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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.362 by root, Mon Sep 10 12:44:06 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
46 86
47our %CFG; 87our %CFG;
48 88
49our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 90our $RUNTIME;
51 91
52our %MAP; # all maps 92our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 93our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 94our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 95
96# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
56 102
57binmode STDOUT; 103binmode STDOUT;
58binmode STDERR; 104binmode STDERR;
59 105
60# read virtual server time, if available 106# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
65} 111}
66 112
67mkdir cf::localdir; 113mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 115
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
76 119
77############################################################################# 120#############################################################################
78 121
79=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
80 123
87=item $cf::RUNTIME 130=item $cf::RUNTIME
88 131
89The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 133every server tick.
91 134
92=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 138
94The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
96 143
97=item $cf::NOW 144=item $cf::NOW
98 145
99The time of the last (current) server tick. 146The time of the last (current) server tick.
100 147
101=item $cf::TICK 148=item $cf::TICK
102 149
103The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
104 161
105=item %cf::CFG 162=item %cf::CFG
106 163
107Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 165from wherever your confdir points to.
166
167=item cf::wait_for_tick, cf::wait_for_tick_begin
168
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
170returns directly I<after> the tick processing (and consequently, can only wake one process
171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
109 178
110=back 179=back
111 180
112=cut 181=cut
113 182
114BEGIN { 183BEGIN {
115 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 185 my $msg = join "", @_;
117 utf8::encode $msg;
118 186
119 $msg .= "\n" 187 $msg .= "\n"
120 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
121 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
122 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
123 }; 193 };
124} 194}
125 195
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 203
133# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 205# within the Safe compartment.
135for my $pkg (qw( 206for my $pkg (qw(
136 cf::global cf::attachable 207 cf::global cf::attachable
145 216
146$Event::DIED = sub { 217$Event::DIED = sub {
147 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
148}; 219};
149 220
150my %ext_pkg; 221#############################################################################
151my @exts;
152my @hook;
153 222
154=head2 UTILITY FUNCTIONS 223=head2 UTILITY FUNCTIONS
155 224
156=over 4 225=over 4
157 226
158=cut 227=item dumpval $ref
159 228
160use JSON::Syck (); # TODO# replace by JSON::PC once working 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
248}
161 249
162=item $ref = cf::from_json $json 250=item $ref = cf::from_json $json
163 251
164Converts a JSON string into the corresponding perl data structure. 252Converts a JSON string into the corresponding perl data structure.
165 253
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 254=item $json = cf::to_json $ref
174 255
175Converts a perl data structure into its JSON representation. 256Converts a perl data structure into its JSON representation.
176 257
177=cut 258=cut
178 259
179sub to_json($) { 260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 261
181 JSON::Syck::Dump $_[0] 262sub to_json ($) { $json_coder->encode ($_[0]) }
182} 263sub from_json ($) { $json_coder->decode ($_[0]) }
183 264
184=item cf::lock_wait $string 265=item cf::lock_wait $string
185 266
186Wait until the given lock is available. See cf::lock_acquire. 267Wait until the given lock is available. See cf::lock_acquire.
187 268
190Wait until the given lock is available and then acquires it and returns 271Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 273for example when the coroutine gets canceled), the lock is automatically
193returned. 274returned.
194 275
276Locks are *not* recursive, locking from the same coro twice results in a
277deadlocked coro.
278
195Lock names should begin with a unique identifier (for example, cf::map::find 279Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 280uses map_find and cf::map::load uses map_load).
197 281
282=item $locked = cf::lock_active $string
283
284Return true if the lock is currently active, i.e. somebody has locked it.
285
198=cut 286=cut
199 287
200our %LOCK; 288our %LOCK;
289our %LOCKER;#d#
201 290
202sub lock_wait($) { 291sub lock_wait($) {
203 my ($key) = @_; 292 my ($key) = @_;
293
294 if ($LOCKER{$key} == $Coro::current) {#d#
295 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
296 return;#d#
297 }#d#
204 298
205 # wait for lock, if any 299 # wait for lock, if any
206 while ($LOCK{$key}) { 300 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 301 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 302 Coro::schedule;
214 308
215 # wait, to be sure we are not locked 309 # wait, to be sure we are not locked
216 lock_wait $key; 310 lock_wait $key;
217 311
218 $LOCK{$key} = []; 312 $LOCK{$key} = [];
313 $LOCKER{$key} = $Coro::current;#d#
219 314
220 Coro::guard { 315 Coro::guard {
316 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 317 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 318 $_->ready for @{ delete $LOCK{$key} };
223 } 319 }
224} 320}
225 321
226=item cf::async { BLOCK } 322sub lock_active($) {
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_; 323 my ($key) = @_;
235 324
236 Coro::async { 325 ! ! $LOCK{$key}
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240} 326}
241 327
242sub freeze_mainloop { 328sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 329 return unless $TICK_WATCHER->is_active;
244 330
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 331 my $guard = Coro::guard {
332 $TICK_WATCHER->start;
333 };
246 $TICK_WATCHER->stop; 334 $TICK_WATCHER->stop;
247 $guard 335 $guard
248} 336}
249 337
338=item cf::get_slot $time[, $priority[, $name]]
339
340Allocate $time seconds of blocking CPU time at priority C<$priority>:
341This call blocks and returns only when you have at least C<$time> seconds
342of cpu time till the next tick. The slot is only valid till the next cede.
343
344The optional C<$name> can be used to identify the job to run. It might be
345used for statistical purposes and should identify the same time-class.
346
347Useful for short background jobs.
348
349=cut
350
351our @SLOT_QUEUE;
352our $SLOT_QUEUE;
353
354$SLOT_QUEUE->cancel if $SLOT_QUEUE;
355$SLOT_QUEUE = Coro::async {
356 my $signal = new Coro::Signal;
357
358 while () {
359 next_job:
360 my $avail = cf::till_tick;
361 if ($avail > 0.01) {
362 for (0 .. $#SLOT_QUEUE) {
363 if ($SLOT_QUEUE[$_][0] < $avail) {
364 my $job = splice @SLOT_QUEUE, $_, 1, ();
365 $job->[2]->send;
366 Coro::cede;
367 goto next_job;
368 }
369 }
370 }
371
372 if (@SLOT_QUEUE) {
373 # we do not use wait_For_tick() as it returns immediately when tick is inactive
374 push @cf::WAIT_FOR_TICK, $signal;
375 $signal->wait;
376 } else {
377 Coro::schedule;
378 }
379 }
380};
381
382sub get_slot($;$$) {
383 my ($time, $pri, $name) = @_;
384
385 $time = $TICK * .6 if $time > $TICK * .6;
386 my $sig = new Coro::Signal;
387
388 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
389 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
390 $SLOT_QUEUE->ready;
391 $sig->wait;
392}
393
394=item cf::async { BLOCK }
395
396Currently the same as Coro::async_pool, meaning you cannot use
397C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
398thing you are allowed to do is call C<prio> on it.
399
400=cut
401
402BEGIN { *async = \&Coro::async_pool }
403
250=item cf::sync_job { BLOCK } 404=item cf::sync_job { BLOCK }
251 405
252The design of crossfire+ requires that the main coro ($Coro::main) is 406The design of Crossfire TRT requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 407is always able to handle events or runnable, as Crossfire TRT is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 408partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
409acceptable.
255 410
256If it must be done, put the blocking parts into C<sync_job>. This will run 411If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 412the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 413server will be frozen during this time, so the block should either finish
259fast or be very important. 414fast or be very important.
262 417
263sub sync_job(&) { 418sub sync_job(&) {
264 my ($job) = @_; 419 my ($job) = @_;
265 420
266 if ($Coro::current == $Coro::main) { 421 if ($Coro::current == $Coro::main) {
422 my $time = Event::time;
423
267 # this is the main coro, too bad, we have to block 424 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 425 # till the operation succeeds, freezing the server :/
269 426
270 # TODO: use suspend/resume instead 427 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 428 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop; 429 my $freeze_guard = freeze_mainloop;
273 430
274 my $busy = 1; 431 my $busy = 1;
275 my @res; 432 my @res;
276 433
277 (Coro::async { 434 (async {
278 @res = eval { $job->() }; 435 @res = eval { $job->() };
279 warn $@ if $@; 436 warn $@ if $@;
280 undef $busy; 437 undef $busy;
281 })->prio (Coro::PRIO_MAX); 438 })->prio (Coro::PRIO_MAX);
282 439
283 while ($busy) { 440 while ($busy) {
284 Coro::cede_notself; 441 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 442 }
443
444 $time = Event::time - $time;
445
446 LOG llevError | logBacktrace, Carp::longmess "long sync job"
447 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
448
449 $tick_start += $time; # do not account sync jobs to server load
287 450
288 wantarray ? @res : $res[0] 451 wantarray ? @res : $res[0]
289 } else { 452 } else {
290 # we are in another coroutine, how wonderful, everything just works 453 # we are in another coroutine, how wonderful, everything just works
291 454
292 $job->() 455 $job->()
293 } 456 }
294} 457}
295 458
296=item $coro = cf::coro { BLOCK } 459=item $coro = cf::async_ext { BLOCK }
297 460
298Creates and returns a new coro. This coro is automcatially being canceled 461Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 462extension calling this is being unloaded.
300 463
301=cut 464=cut
302 465
303sub coro(&) { 466sub async_ext(&) {
304 my $cb = shift; 467 my $cb = shift;
305 468
306 my $coro = &cf::async ($cb); 469 my $coro = &Coro::async ($cb);
307 470
308 $coro->on_destroy (sub { 471 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 472 delete $EXT_CORO{$coro+0};
310 }); 473 });
311 $EXT_CORO{$coro+0} = $coro; 474 $EXT_CORO{$coro+0} = $coro;
312 475
313 $coro 476 $coro
314} 477}
315 478
316sub write_runtime { 479=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 480
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 481Executes the given code block with the given arguments in a seperate
320 or return; 482process, returning the results. Everything must be serialisable with
483Coro::Storable. May, of course, block. Note that the executed sub may
484never block itself or use any form of Event handling.
321 485
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 486=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 487
326 aio_fsync $fh 488sub fork_call(&@) {
327 and return; 489 my ($cb, @args) = @_;
328 490
329 close $fh 491 # we seemingly have to make a local copy of the whole thing,
330 or return; 492 # otherwise perl prematurely frees the stuff :/
493 # TODO: investigate and fix (likely this will be rather laborious)
331 494
332 aio_rename "$runtime~", $runtime 495 my @res = Coro::Util::fork_eval {
333 and return; 496 reset_signals;
497 &$cb
498 }, @args;
334 499
500 wantarray ? @res : $res[-1]
501}
502
503=item $value = cf::db_get $family => $key
504
505Returns a single value from the environment database.
506
507=item cf::db_put $family => $key => $value
508
509Stores the given C<$value> in the family. It can currently store binary
510data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
511
512=cut
513
514our $DB;
515
516sub db_init {
517 unless ($DB) {
518 $DB = BDB::db_create $DB_ENV;
519
520 cf::sync_job {
521 eval {
522 $DB->set_flags (BDB::CHKSUM);
523
524 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
525 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
526 cf::cleanup "db_open(db): $!" if $!;
527 };
528 cf::cleanup "db_open(db): $@" if $@;
529 };
335 1 530 }
531}
532
533sub db_get($$) {
534 my $key = "$_[0]/$_[1]";
535
536 cf::sync_job {
537 BDB::db_get $DB, undef, $key, my $data;
538
539 $! ? ()
540 : $data
541 }
542}
543
544sub db_put($$$) {
545 BDB::dbreq_pri 4;
546 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
547}
548
549=item cf::cache $id => [$paths...], $processversion => $process
550
551Generic caching function that returns the value of the resource $id,
552caching and regenerating as required.
553
554This function can block.
