ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.189 by root, Sun Jan 21 21:28:27 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
233 282
234=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
235 284
236The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
257 306
258 my $busy = 1; 307 my $busy = 1;
259 my @res; 308 my @res;
260 309
261 (Coro::async_pool { 310 (async {
262 @res = eval { $job->() }; 311 @res = eval { $job->() };
263 warn $@ if $@; 312 warn $@ if $@;
264 undef $busy; 313 undef $busy;
265 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
266 315
267 while ($busy) { 316 while ($busy) {
268 Coro::cede_notself; 317 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 318 }
271 319
272 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
273 } else { 321 } else {
274 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
275 323
276 $job->() 324 $job->()
277 } 325 }
278} 326}
279 327
280=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
281 329
282Creates (and readies) and returns a new coro. This coro is automcatially 330Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 331extension calling this is being unloaded.
284 332
285=cut 333=cut
286 334
287sub coro(&) { 335sub async_ext(&) {
288 my $cb = shift; 336 my $cb = shift;
289 337
290 my $coro = &Coro::async_pool ($cb); 338 my $coro = &Coro::async ($cb);
291 339
292 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
294 }); 342 });
295 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
301 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
302 350
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return; 352 or return;
305 353
354 my $value = $cf::RUNTIME + 90 + 10;
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return; 359 and return;
309 360
310 aio_fsync $fh 361 aio_fsync $fh
311 and return; 362 and return;
320} 371}
321 372
322=back 373=back
323 374
324=cut 375=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 376
446############################################################################# 377#############################################################################
447 378
448=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
449 380
575our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 507our @CB_MAP = ();
577 508
578my %attachment; 509my %attachment;
579 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
580sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
582 519
583 use sort 'stable'; 520 use sort 'stable';
584 521
755# object support 692# object support
756 693
757sub reattach { 694sub reattach {
758 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 699
761 my $registry = $obj->registry; 700 my $registry = $obj->registry;
762 701
763 @$registry = (); 702 @$registry = ();
764 703
896=cut 835=cut
897 836
898sub register_extcmd { 837sub register_extcmd {
899 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
900 839
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
905} 841}
906 842
907cf::player->attach ( 843cf::player->attach (
908 on_command => sub { 844 on_command => sub {
909 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
922 858
923 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
924 860
925 if (ref $msg) { 861 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 865 }
930 } 866 }
931 } else { 867 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 870
935 cf::override; 871 cf::override;
936 }, 872 },
937); 873);
938 874
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 875sub load_extension {
946 my ($path) = @_; 876 my ($path) = @_;
947 877
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 879 my $base = $1;
950 my $pkg = $1; 880 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
953 883
954 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
955 885
956 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 887 or die "$path: $!";
958 888
959 my $source = 889 my $source =
960 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
963 . "\n};\n1"; 893 . "\n};\n1";
964 894
965 eval $source 895 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 897 : "extension disabled.\n";
968 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 899 warn $@;
970 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
971 901 exit 1;
972# no strict 'refs'; 902 }
973# @{"$pkg\::ISA"} = ext::; 903 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 904 }
988 905
989 # remove commands 906 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 907}
1014 908
1015sub load_extensions { 909sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 911 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1022 } 916 }
1023} 917}
1024 918
1025############################################################################# 919#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 920
1063=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1064 922
1065Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1066 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1067=head3 cf::player 931=head3 cf::player
1068 932
1069=over 4 933=over 4
1070 934
1071=item cf::player::exists $login 935=item cf::player::find $login
1072 936
1073Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1074 938
1075=cut 939=cut
1076 940
1077sub cf::player::exists($) { 941sub playerdir($) {
1078 cf::player::find $_[0] 942 cf::localdir
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1080} 1088}
1081 1089
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1083 1091
1084Sends an ext reply to the player. 1092Sends an ext reply to the player.
