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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.379 by root, Thu Oct 4 23:59:07 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
46 89
47our %CFG; 90our %CFG;
48 91
49our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 93our $RUNTIME;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 97our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
56 105
57binmode STDOUT; 106binmode STDOUT;
58binmode STDERR; 107binmode STDERR;
59 108
60# read virtual server time, if available 109# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
65} 114}
66 115
67mkdir cf::localdir; 116mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 118
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
76 122
77############################################################################# 123#############################################################################
78 124
79=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
80 126
87=item $cf::RUNTIME 133=item $cf::RUNTIME
88 134
89The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 136every server tick.
91 137
92=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 141
94The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
96 146
97=item $cf::NOW 147=item $cf::NOW
98 148
99The time of the last (current) server tick. 149The time of the last (current) server tick.
100 150
101=item $cf::TICK 151=item $cf::TICK
102 152
103The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
104 164
105=item %cf::CFG 165=item %cf::CFG
106 166
107Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
109 181
110=back 182=back
111 183
112=cut 184=cut
113 185
114BEGIN { 186BEGIN {
115 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 188 my $msg = join "", @_;
117 utf8::encode $msg;
118 189
119 $msg .= "\n" 190 $msg .= "\n"
120 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
121 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
122 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
123 }; 196 };
124} 197}
125 198
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 206
133# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 208# within the Safe compartment.
135for my $pkg (qw( 209for my $pkg (qw(
136 cf::global cf::attachable 210 cf::global cf::attachable
145 219
146$Event::DIED = sub { 220$Event::DIED = sub {
147 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
148}; 222};
149 223
150my %ext_pkg; 224#############################################################################
151my @exts;
152my @hook;
153 225
154=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
155 227
156=over 4 228=over 4
157 229
158=cut 230=item dumpval $ref
159 231
160use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
161 252
162=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
163 254
164Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
165 256
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
174 258
175Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
176 260
177=cut 261=cut
178 262
179sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
181 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
182} 266sub from_json ($) { $json_coder->decode ($_[0]) }
183 267
184=item cf::lock_wait $string 268=item cf::lock_wait $string
185 269
186Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
187 271
190Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
193returned. 277returned.
194 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
195Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
197 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
198=cut 289=cut
199 290
200our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
201 293
202sub lock_wait($) { 294sub lock_wait($) {
203 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
204 301
205 # wait for lock, if any 302 # wait for lock, if any
206 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 305 Coro::schedule;
214 311
215 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
216 lock_wait $key; 313 lock_wait $key;
217 314
218 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
219 317
220 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
223 } 322 }
224} 323}
225 324
226=item cf::async { BLOCK } 325sub lock_active($) {
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_; 326 my ($key) = @_;
235 327
236 Coro::async { 328 ! ! $LOCK{$key}
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240} 329}
241 330
242sub freeze_mainloop { 331sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
244 333
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
246 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
247 $guard 338 $guard
248} 339}
249 340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
399=item cf::async { BLOCK }
400
401Currently the same as Coro::async_pool, meaning you cannot use
402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
404
405=cut
406
407BEGIN { *async = \&Coro::async_pool }
408
250=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
251 410
252The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
255 415
256If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
259fast or be very important. 419fast or be very important.
262 422
263sub sync_job(&) { 423sub sync_job(&) {
264 my ($job) = @_; 424 my ($job) = @_;
265 425
266 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
267 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
269 431
432 LOG llevError | logBacktrace, Carp::longmess "sync job";#d#
433
270 # TODO: use suspend/resume instead 434 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 435 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop; 436 my $freeze_guard = freeze_mainloop;
273 437
274 my $busy = 1; 438 my $busy = 1;
275 my @res; 439 my @res;
276 440
277 (Coro::async { 441 (async {
442 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 443 @res = eval { $job->() };
279 warn $@ if $@; 444 warn $@ if $@;
280 undef $busy; 445 undef $busy;
281 })->prio (Coro::PRIO_MAX); 446 })->prio (Coro::PRIO_MAX);
282 447
283 while ($busy) { 448 while ($busy) {
284 Coro::cede_notself; 449 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 450 }
451
452 $time = Event::time - $time;
453
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load
287 458
288 wantarray ? @res : $res[0] 459 wantarray ? @res : $res[0]
289 } else { 460 } else {
290 # we are in another coroutine, how wonderful, everything just works 461 # we are in another coroutine, how wonderful, everything just works
291 462
292 $job->() 463 $job->()
293 } 464 }
294} 465}
295 466
296=item $coro = cf::coro { BLOCK } 467=item $coro = cf::async_ext { BLOCK }
297 468
298Creates and returns a new coro. This coro is automcatially being canceled 469Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 470extension calling this is being unloaded.
300 471
301=cut 472=cut
302 473
303sub coro(&) { 474sub async_ext(&) {
304 my $cb = shift; 475 my $cb = shift;
305 476
306 my $coro = &cf::async ($cb); 477 my $coro = &Coro::async ($cb);
307 478
308 $coro->on_destroy (sub { 479 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 480 delete $EXT_CORO{$coro+0};
310 }); 481 });
311 $EXT_CORO{$coro+0} = $coro; 482 $EXT_CORO{$coro+0} = $coro;
312 483
313 $coro 484 $coro
314} 485}
315 486
316sub write_runtime { 487=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 488
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 489Executes the given code block with the given arguments in a seperate
320 or return; 490process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling.
321 493
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 494=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 495
326 aio_fsync $fh 496sub fork_call(&@) {
327 and return; 497 my ($cb, @args) = @_;
328 498
329 close $fh 499 # we seemingly have to make a local copy of the whole thing,
330 or return; 500 # otherwise perl prematurely frees the stuff :/
501 # TODO: investigate and fix (likely this will be rather laborious)
331 502
332 aio_rename "$runtime~", $runtime 503 my @res = Coro::Util::fork_eval {
333 and return; 504 reset_signals;
505 &$cb
506 }, @args;
334 507
508 wantarray ? @res : $res[-1]
509}
510
511=item $value = cf::db_get $family => $key
512
513Returns a single value from the environment database.
514
515=item cf::db_put $family => $key => $value
516
517Stores the given C<$value> in the family. It can currently store binary
518data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
519
520=item $db = cf::db_table "name"
521
522Create and/or open a new database table. The string must not be "db" and must be unique
523within each server.
524
525=cut
526
527sub db_table($) {
528 my ($name) = @_;
529 my $db = BDB::db_create $DB_ENV;
530
531 eval {
532 $db->set_flags (BDB::CHKSUM);
533
534 utf8::encode $name;
535 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
536 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
537 cf::cleanup "db_open(db): $!" if $!;
538 };
539 cf::cleanup "db_open(db): $@" if $@;
540
541 $db
542}
543
544our $DB;
545
546sub db_init {
547 cf::sync_job {
548 $DB ||= db_table "db";
549 };
550}
551
552sub db_get($$) {
553 my $key = "$_[0]/$_[1]";
554
555 cf::sync_job {
556 BDB::db_get $DB, undef, $key, my $data;
557
558 $! ? ()
559 : $data
335 1 560 }
561}
562
563sub db_put($$$) {
564 BDB::dbreq_pri 4;
565 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
566}
567
568=item cf::cache $id => [$paths...], $processversion => $process
569
570Generic caching function that returns the value of the resource $id,
571caching and regenerating as required.
572
573This function can block.
574
575=cut
576
577sub cache {
578 my ($id, $src, $processversion, $process) = @_;
579
580 my $meta =
581 join "\x00",
582 $processversion,
583 map {
584 aio_stat $_
585 and Carp::croak "$_: $!";
586
587 ($_, (stat _)[7,9])
588 } @$src;
589
590 my $dbmeta = db_get cache => "$id/meta";
591 if ($dbmeta ne $meta) {
592 # changed, we may need to process
593
594 my @data;
595 my $md5;
596
597 for (0 .. $#$src) {
598 0 <= aio_load $src->[$_], $data[$_]
599 or Carp::croak "$src->[$_]: $!";
600 }
601
602 # if processing is expensive, check
603 # checksum first
604 if (1) {
605 $md5 =
606 join "\x00",
607 $processversion,
608 map {
609 cf::cede_to_tick;
610 ($src->[$_], Digest::MD5::md5_hex $data[$_])
611 } 0.. $#$src;
612
613
614 my $dbmd5 = db_get cache => "$id/md5";
615 if ($dbmd5 eq $md5) {
616 db_put cache => "$id/meta", $meta;
617
618 return db_get cache => "$id/data";
619 }
620 }
621
622 my $t1 = Time::HiRes::time;
623 my $data = $process->(\@data);
624 my $t2 = Time::HiRes::time;
625
626 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
627
628 db_put cache => "$id/data", $data;
629 db_put cache => "$id/md5" , $md5;
630 db_put cache => "$id/meta", $meta;
631
632 return $data;
633 }
634
635 db_get cache => "$id/data"
636}
637
638=item cf::datalog type => key => value, ...
639
640Log a datalog packet of the given type with the given key-value pairs.
641
642=cut
643
644sub datalog($@) {
645 my ($type, %kv) = @_;
646 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 647}
337 648
338=back 649=back
339 650
340=cut 651=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 652
462############################################################################# 653#############################################################################
463 654
464=head2 ATTACHABLE OBJECTS 655=head2 ATTACHABLE OBJECTS
465 656
467attach callbacks/event handlers (a collection of which is called an "attachment") 658attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 659to it. All such attachable objects support the following methods.
469 660
470In the following description, CLASS can be any of C<global>, C<object> 661In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 662C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 663Crossfire TRT).
473 664
474=over 4 665=over 4
475 666
476=item $attachable->attach ($attachment, key => $value...) 667=item $attachable->attach ($attachment, key => $value...)
477 668
591our @CB_TYPE = (); # registry for type (cf-object class) based events 782our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 783our @CB_MAP = ();
593 784
594my %attachment; 785my %attachment;
595 786
787sub cf::attachable::thawer_merge {
788 # simply override everything except _meta
789 local $_[0]{_meta};
790 %{$_[0]} = %{$_[1]};
791}
792
596sub _attach_cb($$$$) { 793sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 794 my ($registry, $event, $prio, $cb) = @_;
598 795
599 use sort 'stable'; 796 use sort 'stable';
600 797
634 $registry = $CB_TYPE[$object_type] ||= []; 831 $registry = $CB_TYPE[$object_type] ||= [];
635 832
636 } elsif ($type eq "subtype") { 833 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 834 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 835 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 836 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 837
641 } elsif ($type eq "package") { 838 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 839 my $pkg = shift @arg;
643 840
644 while (my ($name, $id) = each %cb_id) { 841 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 870 _attach $registry, $klass, @attach;
674 } 871 }
675 872
676 $obj->{$name} = \%arg; 873 $obj->{$name} = \%arg;
677 } else { 874 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 875 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 876 }
680 877
681 $obj->{_attachment}{$name} = undef; 878 $obj->{_attachment}{$name} = undef;
682} 879}
683 880
685 if (ref $_[0]) { 882 if (ref $_[0]) {
686 _object_attach @_; 883 _object_attach @_;
687 } else { 884 } else {
688 _attach shift->_attach_registry, @_; 885 _attach shift->_attach_registry, @_;
689 } 886 }
887 _recalc_want;
690}; 888};
691 889
692# all those should be optimised 890# all those should be optimised
693sub cf::attachable::detach { 891sub cf::attachable::detach {
694 my ($obj, $name) = @_; 892 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 895 delete $obj->{_attachment}{$name};
698 reattach ($obj); 896 reattach ($obj);
699 } else { 897 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 898 Carp::croak "cannot, currently, detach class attachments";
701 } 899 }
900 _recalc_want;
702}; 901};
703 902
704sub cf::attachable::attached { 903sub cf::attachable::attached {
705 my ($obj, $name) = @_; 904 my ($obj, $name) = @_;
706 905
721 "; 920 ";
722 die if $@; 921 die if $@;
723} 922}
724 923
725our $override; 924our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 925our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 926
728sub override { 927sub override {
729 $override = 1; 928 $override = 1;
730 @invoke_results = (); 929 @INVOKE_RESULTS = (@_);
731} 930}
732 931
733sub do_invoke { 932sub do_invoke {
734 my $event = shift; 933 my $event = shift;
735 my $callbacks = shift; 934 my $callbacks = shift;
736 935
737 @invoke_results = (); 936 @INVOKE_RESULTS = ();
738 937
739 local $override; 938 local $override;
740 939
741 for (@$callbacks) { 940 for (@$callbacks) {
742 eval { &{$_->[1]} }; 941 eval { &{$_->[1]} };
759 958
760Generate an object-specific event with the given arguments. 959Generate an object-specific event with the given arguments.
