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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.442 by root, Sun Aug 31 09:03:31 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 101our $NEXT_TICK;
45our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
46 108
47our %CFG; 109our %CFG;
48 110
49our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 112our $RUNTIME;
113our $NOW;
51 114
52our %MAP; # all maps 115our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 116our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 117our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 118
119# used to convert map paths into valid unix filenames by replacing / by ∕
120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
56 126
57binmode STDOUT; 127binmode STDOUT;
58binmode STDERR; 128binmode STDERR;
59 129
60# read virtual server time, if available 130# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
65} 135}
66 136
67mkdir cf::localdir; 137mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 139
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
76 143
77############################################################################# 144#############################################################################
78 145
79=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
80 147
87=item $cf::RUNTIME 154=item $cf::RUNTIME
88 155
89The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 157every server tick.
91 158
92=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 162
94The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
96 167
97=item $cf::NOW 168=item $cf::NOW
98 169
99The time of the last (current) server tick. 170The time of the last (current) server tick.
100 171
101=item $cf::TICK 172=item $cf::TICK
102 173
103The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
104 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
105=item %cf::CFG 186=item %cf::CFG
106 187
107Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 189from wherever your confdir points to.
190
191=item cf::wait_for_tick, cf::wait_for_tick_begin
192
193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
194returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
109 202
110=back 203=back
111 204
112=cut 205=cut
113 206
114BEGIN { 207BEGIN {
115 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 209 my $msg = join "", @_;
117 utf8::encode $msg;
118 210
119 $msg .= "\n" 211 $msg .= "\n"
120 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
121 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
122 LOG llevError, "cfperl: $msg"; 216 LOG llevError, $msg;
123 }; 217 };
124} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
125 234
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 242
133# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 244# within the Safe compartment.
135for my $pkg (qw( 245for my $pkg (qw(
136 cf::global cf::attachable 246 cf::global cf::attachable
137 cf::object cf::object::player 247 cf::object cf::object::player
138 cf::client cf::player 248 cf::client cf::player
139 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
140 cf::map cf::party cf::region 251 cf::party cf::region
141)) { 252)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 254}
145 255
146$Event::DIED = sub { 256$EV::DIED = sub {
147 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
148}; 258};
149 259
150my %ext_pkg; 260#############################################################################
151my @exts;
152my @hook;
153 261
154=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
155 263
156=over 4 264=over 4
157 265
158=cut 266=item dumpval $ref
159 267
160use JSON::Syck (); # TODO# replace by JSON::PC once working 268=cut
161 269
270sub dumpval {
271 eval {
272 local $SIG{__DIE__};
273 my $d;
274 if (1) {
275 $d = new Data::Dumper([$_[0]], ["*var"]);
276 $d->Terse(1);
277 $d->Indent(2);
278 $d->Quotekeys(0);
279 $d->Useqq(1);
280 #$d->Bless(...);
281 $d->Seen($_[1]) if @_ > 1;
282 $d = $d->Dump();
283 }
284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
285 $d
286 } || "[unable to dump $_[0]: '$@']";
287}
288
162=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
163 290
164Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
165 292
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
174 294
175Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
176 296
177=cut 297=cut
178 298
179sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
181 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
182} 302sub decode_json($) { $json_coder->decode ($_[0]) }
183 303
184=item cf::lock_wait $string 304=item cf::lock_wait $string
185 305
186Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
187 307
190Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
193returned. 313returned.
194 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
195Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
197 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
198=cut 325=cut
199 326
200our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
201 329
202sub lock_wait($) { 330sub lock_wait($) {
203 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
204 337
205 # wait for lock, if any 338 # wait for lock, if any
206 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 341 Coro::schedule;
214 347
215 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
216 lock_wait $key; 349 lock_wait $key;
217 350
218 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
219 353
220 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
223 } 358 }
224} 359}
225 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
367sub freeze_mainloop {
368 tick_inhibit_inc;
369
370 Coro::guard \&tick_inhibit_dec;
371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
226=item cf::async { BLOCK } 448=item cf::async { BLOCK }
227 449
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 450Currently the same as Coro::async_pool, meaning you cannot use
229error instead of exiting the server in case of a problem. 451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
230 453
231=cut 454=cut
232 455
233sub async(&) { 456BEGIN { *async = \&Coro::async_pool }
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249 457
250=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
251 459
252The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
255 464
256If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
259fast or be very important. 468fast or be very important.
262 471
263sub sync_job(&) { 472sub sync_job(&) {
264 my ($job) = @_; 473 my ($job) = @_;
265 474
266 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
267 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
269 480
270 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 482
272 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
273 484
274 my $busy = 1; 485 my $busy = 1;
275 my @res; 486 my @res;
276 487
277 (Coro::async { 488 (async {
489 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 490 @res = eval { $job->() };
279 warn $@ if $@; 491 warn $@ if $@;
280 undef $busy; 492 undef $busy;
281 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
282 494
283 while ($busy) { 495 while ($busy) {
496 if (Coro::nready) {
284 Coro::cede_notself; 497 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 498 } else {
499 EV::loop EV::LOOP_ONESHOT;
286 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
287 506
288 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
289 } else { 508 } else {
290 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
291 510
292 $job->() 511 $job->()
293 } 512 }
294} 513}
295 514
296=item $coro = cf::coro { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
297 516
298Creates and returns a new coro. This coro is automcatially being canceled 517Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 518extension calling this is being unloaded.
300 519
301=cut 520=cut
302 521
303sub coro(&) { 522sub async_ext(&) {
304 my $cb = shift; 523 my $cb = shift;
305 524
306 my $coro = &cf::async ($cb); 525 my $coro = &Coro::async ($cb);
307 526
308 $coro->on_destroy (sub { 527 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 528 delete $EXT_CORO{$coro+0};
310 }); 529 });
311 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
312 531
313 $coro 532 $coro
314} 533}
315 534
316sub write_runtime { 535=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 536
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
320 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
321 541
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 543
326 aio_fsync $fh 544sub fork_call(&@) {
327 and return; 545 my ($cb, @args) = @_;
328 546
329 close $fh 547 # we seemingly have to make a local copy of the whole thing,
330 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
331 550
332 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
333 and return; 552 reset_signals;
553 &$cb
554 }, @args;
334 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
335 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 722}
337 723
338=back 724=back
339 725
340=cut 726=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 727
462############################################################################# 728#############################################################################
463 729
464=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
465 731
467attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
469 735
470In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 738Deliantra).
473 739
474=over 4 740=over 4
475 741
476=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
477 743
591our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 858our @CB_MAP = ();
593 859
594my %attachment; 860my %attachment;
595 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
596sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
598 870
599 use sort 'stable'; 871 use sort 'stable';
600 872
634 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
635 907
636 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 912
641 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 914 my $pkg = shift @arg;
643 915
644 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
674 } 946 }
675 947
676 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
677 } else { 949 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 951 }
680 952
681 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
682} 954}
683 955
685 if (ref $_[0]) { 957 if (ref $_[0]) {
686 _object_attach @_; 958 _object_attach @_;
687 } else { 959 } else {
688 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
689 } 961 }
962 _recalc_want;
690}; 963};
691 964
692# all those should be optimised 965# all those should be optimised
693sub cf::attachable::detach { 966sub cf::attachable::detach {
694 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
698 reattach ($obj); 971 reattach ($obj);
699 } else { 972 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
701 } 974 }
975 _recalc_want;
702}; 976};
703 977
704sub cf::attachable::attached { 978sub cf::attachable::attached {
705 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
706 980
721 "; 995 ";
722 die if $@; 996 die if $@;
723} 997}
724 998
725our $override; 999our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 1001
728sub override { 1002sub override {
729 $override = 1; 1003 $override = 1;
730 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
731} 1005}
732 1006
733sub do_invoke { 1007sub do_invoke {
734 my $event = shift; 1008 my $event = shift;
735 my $callbacks = shift; 1009 my $callbacks = shift;
736 1010
737 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
738 1012
739 local $override; 1013 local $override;
740 1014
741 for (@$callbacks) { 1015 for (@$callbacks) {
742 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
751 } 1025 }
752 1026
753 0 1027 0
754} 1028}
755 1029
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 1031
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 1033
760Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
761 1035
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 1039
766=back 1040=back
767 1041
768=cut 1042=cut
769 1043
770############################################################################# 1044#############################################################################
771# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
772 1088
773sub reattach { 1089sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1095
777 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
778 1097
779 @$registry = (); 1098 @$registry = ();
780 1099
795cf::attachable->attach ( 1114cf::attachable->attach (
796 prio => -1000000, 1115 prio => -1000000,
797 on_instantiate => sub { 1116 on_instantiate => sub {
798 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
799 1118
800 $data = from_json $data; 1119 $data = decode_json $data;
801 1120
802 for (@$data) { 1121 for (@$data) {
803 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
804 1123
805 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1140sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
823 1142
824 sync_job { 1143 sync_job {
825 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
828 1148
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1153 aio_close $fh;
834 1154
835 if (@$objs) { 1155 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1161 aio_close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
843 } 1163 }
844 } else { 1164 } else {
845 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
846 } 1166 }
851 } 1171 }
852 } else { 1172 } else {
853 aio_unlink $filename; 1173 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
855 } 1175 }
856 } 1176 };
857} 1177}
858 1178
859sub object_freezer_as_string { 1179sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
861 1181
873 or return; 1193 or return;
874 1194
875 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
877 or return; 1197 or return;
1198
878 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
879 } 1201 }
880 1202
1203 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1205 $decname, length $data, scalar @{$av || []};
1206
883 return ($data, $av); 1207 ($data, $av)
884} 1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
885 1215
886############################################################################# 1216#############################################################################
887# command handling &c 1217# command handling &c
888 1218
889=item cf::register_command $name => \&callback($ob,$args); 1219=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1233}
904 1234
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1235=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1236
907Register a callbackf ro execution when the client sends an extcmd packet. 1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
908 1242
909If the callback returns something, it is sent back as if reply was being 1243If the callback returns something, it is sent back as if reply was being
910called. 1244called.
911 1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
912=cut 1257=cut
913 1258
914sub register_extcmd { 1259sub register_extcmd {
915 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
916 1261
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1262 $EXTCMD{$name} = $cb;
1263}
1264
1265sub register_exticmd {
1266 my ($name, $cb) = @_;
1267
1268 $EXTICMD{$name} = $cb;
921} 1269}
922 1270
923cf::player->attach ( 1271cf::player->attach (
924 on_command => sub { 1272 on_command => sub {
925 my ($pl, $name, $params) = @_; 1273 my ($pl, $name, $params) = @_;
934 cf::override; 1282 cf::override;
935 }, 1283 },
936 on_extcmd => sub { 1284 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
938 1286
939 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1288
941 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
947 } else { 1304 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1306 }
950 1307
951 cf::override; 1308 cf::override;
952 }, 1309 },
953); 1310);
954 1311
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1316 for my $path (<$LIBDIR/*.ext>) {
1317 next unless -r $path;
1318
1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1375 }
1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1381 };
1382}
1383
1384#############################################################################
1385
1386=back
1387
1388=head2 CORE EXTENSIONS
1389
1390Functions and methods that extend core crossfire objects.
