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Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC vs.
Revision 1.539 by root, Tue May 4 22:49:21 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 80
35our %COMMAND = (); 81our %COMMAND = ();
36our %COMMAND_TIME = (); 82our %COMMAND_TIME = ();
83
84our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 85our %EXTCMD = ();
86our %EXTICMD = ();
87our %EXT_CORO = (); # coroutines bound to extensions
88our %EXT_MAP = (); # pluggable maps
38 89
90our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 91our @EVENT;
40our $LIBDIR = datadir . "/ext"; 92our @REFLECT; # set by XS
93our %REFLECT; # set by us
41 94
42our $TICK = MAX_TIME * 1e-6; 95our $CONFDIR = confdir;
43our $TICK_WATCHER; 96our $DATADIR = datadir;
97our $LIBDIR = "$DATADIR/ext";
98our $PODDIR = "$DATADIR/pod";
99our $MAPDIR = "$DATADIR/" . mapdir;
100our $LOCALDIR = localdir;
101our $TMPDIR = "$LOCALDIR/" . tmpdir;
102our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
103our $PLAYERDIR = "$LOCALDIR/" . playerdir;
104our $RANDOMDIR = "$LOCALDIR/random";
105our $BDBDIR = "$LOCALDIR/db";
106our $PIDFILE = "$LOCALDIR/pid";
107our $RUNTIMEFILE = "$LOCALDIR/runtime";
108
109our %RESOURCE; # unused
110
111our $OUTPUT_RATE_MIN = 3000;
112our $OUTPUT_RATE_MAX = 1000000;
113
114our $MAX_LINKS = 32; # how many chained exits to follow
115our $VERBOSE_IO = 1;
116
117our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
118our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 119our $NEXT_TICK;
45our $NOW; 120our $USE_FSYNC = 1; # use fsync to write maps - default on
121
122our $BDB_DEADLOCK_WATCHER;
123our $BDB_CHECKPOINT_WATCHER;
124our $BDB_TRICKLE_WATCHER;
125our $DB_ENV;
126
127our @EXTRA_MODULES = qw(pod match mapscript);
46 128
47our %CFG; 129our %CFG;
48 130
49our $UPTIME; $UPTIME ||= time; 131our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 132our $RUNTIME;
133our $NOW;
51 134
52our %MAP; # all maps 135our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 136our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 137our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 138
139# used to convert map paths into valid unix filenames by replacing / by ∕
140our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
141
142our $LOAD; # a number between 0 (idle) and 1 (too many objects)
143our $LOADAVG; # same thing, but with alpha-smoothing
144our $JITTER; # average jitter
145our $TICK_START; # for load detecting purposes
146
147our @POST_INIT;
148
149our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
150our $REALLY_UNLOOP; # never set to true, please :)
56 151
57binmode STDOUT; 152binmode STDOUT;
58binmode STDERR; 153binmode STDERR;
59 154
60# read virtual server time, if available 155# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 156unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 157 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 158 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 159 $RUNTIME = <$fh> + 0.;
65} 160}
66 161
67mkdir cf::localdir; 162eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 163
73# a special map that is always available 164mkdir $_
74our $LINK_MAP; 165 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
166
75our $EMERGENCY_POSITION; 167our $EMERGENCY_POSITION;
168
169sub cf::map::normalise;
170
171sub in_main() {
172 $Coro::current == $Coro::main
173}
174
175#############################################################################
176
177%REFLECT = ();
178for (@REFLECT) {
179 my $reflect = JSON::XS::decode_json $_;
180 $REFLECT{$reflect->{class}} = $reflect;
181}
182
183# this is decidedly evil
184$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
76 185
77############################################################################# 186#############################################################################
78 187
79=head2 GLOBAL VARIABLES 188=head2 GLOBAL VARIABLES
80 189
87=item $cf::RUNTIME 196=item $cf::RUNTIME
88 197
89The time this server has run, starts at 0 and is increased by $cf::TICK on 198The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 199every server tick.
91 200
92=item $cf::LIBDIR 201=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
202$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
203$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 204
94The perl library directory, where extensions and cf-specific modules can 205Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 206directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
207unique-items directory, player file directory, random maps directory and
208database environment.
96 209
97=item $cf::NOW 210=item $cf::NOW
98 211
99The time of the last (current) server tick. 212The time of the last (current) server tick.
100 213
101=item $cf::TICK 214=item $cf::TICK
102 215
103The interval between server ticks, in seconds. 216The interval between server ticks, in seconds.
104 217
218=item $cf::LOADAVG
219
220The current CPU load on the server (alpha-smoothed), as a value between 0
221(none) and 1 (overloaded), indicating how much time is spent on processing
222objects per tick. Healthy values are < 0.5.
223
224=item $cf::LOAD
225
226The raw value load value from the last tick.
227
105=item %cf::CFG 228=item %cf::CFG
106 229
107Configuration for the server, loaded from C</etc/crossfire/config>, or 230Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 231from wherever your confdir points to.
109 232
233=item cf::wait_for_tick, cf::wait_for_tick_begin
234
235These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
236returns directly I<after> the tick processing (and consequently, can only wake one process
237per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
238
239=item @cf::INVOKE_RESULTS
240
241This array contains the results of the last C<invoke ()> call. When
242C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
243that call.
244
245=item %cf::REFLECT
246
247Contains, for each (C++) class name, a hash reference with information
248about object members (methods, scalars, arrays and flags) and other
249metadata, which is useful for introspection.
250
110=back 251=back
111 252
112=cut 253=cut
113 254
114BEGIN { 255sub error(@) { LOG llevError, join "", @_ }
115 *CORE::GLOBAL::warn = sub { 256sub warn (@) { LOG llevWarn , join "", @_ }
257sub info (@) { LOG llevInfo , join "", @_ }
258sub debug(@) { LOG llevDebug, join "", @_ }
259sub trace(@) { LOG llevTrace, join "", @_ }
260
261$Coro::State::WARNHOOK = sub {
116 my $msg = join "", @_; 262 my $msg = join "", @_;
117 utf8::encode $msg;
118 263
119 $msg .= "\n" 264 $msg .= "\n"
120 unless $msg =~ /\n$/; 265 unless $msg =~ /\n$/;
121 266
122 LOG llevError, "cfperl: $msg"; 267 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 }; 268
124} 269 LOG llevWarn, $msg;
270};
271
272$Coro::State::DIEHOOK = sub {
273 return unless $^S eq 0; # "eq", not "=="
274
275 error Carp::longmess $_[0];
276
277 if (in_main) {#d#
278 error "DIEHOOK called in main context, Coro bug?\n";#d#
279 return;#d#
280 }#d#
281
282 # kill coroutine otherwise
283 Coro::terminate
284};
125 285
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 286@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 287@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 288@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 289@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 290@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
291@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 292@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 293
133# we bless all objects into (empty) derived classes to force a method lookup 294# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 295# within the Safe compartment.
135for my $pkg (qw( 296for my $pkg (qw(
136 cf::global cf::attachable 297 cf::global cf::attachable
137 cf::object cf::object::player 298 cf::object cf::object::player
138 cf::client cf::player 299 cf::client cf::player
139 cf::arch cf::living 300 cf::arch cf::living
301 cf::map cf::mapspace
140 cf::map cf::party cf::region 302 cf::party cf::region
141)) { 303)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 304 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 305}
145 306
146$Event::DIED = sub { 307$EV::DIED = sub {
147 warn "error in event callback: @_"; 308 Carp::cluck "error in event callback: @_";
148}; 309};
149 310
150my %ext_pkg; 311#############################################################################
151my @exts;
152my @hook;
153 312
154=head2 UTILITY FUNCTIONS 313=head2 UTILITY FUNCTIONS
155 314
156=over 4 315=over 4
157 316
158=cut 317=item dumpval $ref
159 318
160use JSON::Syck (); # TODO# replace by JSON::PC once working 319=cut
161 320
321sub dumpval {
322 eval {
323 local $SIG{__DIE__};
324 my $d;
325 if (1) {
326 $d = new Data::Dumper([$_[0]], ["*var"]);
327 $d->Terse(1);
328 $d->Indent(2);
329 $d->Quotekeys(0);
330 $d->Useqq(1);
331 #$d->Bless(...);
332 $d->Seen($_[1]) if @_ > 1;
333 $d = $d->Dump();
334 }
335 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
336 $d
337 } || "[unable to dump $_[0]: '$@']";
338}
339
162=item $ref = cf::from_json $json 340=item $ref = cf::decode_json $json
163 341
164Converts a JSON string into the corresponding perl data structure. 342Converts a JSON string into the corresponding perl data structure.
165 343
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 344=item $json = cf::encode_json $ref
174 345
175Converts a perl data structure into its JSON representation. 346Converts a perl data structure into its JSON representation.
176 347
177=cut 348=cut
178 349
179sub to_json($) { 350our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 351
181 JSON::Syck::Dump $_[0] 352sub encode_json($) { $json_coder->encode ($_[0]) }
353sub decode_json($) { $json_coder->decode ($_[0]) }
354
355=item cf::post_init { BLOCK }
356
357Execute the given codeblock, I<after> all extensions have been (re-)loaded,
358but I<before> the server starts ticking again.
359
360The cdoeblock will have a single boolean argument to indicate whether this
361is a reload or not.
362
363=cut
364
365sub post_init(&) {
366 push @POST_INIT, shift;
182} 367}
183 368
184=item cf::lock_wait $string 369=item cf::lock_wait $string
185 370
186Wait until the given lock is available. See cf::lock_acquire. 371Wait until the given lock is available. See cf::lock_acquire.
187 372
188=item my $lock = cf::lock_acquire $string 373=item my $lock = cf::lock_acquire $string
189 374
190Wait until the given lock is available and then acquires it and returns 375Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 376a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 377for example when the coroutine gets canceled), the lock is automatically
193returned. 378returned.
194 379
380Locks are *not* recursive, locking from the same coro twice results in a
381deadlocked coro.
382
195Lock names should begin with a unique identifier (for example, cf::map::find 383Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 384uses map_find and cf::map::load uses map_load).
197 385
198=cut 386=item $locked = cf::lock_active $string
199 387
200our %LOCK; 388Return true if the lock is currently active, i.e. somebody has locked it.
389
390=cut
391
392our $LOCKS = new Coro::SemaphoreSet;
201 393
202sub lock_wait($) { 394sub lock_wait($) {
203 my ($key) = @_; 395 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 396}
211 397
212sub lock_acquire($) { 398sub lock_acquire($) {
213 my ($key) = @_; 399 $LOCKS->guard ($_[0])
400}
214 401
215 # wait, to be sure we are not locked 402sub lock_active($) {
216 lock_wait $key; 403 $LOCKS->count ($_[0]) < 1
404}
217 405
218 $LOCK{$key} = []; 406sub freeze_mainloop {
407 tick_inhibit_inc;
219 408
220 Coro::guard { 409 &Guard::guard (\&tick_inhibit_dec);
221 # wake up all waiters, to be on the safe side 410}
222 $_->ready for @{ delete $LOCK{$key} }; 411
412=item cf::periodic $interval, $cb
413
414Like EV::periodic, but randomly selects a starting point so that the actions
415get spread over time.
416
417=cut
418
419sub periodic($$) {
420 my ($interval, $cb) = @_;
421
422 my $start = rand List::Util::min 180, $interval;
423
424 EV::periodic $start, $interval, 0, $cb
425}
426
427=item cf::get_slot $time[, $priority[, $name]]
428
429Allocate $time seconds of blocking CPU time at priority C<$priority>:
430This call blocks and returns only when you have at least C<$time> seconds
431of cpu time till the next tick. The slot is only valid till the next cede.
432
433The optional C<$name> can be used to identify the job to run. It might be
434used for statistical purposes and should identify the same time-class.
435
436Useful for short background jobs.
437
438=cut
439
440our @SLOT_QUEUE;
441our $SLOT_QUEUE;
442our $SLOT_DECAY = 0.9;
443
444$SLOT_QUEUE->cancel if $SLOT_QUEUE;
445$SLOT_QUEUE = Coro::async {
446 $Coro::current->desc ("timeslot manager");
447
448 my $signal = new Coro::Signal;
449 my $busy;
450
451 while () {
452 next_job:
453
454 my $avail = cf::till_tick;
455
456 for (0 .. $#SLOT_QUEUE) {
457 if ($SLOT_QUEUE[$_][0] <= $avail) {
458 $busy = 0;
459 my $job = splice @SLOT_QUEUE, $_, 1, ();
460 $job->[2]->send;
461 Coro::cede;
462 goto next_job;
463 } else {
464 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
465 }
466 }
467
468 if (@SLOT_QUEUE) {
469 # we do not use wait_for_tick() as it returns immediately when tick is inactive
470 push @cf::WAIT_FOR_TICK, $signal;
471 $signal->wait;
472 } else {
473 $busy = 0;
474 Coro::schedule;
475 }
223 } 476 }
477};
478
479sub get_slot($;$$) {
480 return if tick_inhibit || $Coro::current == $Coro::main;
481
482 my ($time, $pri, $name) = @_;
483
484 $time = clamp $time, 0.01, $TICK * .6;
485
486 my $sig = new Coro::Signal;
487
488 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
489 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
490 $SLOT_QUEUE->ready;
491 $sig->wait;
224} 492}
225 493
226=item cf::async { BLOCK } 494=item cf::async { BLOCK }
227 495
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 496Currently the same as Coro::async_pool, meaning you cannot use
229error instead of exiting the server in case of a problem. 497C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
498thing you are allowed to do is call C<prio> on it.
230 499
231=cut 500=cut
232 501
233sub async(&) { 502BEGIN { *async = \&Coro::async_pool }
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249 503
250=item cf::sync_job { BLOCK } 504=item cf::sync_job { BLOCK }
251 505
252The design of crossfire+ requires that the main coro ($Coro::main) is 506The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 507is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 508partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
509acceptable.
255 510
256If it must be done, put the blocking parts into C<sync_job>. This will run 511If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 512the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 513server will be frozen during this time, so the block should either finish
259fast or be very important. 514fast or be very important.
261=cut 516=cut
262 517
263sub sync_job(&) { 518sub sync_job(&) {
264 my ($job) = @_; 519 my ($job) = @_;
265 520
266 if ($Coro::current == $Coro::main) { 521 if (in_main) {
522 my $time = AE::time;
523
267 # this is the main coro, too bad, we have to block 524 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 525 # till the operation succeeds, freezing the server :/
269 526
270 # TODO: use suspend/resume instead 527 #LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 528
272 my $freeze_guard = freeze_mainloop; 529 my $freeze_guard = freeze_mainloop;
273 530
274 my $busy = 1; 531 my $busy = 1;
275 my @res; 532 my @res;
276 533
277 (Coro::async { 534 (async {
535 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 536 @res = eval { $job->() };
279 warn $@ if $@; 537 error $@ if $@;
280 undef $busy; 538 undef $busy;
281 })->prio (Coro::PRIO_MAX); 539 })->prio (Coro::PRIO_MAX);
282 540
283 while ($busy) { 541 while ($busy) {
542 if (Coro::nready) {
284 Coro::cede_notself; 543 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 544 } else {
545 EV::loop EV::LOOP_ONESHOT;
286 } 546 }
547 }
548
549 my $time = AE::time - $time;
550
551 $TICK_START += $time; # do not account sync jobs to server load
287 552
288 wantarray ? @res : $res[0] 553 wantarray ? @res : $res[0]
289 } else { 554 } else {
290 # we are in another coroutine, how wonderful, everything just works 555 # we are in another coroutine, how wonderful, everything just works
291 556
292 $job->() 557 $job->()
293 } 558 }
294} 559}
295 560
296=item $coro = cf::coro { BLOCK } 561=item $coro = cf::async_ext { BLOCK }
297 562
298Creates and returns a new coro. This coro is automcatially being canceled 563Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 564extension calling this is being unloaded.
