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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.404 by root, Mon Dec 17 07:27:58 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
20use Digest::MD5; 30use Digest::MD5;
21use Fcntl; 31use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 32use YAML::Syck ();
33use IO::AIO 2.51 ();
24use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
25 37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
30 46
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 48
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 50
35our %COMMAND = (); 51our %COMMAND = ();
36our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
38 59
60our $RELOAD; # number of reloads so far
39our @EVENT; 61our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 62
42our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 79our $NEXT_TICK;
45our $NOW; 80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER;
86our $DB_ENV;
46 87
47our %CFG; 88our %CFG;
48 89
49our $UPTIME; $UPTIME ||= time; 90our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 91our $RUNTIME;
92our $NOW;
51 93
52our %MAP; # all maps 94our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 95our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 96our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 97
98# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
56 104
57binmode STDOUT; 105binmode STDOUT;
58binmode STDERR; 106binmode STDERR;
59 107
60# read virtual server time, if available 108# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 110 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 111 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 112 $RUNTIME = <$fh> + 0.;
65} 113}
66 114
67mkdir cf::localdir; 115mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 117
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 118our $EMERGENCY_POSITION;
119
120sub cf::map::normalise;
76 121
77############################################################################# 122#############################################################################
78 123
79=head2 GLOBAL VARIABLES 124=head2 GLOBAL VARIABLES
80 125
87=item $cf::RUNTIME 132=item $cf::RUNTIME
88 133
89The time this server has run, starts at 0 and is increased by $cf::TICK on 134The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 135every server tick.
91 136
92=item $cf::LIBDIR 137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 140
94The perl library directory, where extensions and cf-specific modules can 141Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
96 145
97=item $cf::NOW 146=item $cf::NOW
98 147
99The time of the last (current) server tick. 148The time of the last (current) server tick.
100 149
101=item $cf::TICK 150=item $cf::TICK
102 151
103The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
104 153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
163
105=item %cf::CFG 164=item %cf::CFG
106 165
107Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 167from wherever your confdir points to.
168
169=item cf::wait_for_tick, cf::wait_for_tick_begin
170
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
172returns directly I<after> the tick processing (and consequently, can only wake one process
173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
109 180
110=back 181=back
111 182
112=cut 183=cut
113 184
114BEGIN { 185BEGIN {
115 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 187 my $msg = join "", @_;
117 utf8::encode $msg;
118 188
119 $msg .= "\n" 189 $msg .= "\n"
120 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
121 191
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193
122 LOG llevError, "cfperl: $msg"; 194 LOG llevError, $msg;
123 }; 195 };
124} 196}
125 197
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 205
133# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 207# within the Safe compartment.
135for my $pkg (qw( 208for my $pkg (qw(
136 cf::global cf::attachable 209 cf::global cf::attachable
141)) { 214)) {
142 no strict 'refs'; 215 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 217}
145 218
146$Event::DIED = sub { 219$EV::DIED = sub {
147 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
148}; 221};
149 222
150my %ext_pkg; 223#############################################################################
151my @exts;
152my @hook;
153 224
154=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
155 226
156=over 4 227=over 4
157 228
158=cut 229=item dumpval $ref
159 230
160use JSON::Syck (); # TODO# replace by JSON::PC once working 231=cut
161 232
233sub dumpval {
234 eval {
235 local $SIG{__DIE__};
236 my $d;
237 if (1) {
238 $d = new Data::Dumper([$_[0]], ["*var"]);
239 $d->Terse(1);
240 $d->Indent(2);
241 $d->Quotekeys(0);
242 $d->Useqq(1);
243 #$d->Bless(...);
244 $d->Seen($_[1]) if @_ > 1;
245 $d = $d->Dump();
246 }
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d
249 } || "[unable to dump $_[0]: '$@']";
250}
251
162=item $ref = cf::from_json $json 252=item $ref = cf::decode_json $json
163 253
164Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
165 255
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 256=item $json = cf::encode_json $ref
174 257
175Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
176 259
177=cut 260=cut
178 261
179sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 263
181 JSON::Syck::Dump $_[0] 264sub encode_json($) { $json_coder->encode ($_[0]) }
182} 265sub decode_json($) { $json_coder->decode ($_[0]) }
183 266
184=item cf::lock_wait $string 267=item cf::lock_wait $string
185 268
186Wait until the given lock is available. See cf::lock_acquire. 269Wait until the given lock is available. See cf::lock_acquire.
187 270
190Wait until the given lock is available and then acquires it and returns 273Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 275for example when the coroutine gets canceled), the lock is automatically
193returned. 276returned.
194 277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
195Lock names should begin with a unique identifier (for example, cf::map::find 281Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 282uses map_find and cf::map::load uses map_load).
197 283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
287
198=cut 288=cut
199 289
200our %LOCK; 290our %LOCK;
291our %LOCKER;#d#
201 292
202sub lock_wait($) { 293sub lock_wait($) {
203 my ($key) = @_; 294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
204 300
205 # wait for lock, if any 301 # wait for lock, if any
206 while ($LOCK{$key}) { 302 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 303 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 304 Coro::schedule;
214 310
215 # wait, to be sure we are not locked 311 # wait, to be sure we are not locked
216 lock_wait $key; 312 lock_wait $key;
217 313
218 $LOCK{$key} = []; 314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
219 316
220 Coro::guard { 317 Coro::guard {
318 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 319 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 320 $_->ready for @{ delete $LOCK{$key} };
223 } 321 }
224} 322}
225 323
226=item cf::async { BLOCK } 324sub lock_active($) {
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_; 325 my ($key) = @_;
235 326
236 Coro::async { 327 ! ! $LOCK{$key}
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240} 328}
241 329
242sub freeze_mainloop { 330sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 331 return unless $TICK_WATCHER->is_active;
244 332
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
246 $TICK_WATCHER->stop; 336 $TICK_WATCHER->stop;
247 $guard 337 $guard
248} 338}
249 339
340=item cf::periodic $interval, $cb
341
342Like EV::periodic, but randomly selects a starting point so that the actions
343get spread over timer.
344
345=cut
346
347sub periodic($$) {
348 my ($interval, $cb) = @_;
349
350 my $start = rand List::Util::min 180, $interval;
351
352 EV::periodic $start, $interval, 0, $cb
353}
354
355=item cf::get_slot $time[, $priority[, $name]]
356
357Allocate $time seconds of blocking CPU time at priority C<$priority>:
358This call blocks and returns only when you have at least C<$time> seconds
359of cpu time till the next tick. The slot is only valid till the next cede.
360
361The optional C<$name> can be used to identify the job to run. It might be
362used for statistical purposes and should identify the same time-class.
363
364Useful for short background jobs.
365
366=cut
367
368our @SLOT_QUEUE;
369our $SLOT_QUEUE;
370
371$SLOT_QUEUE->cancel if $SLOT_QUEUE;
372$SLOT_QUEUE = Coro::async {
373 $Coro::current->desc ("timeslot manager");
374
375 my $signal = new Coro::Signal;
376
377 while () {
378 next_job:
379 my $avail = cf::till_tick;
380 if ($avail > 0.01) {
381 for (0 .. $#SLOT_QUEUE) {
382 if ($SLOT_QUEUE[$_][0] < $avail) {
383 my $job = splice @SLOT_QUEUE, $_, 1, ();
384 $job->[2]->send;
385 Coro::cede;
386 goto next_job;
387 }
388 }
389 }
390
391 if (@SLOT_QUEUE) {
392 # we do not use wait_for_tick() as it returns immediately when tick is inactive
393 push @cf::WAIT_FOR_TICK, $signal;
394 $signal->wait;
395 } else {
396 Coro::schedule;
397 }
398 }
399};
400
401sub get_slot($;$$) {
402 my ($time, $pri, $name) = @_;
403
404 $time = $TICK * .6 if $time > $TICK * .6;
405 my $sig = new Coro::Signal;
406
407 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
408 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
409 $SLOT_QUEUE->ready;
410 $sig->wait;
411}
412
413=item cf::async { BLOCK }
414
415Currently the same as Coro::async_pool, meaning you cannot use
416C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
417thing you are allowed to do is call C<prio> on it.
418
419=cut
420
421BEGIN { *async = \&Coro::async_pool }
422
250=item cf::sync_job { BLOCK } 423=item cf::sync_job { BLOCK }
251 424
252The design of crossfire+ requires that the main coro ($Coro::main) is 425The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 426is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 427partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
428acceptable.
255 429
256If it must be done, put the blocking parts into C<sync_job>. This will run 430If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 431the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 432server will be frozen during this time, so the block should either finish
259fast or be very important. 433fast or be very important.
262 436
263sub sync_job(&) { 437sub sync_job(&) {
264 my ($job) = @_; 438 my ($job) = @_;
265 439
266 if ($Coro::current == $Coro::main) { 440 if ($Coro::current == $Coro::main) {
441 my $time = EV::time;
442
267 # this is the main coro, too bad, we have to block 443 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 444 # till the operation succeeds, freezing the server :/
269 445
446 LOG llevError, Carp::longmess "sync job";#d#
447
270 # TODO: use suspend/resume instead 448 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 449 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop; 450 my $freeze_guard = freeze_mainloop;
273 451
274 my $busy = 1; 452 my $busy = 1;
275 my @res; 453 my @res;
276 454
277 (Coro::async { 455 (async {
456 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 457 @res = eval { $job->() };
279 warn $@ if $@; 458 warn $@ if $@;
280 undef $busy; 459 undef $busy;
281 })->prio (Coro::PRIO_MAX); 460 })->prio (Coro::PRIO_MAX);
282 461
283 while ($busy) { 462 while ($busy) {
463 if (Coro::nready) {
284 Coro::cede_notself; 464 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 465 } else {
466 EV::loop EV::LOOP_ONESHOT;
286 } 467 }
468 }
469
470 $time = EV::time - $time;
471
472 LOG llevError | logBacktrace, Carp::longmess "long sync job"
473 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
474
475 $tick_start += $time; # do not account sync jobs to server load
287 476
288 wantarray ? @res : $res[0] 477 wantarray ? @res : $res[0]
289 } else { 478 } else {
290 # we are in another coroutine, how wonderful, everything just works 479 # we are in another coroutine, how wonderful, everything just works
291 480
292 $job->() 481 $job->()
293 } 482 }
294} 483}
295 484
296=item $coro = cf::coro { BLOCK } 485=item $coro = cf::async_ext { BLOCK }
297 486
298Creates and returns a new coro. This coro is automcatially being canceled 487Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 488extension calling this is being unloaded.
300 489
301=cut 490=cut
302 491
303sub coro(&) { 492sub async_ext(&) {
304 my $cb = shift; 493 my $cb = shift;
305 494
306 my $coro = &cf::async ($cb); 495 my $coro = &Coro::async ($cb);
307 496
308 $coro->on_destroy (sub { 497 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 498 delete $EXT_CORO{$coro+0};
310 }); 499 });
311 $EXT_CORO{$coro+0} = $coro; 500 $EXT_CORO{$coro+0} = $coro;
312 501
313 $coro 502 $coro
314} 503}
315 504
316sub write_runtime { 505=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 506
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 507Executes the given code block with the given arguments in a seperate
320 or return; 508process, returning the results. Everything must be serialisable with
509Coro::Storable. May, of course, block. Note that the executed sub may
510never block itself or use any form of event handling.
321 511
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 512=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 513
326 aio_fsync $fh 514sub fork_call(&@) {
327 and return; 515 my ($cb, @args) = @_;
328 516
329 close $fh 517 # we seemingly have to make a local copy of the whole thing,
330 or return; 518 # otherwise perl prematurely frees the stuff :/
519 # TODO: investigate and fix (likely this will be rather laborious)
331 520
332 aio_rename "$runtime~", $runtime 521 my @res = Coro::Util::fork_eval {
333 and return; 522 reset_signals;
523 &$cb
524 }, @args;
334 525
526 wantarray ? @res : $res[-1]
527}
528
529=item $value = cf::db_get $family => $key
530
531Returns a single value from the environment database.
