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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.174 by root, Sun Jan 14 19:55:37 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
233 282
234=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
235 284
236The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
257 306
258 my $busy = 1; 307 my $busy = 1;
259 my @res; 308 my @res;
260 309
261 (Coro::async_pool { 310 (async {
262 @res = eval { $job->() }; 311 @res = eval { $job->() };
263 warn $@ if $@; 312 warn $@ if $@;
264 undef $busy; 313 undef $busy;
265 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
266 315
267 while ($busy) { 316 while ($busy) {
268 Coro::cede_notself; 317 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 318 }
271 319
272 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
273 } else { 321 } else {
274 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
275 323
276 $job->() 324 $job->()
277 } 325 }
278} 326}
279 327
280=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
281 329
282Creates (and readies) and returns a new coro. This coro is automcatially 330Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 331extension calling this is being unloaded.
284 332
285=cut 333=cut
286 334
287sub coro(&) { 335sub async_ext(&) {
288 my $cb = shift; 336 my $cb = shift;
289 337
290 my $coro = &Coro::async_pool ($cb); 338 my $coro = &Coro::async ($cb);
291 339
292 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
294 }); 342 });
295 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
320} 368}
321 369
322=back 370=back
323 371
324=cut 372=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 373
446############################################################################# 374#############################################################################
447 375
448=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
449 377
575our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 504our @CB_MAP = ();
577 505
578my %attachment; 506my %attachment;
579 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
580sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
582 516
583 use sort 'stable'; 517 use sort 'stable';
584 518
755# object support 689# object support
756 690
757sub reattach { 691sub reattach {
758 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 696
761 my $registry = $obj->registry; 697 my $registry = $obj->registry;
762 698
763 @$registry = (); 699 @$registry = ();
764 700
896=cut 832=cut
897 833
898sub register_extcmd { 834sub register_extcmd {
899 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
900 836
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
905} 838}
906 839
907cf::player->attach ( 840cf::player->attach (
908 on_command => sub { 841 on_command => sub {
909 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
922 855
923 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
924 857
925 if (ref $msg) { 858 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 862 }
930 } 863 }
931 } else { 864 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 867
935 cf::override; 868 cf::override;
936 }, 869 },
937); 870);
938 871
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 872sub load_extension {
946 my ($path) = @_; 873 my ($path) = @_;
947 874
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 876 my $base = $1;
950 my $pkg = $1; 877 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
953 880
954 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
955 882
956 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 884 or die "$path: $!";
958 885
959 my $source = 886 my $source =
960 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
963 . "\n};\n1"; 890 . "\n};\n1";
964 891
965 eval $source 892 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 894 : "extension disabled.\n";
968 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 896 warn $@;
970 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
971 898 exit 1;
972# no strict 'refs'; 899 }
973# @{"$pkg\::ISA"} = ext::; 900 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 901 }
988 902
989 # remove commands 903 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 904}
1014 905
1015sub load_extensions { 906sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 908 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1022 } 913 }
1023} 914}
1024 915
1025############################################################################# 916#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 917
1063=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1064 919
1065Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1066 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1067=head3 cf::player 928=head3 cf::player
1068 929
1069=over 4 930=over 4
1070 931
1071=item cf::player::exists $login 932=item cf::player::find $login
1072 933
1073Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1074 935
1075=cut 936=cut
1076 937
1077sub cf::player::exists($) { 938sub playerdir($) {
1078 cf::player::find $_[0] 939 cf::localdir
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1080} 1085}
1081 1086
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1083 1088
1084Sends an ext reply to the player. 1089Sends an ext reply to the player.