300 565
301=cut 566=cut
302 567
303sub coro(&) { 568sub async_ext(&) {
304 my $cb = shift; 569 my $cb = shift;
305 570
306 my $coro = &cf::async ($cb); 571 my $coro = &Coro::async ($cb);
307 572
308 $coro->on_destroy (sub { 573 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 574 delete $EXT_CORO{$coro+0};
310 }); 575 });
311 $EXT_CORO{$coro+0} = $coro; 576 $EXT_CORO{$coro+0} = $coro;
312 577
313 $coro 578 $coro
314} 579}
315 580
316sub write_runtime { 581=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 582
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 583Executes the given code block with the given arguments in a seperate
320 or return; 584process, returning the results. Everything must be serialisable with
585Coro::Storable. May, of course, block. Note that the executed sub may
586never block itself or use any form of event handling.
321 587
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 588=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 589
326 aio_fsync $fh 590sub fork_call(&@) {
327 and return; 591 my ($cb, @args) = @_;
328 592
329 close $fh 593 # we seemingly have to make a local copy of the whole thing,
330 or return; 594 # otherwise perl prematurely frees the stuff :/
595 # TODO: investigate and fix (likely this will be rather laborious)
331 596
332 aio_rename "$runtime~", $runtime 597 my @res = Coro::Util::fork_eval {
333 and return; 598 reset_signals;
599 &$cb
600 }, @args;
334 601
602 wantarray ? @res : $res[-1]
603}
604
605sub objinfo {
335 1 606 (
607 "counter value" => cf::object::object_count,
608 "objects created" => cf::object::create_count,
609 "objects destroyed" => cf::object::destroy_count,
610 "freelist size" => cf::object::free_count,
611 "allocated objects" => cf::object::objects_size,
612 "active objects" => cf::object::actives_size,
613 )
614}
615
616=item $coin = coin_from_name $name
617
618=cut
619
620our %coin_alias = (
621 "silver" => "silvercoin",
622 "silvercoin" => "silvercoin",
623 "silvercoins" => "silvercoin",
624 "gold" => "goldcoin",
625 "goldcoin" => "goldcoin",
626 "goldcoins" => "goldcoin",
627 "platinum" => "platinacoin",
628 "platinumcoin" => "platinacoin",
629 "platinumcoins" => "platinacoin",
630 "platina" => "platinacoin",
631 "platinacoin" => "platinacoin",
632 "platinacoins" => "platinacoin",
633 "royalty" => "royalty",
634 "royalties" => "royalty",
635);
636
637sub coin_from_name($) {
638 $coin_alias{$_[0]}
639 ? cf::arch::find $coin_alias{$_[0]}
640 : undef
641}
642
643=item $value = cf::db_get $family => $key
644
645Returns a single value from the environment database.
646
647=item cf::db_put $family => $key => $value
648
649Stores the given C<$value> in the family. It can currently store binary
650data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
651
652=item $db = cf::db_table "name"
653
654Create and/or open a new database table. The string must not be "db" and must be unique
655within each server.
656
657=cut
658
659sub db_table($) {
660 cf::error "db_get called from main context"
661 if $Coro::current == $Coro::main;
662
663 my ($name) = @_;
664 my $db = BDB::db_create $DB_ENV;
665
666 eval {
667 $db->set_flags (BDB::CHKSUM);
668
669 utf8::encode $name;
670 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
671 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
672 cf::cleanup "db_open(db): $!" if $!;
673 };
674 cf::cleanup "db_open(db): $@" if $@;
675
676 $db
677}
678
679our $DB;
680
681sub db_init {
682 $DB ||= db_table "db";
683}
684
685sub db_get($$) {
686 my $key = "$_[0]/$_[1]";
687
688 cf::error "db_get called from main context"
689 if $Coro::current == $Coro::main;
690
691 BDB::db_get $DB, undef, $key, my $data;
692
693 $! ? ()
694 : $data
695}
696
697sub db_put($$$) {
698 BDB::dbreq_pri 4;
699 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
700}
701
702=item cf::cache $id => [$paths...], $processversion => $process
703
704Generic caching function that returns the value of the resource $id,
705caching and regenerating as required.
706
707This function can block.
708
709=cut
710
711sub cache {
712 my ($id, $src, $processversion, $process) = @_;
713
714 my $meta =
715 join "\x00",
716 $processversion,
717 map {
718 aio_stat $_
719 and Carp::croak "$_: $!";
720
721 ($_, (stat _)[7,9])
722 } @$src;
723
724 my $dbmeta = db_get cache => "$id/meta";
725 if ($dbmeta ne $meta) {
726 # changed, we may need to process
727
728 my @data;
729 my $md5;
730
731 for (0 .. $#$src) {
732 0 <= aio_load $src->[$_], $data[$_]
733 or Carp::croak "$src->[$_]: $!";
734 }
735
736 # if processing is expensive, check
737 # checksum first
738 if (1) {
739 $md5 =
740 join "\x00",
741 $processversion,
742 map {
743 cf::cede_to_tick;
744 ($src->[$_], Digest::MD5::md5_hex $data[$_])
745 } 0.. $#$src;
746
747
748 my $dbmd5 = db_get cache => "$id/md5";
749 if ($dbmd5 eq $md5) {
750 db_put cache => "$id/meta", $meta;
751
752 return db_get cache => "$id/data";
753 }
754 }
755
756 my $t1 = Time::HiRes::time;
757 my $data = $process->(\@data);
758 my $t2 = Time::HiRes::time;
759
760 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
761
762 db_put cache => "$id/data", $data;
763 db_put cache => "$id/md5" , $md5;
764 db_put cache => "$id/meta", $meta;
765
766 return $data;
767 }
768
769 db_get cache => "$id/data"
770}
771
772=item cf::datalog type => key => value, ...
773
774Log a datalog packet of the given type with the given key-value pairs.
775
776=cut
777
778sub datalog($@) {
779 my ($type, %kv) = @_;
780 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 781}
337 782
338=back 783=back
339 784
340=cut 785=cut
341 786
342############################################################################# 787#############################################################################
343 788
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461
462#############################################################################
463
464=head2 ATTACHABLE OBJECTS 789=head2 ATTACHABLE OBJECTS
465 790
466Many objects in crossfire are so-called attachable objects. That means you can 791Many objects in deliantra are so-called attachable objects. That means you can
467attach callbacks/event handlers (a collection of which is called an "attachment") 792attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 793to it. All such attachable objects support the following methods.
469 794
470In the following description, CLASS can be any of C<global>, C<object> 795In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 796C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 797Deliantra).
473 798
474=over 4 799=over 4
475 800
476=item $attachable->attach ($attachment, key => $value...) 801=item $attachable->attach ($attachment, key => $value...)
477 802
521=item cf::CLASS::attachment $name, ... 846=item cf::CLASS::attachment $name, ...
522 847
523Register an attachment by C<$name> through which attachable objects of the 848Register an attachment by C<$name> through which attachable objects of the
524given CLASS can refer to this attachment. 849given CLASS can refer to this attachment.
525 850
526Some classes such as crossfire maps and objects can specify attachments 851Some classes such as deliantra maps and objects can specify attachments
527that are attached at load/instantiate time, thus the need for a name. 852that are attached at load/instantiate time, thus the need for a name.
528 853
529These calls expect any number of the following handler/hook descriptions: 854These calls expect any number of the following handler/hook descriptions:
530 855
531=over 4 856=over 4
591our @CB_TYPE = (); # registry for type (cf-object class) based events 916our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 917our @CB_MAP = ();
593 918
594my %attachment; 919my %attachment;
595 920
921sub cf::attachable::thawer_merge {
922 # simply override everything except _meta
923 local $_[0]{_meta};
924 %{$_[0]} = %{$_[1]};
925}
926
596sub _attach_cb($$$$) { 927sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 928 my ($registry, $event, $prio, $cb) = @_;
598 929
599 use sort 'stable'; 930 use sort 'stable';
600 931
634 $registry = $CB_TYPE[$object_type] ||= []; 965 $registry = $CB_TYPE[$object_type] ||= [];
635 966
636 } elsif ($type eq "subtype") { 967 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 968 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 969 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 970 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 971
641 } elsif ($type eq "package") { 972 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 973 my $pkg = shift @arg;
643 974
644 while (my ($name, $id) = each %cb_id) { 975 while (my ($name, $id) = each %cb_id) {
649 980
650 } elsif (exists $cb_id{$type}) { 981 } elsif (exists $cb_id{$type}) {
651 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 982 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
652 983
653 } elsif (ref $type) { 984 } elsif (ref $type) {
654 warn "attaching objects not supported, ignoring.\n"; 985 error "attaching objects not supported, ignoring.\n";
655 986
656 } else { 987 } else {
657 shift @arg; 988 shift @arg;
658 warn "attach argument '$type' not supported, ignoring.\n"; 989 error "attach argument '$type' not supported, ignoring.\n";
659 } 990 }
660 } 991 }
661} 992}
662 993
663sub _object_attach { 994sub _object_attach {
673 _attach $registry, $klass, @attach; 1004 _attach $registry, $klass, @attach;
674 } 1005 }
675 1006
676 $obj->{$name} = \%arg; 1007 $obj->{$name} = \%arg;
677 } else { 1008 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 1009 info "object uses attachment '$name' which is not available, postponing.\n";
679 } 1010 }
680 1011
681 $obj->{_attachment}{$name} = undef; 1012 $obj->{_attachment}{$name} = undef;
682} 1013}
683 1014
685 if (ref $_[0]) { 1016 if (ref $_[0]) {
686 _object_attach @_; 1017 _object_attach @_;
687 } else { 1018 } else {
688 _attach shift->_attach_registry, @_; 1019 _attach shift->_attach_registry, @_;
689 } 1020 }
1021 _recalc_want;
690}; 1022};
691 1023
692# all those should be optimised 1024# all those should be optimised
693sub cf::attachable::detach { 1025sub cf::attachable::detach {
694 my ($obj, $name) = @_; 1026 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 1029 delete $obj->{_attachment}{$name};
698 reattach ($obj); 1030 reattach ($obj);
699 } else { 1031 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 1032 Carp::croak "cannot, currently, detach class attachments";
701 } 1033 }
1034 _recalc_want;
702}; 1035};
703 1036
704sub cf::attachable::attached { 1037sub cf::attachable::attached {
705 my ($obj, $name) = @_; 1038 my ($obj, $name) = @_;
706 1039
721 "; 1054 ";
722 die if $@; 1055 die if $@;
723} 1056}
724 1057
725our $override; 1058our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1059our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 1060
728sub override { 1061sub override {
729 $override = 1; 1062 $override = 1;
730 @invoke_results = (); 1063 @INVOKE_RESULTS = (@_);
731} 1064}
732 1065
733sub do_invoke { 1066sub do_invoke {
734 my $event = shift; 1067 my $event = shift;
735 my $callbacks = shift; 1068 my $callbacks = shift;
736 1069
737 @invoke_results = (); 1070 @INVOKE_RESULTS = ();
738 1071
739 local $override; 1072 local $override;
740 1073
741 for (@$callbacks) { 1074 for (@$callbacks) {
742 eval { &{$_->[1]} }; 1075 eval { &{$_->[1]} };
743 1076
744 if ($@) { 1077 if ($@) {
745 warn "$@";
746 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1078 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
747 override; 1079 override;
748 } 1080 }
749 1081
750 return 1 if $override; 1082 return 1 if $override;
751 } 1083 }
752 1084
753 0 1085 0
754} 1086}
755 1087
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1088=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 1089
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1090=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 1091
760Generate an object-specific event with the given arguments. 1092Generate an object-specific event with the given arguments.
761 1093
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1094This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 1095removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 1096results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 1097
766=back 1098=back
767 1099
768=cut 1100=cut
769 1101
770############################################################################# 1102#############################################################################
771# object support 1103# object support
1104
1105sub _object_equal($$);
1106sub _object_equal($$) {
1107 my ($a, $b) = @_;
1108
1109 return 0 unless (ref $a) eq (ref $b);
1110
1111 if ("HASH" eq ref $a) {
1112 my @ka = keys %$a;
1113 my @kb = keys %$b;
1114
1115 return 0 if @ka != @kb;
1116
1117 for (0 .. $#ka) {
1118 return 0 unless $ka[$_] eq $kb[$_];
1119 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1120 }
1121
1122 } elsif ("ARRAY" eq ref $a) {
1123
1124 return 0 if @$a != @$b;
1125
1126 for (0 .. $#$a) {
1127 return 0 unless _object_equal $a->[$_], $b->[$_];
1128 }
1129
1130 } elsif ($a ne $b) {
1131 return 0;
1132 }
1133
1134 1
1135}
1136
1137our $SLOW_MERGES;#d#
1138sub _can_merge {
1139 my ($ob1, $ob2) = @_;
1140
1141 ++$SLOW_MERGES;#d#
1142
1143 # we do the slow way here
1144 return _object_equal $ob1, $ob2
1145}
772 1146
773sub reattach { 1147sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1148 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1149 my ($obj) = @_;
1150
1151 # no longer needed after getting rid of delete_package?