1085 1093
1086=cut 1094=cut
1087 1095
1088sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1090 1098
1091 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1092 1100
1093 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1094} 1102}
1103
1104package cf;
1095 1105
1096=back 1106=back
1097 1107
1098 1108
1099=head3 cf::map 1109=head3 cf::map
1105package cf::map; 1115package cf::map;
1106 1116
1107use Fcntl; 1117use Fcntl;
1108use Coro::AIO; 1118use Coro::AIO;
1109 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1110our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1112 1126
1113sub generate_random_map { 1127sub generate_random_map {
1114 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1130 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1130} 1268}
1131 1269
1132# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1133# all maps in C++... 1271# all maps in C++...
1134sub change_all_map_light { 1272sub change_all_map_light {
1136 1274
1137 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1139} 1277}
1140 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1141sub try_load_header($) { 1287sub load_header_from($) {
1142 my ($path) = @_; 1288 my ($self, $path) = @_;
1143 1289
1144 utf8::encode $path; 1290 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1146 or return; 1292 or return;
1147 1293
1148 my $map = cf::map::new 1294 $self->_load_header ($path)
1149 or return; 1295 or return;
1150 1296
1151 # for better error messages only, will be overwritten 1297 $self->{load_path} = $path;
1152 $map->path ($path);
1153 1298
1154 $map->load_header ($path) 1299 1
1300}
1301
1302sub load_header_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_header_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub prepare_temp {
1315 my ($self) = @_;
1316
1317 $self->last_access ((delete $self->{last_access})
1318 || $cf::RUNTIME); #d#
1319 # safety
1320 $self->{instantiate_time} = $cf::RUNTIME
1321 if $self->{instantiate_time} > $cf::RUNTIME;
1322}
1323
1324sub prepare_orig {
1325 my ($self) = @_;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331}
1332
1333sub load_header {
1334 my ($self) = @_;
1335
1336 if ($self->load_header_temp) {
1337 $self->prepare_temp;
1338 } else {
1339 $self->load_header_orig
1155 or return; 1340 or return;
1341 $self->prepare_orig;
1342 }
1156 1343
1157 $map->{load_path} = $path; 1344 1
1158
1159 $map
1160} 1345}
1161 1346
1162sub find; 1347sub find;
1163sub find { 1348sub find {
1164 my ($path, $origin) = @_; 1349 my ($path, $origin) = @_;
1165 1350
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1351 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1352
1171 cf::lock_wait "map_find:$key"; 1353 cf::lock_wait "map_find:$path";
1172 1354
1173 $cf::MAP{$key} || do { 1355 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1356 my $guard = cf::lock_acquire "map_find:$path";
1175 1357 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1358 or return;
1195 1359
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1360 $map->{last_save} = $cf::RUNTIME;
1208 1361
1209 Coro::cede; 1362 $map->load_header
1363 or return;
1210 1364
1211 if ($map->should_reset) { 1365 if ($map->should_reset) {
1366 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1368 $map->reset;
1213 undef $guard; 1369 undef $guard;
1214 $map = find $path 1370 $map = find $path
1215 or return; 1371 or return;
1216 } 1372 }
1217 1373
1218 $cf::MAP{$key} = $map 1374 $cf::MAP{$path} = $map
1219 } 1375 }
1220} 1376}
1377
1378sub pre_load { }
1379sub post_load { }
1221 1380
1222sub load { 1381sub load {
1223 my ($self) = @_; 1382 my ($self) = @_;
1224 1383
1225 my $path = $self->{path}; 1384 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1385 my $guard = cf::lock_acquire "map_load:$path";
1227 1386
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1387 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1388
1230 $self->in_memory (cf::MAP_LOADING); 1389 $self->in_memory (cf::MAP_LOADING);
1231 1390
1232 $self->alloc; 1391 $self->alloc;
1392
1393 $self->pre_load;
1394
