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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
233 282
234=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
235 284
236The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
257 306
258 my $busy = 1; 307 my $busy = 1;
259 my @res; 308 my @res;
260 309
261 (Coro::async_pool { 310 (async {
262 @res = eval { $job->() }; 311 @res = eval { $job->() };
263 warn $@ if $@; 312 warn $@ if $@;
264 undef $busy; 313 undef $busy;
265 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
266 315
267 while ($busy) { 316 while ($busy) {
268 Coro::cede_notself; 317 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 318 }
271 319
272 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
273 } else { 321 } else {
274 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
275 323
276 $job->() 324 $job->()
277 } 325 }
278} 326}
279 327
280=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
281 329
282Creates (and readies) and returns a new coro. This coro is automcatially 330Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 331extension calling this is being unloaded.
284 332
285=cut 333=cut
286 334
287sub coro(&) { 335sub async_ext(&) {
288 my $cb = shift; 336 my $cb = shift;
289 337
290 my $coro = &Coro::async_pool ($cb); 338 my $coro = &Coro::async ($cb);
291 339
292 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
294 }); 342 });
295 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
301 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
302 350
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return; 352 or return;
305 353
354 my $value = $cf::RUNTIME + 90 + 10;
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return; 359 and return;
309 360
310 aio_fsync $fh 361 aio_fsync $fh
311 and return; 362 and return;
320} 371}
321 372
322=back 373=back
323 374
324=cut 375=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 376
446############################################################################# 377#############################################################################
447 378
448=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
449 380
575our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 507our @CB_MAP = ();
577 508
578my %attachment; 509my %attachment;
579 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
580sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
582 519
583 use sort 'stable'; 520 use sort 'stable';
584 521
755# object support 692# object support
756 693
757sub reattach { 694sub reattach {
758 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 699
761 my $registry = $obj->registry; 700 my $registry = $obj->registry;
762 701
763 @$registry = (); 702 @$registry = ();
764 703
896=cut 835=cut
897 836
898sub register_extcmd { 837sub register_extcmd {
899 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
900 839
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
905} 841}
906 842
907cf::player->attach ( 843cf::player->attach (
908 on_command => sub { 844 on_command => sub {
909 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
922 858
923 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
924 860
925 if (ref $msg) { 861 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 865 }
930 } 866 }
931 } else { 867 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 870
935 cf::override; 871 cf::override;
936 }, 872 },
937); 873);
938 874
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 875sub load_extension {
946 my ($path) = @_; 876 my ($path) = @_;
947 877
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 879 my $base = $1;
950 my $pkg = $1; 880 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
953 883
954 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
955 885
956 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 887 or die "$path: $!";
958 888
959 my $source = 889 my $source =
960 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
963 . "\n};\n1"; 893 . "\n};\n1";
964 894
965 eval $source 895 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 897 : "extension disabled.\n";
968 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 899 warn $@;
970 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
971 901 exit 1;
972# no strict 'refs'; 902 }
973# @{"$pkg\::ISA"} = ext::; 903 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 904 }
988 905
989 # remove commands 906 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 907}
1014 908
1015sub load_extensions { 909sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 911 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1022 } 916 }
1023} 917}
1024 918
1025############################################################################# 919#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 920
1063=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1064 922
1065Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1066 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1067=head3 cf::player 931=head3 cf::player
1068 932
1069=over 4 933=over 4
1070 934
1071=item cf::player::exists $login 935=item cf::player::find $login
1072 936
1073Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1074 938
1075=cut 939=cut
1076 940
1077sub cf::player::exists($) { 941sub playerdir($) {
1078 cf::player::find $_[0] 942 cf::localdir
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1080} 1088}
1081 1089
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1083 1091
1084Sends an ext reply to the player. 1092Sends an ext reply to the player.
