
99The time of the last (current) server tick. 142The time of the last (current) server tick.
100 143
101=item $cf::TICK 144=item $cf::TICK
102 145
103The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
104 157
105=item %cf::CFG 158=item %cf::CFG
106 159
107Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 168
110=back 169=back
111 170
112=cut 171=cut
113 172
114BEGIN { 173BEGIN {
115 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 175 my $msg = join "", @_;
117 utf8::encode $msg;
118 176
119 $msg .= "\n" 177 $msg .= "\n"
120 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
121 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
123 }; 184 };
124} 185}
125 186
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 194
133# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 196# within the Safe compartment.
135for my $pkg (qw( 197for my $pkg (qw(
136 cf::global cf::attachable 198 cf::global cf::attachable
145 207
146$Event::DIED = sub { 208$Event::DIED = sub {
147 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
148}; 210};
149 211
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
155 213
156=over 4 214=over 4
157 215
158=cut 216=item dumpval $ref
159 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
160use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 240
162=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
163 242
164Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
165 244
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
174 246
175Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 248
184=item cf::lock_wait $string 249=item cf::lock_wait $string
185 250
186Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
187 252
193returned. 258returned.
194 259
195Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
197 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
198=cut 267=cut
199 268
200our %LOCK; 269our %LOCK;
201 270
202sub lock_wait($) { 271sub lock_wait($) {
221 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
223 } 292 }
224} 293}
225 294
226=item cf::async { BLOCK } 295sub lock_active($) {
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_; 296 my ($key) = @_;
235 297
236 Coro::async { 298 ! ! $LOCK{$key}
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240} 299}
241 300
242sub freeze_mainloop { 301sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
244 303
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
246 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
247 $guard 308 $guard
248} 309}
310
311=item cf::async { BLOCK }
312
313Currently the same as Coro::async_pool, meaning you cannot use
314C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
315thing you are allowed to do is call C<prio> on it.
316
317=cut
318
319BEGIN { *async = \&Coro::async_pool }
249 320
250=item cf::sync_job { BLOCK } 321=item cf::sync_job { BLOCK }
251 322
252The design of crossfire+ requires that the main coro ($Coro::main) is 323The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 324always able to handle events or runnable, as crossfire+ is only partly
262 333
263sub sync_job(&) { 334sub sync_job(&) {
264 my ($job) = @_; 335 my ($job) = @_;
265 336
266 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
267 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
269 342
270 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 344 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop; 345 my $freeze_guard = freeze_mainloop;
273 346
274 my $busy = 1; 347 my $busy = 1;
275 my @res; 348 my @res;
276 349
277 (Coro::async { 350 (async {
278 @res = eval { $job->() }; 351 @res = eval { $job->() };
279 warn $@ if $@; 352 warn $@ if $@;
280 undef $busy; 353 undef $busy;
281 })->prio (Coro::PRIO_MAX); 354 })->prio (Coro::PRIO_MAX);
282 355
283 while ($busy) { 356 while ($busy) {
284 Coro::cede_notself; 357 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 358 }
359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
287 366
288 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
289 } else { 368 } else {
290 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
291 370
292 $job->() 371 $job->()
293 } 372 }
294} 373}
295 374
296=item $coro = cf::coro { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
297 376
298Creates and returns a new coro. This coro is automcatially being canceled 377Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 378extension calling this is being unloaded.
300 379
301=cut 380=cut
302 381
303sub coro(&) { 382sub async_ext(&) {
304 my $cb = shift; 383 my $cb = shift;
305 384
306 my $coro = &cf::async ($cb); 385 my $coro = &Coro::async ($cb);
307 386
308 $coro->on_destroy (sub { 387 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 388 delete $EXT_CORO{$coro+0};
310 }); 389 });
311 $EXT_CORO{$coro+0} = $coro; 390 $EXT_CORO{$coro+0} = $coro;
312 391
313 $coro 392 $coro
314} 393}
315 394
316sub write_runtime { 395sub write_runtime {
317 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
318 404
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 406 or return;
321 407
408 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 413 and return;
325 414
415 # always fsync - this file is important
326 aio_fsync $fh 416 aio_fsync $fh
327 and return; 417 and return;
328 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
329 close $fh 422 close $fh
330 or return; 423 or return;
331 424
332 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
333 and return; 426 and return;
334 427
428 warn "runtime file written.\n";
429
335 1 430 1
336} 431}
337 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
338=back 444=back
339 445
340=cut 446=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 447
462############################################################################# 448#############################################################################
463 449
464=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
465 451
591our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 578our @CB_MAP = ();
593 579
594my %attachment; 580my %attachment;
595 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
596sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
598 590
599 use sort 'stable'; 591 use sort 'stable';
600 592
634 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
635 627
636 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 632
641 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 634 my $pkg = shift @arg;
643 635
644 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
685 if (ref $_[0]) { 677 if (ref $_[0]) {
686 _object_attach @_; 678 _object_attach @_;
687 } else { 679 } else {
688 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
689 } 681 }
682 _recalc_want;
690}; 683};
691 684
692# all those should be optimised 685# all those should be optimised
693sub cf::attachable::detach { 686sub cf::attachable::detach {
694 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
698 reattach ($obj); 691 reattach ($obj);
699 } else { 692 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
701 } 694 }
695 _recalc_want;
702}; 696};
703 697
704sub cf::attachable::attached { 698sub cf::attachable::attached {
705 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
706 700
771# object support 765# object support
772 766
773sub reattach { 767sub reattach {
774 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 772
777 my $registry = $obj->registry; 773 my $registry = $obj->registry;
778 774
779 @$registry = (); 775 @$registry = ();
780 776
827 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
828 824
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 829 close $fh;
834 830
835 if (@$objs) { 831 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 837 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
843 } 839 }
844 } else { 840 } else {
845 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
877 or return; 873 or return;
878 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
879 } 875 }
880 876
881 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
883 return ($data, $av); 879 return ($data, $av);
884} 880}
885 881
886############################################################################# 882#############################################################################
887# command handling &c 883# command handling &c
912=cut 908=cut
913 909
914sub register_extcmd { 910sub register_extcmd {
915 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
916 912
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
921} 914}
922 915
923cf::player->attach ( 916cf::player->attach (
924 on_command => sub { 917 on_command => sub {
925 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
938 931
939 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
940 933
941 if (ref $msg) { 934 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 938 }
946 } 939 }
947 } else { 940 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 943
951 cf::override; 944 cf::override;
952 }, 945 },
953); 946);
954 947
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 948sub load_extension {
962 my ($path) = @_; 949 my ($path) = @_;
963 950
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 952 my $base = $1;
966 my $pkg = $1; 953 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
969 956
970 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
971 958
972 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 960 or die "$path: $!";
974 961
975 my $source = 962 my $source =
976 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
979 . "\n};\n1"; 966 . "\n};\n1";
980 967
981 eval $source 968 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 970 : "extension disabled.\n";
984 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 972 warn $@;
986 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
987 974 exit 1;
988# no strict 'refs'; 975 }
989# @{"$pkg\::ISA"} = ext::; 976 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 977 }
1004 978
1005 # remove commands 979 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 980}
1030 981
1031sub load_extensions { 982sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 984 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1038 } 989 }
1039} 990}
1040 991
1041############################################################################# 992#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 993
1079=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1080 995
1081Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1082 997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1083=head3 cf::player 1004=head3 cf::player
1084 1005
1085=over 4 1006=over 4
1086 1007
1087=item cf::player::exists $login 1008=item cf::player::find $login
1088 1009
1089Returns true when the given account exists. 1010Returns the given player object, loading it if necessary (might block).