1233 $self->load_objects ($self->{load_path}, 1) 1395 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1396 or return;
1235 1397
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1399 if delete $self->{load_original};
1238 1400
1239 if (my $uniq = $path->uniq_path) { 1401 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1402 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1403 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1404 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1405 $self->_load_objects ($uniq, 0);
1244 } 1406 }
1245 } 1407 }
1246 1408
1247 Coro::cede; 1409 Coro::cede;
1248 1410
1249 # now do the right thing for maps 1411 # now do the right thing for maps
1250 $self->link_multipart_objects; 1412 $self->link_multipart_objects;
1251 1413
1252 if ($self->{path}->is_style_map) { 1414 unless ($self->{deny_activate}) {
1253 $self->{deny_save} = 1; 1415 $self->decay_objects;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply; 1416 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons; 1417 $self->update_buttons;
1418 Coro::cede;
1259 $self->set_darkness_map; 1419 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1420 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1421 unless $self->difficulty;
1422 Coro::cede;
1262 $self->activate; 1423 $self->activate;
1263 } 1424 }
1264 1425
1265 Coro::cede; 1426 $self->post_load;
1266 1427
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1428 $self->in_memory (cf::MAP_IN_MEMORY);
1429}
1430
1431sub customise_for {
1432 my ($self, $ob) = @_;
1433
1434 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player;
1436
1437 $self
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1268} 1462}
1269 1463
1270sub find_sync { 1464sub find_sync {
1271 my ($path, $origin) = @_; 1465 my ($path, $origin) = @_;
1272 1466
1273 cf::sync_job { cf::map::find $path, $origin } 1467 cf::sync_job { find $path, $origin }
1274} 1468}
1275 1469
1276sub do_load_sync { 1470sub do_load_sync {
1277 my ($map) = @_; 1471 my ($map) = @_;
1278 1472
1279 cf::sync_job { $map->load }; 1473 cf::sync_job { $map->load };
1280} 1474}
1281 1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = undef;
1478
1479sub find_async {
1480 my ($path, $origin) = @_;
1481
1482 $path = normalise $path, $origin && $origin->{path};
1483
1484 if (my $map = $cf::MAP{$path}) {
1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486 }
1487
1488 undef $MAP_PREFETCH{$path};
1489 $MAP_PREFETCHER ||= cf::async {
1490 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) {
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495
1496 delete $MAP_PREFETCH{$path};
1497 }
1498 }
1499 undef $MAP_PREFETCHER;
1500 };
1501 $MAP_PREFETCHER->prio (6);
1502
1503 ()
1504}
1505
1282sub save { 1506sub save {
1283 my ($self) = @_; 1507 my ($self) = @_;
1284 1508
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1509 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1510
1287 $self->{last_save} = $cf::RUNTIME; 1511 $self->{last_save} = $cf::RUNTIME;
1288 1512
1289 return unless $self->dirty; 1513 return unless $self->dirty;
1290 1514
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1515 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1516 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1517
1294 $self->{load_path} = $save; 1518 $self->{load_path} = $save;
1295 1519
1296 return if $self->{deny_save}; 1520 return if $self->{deny_save};
1297 1521
1298 local $self->{last_access} = $self->last_access;#d# 1522 local $self->{last_access} = $self->last_access;#d#
1299 1523
1524 cf::async {
1525 $_->contr->save for $self->players;
1526 };
1527
1300 if ($uniq) { 1528 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1529 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1530 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1531 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1533 }
1306} 1534}
1307 1535
1308sub swap_out { 1536sub swap_out {
1309 my ($self) = @_; 1537 my ($self) = @_;
1323 1551
1324sub reset_at { 1552sub reset_at {
1325 my ($self) = @_; 1553 my ($self) = @_;