1391
1392=cut
1393
1394package cf::player;
1395
1396use Coro::AIO;
1397
1398=head3 cf::player
1399
1400=over 4
1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1416=item cf::player::find $login
1417
1418Returns the given player object, loading it if necessary (might block).
1419
1420=cut
1421
1422sub playerdir($) {
1423 "$PLAYERDIR/"
1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1425}
1426
1427sub path($) {
1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1429
1430 (playerdir $login) . "/playerdata"
1431}
1432
1433sub find_active($) {
1434 $cf::PLAYER{$_[0]}
1435 and $cf::PLAYER{$_[0]}->active
1436 and $cf::PLAYER{$_[0]}
1437}
1438
1439sub exists($) {
1440 my ($login) = @_;
1441
1442 $cf::PLAYER{$login}
1443 or cf::sync_job { !aio_stat path $login }
1444}
1445
1446sub find($) {
1447 return $cf::PLAYER{$_[0]} || do {
1448 my $login = $_[0];
1449
1450 my $guard = cf::lock_acquire "user_find:$login";
1451
1452 $cf::PLAYER{$_[0]} || do {
1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1468 $cf::PLAYER{$login} = $pl
1469 }
1470 }
1471}
1472
1473sub save($) {
1474 my ($pl) = @_;
1475
1476 return if $pl->{deny_save};
1477
1478 my $path = path $pl;
1479 my $guard = cf::lock_acquire "user_save:$path";
1480
1481 return if $pl->{deny_save};
1482
1483 aio_mkdir playerdir $pl, 0770;
1484 $pl->{last_save} = $cf::RUNTIME;
1485
1486 cf::get_slot 0.01;
1487
1488 $pl->save_pl ($path);
1489 cf::cede_to_tick;
1490}
1491
1492sub new($) {
1493 my ($login) = @_;
1494
1495 my $self = create;
1496
1497 $self->ob->name ($login);
1498 $self->{deny_save} = 1;
1499
1500 $cf::PLAYER{$login} = $self;
1501
1502 $self
1503}
1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1515=item $pl->quit_character
1516
1517Nukes the player without looking back. If logged in, the connection will
1518be destroyed. May block for a long time.
1519
1520=cut
1521
1522sub quit_character {
1523 my ($pl) = @_;
1524
1525 my $name = $pl->ob->name;
1526
1527 $pl->{deny_save} = 1;
1528 $pl->password ("*"); # this should lock out the player until we nuked the dir
1529
1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1535 $pl->ns->destroy if $pl->ns;
1536
1537 my $path = playerdir $pl;
1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 aio_rename $path, $temp;
1540 delete $cf::PLAYER{$pl->ob->name};
1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1548 IO::AIO::aio_rmtree $temp;
1549}
1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1563}
1564
1565=item cf::player::list_logins
1566
1567Returns am arrayref of all valid playernames in the system, can take a
1568while and may block, so not sync_job-capable, ever.
1569
1570=cut
1571
1572sub list_logins {
1573 my $dirs = aio_readdir $PLAYERDIR
1574 or return [];
1575
1576 my @logins;
1577
1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1588
1589 utf8::decode $login;
1590 push @logins, $login;
1591 }
1592
1593 \@logins
1594}
1595
1596=item $player->maps
1597
1598Returns an arrayref of map paths that are private for this
1599player. May block.
1600
1601=cut
1602
1603sub maps($) {
1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1607
1608 my $files = aio_readdir playerdir $pl
1609 or return;
1610
1611 my @paths;
1612
1613 for (@$files) {
1614 utf8::decode $_;
1615 next if /\.(?:pl|pst)$/;
1616 next unless /^$PATH_SEP/o;
1617
1618 push @paths, cf::map::normalise "~$pl/$_";
1619 }
1620
1621 \@paths
1622}
1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1628=cut
1629
1630sub expand_cfpod {
1631 my ($self, $pod) = @_;
1632
1633 my @nest = [qr<\G$>, undef, ""];
1634 my $xml;
1635
1636 for ($pod) {
1637 while () {
1638 if (/\G( (?: [^BCEGHITUZ&>\n\ ]+ | [BCEGHITUZ](?!<) | \ (?!>) )+ )/xgcs) {
1639 $xml .= $1;
1640 } elsif (/\G\n(?=\S)/xgcs) {
1641 $xml .= " ";
1642 } elsif (/\G\n/xgcs) {
1643 $xml .= "\n";
1644 } elsif (/\G ([BCEGHITUZ]) (< (?: <+\ | (?!<) ) )/xgcs) {
1645 my ($code, $delim) = ($1, scalar reverse $2);
1646 $delim =~ y/</>/; # delim now contains the stop sequence
1647 $delim = qr{\G\Q$delim};
1648
1649 my $cb;
1650
1651 if ($code eq "B") {
1652 $cb = sub { "<b>$_[0]</b>" };
1653 } elsif ($code eq "C") {
1654 $cb = sub { "<tt>$_[0]</tt>" };
1655 } elsif ($code eq "E") {
1656 $cb = sub { warn "E<$_[0]>\n";"&$_[0];" };
1657 } elsif ($code eq "G") {
1658 $cb = sub {
1659 my ($male, $female) = split /\|/, $_[0];
1660 $self->gender ? $female : $male
1661 };
1662 } elsif ($code eq "H") {
1663 $cb = sub {
1664 (
1665 "<fg name=\"lightblue\">[$_[0] (Use hintmode to suppress hints)]</fg>",
1666 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1667 "",
1668 )[$self->{hintmode}];
1669 };
1670 } elsif ($code eq "I") {
1671 $cb = sub { "<i>$_[0]</i>" };
1672 } elsif ($code eq "T") {
1673 $cb = sub { "<big><b>$_[0]</b></big>" };
1674 } elsif ($code eq "U") {
1675 $cb = sub { "<u>$_[0]</u>" };
1676 } elsif ($code eq "Z") {
1677 $cb = sub { };
1678 } else {
1679 die "FATAL error in expand_cfpod";
1680 }
1681
1682 push @nest, [$delim, $cb, $xml];
1683 undef $xml;
1684
1685 } elsif ($_ =~ /$nest[-1][0]/gcs) {
1686 my $nest = pop @nest;
1687
1688 if ($nest->[1]) {
1689 $xml = $nest->[2] . $nest->[1]->($xml);
1690 } else {
1691 last;
1692 }
1693 } elsif (/\G</xgcs) {
1694 $xml .= "&lt;";
1695 } elsif (/\G&/xgcs) {
1696 $xml .= "&amp;";
1697 } elsif (/\G>/xgcs) {
1698 $xml .= ">";
1699 } else {
1700 if ($pod =~ /\G(.+)/xgcs) {
1701 warn "parse error (at $1)($nest[-1][0]) while expanding cfpod:\n$pod";
1702 last;
1703 } else {
1704 warn "parse error (unclosed interior sequence at end of cfpod) while expanding cfpod:\n$pod";
1705 return "<b>Sorry, the server encountered an internal error when formatting this message, please report this.</b>";
1706 }
1707 }
1708 }
1709 }
1710
1711 $xml
1712}
1713
1714sub hintmode {
1715 $_[0]{hintmode} = $_[1] if @_ > 1;
1716 $_[0]{hintmode}
1717}
1718
1719=item $player->ext_reply ($msgid, @msg)
1720
1721Sends an ext reply to the player.
1722
1723=cut
1724
1725sub ext_reply($$@) {
1726 my ($self, $id, @msg) = @_;
1727
1728 $self->ns->ext_reply ($id, @msg)
1729}
1730
1731=item $player->ext_msg ($type, @msg)
1732
1733Sends an ext event to the client.
1734
1735=cut
1736
1737sub ext_msg($$@) {
1738 my ($self, $type, @msg) = @_;
1739
1740 $self->ns->ext_msg ($type, @msg);
1741}
1742
1743=head3 cf::region
1744
1745=over 4
1746
1747=cut
1748
1749package cf::region;
1750
1751=item cf::region::find_by_path $path
1752
1753Tries to decuce the likely region for a map knowing only its path.
1754
1755=cut
1756
1757sub find_by_path($) {
962 my ($path) = @_; 1758 my ($path) = @_;
963 1759
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1760 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1761
970 warn "loading '$path' into '$pkg'\n"; 1762 for my $region (list) {
971 1763 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1764 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1765 if $region->specificity > $specificity;
974 1766 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1767 }
1004 1768
1005 # remove commands 1769 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1770}
1111 1771
1112=back 1772=back
1113
1114 1773
1115=head3 cf::map 1774=head3 cf::map
1116 1775
1117=over 4 1776=over 4
1118 1777
1121package cf::map; 1780package cf::map;
1122 1781
1123use Fcntl; 1782use Fcntl;
1124use Coro::AIO; 1783use Coro::AIO;
1125 1784
1785use overload
1786 '""' => \&as_string,
1787 fallback => 1;
1788
1126our $MAX_RESET = 3600; 1789our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1790our $DEFAULT_RESET = 3000;
1128 1791
1129sub generate_random_map { 1792sub generate_random_map {
1130 my ($path, $rmp) = @_; 1793 my ($self, $rmp) = @_;
1794
1795 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1131 1796
1132 # mit "rum" bekleckern, nicht 1797 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1798 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1799 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1800 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1801 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1802 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1803 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1804 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1805 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1806 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1807 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1808 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1809 (cf::region::find $rmp->{region}), $rmp->{custom}
1810 )
1811}
1812
1813=item cf::map->register ($regex, $prio)
1814
1815Register a handler for the map path matching the given regex at the
1816givne priority (higher is better, built-in handlers have priority 0, the
1817default).
1818
1819=cut
1820
1821sub register {
1822 my (undef, $regex, $prio) = @_;
1823 my $pkg = caller;
1824
1825 no strict;
1826 push @{"$pkg\::ISA"}, __PACKAGE__;
1827
1828 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1829}
1830
1831# also paths starting with '/'
1832$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1833
1834sub thawer_merge {
1835 my ($self, $merge) = @_;
1836
1837 # we have to keep some variables in memory intact
1838 local $self->{path};
1839 local $self->{load_path};
1840
1841 $self->SUPER::thawer_merge ($merge);
1842}
1843
1844sub normalise {
1845 my ($path, $base) = @_;
1846
1847 $path = "$path"; # make sure its a string
1848
1849 $path =~ s/\.map$//;
1850
1851 # map plan:
1852 #
1853 # /! non-realised random map exit (special hack!)