1085 1093
1086=cut 1094=cut
1087 1095
1088sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1090 1098
1091 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1092 1100
1093 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1094} 1102}
1103
1104package cf;
1095 1105
1096=back 1106=back
1097 1107
1098 1108
1099=head3 cf::map 1109=head3 cf::map
1105package cf::map; 1115package cf::map;
1106 1116
1107use Fcntl; 1117use Fcntl;
1108use Coro::AIO; 1118use Coro::AIO;
1109 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1110our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1112 1126
1113sub generate_random_map { 1127sub generate_random_map {
1114 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1130 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145sub register {
1146 my (undef, $regex) = @_;
1147 my $pkg = caller;
1148
1149 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__;
1151
1152 $EXT_MAP{$pkg} = qr<$regex>;
1153}
1154
1155# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)};
1157
1158sub thawer_merge {
1159 my ($self, $merge) = @_;
1160
1161 # we have to keep some variables in memory intact
1162 local $self->{path};
1163 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166
1167 $self->SUPER::thawer_merge ($merge);
1168}
1169
1170sub normalise {
1171 my ($path, $base) = @_;
1172
1173 # map plan:
1174 #
1175 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched
1177 # ?xxx/... are special absolute paths
1178 # ?random/... random maps
1179 # /... normal maps
1180 # ~user/... per-player map of a specific user
1181
1182 $path =~ s/$PATH_SEP/\//go;
1183
1184 # treat it as relative path if it starts with
1185 # something that looks reasonable
1186 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1187 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1188
1189 $base =~ s{[^/]+/?$}{};
1190 $path = "$base/$path";
1191 }
1192
1193 for ($path) {
1194 redo if s{//}{/};
1195 redo if s{/\.?/}{/};
1196 redo if s{/[^/]+/\.\./}{/};
1197 }
1198
1199 $path
1200}
1201
1202sub new_from_path {
1203 my (undef, $path, $base) = @_;
1204
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206
1207 $path = normalise $path, $base;
1208
1209 for my $pkg (keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) {
1211 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc.
1214 return $self;
1215 }
1216 }
1217
1218 Carp::carp "unable to resolve path '$path'.";
1219 ()
1220}
1221
1222sub init {
1223 my ($self) = @_;
1224
1225 $self
1226}
1227
1228sub as_string {
1229 my ($self) = @_;
1230
1231 "$self->{path}"
1232}
1233
1234# the displayed name, this is a one way mapping
1235sub visible_name {
1236 &as_string
1237}
1238
1239# the original (read-only) location
1240sub load_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1244}
1245
1246# the temporary/swap location
1247sub save_path {
1248 my ($self) = @_;
1249
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1252}
1253
1254# the unique path, undef == no special unique path
1255sub uniq_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1130} 1260}
1131 1261
1132# and all this just because we cannot iterate over 1262# and all this just because we cannot iterate over
1133# all maps in C++... 1263# all maps in C++...
1134sub change_all_map_light { 1264sub change_all_map_light {
1136 1266
1137 $_->change_map_light ($change) 1267 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1268 for grep $_->outdoor, values %cf::MAP;
1139} 1269}
1140 1270
1271sub unlink_save {
1272 my ($self) = @_;
1273
1274 utf8::encode (my $save = $self->save_path);
1275 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1276 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1277}
1278
1141sub try_load_header($) { 1279sub load_header_from($) {
1142 my ($path) = @_; 1280 my ($self, $path) = @_;
1143 1281
1144 utf8::encode $path; 1282 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1283 aio_open $path, O_RDONLY, 0
1146 or return; 1284 or return;
1147 1285
1148 my $map = cf::map::new 1286 $self->_load_header ($path)
1149 or return; 1287 or return;
1150 1288
1151 # for better error messages only, will be overwritten 1289 $self->{load_path} = $path;
1152 $map->path ($path);
1153 1290
1154 $map->load_header ($path) 1291 1
1292}
1293
1294sub load_orig {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->load_path)
1298}
1299
1300sub load_temp {
1301 my ($self) = @_;
1302
1303 $self->load_header_from ($self->save_path)
1304}
1305
1306sub load_header {
1307 my ($self) = @_;
1308
1309 if ($self->load_temp) {