1326 1554
1327 # TODO: safety, remove and allow resettable per-player maps 1555 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1556 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1557 return 1e99 if $self->{deny_reset};
1330 1558
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1559 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1560 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1561
1338 my ($self) = @_; 1566 my ($self) = @_;
1339 1567
1340 $self->reset_at <= $cf::RUNTIME 1568 $self->reset_at <= $cf::RUNTIME
1341} 1569}
1342 1570
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1571sub reset {
1365 my ($self) = @_; 1572 my ($self) = @_;
1366 1573
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1574 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1575
1369 return if $self->players; 1576 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1577 return if $self->isa ("ext::map_per_player");#d#
1371 1578
1372 warn "resetting map ", $self->path;#d# 1579 warn "resetting map ", $self->path;#d#
1373 1580
1374 delete $cf::MAP{$self->path}; 1581 delete $cf::MAP{$self->path};
1582
1583 $self->in_memory (cf::MAP_SWAPPED);
1584 $self->clear;
1375 1585
1376 $_->clear_links_to ($self) for values %cf::MAP; 1586 $_->clear_links_to ($self) for values %cf::MAP;
1377 1587
1378 $self->unlink_save; 1588 $self->unlink_save;
1379 $self->destroy; 1589 $self->destroy;
1382my $nuke_counter = "aaaa"; 1592my $nuke_counter = "aaaa";
1383 1593
1384sub nuke { 1594sub nuke {
1385 my ($self) = @_; 1595 my ($self) = @_;
1386 1596
1597 delete $cf::MAP{$self->path};
1598
1599 $self->unlink_save;
1600
1601 bless $self, "cf::map";
1602 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1603 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1604 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1605 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1606
1607 $cf::MAP{$self->path} = $self;
1608
1390 $self->reset; # polite request, might not happen 1609 $self->reset; # polite request, might not happen
1391} 1610}
1392 1611
1393sub customise_for { 1612=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1613
1396 if ($map->per_player) { 1614Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1615instantiated unique items. May block.
1398 }
1399 1616
1400 $map 1617=cut
1401}
1402 1618
1403sub emergency_save { 1619sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1620 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1621 or return;
1405 1622
1406 warn "enter emergency map save\n"; 1623 my @paths;
1407 1624
1408 cf::sync_job { 1625 for (@$files) {
1409 warn "begin emergency map save\n"; 1626 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1627 next if /\.pst$/;
1628 next unless /^$PATH_SEP/o;
1629
1630 s/\.map$//;
1631 push @paths, $_;
1411 }; 1632 }
1412 1633
1413 warn "end emergency map save\n"; 1634 \@paths
1414} 1635}
1415 1636
1416package cf; 1637package cf;
1417 1638
1418=back 1639=back
1419 1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1420 1667
1421=head3 cf::object::player 1668=head3 cf::object::player
1422 1669
1423=over 4 1670=over 4
1424 1671
1464 1711
1465=item $player_object->enter_link 1712=item $player_object->enter_link
1466 1713
1467Freezes the player and moves him/her to a special map (C<{link}>). 1714Freezes the player and moves him/her to a special map (C<{link}>).
1468 1715
1469The player should be reaosnably safe there for short amounts of time. You 1716The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1717I<MUST> call C<leave_link> as soon as possible, though.
1471 1718
1719Will never block.
1720
1472=item $player_object->leave_link ($map, $x, $y) 1721=item $player_object->leave_link ($map, $x, $y)
1473 1722
1474Moves the player out of the specila link map onto the given map. If the 1723Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1724map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1725to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1726fails, to the emergency map position.
1478 1727
1479Might block. 1728Might block.