555
556=cut
557
558sub cache {
559 my ($id, $src, $processversion, $process) = @_;
560
561 my $meta =
562 join "\x00",
563 $processversion,
564 map {
565 aio_stat $_
566 and Carp::croak "$_: $!";
567
568 ($_, (stat _)[7,9])
569 } @$src;
570
571 my $dbmeta = db_get cache => "$id/meta";
572 if ($dbmeta ne $meta) {
573 # changed, we may need to process
574
575 my @data;
576 my $md5;
577
578 for (0 .. $#$src) {
579 0 <= aio_load $src->[$_], $data[$_]
580 or Carp::croak "$src->[$_]: $!";
581 }
582
583 # if processing is expensive, check
584 # checksum first
585 if (1) {
586 $md5 =
587 join "\x00",
588 $processversion,
589 map {
590 cf::cede_to_tick;
591 ($src->[$_], Digest::MD5::md5_hex $data[$_])
592 } 0.. $#$src;
593
594
595 my $dbmd5 = db_get cache => "$id/md5";
596 if ($dbmd5 eq $md5) {
597 db_put cache => "$id/meta", $meta;
598
599 return db_get cache => "$id/data";
600 }
601 }
602
603 my $t1 = Time::HiRes::time;
604 my $data = $process->(\@data);
605 my $t2 = Time::HiRes::time;
606
607 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
608
609 db_put cache => "$id/data", $data;
610 db_put cache => "$id/md5" , $md5;
611 db_put cache => "$id/meta", $meta;
612
613 return $data;
614 }
615
616 db_get cache => "$id/data"
617}
618
619=item cf::datalog type => key => value, ...
620
621Log a datalog packet of the given type with the given key-value pairs.
622
623=cut
624
625sub datalog($@) {
626 my ($type, %kv) = @_;
627 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 628}
337 629
338=back 630=back
339 631
340=cut 632=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 633
462############################################################################# 634#############################################################################
463 635
464=head2 ATTACHABLE OBJECTS 636=head2 ATTACHABLE OBJECTS
465 637
467attach callbacks/event handlers (a collection of which is called an "attachment") 639attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 640to it. All such attachable objects support the following methods.
469 641
470In the following description, CLASS can be any of C<global>, C<object> 642In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 643C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 644Crossfire TRT).
473 645
474=over 4 646=over 4
475 647
476=item $attachable->attach ($attachment, key => $value...) 648=item $attachable->attach ($attachment, key => $value...)
477 649
591our @CB_TYPE = (); # registry for type (cf-object class) based events 763our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 764our @CB_MAP = ();
593 765
594my %attachment; 766my %attachment;
595 767
768sub cf::attachable::thawer_merge {
769 # simply override everything except _meta
770 local $_[0]{_meta};
771 %{$_[0]} = %{$_[1]};
772}
773
596sub _attach_cb($$$$) { 774sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 775 my ($registry, $event, $prio, $cb) = @_;
598 776
599 use sort 'stable'; 777 use sort 'stable';
600 778
634 $registry = $CB_TYPE[$object_type] ||= []; 812 $registry = $CB_TYPE[$object_type] ||= [];
635 813
636 } elsif ($type eq "subtype") { 814 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 815 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 816 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 817 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 818
641 } elsif ($type eq "package") { 819 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 820 my $pkg = shift @arg;
643 821
644 while (my ($name, $id) = each %cb_id) { 822 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 851 _attach $registry, $klass, @attach;
674 } 852 }
675 853
676 $obj->{$name} = \%arg; 854 $obj->{$name} = \%arg;
677 } else { 855 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 856 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 857 }
680 858
681 $obj->{_attachment}{$name} = undef; 859 $obj->{_attachment}{$name} = undef;
682} 860}
683 861
685 if (ref $_[0]) { 863 if (ref $_[0]) {
686 _object_attach @_; 864 _object_attach @_;
687 } else { 865 } else {
688 _attach shift->_attach_registry, @_; 866 _attach shift->_attach_registry, @_;
689 } 867 }
868 _recalc_want;
690}; 869};
691 870
692# all those should be optimised 871# all those should be optimised
693sub cf::attachable::detach { 872sub cf::attachable::detach {
694 my ($obj, $name) = @_; 873 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 876 delete $obj->{_attachment}{$name};
698 reattach ($obj); 877 reattach ($obj);
699 } else { 878 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 879 Carp::croak "cannot, currently, detach class attachments";
701 } 880 }
881 _recalc_want;
702}; 882};
703 883
704sub cf::attachable::attached { 884sub cf::attachable::attached {
705 my ($obj, $name) = @_; 885 my ($obj, $name) = @_;
706 886
721 "; 901 ";
722 die if $@; 902 die if $@;
723} 903}
724 904
725our $override; 905our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 906our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 907
728sub override { 908sub override {
729 $override = 1; 909 $override = 1;
730 @invoke_results = (); 910 @INVOKE_RESULTS = (@_);
731} 911}
732 912
733sub do_invoke { 913sub do_invoke {
734 my $event = shift; 914 my $event = shift;
735 my $callbacks = shift; 915 my $callbacks = shift;
736 916
737 @invoke_results = (); 917 @INVOKE_RESULTS = ();
738 918
739 local $override; 919 local $override;
740 920
741 for (@$callbacks) { 921 for (@$callbacks) {
742 eval { &{$_->[1]} }; 922 eval { &{$_->[1]} };
759 939
760Generate an object-specific event with the given arguments. 940Generate an object-specific event with the given arguments.
761 941
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 942This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 943removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 944results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 945
766=back 946=back
767 947
768=cut 948=cut
769 949
770############################################################################# 950#############################################################################
771# object support 951# object support
952#
953
954sub _can_merge {
955 my ($ob1, $ob2) = @_;
956
957 local $Storable::canonical = 1;
958 my $fob1 = Storable::freeze $ob1;
959 my $fob2 = Storable::freeze $ob2;
960
961 $fob1 eq $fob2
962}
772 963
773sub reattach { 964sub reattach {
774 # basically do the same as instantiate, without calling instantiate 965 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 966 my ($obj) = @_;
967
968 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 969
777 my $registry = $obj->registry; 970 my $registry = $obj->registry;
778 971
779 @$registry = (); 972 @$registry = ();
780 973
819); 1012);
820 1013
821sub object_freezer_save { 1014sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1015 my ($filename, $rdata, $objs) = @_;
823 1016
1017 my $guard = cf::lock_acquire "io";
1018
824 sync_job { 1019 sync_job {
825 if (length $$rdata) { 1020 if (length $$rdata) {
1021 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1022 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1023 $decname, length $$rdata, scalar @$objs;
828 1024
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1026 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1028 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1029 close $fh;
834 1030
835 if (@$objs) { 1031 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1033 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1034 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1035 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1036 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1037 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1038 aio_rename "$filename.pst~", "$filename.pst";
843 } 1039 }
844 } else { 1040 } else {
845 aio_unlink "$filename.pst"; 1041 aio_unlink "$filename.pst";
851 } 1047 }
852 } else { 1048 } else {
853 aio_unlink $filename; 1049 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1050 aio_unlink "$filename.pst";
855 } 1051 }
856 } 1052 };
1053
1054 undef $guard;
857} 1055}
858 1056
859sub object_freezer_as_string { 1057sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1058 my ($rdata, $objs) = @_;
861 1059
866 1064
867sub object_thawer_load { 1065sub object_thawer_load {
868 my ($filename) = @_; 1066 my ($filename) = @_;
869 1067
870 my ($data, $av); 1068 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
871 1071
872 (aio_load $filename, $data) >= 0 1072 (aio_load $filename, $data) >= 0
873 or return; 1073 or return;
874 1074
875 unless (aio_stat "$filename.pst") { 1075 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1076 (aio_load "$filename.pst", $av) >= 0
877 or return; 1077 or return;
1078
1079 undef $guard;
878 $av = eval { (Storable::thaw $av)->{objs} }; 1080 $av = eval { (Storable::thaw $av)->{objs} };
879 } 1081 }
880 1082
1083 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1084 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1085 $decname, length $data, scalar @{$av || []};
1086
883 return ($data, $av); 1087 ($data, $av)
884} 1088}
1089
1090=head2 COMMAND CALLBACKS
1091
1092=over 4
1093
1094=cut
885 1095
886############################################################################# 1096#############################################################################
887# command handling &c 1097# command handling &c
888 1098
889=item cf::register_command $name => \&callback($ob,$args); 1099=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1112 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1113}
904 1114
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1115=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1116
907Register a callbackf ro execution when the client sends an extcmd packet. 1117Register a callback for execution when the client sends an (synchronous)
1118extcmd packet. Ext commands will be processed in the order they are
1119received by the server, like other user commands. The first argument is
1120the logged-in player. Ext commands can only be processed after a player
1121has logged in successfully.
908 1122
909If the callback returns something, it is sent back as if reply was being 1123If the callback returns something, it is sent back as if reply was being
910called. 1124called.
911 1125
1126=item cf::register_exticmd $name => \&callback($ns,$packet);
1127
1128Register a callback for execution when the client sends an (asynchronous)
1129exticmd packet. Exti commands are processed by the server as soon as they
1130are received, i.e. out of order w.r.t. other commands. The first argument
1131is a client socket. Exti commands can be received anytime, even before
1132log-in.
1133
1134If the callback returns something, it is sent back as if reply was being
1135called.
1136
912=cut 1137=cut
913 1138
914sub register_extcmd { 1139sub register_extcmd {
915 my ($name, $cb) = @_; 1140 my ($name, $cb) = @_;
916 1141
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1142 $EXTCMD{$name} = $cb;
1143}
1144
1145sub register_exticmd {
1146 my ($name, $cb) = @_;
1147
1148 $EXTICMD{$name} = $cb;
921} 1149}
922 1150
923cf::player->attach ( 1151cf::player->attach (
924 on_command => sub { 1152 on_command => sub {
925 my ($pl, $name, $params) = @_; 1153 my ($pl, $name, $params) = @_;
934 cf::override; 1162 cf::override;
935 }, 1163 },
936 on_extcmd => sub { 1164 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1165 my ($pl, $buf) = @_;
938 1166
939 my $msg = eval { from_json $buf }; 1167 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1168
941 if (ref $msg) { 1169 if (ref $msg) {
1170 my ($type, $reply, @payload) =
1171 "ARRAY" eq ref $msg
1172 ? @$msg
1173 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1174
1175 my @reply;
1176
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1177 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1178 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1179 }
1180
1181 $pl->ext_reply ($reply, @reply)
1182 if $reply;
1183
947 } else { 1184 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1185 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1186 }
950 1187
951 cf::override; 1188 cf::override;
952 }, 1189 },
953); 1190);
954 1191
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1192sub load_extensions {
1193 cf::sync_job {
1194 my %todo;
1195
1196 for my $path (<$LIBDIR/*.ext>) {
1197 next unless -r $path;
1198
1199 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1200 my $base = $1;
1201 my $pkg = $1;
1202 $pkg =~ s/[^[:word:]]/_/g;
1203 $pkg = "ext::$pkg";
1204
1205 open my $fh, "<:utf8", $path
1206 or die "$path: $!";
1207
1208 my $source = do { local $/; <$fh> };
1209
1210 my %ext = (
1211 path => $path,
1212 base => $base,
1213 pkg => $pkg,
1214 );
1215
1216 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1217 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1218
1219 $ext{source} =
1220 "package $pkg; use strict; use utf8;\n"
1221 . "#line 1 \"$path\"\n{\n"
1222 . $source
1223 . "\n};\n1";
1224
1225 $todo{$base} = \%ext;
1226 }
1227
1228 my %done;
1229 while (%todo) {
1230 my $progress;
1231
1232 while (my ($k, $v) = each %todo) {
1233 for (split /,\s*/, $v->{meta}{depends}) {
1234 goto skip
1235 unless exists $done{$_};
1236 }
1237
1238 warn "... loading '$k' into '$v->{pkg}'\n";
1239
1240 unless (eval $v->{source}) {
1241 my $msg = $@ ? "$v->{path}: $@\n"
1242 : "$v->{base}: extension inactive.\n";
1243
1244 if (exists $v->{meta}{mandatory}) {
1245 warn $msg;
1246 warn "mandatory extension failed to load, exiting.\n";
1247 exit 1;
1248 }
1249
1250 warn $msg;
1251 }
1252
1253 $done{$k} = delete $todo{$k};
1254 push @EXTS, $v->{pkg};
1255 $progress = 1;
1256 }
1257
1258 skip:
1259 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1260 unless $progress;
1261 }
1262 };
1263}
1264
1265#############################################################################
1266
1267=back
1268
1269=head2 CORE EXTENSIONS
1270
1271Functions and methods that extend core crossfire objects.