532
533=item cf::db_put $family => $key => $value
534
535Stores the given C<$value> in the family. It can currently store binary
536data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
537
538=item $db = cf::db_table "name"
539
540Create and/or open a new database table. The string must not be "db" and must be unique
541within each server.
542
543=cut
544
545sub db_table($) {
546 my ($name) = @_;
547 my $db = BDB::db_create $DB_ENV;
548
549 eval {
550 $db->set_flags (BDB::CHKSUM);
551
552 utf8::encode $name;
553 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
554 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
555 cf::cleanup "db_open(db): $!" if $!;
556 };
557 cf::cleanup "db_open(db): $@" if $@;
558
559 $db
560}
561
562our $DB;
563
564sub db_init {
565 cf::sync_job {
566 $DB ||= db_table "db";
567 };
568}
569
570sub db_get($$) {
571 my $key = "$_[0]/$_[1]";
572
573 cf::sync_job {
574 BDB::db_get $DB, undef, $key, my $data;
575
576 $! ? ()
577 : $data
335 1 578 }
579}
580
581sub db_put($$$) {
582 BDB::dbreq_pri 4;
583 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
584}
585
586=item cf::cache $id => [$paths...], $processversion => $process
587
588Generic caching function that returns the value of the resource $id,
589caching and regenerating as required.
590
591This function can block.
592
593=cut
594
595sub cache {
596 my ($id, $src, $processversion, $process) = @_;
597
598 my $meta =
599 join "\x00",
600 $processversion,
601 map {
602 aio_stat $_
603 and Carp::croak "$_: $!";
604
605 ($_, (stat _)[7,9])
606 } @$src;
607
608 my $dbmeta = db_get cache => "$id/meta";
609 if ($dbmeta ne $meta) {
610 # changed, we may need to process
611
612 my @data;
613 my $md5;
614
615 for (0 .. $#$src) {
616 0 <= aio_load $src->[$_], $data[$_]
617 or Carp::croak "$src->[$_]: $!";
618 }
619
620 # if processing is expensive, check
621 # checksum first
622 if (1) {
623 $md5 =
624 join "\x00",
625 $processversion,
626 map {
627 cf::cede_to_tick;
628 ($src->[$_], Digest::MD5::md5_hex $data[$_])
629 } 0.. $#$src;
630
631
632 my $dbmd5 = db_get cache => "$id/md5";
633 if ($dbmd5 eq $md5) {
634 db_put cache => "$id/meta", $meta;
635
636 return db_get cache => "$id/data";
637 }
638 }
639
640 my $t1 = Time::HiRes::time;
641 my $data = $process->(\@data);
642 my $t2 = Time::HiRes::time;
643
644 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
645
646 db_put cache => "$id/data", $data;
647 db_put cache => "$id/md5" , $md5;
648 db_put cache => "$id/meta", $meta;
649
650 return $data;
651 }
652
653 db_get cache => "$id/data"
654}
655
656=item cf::datalog type => key => value, ...
657
658Log a datalog packet of the given type with the given key-value pairs.
659
660=cut
661
662sub datalog($@) {
663 my ($type, %kv) = @_;
664 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 665}
337 666
338=back 667=back
339 668
340=cut 669=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 670
462############################################################################# 671#############################################################################
463 672
464=head2 ATTACHABLE OBJECTS 673=head2 ATTACHABLE OBJECTS
465 674
467attach callbacks/event handlers (a collection of which is called an "attachment") 676attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 677to it. All such attachable objects support the following methods.
469 678
470In the following description, CLASS can be any of C<global>, C<object> 679In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 680C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 681Deliantra).
473 682
474=over 4 683=over 4
475 684
476=item $attachable->attach ($attachment, key => $value...) 685=item $attachable->attach ($attachment, key => $value...)
477 686
591our @CB_TYPE = (); # registry for type (cf-object class) based events 800our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 801our @CB_MAP = ();
593 802
594my %attachment; 803my %attachment;
595 804
805sub cf::attachable::thawer_merge {
806 # simply override everything except _meta
807 local $_[0]{_meta};
808 %{$_[0]} = %{$_[1]};
809}
810
596sub _attach_cb($$$$) { 811sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 812 my ($registry, $event, $prio, $cb) = @_;
598 813
599 use sort 'stable'; 814 use sort 'stable';
600 815
634 $registry = $CB_TYPE[$object_type] ||= []; 849 $registry = $CB_TYPE[$object_type] ||= [];
635 850
636 } elsif ($type eq "subtype") { 851 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 852 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 853 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 854 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 855
641 } elsif ($type eq "package") { 856 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 857 my $pkg = shift @arg;
643 858
644 while (my ($name, $id) = each %cb_id) { 859 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 888 _attach $registry, $klass, @attach;
674 } 889 }
675 890
676 $obj->{$name} = \%arg; 891 $obj->{$name} = \%arg;
677 } else { 892 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 893 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 894 }
680 895
681 $obj->{_attachment}{$name} = undef; 896 $obj->{_attachment}{$name} = undef;
682} 897}
683 898
685 if (ref $_[0]) { 900 if (ref $_[0]) {
686 _object_attach @_; 901 _object_attach @_;
687 } else { 902 } else {
688 _attach shift->_attach_registry, @_; 903 _attach shift->_attach_registry, @_;
689 } 904 }
905 _recalc_want;
690}; 906};
691 907
692# all those should be optimised 908# all those should be optimised
693sub cf::attachable::detach { 909sub cf::attachable::detach {
694 my ($obj, $name) = @_; 910 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 913 delete $obj->{_attachment}{$name};
698 reattach ($obj); 914 reattach ($obj);
699 } else { 915 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 916 Carp::croak "cannot, currently, detach class attachments";
701 } 917 }
918 _recalc_want;
702}; 919};
703 920
704sub cf::attachable::attached { 921sub cf::attachable::attached {
705 my ($obj, $name) = @_; 922 my ($obj, $name) = @_;
706 923
721 "; 938 ";
722 die if $@; 939 die if $@;
723} 940}
724 941
725our $override; 942our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 943our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 944
728sub override { 945sub override {
729 $override = 1; 946 $override = 1;
730 @invoke_results = (); 947 @INVOKE_RESULTS = (@_);
731} 948}
732 949
733sub do_invoke { 950sub do_invoke {
734 my $event = shift; 951 my $event = shift;
735 my $callbacks = shift; 952 my $callbacks = shift;
736 953
737 @invoke_results = (); 954 @INVOKE_RESULTS = ();
738 955
739 local $override; 956 local $override;
740 957
741 for (@$callbacks) { 958 for (@$callbacks) {
742 eval { &{$_->[1]} }; 959 eval { &{$_->[1]} };
759 976
760Generate an object-specific event with the given arguments. 977Generate an object-specific event with the given arguments.
761 978
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 979This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 980removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 981results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 982
766=back 983=back
767 984
768=cut 985=cut
769 986
770############################################################################# 987#############################################################################
771# object support 988# object support
989
990sub _object_equal($$);
991sub _object_equal($$) {
992 my ($a, $b) = @_;
993
994 return 0 unless (ref $a) eq (ref $b);
995
996 if ("HASH" eq ref $a) {
997 my @ka = keys %$a;
998 my @kb = keys %$b;
999
1000 return 0 if @ka != @kb;
1001
1002 for (0 .. $#ka) {
1003 return 0 unless $ka[$_] eq $kb[$_];
1004 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1005 }
1006
1007 } elsif ("ARRAY" eq ref $a) {
1008
1009 return 0 if @$a != @$b;
1010
1011 for (0 .. $#$a) {
1012 return 0 unless _object_equal $a->[$_], $b->[$_];
1013 }
1014
1015 } elsif ($a ne $b) {
1016 return 0;
1017 }
1018
1019 1
1020}
1021
1022our $SLOW_MERGES;#d#
1023sub _can_merge {
1024 my ($ob1, $ob2) = @_;
1025
1026 ++$SLOW_MERGES;#d#
1027
1028 # we do the slow way here
1029 return _object_equal $ob1, $ob2
1030}
772 1031
773sub reattach { 1032sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1033 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1034 my ($obj) = @_;
1035
1036 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1037
777 my $registry = $obj->registry; 1038 my $registry = $obj->registry;
778 1039
779 @$registry = (); 1040 @$registry = ();
780 1041
795cf::attachable->attach ( 1056cf::attachable->attach (
796 prio => -1000000, 1057 prio => -1000000,
797 on_instantiate => sub { 1058 on_instantiate => sub {
798 my ($obj, $data) = @_; 1059 my ($obj, $data) = @_;
799 1060
800 $data = from_json $data; 1061 $data = decode_json $data;
801 1062
802 for (@$data) { 1063 for (@$data) {
803 my ($name, $args) = @$_; 1064 my ($name, $args) = @$_;
804 1065
805 $obj->attach ($name, %{$args || {} }); 1066 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1082sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1083 my ($filename, $rdata, $objs) = @_;
823 1084
824 sync_job { 1085 sync_job {
825 if (length $$rdata) { 1086 if (length $$rdata) {
1087 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1088 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1089 $decname, length $$rdata, scalar @$objs;
828 1090
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1091 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1092 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1093 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1094 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1095 close $fh;
834 1096
835 if (@$objs) { 1097 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1098 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1099 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1100 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1101 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1102 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1103 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1104 aio_rename "$filename.pst~", "$filename.pst";
843 } 1105 }
844 } else { 1106 } else {
845 aio_unlink "$filename.pst"; 1107 aio_unlink "$filename.pst";
851 } 1113 }
852 } else { 1114 } else {
853 aio_unlink $filename; 1115 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1116 aio_unlink "$filename.pst";
855 } 1117 }
856 } 1118 };
857} 1119}
858 1120
859sub object_freezer_as_string { 1121sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1122 my ($rdata, $objs) = @_;
861 1123
873 or return; 1135 or return;
874 1136
875 unless (aio_stat "$filename.pst") { 1137 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1138 (aio_load "$filename.pst", $av) >= 0
877 or return; 1139 or return;
1140
878 $av = eval { (Storable::thaw $av)->{objs} }; 1141 my $st = eval { Coro::Storable::thaw $av };
1142 $av = $st->{objs};
879 } 1143 }
880 1144
1145 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1146 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1147 $decname, length $data, scalar @{$av || []};
1148
883 return ($data, $av); 1149 ($data, $av)
884} 1150}
1151
1152=head2 COMMAND CALLBACKS
1153
1154=over 4
1155
1156=cut
885 1157
886############################################################################# 1158#############################################################################
887# command handling &c 1159# command handling &c
888 1160
889=item cf::register_command $name => \&callback($ob,$args); 1161=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1174 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1175}
904 1176
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1177=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1178
907Register a callbackf ro execution when the client sends an extcmd packet. 1179Register a callback for execution when the client sends an (synchronous)
1180extcmd packet. Ext commands will be processed in the order they are
1181received by the server, like other user commands. The first argument is
1182the logged-in player. Ext commands can only be processed after a player
1183has logged in successfully.
908 1184
909If the callback returns something, it is sent back as if reply was being 1185If the callback returns something, it is sent back as if reply was being
910called. 1186called.
911 1187
1188=item cf::register_exticmd $name => \&callback($ns,$packet);
1189
1190Register a callback for execution when the client sends an (asynchronous)
1191exticmd packet. Exti commands are processed by the server as soon as they
1192are received, i.e. out of order w.r.t. other commands. The first argument
1193is a client socket. Exti commands can be received anytime, even before
1194log-in.
1195
1196If the callback returns something, it is sent back as if reply was being
1197called.