1152 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1153
777 my $registry = $obj->registry; 1154 my $registry = $obj->registry;
778 1155
779 @$registry = (); 1156 @$registry = ();
780 1157
785 for (@$attach) { 1162 for (@$attach) {
786 my ($klass, @attach) = @$_; 1163 my ($klass, @attach) = @$_;
787 _attach $registry, $klass, @attach; 1164 _attach $registry, $klass, @attach;
788 } 1165 }
789 } else { 1166 } else {
790 warn "object uses attachment '$name' that is not available, postponing.\n"; 1167 info "object uses attachment '$name' that is not available, postponing.\n";
791 } 1168 }
792 } 1169 }
793} 1170}
794 1171
795cf::attachable->attach ( 1172cf::attachable->attach (
796 prio => -1000000, 1173 prio => -1000000,
797 on_instantiate => sub { 1174 on_instantiate => sub {
798 my ($obj, $data) = @_; 1175 my ($obj, $data) = @_;
799 1176
800 $data = from_json $data; 1177 $data = decode_json $data;
801 1178
802 for (@$data) { 1179 for (@$data) {
803 my ($name, $args) = @$_; 1180 my ($name, $args) = @$_;
804 1181
805 $obj->attach ($name, %{$args || {} }); 1182 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1198sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1199 my ($filename, $rdata, $objs) = @_;
823 1200
824 sync_job { 1201 sync_job {
825 if (length $$rdata) { 1202 if (length $$rdata) {
1203 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1204 trace sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1205 $decname, length $$rdata, scalar @$objs
1206 if $VERBOSE_IO;
828 1207
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1208 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1209 aio_chmod $fh, SAVE_MODE;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1210 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1211 if ($cf::USE_FSYNC) {
1212 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
832 aio_fsync $fh; 1213 aio_fsync $fh;
1214 }
833 close $fh; 1215 aio_close $fh;
834 1216
835 if (@$objs) { 1217 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1218 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1219 aio_chmod $fh, SAVE_MODE;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1220 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1221 aio_write $fh, 0, (length $data), $data, 0;
1222 if ($cf::USE_FSYNC) {
1223 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
840 aio_fsync $fh; 1224 aio_fsync $fh;
1225 }
841 close $fh; 1226 aio_close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1227 aio_rename "$filename.pst~", "$filename.pst";
843 } 1228 }
844 } else { 1229 } else {
845 aio_unlink "$filename.pst"; 1230 aio_unlink "$filename.pst";
846 } 1231 }
847 1232
848 aio_rename "$filename~", $filename; 1233 aio_rename "$filename~", $filename;
1234
1235 $filename =~ s%/[^/]+$%%;
1236 aio_pathsync $filename if $cf::USE_FSYNC;
849 } else { 1237 } else {
850 warn "FATAL: $filename~: $!\n"; 1238 error "unable to save objects: $filename~: $!\n";
851 } 1239 }
852 } else { 1240 } else {
853 aio_unlink $filename; 1241 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1242 aio_unlink "$filename.pst";
855 } 1243 }
856 } 1244 };
857} 1245}
858 1246
859sub object_freezer_as_string { 1247sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1248 my ($rdata, $objs) = @_;
861 1249
873 or return; 1261 or return;
874 1262
875 unless (aio_stat "$filename.pst") { 1263 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1264 (aio_load "$filename.pst", $av) >= 0
877 or return; 1265 or return;
1266
878 $av = eval { (Storable::thaw $av)->{objs} }; 1267 my $st = eval { Coro::Storable::thaw $av };
1268 $av = $st->{objs};
879 } 1269 }
880 1270
1271 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1272 trace sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1273 $decname, length $data, scalar @{$av || []}
1274 if $VERBOSE_IO;
1275
883 return ($data, $av); 1276 ($data, $av)
884} 1277}
1278
1279=head2 COMMAND CALLBACKS
1280
1281=over 4
1282
1283=cut
885 1284
886############################################################################# 1285#############################################################################
887# command handling &c 1286# command handling &c
888 1287
889=item cf::register_command $name => \&callback($ob,$args); 1288=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1301 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1302}
904 1303
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1304=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1305
907Register a callbackf ro execution when the client sends an extcmd packet. 1306Register a callback for execution when the client sends an (synchronous)
1307extcmd packet. Ext commands will be processed in the order they are
1308received by the server, like other user commands. The first argument is
1309the logged-in player. Ext commands can only be processed after a player
1310has logged in successfully.
908 1311
909If the callback returns something, it is sent back as if reply was being 1312If the callback returns something, it is sent back as if reply was being
910called. 1313called.
911 1314
1315=item cf::register_exticmd $name => \&callback($ns,$packet);
1316
1317Register a callback for execution when the client sends an (asynchronous)
1318exticmd packet. Exti commands are processed by the server as soon as they
1319are received, i.e. out of order w.r.t. other commands. The first argument
1320is a client socket. Exti commands can be received anytime, even before
1321log-in.
1322
1323If the callback returns something, it is sent back as if reply was being
1324called.
1325
912=cut 1326=cut
913 1327
914sub register_extcmd { 1328sub register_extcmd {
915 my ($name, $cb) = @_; 1329 my ($name, $cb) = @_;
916 1330
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1331 $EXTCMD{$name} = $cb;
921} 1332}
1333
1334sub register_exticmd {
1335 my ($name, $cb) = @_;
1336
1337 $EXTICMD{$name} = $cb;
1338}
1339
1340use File::Glob ();
922 1341
923cf::player->attach ( 1342cf::player->attach (
924 on_command => sub { 1343 on_unknown_command => sub {
925 my ($pl, $name, $params) = @_; 1344 my ($pl, $name, $params) = @_;
926 1345
927 my $cb = $COMMAND{$name} 1346 my $cb = $COMMAND{$name}
928 or return; 1347 or return;
929 1348
934 cf::override; 1353 cf::override;
935 }, 1354 },
936 on_extcmd => sub { 1355 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1356 my ($pl, $buf) = @_;
938 1357
939 my $msg = eval { from_json $buf }; 1358 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1359
941 if (ref $msg) { 1360 if (ref $msg) {
1361 my ($type, $reply, @payload) =
1362 "ARRAY" eq ref $msg
1363 ? @$msg
1364 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1365
1366 my @reply;
1367
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1368 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1369 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1370 }
1371
1372 $pl->ext_reply ($reply, @reply)
1373 if $reply;
1374
947 } else { 1375 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1376 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1377 }
950 1378
951 cf::override; 1379 cf::override;
952 }, 1380 },
953); 1381);
954 1382
955sub register { 1383# "readahead" all extensions
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1384sub cache_extensions {
962 my ($path) = @_; 1385 my $grp = IO::AIO::aio_group;
963 1386
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1387 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
965 my $base = $1; 1388 for (grep /\.ext$/, @{$_[0]}) {
966 my $pkg = $1; 1389 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969
970 warn "loading '$path' into '$pkg'\n";
971
972 open my $fh, "<:utf8", $path
973 or die "$path: $!";
974
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# }
1004
1005 # remove commands
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 } 1390 }
1014 } 1391 };
1015 1392
1016 # remove extcmds 1393 $grp
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 1394}
1030 1395
1031sub load_extensions { 1396sub load_extensions {
1397 info "loading extensions...";
1398
1399 cf::sync_job {
1400 my %todo;
1401
1032 for my $ext (<$LIBDIR/*.ext>) { 1402 for my $path (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 1403 next unless -r $path;
1034 eval { 1404
1035 load_extension $ext; 1405 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1406 my $base = $1;
1407 my $pkg = $1;
1408 $pkg =~ s/[^[:word:]]/_/g;
1409 $pkg = "ext::$pkg";
1410
1411 open my $fh, "<:utf8", $path
1412 or die "$path: $!";
1413
1414 my $source = do { local $/; <$fh> };
1415
1416 my %ext = (
1417 path => $path,
1418 base => $base,
1419 pkg => $pkg,
1420 );
1421
1422 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1423 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1424
1425 $ext{source} =
1426 "package $pkg; use common::sense;\n"
1427 . "#line 1 \"$path\"\n{\n"
1428 . $source
1429 . "\n};\n1";
1430
1431 $todo{$base} = \%ext;
1432 }
1433
1434 my $pass = 0;
1435 my %done;
1436 while (%todo) {
1437 my $progress;
1438
1439 ++$pass;
1440
1441 ext:
1442 while (my ($k, $v) = each %todo) {
1443 for (split /,\s*/, $v->{meta}{depends}) {
1444 next ext
1445 unless exists $done{$_};
1446 }
1447
1448 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1449
1450 my $active = eval $v->{source};
1451
1452 if (length $@) {
1453 error "$v->{path}: $@\n";
1454 undef $@; # work around perl 5.10.0 utf-8 caching bug
1455
1456 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1457 if exists $v->{meta}{mandatory};
1458
1459 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1460 delete $todo{$k};
1461 } else {
1462 $done{$k} = delete $todo{$k};
1463 push @EXTS, $v->{pkg};
1464 $progress = 1;
1465
1466 info "$v->{base}: extension inactive.\n"
1467 unless $active;
1468 }
1036 1 1469 }
1037 } or warn "$ext not loaded: $@"; 1470
1471 unless ($progress) {
1472 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1473
1474 while (my ($k, $v) = each %todo) {
1475 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1476 if exists $v->{meta}{mandatory};
1477 }
1478 }
1479 }
1038 } 1480 };
1039} 1481}
1040 1482
1041############################################################################# 1483#############################################################################
1042# load/save/clean perl data associated with a map
1043 1484
1044*cf::mapsupport::on_clean = sub { 1485=back
1486
1487=head2 CORE EXTENSIONS
1488
1489Functions and methods that extend core deliantra objects.
1490
1491=cut
1492
1493package cf::player;
1494
1495use Coro::AIO;
1496
1497=head3 cf::player
1498
1499=over 4
1500
1501=item cf::player::num_playing
1502
1503Returns the official number of playing players, as per the Crossfire metaserver rules.
1504
1505=cut
1506
1507sub num_playing {
1508 scalar grep
1509 $_->ob->map
1510 && !$_->hidden
1511 && !$_->ob->flag (cf::FLAG_WIZ),
1512 cf::player::list
1513}
1514
1515=item cf::player::find $login
1516
1517Returns the given player object, loading it if necessary (might block).
1518
1519=cut
1520
1521sub playerdir($) {
1522 "$PLAYERDIR/"
1523 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1524}
1525
1526sub path($) {
1527 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1528
1529 (playerdir $login) . "/playerdata"
1530}
1531
1532sub find_active($) {
1533 $cf::PLAYER{$_[0]}
1534 and $cf::PLAYER{$_[0]}->active
1535 and $cf::PLAYER{$_[0]}
1536}
1537
1538sub exists($) {
1045 my ($map) = @_; 1539 my ($login) = @_;
1046 1540
1047 my $path = $map->tmpname; 1541 $cf::PLAYER{$login}
1048 defined $path or return; 1542 or !aio_stat path $login
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060} 1543}
1061 1544
1062# TODO: compatibility cruft, remove when no longer needed 1545sub find($) {
1546 return $cf::PLAYER{$_[0]} || do {
1547 my $login = $_[0];
1548
1549 my $guard = cf::lock_acquire "user_find:$login";
1550
1551 $cf::PLAYER{$_[0]} || do {
1552 # rename old playerfiles to new ones
1553 #TODO: remove when no longer required
1554 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1555 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1556 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1557 aio_unlink +(playerdir $login) . "/$login.pl";
1558
1559 my $f = new_from_file cf::object::thawer path $login
1560 or return;
1561
1562 my $pl = cf::player::load_pl $f
1563 or return;
1564
1565 local $cf::PLAYER_LOADING{$login} = $pl;
1566 $f->resolve_delayed_derefs;
1567 $cf::PLAYER{$login} = $pl
1568 }
1569 }
1570}
1571
1063cf::player->attach ( 1572cf::player->attach (
1064 on_load => sub { 1573 on_load => sub {
1065 my ($pl, $path) = @_; 1574 my ($pl, $path) = @_;
1066 1575
1067 for my $o (all_objects $pl->ob) { 1576 # restore slots saved in save, below
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1577 my $slots = delete $pl->{_slots};
1069 $o->set_ob_key_value ("_perl_data");
1070 1578
1071 %$o = %{ Storable::thaw pack "H*", $value }; 1579 $pl->ob->current_weapon ($slots->[0]);
1072 } 1580 $pl->combat_ob ($slots->[1]);
1073 } 1581 $pl->ranged_ob ($slots->[2]);
1074 }, 1582 },
1075); 1583);
1076 1584
1077############################################################################# 1585sub save($) {
1586 my ($pl) = @_;
1078 1587
1079=head2 CORE EXTENSIONS 1588 return if $pl->{deny_save};
1080 1589
1081Functions and methods that extend core crossfire objects. 1590 my $path = path $pl;
1591 my $guard = cf::lock_acquire "user_save:$path";
1082 1592
1083=head3 cf::player 1593 return if $pl->{deny_save};
1594
1595 aio_mkdir playerdir $pl, 0770;
1596 $pl->{last_save} = $cf::RUNTIME;
1597
1598 cf::get_slot 0.01;
1599
1600 # save slots, to be restored later
1601 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1602
1603 $pl->save_pl ($path);
1604 cf::cede_to_tick;
1605}
1606
1607sub new($) {
1608 my ($login) = @_;
1609
1610 my $self = create;
1611
1612 $self->ob->name ($login);
1613 $self->{deny_save} = 1;
1614
1615 $cf::PLAYER{$login} = $self;
1616
1617 $self
1618}
1619
1620=item $player->send_msg ($channel, $msg, $color, [extra...])
1621
1622=cut
1623
1624sub send_msg {
1625 my $ns = shift->ns
1626 or return;
1627 $ns->send_msg (@_);
1628}
1629
1630=item $pl->quit_character
1631
1632Nukes the player without looking back. If logged in, the connection will
1633be destroyed. May block for a long time.
1634
1635=cut
1636
1637sub quit_character {
1638 my ($pl) = @_;
1639
1640 my $name = $pl->ob->name;
1641
1642 $pl->{deny_save} = 1;
1643 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1644
1645 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1646 $pl->deactivate;
1647 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1648 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1649 $pl->ns->destroy if $pl->ns;
1650
1651 my $path = playerdir $pl;
1652 my $temp = "$path~$cf::RUNTIME~deleting~";
1653 aio_rename $path, $temp;
1654 delete $cf::PLAYER{$pl->ob->name};
1655 $pl->destroy;
1656
1657 my $prefix = qr<^~\Q$name\E/>;
1658
1659 # nuke player maps
1660 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1661
1662 IO::AIO::aio_rmtree $temp;
1663}
1664
1665=item $pl->kick
1666
1667Kicks a player out of the game. This destroys the connection.
1668
1669=cut
1670
1671sub kick {
1672 my ($pl, $kicker) = @_;
1673
1674 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1675 $pl->killer ("kicked");
1676 $pl->ns->destroy;
1677}
1678
1679=item cf::player::list_logins
1680
1681Returns am arrayref of all valid playernames in the system, can take a
1682while and may block, so not sync_job-capable, ever.
1683
1684=cut
1685
1686sub list_logins {
1687 my $dirs = aio_readdir $PLAYERDIR
1688 or return [];
1689
1690 my @logins;
1691
1692 for my $login (@$dirs) {
1693 my $path = path $login;
1694
1695 # a .pst is a dead give-away for a valid player
1696 # if no pst file found, open and chekc for blocked users
1697 if (aio_stat "$path.pst") {
1698 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1699 aio_read $fh, 0, 512, my $buf, 0 or next;
1700 $buf !~ /^password -------------$/m or next; # official not-valid tag
1701 }
1702
1703 utf8::decode $login;
1704 push @logins, $login;
1705 }
1706
1707 \@logins
1708}
1709
1710=item $player->maps
1711
1712=item cf::player::maps $login
1713
1714Returns an arrayref of map paths that are private for this
1715player. May block.
1716
1717=cut
1718
1719sub maps($) {
1720 my ($pl) = @_;
1721
1722 $pl = ref $pl ? $pl->ob->name : $pl;
1723
1724 my $files = aio_readdir playerdir $pl
1725 or return;
1726
1727 my @paths;
1728
1729 for (@$files) {
1730 utf8::decode $_;
1731 next if /\.(?:pl|pst)$/;
1732 next unless /^$PATH_SEP/o;
1733
1734 push @paths, cf::map::normalise "~$pl/$_";
1735 }
1736
1737 \@paths
1738}
1739
1740=item $protocol_xml = $player->expand_cfpod ($cfpod)
1741
1742Expand deliantra pod fragments into protocol xml.
1743
1744=item $player->ext_reply ($msgid, @msg)
1745
1746Sends an ext reply to the player.
1747
1748=cut
1749
1750sub ext_reply($$@) {
1751 my ($self, $id, @msg) = @_;
1752
1753 $self->ns->ext_reply ($id, @msg)
1754}
1755
1756=item $player->ext_msg ($type, @msg)
1757
1758Sends an ext event to the client.
1759
1760=cut
1761
1762sub ext_msg($$@) {
1763 my ($self, $type, @msg) = @_;
1764
1765 $self->ns->ext_msg ($type, @msg);
1766}
1767
1768=head3 cf::region
1084 1769
1085=over 4 1770=over 4
1086 1771
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut 1772=cut
1092 1773
1093sub cf::player::exists($) { 1774package cf::region;
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097 1775
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1776=item cf::region::find_by_path $path
1099 1777
1100Sends an ext reply to the player. 1778Tries to decuce the likely region for a map knowing only its path.