1272
1273=cut
1274
1275package cf::player;
1276
1277use Coro::AIO;
1278
1279=head3 cf::player
1280
1281=over 4
1282
1283=item cf::player::num_playing
1284
1285Returns the official number of playing players, as per the Crossfire metaserver rules.
1286
1287=cut
1288
1289sub num_playing {
1290 scalar grep
1291 $_->ob->map
1292 && !$_->hidden
1293 && !$_->ob->flag (cf::FLAG_WIZ),
1294 cf::player::list
1295}
1296
1297=item cf::player::find $login
1298
1299Returns the given player object, loading it if necessary (might block).
1300
1301=cut
1302
1303sub playerdir($) {
1304 "$PLAYERDIR/"
1305 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1306}
1307
1308sub path($) {
1309 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1310
1311 (playerdir $login) . "/playerdata"
1312}
1313
1314sub find_active($) {
1315 $cf::PLAYER{$_[0]}
1316 and $cf::PLAYER{$_[0]}->active
1317 and $cf::PLAYER{$_[0]}
1318}
1319
1320sub exists($) {
1321 my ($login) = @_;
1322
1323 $cf::PLAYER{$login}
1324 or cf::sync_job { !aio_stat path $login }
1325}
1326
1327sub find($) {
1328 return $cf::PLAYER{$_[0]} || do {
1329 my $login = $_[0];
1330
1331 my $guard = cf::lock_acquire "user_find:$login";
1332
1333 $cf::PLAYER{$_[0]} || do {
1334 # rename old playerfiles to new ones
1335 #TODO: remove when no longer required
1336 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1337 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1338 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1339 aio_unlink +(playerdir $login) . "/$login.pl";
1340
1341 my $f = new_from_file cf::object::thawer path $login
1342 or return;
1343
1344 $f->next;
1345 my $pl = cf::player::load_pl $f
1346 or return;
1347 local $cf::PLAYER_LOADING{$login} = $pl;
1348 $f->resolve_delayed_derefs;
1349 $cf::PLAYER{$login} = $pl
1350 }
1351 }
1352}
1353
1354sub save($) {
1355 my ($pl) = @_;
1356
1357 return if $pl->{deny_save};
1358
1359 my $path = path $pl;
1360 my $guard = cf::lock_acquire "user_save:$path";
1361
1362 return if $pl->{deny_save};
1363
1364 aio_mkdir playerdir $pl, 0770;
1365 $pl->{last_save} = $cf::RUNTIME;
1366
1367 $pl->save_pl ($path);
1368 cf::cede_to_tick;
1369}
1370
1371sub new($) {
1372 my ($login) = @_;
1373
1374 my $self = create;
1375
1376 $self->ob->name ($login);
1377 $self->{deny_save} = 1;
1378
1379 $cf::PLAYER{$login} = $self;
1380
1381 $self
1382}
1383
1384=item $player->send_msg ($channel, $msg, $color, [extra...])
1385
1386=cut
1387
1388sub send_msg {
1389 my $ns = shift->ns
1390 or return;
1391 $ns->send_msg (@_);
1392}
1393
1394=item $pl->quit_character
1395
1396Nukes the player without looking back. If logged in, the connection will
1397be destroyed. May block for a long time.
1398
1399=cut
1400
1401sub quit_character {
1402 my ($pl) = @_;
1403
1404 my $name = $pl->ob->name;
1405
1406 $pl->{deny_save} = 1;
1407 $pl->password ("*"); # this should lock out the player until we nuked the dir
1408
1409 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1410 $pl->deactivate;
1411 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1412 $pl->ns->destroy if $pl->ns;
1413
1414 my $path = playerdir $pl;
1415 my $temp = "$path~$cf::RUNTIME~deleting~";
1416 aio_rename $path, $temp;
1417 delete $cf::PLAYER{$pl->ob->name};
1418 $pl->destroy;
1419
1420 my $prefix = qr<^~\Q$name\E/>;
1421
1422 # nuke player maps
1423 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1424
1425 IO::AIO::aio_rmtree $temp;
1426}
1427
1428=item $pl->kick
1429
1430Kicks a player out of the game. This destroys the connection.
1431
1432=cut
1433
1434sub kick {
1435 my ($pl, $kicker) = @_;
1436
1437 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1438 $pl->killer ("kicked");
1439 $pl->ns->destroy;
1440}
1441
1442=item cf::player::list_logins
1443
1444Returns am arrayref of all valid playernames in the system, can take a
1445while and may block, so not sync_job-capable, ever.
1446
1447=cut
1448
1449sub list_logins {
1450 my $dirs = aio_readdir $PLAYERDIR
1451 or return [];
1452
1453 my @logins;
1454
1455 for my $login (@$dirs) {
1456 my $path = path $login;
1457
1458 # a .pst is a dead give-away for a valid player
1459 unless (-e "$path.pst") {
1460 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1461 aio_read $fh, 0, 512, my $buf, 0 or next;
1462 $buf !~ /^password -------------$/m or next; # official not-valid tag
1463 }
1464
1465 utf8::decode $login;
1466 push @logins, $login;
1467 }
1468
1469 \@logins
1470}
1471
1472=item $player->maps
1473
1474Returns an arrayref of map paths that are private for this
1475player. May block.
1476
1477=cut
1478
1479sub maps($) {
1480 my ($pl) = @_;
1481
1482 $pl = ref $pl ? $pl->ob->name : $pl;
1483
1484 my $files = aio_readdir playerdir $pl
1485 or return;
1486
1487 my @paths;
1488
1489 for (@$files) {
1490 utf8::decode $_;
1491 next if /\.(?:pl|pst)$/;
1492 next unless /^$PATH_SEP/o;
1493
1494 push @paths, cf::map::normalise "~$pl/$_";
1495 }
1496
1497 \@paths
1498}
1499
1500=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1501
1502Expand crossfire pod fragments into protocol xml.
1503
1504=cut
1505
1506sub expand_cfpod {
1507 ((my $self), (local $_)) = @_;
1508
1509 # escape & and <
1510 s/&/&amp;/g;
1511 s/(?<![BIUGHT])</&lt;/g;
1512
1513 # this is buggy, it needs to properly take care of nested <'s
1514
1515 1 while
1516 # replace B<>, I<>, U<> etc.
1517 s/B<([^\>]*)>/<b>$1<\/b>/
1518 || s/I<([^\>]*)>/<i>$1<\/i>/
1519 || s/U<([^\>]*)>/<u>$1<\/u>/
1520 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1521 # replace G<male|female> tags
1522 || s{G<([^>|]*)\|([^>]*)>}{
1523 $self->gender ? $2 : $1
1524 }ge
1525 # replace H<hint text>
1526 || s{H<([^\>]*)>}
1527 {
1528 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1529 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1530 "")
1531 [$self->{hintmode}]
1532 }ge;
1533
1534 # create single paragraphs (very hackish)
1535 s/(?<=\S)\n(?=\w)/ /g;
1536
1537 # compress some whitespace
1538 s/\s+\n/\n/g; # ws line-ends
1539 s/\n\n+/\n/g; # double lines
1540 s/^\n+//; # beginning lines
1541 s/\n+$//; # ending lines
1542
1543 $_
1544}
1545
1546sub hintmode {
1547 $_[0]{hintmode} = $_[1] if @_ > 1;
1548 $_[0]{hintmode}
1549}
1550
1551=item $player->ext_reply ($msgid, @msg)
1552
1553Sends an ext reply to the player.
1554
1555=cut
1556
1557sub ext_reply($$@) {
1558 my ($self, $id, @msg) = @_;
1559
1560 $self->ns->ext_reply ($id, @msg)
1561}
1562
1563=item $player->ext_msg ($type, @msg)
1564
1565Sends an ext event to the client.
1566
1567=cut
1568
1569sub ext_msg($$@) {
1570 my ($self, $type, @msg) = @_;
1571
1572 $self->ns->ext_msg ($type, @msg);
1573}
1574
1575=head3 cf::region
1576
1577=over 4
1578
1579=cut
1580
1581package cf::region;
1582
1583=item cf::region::find_by_path $path
1584
1585Tries to decuce the likely region for a map knowing only its path.
1586
1587=cut
1588
1589sub find_by_path($) {
962 my ($path) = @_; 1590 my ($path) = @_;
963 1591
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1592 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1593
970 warn "loading '$path' into '$pkg'\n"; 1594 for my $region (list) {
971 1595 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1596 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1597 if $region->specificity > $specificity;
974 1598 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1599 }
1004 1600
1005 # remove commands 1601 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1602}
1111 1603
1112=back 1604=back
1113
1114 1605
1115=head3 cf::map 1606=head3 cf::map
1116 1607
1117=over 4 1608=over 4
1118 1609
1121package cf::map; 1612package cf::map;
1122 1613
1123use Fcntl; 1614use Fcntl;
1124use Coro::AIO; 1615use Coro::AIO;
1125 1616
1617use overload
1618 '""' => \&as_string,
1619 fallback => 1;
1620
1126our $MAX_RESET = 3600; 1621our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1622our $DEFAULT_RESET = 3000;
1128 1623
1129sub generate_random_map { 1624sub generate_random_map {
1130 my ($path, $rmp) = @_; 1625 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1626 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1627 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1628 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1629 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1630 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1631 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1632 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1633 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1634 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1635 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1636 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1637 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1638 (cf::region::find $rmp->{region}), $rmp->{custom}
1639 )
1640}
1641
1642=item cf::map->register ($regex, $prio)
1643
1644Register a handler for the map path matching the given regex at the
1645givne priority (higher is better, built-in handlers have priority 0, the
1646default).
1647
1648=cut
1649
1650sub register {
1651 my (undef, $regex, $prio) = @_;
1652 my $pkg = caller;
1653
1654 no strict;
1655 push @{"$pkg\::ISA"}, __PACKAGE__;
1656
1657 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1658}
1659
1660# also paths starting with '/'
1661$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1662
1663sub thawer_merge {
1664 my ($self, $merge) = @_;
1665
1666 # we have to keep some variables in memory intact
1667 local $self->{path};
1668 local $self->{load_path};
1669
1670 $self->SUPER::thawer_merge ($merge);
1671}
1672
1673sub normalise {
1674 my ($path, $base) = @_;
1675
1676 $path = "$path"; # make sure its a string
1677
1678 $path =~ s/\.map$//;
1679
1680 # map plan:
1681 #
1682 # /! non-realised random map exit (special hack!)
1683 # {... are special paths that are not being touched
1684 # ?xxx/... are special absolute paths
1685 # ?random/... random maps
1686 # /... normal maps
1687 # ~user/... per-player map of a specific user
1688
1689 $path =~ s/$PATH_SEP/\//go;
1690
1691 # treat it as relative path if it starts with
1692 # something that looks reasonable
1693 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1694 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1695
1696 $base =~ s{[^/]+/?$}{};
1697 $path = "$base/$path";
1698 }
1699
1700 for ($path) {
1701 redo if s{//}{/};
1702 redo if s{/\.?/}{/};
1703 redo if s{/[^/]+/\.\./}{/};
1704 }
1705
1706 $path
1707}
1708
1709sub new_from_path {
1710 my (undef, $path, $base) = @_;
1711
1712 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1713
1714 $path = normalise $path, $base;
1715
1716 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1717 if ($path =~ $EXT_MAP{$pkg}[1]) {
1718 my $self = bless cf::map::new, $pkg;
1719 $self->{path} = $path; $self->path ($path);
1720 $self->init; # pass $1 etc.