1310 $self->last_access ((delete $self->{last_access})
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else {
1316 $self->load_orig
1155 or return; 1317 or return;
1156 1318
1157 $map->{load_path} = $path; 1319 $self->{load_original} = 1;
1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 }
1158 1324
1159 $map 1325 1
1160} 1326}
1161 1327
1162sub find; 1328sub find;
1163sub find { 1329sub find {
1164 my ($path, $origin) = @_; 1330 my ($path, $origin) = @_;
1165 1331
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1332 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1333
1171 cf::lock_wait "map_find:$key"; 1334 cf::lock_wait "map_find:$path";
1172 1335
1173 $cf::MAP{$key} || do { 1336 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1337 my $guard = cf::lock_acquire "map_find:$path";
1175 1338 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1339 or return;
1195 1340
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1341 $map->{last_save} = $cf::RUNTIME;
1208 1342
1209 Coro::cede; 1343 $map->load_header
1344 or return;
1210 1345
1211 if ($map->should_reset) { 1346 if ($map->should_reset) {
1347 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1349 $map->reset;
1213 undef $guard; 1350 undef $guard;
1214 $map = find $path 1351 $map = find $path
1215 or return; 1352 or return;
1216 } 1353 }
1217 1354
1218 $cf::MAP{$key} = $map 1355 $cf::MAP{$path} = $map
1219 } 1356 }
1220} 1357}
1221 1358
1222sub load { 1359sub load {
1223 my ($self) = @_; 1360 my ($self) = @_;
1224 1361
1225 my $path = $self->{path}; 1362 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1363 my $guard = cf::lock_acquire "map_load:$path";
1227 1364
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1365 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1366
1230 $self->in_memory (cf::MAP_LOADING); 1367 $self->in_memory (cf::MAP_LOADING);
1231 1368
1232 $self->alloc; 1369 $self->alloc;
1233 $self->load_objects ($self->{load_path}, 1) 1370 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1371 or return;
1235 1372
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1374 if delete $self->{load_original};
1238 1375
1239 if (my $uniq = $path->uniq_path) { 1376 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1377 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1378 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1379 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1380 $self->_load_objects ($uniq, 0);
1244 } 1381 }
1245 } 1382 }
1246 1383
1247 Coro::cede; 1384 Coro::cede;
1248 1385
1249 # now do the right thing for maps 1386 # now do the right thing for maps
1250 $self->link_multipart_objects; 1387 $self->link_multipart_objects;
1251 1388
1252 if ($self->{path}->is_style_map) { 1389 unless ($self->{deny_activate}) {
1253 $self->{deny_save} = 1; 1390 $self->decay_objects;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply; 1391 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons; 1392 $self->update_buttons;
1393 Coro::cede;
1259 $self->set_darkness_map; 1394 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1395 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1396 unless $self->difficulty;
1397 Coro::cede;
1262 $self->activate; 1398 $self->activate;
1263 } 1399 }
1264 1400
1265 Coro::cede;
1266
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1401 $self->in_memory (cf::MAP_IN_MEMORY);
1402}
1403
1404sub customise_for {
1405 my ($self, $ob) = @_;
1406
1407 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player;
1409
1410 $self
1411}
1412
1413# find and load all maps in the 3x3 area around a map
1414sub load_diag {
1415 my ($map) = @_;
1416
1417 my @diag; # diagonal neighbours
1418
1419 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_)
1421 or next;
1422 $neigh = find $neigh, $map
1423 or next;
1424 $neigh->load;
1425
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 }
1429
1430 for (@diag) {
1431 my $neigh = find @$_
1432 or next;
1433 $neigh->load;
1434 }
1268} 1435}
1269 1436
1270sub find_sync { 1437sub find_sync {
1271 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1272 1439
1273 cf::sync_job { cf::map::find $path, $origin } 1440 cf::sync_job { find $path, $origin }
1274} 1441}
1275 1442
1276sub do_load_sync { 1443sub do_load_sync {
1277 my ($map) = @_; 1444 my ($map) = @_;
1278 1445
1279 cf::sync_job { $map->load }; 1446 cf::sync_job { $map->load };
1280} 1447}
1281 1448
1449our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef;
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 undef $MAP_PREFETCH{$path};