1854 # {... are special paths that are not being touched
1855 # ?xxx/... are special absolute paths
1856 # ?random/... random maps
1857 # /... normal maps
1858 # ~user/... per-player map of a specific user
1859
1860 $path =~ s/$PATH_SEP/\//go;
1861
1862 # treat it as relative path if it starts with
1863 # something that looks reasonable
1864 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1865 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1866
1867 $base =~ s{[^/]+/?$}{};
1868 $path = "$base/$path";
1869 }
1870
1871 for ($path) {
1872 redo if s{//}{/};
1873 redo if s{/\.?/}{/};
1874 redo if s{/[^/]+/\.\./}{/};
1875 }
1876
1877 $path
1878}
1879
1880sub new_from_path {
1881 my (undef, $path, $base) = @_;
1882
1883 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1884
1885 $path = normalise $path, $base;
1886
1887 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1888 if ($path =~ $EXT_MAP{$pkg}[1]) {
1889 my $self = bless cf::map::new, $pkg;
1890 $self->{path} = $path; $self->path ($path);
1891 $self->init; # pass $1 etc.
1892 return $self;
1893 }
1894 }
1895
1896 Carp::cluck "unable to resolve path '$path' (base '$base').";
1897 ()
1898}
1899
1900sub init {
1901 my ($self) = @_;
1902
1903 $self
1904}
1905
1906sub as_string {
1907 my ($self) = @_;
1908
1909 "$self->{path}"
1910}
1911
1912# the displayed name, this is a one way mapping
1913sub visible_name {
1914 &as_string
1915}
1916
1917# the original (read-only) location
1918sub load_path {
1919 my ($self) = @_;
1920
1921 "$MAPDIR/$self->{path}.map"
1922}
1923
1924# the temporary/swap location
1925sub save_path {
1926 my ($self) = @_;
1927
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$TMPDIR/$path.map"
1930}
1931
1932# the unique path, undef == no special unique path
1933sub uniq_path {
1934 my ($self) = @_;
1935
1936 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1937 "$UNIQUEDIR/$path"
1146} 1938}
1147 1939
1148# and all this just because we cannot iterate over 1940# and all this just because we cannot iterate over
1149# all maps in C++... 1941# all maps in C++...
1150sub change_all_map_light { 1942sub change_all_map_light {
1152 1944
1153 $_->change_map_light ($change) 1945 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1946 for grep $_->outdoor, values %cf::MAP;
1155} 1947}
1156 1948
1949sub decay_objects {
1950 my ($self) = @_;
1951
1952 return if $self->{deny_reset};
1953
1954 $self->do_decay_objects;
1955}
1956
1957sub unlink_save {
1958 my ($self) = @_;
1959
1960 utf8::encode (my $save = $self->save_path);
1961 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1962 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1963}
1964
1157sub try_load_header($) { 1965sub load_header_from($) {
1158 my ($path) = @_; 1966 my ($self, $path) = @_;
1159 1967
1160 utf8::encode $path; 1968 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1969 my $f = new_from_file cf::object::thawer $path
1162 or return; 1970 or return;
1163 1971
1164 my $map = cf::map::new 1972 $self->_load_header ($f)
1165 or return; 1973 or return;
1166 1974
1167 # for better error messages only, will be overwritten 1975 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1976 $f->resolve_delayed_derefs;
1169 1977
1170 $map->load_header ($path) 1978 $self->{load_path} = $path;
1979
1980 1
1981}
1982
1983sub load_header_orig {
1984 my ($self) = @_;
1985
1986 $self->load_header_from ($self->load_path)
1987}
1988
1989sub load_header_temp {
1990 my ($self) = @_;
1991
1992 $self->load_header_from ($self->save_path)
1993}
1994
1995sub prepare_temp {
1996 my ($self) = @_;
1997
1998 $self->last_access ((delete $self->{last_access})
1999 || $cf::RUNTIME); #d#
2000 # safety
2001 $self->{instantiate_time} = $cf::RUNTIME
2002 if $self->{instantiate_time} > $cf::RUNTIME;
2003}
2004
2005sub prepare_orig {
2006 my ($self) = @_;
2007
2008 $self->{load_original} = 1;
2009 $self->{instantiate_time} = $cf::RUNTIME;
2010 $self->last_access ($cf::RUNTIME);
2011 $self->instantiate;
2012}
2013
2014sub load_header {
2015 my ($self) = @_;
2016
2017 if ($self->load_header_temp) {
2018 $self->prepare_temp;
2019 } else {
2020 $self->load_header_orig
1171 or return; 2021 or return;
2022 $self->prepare_orig;
2023 }
1172 2024
1173 $map->{load_path} = $path; 2025 $self->{deny_reset} = 1
2026 if $self->no_reset;
1174 2027
1175 $map 2028 $self->default_region (cf::region::find_by_path $self->{path})
2029 unless $self->default_region;
2030
2031 1
1176} 2032}
1177 2033
1178sub find; 2034sub find;
1179sub find { 2035sub find {
1180 my ($path, $origin) = @_; 2036 my ($path, $origin) = @_;
1181 2037
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 2038 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 2039
2040 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 2041 cf::lock_wait "map_find:$path";
1188 2042
1189 $cf::MAP{$key} || do { 2043 $cf::MAP{$path} || do {
2044 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1190 my $guard = cf::lock_acquire "map_find:$key"; 2045 my $guard2 = cf::lock_acquire "map_find:$path";
1191 2046
1192 # do it the slow way 2047 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 2048 or return;
1211 2049
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 2050 $map->{last_save} = $cf::RUNTIME;
1224 2051
1225 Coro::cede; 2052 $map->load_header
2053 or return;
1226 2054
1227 if ($map->should_reset) { 2055 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2056 # doing this can freeze the server in a sync job, obviously
2057 #$cf::WAIT_FOR_TICK->wait;
2058 undef $guard2;
2059 undef $guard1;
1228 $map->reset; 2060 $map->reset;
1229 undef $guard;
1230 $map = find $path 2061 return find $path;
1231 or return;
1232 } 2062 }
1233 2063
1234 $cf::MAP{$key} = $map 2064 $cf::MAP{$path} = $map
1235 } 2065 }
1236} 2066}
2067
2068sub pre_load { }
2069sub post_load { }
1237 2070
1238sub load { 2071sub load {
1239 my ($self) = @_; 2072 my ($self) = @_;
1240 2073
2074 local $self->{deny_reset} = 1; # loading can take a long time
2075
1241 my $path = $self->{path}; 2076 my $path = $self->{path};
2077
2078 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2079 my $guard = cf::lock_acquire "map_data:$path";
1243 2080
2081 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2082 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 2083
1246 $self->in_memory (cf::MAP_LOADING); 2084 $self->in_memory (cf::MAP_LOADING);
1247 2085
1248 $self->alloc; 2086 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2087
2088 $self->pre_load;
2089 cf::cede_to_tick;
2090
2091 my $f = new_from_file cf::object::thawer $self->{load_path};
2092 $f->skip_block;
2093 $self->_load_objects ($f)
1250 or return; 2094 or return;
1251 2095
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2096 $self->post_load_original
1253 if delete $self->{load_original}; 2097 if delete $self->{load_original};
1254 2098
1255 if (my $uniq = $path->uniq_path) { 2099 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2100 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2101 unless (aio_stat $uniq) {
2102 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2103 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2104 $self->_load_objects ($f);
2105 $f->resolve_delayed_derefs;
2106 }
1260 } 2107 }
1261 } 2108 }
1262 2109
1263 Coro::cede; 2110 $f->resolve_delayed_derefs;
1264 2111
2112 cf::cede_to_tick;
1265 # now do the right thing for maps 2113 # now do the right thing for maps
1266 $self->link_multipart_objects; 2114 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2115 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2116 unless $self->difficulty;
2117 cf::cede_to_tick;
2118
2119 unless ($self->{deny_activate}) {
2120 $self->decay_objects;
2121 $self->fix_auto_apply;
2122 $self->update_buttons;
2123 cf::cede_to_tick;
2124 $self->set_darkness_map;
2125 cf::cede_to_tick;
1278 $self->activate; 2126 $self->activate;
1279 } 2127 }
1280 2128
1281 Coro::cede; 2129 $self->{last_save} = $cf::RUNTIME;
2130 $self->last_access ($cf::RUNTIME);
1282 2131
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2132 $self->in_memory (cf::MAP_ACTIVE);
2133 }
2134
2135 $self->post_load;
2136}
2137
2138sub customise_for {
2139 my ($self, $ob) = @_;
2140
2141 return find "~" . $ob->name . "/" . $self->{path}
2142 if $self->per_player;
2143
2144# return find "?party/" . $ob->name . "/" . $self->{path}
2145# if $self->per_party;
2146
2147 $self
2148}
2149
2150# find and load all maps in the 3x3 area around a map
2151sub load_neighbours {
2152 my ($map) = @_;
2153
2154 my @neigh; # diagonal neighbours
2155
2156 for (0 .. 3) {
2157 my $neigh = $map->tile_path ($_)
2158 or next;
2159 $neigh = find $neigh, $map
2160 or next;
2161 $neigh->load;
2162
2163 push @neigh,
2164 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2165 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2166 }
2167
2168 for (grep defined $_->[0], @neigh) {
2169 my ($path, $origin) = @$_;
2170 my $neigh = find $path, $origin
2171 or next;
2172 $neigh->load;
2173 }
1284} 2174}
1285 2175
1286sub find_sync { 2176sub find_sync {
1287 my ($path, $origin) = @_; 2177 my ($path, $origin) = @_;
1288 2178
1289 cf::sync_job { cf::map::find $path, $origin } 2179 cf::sync_job { find $path, $origin }
1290} 2180}
1291 2181
1292sub do_load_sync { 2182sub do_load_sync {
1293 my ($map) = @_; 2183 my ($map) = @_;
1294 2184
2185 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2186 if $Coro::current == $Coro::main;
2187
1295 cf::sync_job { $map->load }; 2188 cf::sync_job { $map->load };
2189}
2190
2191our %MAP_PREFETCH;
2192our $MAP_PREFETCHER = undef;
2193
2194sub find_async {
2195 my ($path, $origin, $load) = @_;
2196
2197 $path = normalise $path, $origin && $origin->{path};
2198
2199 if (my $map = $cf::MAP{$path}) {
2200 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2201 }
2202
2203 $MAP_PREFETCH{$path} |= $load;
2204
2205 $MAP_PREFETCHER ||= cf::async {
2206 $Coro::current->{desc} = "map prefetcher";
2207
2208 while (%MAP_PREFETCH) {
2209 while (my ($k, $v) = each %MAP_PREFETCH) {
2210 if (my $map = find $k) {
2211 $map->load if $v;
2212 }
2213
2214 delete $MAP_PREFETCH{$k};
2215 }
2216 }
2217 undef $MAP_PREFETCHER;
2218 };
2219 $MAP_PREFETCHER->prio (6);
2220
2221 ()
1296} 2222}
1297 2223
1298sub save { 2224sub save {
1299 my ($self) = @_; 2225 my ($self) = @_;
1300 2226
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
1302 2228