1721 return $self;
1722 }
1723 }
1724
1725 Carp::cluck "unable to resolve path '$path' (base '$base').";
1726 ()
1727}
1728
1729sub init {
1730 my ($self) = @_;
1731
1732 $self
1733}
1734
1735sub as_string {
1736 my ($self) = @_;
1737
1738 "$self->{path}"
1739}
1740
1741# the displayed name, this is a one way mapping
1742sub visible_name {
1743 &as_string
1744}
1745
1746# the original (read-only) location
1747sub load_path {
1748 my ($self) = @_;
1749
1750 "$MAPDIR/$self->{path}.map"
1751}
1752
1753# the temporary/swap location
1754sub save_path {
1755 my ($self) = @_;
1756
1757 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1758 "$TMPDIR/$path.map"
1759}
1760
1761# the unique path, undef == no special unique path
1762sub uniq_path {
1763 my ($self) = @_;
1764
1765 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1766 "$UNIQUEDIR/$path"
1146} 1767}
1147 1768
1148# and all this just because we cannot iterate over 1769# and all this just because we cannot iterate over
1149# all maps in C++... 1770# all maps in C++...
1150sub change_all_map_light { 1771sub change_all_map_light {
1152 1773
1153 $_->change_map_light ($change) 1774 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1775 for grep $_->outdoor, values %cf::MAP;
1155} 1776}
1156 1777
1778sub decay_objects {
1779 my ($self) = @_;
1780
1781 return if $self->{deny_reset};
1782
1783 $self->do_decay_objects;
1784}
1785
1786sub unlink_save {
1787 my ($self) = @_;
1788
1789 utf8::encode (my $save = $self->save_path);
1790 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1791 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1792}
1793
1157sub try_load_header($) { 1794sub load_header_from($) {
1158 my ($path) = @_; 1795 my ($self, $path) = @_;
1159 1796
1160 utf8::encode $path; 1797 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1798 my $f = new_from_file cf::object::thawer $path
1162 or return; 1799 or return;
1163 1800
1164 my $map = cf::map::new 1801 $self->_load_header ($f)
1165 or return; 1802 or return;
1166 1803
1167 # for better error messages only, will be overwritten 1804 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1805 $f->resolve_delayed_derefs;
1169 1806
1170 $map->load_header ($path) 1807 $self->{load_path} = $path;
1808
1809 1
1810}
1811
1812sub load_header_orig {
1813 my ($self) = @_;
1814
1815 $self->load_header_from ($self->load_path)
1816}
1817
1818sub load_header_temp {
1819 my ($self) = @_;
1820
1821 $self->load_header_from ($self->save_path)
1822}
1823
1824sub prepare_temp {
1825 my ($self) = @_;
1826
1827 $self->last_access ((delete $self->{last_access})
1828 || $cf::RUNTIME); #d#
1829 # safety
1830 $self->{instantiate_time} = $cf::RUNTIME
1831 if $self->{instantiate_time} > $cf::RUNTIME;
1832}
1833
1834sub prepare_orig {
1835 my ($self) = @_;
1836
1837 $self->{load_original} = 1;
1838 $self->{instantiate_time} = $cf::RUNTIME;
1839 $self->last_access ($cf::RUNTIME);
1840 $self->instantiate;
1841}
1842
1843sub load_header {
1844 my ($self) = @_;
1845
1846 if ($self->load_header_temp) {
1847 $self->prepare_temp;
1848 } else {
1849 $self->load_header_orig
1171 or return; 1850 or return;
1851 $self->prepare_orig;
1852 }
1172 1853
1173 $map->{load_path} = $path; 1854 $self->{deny_reset} = 1
1855 if $self->no_reset;
1174 1856
1175 $map 1857 $self->default_region (cf::region::find_by_path $self->{path})
1858 unless $self->default_region;
1859
1860 1
1176} 1861}
1177 1862
1178sub find; 1863sub find;
1179sub find { 1864sub find {
1180 my ($path, $origin) = @_; 1865 my ($path, $origin) = @_;
1181 1866
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1867 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1868
1869 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1870 cf::lock_wait "map_find:$path";
1188 1871
1189 $cf::MAP{$key} || do { 1872 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1873 my $guard1 = cf::lock_acquire "map_find:$path";
1874 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 1875
1192 # do it the slow way 1876 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1877 or return;
1211 1878
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1879 $map->{last_save} = $cf::RUNTIME;
1224 1880
1225 Coro::cede; 1881 $map->load_header
1882 or return;
1226 1883
1227 if ($map->should_reset) { 1884 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1885 # doing this can freeze the server in a sync job, obviously
1886 #$cf::WAIT_FOR_TICK->wait;
1887 undef $guard1;
1888 undef $guard2;
1228 $map->reset; 1889 $map->reset;
1229 undef $guard;
1230 $map = find $path 1890 return find $path;
1231 or return;
1232 } 1891 }
1233 1892
1234 $cf::MAP{$key} = $map 1893 $cf::MAP{$path} = $map
1235 } 1894 }
1236} 1895}
1896
1897sub pre_load { }
1898sub post_load { }
1237 1899
1238sub load { 1900sub load {
1239 my ($self) = @_; 1901 my ($self) = @_;
1240 1902
1903 local $self->{deny_reset} = 1; # loading can take a long time
1904
1241 my $path = $self->{path}; 1905 my $path = $self->{path};
1906
1907 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1908 my $guard = cf::lock_acquire "map_data:$path";
1243 1909
1910 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1911 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 1912
1246 $self->in_memory (cf::MAP_LOADING); 1913 $self->in_memory (cf::MAP_LOADING);
1247 1914
1248 $self->alloc; 1915 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 1916
1917 $self->pre_load;
1918 cf::cede_to_tick;
1919
1920 my $f = new_from_file cf::object::thawer $self->{load_path};
1921 $f->skip_block;
1922 $self->_load_objects ($f)
1250 or return; 1923 or return;
1251 1924
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1925 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1926 if delete $self->{load_original};
1254 1927
1255 if (my $uniq = $path->uniq_path) { 1928 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1929 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1930 unless (aio_stat $uniq) {
1931 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 1932 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1933 $self->_load_objects ($f);
1934 $f->resolve_delayed_derefs;
1935 }
1260 } 1936 }
1261 } 1937 }
1262 1938
1263 Coro::cede; 1939 $f->resolve_delayed_derefs;
1264 1940
1941 cf::cede_to_tick;
1265 # now do the right thing for maps 1942 # now do the right thing for maps
1266 $self->link_multipart_objects; 1943 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1944 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1945 unless $self->difficulty;
1946 cf::cede_to_tick;
1947
1948 unless ($self->{deny_activate}) {
1949 $self->decay_objects;
1950 $self->fix_auto_apply;
1951 $self->update_buttons;
1952 cf::cede_to_tick;
1953 $self->set_darkness_map;
1954 cf::cede_to_tick;
1278 $self->activate; 1955 $self->activate;
1279 } 1956 }
1280 1957
1281 Coro::cede; 1958 $self->{last_save} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1282 1960
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1961 $self->in_memory (cf::MAP_IN_MEMORY);
1962 }
1963
1964 $self->post_load;
1965}
1966
1967sub customise_for {
1968 my ($self, $ob) = @_;
1969
1970 return find "~" . $ob->name . "/" . $self->{path}
1971 if $self->per_player;
1972
1973# return find "?party/" . $ob->name . "/" . $self->{path}
1974# if $self->per_party;
1975
1976 $self
1977}
1978
1979# find and load all maps in the 3x3 area around a map
1980sub load_neighbours {
1981 my ($map) = @_;
1982
1983 my @neigh; # diagonal neighbours
1984
1985 for (0 .. 3) {
1986 my $neigh = $map->tile_path ($_)
1987 or next;
1988 $neigh = find $neigh, $map
1989 or next;
1990 $neigh->load;
1991
1992 push @neigh,
1993 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1994 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1995 }
1996
1997 for (grep defined $_->[0], @neigh) {
1998 my ($path, $origin) = @$_;
1999 my $neigh = find $path, $origin
2000 or next;
2001 $neigh->load;
2002 }
1284} 2003}
1285 2004
1286sub find_sync { 2005sub find_sync {
1287 my ($path, $origin) = @_; 2006 my ($path, $origin) = @_;
1288 2007
1289 cf::sync_job { cf::map::find $path, $origin } 2008 cf::sync_job { find $path, $origin }
1290} 2009}
1291 2010
1292sub do_load_sync { 2011sub do_load_sync {
1293 my ($map) = @_; 2012 my ($map) = @_;
1294 2013
2014 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2015 if $Coro::current == $Coro::main;
2016
1295 cf::sync_job { $map->load }; 2017 cf::sync_job { $map->load };
2018}
2019
2020our %MAP_PREFETCH;
2021our $MAP_PREFETCHER = undef;
2022
2023sub find_async {
2024 my ($path, $origin, $load) = @_;
2025
2026 $path = normalise $path, $origin && $origin->{path};
2027
2028 if (my $map = $cf::MAP{$path}) {
2029 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2030 }
2031
2032 $MAP_PREFETCH{$path} |= $load;
2033
2034 $MAP_PREFETCHER ||= cf::async {
2035 while (%MAP_PREFETCH) {
2036 while (my ($k, $v) = each %MAP_PREFETCH) {
2037 if (my $map = find $k) {
2038 $map->load if $v;
2039 }
2040
2041 delete $MAP_PREFETCH{$k};
2042 }
2043 }
2044 undef $MAP_PREFETCHER;
2045 };
2046 $MAP_PREFETCHER->prio (6);
2047
2048 ()
1296} 2049}
1297 2050
1298sub save { 2051sub save {
1299 my ($self) = @_; 2052 my ($self) = @_;
1300 2053
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 2054 my $lock = cf::lock_acquire "map_data:$self->{path}";
1302 2055
1303 $self->{last_save} = $cf::RUNTIME; 2056 $self->{last_save} = $cf::RUNTIME;
1304 2057
1305 return unless $self->dirty; 2058 return unless $self->dirty;
1306 2059
1307 my $save = $self->{path}->save_path; utf8::encode $save; 2060 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2061 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 2062
1310 $self->{load_path} = $save; 2063 $self->{load_path} = $save;
1311 2064
1312 return if $self->{deny_save}; 2065 return if $self->{deny_save};
1313 2066
1314 local $self->{last_access} = $self->last_access;#d# 2067 local $self->{last_access} = $self->last_access;#d#
1315 2068
2069 cf::async {
2070 $_->contr->save for $self->players;
2071 };
2072
1316 if ($uniq) { 2073 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2074 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2075 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2076 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2077 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2078 }
1322} 2079}
1323 2080
1324sub swap_out { 2081sub swap_out {
1325 my ($self) = @_; 2082 my ($self) = @_;
1326 2083
1327 # save first because save cedes 2084 # save first because save cedes
1328 $self->save; 2085 $self->save;
1329 2086
1330 my $lock = cf::lock_acquire "map_data:" . $self->path; 2087 my $lock = cf::lock_acquire "map_data:$self->{path}";
1331 2088
1332 return if $self->players; 2089 return if $self->players;
1333 return if $self->in_memory != cf::MAP_IN_MEMORY; 2090 return if $self->in_memory != cf::MAP_IN_MEMORY;
1334 return if $self->{deny_save}; 2091 return if $self->{deny_save};
1335 2092
2093 $self->in_memory (cf::MAP_SWAPPED);
2094
2095 $self->deactivate;
2096 $_->clear_links_to ($self) for values %cf::MAP;
1336 $self->clear; 2097 $self->clear;
1337 $self->in_memory (cf::MAP_SWAPPED);
1338} 2098}
1339 2099
1340sub reset_at { 2100sub reset_at {
1341 my ($self) = @_; 2101 my ($self) = @_;
1342 2102
1343 # TODO: safety, remove and allow resettable per-player maps 2103 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel};
1345 return 1e99 if $self->{deny_reset}; 2104 return 1e99 if $self->{deny_reset};
1346 2105
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2106 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2107 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 2108
1354 my ($self) = @_; 2113 my ($self) = @_;
1355 2114
1356 $self->reset_at <= $cf::RUNTIME 2115 $self->reset_at <= $cf::RUNTIME
1357} 2116}
1358 2117
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 2118sub reset {
1381 my ($self) = @_; 2119 my ($self) = @_;
1382 2120
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 2121 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 2122
1385 return if $self->players; 2123 return if $self->players;
1386 return if $self->{path}{user_rel};#d#
1387 2124
1388 warn "resetting map ", $self->path;#d# 2125 warn "resetting map ", $self->path;
2126
2127 $self->in_memory (cf::MAP_SWAPPED);
2128
2129 # need to save uniques path
2130 unless ($self->{deny_save}) {
2131 my $uniq = $self->uniq_path; utf8::encode $uniq;
2132
2133 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2134 if $uniq;
2135 }
1389 2136
1390 delete $cf::MAP{$self->path}; 2137 delete $cf::MAP{$self->path};
1391 2138
2139 $self->deactivate;
1392 $_->clear_links_to ($self) for values %cf::MAP; 2140 $_->clear_links_to ($self) for values %cf::MAP;
2141 $self->clear;
1393 2142
1394 $self->unlink_save; 2143 $self->unlink_save;
1395 $self->destroy; 2144 $self->destroy;
1396} 2145}
1397 2146
1398my $nuke_counter = "aaaa"; 2147my $nuke_counter = "aaaa";
1399 2148
1400sub nuke { 2149sub nuke {
1401 my ($self) = @_; 2150 my ($self) = @_;
1402 2151
2152 {
2153 my $lock = cf::lock_acquire "map_data:$self->{path}";
2154
2155 delete $cf::MAP{$self->path};
2156
2157 $self->unlink_save;
2158
2159 bless $self, "cf::map";
2160 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 2161 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 2162 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 2163 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2164
2165 $cf::MAP{$self->path} = $self;
2166 }
2167
1406 $self->reset; # polite request, might not happen 2168 $self->reset; # polite request, might not happen
1407} 2169}
1408 2170
1409sub customise_for { 2171=item $maps = cf::map::tmp_maps
1410 my ($map, $ob) = @_;
1411 2172
1412 if ($map->per_player) { 2173Returns an arrayref with all map paths of currently instantiated and saved
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2174maps. May block.