1090 1011
1091=cut 1012=cut
1092 1013
1093sub cf::player::exists($) { 1014sub playerdir($) {
1094 cf::player::find $_[0] 1015 "$PLAYERDIR/"
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1096} 1017}
1097 1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1099 1191
1100Sends an ext reply to the player. 1192Sends an ext reply to the player.
1101 1193
1102=cut 1194=cut
1103 1195
1104sub cf::player::ext_reply($$$%) { 1196sub ext_reply($$%) {
1105 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1106 1198
1107 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1108 1200
1109 $self->send ("ext " . to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1110} 1243}
1111 1244
1112=back 1245=back
1113
1114 1246
1115=head3 cf::map 1247=head3 cf::map
1116 1248
1117=over 4 1249=over 4
1118 1250
1121package cf::map; 1253package cf::map;
1122 1254
1123use Fcntl; 1255use Fcntl;
1124use Coro::AIO; 1256use Coro::AIO;
1125 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1126our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1128 1264
1129sub generate_random_map { 1265sub generate_random_map {
1130 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1268 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1146} 1408}
1147 1409
1148# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1149# all maps in C++... 1411# all maps in C++...
1150sub change_all_map_light { 1412sub change_all_map_light {
1152 1414
1153 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1155} 1417}
1156 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1157sub try_load_header($) { 1435sub load_header_from($) {
1158 my ($path) = @_; 1436 my ($self, $path) = @_;
1159 1437
1160 utf8::encode $path; 1438 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1162 or return; 1443 or return;
1163 1444
1164 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1165 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1166 1491
1167 # for better error messages only, will be overwritten 1492 $self->{deny_reset} = 1
1168 $map->path ($path); 1493 if $self->no_reset;
1169 1494
1170 $map->load_header ($path) 1495 $self->default_region (cf::region::find_by_path $self->{path})
1171 or return; 1496 unless $self->default_region;
1172 1497
1173 $map->{load_path} = $path; 1498 1
1174
1175 $map
1176} 1499}
1177 1500
1178sub find; 1501sub find;
1179sub find { 1502sub find {
1180 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1181 1504
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1506
1187 cf::lock_wait "map_find:$key"; 1507 cf::lock_wait "map_find:$path";
1188 1508
1189 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1510 my $guard = cf::lock_acquire "map_find:$path";
1191 1511 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1512 or return;
1211 1513
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1224 1515
1225 Coro::cede; 1516 $map->load_header
1517 or return;
1226 1518
1227 if ($map->should_reset) { 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1522 $map->reset;
1229 undef $guard; 1523 undef $guard;
1230 $map = find $path 1524 return find $path;
1231 or return;
1232 } 1525 }
1233 1526
1234 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1235 } 1528 }
1236} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1237 1533
1238sub load { 1534sub load {
1239 my ($self) = @_; 1535 my ($self) = @_;
1240 1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1241 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1542 my $guard = cf::lock_acquire "map_load:$path";
1243 1543
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1545
1246 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1247 1547
1248 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1249 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1554 or return;
1251 1555
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1254 1558
1255 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1560 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1562 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1260 } 1564 }
1261 } 1565 }
1262 1566
1263 Coro::cede; 1567 Coro::cede;
1264
1265 # now do the right thing for maps 1568 # now do the right thing for maps
1266 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1278 $self->activate; 1581 $self->activate;
1279 } 1582 }
1280 1583
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1585 }
1586
1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1600}
1601
1602# find and load all maps in the 3x3 area around a map
1603sub load_diag {
1604 my ($map) = @_;
1605
1606 my @diag; # diagonal neighbours
1607
1608 for (0 .. 3) {
1609 my $neigh = $map->tile_path ($_)
1610 or next;
1611 $neigh = find $neigh, $map
1612 or next;
1613 $neigh->load;
1614
1615 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1616 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1617 }
1618
1619 for (@diag) {
1620 my $neigh = find @$_
1621 or next;
1622 $neigh->load;
1623 }
1284} 1624}
1285 1625
1286sub find_sync { 1626sub find_sync {
1287 my ($path, $origin) = @_; 1627 my ($path, $origin) = @_;
1288 1628
1289 cf::sync_job { cf::map::find $path, $origin } 1629 cf::sync_job { find $path, $origin }
1290} 1630}
1291 1631
1292sub do_load_sync { 1632sub do_load_sync {
1293 my ($map) = @_; 1633 my ($map) = @_;
1294 1634
1295 cf::sync_job { $map->load }; 1635 cf::sync_job { $map->load };
1296} 1636}
1297 1637
1638our %MAP_PREFETCH;
1639our $MAP_PREFETCHER = undef;
1640
1641sub find_async {
1642 my ($path, $origin) = @_;
1643
1644 $path = normalise $path, $origin && $origin->{path};
1645
1646 if (my $map = $cf::MAP{$path}) {
1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1648 }
1649
1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1656 $map->load;
1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1662 };
1663 $MAP_PREFETCHER->prio (6);
1664
1665 ()
1666}
1667
1298sub save { 1668sub save {
1299 my ($self) = @_; 1669 my ($self) = @_;
1300 1670
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 1671 my $lock = cf::lock_acquire "map_data:" . $self->path;
1302 1672
1303 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1304 1674
1305 return unless $self->dirty; 1675 return unless $self->dirty;
1306 1676
1307 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 1679
1310 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1311 1681
1312 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1313 1683
1314 local $self->{last_access} = $self->last_access;#d# 1684 local $self->{last_access} = $self->last_access;#d#
1315 1685
1686 cf::async {
1687 $_->contr->save for $self->players;
1688 };
1689
1316 if ($uniq) { 1690 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 1693 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 1695 }
1322} 1696}
1323 1697
1324sub swap_out { 1698sub swap_out {
1325 my ($self) = @_; 1699 my ($self) = @_;
1339 1713
1340sub reset_at { 1714sub reset_at {
1341 my ($self) = @_; 1715 my ($self) = @_;
1342 1716
1343 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel};
1345 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1346 1719
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 1722
1354 my ($self) = @_; 1727 my ($self) = @_;
1355 1728
1356 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1357} 1730}
1358 1731
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 1732sub reset {
1381 my ($self) = @_; 1733 my ($self) = @_;
1382 1734
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 1736
1385 return if $self->players; 1737 return if $self->players;
1386 return if $self->{path}{user_rel};#d#
1387 1738
1388 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1389 1750
1390 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1391 1754
1392 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1393 1756
1394 $self->unlink_save; 1757 $self->unlink_save;
1395 $self->destroy; 1758 $self->destroy;
1398my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1399 1762
1400sub nuke { 1763sub nuke {
1401 my ($self) = @_; 1764 my ($self) = @_;
1402 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1406 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1407} 1779}
1408 1780
1409sub customise_for { 1781=item cf::map::unique_maps
1410 my ($map, $ob) = @_;
1411 1782
1412 if ($map->per_player) { 1783Returns an arrayref of paths of all shared maps that have
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1784instantiated unique items. May block.