1462 $MAP_PREFETCHER ||= cf::async {
1463 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) {
1465 my $map = find $path
1466 or next;
1467 $map->load;
1468
1469 delete $MAP_PREFETCH{$path};
1470 }
1471 }
1472 undef $MAP_PREFETCHER;
1473 };
1474
1475 ()
1476}
1477
1282sub save { 1478sub save {
1283 my ($self) = @_; 1479 my ($self) = @_;
1284 1480
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1481 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1482
1287 $self->{last_save} = $cf::RUNTIME; 1483 $self->{last_save} = $cf::RUNTIME;
1288 1484
1289 return unless $self->dirty; 1485 return unless $self->dirty;
1290 1486
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1487 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1488 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1489
1294 $self->{load_path} = $save; 1490 $self->{load_path} = $save;
1295 1491
1296 return if $self->{deny_save}; 1492 return if $self->{deny_save};
1297 1493
1298 local $self->{last_access} = $self->last_access;#d# 1494 local $self->{last_access} = $self->last_access;#d#
1299 1495
1496 cf::async {
1497 $_->contr->save for $self->players;
1498 };
1499
1300 if ($uniq) { 1500 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1502 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1503 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1504 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1505 }
1306} 1506}
1307 1507
1308sub swap_out { 1508sub swap_out {
1309 my ($self) = @_; 1509 my ($self) = @_;
1323 1523
1324sub reset_at { 1524sub reset_at {
1325 my ($self) = @_; 1525 my ($self) = @_;
1326 1526
1327 # TODO: safety, remove and allow resettable per-player maps 1527 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1529 return 1e99 if $self->{deny_reset};
1330 1530
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1533
1338 my ($self) = @_; 1538 my ($self) = @_;
1339 1539
1340 $self->reset_at <= $cf::RUNTIME 1540 $self->reset_at <= $cf::RUNTIME
1341} 1541}
1342 1542
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1543sub reset {
1365 my ($self) = @_; 1544 my ($self) = @_;
1366 1545
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1546 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1547
1369 return if $self->players; 1548 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1549 return if $self->isa ("ext::map_per_player");#d#
1371 1550
1372 warn "resetting map ", $self->path;#d# 1551 warn "resetting map ", $self->path;#d#
1373 1552
1374 delete $cf::MAP{$self->path}; 1553 delete $cf::MAP{$self->path};
1554
1555 $self->in_memory (cf::MAP_SWAPPED);
1556 $self->clear;
1375 1557
1376 $_->clear_links_to ($self) for values %cf::MAP; 1558 $_->clear_links_to ($self) for values %cf::MAP;
1377 1559
1378 $self->unlink_save; 1560 $self->unlink_save;
1379 $self->destroy; 1561 $self->destroy;
1382my $nuke_counter = "aaaa"; 1564my $nuke_counter = "aaaa";
1383 1565
1384sub nuke { 1566sub nuke {
1385 my ($self) = @_; 1567 my ($self) = @_;
1386 1568
1569 delete $cf::MAP{$self->path};
1570
1571 $self->unlink_save;
1572
1573 bless $self, "cf::map";
1574 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1575 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1576 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1578
1579 $cf::MAP{$self->path} = $self;
1580
1390 $self->reset; # polite request, might not happen 1581 $self->reset; # polite request, might not happen
1391} 1582}
1392 1583
1393sub customise_for { 1584=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1585
1396 if ($map->per_player) { 1586Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1587instantiated unique items. May block.
1398 }
1399 1588
1400 $map 1589=cut
1401}
1402 1590
1403sub emergency_save { 1591sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1593 or return;
1405 1594
1406 warn "enter emergency map save\n"; 1595 my @paths;
1407 1596
1408 cf::sync_job { 1597 for (@$files) {
1409 warn "begin emergency map save\n"; 1598 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1599 next if /\.pst$/;
1600 next unless /^$PATH_SEP/o;
1601
1602 s/\.map$//;
1603 push @paths, $_;
1411 }; 1604 }
1412 1605
1413 warn "end emergency map save\n"; 1606 \@paths
1414} 1607}
1415 1608
1416package cf; 1609package cf;
1417 1610
1418=back 1611=back
1419 1612
1613=head3 cf::object
1614
1615=cut
1616
1617package cf::object;
1618
1619=over 4
1620
1621=item $ob->inv_recursive
1622
1623Returns the inventory of the object _and_ their inventories, recursively.