761 960
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 961This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 962removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 963results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 964
766=back 965=back
767 966
768=cut 967=cut
769 968
770############################################################################# 969#############################################################################
771# object support 970# object support
971#
972
973sub _can_merge {
974 my ($ob1, $ob2) = @_;
975
976 local $Storable::canonical = 1;
977 my $fob1 = Storable::freeze $ob1;
978 my $fob2 = Storable::freeze $ob2;
979
980 $fob1 eq $fob2
981}
772 982
773sub reattach { 983sub reattach {
774 # basically do the same as instantiate, without calling instantiate 984 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 985 my ($obj) = @_;
986
987 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 988
777 my $registry = $obj->registry; 989 my $registry = $obj->registry;
778 990
779 @$registry = (); 991 @$registry = ();
780 992
821sub object_freezer_save { 1033sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1034 my ($filename, $rdata, $objs) = @_;
823 1035
824 sync_job { 1036 sync_job {
825 if (length $$rdata) { 1037 if (length $$rdata) {
1038 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1039 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1040 $decname, length $$rdata, scalar @$objs;
828 1041
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1042 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1043 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1044 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1045 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1046 close $fh;
834 1047
835 if (@$objs) { 1048 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1049 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1050 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1051 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1052 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1053 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1054 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1055 aio_rename "$filename.pst~", "$filename.pst";
843 } 1056 }
844 } else { 1057 } else {
845 aio_unlink "$filename.pst"; 1058 aio_unlink "$filename.pst";
851 } 1064 }
852 } else { 1065 } else {
853 aio_unlink $filename; 1066 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1067 aio_unlink "$filename.pst";
855 } 1068 }
856 } 1069 };
857} 1070}
858 1071
859sub object_freezer_as_string { 1072sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1073 my ($rdata, $objs) = @_;
861 1074
873 or return; 1086 or return;
874 1087
875 unless (aio_stat "$filename.pst") { 1088 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1089 (aio_load "$filename.pst", $av) >= 0
877 or return; 1090 or return;
1091
878 $av = eval { (Storable::thaw $av)->{objs} }; 1092 $av = eval { (Storable::thaw $av)->{objs} };
879 } 1093 }
880 1094
1095 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1096 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1097 $decname, length $data, scalar @{$av || []};
1098
883 return ($data, $av); 1099 ($data, $av)
884} 1100}
1101
1102=head2 COMMAND CALLBACKS
1103
1104=over 4
1105
1106=cut
885 1107
886############################################################################# 1108#############################################################################
887# command handling &c 1109# command handling &c
888 1110
889=item cf::register_command $name => \&callback($ob,$args); 1111=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1124 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1125}
904 1126
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1127=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1128
907Register a callbackf ro execution when the client sends an extcmd packet. 1129Register a callback for execution when the client sends an (synchronous)
1130extcmd packet. Ext commands will be processed in the order they are
1131received by the server, like other user commands. The first argument is
1132the logged-in player. Ext commands can only be processed after a player
1133has logged in successfully.
908 1134
909If the callback returns something, it is sent back as if reply was being 1135If the callback returns something, it is sent back as if reply was being
910called. 1136called.
911 1137
1138=item cf::register_exticmd $name => \&callback($ns,$packet);
1139
1140Register a callback for execution when the client sends an (asynchronous)
1141exticmd packet. Exti commands are processed by the server as soon as they
1142are received, i.e. out of order w.r.t. other commands. The first argument
1143is a client socket. Exti commands can be received anytime, even before
1144log-in.
1145
1146If the callback returns something, it is sent back as if reply was being
1147called.
1148
912=cut 1149=cut
913 1150
914sub register_extcmd { 1151sub register_extcmd {
915 my ($name, $cb) = @_; 1152 my ($name, $cb) = @_;
916 1153
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1154 $EXTCMD{$name} = $cb;
1155}
1156
1157sub register_exticmd {
1158 my ($name, $cb) = @_;
1159
1160 $EXTICMD{$name} = $cb;
921} 1161}
922 1162
923cf::player->attach ( 1163cf::player->attach (
924 on_command => sub { 1164 on_command => sub {
925 my ($pl, $name, $params) = @_; 1165 my ($pl, $name, $params) = @_;
934 cf::override; 1174 cf::override;
935 }, 1175 },
936 on_extcmd => sub { 1176 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1177 my ($pl, $buf) = @_;
938 1178
939 my $msg = eval { from_json $buf }; 1179 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1180
941 if (ref $msg) { 1181 if (ref $msg) {
1182 my ($type, $reply, @payload) =
1183 "ARRAY" eq ref $msg
1184 ? @$msg
1185 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1186
1187 my @reply;
1188
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1189 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1190 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1191 }
1192
1193 $pl->ext_reply ($reply, @reply)
1194 if $reply;
1195
947 } else { 1196 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1197 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1198 }
950 1199
951 cf::override; 1200 cf::override;
952 }, 1201 },
953); 1202);
954 1203
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1204sub load_extensions {
1205 cf::sync_job {
1206 my %todo;
1207
1208 for my $path (<$LIBDIR/*.ext>) {
1209 next unless -r $path;
1210
1211 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1212 my $base = $1;
1213 my $pkg = $1;
1214 $pkg =~ s/[^[:word:]]/_/g;
1215 $pkg = "ext::$pkg";
1216
1217 open my $fh, "<:utf8", $path
1218 or die "$path: $!";
1219
1220 my $source = do { local $/; <$fh> };
1221
1222 my %ext = (
1223 path => $path,
1224 base => $base,
1225 pkg => $pkg,
1226 );
1227
1228 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1229 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1230
1231 $ext{source} =
1232 "package $pkg; use strict; use utf8;\n"
1233 . "#line 1 \"$path\"\n{\n"
1234 . $source
1235 . "\n};\n1";
1236
1237 $todo{$base} = \%ext;
1238 }
1239
1240 my %done;
1241 while (%todo) {
1242 my $progress;
1243
1244 while (my ($k, $v) = each %todo) {
1245 for (split /,\s*/, $v->{meta}{depends}) {
1246 goto skip
1247 unless exists $done{$_};
1248 }
1249
1250 warn "... loading '$k' into '$v->{pkg}'\n";
1251
1252 unless (eval $v->{source}) {
1253 my $msg = $@ ? "$v->{path}: $@\n"
1254 : "$v->{base}: extension inactive.\n";
1255
1256 if (exists $v->{meta}{mandatory}) {
1257 warn $msg;
1258 warn "mandatory extension failed to load, exiting.\n";
1259 exit 1;
1260 }
1261
1262 warn $msg;
1263 }
1264
1265 $done{$k} = delete $todo{$k};
1266 push @EXTS, $v->{pkg};
1267 $progress = 1;
1268 }
1269
1270 skip:
1271 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1272 unless $progress;
1273 }
1274 };
1275}
1276
1277#############################################################################
1278
1279=back
1280
1281=head2 CORE EXTENSIONS
1282
1283Functions and methods that extend core crossfire objects.
1284
1285=cut
1286
1287package cf::player;
1288
1289use Coro::AIO;
1290
1291=head3 cf::player
1292
1293=over 4
1294
1295=item cf::player::num_playing
1296
1297Returns the official number of playing players, as per the Crossfire metaserver rules.
1298
1299=cut
1300
1301sub num_playing {
1302 scalar grep
1303 $_->ob->map
1304 && !$_->hidden
1305 && !$_->ob->flag (cf::FLAG_WIZ),
1306 cf::player::list
1307}
1308
1309=item cf::player::find $login
1310
1311Returns the given player object, loading it if necessary (might block).
1312
1313=cut
1314
1315sub playerdir($) {
1316 "$PLAYERDIR/"
1317 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1318}
1319
1320sub path($) {
1321 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1322
1323 (playerdir $login) . "/playerdata"
1324}
1325
1326sub find_active($) {
1327 $cf::PLAYER{$_[0]}
1328 and $cf::PLAYER{$_[0]}->active
1329 and $cf::PLAYER{$_[0]}
1330}
1331
1332sub exists($) {
1333 my ($login) = @_;
1334
1335 $cf::PLAYER{$login}
1336 or cf::sync_job { !aio_stat path $login }
1337}
1338
1339sub find($) {
1340 return $cf::PLAYER{$_[0]} || do {
1341 my $login = $_[0];
1342
1343 my $guard = cf::lock_acquire "user_find:$login";
1344
1345 $cf::PLAYER{$_[0]} || do {
1346 # rename old playerfiles to new ones
1347 #TODO: remove when no longer required
1348 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1349 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1350 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1351 aio_unlink +(playerdir $login) . "/$login.pl";
1352
1353 my $f = new_from_file cf::object::thawer path $login
1354 or return;
1355
1356 my $pl = cf::player::load_pl $f
1357 or return;
1358 local $cf::PLAYER_LOADING{$login} = $pl;
1359 $f->resolve_delayed_derefs;
1360 $cf::PLAYER{$login} = $pl
1361 }
1362 }
1363}
1364
1365sub save($) {
1366 my ($pl) = @_;
1367
1368 return if $pl->{deny_save};
1369
1370 my $path = path $pl;
1371 my $guard = cf::lock_acquire "user_save:$path";
1372
1373 return if $pl->{deny_save};
1374
1375 aio_mkdir playerdir $pl, 0770;
1376 $pl->{last_save} = $cf::RUNTIME;
1377
1378 $pl->save_pl ($path);
1379 cf::cede_to_tick;
1380}
1381
1382sub new($) {
1383 my ($login) = @_;
1384
1385 my $self = create;
1386
1387 $self->ob->name ($login);
1388 $self->{deny_save} = 1;
1389
1390 $cf::PLAYER{$login} = $self;
1391
1392 $self
1393}
1394
1395=item $player->send_msg ($channel, $msg, $color, [extra...])