1414 }
1415 1785
1416 $map 1786=cut
1417}
1418 1787
1419sub emergency_save { 1788sub unique_maps() {
1420 my $freeze_guard = cf::freeze_mainloop; 1789 my $files = aio_readdir $UNIQUEDIR
1790 or return;
1421 1791
1422 warn "enter emergency map save\n"; 1792 my @paths;
1423 1793
1424 cf::sync_job { 1794 for (@$files) {
1425 warn "begin emergency map save\n"; 1795 utf8::decode $_;
1426 $_->save for values %cf::MAP; 1796 next if /\.pst$/;
1797 next unless /^$PATH_SEP/o;
1798
1799 push @paths, cf::map::normalise $_;
1427 }; 1800 }
1428 1801
1429 warn "end emergency map save\n"; 1802 \@paths
1430} 1803}
1431 1804
1432package cf; 1805package cf;
1433 1806
1434=back 1807=back
1435 1808
1809=head3 cf::object
1810
1811=cut
1812
1813package cf::object;
1814
1815=over 4
1816
1817=item $ob->inv_recursive
1818
1819Returns the inventory of the object _and_ their inventories, recursively.
1820
1821=cut
1822
1823sub inv_recursive_;
1824sub inv_recursive_ {
1825 map { $_, inv_recursive_ $_->inv } @_
1826}
1827
1828sub inv_recursive {
1829 inv_recursive_ inv $_[0]
1830}
1831
1832package cf;
1833
1834=back
1436 1835
1437=head3 cf::object::player 1836=head3 cf::object::player
1438 1837
1439=over 4 1838=over 4
1440 1839
1480 1879
1481=item $player_object->enter_link 1880=item $player_object->enter_link
1482 1881
1483Freezes the player and moves him/her to a special map (C<{link}>). 1882Freezes the player and moves him/her to a special map (C<{link}>).
1484 1883
1485The player should be reaosnably safe there for short amounts of time. You 1884The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 1885I<MUST> call C<leave_link> as soon as possible, though.
1487 1886
1887Will never block.
1888
1488=item $player_object->leave_link ($map, $x, $y) 1889=item $player_object->leave_link ($map, $x, $y)
1489 1890
1490Moves the player out of the specila link map onto the given map. If the 1891Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 1892map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 1893to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 1894fails, to the emergency map position.
1494 1895
1495Might block. 1896Might block.
1496 1897
1497=cut 1898=cut
1899
1900sub link_map {
1901 unless ($LINK_MAP) {
1902 $LINK_MAP = cf::map::find "{link}"
1903 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1904 $LINK_MAP->load;
1905 }
1906
1907 $LINK_MAP
1908}
1498 1909
1499sub cf::object::player::enter_link { 1910sub cf::object::player::enter_link {
1500 my ($self) = @_; 1911 my ($self) = @_;
1501 1912
1502 $self->deactivate_recursive; 1913 $self->deactivate_recursive;
1503 1914
1504 return if $self->map == $LINK_MAP; 1915 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 1916
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1917 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 1918 if $self->map && $self->map->{path} ne "{link}";
1508 1919
1509 $self->enter_map ($LINK_MAP, 20, 20); 1920 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 1921}
1511 1922
1512sub cf::object::player::leave_link { 1923sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 1924 my ($self, $map, $x, $y) = @_;
1925
1926 return unless $self->contr->active;
1514 1927
1515 my $link_pos = delete $self->{_link_pos}; 1928 my $link_pos = delete $self->{_link_pos};
1516 1929
1517 unless ($map) { 1930 unless ($map) {
1518 # restore original map position 1931 # restore original map position
1532 # use -1 or undef as default coordinates, not 0, 0 1945 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 1946 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 1947 if $x <=0 && $y <= 0;
1535 1948
1536 $map->load; 1949 $map->load;
1950 $map->load_diag;
1537 1951
1952 return unless $self->contr->active;
1538 $self->activate_recursive; 1953 $self->activate_recursive;
1954
1955 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1539 $self->enter_map ($map, $x, $y); 1956 $self->enter_map ($map, $x, $y);
1540} 1957}
1541 1958
1542cf::player->attach (
1543 on_logout => sub {
1544 my ($pl) = @_;
1545
1546 # abort map switching before logout
1547 if ($pl->ob->{_link_pos}) {
1548 cf::sync_job {
1549 $pl->ob->leave_link
1550 };
1551 }
1552 },
1553 on_login => sub {
1554 my ($pl) = @_;
1555
1556 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link;
1560 cf::async {
1561 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn
1563 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link;
1565 };
1566 }
1567 },
1568);
1569
1570=item $player_object->goto ($path, $x, $y) 1959=item $player_object->goto ($path, $x, $y[, $check->($map)])
1571 1960
1961Moves the player to the given map-path and coordinates by first freezing
1962her, loading and preparing them map, calling the provided $check callback
1963that has to return the map if sucecssful, and then unfreezes the player on
1964the new (success) or old (failed) map position.