1101 1779
1102=cut 1780=cut
1103 1781
1104sub cf::player::ext_reply($$$%) { 1782sub find_by_path($) {
1105 my ($self, $id, %msg) = @_; 1783 my ($path) = @_;
1106 1784
1107 $msg{msgid} = $id; 1785 $path =~ s/^~[^\/]*//; # skip ~login
1108 1786
1109 $self->send ("ext " . to_json \%msg); 1787 my ($match, $specificity);
1788
1789 for my $region (list) {
1790 if ($region->{match} && $path =~ $region->{match}) {
1791 ($match, $specificity) = ($region, $region->specificity)
1792 if $region->specificity > $specificity;
1793 }
1794 }
1795
1796 $match
1110} 1797}
1111 1798
1112=back 1799=back
1113
1114 1800
1115=head3 cf::map 1801=head3 cf::map
1116 1802
1117=over 4 1803=over 4
1118 1804
1121package cf::map; 1807package cf::map;
1122 1808
1123use Fcntl; 1809use Fcntl;
1124use Coro::AIO; 1810use Coro::AIO;
1125 1811
1812use overload
1813 '""' => \&as_string,
1814 fallback => 1;
1815
1126our $MAX_RESET = 3600; 1816our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1817our $DEFAULT_RESET = 3000;
1128 1818
1129sub generate_random_map { 1819sub generate_random_map {
1130 my ($path, $rmp) = @_; 1820 my ($self, $rmp) = @_;
1821
1822 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1131 1823
1132 # mit "rum" bekleckern, nicht 1824 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1825 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1826 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1827 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1828 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1829 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1830 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1831 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1832 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1833 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1834 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1835 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1836 (cf::region::find $rmp->{region}), $rmp->{custom}
1837 )
1146} 1838}
1147 1839
1148# and all this just because we cannot iterate over 1840=item cf::map->register ($regex, $prio)
1149# all maps in C++...
1150sub change_all_map_light {
1151 my ($change) = @_;
1152 1841
1153 $_->change_map_light ($change) 1842Register a handler for the map path matching the given regex at the
1154 for grep $_->outdoor, values %cf::MAP; 1843givne priority (higher is better, built-in handlers have priority 0, the
1155} 1844default).
1156 1845
1157sub try_load_header($) { 1846=cut
1847
1848sub register {
1849 my (undef, $regex, $prio) = @_;
1850 my $pkg = caller;
1851
1852 push @{"$pkg\::ISA"}, __PACKAGE__;
1853
1854 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1855}
1856
1857# also paths starting with '/'
1858$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1859
1860sub thawer_merge {
1861 my ($self, $merge) = @_;
1862
1863 # we have to keep some variables in memory intact
1864 local $self->{path};
1865 local $self->{load_path};
1866
1867 $self->SUPER::thawer_merge ($merge);
1868}
1869
1870sub normalise {
1158 my ($path) = @_; 1871 my ($path, $base) = @_;
1872
1873 $path = "$path"; # make sure its a string
1874
1875 $path =~ s/\.map$//;
1876
1877 # map plan:
1878 #
1879 # /! non-realised random map exit (special hack!)
1880 # {... are special paths that are not being touched
1881 # ?xxx/... are special absolute paths
1882 # ?random/... random maps
1883 # /... normal maps
1884 # ~user/... per-player map of a specific user
1885
1886 $path =~ s/$PATH_SEP/\//go;
1887
1888 # treat it as relative path if it starts with
1889 # something that looks reasonable
1890 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1891 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1892
1893 $base =~ s{[^/]+/?$}{};
1894 $path = "$base/$path";
1895 }
1896
1897 for ($path) {
1898 redo if s{//}{/};
1899 redo if s{/\.?/}{/};
1900 redo if s{/[^/]+/\.\./}{/};
1901 }
1902
1903 $path
1904}
1905
1906sub new_from_path {
1907 my (undef, $path, $base) = @_;
1908
1909 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1910
1911 $path = normalise $path, $base;
1912
1913 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1914 if ($path =~ $EXT_MAP{$pkg}[1]) {
1915 my $self = bless cf::map::new, $pkg;
1916 $self->{path} = $path; $self->path ($path);
1917 $self->init; # pass $1 etc.
1918 return $self;
1919 }
1920 }
1921
1922 Carp::cluck "unable to resolve path '$path' (base '$base').";
1923 ()
1924}
1925
1926sub init {
1927 my ($self) = @_;
1928
1929 $self
1930}
1931
1932sub as_string {
1933 my ($self) = @_;
1934
1935 "$self->{path}"
1936}
1937
1938# the displayed name, this is a one way mapping
1939sub visible_name {
1940 &as_string
1941}
1942
1943# the original (read-only) location
1944sub load_path {
1945 my ($self) = @_;
1946
1947 "$MAPDIR/$self->{path}.map"
1948}
1949
1950# the temporary/swap location
1951sub save_path {
1952 my ($self) = @_;
1953
1954 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1955 "$TMPDIR/$path.map"
1956}
1957
1958# the unique path, undef == no special unique path
1959sub uniq_path {
1960 my ($self) = @_;
1961
1962 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1963 "$UNIQUEDIR/$path"
1964}
1965
1966sub decay_objects {
1967 my ($self) = @_;
1968
1969 return if $self->{deny_reset};
1970
1971 $self->do_decay_objects;
1972}
1973
1974sub unlink_save {
1975 my ($self) = @_;
1976
1977 utf8::encode (my $save = $self->save_path);
1978 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1979 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1980}
1981
1982sub load_header_from($) {
1983 my ($self, $path) = @_;
1159 1984
1160 utf8::encode $path; 1985 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1986 my $f = new_from_file cf::object::thawer $path
1162 or return; 1987 or return;
1163 1988
1164 my $map = cf::map::new 1989 $self->_load_header ($f)
1165 or return; 1990 or return;
1166 1991
1167 # for better error messages only, will be overwritten 1992 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1993 $f->resolve_delayed_derefs;
1169 1994
1170 $map->load_header ($path) 1995 $self->{load_path} = $path;
1996
1997 1
1998}
1999
2000sub load_header_orig {
2001 my ($self) = @_;
2002
2003 $self->load_header_from ($self->load_path)
2004}
2005
2006sub load_header_temp {
2007 my ($self) = @_;
2008
2009 $self->load_header_from ($self->save_path)
2010}
2011
2012sub prepare_temp {
2013 my ($self) = @_;
2014
2015 $self->last_access ((delete $self->{last_access})
2016 || $cf::RUNTIME); #d#
2017 # safety
2018 $self->{instantiate_time} = $cf::RUNTIME
2019 if $self->{instantiate_time} > $cf::RUNTIME;
2020}
2021
2022sub prepare_orig {
2023 my ($self) = @_;
2024
2025 $self->{load_original} = 1;
2026 $self->{instantiate_time} = $cf::RUNTIME;
2027 $self->last_access ($cf::RUNTIME);
2028 $self->instantiate;
2029}
2030
2031sub load_header {
2032 my ($self) = @_;
2033
2034 if ($self->load_header_temp) {
2035 $self->prepare_temp;
2036 } else {
2037 $self->load_header_orig
1171 or return; 2038 or return;
2039 $self->prepare_orig;
2040 }
1172 2041
1173 $map->{load_path} = $path; 2042 $self->{deny_reset} = 1
2043 if $self->no_reset;
1174 2044
1175 $map 2045 $self->default_region (cf::region::find_by_path $self->{path})
2046 unless $self->default_region;
2047
2048 1
1176} 2049}
1177 2050
1178sub find; 2051sub find;
1179sub find { 2052sub find {
1180 my ($path, $origin) = @_; 2053 my ($path, $origin) = @_;
1181 2054
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 2055 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 2056
1187 cf::lock_wait "map_find:$key"; 2057 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 2058 my $guard2 = cf::lock_acquire "map_find:$path";
1191 2059
1192 # do it the slow way 2060 $cf::MAP{$path} || do {
1193 my $map = try_load_header $path->save_path; 2061 my $map = new_from_path cf::map $path
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 2062 or return;
1211 2063
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 2064 $map->{last_save} = $cf::RUNTIME;
1224 2065
1225 Coro::cede; 2066 $map->load_header
2067 or return;
1226 2068
1227 if ($map->should_reset) { 2069 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2070 # doing this can freeze the server in a sync job, obviously
2071 #$cf::WAIT_FOR_TICK->wait;
2072 undef $guard2;
2073 undef $guard1;
1228 $map->reset; 2074 $map->reset;
1229 undef $guard;
1230 $map = find $path 2075 return find $path;
1231 or return;
1232 } 2076 }
1233 2077
1234 $cf::MAP{$key} = $map 2078 $cf::MAP{$path} = $map
1235 } 2079 }
1236} 2080}
2081
2082sub pre_load { }
2083#sub post_load { } # XS
1237 2084
1238sub load { 2085sub load {
1239 my ($self) = @_; 2086 my ($self) = @_;
1240 2087
2088 local $self->{deny_reset} = 1; # loading can take a long time
2089
1241 my $path = $self->{path}; 2090 my $path = $self->{path};
2091
2092 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2093 my $guard = cf::lock_acquire "map_data:$path";
1243 2094
2095 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 2096 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 2097
1246 $self->in_memory (cf::MAP_LOADING); 2098 $self->in_memory (cf::MAP_LOADING);
1247 2099
1248 $self->alloc; 2100 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2101
2102 $self->pre_load;
2103 cf::cede_to_tick;
2104
2105 my $f = new_from_file cf::object::thawer $self->{load_path};
2106 $f->skip_block;
2107 $self->_load_objects ($f)
1250 or return; 2108 or return;
1251 2109
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2110 $self->post_load_original
1253 if delete $self->{load_original}; 2111 if delete $self->{load_original};
1254 2112
1255 if (my $uniq = $path->uniq_path) { 2113 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2114 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2115 unless (aio_stat $uniq) {
2116 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2117 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2118 $self->_load_objects ($f);
2119 $f->resolve_delayed_derefs;
2120 }
1260 } 2121 }
1261 } 2122 }
1262 2123
1263 Coro::cede; 2124 $f->resolve_delayed_derefs;
1264 2125
2126 cf::cede_to_tick;
1265 # now do the right thing for maps 2127 # now do the right thing for maps
1266 $self->link_multipart_objects; 2128 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2129 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2130 unless $self->difficulty;
2131 cf::cede_to_tick;
2132
2133 unless ($self->{deny_activate}) {
2134 $self->decay_objects;
2135 $self->fix_auto_apply;
2136 $self->update_buttons;
2137 cf::cede_to_tick;
1278 $self->activate; 2138 $self->activate;
1279 } 2139 }
1280 2140
1281 Coro::cede; 2141 $self->{last_save} = $cf::RUNTIME;
2142 $self->last_access ($cf::RUNTIME);
1282 2143
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2144 $self->in_memory (cf::MAP_ACTIVE);
2145 }
2146
2147 $self->post_load;
2148}
2149
2150# customize the map for a given player, i.e.
2151# return the _real_ map. used by e.g. per-player
2152# maps to change the path to ~playername/mappath
2153sub customise_for {
2154 my ($self, $ob) = @_;
2155
2156 return find "~" . $ob->name . "/" . $self->{path}
2157 if $self->per_player;
2158
2159# return find "?party/" . $ob->name . "/" . $self->{path}
2160# if $self->per_party;
2161
2162 $self
2163}
2164
2165# find and load all maps in the 3x3 area around a map
2166sub load_neighbours {
2167 my ($map) = @_;
2168
2169 my @neigh; # diagonal neighbours
2170
2171 for (0 .. 3) {
2172 my $neigh = $map->tile_path ($_)
2173 or next;
2174 $neigh = find $neigh, $map
2175 or next;
2176 $neigh->load;
2177
2178 # now find the diagonal neighbours
2179 push @neigh,
2180 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2181 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2182 }
2183
2184 for (grep defined $_->[0], @neigh) {
2185 my ($path, $origin) = @$_;
2186 my $neigh = find $path, $origin
2187 or next;
2188 $neigh->load;
2189 }
1284} 2190}
1285 2191
1286sub find_sync { 2192sub find_sync {
1287 my ($path, $origin) = @_; 2193 my ($path, $origin) = @_;
1288 2194
1289 cf::sync_job { cf::map::find $path, $origin } 2195 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2196 if $Coro::current == $Coro::main;
2197
2198 find $path, $origin
1290} 2199}
1291 2200
1292sub do_load_sync { 2201sub do_load_sync {
1293 my ($map) = @_; 2202 my ($map) = @_;
1294 2203
1295 cf::sync_job { $map->load }; 2204 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2205 if $Coro::current == $Coro::main;
2206
2207 $map->load;
2208}
2209
2210our %MAP_PREFETCH;
2211our $MAP_PREFETCHER = undef;
2212
2213sub find_async {
2214 my ($path, $origin, $load) = @_;
2215
2216 $path = normalise $path, $origin && $origin->{path};
2217
2218 if (my $map = $cf::MAP{$path}) {
2219 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2220 }
2221
2222 $MAP_PREFETCH{$path} |= $load;
2223
2224 $MAP_PREFETCHER ||= cf::async {
2225 $Coro::current->{desc} = "map prefetcher";
2226
2227 while (%MAP_PREFETCH) {
2228 while (my ($k, $v) = each %MAP_PREFETCH) {
2229 if (my $map = find $k) {
2230 $map->load if $v;
2231 }
2232
2233 delete $MAP_PREFETCH{$k};
2234 }
2235 }
2236 undef $MAP_PREFETCHER;
2237 };
2238 $MAP_PREFETCHER->prio (6);
2239
2240 ()
2241}
2242
2243# common code, used by both ->save and ->swapout
2244sub _save {
2245 my ($self) = @_;
2246
2247 $self->{last_save} = $cf::RUNTIME;
2248
2249 return unless $self->dirty;
2250
2251 my $save = $self->save_path; utf8::encode $save;
2252 my $uniq = $self->uniq_path; utf8::encode $uniq;
2253
2254 $self->{load_path} = $save;
2255
2256 return if $self->{deny_save};
2257
2258 local $self->{last_access} = $self->last_access;#d#
2259
2260 cf::async {
2261 $Coro::current->{desc} = "map player save";
2262 $_->contr->save for $self->players;
2263 };
2264
2265 cf::get_slot 0.02;
2266
2267 if ($uniq) {
2268 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2269 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2270 } else {
2271 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2272 }
1296} 2273}
1297 2274
1298sub save { 2275sub save {
1299 my ($self) = @_; 2276 my ($self) = @_;
1300 2277
1301 my $lock = cf::lock_acquire "map_data:" . $self->path; 2278 my $lock = cf::lock_acquire "map_data:$self->{path}";
1302 2279
1303 $self->{last_save} = $cf::RUNTIME; 2280 $self->_save;
1304
1305 return unless $self->dirty;
1306
1307 my $save = $self->{path}->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1309
1310 $self->{load_path} = $save;
1311
1312 return if $self->{deny_save};
1313
1314 local $self->{last_access} = $self->last_access;#d#
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322} 2281}
1323 2282
1324sub swap_out { 2283sub swap_out {
1325 my ($self) = @_; 2284 my ($self) = @_;
1326 2285
1327 # save first because save cedes
1328 $self->save;
1329
1330 my $lock = cf::lock_acquire "map_data:" . $self->path; 2286 my $lock = cf::lock_acquire "map_data:$self->{path}";
1331 2287
2288 return if $self->in_memory != cf::MAP_ACTIVE;
2289 return if $self->{deny_save};
1332 return if $self->players; 2290 return if $self->players;
1333 return if $self->in_memory != cf::MAP_IN_MEMORY;
1334 return if $self->{deny_save};
1335 2291
2292 # first deactivate the map and "unlink" it from the core
2293 $self->deactivate;
2294 $_->clear_links_to ($self) for values %cf::MAP;
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # then atomically save
2298 $self->_save;
2299
2300 # then free the map
1336 $self->clear; 2301 $self->clear;
1337 $self->in_memory (cf::MAP_SWAPPED);
1338} 2302}
1339 2303
1340sub reset_at { 2304sub reset_at {
1341 my ($self) = @_; 2305 my ($self) = @_;
1342 2306
1343 # TODO: safety, remove and allow resettable per-player maps 2307 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel};
1345 return 1e99 if $self->{deny_reset}; 2308 return 1e99 if $self->{deny_reset};
1346 2309
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2310 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2311 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349 2312
1354 my ($self) = @_; 2317 my ($self) = @_;
1355 2318
1356 $self->reset_at <= $cf::RUNTIME 2319 $self->reset_at <= $cf::RUNTIME
1357} 2320}
1358 2321
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset { 2322sub reset {
1381 my ($self) = @_; 2323 my ($self) = @_;
1382 2324
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 2325 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 2326
1385 return if $self->players; 2327 return if $self->players;
1386 return if $self->{path}{user_rel};#d#
1387 2328
1388 warn "resetting map ", $self->path;#d# 2329 cf::trace "resetting map ", $self->path, "\n";
2330
2331 $self->in_memory (cf::MAP_SWAPPED);
2332
2333 # need to save uniques path
2334 unless ($self->{deny_save}) {
2335 my $uniq = $self->uniq_path; utf8::encode $uniq;
2336
2337 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2338 if $uniq;
2339 }
1389 2340
1390 delete $cf::MAP{$self->path}; 2341 delete $cf::MAP{$self->path};
1391 2342
2343 $self->deactivate;
1392 $_->clear_links_to ($self) for values %cf::MAP; 2344 $_->clear_links_to ($self) for values %cf::MAP;
2345 $self->clear;
1393 2346
1394 $self->unlink_save; 2347 $self->unlink_save;
1395 $self->destroy; 2348 $self->destroy;
1396} 2349}
1397 2350
1398my $nuke_counter = "aaaa"; 2351my $nuke_counter = "aaaa";
1399 2352
1400sub nuke { 2353sub nuke {
1401 my ($self) = @_; 2354 my ($self) = @_;
1402 2355
2356 {
2357 my $lock = cf::lock_acquire "map_data:$self->{path}";
2358
2359 delete $cf::MAP{$self->path};
2360
2361 $self->unlink_save;
2362
2363 bless $self, "cf::map::wrap";
2364 delete $self->{deny_reset};
1403 $self->{deny_save} = 1; 2365 $self->{deny_save} = 1;
1404 $self->reset_timeout (1); 2366 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++)); 2367 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2368
2369 $cf::MAP{$self->path} = $self;
2370 }
2371
1406 $self->reset; # polite request, might not happen 2372 $self->reset; # polite request, might not happen
1407} 2373}
1408 2374
1409sub customise_for { 2375=item $maps = cf::map::tmp_maps
1410 my ($map, $ob) = @_;
1411 2376
1412 if ($map->per_player) { 2377Returns an arrayref with all map paths of currently instantiated and saved
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2378maps. May block.