1303 $self->{last_save} = $cf::RUNTIME; 2229 $self->{last_save} = $cf::RUNTIME;
1304 2230
1305 return unless $self->dirty; 2231 return unless $self->dirty;
1306 2232
1307 my $save = $self->{path}->save_path; utf8::encode $save; 2233 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2234 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 2235
1310 $self->{load_path} = $save; 2236 $self->{load_path} = $save;
1311 2237
1312 return if $self->{deny_save}; 2238 return if $self->{deny_save};
1313 2239
1314 local $self->{last_access} = $self->last_access;#d# 2240 local $self->{last_access} = $self->last_access;#d#
1315 2241
2242 cf::async {
2243 $Coro::current->{desc} = "map player save";
2244 $_->contr->save for $self->players;
2245 };
2246
2247 cf::get_slot 0.02;
2248
1316 if ($uniq) { 2249 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2251 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2252 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2254 }
1322} 2255}
1323 2256
1324sub swap_out { 2257sub swap_out {
1325 my ($self) = @_; 2258 my ($self) = @_;
1326 2259
1327 # save first because save cedes 2260 # save first because save cedes
1328 $self->save; 2261 $self->save;
1329 2262
1330 my $lock = cf::lock_acquire "map_data:" . $self->path; 2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
1331 2264
1332 return if $self->players; 2265 return if $self->players;
1333 return if $self->in_memory != cf::MAP_IN_MEMORY; 2266 return if $self->in_memory != cf::MAP_ACTIVE;
1334 return if $self->{deny_save}; 2267 return if $self->{deny_save};
1335 2268
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 $self->deactivate;
2272 $_->clear_links_to ($self) for values %cf::MAP;
1336 $self->clear; 2273 $self->clear;
1337 $self->in_memory (cf::MAP_SWAPPED);
1338} 2274}
1339 2275
1340sub reset_at { 2276sub reset_at {
1341 my ($self) = @_; 2277 my ($self) = @_;
1342 2278
1343 # TODO: safety, remove and allow resettable per-player maps 2279 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel};
1345 return 1e99 if $self->{deny_reset}; 2280 return 1e99 if $self->{deny_reset};
1346 2281
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2282 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2283 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 2284
1354 my ($self) = @_; 2289 my ($self) = @_;
1355 2290
1356 $self->reset_at <= $cf::RUNTIME 2291 $self->reset_at <= $cf::RUNTIME
1357} 2292}
1358 2293
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 2294sub reset {
1381 my ($self) = @_; 2295 my ($self) = @_;
1382 2296
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 2297 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 2298
1385 return if $self->players; 2299 return if $self->players;
1386 return if $self->{path}{user_rel};#d#
1387 2300
1388 warn "resetting map ", $self->path;#d# 2301 warn "resetting map ", $self->path;
2302
2303 $self->in_memory (cf::MAP_SWAPPED);
2304
2305 # need to save uniques path
2306 unless ($self->{deny_save}) {
2307 my $uniq = $self->uniq_path; utf8::encode $uniq;
2308
2309 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2310 if $uniq;
2311 }
1389 2312
1390 delete $cf::MAP{$self->path}; 2313 delete $cf::MAP{$self->path};
1391 2314
2315 $self->deactivate;
1392 $_->clear_links_to ($self) for values %cf::MAP; 2316 $_->clear_links_to ($self) for values %cf::MAP;
2317 $self->clear;
1393 2318
1394 $self->unlink_save; 2319 $self->unlink_save;
1395 $self->destroy; 2320 $self->destroy;
1396} 2321}
1397 2322
1398my $nuke_counter = "aaaa"; 2323my $nuke_counter = "aaaa";
1399 2324
1400sub nuke { 2325sub nuke {
1401 my ($self) = @_; 2326 my ($self) = @_;
1402 2327
2328 {
2329 my $lock = cf::lock_acquire "map_data:$self->{path}";
2330
2331 delete $cf::MAP{$self->path};
2332
2333 $self->unlink_save;
2334
2335 bless $self, "cf::map";
2336 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 2337 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 2338 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 2339 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2340
2341 $cf::MAP{$self->path} = $self;
2342 }
2343
1406 $self->reset; # polite request, might not happen 2344 $self->reset; # polite request, might not happen
1407} 2345}
1408 2346
1409sub customise_for { 2347=item $maps = cf::map::tmp_maps
1410 my ($map, $ob) = @_;
1411 2348
1412 if ($map->per_player) { 2349Returns an arrayref with all map paths of currently instantiated and saved
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2350maps. May block.
2351
2352=cut
2353
2354sub tmp_maps() {
1414 } 2355 [
1415 2356 map {
1416 $map 2357 utf8::decode $_;
2358 /\.map$/
2359 ? normalise $_
2360 : ()
2361 } @{ aio_readdir $TMPDIR or [] }
2362 ]
1417} 2363}
1418 2364
1419sub emergency_save { 2365=item $maps = cf::map::random_maps
1420 my $freeze_guard = cf::freeze_mainloop;
1421 2366
1422 warn "enter emergency map save\n"; 2367Returns an arrayref with all map paths of currently instantiated and saved
2368random maps. May block.
1423 2369
1424 cf::sync_job { 2370=cut
1425 warn "begin emergency map save\n"; 2371
1426 $_->save for values %cf::MAP; 2372sub random_maps() {
2373 [
2374 map {
2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise "?random/$_"
2378 : ()
2379 } @{ aio_readdir $RANDOMDIR or [] }
2380 ]
2381}
2382
2383=item cf::map::unique_maps
2384
2385Returns an arrayref of paths of all shared maps that have
2386instantiated unique items. May block.
2387
2388=cut
2389
2390sub unique_maps() {
2391 [
2392 map {
2393 utf8::decode $_;
2394 s/\.map$//; # TODO future compatibility hack
2395 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2396 ? ()
2397 : normalise $_
2398 } @{ aio_readdir $UNIQUEDIR or [] }
2399 ]
2400}
2401
2402=back
2403
2404=head3 cf::object
2405
2406=cut
2407
2408package cf::object;
2409
2410=over 4
2411
2412=item $ob->inv_recursive
2413
2414Returns the inventory of the object I<and> their inventories, recursively,
2415but I<not> the object itself.
2416
2417=cut
2418
2419sub inv_recursive_;
2420sub inv_recursive_ {
2421 map { $_, inv_recursive_ $_->inv } @_
2422}
2423
2424sub inv_recursive {
2425 inv_recursive_ inv $_[0]
2426}
2427
2428=item $ref = $ob->ref
2429
2430Creates and returns a persistent reference to an object that can be stored as a string.
2431
2432=item $ob = cf::object::deref ($refstring)
2433
2434returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2435even if the object actually exists. May block.
2436
2437=cut
2438
2439sub deref {
2440 my ($ref) = @_;
2441
2442 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2443 my ($uuid, $name) = ($1, $2);
2444 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2445 or return;
2446 $pl->ob->uuid eq $uuid
2447 or return;
2448
2449 $pl->ob
2450 } else {
2451 warn "$ref: cannot resolve object reference\n";
2452 undef
1427 }; 2453 }
1428
1429 warn "end emergency map save\n";
1430} 2454}
1431 2455
1432package cf; 2456package cf;
1433 2457
1434=back 2458=back
1435
1436 2459
1437=head3 cf::object::player 2460=head3 cf::object::player
1438 2461
1439=over 4 2462=over 4
1440 2463
1443Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2466Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1444can be C<undef>. Does the right thing when the player is currently in a 2467can be C<undef>. Does the right thing when the player is currently in a
1445dialogue with the given NPC character. 2468dialogue with the given NPC character.
1446 2469
1447=cut 2470=cut
2471
2472our $SAY_CHANNEL = {
2473 id => "say",
2474 title => "Map",
2475 reply => "say ",
2476 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2477};
2478
2479our $CHAT_CHANNEL = {
2480 id => "chat",
2481 title => "Chat",
2482 reply => "chat ",
2483 tooltip => "Player chat and shouts, global to the server.",
2484};
1448 2485
1449# rough implementation of a future "reply" method that works 2486# rough implementation of a future "reply" method that works
1450# with dialog boxes. 2487# with dialog boxes.
1451#TODO: the first argument must go, split into a $npc->reply_to ( method 2488#TODO: the first argument must go, split into a $npc->reply_to ( method
1452sub cf::object::player::reply($$$;$) { 2489sub cf::object::player::reply($$$;$) {
1454 2491
1455 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2492 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1456 2493
1457 if ($self->{record_replies}) { 2494 if ($self->{record_replies}) {
1458 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2495 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2496
1459 } else { 2497 } else {
2498 my $pl = $self->contr;
2499
2500 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2501 my $dialog = $pl->{npc_dialog};
2502 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2503
2504 } else {
1460 $msg = $npc->name . " says: $msg" if $npc; 2505 $msg = $npc->name . " says: $msg" if $npc;
1461 $self->message ($msg, $flags); 2506 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2507 }
1462 } 2508 }
2509}
2510
2511=item $object->send_msg ($channel, $msg, $color, [extra...])
2512
2513=cut
2514
2515sub cf::object::send_msg {
2516 my $pl = shift->contr
2517 or return;
2518 $pl->send_msg (@_);
1463} 2519}
1464 2520
1465=item $player_object->may ("access") 2521=item $player_object->may ("access")
1466 2522
1467Returns wether the given player is authorized to access resource "access" 2523Returns wether the given player is authorized to access resource "access"
1480 2536
1481=item $player_object->enter_link 2537=item $player_object->enter_link
1482 2538
1483Freezes the player and moves him/her to a special map (C<{link}>). 2539Freezes the player and moves him/her to a special map (C<{link}>).
1484 2540
1485The player should be reaosnably safe there for short amounts of time. You 2541The player should be reasonably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though. 2542I<MUST> call C<leave_link> as soon as possible, though.
1487 2543
2544Will never block.
2545
1488=item $player_object->leave_link ($map, $x, $y) 2546=item $player_object->leave_link ($map, $x, $y)
1489 2547
1490Moves the player out of the specila link map onto the given map. If the 2548Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 2549map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 2550to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 2551fails, to the emergency map position.
1494 2552
1495Might block. 2553Might block.