1965
1572=cut 1966=cut
1967
1968our $GOTOGEN;
1573 1969
1574sub cf::object::player::goto { 1970sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 1971 my ($self, $path, $x, $y, $check) = @_;
1972
1973 # do generation counting so two concurrent goto's will be executed in-order
1974 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1576 1975
1577 $self->enter_link; 1976 $self->enter_link;
1578 1977
1579 (cf::async { 1978 (async {
1580 $path = new cf::path $path; 1979 my $map = eval {
1581
1582 my $map = cf::map::find $path->as_string; 1980 my $map = cf::map::find $path;
1981
1982 if ($map) {
1583 $map = $map->customise_for ($self) if $map; 1983 $map = $map->customise_for ($self);
1584 1984 $map = $check->($map) if $check && $map;
1585# warn "entering ", $map->path, " at ($x, $y)\n" 1985 } else {
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1986 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1987 }
1589 1988
1989 $map
1990 };
1991
1992 if ($@) {
1993 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1994 LOG llevError | logBacktrace, Carp::longmess $@;
1995 }
1996
1997 if ($gen == $self->{_goto_generation}) {
1998 delete $self->{_goto_generation};
1590 $self->leave_link ($map, $x, $y); 1999 $self->leave_link ($map, $x, $y);
2000 }
1591 })->prio (1); 2001 })->prio (1);
1592} 2002}
1593 2003
1594=item $player_object->enter_exit ($exit_object) 2004=item $player_object->enter_exit ($exit_object)
1595 2005
1597 2007
1598sub parse_random_map_params { 2008sub parse_random_map_params {
1599 my ($spec) = @_; 2009 my ($spec) = @_;
1600 2010
1601 my $rmp = { # defaults 2011 my $rmp = { # defaults
1602 xsize => 10, 2012 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 2013 ysize => (cf::rndm 15, 40),
2014 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2015 #layout => string,
1604 }; 2016 };
1605 2017
1606 for (split /\n/, $spec) { 2018 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 2019 my ($k, $v) = split /\s+/, $_, 2;
1608 2020
1612 $rmp 2024 $rmp
1613} 2025}
1614 2026
1615sub prepare_random_map { 2027sub prepare_random_map {
1616 my ($exit) = @_; 2028 my ($exit) = @_;
2029
2030 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 2031
1618 # all this does is basically replace the /! path by 2032 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 2033 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 2034 # that depends on the exit object
1621 2035
1622 my $rmp = parse_random_map_params $exit->msg; 2036 my $rmp = parse_random_map_params $exit->msg;
1623 2037
1624 if ($exit->map) { 2038 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 2039 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 2040 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 2041 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 2042 $rmp->{origin_y} = $exit->y;
1629 } 2043 }
1630 2044
1631 $rmp->{random_seed} ||= $exit->random_seed; 2045 $rmp->{random_seed} ||= $exit->random_seed;
1632 2046
1633 my $data = cf::to_json $rmp; 2047 my $data = cf::to_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 2048 my $md5 = Digest::MD5::md5_hex $data;
2049 my $meta = "$RANDOMDIR/$md5.meta";
1635 2050
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2051 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 2052 aio_write $fh, 0, (length $data), $data, 0;
2053 undef $fh;
2054 aio_rename "$meta~", $meta;
1638 2055
1639 $exit->slaying ("?random/$md5"); 2056 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 2057 $exit->msg (undef);
1641 } 2058 }
1642} 2059}
1644sub cf::object::player::enter_exit { 2061sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 2062 my ($self, $exit) = @_;
1646 2063
1647 return unless $self->type == cf::PLAYER; 2064 return unless $self->type == cf::PLAYER;
1648 2065
2066 if ($exit->slaying eq "/!") {
2067 #TODO: this should de-fi-ni-te-ly not be a sync-job
2068 # the problem is that $exit might not survive long enough
2069 # so it needs to be done right now, right here
2070 cf::sync_job { prepare_random_map $exit };
2071 }
2072
2073 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2074 my $hp = $exit->stats->hp;
2075 my $sp = $exit->stats->sp;
2076
1649 $self->enter_link; 2077 $self->enter_link;
1650 2078
1651 (cf::async { 2079 (async {
1652 $self->deactivate_recursive; # just to be sure 2080 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 2081 unless (eval {
1654 prepare_random_map $exit 2082 $self->goto ($slaying, $hp, $sp);
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 2083
1660 1; 2084 1;
1661 }) { 2085 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 2086 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 2087 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 2088 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 2089 cf::NDI_UNIQUE | cf::NDI_RED);
1666 2090
1667 warn "ERROR in enter_exit: $@"; 2091 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 2092 $self->leave_link;
1669 } 2093 }
1670 })->prio (1); 2094 })->prio (1);
1683 2107
1684sub cf::client::send_drawinfo { 2108sub cf::client::send_drawinfo {
1685 my ($self, $text, $flags) = @_; 2109 my ($self, $text, $flags) = @_;
1686 2110
1687 utf8::encode $text; 2111 utf8::encode $text;
1688 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2112 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1689} 2113}
1690 2114
2115=item $client->ext_event ($type, %msg)
2116
2117Sends an exti event to the client.
2118
2119=cut
2120
2121sub cf::client::ext_event($$%) {
2122 my ($self, $type, %msg) = @_;
2123
2124 $msg{msgtype} = "event_$type";
2125 $self->send_packet ("ext " . cf::to_json \%msg);
2126}
1691 2127
1692=item $success = $client->query ($flags, "text", \&cb) 2128=item $success = $client->query ($flags, "text", \&cb)
1693 2129
1694Queues a query to the client, calling the given callback with 2130Queues a query to the client, calling the given callback with
1695the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2131the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1724 # get handled first 2160 # get handled first
1725 my $queue = delete $ns->{query_queue} 2161 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 2162 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 2163
1728 (shift @$queue)->[1]->($msg); 2164 (shift @$queue)->[1]->($msg);
2165 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 2166
1730 push @{ $ns->{query_queue} }, @$queue; 2167 push @{ $ns->{query_queue} }, @$queue;
1731 2168
1732 if (@{ $ns->{query_queue} } == @$queue) { 2169 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 2170 if (@$queue) {
1737 } 2174 }
1738 } 2175 }
1739 }, 2176 },
1740); 2177);
1741 2178
1742=item $client->coro (\&cb) 2179=item $client->async (\&cb)
1743 2180
1744Create a new coroutine, running the specified callback. The coroutine will 2181Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 2182be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 2183or loss of connection).