1085 1090
1086=cut 1091=cut
1087 1092
1088sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1090 1095
1091 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1092 1097
1093 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1094} 1099}
1100
1101package cf;
1095 1102
1096=back 1103=back
1097 1104
1098 1105
1099=head3 cf::map 1106=head3 cf::map
1105package cf::map; 1112package cf::map;
1106 1113
1107use Fcntl; 1114use Fcntl;
1108use Coro::AIO; 1115use Coro::AIO;
1109 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1110our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1112 1123
1113sub generate_random_map { 1124sub generate_random_map {
1114 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1115 1126
1116 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1128 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub thawer_merge {
1157 my ($self, $merge) = @_;
1158
1159 # we have to keep some variables in memory intact
1160 local $self->{path};
1161 local $self->{load_path};
1162 local $self->{deny_save};
1163 local $self->{deny_reset};
1164
1165 $self->SUPER::thawer_merge ($merge);
1166}
1167
1168sub normalise {
1169 my ($path, $base) = @_;
1170
1171 # map plan:
1172 #
1173 # /! non-realised random map exit (special hack!)
1174 # {... are special paths that are not being touched
1175 # ?xxx/... are special absolute paths
1176 # ?random/... random maps
1177 # /... normal maps
1178 # ~user/... per-player map of a specific user
1179
1180 $path =~ s/$PATH_SEP/\//go;
1181
1182 # treat it as relative path if it starts with
1183 # something that looks reasonable
1184 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1185 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1186
1187 $base =~ s{[^/]+/?$}{};
1188 $path = "$base/$path";
1189 }
1190
1191 for ($path) {
1192 redo if s{//}{/};
1193 redo if s{/\.?/}{/};
1194 redo if s{/[^/]+/\.\./}{/};
1195 }
1196
1197 $path
1198}
1199
1200sub new_from_path {
1201 my (undef, $path, $base) = @_;
1202
1203 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1204
1205 $path = normalise $path, $base;
1206
1207 for my $pkg (keys %EXT_MAP) {
1208 if ($path =~ $EXT_MAP{$pkg}) {
1209 my $self = bless cf::map::new, $pkg;
1210 $self->{path} = $path; $self->path ($path);
1211 $self->init; # pass $1 etc.
1212 return $self;
1213 }
1214 }
1215
1216 Carp::carp "unable to resolve path '$path'.";
1217 ()
1218}
1219
1220sub init {
1221 my ($self) = @_;
1222
1223 $self
1224}
1225
1226sub as_string {
1227 my ($self) = @_;
1228
1229 "$self->{path}"
1230}
1231
1232# the displayed name, this is a one way mapping
1233sub visible_name {
1234 &as_string
1235}
1236
1237# the original (read-only) location
1238sub load_path {
1239 my ($self) = @_;
1240
1241 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1242}
1243
1244# the temporary/swap location
1245sub save_path {
1246 my ($self) = @_;
1247
1248 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1249 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1250}
1251
1252# the unique path, undef == no special unique path
1253sub uniq_path {
1254 my ($self) = @_;
1255
1256 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1257 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1130} 1258}
1131 1259
1132# and all this just because we cannot iterate over 1260# and all this just because we cannot iterate over
1133# all maps in C++... 1261# all maps in C++...