2379
2380=cut
2381
2382sub tmp_maps() {
1414 } 2383 [
1415 2384 map {
1416 $map 2385 utf8::decode $_;
2386 /\.map$/
2387 ? normalise $_
2388 : ()
2389 } @{ aio_readdir $TMPDIR or [] }
2390 ]
1417} 2391}
1418 2392
1419sub emergency_save { 2393=item $maps = cf::map::random_maps
1420 my $freeze_guard = cf::freeze_mainloop;
1421 2394
1422 warn "enter emergency map save\n"; 2395Returns an arrayref with all map paths of currently instantiated and saved
2396random maps. May block.
1423 2397
1424 cf::sync_job { 2398=cut
1425 warn "begin emergency map save\n"; 2399
1426 $_->save for values %cf::MAP; 2400sub random_maps() {
2401 [
2402 map {
2403 utf8::decode $_;
2404 /\.map$/
2405 ? normalise "?random/$_"
2406 : ()
2407 } @{ aio_readdir $RANDOMDIR or [] }
2408 ]
2409}
2410
2411=item cf::map::unique_maps
2412
2413Returns an arrayref of paths of all shared maps that have
2414instantiated unique items. May block.
2415
2416=cut
2417
2418sub unique_maps() {
2419 [
2420 map {
2421 utf8::decode $_;
2422 s/\.map$//; # TODO future compatibility hack
2423 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2424 ? ()
2425 : normalise $_
2426 } @{ aio_readdir $UNIQUEDIR or [] }
2427 ]
2428}
2429
2430=item cf::map::static_maps
2431
2432Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2433file in the shared directory excluding F</styles> and F</editor>). May
2434block.
2435
2436=cut
2437
2438sub static_maps() {
2439 my @dirs = "";
2440 my @maps;
2441
2442 while (@dirs) {
2443 my $dir = shift @dirs;
2444
2445 next if $dir eq "/styles" || $dir eq "/editor";
2446
2447 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2448 or return;
2449
2450 for (@$files) {
2451 s/\.map$// or next;
2452 utf8::decode $_;
2453 push @maps, "$dir/$_";
2454 }
2455
2456 push @dirs, map "$dir/$_", @$dirs;
1427 }; 2457 }
1428 2458
1429 warn "end emergency map save\n"; 2459 \@maps
2460}
2461
2462=back
2463
2464=head3 cf::object
2465
2466=cut
2467
2468package cf::object;
2469
2470=over 4
2471
2472=item $ob->inv_recursive
2473
2474Returns the inventory of the object I<and> their inventories, recursively,
2475but I<not> the object itself.
2476
2477=cut
2478
2479sub inv_recursive_;
2480sub inv_recursive_ {
2481 map { $_, inv_recursive_ $_->inv } @_
2482}
2483
2484sub inv_recursive {
2485 inv_recursive_ inv $_[0]
2486}
2487
2488=item $ref = $ob->ref
2489
2490Creates and returns a persistent reference to an object that can be stored as a string.
2491
2492=item $ob = cf::object::deref ($refstring)
2493
2494returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2495even if the object actually exists. May block.
2496
2497=cut
2498
2499sub deref {
2500 my ($ref) = @_;
2501
2502 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2503 my ($uuid, $name) = ($1, $2);
2504 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2505 or return;
2506 $pl->ob->uuid eq $uuid
2507 or return;
2508
2509 $pl->ob
2510 } else {
2511 warn "$ref: cannot resolve object reference\n";
2512 undef
2513 }
1430} 2514}
1431 2515
1432package cf; 2516package cf;
1433 2517
1434=back 2518=back
1435
1436 2519
1437=head3 cf::object::player 2520=head3 cf::object::player
1438 2521
1439=over 4 2522=over 4
1440 2523
1443Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2526Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1444can be C<undef>. Does the right thing when the player is currently in a 2527can be C<undef>. Does the right thing when the player is currently in a
1445dialogue with the given NPC character. 2528dialogue with the given NPC character.
1446 2529
1447=cut 2530=cut
2531
2532our $SAY_CHANNEL = {
2533 id => "say",
2534 title => "Map",
2535 reply => "say ",
2536 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2537};
2538
2539our $CHAT_CHANNEL = {
2540 id => "chat",
2541 title => "Chat",
2542 reply => "chat ",
2543 tooltip => "Player chat and shouts, global to the server.",
2544};
1448 2545
1449# rough implementation of a future "reply" method that works 2546# rough implementation of a future "reply" method that works
1450# with dialog boxes. 2547# with dialog boxes.
1451#TODO: the first argument must go, split into a $npc->reply_to ( method 2548#TODO: the first argument must go, split into a $npc->reply_to ( method
1452sub cf::object::player::reply($$$;$) { 2549sub cf::object::player::reply($$$;$) {
1454 2551
1455 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2552 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1456 2553
1457 if ($self->{record_replies}) { 2554 if ($self->{record_replies}) {
1458 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2555 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2556
1459 } else { 2557 } else {
2558 my $pl = $self->contr;
2559
2560 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2561 my $dialog = $pl->{npc_dialog};
2562 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2563
2564 } else {
1460 $msg = $npc->name . " says: $msg" if $npc; 2565 $msg = $npc->name . " says: $msg" if $npc;
1461 $self->message ($msg, $flags); 2566 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2567 }
1462 } 2568 }
2569}
2570
2571=item $object->send_msg ($channel, $msg, $color, [extra...])
2572
2573=cut
2574
2575sub cf::object::send_msg {
2576 my $pl = shift->contr
2577 or return;
2578 $pl->send_msg (@_);
1463} 2579}
1464 2580
1465=item $player_object->may ("access") 2581=item $player_object->may ("access")
1466 2582
1467Returns wether the given player is authorized to access resource "access" 2583Returns wether the given player is authorized to access resource "access"
1480 2596
1481=item $player_object->enter_link 2597=item $player_object->enter_link
1482 2598
1483Freezes the player and moves him/her to a special map (C<{link}>). 2599Freezes the player and moves him/her to a special map (C<{link}>).
1484 2600
1485The player should be reaosnably safe there for short amounts of time. You 2601The player should be reasonably safe there for short amounts of time (e.g.
1486I<MUST> call C<leave_link> as soon as possible, though. 2602for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2603though, as the player cannot control the character while it is on the link
2604map.
2605
2606Will never block.
1487 2607
1488=item $player_object->leave_link ($map, $x, $y) 2608=item $player_object->leave_link ($map, $x, $y)
1489 2609
1490Moves the player out of the specila link map onto the given map. If the 2610Moves the player out of the special C<{link}> map onto the specified
1491map is not valid (or omitted), the player will be moved back to the 2611map. If the map is not valid (or omitted), the player will be moved back
1492location he/she was before the call to C<enter_link>, or, if that fails, 2612to the location he/she was before the call to C<enter_link>, or, if that
1493to the emergency map position. 2613fails, to the emergency map position.
1494 2614
1495Might block. 2615Might block.
1496 2616
1497=cut 2617=cut
2618
2619sub link_map {
2620 unless ($LINK_MAP) {
2621 $LINK_MAP = cf::map::find "{link}"
2622 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2623 $LINK_MAP->load;
2624 }
2625
2626 $LINK_MAP
2627}
1498 2628
1499sub cf::object::player::enter_link { 2629sub cf::object::player::enter_link {
1500 my ($self) = @_; 2630 my ($self) = @_;
1501 2631
1502 $self->deactivate_recursive; 2632 $self->deactivate_recursive;
1503 2633
1504 return if $self->map == $LINK_MAP; 2634 ++$self->{_link_recursion};
2635
2636 return if UNIVERSAL::isa $self->map, "ext::map_link";
1505 2637
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2638 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map; 2639 if $self->map && $self->map->{path} ne "{link}";
1508 2640
1509 $self->enter_map ($LINK_MAP, 20, 20); 2641 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1510} 2642}
1511 2643
1512sub cf::object::player::leave_link { 2644sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_; 2645 my ($self, $map, $x, $y) = @_;
2646
2647 return unless $self->contr->active;
1514 2648
1515 my $link_pos = delete $self->{_link_pos}; 2649 my $link_pos = delete $self->{_link_pos};
1516 2650
1517 unless ($map) { 2651 unless ($map) {
1518 # restore original map position 2652 # restore original map position
1529 ($x, $y) = (-1, -1) 2663 ($x, $y) = (-1, -1)
1530 unless (defined $x) && (defined $y); 2664 unless (defined $x) && (defined $y);
1531 2665
1532 # use -1 or undef as default coordinates, not 0, 0 2666 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y) 2667 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0; 2668 if $x <= 0 && $y <= 0;
1535 2669
1536 $map->load; 2670 $map->load;
2671 $map->load_neighbours;
1537 2672
2673 return unless $self->contr->active;
2674
2675 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2676 if ($self->enter_map ($map, $x, $y)) {
2677 # entering was successful
2678 delete $self->{_link_recursion};
2679 # only activate afterwards, to support waiting in hooks
1538 $self->activate_recursive; 2680 $self->activate_recursive;
1539 $self->enter_map ($map, $x, $y);
1540}
1541
1542cf::player->attach (
1543 on_logout => sub {
1544 my ($pl) = @_;
1545
1546 # abort map switching before logout
1547 if ($pl->ob->{_link_pos}) {
1548 cf::sync_job {
1549 $pl->ob->leave_link
1550 };
1551 }
1552 }, 2681 }
1553 on_login => sub {
1554 my ($pl) = @_;
1555 2682
1556 # try to abort aborted map switching on player login :) 2683}
1557 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link;
1560 cf::async {
1561 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn
1563 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link;
1565 };
1566 }
1567 },
1568);
1569 2684
1570=item $player_object->goto ($path, $x, $y) 2685=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1571 2686
2687Moves the player to the given map-path and coordinates by first freezing
2688her, loading and preparing them map, calling the provided $check callback
2689that has to return the map if sucecssful, and then unfreezes the player on
2690the new (success) or old (failed) map position. In either case, $done will
2691be called at the end of this process.
2692
2693Note that $check will be called with a potentially non-loaded map, so if
2694it needs a loaded map it has to call C<< ->load >>.