1747 2184
1748=cut 2185=cut
1749 2186
1750sub cf::client::coro { 2187sub cf::client::async {
1751 my ($self, $cb) = @_; 2188 my ($self, $cb) = @_;
1752 2189
1753 my $coro = &cf::async ($cb); 2190 my $coro = &Coro::async ($cb);
1754 2191
1755 $coro->on_destroy (sub { 2192 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 2193 delete $self->{_coro}{$coro+0};
1757 }); 2194 });
1758 2195
1791 2228
1792# here we export the classes and methods available to script code 2229# here we export the classes and methods available to script code
1793 2230
1794=pod 2231=pod
1795 2232
1796The following fucntions and emthods are available within a safe environment: 2233The following functions and methods are available within a safe environment:
1797 2234
1798 cf::object contr pay_amount pay_player map 2235 cf::object contr pay_amount pay_player map
1799 cf::object::player player 2236 cf::object::player player
1800 cf::player peaceful 2237 cf::player peaceful
1801 cf::map trigger 2238 cf::map trigger
1886############################################################################# 2323#############################################################################
1887 2324
1888=head2 EXTENSION DATABASE SUPPORT 2325=head2 EXTENSION DATABASE SUPPORT
1889 2326
1890Crossfire maintains a very simple database for extension use. It can 2327Crossfire maintains a very simple database for extension use. It can
1891currently store anything that can be serialised using Storable, which 2328currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1892excludes objects. 2329convert to/from binary).
1893 2330
1894The parameter C<$family> should best start with the name of the extension 2331The parameter C<$family> should best start with the name of the extension
1895using it, it should be unique. 2332using it, it should be unique.
1896 2333
1897=over 4 2334=over 4
1898 2335
1899=item $hashref = cf::db_get $family
1900
1901Return a hashref for use by the extension C<$family>, which can be
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904
1905=item $value = cf::db_get $family => $key 2336=item $value = cf::db_get $family => $key
1906 2337
1907Returns a single value from the database 2338Returns a single value from the database.
1908
1909=item cf::db_put $family => $hashref
1910
1911Stores the given family hashref into the database. Updates are delayed, if
1912you want the data to be synced to disk immediately, use C<cf::db_sync>.
1913 2339
1914=item cf::db_put $family => $key => $value 2340=item cf::db_put $family => $key => $value
1915 2341
1916Stores the given C<$value> in the family hash. Updates are delayed, if you 2342Stores the given C<$value> in the family.
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926 2343
1927=cut 2344=cut
1928 2345
1929our $DB; 2346our $DB;
1930 2347
1931{ 2348sub db_init {
1932 my $path = cf::localdir . "/database.pst"; 2349 unless ($DB) {
2350 $DB = BDB::db_create $DB_ENV;
1933 2351
1934 sub db_load() { 2352 cf::sync_job {
1935 $DB = stat $path ? Storable::retrieve $path : { }; 2353 eval {
1936 } 2354 $DB->set_flags (BDB::CHKSUM);
1937 2355
1938 my $pid; 2356 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1939 2357 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1940 sub db_save() { 2358 cf::cleanup "db_open(db): $!" if $!;
1941 waitpid $pid, 0 if $pid; 2359 };
1942 if (0 == ($pid = fork)) { 2360 cf::cleanup "db_open(db): $@" if $@;
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 } 2361 };
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 }); 2362 }
2363}
1960 2364
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 }
1965
1966 sub db_get($;$) { 2365sub db_get($$) {
1967 @_ >= 2 2366 my $key = "$_[0]/$_[1]";
1968 ? $DB->{$_[0]}{$_[1]}
1969 : ($DB->{$_[0]} ||= { })
1970 }
1971 2367
2368 cf::sync_job {
2369 BDB::db_get $DB, undef, $key, my $data;
2370
2371 $! ? ()
2372 : $data
2373 }
2374}
2375
1972 sub db_put($$;$) { 2376sub db_put($$$) {
1973 if (@_ >= 3) { 2377 BDB::dbreq_pri 4;
1974 $DB->{$_[0]}{$_[1]} = $_[2]; 2378 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1975 } else { 2379}
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980 2380
1981 cf::global->attach ( 2381=item cf::cache $id => [$paths...], $processversion => $process
1982 prio => 10000, 2382
1983 on_cleanup => sub { 2383Generic caching function that returns the value of the resource $id,
1984 db_sync; 2384caching and regenerating as required.
2385
2386This function can block.
2387
2388=cut
2389
2390sub cache {
2391 my ($id, $src, $processversion, $process) = @_;
2392
2393 my $meta =
2394 join "\x00",
2395 $processversion,
2396 map {
2397 aio_stat $_
2398 and Carp::croak "$_: $!";
2399
2400 ($_, (stat _)[7,9])
2401 } @$src;
2402
2403 my $dbmeta = db_get cache => "$id/meta";
2404 if ($dbmeta ne $meta) {
2405 # changed, we may need to process
2406
2407 my @data;
2408 my $md5;
2409
2410 for (0 .. $#$src) {
2411 0 <= aio_load $src->[$_], $data[$_]
2412 or Carp::croak "$src->[$_]: $!";
1985 }, 2413 }
1986 ); 2414
2415 # if processing is expensive, check
2416 # checksum first
2417 if (1) {
2418 $md5 =
2419 join "\x00",
2420 $processversion,
2421 map {
2422 Coro::cede;
2423 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2424 } 0.. $#$src;
2425
2426
2427 my $dbmd5 = db_get cache => "$id/md5";
2428 if ($dbmd5 eq $md5) {
2429 db_put cache => "$id/meta", $meta;
2430
2431 return db_get cache => "$id/data";
2432 }
2433 }
2434
2435 my $t1 = Time::HiRes::time;
2436 my $data = $process->(\@data);
2437 my $t2 = Time::HiRes::time;
2438
2439 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2440
2441 db_put cache => "$id/data", $data;
2442 db_put cache => "$id/md5" , $md5;
2443 db_put cache => "$id/meta", $meta;
2444
2445 return $data;
2446 }
2447
2448 db_get cache => "$id/data"
2449}
2450
2451=item fork_call { }, $args
2452
2453Executes the given code block with the given arguments in a seperate
2454process, returning the results. Everything must be serialisable with
2455Coro::Storable. May, of course, block. Note that the executed sub may
2456never block itself or use any form of Event handling.