1496 2554
1497=cut 2555=cut
2556
2557sub link_map {
2558 unless ($LINK_MAP) {
2559 $LINK_MAP = cf::map::find "{link}"
2560 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2561 $LINK_MAP->load;
2562 }
2563
2564 $LINK_MAP
2565}
1498 2566
1499sub cf::object::player::enter_link { 2567sub cf::object::player::enter_link {
1500 my ($self) = @_; 2568 my ($self) = @_;
1501 2569
1502 $self->deactivate_recursive; 2570 $self->deactivate_recursive;
1503 2571
1504 return if $self->map == $LINK_MAP; 2572 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 2573
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2574 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 2575 if $self->map && $self->map->{path} ne "{link}";
1508 2576
1509 $self->enter_map ($LINK_MAP, 20, 20); 2577 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 2578}
1511 2579
1512sub cf::object::player::leave_link { 2580sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 2581 my ($self, $map, $x, $y) = @_;
2582
2583 return unless $self->contr->active;
1514 2584
1515 my $link_pos = delete $self->{_link_pos}; 2585 my $link_pos = delete $self->{_link_pos};
1516 2586
1517 unless ($map) { 2587 unless ($map) {
1518 # restore original map position 2588 # restore original map position
1532 # use -1 or undef as default coordinates, not 0, 0 2602 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 2603 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 2604 if $x <=0 && $y <= 0;
1535 2605
1536 $map->load; 2606 $map->load;
2607 $map->load_neighbours;
1537 2608
2609 return unless $self->contr->active;
1538 $self->activate_recursive; 2610 $self->activate_recursive;
2611
2612 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1539 $self->enter_map ($map, $x, $y); 2613 $self->enter_map ($map, $x, $y);
1540} 2614}
1541 2615
1542cf::player->attach ( 2616=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1543 on_logout => sub {
1544 my ($pl) = @_;
1545 2617
1546 # abort map switching before logout 2618Moves the player to the given map-path and coordinates by first freezing
1547 if ($pl->ob->{_link_pos}) { 2619her, loading and preparing them map, calling the provided $check callback
1548 cf::sync_job { 2620that has to return the map if sucecssful, and then unfreezes the player on
1549 $pl->ob->leave_link 2621the new (success) or old (failed) map position. In either case, $done will
1550 }; 2622be called at the end of this process.
1551 }
1552 },
1553 on_login => sub {
1554 my ($pl) = @_;
1555 2623
1556 # try to abort aborted map switching on player login :) 2624Note that $check will be called with a potentially non-loaded map, so if
1557 # should happen only on crashes 2625it needs a loaded map it has to call C<< ->load >>.
1558 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link;
1560 cf::async {
1561 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn
1563 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link;
1565 };
1566 }
1567 },
1568);
1569 2626
1570=item $player_object->goto ($path, $x, $y)
1571
1572=cut 2627=cut
2628
2629our $GOTOGEN;
1573 2630
1574sub cf::object::player::goto { 2631sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 2632 my ($self, $path, $x, $y, $check, $done) = @_;
2633
2634 # do generation counting so two concurrent goto's will be executed in-order
2635 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1576 2636
1577 $self->enter_link; 2637 $self->enter_link;
1578 2638
1579 (cf::async { 2639 (async {
1580 $path = new cf::path $path; 2640 $Coro::current->{desc} = "player::goto $path $x $y";
1581 2641
1582 my $map = cf::map::find $path->as_string; 2642 # *tag paths override both path and x|y
2643 if ($path =~ /^\*(.*)$/) {
2644 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2645 my $ob = $obs[rand @obs];
2646
2647 # see if we actually can go there
2648 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2649 $ob = $obs[rand @obs];
2650 } else {
2651 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2652 }
2653 # else put us there anyways for now #d#
2654
2655 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2656 } else {
2657 ($path, $x, $y) = (undef, undef, undef);
2658 }
2659 }
2660
2661 my $map = eval {
2662 my $map = defined $path ? cf::map::find $path : undef;
2663
2664 if ($map) {
1583 $map = $map->customise_for ($self) if $map; 2665 $map = $map->customise_for ($self);
1584 2666 $map = $check->($map) if $check && $map;
1585# warn "entering ", $map->path, " at ($x, $y)\n" 2667 } else {
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2668 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2669 }
1589 2670
2671 $map
2672 };
2673
2674 if ($@) {
2675 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2676 LOG llevError | logBacktrace, Carp::longmess $@;
2677 }
2678
2679 if ($gen == $self->{_goto_generation}) {
2680 delete $self->{_goto_generation};
1590 $self->leave_link ($map, $x, $y); 2681 $self->leave_link ($map, $x, $y);
2682 }
2683
2684 $done->() if $done;
1591 })->prio (1); 2685 })->prio (1);
1592} 2686}
1593 2687
1594=item $player_object->enter_exit ($exit_object) 2688=item $player_object->enter_exit ($exit_object)
1595 2689
1597 2691
1598sub parse_random_map_params { 2692sub parse_random_map_params {
1599 my ($spec) = @_; 2693 my ($spec) = @_;
1600 2694
1601 my $rmp = { # defaults 2695 my $rmp = { # defaults
1602 xsize => 10, 2696 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 2697 ysize => (cf::rndm 15, 40),
2698 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2699 #layout => string,
1604 }; 2700 };
1605 2701
1606 for (split /\n/, $spec) { 2702 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 2703 my ($k, $v) = split /\s+/, $_, 2;
1608 2704
1620 # that depends on the exit object 2716 # that depends on the exit object
1621 2717
1622 my $rmp = parse_random_map_params $exit->msg; 2718 my $rmp = parse_random_map_params $exit->msg;
1623 2719
1624 if ($exit->map) { 2720 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 2721 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 2722 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 2723 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 2724 $rmp->{origin_y} = $exit->y;
2725
2726 $exit->map->touch;
1629 } 2727 }
1630 2728
1631 $rmp->{random_seed} ||= $exit->random_seed; 2729 $rmp->{random_seed} ||= $exit->random_seed;
1632 2730
1633 my $data = cf::to_json $rmp; 2731 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1634 my $md5 = Digest::MD5::md5_hex $data; 2732 my $md5 = Digest::MD5::md5_hex $data;
2733 my $meta = "$RANDOMDIR/$md5.meta";
1635 2734
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2735 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 2736 aio_write $fh, 0, (length $data), $data, 0;
2737 undef $fh;
2738 aio_rename "$meta~", $meta;
1638 2739
2740 my $slaying = "?random/$md5";
2741
2742 if ($exit->valid) {
1639 $exit->slaying ("?random/$md5"); 2743 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 2744 $exit->msg (undef);
2745 }
1641 } 2746 }
1642} 2747}
1643 2748
1644sub cf::object::player::enter_exit { 2749sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 2750 my ($self, $exit) = @_;
1646 2751
1647 return unless $self->type == cf::PLAYER; 2752 return unless $self->type == cf::PLAYER;
1648 2753
1649 $self->enter_link; 2754 $self->enter_link;
1650 2755
1651 (cf::async { 2756 (async {
1652 $self->deactivate_recursive; # just to be sure 2757 $Coro::current->{desc} = "enter_exit";
2758
1653 unless (eval { 2759 unless (eval {
2760 $self->deactivate_recursive; # just to be sure
2761
2762 # random map handling
2763 {
2764 my $guard = cf::lock_acquire "exit_prepare:$exit";
2765
1654 prepare_random_map $exit 2766 prepare_random_map $exit
1655 if $exit->slaying eq "/!"; 2767 if $exit->slaying eq "/!";
2768 }
1656 2769
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2770 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2771 my $x = $exit->stats->hp;
2772 my $y = $exit->stats->sp;
1659 2773
2774 $self->goto ($map, $x, $y);
2775
2776 # if exit is damned, update players death & WoR home-position
2777 $self->contr->savebed ($map, $x, $y)
2778 if $exit->flag (cf::FLAG_DAMNED);
2779
1660 1; 2780 1
1661 }) { 2781 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 2782 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. " 2783 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 2784 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 2785 cf::NDI_UNIQUE | cf::NDI_RED);
1666 2786
1667 warn "ERROR in enter_exit: $@"; 2787 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 2788 $self->leave_link;
1669 } 2789 }
1670 })->prio (1); 2790 })->prio (1);
1683 2803
1684sub cf::client::send_drawinfo { 2804sub cf::client::send_drawinfo {
1685 my ($self, $text, $flags) = @_; 2805 my ($self, $text, $flags) = @_;
1686 2806
1687 utf8::encode $text; 2807 utf8::encode $text;
1688 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2808 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1689} 2809}
1690 2810
2811=item $client->send_msg ($channel, $msg, $color, [extra...])
2812
2813Send a drawinfo or msg packet to the client, formatting the msg for the
2814client if neccessary. C<$type> should be a string identifying the type of
2815the message, with C<log> being the default. If C<$color> is negative, suppress
2816the message unless the client supports the msg packet.
2817
2818=cut
2819
2820# non-persistent channels (usually the info channel)
2821our %CHANNEL = (
2822 "c/identify" => {
2823 id => "infobox",
2824 title => "Identify",
2825 reply => undef,
2826 tooltip => "Items recently identified",
2827 },
2828 "c/examine" => {
2829 id => "infobox",
2830 title => "Examine",
2831 reply => undef,
2832 tooltip => "Signs and other items you examined",
2833 },
2834 "c/book" => {
2835 id => "infobox",
2836 title => "Book",
2837 reply => undef,
2838 tooltip => "The contents of a note or book",
2839 },
2840 "c/lookat" => {
2841 id => "infobox",
2842 title => "Look",
2843 reply => undef,
2844 tooltip => "What you saw there",
2845 },
2846 "c/who" => {
2847 id => "infobox",
2848 title => "Players",
2849 reply => undef,
2850 tooltip => "Shows players who are currently online",
2851 },
2852 "c/body" => {
2853 id => "infobox",
2854 title => "Body Parts",
2855 reply => undef,
2856 tooltip => "Shows which body parts you posess and are available",
2857 },
2858 "c/uptime" => {
2859 id => "infobox",
2860 title => "Uptime",
2861 reply => undef,
2862 tooltip => "How long the server has been running since last restart",
2863 },
2864 "c/mapinfo" => {
2865 id => "infobox",
2866 title => "Map Info",
2867 reply => undef,
2868 tooltip => "Information related to the maps",
2869 },
2870 "c/party" => {
2871 id => "party",
2872 title => "Party",
2873 reply => "gsay ",
2874 tooltip => "Messages and chat related to your party",
2875 },
2876);
2877
2878sub cf::client::send_msg {
2879 my ($self, $channel, $msg, $color, @extra) = @_;
2880
2881 $msg = $self->pl->expand_cfpod ($msg);
2882
2883 $color &= cf::NDI_CLIENT_MASK; # just in case...