1624
1625=cut
1626
1627sub inv_recursive_;
1628sub inv_recursive_ {
1629 map { $_, inv_recursive_ $_->inv } @_
1630}
1631
1632sub inv_recursive {
1633 inv_recursive_ inv $_[0]
1634}
1635
1636package cf;
1637
1638=back
1420 1639
1421=head3 cf::object::player 1640=head3 cf::object::player
1422 1641
1423=over 4 1642=over 4
1424 1643
1464 1683
1465=item $player_object->enter_link 1684=item $player_object->enter_link
1466 1685
1467Freezes the player and moves him/her to a special map (C<{link}>). 1686Freezes the player and moves him/her to a special map (C<{link}>).
1468 1687
1469The player should be reaosnably safe there for short amounts of time. You 1688The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1689I<MUST> call C<leave_link> as soon as possible, though.
1471 1690
1691Will never block.
1692
1472=item $player_object->leave_link ($map, $x, $y) 1693=item $player_object->leave_link ($map, $x, $y)
1473 1694
1474Moves the player out of the specila link map onto the given map. If the 1695Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1696map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1697to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1698fails, to the emergency map position.
1478 1699
1479Might block. 1700Might block.
1480 1701
1481=cut 1702=cut
1703
1704sub link_map {
1705 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1708 $LINK_MAP->load;
1709 }
1710
1711 $LINK_MAP
1712}
1482 1713
1483sub cf::object::player::enter_link { 1714sub cf::object::player::enter_link {
1484 my ($self) = @_; 1715 my ($self) = @_;
1485 1716
1486 $self->deactivate_recursive; 1717 $self->deactivate_recursive;
1487 1718
1488 return if $self->map == $LINK_MAP; 1719 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1720
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1722 if $self->map;
1492 1723
1493 $self->enter_map ($LINK_MAP, 20, 20); 1724 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1494} 1725}
1495 1726
1496sub cf::object::player::leave_link { 1727sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1728 my ($self, $map, $x, $y) = @_;
1498 1729
1516 # use -1 or undef as default coordinates, not 0, 0 1747 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1748 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1749 if $x <=0 && $y <= 0;
1519 1750
1520 $map->load; 1751 $map->load;
1752 $map->load_diag;
1521 1753
1754 return unless $self->contr->active;
1522 $self->activate_recursive; 1755 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y); 1756 $self->enter_map ($map, $x, $y);
1524} 1757}
1525 1758
1526cf::player->attach ( 1759cf::player->attach (
1539 1772
1540 # try to abort aborted map switching on player login :) 1773 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes 1774 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) { 1775 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link; 1776 $pl->ob->enter_link;
1544 Coro::async_pool { 1777 (async {
1545 # we need this sleep as the login has a concurrent enter_exit running 1778 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn 1779 # and this sleep increases chances of the player not ending up in scorn
1780 $pl->ob->reply (undef,
1781 "There was an internal problem at your last logout, "
1782 . "the server will try to bring you to your intended destination in a second.",
1783 cf::NDI_RED);
1547 Coro::Timer::sleep 1; 1784 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link; 1785 $pl->ob->leave_link;
1549 }; 1786 })->prio (2);
1550 } 1787 }
1551 }, 1788 },
1552); 1789);
1553 1790
1554=item $player_object->goto ($path, $x, $y) 1791=item $player_object->goto ($path, $x, $y)