2457
2458=cut
2459
2460sub fork_call(&@) {
2461 my ($cb, @args) = @_;
2462
2463# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2464# or die "socketpair: $!";
2465 pipe my $fh1, my $fh2
2466 or die "pipe: $!";
2467
2468 if (my $pid = fork) {
2469 close $fh2;
2470
2471 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2472 $res = Coro::Storable::thaw $res;
2473
2474 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2475
2476 die $$res unless "ARRAY" eq ref $res;
2477
2478 return wantarray ? @$res : $res->[-1];
2479 } else {
2480 reset_signals;
2481 local $SIG{__WARN__};
2482 local $SIG{__DIE__};
2483 eval {
2484 close $fh1;
2485
2486 my @res = eval { $cb->(@args) };
2487 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2488 };
2489
2490 warn $@ if $@;
2491 _exit 0;
2492 }
1987} 2493}
1988 2494
1989############################################################################# 2495#############################################################################
1990# the server's main() 2496# the server's init and main functions
2497
2498sub load_facedata($) {
2499 my ($path) = @_;
2500
2501 warn "loading facedata from $path\n";
2502
2503 my $facedata;
2504 0 < aio_load $path, $facedata
2505 or die "$path: $!";
2506
2507 $facedata = Coro::Storable::thaw $facedata;
2508
2509 $facedata->{version} == 2
2510 or cf::cleanup "$path: version mismatch, cannot proceed.";
2511
2512 {
2513 my $faces = $facedata->{faceinfo};
2514
2515 while (my ($face, $info) = each %$faces) {
2516 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2517 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2518 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2519 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2520 Coro::cede;
2521 }
2522
2523 while (my ($face, $info) = each %$faces) {
2524 next unless $info->{smooth};
2525 my $idx = cf::face::find $face
2526 or next;
2527 if (my $smooth = cf::face::find $info->{smooth}) {
2528 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2529 } else {
2530 warn "smooth face '$info->{smooth}' not found for face '$face'";
2531 }
2532 Coro::cede;
2533 }
2534 }
2535
2536 {
2537 my $anims = $facedata->{animinfo};
2538
2539 while (my ($anim, $info) = each %$anims) {
2540 cf::anim::set $anim, $info->{frames}, $info->{facings};
2541 Coro::cede;
2542 }
2543
2544 cf::anim::invalidate_all; # d'oh
2545 }
2546
2547 1
2548}
2549
2550sub reload_regions {
2551 load_resource_file "$MAPDIR/regions"
2552 or die "unable to load regions file\n";
2553}
2554
2555sub reload_facedata {
2556 load_facedata "$DATADIR/facedata"
2557 or die "unable to load facedata\n";
2558}
2559
2560sub reload_archetypes {
2561 load_resource_file "$DATADIR/archetypes"
2562 or die "unable to load archetypes\n";
2563}
2564
2565sub reload_treasures {
2566 load_resource_file "$DATADIR/treasures"
2567 or die "unable to load treasurelists\n";
2568}
2569
2570sub reload_resources {
2571 warn "reloading resource files...\n";
2572
2573 reload_regions;
2574 reload_facedata;
2575 #reload_archetypes;#d#
2576 reload_archetypes;
2577 reload_treasures;
2578
2579 warn "finished reloading resource files\n";
2580}
2581
2582sub init {
2583 reload_resources;
2584}
1991 2585
1992sub cfg_load { 2586sub cfg_load {
1993 open my $fh, "<:utf8", cf::confdir . "/config" 2587 open my $fh, "<:utf8", "$CONFDIR/config"
1994 or return; 2588 or return;
1995 2589
1996 local $/; 2590 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 2591 *CFG = YAML::Syck::Load <$fh>;
1998 2592
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2593 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 2594
2595 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2596 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2597
2001 if (exists $CFG{mlockall}) { 2598 if (exists $CFG{mlockall}) {
2002 eval { 2599 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 2600 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 2601 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 2602 };
2006 warn $@ if $@; 2603 warn $@ if $@;
2007 } 2604 }
2008} 2605}
2009 2606
2010sub main { 2607sub main {
2011 # we must not ever block the main coroutine 2608 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 2609 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2610 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 2611 (async {
2015 Event::one_event; 2612 Event::one_event;
2016 })->(); 2613 })->prio (Coro::PRIO_MAX);
2017 }; 2614 };
2018 2615
2019 cfg_load; 2616 cfg_load;
2020 db_load; 2617 db_init;
2021 load_extensions; 2618 load_extensions;
2619
2620 $TICK_WATCHER->start;
2022 Event::loop; 2621 Event::loop;
2023} 2622}
2024 2623
2025############################################################################# 2624#############################################################################
2026# initialisation 2625# initialisation and cleanup
2027 2626
2627# install some emergency cleanup handlers
2628BEGIN {
2629 for my $signal (qw(INT HUP TERM)) {
2630 Event->signal (
2631 reentrant => 0,
2632 data => WF_AUTOCANCEL,
2633 signal => $signal,
2634 prio => 0,
2635 cb => sub {
2636 cf::cleanup "SIG$signal";
2637 },
2638 );
2639 }
2640}
2641
2642sub emergency_save() {
2643 my $freeze_guard = cf::freeze_mainloop;
2644
2645 warn "enter emergency perl save\n";
2646
2647 cf::sync_job {
2648 # use a peculiar iteration method to avoid tripping on perl
2649 # refcount bugs in for. also avoids problems with players
2650 # and maps saved/destroyed asynchronously.