2884
2885 # check predefined channels, for the benefit of C
2886 if ($CHANNEL{$channel}) {
2887 $channel = $CHANNEL{$channel};
2888
2889 $self->ext_msg (channel_info => $channel)
2890 if $self->can_msg;
2891
2892 $channel = $channel->{id};
2893
2894 } elsif (ref $channel) {
2895 # send meta info to client, if not yet sent
2896 unless (exists $self->{channel}{$channel->{id}}) {
2897 $self->{channel}{$channel->{id}} = $channel;
2898 $self->ext_msg (channel_info => $channel)
2899 if $self->can_msg;
2900 }
2901
2902 $channel = $channel->{id};
2903 }
2904
2905 return unless @extra || length $msg;
2906
2907 if ($self->can_msg) {
2908 # default colour, mask it out
2909 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2910 if $color & cf::NDI_DEF;
2911
2912 $self->send_packet ("msg " . $self->{json_coder}->encode (
2913 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2914 } else {
2915 if ($color >= 0) {
2916 # replace some tags by gcfclient-compatible ones
2917 for ($msg) {
2918 1 while
2919 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2920 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2921 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2922 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2923 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2924 }
2925
2926 $color &= cf::NDI_COLOR_MASK;
2927
2928 utf8::encode $msg;
2929
2930 if (0 && $msg =~ /\[/) {
2931 # COMMAND/INFO
2932 $self->send_packet ("drawextinfo $color 10 8 $msg")
2933 } else {
2934 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2935 $self->send_packet ("drawinfo $color $msg")
2936 }
2937 }
2938 }
2939}
2940
2941=item $client->ext_msg ($type, @msg)
2942
2943Sends an ext event to the client.
2944
2945=cut
2946
2947sub cf::client::ext_msg($$@) {
2948 my ($self, $type, @msg) = @_;
2949
2950 if ($self->extcmd == 2) {
2951 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2952 } elsif ($self->extcmd == 1) { # TODO: remove
2953 push @msg, msgtype => "event_$type";
2954 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2955 }
2956}
2957
2958=item $client->ext_reply ($msgid, @msg)
2959
2960Sends an ext reply to the client.
2961
2962=cut
2963
2964sub cf::client::ext_reply($$@) {
2965 my ($self, $id, @msg) = @_;
2966
2967 if ($self->extcmd == 2) {
2968 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2969 } elsif ($self->extcmd == 1) {
2970 #TODO: version 1, remove
2971 unshift @msg, msgtype => "reply", msgid => $id;
2972 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2973 }
2974}
1691 2975
1692=item $success = $client->query ($flags, "text", \&cb) 2976=item $success = $client->query ($flags, "text", \&cb)
1693 2977
1694Queues a query to the client, calling the given callback with 2978Queues a query to the client, calling the given callback with
1695the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2979the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1696C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2980C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1697 2981
1698Queries can fail, so check the return code. Or don't, as queries will become 2982Queries can fail, so check the return code. Or don't, as queries will
1699reliable at some point in the future. 2983become reliable at some point in the future.
1700 2984
1701=cut 2985=cut
1702 2986
1703sub cf::client::query { 2987sub cf::client::query {
1704 my ($self, $flags, $text, $cb) = @_; 2988 my ($self, $flags, $text, $cb) = @_;
1712 utf8::encode $text; 2996 utf8::encode $text;
1713 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2997 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1714 2998
1715 $self->send_packet ($self->{query_queue}[0][0]) 2999 $self->send_packet ($self->{query_queue}[0][0])
1716 if @{ $self->{query_queue} } == 1; 3000 if @{ $self->{query_queue} } == 1;
3001
3002 1
1717} 3003}
1718 3004
1719cf::client->attach ( 3005cf::client->attach (
3006 on_connect => sub {
3007 my ($ns) = @_;
3008
3009 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3010 },
1720 on_reply => sub { 3011 on_reply => sub {
1721 my ($ns, $msg) = @_; 3012 my ($ns, $msg) = @_;
1722 3013
1723 # this weird shuffling is so that direct followup queries 3014 # this weird shuffling is so that direct followup queries
1724 # get handled first 3015 # get handled first
1725 my $queue = delete $ns->{query_queue} 3016 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 3017 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 3018
1728 (shift @$queue)->[1]->($msg); 3019 (shift @$queue)->[1]->($msg);
3020 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 3021
1730 push @{ $ns->{query_queue} }, @$queue; 3022 push @{ $ns->{query_queue} }, @$queue;
1731 3023
1732 if (@{ $ns->{query_queue} } == @$queue) { 3024 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 3025 if (@$queue) {
1735 } else { 3027 } else {
1736 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3028 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1737 } 3029 }
1738 } 3030 }
1739 }, 3031 },
3032 on_exticmd => sub {
3033 my ($ns, $buf) = @_;
3034
3035 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3036
3037 if (ref $msg) {
3038 my ($type, $reply, @payload) =
3039 "ARRAY" eq ref $msg
3040 ? @$msg
3041 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3042
3043 my @reply;
3044
3045 if (my $cb = $EXTICMD{$type}) {
3046 @reply = $cb->($ns, @payload);
3047 }
3048
3049 $ns->ext_reply ($reply, @reply)
3050 if $reply;
3051
3052 } else {
3053 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3054 }
3055
3056 cf::override;
3057 },
1740); 3058);
1741 3059
1742=item $client->coro (\&cb) 3060=item $client->async (\&cb)
1743 3061
1744Create a new coroutine, running the specified callback. The coroutine will 3062Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 3063be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 3064or loss of connection).
1747 3065
1748=cut 3066=cut
1749 3067
1750sub cf::client::coro { 3068sub cf::client::async {
1751 my ($self, $cb) = @_; 3069 my ($self, $cb) = @_;
1752 3070
1753 my $coro = &cf::async ($cb); 3071 my $coro = &Coro::async ($cb);
1754 3072
1755 $coro->on_destroy (sub { 3073 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 3074 delete $self->{_coro}{$coro+0};
1757 }); 3075 });
1758 3076
1785our $safe = new Safe "safe"; 3103our $safe = new Safe "safe";
1786our $safe_hole = new Safe::Hole; 3104our $safe_hole = new Safe::Hole;
1787 3105
1788$SIG{FPE} = 'IGNORE'; 3106$SIG{FPE} = 'IGNORE';
1789 3107
1790$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3108$safe->permit_only (Opcode::opset qw(
3109 :base_core :base_mem :base_orig :base_math
3110 grepstart grepwhile mapstart mapwhile
3111 sort time
3112));
1791 3113
1792# here we export the classes and methods available to script code 3114# here we export the classes and methods available to script code
1793 3115
1794=pod 3116=pod
1795 3117
1796The following fucntions and emthods are available within a safe environment: 3118The following functions and methods are available within a safe environment:
1797 3119
1798 cf::object contr pay_amount pay_player map 3120 cf::object
3121 contr pay_amount pay_player map x y force_find force_add destroy
3122 insert remove name archname title slaying race decrease split
3123
1799 cf::object::player player 3124 cf::object::player
1800 cf::player peaceful 3125 player
1801 cf::map trigger 3126
3127 cf::player
3128 peaceful
3129
3130 cf::map
3131 trigger
1802 3132
1803=cut 3133=cut
1804 3134
1805for ( 3135for (
1806 ["cf::object" => qw(contr pay_amount pay_player map)], 3136 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3137 insert remove inv nrof name archname title slaying race
3138 decrease split destroy change_exp)],
1807 ["cf::object::player" => qw(player)], 3139 ["cf::object::player" => qw(player)],
1808 ["cf::player" => qw(peaceful)], 3140 ["cf::player" => qw(peaceful)],
1809 ["cf::map" => qw(trigger)], 3141 ["cf::map" => qw(trigger)],
1810) { 3142) {
1811 no strict 'refs'; 3143 no strict 'refs';
1882=back 3214=back
1883 3215
1884=cut 3216=cut
1885 3217
1886############################################################################# 3218#############################################################################
3219# the server's init and main functions
1887 3220
1888=head2 EXTENSION DATABASE SUPPORT 3221sub load_facedata($) {
3222 my ($path) = @_;
1889 3223
1890Crossfire maintains a very simple database for extension use. It can 3224 # HACK to clear player env face cache, we need some signal framework
1891currently store anything that can be serialised using Storable, which 3225 # for this (global event?)
1892excludes objects. 3226 %ext::player_env::MUSIC_FACE_CACHE = ();
1893 3227
1894The parameter C<$family> should best start with the name of the extension 3228 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1895using it, it should be unique.
1896 3229
1897=over 4 3230 warn "loading facedata from $path\n";
1898 3231
1899=item $hashref = cf::db_get $family 3232 my $facedata;
3233 0 < aio_load $path, $facedata
3234 or die "$path: $!";
1900 3235
1901Return a hashref for use by the extension C<$family>, which can be 3236 $facedata = Coro::Storable::thaw $facedata;
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904 3237
1905=item $value = cf::db_get $family => $key 3238 $facedata->{version} == 2
3239 or cf::cleanup "$path: version mismatch, cannot proceed.";
1906 3240
1907Returns a single value from the database 3241 # patch in the exptable
1908 3242 $facedata->{resource}{"res/exp_table"} = {
1909=item cf::db_put $family => $hashref 3243 type => FT_RSRC,
1910 3244 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1911Stores the given family hashref into the database. Updates are delayed, if
1912you want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_put $family => $key => $value
1915
1916Stores the given C<$value> in the family hash. Updates are delayed, if you
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926
1927=cut
1928
1929our $DB;
1930
1931{
1932 my $path = cf::localdir . "/database.pst";
1933
1934 sub db_load() {
1935 $DB = stat $path ? Storable::retrieve $path : { };
1936 }
1937
1938 my $pid;
1939
1940 sub db_save() {
1941 waitpid $pid, 0 if $pid;
1942 if (0 == ($pid = fork)) {
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 }
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 }); 3245 };
3246 cf::cede_to_tick;
1960 3247
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 } 3248 {
3249 my $faces = $facedata->{faceinfo};
1965 3250
1966 sub db_get($;$) { 3251 while (my ($face, $info) = each %$faces) {
1967 @_ >= 2 3252 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1968 ? $DB->{$_[0]}{$_[1]}
1969 : ($DB->{$_[0]} ||= { })
1970 }
1971 3253
1972 sub db_put($$;$) { 3254 cf::face::set_visibility $idx, $info->{visibility};
1973 if (@_ >= 3) { 3255 cf::face::set_magicmap $idx, $info->{magicmap};
1974 $DB->{$_[0]}{$_[1]} = $_[2]; 3256 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1975 } else { 3257 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980 3258
1981 cf::global->attach ( 3259 cf::cede_to_tick;
1982 prio => 10000,
1983 on_cleanup => sub {
1984 db_sync;
1985 }, 3260 }
1986 );
1987}
1988 3261
1989############################################################################# 3262 while (my ($face, $info) = each %$faces) {
1990# the server's main() 3263 next unless $info->{smooth};
1991 3264
1992sub cfg_load { 3265 my $idx = cf::face::find $face
3266 or next;
3267
3268 if (my $smooth = cf::face::find $info->{smooth}) {
3269 cf::face::set_smooth $idx, $smooth;
3270 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3271 } else {
3272 warn "smooth face '$info->{smooth}' not found for face '$face'";
3273 }
3274
3275 cf::cede_to_tick;
3276 }
3277 }
3278
3279 {
3280 my $anims = $facedata->{animinfo};
3281
3282 while (my ($anim, $info) = each %$anims) {
3283 cf::anim::set $anim, $info->{frames}, $info->{facings};
3284 cf::cede_to_tick;
3285 }
3286
3287 cf::anim::invalidate_all; # d'oh
3288 }
3289
3290 {
3291 # TODO: for gcfclient pleasure, we should give resources
3292 # that gcfclient doesn't grok a >10000 face index.
3293 my $res = $facedata->{resource};
3294
3295 while (my ($name, $info) = each %$res) {
3296 if (defined $info->{type}) {
3297 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3298 my $data;
3299
3300 if ($info->{type} & 1) {
3301 # prepend meta info
3302
3303 my $meta = $enc->encode ({
3304 name => $name,
3305 %{ $info->{meta} || {} },
3306 });
3307
3308 $data = pack "(w/a*)*", $meta, $info->{data};
3309 } else {
3310 $data = $info->{data};
3311 }
3312
3313 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3314 cf::face::set_type $idx, $info->{type};
3315 } else {
3316 $RESOURCE{$name} = $info;
3317 }
3318
3319 cf::cede_to_tick;
3320 }
3321 }
3322
3323 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3324
3325 1
3326}
3327
3328cf::global->attach (on_resource_update => sub {
3329 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3330 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3331
3332 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3333 my $sound = $soundconf->{compat}[$_]
3334 or next;
3335
3336 my $face = cf::face::find "sound/$sound->[1]";
3337 cf::sound::set $sound->[0] => $face;
3338 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3339 }
3340
3341 while (my ($k, $v) = each %{$soundconf->{event}}) {
3342 my $face = cf::face::find "sound/$v";
3343 cf::sound::set $k => $face;
3344 }
3345 }
3346});
3347
3348register_exticmd fx_want => sub {
3349 my ($ns, $want) = @_;
3350
3351 while (my ($k, $v) = each %$want) {
3352 $ns->fx_want ($k, $v);
3353 }
3354};
3355
3356sub load_resource_file($) {
3357 my $guard = lock_acquire "load_resource_file";
3358
3359 my $status = load_resource_file_ $_[0];
3360 get_slot 0.1, 100;
3361 cf::arch::commit_load;
3362
3363 $status
3364}
3365
3366sub reload_regions {
3367 # HACK to clear player env face cache, we need some signal framework
3368 # for this (global event?)
3369 %ext::player_env::MUSIC_FACE_CACHE = ();
3370
3371 load_resource_file "$MAPDIR/regions"
3372 or die "unable to load regions file\n";
3373
3374 for (cf::region::list) {
3375 $_->{match} = qr/$_->{match}/
3376 if exists $_->{match};
3377 }
3378}
3379
3380sub reload_facedata {
3381 load_facedata "$DATADIR/facedata"
3382 or die "unable to load facedata\n";
3383}
3384
3385sub reload_archetypes {
3386 load_resource_file "$DATADIR/archetypes"
3387 or die "unable to load archetypes\n";
3388}
3389
3390sub reload_treasures {
3391 load_resource_file "$DATADIR/treasures"
3392 or die "unable to load treasurelists\n";
3393}
3394
3395sub reload_resources {
3396 warn "reloading resource files...\n";
3397
3398 reload_facedata;
3399 reload_archetypes;
3400 reload_regions;
3401 reload_treasures;
3402
3403 warn "finished reloading resource files\n";
3404}
3405
3406sub init {
3407 my $guard = freeze_mainloop;
3408
3409 evthread_start IO::AIO::poll_fileno;
3410
3411 reload_resources;
3412}
3413
3414sub reload_config {
1993 open my $fh, "<:utf8", cf::confdir . "/config" 3415 open my $fh, "<:utf8", "$CONFDIR/config"
1994 or return; 3416 or return;
1995 3417
1996 local $/; 3418 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 3419 *CFG = YAML::Load <$fh>;
1998 3420
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3421 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3422
3423 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3424 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2000 3425
2001 if (exists $CFG{mlockall}) { 3426 if (exists $CFG{mlockall}) {
2002 eval { 3427 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 3428 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 3429 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 3430 };
2006 warn $@ if $@; 3431 warn $@ if $@;
2007 } 3432 }
2008} 3433}
2009 3434
2010sub main { 3435sub main {
2011 # we must not ever block the main coroutine 3436 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 3437 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3438 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 3439 (async {
2015 Event::one_event; 3440 $Coro::current->{desc} = "IDLE BUG HANDLER";
2016 })->(); 3441 EV::loop EV::LOOP_ONESHOT;
3442 })->prio (Coro::PRIO_MAX);
2017 }; 3443 };
2018 3444
2019 cfg_load; 3445 {
2020 db_load; 3446 my $guard = freeze_mainloop;
3447 reload_config;
3448 db_init;
2021 load_extensions; 3449 load_extensions;
3450
3451 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3452 }
3453
2022 Event::loop; 3454 EV::loop;
2023} 3455}
2024 3456
2025############################################################################# 3457#############################################################################
2026# initialisation 3458# initialisation and cleanup
2027 3459
3460# install some emergency cleanup handlers
3461BEGIN {
3462 our %SIGWATCHER = ();
3463 for my $signal (qw(INT HUP TERM)) {
3464 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3465 cf::cleanup "SIG$signal";
3466 };
3467 }
3468}
3469
3470sub write_runtime_sync {
3471 my $runtime = "$LOCALDIR/runtime";
3472
3473 # first touch the runtime file to show we are still running:
3474 # the fsync below can take a very very long time.
3475
3476 IO::AIO::aio_utime $runtime, undef, undef;
3477
3478 my $guard = cf::lock_acquire "write_runtime";
3479
3480 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3481 or return;
3482
3483 my $value = $cf::RUNTIME + 90 + 10;
3484 # 10 is the runtime save interval, for a monotonic clock
3485 # 60 allows for the watchdog to kill the server.
3486
3487 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3488 and return;
3489
3490 # always fsync - this file is important
3491 aio_fsync $fh
3492 and return;
3493
3494 # touch it again to show we are up-to-date
3495 aio_utime $fh, undef, undef;
3496
3497 close $fh
3498 or return;
3499
3500 aio_rename "$runtime~", $runtime
3501 and return;
3502
3503 warn "runtime file written.\n";
3504
3505 1
3506}
3507
3508our $uuid_lock;
3509our $uuid_skip;
3510
3511sub write_uuid_sync($) {
3512 $uuid_skip ||= $_[0];
3513
3514 return if $uuid_lock;
3515 local $uuid_lock = 1;
3516
3517 my $uuid = "$LOCALDIR/uuid";
3518
3519 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3520 or return;
3521
3522 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3523 $uuid_skip = 0;
3524
3525 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3526 and return;
3527
3528 # always fsync - this file is important
3529 aio_fsync $fh
3530 and return;
3531
3532 close $fh
3533 or return;
3534
3535 aio_rename "$uuid~", $uuid
3536 and return;
3537
3538 warn "uuid file written ($value).\n";
3539
3540 1
3541
3542}
3543
3544sub write_uuid($$) {
3545 my ($skip, $sync) = @_;
3546
3547 $sync ? write_uuid_sync $skip
3548 : async { write_uuid_sync $skip };
3549}
3550
3551sub emergency_save() {
3552 my $freeze_guard = cf::freeze_mainloop;
3553
3554 warn "enter emergency perl save\n";
3555
3556 cf::sync_job {
3557 # use a peculiar iteration method to avoid tripping on perl
3558 # refcount bugs in for. also avoids problems with players
3559 # and maps saved/destroyed asynchronously.