1558sub cf::object::player::goto { 1795sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1796 my ($self, $path, $x, $y) = @_;
1560 1797
1561 $self->enter_link; 1798 $self->enter_link;
1562 1799
1563 (Coro::async_pool { 1800 (async {
1564 $path = new cf::path $path;
1565
1566 my $map = cf::map::find $path->as_string; 1801 my $map = cf::map::find $path;
1567 $map = $map->customise_for ($self) if $map; 1802 $map = $map->customise_for ($self) if $map;
1568 1803
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1804# warn "entering ", $map->path, " at ($x, $y)\n"
1570# if $map; 1805# if $map;
1571 1806
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573 1808
1574 $self->leave_link ($map, $x, $y); 1809 $self->leave_link ($map, $x, $y);
1575 })->prio (1); 1810 })->prio (1);
1576} 1811}
1577 1812
1581 1816
1582sub parse_random_map_params { 1817sub parse_random_map_params {
1583 my ($spec) = @_; 1818 my ($spec) = @_;
1584 1819
1585 my $rmp = { # defaults 1820 my $rmp = { # defaults
1586 xsize => 10, 1821 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 1822 ysize => (cf::rndm 15, 40),
1823 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1824 #layout => string,
1588 }; 1825 };
1589 1826
1590 for (split /\n/, $spec) { 1827 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 1828 my ($k, $v) = split /\s+/, $_, 2;
1592 1829
1596 $rmp 1833 $rmp
1597} 1834}
1598 1835
1599sub prepare_random_map { 1836sub prepare_random_map {
1600 my ($exit) = @_; 1837 my ($exit) = @_;
1838
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 1840
1602 # all this does is basically replace the /! path by 1841 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 1842 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 1843 # that depends on the exit object
1605 1844
1614 1853
1615 $rmp->{random_seed} ||= $exit->random_seed; 1854 $rmp->{random_seed} ||= $exit->random_seed;
1616 1855
1617 my $data = cf::to_json $rmp; 1856 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 1857 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1619 1859
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 1861 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh;
1863 aio_rename "$meta~", $meta;
1622 1864
1623 $exit->slaying ("?random/$md5"); 1865 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 1866 $exit->msg (undef);
1625 } 1867 }
1626} 1868}
1630 1872
1631 return unless $self->type == cf::PLAYER; 1873 return unless $self->type == cf::PLAYER;
1632 1874
1633 $self->enter_link; 1875 $self->enter_link;
1634 1876
1635 (Coro::async_pool { 1877 (async {
1636 $self->deactivate_recursive; # just to be sure 1878 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 1879 unless (eval {
1638 prepare_random_map $exit 1880 prepare_random_map $exit
1639 if $exit->slaying eq "/!"; 1881 if $exit->slaying eq "/!";
1640 1882
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 1885
1644 1; 1886 1;
1645 }) { 1887 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 1888 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 1889 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 1890 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 1891 cf::NDI_UNIQUE | cf::NDI_RED);
1650 1892
1651 warn "ERROR in enter_exit: $@"; 1893 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 1894 $self->leave_link;
1653 } 1895 }
1721 } 1963 }
1722 } 1964 }
1723 }, 1965 },
1724); 1966);
1725 1967
1726=item $client->coro (\&cb) 1968=item $client->async (\&cb)
1727 1969
1728Create a new coroutine, running the specified callback. The coroutine will 1970Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 1971be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 1972or loss of connection).