2651 warn "begin emergency player save\n";
2652 for my $login (keys %cf::PLAYER) {
2653 my $pl = $cf::PLAYER{$login} or next;
2654 $pl->valid or next;
2655 $pl->save;
2656 }
2657 warn "end emergency player save\n";
2658
2659 warn "begin emergency map save\n";
2660 for my $path (keys %cf::MAP) {
2661 my $map = $cf::MAP{$path} or next;
2662 $map->valid or next;
2663 $map->save;
2664 }
2665 warn "end emergency map save\n";
2666
2667 warn "begin emergency database checkpoint\n";
2668 BDB::db_env_txn_checkpoint $DB_ENV;
2669 warn "end emergency database checkpoint\n";
2670 };
2671
2672 warn "leave emergency perl save\n";
2673}
2674
2675sub post_cleanup {
2676 my ($make_core) = @_;
2677
2678 warn Carp::longmess "post_cleanup backtrace"
2679 if $make_core;
2680}
2681
2028sub reload() { 2682sub do_reload_perl() {
2029 # can/must only be called in main 2683 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 2684 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 2685 warn "can only reload from main coroutine";
2032 return; 2686 return;
2033 } 2687 }
2034 2688
2035 warn "reloading..."; 2689 warn "reloading...";
2036 2690
2037 my $guard = freeze_mainloop; 2691 warn "entering sync_job";
2692
2693 cf::sync_job {
2694 cf::write_runtime; # external watchdog should not bark
2038 cf::emergency_save; 2695 cf::emergency_save;
2696 cf::write_runtime; # external watchdog should not bark
2039 2697
2040 eval { 2698 warn "syncing database to disk";
2699 BDB::db_env_txn_checkpoint $DB_ENV;
2700
2041 # if anything goes wrong in here, we should simply crash as we already saved 2701 # if anything goes wrong in here, we should simply crash as we already saved
2042 2702
2043 # cancel all watchers 2703 warn "cancelling all WF_AUTOCANCEL watchers";
2044 for (Event::all_watchers) { 2704 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 2705 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 2706 }
2047 2707
2708 warn "flushing outstanding aio requests";
2709 for (;;) {
2710 BDB::flush;
2711 IO::AIO::flush;
2712 Coro::cede;
2713 last unless IO::AIO::nreqs || BDB::nreqs;
2714 warn "iterate...";
2715 }
2716
2717 ++$RELOAD;
2718
2048 # cancel all extension coros 2719 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 2720 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 2721 %EXT_CORO = ();
2051 2722
2052 # unload all extensions 2723 warn "removing commands";
2053 for (@exts) { 2724 %COMMAND = ();
2725
2726 warn "removing ext commands";
2727 %EXTCMD = ();
2728
2729 warn "unloading/nuking all extensions";
2730 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 2731 warn "... unloading $pkg";
2055 unload_extension $_; 2732
2733 if (my $cb = $pkg->can ("unload")) {
2734 eval {
2735 $cb->($pkg);
2736 1
2737 } or warn "$pkg unloaded, but with errors: $@";
2056 } 2738 }
2057 2739
2740 warn "... nuking $pkg";
2741 Symbol::delete_package $pkg;
2742 }
2743
2058 # unload all modules loaded from $LIBDIR 2744 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 2745 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2746 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 2747
2062 warn "removing <$k>"; 2748 warn "... unloading $k";
2063 delete $INC{$k}; 2749 delete $INC{$k};
2064 2750
2065 $k =~ s/\.pm$//; 2751 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 2752 $k =~ s/\//::/g;
2067 2753
2070 } 2756 }
2071 2757
2072 Symbol::delete_package $k; 2758 Symbol::delete_package $k;
2073 } 2759 }
2074 2760
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 2761 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 2762 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2763 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 2764
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 2765 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 2766 delete $INC{"cf.pm"};
2767 delete $INC{"cf/pod.pm"};
2088 2768
2089 # don't, removes xs symbols, too, 2769 # don't, removes xs symbols, too,
2090 # and global variables created in xs 2770 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 2771 #Symbol::delete_package __PACKAGE__;
2092 2772
2093 # reload cf.pm 2773 warn "unload completed, starting to reload now";
2774
2094 warn "reloading cf.pm"; 2775 warn "reloading cf.pm";
2095 require cf; 2776 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2777 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 2778
2098 # load config and database again 2779 warn "loading config and database again";
2099 cf::cfg_load; 2780 cf::cfg_load;
2100 cf::db_load;
2101 2781
2102 # load extensions
2103 warn "load extensions"; 2782 warn "loading extensions";
2104 cf::load_extensions; 2783 cf::load_extensions;
2105 2784
2106 # reattach attachments to objects 2785 warn "reattaching attachments to objects/players";
2107 warn "reattach"; 2786 _global_reattach; # objects, sockets
2108 _global_reattach; 2787 warn "reattaching attachments to maps";
2109 }; 2788 reattach $_ for values %MAP;
2789 warn "reattaching attachments to players";
2790 reattach $_ for values %PLAYER;
2110 2791
2111 if ($@) { 2792 warn "leaving sync_job";
2793
2794 1
2795 } or do {
2112 warn $@; 2796 warn $@;
2113 warn "error while reloading, exiting."; 2797 warn "error while reloading, exiting.";
2114 exit 1; 2798 exit 1;
2115 } 2799 };
2116 2800
2117 warn "reloaded successfully"; 2801 warn "reloaded";
2118}; 2802};
2119 2803
2120############################################################################# 2804our $RELOAD_WATCHER; # used only during reload
2121 2805
2122unless ($LINK_MAP) { 2806sub reload_perl() {
2123 $LINK_MAP = cf::map::new; 2807 # doing reload synchronously and two reloads happen back-to-back,
2808 # coro crashes during coro_state_free->destroy here.
2124 2809
2125 $LINK_MAP->width (41); 2810 $RELOAD_WATCHER ||= Event->timer (
2126 $LINK_MAP->height (41); 2811 reentrant => 0,
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2, 2812 after => 0,
2813 data => WF_AUTOCANCEL,
2135 cb => sub { 2814 cb => sub {
2136 $_[0]->w->cancel; 2815 do_reload_perl;
2137 2816 undef $RELOAD_WATCHER;
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 }); 2817 },
2156 2818 );
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161} 2819}
2162
2163register "<global>", __PACKAGE__;
2164 2820
2165register_command "reload" => sub { 2821register_command "reload" => sub {
2166 my ($who, $arg) = @_; 2822 my ($who, $arg) = @_;
2167 2823
2168 if ($who->flag (FLAG_WIZ)) { 2824 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload.");
2170 reload;
2171 $who->message ("end of reload."); 2825 $who->message ("reloading server.");
2826 async { reload_perl };
2172 } 2827 }
2173}; 2828};
2174 2829
2175unshift @INC, $LIBDIR; 2830unshift @INC, $LIBDIR;
2176 2831
2832my $bug_warning = 0;
2833
2834our @WAIT_FOR_TICK;
2835our @WAIT_FOR_TICK_BEGIN;
2836
2837sub wait_for_tick {
2838 return unless $TICK_WATCHER->is_active;
2839 return if $Coro::current == $Coro::main;
2840
2841 my $signal = new Coro::Signal;
2842 push @WAIT_FOR_TICK, $signal;
2843 $signal->wait;
2844}
2845
2846sub wait_for_tick_begin {
2847 return unless $TICK_WATCHER->is_active;
2848 return if $Coro::current == $Coro::main;
2849
2850 my $signal = new Coro::Signal;
2851 push @WAIT_FOR_TICK_BEGIN, $signal;
2852 $signal->wait;
2853}
2854
2855 my $min = 1e6;#d#
2856 my $avg = 10;
2177$TICK_WATCHER = Event->timer ( 2857$TICK_WATCHER = Event->timer (
2178 reentrant => 0, 2858 reentrant => 0,
2859 parked => 1,
2179 prio => 0, 2860 prio => 0,
2180 at => $NEXT_TICK || $TICK, 2861 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 2862 data => WF_AUTOCANCEL,
2182 cb => sub { 2863 cb => sub {
2864 if ($Coro::current != $Coro::main) {
2865 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2866 unless ++$bug_warning > 10;
2867 return;
2868 }
2869
2870 $NOW = $tick_start = Event::time;
2871
2183 cf::server_tick; # one server iteration 2872 cf::server_tick; # one server iteration
2873
2874 0 && sync_job {#d#
2875 for(1..10) {
2876 my $t = Event::time;
2877 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2878 or die;
2879
2880 $map->width (50);
2881 $map->height (50);
2882 $map->alloc;
2883 $map->_load_objects ("/tmp/x.map", 1);
2884 my $t = Event::time - $t;
2885
2886 #next unless $t < 0.0013;#d#
2887 if ($t < $min) {
2888 $min = $t;
2889 }
2890 $avg = $avg * 0.99 + $t * 0.01;
2891 }
2892 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2893 exit 0;
2894 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2895 };
2896
2184 $RUNTIME += $TICK; 2897 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 2898 $NEXT_TICK += $TICK;
2186 2899
2900 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2901 $NEXT_RUNTIME_WRITE = $NOW + 10;
2902 Coro::async_pool {
2903 write_runtime
2904 or warn "ERROR: unable to write runtime file: $!";
2905 };
2906 }
2907
2908# my $AFTER = Event::time;
2909# warn $AFTER - $NOW;#d#
2910
2911 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2912 $sig->send;
2913 }
2914 while (my $sig = shift @WAIT_FOR_TICK) {
2915 $sig->send;
2916 }
2917
2918 $NOW = Event::time;
2919
2187 # if we are delayed by four ticks or more, skip them all 2920 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2921 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2189 2922
2190 $TICK_WATCHER->at ($NEXT_TICK); 2923 $TICK_WATCHER->at ($NEXT_TICK);
2191 $TICK_WATCHER->start; 2924 $TICK_WATCHER->start;
2925
2926 $LOAD = ($NOW - $tick_start) / $TICK;
2927 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2928
2929 _post_tick;
2930
2931
2192 }, 2932 },
2193); 2933);
2194 2934
2935{
2195IO::AIO::max_poll_time $TICK * 0.2; 2936 BDB::max_poll_time $TICK * 0.1;
2196 2937 $BDB_POLL_WATCHER = Event->io (
2197Event->io ( 2938 reentrant => 0,
2198 fd => IO::AIO::poll_fileno, 2939 fd => BDB::poll_fileno,
2199 poll => 'r', 2940 poll => 'r',
2200 prio => 5, 2941 prio => 0,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL, 2942 data => WF_AUTOCANCEL,
2207 after => 0, 2943 cb => \&BDB::poll_cb,
2208 interval => 10, 2944 );
2209 cb => sub { 2945 BDB::min_parallel 8;
2210 (Coro::unblock_sub { 2946
2211 write_runtime 2947 BDB::set_sync_prepare {
2212 or warn "ERROR: unable to write runtime file: $!"; 2948 my $status;
2949 my $current = $Coro::current;
2950 (
2951 sub {
2952 $status = $!;
2953 $current->ready; undef $current;
2954 },
2955 sub {
2956 Coro::schedule while defined $current;
2957 $! = $status;
2958 },
2959 )
2960 };
2961
2962 unless ($DB_ENV) {
2963 $DB_ENV = BDB::db_env_create;
2964
2965 cf::sync_job {
2966 eval {
2967 BDB::db_env_open
2968 $DB_ENV,
2969 $BDBDIR,
2970 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2971 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2972 0666;
2973
2974 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2975
2976 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2977 $DB_ENV->set_lk_detect;
2978 };
2979
2980 cf::cleanup "db_env_open(db): $@" if $@;
2213 })->(); 2981 };
2214 }, 2982 }
2215); 2983}
2984
2985{
2986 IO::AIO::min_parallel 8;
2987
2988 undef $Coro::AIO::WATCHER;
2989 IO::AIO::max_poll_time $TICK * 0.1;
2990 $AIO_POLL_WATCHER = Event->io (
2991 reentrant => 0,
2992 data => WF_AUTOCANCEL,
2993 fd => IO::AIO::poll_fileno,
2994 poll => 'r',
2995 prio => 6,
2996 cb => \&IO::AIO::poll_cb,
2997 );
2998}
2999
3000my $_log_backtrace;
3001
3002sub _log_backtrace {
3003 my ($msg, @addr) = @_;
3004
3005 $msg =~ s/\n//;
3006
3007 # limit the # of concurrent backtraces
3008 if ($_log_backtrace < 2) {
3009 ++$_log_backtrace;
3010 async {
3011 my @bt = fork_call {
3012 @addr = map { sprintf "%x", $_ } @addr;
3013 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3014 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3015 or die "addr2line: $!";
3016
3017 my @funcs;
3018 my @res = <$fh>;
3019 chomp for @res;
3020 while (@res) {
3021 my ($func, $line) = splice @res, 0, 2, ();
3022 push @funcs, "[$func] $line";
3023 }
3024
3025 @funcs
3026 };
3027
3028 LOG llevInfo, "[ABT] $msg\n";
3029 LOG llevInfo, "[ABT] $_\n" for @bt;
3030 --$_log_backtrace;
3031 };
3032 } else {
3033 LOG llevInfo, "[ABT] $msg\n";
3034 LOG llevInfo, "[ABT] [suppressed]\n";
3035 }
3036}
3037
3038# load additional modules
3039use cf::pod;
2216 3040
2217END { cf::emergency_save } 3041END { cf::emergency_save }
2218 3042
22191 30431
2220 3044

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