1134sub change_all_map_light { 1262sub change_all_map_light {
1136 1264
1137 $_->change_map_light ($change) 1265 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1266 for grep $_->outdoor, values %cf::MAP;
1139} 1267}
1140 1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->save_path);
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1274 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1275}
1276
1141sub try_load_header($) { 1277sub load_header_from($) {
1142 my ($path) = @_; 1278 my ($self, $path) = @_;
1143 1279
1144 utf8::encode $path; 1280 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1281 aio_open $path, O_RDONLY, 0
1146 or return; 1282 or return;
1147 1283
1148 my $map = cf::map::new 1284 $self->_load_header ($path)
1149 or return; 1285 or return;
1150 1286
1151 # for better error messages only, will be overwritten 1287 $self->{load_path} = $path;
1152 $map->path ($path);
1153 1288
1154 $map->load_header ($path) 1289 1
1290}
1291
1292sub load_orig {
1293 my ($self) = @_;
1294
1295 $self->load_header_from ($self->load_path)
1296}
1297
1298sub load_temp {
1299 my ($self) = @_;
1300
1301 $self->load_header_from ($self->save_path)
1302}
1303
1304sub load_header {
1305 my ($self) = @_;
1306
1307 if ($self->load_temp) {
1308 $self->last_access ((delete $self->{last_access})
1309 || $cf::RUNTIME); #d#
1310 # safety
1311 $self->{instantiate_time} = $cf::RUNTIME
1312 if $self->{instantiate_time} > $cf::RUNTIME;
1313 } else {
1314 $self->load_orig
1155 or return; 1315 or return;
1156 1316
1157 $map->{load_path} = $path; 1317 $self->{load_original} = 1;
1318 $self->{instantiate_time} = $cf::RUNTIME;
1319 $self->last_access ($cf::RUNTIME);
1320 $self->instantiate;
1321 }
1158 1322
1159 $map 1323 1
1160} 1324}
1161 1325
1162sub find; 1326sub find;
1163sub find { 1327sub find {
1164 my ($path, $origin) = @_; 1328 my ($path, $origin) = @_;
1165 1329
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1330 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1331
1171 cf::lock_wait "map_find:$key"; 1332 cf::lock_wait "map_find:$path";
1172 1333
1173 $cf::MAP{$key} || do { 1334 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1335 my $guard = cf::lock_acquire "map_find:$path";
1175 1336 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1337 or return;
1195 1338
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1339 $map->{last_save} = $cf::RUNTIME;
1208 1340
1209 Coro::cede; 1341 $map->load_header
1342 or return;
1210 1343
1211 if ($map->should_reset) { 1344 if ($map->should_reset) {
1345 $cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1346 $map->reset;
1213 undef $guard; 1347 undef $guard;
1214 $map = find $path 1348 $map = find $path
1215 or return; 1349 or return;
1216 } 1350 }
1217 1351
1218 $cf::MAP{$key} = $map 1352 $cf::MAP{$path} = $map
1219 } 1353 }
1220} 1354}
1221 1355
1222sub load { 1356sub load {
1223 my ($self) = @_; 1357 my ($self) = @_;
1224 1358
1225 my $path = $self->{path}; 1359 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1360 my $guard = cf::lock_acquire "map_load:$path";
1227 1361
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1362 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1363
1230 $self->in_memory (cf::MAP_LOADING); 1364 $self->in_memory (cf::MAP_LOADING);
1231 1365
1232 $self->alloc; 1366 $self->alloc;
1233 $self->load_objects ($self->{load_path}, 1) 1367 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1368 or return;
1235 1369
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1370 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1371 if delete $self->{load_original};
1238 1372
1239 if (my $uniq = $path->uniq_path) { 1373 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1374 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1375 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1376 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1377 $self->_load_objects ($uniq, 0);
1244 } 1378 }
1245 } 1379 }
1246 1380
1247 Coro::cede; 1381 Coro::cede;
1248 1382
1249 # now do the right thing for maps 1383 # now do the right thing for maps
1250 $self->link_multipart_objects; 1384 $self->link_multipart_objects;
1251 1385
1252 if ($self->{path}->is_style_map) { 1386 unless ($self->{deny_activate}) {
1253 $self->{deny_save} = 1; 1387 $self->decay_objects;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply; 1388 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons; 1389 $self->update_buttons;
1390 Coro::cede;
1259 $self->set_darkness_map; 1391 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1392 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1393 unless $self->difficulty;
1394 Coro::cede;
1262 $self->activate; 1395 $self->activate;
1263 } 1396 }
1264 1397
1265 Coro::cede;
1266
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1398 $self->in_memory (cf::MAP_IN_MEMORY);
1399}
1400
1401sub customise_for {