1731 1973
1732=cut 1974=cut
1733 1975
1734sub cf::client::coro { 1976sub cf::client::async {
1735 my ($self, $cb) = @_; 1977 my ($self, $cb) = @_;
1736 1978
1737 my $coro = &Coro::async_pool ($cb); 1979 my $coro = &Coro::async ($cb);
1738 1980
1739 $coro->on_destroy (sub { 1981 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 1982 delete $self->{_coro}{$coro+0};
1741 }); 1983 });
1742 1984
1936 sub db_sync() { 2178 sub db_sync() {
1937 db_save if $dirty; 2179 db_save if $dirty;
1938 undef $dirty; 2180 undef $dirty;
1939 } 2181 }
1940 2182
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync; 2184 db_sync;
1943 }); 2185 });
1944 2186
1945 sub db_dirty() { 2187 sub db_dirty() {
1946 $dirty = 1; 2188 $dirty = 1;
1980 local $/; 2222 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2223 *CFG = YAML::Syck::Load <$fh>;
1982 2224
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2225 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2226
2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2229
1985 if (exists $CFG{mlockall}) { 2230 if (exists $CFG{mlockall}) {
1986 eval { 2231 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2232 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2233 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2234 };
1990 warn $@ if $@; 2235 warn $@ if $@;
1991 } 2236 }
1992} 2237}
1993 2238
1994sub main { 2239sub main {
1995 # we must not ever block the main coroutine 2240 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2241 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 2243 (async {
1999 Event::one_event; 2244 Event::one_event;
2000 })->(); 2245 })->prio (Coro::PRIO_MAX);
2001 }; 2246 };
2002 2247
2003 cfg_load; 2248 cfg_load;
2004 db_load; 2249 db_load;
2005 load_extensions; 2250 load_extensions;
2251
2252 $TICK_WATCHER->start;
2006 Event::loop; 2253 Event::loop;
2007} 2254}
2008 2255
2009############################################################################# 2256#############################################################################
2010# initialisation 2257# initialisation and cleanup
2258
2259# install some emergency cleanup handlers
2260BEGIN {
2261 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal (
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal";
2267 },
2268 );
2269 }
2270}
2271
2272sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop;
2274
2275 warn "enter emergency perl save\n";
2276
2277 cf::sync_job {
2278 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n";
2282 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next;
2285 $pl->save;
2286 }
2287 warn "end emergency player save\n";
2288
2289 warn "begin emergency map save\n";
2290 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next;
2293 $map->save;
2294 }
2295 warn "end emergency map save\n";
2296 };
2297
2298 warn "leave emergency perl save\n";
2299}
2011 2300
2012sub reload() { 2301sub reload() {
2013 # can/must only be called in main 2302 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2303 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2304 warn "can only reload from main coroutine";
2016 return; 2305 return;
2017 } 2306 }
2018 2307
2019 warn "reloading..."; 2308 warn "reloading...";
2020 2309
2021 my $guard = freeze_mainloop; 2310 warn "cancelling server ticker";
2311 $TICK_WATCHER->cancel;
2312
2022 cf::emergency_save; 2313 cf::emergency_save;
2023 2314
2024 eval { 2315 eval {
2025 # if anything goes wrong in here, we should simply crash as we already saved 2316 # if anything goes wrong in here, we should simply crash as we already saved
2026 2317
2027 # cancel all watchers 2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 2322 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2323 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2324 }
2031 2325
2326 warn "flushing outstanding aio requests";
2327 for (;;) {
2328 IO::AIO::flush;
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
2032 # cancel all extension coros 2334 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 2335 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2336 %EXT_CORO = ();
2035 2337
2036 # unload all extensions 2338 warn "removing commands";
2037 for (@exts) { 2339 %COMMAND = ();
2340
2341 warn "removing ext commands";
2342 %EXTCMD = ();
2343
2344 warn "unloading/nuking all extensions";
2345 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2346 warn "... unloading $pkg";
2039 unload_extension $_; 2347
2348 if (my $cb = $pkg->can ("unload")) {
2349 eval {
2350 $cb->($pkg);
2351 1
2352 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2353 }
2041 2354
2355 warn "... nuking $pkg";
2356 Symbol::delete_package $pkg;
2357 }
2358
2042 # unload all modules loaded from $LIBDIR 2359 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2360 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2362
2046 warn "removing <$k>"; 2363 warn "... unloading $k";
2047 delete $INC{$k}; 2364 delete $INC{$k};
2048 2365
2049 $k =~ s/\.pm$//; 2366 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 2367 $k =~ s/\//::/g;
2051 2368
2054 } 2371 }
2055 2372
2056 Symbol::delete_package $k; 2373 Symbol::delete_package $k;
2057 } 2374 }
2058 2375
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2376 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2377 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2379
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2380 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2381 delete $INC{"cf.pm"};
2072 2382
2073 # don't, removes xs symbols, too, 2383 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2384 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2385 #Symbol::delete_package __PACKAGE__;
2076 2386
2077 # reload cf.pm 2387 warn "unload completed, starting to reload now";
2388
2078 warn "reloading cf.pm"; 2389 warn "reloading cf.pm";
2079 require cf; 2390 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2392
2082 # load config and database again 2393 warn "loading config and database again";
2083 cf::cfg_load; 2394 cf::cfg_load;
2084 cf::db_load; 2395 cf::db_load;
2085 2396
2086 # load extensions
2087 warn "load extensions"; 2397 warn "loading extensions";
2088 cf::load_extensions; 2398 cf::load_extensions;
2089 2399
2090 # reattach attachments to objects 2400 warn "reattaching attachments to objects/players";
2091 warn "reattach";
2092 _global_reattach; 2401 _global_reattach;
2402 warn "reattaching attachments to maps";
2403 reattach $_ for values %MAP;
2404
2405 warn "restarting server ticker";
2406
2407 $TICK_WATCHER->start;
2093 }; 2408 };
2094 2409
2095 if ($@) { 2410 if ($@) {
2096 warn $@; 2411 warn $@;
2097 warn "error while reloading, exiting."; 2412 warn "error while reloading, exiting.";
2098 exit 1; 2413 exit 1;
2099 } 2414 }
2100 2415
2101 warn "reloaded successfully"; 2416 warn "reloaded";
2102}; 2417};
2103 2418
2104############################################################################# 2419our $RELOAD_WATCHER; # used only during reload
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
2147register "<global>", __PACKAGE__;
2148 2420
2149register_command "reload" => sub { 2421register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2422 my ($who, $arg) = @_;
2151 2423
2152 if ($who->flag (FLAG_WIZ)) { 2424 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload."); 2425 $who->message ("reloading server.");
2426
2427 # doing reload synchronously and two reloads happen back-to-back,
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2154 reload; 2431 reload;
2155 $who->message ("end of reload."); 2432 undef $RELOAD_WATCHER;
2433 });
2156 } 2434 }
2157}; 2435};
2158 2436
2159unshift @INC, $LIBDIR; 2437unshift @INC, $LIBDIR;
2438
2439my $bug_warning = 0;
2160 2440
2161$TICK_WATCHER = Event->timer ( 2441$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 2442 reentrant => 0,
2443 parked => 1,
2163 prio => 0, 2444 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2445 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
2166 cb => sub { 2447 cb => sub {
2448 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10;
2451 return;
2452 }
2453
2454 $NOW = Event::time;
2455
2167 cf::server_tick; # one server iteration 2456 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2457 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2458 $NEXT_TICK += $TICK;
2459
2460 $WAIT_FOR_TICK->broadcast;
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2170 2462
2171 # if we are delayed by four ticks or more, skip them all 2463 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2173 2465
2174 $TICK_WATCHER->at ($NEXT_TICK); 2466 $TICK_WATCHER->at ($NEXT_TICK);
2176 }, 2468 },
2177); 2469);
2178 2470
2179IO::AIO::max_poll_time $TICK * 0.2; 2471IO::AIO::max_poll_time $TICK * 0.2;
2180 2472
2181Event->io ( 2473$AIO_POLL_WATCHER = Event->io (
2182 fd => IO::AIO::poll_fileno, 2474 fd => IO::AIO::poll_fileno,
2183 poll => 'r', 2475 poll => 'r',
2184 prio => 5, 2476 prio => 5,
2185 data => WF_AUTOCANCEL, 2477 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb, 2478 cb => \&IO::AIO::poll_cb,
2187); 2479);
2188 2480
2189Event->timer ( 2481$WRITE_RUNTIME_WATCHER = Event->timer (
2190 data => WF_AUTOCANCEL, 2482 data => WF_AUTOCANCEL,
2191 after => 0, 2483 after => 1,
2192 interval => 10, 2484 interval => 10,
2193 cb => sub { 2485 prio => 6, # keep it lowest so it acts like a watchdog
2194 (Coro::unblock_sub { 2486 cb => Coro::unblock_sub {
2195 write_runtime 2487 write_runtime
2196 or warn "ERROR: unable to write runtime file: $!"; 2488 or warn "ERROR: unable to write runtime file: $!";
2197 })->();
2198 }, 2489 },
2199); 2490);
2200 2491
2201END { cf::emergency_save } 2492END { cf::emergency_save }
2202 2493

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