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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.507 by root, Sat Mar 20 02:24:38 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 115our $NEXT_TICK;
45our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
46 124
47our %CFG; 125our %CFG;
48 126
49our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 128our $RUNTIME;
129our $NOW;
51 130
52our %MAP; # all maps 131our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 132our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 133our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 134
135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
56 147
57binmode STDOUT; 148binmode STDOUT;
58binmode STDERR; 149binmode STDERR;
59 150
60# read virtual server time, if available 151# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
65} 156}
66 157
67mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 159
73# a special map that is always available 160mkdir $_
74our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
75our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
76 177
77############################################################################# 178#############################################################################
78 179
79=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
80 181
87=item $cf::RUNTIME 188=item $cf::RUNTIME
88 189
89The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 191every server tick.
91 192
92=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 196
94The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
96 201
97=item $cf::NOW 202=item $cf::NOW
98 203
99The time of the last (current) server tick. 204The time of the last (current) server tick.
100 205
101=item $cf::TICK 206=item $cf::TICK
102 207
103The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
104 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
105=item %cf::CFG 220=item %cf::CFG
106 221
107Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 223from wherever your confdir points to.
109 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
110=back 243=back
111 244
112=cut 245=cut
113 246
114BEGIN { 247$Coro::State::WARNHOOK = sub {
115 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 248 my $msg = join "", @_;
117 utf8::encode $msg;
118 249
119 $msg .= "\n" 250 $msg .= "\n"
120 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
121 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
122 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
123 }; 256};
124} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
125 271
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 279
133# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 281# within the Safe compartment.
135for my $pkg (qw( 282for my $pkg (qw(
136 cf::global cf::attachable 283 cf::global cf::attachable
137 cf::object cf::object::player 284 cf::object cf::object::player
138 cf::client cf::player 285 cf::client cf::player
139 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
140 cf::map cf::party cf::region 288 cf::party cf::region
141)) { 289)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 291}
145 292
146$Event::DIED = sub { 293$EV::DIED = sub {
147 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
148}; 295};
149 296
150my %ext_pkg; 297#############################################################################
151my @exts;
152my @hook;
153 298
154=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
155 300
156=over 4 301=over 4
157 302
158=cut 303=item dumpval $ref
159 304
160use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
161 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
162=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
163 327
164Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
165 329
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
174 331
175Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
176 333
177=cut 334=cut
178 335
179sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
181 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
182} 353}
183 354
184=item cf::lock_wait $string 355=item cf::lock_wait $string
185 356
186Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
187 358
188=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
189 360
190Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
193returned. 364returned.
194 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
195Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
197 371
198=cut 372=item $locked = cf::lock_active $string
199 373
200our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
201 379
202sub lock_wait($) { 380sub lock_wait($) {
203 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 382}
211 383
212sub lock_acquire($) { 384sub lock_acquire($) {
213 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
214 387
215 # wait, to be sure we are not locked 388sub lock_active($) {
216 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
390}
217 391
218 $LOCK{$key} = []; 392sub freeze_mainloop {
393 tick_inhibit_inc;
219 394
220 Coro::guard { 395 &Guard::guard (\&tick_inhibit_dec);
221 # wake up all waiters, to be on the safe side 396}
222 $_->ready for @{ delete $LOCK{$key} }; 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
223 } 462 }
463};
464
465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
224} 478}
225 479
226=item cf::async { BLOCK } 480=item cf::async { BLOCK }
227 481
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 482Currently the same as Coro::async_pool, meaning you cannot use
229error instead of exiting the server in case of a problem. 483C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
484thing you are allowed to do is call C<prio> on it.
230 485
231=cut 486=cut
232 487
233sub async(&) { 488BEGIN { *async = \&Coro::async_pool }
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249 489
250=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
251 491
252The design of crossfire+ requires that the main coro ($Coro::main) is 492The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 493is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
255 496
256If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 499server will be frozen during this time, so the block should either finish
259fast or be very important. 500fast or be very important.
262 503
263sub sync_job(&) { 504sub sync_job(&) {
264 my ($job) = @_; 505 my ($job) = @_;
265 506
266 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
508 my $time = EV::time;
509
267 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
269 512
270 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 514
272 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
273 516
274 my $busy = 1; 517 my $busy = 1;
275 my @res; 518 my @res;
276 519
277 (Coro::async { 520 (async {
521 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 522 @res = eval { $job->() };
279 warn $@ if $@; 523 warn $@ if $@;
280 undef $busy; 524 undef $busy;
281 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
282 526
283 while ($busy) { 527 while ($busy) {
528 if (Coro::nready) {
284 Coro::cede_notself; 529 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 530 } else {
531 EV::loop EV::LOOP_ONESHOT;
286 } 532 }
533 }
534
535 my $time = EV::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
287 538
288 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
289 } else { 540 } else {
290 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
291 542
292 $job->() 543 $job->()
293 } 544 }
294} 545}
295 546
296=item $coro = cf::coro { BLOCK } 547=item $coro = cf::async_ext { BLOCK }
297 548
298Creates and returns a new coro. This coro is automcatially being canceled 549Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 550extension calling this is being unloaded.
300 551
301=cut 552=cut
302 553
303sub coro(&) { 554sub async_ext(&) {
304 my $cb = shift; 555 my $cb = shift;
305 556
306 my $coro = &cf::async ($cb); 557 my $coro = &Coro::async ($cb);
307 558
308 $coro->on_destroy (sub { 559 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 560 delete $EXT_CORO{$coro+0};
310 }); 561 });
311 $EXT_CORO{$coro+0} = $coro; 562 $EXT_CORO{$coro+0} = $coro;
312 563
313 $coro 564 $coro
314} 565}
315 566
316sub write_runtime { 567=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 568
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 569Executes the given code block with the given arguments in a seperate
320 or return; 570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
321 573
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 574=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 575
326 aio_fsync $fh 576sub fork_call(&@) {
327 and return; 577 my ($cb, @args) = @_;
328 578
329 close $fh 579 # we seemingly have to make a local copy of the whole thing,
330 or return; 580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
331 582
332 aio_rename "$runtime~", $runtime 583 my @res = Coro::Util::fork_eval {
333 and return; 584 reset_signals;
585 &$cb
586 }, @args;
334 587
588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
335 1 667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 754}
337 755
338=back 756=back
339 757
340=cut 758=cut
341 759
342############################################################################# 760#############################################################################
343 761
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461
462#############################################################################
463
464=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
465 763
466Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
467attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
469 767
470In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 770Deliantra).
473 771
474=over 4 772=over 4
475 773
476=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
477 775
521=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
522 820
523Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
524given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
525 823
526Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
527that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
528 826
529These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
530 828
531=over 4 829=over 4
591our @CB_TYPE = (); # registry for type (cf-object class) based events 889our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 890our @CB_MAP = ();
593 891
594my %attachment; 892my %attachment;
595 893
894sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898}
899
596sub _attach_cb($$$$) { 900sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 901 my ($registry, $event, $prio, $cb) = @_;
598 902
599 use sort 'stable'; 903 use sort 'stable';
600 904
634 $registry = $CB_TYPE[$object_type] ||= []; 938 $registry = $CB_TYPE[$object_type] ||= [];
635 939
636 } elsif ($type eq "subtype") { 940 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 941 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 942 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 944
641 } elsif ($type eq "package") { 945 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 946 my $pkg = shift @arg;
643 947
644 while (my ($name, $id) = each %cb_id) { 948 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 977 _attach $registry, $klass, @attach;
674 } 978 }
675 979
676 $obj->{$name} = \%arg; 980 $obj->{$name} = \%arg;
677 } else { 981 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 982 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 983 }
680 984
681 $obj->{_attachment}{$name} = undef; 985 $obj->{_attachment}{$name} = undef;
682} 986}
683 987
685 if (ref $_[0]) { 989 if (ref $_[0]) {
686 _object_attach @_; 990 _object_attach @_;
687 } else { 991 } else {
688 _attach shift->_attach_registry, @_; 992 _attach shift->_attach_registry, @_;
689 } 993 }
994 _recalc_want;
690}; 995};
691 996
692# all those should be optimised 997# all those should be optimised
693sub cf::attachable::detach { 998sub cf::attachable::detach {
694 my ($obj, $name) = @_; 999 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 1002 delete $obj->{_attachment}{$name};
698 reattach ($obj); 1003 reattach ($obj);
699 } else { 1004 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 1005 Carp::croak "cannot, currently, detach class attachments";
701 } 1006 }
1007 _recalc_want;
702}; 1008};
703 1009
704sub cf::attachable::attached { 1010sub cf::attachable::attached {
705 my ($obj, $name) = @_; 1011 my ($obj, $name) = @_;
706 1012
721 "; 1027 ";
722 die if $@; 1028 die if $@;
723} 1029}
724 1030
725our $override; 1031our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 1033
728sub override { 1034sub override {
729 $override = 1; 1035 $override = 1;
730 @invoke_results = (); 1036 @INVOKE_RESULTS = (@_);
731} 1037}
732 1038
733sub do_invoke { 1039sub do_invoke {
734 my $event = shift; 1040 my $event = shift;
735 my $callbacks = shift; 1041 my $callbacks = shift;
736 1042
737 @invoke_results = (); 1043 @INVOKE_RESULTS = ();
738 1044
739 local $override; 1045 local $override;
740 1046
741 for (@$callbacks) { 1047 for (@$callbacks) {
742 eval { &{$_->[1]} }; 1048 eval { &{$_->[1]} };
751 } 1057 }
752 1058
753 0 1059 0
754} 1060}
755 1061
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 1063
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 1065
760Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
761 1067
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 1069removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 1071
766=back 1072=back
767 1073
768=cut 1074=cut
769 1075
770############################################################################# 1076#############################################################################
771# object support 1077# object support
1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119}
772 1120
773sub reattach { 1121sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1127
777 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
778 1129
779 @$registry = (); 1130 @$registry = ();
780 1131
795cf::attachable->attach ( 1146cf::attachable->attach (
796 prio => -1000000, 1147 prio => -1000000,
797 on_instantiate => sub { 1148 on_instantiate => sub {
798 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
799 1150
800 $data = from_json $data; 1151 $data = decode_json $data;
801 1152
802 for (@$data) { 1153 for (@$data) {
803 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
804 1155
805 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1172sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
823 1174
824 sync_job { 1175 sync_job {
825 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
828 1180
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
832 aio_fsync $fh; 1186 aio_fsync $fh;
1187 }
833 close $fh; 1188 aio_close $fh;
834 1189
835 if (@$objs) { 1190 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
840 aio_fsync $fh; 1197 aio_fsync $fh;
1198 }
841 close $fh; 1199 aio_close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
843 } 1201 }
844 } else { 1202 } else {
845 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
846 } 1204 }
847 1205
848 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
849 } else { 1210 } else {
850 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
851 } 1212 }
852 } else { 1213 } else {
853 aio_unlink $filename; 1214 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
855 } 1216 }
856 } 1217 };
857} 1218}
858 1219
859sub object_freezer_as_string { 1220sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
861 1222
873 or return; 1234 or return;
874 1235
875 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
877 or return; 1238 or return;
1239
878 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
879 } 1242 }
880 1243
1244 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1246 $decname, length $data, scalar @{$av || []};
1247
883 return ($data, $av); 1248 ($data, $av)
884} 1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
885 1256
886############################################################################# 1257#############################################################################
887# command handling &c 1258# command handling &c
888 1259
889=item cf::register_command $name => \&callback($ob,$args); 1260=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1274}
904 1275
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1276=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1277
907Register a callbackf ro execution when the client sends an extcmd packet. 1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
908 1283
909If the callback returns something, it is sent back as if reply was being 1284If the callback returns something, it is sent back as if reply was being
910called. 1285called.