1198
912=cut 1199=cut
913 1200
914sub register_extcmd { 1201sub register_extcmd {
915 my ($name, $cb) = @_; 1202 my ($name, $cb) = @_;
916 1203
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1204 $EXTCMD{$name} = $cb;
1205}
1206
1207sub register_exticmd {
1208 my ($name, $cb) = @_;
1209
1210 $EXTICMD{$name} = $cb;
921} 1211}
922 1212
923cf::player->attach ( 1213cf::player->attach (
924 on_command => sub { 1214 on_command => sub {
925 my ($pl, $name, $params) = @_; 1215 my ($pl, $name, $params) = @_;
934 cf::override; 1224 cf::override;
935 }, 1225 },
936 on_extcmd => sub { 1226 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1227 my ($pl, $buf) = @_;
938 1228
939 my $msg = eval { from_json $buf }; 1229 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1230
941 if (ref $msg) { 1231 if (ref $msg) {
1232 my ($type, $reply, @payload) =
1233 "ARRAY" eq ref $msg
1234 ? @$msg
1235 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1236
1237 my @reply;
1238
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1239 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1240 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1241 }
1242
1243 $pl->ext_reply ($reply, @reply)
1244 if $reply;
1245
947 } else { 1246 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1247 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1248 }
950 1249
951 cf::override; 1250 cf::override;
952 }, 1251 },
953); 1252);
954 1253
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1254sub load_extensions {
1255 cf::sync_job {
1256 my %todo;
1257
1258 for my $path (<$LIBDIR/*.ext>) {
1259 next unless -r $path;
1260
1261 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1262 my $base = $1;
1263 my $pkg = $1;
1264 $pkg =~ s/[^[:word:]]/_/g;
1265 $pkg = "ext::$pkg";
1266
1267 open my $fh, "<:utf8", $path
1268 or die "$path: $!";
1269
1270 my $source = do { local $/; <$fh> };
1271
1272 my %ext = (
1273 path => $path,
1274 base => $base,
1275 pkg => $pkg,
1276 );
1277
1278 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1279 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1280
1281 $ext{source} =
1282 "package $pkg; use strict; use utf8;\n"
1283 . "#line 1 \"$path\"\n{\n"
1284 . $source
1285 . "\n};\n1";
1286
1287 $todo{$base} = \%ext;
1288 }
1289
1290 my %done;
1291 while (%todo) {
1292 my $progress;
1293
1294 while (my ($k, $v) = each %todo) {
1295 for (split /,\s*/, $v->{meta}{depends}) {
1296 goto skip
1297 unless exists $done{$_};
1298 }
1299
1300 warn "... loading '$k' into '$v->{pkg}'\n";
1301
1302 unless (eval $v->{source}) {
1303 my $msg = $@ ? "$v->{path}: $@\n"
1304 : "$v->{base}: extension inactive.\n";
1305
1306 if (exists $v->{meta}{mandatory}) {
1307 warn $msg;
1308 warn "mandatory extension failed to load, exiting.\n";
1309 exit 1;
1310 }
1311
1312 warn $msg;
1313 }
1314
1315 $done{$k} = delete $todo{$k};
1316 push @EXTS, $v->{pkg};
1317 $progress = 1;
1318 }
1319
1320 skip:
1321 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1322 unless $progress;
1323 }
1324 };
1325}
1326
1327#############################################################################
1328
1329=back
1330
1331=head2 CORE EXTENSIONS
1332
1333Functions and methods that extend core crossfire objects.
1334
1335=cut
1336
1337package cf::player;
1338
1339use Coro::AIO;
1340
1341=head3 cf::player
1342
1343=over 4
1344
1345=item cf::player::num_playing
1346
1347Returns the official number of playing players, as per the Crossfire metaserver rules.
1348
1349=cut
1350
1351sub num_playing {
1352 scalar grep
1353 $_->ob->map
1354 && !$_->hidden
1355 && !$_->ob->flag (cf::FLAG_WIZ),
1356 cf::player::list
1357}
1358
1359=item cf::player::find $login
1360
1361Returns the given player object, loading it if necessary (might block).
1362
1363=cut
1364
1365sub playerdir($) {
1366 "$PLAYERDIR/"
1367 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1368}
1369
1370sub path($) {
1371 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1372
1373 (playerdir $login) . "/playerdata"
1374}
1375
1376sub find_active($) {
1377 $cf::PLAYER{$_[0]}
1378 and $cf::PLAYER{$_[0]}->active
1379 and $cf::PLAYER{$_[0]}
1380}
1381
1382sub exists($) {
1383 my ($login) = @_;
1384
1385 $cf::PLAYER{$login}
1386 or cf::sync_job { !aio_stat path $login }
1387}
1388
1389sub find($) {
1390 return $cf::PLAYER{$_[0]} || do {
1391 my $login = $_[0];
1392
1393 my $guard = cf::lock_acquire "user_find:$login";
1394
1395 $cf::PLAYER{$_[0]} || do {
1396 # rename old playerfiles to new ones
1397 #TODO: remove when no longer required
1398 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1399 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1400 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1401 aio_unlink +(playerdir $login) . "/$login.pl";
1402
1403 my $f = new_from_file cf::object::thawer path $login
1404 or return;
1405
1406 my $pl = cf::player::load_pl $f
1407 or return;
1408 local $cf::PLAYER_LOADING{$login} = $pl;
1409 $f->resolve_delayed_derefs;
1410 $cf::PLAYER{$login} = $pl
1411 }
1412 }
1413}
1414
1415sub save($) {
1416 my ($pl) = @_;
1417
1418 return if $pl->{deny_save};
1419
1420 my $path = path $pl;
1421 my $guard = cf::lock_acquire "user_save:$path";
1422
1423 return if $pl->{deny_save};
1424
1425 aio_mkdir playerdir $pl, 0770;
1426 $pl->{last_save} = $cf::RUNTIME;
1427
1428 $pl->save_pl ($path);
1429 cf::cede_to_tick;
1430}
1431
1432sub new($) {
1433 my ($login) = @_;
1434
1435 my $self = create;
1436
1437 $self->ob->name ($login);
1438 $self->{deny_save} = 1;
1439
1440 $cf::PLAYER{$login} = $self;
1441
1442 $self
1443}
1444
1445=item $player->send_msg ($channel, $msg, $color, [extra...])
1446
1447=cut
1448
1449sub send_msg {
1450 my $ns = shift->ns
1451 or return;
1452 $ns->send_msg (@_);
1453}
1454
1455=item $pl->quit_character
1456
1457Nukes the player without looking back. If logged in, the connection will
1458be destroyed. May block for a long time.
1459
1460=cut
1461
1462sub quit_character {
1463 my ($pl) = @_;
1464
1465 my $name = $pl->ob->name;
1466
1467 $pl->{deny_save} = 1;
1468 $pl->password ("*"); # this should lock out the player until we nuked the dir
1469
1470 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1471 $pl->deactivate;
1472 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1473 $pl->ns->destroy if $pl->ns;
1474
1475 my $path = playerdir $pl;
1476 my $temp = "$path~$cf::RUNTIME~deleting~";
1477 aio_rename $path, $temp;
1478 delete $cf::PLAYER{$pl->ob->name};
1479 $pl->destroy;
1480
1481 my $prefix = qr<^~\Q$name\E/>;
1482
1483 # nuke player maps
1484 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1485
1486 IO::AIO::aio_rmtree $temp;
1487}
1488
1489=item $pl->kick
1490
1491Kicks a player out of the game. This destroys the connection.
1492
1493=cut
1494
1495sub kick {
1496 my ($pl, $kicker) = @_;
1497
1498 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1499 $pl->killer ("kicked");
1500 $pl->ns->destroy;
1501}
1502
1503=item cf::player::list_logins
1504
1505Returns am arrayref of all valid playernames in the system, can take a
1506while and may block, so not sync_job-capable, ever.
1507
1508=cut
1509
1510sub list_logins {
1511 my $dirs = aio_readdir $PLAYERDIR
1512 or return [];
1513
1514 my @logins;
1515
1516 for my $login (@$dirs) {
1517 my $path = path $login;
1518
1519 # a .pst is a dead give-away for a valid player
1520 unless (-e "$path.pst") {
1521 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1522 aio_read $fh, 0, 512, my $buf, 0 or next;
1523 $buf !~ /^password -------------$/m or next; # official not-valid tag
1524 }
1525
1526 utf8::decode $login;
1527 push @logins, $login;
1528 }
1529
1530 \@logins
1531}
1532
1533=item $player->maps
1534
1535Returns an arrayref of map paths that are private for this
1536player. May block.
1537
1538=cut
1539
1540sub maps($) {
1541 my ($pl) = @_;
1542
1543 $pl = ref $pl ? $pl->ob->name : $pl;
1544
1545 my $files = aio_readdir playerdir $pl
1546 or return;
1547
1548 my @paths;
1549
1550 for (@$files) {
1551 utf8::decode $_;
1552 next if /\.(?:pl|pst)$/;
1553 next unless /^$PATH_SEP/o;
1554
1555 push @paths, cf::map::normalise "~$pl/$_";
1556 }
1557
1558 \@paths
1559}
1560
1561=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1562
1563Expand crossfire pod fragments into protocol xml.
1564
1565=cut
1566
1567use re 'eval';
1568
1569my $group;
1570my $interior; $interior = qr{
1571 # match a pod interior sequence sans C<< >>
1572 (?:
1573 \ (.*?)\ (?{ $group = $^N })
1574 | < (??{$interior}) >
1575 )
1576}x;
1577
1578sub expand_cfpod {
1579 my ($self, $pod) = @_;
1580
1581 my $xml;
1582
1583 while () {
1584 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1585 $group = $1;
1586
1587 $group =~ s/&/&amp;/g;
1588 $group =~ s/</&lt;/g;
1589
1590 $xml .= $group;
1591 } elsif ($pod =~ m%\G
1592 ([BCGHITU])
1593 <
1594 (?:
1595 ([^<>]*) (?{ $group = $^N })
1596 | < $interior >
1597 )
1598 >
1599 %gcsx
1600 ) {
1601 my ($code, $data) = ($1, $group);
1602
1603 if ($code eq "B") {
1604 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1605 } elsif ($code eq "I") {
1606 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1607 } elsif ($code eq "U") {
1608 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1609 } elsif ($code eq "C") {
1610 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1611 } elsif ($code eq "T") {
1612 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1613 } elsif ($code eq "G") {
1614 my ($male, $female) = split /\|/, $data;
1615 $data = $self->gender ? $female : $male;
1616 $xml .= expand_cfpod ($self, $data);
1617 } elsif ($code eq "H") {
1618 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1619 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1620 "")
1621 [$self->{hintmode}];
1622 } else {
1623 $xml .= "error processing '$code($data)' directive";
1624 }
1625 } else {
1626 if ($pod =~ /\G(.+)/) {
1627 warn "parse error while expanding $pod (at $1)";
1628 }
1629 last;
1630 }
1631 }
1632
1633 for ($xml) {
1634 # create single paragraphs (very hackish)
1635 s/(?<=\S)\n(?=\w)/ /g;
1636
1637 # compress some whitespace
1638 s/\s+\n/\n/g; # ws line-ends
1639 s/\n\n+/\n/g; # double lines
1640 s/^\n+//; # beginning lines
1641 s/\n+$//; # ending lines
1642 }
1643
1644 $xml
1645}
1646
1647no re 'eval';
1648
1649sub hintmode {
1650 $_[0]{hintmode} = $_[1] if @_ > 1;
1651 $_[0]{hintmode}
1652}
1653
1654=item $player->ext_reply ($msgid, @msg)
1655
1656Sends an ext reply to the player.
1657
1658=cut
1659
1660sub ext_reply($$@) {
1661 my ($self, $id, @msg) = @_;
1662
1663 $self->ns->ext_reply ($id, @msg)
1664}
1665
1666=item $player->ext_msg ($type, @msg)
1667
1668Sends an ext event to the client.