3560 warn "begin emergency player save\n";
3561 for my $login (keys %cf::PLAYER) {
3562 my $pl = $cf::PLAYER{$login} or next;
3563 $pl->valid or next;
3564 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3565 $pl->save;
3566 }
3567 warn "end emergency player save\n";
3568
3569 warn "begin emergency map save\n";
3570 for my $path (keys %cf::MAP) {
3571 my $map = $cf::MAP{$path} or next;
3572 $map->valid or next;
3573 $map->save;
3574 }
3575 warn "end emergency map save\n";
3576
3577 warn "begin emergency database checkpoint\n";
3578 BDB::db_env_txn_checkpoint $DB_ENV;
3579 warn "end emergency database checkpoint\n";
3580
3581 warn "begin write uuid\n";
3582 write_uuid_sync 1;
3583 warn "end write uuid\n";
3584 };
3585
3586 warn "leave emergency perl save\n";
3587}
3588
3589sub post_cleanup {
3590 my ($make_core) = @_;
3591
3592 warn Carp::longmess "post_cleanup backtrace"
3593 if $make_core;
3594}
3595
3596# a safer delete_package, copied from Symbol
3597sub clear_package($) {
3598 my $pkg = shift;
3599
3600 # expand to full symbol table name if needed
3601 unless ($pkg =~ /^main::.*::$/) {
3602 $pkg = "main$pkg" if $pkg =~ /^::/;
3603 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3604 $pkg .= '::' unless $pkg =~ /::$/;
3605 }
3606
3607 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3608 my $stem_symtab = *{$stem}{HASH};
3609
3610 defined $stem_symtab and exists $stem_symtab->{$leaf}
3611 or return;
3612
3613 # clear all symbols
3614 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3615 for my $name (keys %$leaf_symtab) {
3616 _gv_clear *{"$pkg$name"};
3617# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3618 }
3619 warn "cleared package #$pkg\n";#d#
3620}
3621
3622our $RELOAD; # how many times to reload
3623
2028sub reload() { 3624sub do_reload_perl() {
2029 # can/must only be called in main 3625 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 3626 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 3627 warn "can only reload from main coroutine";
2032 return; 3628 return;
2033 } 3629 }
2034 3630
3631 return if $RELOAD++;
3632
3633 while ($RELOAD) {
2035 warn "reloading..."; 3634 warn "reloading...";
2036 3635
2037 my $guard = freeze_mainloop; 3636 warn "entering sync_job";
3637
3638 cf::sync_job {
3639 cf::write_runtime_sync; # external watchdog should not bark
2038 cf::emergency_save; 3640 cf::emergency_save;
3641 cf::write_runtime_sync; # external watchdog should not bark
2039 3642
2040 eval { 3643 warn "syncing database to disk";
3644 BDB::db_env_txn_checkpoint $DB_ENV;
3645
2041 # if anything goes wrong in here, we should simply crash as we already saved 3646 # if anything goes wrong in here, we should simply crash as we already saved
2042 3647
2043 # cancel all watchers 3648 warn "flushing outstanding aio requests";
2044 for (Event::all_watchers) { 3649 while (IO::AIO::nreqs || BDB::nreqs) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 3650 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2046 }
2047
2048 # cancel all extension coros
2049 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = ();
2051
2052 # unload all extensions
2053 for (@exts) {
2054 warn "unloading <$_>";
2055 unload_extension $_;
2056 }
2057
2058 # unload all modules loaded from $LIBDIR
2059 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061
2062 warn "removing <$k>";
2063 delete $INC{$k};
2064
2065 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g;
2067
2068 if (my $cb = $k->can ("unload_module")) {
2069 $cb->();
2070 } 3651 }
2071 3652
2072 Symbol::delete_package $k; 3653 warn "cancelling all extension coros";
3654 $_->cancel for values %EXT_CORO;
3655 %EXT_CORO = ();
3656
3657 warn "removing commands";
3658 %COMMAND = ();
3659
3660 warn "removing ext/exti commands";
3661 %EXTCMD = ();
3662 %EXTICMD = ();
3663
3664 warn "unloading/nuking all extensions";
3665 for my $pkg (@EXTS) {
3666 warn "... unloading $pkg";
3667
3668 if (my $cb = $pkg->can ("unload")) {
3669 eval {
3670 $cb->($pkg);
3671 1
3672 } or warn "$pkg unloaded, but with errors: $@";
3673 }
3674
3675 warn "... clearing $pkg";
3676 clear_package $pkg;
2073 } 3677 }
2074 3678
2075 # sync database to disk 3679 warn "unloading all perl modules loaded from $LIBDIR";
2076 cf::db_sync; 3680 while (my ($k, $v) = each %INC) {
2077 IO::AIO::flush; 3681 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2078 3682
3683 warn "... unloading $k";
3684 delete $INC{$k};
3685
3686 $k =~ s/\.pm$//;
3687 $k =~ s/\//::/g;
3688
3689 if (my $cb = $k->can ("unload_module")) {
3690 $cb->();
3691 }
3692
3693 clear_package $k;
3694 }
3695
2079 # get rid of safe::, as good as possible 3696 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 3697 clear_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3698 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 3699
2083 # remove register_script_function callbacks 3700 warn "unloading cf.pm \"a bit\"";
2084 # TODO
2085
2086 # unload cf.pm "a bit"
2087 delete $INC{"cf.pm"}; 3701 delete $INC{"cf.pm"};
3702 delete $INC{"cf/pod.pm"};
2088 3703
2089 # don't, removes xs symbols, too, 3704 # don't, removes xs symbols, too,
2090 # and global variables created in xs 3705 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 3706 #clear_package __PACKAGE__;
2092 3707
2093 # reload cf.pm 3708 warn "unload completed, starting to reload now";
3709
2094 warn "reloading cf.pm"; 3710 warn "reloading cf.pm";
2095 require cf; 3711 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3712 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097 3713
2098 # load config and database again 3714 warn "loading config and database again";
2099 cf::cfg_load; 3715 cf::reload_config;
2100 cf::db_load;
2101 3716
2102 # load extensions
2103 warn "load extensions"; 3717 warn "loading extensions";
2104 cf::load_extensions; 3718 cf::load_extensions;
2105 3719
2106 # reattach attachments to objects 3720 warn "reattaching attachments to objects/players";
3721 _global_reattach; # objects, sockets
3722 warn "reattaching attachments to maps";
3723 reattach $_ for values %MAP;
3724 warn "reattaching attachments to players";
3725 reattach $_ for values %PLAYER;
3726
3727 warn "leaving sync_job";
3728
3729 1
3730 } or do {
3731 warn $@;
3732 cf::cleanup "error while reloading, exiting.";
3733 };
3734
2107 warn "reattach"; 3735 warn "reloaded";
2108 _global_reattach; 3736 --$RELOAD;
3737 }
3738};
3739
3740our $RELOAD_WATCHER; # used only during reload
3741
3742sub reload_perl() {
3743 # doing reload synchronously and two reloads happen back-to-back,
3744 # coro crashes during coro_state_free->destroy here.
3745
3746 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3747 do_reload_perl;
3748 undef $RELOAD_WATCHER;
2109 }; 3749 };
2110
2111 if ($@) {
2112 warn $@;
2113 warn "error while reloading, exiting.";
2114 exit 1;
2115 }
2116
2117 warn "reloaded successfully";
2118};
2119
2120#############################################################################
2121
2122unless ($LINK_MAP) {
2123 $LINK_MAP = cf::map::new;
2124
2125 $LINK_MAP->width (41);
2126 $LINK_MAP->height (41);
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161} 3750}
2162
2163register "<global>", __PACKAGE__;
2164 3751
2165register_command "reload" => sub { 3752register_command "reload" => sub {
2166 my ($who, $arg) = @_; 3753 my ($who, $arg) = @_;
2167 3754
2168 if ($who->flag (FLAG_WIZ)) { 3755 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload.");
2170 reload;
2171 $who->message ("end of reload."); 3756 $who->message ("reloading server.");
3757 async {
3758 $Coro::current->{desc} = "perl_reload";
3759 reload_perl;
3760 };
2172 } 3761 }
2173}; 3762};
2174 3763
2175unshift @INC, $LIBDIR; 3764unshift @INC, $LIBDIR;
2176 3765
2177$TICK_WATCHER = Event->timer ( 3766my $bug_warning = 0;
2178 reentrant => 0, 3767
2179 prio => 0, 3768our @WAIT_FOR_TICK;
2180 at => $NEXT_TICK || $TICK, 3769our @WAIT_FOR_TICK_BEGIN;
2181 data => WF_AUTOCANCEL, 3770
2182 cb => sub { 3771sub wait_for_tick {
3772 return if tick_inhibit || $Coro::current == $Coro::main;
3773
3774 my $signal = new Coro::Signal;
3775 push @WAIT_FOR_TICK, $signal;
3776 $signal->wait;
3777}
3778
3779sub wait_for_tick_begin {
3780 return if tick_inhibit || $Coro::current == $Coro::main;
3781
3782 my $signal = new Coro::Signal;
3783 push @WAIT_FOR_TICK_BEGIN, $signal;
3784 $signal->wait;
3785}
3786
3787sub tick {
3788 if ($Coro::current != $Coro::main) {
3789 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3790 unless ++$bug_warning > 10;
3791 return;
3792 }
3793
2183 cf::server_tick; # one server iteration 3794 cf::server_tick; # one server iteration
2184 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK;
2186 3795
2187 # if we are delayed by four ticks or more, skip them all 3796 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3797 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2189 3798 Coro::async_pool {
2190 $TICK_WATCHER->at ($NEXT_TICK); 3799 $Coro::current->{desc} = "runtime saver";
2191 $TICK_WATCHER->start;
2192 },
2193);
2194
2195IO::AIO::max_poll_time $TICK * 0.2;
2196
2197Event->io (
2198 fd => IO::AIO::poll_fileno,
2199 poll => 'r',
2200 prio => 5,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL,
2207 after => 0,
2208 interval => 10,
2209 cb => sub {
2210 (Coro::unblock_sub {
2211 write_runtime 3800 write_runtime_sync
2212 or warn "ERROR: unable to write runtime file: $!"; 3801 or warn "ERROR: unable to write runtime file: $!";
2213 })->(); 3802 };
2214 }, 3803 }
2215); 3804
3805 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3806 $sig->send;
3807 }
3808 while (my $sig = shift @WAIT_FOR_TICK) {
3809 $sig->send;
3810 }
3811
3812 $LOAD = ($NOW - $TICK_START) / $TICK;
3813 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3814
3815 if (0) {
3816 if ($NEXT_TICK) {
3817 my $jitter = $TICK_START - $NEXT_TICK;
3818 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3819 warn "jitter $JITTER\n";#d#
3820 }
3821 }
3822}
3823
3824{
3825 # configure BDB
3826
3827 BDB::min_parallel 8;
3828 BDB::max_poll_reqs $TICK * 0.1;
3829 $AnyEvent::BDB::WATCHER->priority (1);
3830
3831 unless ($DB_ENV) {
3832 $DB_ENV = BDB::db_env_create;
3833 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3834 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3835 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3836 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3837 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3838
3839 cf::sync_job {
3840 eval {
3841 BDB::db_env_open
3842 $DB_ENV,
3843 $BDBDIR,
3844 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3845 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3846 0666;
3847
3848 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3849 };
3850
3851 cf::cleanup "db_env_open(db): $@" if $@;
3852 };
3853 }
3854
3855 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3856 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3857 };
3858 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3859 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3860 };
3861 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3862 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3863 };
3864}
3865
3866{
3867 # configure IO::AIO
3868
3869 IO::AIO::min_parallel 8;
3870 IO::AIO::max_poll_time $TICK * 0.1;
3871 undef $AnyEvent::AIO::WATCHER;
3872}
3873
3874my $_log_backtrace;
3875
3876sub _log_backtrace {
3877 my ($msg, @addr) = @_;
3878
3879 $msg =~ s/\n//;
3880
3881 # limit the # of concurrent backtraces
3882 if ($_log_backtrace < 2) {
3883 ++$_log_backtrace;
3884 async {
3885 $Coro::current->{desc} = "abt $msg";
3886
3887 my @bt = fork_call {
3888 @addr = map { sprintf "%x", $_ } @addr;
3889 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3890 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3891 or die "addr2line: $!";
3892
3893 my @funcs;
3894 my @res = <$fh>;
3895 chomp for @res;
3896 while (@res) {
3897 my ($func, $line) = splice @res, 0, 2, ();
3898 push @funcs, "[$func] $line";
3899 }
3900
3901 @funcs
3902 };
3903
3904 LOG llevInfo, "[ABT] $msg\n";
3905 LOG llevInfo, "[ABT] $_\n" for @bt;
3906 --$_log_backtrace;
3907 };
3908 } else {
3909 LOG llevInfo, "[ABT] $msg\n";
3910 LOG llevInfo, "[ABT] [suppressed]\n";
3911 }
3912}
3913
3914# load additional modules
3915use cf::pod;
2216 3916
2217END { cf::emergency_save } 3917END { cf::emergency_save }
2218 3918
22191 39191
2220 3920

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