911 1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
912=cut 1298=cut
913 1299
914sub register_extcmd { 1300sub register_extcmd {
915 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
916 1302
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1303 $EXTCMD{$name} = $cb;
921} 1304}
1305
1306sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310}
1311
1312use File::Glob ();
922 1313
923cf::player->attach ( 1314cf::player->attach (
924 on_command => sub { 1315 on_command => sub {
925 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
926 1317
934 cf::override; 1325 cf::override;
935 }, 1326 },
936 on_extcmd => sub { 1327 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
938 1329
939 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1331
941 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
947 } else { 1347 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1349 }
950 1350
951 cf::override; 1351 cf::override;
952 }, 1352 },
953); 1353);
954 1354
955sub register { 1355# "readahead" all extensions
956 my ($base, $pkg) = @_; 1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
957 1358
958 #TODO 1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959} 1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
960 1364
1365 $grp
1366}
1367
961sub load_extension { 1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1372 for my $path (<$LIBDIR/*.ext>) {
1373 next unless -r $path;
1374
1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1434 }
1435 }
1436
1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1445 }
1446 };
1447}
1448
1449#############################################################################
1450
1451=back
1452
1453=head2 CORE EXTENSIONS
1454
1455Functions and methods that extend core deliantra objects.
1456
1457=cut
1458
1459package cf::player;
1460
1461use Coro::AIO;
1462
1463=head3 cf::player
1464
1465=over 4
1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1480
1481=item cf::player::find $login
1482
1483Returns the given player object, loading it if necessary (might block).
1484
1485=cut
1486
1487sub playerdir($) {
1488 "$PLAYERDIR/"
1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1490}
1491
1492sub path($) {
1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1494
1495 (playerdir $login) . "/playerdata"
1496}
1497
1498sub find_active($) {
1499 $cf::PLAYER{$_[0]}
1500 and $cf::PLAYER{$_[0]}->active
1501 and $cf::PLAYER{$_[0]}
1502}
1503
1504sub exists($) {
1505 my ($login) = @_;
1506
1507 $cf::PLAYER{$login}
1508 or !aio_stat path $login
1509}
1510
1511sub find($) {
1512 return $cf::PLAYER{$_[0]} || do {
1513 my $login = $_[0];
1514
1515 my $guard = cf::lock_acquire "user_find:$login";
1516
1517 $cf::PLAYER{$_[0]} || do {
1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1533 $cf::PLAYER{$login} = $pl
1534 }
1535 }
1536}
1537
1538sub save($) {
1539 my ($pl) = @_;
1540
1541 return if $pl->{deny_save};
1542
1543 my $path = path $pl;
1544 my $guard = cf::lock_acquire "user_save:$path";
1545
1546 return if $pl->{deny_save};
1547
1548 aio_mkdir playerdir $pl, 0770;
1549 $pl->{last_save} = $cf::RUNTIME;
1550
1551 cf::get_slot 0.01;
1552
1553 $pl->save_pl ($path);
1554 cf::cede_to_tick;
1555}
1556
1557sub new($) {
1558 my ($login) = @_;
1559
1560 my $self = create;
1561
1562 $self->ob->name ($login);
1563 $self->{deny_save} = 1;
1564
1565 $cf::PLAYER{$login} = $self;
1566
1567 $self
1568}
1569
1570=item $player->send_msg ($channel, $msg, $color, [extra...])
1571
1572=cut
1573
1574sub send_msg {
1575 my $ns = shift->ns
1576 or return;
1577 $ns->send_msg (@_);
1578}
1579
1580=item $pl->quit_character
1581
1582Nukes the player without looking back. If logged in, the connection will
1583be destroyed. May block for a long time.
1584
1585=cut
1586
1587sub quit_character {
1588 my ($pl) = @_;
1589
1590 my $name = $pl->ob->name;
1591
1592 $pl->{deny_save} = 1;
1593 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1594
1595 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1596 $pl->deactivate;
1597 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1598 $pl->ob->check_score;
1599 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1600 $pl->ns->destroy if $pl->ns;
1601
1602 my $path = playerdir $pl;
1603 my $temp = "$path~$cf::RUNTIME~deleting~";
1604 aio_rename $path, $temp;
1605 delete $cf::PLAYER{$pl->ob->name};
1606 $pl->destroy;
1607
1608 my $prefix = qr<^~\Q$name\E/>;
1609
1610 # nuke player maps
1611 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1612
1613 IO::AIO::aio_rmtree $temp;
1614}
1615
1616=item $pl->kick
1617
1618Kicks a player out of the game. This destroys the connection.
1619
1620=cut
1621
1622sub kick {
1623 my ($pl, $kicker) = @_;
1624
1625 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1626 $pl->killer ("kicked");
1627 $pl->ns->destroy;
1628}
1629
1630=item cf::player::list_logins
1631
1632Returns am arrayref of all valid playernames in the system, can take a
1633while and may block, so not sync_job-capable, ever.
1634
1635=cut
1636
1637sub list_logins {
1638 my $dirs = aio_readdir $PLAYERDIR
1639 or return [];
1640
1641 my @logins;
1642
1643 for my $login (@$dirs) {
1644 my $path = path $login;
1645
1646 # a .pst is a dead give-away for a valid player
1647 # if no pst file found, open and chekc for blocked users
1648 if (aio_stat "$path.pst") {
1649 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1650 aio_read $fh, 0, 512, my $buf, 0 or next;
1651 $buf !~ /^password -------------$/m or next; # official not-valid tag
1652 }
1653
1654 utf8::decode $login;
1655 push @logins, $login;
1656 }
1657
1658 \@logins
1659}
1660
1661=item $player->maps
1662
1663Returns an arrayref of map paths that are private for this
1664player. May block.
1665
1666=cut
1667
1668sub maps($) {
1669 my ($pl) = @_;
1670
1671 $pl = ref $pl ? $pl->ob->name : $pl;
1672
1673 my $files = aio_readdir playerdir $pl
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.(?:pl|pst)$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise "~$pl/$_";
1684 }
1685
1686 \@paths
1687}
1688
1689=item $protocol_xml = $player->expand_cfpod ($cfpod)
1690
1691Expand deliantra pod fragments into protocol xml.
1692
1693=item $player->ext_reply ($msgid, @msg)
1694
1695Sends an ext reply to the player.
1696
1697=cut
1698
1699sub ext_reply($$@) {
1700 my ($self, $id, @msg) = @_;
1701
1702 $self->ns->ext_reply ($id, @msg)
1703}
1704
1705=item $player->ext_msg ($type, @msg)
1706
1707Sends an ext event to the client.
1708
1709=cut
1710
1711sub ext_msg($$@) {
1712 my ($self, $type, @msg) = @_;
1713
1714 $self->ns->ext_msg ($type, @msg);
1715}
1716
1717=head3 cf::region
1718
1719=over 4
1720
1721=cut
1722
1723package cf::region;
1724
1725=item cf::region::find_by_path $path
1726
1727Tries to decuce the likely region for a map knowing only its path.
1728
1729=cut
1730
1731sub find_by_path($) {
962 my ($path) = @_; 1732 my ($path) = @_;
963 1733
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1734 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1735
970 warn "loading '$path' into '$pkg'\n"; 1736 for my $region (list) {
971 1737 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1738 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1739 if $region->specificity > $specificity;
974 1740 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1741 }
1004 1742
1005 # remove commands 1743 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1744}
1111 1745
1112=back 1746=back
1113
1114 1747
1115=head3 cf::map 1748=head3 cf::map
1116 1749
1117=over 4 1750=over 4
1118 1751
1121package cf::map; 1754package cf::map;
1122 1755
1123use Fcntl; 1756use Fcntl;
1124use Coro::AIO; 1757use Coro::AIO;
1125 1758
1759use overload
1760 '""' => \&as_string,
1761 fallback => 1;
1762
1126our $MAX_RESET = 3600; 1763our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1764our $DEFAULT_RESET = 3000;
1128 1765
1129sub generate_random_map { 1766sub generate_random_map {
1130 my ($path, $rmp) = @_; 1767 my ($self, $rmp) = @_;
1768
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1131 1770
1132 # mit "rum" bekleckern, nicht 1771 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1772 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1776 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1777 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1780 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1781 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1782 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1783 (cf::region::find $rmp->{region}), $rmp->{custom}
1784 )
1146} 1785}
1147 1786
1148# and all this just because we cannot iterate over 1787=item cf::map->register ($regex, $prio)
1149# all maps in C++...
1150sub change_all_map_light {
1151 my ($change) = @_;
1152 1788
1153 $_->change_map_light ($change) 1789Register a handler for the map path matching the given regex at the
1154 for grep $_->outdoor, values %cf::MAP; 1790givne priority (higher is better, built-in handlers have priority 0, the
1155} 1791default).
1156 1792
1157sub try_load_header($) { 1793=cut
1794
1795sub register {
1796 my (undef, $regex, $prio) = @_;
1797 my $pkg = caller;
1798
1799 no strict;
1800 push @{"$pkg\::ISA"}, __PACKAGE__;
1801
1802 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1803}
1804
1805# also paths starting with '/'
1806$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1807
1808sub thawer_merge {
1809 my ($self, $merge) = @_;
1810
1811 # we have to keep some variables in memory intact
1812 local $self->{path};
1813 local $self->{load_path};
1814
1815 $self->SUPER::thawer_merge ($merge);
1816}
1817
1818sub normalise {
1158 my ($path) = @_; 1819 my ($path, $base) = @_;
1820
1821 $path = "$path"; # make sure its a string
1822
1823 $path =~ s/\.map$//;
1824
1825 # map plan:
1826 #
1827 # /! non-realised random map exit (special hack!)
1828 # {... are special paths that are not being touched
1829 # ?xxx/... are special absolute paths
1830 # ?random/... random maps
1831 # /... normal maps
1832 # ~user/... per-player map of a specific user
1833
1834 $path =~ s/$PATH_SEP/\//go;
1835
1836 # treat it as relative path if it starts with
1837 # something that looks reasonable
1838 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1839 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1840
1841 $base =~ s{[^/]+/?$}{};
1842 $path = "$base/$path";
1843 }
1844
1845 for ($path) {
1846 redo if s{//}{/};
1847 redo if s{/\.?/}{/};
1848 redo if s{/[^/]+/\.\./}{/};
1849 }
1850
1851 $path
1852}
1853
1854sub new_from_path {
1855 my (undef, $path, $base) = @_;
1856
1857 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1858
1859 $path = normalise $path, $base;
1860
1861 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1862 if ($path =~ $EXT_MAP{$pkg}[1]) {
1863 my $self = bless cf::map::new, $pkg;
1864 $self->{path} = $path; $self->path ($path);
1865 $self->init; # pass $1 etc.
1866 return $self;
1867 }
1868 }
1869
1870 Carp::cluck "unable to resolve path '$path' (base '$base').";
1871 ()
1872}
1873
1874sub init {
1875 my ($self) = @_;
1876
1877 $self
1878}
1879
1880sub as_string {
1881 my ($self) = @_;
1882
1883 "$self->{path}"
1884}
1885
1886# the displayed name, this is a one way mapping
1887sub visible_name {
1888 &as_string
1889}
1890
1891# the original (read-only) location
1892sub load_path {
1893 my ($self) = @_;
1894
1895 "$MAPDIR/$self->{path}.map"
1896}
1897
1898# the temporary/swap location
1899sub save_path {
1900 my ($self) = @_;
1901
1902 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1903 "$TMPDIR/$path.map"
1904}
1905
1906# the unique path, undef == no special unique path
1907sub uniq_path {
1908 my ($self) = @_;
1909
1910 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1911 "$UNIQUEDIR/$path"
1912}
1913
1914sub decay_objects {
1915 my ($self) = @_;
1916
1917 return if $self->{deny_reset};
1918
1919 $self->do_decay_objects;
1920}
1921
1922sub unlink_save {
1923 my ($self) = @_;
1924
1925 utf8::encode (my $save = $self->save_path);
1926 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1927 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1928}
1929
1930sub load_header_from($) {
1931 my ($self, $path) = @_;
1159 1932
1160 utf8::encode $path; 1933 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1934 my $f = new_from_file cf::object::thawer $path
1162 or return; 1935 or return;
1163 1936
1164 my $map = cf::map::new 1937 $self->_load_header ($f)
1165 or return; 1938 or return;
1166 1939
1167 # for better error messages only, will be overwritten 1940 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1941 $f->resolve_delayed_derefs;
1169 1942
1170 $map->load_header ($path) 1943 $self->{load_path} = $path;
1944
1945 1
1946}
1947
1948sub load_header_orig {
1949 my ($self) = @_;
1950
1951 $self->load_header_from ($self->load_path)
1952}
1953
1954sub load_header_temp {
1955 my ($self) = @_;
1956
1957 $self->load_header_from ($self->save_path)
1958}
1959
1960sub prepare_temp {
1961 my ($self) = @_;
1962
1963 $self->last_access ((delete $self->{last_access})
1964 || $cf::RUNTIME); #d#
1965 # safety
1966 $self->{instantiate_time} = $cf::RUNTIME
1967 if $self->{instantiate_time} > $cf::RUNTIME;
1968}
1969
1970sub prepare_orig {
1971 my ($self) = @_;
1972
1973 $self->{load_original} = 1;
1974 $self->{instantiate_time} = $cf::RUNTIME;
1975 $self->last_access ($cf::RUNTIME);
1976 $self->instantiate;
1977}
1978
1979sub load_header {
1980 my ($self) = @_;
1981
1982 if ($self->load_header_temp) {
1983 $self->prepare_temp;
1984 } else {
1985 $self->load_header_orig
1171 or return; 1986 or return;
1987 $self->prepare_orig;
1988 }
1172 1989
1173 $map->{load_path} = $path; 1990 $self->{deny_reset} = 1
1991 if $self->no_reset;
1174 1992
1175 $map 1993 $self->default_region (cf::region::find_by_path $self->{path})
1994 unless $self->default_region;
1995
1996 1
1176} 1997}
1177 1998
1178sub find; 1999sub find;
1179sub find { 2000sub find {
1180 my ($path, $origin) = @_; 2001 my ($path, $origin) = @_;
1181 2002
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 2003 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 2004
1187 cf::lock_wait "map_find:$key"; 2005 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 2006 my $guard2 = cf::lock_acquire "map_find:$path";
1191 2007
1192 # do it the slow way 2008 $cf::MAP{$path} || do {
1193 my $map = try_load_header $path->save_path; 2009 my $map = new_from_path cf::map $path
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 2010 or return;
1211 2011
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 2012 $map->{last_save} = $cf::RUNTIME;
1224 2013
1225 Coro::cede; 2014 $map->load_header
2015 or return;
1226 2016
1227 if ($map->should_reset) { 2017 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2018 # doing this can freeze the server in a sync job, obviously
2019 #$cf::WAIT_FOR_TICK->wait;
2020 undef $guard2;
2021 undef $guard1;
1228 $map->reset; 2022 $map->reset;
1229 undef $guard;
1230 $map = find $path 2023 return find $path;
1231 or return;
1232 } 2024 }
1233 2025
1234 $cf::MAP{$key} = $map 2026 $cf::MAP{$path} = $map
1235 } 2027 }
1236} 2028}
2029
2030sub pre_load { }
2031#sub post_load { } # XS
1237 2032
1238sub load { 2033sub load {
1239 my ($self) = @_; 2034 my ($self) = @_;
1240 2035
2036 local $self->{deny_reset} = 1; # loading can take a long time
2037
1241 my $path = $self->{path}; 2038 my $path = $self->{path};
2039
2040 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2041 my $guard = cf::lock_acquire "map_data:$path";
1243 2042
2043 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2044 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 2045
1246 $self->in_memory (cf::MAP_LOADING); 2046 $self->in_memory (cf::MAP_LOADING);
1247 2047
1248 $self->alloc; 2048 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2049
2050 $self->pre_load;
2051 cf::cede_to_tick;
2052
2053 my $f = new_from_file cf::object::thawer $self->{load_path};
2054 $f->skip_block;
2055 $self->_load_objects ($f)
1250 or return; 2056 or return;
1251 2057
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2058 $self->post_load_original
1253 if delete $self->{load_original}; 2059 if delete $self->{load_original};
1254 2060
1255 if (my $uniq = $path->uniq_path) { 2061 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2062 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2063 unless (aio_stat $uniq) {
2064 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2065 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2066 $self->_load_objects ($f);
2067 $f->resolve_delayed_derefs;
2068 }
1260 } 2069 }
1261 } 2070 }
1262 2071
1263 Coro::cede; 2072 $f->resolve_delayed_derefs;
1264 2073
2074 cf::cede_to_tick;
1265 # now do the right thing for maps 2075 # now do the right thing for maps
1266 $self->link_multipart_objects; 2076 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2077 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2078 unless $self->difficulty;
2079 cf::cede_to_tick;
2080
2081 unless ($self->{deny_activate}) {
2082 $self->decay_objects;
2083 $self->fix_auto_apply;
2084 $self->update_buttons;
2085 cf::cede_to_tick;
1278 $self->activate; 2086 $self->activate;
1279 } 2087 }
1280 2088
1281 Coro::cede; 2089 $self->{last_save} = $cf::RUNTIME;
2090 $self->last_access ($cf::RUNTIME);
1282 2091
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2092 $self->in_memory (cf::MAP_ACTIVE);
2093 }
2094
2095 $self->post_load;
2096}
2097
2098# customize the map for a given player, i.e.
2099# return the _real_ map. used by e.g. per-player
2100# maps to change the path to ~playername/mappath
2101sub customise_for {
2102 my ($self, $ob) = @_;
2103
2104 return find "~" . $ob->name . "/" . $self->{path}
2105 if $self->per_player;
2106
2107# return find "?party/" . $ob->name . "/" . $self->{path}
2108# if $self->per_party;
2109
2110 $self
2111}
2112
2113# find and load all maps in the 3x3 area around a map
2114sub load_neighbours {
2115 my ($map) = @_;
2116
2117 my @neigh; # diagonal neighbours
2118
2119 for (0 .. 3) {
2120 my $neigh = $map->tile_path ($_)
2121 or next;
2122 $neigh = find $neigh, $map
2123 or next;
2124 $neigh->load;
2125
2126 push @neigh,
2127 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2128 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2129 }
2130
2131 for (grep defined $_->[0], @neigh) {
2132 my ($path, $origin) = @$_;
2133 my $neigh = find $path, $origin
2134 or next;
2135 $neigh->load;
2136 }
1284} 2137}
1285 2138
1286sub find_sync { 2139sub find_sync {
1287 my ($path, $origin) = @_; 2140 my ($path, $origin) = @_;
1288 2141
1289 cf::sync_job { cf::map::find $path, $origin } 2142 cf::sync_job { find $path, $origin }
1290} 2143}
1291 2144
1292sub do_load_sync { 2145sub do_load_sync {
1293 my ($map) = @_; 2146 my ($map) = @_;
1294 2147
2148 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2149 if $Coro::current == $Coro::main;
2150
1295 cf::sync_job { $map->load }; 2151 cf::sync_job { $map->load };
2152}
2153
2154our %MAP_PREFETCH;
2155our $MAP_PREFETCHER = undef;
2156
2157sub find_async {
2158 my ($path, $origin, $load) = @_;
2159
2160 $path = normalise $path, $origin && $origin->{path};
2161
2162 if (my $map = $cf::MAP{$path}) {
2163 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2164 }
2165
2166 $MAP_PREFETCH{$path} |= $load;
2167
2168 $MAP_PREFETCHER ||= cf::async {
2169 $Coro::current->{desc} = "map prefetcher";
2170
2171 while (%MAP_PREFETCH) {
2172 while (my ($k, $v) = each %MAP_PREFETCH) {
2173 if (my $map = find $k) {
2174 $map->load if $v;
2175 }
2176
2177 delete $MAP_PREFETCH{$k};
2178 }
2179 }
2180 undef $MAP_PREFETCHER;
2181 };
2182 $MAP_PREFETCHER->prio (6);
2183
2184 ()
1296} 2185}
1297 2186
1298sub save { 2187sub save {
1299 my ($self) = @_; 2188 my ($self) = @_;
1300 2189
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
1302 2191
1303 $self->{last_save} = $cf::RUNTIME; 2192 $self->{last_save} = $cf::RUNTIME;
1304 2193
1305 return unless $self->dirty; 2194 return unless $self->dirty;
1306 2195
1307 my $save = $self->{path}->save_path; utf8::encode $save; 2196 my $save = $self->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2197 my $uniq = $self->uniq_path; utf8::encode $uniq;
1309 2198
1310 $self->{load_path} = $save; 2199 $self->{load_path} = $save;
1311 2200
1312 return if $self->{deny_save}; 2201 return if $self->{deny_save};
1313 2202
1314 local $self->{last_access} = $self->last_access;#d# 2203 local $self->{last_access} = $self->last_access;#d#
1315 2204
2205 cf::async {
2206 $Coro::current->{desc} = "map player save";
2207 $_->contr->save for $self->players;
2208 };
2209
2210 cf::get_slot 0.02;
2211
1316 if ($uniq) { 2212 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2213 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2214 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2215 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2216 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2217 }
1322} 2218}
1323 2219
1324sub swap_out { 2220sub swap_out {
1325 my ($self) = @_; 2221 my ($self) = @_;
1326 2222
1327 # save first because save cedes 2223 # save first because save cedes
1328 $self->save; 2224 $self->save;
1329 2225
1330 my $lock = cf::lock_acquire "map_data:" . $self->path; 2226 my $lock = cf::lock_acquire "map_data:$self->{path}";
1331 2227
1332 return if $self->players; 2228 return if $self->players;
1333 return if $self->in_memory != cf::MAP_IN_MEMORY; 2229 return if $self->in_memory != cf::MAP_ACTIVE;
1334 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1335 2231
2232 $self->in_memory (cf::MAP_SWAPPED);
2233
2234 $self->deactivate;
2235 $_->clear_links_to ($self) for values %cf::MAP;
1336 $self->clear; 2236 $self->clear;
1337 $self->in_memory (cf::MAP_SWAPPED);
1338} 2237}
1339 2238
1340sub reset_at { 2239sub reset_at {
1341 my ($self) = @_; 2240 my ($self) = @_;
1342 2241
1343 # TODO: safety, remove and allow resettable per-player maps 2242 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel};
1345 return 1e99 if $self->{deny_reset}; 2243 return 1e99 if $self->{deny_reset};
1346 2244
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2245 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2246 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 2247
1354 my ($self) = @_; 2252 my ($self) = @_;
1355 2253
1356 $self->reset_at <= $cf::RUNTIME 2254 $self->reset_at <= $cf::RUNTIME
1357} 2255}
1358 2256
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 2257sub reset {
1381 my ($self) = @_; 2258 my ($self) = @_;
1382 2259
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 2261
1385 return if $self->players; 2262 return if $self->players;
1386 return if $self->{path}{user_rel};#d#
1387 2263
1388 warn "resetting map ", $self->path;#d# 2264 warn "resetting map ", $self->path, "\n";
2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2268 # need to save uniques path
2269 unless ($self->{deny_save}) {
2270 my $uniq = $self->uniq_path; utf8::encode $uniq;
2271
2272 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2273 if $uniq;
2274 }
1389 2275
1390 delete $cf::MAP{$self->path}; 2276 delete $cf::MAP{$self->path};
1391 2277
2278 $self->deactivate;
1392 $_->clear_links_to ($self) for values %cf::MAP; 2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->clear;
1393 2281
1394 $self->unlink_save; 2282 $self->unlink_save;
1395 $self->destroy; 2283 $self->destroy;
1396} 2284}
1397 2285
1398my $nuke_counter = "aaaa"; 2286my $nuke_counter = "aaaa";
1399 2287
1400sub nuke { 2288sub nuke {
1401 my ($self) = @_; 2289 my ($self) = @_;
1402 2290
2291 {
2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
2293
2294 delete $cf::MAP{$self->path};
2295
2296 $self->unlink_save;
2297
2298 bless $self, "cf::map";
2299 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 2300 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 2301 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 2302 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2303
2304 $cf::MAP{$self->path} = $self;
2305 }
2306
1406 $self->reset; # polite request, might not happen 2307 $self->reset; # polite request, might not happen
1407} 2308}
1408 2309
1409sub customise_for { 2310=item $maps = cf::map::tmp_maps
1410 my ($map, $ob) = @_;
1411 2311
1412 if ($map->per_player) { 2312Returns an arrayref with all map paths of currently instantiated and saved
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2313maps. May block.
2314
2315=cut
2316
2317sub tmp_maps() {
1414 } 2318 [
1415 2319 map {
1416 $map 2320 utf8::decode $_;
2321 /\.map$/
2322 ? normalise $_
2323 : ()
2324 } @{ aio_readdir $TMPDIR or [] }
2325 ]
1417} 2326}
1418 2327
1419sub emergency_save { 2328=item $maps = cf::map::random_maps
1420 my $freeze_guard = cf::freeze_mainloop;
1421 2329
1422 warn "enter emergency map save\n"; 2330Returns an arrayref with all map paths of currently instantiated and saved
2331random maps. May block.
1423 2332
1424 cf::sync_job { 2333=cut
1425 warn "begin emergency map save\n"; 2334
1426 $_->save for values %cf::MAP; 2335sub random_maps() {
2336 [
2337 map {
2338 utf8::decode $_;
2339 /\.map$/
2340 ? normalise "?random/$_"
2341 : ()
2342 } @{ aio_readdir $RANDOMDIR or [] }
2343 ]
2344}
2345
2346=item cf::map::unique_maps
2347
2348Returns an arrayref of paths of all shared maps that have
2349instantiated unique items. May block.
2350
2351=cut
2352
2353sub unique_maps() {
2354 [
2355 map {
2356 utf8::decode $_;
2357 s/\.map$//; # TODO future compatibility hack
2358 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2359 ? ()
2360 : normalise $_
2361 } @{ aio_readdir $UNIQUEDIR or [] }
2362 ]
2363}
2364
2365=item cf::map::static_maps
2366
2367Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2368file in the shared directory excluding F</styles> and F</editor>). May
2369block.
2370
2371=cut
2372
2373sub static_maps() {
2374 my @dirs = "";
2375 my @maps;
2376
2377 while (@dirs) {
2378 my $dir = shift @dirs;
2379
2380 next if $dir eq "/styles" || $dir eq "/editor";
2381
2382 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2383 or return;
2384
2385 for (@$files) {
2386 s/\.map$// or next;
2387 utf8::decode $_;
2388 push @maps, "$dir/$_";
2389 }
2390
2391 push @dirs, map "$dir/$_", @$dirs;
1427 }; 2392 }
1428 2393
1429 warn "end emergency map save\n"; 2394 \@maps
2395}
2396
2397=back
2398
2399=head3 cf::object
2400
2401=cut
2402
2403package cf::object;
2404
2405=over 4
2406
2407=item $ob->inv_recursive
2408
2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
2411
2412=cut
2413
2414sub inv_recursive_;
2415sub inv_recursive_ {
2416 map { $_, inv_recursive_ $_->inv } @_
2417}
2418
2419sub inv_recursive {
2420 inv_recursive_ inv $_[0]
2421}
2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
1430} 2449}
1431 2450
1432package cf; 2451package cf;
1433 2452
1434=back 2453=back
1435
1436 2454
1437=head3 cf::object::player 2455=head3 cf::object::player
1438 2456
1439=over 4 2457=over 4
1440 2458
1443Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1444can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1445dialogue with the given NPC character. 2463dialogue with the given NPC character.
1446 2464
1447=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1448 2480
1449# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1450# with dialog boxes. 2482# with dialog boxes.
1451#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1452sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1454 2486
1455 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1456 2488
1457 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1458 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1459 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1460 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1461 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1462 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1463} 2514}
1464 2515
1465=item $player_object->may ("access") 2516=item $player_object->may ("access")
1466 2517
1467Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1480 2531
1481=item $player_object->enter_link 2532=item $player_object->enter_link
1482 2533
1483Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
1484 2535
1485The player should be reaosnably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time (e.g.
1486I<MUST> call C<leave_link> as soon as possible, though. 2537for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2538though, as the palyer cannot control the character while it is on the link
2539map.
2540
2541Will never block.
1487 2542
1488=item $player_object->leave_link ($map, $x, $y) 2543=item $player_object->leave_link ($map, $x, $y)
1489 2544
1490Moves the player out of the specila link map onto the given map. If the 2545Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 2546map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 2547to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 2548fails, to the emergency map position.
1494 2549
1495Might block. 2550Might block.
1496 2551
1497=cut 2552=cut
2553
2554sub link_map {
2555 unless ($LINK_MAP) {
2556 $LINK_MAP = cf::map::find "{link}"
2557 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2558 $LINK_MAP->load;
2559 }
2560
2561 $LINK_MAP
2562}
1498 2563
1499sub cf::object::player::enter_link { 2564sub cf::object::player::enter_link {
1500 my ($self) = @_; 2565 my ($self) = @_;
1501 2566
1502 $self->deactivate_recursive; 2567 $self->deactivate_recursive;
1503 2568
1504 return if $self->map == $LINK_MAP; 2569 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 2570
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2571 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 2572 if $self->map && $self->map->{path} ne "{link}";
1508 2573
1509 $self->enter_map ($LINK_MAP, 20, 20); 2574 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1510} 2575}
1511 2576
1512sub cf::object::player::leave_link { 2577sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 2578 my ($self, $map, $x, $y) = @_;
2579
2580 return unless $self->contr->active;
1514 2581
1515 my $link_pos = delete $self->{_link_pos}; 2582 my $link_pos = delete $self->{_link_pos};
1516 2583
1517 unless ($map) { 2584 unless ($map) {
1518 # restore original map position 2585 # restore original map position
1529 ($x, $y) = (-1, -1) 2596 ($x, $y) = (-1, -1)
1530 unless (defined $x) && (defined $y); 2597 unless (defined $x) && (defined $y);
1531 2598
1532 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 2601 if $x <= 0 && $y <= 0;
1535 2602
1536 $map->load; 2603 $map->load;
2604 $map->load_neighbours;
1537 2605
2606 return unless $self->contr->active;
2607
2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2609 $self->enter_map ($map, $x, $y);
2610
2611 # only activate afterwards, to support waiting in hooks
1538 $self->activate_recursive; 2612 $self->activate_recursive;
1539 $self->enter_map ($map, $x, $y);
1540} 2613}
1541 2614
1542cf::player->attach ( 2615=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1543 on_logout => sub {
1544 my ($pl) = @_;
1545 2616
1546 # abort map switching before logout 2617Moves the player to the given map-path and coordinates by first freezing
1547 if ($pl->ob->{_link_pos}) { 2618her, loading and preparing them map, calling the provided $check callback
1548 cf::sync_job { 2619that has to return the map if sucecssful, and then unfreezes the player on
1549 $pl->ob->leave_link 2620the new (success) or old (failed) map position. In either case, $done will
1550 }; 2621be called at the end of this process.
1551 }
1552 },
1553 on_login => sub {
1554 my ($pl) = @_;
1555 2622
1556 # try to abort aborted map switching on player login :) 2623Note that $check will be called with a potentially non-loaded map, so if
1557 # should happen only on crashes 2624it needs a loaded map it has to call C<< ->load >>.
1558 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link;
1560 cf::async {
1561 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn
1563 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link;
1565 };
1566 }
1567 },
1568);
1569 2625
1570=item $player_object->goto ($path, $x, $y)
1571
1572=cut 2626=cut
2627
2628our $GOTOGEN;
1573 2629
1574sub cf::object::player::goto { 2630sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 2631 my ($self, $path, $x, $y, $check, $done) = @_;
2632
2633 # do generation counting so two concurrent goto's will be executed in-order
2634 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1576 2635
1577 $self->enter_link; 2636 $self->enter_link;
1578 2637
1579 (cf::async { 2638 (async {
1580 $path = new cf::path $path; 2639 $Coro::current->{desc} = "player::goto $path $x $y";
1581 2640
1582 my $map = cf::map::find $path->as_string; 2641 # *tag paths override both path and x|y
2642 if ($path =~ /^\*(.*)$/) {
2643 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2644 my $ob = $obs[rand @obs];
2645
2646 # see if we actually can go there
2647 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2648 $ob = $obs[rand @obs];
2649 } else {
2650 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2651 }
2652 # else put us there anyways for now #d#
2653
2654 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2655 } else {
2656 ($path, $x, $y) = (undef, undef, undef);
2657 }
2658 }
2659
2660 my $map = eval {
2661 my $map = defined $path ? cf::map::find $path : undef;
2662
2663 if ($map) {
1583 $map = $map->customise_for ($self) if $map; 2664 $map = $map->customise_for ($self);
1584 2665 $map = $check->($map) if $check && $map;
1585# warn "entering ", $map->path, " at ($x, $y)\n" 2666 } else {
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2667 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2668 }
1589 2669
2670 $map
2671 };
2672
2673 if ($@) {
2674 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2675 LOG llevError | logBacktrace, Carp::longmess $@;
2676 }
2677
2678 if ($gen == $self->{_goto_generation}) {
2679 delete $self->{_goto_generation};
1590 $self->leave_link ($map, $x, $y); 2680 $self->leave_link ($map, $x, $y);
2681 }
2682
2683 $done->() if $done;
1591 })->prio (1); 2684 })->prio (1);
1592} 2685}
1593 2686
1594=item $player_object->enter_exit ($exit_object) 2687=item $player_object->enter_exit ($exit_object)
1595 2688
1597 2690
1598sub parse_random_map_params { 2691sub parse_random_map_params {
1599 my ($spec) = @_; 2692 my ($spec) = @_;
1600 2693
1601 my $rmp = { # defaults 2694 my $rmp = { # defaults
1602 xsize => 10, 2695 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 2696 ysize => (cf::rndm 15, 40),
2697 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2698 #layout => string,
1604 }; 2699 };
1605 2700
1606 for (split /\n/, $spec) { 2701 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 2702 my ($k, $v) = split /\s+/, $_, 2;
1608 2703
1620 # that depends on the exit object 2715 # that depends on the exit object
1621 2716
1622 my $rmp = parse_random_map_params $exit->msg; 2717 my $rmp = parse_random_map_params $exit->msg;
1623 2718
1624 if ($exit->map) { 2719 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 2720 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 2721 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 2722 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 2723 $rmp->{origin_y} = $exit->y;
2724
2725 $exit->map->touch;
1629 } 2726 }
1630 2727
1631 $rmp->{random_seed} ||= $exit->random_seed; 2728 $rmp->{random_seed} ||= $exit->random_seed;
1632 2729
1633 my $data = cf::to_json $rmp; 2730 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1634 my $md5 = Digest::MD5::md5_hex $data; 2731 my $md5 = Digest::MD5::md5_hex $data;
2732 my $meta = "$RANDOMDIR/$md5.meta";
1635 2733
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2734 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 2735 aio_write $fh, 0, (length $data), $data, 0;
2736 undef $fh;
2737 aio_rename "$meta~", $meta;
1638 2738
2739 my $slaying = "?random/$md5";
2740
2741 if ($exit->valid) {
1639 $exit->slaying ("?random/$md5"); 2742 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 2743 $exit->msg (undef);
2744 }
1641 } 2745 }
1642} 2746}
1643 2747
1644sub cf::object::player::enter_exit { 2748sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 2749 my ($self, $exit) = @_;
1646 2750
1647 return unless $self->type == cf::PLAYER; 2751 return unless $self->type == cf::PLAYER;
1648 2752
1649 $self->enter_link; 2753 $self->enter_link;
1650 2754
1651 (cf::async { 2755 (async {
1652 $self->deactivate_recursive; # just to be sure 2756 $Coro::current->{desc} = "enter_exit";
2757
1653 unless (eval { 2758 unless (eval {
2759 $self->deactivate_recursive; # just to be sure
2760
2761 # random map handling
2762 {
2763 my $guard = cf::lock_acquire "exit_prepare:$exit";
2764
1654 prepare_random_map $exit 2765 prepare_random_map $exit
1655 if $exit->slaying eq "/!"; 2766 if $exit->slaying eq "/!";
2767 }
1656 2768
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2769 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2770 my $x = $exit->stats->hp;
2771 my $y = $exit->stats->sp;
1659 2772
2773 $self->goto ($map, $x, $y);
2774
2775 # if exit is damned, update players death & WoR home-position
2776 $self->contr->savebed ($map, $x, $y)
2777 if $exit->flag (cf::FLAG_DAMNED);
2778
1660 1; 2779 1
1661 }) { 2780 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 2781 $self->message ("Something went wrong deep within the deliantra server. "
1663 . "I'll try to bring you back to the map you were before. " 2782 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 2783 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 2784 cf::NDI_UNIQUE | cf::NDI_RED);
1666 2785
1667 warn "ERROR in enter_exit: $@"; 2786 warn "ERROR in enter_exit: $@";
1668 $self->leave_link; 2787 $self->leave_link;
1669 } 2788 }
1670 })->prio (1); 2789 })->prio (1);
1683 2802
1684sub cf::client::send_drawinfo { 2803sub cf::client::send_drawinfo {
1685 my ($self, $text, $flags) = @_; 2804 my ($self, $text, $flags) = @_;
1686 2805
1687 utf8::encode $text; 2806 utf8::encode $text;
1688 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2807 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1689} 2808}
1690 2809
2810=item $client->send_big_packet ($pkt)
2811
2812Like C<send_packet>, but tries to compress large packets, and fragments
2813them as required.
2814
2815=cut
2816
2817our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2818
2819sub cf::client::send_big_packet {
2820 my ($self, $pkt) = @_;
2821
2822 # try lzf for large packets
2823 $pkt = "lzf " . Compress::LZF::compress $pkt
2824 if 1024 <= length $pkt and $self->{can_lzf};
2825
2826 # split very large packets
2827 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2828 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2829 $pkt = "frag";
2830 }
2831
2832 $self->send_packet ($pkt);
2833}
2834
2835=item $client->send_msg ($channel, $msg, $color, [extra...])
2836
2837Send a drawinfo or msg packet to the client, formatting the msg for the
2838client if neccessary. C<$type> should be a string identifying the type of
2839the message, with C<log> being the default. If C<$color> is negative, suppress
2840the message unless the client supports the msg packet.
2841
2842=cut
2843
2844# non-persistent channels (usually the info channel)
2845our %CHANNEL = (
2846 "c/motd" => {
2847 id => "infobox",
2848 title => "MOTD",
2849 reply => undef,
2850 tooltip => "The message of the day",
2851 },
2852 "c/identify" => {
2853 id => "infobox",
2854 title => "Identify",
2855 reply => undef,
2856 tooltip => "Items recently identified",
2857 },
2858 "c/examine" => {
2859 id => "infobox",
2860 title => "Examine",
2861 reply => undef,
2862 tooltip => "Signs and other items you examined",
2863 },
2864 "c/shopinfo" => {
2865 id => "infobox",
2866 title => "Shop Info",
2867 reply => undef,
2868 tooltip => "What your bargaining skill tells you about the shop",
2869 },
2870 "c/book" => {
2871 id => "infobox",
2872 title => "Book",
2873 reply => undef,
2874 tooltip => "The contents of a note or book",
2875 },
2876 "c/lookat" => {
2877 id => "infobox",
2878 title => "Look",
2879 reply => undef,
2880 tooltip => "What you saw there",
2881 },
2882 "c/who" => {
2883 id => "infobox",
2884 title => "Players",
2885 reply => undef,
2886 tooltip => "Shows players who are currently online",
2887 },
2888 "c/body" => {
2889 id => "infobox",
2890 title => "Body Parts",
2891 reply => undef,
2892 tooltip => "Shows which body parts you posess and are available",
2893 },
2894 "c/statistics" => {
2895 id => "infobox",
2896 title => "Statistics",
2897 reply => undef,
2898 tooltip => "Shows your primary statistics",
2899 },
2900 "c/skills" => {
2901 id => "infobox",
2902 title => "Skills",
2903 reply => undef,
2904 tooltip => "Shows your experience per skill and item power",
2905 },
2906 "c/shopitems" => {
2907 id => "infobox",
2908 title => "Shop Items",
2909 reply => undef,
2910 tooltip => "Shows the items currently for sale in this shop",
2911 },
2912 "c/resistances" => {
2913 id => "infobox",
2914 title => "Resistances",
2915 reply => undef,
2916 tooltip => "Shows your resistances",
2917 },
2918 "c/pets" => {
2919 id => "infobox",
2920 title => "Pets",
2921 reply => undef,
2922 tooltip => "Shows information abotu your pets/a specific pet",
2923 },
2924 "c/perceiveself" => {
2925 id => "infobox",
2926 title => "Perceive Self",
2927 reply => undef,
2928 tooltip => "You gained detailed knowledge about yourself",
2929 },
2930 "c/uptime" => {
2931 id => "infobox",
2932 title => "Uptime",
2933 reply => undef,
2934 tooltip => "How long the server has been running since last restart",
2935 },
2936 "c/mapinfo" => {
2937 id => "infobox",
2938 title => "Map Info",
2939 reply => undef,
2940 tooltip => "Information related to the maps",
2941 },
2942 "c/party" => {
2943 id => "party",
2944 title => "Party",
2945 reply => "gsay ",
2946 tooltip => "Messages and chat related to your party",
2947 },
2948 "c/death" => {
2949 id => "death",
2950 title => "Death",
2951 reply => undef,
2952 tooltip => "Reason for and more info about your most recent death",
2953 },
2954 "c/say" => $SAY_CHANNEL,
2955 "c/chat" => $CHAT_CHANNEL,
2956);
2957
2958sub cf::client::send_msg {
2959 my ($self, $channel, $msg, $color, @extra) = @_;
2960
2961 $msg = $self->pl->expand_cfpod ($msg)
2962 unless $color & cf::NDI_VERBATIM;
2963
2964 $color &= cf::NDI_CLIENT_MASK; # just in case...
2965
2966 # check predefined channels, for the benefit of C
2967 if ($CHANNEL{$channel}) {
2968 $channel = $CHANNEL{$channel};
2969
2970 $self->ext_msg (channel_info => $channel);
2971 $channel = $channel->{id};
2972
2973 } elsif (ref $channel) {
2974 # send meta info to client, if not yet sent
2975 unless (exists $self->{channel}{$channel->{id}}) {
2976 $self->{channel}{$channel->{id}} = $channel;
2977 $self->ext_msg (channel_info => $channel);
2978 }
2979
2980 $channel = $channel->{id};
2981 }
2982
2983 return unless @extra || length $msg;
2984
2985 # default colour, mask it out
2986 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2987 if $color & cf::NDI_DEF;
2988
2989 my $pkt = "msg "
2990 . $self->{json_coder}->encode (
2991 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2992 );
2993
2994 $self->send_big_packet ($pkt);
2995}
2996
2997=item $client->ext_msg ($type, @msg)
2998
2999Sends an ext event to the client.
3000
3001=cut
3002
3003sub cf::client::ext_msg($$@) {
3004 my ($self, $type, @msg) = @_;
3005
3006 if ($self->extcmd == 2) {
3007 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3008 } elsif ($self->extcmd == 1) { # TODO: remove
3009 push @msg, msgtype => "event_$type";
3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3011 }
3012}
3013
3014=item $client->ext_reply ($msgid, @msg)
3015
3016Sends an ext reply to the client.
3017
3018=cut
3019
3020sub cf::client::ext_reply($$@) {
3021 my ($self, $id, @msg) = @_;
3022
3023 if ($self->extcmd == 2) {
3024 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3025 } elsif ($self->extcmd == 1) {
3026 #TODO: version 1, remove
3027 unshift @msg, msgtype => "reply", msgid => $id;
3028 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3029 }
3030}
1691 3031
1692=item $success = $client->query ($flags, "text", \&cb) 3032=item $success = $client->query ($flags, "text", \&cb)
1693 3033
1694Queues a query to the client, calling the given callback with 3034Queues a query to the client, calling the given callback with
1695the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3035the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1696C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3036C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1697 3037
1698Queries can fail, so check the return code. Or don't, as queries will become 3038Queries can fail, so check the return code. Or don't, as queries will
1699reliable at some point in the future. 3039become reliable at some point in the future.
1700 3040
1701=cut 3041=cut
1702 3042
1703sub cf::client::query { 3043sub cf::client::query {
1704 my ($self, $flags, $text, $cb) = @_; 3044 my ($self, $flags, $text, $cb) = @_;
1712 utf8::encode $text; 3052 utf8::encode $text;
1713 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3053 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1714 3054
1715 $self->send_packet ($self->{query_queue}[0][0]) 3055 $self->send_packet ($self->{query_queue}[0][0])
1716 if @{ $self->{query_queue} } == 1; 3056 if @{ $self->{query_queue} } == 1;
3057
3058 1
1717} 3059}
1718 3060
1719cf::client->attach ( 3061cf::client->attach (
3062 on_connect => sub {
3063 my ($ns) = @_;
3064
3065 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3066 },
1720 on_reply => sub { 3067 on_reply => sub {
1721 my ($ns, $msg) = @_; 3068 my ($ns, $msg) = @_;
1722 3069
1723 # this weird shuffling is so that direct followup queries 3070 # this weird shuffling is so that direct followup queries
1724 # get handled first 3071 # get handled first
1725 my $queue = delete $ns->{query_queue} 3072 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 3073 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 3074
1728 (shift @$queue)->[1]->($msg); 3075 (shift @$queue)->[1]->($msg);
3076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 3077
1730 push @{ $ns->{query_queue} }, @$queue; 3078 push @{ $ns->{query_queue} }, @$queue;
1731 3079
1732 if (@{ $ns->{query_queue} } == @$queue) { 3080 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 3081 if (@$queue) {
1735 } else { 3083 } else {
1736 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3084 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1737 } 3085 }
1738 } 3086 }
1739 }, 3087 },
3088 on_exticmd => sub {
3089 my ($ns, $buf) = @_;
3090
3091 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3092
3093 if (ref $msg) {
3094 my ($type, $reply, @payload) =
3095 "ARRAY" eq ref $msg
3096 ? @$msg
3097 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3098
3099 my @reply;
3100
3101 if (my $cb = $EXTICMD{$type}) {
3102 @reply = $cb->($ns, @payload);
3103 }
3104
3105 $ns->ext_reply ($reply, @reply)
3106 if $reply;
3107
3108 } else {
3109 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3110 }
3111
3112 cf::override;
3113 },
1740); 3114);
1741 3115
1742=item $client->coro (\&cb) 3116=item $client->async (\&cb)
1743 3117
1744Create a new coroutine, running the specified callback. The coroutine will 3118Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 3119be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 3120or loss of connection).
1747 3121
1748=cut 3122=cut
1749 3123
1750sub cf::client::coro { 3124sub cf::client::async {
1751 my ($self, $cb) = @_; 3125 my ($self, $cb) = @_;
1752 3126
1753 my $coro = &cf::async ($cb); 3127 my $coro = &Coro::async ($cb);
1754 3128
1755 $coro->on_destroy (sub { 3129 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 3130 delete $self->{_coro}{$coro+0};
1757 }); 3131 });
1758 3132
1785our $safe = new Safe "safe"; 3159our $safe = new Safe "safe";
1786our $safe_hole = new Safe::Hole; 3160our $safe_hole = new Safe::Hole;
1787 3161
1788$SIG{FPE} = 'IGNORE'; 3162$SIG{FPE} = 'IGNORE';
1789 3163
1790$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3164$safe->permit_only (Opcode::opset qw(
3165 :base_core :base_mem :base_orig :base_math :base_loop
3166 grepstart grepwhile mapstart mapwhile
3167 sort time
3168));
1791 3169
1792# here we export the classes and methods available to script code 3170# here we export the classes and methods available to script code
1793 3171
1794=pod 3172=pod
1795 3173
1796The following fucntions and emthods are available within a safe environment: 3174The following functions and methods are available within a safe environment:
1797 3175
1798 cf::object contr pay_amount pay_player map 3176 cf::object
3177 contr pay_amount pay_player map x y force_find force_add destroy
3178 insert remove name archname title slaying race decrease split
3179 value
3180
1799 cf::object::player player 3181 cf::object::player
1800 cf::player peaceful 3182 player
1801 cf::map trigger 3183
3184 cf::player
3185 peaceful
3186
3187 cf::map
3188 trigger
1802 3189
1803=cut 3190=cut
1804 3191
1805for ( 3192for (
1806 ["cf::object" => qw(contr pay_amount pay_player map)], 3193 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3194 insert remove inv nrof name archname title slaying race
3195 decrease split destroy change_exp value msg lore send_msg)],
1807 ["cf::object::player" => qw(player)], 3196 ["cf::object::player" => qw(player)],
1808 ["cf::player" => qw(peaceful)], 3197 ["cf::player" => qw(peaceful send_msg)],
1809 ["cf::map" => qw(trigger)], 3198 ["cf::map" => qw(trigger)],
1810) { 3199) {
1811 no strict 'refs'; 3200 no strict 'refs';
1812 my ($pkg, @funs) = @$_; 3201 my ($pkg, @funs) = @$_;
1813 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3202 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1831 3220
1832 my $qcode = $code; 3221 my $qcode = $code;
1833 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3222 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1834 $qcode =~ s/\n/\\n/g; 3223 $qcode =~ s/\n/\\n/g;
1835 3224
3225 %vars = (_dummy => 0) unless %vars;
3226
3227 my @res;
1836 local $_; 3228 local $_;
1837 local @safe::cf::_safe_eval_args = values %vars;
1838 3229
1839 my $eval = 3230 my $eval =
1840 "do {\n" 3231 "do {\n"
1841 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3232 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1842 . "#line 0 \"{$qcode}\"\n" 3233 . "#line 0 \"{$qcode}\"\n"
1843 . $code 3234 . $code
1844 . "\n}" 3235 . "\n}"
1845 ; 3236 ;
1846 3237
3238 if ($CFG{safe_eval}) {
1847 sub_generation_inc; 3239 sub_generation_inc;
3240 local @safe::cf::_safe_eval_args = values %vars;
1848 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3241 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1849 sub_generation_inc; 3242 sub_generation_inc;
3243 } else {
3244 local @cf::_safe_eval_args = values %vars;
3245 @res = wantarray ? eval eval : scalar eval $eval;
3246 }
1850 3247
1851 if ($@) { 3248 if ($@) {
1852 warn "$@"; 3249 warn "$@";
1853 warn "while executing safe code '$code'\n"; 3250 warn "while executing safe code '$code'\n";
1854 warn "with arguments " . (join " ", %vars) . "\n"; 3251 warn "with arguments " . (join " ", %vars) . "\n";
1873=cut 3270=cut
1874 3271
1875sub register_script_function { 3272sub register_script_function {
1876 my ($fun, $cb) = @_; 3273 my ($fun, $cb) = @_;
1877 3274
1878 no strict 'refs'; 3275 $fun = "safe::$fun" if $CFG{safe_eval};
1879 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3276 *$fun = $safe_hole->wrap ($cb);
1880} 3277}
1881 3278
1882=back 3279=back
1883 3280
1884=cut 3281=cut
1885 3282
1886############################################################################# 3283#############################################################################
3284# the server's init and main functions
1887 3285
1888=head2 EXTENSION DATABASE SUPPORT 3286sub load_facedata($) {
3287 my ($path) = @_;
1889 3288
1890Crossfire maintains a very simple database for extension use. It can 3289 # HACK to clear player env face cache, we need some signal framework
1891currently store anything that can be serialised using Storable, which 3290 # for this (global event?)
1892excludes objects. 3291 %ext::player_env::MUSIC_FACE_CACHE = ();
1893 3292
1894The parameter C<$family> should best start with the name of the extension 3293 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1895using it, it should be unique.
1896 3294
1897=over 4 3295 warn "loading facedata from $path\n";
1898 3296
1899=item $hashref = cf::db_get $family 3297 my $facedata;
3298 0 < aio_load $path, $facedata
3299 or die "$path: $!";
1900 3300
1901Return a hashref for use by the extension C<$family>, which can be 3301 $facedata = Coro::Storable::thaw $facedata;
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904 3302
1905=item $value = cf::db_get $family => $key 3303 $facedata->{version} == 2
3304 or cf::cleanup "$path: version mismatch, cannot proceed.";
1906 3305
1907Returns a single value from the database 3306 # patch in the exptable
1908 3307 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1909=item cf::db_put $family => $hashref 3308 $facedata->{resource}{"res/exp_table"} = {
1910 3309 type => FT_RSRC,
1911Stores the given family hashref into the database. Updates are delayed, if 3310 data => $exp_table,
1912you want the data to be synced to disk immediately, use C<cf::db_sync>. 3311 hash => (Digest::MD5::md5 $exp_table),
1913
1914=item cf::db_put $family => $key => $value
1915
1916Stores the given C<$value> in the family hash. Updates are delayed, if you
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926
1927=cut
1928
1929our $DB;
1930
1931{
1932 my $path = cf::localdir . "/database.pst";
1933
1934 sub db_load() {
1935 $DB = stat $path ? Storable::retrieve $path : { };
1936 }
1937
1938 my $pid;
1939
1940 sub db_save() {
1941 waitpid $pid, 0 if $pid;
1942 if (0 == ($pid = fork)) {
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 }
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 }); 3312 };
3313 cf::cede_to_tick;
1960 3314
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 } 3315 {
3316 my $faces = $facedata->{faceinfo};
1965 3317
1966 sub db_get($;$) { 3318 while (my ($face, $info) = each %$faces) {
1967 @_ >= 2 3319 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1968 ? $DB->{$_[0]}{$_[1]}
1969 : ($DB->{$_[0]} ||= { })
1970 }
1971 3320
1972 sub db_put($$;$) { 3321 cf::face::set_visibility $idx, $info->{visibility};
1973 if (@_ >= 3) { 3322 cf::face::set_magicmap $idx, $info->{magicmap};
1974 $DB->{$_[0]}{$_[1]} = $_[2]; 3323 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1975 } else { 3324 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980 3325
1981 cf::global->attach ( 3326 cf::cede_to_tick;
1982 prio => 10000,
1983 on_cleanup => sub {
1984 db_sync;
1985 }, 3327 }
1986 );
1987}
1988 3328
1989############################################################################# 3329 while (my ($face, $info) = each %$faces) {
1990# the server's main() 3330 next unless $info->{smooth};
1991 3331
1992sub cfg_load { 3332 my $idx = cf::face::find $face
3333 or next;
3334
3335 if (my $smooth = cf::face::find $info->{smooth}) {
3336 cf::face::set_smooth $idx, $smooth;
3337 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3338 } else {
3339 warn "smooth face '$info->{smooth}' not found for face '$face'";
3340 }
3341
3342 cf::cede_to_tick;
3343 }
3344 }
3345
3346 {
3347 my $anims = $facedata->{animinfo};
3348
3349 while (my ($anim, $info) = each %$anims) {
3350 cf::anim::set $anim, $info->{frames}, $info->{facings};
3351 cf::cede_to_tick;
3352 }
3353
3354 cf::anim::invalidate_all; # d'oh
3355 }
3356
3357 {
3358 my $res = $facedata->{resource};
3359
3360 while (my ($name, $info) = each %$res) {
3361 if (defined $info->{type}) {
3362 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3363
3364 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3365 cf::face::set_type $idx, $info->{type};
3366 } else {
3367 $RESOURCE{$name} = $info;
3368 }
3369
3370 cf::cede_to_tick;
3371 }
3372 }
3373
3374 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3375
3376 1
3377}
3378
3379cf::global->attach (on_resource_update => sub {
3380 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3381 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3382
3383 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3384 my $sound = $soundconf->{compat}[$_]
3385 or next;
3386
3387 my $face = cf::face::find "sound/$sound->[1]";
3388 cf::sound::set $sound->[0] => $face;
3389 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3390 }
3391
3392 while (my ($k, $v) = each %{$soundconf->{event}}) {
3393 my $face = cf::face::find "sound/$v";
3394 cf::sound::set $k => $face;
3395 }
3396 }
3397});
3398
3399register_exticmd fx_want => sub {
3400 my ($ns, $want) = @_;
3401
3402 while (my ($k, $v) = each %$want) {
3403 $ns->fx_want ($k, $v);
3404 }
3405};
3406
3407sub load_resource_file($) {
3408 my $guard = lock_acquire "load_resource_file";
3409
3410 my $status = load_resource_file_ $_[0];
3411 get_slot 0.1, 100;
3412 cf::arch::commit_load;
3413
3414 $status
3415}
3416
3417sub reload_regions {
3418 # HACK to clear player env face cache, we need some signal framework
3419 # for this (global event?)
3420 %ext::player_env::MUSIC_FACE_CACHE = ();
3421
3422 load_resource_file "$MAPDIR/regions"
3423 or die "unable to load regions file\n";
3424
3425 for (cf::region::list) {
3426 $_->{match} = qr/$_->{match}/
3427 if exists $_->{match};
3428 }
3429}
3430
3431sub reload_facedata {
3432 load_facedata "$DATADIR/facedata"
3433 or die "unable to load facedata\n";
3434}
3435
3436sub reload_archetypes {
3437 load_resource_file "$DATADIR/archetypes"
3438 or die "unable to load archetypes\n";
3439}
3440
3441sub reload_treasures {
3442 load_resource_file "$DATADIR/treasures"
3443 or die "unable to load treasurelists\n";
3444}
3445
3446sub reload_resources {
3447 warn "reloading resource files...\n";
3448
3449 reload_facedata;
3450 reload_archetypes;
3451 reload_regions;
3452 reload_treasures;
3453
3454 warn "finished reloading resource files\n";
3455}
3456
3457sub reload_config {
3458 warn "reloading config file...\n";
3459
1993 open my $fh, "<:utf8", cf::confdir . "/config" 3460 open my $fh, "<:utf8", "$CONFDIR/config"
1994 or return; 3461 or return;
1995 3462
1996 local $/; 3463 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 3464 *CFG = YAML::XS::Load scalar <$fh>;
1998 3465
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3466 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3467
3468 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3469 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2000 3470
2001 if (exists $CFG{mlockall}) { 3471 if (exists $CFG{mlockall}) {
2002 eval { 3472 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 3473 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 3474 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 3475 };
2006 warn $@ if $@; 3476 warn $@ if $@;
2007 } 3477 }
3478
3479 warn "finished reloading resource files\n";
3480}
3481
3482sub pidfile() {
3483 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3484 or die "$PIDFILE: $!";
3485 flock $fh, &Fcntl::LOCK_EX
3486 or die "$PIDFILE: flock: $!";
3487 $fh
3488}
3489
3490# make sure only one server instance is running at any one time
3491sub atomic {
3492 my $fh = pidfile;
3493
3494 my $pid = <$fh>;
3495 kill 9, $pid if $pid > 0;
3496
3497 seek $fh, 0, 0;
3498 print $fh $$;
3499}
3500
3501sub main_loop {
3502 warn "EV::loop starting\n";
3503 if (1) {
3504 EV::loop;
3505 }
3506 warn "EV::loop returned\n";
3507 goto &main_loop unless $REALLY_UNLOOP;
2008} 3508}
2009 3509
2010sub main { 3510sub main {
3511 cf::init_globals; # initialise logging
3512
3513 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3514 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3515 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3516 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3517
3518 cf::init_experience;
3519 cf::init_anim;
3520 cf::init_attackmess;
3521 cf::init_dynamic;
3522
3523 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3524
2011 # we must not ever block the main coroutine 3525 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 3526 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3527 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 3528 (async {
2015 Event::one_event; 3529 $Coro::current->{desc} = "IDLE BUG HANDLER";
2016 })->(); 3530 EV::loop EV::LOOP_ONESHOT;
3531 })->prio (Coro::PRIO_MAX);
2017 }; 3532 };
2018 3533
2019 cfg_load; 3534 evthread_start IO::AIO::poll_fileno;
2020 db_load; 3535
3536 cf::sync_job {
3537 cf::load_settings;
3538 cf::load_materials;
3539
3540 reload_resources;
3541 reload_config;
3542 db_init;
3543
3544 cf::init_uuid;
3545 cf::init_signals;
3546 cf::init_commands;
3547 cf::init_skills;
3548
3549 cf::init_beforeplay;
3550
3551 atomic;
3552
2021 load_extensions; 3553 load_extensions;
2022 Event::loop; 3554
3555 utime time, time, $RUNTIMEFILE;
3556
3557 # no (long-running) fork's whatsoever before this point(!)
3558 use POSIX ();
3559 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3560
3561 (pop @POST_INIT)->(0) while @POST_INIT;
3562 };
3563
3564 main_loop;
2023} 3565}
2024 3566
2025############################################################################# 3567#############################################################################
2026# initialisation 3568# initialisation and cleanup
2027 3569
3570# install some emergency cleanup handlers
3571BEGIN {
3572 our %SIGWATCHER = ();
3573 for my $signal (qw(INT HUP TERM)) {
3574 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3575 cf::cleanup "SIG$signal";
3576 };
3577 }
3578}
3579
3580sub write_runtime_sync {
3581 my $t0 = EV::time;
3582
3583 # first touch the runtime file to show we are still running:
3584 # the fsync below can take a very very long time.
3585
3586 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3587
3588 my $guard = cf::lock_acquire "write_runtime";
3589
3590 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3591 or return;
3592
3593 my $value = $cf::RUNTIME + 90 + 10;
3594 # 10 is the runtime save interval, for a monotonic clock
3595 # 60 allows for the watchdog to kill the server.
3596
3597 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3598 and return;
3599
3600 # always fsync - this file is important
3601 aio_fsync $fh
3602 and return;
3603
3604 # touch it again to show we are up-to-date
3605 aio_utime $fh, undef, undef;
3606
3607 close $fh
3608 or return;
3609
3610 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3611 and return;
3612
3613 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3614
3615 1
3616}
3617
3618our $uuid_lock;
3619our $uuid_skip;
3620
3621sub write_uuid_sync($) {
3622 $uuid_skip ||= $_[0];
3623
3624 return if $uuid_lock;
3625 local $uuid_lock = 1;
3626
3627 my $uuid = "$LOCALDIR/uuid";
3628
3629 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3630 or return;
3631
3632 my $value = uuid_seq uuid_cur;
3633
3634 unless ($value) {
3635 warn "cowardly refusing to write zero uuid value!\n";
3636 return;
3637 }
3638
3639 my $value = uuid_str $value + $uuid_skip;
3640 $uuid_skip = 0;
3641
3642 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3643 and return;
3644
3645 # always fsync - this file is important
3646 aio_fsync $fh
3647 and return;
3648
3649 close $fh
3650 or return;
3651
3652 aio_rename "$uuid~", $uuid
3653 and return;
3654
3655 warn "uuid file written ($value).\n";
3656
3657 1
3658
3659}
3660
3661sub write_uuid($$) {
3662 my ($skip, $sync) = @_;
3663
3664 $sync ? write_uuid_sync $skip
3665 : async { write_uuid_sync $skip };
3666}
3667
3668sub emergency_save() {
3669 my $freeze_guard = cf::freeze_mainloop;
3670
3671 warn "emergency_perl_save: enter\n";
3672
3673 cf::sync_job {
3674 # this is a trade-off: we want to be very quick here, so
3675 # save all maps without fsync, and later call a global sync
3676 # (which in turn might be very very slow)
3677 local $USE_FSYNC = 0;
3678
3679 # use a peculiar iteration method to avoid tripping on perl
3680 # refcount bugs in for. also avoids problems with players
3681 # and maps saved/destroyed asynchronously.
3682 warn "emergency_perl_save: begin player save\n";
3683 for my $login (keys %cf::PLAYER) {
3684 my $pl = $cf::PLAYER{$login} or next;
3685 $pl->valid or next;
3686 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3687 $pl->save;
3688 }
3689 warn "emergency_perl_save: end player save\n";
3690
3691 warn "emergency_perl_save: begin map save\n";
3692 for my $path (keys %cf::MAP) {
3693 my $map = $cf::MAP{$path} or next;
3694 $map->valid or next;
3695 $map->save;
3696 }
3697 warn "emergency_perl_save: end map save\n";
3698
3699 warn "emergency_perl_save: begin database checkpoint\n";
3700 BDB::db_env_txn_checkpoint $DB_ENV;
3701 warn "emergency_perl_save: end database checkpoint\n";
3702
3703 warn "emergency_perl_save: begin write uuid\n";
3704 write_uuid_sync 1;
3705 warn "emergency_perl_save: end write uuid\n";
3706 };
3707
3708 warn "emergency_perl_save: starting sync()\n";
3709 IO::AIO::aio_sync sub {
3710 warn "emergency_perl_save: finished sync()\n";
3711 };
3712
3713 warn "emergency_perl_save: leave\n";
3714}
3715
3716sub post_cleanup {
3717 my ($make_core) = @_;
3718
3719 warn Carp::longmess "post_cleanup backtrace"
3720 if $make_core;
3721
3722 my $fh = pidfile;
3723 unlink $PIDFILE if <$fh> == $$;
3724}
3725
3726# a safer delete_package, copied from Symbol
3727sub clear_package($) {
3728 my $pkg = shift;
3729
3730 # expand to full symbol table name if needed
3731 unless ($pkg =~ /^main::.*::$/) {
3732 $pkg = "main$pkg" if $pkg =~ /^::/;
3733 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3734 $pkg .= '::' unless $pkg =~ /::$/;
3735 }
3736
3737 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3738 my $stem_symtab = *{$stem}{HASH};
3739
3740 defined $stem_symtab and exists $stem_symtab->{$leaf}
3741 or return;
3742
3743 # clear all symbols
3744 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3745 for my $name (keys %$leaf_symtab) {
3746 _gv_clear *{"$pkg$name"};
3747# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3748 }
3749 warn "cleared package $pkg\n";#d#
3750}
3751
2028sub reload() { 3752sub do_reload_perl() {
2029 # can/must only be called in main 3753 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 3754 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n"; 3755 warn "can only reload from main coroutine";
2032 return; 3756 return;
2033 } 3757 }
2034 3758
3759 return if $RELOAD++;
3760
3761 my $t1 = EV::time;
3762
3763 while ($RELOAD) {
2035 warn "reloading..."; 3764 warn "reloading...";
2036 3765
2037 my $guard = freeze_mainloop; 3766 warn "entering sync_job";
3767
3768 cf::sync_job {
3769 cf::write_runtime_sync; # external watchdog should not bark
2038 cf::emergency_save; 3770 cf::emergency_save;
3771 cf::write_runtime_sync; # external watchdog should not bark
2039 3772
2040 eval { 3773 warn "syncing database to disk";
3774 BDB::db_env_txn_checkpoint $DB_ENV;
3775
2041 # if anything goes wrong in here, we should simply crash as we already saved 3776 # if anything goes wrong in here, we should simply crash as we already saved
2042 3777
2043 # cancel all watchers 3778 warn "flushing outstanding aio requests";
2044 for (Event::all_watchers) { 3779 while (IO::AIO::nreqs || BDB::nreqs) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL; 3780 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2046 }
2047
2048 # cancel all extension coros
2049 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = ();
2051
2052 # unload all extensions
2053 for (@exts) {
2054 warn "unloading <$_>";
2055 unload_extension $_;
2056 }
2057
2058 # unload all modules loaded from $LIBDIR
2059 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061
2062 warn "removing <$k>";
2063 delete $INC{$k};
2064
2065 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g;
2067
2068 if (my $cb = $k->can ("unload_module")) {
2069 $cb->();
2070 } 3781 }
2071 3782
2072 Symbol::delete_package $k; 3783 warn "cancelling all extension coros";
3784 $_->cancel for values %EXT_CORO;
3785 %EXT_CORO = ();
3786
3787 warn "removing commands";
3788 %COMMAND = ();
3789
3790 warn "removing ext/exti commands";
3791 %EXTCMD = ();
3792 %EXTICMD = ();
3793
3794 warn "unloading/nuking all extensions";
3795 for my $pkg (@EXTS) {
3796 warn "... unloading $pkg";
3797
3798 if (my $cb = $pkg->can ("unload")) {
3799 eval {
3800 $cb->($pkg);
3801 1
3802 } or warn "$pkg unloaded, but with errors: $@";
3803 }
3804
3805 warn "... clearing $pkg";
3806 clear_package $pkg;
2073 } 3807 }
2074 3808
2075 # sync database to disk 3809 warn "unloading all perl modules loaded from $LIBDIR";
2076 cf::db_sync; 3810 while (my ($k, $v) = each %INC) {
2077 IO::AIO::flush; 3811 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2078 3812
3813 warn "... unloading $k";
3814 delete $INC{$k};
3815
3816 $k =~ s/\.pm$//;
3817 $k =~ s/\//::/g;
3818
3819 if (my $cb = $k->can ("unload_module")) {
3820 $cb->();
3821 }
3822
3823 clear_package $k;
3824 }
3825
2079 # get rid of safe::, as good as possible 3826 warn "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 3827 clear_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3828 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 3829
2083 # remove register_script_function callbacks 3830 warn "unloading cf.pm \"a bit\"";
2084 # TODO
2085
2086 # unload cf.pm "a bit"
2087 delete $INC{"cf.pm"}; 3831 delete $INC{"cf.pm"};
3832 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2088 3833
2089 # don't, removes xs symbols, too, 3834 # don't, removes xs symbols, too,
2090 # and global variables created in xs 3835 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 3836 #clear_package __PACKAGE__;
2092 3837
2093 # reload cf.pm 3838 warn "unload completed, starting to reload now";
3839
2094 warn "reloading cf.pm"; 3840 warn "reloading cf.pm";
2095 require cf; 3841 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3842 cf::_connect_to_perl_1;
2097 3843
2098 # load config and database again 3844 warn "loading config and database again";
2099 cf::cfg_load; 3845 cf::reload_config;
2100 cf::db_load;
2101 3846
2102 # load extensions
2103 warn "load extensions"; 3847 warn "loading extensions";
2104 cf::load_extensions; 3848 cf::load_extensions;
2105 3849
2106 # reattach attachments to objects 3850 if ($REATTACH_ON_RELOAD) {
3851 warn "reattaching attachments to objects/players";
3852 _global_reattach; # objects, sockets
3853 warn "reattaching attachments to maps";
3854 reattach $_ for values %MAP;
3855 warn "reattaching attachments to players";
3856 reattach $_ for values %PLAYER;
3857 }
3858
3859 warn "running post_init jobs";
3860 (pop @POST_INIT)->(1) while @POST_INIT;
3861
3862 warn "leaving sync_job";
3863
3864 1
3865 } or do {
3866 warn $@;
3867 cf::cleanup "error while reloading, exiting.";
3868 };
3869
2107 warn "reattach"; 3870 warn "reloaded";
2108 _global_reattach; 3871 --$RELOAD;
3872 }
3873
3874 $t1 = EV::time - $t1;
3875 warn "reload completed in ${t1}s\n";
3876};
3877
3878our $RELOAD_WATCHER; # used only during reload
3879
3880sub reload_perl() {
3881 # doing reload synchronously and two reloads happen back-to-back,
3882 # coro crashes during coro_state_free->destroy here.
3883
3884 $RELOAD_WATCHER ||= cf::async {
3885 Coro::AIO::aio_wait cache_extensions;
3886
3887 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3888 do_reload_perl;
3889 undef $RELOAD_WATCHER;
3890 };
2109 }; 3891 };
2110
2111 if ($@) {
2112 warn $@;
2113 warn "error while reloading, exiting.";
2114 exit 1;
2115 }
2116
2117 warn "reloaded successfully";
2118};
2119
2120#############################################################################
2121
2122unless ($LINK_MAP) {
2123 $LINK_MAP = cf::map::new;
2124
2125 $LINK_MAP->width (41);
2126 $LINK_MAP->height (41);
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161} 3892}
2162
2163register "<global>", __PACKAGE__;
2164 3893
2165register_command "reload" => sub { 3894register_command "reload" => sub {
2166 my ($who, $arg) = @_; 3895 my ($who, $arg) = @_;
2167 3896
2168 if ($who->flag (FLAG_WIZ)) { 3897 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload.");
2170 reload;
2171 $who->message ("end of reload."); 3898 $who->message ("reloading server.");
3899 async {
3900 $Coro::current->{desc} = "perl_reload";
3901 reload_perl;
3902 };
2172 } 3903 }
2173}; 3904};
2174 3905
2175unshift @INC, $LIBDIR; 3906unshift @INC, $LIBDIR;
2176 3907
2177$TICK_WATCHER = Event->timer ( 3908my $bug_warning = 0;
2178 reentrant => 0, 3909
2179 prio => 0, 3910our @WAIT_FOR_TICK;
2180 at => $NEXT_TICK || $TICK, 3911our @WAIT_FOR_TICK_BEGIN;
2181 data => WF_AUTOCANCEL, 3912
2182 cb => sub { 3913sub wait_for_tick {
3914 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3915
3916 my $signal = new Coro::Signal;
3917 push @WAIT_FOR_TICK, $signal;
3918 $signal->wait;
3919}
3920
3921sub wait_for_tick_begin {
3922 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3923
3924 my $signal = new Coro::Signal;
3925 push @WAIT_FOR_TICK_BEGIN, $signal;
3926 $signal->wait;
3927}
3928
3929sub tick {
3930 if ($Coro::current != $Coro::main) {
3931 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3932 unless ++$bug_warning > 10;
3933 return;
3934 }
3935
2183 cf::server_tick; # one server iteration 3936 cf::server_tick; # one server iteration
2184 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK;
2186 3937
2187 # if we are delayed by four ticks or more, skip them all 3938 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2189 3939
2190 $TICK_WATCHER->at ($NEXT_TICK); 3940 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2191 $TICK_WATCHER->start; 3941 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2192 }, 3942 Coro::async_pool {
2193); 3943 $Coro::current->{desc} = "runtime saver";
2194
2195IO::AIO::max_poll_time $TICK * 0.2;
2196
2197Event->io (
2198 fd => IO::AIO::poll_fileno,
2199 poll => 'r',
2200 prio => 5,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL,
2207 after => 0,
2208 interval => 10,
2209 cb => sub {
2210 (Coro::unblock_sub {
2211 write_runtime 3944 write_runtime_sync
2212 or warn "ERROR: unable to write runtime file: $!"; 3945 or warn "ERROR: unable to write runtime file: $!";
2213 })->(); 3946 };
2214 }, 3947 }
2215); 3948
3949 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3950 $sig->send;
3951 }
3952 while (my $sig = shift @WAIT_FOR_TICK) {
3953 $sig->send;
3954 }
3955
3956 $LOAD = ($NOW - $TICK_START) / $TICK;
3957 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3958
3959 if (0) {
3960 if ($NEXT_TICK) {
3961 my $jitter = $TICK_START - $NEXT_TICK;
3962 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3963 warn "jitter $JITTER\n";#d#
3964 }
3965 }
3966}
3967
3968{
3969 # configure BDB
3970
3971 BDB::min_parallel 16;
3972 BDB::max_poll_reqs $TICK * 0.1;
3973 $AnyEvent::BDB::WATCHER->priority (1);
3974
3975 unless ($DB_ENV) {
3976 $DB_ENV = BDB::db_env_create;
3977 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3978 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3979 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3980 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3981 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3982
3983 cf::sync_job {
3984 eval {
3985 BDB::db_env_open
3986 $DB_ENV,
3987 $BDBDIR,
3988 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3989 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3990 0666;
3991
3992 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3993 };
3994
3995 cf::cleanup "db_env_open(db): $@" if $@;
3996 };
3997 }
3998
3999 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4000 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4001 };
4002 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4003 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4004 };
4005 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4006 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4007 };
4008}
4009
4010{
4011 # configure IO::AIO
4012
4013 IO::AIO::min_parallel 8;
4014 IO::AIO::max_poll_time $TICK * 0.1;
4015 undef $AnyEvent::AIO::WATCHER;
4016}
4017
4018my $_log_backtrace;
4019
4020sub _log_backtrace {
4021 my ($msg, @addr) = @_;
4022
4023 $msg =~ s/\n//;
4024
4025 # limit the # of concurrent backtraces
4026 if ($_log_backtrace < 2) {
4027 ++$_log_backtrace;
4028 my $perl_bt = Carp::longmess $msg;
4029 async {
4030 $Coro::current->{desc} = "abt $msg";
4031
4032 my @bt = fork_call {
4033 @addr = map { sprintf "%x", $_ } @addr;
4034 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4035 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4036 or die "addr2line: $!";
4037
4038 my @funcs;
4039 my @res = <$fh>;
4040 chomp for @res;
4041 while (@res) {
4042 my ($func, $line) = splice @res, 0, 2, ();
4043 push @funcs, "[$func] $line";
4044 }
4045
4046 @funcs
4047 };
4048
4049 LOG llevInfo, "[ABT] $perl_bt\n";
4050 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4051 LOG llevInfo, "[ABT] $_\n" for @bt;
4052 --$_log_backtrace;
4053 };
4054 } else {
4055 LOG llevInfo, "[ABT] $msg\n";
4056 LOG llevInfo, "[ABT] [suppressed]\n";
4057 }
4058}
4059
4060# load additional modules
4061require "cf/$_.pm" for @EXTRA_MODULES;
4062cf::_connect_to_perl_2;
2216 4063
2217END { cf::emergency_save } 4064END { cf::emergency_save }
2218 4065
22191 40661
2220 4067

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