1669
1670=cut
1671
1672sub ext_msg($$@) {
1673 my ($self, $type, @msg) = @_;
1674
1675 $self->ns->ext_msg ($type, @msg);
1676}
1677
1678=head3 cf::region
1679
1680=over 4
1681
1682=cut
1683
1684package cf::region;
1685
1686=item cf::region::find_by_path $path
1687
1688Tries to decuce the likely region for a map knowing only its path.
1689
1690=cut
1691
1692sub find_by_path($) {
962 my ($path) = @_; 1693 my ($path) = @_;
963 1694
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1695 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1696
970 warn "loading '$path' into '$pkg'\n"; 1697 for my $region (list) {
971 1698 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1699 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1700 if $region->specificity > $specificity;
974 1701 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1702 }
1004 1703
1005 # remove commands 1704 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1705}
1111 1706
1112=back 1707=back
1113
1114 1708
1115=head3 cf::map 1709=head3 cf::map
1116 1710
1117=over 4 1711=over 4
1118 1712
1121package cf::map; 1715package cf::map;
1122 1716
1123use Fcntl; 1717use Fcntl;
1124use Coro::AIO; 1718use Coro::AIO;
1125 1719
1720use overload
1721 '""' => \&as_string,
1722 fallback => 1;
1723
1126our $MAX_RESET = 3600; 1724our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1725our $DEFAULT_RESET = 3000;
1128 1726
1129sub generate_random_map { 1727sub generate_random_map {
1130 my ($path, $rmp) = @_; 1728 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1729 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1730 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1734 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1735 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1736 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1737 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1738 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1739 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1740 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1741 (cf::region::find $rmp->{region}), $rmp->{custom}
1742 )
1743}
1744
1745=item cf::map->register ($regex, $prio)
1746
1747Register a handler for the map path matching the given regex at the
1748givne priority (higher is better, built-in handlers have priority 0, the
1749default).
1750
1751=cut
1752
1753sub register {
1754 my (undef, $regex, $prio) = @_;
1755 my $pkg = caller;
1756
1757 no strict;
1758 push @{"$pkg\::ISA"}, __PACKAGE__;
1759
1760 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1761}
1762
1763# also paths starting with '/'
1764$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1765
1766sub thawer_merge {
1767 my ($self, $merge) = @_;
1768
1769 # we have to keep some variables in memory intact
1770 local $self->{path};
1771 local $self->{load_path};
1772
1773 $self->SUPER::thawer_merge ($merge);
1774}
1775
1776sub normalise {
1777 my ($path, $base) = @_;
1778
1779 $path = "$path"; # make sure its a string
1780
1781 $path =~ s/\.map$//;
1782
1783 # map plan:
1784 #
1785 # /! non-realised random map exit (special hack!)
1786 # {... are special paths that are not being touched
1787 # ?xxx/... are special absolute paths
1788 # ?random/... random maps
1789 # /... normal maps
1790 # ~user/... per-player map of a specific user
1791
1792 $path =~ s/$PATH_SEP/\//go;
1793
1794 # treat it as relative path if it starts with
1795 # something that looks reasonable
1796 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1797 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1798
1799 $base =~ s{[^/]+/?$}{};
1800 $path = "$base/$path";
1801 }
1802
1803 for ($path) {
1804 redo if s{//}{/};
1805 redo if s{/\.?/}{/};
1806 redo if s{/[^/]+/\.\./}{/};
1807 }
1808
1809 $path
1810}
1811
1812sub new_from_path {
1813 my (undef, $path, $base) = @_;
1814
1815 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1816
1817 $path = normalise $path, $base;
1818
1819 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1820 if ($path =~ $EXT_MAP{$pkg}[1]) {
1821 my $self = bless cf::map::new, $pkg;
1822 $self->{path} = $path; $self->path ($path);
1823 $self->init; # pass $1 etc.
1824 return $self;
1825 }
1826 }
1827
1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1829 ()
1830}
1831
1832sub init {
1833 my ($self) = @_;
1834
1835 $self
1836}
1837
1838sub as_string {
1839 my ($self) = @_;
1840
1841 "$self->{path}"
1842}
1843
1844# the displayed name, this is a one way mapping
1845sub visible_name {
1846 &as_string
1847}
1848
1849# the original (read-only) location
1850sub load_path {
1851 my ($self) = @_;
1852
1853 "$MAPDIR/$self->{path}.map"
1854}
1855
1856# the temporary/swap location
1857sub save_path {
1858 my ($self) = @_;
1859
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1861 "$TMPDIR/$path.map"
1862}
1863
1864# the unique path, undef == no special unique path
1865sub uniq_path {
1866 my ($self) = @_;
1867
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1869 "$UNIQUEDIR/$path"
1146} 1870}
1147 1871
1148# and all this just because we cannot iterate over 1872# and all this just because we cannot iterate over
1149# all maps in C++... 1873# all maps in C++...
1150sub change_all_map_light { 1874sub change_all_map_light {
1152 1876
1153 $_->change_map_light ($change) 1877 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1878 for grep $_->outdoor, values %cf::MAP;
1155} 1879}
1156 1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1157sub try_load_header($) { 1897sub load_header_from($) {
1158 my ($path) = @_; 1898 my ($self, $path) = @_;
1159 1899
1160 utf8::encode $path; 1900 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1162 or return; 1902 or return;
1163 1903
1164 my $map = cf::map::new 1904 $self->_load_header ($f)
1165 or return; 1905 or return;
1166 1906
1167 # for better error messages only, will be overwritten 1907 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1908 $f->resolve_delayed_derefs;
1169 1909
1170 $map->load_header ($path) 1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1171 or return; 1953 or return;
1954 $self->prepare_orig;
1955 }
1172 1956
1173 $map->{load_path} = $path; 1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1174 1959
1175 $map 1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1176} 1964}
1177 1965
1178sub find; 1966sub find;
1179sub find { 1967sub find {
1180 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1181 1969
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1971
1972 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1973 cf::lock_wait "map_find:$path";
1188 1974
1189 $cf::MAP{$key} || do { 1975 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1976 my $guard1 = cf::lock_acquire "map_find:$path";
1977 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 1978
1192 # do it the slow way 1979 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1980 or return;
1211 1981
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1982 $map->{last_save} = $cf::RUNTIME;
1224 1983
1225 Coro::cede; 1984 $map->load_header
1985 or return;
1226 1986
1227 if ($map->should_reset) { 1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard1;
1991 undef $guard2;
1228 $map->reset; 1992 $map->reset;
1229 undef $guard;
1230 $map = find $path 1993 return find $path;
1231 or return;
1232 } 1994 }
1233 1995
1234 $cf::MAP{$key} = $map 1996 $cf::MAP{$path} = $map
1235 } 1997 }
1236} 1998}
1999
2000sub pre_load { }
2001sub post_load { }
1237 2002
1238sub load { 2003sub load {
1239 my ($self) = @_; 2004 my ($self) = @_;
1240 2005
2006 local $self->{deny_reset} = 1; # loading can take a long time
2007
1241 my $path = $self->{path}; 2008 my $path = $self->{path};
2009
2010 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2011 my $guard = cf::lock_acquire "map_data:$path";
1243 2012
2013 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2014 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 2015
1246 $self->in_memory (cf::MAP_LOADING); 2016 $self->in_memory (cf::MAP_LOADING);
1247 2017
1248 $self->alloc; 2018 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2019
2020 $self->pre_load;
2021 cf::cede_to_tick;
2022
2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
1250 or return; 2026 or return;
1251 2027
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2028 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 2029 if delete $self->{load_original};
1254 2030
1255 if (my $uniq = $path->uniq_path) { 2031 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2032 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2035 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
2038 }
1260 } 2039 }
1261 } 2040 }
1262 2041
1263 Coro::cede; 2042 $f->resolve_delayed_derefs;
1264 2043
2044 cf::cede_to_tick;
1265 # now do the right thing for maps 2045 # now do the right thing for maps
1266 $self->link_multipart_objects; 2046 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2047 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2048 unless $self->difficulty;
2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
1278 $self->activate; 2058 $self->activate;
1279 } 2059 }
1280 2060
1281 Coro::cede; 2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
1282 2063
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2064 $self->in_memory (cf::MAP_IN_MEMORY);
2065 }
2066
2067 $self->post_load;
2068}
2069
2070sub customise_for {
2071 my ($self, $ob) = @_;
2072
2073 return find "~" . $ob->name . "/" . $self->{path}
2074 if $self->per_player;
2075
2076# return find "?party/" . $ob->name . "/" . $self->{path}
2077# if $self->per_party;
2078
2079 $self
2080}
2081
2082# find and load all maps in the 3x3 area around a map
2083sub load_neighbours {
2084 my ($map) = @_;
2085
2086 my @neigh; # diagonal neighbours
2087
2088 for (0 .. 3) {
2089 my $neigh = $map->tile_path ($_)
2090 or next;
2091 $neigh = find $neigh, $map
2092 or next;
2093 $neigh->load;
2094
2095 push @neigh,
2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2098 }
2099
2100 for (grep defined $_->[0], @neigh) {
2101 my ($path, $origin) = @$_;
2102 my $neigh = find $path, $origin
2103 or next;
2104 $neigh->load;
2105 }
1284} 2106}
1285 2107
1286sub find_sync { 2108sub find_sync {
1287 my ($path, $origin) = @_; 2109 my ($path, $origin) = @_;
1288 2110
1289 cf::sync_job { cf::map::find $path, $origin } 2111 cf::sync_job { find $path, $origin }
1290} 2112}
1291 2113
1292sub do_load_sync { 2114sub do_load_sync {
1293 my ($map) = @_; 2115 my ($map) = @_;
1294 2116
2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2118 if $Coro::current == $Coro::main;
2119
1295 cf::sync_job { $map->load }; 2120 cf::sync_job { $map->load };
2121}
2122
2123our %MAP_PREFETCH;
2124our $MAP_PREFETCHER = undef;
2125
2126sub find_async {
2127 my ($path, $origin, $load) = @_;
2128
2129 $path = normalise $path, $origin && $origin->{path};
2130
2131 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2133 }
2134
2135 $MAP_PREFETCH{$path} |= $load;
2136
2137 $MAP_PREFETCHER ||= cf::async {
2138 $Coro::current->{desc} = "map prefetcher";
2139
2140 while (%MAP_PREFETCH) {
2141 while (my ($k, $v) = each %MAP_PREFETCH) {
2142 if (my $map = find $k) {
2143 $map->load if $v;
2144 }
2145
2146 delete $MAP_PREFETCH{$k};
2147 }
2148 }
2149 undef $MAP_PREFETCHER;
2150 };
2151 $MAP_PREFETCHER->prio (6);
2152
2153 ()
1296} 2154}
1297 2155
1298sub save { 2156sub save {
1299 my ($self) = @_; 2157 my ($self) = @_;
1300 2158
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
1302 2160
1303 $self->{last_save} = $cf::RUNTIME; 2161 $self->{last_save} = $cf::RUNTIME;
1304 2162
1305 return unless $self->dirty; 2163 return unless $self->dirty;
1306 2164
1307 my $save = $self->{path}->save_path; utf8::encode $save; 2165 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2166 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 2167
1310 $self->{load_path} = $save; 2168 $self->{load_path} = $save;
1311 2169
1312 return if $self->{deny_save}; 2170 return if $self->{deny_save};
1313 2171
1314 local $self->{last_access} = $self->last_access;#d# 2172 local $self->{last_access} = $self->last_access;#d#
1315 2173
2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players;
2177 };
2178
1316 if ($uniq) { 2179 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2181 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2182 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2184 }
1322} 2185}
1323 2186
1324sub swap_out { 2187sub swap_out {
1325 my ($self) = @_; 2188 my ($self) = @_;
1326 2189
1327 # save first because save cedes 2190 # save first because save cedes
1328 $self->save; 2191 $self->save;
1329 2192
1330 my $lock = cf::lock_acquire "map_data:" . $self->path; 2193 my $lock = cf::lock_acquire "map_data:$self->{path}";
1331 2194
1332 return if $self->players; 2195 return if $self->players;
1333 return if $self->in_memory != cf::MAP_IN_MEMORY; 2196 return if $self->in_memory != cf::MAP_IN_MEMORY;
1334 return if $self->{deny_save}; 2197 return if $self->{deny_save};
1335 2198
2199 $self->in_memory (cf::MAP_SWAPPED);
2200
2201 $self->deactivate;
2202 $_->clear_links_to ($self) for values %cf::MAP;
1336 $self->clear; 2203 $self->clear;
1337 $self->in_memory (cf::MAP_SWAPPED);
1338} 2204}
1339 2205
1340sub reset_at { 2206sub reset_at {
1341 my ($self) = @_; 2207 my ($self) = @_;
1342 2208
1343 # TODO: safety, remove and allow resettable per-player maps 2209 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel};
1345 return 1e99 if $self->{deny_reset}; 2210 return 1e99 if $self->{deny_reset};
1346 2211
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2212 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2213 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 2214
1354 my ($self) = @_; 2219 my ($self) = @_;
1355 2220
1356 $self->reset_at <= $cf::RUNTIME 2221 $self->reset_at <= $cf::RUNTIME
1357} 2222}
1358 2223
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 2224sub reset {
1381 my ($self) = @_; 2225 my ($self) = @_;
1382 2226
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 2228
1385 return if $self->players; 2229 return if $self->players;
1386 return if $self->{path}{user_rel};#d#
1387 2230
1388 warn "resetting map ", $self->path;#d# 2231 warn "resetting map ", $self->path;
2232
2233 $self->in_memory (cf::MAP_SWAPPED);
2234
2235 # need to save uniques path
2236 unless ($self->{deny_save}) {
2237 my $uniq = $self->uniq_path; utf8::encode $uniq;
2238
2239 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2240 if $uniq;
2241 }
1389 2242
1390 delete $cf::MAP{$self->path}; 2243 delete $cf::MAP{$self->path};
1391 2244
2245 $self->deactivate;
1392 $_->clear_links_to ($self) for values %cf::MAP; 2246 $_->clear_links_to ($self) for values %cf::MAP;
2247 $self->clear;
1393 2248
1394 $self->unlink_save; 2249 $self->unlink_save;
1395 $self->destroy; 2250 $self->destroy;
1396} 2251}
1397 2252
1398my $nuke_counter = "aaaa"; 2253my $nuke_counter = "aaaa";
1399 2254
1400sub nuke { 2255sub nuke {
1401 my ($self) = @_; 2256 my ($self) = @_;
1402 2257
2258 {
2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2260
2261 delete $cf::MAP{$self->path};
2262
2263 $self->unlink_save;
2264
2265 bless $self, "cf::map";
2266 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 2267 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 2268 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 2269 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2270
2271 $cf::MAP{$self->path} = $self;
2272 }
2273
1406 $self->reset; # polite request, might not happen 2274 $self->reset; # polite request, might not happen
1407} 2275}
1408 2276
1409sub customise_for { 2277=item $maps = cf::map::tmp_maps
1410 my ($map, $ob) = @_;
1411 2278
1412 if ($map->per_player) { 2279Returns an arrayref with all map paths of currently instantiated and saved
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2280maps. May block.