1480 1729
1481=cut 1730=cut
1731
1732sub link_map {
1733 unless ($LINK_MAP) {
1734 $LINK_MAP = cf::map::find "{link}"
1735 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1736 $LINK_MAP->load;
1737 }
1738
1739 $LINK_MAP
1740}
1482 1741
1483sub cf::object::player::enter_link { 1742sub cf::object::player::enter_link {
1484 my ($self) = @_; 1743 my ($self) = @_;
1485 1744
1486 $self->deactivate_recursive; 1745 $self->deactivate_recursive;
1487 1746
1488 return if $self->map == $LINK_MAP; 1747 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1748
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1749 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1750 if $self->map;
1492 1751
1493 $self->enter_map ($LINK_MAP, 20, 20); 1752 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1494} 1753}
1495 1754
1496sub cf::object::player::leave_link { 1755sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1756 my ($self, $map, $x, $y) = @_;
1498 1757
1516 # use -1 or undef as default coordinates, not 0, 0 1775 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1776 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1777 if $x <=0 && $y <= 0;
1519 1778
1520 $map->load; 1779 $map->load;
1780 $map->load_diag;
1521 1781
1782 return unless $self->contr->active;
1522 $self->activate_recursive; 1783 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y); 1784 $self->enter_map ($map, $x, $y);
1524} 1785}
1525 1786
1526cf::player->attach ( 1787cf::player->attach (
1539 1800
1540 # try to abort aborted map switching on player login :) 1801 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes 1802 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) { 1803 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link; 1804 $pl->ob->enter_link;
1544 Coro::async_pool { 1805 (async {
1545 # we need this sleep as the login has a concurrent enter_exit running 1806 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn 1807 # and this sleep increases chances of the player not ending up in scorn
1808 $pl->ob->reply (undef,
1809 "There was an internal problem at your last logout, "
1810 . "the server will try to bring you to your intended destination in a second.",
1811 cf::NDI_RED);
1547 Coro::Timer::sleep 1; 1812 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link; 1813 $pl->ob->leave_link;
1549 }; 1814 })->prio (2);
1550 } 1815 }
1551 }, 1816 },
1552); 1817);
1553 1818
1554=item $player_object->goto ($path, $x, $y) 1819=item $player_object->goto ($path, $x, $y)
1558sub cf::object::player::goto { 1823sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1824 my ($self, $path, $x, $y) = @_;
1560 1825
1561 $self->enter_link; 1826 $self->enter_link;
1562 1827
1563 (Coro::async_pool { 1828 (async {
1564 $path = new cf::path $path;
1565
1566 my $map = cf::map::find $path->as_string; 1829 my $map = cf::map::find $path;
1567 $map = $map->customise_for ($self) if $map; 1830 $map = $map->customise_for ($self) if $map;
1568 1831
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1832# warn "entering ", $map->path, " at ($x, $y)\n"
1570# if $map; 1833# if $map;
1571 1834
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1835 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573 1836
1574 $self->leave_link ($map, $x, $y); 1837 $self->leave_link ($map, $x, $y);
1575 })->prio (1); 1838 })->prio (1);
1576} 1839}
1577 1840
1581 1844
1582sub parse_random_map_params { 1845sub parse_random_map_params {
1583 my ($spec) = @_; 1846 my ($spec) = @_;
1584 1847
1585 my $rmp = { # defaults 1848 my $rmp = { # defaults
1586 xsize => 10, 1849 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 1850 ysize => (cf::rndm 15, 40),
1851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1852 #layout => string,
1588 }; 1853 };
1589 1854
1590 for (split /\n/, $spec) { 1855 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 1856 my ($k, $v) = split /\s+/, $_, 2;
1592 1857
1596 $rmp 1861 $rmp
1597} 1862}
1598 1863
1599sub prepare_random_map { 1864sub prepare_random_map {
1600 my ($exit) = @_; 1865 my ($exit) = @_;
1866
1867 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 1868
1602 # all this does is basically replace the /! path by 1869 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 1870 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 1871 # that depends on the exit object
1605 1872
1614 1881
1615 $rmp->{random_seed} ||= $exit->random_seed; 1882 $rmp->{random_seed} ||= $exit->random_seed;
1616 1883
1617 my $data = cf::to_json $rmp; 1884 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 1885 my $md5 = Digest::MD5::md5_hex $data;
1886 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1619 1887
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 1889 aio_write $fh, 0, (length $data), $data, 0;
1890 undef $fh;
1891 aio_rename "$meta~", $meta;
1622 1892
1623 $exit->slaying ("?random/$md5"); 1893 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 1894 $exit->msg (undef);
1625 } 1895 }
1626} 1896}
1630 1900
1631 return unless $self->type == cf::PLAYER; 1901 return unless $self->type == cf::PLAYER;
1632 1902
1633 $self->enter_link; 1903 $self->enter_link;
1634 1904
1635 (Coro::async_pool { 1905 (async {
1636 $self->deactivate_recursive; # just to be sure 1906 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 1907 unless (eval {
1638 prepare_random_map $exit 1908 prepare_random_map $exit
1639 if $exit->slaying eq "/!"; 1909 if $exit->slaying eq "/!";
1640 1910
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1911 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1912 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 1913
1644 1; 1914 1;
1645 }) { 1915 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 1916 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 1917 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 1918 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 1919 cf::NDI_UNIQUE | cf::NDI_RED);
1650 1920
1651 warn "ERROR in enter_exit: $@"; 1921 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 1922 $self->leave_link;
1653 } 1923 }
1721 } 1991 }
1722 } 1992 }
1723 }, 1993 },
1724); 1994);
1725 1995
1726=item $client->coro (\&cb) 1996=item $client->async (\&cb)
1727 1997
1728Create a new coroutine, running the specified callback. The coroutine will 1998Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 1999be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2000or loss of connection).