1402 my ($self, $ob) = @_;
1403
1404 return find "~" . $ob->name . "/" . $self->{path}
1405 if $self->per_player;
1406
1407 $self
1408}
1409
1410# find and load all maps in the 3x3 area around a map
1411sub load_diag {
1412 my ($map) = @_;
1413
1414 my @diag; # diagonal neighbours
1415
1416 for (0 .. 3) {
1417 my $neigh = $map->tile_path ($_)
1418 or next;
1419 $neigh = find $neigh, $map
1420 or next;
1421 $neigh->load;
1422
1423 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1424 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1425 }
1426
1427 for (@diag) {
1428 my $neigh = find @$_
1429 or next;
1430 $neigh->load;
1431 }
1268} 1432}
1269 1433
1270sub find_sync { 1434sub find_sync {
1271 my ($path, $origin) = @_; 1435 my ($path, $origin) = @_;
1272 1436
1273 cf::sync_job { cf::map::find $path, $origin } 1437 cf::sync_job { find $path, $origin }
1274} 1438}
1275 1439
1276sub do_load_sync { 1440sub do_load_sync {
1277 my ($map) = @_; 1441 my ($map) = @_;
1278 1442
1279 cf::sync_job { $map->load }; 1443 cf::sync_job { $map->load };
1280} 1444}
1281 1445
1446our %MAP_PREFETCH;
1447our $MAP_PREFETCHER = Coro::async {
1448 while () {
1449 for my $path (keys %MAP_PREFETCH) {
1450 my $map = find $path
1451 or next;
1452 $map->load;
1453
1454 delete $MAP_PREFETCH{$path};
1455 }
1456 Coro::schedule;
1457 }
1458};
1459
1460sub find_async {
1461 my ($path, $origin) = @_;
1462
1463 $path = normalise $path, $origin && $origin->{path};
1464
1465 if (my $map = $cf::MAP{$path}) {
1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1467 }
1468
1469 $MAP_PREFETCH{$path} = 0;
1470 $MAP_PREFETCHER->ready;
1471
1472 ()
1473}
1474
1282sub save { 1475sub save {
1283 my ($self) = @_; 1476 my ($self) = @_;
1284 1477
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1478 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1479
1287 $self->{last_save} = $cf::RUNTIME; 1480 $self->{last_save} = $cf::RUNTIME;
1288 1481
1289 return unless $self->dirty; 1482 return unless $self->dirty;
1290 1483
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1484 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1486
1294 $self->{load_path} = $save; 1487 $self->{load_path} = $save;
1295 1488
1296 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1297 1490
1298 local $self->{last_access} = $self->last_access;#d# 1491 local $self->{last_access} = $self->last_access;#d#
1299 1492
1493 cf::async {
1494 $_->contr->save for $self->players;
1495 };
1496
1300 if ($uniq) { 1497 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1500 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1502 }
1306} 1503}
1307 1504
1308sub swap_out { 1505sub swap_out {
1309 my ($self) = @_; 1506 my ($self) = @_;
1323 1520
1324sub reset_at { 1521sub reset_at {
1325 my ($self) = @_; 1522 my ($self) = @_;
1326 1523
1327 # TODO: safety, remove and allow resettable per-player maps 1524 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1526 return 1e99 if $self->{deny_reset};
1330 1527
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1530
1338 my ($self) = @_; 1535 my ($self) = @_;
1339 1536
1340 $self->reset_at <= $cf::RUNTIME 1537 $self->reset_at <= $cf::RUNTIME
1341} 1538}
1342 1539
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1540sub reset {
1365 my ($self) = @_; 1541 my ($self) = @_;
1366 1542
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1543 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1544
1369 return if $self->players; 1545 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1546 return if $self->isa ("ext::map_per_player");#d#
1371 1547
1372 warn "resetting map ", $self->path;#d# 1548 warn "resetting map ", $self->path;#d#
1373 1549
1374 delete $cf::MAP{$self->path}; 1550 delete $cf::MAP{$self->path};
1551
1552 $self->in_memory (cf::MAP_SWAPPED);
1553 $self->clear;
1375 1554
1376 $_->clear_links_to ($self) for values %cf::MAP; 1555 $_->clear_links_to ($self) for values %cf::MAP;
1377 1556
1378 $self->unlink_save; 1557 $self->unlink_save;
1379 $self->destroy; 1558 $self->destroy;
1382my $nuke_counter = "aaaa"; 1561my $nuke_counter = "aaaa";
1383 1562
1384sub nuke { 1563sub nuke {
1385 my ($self) = @_; 1564 my ($self) = @_;
1386 1565
1566 delete $cf::MAP{$self->path};
1567
1568 $self->unlink_save;
1569
1570 bless $self, "cf::map";
1571 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1572 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1573 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1574 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1575
1576 $cf::MAP{$self->path} = $self;
1577
1390 $self->reset; # polite request, might not happen 1578 $self->reset; # polite request, might not happen
1391} 1579}
1392 1580
1393sub customise_for { 1581=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1582
1396 if ($map->per_player) { 1583Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1584instantiated unique items. May block.