1396
1397=cut
1398
1399sub send_msg {
1400 my $ns = shift->ns
1401 or return;
1402 $ns->send_msg (@_);
1403}
1404
1405=item $pl->quit_character
1406
1407Nukes the player without looking back. If logged in, the connection will
1408be destroyed. May block for a long time.
1409
1410=cut
1411
1412sub quit_character {
1413 my ($pl) = @_;
1414
1415 my $name = $pl->ob->name;
1416
1417 $pl->{deny_save} = 1;
1418 $pl->password ("*"); # this should lock out the player until we nuked the dir
1419
1420 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1421 $pl->deactivate;
1422 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1423 $pl->ns->destroy if $pl->ns;
1424
1425 my $path = playerdir $pl;
1426 my $temp = "$path~$cf::RUNTIME~deleting~";
1427 aio_rename $path, $temp;
1428 delete $cf::PLAYER{$pl->ob->name};
1429 $pl->destroy;
1430
1431 my $prefix = qr<^~\Q$name\E/>;
1432
1433 # nuke player maps
1434 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1435
1436 IO::AIO::aio_rmtree $temp;
1437}
1438
1439=item $pl->kick
1440
1441Kicks a player out of the game. This destroys the connection.
1442
1443=cut
1444
1445sub kick {
1446 my ($pl, $kicker) = @_;
1447
1448 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1449 $pl->killer ("kicked");
1450 $pl->ns->destroy;
1451}
1452
1453=item cf::player::list_logins
1454
1455Returns am arrayref of all valid playernames in the system, can take a
1456while and may block, so not sync_job-capable, ever.
1457
1458=cut
1459
1460sub list_logins {
1461 my $dirs = aio_readdir $PLAYERDIR
1462 or return [];
1463
1464 my @logins;
1465
1466 for my $login (@$dirs) {
1467 my $path = path $login;
1468
1469 # a .pst is a dead give-away for a valid player
1470 unless (-e "$path.pst") {
1471 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1472 aio_read $fh, 0, 512, my $buf, 0 or next;
1473 $buf !~ /^password -------------$/m or next; # official not-valid tag
1474 }
1475
1476 utf8::decode $login;
1477 push @logins, $login;
1478 }
1479
1480 \@logins
1481}
1482
1483=item $player->maps
1484
1485Returns an arrayref of map paths that are private for this
1486player. May block.
1487
1488=cut
1489
1490sub maps($) {
1491 my ($pl) = @_;
1492
1493 $pl = ref $pl ? $pl->ob->name : $pl;
1494
1495 my $files = aio_readdir playerdir $pl
1496 or return;
1497
1498 my @paths;
1499
1500 for (@$files) {
1501 utf8::decode $_;
1502 next if /\.(?:pl|pst)$/;
1503 next unless /^$PATH_SEP/o;
1504
1505 push @paths, cf::map::normalise "~$pl/$_";
1506 }
1507
1508 \@paths
1509}
1510
1511=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1512
1513Expand crossfire pod fragments into protocol xml.
1514
1515=cut
1516
1517sub expand_cfpod {
1518 ((my $self), (local $_)) = @_;
1519
1520 # escape & and <
1521 s/&/&amp;/g;
1522 s/(?<![BIUGHT])</&lt;/g;
1523
1524 # this is buggy, it needs to properly take care of nested <'s
1525
1526 1 while
1527 # replace B<>, I<>, U<> etc.
1528 s/B<([^\>]*)>/<b>$1<\/b>/
1529 || s/I<([^\>]*)>/<i>$1<\/i>/
1530 || s/U<([^\>]*)>/<u>$1<\/u>/
1531 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1532 # replace G<male|female> tags
1533 || s{G<([^>|]*)\|([^>]*)>}{
1534 $self->gender ? $2 : $1
1535 }ge
1536 # replace H<hint text>
1537 || s{H<([^\>]*)>}
1538 {
1539 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1540 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1541 "")
1542 [$self->{hintmode}]
1543 }ge;
1544
1545 # create single paragraphs (very hackish)
1546 s/(?<=\S)\n(?=\w)/ /g;
1547
1548 # compress some whitespace
1549 s/\s+\n/\n/g; # ws line-ends
1550 s/\n\n+/\n/g; # double lines
1551 s/^\n+//; # beginning lines
1552 s/\n+$//; # ending lines
1553
1554 $_
1555}
1556
1557sub hintmode {
1558 $_[0]{hintmode} = $_[1] if @_ > 1;
1559 $_[0]{hintmode}
1560}
1561
1562=item $player->ext_reply ($msgid, @msg)
1563
1564Sends an ext reply to the player.
1565
1566=cut
1567
1568sub ext_reply($$@) {
1569 my ($self, $id, @msg) = @_;
1570
1571 $self->ns->ext_reply ($id, @msg)
1572}
1573
1574=item $player->ext_msg ($type, @msg)
1575
1576Sends an ext event to the client.
1577
1578=cut
1579
1580sub ext_msg($$@) {
1581 my ($self, $type, @msg) = @_;
1582
1583 $self->ns->ext_msg ($type, @msg);
1584}
1585
1586=head3 cf::region
1587
1588=over 4
1589
1590=cut
1591
1592package cf::region;
1593
1594=item cf::region::find_by_path $path
1595
1596Tries to decuce the likely region for a map knowing only its path.
1597
1598=cut
1599
1600sub find_by_path($) {
962 my ($path) = @_; 1601 my ($path) = @_;
963 1602
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1603 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1604
970 warn "loading '$path' into '$pkg'\n"; 1605 for my $region (list) {
971 1606 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1607 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1608 if $region->specificity > $specificity;
974 1609 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1610 }
1004 1611
1005 # remove commands 1612 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1613}
1111 1614
1112=back 1615=back
1113
1114 1616
1115=head3 cf::map 1617=head3 cf::map
1116 1618
1117=over 4 1619=over 4
1118 1620
1121package cf::map; 1623package cf::map;
1122 1624
1123use Fcntl; 1625use Fcntl;
1124use Coro::AIO; 1626use Coro::AIO;
1125 1627
1628use overload
1629 '""' => \&as_string,
1630 fallback => 1;
1631
1126our $MAX_RESET = 3600; 1632our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1633our $DEFAULT_RESET = 3000;
1128 1634
1129sub generate_random_map { 1635sub generate_random_map {
1130 my ($path, $rmp) = @_; 1636 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1637 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1638 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1639 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1640 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1641 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1642 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1643 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1644 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1645 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1646 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1647 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1648 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1649 (cf::region::find $rmp->{region}), $rmp->{custom}
1650 )
1651}
1652
1653=item cf::map->register ($regex, $prio)
1654
1655Register a handler for the map path matching the given regex at the
1656givne priority (higher is better, built-in handlers have priority 0, the
1657default).
1658
1659=cut
1660
1661sub register {
1662 my (undef, $regex, $prio) = @_;
1663 my $pkg = caller;
1664
1665 no strict;
1666 push @{"$pkg\::ISA"}, __PACKAGE__;
1667
1668 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1669}
1670
1671# also paths starting with '/'
1672$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1673
1674sub thawer_merge {
1675 my ($self, $merge) = @_;
1676
1677 # we have to keep some variables in memory intact
1678 local $self->{path};
1679 local $self->{load_path};
1680
1681 $self->SUPER::thawer_merge ($merge);
1682}
1683
1684sub normalise {
1685 my ($path, $base) = @_;
1686
1687 $path = "$path"; # make sure its a string
1688
1689 $path =~ s/\.map$//;
1690
1691 # map plan:
1692 #
1693 # /! non-realised random map exit (special hack!)
1694 # {... are special paths that are not being touched
1695 # ?xxx/... are special absolute paths
1696 # ?random/... random maps
1697 # /... normal maps
1698 # ~user/... per-player map of a specific user
1699
1700 $path =~ s/$PATH_SEP/\//go;
1701
1702 # treat it as relative path if it starts with
1703 # something that looks reasonable
1704 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1705 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1706
1707 $base =~ s{[^/]+/?$}{};
1708 $path = "$base/$path";
1709 }
1710
1711 for ($path) {
1712 redo if s{//}{/};
1713 redo if s{/\.?/}{/};
1714 redo if s{/[^/]+/\.\./}{/};
1715 }
1716
1717 $path
1718}
1719
1720sub new_from_path {
1721 my (undef, $path, $base) = @_;
1722
1723 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1724
1725 $path = normalise $path, $base;
1726
1727 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1728 if ($path =~ $EXT_MAP{$pkg}[1]) {
1729 my $self = bless cf::map::new, $pkg;
1730 $self->{path} = $path; $self->path ($path);
1731 $self->init; # pass $1 etc.
1732 return $self;
1733 }
1734 }
1735
1736 Carp::cluck "unable to resolve path '$path' (base '$base').";
1737 ()
1738}
1739
1740sub init {
1741 my ($self) = @_;
1742
1743 $self
1744}
1745
1746sub as_string {
1747 my ($self) = @_;
1748
1749 "$self->{path}"
1750}
1751
1752# the displayed name, this is a one way mapping
1753sub visible_name {
1754 &as_string
1755}
1756
1757# the original (read-only) location
1758sub load_path {
1759 my ($self) = @_;
1760
1761 "$MAPDIR/$self->{path}.map"
1762}
1763
1764# the temporary/swap location
1765sub save_path {
1766 my ($self) = @_;
1767
1768 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1769 "$TMPDIR/$path.map"
1770}
1771
1772# the unique path, undef == no special unique path
1773sub uniq_path {
1774 my ($self) = @_;
1775
1776 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1777 "$UNIQUEDIR/$path"
1146} 1778}
1147 1779
1148# and all this just because we cannot iterate over 1780# and all this just because we cannot iterate over
1149# all maps in C++... 1781# all maps in C++...
1150sub change_all_map_light { 1782sub change_all_map_light {
1152 1784
1153 $_->change_map_light ($change) 1785 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1786 for grep $_->outdoor, values %cf::MAP;
1155} 1787}
1156 1788
1789sub decay_objects {
1790 my ($self) = @_;
1791
1792 return if $self->{deny_reset};
1793
1794 $self->do_decay_objects;
1795}
1796
1797sub unlink_save {
1798 my ($self) = @_;
1799
1800 utf8::encode (my $save = $self->save_path);
1801 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1802 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1803}
1804
1157sub try_load_header($) { 1805sub load_header_from($) {
1158 my ($path) = @_; 1806 my ($self, $path) = @_;
1159 1807
1160 utf8::encode $path; 1808 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1809 my $f = new_from_file cf::object::thawer $path
1162 or return; 1810 or return;
1163 1811
1164 my $map = cf::map::new 1812 $self->_load_header ($f)
1165 or return; 1813 or return;
1166 1814
1167 # for better error messages only, will be overwritten 1815 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1816 $f->resolve_delayed_derefs;
1169 1817
1170 $map->load_header ($path) 1818 $self->{load_path} = $path;
1819
1820 1
1821}
1822
1823sub load_header_orig {
1824 my ($self) = @_;
1825
1826 $self->load_header_from ($self->load_path)
1827}
1828
1829sub load_header_temp {
1830 my ($self) = @_;
1831
1832 $self->load_header_from ($self->save_path)
1833}
1834
1835sub prepare_temp {
1836 my ($self) = @_;
1837
1838 $self->last_access ((delete $self->{last_access})
1839 || $cf::RUNTIME); #d#
1840 # safety
1841 $self->{instantiate_time} = $cf::RUNTIME
1842 if $self->{instantiate_time} > $cf::RUNTIME;
1843}
1844
1845sub prepare_orig {
1846 my ($self) = @_;
1847
1848 $self->{load_original} = 1;
1849 $self->{instantiate_time} = $cf::RUNTIME;
1850 $self->last_access ($cf::RUNTIME);
1851 $self->instantiate;
1852}
1853
1854sub load_header {
1855 my ($self) = @_;
1856
1857 if ($self->load_header_temp) {
1858 $self->prepare_temp;
1859 } else {
1860 $self->load_header_orig
1171 or return; 1861 or return;
1862 $self->prepare_orig;
1863 }
1172 1864
1173 $map->{load_path} = $path; 1865 $self->{deny_reset} = 1
1866 if $self->no_reset;
1174 1867
1175 $map 1868 $self->default_region (cf::region::find_by_path $self->{path})
1869 unless $self->default_region;
1870
1871 1
1176} 1872}
1177 1873
1178sub find; 1874sub find;
1179sub find { 1875sub find {
1180 my ($path, $origin) = @_; 1876 my ($path, $origin) = @_;
1181 1877
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1878 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1879
1880 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1881 cf::lock_wait "map_find:$path";
1188 1882
1189 $cf::MAP{$key} || do { 1883 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1884 my $guard1 = cf::lock_acquire "map_find:$path";
1885 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 1886
1192 # do it the slow way 1887 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1888 or return;
1211 1889
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1890 $map->{last_save} = $cf::RUNTIME;
1224 1891
1225 Coro::cede; 1892 $map->load_header
1893 or return;
1226 1894
1227 if ($map->should_reset) { 1895 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1896 # doing this can freeze the server in a sync job, obviously
1897 #$cf::WAIT_FOR_TICK->wait;
1898 undef $guard1;
1899 undef $guard2;
1228 $map->reset; 1900 $map->reset;
1229 undef $guard;
1230 $map = find $path 1901 return find $path;
1231 or return;
1232 } 1902 }
1233 1903
1234 $cf::MAP{$key} = $map 1904 $cf::MAP{$path} = $map
1235 } 1905 }
1236} 1906}
1907
1908sub pre_load { }
1909sub post_load { }
1237 1910
1238sub load { 1911sub load {
1239 my ($self) = @_; 1912 my ($self) = @_;
1240 1913
1914 local $self->{deny_reset} = 1; # loading can take a long time
1915
1241 my $path = $self->{path}; 1916 my $path = $self->{path};
1917
1918 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1919 my $guard = cf::lock_acquire "map_data:$path";
1243 1920
1921 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1922 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 1923
1246 $self->in_memory (cf::MAP_LOADING); 1924 $self->in_memory (cf::MAP_LOADING);
1247 1925
1248 $self->alloc; 1926 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 1927
1928 $self->pre_load;
1929 cf::cede_to_tick;
1930
1931 my $f = new_from_file cf::object::thawer $self->{load_path};
1932 $f->skip_block;
1933 $self->_load_objects ($f)
1250 or return; 1934 or return;
1251 1935
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1936 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1937 if delete $self->{load_original};
1254 1938
1255 if (my $uniq = $path->uniq_path) { 1939 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1940 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1941 unless (aio_stat $uniq) {
1942 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 1943 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1944 $self->_load_objects ($f);
1945 $f->resolve_delayed_derefs;
1946 }
1260 } 1947 }
1261 } 1948 }
1262 1949
1263 Coro::cede; 1950 $f->resolve_delayed_derefs;
1264 1951
1952 cf::cede_to_tick;
1265 # now do the right thing for maps 1953 # now do the right thing for maps
1266 $self->link_multipart_objects; 1954 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1955 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1956 unless $self->difficulty;
1957 cf::cede_to_tick;
1958
1959 unless ($self->{deny_activate}) {
1960 $self->decay_objects;
1961 $self->fix_auto_apply;
1962 $self->update_buttons;
1963 cf::cede_to_tick;
1964 $self->set_darkness_map;
1965 cf::cede_to_tick;
1278 $self->activate; 1966 $self->activate;
1279 } 1967 }
1280 1968
1281 Coro::cede; 1969 $self->{last_save} = $cf::RUNTIME;
1970 $self->last_access ($cf::RUNTIME);
1282 1971
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1972 $self->in_memory (cf::MAP_IN_MEMORY);
1973 }
1974
1975 $self->post_load;
1976}
1977
1978sub customise_for {
1979 my ($self, $ob) = @_;
1980
1981 return find "~" . $ob->name . "/" . $self->{path}
1982 if $self->per_player;
1983
1984# return find "?party/" . $ob->name . "/" . $self->{path}
1985# if $self->per_party;
1986
1987 $self
1988}
1989
1990# find and load all maps in the 3x3 area around a map
1991sub load_neighbours {
1992 my ($map) = @_;
1993
1994 my @neigh; # diagonal neighbours
1995
1996 for (0 .. 3) {
1997 my $neigh = $map->tile_path ($_)
1998 or next;
1999 $neigh = find $neigh, $map
2000 or next;
2001 $neigh->load;
2002
2003 push @neigh,
2004 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2005 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2006 }
2007
2008 for (grep defined $_->[0], @neigh) {
2009 my ($path, $origin) = @$_;
2010 my $neigh = find $path, $origin
2011 or next;
2012 $neigh->load;
2013 }
1284} 2014}
1285 2015
1286sub find_sync { 2016sub find_sync {
1287 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1288 2018
1289 cf::sync_job { cf::map::find $path, $origin } 2019 cf::sync_job { find $path, $origin }
1290} 2020}
1291 2021
1292sub do_load_sync { 2022sub do_load_sync {
1293 my ($map) = @_; 2023 my ($map) = @_;
1294 2024
2025 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2026 if $Coro::current == $Coro::main;
2027
1295 cf::sync_job { $map->load }; 2028 cf::sync_job { $map->load };
2029}
2030
2031our %MAP_PREFETCH;
2032our $MAP_PREFETCHER = undef;
2033
2034sub find_async {
2035 my ($path, $origin, $load) = @_;
2036
2037 $path = normalise $path, $origin && $origin->{path};
2038
2039 if (my $map = $cf::MAP{$path}) {
2040 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2041 }
2042
2043 $MAP_PREFETCH{$path} |= $load;
2044
2045 $MAP_PREFETCHER ||= cf::async {
2046 $Coro::current->{desc} = "map prefetcher";
2047
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
2055 }
2056 }
2057 undef $MAP_PREFETCHER;
2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
1296} 2062}
1297 2063
1298sub save { 2064sub save {
1299 my ($self) = @_; 2065 my ($self) = @_;
1300 2066
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
1302 2068
1303 $self->{last_save} = $cf::RUNTIME; 2069 $self->{last_save} = $cf::RUNTIME;
1304 2070
1305 return unless $self->dirty; 2071 return unless $self->dirty;
1306 2072
1307 my $save = $self->{path}->save_path; utf8::encode $save; 2073 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 2075
1310 $self->{load_path} = $save; 2076 $self->{load_path} = $save;
1311 2077
1312 return if $self->{deny_save}; 2078 return if $self->{deny_save};
1313 2079
1314 local $self->{last_access} = $self->last_access;#d# 2080 local $self->{last_access} = $self->last_access;#d#
1315 2081
2082 cf::async {
2083 $Coro::current->{desc} = "map player save";
2084 $_->contr->save for $self->players;
2085 };
2086
1316 if ($uniq) { 2087 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2088 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2089 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2090 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2091 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2092 }
1322} 2093}
1323 2094
1324sub swap_out { 2095sub swap_out {
1325 my ($self) = @_; 2096 my ($self) = @_;
1326 2097
1327 # save first because save cedes 2098 # save first because save cedes
1328 $self->save; 2099 $self->save;
1329 2100
1330 my $lock = cf::lock_acquire "map_data:" . $self->path; 2101 my $lock = cf::lock_acquire "map_data:$self->{path}";
1331 2102
1332 return if $self->players; 2103 return if $self->players;
1333 return if $self->in_memory != cf::MAP_IN_MEMORY; 2104 return if $self->in_memory != cf::MAP_IN_MEMORY;
1334 return if $self->{deny_save}; 2105 return if $self->{deny_save};
1335 2106
2107 $self->in_memory (cf::MAP_SWAPPED);
2108
2109 $self->deactivate;
2110 $_->clear_links_to ($self) for values %cf::MAP;
1336 $self->clear; 2111 $self->clear;
1337 $self->in_memory (cf::MAP_SWAPPED);
1338} 2112}
1339 2113
1340sub reset_at { 2114sub reset_at {
1341 my ($self) = @_; 2115 my ($self) = @_;
1342 2116
1343 # TODO: safety, remove and allow resettable per-player maps 2117 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel};
1345 return 1e99 if $self->{deny_reset}; 2118 return 1e99 if $self->{deny_reset};
1346 2119
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2120 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2121 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 2122
1354 my ($self) = @_; 2127 my ($self) = @_;
1355 2128
1356 $self->reset_at <= $cf::RUNTIME 2129 $self->reset_at <= $cf::RUNTIME
1357} 2130}
1358 2131
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 2132sub reset {
1381 my ($self) = @_; 2133 my ($self) = @_;
1382 2134
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 2135 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 2136
1385 return if $self->players; 2137 return if $self->players;
1386 return if $self->{path}{user_rel};#d#
1387 2138
1388 warn "resetting map ", $self->path;#d# 2139 warn "resetting map ", $self->path;
2140
2141 $self->in_memory (cf::MAP_SWAPPED);
2142
2143 # need to save uniques path
2144 unless ($self->{deny_save}) {
2145 my $uniq = $self->uniq_path; utf8::encode $uniq;
2146
2147 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2148 if $uniq;
2149 }
1389 2150
1390 delete $cf::MAP{$self->path}; 2151 delete $cf::MAP{$self->path};
1391 2152
2153 $self->deactivate;
1392 $_->clear_links_to ($self) for values %cf::MAP; 2154 $_->clear_links_to ($self) for values %cf::MAP;
2155 $self->clear;
1393 2156
1394 $self->unlink_save; 2157 $self->unlink_save;
1395 $self->destroy; 2158 $self->destroy;
1396} 2159}
1397 2160
1398my $nuke_counter = "aaaa"; 2161my $nuke_counter = "aaaa";
1399 2162
1400sub nuke { 2163sub nuke {
1401 my ($self) = @_; 2164 my ($self) = @_;
1402 2165
2166 {
2167 my $lock = cf::lock_acquire "map_data:$self->{path}";
2168
2169 delete $cf::MAP{$self->path};
2170
2171 $self->unlink_save;
2172
2173 bless $self, "cf::map";
2174 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 2175 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 2176 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 2177 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2178
2179 $cf::MAP{$self->path} = $self;
2180 }
2181
1406 $self->reset; # polite request, might not happen 2182 $self->reset; # polite request, might not happen
1407} 2183}
1408 2184
1409sub customise_for { 2185=item $maps = cf::map::tmp_maps
1410 my ($map, $ob) = @_;
1411 2186
1412 if ($map->per_player) { 2187Returns an arrayref with all map paths of currently instantiated and saved
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2188maps. May block.
2189
2190=cut
2191
2192sub tmp_maps() {
1414 } 2193 [
1415 2194 map {
1416 $map 2195 utf8::decode $_;
2196 /\.map$/
2197 ? normalise $_
2198 : ()
2199 } @{ aio_readdir $TMPDIR or [] }
2200 ]
1417} 2201}
1418 2202
1419sub emergency_save { 2203=item $maps = cf::map::random_maps
1420 my $freeze_guard = cf::freeze_mainloop;
1421 2204
1422 warn "enter emergency map save\n"; 2205Returns an arrayref with all map paths of currently instantiated and saved
2206random maps. May block.
1423 2207
1424 cf::sync_job { 2208=cut
1425 warn "begin emergency map save\n";
1426 $_->save for values %cf::MAP;
1427 };
1428 2209
1429 warn "end emergency map save\n"; 2210sub random_maps() {
2211 [
2212 map {
2213 utf8::decode $_;
2214 /\.map$/
2215 ? normalise "?random/$_"
2216 : ()
2217 } @{ aio_readdir $RANDOMDIR or [] }
2218 ]
2219}
2220
2221=item cf::map::unique_maps
2222
2223Returns an arrayref of paths of all shared maps that have
2224instantiated unique items. May block.
2225
2226=cut
2227
2228sub unique_maps() {
2229 [
2230 map {
2231 utf8::decode $_;
2232 /\.map$/
2233 ? normalise $_
2234 : ()
2235 } @{ aio_readdir $UNIQUEDIR or [] }
2236 ]
1430} 2237}
1431 2238
1432package cf; 2239package cf;
1433 2240
1434=back 2241=back
1435 2242
2243=head3 cf::object
2244
2245=cut
2246
2247package cf::object;
2248
2249=over 4
2250
2251=item $ob->inv_recursive
2252
2253Returns the inventory of the object _and_ their inventories, recursively.
2254
2255=cut
2256
2257sub inv_recursive_;
2258sub inv_recursive_ {
2259 map { $_, inv_recursive_ $_->inv } @_
2260}
2261
2262sub inv_recursive {
2263 inv_recursive_ inv $_[0]
2264}
2265
2266=item $ref = $ob->ref
2267
2268creates and returns a persistent reference to an objetc that can be stored as a string.
2269
2270=item $ob = cf::object::deref ($refstring)
2271
2272returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2273even if the object actually exists. May block.
2274
2275=cut
2276
2277sub deref {
2278 my ($ref) = @_;
2279
2280 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2281 my ($uuid, $name) = ($1, $2);
2282 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2283 or return;
2284 $pl->ob->uuid eq $uuid
2285 or return;
2286
2287 $pl->ob
2288 } else {
2289 warn "$ref: cannot resolve object reference\n";
2290 undef
2291 }
2292}
2293
2294package cf;
2295
2296=back
1436 2297
1437=head3 cf::object::player 2298=head3 cf::object::player
1438 2299
1439=over 4 2300=over 4
1440 2301
1454 2315
1455 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2316 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1456 2317
1457 if ($self->{record_replies}) { 2318 if ($self->{record_replies}) {
1458 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2319 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2320
1459 } else { 2321 } else {
2322 my $pl = $self->contr;
2323
2324 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2325 my $dialog = $pl->{npc_dialog};
2326 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2327
2328 } else {
1460 $msg = $npc->name . " says: $msg" if $npc; 2329 $msg = $npc->name . " says: $msg" if $npc;
1461 $self->message ($msg, $flags); 2330 $self->message ($msg, $flags);
2331 }
1462 } 2332 }
2333}
2334
2335=item $object->send_msg ($channel, $msg, $color, [extra...])
2336
2337=cut
2338
2339sub cf::object::send_msg {
2340 my $pl = shift->contr
2341 or return;
2342 $pl->send_msg (@_);
1463} 2343}
1464 2344
1465=item $player_object->may ("access") 2345=item $player_object->may ("access")
1466 2346
1467Returns wether the given player is authorized to access resource "access" 2347Returns wether the given player is authorized to access resource "access"
1480 2360
1481=item $player_object->enter_link 2361=item $player_object->enter_link
1482 2362
1483Freezes the player and moves him/her to a special map (C<{link}>). 2363Freezes the player and moves him/her to a special map (C<{link}>).
1484 2364
1485The player should be reaosnably safe there for short amounts of time. You 2365The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 2366I<MUST> call C<leave_link> as soon as possible, though.
1487 2367
2368Will never block.
2369
1488=item $player_object->leave_link ($map, $x, $y) 2370=item $player_object->leave_link ($map, $x, $y)
1489 2371
1490Moves the player out of the specila link map onto the given map. If the 2372Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 2373map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 2374to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 2375fails, to the emergency map position.
1494 2376
1495Might block. 2377Might block.
1496 2378
1497=cut 2379=cut
2380
2381sub link_map {
2382 unless ($LINK_MAP) {
2383 $LINK_MAP = cf::map::find "{link}"
2384 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2385 $LINK_MAP->load;
2386 }
2387
2388 $LINK_MAP
2389}
1498 2390
1499sub cf::object::player::enter_link { 2391sub cf::object::player::enter_link {
1500 my ($self) = @_; 2392 my ($self) = @_;
1501 2393
1502 $self->deactivate_recursive; 2394 $self->deactivate_recursive;
1503 2395
1504 return if $self->map == $LINK_MAP; 2396 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 2397
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2398 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 2399 if $self->map && $self->map->{path} ne "{link}";
1508 2400
1509 $self->enter_map ($LINK_MAP, 20, 20); 2401 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 2402}
1511 2403
1512sub cf::object::player::leave_link { 2404sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 2405 my ($self, $map, $x, $y) = @_;
2406
2407 return unless $self->contr->active;
1514 2408
1515 my $link_pos = delete $self->{_link_pos}; 2409 my $link_pos = delete $self->{_link_pos};
1516 2410
1517 unless ($map) { 2411 unless ($map) {
1518 # restore original map position 2412 # restore original map position
1532 # use -1 or undef as default coordinates, not 0, 0 2426 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 2427 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 2428 if $x <=0 && $y <= 0;
1535 2429
1536 $map->load; 2430 $map->load;
2431 $map->load_neighbours;
1537 2432
2433 return unless $self->contr->active;
1538 $self->activate_recursive; 2434 $self->activate_recursive;
2435
2436 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1539 $self->enter_map ($map, $x, $y); 2437 $self->enter_map ($map, $x, $y);
1540} 2438}
1541 2439
1542cf::player->attach ( 2440=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1543 on_logout => sub {
1544 my ($pl) = @_;
1545 2441
1546 # abort map switching before logout 2442Moves the player to the given map-path and coordinates by first freezing
1547 if ($pl->ob->{_link_pos}) { 2443her, loading and preparing them map, calling the provided $check callback
1548 cf::sync_job { 2444that has to return the map if sucecssful, and then unfreezes the player on
1549 $pl->ob->leave_link 2445the new (success) or old (failed) map position. In either case, $done will
1550 }; 2446be called at the end of this process.
1551 }
1552 },
1553 on_login => sub {
1554 my ($pl) = @_;
1555 2447
1556 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link;
1560 cf::async {
1561 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn
1563 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link;
1565 };
1566 }
1567 },
1568);
1569
1570=item $player_object->goto ($path, $x, $y)
1571
1572=cut 2448=cut
2449
2450our $GOTOGEN;
1573 2451
1574sub cf::object::player::goto { 2452sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 2453 my ($self, $path, $x, $y, $check, $done) = @_;
2454
2455 # do generation counting so two concurrent goto's will be executed in-order
2456 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1576 2457
1577 $self->enter_link; 2458 $self->enter_link;
1578 2459
1579 (cf::async { 2460 (async {
1580 $path = new cf::path $path; 2461 $Coro::current->{desc} = "player::goto $path $x $y";
1581 2462
1582 my $map = cf::map::find $path->as_string; 2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
2467
2468 # see if we actually can go there
2469 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2470 $ob = $obs[rand @obs];
2471 } else {
2472 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2473 }
2474 # else put us there anyways for now #d#
2475
2476 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2477 } else {
2478 ($path, $x, $y) = (undef, undef, undef);
2479 }
2480 }
2481
2482 my $map = eval {
2483 my $map = defined $path ? cf::map::find $path : undef;
2484
2485 if ($map) {
1583 $map = $map->customise_for ($self) if $map; 2486 $map = $map->customise_for ($self);
1584 2487 $map = $check->($map) if $check && $map;
1585# warn "entering ", $map->path, " at ($x, $y)\n" 2488 } else {
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2489 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2490 }
1589 2491
2492 $map
2493 };
2494
2495 if ($@) {
2496 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2497 LOG llevError | logBacktrace, Carp::longmess $@;
2498 }
2499
2500 if ($gen == $self->{_goto_generation}) {
2501 delete $self->{_goto_generation};
1590 $self->leave_link ($map, $x, $y); 2502 $self->leave_link ($map, $x, $y);
2503 }
2504
2505 $done->() if $done;
1591 })->prio (1); 2506 })->prio (1);
1592} 2507}
1593 2508
1594=item $player_object->enter_exit ($exit_object) 2509=item $player_object->enter_exit ($exit_object)
1595 2510
1597 2512
1598sub parse_random_map_params { 2513sub parse_random_map_params {
1599 my ($spec) = @_; 2514 my ($spec) = @_;
1600 2515
1601 my $rmp = { # defaults 2516 my $rmp = { # defaults
1602 xsize => 10, 2517 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 2518 ysize => (cf::rndm 15, 40),
2519 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2520 #layout => string,
1604 }; 2521 };
1605 2522
1606 for (split /\n/, $spec) { 2523 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 2524 my ($k, $v) = split /\s+/, $_, 2;
1608 2525
1612 $rmp 2529 $rmp
1613} 2530}
1614 2531
1615sub prepare_random_map { 2532sub prepare_random_map {
1616 my ($exit) = @_; 2533 my ($exit) = @_;
2534
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 2536
1618 # all this does is basically replace the /! path by 2537 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 2538 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 2539 # that depends on the exit object
1621 2540
1622 my $rmp = parse_random_map_params $exit->msg; 2541 my $rmp = parse_random_map_params $exit->msg;
1623 2542
1624 if ($exit->map) { 2543 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 2544 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 2545 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 2546 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 2547 $rmp->{origin_y} = $exit->y;
1629 } 2548 }
1630 2549
1631 $rmp->{random_seed} ||= $exit->random_seed; 2550 $rmp->{random_seed} ||= $exit->random_seed;
1632 2551
1633 my $data = cf::to_json $rmp; 2552 my $data = cf::to_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 2553 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta";
1635 2555
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 2557 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh;
2559 aio_rename "$meta~", $meta;
1638 2560
1639 $exit->slaying ("?random/$md5"); 2561 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 2562 $exit->msg (undef);
1641 } 2563 }
1642} 2564}
1644sub cf::object::player::enter_exit { 2566sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 2567 my ($self, $exit) = @_;
1646 2568
1647 return unless $self->type == cf::PLAYER; 2569 return unless $self->type == cf::PLAYER;
1648 2570
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
1649 $self->enter_link; 2582 $self->enter_link;
1650 2583
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
2587
1651 (cf::async { 2588 (async {
2589 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2590
1652 $self->deactivate_recursive; # just to be sure 2591 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 2592 unless (eval {
1654 prepare_random_map $exit 2593 $self->goto ($slaying, $hp, $sp);
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 2594
1660 1; 2595 1;
1661 }) { 2596 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 2597 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 2598 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 2599 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 2600 cf::NDI_UNIQUE | cf::NDI_RED);
1666 2601
1667 warn "ERROR in enter_exit: $@"; 2602 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 2603 $self->leave_link;
1669 } 2604 }
1670 })->prio (1); 2605 })->prio (1);
1683 2618
1684sub cf::client::send_drawinfo { 2619sub cf::client::send_drawinfo {
1685 my ($self, $text, $flags) = @_; 2620 my ($self, $text, $flags) = @_;
1686 2621
1687 utf8::encode $text; 2622 utf8::encode $text;
1688 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2623 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1689} 2624}
1690 2625
2626=item $client->send_msg ($channel, $msg, $color, [extra...])
2627
2628Send a drawinfo or msg packet to the client, formatting the msg for the
2629client if neccessary. C<$type> should be a string identifying the type of
2630the message, with C<log> being the default. If C<$color> is negative, suppress
2631the message unless the client supports the msg packet.
2632
2633=cut
2634
2635our %CHANNEL = (
2636 "c/identify" => {
2637 id => "infobox",
2638 title => "Identify",
2639 reply => undef,
2640 tooltip => "Items recently identified",
2641 },
2642 "c/examine" => {
2643 id => "infobox",
2644 title => "Examine",
2645 reply => undef,
2646 tooltip => "Signs and other items you examined",
2647 },
2648 "c/lookat" => {
2649 id => "infobox",
2650 title => "Look",
2651 reply => undef,
2652 tooltip => "What you saw there",
2653 },
2654);
2655
2656sub cf::client::send_msg {
2657 my ($self, $channel, $msg, $color, @extra) = @_;
2658
2659 $msg = $self->pl->expand_cfpod ($msg);
2660
2661 $color &= cf::NDI_CLIENT_MASK; # just in case...
2662
2663 # check predefined channels, for the benefit of C
2664 if ($CHANNEL{$channel}) {
2665 $channel = $CHANNEL{$channel};
2666
2667 $self->ext_msg (channel_info => $channel)
2668 if $self->can_msg;
2669
2670 $channel = $channel->{id};
2671
2672 } elsif (ref $channel) {
2673 # send meta info to client, if not yet sent
2674 unless (exists $self->{channel}{$channel->{id}}) {
2675 $self->{channel}{$channel->{id}} = $channel;
2676 $self->ext_msg (channel_info => $channel)
2677 if $self->can_msg;
2678 }
2679
2680 $channel = $channel->{id};
2681 }
2682
2683 return unless @extra || length $msg;
2684
2685 if ($self->can_msg) {
2686 # default colour, mask it out
2687 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2688 if $color & cf::NDI_DEF;
2689
2690 $self->send_packet ("msg " . $self->{json_coder}->encode (
2691 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2692 } else {
2693 if ($color >= 0) {
2694 # replace some tags by gcfclient-compatible ones
2695 for ($msg) {
2696 1 while
2697 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2698 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2699 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2700 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2701 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2702 }
2703
2704 $color &= cf::NDI_COLOR_MASK;
2705
2706 utf8::encode $msg;
2707
2708 if (0 && $msg =~ /\[/) {
2709 # COMMAND/INFO
2710 $self->send_packet ("drawextinfo $color 10 8 $msg")
2711 } else {
2712 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2713 $self->send_packet ("drawinfo $color $msg")
2714 }
2715 }
2716 }
2717}
2718
2719=item $client->ext_msg ($type, @msg)
2720
2721Sends an ext event to the client.
2722
2723=cut
2724
2725sub cf::client::ext_msg($$@) {
2726 my ($self, $type, @msg) = @_;
2727
2728 if ($self->extcmd == 2) {
2729 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2730 } elsif ($self->extcmd == 1) { # TODO: remove
2731 push @msg, msgtype => "event_$type";
2732 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2733 }
2734}
2735
2736=item $client->ext_reply ($msgid, @msg)
2737
2738Sends an ext reply to the client.
2739
2740=cut
2741
2742sub cf::client::ext_reply($$@) {
2743 my ($self, $id, @msg) = @_;
2744
2745 if ($self->extcmd == 2) {
2746 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2747 } elsif ($self->extcmd == 1) {
2748 #TODO: version 1, remove
2749 unshift @msg, msgtype => "reply", msgid => $id;
2750 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2751 }
2752}
1691 2753
1692=item $success = $client->query ($flags, "text", \&cb) 2754=item $success = $client->query ($flags, "text", \&cb)
1693 2755
1694Queues a query to the client, calling the given callback with 2756Queues a query to the client, calling the given callback with
1695the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2757the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1696C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2758C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1697 2759
1698Queries can fail, so check the return code. Or don't, as queries will become 2760Queries can fail, so check the return code. Or don't, as queries will
1699reliable at some point in the future. 2761become reliable at some point in the future.
1700 2762
1701=cut 2763=cut
1702 2764
1703sub cf::client::query { 2765sub cf::client::query {
1704 my ($self, $flags, $text, $cb) = @_; 2766 my ($self, $flags, $text, $cb) = @_;
1712 utf8::encode $text; 2774 utf8::encode $text;
1713 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2775 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1714 2776
1715 $self->send_packet ($self->{query_queue}[0][0]) 2777 $self->send_packet ($self->{query_queue}[0][0])
1716 if @{ $self->{query_queue} } == 1; 2778 if @{ $self->{query_queue} } == 1;
2779
2780 1
1717} 2781}
1718 2782
1719cf::client->attach ( 2783cf::client->attach (
2784 on_connect => sub {
2785 my ($ns) = @_;
2786
2787 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2788 },
1720 on_reply => sub { 2789 on_reply => sub {
1721 my ($ns, $msg) = @_; 2790 my ($ns, $msg) = @_;
1722 2791
1723 # this weird shuffling is so that direct followup queries 2792 # this weird shuffling is so that direct followup queries
1724 # get handled first 2793 # get handled first
1725 my $queue = delete $ns->{query_queue} 2794 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 2795 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 2796
1728 (shift @$queue)->[1]->($msg); 2797 (shift @$queue)->[1]->($msg);
2798 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 2799
1730 push @{ $ns->{query_queue} }, @$queue; 2800 push @{ $ns->{query_queue} }, @$queue;
1731 2801
1732 if (@{ $ns->{query_queue} } == @$queue) { 2802 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 2803 if (@$queue) {
1735 } else { 2805 } else {
1736 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2806 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1737 } 2807 }
1738 } 2808 }
1739 }, 2809 },
2810 on_exticmd => sub {
2811 my ($ns, $buf) = @_;
2812
2813 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2814
2815 if (ref $msg) {
2816 my ($type, $reply, @payload) =
2817 "ARRAY" eq ref $msg
2818 ? @$msg
2819 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2820
2821 my @reply;
2822
2823 if (my $cb = $EXTICMD{$type}) {
2824 @reply = $cb->($ns, @payload);
2825 }
2826
2827 $ns->ext_reply ($reply, @reply)
2828 if $reply;
2829
2830 } else {
2831 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2832 }
2833
2834 cf::override;
2835 },
1740); 2836);
1741 2837
1742=item $client->coro (\&cb) 2838=item $client->async (\&cb)
1743 2839
1744Create a new coroutine, running the specified callback. The coroutine will 2840Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 2841be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 2842or loss of connection).
1747 2843
1748=cut 2844=cut
1749 2845
1750sub cf::client::coro { 2846sub cf::client::async {
1751 my ($self, $cb) = @_; 2847 my ($self, $cb) = @_;
1752 2848
1753 my $coro = &cf::async ($cb); 2849 my $coro = &Coro::async ($cb);
1754 2850
1755 $coro->on_destroy (sub { 2851 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 2852 delete $self->{_coro}{$coro+0};
1757 }); 2853 });
1758 2854
1785our $safe = new Safe "safe"; 2881our $safe = new Safe "safe";
1786our $safe_hole = new Safe::Hole; 2882our $safe_hole = new Safe::Hole;
1787 2883
1788$SIG{FPE} = 'IGNORE'; 2884$SIG{FPE} = 'IGNORE';
1789 2885
1790$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2886$safe->permit_only (Opcode::opset qw(
2887 :base_core :base_mem :base_orig :base_math
2888 grepstart grepwhile mapstart mapwhile
2889 sort time
2890));
1791 2891
1792# here we export the classes and methods available to script code 2892# here we export the classes and methods available to script code
1793 2893
1794=pod 2894=pod
1795 2895
1796The following fucntions and emthods are available within a safe environment: 2896The following functions and methods are available within a safe environment:
1797 2897
1798 cf::object contr pay_amount pay_player map 2898 cf::object
2899 contr pay_amount pay_player map x y force_find force_add
2900 insert remove name archname title slaying race decrease_ob_nr
2901
1799 cf::object::player player 2902 cf::object::player
1800 cf::player peaceful 2903 player
1801 cf::map trigger 2904
2905 cf::player
2906 peaceful
2907
2908 cf::map
2909 trigger
1802 2910
1803=cut 2911=cut
1804 2912
1805for ( 2913for (
1806 ["cf::object" => qw(contr pay_amount pay_player map)], 2914 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2915 insert remove inv name archname title slaying race
2916 decrease_ob_nr)],
1807 ["cf::object::player" => qw(player)], 2917 ["cf::object::player" => qw(player)],
1808 ["cf::player" => qw(peaceful)], 2918 ["cf::player" => qw(peaceful)],
1809 ["cf::map" => qw(trigger)], 2919 ["cf::map" => qw(trigger)],
1810) { 2920) {
1811 no strict 'refs'; 2921 no strict 'refs';
1882=back 2992=back
1883 2993
1884=cut 2994=cut
1885 2995
1886############################################################################# 2996#############################################################################
2997# the server's init and main functions
1887 2998
1888=head2 EXTENSION DATABASE SUPPORT 2999sub load_facedata($) {
3000 my ($path) = @_;
1889 3001
1890Crossfire maintains a very simple database for extension use. It can 3002 # HACK to clear player env face cache, we need some signal framework
1891currently store anything that can be serialised using Storable, which 3003 # for this (global event?)
1892excludes objects. 3004 %ext::player_env::MUSIC_FACE_CACHE = ();
1893 3005
1894The parameter C<$family> should best start with the name of the extension 3006 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1895using it, it should be unique.
1896 3007
1897=over 4 3008 warn "loading facedata from $path\n";
1898 3009
1899=item $hashref = cf::db_get $family 3010 my $facedata;
3011 0 < aio_load $path, $facedata
3012 or die "$path: $!";
1900 3013
1901Return a hashref for use by the extension C<$family>, which can be 3014 $facedata = Coro::Storable::thaw $facedata;
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904 3015
1905=item $value = cf::db_get $family => $key 3016 $facedata->{version} == 2
3017 or cf::cleanup "$path: version mismatch, cannot proceed.";
1906 3018
1907Returns a single value from the database 3019 # patch in the exptable
1908 3020 $facedata->{resource}{"res/exp_table"} = {
1909=item cf::db_put $family => $hashref 3021 type => FT_RSRC,
1910 3022 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1911Stores the given family hashref into the database. Updates are delayed, if
1912you want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_put $family => $key => $value
1915
1916Stores the given C<$value> in the family hash. Updates are delayed, if you
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926
1927=cut
1928
1929our $DB;
1930
1931{
1932 my $path = cf::localdir . "/database.pst";
1933
1934 sub db_load() {
1935 $DB = stat $path ? Storable::retrieve $path : { };
1936 }
1937
1938 my $pid;
1939
1940 sub db_save() {
1941 waitpid $pid, 0 if $pid;
1942 if (0 == ($pid = fork)) {
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 }
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 }); 3023 };
3024 cf::cede_to_tick;
1960 3025
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 } 3026 {
3027 my $faces = $facedata->{faceinfo};
1965 3028
1966 sub db_get($;$) { 3029 while (my ($face, $info) = each %$faces) {
1967 @_ >= 2 3030 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1968 ? $DB->{$_[0]}{$_[1]} 3031 cf::face::set_visibility $idx, $info->{visibility};
1969 : ($DB->{$_[0]} ||= { }) 3032 cf::face::set_magicmap $idx, $info->{magicmap};
1970 } 3033 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3034 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1971 3035
1972 sub db_put($$;$) { 3036 cf::cede_to_tick;
1973 if (@_ >= 3) {
1974 $DB->{$_[0]}{$_[1]} = $_[2];
1975 } else {
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980
1981 cf::global->attach (
1982 prio => 10000,
1983 on_cleanup => sub {
1984 db_sync;
1985 }, 3037 }
1986 );
1987}
1988 3038
1989############################################################################# 3039 while (my ($face, $info) = each %$faces) {
1990# the server's main() 3040 next unless $info->{smooth};
3041 my $idx = cf::face::find $face
3042 or next;
3043 if (my $smooth = cf::face::find $info->{smooth}) {
3044 cf::face::set_smooth $idx, $smooth;
3045 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3046 } else {
3047 warn "smooth face '$info->{smooth}' not found for face '$face'";
3048 }
1991 3049
1992sub cfg_load { 3050 cf::cede_to_tick;
3051 }
3052 }
3053
3054 {
3055 my $anims = $facedata->{animinfo};
3056
3057 while (my ($anim, $info) = each %$anims) {
3058 cf::anim::set $anim, $info->{frames}, $info->{facings};
3059 cf::cede_to_tick;
3060 }
3061
3062 cf::anim::invalidate_all; # d'oh
3063 }
3064
3065 {
3066 # TODO: for gcfclient pleasure, we should give resources
3067 # that gcfclient doesn't grok a >10000 face index.
3068 my $res = $facedata->{resource};
3069
3070 my $soundconf = delete $res->{"res/sound.conf"};
3071
3072 while (my ($name, $info) = each %$res) {
3073 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3074 my $data;
3075
3076 if ($info->{type} & 1) {
3077 # prepend meta info
3078
3079 my $meta = $enc->encode ({
3080 name => $name,
3081 %{ $info->{meta} || {} },
3082 });
3083
3084 $data = pack "(w/a*)*", $meta, $info->{data};
3085 } else {
3086 $data = $info->{data};
3087 }
3088
3089 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3090 cf::face::set_type $idx, $info->{type};
3091
3092 cf::cede_to_tick;
3093 }
3094
3095 if ($soundconf) {
3096 $soundconf = $enc->decode (delete $soundconf->{data});
3097
3098 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3099 my $sound = $soundconf->{compat}[$_]
3100 or next;
3101
3102 my $face = cf::face::find "sound/$sound->[1]";
3103 cf::sound::set $sound->[0] => $face;
3104 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3105 }
3106
3107 while (my ($k, $v) = each %{$soundconf->{event}}) {
3108 my $face = cf::face::find "sound/$v";
3109 cf::sound::set $k => $face;
3110 }
3111 }
3112 }
3113
3114 1
3115}
3116
3117register_exticmd fx_want => sub {
3118 my ($ns, $want) = @_;
3119
3120 while (my ($k, $v) = each %$want) {
3121 $ns->fx_want ($k, $v);
3122 }
3123};
3124
3125sub reload_regions {
3126 # HACK to clear player env face cache, we need some signal framework
3127 # for this (global event?)
3128 %ext::player_env::MUSIC_FACE_CACHE = ();
3129
3130 load_resource_file "$MAPDIR/regions"
3131 or die "unable to load regions file\n";
3132
3133 for (cf::region::list) {
3134 $_->{match} = qr/$_->{match}/
3135 if exists $_->{match};
3136 }
3137}
3138
3139sub reload_facedata {
3140 load_facedata "$DATADIR/facedata"
3141 or die "unable to load facedata\n";
3142}
3143
3144sub reload_archetypes {
3145 load_resource_file "$DATADIR/archetypes"
3146 or die "unable to load archetypes\n";
3147 #d# NEED to laod twice to resolve forward references
3148 # this really needs to be done in an extra post-pass
3149 # (which needs to be synchronous, so solve it differently)
3150 load_resource_file "$DATADIR/archetypes"
3151 or die "unable to load archetypes\n";
3152}
3153
3154sub reload_treasures {
3155 load_resource_file "$DATADIR/treasures"
3156 or die "unable to load treasurelists\n";
3157}
3158
3159sub reload_resources {
3160 warn "reloading resource files...\n";
3161
3162 reload_regions;
3163 reload_facedata;
3164 #reload_archetypes;#d#
3165 reload_archetypes;
3166 reload_treasures;
3167
3168 warn "finished reloading resource files\n";
3169}
3170
3171sub init {
3172 reload_resources;
3173}
3174
3175sub reload_config {
1993 open my $fh, "<:utf8", cf::confdir . "/config" 3176 open my $fh, "<:utf8", "$CONFDIR/config"
1994 or return; 3177 or return;
1995 3178
1996 local $/; 3179 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 3180 *CFG = YAML::Syck::Load <$fh>;
1998 3181
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3182 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 3183
3184 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3185 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3186
2001 if (exists $CFG{mlockall}) { 3187 if (exists $CFG{mlockall}) {
2002 eval { 3188 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 3189 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 3190 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 3191 };
2006 warn $@ if $@; 3192 warn $@ if $@;
2007 } 3193 }
2008} 3194}
2009 3195
2010sub main { 3196sub main {
2011 # we must not ever block the main coroutine 3197 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 3198 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3199 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 3200 (async {
3201 $Coro::current->{desc} = "IDLE BUG HANDLER";
2015 Event::one_event; 3202 Event::one_event;
2016 })->(); 3203 })->prio (Coro::PRIO_MAX);
2017 }; 3204 };
2018 3205
2019 cfg_load; 3206 reload_config;
2020 db_load; 3207 db_init;
2021 load_extensions; 3208 load_extensions;
3209
3210 $TICK_WATCHER->start;
2022 Event::loop; 3211 Event::loop;
2023} 3212}
2024 3213
2025############################################################################# 3214#############################################################################
2026# initialisation 3215# initialisation and cleanup
2027 3216
3217# install some emergency cleanup handlers
3218BEGIN {
3219 for my $signal (qw(INT HUP TERM)) {
3220 Event->signal (
3221 reentrant => 0,
3222 data => WF_AUTOCANCEL,
3223 signal => $signal,
3224 prio => 0,
3225 cb => sub {
3226 cf::cleanup "SIG$signal";
3227 },
3228 );
3229 }
3230}
3231
3232sub write_runtime {
3233 my $runtime = "$LOCALDIR/runtime";
3234
3235 # first touch the runtime file to show we are still running:
3236 # the fsync below can take a very very long time.
3237
3238 IO::AIO::aio_utime $runtime, undef, undef;
3239
3240 my $guard = cf::lock_acquire "write_runtime";
3241
3242 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3243 or return;
3244
3245 my $value = $cf::RUNTIME + 90 + 10;
3246 # 10 is the runtime save interval, for a monotonic clock
3247 # 60 allows for the watchdog to kill the server.
3248
3249 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3250 and return;
3251
3252 # always fsync - this file is important
3253 aio_fsync $fh
3254 and return;
3255
3256 # touch it again to show we are up-to-date
3257 aio_utime $fh, undef, undef;
3258
3259 close $fh
3260 or return;
3261
3262 aio_rename "$runtime~", $runtime
3263 and return;
3264
3265 warn "runtime file written.\n";
3266
3267 1
3268}
3269
3270sub emergency_save() {
3271 my $freeze_guard = cf::freeze_mainloop;
3272
3273 warn "enter emergency perl save\n";
3274
3275 cf::sync_job {
3276 # use a peculiar iteration method to avoid tripping on perl
3277 # refcount bugs in for. also avoids problems with players
3278 # and maps saved/destroyed asynchronously.
3279 warn "begin emergency player save\n";
3280 for my $login (keys %cf::PLAYER) {
3281 my $pl = $cf::PLAYER{$login} or next;
3282 $pl->valid or next;
3283 $pl->save;
3284 }
3285 warn "end emergency player save\n";
3286
3287 warn "begin emergency map save\n";
3288 for my $path (keys %cf::MAP) {
3289 my $map = $cf::MAP{$path} or next;
3290 $map->valid or next;
3291 $map->save;
3292 }
3293 warn "end emergency map save\n";
3294
3295 warn "begin emergency database checkpoint\n";
3296 BDB::db_env_txn_checkpoint $DB_ENV;
3297 warn "end emergency database checkpoint\n";
3298 };
3299
3300 warn "leave emergency perl save\n";
3301}
3302
3303sub post_cleanup {
3304 my ($make_core) = @_;
3305
3306 warn Carp::longmess "post_cleanup backtrace"
3307 if $make_core;
3308}
3309
2028sub reload() { 3310sub do_reload_perl() {
2029 # can/must only be called in main 3311 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 3312 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 3313 warn "can only reload from main coroutine";
2032 return; 3314 return;
2033 } 3315 }
2034 3316
2035 warn "reloading..."; 3317 warn "reloading...";
2036 3318
2037 my $guard = freeze_mainloop; 3319 warn "entering sync_job";
3320
3321 cf::sync_job {
3322 cf::write_runtime; # external watchdog should not bark
2038 cf::emergency_save; 3323 cf::emergency_save;
3324 cf::write_runtime; # external watchdog should not bark
2039 3325
2040 eval { 3326 warn "syncing database to disk";
3327 BDB::db_env_txn_checkpoint $DB_ENV;
3328
2041 # if anything goes wrong in here, we should simply crash as we already saved 3329 # if anything goes wrong in here, we should simply crash as we already saved
2042 3330
2043 # cancel all watchers 3331 warn "cancelling all WF_AUTOCANCEL watchers";
2044 for (Event::all_watchers) { 3332 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 3333 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 } 3334 }
2047 3335
3336 warn "flushing outstanding aio requests";
3337 for (;;) {
3338 BDB::flush;
3339 IO::AIO::flush;
3340 Coro::cede;
3341 last unless IO::AIO::nreqs || BDB::nreqs;
3342 warn "iterate...";
3343 }
3344
3345 ++$RELOAD;
3346
2048 # cancel all extension coros 3347 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 3348 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 3349 %EXT_CORO = ();
2051 3350
2052 # unload all extensions 3351 warn "removing commands";
2053 for (@exts) { 3352 %COMMAND = ();
3353
3354 warn "removing ext/exti commands";
3355 %EXTCMD = ();
3356 %EXTICMD = ();
3357
3358 warn "unloading/nuking all extensions";
3359 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 3360 warn "... unloading $pkg";
2055 unload_extension $_; 3361
3362 if (my $cb = $pkg->can ("unload")) {
3363 eval {
3364 $cb->($pkg);
3365 1
3366 } or warn "$pkg unloaded, but with errors: $@";
2056 } 3367 }
2057 3368
3369 warn "... nuking $pkg";
3370 Symbol::delete_package $pkg;
3371 }
3372
2058 # unload all modules loaded from $LIBDIR 3373 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 3374 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3375 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 3376
2062 warn "removing <$k>"; 3377 warn "... unloading $k";
2063 delete $INC{$k}; 3378 delete $INC{$k};
2064 3379
2065 $k =~ s/\.pm$//; 3380 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 3381 $k =~ s/\//::/g;
2067 3382
2070 } 3385 }
2071 3386
2072 Symbol::delete_package $k; 3387 Symbol::delete_package $k;
2073 } 3388 }
2074 3389
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 3390 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 3391 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3392 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 3393
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 3394 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 3395 delete $INC{"cf.pm"};
3396 delete $INC{"cf/pod.pm"};
2088 3397
2089 # don't, removes xs symbols, too, 3398 # don't, removes xs symbols, too,
2090 # and global variables created in xs 3399 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 3400 #Symbol::delete_package __PACKAGE__;
2092 3401
2093 # reload cf.pm 3402 warn "unload completed, starting to reload now";
3403
2094 warn "reloading cf.pm"; 3404 warn "reloading cf.pm";
2095 require cf; 3405 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3406 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 3407
2098 # load config and database again 3408 warn "loading config and database again";
2099 cf::cfg_load; 3409 cf::reload_config;
2100 cf::db_load;
2101 3410
2102 # load extensions
2103 warn "load extensions"; 3411 warn "loading extensions";
2104 cf::load_extensions; 3412 cf::load_extensions;
2105 3413
2106 # reattach attachments to objects 3414 warn "reattaching attachments to objects/players";
2107 warn "reattach"; 3415 _global_reattach; # objects, sockets
2108 _global_reattach; 3416 warn "reattaching attachments to maps";
2109 }; 3417 reattach $_ for values %MAP;
3418 warn "reattaching attachments to players";
3419 reattach $_ for values %PLAYER;
2110 3420
2111 if ($@) { 3421 warn "leaving sync_job";
3422
3423 1
3424 } or do {
2112 warn $@; 3425 warn $@;
2113 warn "error while reloading, exiting."; 3426 warn "error while reloading, exiting.";
2114 exit 1; 3427 exit 1;
2115 } 3428 };
2116 3429
2117 warn "reloaded successfully"; 3430 warn "reloaded";
2118}; 3431};
2119 3432
2120############################################################################# 3433our $RELOAD_WATCHER; # used only during reload
2121 3434
2122unless ($LINK_MAP) { 3435sub reload_perl() {
2123 $LINK_MAP = cf::map::new; 3436 # doing reload synchronously and two reloads happen back-to-back,
3437 # coro crashes during coro_state_free->destroy here.
2124 3438
2125 $LINK_MAP->width (41); 3439 $RELOAD_WATCHER ||= Event->timer (
2126 $LINK_MAP->height (41); 3440 reentrant => 0,
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2, 3441 after => 0,
3442 data => WF_AUTOCANCEL,
2135 cb => sub { 3443 cb => sub {
2136 $_[0]->w->cancel; 3444 do_reload_perl;
2137 3445 undef $RELOAD_WATCHER;
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 }); 3446 },
2156 3447 );
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161} 3448}
2162
2163register "<global>", __PACKAGE__;
2164 3449
2165register_command "reload" => sub { 3450register_command "reload" => sub {
2166 my ($who, $arg) = @_; 3451 my ($who, $arg) = @_;
2167 3452
2168 if ($who->flag (FLAG_WIZ)) { 3453 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload.");
2170 reload;
2171 $who->message ("end of reload."); 3454 $who->message ("reloading server.");
3455 async {
3456 $Coro::current->{desc} = "perl_reload";
3457 reload_perl;
3458 };
2172 } 3459 }
2173}; 3460};
2174 3461
2175unshift @INC, $LIBDIR; 3462unshift @INC, $LIBDIR;
3463
3464my $bug_warning = 0;
3465
3466our @WAIT_FOR_TICK;
3467our @WAIT_FOR_TICK_BEGIN;
3468
3469sub wait_for_tick {
3470 return unless $TICK_WATCHER->is_active;
3471 return if $Coro::current == $Coro::main;
3472
3473 my $signal = new Coro::Signal;
3474 push @WAIT_FOR_TICK, $signal;
3475 $signal->wait;
3476}
3477
3478sub wait_for_tick_begin {
3479 return unless $TICK_WATCHER->is_active;
3480 return if $Coro::current == $Coro::main;
3481
3482 my $signal = new Coro::Signal;
3483 push @WAIT_FOR_TICK_BEGIN, $signal;
3484 $signal->wait;
3485}
2176 3486
2177$TICK_WATCHER = Event->timer ( 3487$TICK_WATCHER = Event->timer (
2178 reentrant => 0, 3488 reentrant => 0,
3489 parked => 1,
2179 prio => 0, 3490 prio => 0,
2180 at => $NEXT_TICK || $TICK, 3491 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL, 3492 data => WF_AUTOCANCEL,
2182 cb => sub { 3493 cb => sub {
3494 if ($Coro::current != $Coro::main) {
3495 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3496 unless ++$bug_warning > 10;
3497 return;
3498 }
3499
3500 $NOW = $tick_start = Event::time;
3501
2183 cf::server_tick; # one server iteration 3502 cf::server_tick; # one server iteration
3503
2184 $RUNTIME += $TICK; 3504 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 3505 $NEXT_TICK += $TICK;
2186 3506
3507 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3508 $NEXT_RUNTIME_WRITE = $NOW + 10;
3509 Coro::async_pool {
3510 $Coro::current->{desc} = "runtime saver";
3511 write_runtime
3512 or warn "ERROR: unable to write runtime file: $!";
3513 };
3514 }
3515
3516 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3517 $sig->send;
3518 }
3519 while (my $sig = shift @WAIT_FOR_TICK) {
3520 $sig->send;
3521 }
3522
3523 $NOW = Event::time;
3524
2187 # if we are delayed by four ticks or more, skip them all 3525 # if we are delayed by four ticks or more, skip them all
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3526 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2189 3527
2190 $TICK_WATCHER->at ($NEXT_TICK); 3528 $TICK_WATCHER->at ($NEXT_TICK);
2191 $TICK_WATCHER->start; 3529 $TICK_WATCHER->start;
3530
3531 $LOAD = ($NOW - $tick_start) / $TICK;
3532 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3533
3534 _post_tick;
2192 }, 3535 },
2193); 3536);
2194 3537
3538{
3539 BDB::min_parallel 8;
2195IO::AIO::max_poll_time $TICK * 0.2; 3540 BDB::max_poll_time $TICK * 0.1;
2196 3541 $BDB_POLL_WATCHER = Event->io (
2197Event->io ( 3542 reentrant => 0,
2198 fd => IO::AIO::poll_fileno, 3543 fd => BDB::poll_fileno,
2199 poll => 'r', 3544 poll => 'r',
2200 prio => 5, 3545 prio => 0,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL, 3546 data => WF_AUTOCANCEL,
3547 cb => \&BDB::poll_cb,
3548 );
3549
3550 BDB::set_sync_prepare {
3551 my $status;
3552 my $current = $Coro::current;
3553 (
3554 sub {
3555 $status = $!;
3556 $current->ready; undef $current;
3557 },
3558 sub {
3559 Coro::schedule while defined $current;
3560 $! = $status;
3561 },
3562 )
3563 };
3564
3565 unless ($DB_ENV) {
3566 $DB_ENV = BDB::db_env_create;
3567 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3568 | BDB::LOG_AUTOREMOVE, 1);
3569 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3570 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3571
3572 cf::sync_job {
3573 eval {
3574 BDB::db_env_open
3575 $DB_ENV,
3576 $BDBDIR,
3577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3579 0666;
3580
3581 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3582 };
3583
3584 cf::cleanup "db_env_open(db): $@" if $@;
3585 };
3586 }
3587
3588 $BDB_DEADLOCK_WATCHER = Event->timer (
2207 after => 0, 3589 after => 3,
2208 interval => 10, 3590 interval => 1,
3591 hard => 1,
3592 prio => 0,
3593 data => WF_AUTOCANCEL,
2209 cb => sub { 3594 cb => sub {
2210 (Coro::unblock_sub { 3595 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2211 write_runtime 3596 },
2212 or warn "ERROR: unable to write runtime file: $!"; 3597 );
3598 $BDB_CHECKPOINT_WATCHER = Event->timer (
3599 after => 11,
3600 interval => 60,
3601 hard => 1,
3602 prio => 0,
3603 data => WF_AUTOCANCEL,
3604 cb => sub {
3605 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3606 },
3607 );
3608 $BDB_TRICKLE_WATCHER = Event->timer (
3609 after => 5,
3610 interval => 10,
3611 hard => 1,
3612 prio => 0,
3613 data => WF_AUTOCANCEL,
3614 cb => sub {
3615 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3616 },
3617 );
3618}
3619
3620{
3621 IO::AIO::min_parallel 8;
3622
3623 undef $Coro::AIO::WATCHER;
3624 IO::AIO::max_poll_time $TICK * 0.1;
3625 $AIO_POLL_WATCHER = Event->io (
3626 reentrant => 0,
3627 data => WF_AUTOCANCEL,
3628 fd => IO::AIO::poll_fileno,
3629 poll => 'r',
3630 prio => 0,
3631 cb => \&IO::AIO::poll_cb,
3632 );
3633}
3634
3635my $_log_backtrace;
3636
3637sub _log_backtrace {
3638 my ($msg, @addr) = @_;
3639
3640 $msg =~ s/\n//;
3641
3642 # limit the # of concurrent backtraces
3643 if ($_log_backtrace < 2) {
3644 ++$_log_backtrace;
3645 async {
3646 $Coro::current->{desc} = "abt $msg";
3647
3648 my @bt = fork_call {
3649 @addr = map { sprintf "%x", $_ } @addr;
3650 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3651 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3652 or die "addr2line: $!";
3653
3654 my @funcs;
3655 my @res = <$fh>;
3656 chomp for @res;
3657 while (@res) {
3658 my ($func, $line) = splice @res, 0, 2, ();
3659 push @funcs, "[$func] $line";
3660 }
3661
3662 @funcs
3663 };
3664
3665 LOG llevInfo, "[ABT] $msg\n";
3666 LOG llevInfo, "[ABT] $_\n" for @bt;
3667 --$_log_backtrace;
2213 })->(); 3668 };
3669 } else {
3670 LOG llevInfo, "[ABT] $msg\n";
3671 LOG llevInfo, "[ABT] [suppressed]\n";
2214 }, 3672 }
2215); 3673}
3674
3675# load additional modules
3676use cf::pod;
2216 3677
2217END { cf::emergency_save } 3678END { cf::emergency_save }
2218 3679
22191 36801
2220 3681

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