1731 2001
1732=cut 2002=cut
1733 2003
1734sub cf::client::coro { 2004sub cf::client::async {
1735 my ($self, $cb) = @_; 2005 my ($self, $cb) = @_;
1736 2006
1737 my $coro = &Coro::async_pool ($cb); 2007 my $coro = &Coro::async ($cb);
1738 2008
1739 $coro->on_destroy (sub { 2009 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2010 delete $self->{_coro}{$coro+0};
1741 }); 2011 });
1742 2012
1936 sub db_sync() { 2206 sub db_sync() {
1937 db_save if $dirty; 2207 db_save if $dirty;
1938 undef $dirty; 2208 undef $dirty;
1939 } 2209 }
1940 2210
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2211 my $idle = Event->idle (
1942 db_sync; 2212 reentrant => 0,
2213 min => 10,
2214 max => 20,
2215 repeat => 0,
2216 data => WF_AUTOCANCEL,
2217 cb => \&db_sync,
1943 }); 2218 );
1944 2219
1945 sub db_dirty() { 2220 sub db_dirty() {
1946 $dirty = 1; 2221 $dirty = 1;
1947 $idle->start; 2222 $idle->start;
1948 } 2223 }
1980 local $/; 2255 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2256 *CFG = YAML::Syck::Load <$fh>;
1982 2257
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2258 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2259
2260 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2261 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2262
1985 if (exists $CFG{mlockall}) { 2263 if (exists $CFG{mlockall}) {
1986 eval { 2264 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2265 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2266 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2267 };
1990 warn $@ if $@; 2268 warn $@ if $@;
1991 } 2269 }
1992} 2270}
1993 2271
1994sub main { 2272sub main {
1995 # we must not ever block the main coroutine 2273 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2274 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2275 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 2276 (async {
1999 Event::one_event; 2277 Event::one_event;
2000 })->(); 2278 })->prio (Coro::PRIO_MAX);
2001 }; 2279 };
2002 2280
2003 cfg_load; 2281 cfg_load;
2004 db_load; 2282 db_load;
2005 load_extensions; 2283 load_extensions;
2284
2285 $TICK_WATCHER->start;
2006 Event::loop; 2286 Event::loop;
2007} 2287}
2008 2288
2009############################################################################# 2289#############################################################################
2010# initialisation 2290# initialisation and cleanup
2291
2292# install some emergency cleanup handlers
2293BEGIN {
2294 for my $signal (qw(INT HUP TERM)) {
2295 Event->signal (
2296 reentrant => 0,
2297 data => WF_AUTOCANCEL,
2298 signal => $signal,
2299 cb => sub {
2300 cf::cleanup "SIG$signal";
2301 },
2302 );
2303 }
2304}
2305
2306sub emergency_save() {
2307 my $freeze_guard = cf::freeze_mainloop;
2308
2309 warn "enter emergency perl save\n";
2310
2311 cf::sync_job {
2312 # use a peculiar iteration method to avoid tripping on perl
2313 # refcount bugs in for. also avoids problems with players
2314 # and maps saved/destroyed asynchronously.