1398 }
1399 1585
1400 $map 1586=cut
1401}
1402 1587
1403sub emergency_save { 1588sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1589 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1590 or return;
1405 1591
1406 warn "enter emergency map save\n"; 1592 my @paths;
1407 1593
1408 cf::sync_job { 1594 for (@$files) {
1409 warn "begin emergency map save\n"; 1595 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1596 next if /\.pst$/;
1597 next unless /^$PATH_SEP/o;
1598
1599 s/\.map$//;
1600 push @paths, $_;
1411 }; 1601 }
1412 1602
1413 warn "end emergency map save\n"; 1603 \@paths
1414} 1604}
1415 1605
1416package cf; 1606package cf;
1417 1607
1418=back 1608=back
1419 1609
1610=head3 cf::object
1611
1612=cut
1613
1614package cf::object;
1615
1616=over 4
1617
1618=item $ob->inv_recursive
1619
1620Returns the inventory of the object _and_ their inventories, recursively.
1621
1622=cut
1623
1624sub inv_recursive_;
1625sub inv_recursive_ {
1626 map { $_, inv_recursive_ $_->inv } @_
1627}
1628
1629sub inv_recursive {
1630 inv_recursive_ inv $_[0]
1631}
1632
1633package cf;
1634
1635=back
1420 1636
1421=head3 cf::object::player 1637=head3 cf::object::player
1422 1638
1423=over 4 1639=over 4
1424 1640
1464 1680
1465=item $player_object->enter_link 1681=item $player_object->enter_link
1466 1682
1467Freezes the player and moves him/her to a special map (C<{link}>). 1683Freezes the player and moves him/her to a special map (C<{link}>).
1468 1684
1469The player should be reaosnably safe there for short amounts of time. You 1685The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1686I<MUST> call C<leave_link> as soon as possible, though.
1471 1687
1688Will never block.
1689
1472=item $player_object->leave_link ($map, $x, $y) 1690=item $player_object->leave_link ($map, $x, $y)
1473 1691
1474Moves the player out of the specila link map onto the given map. If the 1692Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1693map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1694to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1695fails, to the emergency map position.
1478 1696
1479Might block. 1697Might block.