2695
1572=cut 2696=cut
2697
2698our $GOTOGEN;
1573 2699
1574sub cf::object::player::goto { 2700sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_; 2701 my ($self, $path, $x, $y, $check, $done) = @_;
2702
2703 if ($self->{_link_recursion} >= $MAX_LINKS) {
2704 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2705 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2706 ($path, $x, $y) = @$EMERGENCY_POSITION;
2707 }
2708
2709 # do generation counting so two concurrent goto's will be executed in-order
2710 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1576 2711
1577 $self->enter_link; 2712 $self->enter_link;
1578 2713
1579 (cf::async { 2714 (async {
1580 $path = new cf::path $path; 2715 $Coro::current->{desc} = "player::goto $path $x $y";
1581 2716
1582 my $map = cf::map::find $path->as_string; 2717 # *tag paths override both path and x|y
2718 if ($path =~ /^\*(.*)$/) {
2719 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2720 my $ob = $obs[rand @obs];
2721
2722 # see if we actually can go there
2723 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2724 $ob = $obs[rand @obs];
2725 } else {
2726 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2727 }
2728 # else put us there anyways for now #d#
2729
2730 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2731 } else {
2732 ($path, $x, $y) = (undef, undef, undef);
2733 }
2734 }
2735
2736 my $map = eval {
2737 my $map = defined $path ? cf::map::find $path : undef;
2738
2739 if ($map) {
1583 $map = $map->customise_for ($self) if $map; 2740 $map = $map->customise_for ($self);
1584 2741 $map = $check->($map, $x, $y, $self) if $check && $map;
1585# warn "entering ", $map->path, " at ($x, $y)\n" 2742 } else {
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2743 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2744 }
1589 2745
2746 $map
2747 };
2748
2749 if ($@) {
2750 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2751 LOG llevError | logBacktrace, Carp::longmess $@;
2752 }
2753
2754 if ($gen == $self->{_goto_generation}) {
2755 delete $self->{_goto_generation};
1590 $self->leave_link ($map, $x, $y); 2756 $self->leave_link ($map, $x, $y);
2757 }
2758
2759 $done->($self) if $done;
1591 })->prio (1); 2760 })->prio (1);
1592} 2761}
1593 2762
1594=item $player_object->enter_exit ($exit_object) 2763=item $player_object->enter_exit ($exit_object)
1595 2764
1597 2766
1598sub parse_random_map_params { 2767sub parse_random_map_params {
1599 my ($spec) = @_; 2768 my ($spec) = @_;
1600 2769
1601 my $rmp = { # defaults 2770 my $rmp = { # defaults
1602 xsize => 10, 2771 xsize => (cf::rndm 15, 40),
1603 ysize => 10, 2772 ysize => (cf::rndm 15, 40),
2773 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2774 #layout => string,
1604 }; 2775 };
1605 2776
1606 for (split /\n/, $spec) { 2777 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2; 2778 my ($k, $v) = split /\s+/, $_, 2;
1608 2779
1620 # that depends on the exit object 2791 # that depends on the exit object
1621 2792
1622 my $rmp = parse_random_map_params $exit->msg; 2793 my $rmp = parse_random_map_params $exit->msg;
1623 2794
1624 if ($exit->map) { 2795 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name; 2796 $rmp->{region} = $exit->region->name;
1626 $rmp->{origin_map} = $exit->map->path; 2797 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x; 2798 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y; 2799 $rmp->{origin_y} = $exit->y;
2800
2801 $exit->map->touch;
1629 } 2802 }
1630 2803
1631 $rmp->{random_seed} ||= $exit->random_seed; 2804 $rmp->{random_seed} ||= $exit->random_seed;
1632 2805
1633 my $data = cf::to_json $rmp; 2806 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1634 my $md5 = Digest::MD5::md5_hex $data; 2807 my $md5 = Digest::MD5::md5_hex $data;
2808 my $meta = "$RANDOMDIR/$md5.meta";
1635 2809
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2810 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0; 2811 aio_write $fh, 0, (length $data), $data, 0;
2812 undef $fh;
2813 aio_rename "$meta~", $meta;
1638 2814
2815 my $slaying = "?random/$md5";
2816
2817 if ($exit->valid) {
1639 $exit->slaying ("?random/$md5"); 2818 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef); 2819 $exit->msg (undef);
2820 }
1641 } 2821 }
1642} 2822}
1643 2823
1644sub cf::object::player::enter_exit { 2824sub cf::object::player::enter_exit {
1645 my ($self, $exit) = @_; 2825 my ($self, $exit) = @_;
1646 2826
1647 return unless $self->type == cf::PLAYER; 2827 return unless $self->type == cf::PLAYER;
1648 2828
1649 $self->enter_link; 2829 $self->enter_link;
1650 2830
1651 (cf::async { 2831 (async {
1652 $self->deactivate_recursive; # just to be sure 2832 $Coro::current->{desc} = "enter_exit";
2833
1653 unless (eval { 2834 unless (eval {
2835 $self->deactivate_recursive; # just to be sure
2836
2837 # random map handling
2838 {
2839 my $guard = cf::lock_acquire "exit_prepare:$exit";
2840
1654 prepare_random_map $exit 2841 prepare_random_map $exit
1655 if $exit->slaying eq "/!"; 2842 if $exit->slaying eq "/!";
2843 }
1656 2844
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2845 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2846 my $x = $exit->stats->hp;
2847 my $y = $exit->stats->sp;
1659 2848
2849 $self->goto ($map, $x, $y);
2850
2851 # if exit is damned, update players death & WoR home-position
2852 $self->contr->savebed ($map, $x, $y)
2853 if $exit->flag (cf::FLAG_DAMNED);
2854
1660 1; 2855 1
1661 }) { 2856 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. " 2857 $self->message ("Something went wrong deep within the deliantra server. "
1663 . "I'll try to bring you back to the map you were before. " 2858 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master", 2859 . "Please report this to the dungeon master!",
1665 cf::NDI_UNIQUE | cf::NDI_RED); 2860 cf::NDI_UNIQUE | cf::NDI_RED);
1666 2861
1667 warn "ERROR in enter_exit: $@"; 2862 error "ERROR in enter_exit: $@";
1668 $self->leave_link; 2863 $self->leave_link;
1669 } 2864 }
1670 })->prio (1); 2865 })->prio (1);
1671} 2866}
1672 2867
1683 2878
1684sub cf::client::send_drawinfo { 2879sub cf::client::send_drawinfo {
1685 my ($self, $text, $flags) = @_; 2880 my ($self, $text, $flags) = @_;
1686 2881
1687 utf8::encode $text; 2882 utf8::encode $text;
1688 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2883 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1689} 2884}
1690 2885
2886=item $client->send_big_packet ($pkt)
2887
2888Like C<send_packet>, but tries to compress large packets, and fragments
2889them as required.
2890
2891=cut
2892
2893our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2894
2895sub cf::client::send_big_packet {
2896 my ($self, $pkt) = @_;
2897
2898 # try lzf for large packets
2899 $pkt = "lzf " . Compress::LZF::compress $pkt
2900 if 1024 <= length $pkt and $self->{can_lzf};
2901
2902 # split very large packets
2903 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2904 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2905 $pkt = "frag";
2906 }
2907
2908 $self->send_packet ($pkt);
2909}
2910
2911=item $client->send_msg ($channel, $msg, $color, [extra...])
2912
2913Send a drawinfo or msg packet to the client, formatting the msg for the
2914client if neccessary. C<$type> should be a string identifying the type of
2915the message, with C<log> being the default. If C<$color> is negative, suppress
2916the message unless the client supports the msg packet.
2917
2918=cut
2919
2920# non-persistent channels (usually the info channel)
2921our %CHANNEL = (
2922 "c/motd" => {
2923 id => "infobox",
2924 title => "MOTD",
2925 reply => undef,
2926 tooltip => "The message of the day",
2927 },
2928 "c/identify" => {
2929 id => "infobox",
2930 title => "Identify",
2931 reply => undef,
2932 tooltip => "Items recently identified",
2933 },
2934 "c/examine" => {
2935 id => "infobox",
2936 title => "Examine",
2937 reply => undef,
2938 tooltip => "Signs and other items you examined",
2939 },
2940 "c/shopinfo" => {
2941 id => "infobox",
2942 title => "Shop Info",
2943 reply => undef,
2944 tooltip => "What your bargaining skill tells you about the shop",
2945 },
2946 "c/book" => {
2947 id => "infobox",
2948 title => "Book",
2949 reply => undef,
2950 tooltip => "The contents of a note or book",
2951 },
2952 "c/lookat" => {
2953 id => "infobox",
2954 title => "Look",
2955 reply => undef,
2956 tooltip => "What you saw there",
2957 },
2958 "c/who" => {
2959 id => "infobox",
2960 title => "Players",
2961 reply => undef,
2962 tooltip => "Shows players who are currently online",
2963 },
2964 "c/body" => {
2965 id => "infobox",
2966 title => "Body Parts",
2967 reply => undef,
2968 tooltip => "Shows which body parts you posess and are available",
2969 },
2970 "c/statistics" => {
2971 id => "infobox",
2972 title => "Statistics",
2973 reply => undef,
2974 tooltip => "Shows your primary statistics",
2975 },
2976 "c/skills" => {
2977 id => "infobox",
2978 title => "Skills",
2979 reply => undef,
2980 tooltip => "Shows your experience per skill and item power",
2981 },
2982 "c/shopitems" => {
2983 id => "infobox",
2984 title => "Shop Items",
2985 reply => undef,
2986 tooltip => "Shows the items currently for sale in this shop",
2987 },
2988 "c/resistances" => {
2989 id => "infobox",
2990 title => "Resistances",
2991 reply => undef,
2992 tooltip => "Shows your resistances",
2993 },
2994 "c/pets" => {
2995 id => "infobox",
2996 title => "Pets",
2997 reply => undef,
2998 tooltip => "Shows information abotu your pets/a specific pet",
2999 },
3000 "c/perceiveself" => {
3001 id => "infobox",
3002 title => "Perceive Self",
3003 reply => undef,
3004 tooltip => "You gained detailed knowledge about yourself",
3005 },
3006 "c/uptime" => {
3007 id => "infobox",
3008 title => "Uptime",
3009 reply => undef,
3010 tooltip => "How long the server has been running since last restart",
3011 },
3012 "c/mapinfo" => {
3013 id => "infobox",
3014 title => "Map Info",
3015 reply => undef,
3016 tooltip => "Information related to the maps",
3017 },
3018 "c/party" => {
3019 id => "party",
3020 title => "Party",
3021 reply => "gsay ",
3022 tooltip => "Messages and chat related to your party",
3023 },
3024 "c/death" => {
3025 id => "death",
3026 title => "Death",
3027 reply => undef,
3028 tooltip => "Reason for and more info about your most recent death",
3029 },
3030 "c/say" => $SAY_CHANNEL,
3031 "c/chat" => $CHAT_CHANNEL,
3032);
3033
3034sub cf::client::send_msg {
3035 my ($self, $channel, $msg, $color, @extra) = @_;
3036
3037 $msg = $self->pl->expand_cfpod ($msg)
3038 unless $color & cf::NDI_VERBATIM;
3039
3040 $color &= cf::NDI_CLIENT_MASK; # just in case...
3041
3042 # check predefined channels, for the benefit of C
3043 if ($CHANNEL{$channel}) {
3044 $channel = $CHANNEL{$channel};
3045
3046 $self->ext_msg (channel_info => $channel);
3047 $channel = $channel->{id};
3048
3049 } elsif (ref $channel) {
3050 # send meta info to client, if not yet sent
3051 unless (exists $self->{channel}{$channel->{id}}) {
3052 $self->{channel}{$channel->{id}} = $channel;
3053 $self->ext_msg (channel_info => $channel);
3054 }
3055
3056 $channel = $channel->{id};
3057 }
3058
3059 return unless @extra || length $msg;
3060
3061 # default colour, mask it out
3062 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3063 if $color & cf::NDI_DEF;
3064
3065 my $pkt = "msg "
3066 . $self->{json_coder}->encode (
3067 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3068 );
3069
3070 $self->send_big_packet ($pkt);
3071}
3072
3073=item $client->ext_msg ($type, @msg)
3074
3075Sends an ext event to the client.
3076
3077=cut
3078
3079sub cf::client::ext_msg($$@) {
3080 my ($self, $type, @msg) = @_;
3081
3082 if ($self->extcmd == 2) {
3083 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3084 } elsif ($self->extcmd == 1) { # TODO: remove
3085 push @msg, msgtype => "event_$type";
3086 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3087 }
3088}
3089
3090=item $client->ext_reply ($msgid, @msg)
3091
3092Sends an ext reply to the client.
3093
3094=cut
3095
3096sub cf::client::ext_reply($$@) {
3097 my ($self, $id, @msg) = @_;
3098
3099 if ($self->extcmd == 2) {
3100 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3101 } elsif ($self->extcmd == 1) {
3102 #TODO: version 1, remove
3103 unshift @msg, msgtype => "reply", msgid => $id;
3104 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3105 }
3106}
1691 3107
1692=item $success = $client->query ($flags, "text", \&cb) 3108=item $success = $client->query ($flags, "text", \&cb)
1693 3109
1694Queues a query to the client, calling the given callback with 3110Queues a query to the client, calling the given callback with
1695the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3111the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1696C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3112C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1697 3113
1698Queries can fail, so check the return code. Or don't, as queries will become 3114Queries can fail, so check the return code. Or don't, as queries will
1699reliable at some point in the future. 3115become reliable at some point in the future.
1700 3116
1701=cut 3117=cut
1702 3118
1703sub cf::client::query { 3119sub cf::client::query {
1704 my ($self, $flags, $text, $cb) = @_; 3120 my ($self, $flags, $text, $cb) = @_;
1712 utf8::encode $text; 3128 utf8::encode $text;
1713 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3129 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1714 3130
1715 $self->send_packet ($self->{query_queue}[0][0]) 3131 $self->send_packet ($self->{query_queue}[0][0])
1716 if @{ $self->{query_queue} } == 1; 3132 if @{ $self->{query_queue} } == 1;
3133
3134 1
1717} 3135}
1718 3136
1719cf::client->attach ( 3137cf::client->attach (
3138 on_connect => sub {
3139 my ($ns) = @_;
3140
3141 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3142 },
1720 on_reply => sub { 3143 on_reply => sub {
1721 my ($ns, $msg) = @_; 3144 my ($ns, $msg) = @_;
1722 3145
1723 # this weird shuffling is so that direct followup queries 3146 # this weird shuffling is so that direct followup queries
1724 # get handled first 3147 # get handled first
1725 my $queue = delete $ns->{query_queue} 3148 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here 3149 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727 3150
1728 (shift @$queue)->[1]->($msg); 3151 (shift @$queue)->[1]->($msg);
3152 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1729 3153
1730 push @{ $ns->{query_queue} }, @$queue; 3154 push @{ $ns->{query_queue} }, @$queue;
1731 3155
1732 if (@{ $ns->{query_queue} } == @$queue) { 3156 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) { 3157 if (@$queue) {
1735 } else { 3159 } else {
1736 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3160 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1737 } 3161 }
1738 } 3162 }
1739 }, 3163 },
3164 on_exticmd => sub {
3165 my ($ns, $buf) = @_;
3166
3167 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3168
3169 if (ref $msg) {
3170 my ($type, $reply, @payload) =
3171 "ARRAY" eq ref $msg
3172 ? @$msg
3173 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3174
3175 my @reply;
3176
3177 if (my $cb = $EXTICMD{$type}) {
3178 @reply = $cb->($ns, @payload);
3179 }
3180
3181 $ns->ext_reply ($reply, @reply)
3182 if $reply;
3183
3184 } else {
3185 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3186 }
3187
3188 cf::override;
3189 },
1740); 3190);
1741 3191
1742=item $client->coro (\&cb) 3192=item $client->async (\&cb)
1743 3193
1744Create a new coroutine, running the specified callback. The coroutine will 3194Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout, 3195be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection). 3196or loss of connection).