2315 warn "begin emergency player save\n";
2316 for my $login (keys %cf::PLAYER) {
2317 my $pl = $cf::PLAYER{$login} or next;
2318 $pl->valid or next;
2319 $pl->save;
2320 }
2321 warn "end emergency player save\n";
2322
2323 warn "begin emergency map save\n";
2324 for my $path (keys %cf::MAP) {
2325 my $map = $cf::MAP{$path} or next;
2326 $map->valid or next;
2327 $map->save;
2328 }
2329 warn "end emergency map save\n";
2330 };
2331
2332 warn "leave emergency perl save\n";
2333}
2011 2334
2012sub reload() { 2335sub reload() {
2013 # can/must only be called in main 2336 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2337 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2338 warn "can only reload from main coroutine";
2016 return; 2339 return;
2017 } 2340 }
2018 2341
2019 warn "reloading..."; 2342 warn "reloading...";
2020 2343
2021 my $guard = freeze_mainloop; 2344 warn "cancelling server ticker";
2345 $TICK_WATCHER->cancel;
2346
2022 cf::emergency_save; 2347 cf::emergency_save;
2023 2348
2024 eval { 2349 eval {
2025 # if anything goes wrong in here, we should simply crash as we already saved 2350 # if anything goes wrong in here, we should simply crash as we already saved
2026 2351
2027 # cancel all watchers 2352 warn "syncing database to disk";
2353 cf::db_sync;
2354
2355 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 2356 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2357 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2358 }
2031 2359
2360 warn "flushing outstanding aio requests";
2361 for (;;) {
2362 IO::AIO::flush;
2363 Coro::cede;
2364 last unless IO::AIO::nreqs;
2365 warn "iterate...";
2366 }
2367
2032 # cancel all extension coros 2368 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 2369 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2370 %EXT_CORO = ();
2035 2371
2036 # unload all extensions 2372 warn "removing commands";
2037 for (@exts) { 2373 %COMMAND = ();
2374
2375 warn "removing ext commands";
2376 %EXTCMD = ();
2377
2378 warn "unloading/nuking all extensions";
2379 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2380 warn "... unloading $pkg";
2039 unload_extension $_; 2381
2382 if (my $cb = $pkg->can ("unload")) {
2383 eval {
2384 $cb->($pkg);
2385 1
2386 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2387 }
2041 2388
2389 warn "... nuking $pkg";
2390 Symbol::delete_package $pkg;
2391 }
2392
2042 # unload all modules loaded from $LIBDIR 2393 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2394 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2395 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2396
2046 warn "removing <$k>"; 2397 warn "... unloading $k";
2047 delete $INC{$k}; 2398 delete $INC{$k};
2048 2399
2049 $k =~ s/\.pm$//; 2400 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 2401 $k =~ s/\//::/g;
2051 2402
2054 } 2405 }
2055 2406
2056 Symbol::delete_package $k; 2407 Symbol::delete_package $k;
2057 } 2408 }
2058 2409
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2410 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2411 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2412 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2413
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2414 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2415 delete $INC{"cf.pm"};
2072 2416
2073 # don't, removes xs symbols, too, 2417 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2418 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2419 #Symbol::delete_package __PACKAGE__;
2076 2420
2077 # reload cf.pm 2421 warn "unload completed, starting to reload now";
2422
2078 warn "reloading cf.pm"; 2423 warn "reloading cf.pm";
2079 require cf; 2424 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2425 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2426
2082 # load config and database again 2427 warn "loading config and database again";
2083 cf::cfg_load; 2428 cf::cfg_load;
2084 cf::db_load; 2429 cf::db_load;
2085 2430
2086 # load extensions
2087 warn "load extensions"; 2431 warn "loading extensions";
2088 cf::load_extensions; 2432 cf::load_extensions;
2089 2433
2090 # reattach attachments to objects 2434 warn "reattaching attachments to objects/players";
2091 warn "reattach";
2092 _global_reattach; 2435 _global_reattach;
2436 warn "reattaching attachments to maps";
2437 reattach $_ for values %MAP;
2438
2439 warn "restarting server ticker";
2440
2441 $TICK_WATCHER->start;
2093 }; 2442 };
2094 2443
2095 if ($@) { 2444 if ($@) {
2096 warn $@; 2445 warn $@;
2097 warn "error while reloading, exiting."; 2446 warn "error while reloading, exiting.";
2098 exit 1; 2447 exit 1;
2099 } 2448 }
2100 2449
2101 warn "reloaded successfully"; 2450 warn "reloaded";
2102}; 2451};
2103 2452
2104############################################################################# 2453our $RELOAD_WATCHER; # used only during reload
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
2147register "<global>", __PACKAGE__;
2148 2454
2149register_command "reload" => sub { 2455register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
2151 2457
2152 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload."); 2459 $who->message ("reloading server.");
2460
2461 # doing reload synchronously and two reloads happen back-to-back,
2462 # coro crashes during coro_state_free->destroy here.