2175
2176=cut
2177
2178sub tmp_maps() {
1414 } 2179 [
1415 2180 map {
1416 $map 2181 utf8::decode $_;
2182 /\.map$/
2183 ? normalise $_
2184 : ()
2185 } @{ aio_readdir $TMPDIR or [] }
2186 ]
1417} 2187}
1418 2188
1419sub emergency_save { 2189=item $maps = cf::map::random_maps
1420 my $freeze_guard = cf::freeze_mainloop;
1421 2190
1422 warn "enter emergency map save\n"; 2191Returns an arrayref with all map paths of currently instantiated and saved
2192random maps. May block.
1423 2193
1424 cf::sync_job { 2194=cut
1425 warn "begin emergency map save\n";
1426 $_->save for values %cf::MAP;
1427 };
1428 2195
1429 warn "end emergency map save\n"; 2196sub random_maps() {
2197 [
2198 map {
2199 utf8::decode $_;
2200 /\.map$/
2201 ? normalise "?random/$_"
2202 : ()
2203 } @{ aio_readdir $RANDOMDIR or [] }
2204 ]
2205}
2206
2207=item cf::map::unique_maps
2208
2209Returns an arrayref of paths of all shared maps that have
2210instantiated unique items. May block.
2211
2212=cut
2213
2214sub unique_maps() {
2215 [
2216 map {
2217 utf8::decode $_;
2218 /\.map$/
2219 ? normalise $_
2220 : ()
2221 } @{ aio_readdir $UNIQUEDIR or [] }
2222 ]
1430} 2223}
1431 2224
1432package cf; 2225package cf;
1433 2226
1434=back 2227=back
1435 2228
2229=head3 cf::object
2230
2231=cut
2232
2233package cf::object;
2234
2235=over 4
2236
2237=item $ob->inv_recursive
2238
2239Returns the inventory of the object _and_ their inventories, recursively.
2240
2241=cut
2242
2243sub inv_recursive_;
2244sub inv_recursive_ {
2245 map { $_, inv_recursive_ $_->inv } @_
2246}
2247
2248sub inv_recursive {
2249 inv_recursive_ inv $_[0]
2250}
2251
2252=item $ref = $ob->ref
2253
2254creates and returns a persistent reference to an objetc that can be stored as a string.
2255
2256=item $ob = cf::object::deref ($refstring)
2257
2258returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2259even if the object actually exists. May block.
2260
2261=cut
2262
2263sub deref {
2264 my ($ref) = @_;
2265
2266 # temporary compatibility#TODO#remove
2267 $ref =~ s{^<}{player/<};
2268
2269 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2270 my ($uuid, $name) = ($1, $2);
2271 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2272 or return;
2273 $pl->ob->uuid eq $uuid
2274 or return;
2275
2276 $pl->ob
2277 } else {
2278 warn "$ref: cannot resolve object reference\n";
2279 undef
2280 }
2281}
2282
2283package cf;
2284
2285=back
1436 2286
1437=head3 cf::object::player 2287=head3 cf::object::player
1438 2288
1439=over 4 2289=over 4
1440 2290
1454 2304
1455 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2305 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1456 2306
1457 if ($self->{record_replies}) { 2307 if ($self->{record_replies}) {
1458 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2308 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2309
1459 } else { 2310 } else {
2311 my $pl = $self->contr;
2312
2313 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2314 my $dialog = $pl->{npc_dialog};
2315 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2316
2317 } else {
1460 $msg = $npc->name . " says: $msg" if $npc; 2318 $msg = $npc->name . " says: $msg" if $npc;
1461 $self->message ($msg, $flags); 2319 $self->message ($msg, $flags);
2320 }
1462 } 2321 }
2322}
2323
2324=item $object->send_msg ($channel, $msg, $color, [extra...])
2325
2326=cut
2327
2328sub cf::object::send_msg {
2329 my $pl = shift->contr
2330 or return;
2331 $pl->send_msg (@_);
1463} 2332}
1464 2333
1465=item $player_object->may ("access") 2334=item $player_object->may ("access")
1466 2335
1467Returns wether the given player is authorized to access resource "access" 2336Returns wether the given player is authorized to access resource "access"
1480 2349
1481=item $player_object->enter_link 2350=item $player_object->enter_link
1482 2351
1483Freezes the player and moves him/her to a special map (C<{link}>). 2352Freezes the player and moves him/her to a special map (C<{link}>).
1484 2353
1485The player should be reaosnably safe there for short amounts of time. You 2354The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 2355I<MUST> call C<leave_link> as soon as possible, though.
1487 2356
2357Will never block.
2358
1488=item $player_object->leave_link ($map, $x, $y) 2359=item $player_object->leave_link ($map, $x, $y)
1489 2360
1490Moves the player out of the specila link map onto the given map. If the 2361Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 2362map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 2363to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 2364fails, to the emergency map position.
1494 2365
1495Might block. 2366Might block.
1496 2367
1497=cut 2368=cut
2369
2370sub link_map {
2371 unless ($LINK_MAP) {
2372 $LINK_MAP = cf::map::find "{link}"
2373 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2374 $LINK_MAP->load;
2375 }
2376
2377 $LINK_MAP
2378}
1498 2379
1499sub cf::object::player::enter_link { 2380sub cf::object::player::enter_link {
1500 my ($self) = @_; 2381 my ($self) = @_;
1501 2382
1502 $self->deactivate_recursive; 2383 $self->deactivate_recursive;
1503 2384
1504 return if $self->map == $LINK_MAP; 2385 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 2386
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2387 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 2388 if $self->map && $self->map->{path} ne "{link}";
1508 2389
1509 $self->enter_map ($LINK_MAP, 20, 20); 2390 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 2391}
1511 2392
1512sub cf::object::player::leave_link { 2393sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 2394 my ($self, $map, $x, $y) = @_;
2395
2396 return unless $self->contr->active;
1514 2397
1515 my $link_pos = delete $self->{_link_pos}; 2398 my $link_pos = delete $self->{_link_pos};
1516 2399
1517 unless ($map) { 2400 unless ($map) {
1518 # restore original map position 2401 # restore original map position
1532 # use -1 or undef as default coordinates, not 0, 0 2415 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 2416 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 2417 if $x <=0 && $y <= 0;
1535 2418
1536 $map->load; 2419 $map->load;
2420 $map->load_neighbours;
1537 2421
2422 return unless $self->contr->active;
1538 $self->activate_recursive; 2423 $self->activate_recursive;
2424
2425 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1539 $self->enter_map ($map, $x, $y); 2426 $self->enter_map ($map, $x, $y);
1540} 2427}
1541 2428
1542cf::player->attach ( 2429=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1543 on_logout => sub {
1544 my ($pl) = @_;
1545 2430
1546 # abort map switching before logout 2431Moves the player to the given map-path and coordinates by first freezing
1547 if ($pl->ob->{_link_pos}) { 2432her, loading and preparing them map, calling the provided $check callback
1548 cf::sync_job { 2433that has to return the map if sucecssful, and then unfreezes the player on
1549 $pl->ob->leave_link 2434the new (success) or old (failed) map position. In either case, $done will
1550 }; 2435be called at the end of this process.