2281
2282=cut
2283
2284sub tmp_maps() {
1414 } 2285 [
1415 2286 map {
1416 $map 2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise $_
2290 : ()
2291 } @{ aio_readdir $TMPDIR or [] }
2292 ]
1417} 2293}
1418 2294
1419sub emergency_save { 2295=item $maps = cf::map::random_maps
1420 my $freeze_guard = cf::freeze_mainloop;
1421 2296
1422 warn "enter emergency map save\n"; 2297Returns an arrayref with all map paths of currently instantiated and saved
2298random maps. May block.
1423 2299
1424 cf::sync_job { 2300=cut
1425 warn "begin emergency map save\n";
1426 $_->save for values %cf::MAP;
1427 };
1428 2301
1429 warn "end emergency map save\n"; 2302sub random_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 /\.map$/
2307 ? normalise "?random/$_"
2308 : ()
2309 } @{ aio_readdir $RANDOMDIR or [] }
2310 ]
2311}
2312
2313=item cf::map::unique_maps
2314
2315Returns an arrayref of paths of all shared maps that have
2316instantiated unique items. May block.
2317
2318=cut
2319
2320sub unique_maps() {
2321 [
2322 map {
2323 utf8::decode $_;
2324 /\.map$/
2325 ? normalise $_
2326 : ()
2327 } @{ aio_readdir $UNIQUEDIR or [] }
2328 ]
1430} 2329}
1431 2330
1432package cf; 2331package cf;
1433 2332
1434=back 2333=back
1435 2334
2335=head3 cf::object
2336
2337=cut
2338
2339package cf::object;
2340
2341=over 4
2342
2343=item $ob->inv_recursive
2344
2345Returns the inventory of the object _and_ their inventories, recursively.
2346
2347=cut
2348
2349sub inv_recursive_;
2350sub inv_recursive_ {
2351 map { $_, inv_recursive_ $_->inv } @_
2352}
2353
2354sub inv_recursive {
2355 inv_recursive_ inv $_[0]
2356}
2357
2358=item $ref = $ob->ref
2359
2360creates and returns a persistent reference to an objetc that can be stored as a string.
2361
2362=item $ob = cf::object::deref ($refstring)
2363
2364returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2365even if the object actually exists. May block.
2366
2367=cut
2368
2369sub deref {
2370 my ($ref) = @_;
2371
2372 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2373 my ($uuid, $name) = ($1, $2);
2374 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2375 or return;
2376 $pl->ob->uuid eq $uuid
2377 or return;
2378
2379 $pl->ob
2380 } else {
2381 warn "$ref: cannot resolve object reference\n";
2382 undef
2383 }
2384}
2385
2386package cf;
2387
2388=back
1436 2389
1437=head3 cf::object::player 2390=head3 cf::object::player
1438 2391
1439=over 4 2392=over 4
1440 2393
1454 2407
1455 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2408 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1456 2409
1457 if ($self->{record_replies}) { 2410 if ($self->{record_replies}) {
1458 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2411 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2412
1459 } else { 2413 } else {
2414 my $pl = $self->contr;
2415
2416 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2417 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419
2420 } else {
1460 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
1461 $self->message ($msg, $flags); 2422 $self->message ($msg, $flags);
2423 }
1462 } 2424 }
2425}
2426
2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2428
2429=cut
2430
2431sub cf::object::send_msg {
2432 my $pl = shift->contr
2433 or return;
2434 $pl->send_msg (@_);
1463} 2435}
1464 2436
1465=item $player_object->may ("access") 2437=item $player_object->may ("access")
1466 2438
1467Returns wether the given player is authorized to access resource "access" 2439Returns wether the given player is authorized to access resource "access"
1480 2452
1481=item $player_object->enter_link 2453=item $player_object->enter_link
1482 2454
1483Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
1484 2456
1485The player should be reaosnably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 2458I<MUST> call C<leave_link> as soon as possible, though.
1487 2459
2460Will never block.
2461
1488=item $player_object->leave_link ($map, $x, $y) 2462=item $player_object->leave_link ($map, $x, $y)
1489 2463
1490Moves the player out of the specila link map onto the given map. If the 2464Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 2465map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 2466to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 2467fails, to the emergency map position.
1494 2468
1495Might block. 2469Might block.
1496 2470
1497=cut 2471=cut
2472
2473sub link_map {
2474 unless ($LINK_MAP) {
2475 $LINK_MAP = cf::map::find "{link}"
2476 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2477 $LINK_MAP->load;
2478 }
2479
2480 $LINK_MAP
2481}
1498 2482
1499sub cf::object::player::enter_link { 2483sub cf::object::player::enter_link {
1500 my ($self) = @_; 2484 my ($self) = @_;
1501 2485
1502 $self->deactivate_recursive; 2486 $self->deactivate_recursive;
1503 2487
1504 return if $self->map == $LINK_MAP; 2488 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 2489
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 2491 if $self->map && $self->map->{path} ne "{link}";
1508 2492
1509 $self->enter_map ($LINK_MAP, 20, 20); 2493 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 2494}
1511 2495
1512sub cf::object::player::leave_link { 2496sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 2497 my ($self, $map, $x, $y) = @_;
2498
2499 return unless $self->contr->active;
1514 2500
1515 my $link_pos = delete $self->{_link_pos}; 2501 my $link_pos = delete $self->{_link_pos};
1516 2502
1517 unless ($map) { 2503 unless ($map) {
1518 # restore original map position 2504 # restore original map position
1532 # use -1 or undef as default coordinates, not 0, 0 2518 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 2519 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 2520 if $x <=0 && $y <= 0;
1535 2521
1536 $map->load; 2522 $map->load;
2523 $map->load_neighbours;
1537 2524
2525 return unless $self->contr->active;
1538 $self->activate_recursive; 2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1539 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
1540} 2530}
1541 2531
1542cf::player->attach ( 2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1543 on_logout => sub {
1544 my ($pl) = @_;
1545 2533
1546 # abort map switching before logout 2534Moves the player to the given map-path and coordinates by first freezing
1547 if ($pl->ob->{_link_pos}) { 2535her, loading and preparing them map, calling the provided $check callback
1548 cf::sync_job { 2536that has to return the map if sucecssful, and then unfreezes the player on
1549 $pl->ob->leave_link 2537the new (success) or old (failed) map position. In either case, $done will
1550 }; 2538be called at the end of this process.
1551 }
1552 },
1553 on_login => sub {
1554 my ($pl) = @_;
1555 2539
1556 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link;
1560 cf::async {
1561 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn
1563 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link;
1565 };
1566 }
1567 },
1568);
1569
1570=item $player_object->goto ($path, $x, $y)
1571
1572=cut 2540=cut
2541
2542our $GOTOGEN;
1573 2543
1574sub cf::object::player::goto { 2544sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 2545 my ($self, $path, $x, $y, $check, $done) = @_;
2546
2547 # do generation counting so two concurrent goto's will be executed in-order
2548 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1576 2549
1577 $self->enter_link; 2550 $self->enter_link;
1578 2551
1579 (cf::async { 2552 (async {
1580 $path = new cf::path $path; 2553 $Coro::current->{desc} = "player::goto $path $x $y";
1581 2554
1582 my $map = cf::map::find $path->as_string; 2555 # *tag paths override both path and x|y
2556 if ($path =~ /^\*(.*)$/) {
2557 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2558 my $ob = $obs[rand @obs];
2559
2560 # see if we actually can go there
2561 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2562 $ob = $obs[rand @obs];
2563 } else {
2564 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2565 }
2566 # else put us there anyways for now #d#
2567
2568 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2569 } else {
2570 ($path, $x, $y) = (undef, undef, undef);
2571 }
2572 }
2573
2574 my $map = eval {
2575 my $map = defined $path ? cf::map::find $path : undef;
2576
2577 if ($map) {
1583 $map = $map->customise_for ($self) if $map; 2578 $map = $map->customise_for ($self);
1584 2579 $map = $check->($map) if $check && $map;
1585# warn "entering ", $map->path, " at ($x, $y)\n" 2580 } else {
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2581 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
1589 2583
2584 $map
2585 };
2586
2587 if ($@) {
2588 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2589 LOG llevError | logBacktrace, Carp::longmess $@;
2590 }
2591
2592 if ($gen == $self->{_goto_generation}) {
2593 delete $self->{_goto_generation};
1590 $self->leave_link ($map, $x, $y); 2594 $self->leave_link ($map, $x, $y);
2595 }
2596
2597 $done->() if $done;
1591 })->prio (1); 2598 })->prio (1);
1592} 2599}
1593 2600
1594=item $player_object->enter_exit ($exit_object) 2601=item $player_object->enter_exit ($exit_object)
1595 2602
1597 2604
1598sub parse_random_map_params { 2605sub parse_random_map_params {
1599 my ($spec) = @_; 2606 my ($spec) = @_;
1600 2607
1601 my $rmp = { # defaults 2608 my $rmp = { # defaults
1602 xsize => 10, 2609 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 2610 ysize => (cf::rndm 15, 40),
2611 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2612 #layout => string,
1604 }; 2613 };
1605 2614
1606 for (split /\n/, $spec) { 2615 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 2616 my ($k, $v) = split /\s+/, $_, 2;
1608 2617
1612 $rmp 2621 $rmp
1613} 2622}
1614 2623
1615sub prepare_random_map { 2624sub prepare_random_map {
1616 my ($exit) = @_; 2625 my ($exit) = @_;
2626
2627 my $guard = cf::lock_acquire "exit_prepare:$exit";
1617 2628
1618 # all this does is basically replace the /! path by 2629 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed 2630 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object 2631 # that depends on the exit object
1621 2632
1622 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
1623 2634
1624 if ($exit->map) { 2635 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 2636 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
1629 } 2640 }
1630 2641
1631 $rmp->{random_seed} ||= $exit->random_seed; 2642 $rmp->{random_seed} ||= $exit->random_seed;
1632 2643
1633 my $data = cf::to_json $rmp; 2644 my $data = cf::encode_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data; 2645 my $md5 = Digest::MD5::md5_hex $data;
2646 my $meta = "$RANDOMDIR/$md5.meta";
1635 2647
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2648 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 2649 aio_write $fh, 0, (length $data), $data, 0;
2650 undef $fh;
2651 aio_rename "$meta~", $meta;
1638 2652
1639 $exit->slaying ("?random/$md5"); 2653 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 2654 $exit->msg (undef);
1641 } 2655 }
1642} 2656}
1644sub cf::object::player::enter_exit { 2658sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 2659 my ($self, $exit) = @_;
1646 2660
1647 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
1648 2662
2663 if ($exit->slaying eq "/!") {
2664 #TODO: this should de-fi-ni-te-ly not be a sync-job
2665 # the problem is that $exit might not survive long enough
2666 # so it needs to be done right now, right here
2667 cf::sync_job { prepare_random_map $exit };
2668 }
2669
2670 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2671 my $hp = $exit->stats->hp;
2672 my $sp = $exit->stats->sp;
2673
1649 $self->enter_link; 2674 $self->enter_link;
1650 2675
2676 # if exit is damned, update players death & WoR home-position
2677 $self->contr->savebed ($slaying, $hp, $sp)
2678 if $exit->flag (FLAG_DAMNED);
2679
1651 (cf::async { 2680 (async {
2681 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2682
1652 $self->deactivate_recursive; # just to be sure 2683 $self->deactivate_recursive; # just to be sure
1653 unless (eval { 2684 unless (eval {
1654 prepare_random_map $exit 2685 $self->goto ($slaying, $hp, $sp);
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659 2686
1660 1; 2687 1;
1661 }) { 2688 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 2689 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 2690 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 2691 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 2692 cf::NDI_UNIQUE | cf::NDI_RED);
1666 2693
1667 warn "ERROR in enter_exit: $@"; 2694 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 2695 $self->leave_link;
1669 } 2696 }
1670 })->prio (1); 2697 })->prio (1);
1683 2710
1684sub cf::client::send_drawinfo { 2711sub cf::client::send_drawinfo {
1685 my ($self, $text, $flags) = @_; 2712 my ($self, $text, $flags) = @_;
1686 2713
1687 utf8::encode $text; 2714 utf8::encode $text;
1688 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2715 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1689} 2716}
1690 2717
2718=item $client->send_msg ($channel, $msg, $color, [extra...])
2719
2720Send a drawinfo or msg packet to the client, formatting the msg for the
2721client if neccessary. C<$type> should be a string identifying the type of
2722the message, with C<log> being the default. If C<$color> is negative, suppress
2723the message unless the client supports the msg packet.
2724
2725=cut
2726
2727# non-persistent channels (usually the info channel)
2728our %CHANNEL = (
2729 "c/identify" => {
2730 id => "infobox",
2731 title => "Identify",
2732 reply => undef,
2733 tooltip => "Items recently identified",
2734 },
2735 "c/examine" => {
2736 id => "infobox",
2737 title => "Examine",
2738 reply => undef,
2739 tooltip => "Signs and other items you examined",
2740 },
2741 "c/book" => {
2742 id => "infobox",
2743 title => "Book",
2744 reply => undef,
2745 tooltip => "The contents of a note or book",
2746 },
2747 "c/lookat" => {
2748 id => "infobox",
2749 title => "Look",
2750 reply => undef,
2751 tooltip => "What you saw there",
2752 },
2753 "c/who" => {
2754 id => "infobox",
2755 title => "Players",
2756 reply => undef,
2757 tooltip => "Shows players who are currently online",
2758 },
2759 "c/body" => {
2760 id => "infobox",
2761 title => "Body Parts",
2762 reply => undef,
2763 tooltip => "Shows which body parts you posess and are available",
2764 },
2765 "c/uptime" => {
2766 id => "infobox",
2767 title => "Uptime",
2768 reply => undef,
2769 tooltip => "How long the server has been running since last restart",
2770 },
2771 "c/mapinfo" => {
2772 id => "infobox",
2773 title => "Map Info",
2774 reply => undef,
2775 tooltip => "Information related to the maps",
2776 },
2777);
2778
2779sub cf::client::send_msg {
2780 my ($self, $channel, $msg, $color, @extra) = @_;
2781
2782 $msg = $self->pl->expand_cfpod ($msg);
2783
2784 $color &= cf::NDI_CLIENT_MASK; # just in case...
2785
2786 # check predefined channels, for the benefit of C
2787 if ($CHANNEL{$channel}) {
2788 $channel = $CHANNEL{$channel};
2789
2790 $self->ext_msg (channel_info => $channel)
2791 if $self->can_msg;
2792
2793 $channel = $channel->{id};
2794
2795 } elsif (ref $channel) {
2796 # send meta info to client, if not yet sent
2797 unless (exists $self->{channel}{$channel->{id}}) {
2798 $self->{channel}{$channel->{id}} = $channel;
2799 $self->ext_msg (channel_info => $channel)
2800 if $self->can_msg;
2801 }
2802
2803 $channel = $channel->{id};
2804 }
2805
2806 return unless @extra || length $msg;
2807
2808 if ($self->can_msg) {
2809 # default colour, mask it out
2810 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2811 if $color & cf::NDI_DEF;
2812
2813 $self->send_packet ("msg " . $self->{json_coder}->encode (
2814 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2815 } else {
2816 if ($color >= 0) {
2817 # replace some tags by gcfclient-compatible ones
2818 for ($msg) {
2819 1 while
2820 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2821 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2822 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2823 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2824 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2825 }
2826
2827 $color &= cf::NDI_COLOR_MASK;
2828
2829 utf8::encode $msg;
2830
2831 if (0 && $msg =~ /\[/) {
2832 # COMMAND/INFO
2833 $self->send_packet ("drawextinfo $color 10 8 $msg")
2834 } else {
2835 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2836 $self->send_packet ("drawinfo $color $msg")
2837 }
2838 }
2839 }
2840}
2841
2842=item $client->ext_msg ($type, @msg)
2843
2844Sends an ext event to the client.
2845
2846=cut
2847
2848sub cf::client::ext_msg($$@) {
2849 my ($self, $type, @msg) = @_;
2850
2851 if ($self->extcmd == 2) {
2852 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2853 } elsif ($self->extcmd == 1) { # TODO: remove
2854 push @msg, msgtype => "event_$type";
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2856 }
2857}
2858
2859=item $client->ext_reply ($msgid, @msg)
2860
2861Sends an ext reply to the client.
2862
2863=cut
2864
2865sub cf::client::ext_reply($$@) {
2866 my ($self, $id, @msg) = @_;
2867
2868 if ($self->extcmd == 2) {
2869 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2870 } elsif ($self->extcmd == 1) {
2871 #TODO: version 1, remove
2872 unshift @msg, msgtype => "reply", msgid => $id;
2873 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2874 }
2875}
1691 2876
1692=item $success = $client->query ($flags, "text", \&cb) 2877=item $success = $client->query ($flags, "text", \&cb)
1693 2878
1694Queues a query to the client, calling the given callback with 2879Queues a query to the client, calling the given callback with
1695the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1696C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1697 2882
1698Queries can fail, so check the return code. Or don't, as queries will become 2883Queries can fail, so check the return code. Or don't, as queries will
1699reliable at some point in the future. 2884become reliable at some point in the future.
1700 2885
1701=cut 2886=cut
1702 2887
1703sub cf::client::query { 2888sub cf::client::query {
1704 my ($self, $flags, $text, $cb) = @_; 2889 my ($self, $flags, $text, $cb) = @_;
1712 utf8::encode $text; 2897 utf8::encode $text;
1713 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1714 2899
1715 $self->send_packet ($self->{query_queue}[0][0]) 2900 $self->send_packet ($self->{query_queue}[0][0])
1716 if @{ $self->{query_queue} } == 1; 2901 if @{ $self->{query_queue} } == 1;
2902
2903 1
1717} 2904}
1718 2905
1719cf::client->attach ( 2906cf::client->attach (
2907 on_connect => sub {
2908 my ($ns) = @_;
2909
2910 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2911 },
1720 on_reply => sub { 2912 on_reply => sub {
1721 my ($ns, $msg) = @_; 2913 my ($ns, $msg) = @_;
1722 2914
1723 # this weird shuffling is so that direct followup queries 2915 # this weird shuffling is so that direct followup queries
1724 # get handled first 2916 # get handled first
1725 my $queue = delete $ns->{query_queue} 2917 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 2918 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 2919
1728 (shift @$queue)->[1]->($msg); 2920 (shift @$queue)->[1]->($msg);
2921 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 2922
1730 push @{ $ns->{query_queue} }, @$queue; 2923 push @{ $ns->{query_queue} }, @$queue;
1731 2924
1732 if (@{ $ns->{query_queue} } == @$queue) { 2925 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 2926 if (@$queue) {
1735 } else { 2928 } else {
1736 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2929 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1737 } 2930 }
1738 } 2931 }
1739 }, 2932 },
2933 on_exticmd => sub {
2934 my ($ns, $buf) = @_;
2935
2936 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2937
2938 if (ref $msg) {
2939 my ($type, $reply, @payload) =
2940 "ARRAY" eq ref $msg
2941 ? @$msg
2942 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2943
2944 my @reply;
2945
2946 if (my $cb = $EXTICMD{$type}) {
2947 @reply = $cb->($ns, @payload);
2948 }
2949
2950 $ns->ext_reply ($reply, @reply)
2951 if $reply;
2952
2953 } else {
2954 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2955 }
2956
2957 cf::override;
2958 },
1740); 2959);
1741 2960
1742=item $client->coro (\&cb) 2961=item $client->async (\&cb)
1743 2962
1744Create a new coroutine, running the specified callback. The coroutine will 2963Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 2964be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 2965or loss of connection).