1480 1698
1481=cut 1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1482 1710
1483sub cf::object::player::enter_link { 1711sub cf::object::player::enter_link {
1484 my ($self) = @_; 1712 my ($self) = @_;
1485 1713
1486 $self->deactivate_recursive; 1714 $self->deactivate_recursive;
1487 1715
1488 return if $self->map == $LINK_MAP; 1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1717
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1719 if $self->map;
1492 1720
1493 $self->enter_map ($LINK_MAP, 20, 20); 1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1494} 1722}
1495 1723
1496sub cf::object::player::leave_link { 1724sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1725 my ($self, $map, $x, $y) = @_;
1498 1726
1516 # use -1 or undef as default coordinates, not 0, 0 1744 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1745 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1746 if $x <=0 && $y <= 0;
1519 1747
1520 $map->load; 1748 $map->load;
1749 $map->load_diag;
1521 1750
1751 return unless $self->contr->active;
1522 $self->activate_recursive; 1752 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y); 1753 $self->enter_map ($map, $x, $y);
1524} 1754}
1525 1755
1526cf::player->attach ( 1756cf::player->attach (
1539 1769
1540 # try to abort aborted map switching on player login :) 1770 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes 1771 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) { 1772 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link; 1773 $pl->ob->enter_link;
1544 Coro::async_pool { 1774 (async {
1545 # we need this sleep as the login has a concurrent enter_exit running 1775 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn 1776 # and this sleep increases chances of the player not ending up in scorn
1777 $pl->ob->reply (undef,
1778 "There was an internal problem at your last logout, "
1779 . "the server will try to bring you to your intended destination in a second.",
1780 cf::NDI_RED);
1547 Coro::Timer::sleep 1; 1781 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link; 1782 $pl->ob->leave_link;
1549 }; 1783 })->prio (2);
1550 } 1784 }
1551 }, 1785 },
1552); 1786);
1553 1787
1554=item $player_object->goto ($path, $x, $y) 1788=item $player_object->goto ($path, $x, $y)
1558sub cf::object::player::goto { 1792sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1793 my ($self, $path, $x, $y) = @_;
1560 1794
1561 $self->enter_link; 1795 $self->enter_link;
1562 1796
1563 (Coro::async_pool { 1797 (async {
1564 $path = new cf::path $path;
1565
1566 my $map = cf::map::find $path->as_string; 1798 my $map = cf::map::find $path;
1567 $map = $map->customise_for ($self) if $map; 1799 $map = $map->customise_for ($self) if $map;
1568 1800
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1801# warn "entering ", $map->path, " at ($x, $y)\n"
1570# if $map; 1802# if $map;
1571 1803
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1804 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573 1805
1574 $self->leave_link ($map, $x, $y); 1806 $self->leave_link ($map, $x, $y);
1575 })->prio (1); 1807 })->prio (1);
1576} 1808}
1577 1809
1630 1862
1631 return unless $self->type == cf::PLAYER; 1863 return unless $self->type == cf::PLAYER;
1632 1864
1633 $self->enter_link; 1865 $self->enter_link;
1634 1866
1635 (Coro::async_pool { 1867 (async {
1636 $self->deactivate_recursive; # just to be sure 1868 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 1869 unless (eval {
1638 prepare_random_map $exit 1870 prepare_random_map $exit
1639 if $exit->slaying eq "/!"; 1871 if $exit->slaying eq "/!";
1640 1872
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1873 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1874 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 1875
1644 1; 1876 1;
1645 }) { 1877 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 1878 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 1879 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 1880 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 1881 cf::NDI_UNIQUE | cf::NDI_RED);
1650 1882
1651 warn "ERROR in enter_exit: $@"; 1883 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 1884 $self->leave_link;
1653 } 1885 }
1721 } 1953 }
1722 } 1954 }
1723 }, 1955 },
1724); 1956);
1725 1957
1726=item $client->coro (\&cb) 1958=item $client->async (\&cb)
1727 1959
1728Create a new coroutine, running the specified callback. The coroutine will 1960Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 1961be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 1962or loss of connection).
1731 1963
1732=cut 1964=cut
1733 1965
1734sub cf::client::coro { 1966sub cf::client::async {
1735 my ($self, $cb) = @_; 1967 my ($self, $cb) = @_;
1736 1968
1737 my $coro = &Coro::async_pool ($cb); 1969 my $coro = &Coro::async ($cb);
1738 1970
1739 $coro->on_destroy (sub { 1971 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 1972 delete $self->{_coro}{$coro+0};
1741 }); 1973 });
1742 1974
1980 local $/; 2212 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2213 *CFG = YAML::Syck::Load <$fh>;
1982 2214
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2215 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2216
2217 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2218 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2219
1985 if (exists $CFG{mlockall}) { 2220 if (exists $CFG{mlockall}) {
1986 eval { 2221 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2222 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2223 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2224 };
1990 warn $@ if $@; 2225 warn $@ if $@;
1991 } 2226 }
1992} 2227}
1993 2228
1994sub main { 2229sub main {
1995 # we must not ever block the main coroutine 2230 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2231 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2232 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub {
1999 Event::one_event; 2233 async { Event::one_event };
2000 })->();
2001 }; 2234 };
2002 2235
2003 cfg_load; 2236 cfg_load;
2004 db_load; 2237 db_load;
2005 load_extensions; 2238 load_extensions;
2006 Event::loop; 2239 Event::loop;
2007} 2240}
2008 2241
2009############################################################################# 2242#############################################################################
2010# initialisation 2243# initialisation and cleanup
2244
2245# install some emergency cleanup handlers
2246BEGIN {
2247 for my $signal (qw(INT HUP TERM)) {
2248 Event->signal (
2249 data => WF_AUTOCANCEL,
2250 signal => $signal,
2251 cb => sub {
2252 cf::cleanup "SIG$signal";
2253 },
2254 );
2255 }
2256}
2257
2258sub emergency_save() {
2259 my $freeze_guard = cf::freeze_mainloop;
2260
2261 warn "enter emergency perl save\n";
2262
2263 cf::sync_job {
2264 # use a peculiar iteration method to avoid tripping on perl
2265 # refcount bugs in for. also avoids problems with players
2266 # and maps saved/destroyed asynchronously.
2267 warn "begin emergency player save\n";
2268 for my $login (keys %cf::PLAYER) {
2269 my $pl = $cf::PLAYER{$login} or next;
2270 $pl->valid or next;
2271 $pl->save;
2272 }
2273 warn "end emergency player save\n";
2274
2275 warn "begin emergency map save\n";
2276 for my $path (keys %cf::MAP) {
2277 my $map = $cf::MAP{$path} or next;
2278 $map->valid or next;
2279 $map->save;
2280 }
2281 warn "end emergency map save\n";
2282 };
2283
2284 warn "leave emergency perl save\n";
2285}
2011 2286
2012sub reload() { 2287sub reload() {
2013 # can/must only be called in main 2288 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2289 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2290 warn "can only reload from main coroutine\n";
2016 return; 2291 return;
2017 } 2292 }
2018 2293
2019 warn "reloading..."; 2294 warn "reloading...";
2020 2295
2296 warn "freezing server";
2021 my $guard = freeze_mainloop; 2297 my $guard = freeze_mainloop;
2022 cf::emergency_save; 2298 cf::emergency_save;
2023 2299
2300 warn "sync database to disk";
2301 cf::db_sync;
2302 IO::AIO::flush;
2303
2024 eval { 2304 eval {
2025 # if anything goes wrong in here, we should simply crash as we already saved 2305 # if anything goes wrong in here, we should simply crash as we already saved
2026 2306
2027 # cancel all watchers 2307 warn "cancel all watchers";
2028 for (Event::all_watchers) { 2308 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2309 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2310 }
2031 2311
2032 # cancel all extension coros 2312 warn "cancel all extension coros";
2033 $_->cancel for values %EXT_CORO; 2313 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2314 %EXT_CORO = ();
2035 2315
2316 warn "remove commands";
2317 %COMMAND = ();
2318
2319 warn "remove ext commands";
2320 %EXTCMD = ();
2321
2036 # unload all extensions 2322 warn "unload/nuke all extensions";
2037 for (@exts) { 2323 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2324 warn "... unloading $pkg";