1747 3197
1748=cut 3198=cut
1749 3199
1750sub cf::client::coro { 3200sub cf::client::async {
1751 my ($self, $cb) = @_; 3201 my ($self, $cb) = @_;
1752 3202
1753 my $coro = &cf::async ($cb); 3203 my $coro = &Coro::async ($cb);
1754 3204
1755 $coro->on_destroy (sub { 3205 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0}; 3206 delete $self->{_coro}{$coro+0};
1757 }); 3207 });
1758 3208
1760 3210
1761 $coro 3211 $coro
1762} 3212}
1763 3213
1764cf::client->attach ( 3214cf::client->attach (
1765 on_destroy => sub { 3215 on_client_destroy => sub {
1766 my ($ns) = @_; 3216 my ($ns) = @_;
1767 3217
1768 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3218 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1769 }, 3219 },
1770); 3220);
1785our $safe = new Safe "safe"; 3235our $safe = new Safe "safe";
1786our $safe_hole = new Safe::Hole; 3236our $safe_hole = new Safe::Hole;
1787 3237
1788$SIG{FPE} = 'IGNORE'; 3238$SIG{FPE} = 'IGNORE';
1789 3239
1790$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3240$safe->permit_only (Opcode::opset qw(
3241 :base_core :base_mem :base_orig :base_math :base_loop
3242 grepstart grepwhile mapstart mapwhile
3243 sort time
3244));
1791 3245
1792# here we export the classes and methods available to script code 3246# here we export the classes and methods available to script code
1793 3247
1794=pod 3248=pod
1795 3249
1796The following fucntions and emthods are available within a safe environment: 3250The following functions and methods are available within a safe environment:
1797 3251
1798 cf::object contr pay_amount pay_player map 3252 cf::object
3253 contr pay_amount pay_player map x y force_find force_add destroy
3254 insert remove name archname title slaying race decrease split
3255 value
3256
1799 cf::object::player player 3257 cf::object::player
1800 cf::player peaceful 3258 player
1801 cf::map trigger 3259
3260 cf::player
3261 peaceful
3262
3263 cf::map
3264 trigger
1802 3265
1803=cut 3266=cut
1804 3267
1805for ( 3268for (
1806 ["cf::object" => qw(contr pay_amount pay_player map)], 3269 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3270 insert remove inv nrof name archname title slaying race
3271 decrease split destroy change_exp value msg lore send_msg)],
1807 ["cf::object::player" => qw(player)], 3272 ["cf::object::player" => qw(player)],
1808 ["cf::player" => qw(peaceful)], 3273 ["cf::player" => qw(peaceful send_msg)],
1809 ["cf::map" => qw(trigger)], 3274 ["cf::map" => qw(trigger)],
1810) { 3275) {
1811 no strict 'refs';
1812 my ($pkg, @funs) = @$_; 3276 my ($pkg, @funs) = @$_;
1813 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3277 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1814 for @funs; 3278 for @funs;
1815} 3279}
1816 3280
1831 3295
1832 my $qcode = $code; 3296 my $qcode = $code;
1833 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3297 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1834 $qcode =~ s/\n/\\n/g; 3298 $qcode =~ s/\n/\\n/g;
1835 3299
3300 %vars = (_dummy => 0) unless %vars;
3301
3302 my @res;
1836 local $_; 3303 local $_;
1837 local @safe::cf::_safe_eval_args = values %vars;
1838 3304
1839 my $eval = 3305 my $eval =
1840 "do {\n" 3306 "do {\n"
1841 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3307 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1842 . "#line 0 \"{$qcode}\"\n" 3308 . "#line 0 \"{$qcode}\"\n"
1843 . $code 3309 . $code
1844 . "\n}" 3310 . "\n}"
1845 ; 3311 ;
1846 3312
3313 if ($CFG{safe_eval}) {
1847 sub_generation_inc; 3314 sub_generation_inc;
3315 local @safe::cf::_safe_eval_args = values %vars;
1848 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3316 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1849 sub_generation_inc; 3317 sub_generation_inc;
3318 } else {
3319 local @cf::_safe_eval_args = values %vars;
3320 @res = wantarray ? eval eval : scalar eval $eval;
3321 }
1850 3322
1851 if ($@) { 3323 if ($@) {
1852 warn "$@"; 3324 warn "$@",
1853 warn "while executing safe code '$code'\n"; 3325 "while executing safe code '$code'\n",
1854 warn "with arguments " . (join " ", %vars) . "\n"; 3326 "with arguments " . (join " ", %vars) . "\n";
1855 } 3327 }
1856 3328
1857 wantarray ? @res : $res[0] 3329 wantarray ? @res : $res[0]
1858} 3330}
1859 3331
1873=cut 3345=cut
1874 3346
1875sub register_script_function { 3347sub register_script_function {
1876 my ($fun, $cb) = @_; 3348 my ($fun, $cb) = @_;
1877 3349
1878 no strict 'refs'; 3350 $fun = "safe::$fun" if $CFG{safe_eval};
1879 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3351 *$fun = $safe_hole->wrap ($cb);
1880} 3352}
1881 3353
1882=back 3354=back
1883 3355
1884=cut 3356=cut
1885 3357
1886############################################################################# 3358#############################################################################
3359# the server's init and main functions
1887 3360
1888=head2 EXTENSION DATABASE SUPPORT 3361sub load_facedata($) {
3362 my ($path) = @_;
1889 3363
1890Crossfire maintains a very simple database for extension use. It can 3364 # HACK to clear player env face cache, we need some signal framework
1891currently store anything that can be serialised using Storable, which 3365 # for this (global event?)
1892excludes objects. 3366 %ext::player_env::MUSIC_FACE_CACHE = ();
1893 3367
1894The parameter C<$family> should best start with the name of the extension 3368 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1895using it, it should be unique.
1896 3369
1897=over 4 3370 trace "loading facedata from $path\n";
1898 3371
1899=item $hashref = cf::db_get $family 3372 my $facedata;
3373 0 < aio_load $path, $facedata
3374 or die "$path: $!";
1900 3375
1901Return a hashref for use by the extension C<$family>, which can be 3376 $facedata = Coro::Storable::thaw $facedata;
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904 3377
1905=item $value = cf::db_get $family => $key 3378 $facedata->{version} == 2
3379 or cf::cleanup "$path: version mismatch, cannot proceed.";
1906 3380
1907Returns a single value from the database 3381 # patch in the exptable
1908 3382 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1909=item cf::db_put $family => $hashref 3383 $facedata->{resource}{"res/exp_table"} = {
1910 3384 type => FT_RSRC,
1911Stores the given family hashref into the database. Updates are delayed, if 3385 data => $exp_table,
1912you want the data to be synced to disk immediately, use C<cf::db_sync>. 3386 hash => (Digest::MD5::md5 $exp_table),
1913
1914=item cf::db_put $family => $key => $value
1915
1916Stores the given C<$value> in the family hash. Updates are delayed, if you
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926
1927=cut
1928
1929our $DB;
1930
1931{
1932 my $path = cf::localdir . "/database.pst";
1933
1934 sub db_load() {
1935 $DB = stat $path ? Storable::retrieve $path : { };
1936 }
1937
1938 my $pid;
1939
1940 sub db_save() {
1941 waitpid $pid, 0 if $pid;
1942 if (0 == ($pid = fork)) {
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 }
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 }); 3387 };
3388 cf::cede_to_tick;
1960 3389
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 } 3390 {
3391 my $faces = $facedata->{faceinfo};
1965 3392
1966 sub db_get($;$) { 3393 while (my ($face, $info) = each %$faces) {
1967 @_ >= 2 3394 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1968 ? $DB->{$_[0]}{$_[1]}
1969 : ($DB->{$_[0]} ||= { })
1970 }
1971 3395
1972 sub db_put($$;$) { 3396 cf::face::set_visibility $idx, $info->{visibility};
1973 if (@_ >= 3) { 3397 cf::face::set_magicmap $idx, $info->{magicmap};
1974 $DB->{$_[0]}{$_[1]} = $_[2]; 3398 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1975 } else { 3399 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980 3400
1981 cf::global->attach ( 3401 cf::cede_to_tick;
1982 prio => 10000,
1983 on_cleanup => sub {
1984 db_sync;
1985 }, 3402 }
1986 );
1987}
1988 3403
1989############################################################################# 3404 while (my ($face, $info) = each %$faces) {
1990# the server's main() 3405 next unless $info->{smooth};
1991 3406
1992sub cfg_load { 3407 my $idx = cf::face::find $face
3408 or next;
3409
3410 if (my $smooth = cf::face::find $info->{smooth}) {
3411 cf::face::set_smooth $idx, $smooth;
3412 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3413 } else {
3414 error "smooth face '$info->{smooth}' not found for face '$face'";
3415 }
3416
3417 cf::cede_to_tick;
3418 }
3419 }
3420
3421 {
3422 my $anims = $facedata->{animinfo};
3423
3424 while (my ($anim, $info) = each %$anims) {
3425 cf::anim::set $anim, $info->{frames}, $info->{facings};
3426 cf::cede_to_tick;
3427 }
3428
3429 cf::anim::invalidate_all; # d'oh
3430 }
3431
3432 {
3433 my $res = $facedata->{resource};
3434
3435 while (my ($name, $info) = each %$res) {
3436 if (defined $info->{type}) {
3437 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3438
3439 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3440 cf::face::set_type $idx, $info->{type};
3441 } else {
3442 $RESOURCE{$name} = $info; # unused
3443 }
3444
3445 cf::cede_to_tick;
3446 }
3447 }
3448
3449 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3450
3451 1
3452}
3453
3454register_exticmd fx_want => sub {
3455 my ($ns, $want) = @_;
3456
3457 while (my ($k, $v) = each %$want) {
3458 $ns->fx_want ($k, $v);
3459 }
3460};
3461
3462sub load_resource_file($) {
3463 my $guard = lock_acquire "load_resource_file";
3464
3465 my $status = load_resource_file_ $_[0];
3466 get_slot 0.1, 100;
3467 cf::arch::commit_load;
3468
3469 $status
3470}
3471
3472sub reload_regions {
3473 # HACK to clear player env face cache, we need some signal framework
3474 # for this (global event?)
3475 %ext::player_env::MUSIC_FACE_CACHE = ();
3476
3477 load_resource_file "$MAPDIR/regions"
3478 or die "unable to load regions file\n";
3479
3480 for (cf::region::list) {
3481 $_->{match} = qr/$_->{match}/
3482 if exists $_->{match};
3483 }
3484}
3485
3486sub reload_facedata {
3487 load_facedata "$DATADIR/facedata"
3488 or die "unable to load facedata\n";
3489}
3490
3491sub reload_archetypes {
3492 load_resource_file "$DATADIR/archetypes"
3493 or die "unable to load archetypes\n";
3494}
3495
3496sub reload_treasures {
3497 load_resource_file "$DATADIR/treasures"
3498 or die "unable to load treasurelists\n";
3499}
3500
3501sub reload_sound {
3502 trace "loading sound config from $DATADIR/sound\n";
3503
3504 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3505 or die "$DATADIR/sound $!";
3506
3507 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3508
3509 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3510 my $sound = $soundconf->{compat}[$_]
3511 or next;
3512
3513 my $face = cf::face::find "sound/$sound->[1]";
3514 cf::sound::set $sound->[0] => $face;
3515 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3516 }
3517
3518 while (my ($k, $v) = each %{$soundconf->{event}}) {
3519 my $face = cf::face::find "sound/$v";
3520 cf::sound::set $k => $face;
3521 }
3522}
3523
3524sub reload_resources {
3525 trace "reloading resource files...\n";
3526
3527 reload_facedata;
3528 reload_sound;
3529 reload_archetypes;
3530 reload_regions;
3531 reload_treasures;
3532
3533 trace "finished reloading resource files\n";
3534}
3535
3536sub reload_config {
3537 trace "reloading config file...\n";
3538
1993 open my $fh, "<:utf8", cf::confdir . "/config" 3539 open my $fh, "<:utf8", "$CONFDIR/config"
1994 or return; 3540 or return;
1995 3541
1996 local $/; 3542 local $/;
1997 *CFG = YAML::Syck::Load <$fh>; 3543 *CFG = YAML::XS::Load scalar <$fh>;
1998 3544
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3545 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3546
3547 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3548 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2000 3549
2001 if (exists $CFG{mlockall}) { 3550 if (exists $CFG{mlockall}) {
2002 eval { 3551 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall 3552 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2004 and die "WARNING: m(un)lockall failed: $!\n"; 3553 and die "WARNING: m(un)lockall failed: $!\n";
2005 }; 3554 };
2006 warn $@ if $@; 3555 warn $@ if $@;
2007 } 3556 }
3557
3558 trace "finished reloading resource files\n";
3559}
3560
3561sub pidfile() {
3562 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3563 or die "$PIDFILE: $!";
3564 flock $fh, &Fcntl::LOCK_EX
3565 or die "$PIDFILE: flock: $!";
3566 $fh
3567}
3568
3569# make sure only one server instance is running at any one time
3570sub atomic {
3571 my $fh = pidfile;
3572
3573 my $pid = <$fh>;
3574 kill 9, $pid if $pid > 0;
3575
3576 seek $fh, 0, 0;
3577 print $fh $$;
3578}
3579
3580sub main_loop {
3581 trace "EV::loop starting\n";
3582 if (1) {
3583 EV::loop;
3584 }
3585 trace "EV::loop returned\n";
3586 goto &main_loop unless $REALLY_UNLOOP;
2008} 3587}
2009 3588
2010sub main { 3589sub main {
3590 cf::init_globals; # initialise logging
3591
3592 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3593 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3594 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3595 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3596
3597 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3598
2011 # we must not ever block the main coroutine 3599 # we must not ever block the main coroutine
2012 local $Coro::idle = sub { 3600 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3601 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub { 3602 (async {
2015 Event::one_event; 3603 $Coro::current->{desc} = "IDLE BUG HANDLER";
2016 })->(); 3604 EV::loop EV::LOOP_ONESHOT;
3605 })->prio (Coro::PRIO_MAX);
2017 }; 3606 };
2018 3607
2019 cfg_load; 3608 evthread_start IO::AIO::poll_fileno;
2020 db_load; 3609
3610 cf::sync_job {
3611 cf::init_experience;
3612 cf::init_anim;
3613 cf::init_attackmess;
3614 cf::init_dynamic;
3615
3616 cf::load_settings;
3617 cf::load_materials;
3618
3619 reload_resources;
3620 reload_config;
3621 db_init;
3622
3623 cf::init_uuid;
3624 cf::init_signals;
3625 cf::init_skills;
3626
3627 cf::init_beforeplay;
3628
3629 atomic;
3630
2021 load_extensions; 3631 load_extensions;
2022 Event::loop; 3632
3633 utime time, time, $RUNTIMEFILE;
3634
3635 # no (long-running) fork's whatsoever before this point(!)
3636 use POSIX ();
3637 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3638
3639 (pop @POST_INIT)->(0) while @POST_INIT;
3640 };
3641
3642 cf::object::thawer::errors_are_fatal 0;
3643 info "parse errors in files are no longer fatal from this point on.\n";
3644
3645 main_loop;
2023} 3646}
2024 3647
2025############################################################################# 3648#############################################################################
2026# initialisation 3649# initialisation and cleanup
2027 3650
3651# install some emergency cleanup handlers
3652BEGIN {
3653 our %SIGWATCHER = ();
3654 for my $signal (qw(INT HUP TERM)) {
3655 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3656 cf::cleanup "SIG$signal";
3657 };
3658 }
3659}
3660
3661sub write_runtime_sync {
3662 my $t0 = AE::time;
3663
3664 # first touch the runtime file to show we are still running:
3665 # the fsync below can take a very very long time.
3666
3667 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3668
3669 my $guard = cf::lock_acquire "write_runtime";
3670
3671 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3672 or return;
3673
3674 my $value = $cf::RUNTIME + 90 + 10;
3675 # 10 is the runtime save interval, for a monotonic clock
3676 # 60 allows for the watchdog to kill the server.
3677
3678 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3679 and return;
3680
3681 # always fsync - this file is important
3682 aio_fsync $fh
3683 and return;
3684
3685 # touch it again to show we are up-to-date
3686 aio_utime $fh, undef, undef;
3687
3688 close $fh
3689 or return;
3690
3691 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3692 and return;
3693
3694 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3695
3696 1
3697}
3698
3699our $uuid_lock;
3700our $uuid_skip;
3701
3702sub write_uuid_sync($) {
3703 $uuid_skip ||= $_[0];
3704
3705 return if $uuid_lock;
3706 local $uuid_lock = 1;
3707
3708 my $uuid = "$LOCALDIR/uuid";
3709
3710 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3711 or return;
3712
3713 my $value = uuid_seq uuid_cur;
3714
3715 unless ($value) {
3716 info "cowardly refusing to write zero uuid value!\n";
3717 return;
3718 }
3719
3720 my $value = uuid_str $value + $uuid_skip;
3721 $uuid_skip = 0;
3722
3723 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3724 and return;
3725
3726 # always fsync - this file is important
3727 aio_fsync $fh
3728 and return;
3729
3730 close $fh
3731 or return;
3732
3733 aio_rename "$uuid~", $uuid
3734 and return;
3735
3736 trace "uuid file written ($value).\n";
3737
3738 1
3739
3740}
3741
3742sub write_uuid($$) {
3743 my ($skip, $sync) = @_;
3744
3745 $sync ? write_uuid_sync $skip
3746 : async { write_uuid_sync $skip };
3747}
3748
3749sub emergency_save() {
3750 my $freeze_guard = cf::freeze_mainloop;
3751
3752 info "emergency_perl_save: enter\n";
3753
3754 # this is a trade-off: we want to be very quick here, so
3755 # save all maps without fsync, and later call a global sync
3756 # (which in turn might be very very slow)
3757 local $USE_FSYNC = 0;
3758
3759 cf::sync_job {
3760 cf::write_runtime_sync; # external watchdog should not bark
3761
3762 # use a peculiar iteration method to avoid tripping on perl
3763 # refcount bugs in for. also avoids problems with players
3764 # and maps saved/destroyed asynchronously.
3765 info "emergency_perl_save: begin player save\n";
3766 for my $login (keys %cf::PLAYER) {
3767 my $pl = $cf::PLAYER{$login} or next;
3768 $pl->valid or next;
3769 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3770 $pl->save;
3771 }
3772 info "emergency_perl_save: end player save\n";
3773
3774 cf::write_runtime_sync; # external watchdog should not bark
3775
3776 info "emergency_perl_save: begin map save\n";
3777 for my $path (keys %cf::MAP) {
3778 my $map = $cf::MAP{$path} or next;
3779 $map->valid or next;
3780 $map->save;
3781 }
3782 info "emergency_perl_save: end map save\n";
3783
3784 cf::write_runtime_sync; # external watchdog should not bark
3785
3786 info "emergency_perl_save: begin database checkpoint\n";
3787 BDB::db_env_txn_checkpoint $DB_ENV;
3788 info "emergency_perl_save: end database checkpoint\n";
3789
3790 info "emergency_perl_save: begin write uuid\n";
3791 write_uuid_sync 1;
3792 info "emergency_perl_save: end write uuid\n";
3793
3794 cf::write_runtime_sync; # external watchdog should not bark
3795
3796 trace "emergency_perl_save: syncing database to disk";
3797 BDB::db_env_txn_checkpoint $DB_ENV;
3798
3799 info "emergency_perl_save: starting sync\n";
3800 IO::AIO::aio_sync sub {
3801 info "emergency_perl_save: finished sync\n";
3802 };
3803
3804 cf::write_runtime_sync; # external watchdog should not bark
3805
3806 trace "emergency_perl_save: flushing outstanding aio requests";
3807 while (IO::AIO::nreqs || BDB::nreqs) {
3808 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3809 }
3810
3811 cf::write_runtime_sync; # external watchdog should not bark
3812 };
3813
3814 info "emergency_perl_save: leave\n";
3815}
3816
3817sub post_cleanup {
3818 my ($make_core) = @_;
3819
3820 IO::AIO::flush;
3821
3822 error Carp::longmess "post_cleanup backtrace"
3823 if $make_core;
3824
3825 my $fh = pidfile;
3826 unlink $PIDFILE if <$fh> == $$;
3827}
3828
3829# a safer delete_package, copied from Symbol
3830sub clear_package($) {
3831 my $pkg = shift;
3832
3833 # expand to full symbol table name if needed
3834 unless ($pkg =~ /^main::.*::$/) {
3835 $pkg = "main$pkg" if $pkg =~ /^::/;
3836 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3837 $pkg .= '::' unless $pkg =~ /::$/;
3838 }
3839
3840 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3841 my $stem_symtab = *{$stem}{HASH};
3842
3843 defined $stem_symtab and exists $stem_symtab->{$leaf}
3844 or return;
3845
3846 # clear all symbols
3847 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3848 for my $name (keys %$leaf_symtab) {
3849 _gv_clear *{"$pkg$name"};
3850# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3851 }
3852}
3853
2028sub reload() { 3854sub do_reload_perl() {
2029 # can/must only be called in main 3855 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) { 3856 if (in_main) {
2031 warn "can only reload from main coroutine\n"; 3857 error "can only reload from main coroutine";
2032 return; 3858 return;
2033 } 3859 }
2034 3860
3861 return if $RELOAD++;
3862
3863 my $t1 = AE::time;
3864
3865 while ($RELOAD) {
2035 warn "reloading..."; 3866 info "reloading...";
2036 3867
2037 my $guard = freeze_mainloop; 3868 trace "entering sync_job";
3869
3870 cf::sync_job {
2038 cf::emergency_save; 3871 cf::emergency_save;
2039 3872
2040 eval {
2041 # if anything goes wrong in here, we should simply crash as we already saved
2042
2043 # cancel all watchers
2044 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 }
2047
2048 # cancel all extension coros 3873 trace "cancelling all extension coros";
2049 $_->cancel for values %EXT_CORO; 3874 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = (); 3875 %EXT_CORO = ();
2051 3876
2052 # unload all extensions 3877 trace "removing commands";
2053 for (@exts) { 3878 %COMMAND = ();
2054 warn "unloading <$_>";
2055 unload_extension $_;
2056 }
2057 3879
2058 # unload all modules loaded from $LIBDIR 3880 trace "removing ext/exti commands";
2059 while (my ($k, $v) = each %INC) { 3881 %EXTCMD = ();
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3882 %EXTICMD = ();
2061 3883
2062 warn "removing <$k>"; 3884 trace "unloading/nuking all extensions";
2063 delete $INC{$k}; 3885 for my $pkg (@EXTS) {
3886 trace "... unloading $pkg";
2064 3887
2065 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g;
2067
2068 if (my $cb = $k->can ("unload_module")) { 3888 if (my $cb = $pkg->can ("unload")) {
3889 eval {
2069 $cb->(); 3890 $cb->($pkg);
3891 1
3892 } or error "$pkg unloaded, but with errors: $@";
3893 }
3894
3895 trace "... clearing $pkg";
3896 clear_package $pkg;
2070 } 3897 }
2071 3898
2072 Symbol::delete_package $k; 3899 trace "unloading all perl modules loaded from $LIBDIR";
3900 while (my ($k, $v) = each %INC) {
3901 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3902
3903 trace "... unloading $k";
3904 delete $INC{$k};
3905
3906 $k =~ s/\.pm$//;
3907 $k =~ s/\//::/g;
3908
3909 if (my $cb = $k->can ("unload_module")) {
3910 $cb->();
3911 }
3912
3913 clear_package $k;
2073 } 3914 }
2074 3915
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible 3916 trace "getting rid of safe::, as good as possible";
2080 Symbol::delete_package "safe::$_" 3917 clear_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3918 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082 3919
2083 # remove register_script_function callbacks 3920 trace "unloading cf.pm \"a bit\"";
2084 # TODO
2085
2086 # unload cf.pm "a bit"
2087 delete $INC{"cf.pm"}; 3921 delete $INC{"cf.pm"};
3922 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2088 3923
2089 # don't, removes xs symbols, too, 3924 # don't, removes xs symbols, too,
2090 # and global variables created in xs 3925 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__; 3926 #clear_package __PACKAGE__;
2092 3927
2093 # reload cf.pm 3928 info "unload completed, starting to reload now";
3929
2094 warn "reloading cf.pm"; 3930 trace "reloading cf.pm";
2095 require cf; 3931 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3932 cf::_connect_to_perl_1;
2097 3933
2098 # load config and database again 3934 trace "loading config and database again";
2099 cf::cfg_load; 3935 cf::reload_config;
2100 cf::db_load;
2101 3936
2102 # load extensions
2103 warn "load extensions"; 3937 trace "loading extensions";
2104 cf::load_extensions; 3938 cf::load_extensions;
2105 3939
2106 # reattach attachments to objects 3940 if ($REATTACH_ON_RELOAD) {
2107 warn "reattach"; 3941 trace "reattaching attachments to objects/players";
2108 _global_reattach; 3942 _global_reattach; # objects, sockets
3943 trace "reattaching attachments to maps";
3944 reattach $_ for values %MAP;
3945 trace "reattaching attachments to players";
3946 reattach $_ for values %PLAYER;
3947 }
3948
3949 trace "running post_init jobs";
3950 (pop @POST_INIT)->(1) while @POST_INIT;
3951
3952 trace "leaving sync_job";
3953
3954 1
3955 } or do {
3956 error $@;
3957 cf::cleanup "error while reloading, exiting.";
3958 };
3959
3960 info "reloaded";
3961 --$RELOAD;
3962 }
3963
3964 $t1 = AE::time - $t1;
3965 info "reload completed in ${t1}s\n";
3966};
3967
3968our $RELOAD_WATCHER; # used only during reload
3969
3970sub reload_perl() {
3971 # doing reload synchronously and two reloads happen back-to-back,
3972 # coro crashes during coro_state_free->destroy here.
3973
3974 $RELOAD_WATCHER ||= cf::async {
3975 Coro::AIO::aio_wait cache_extensions;
3976
3977 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3978 do_reload_perl;
3979 undef $RELOAD_WATCHER;
3980 };
2109 }; 3981 };
2110
2111 if ($@) {
2112 warn $@;
2113 warn "error while reloading, exiting.";
2114 exit 1;
2115 }
2116
2117 warn "reloaded successfully";
2118};
2119
2120#############################################################################
2121
2122unless ($LINK_MAP) {
2123 $LINK_MAP = cf::map::new;
2124
2125 $LINK_MAP->width (41);
2126 $LINK_MAP->height (41);
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161} 3982}
2162
2163register "<global>", __PACKAGE__;
2164 3983
2165register_command "reload" => sub { 3984register_command "reload" => sub {
2166 my ($who, $arg) = @_; 3985 my ($who, $arg) = @_;
2167 3986
2168 if ($who->flag (FLAG_WIZ)) { 3987 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload.");
2170 reload;
2171 $who->message ("end of reload."); 3988 $who->message ("reloading server.");
3989 async {
3990 $Coro::current->{desc} = "perl_reload";
3991 reload_perl;
3992 };
2172 } 3993 }
2173}; 3994};
2174 3995
2175unshift @INC, $LIBDIR; 3996unshift @INC, $LIBDIR;
2176 3997
2177$TICK_WATCHER = Event->timer ( 3998my $bug_warning = 0;
2178 reentrant => 0, 3999
2179 prio => 0, 4000our @WAIT_FOR_TICK;
2180 at => $NEXT_TICK || $TICK, 4001our @WAIT_FOR_TICK_BEGIN;
2181 data => WF_AUTOCANCEL, 4002
2182 cb => sub { 4003sub wait_for_tick {
4004 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4005
4006 my $signal = new Coro::Signal;
4007 push @WAIT_FOR_TICK, $signal;
4008 $signal->wait;
4009}
4010
4011sub wait_for_tick_begin {
4012 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4013
4014 my $signal = new Coro::Signal;
4015 push @WAIT_FOR_TICK_BEGIN, $signal;
4016 $signal->wait;
4017}
4018
4019sub tick {
4020 if ($Coro::current != $Coro::main) {
4021 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4022 unless ++$bug_warning > 10;
4023 return;
4024 }
4025
2183 cf::server_tick; # one server iteration 4026 cf::server_tick; # one server iteration
2184 $RUNTIME += $TICK;
2185 $NEXT_TICK += $TICK;
2186 4027
2187 # if we are delayed by four ticks or more, skip them all 4028 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2189 4029
2190 $TICK_WATCHER->at ($NEXT_TICK); 4030 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2191 $TICK_WATCHER->start; 4031 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2192 }, 4032 Coro::async_pool {
2193); 4033 $Coro::current->{desc} = "runtime saver";
2194
2195IO::AIO::max_poll_time $TICK * 0.2;
2196
2197Event->io (
2198 fd => IO::AIO::poll_fileno,
2199 poll => 'r',
2200 prio => 5,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL,
2207 after => 0,
2208 interval => 10,
2209 cb => sub {
2210 (Coro::unblock_sub {
2211 write_runtime 4034 write_runtime_sync
2212 or warn "ERROR: unable to write runtime file: $!"; 4035 or error "ERROR: unable to write runtime file: $!";
2213 })->(); 4036 };
2214 }, 4037 }
2215); 4038
4039 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4040 $sig->send;
4041 }
4042 while (my $sig = shift @WAIT_FOR_TICK) {
4043 $sig->send;
4044 }
4045
4046 $LOAD = ($NOW - $TICK_START) / $TICK;
4047 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4048
4049 if (0) {
4050 if ($NEXT_TICK) {
4051 my $jitter = $TICK_START - $NEXT_TICK;
4052 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4053 debug "jitter $JITTER\n";#d#
4054 }
4055 }
4056}
4057
4058{
4059 # configure BDB
4060
4061 BDB::min_parallel 16;
4062 BDB::max_poll_reqs $TICK * 0.1;
4063 $AnyEvent::BDB::WATCHER->priority (1);
4064
4065 unless ($DB_ENV) {
4066 $DB_ENV = BDB::db_env_create;
4067 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4068 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4069 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4070 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4071 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4072
4073 cf::sync_job {
4074 eval {
4075 BDB::db_env_open
4076 $DB_ENV,
4077 $BDBDIR,
4078 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4079 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4080 0666;
4081
4082 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4083 };
4084
4085 cf::cleanup "db_env_open(db): $@" if $@;
4086 };
4087 }
4088
4089 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4090 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4091 };
4092 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4093 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4094 };
4095 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4096 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4097 };
4098}
4099
4100{
4101 # configure IO::AIO
4102
4103 IO::AIO::min_parallel 8;
4104 IO::AIO::max_poll_time $TICK * 0.1;
4105 undef $AnyEvent::AIO::WATCHER;
4106}
4107
4108my $_log_backtrace;
4109
4110sub _log_backtrace {
4111 my ($msg, @addr) = @_;
4112
4113 $msg =~ s/\n//;
4114
4115 # limit the # of concurrent backtraces
4116 if ($_log_backtrace < 2) {
4117 ++$_log_backtrace;
4118 my $perl_bt = Carp::longmess $msg;
4119 async {
4120 $Coro::current->{desc} = "abt $msg";
4121
4122 my @bt = fork_call {
4123 @addr = map { sprintf "%x", $_ } @addr;
4124 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4125 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4126 or die "addr2line: $!";
4127
4128 my @funcs;
4129 my @res = <$fh>;
4130 chomp for @res;
4131 while (@res) {
4132 my ($func, $line) = splice @res, 0, 2, ();
4133 push @funcs, "[$func] $line";
4134 }
4135
4136 @funcs
4137 };
4138
4139 LOG llevInfo, "[ABT] $perl_bt\n";
4140 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4141 LOG llevInfo, "[ABT] $_\n" for @bt;
4142 --$_log_backtrace;
4143 };
4144 } else {
4145 LOG llevInfo, "[ABT] $msg\n";
4146 LOG llevInfo, "[ABT] [suppressed]\n";
4147 }
4148}
4149
4150# load additional modules
4151require "cf/$_.pm" for @EXTRA_MODULES;
4152cf::_connect_to_perl_2;
2216 4153
2217END { cf::emergency_save } 4154END { cf::emergency_save }
2218 4155
22191 41561
2220 4157

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