1747 2966
1748=cut 2967=cut
1749 2968
1750sub cf::client::coro { 2969sub cf::client::async {
1751 my ($self, $cb) = @_; 2970 my ($self, $cb) = @_;
1752 2971
1753 my $coro = &cf::async ($cb); 2972 my $coro = &Coro::async ($cb);
1754 2973
1755 $coro->on_destroy (sub { 2974 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 2975 delete $self->{_coro}{$coro+0};
1757 }); 2976 });
1758 2977
1785our $safe = new Safe "safe"; 3004our $safe = new Safe "safe";
1786our $safe_hole = new Safe::Hole; 3005our $safe_hole = new Safe::Hole;
1787 3006
1788$SIG{FPE} = 'IGNORE'; 3007$SIG{FPE} = 'IGNORE';
1789 3008
1790$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3009$safe->permit_only (Opcode::opset qw(
3010 :base_core :base_mem :base_orig :base_math
3011 grepstart grepwhile mapstart mapwhile
3012 sort time
3013));
1791 3014
1792# here we export the classes and methods available to script code 3015# here we export the classes and methods available to script code
1793 3016
1794=pod 3017=pod
1795 3018
1796The following fucntions and emthods are available within a safe environment: 3019The following functions and methods are available within a safe environment:
1797 3020
1798 cf::object contr pay_amount pay_player map 3021 cf::object
3022 contr pay_amount pay_player map x y force_find force_add destroy
3023 insert remove name archname title slaying race decrease_ob_nr
3024
1799 cf::object::player player 3025 cf::object::player
1800 cf::player peaceful 3026 player
1801 cf::map trigger 3027
3028 cf::player
3029 peaceful
3030
3031 cf::map
3032 trigger
1802 3033
1803=cut 3034=cut
1804 3035
1805for ( 3036for (
1806 ["cf::object" => qw(contr pay_amount pay_player map)], 3037 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3038 insert remove inv name archname title slaying race
3039 decrease_ob_nr destroy)],
1807 ["cf::object::player" => qw(player)], 3040 ["cf::object::player" => qw(player)],
1808 ["cf::player" => qw(peaceful)], 3041 ["cf::player" => qw(peaceful)],
1809 ["cf::map" => qw(trigger)], 3042 ["cf::map" => qw(trigger)],
1810) { 3043) {
1811 no strict 'refs'; 3044 no strict 'refs';
1882=back 3115=back
1883 3116
1884=cut 3117=cut
1885 3118
1886############################################################################# 3119#############################################################################
3120# the server's init and main functions
1887 3121
1888=head2 EXTENSION DATABASE SUPPORT 3122sub load_facedata($) {
3123 my ($path) = @_;
1889 3124
1890Crossfire maintains a very simple database for extension use. It can 3125 # HACK to clear player env face cache, we need some signal framework
1891currently store anything that can be serialised using Storable, which 3126 # for this (global event?)
1892excludes objects. 3127 %ext::player_env::MUSIC_FACE_CACHE = ();
1893 3128
1894The parameter C<$family> should best start with the name of the extension 3129 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1895using it, it should be unique.
1896 3130
1897=over 4 3131 warn "loading facedata from $path\n";
1898 3132
1899=item $hashref = cf::db_get $family 3133 my $facedata;
3134 0 < aio_load $path, $facedata
3135 or die "$path: $!";
1900 3136
1901Return a hashref for use by the extension C<$family>, which can be 3137 $facedata = Coro::Storable::thaw $facedata;
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904 3138
1905=item $value = cf::db_get $family => $key 3139 $facedata->{version} == 2
3140 or cf::cleanup "$path: version mismatch, cannot proceed.";
1906 3141
1907Returns a single value from the database 3142 # patch in the exptable
1908 3143 $facedata->{resource}{"res/exp_table"} = {
1909=item cf::db_put $family => $hashref 3144 type => FT_RSRC,
1910 3145 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1911Stores the given family hashref into the database. Updates are delayed, if
1912you want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_put $family => $key => $value
1915
1916Stores the given C<$value> in the family hash. Updates are delayed, if you
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926
1927=cut
1928
1929our $DB;
1930
1931{
1932 my $path = cf::localdir . "/database.pst";
1933
1934 sub db_load() {
1935 $DB = stat $path ? Storable::retrieve $path : { };
1936 }
1937
1938 my $pid;
1939
1940 sub db_save() {
1941 waitpid $pid, 0 if $pid;
1942 if (0 == ($pid = fork)) {
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 }
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 }); 3146 };
3147 cf::cede_to_tick;
1960 3148
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 } 3149 {
3150 my $faces = $facedata->{faceinfo};
1965 3151
1966 sub db_get($;$) { 3152 while (my ($face, $info) = each %$faces) {
1967 @_ >= 2 3153 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1968 ? $DB->{$_[0]}{$_[1]} 3154 cf::face::set_visibility $idx, $info->{visibility};
1969 : ($DB->{$_[0]} ||= { }) 3155 cf::face::set_magicmap $idx, $info->{magicmap};
1970 } 3156 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3157 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1971 3158
1972 sub db_put($$;$) { 3159 cf::cede_to_tick;
1973 if (@_ >= 3) {
1974 $DB->{$_[0]}{$_[1]} = $_[2];
1975 } else {
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980
1981 cf::global->attach (
1982 prio => 10000,
1983 on_cleanup => sub {
1984 db_sync;
1985 }, 3160 }
1986 );
1987}
1988 3161
1989############################################################################# 3162 while (my ($face, $info) = each %$faces) {
1990# the server's main() 3163 next unless $info->{smooth};
3164 my $idx = cf::face::find $face
3165 or next;
3166 if (my $smooth = cf::face::find $info->{smooth}) {
3167 cf::face::set_smooth $idx, $smooth;
3168 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3169 } else {
3170 warn "smooth face '$info->{smooth}' not found for face '$face'";
3171 }
1991 3172
1992sub cfg_load { 3173 cf::cede_to_tick;
3174 }
3175 }
3176
3177 {
3178 my $anims = $facedata->{animinfo};
3179
3180 while (my ($anim, $info) = each %$anims) {
3181 cf::anim::set $anim, $info->{frames}, $info->{facings};
3182 cf::cede_to_tick;
3183 }
3184
3185 cf::anim::invalidate_all; # d'oh
3186 }
3187
3188 {
3189 # TODO: for gcfclient pleasure, we should give resources
3190 # that gcfclient doesn't grok a >10000 face index.
3191 my $res = $facedata->{resource};
3192
3193 my $soundconf = delete $res->{"res/sound.conf"};
3194
3195 while (my ($name, $info) = each %$res) {
3196 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3197 my $data;
3198
3199 if ($info->{type} & 1) {
3200 # prepend meta info
3201
3202 my $meta = $enc->encode ({
3203 name => $name,
3204 %{ $info->{meta} || {} },
3205 });
3206
3207 $data = pack "(w/a*)*", $meta, $info->{data};
3208 } else {
3209 $data = $info->{data};
3210 }
3211
3212 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3213 cf::face::set_type $idx, $info->{type};
3214
3215 cf::cede_to_tick;
3216 }
3217
3218 if ($soundconf) {
3219 $soundconf = $enc->decode (delete $soundconf->{data});
3220
3221 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3222 my $sound = $soundconf->{compat}[$_]
3223 or next;
3224
3225 my $face = cf::face::find "sound/$sound->[1]";
3226 cf::sound::set $sound->[0] => $face;
3227 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3228 }
3229
3230 while (my ($k, $v) = each %{$soundconf->{event}}) {
3231 my $face = cf::face::find "sound/$v";
3232 cf::sound::set $k => $face;
3233 }
3234 }
3235 }
3236
3237 1
3238}
3239
3240register_exticmd fx_want => sub {
3241 my ($ns, $want) = @_;
3242
3243 while (my ($k, $v) = each %$want) {
3244 $ns->fx_want ($k, $v);
3245 }
3246};
3247
3248sub reload_regions {
3249 # HACK to clear player env face cache, we need some signal framework
3250 # for this (global event?)
3251 %ext::player_env::MUSIC_FACE_CACHE = ();
3252
3253 load_resource_file "$MAPDIR/regions"
3254 or die "unable to load regions file\n";
3255
3256 for (cf::region::list) {
3257 $_->{match} = qr/$_->{match}/
3258 if exists $_->{match};
3259 }
3260}
3261
3262sub reload_facedata {
3263 load_facedata "$DATADIR/facedata"
3264 or die "unable to load facedata\n";
3265}
3266
3267sub reload_archetypes {
3268 load_resource_file "$DATADIR/archetypes"
3269 or die "unable to load archetypes\n";
3270 #d# NEED to laod twice to resolve forward references
3271 # this really needs to be done in an extra post-pass
3272 # (which needs to be synchronous, so solve it differently)
3273 load_resource_file "$DATADIR/archetypes"
3274 or die "unable to load archetypes\n";
3275}
3276
3277sub reload_treasures {
3278 load_resource_file "$DATADIR/treasures"
3279 or die "unable to load treasurelists\n";
3280}
3281
3282sub reload_resources {
3283 warn "reloading resource files...\n";
3284
3285 reload_regions;
3286 reload_facedata;
3287 #reload_archetypes;#d#
3288 reload_archetypes;
3289 reload_treasures;
3290
3291 warn "finished reloading resource files\n";
3292}
3293
3294sub init {
3295 reload_resources;
3296}
3297
3298sub reload_config {
1993 open my $fh, "<:utf8", cf::confdir . "/config" 3299 open my $fh, "<:utf8", "$CONFDIR/config"
1994 or return; 3300 or return;
1995 3301
1996 local $/; 3302 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 3303 *CFG = YAML::Syck::Load <$fh>;
1998 3304
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3305 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000 3306
3307 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3308 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3309
2001 if (exists $CFG{mlockall}) { 3310 if (exists $CFG{mlockall}) {
2002 eval { 3311 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 3312 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 3313 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 3314 };
2006 warn $@ if $@; 3315 warn $@ if $@;
2007 } 3316 }
2008} 3317}
2009 3318
2010sub main { 3319sub main {
2011 # we must not ever block the main coroutine 3320 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 3321 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3322 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 3323 (async {
2015 Event::one_event; 3324 $Coro::current->{desc} = "IDLE BUG HANDLER";
2016 })->(); 3325 EV::loop EV::LOOP_ONESHOT;
3326 })->prio (Coro::PRIO_MAX);
2017 }; 3327 };
2018 3328
2019 cfg_load; 3329 reload_config;
2020 db_load; 3330 db_init;
2021 load_extensions; 3331 load_extensions;
3332
3333 $TICK_WATCHER->start;
3334 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2022 Event::loop; 3335 EV::loop;
2023} 3336}
2024 3337
2025############################################################################# 3338#############################################################################
2026# initialisation 3339# initialisation and cleanup
2027 3340
3341# install some emergency cleanup handlers
3342BEGIN {
3343 our %SIGWATCHER = ();
3344 for my $signal (qw(INT HUP TERM)) {
3345 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3346 cf::cleanup "SIG$signal";
3347 };
3348 }
3349}
3350
3351sub write_runtime {
3352 my $runtime = "$LOCALDIR/runtime";
3353
3354 # first touch the runtime file to show we are still running:
3355 # the fsync below can take a very very long time.
3356
3357 IO::AIO::aio_utime $runtime, undef, undef;
3358
3359 my $guard = cf::lock_acquire "write_runtime";
3360
3361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3362 or return;
3363
3364 my $value = $cf::RUNTIME + 90 + 10;
3365 # 10 is the runtime save interval, for a monotonic clock
3366 # 60 allows for the watchdog to kill the server.
3367
3368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3369 and return;
3370
3371 # always fsync - this file is important
3372 aio_fsync $fh
3373 and return;
3374
3375 # touch it again to show we are up-to-date
3376 aio_utime $fh, undef, undef;
3377
3378 close $fh
3379 or return;
3380
3381 aio_rename "$runtime~", $runtime
3382 and return;
3383
3384 warn "runtime file written.\n";
3385
3386 1
3387}
3388
3389sub emergency_save() {
3390 my $freeze_guard = cf::freeze_mainloop;
3391
3392 warn "enter emergency perl save\n";
3393
3394 cf::sync_job {
3395 # use a peculiar iteration method to avoid tripping on perl
3396 # refcount bugs in for. also avoids problems with players
3397 # and maps saved/destroyed asynchronously.
3398 warn "begin emergency player save\n";
3399 for my $login (keys %cf::PLAYER) {
3400 my $pl = $cf::PLAYER{$login} or next;
3401 $pl->valid or next;
3402 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3403 $pl->save;
3404 }
3405 warn "end emergency player save\n";
3406
3407 warn "begin emergency map save\n";
3408 for my $path (keys %cf::MAP) {
3409 my $map = $cf::MAP{$path} or next;
3410 $map->valid or next;
3411 $map->save;
3412 }
3413 warn "end emergency map save\n";
3414
3415 warn "begin emergency database checkpoint\n";
3416 BDB::db_env_txn_checkpoint $DB_ENV;
3417 warn "end emergency database checkpoint\n";
3418 };
3419
3420 warn "leave emergency perl save\n";
3421}
3422
3423sub post_cleanup {
3424 my ($make_core) = @_;
3425
3426 warn Carp::longmess "post_cleanup backtrace"
3427 if $make_core;
3428}
3429
2028sub reload() { 3430sub do_reload_perl() {
2029 # can/must only be called in main 3431 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 3432 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 3433 warn "can only reload from main coroutine";
2032 return; 3434 return;
2033 } 3435 }
2034 3436
2035 warn "reloading..."; 3437 warn "reloading...";
2036 3438
2037 my $guard = freeze_mainloop; 3439 warn "entering sync_job";
3440
3441 cf::sync_job {
3442 cf::write_runtime; # external watchdog should not bark
2038 cf::emergency_save; 3443 cf::emergency_save;
3444 cf::write_runtime; # external watchdog should not bark
2039 3445
2040 eval { 3446 warn "syncing database to disk";
3447 BDB::db_env_txn_checkpoint $DB_ENV;
3448
2041 # if anything goes wrong in here, we should simply crash as we already saved 3449 # if anything goes wrong in here, we should simply crash as we already saved
2042 3450
2043 # cancel all watchers 3451 warn "flushing outstanding aio requests";
2044 for (Event::all_watchers) { 3452 for (;;) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 3453 BDB::flush;
3454 IO::AIO::flush;
3455 Coro::cede_notself;
3456 last unless IO::AIO::nreqs || BDB::nreqs;
3457 warn "iterate...";
2046 } 3458 }
2047 3459
3460 ++$RELOAD;
3461
2048 # cancel all extension coros 3462 warn "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 3463 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 3464 %EXT_CORO = ();
2051 3465
2052 # unload all extensions 3466 warn "removing commands";
2053 for (@exts) { 3467 %COMMAND = ();
3468
3469 warn "removing ext/exti commands";
3470 %EXTCMD = ();
3471 %EXTICMD = ();
3472
3473 warn "unloading/nuking all extensions";
3474 for my $pkg (@EXTS) {
2054 warn "unloading <$_>"; 3475 warn "... unloading $pkg";
2055 unload_extension $_; 3476
3477 if (my $cb = $pkg->can ("unload")) {
3478 eval {
3479 $cb->($pkg);
3480 1
3481 } or warn "$pkg unloaded, but with errors: $@";
2056 } 3482 }
2057 3483
3484 warn "... nuking $pkg";
3485 Symbol::delete_package $pkg;
3486 }
3487
2058 # unload all modules loaded from $LIBDIR 3488 warn "unloading all perl modules loaded from $LIBDIR";
2059 while (my ($k, $v) = each %INC) { 3489 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3490 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061 3491
2062 warn "removing <$k>"; 3492 warn "... unloading $k";
2063 delete $INC{$k}; 3493 delete $INC{$k};
2064 3494
2065 $k =~ s/\.pm$//; 3495 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g; 3496 $k =~ s/\//::/g;
2067 3497
2070 } 3500 }
2071 3501
2072 Symbol::delete_package $k; 3502 Symbol::delete_package $k;
2073 } 3503 }
2074 3504
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 3505 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 3506 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3507 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 3508
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit" 3509 warn "unloading cf.pm \"a bit\"";
2087 delete $INC{"cf.pm"}; 3510 delete $INC{"cf.pm"};
3511 delete $INC{"cf/pod.pm"};
2088 3512
2089 # don't, removes xs symbols, too, 3513 # don't, removes xs symbols, too,
2090 # and global variables created in xs 3514 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 3515 #Symbol::delete_package __PACKAGE__;
2092 3516
2093 # reload cf.pm 3517 warn "unload completed, starting to reload now";
3518
2094 warn "reloading cf.pm"; 3519 warn "reloading cf.pm";
2095 require cf; 3520 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3521 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 3522
2098 # load config and database again 3523 warn "loading config and database again";
2099 cf::cfg_load; 3524 cf::reload_config;
2100 cf::db_load;
2101 3525
2102 # load extensions
2103 warn "load extensions"; 3526 warn "loading extensions";
2104 cf::load_extensions; 3527 cf::load_extensions;
2105 3528
2106 # reattach attachments to objects 3529 warn "reattaching attachments to objects/players";
2107 warn "reattach"; 3530 _global_reattach; # objects, sockets
2108 _global_reattach; 3531 warn "reattaching attachments to maps";
2109 }; 3532 reattach $_ for values %MAP;
3533 warn "reattaching attachments to players";
3534 reattach $_ for values %PLAYER;
2110 3535
2111 if ($@) { 3536 warn "leaving sync_job";
3537
3538 1
3539 } or do {
2112 warn $@; 3540 warn $@;
2113 warn "error while reloading, exiting."; 3541 warn "error while reloading, exiting.";
2114 exit 1; 3542 exit 1;
2115 } 3543 };
2116 3544
2117 warn "reloaded successfully"; 3545 warn "reloaded";
2118}; 3546};
2119 3547
2120############################################################################# 3548our $RELOAD_WATCHER; # used only during reload
2121 3549
2122unless ($LINK_MAP) { 3550sub reload_perl() {
2123 $LINK_MAP = cf::map::new; 3551 # doing reload synchronously and two reloads happen back-to-back,
3552 # coro crashes during coro_state_free->destroy here.
2124 3553
2125 $LINK_MAP->width (41); 3554 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2126 $LINK_MAP->height (41); 3555 undef $RELOAD_WATCHER;
2127 $LINK_MAP->alloc; 3556 do_reload_perl;
2128 $LINK_MAP->path ("{link}"); 3557 };
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161} 3558}
2162
2163register "<global>", __PACKAGE__;
2164 3559
2165register_command "reload" => sub { 3560register_command "reload" => sub {
2166 my ($who, $arg) = @_; 3561 my ($who, $arg) = @_;
2167 3562
2168 if ($who->flag (FLAG_WIZ)) { 3563 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload.");
2170 reload;
2171 $who->message ("end of reload."); 3564 $who->message ("reloading server.");
3565 async {
3566 $Coro::current->{desc} = "perl_reload";
3567 reload_perl;
3568 };
2172 } 3569 }
2173}; 3570};
2174 3571
2175unshift @INC, $LIBDIR; 3572unshift @INC, $LIBDIR;
2176 3573
2177$TICK_WATCHER = Event->timer ( 3574my $bug_warning = 0;
2178 reentrant => 0, 3575
2179 prio => 0, 3576our @WAIT_FOR_TICK;
2180 at => $NEXT_TICK || $TICK, 3577our @WAIT_FOR_TICK_BEGIN;
2181 data => WF_AUTOCANCEL, 3578
2182 cb => sub { 3579sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main;
3582
3583 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait;
3586}
3587
3588sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main;
3591
3592 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait;
3595}
3596
3597$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3598 if ($Coro::current != $Coro::main) {
3599 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3600 unless ++$bug_warning > 10;
3601 return;
3602 }
3603
3604 $NOW = $tick_start = EV::now;
3605
2183 cf::server_tick; # one server iteration 3606 cf::server_tick; # one server iteration
3607
2184 $RUNTIME += $TICK; 3608 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK; 3609 $NEXT_TICK = $_[0]->at;
2186 3610
2187 # if we are delayed by four ticks or more, skip them all 3611 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3612 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2189 3613 Coro::async_pool {
2190 $TICK_WATCHER->at ($NEXT_TICK); 3614 $Coro::current->{desc} = "runtime saver";
2191 $TICK_WATCHER->start;
2192 },
2193);
2194
2195IO::AIO::max_poll_time $TICK * 0.2;
2196
2197Event->io (
2198 fd => IO::AIO::poll_fileno,
2199 poll => 'r',
2200 prio => 5,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL,
2207 after => 0,
2208 interval => 10,
2209 cb => sub {
2210 (Coro::unblock_sub {
2211 write_runtime 3615 write_runtime
2212 or warn "ERROR: unable to write runtime file: $!"; 3616 or warn "ERROR: unable to write runtime file: $!";
2213 })->(); 3617 };
2214 }, 3618 }
2215); 3619
3620 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3621 $sig->send;
3622 }
3623 while (my $sig = shift @WAIT_FOR_TICK) {
3624 $sig->send;
3625 }
3626
3627 $LOAD = ($NOW - $tick_start) / $TICK;
3628 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3629
3630 _post_tick;
3631};
3632$TICK_WATCHER->priority (EV::MAXPRI);
3633
3634{
3635 # configure BDB
3636
3637 BDB::min_parallel 8;
3638 BDB::max_poll_reqs $TICK * 0.1;
3639 $Coro::BDB::WATCHER->priority (1);
3640
3641 unless ($DB_ENV) {
3642 $DB_ENV = BDB::db_env_create;
3643 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3644 | BDB::LOG_AUTOREMOVE, 1);
3645 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3646 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3647
3648 cf::sync_job {
3649 eval {
3650 BDB::db_env_open
3651 $DB_ENV,
3652 $BDBDIR,
3653 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3654 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3655 0666;
3656
3657 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3658 };
3659
3660 cf::cleanup "db_env_open(db): $@" if $@;
3661 };
3662 }
3663
3664 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3665 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3666 };
3667 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3668 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3669 };
3670 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3671 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3672 };
3673}
3674
3675{
3676 # configure IO::AIO
3677
3678 IO::AIO::min_parallel 8;
3679 IO::AIO::max_poll_time $TICK * 0.1;
3680 $Coro::AIO::WATCHER->priority (1);
3681}
3682
3683my $_log_backtrace;
3684
3685sub _log_backtrace {
3686 my ($msg, @addr) = @_;
3687
3688 $msg =~ s/\n//;
3689
3690 # limit the # of concurrent backtraces
3691 if ($_log_backtrace < 2) {
3692 ++$_log_backtrace;
3693 async {
3694 $Coro::current->{desc} = "abt $msg";
3695
3696 my @bt = fork_call {
3697 @addr = map { sprintf "%x", $_ } @addr;
3698 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3699 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3700 or die "addr2line: $!";
3701
3702 my @funcs;
3703 my @res = <$fh>;
3704 chomp for @res;
3705 while (@res) {
3706 my ($func, $line) = splice @res, 0, 2, ();
3707 push @funcs, "[$func] $line";
3708 }
3709
3710 @funcs
3711 };
3712
3713 LOG llevInfo, "[ABT] $msg\n";
3714 LOG llevInfo, "[ABT] $_\n" for @bt;
3715 --$_log_backtrace;
3716 };
3717 } else {
3718 LOG llevInfo, "[ABT] $msg\n";
3719 LOG llevInfo, "[ABT] [suppressed]\n";
3720 }
3721}
3722
3723# load additional modules
3724use cf::pod;
2216 3725
2217END { cf::emergency_save } 3726END { cf::emergency_save }
2218 3727
22191 37281
2220 3729

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