2039 unload_extension $_; 2325
2326 if (my $cb = $pkg->can ("unload")) {
2327 eval {
2328 $cb->($pkg);
2329 1
2330 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2331 }
2041 2332
2333 warn "... nuking $pkg";
2334 Symbol::delete_package $pkg;
2335 }
2336
2042 # unload all modules loaded from $LIBDIR 2337 warn "unload all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2338 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2339 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2340
2046 warn "removing <$k>"; 2341 warn "removing <$k>";
2047 delete $INC{$k}; 2342 delete $INC{$k};
2054 } 2349 }
2055 2350
2056 Symbol::delete_package $k; 2351 Symbol::delete_package $k;
2057 } 2352 }
2058 2353
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2354 warn "get rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2355 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2356 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2357
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2358 warn "unload cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2359 delete $INC{"cf.pm"};
2072 2360
2073 # don't, removes xs symbols, too, 2361 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2362 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2363 #Symbol::delete_package __PACKAGE__;
2076 2364
2077 # reload cf.pm
2078 warn "reloading cf.pm"; 2365 warn "reloading cf.pm";
2079 require cf; 2366 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2367 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2368
2082 # load config and database again 2369 warn "load config and database again";
2083 cf::cfg_load; 2370 cf::cfg_load;
2084 cf::db_load; 2371 cf::db_load;
2085 2372
2086 # load extensions
2087 warn "load extensions"; 2373 warn "load extensions";
2088 cf::load_extensions; 2374 cf::load_extensions;
2089 2375
2090 # reattach attachments to objects 2376 warn "reattach attachments to objects/players";
2091 warn "reattach";
2092 _global_reattach; 2377 _global_reattach;
2378 warn "reattach attachments to maps";
2379 reattach $_ for values %MAP;
2093 }; 2380 };
2094 2381
2095 if ($@) { 2382 if ($@) {
2096 warn $@; 2383 warn $@;
2097 warn "error while reloading, exiting."; 2384 warn "error while reloading, exiting.";
2098 exit 1; 2385 exit 1;
2099 } 2386 }
2100 2387
2101 warn "reloaded successfully"; 2388 warn "reloaded";
2102}; 2389};
2103
2104#############################################################################
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
2147register "<global>", __PACKAGE__;
2148 2390
2149register_command "reload" => sub { 2391register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2392 my ($who, $arg) = @_;
2151 2393
2152 if ($who->flag (FLAG_WIZ)) { 2394 if ($who->flag (FLAG_WIZ)) {
2162 reentrant => 0, 2404 reentrant => 0,
2163 prio => 0, 2405 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2406 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2407 data => WF_AUTOCANCEL,
2166 cb => sub { 2408 cb => sub {
2409 $NOW = Event::time;
2410
2167 cf::server_tick; # one server iteration 2411 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2412 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2413 $NEXT_TICK += $TICK;
2414
2415 $WAIT_FOR_TICK->broadcast;
2416 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2170 2417
2171 # if we are delayed by four ticks or more, skip them all 2418 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2419 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2173 2420
2174 $TICK_WATCHER->at ($NEXT_TICK); 2421 $TICK_WATCHER->at ($NEXT_TICK);
2176 }, 2423 },
2177); 2424);
2178 2425
2179IO::AIO::max_poll_time $TICK * 0.2; 2426IO::AIO::max_poll_time $TICK * 0.2;
2180 2427
2181Event->io ( 2428$AIO_POLL_WATCHER = Event->io (
2182 fd => IO::AIO::poll_fileno, 2429 fd => IO::AIO::poll_fileno,
2183 poll => 'r', 2430 poll => 'r',
2184 prio => 5, 2431 prio => 5,
2185 data => WF_AUTOCANCEL, 2432 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb, 2433 cb => \&IO::AIO::poll_cb,
2187); 2434);
2188 2435
2189Event->timer ( 2436$WRITE_RUNTIME_WATCHER = Event->timer (
2190 data => WF_AUTOCANCEL, 2437 data => WF_AUTOCANCEL,
2191 after => 0, 2438 after => 0,
2192 interval => 10, 2439 interval => 10,
2193 cb => sub { 2440 cb => sub {
2194 (Coro::unblock_sub { 2441 (Coro::unblock_sub {

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