1551 }
1552 },
1553 on_login => sub {
1554 my ($pl) = @_;
1555 2436
1556 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link;
1560 cf::async {
1561 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn
1563 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link;
1565 };
1566 }
1567 },
1568);
1569
1570=item $player_object->goto ($path, $x, $y)
1571
1572=cut 2437=cut
2438
2439our $GOTOGEN;
1573 2440
1574sub cf::object::player::goto { 2441sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 2442 my ($self, $path, $x, $y, $check, $done) = @_;
2443
2444 # do generation counting so two concurrent goto's will be executed in-order
2445 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1576 2446
1577 $self->enter_link; 2447 $self->enter_link;
1578 2448
1579 (cf::async { 2449 (async {
1580 $path = new cf::path $path; 2450 my $map = eval {
1581
1582 my $map = cf::map::find $path->as_string; 2451 my $map = cf::map::find $path;
2452
2453 if ($map) {
1583 $map = $map->customise_for ($self) if $map; 2454 $map = $map->customise_for ($self);
1584 2455 $map = $check->($map) if $check && $map;
1585# warn "entering ", $map->path, " at ($x, $y)\n" 2456 } else {
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2457 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2458 }
1589 2459
2460 $map
2461 };
2462
2463 if ($@) {
2464 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2465 LOG llevError | logBacktrace, Carp::longmess $@;
2466 }
2467
2468 if ($gen == $self->{_goto_generation}) {
2469 delete $self->{_goto_generation};
1590 $self->leave_link ($map, $x, $y); 2470 $self->leave_link ($map, $x, $y);
2471 }
2472
2473 $done->() if $done;
1591 })->prio (1); 2474 })->prio (1);
1592} 2475}
1593 2476
1594=item $player_object->enter_exit ($exit_object) 2477=item $player_object->enter_exit ($exit_object)
1595 2478
1597 2480
1598sub parse_random_map_params { 2481sub parse_random_map_params {
1599 my ($spec) = @_; 2482 my ($spec) = @_;
1600 2483
1601 my $rmp = { # defaults 2484 my $rmp = { # defaults
1602 xsize => 10, 2485 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 2486 ysize => (cf::rndm 15, 40),
2487 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2488 #layout => string,
1604 }; 2489 };
1605 2490
1606 for (split /\n/, $spec) { 2491 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 2492 my ($k, $v) = split /\s+/, $_, 2;
1608 2493
1612 $rmp 2497 $rmp
1613} 2498}
1614 2499
1615sub prepare_random_map { 2500sub prepare_random_map {
1616 my ($exit) = @_; 2501 my ($exit) = @_;
2502
2503 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 2504
1618 # all this does is basically replace the /! path by 2505 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 2506 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 2507 # that depends on the exit object
1621 2508
1622 my $rmp = parse_random_map_params $exit->msg; 2509 my $rmp = parse_random_map_params $exit->msg;
1623 2510
1624 if ($exit->map) { 2511 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 2512 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 2513 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 2514 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 2515 $rmp->{origin_y} = $exit->y;
1629 } 2516 }
1630 2517
1631 $rmp->{random_seed} ||= $exit->random_seed; 2518 $rmp->{random_seed} ||= $exit->random_seed;
1632 2519
1633 my $data = cf::to_json $rmp; 2520 my $data = cf::to_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 2521 my $md5 = Digest::MD5::md5_hex $data;
2522 my $meta = "$RANDOMDIR/$md5.meta";
1635 2523
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2524 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 2525 aio_write $fh, 0, (length $data), $data, 0;
2526 undef $fh;
2527 aio_rename "$meta~", $meta;
1638 2528
1639 $exit->slaying ("?random/$md5"); 2529 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 2530 $exit->msg (undef);
1641 } 2531 }
1642} 2532}
1644sub cf::object::player::enter_exit { 2534sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 2535 my ($self, $exit) = @_;
1646 2536
1647 return unless $self->type == cf::PLAYER; 2537 return unless $self->type == cf::PLAYER;
1648 2538
2539 if ($exit->slaying eq "/!") {
2540 #TODO: this should de-fi-ni-te-ly not be a sync-job
2541 # the problem is that $exit might not survive long enough
2542 # so it needs to be done right now, right here
2543 cf::sync_job { prepare_random_map $exit };
2544 }
2545
2546 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2547 my $hp = $exit->stats->hp;
2548 my $sp = $exit->stats->sp;
2549
1649 $self->enter_link; 2550 $self->enter_link;
1650 2551
2552 # if exit is damned, update players death & WoR home-position
2553 $self->contr->savebed ($slaying, $hp, $sp)
2554 if $exit->flag (FLAG_DAMNED);
2555
1651 (cf::async { 2556 (async {
1652 $self->deactivate_recursive; # just to be sure 2557 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 2558 unless (eval {
1654 prepare_random_map $exit 2559 $self->goto ($slaying, $hp, $sp);
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 2560
1660 1; 2561 1;
1661 }) { 2562 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 2563 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 2564 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 2565 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 2566 cf::NDI_UNIQUE | cf::NDI_RED);
1666 2567
1667 warn "ERROR in enter_exit: $@"; 2568 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 2569 $self->leave_link;
1669 } 2570 }
1670 })->prio (1); 2571 })->prio (1);
1683 2584
1684sub cf::client::send_drawinfo { 2585sub cf::client::send_drawinfo {
1685 my ($self, $text, $flags) = @_; 2586 my ($self, $text, $flags) = @_;
1686 2587
1687 utf8::encode $text; 2588 utf8::encode $text;
1688 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2589 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1689} 2590}
1690 2591
2592=item $client->send_msg ($channel, $msg, $color, [extra...])
2593
2594Send a drawinfo or msg packet to the client, formatting the msg for the
2595client if neccessary. C<$type> should be a string identifying the type of
2596the message, with C<log> being the default. If C<$color> is negative, suppress
2597the message unless the client supports the msg packet.
2598
2599=cut
2600
2601our %CHANNEL = (
2602 "c/identify" => {
2603 id => "identify",
2604 title => "Identify",
2605 reply => undef,
2606 tooltip => "Items recently identified",
2607 },
2608 "c/examine" => {
2609 id => "examine",
2610 title => "Examine",
2611 reply => undef,
2612 tooltip => "Signs and other items you examined",
2613 },
2614);
2615
2616sub cf::client::send_msg {
2617 my ($self, $channel, $msg, $color, @extra) = @_;
2618
2619 $msg = $self->pl->expand_cfpod ($msg);
2620
2621 $color &= cf::NDI_CLIENT_MASK; # just in case...
2622
2623 # check predefined channels, for the benefit of C
2624 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2625
2626 if (ref $channel) {
2627 # send meta info to client, if not yet sent
2628 unless (exists $self->{channel}{$channel->{id}}) {
2629 $self->{channel}{$channel->{id}} = $channel;
2630 $self->ext_msg (channel_info => $channel)
2631 if $self->can_msg;
2632 }
2633
2634 $channel = $channel->{id};
2635 }
2636
2637 return unless @extra || length $msg;
2638
2639 if ($self->can_msg) {
2640 # default colour, mask it out
2641 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2642 if $color & cf::NDI_DEF;
2643
2644 $self->send_packet ("msg " . $self->{json_coder}->encode (
2645 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2646 } else {
2647 if ($color >= 0) {
2648 # replace some tags by gcfclient-compatible ones
2649 for ($msg) {
2650 1 while
2651 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2652 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2653 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2654 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2655 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2656 }
2657
2658 $color &= cf::NDI_COLOR_MASK;
2659
2660 utf8::encode $msg;
2661
2662 if (0 && $msg =~ /\[/) {
2663 # COMMAND/INFO
2664 $self->send_packet ("drawextinfo $color 10 8 $msg")
2665 } else {
2666 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2667 $self->send_packet ("drawinfo $color $msg")
2668 }
2669 }
2670 }
2671}
2672
2673=item $client->ext_msg ($type, @msg)
2674
2675Sends an ext event to the client.
2676
2677=cut
2678
2679sub cf::client::ext_msg($$@) {
2680 my ($self, $type, @msg) = @_;
2681
2682 if ($self->extcmd == 2) {
2683 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2684 } elsif ($self->extcmd == 1) { # TODO: remove
2685 push @msg, msgtype => "event_$type";
2686 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2687 }
2688}
2689
2690=item $client->ext_reply ($msgid, @msg)
2691
2692Sends an ext reply to the client.
2693
2694=cut
2695
2696sub cf::client::ext_reply($$@) {
2697 my ($self, $id, @msg) = @_;
2698
2699 if ($self->extcmd == 2) {
2700 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2701 } elsif ($self->extcmd == 1) {
2702 #TODO: version 1, remove
2703 unshift @msg, msgtype => "reply", msgid => $id;
2704 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2705 }
2706}
1691 2707
1692=item $success = $client->query ($flags, "text", \&cb) 2708=item $success = $client->query ($flags, "text", \&cb)
1693 2709
1694Queues a query to the client, calling the given callback with 2710Queues a query to the client, calling the given callback with
1695the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2711the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1696C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2712C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1697 2713
1698Queries can fail, so check the return code. Or don't, as queries will become 2714Queries can fail, so check the return code. Or don't, as queries will
1699reliable at some point in the future. 2715become reliable at some point in the future.
1700 2716
1701=cut 2717=cut
1702 2718
1703sub cf::client::query { 2719sub cf::client::query {
1704 my ($self, $flags, $text, $cb) = @_; 2720 my ($self, $flags, $text, $cb) = @_;
1712 utf8::encode $text; 2728 utf8::encode $text;
1713 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2729 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1714 2730
1715 $self->send_packet ($self->{query_queue}[0][0]) 2731 $self->send_packet ($self->{query_queue}[0][0])
1716 if @{ $self->{query_queue} } == 1; 2732 if @{ $self->{query_queue} } == 1;
2733
2734 1
1717} 2735}
1718 2736
1719cf::client->attach ( 2737cf::client->attach (
2738 on_connect => sub {
2739 my ($ns) = @_;
2740
2741 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2742 },
1720 on_reply => sub { 2743 on_reply => sub {
1721 my ($ns, $msg) = @_; 2744 my ($ns, $msg) = @_;
1722 2745
1723 # this weird shuffling is so that direct followup queries 2746 # this weird shuffling is so that direct followup queries
1724 # get handled first 2747 # get handled first
1725 my $queue = delete $ns->{query_queue} 2748 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 2749 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 2750
1728 (shift @$queue)->[1]->($msg); 2751 (shift @$queue)->[1]->($msg);
2752 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 2753
1730 push @{ $ns->{query_queue} }, @$queue; 2754 push @{ $ns->{query_queue} }, @$queue;
1731 2755
1732 if (@{ $ns->{query_queue} } == @$queue) { 2756 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 2757 if (@$queue) {
1735 } else { 2759 } else {
1736 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2760 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1737 } 2761 }
1738 } 2762 }
1739 }, 2763 },
2764 on_exticmd => sub {
2765 my ($ns, $buf) = @_;
2766
2767 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2768
2769 if (ref $msg) {
2770 my ($type, $reply, @payload) =
2771 "ARRAY" eq ref $msg
2772 ? @$msg
2773 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2774
2775 my @reply;
2776
2777 if (my $cb = $EXTICMD{$type}) {
2778 @reply = $cb->($ns, @payload);
2779 }
2780
2781 $ns->ext_reply ($reply, @reply)
2782 if $reply;
2783
2784 } else {
2785 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2786 }
2787
2788 cf::override;
2789 },
1740); 2790);
1741 2791
1742=item $client->coro (\&cb) 2792=item $client->async (\&cb)
1743 2793
1744Create a new coroutine, running the specified callback. The coroutine will 2794Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 2795be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 2796or loss of connection).
1747 2797
1748=cut 2798=cut
1749 2799
1750sub cf::client::coro { 2800sub cf::client::async {
1751 my ($self, $cb) = @_; 2801 my ($self, $cb) = @_;
1752 2802
1753 my $coro = &cf::async ($cb); 2803 my $coro = &Coro::async ($cb);
1754 2804
1755 $coro->on_destroy (sub { 2805 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 2806 delete $self->{_coro}{$coro+0};
1757 }); 2807 });
1758 2808
1785our $safe = new Safe "safe"; 2835our $safe = new Safe "safe";
1786our $safe_hole = new Safe::Hole; 2836our $safe_hole = new Safe::Hole;
1787 2837
1788$SIG{FPE} = 'IGNORE'; 2838$SIG{FPE} = 'IGNORE';
1789 2839
1790$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2840$safe->permit_only (Opcode::opset qw(
2841 :base_core :base_mem :base_orig :base_math
2842 grepstart grepwhile mapstart mapwhile
2843 sort time
2844));
1791 2845
1792# here we export the classes and methods available to script code 2846# here we export the classes and methods available to script code
1793 2847
1794=pod 2848=pod
1795 2849
1796The following fucntions and emthods are available within a safe environment: 2850The following functions and methods are available within a safe environment:
1797 2851
1798 cf::object contr pay_amount pay_player map 2852 cf::object
2853 contr pay_amount pay_player map x y force_find force_add
2854 insert remove name archname title slaying race decrease_ob_nr
2855
1799 cf::object::player player 2856 cf::object::player
1800 cf::player peaceful 2857 player
1801 cf::map trigger 2858
2859 cf::player
2860 peaceful
2861
2862 cf::map
2863 trigger
1802 2864
1803=cut 2865=cut
1804 2866
1805for ( 2867for (
1806 ["cf::object" => qw(contr pay_amount pay_player map)], 2868 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2869 insert remove inv name archname title slaying race
2870 decrease_ob_nr)],
1807 ["cf::object::player" => qw(player)], 2871 ["cf::object::player" => qw(player)],
1808 ["cf::player" => qw(peaceful)], 2872 ["cf::player" => qw(peaceful)],
1809 ["cf::map" => qw(trigger)], 2873 ["cf::map" => qw(trigger)],
1810) { 2874) {
1811 no strict 'refs'; 2875 no strict 'refs';
1882=back 2946=back
1883 2947
1884=cut 2948=cut
1885 2949
1886############################################################################# 2950#############################################################################
2951# the server's init and main functions
1887 2952
1888=head2 EXTENSION DATABASE SUPPORT 2953sub load_facedata($) {
2954 my ($path) = @_;
1889 2955
1890Crossfire maintains a very simple database for extension use. It can 2956 # HACK to clear player env face cache, we need some signal framework
1891currently store anything that can be serialised using Storable, which 2957 # for this (global event?)
1892excludes objects. 2958 %ext::player_env::MUSIC_FACE_CACHE = ();
1893 2959
1894The parameter C<$family> should best start with the name of the extension 2960 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1895using it, it should be unique.
1896 2961
1897=over 4 2962 warn "loading facedata from $path\n";
1898 2963
1899=item $hashref = cf::db_get $family 2964 my $facedata;
2965 0 < aio_load $path, $facedata
2966 or die "$path: $!";
1900 2967
1901Return a hashref for use by the extension C<$family>, which can be 2968 $facedata = Coro::Storable::thaw $facedata;
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904 2969
1905=item $value = cf::db_get $family => $key 2970 $facedata->{version} == 2
2971 or cf::cleanup "$path: version mismatch, cannot proceed.";
1906 2972
1907Returns a single value from the database 2973 # patch in the exptable
1908 2974 $facedata->{resource}{"res/exp_table"} = {
1909=item cf::db_put $family => $hashref 2975 type => FT_RSRC,
1910 2976 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1911Stores the given family hashref into the database. Updates are delayed, if
1912you want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_put $family => $key => $value
1915
1916Stores the given C<$value> in the family hash. Updates are delayed, if you
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926
1927=cut
1928
1929our $DB;
1930
1931{
1932 my $path = cf::localdir . "/database.pst";
1933
1934 sub db_load() {
1935 $DB = stat $path ? Storable::retrieve $path : { };
1936 }
1937
1938 my $pid;
1939
1940 sub db_save() {
1941 waitpid $pid, 0 if $pid;
1942 if (0 == ($pid = fork)) {
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 }
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 }); 2977 };
2978 cf::cede_to_tick;
1960 2979
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 } 2980 {
2981 my $faces = $facedata->{faceinfo};
1965 2982
1966 sub db_get($;$) { 2983 while (my ($face, $info) = each %$faces) {
1967 @_ >= 2 2984 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1968 ? $DB->{$_[0]}{$_[1]} 2985 cf::face::set_visibility $idx, $info->{visibility};
1969 : ($DB->{$_[0]} ||= { }) 2986 cf::face::set_magicmap $idx, $info->{magicmap};
1970 } 2987 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2988 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1971 2989
1972 sub db_put($$;$) { 2990 cf::cede_to_tick;
1973 if (@_ >= 3) {
1974 $DB->{$_[0]}{$_[1]} = $_[2];
1975 } else {
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980
1981 cf::global->attach (
1982 prio => 10000,
1983 on_cleanup => sub {
1984 db_sync;
1985 }, 2991 }
1986 );
1987}
1988 2992
1989############################################################################# 2993 while (my ($face, $info) = each %$faces) {
1990# the server's main() 2994 next unless $info->{smooth};
2995 my $idx = cf::face::find $face
2996 or next;
2997 if (my $smooth = cf::face::find $info->{smooth}) {
2998 cf::face::set_smooth $idx, $smooth;
2999 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3000 } else {
3001 warn "smooth face '$info->{smooth}' not found for face '$face'";
3002 }
1991 3003
1992sub cfg_load { 3004 cf::cede_to_tick;
3005 }
3006 }
3007
3008 {
3009 my $anims = $facedata->{animinfo};
3010
3011 while (my ($anim, $info) = each %$anims) {
3012 cf::anim::set $anim, $info->{frames}, $info->{facings};
3013 cf::cede_to_tick;
3014 }
3015
3016 cf::anim::invalidate_all; # d'oh
3017 }
3018
3019 {
3020 # TODO: for gcfclient pleasure, we should give resources
3021 # that gcfclient doesn't grok a >10000 face index.
3022 my $res = $facedata->{resource};
3023
3024 my $soundconf = delete $res->{"res/sound.conf"};
3025
3026 while (my ($name, $info) = each %$res) {
3027 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3028 my $data;
3029
3030 if ($info->{type} & 1) {
3031 # prepend meta info
3032
3033 my $meta = $enc->encode ({
3034 name => $name,
3035 %{ $info->{meta} || {} },
3036 });
3037
3038 $data = pack "(w/a*)*", $meta, $info->{data};
3039 } else {
3040 $data = $info->{data};
3041 }
3042
3043 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3044 cf::face::set_type $idx, $info->{type};
3045
3046 cf::cede_to_tick;
3047 }
3048
3049 if ($soundconf) {
3050 $soundconf = $enc->decode (delete $soundconf->{data});
3051
3052 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3053 my $sound = $soundconf->{compat}[$_]
3054 or next;
3055
3056 my $face = cf::face::find "sound/$sound->[1]";
3057 cf::sound::set $sound->[0] => $face;
3058 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3059 }
3060
3061 while (my ($k, $v) = each %{$soundconf->{event}}) {
3062 my $face = cf::face::find "sound/$v";
3063 cf::sound::set $k => $face;
3064 }
3065 }
3066 }
3067
3068 1
3069}
3070
3071register_exticmd fx_want => sub {
3072 my ($ns, $want) = @_;
3073
3074 while (my ($k, $v) = each %$want) {
3075 $ns->fx_want ($k, $v);
3076 }
3077};
3078
3079sub reload_regions {
3080 # HACK to clear player env face cache, we need some signal framework
3081 # for this (global event?)
3082 %ext::player_env::MUSIC_FACE_CACHE = ();
3083
3084 load_resource_file "$MAPDIR/regions"
3085 or die "unable to load regions file\n";
3086
3087 for (cf::region::list) {
3088 $_->{match} = qr/$_->{match}/
3089 if exists $_->{match};
3090 }
3091}
3092
3093sub reload_facedata {
3094 load_facedata "$DATADIR/facedata"
3095 or die "unable to load facedata\n";
3096}
3097
3098sub reload_archetypes {
3099 load_resource_file "$DATADIR/archetypes"
3100 or die "unable to load archetypes\n";
3101 #d# NEED to laod twice to resolve forward references
3102 # this really needs to be done in an extra post-pass
3103 # (which needs to be synchronous, so solve it differently)
3104 load_resource_file "$DATADIR/archetypes"
3105 or die "unable to load archetypes\n";
3106}
3107
3108sub reload_treasures {
3109 load_resource_file "$DATADIR/treasures"
3110 or die "unable to load treasurelists\n";
3111}
3112
3113sub reload_resources {
3114 warn "reloading resource files...\n";
3115
3116 reload_regions;
3117 reload_facedata;
3118 #reload_archetypes;#d#
3119 reload_archetypes;
3120 reload_treasures;
3121
3122 warn "finished reloading resource files\n";
3123}
3124
3125sub init {
3126 reload_resources;
3127}
3128
3129sub reload_config {
1993 open my $fh, "<:utf8", cf::confdir . "/config" 3130 open my $fh, "<:utf8", "$CONFDIR/config"
1994 or return; 3131 or return;
1995 3132
1996 local $/; 3133 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 3134 *CFG = YAML::Syck::Load <$fh>;
1998 3135
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3136 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 3137
3138 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3139 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3140
2001 if (exists $CFG{mlockall}) { 3141 if (exists $CFG{mlockall}) {
2002 eval { 3142 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 3143 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 3144 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 3145 };
2006 warn $@ if $@; 3146 warn $@ if $@;
2007 } 3147 }
2008} 3148}
2009 3149
2010sub main { 3150sub main {
2011 # we must not ever block the main coroutine 3151 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 3152 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3153 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 3154 (async {
2015 Event::one_event; 3155 Event::one_event;
2016 })->(); 3156 })->prio (Coro::PRIO_MAX);
2017 }; 3157 };
2018 3158
2019 cfg_load; 3159 reload_config;
2020 db_load; 3160 db_init;
2021 load_extensions; 3161 load_extensions;
3162
3163 $TICK_WATCHER->start;
2022 Event::loop; 3164 Event::loop;
2023} 3165}
2024 3166
2025############################################################################# 3167#############################################################################
2026# initialisation 3168# initialisation and cleanup
2027 3169
3170# install some emergency cleanup handlers
3171BEGIN {
3172 for my $signal (qw(INT HUP TERM)) {
3173 Event->signal (
3174 reentrant => 0,
3175 data => WF_AUTOCANCEL,
3176 signal => $signal,
3177 prio => 0,
3178 cb => sub {
3179 cf::cleanup "SIG$signal";
3180 },
3181 );
3182 }
3183}
3184
3185sub write_runtime {
3186 my $runtime = "$LOCALDIR/runtime";
3187
3188 # first touch the runtime file to show we are still running:
3189 # the fsync below can take a very very long time.
3190
3191 IO::AIO::aio_utime $runtime, undef, undef;
3192
3193 my $guard = cf::lock_acquire "write_runtime";
3194
3195 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3196 or return;
3197
3198 my $value = $cf::RUNTIME + 90 + 10;
3199 # 10 is the runtime save interval, for a monotonic clock
3200 # 60 allows for the watchdog to kill the server.
3201
3202 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3203 and return;
3204
3205 # always fsync - this file is important
3206 aio_fsync $fh
3207 and return;
3208
3209 # touch it again to show we are up-to-date
3210 aio_utime $fh, undef, undef;
3211
3212 close $fh
3213 or return;
3214
3215 aio_rename "$runtime~", $runtime
3216 and return;
3217
3218 warn "runtime file written.\n";
3219
3220 1
3221}
3222
3223sub emergency_save() {
3224 my $freeze_guard = cf::freeze_mainloop;
3225
3226 warn "enter emergency perl save\n";
3227
3228 cf::sync_job {
3229 # use a peculiar iteration method to avoid tripping on perl
3230 # refcount bugs in for. also avoids problems with players
3231 # and maps saved/destroyed asynchronously.
3232 warn "begin emergency player save\n";
3233 for my $login (keys %cf::PLAYER) {
3234 my $pl = $cf::PLAYER{$login} or next;
3235 $pl->valid or next;
3236 $pl->save;
3237 }
3238 warn "end emergency player save\n";
3239
3240 warn "begin emergency map save\n";
3241 for my $path (keys %cf::MAP) {
3242 my $map = $cf::MAP{$path} or next;
3243 $map->valid or next;
3244 $map->save;
3245 }
3246 warn "end emergency map save\n";
3247
3248 warn "begin emergency database checkpoint\n";
3249 BDB::db_env_txn_checkpoint $DB_ENV;
3250 warn "end emergency database checkpoint\n";
3251 };
3252
3253 warn "leave emergency perl save\n";
3254}
3255
3256sub post_cleanup {
3257 my ($make_core) = @_;
3258
3259 warn Carp::longmess "post_cleanup backtrace"
3260 if $make_core;
3261}
3262
2028sub reload() { 3263sub do_reload_perl() {
2029 # can/must only be called in main 3264 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 3265 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 3266 warn "can only reload from main coroutine";
2032 return; 3267 return;
2033 } 3268 }
2034 3269
2035 warn "reloading..."; 3270 warn "reloading...";
2036 3271
2037 my $guard = freeze_mainloop; 3272 warn "entering sync_job";
3273
3274 cf::sync_job {
3275 cf::write_runtime; # external watchdog should not bark
2038 cf::emergency_save; 3276 cf::emergency_save;
3277 cf::write_runtime; # external watchdog should not bark
2039 3278
2040 eval { 3279 warn "syncing database to disk";
3280 BDB::db_env_txn_checkpoint $DB_ENV;
3281
2041 # if anything goes wrong in here, we should simply crash as we already saved 3282 # if anything goes wrong in here, we should simply crash as we already saved
2042 3283
2043 # cancel all watchers 3284 warn "cancelling all WF_AUTOCANCEL watchers";
2044 for (Event::all_watchers) { 3285 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 3286 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 3287 }
2047 3288
3289 warn "flushing outstanding aio requests";
3290 for (;;) {
3291 BDB::flush;
3292 IO::AIO::flush;
3293 Coro::cede;
3294 last unless IO::AIO::nreqs || BDB::nreqs;
3295 warn "iterate...";
3296 }
3297
3298 ++$RELOAD;
3299
2048 # cancel all extension coros 3300 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 3301 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 3302 %EXT_CORO = ();
2051 3303
2052 # unload all extensions 3304 warn "removing commands";
2053 for (@exts) { 3305 %COMMAND = ();
3306
3307 warn "removing ext/exti commands";
3308 %EXTCMD = ();
3309 %EXTICMD = ();
3310
3311 warn "unloading/nuking all extensions";
3312 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 3313 warn "... unloading $pkg";
2055 unload_extension $_; 3314
3315 if (my $cb = $pkg->can ("unload")) {
3316 eval {
3317 $cb->($pkg);
3318 1
3319 } or warn "$pkg unloaded, but with errors: $@";
2056 } 3320 }
2057 3321
3322 warn "... nuking $pkg";
3323 Symbol::delete_package $pkg;
3324 }
3325
2058 # unload all modules loaded from $LIBDIR 3326 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 3327 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3328 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 3329
2062 warn "removing <$k>"; 3330 warn "... unloading $k";
2063 delete $INC{$k}; 3331 delete $INC{$k};
2064 3332
2065 $k =~ s/\.pm$//; 3333 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 3334 $k =~ s/\//::/g;
2067 3335
2070 } 3338 }
2071 3339
2072 Symbol::delete_package $k; 3340 Symbol::delete_package $k;
2073 } 3341 }
2074 3342
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 3343 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 3344 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3345 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 3346
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 3347 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 3348 delete $INC{"cf.pm"};
3349 delete $INC{"cf/pod.pm"};
2088 3350
2089 # don't, removes xs symbols, too, 3351 # don't, removes xs symbols, too,
2090 # and global variables created in xs 3352 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 3353 #Symbol::delete_package __PACKAGE__;
2092 3354
2093 # reload cf.pm 3355 warn "unload completed, starting to reload now";
3356
2094 warn "reloading cf.pm"; 3357 warn "reloading cf.pm";
2095 require cf; 3358 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3359 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 3360
2098 # load config and database again 3361 warn "loading config and database again";
2099 cf::cfg_load; 3362 cf::reload_config;
2100 cf::db_load;
2101 3363
2102 # load extensions
2103 warn "load extensions"; 3364 warn "loading extensions";
2104 cf::load_extensions; 3365 cf::load_extensions;
2105 3366
2106 # reattach attachments to objects 3367 warn "reattaching attachments to objects/players";
2107 warn "reattach"; 3368 _global_reattach; # objects, sockets
2108 _global_reattach; 3369 warn "reattaching attachments to maps";
2109 }; 3370 reattach $_ for values %MAP;
3371 warn "reattaching attachments to players";
3372 reattach $_ for values %PLAYER;
2110 3373
2111 if ($@) { 3374 warn "leaving sync_job";
3375
3376 1
3377 } or do {
2112 warn $@; 3378 warn $@;
2113 warn "error while reloading, exiting."; 3379 warn "error while reloading, exiting.";
2114 exit 1; 3380 exit 1;
2115 } 3381 };
2116 3382
2117 warn "reloaded successfully"; 3383 warn "reloaded";
2118}; 3384};
2119 3385
2120############################################################################# 3386our $RELOAD_WATCHER; # used only during reload
2121 3387
2122unless ($LINK_MAP) { 3388sub reload_perl() {
2123 $LINK_MAP = cf::map::new; 3389 # doing reload synchronously and two reloads happen back-to-back,
3390 # coro crashes during coro_state_free->destroy here.
2124 3391
2125 $LINK_MAP->width (41); 3392 $RELOAD_WATCHER ||= Event->timer (
2126 $LINK_MAP->height (41); 3393 reentrant => 0,
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2, 3394 after => 0,
3395 data => WF_AUTOCANCEL,
2135 cb => sub { 3396 cb => sub {
2136 $_[0]->w->cancel; 3397 do_reload_perl;
2137 3398 undef $RELOAD_WATCHER;
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 }); 3399 },
2156 3400 );
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161} 3401}
2162
2163register "<global>", __PACKAGE__;
2164 3402
2165register_command "reload" => sub { 3403register_command "reload" => sub {
2166 my ($who, $arg) = @_; 3404 my ($who, $arg) = @_;
2167 3405
2168 if ($who->flag (FLAG_WIZ)) { 3406 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload.");
2170 reload;
2171 $who->message ("end of reload."); 3407 $who->message ("reloading server.");
3408 async { reload_perl };
2172 } 3409 }
2173}; 3410};
2174 3411
2175unshift @INC, $LIBDIR; 3412unshift @INC, $LIBDIR;
2176 3413
3414my $bug_warning = 0;
3415
3416our @WAIT_FOR_TICK;
3417our @WAIT_FOR_TICK_BEGIN;
3418
3419sub wait_for_tick {
3420 return unless $TICK_WATCHER->is_active;
3421 return if $Coro::current == $Coro::main;
3422
3423 my $signal = new Coro::Signal;
3424 push @WAIT_FOR_TICK, $signal;
3425 $signal->wait;
3426}
3427
3428sub wait_for_tick_begin {
3429 return unless $TICK_WATCHER->is_active;
3430 return if $Coro::current == $Coro::main;
3431
3432 my $signal = new Coro::Signal;
3433 push @WAIT_FOR_TICK_BEGIN, $signal;
3434 $signal->wait;
3435}
3436
3437 my $min = 1e6;#d#
3438 my $avg = 10;
2177$TICK_WATCHER = Event->timer ( 3439$TICK_WATCHER = Event->timer (
2178 reentrant => 0, 3440 reentrant => 0,
3441 parked => 1,
2179 prio => 0, 3442 prio => 0,
2180 at => $NEXT_TICK || $TICK, 3443 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 3444 data => WF_AUTOCANCEL,
2182 cb => sub { 3445 cb => sub {
3446 if ($Coro::current != $Coro::main) {
3447 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3448 unless ++$bug_warning > 10;
3449 return;
3450 }
3451
3452 $NOW = $tick_start = Event::time;
3453
2183 cf::server_tick; # one server iteration 3454 cf::server_tick; # one server iteration
3455
3456 0 && sync_job {#d#
3457 for(1..10) {
3458 my $t = Event::time;
3459 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3460 or die;
3461
3462 $map->width (50);
3463 $map->height (50);
3464 $map->alloc;
3465 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3466 my $t = Event::time - $t;
3467
3468 #next unless $t < 0.0013;#d#
3469 if ($t < $min) {
3470 $min = $t;
3471 }
3472 $avg = $avg * 0.99 + $t * 0.01;
3473 }
3474 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3475 exit 0;
3476 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3477 };
3478
2184 $RUNTIME += $TICK; 3479 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 3480 $NEXT_TICK += $TICK;
2186 3481
3482 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3483 $NEXT_RUNTIME_WRITE = $NOW + 10;
3484 Coro::async_pool {
3485 write_runtime
3486 or warn "ERROR: unable to write runtime file: $!";
3487 };
3488 }
3489
3490# my $AFTER = Event::time;
3491# warn $AFTER - $NOW;#d#
3492
3493 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3494 $sig->send;
3495 }
3496 while (my $sig = shift @WAIT_FOR_TICK) {
3497 $sig->send;
3498 }
3499
3500 $NOW = Event::time;
3501
2187 # if we are delayed by four ticks or more, skip them all 3502 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3503 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2189 3504
2190 $TICK_WATCHER->at ($NEXT_TICK); 3505 $TICK_WATCHER->at ($NEXT_TICK);
2191 $TICK_WATCHER->start; 3506 $TICK_WATCHER->start;
3507
3508 $LOAD = ($NOW - $tick_start) / $TICK;
3509 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3510
3511 _post_tick;
3512
3513
2192 }, 3514 },
2193); 3515);
2194 3516
3517{
2195IO::AIO::max_poll_time $TICK * 0.2; 3518 BDB::max_poll_time $TICK * 0.1;
2196 3519 $BDB_POLL_WATCHER = Event->io (
2197Event->io ( 3520 reentrant => 0,
2198 fd => IO::AIO::poll_fileno, 3521 fd => BDB::poll_fileno,
2199 poll => 'r', 3522 poll => 'r',
2200 prio => 5, 3523 prio => 0,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL, 3524 data => WF_AUTOCANCEL,
2207 after => 0, 3525 cb => \&BDB::poll_cb,
2208 interval => 10, 3526 );
2209 cb => sub { 3527 BDB::min_parallel 8;
2210 (Coro::unblock_sub { 3528
2211 write_runtime 3529 BDB::set_sync_prepare {
2212 or warn "ERROR: unable to write runtime file: $!"; 3530 my $status;
3531 my $current = $Coro::current;
3532 (
3533 sub {
3534 $status = $!;
3535 $current->ready; undef $current;
3536 },
3537 sub {
3538 Coro::schedule while defined $current;
3539 $! = $status;
3540 },
3541 )
3542 };
3543
3544 unless ($DB_ENV) {
3545 $DB_ENV = BDB::db_env_create;
3546
3547 cf::sync_job {
3548 eval {
3549 BDB::db_env_open
3550 $DB_ENV,
3551 $BDBDIR,
3552 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3553 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3554 0666;
3555
3556 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3557
3558 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3559 $DB_ENV->set_lk_detect;
3560 };
3561
3562 cf::cleanup "db_env_open(db): $@" if $@;
2213 })->(); 3563 };
2214 }, 3564 }
2215); 3565}
3566
3567{
3568 IO::AIO::min_parallel 8;
3569
3570 undef $Coro::AIO::WATCHER;
3571 IO::AIO::max_poll_time $TICK * 0.1;
3572 $AIO_POLL_WATCHER = Event->io (
3573 reentrant => 0,
3574 data => WF_AUTOCANCEL,
3575 fd => IO::AIO::poll_fileno,
3576 poll => 'r',
3577 prio => 6,
3578 cb => \&IO::AIO::poll_cb,
3579 );
3580}
3581
3582my $_log_backtrace;
3583
3584sub _log_backtrace {
3585 my ($msg, @addr) = @_;
3586
3587 $msg =~ s/\n//;
3588
3589 # limit the # of concurrent backtraces
3590 if ($_log_backtrace < 2) {
3591 ++$_log_backtrace;
3592 async {
3593 my @bt = fork_call {
3594 @addr = map { sprintf "%x", $_ } @addr;
3595 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3596 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3597 or die "addr2line: $!";
3598
3599 my @funcs;
3600 my @res = <$fh>;
3601 chomp for @res;
3602 while (@res) {
3603 my ($func, $line) = splice @res, 0, 2, ();
3604 push @funcs, "[$func] $line";
3605 }
3606
3607 @funcs
3608 };
3609
3610 LOG llevInfo, "[ABT] $msg\n";
3611 LOG llevInfo, "[ABT] $_\n" for @bt;
3612 --$_log_backtrace;
3613 };
3614 } else {
3615 LOG llevInfo, "[ABT] $msg\n";
3616 LOG llevInfo, "[ABT] [suppressed]\n";
3617 }
3618}
3619
3620# load additional modules
3621use cf::pod;
2216 3622
2217END { cf::emergency_save } 3623END { cf::emergency_save }
2218 3624
22191 36251
2220 3626

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