2463
2464 $RELOAD_WATCHER ||= Event->timer (
2465 reentrant => 0,
2466 after => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => sub {
2154 reload; 2469 reload;
2155 $who->message ("end of reload."); 2470 undef $RELOAD_WATCHER;
2471 },
2472 );
2156 } 2473 }
2157}; 2474};
2158 2475
2159unshift @INC, $LIBDIR; 2476unshift @INC, $LIBDIR;
2477
2478my $bug_warning = 0;
2160 2479
2161$TICK_WATCHER = Event->timer ( 2480$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 2481 reentrant => 0,
2482 parked => 1,
2163 prio => 0, 2483 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2484 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2166 cb => sub { 2486 cb => sub {
2487 if ($Coro::current != $Coro::main) {
2488 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2489 unless ++$bug_warning > 10;
2490 return;
2491 }
2492
2493 $NOW = Event::time;
2494
2167 cf::server_tick; # one server iteration 2495 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2496 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2497 $NEXT_TICK += $TICK;
2498
2499 $WAIT_FOR_TICK->broadcast;
2500 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2170 2501
2171 # if we are delayed by four ticks or more, skip them all 2502 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2503 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2173 2504
2174 $TICK_WATCHER->at ($NEXT_TICK); 2505 $TICK_WATCHER->at ($NEXT_TICK);
2176 }, 2507 },
2177); 2508);
2178 2509
2179IO::AIO::max_poll_time $TICK * 0.2; 2510IO::AIO::max_poll_time $TICK * 0.2;
2180 2511
2181Event->io ( 2512undef $Coro::AIO::WATCHER;
2513$AIO_POLL_WATCHER = Event->io (
2514 reentrant => 0,
2182 fd => IO::AIO::poll_fileno, 2515 fd => IO::AIO::poll_fileno,
2183 poll => 'r', 2516 poll => 'r',
2184 prio => 5, 2517 prio => 6,
2185 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb, 2519 cb => \&IO::AIO::poll_cb,
2187); 2520);
2188 2521
2189Event->timer ( 2522$WRITE_RUNTIME_WATCHER = Event->timer (
2523 reentrant => 0,
2190 data => WF_AUTOCANCEL, 2524 data => WF_AUTOCANCEL,
2191 after => 0, 2525 after => 1,
2192 interval => 10, 2526 interval => 10,
2193 cb => sub { 2527 prio => 6, # keep it lowest so it acts like a watchdog
2194 (Coro::unblock_sub { 2528 cb => Coro::unblock_sub {
2195 write_runtime 2529 write_runtime
2196 or warn "ERROR: unable to write runtime file: $!"; 2530 or warn "ERROR: unable to write runtime file: $!";
2197 })->();
2198 }, 2531 },
2199); 2532);
2200 2533
2201END { cf::emergency_save } 2534END { cf::emergency_save }
2202 2535

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines