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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.466 by root, Thu Jan 8 03:03:24 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
46 118
47our %CFG; 119our %CFG;
48 120
49our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 122our $RUNTIME;
123our $NOW;
51 124
52our %MAP; # all maps 125our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 126our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 127our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 128
129# used to convert map paths into valid unix filenames by replacing / by ∕
130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
56 140
57binmode STDOUT; 141binmode STDOUT;
58binmode STDERR; 142binmode STDERR;
59 143
60# read virtual server time, if available 144# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 146 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
65} 149}
66 150
67mkdir cf::localdir; 151mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 152 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 153
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 154our $EMERGENCY_POSITION;
155
156sub cf::map::normalise;
76 157
77############################################################################# 158#############################################################################
78 159
79=head2 GLOBAL VARIABLES 160=head2 GLOBAL VARIABLES
80 161
87=item $cf::RUNTIME 168=item $cf::RUNTIME
88 169
89The time this server has run, starts at 0 and is increased by $cf::TICK on 170The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 171every server tick.
91 172
92=item $cf::LIBDIR 173=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
174$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
175$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 176
94The perl library directory, where extensions and cf-specific modules can 177Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 178directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
179unique-items directory, player file directory, random maps directory and
180database environment.
96 181
97=item $cf::NOW 182=item $cf::NOW
98 183
99The time of the last (current) server tick. 184The time of the last (current) server tick.
100 185
101=item $cf::TICK 186=item $cf::TICK
102 187
103The interval between server ticks, in seconds. 188The interval between server ticks, in seconds.
104 189
190=item $cf::LOADAVG
191
192The current CPU load on the server (alpha-smoothed), as a value between 0
193(none) and 1 (overloaded), indicating how much time is spent on processing
194objects per tick. Healthy values are < 0.5.
195
196=item $cf::LOAD
197
198The raw value load value from the last tick.
199
105=item %cf::CFG 200=item %cf::CFG
106 201
107Configuration for the server, loaded from C</etc/crossfire/config>, or 202Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 203from wherever your confdir points to.
204
205=item cf::wait_for_tick, cf::wait_for_tick_begin
206
207These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
208returns directly I<after> the tick processing (and consequently, can only wake one process
209per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
210
211=item @cf::INVOKE_RESULTS
212
213This array contains the results of the last C<invoke ()> call. When
214C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
215that call.
109 216
110=back 217=back
111 218
112=cut 219=cut
113 220
114BEGIN { 221BEGIN {
115 *CORE::GLOBAL::warn = sub { 222 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 223 my $msg = join "", @_;
117 utf8::encode $msg;
118 224
119 $msg .= "\n" 225 $msg .= "\n"
120 unless $msg =~ /\n$/; 226 unless $msg =~ /\n$/;
121 227
228 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
229
122 LOG llevError, "cfperl: $msg"; 230 LOG llevError, $msg;
123 }; 231 };
124} 232}
233
234$Coro::State::DIEHOOK = sub {
235 return unless $^S eq 0; # "eq", not "=="
236
237 if ($Coro::current == $Coro::main) {#d#
238 warn "DIEHOOK called in main context, Coro bug?\n";#d#
239 return;#d#
240 }#d#
241
242 # kill coroutine otherwise
243 warn Carp::longmess $_[0];
244 Coro::terminate
245};
246
247$SIG{__DIE__} = sub { }; #d#?
125 248
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 249@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 250@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 251@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 252@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 253@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
254@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 255@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 256
133# we bless all objects into (empty) derived classes to force a method lookup 257# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 258# within the Safe compartment.
135for my $pkg (qw( 259for my $pkg (qw(
136 cf::global cf::attachable 260 cf::global cf::attachable
137 cf::object cf::object::player 261 cf::object cf::object::player
138 cf::client cf::player 262 cf::client cf::player
139 cf::arch cf::living 263 cf::arch cf::living
264 cf::map cf::mapspace
140 cf::map cf::party cf::region 265 cf::party cf::region
141)) { 266)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 267 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 268}
145 269
146$Event::DIED = sub { 270$EV::DIED = sub {
147 warn "error in event callback: @_"; 271 warn "error in event callback: @_";
148}; 272};
149 273
150my %ext_pkg; 274#############################################################################
151my @exts;
152my @hook;
153 275
154=head2 UTILITY FUNCTIONS 276=head2 UTILITY FUNCTIONS
155 277
156=over 4 278=over 4
157 279
158=cut 280=item dumpval $ref
159 281
160use JSON::Syck (); # TODO# replace by JSON::PC once working 282=cut
161 283
284sub dumpval {
285 eval {
286 local $SIG{__DIE__};
287 my $d;
288 if (1) {
289 $d = new Data::Dumper([$_[0]], ["*var"]);
290 $d->Terse(1);
291 $d->Indent(2);
292 $d->Quotekeys(0);
293 $d->Useqq(1);
294 #$d->Bless(...);
295 $d->Seen($_[1]) if @_ > 1;
296 $d = $d->Dump();
297 }
298 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
299 $d
300 } || "[unable to dump $_[0]: '$@']";
301}
302
162=item $ref = cf::from_json $json 303=item $ref = cf::decode_json $json
163 304
164Converts a JSON string into the corresponding perl data structure. 305Converts a JSON string into the corresponding perl data structure.
165 306
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 307=item $json = cf::encode_json $ref
174 308
175Converts a perl data structure into its JSON representation. 309Converts a perl data structure into its JSON representation.
176 310
177=cut 311=cut
178 312
179sub to_json($) { 313our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 314
181 JSON::Syck::Dump $_[0] 315sub encode_json($) { $json_coder->encode ($_[0]) }
316sub decode_json($) { $json_coder->decode ($_[0]) }
317
318=item cf::post_init { BLOCK }
319
320Execute the given codeblock, I<after> all extensions have been (re-)loaded,
321but I<before> the server starts ticking again.
322
323The cdoeblock will have a single boolean argument to indicate whether this
324is a reload or not.
325
326=cut
327
328sub post_init(&) {
329 push @POST_INIT, shift;
182} 330}
183 331
184=item cf::lock_wait $string 332=item cf::lock_wait $string
185 333
186Wait until the given lock is available. See cf::lock_acquire. 334Wait until the given lock is available. See cf::lock_acquire.
187 335
188=item my $lock = cf::lock_acquire $string 336=item my $lock = cf::lock_acquire $string
189 337
190Wait until the given lock is available and then acquires it and returns 338Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 339a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 340for example when the coroutine gets canceled), the lock is automatically
193returned. 341returned.
194 342
343Locks are *not* recursive, locking from the same coro twice results in a
344deadlocked coro.
345
195Lock names should begin with a unique identifier (for example, cf::map::find 346Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 347uses map_find and cf::map::load uses map_load).
197 348
198=cut 349=item $locked = cf::lock_active $string
199 350
200our %LOCK; 351Return true if the lock is currently active, i.e. somebody has locked it.
352
353=cut
354
355our $LOCKS = new Coro::SemaphoreSet;
201 356
202sub lock_wait($) { 357sub lock_wait($) {
203 my ($key) = @_; 358 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 359}
211 360
212sub lock_acquire($) { 361sub lock_acquire($) {
213 my ($key) = @_; 362 $LOCKS->guard ($_[0])
363}
214 364
215 # wait, to be sure we are not locked 365sub lock_active($) {
216 lock_wait $key; 366 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 367}
225 368
226sub freeze_mainloop { 369sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 370 tick_inhibit_inc;
228 371
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 372 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop;
231 $guard
232} 373}
374
375=item cf::periodic $interval, $cb
376
377Like EV::periodic, but randomly selects a starting point so that the actions
378get spread over timer.
379
380=cut
381
382sub periodic($$) {
383 my ($interval, $cb) = @_;
384
385 my $start = rand List::Util::min 180, $interval;
386
387 EV::periodic $start, $interval, 0, $cb
388}
389
390=item cf::get_slot $time[, $priority[, $name]]
391
392Allocate $time seconds of blocking CPU time at priority C<$priority>:
393This call blocks and returns only when you have at least C<$time> seconds
394of cpu time till the next tick. The slot is only valid till the next cede.
395
396The optional C<$name> can be used to identify the job to run. It might be
397used for statistical purposes and should identify the same time-class.
398
399Useful for short background jobs.
400
401=cut
402
403our @SLOT_QUEUE;
404our $SLOT_QUEUE;
405
406$SLOT_QUEUE->cancel if $SLOT_QUEUE;
407$SLOT_QUEUE = Coro::async {
408 $Coro::current->desc ("timeslot manager");
409
410 my $signal = new Coro::Signal;
411
412 while () {
413 next_job:
414 my $avail = cf::till_tick;
415 if ($avail > 0.01) {
416 for (0 .. $#SLOT_QUEUE) {
417 if ($SLOT_QUEUE[$_][0] < $avail) {
418 my $job = splice @SLOT_QUEUE, $_, 1, ();
419 $job->[2]->send;
420 Coro::cede;
421 goto next_job;
422 }
423 }
424 }
425
426 if (@SLOT_QUEUE) {
427 # we do not use wait_for_tick() as it returns immediately when tick is inactive
428 push @cf::WAIT_FOR_TICK, $signal;
429 $signal->wait;
430 } else {
431 Coro::schedule;
432 }
433 }
434};
435
436sub get_slot($;$$) {
437 return if tick_inhibit || $Coro::current == $Coro::main;
438
439 my ($time, $pri, $name) = @_;
440
441 $time = $TICK * .6 if $time > $TICK * .6;
442 my $sig = new Coro::Signal;
443
444 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
445 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
446 $SLOT_QUEUE->ready;
447 $sig->wait;
448}
449
450=item cf::async { BLOCK }
451
452Currently the same as Coro::async_pool, meaning you cannot use
453C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
454thing you are allowed to do is call C<prio> on it.
455
456=cut
457
458BEGIN { *async = \&Coro::async_pool }
233 459
234=item cf::sync_job { BLOCK } 460=item cf::sync_job { BLOCK }
235 461
236The design of crossfire+ requires that the main coro ($Coro::main) is 462The design of Deliantra requires that the main coroutine ($Coro::main)
237always able to handle events or runnable, as crossfire+ is only partly 463is always able to handle events or runnable, as Deliantra is only
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 464partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
465acceptable.
239 466
240If it must be done, put the blocking parts into C<sync_job>. This will run 467If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The 468the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish 469server will be frozen during this time, so the block should either finish
243fast or be very important. 470fast or be very important.
246 473
247sub sync_job(&) { 474sub sync_job(&) {
248 my ($job) = @_; 475 my ($job) = @_;
249 476
250 if ($Coro::current == $Coro::main) { 477 if ($Coro::current == $Coro::main) {
478 my $time = EV::time;
479
251 # this is the main coro, too bad, we have to block 480 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/ 481 # till the operation succeeds, freezing the server :/
253 482
254 # TODO: use suspend/resume instead 483 LOG llevError, Carp::longmess "sync job";#d#
255 # (but this is cancel-safe) 484
256 my $freeze_guard = freeze_mainloop; 485 my $freeze_guard = freeze_mainloop;
257 486
258 my $busy = 1; 487 my $busy = 1;
259 my @res; 488 my @res;
260 489
261 (Coro::async_pool { 490 (async {
491 $Coro::current->desc ("sync job coro");
262 @res = eval { $job->() }; 492 @res = eval { $job->() };
263 warn $@ if $@; 493 warn $@ if $@;
264 undef $busy; 494 undef $busy;
265 })->prio (Coro::PRIO_MAX); 495 })->prio (Coro::PRIO_MAX);
266 496
267 while ($busy) { 497 while ($busy) {
498 if (Coro::nready) {
268 Coro::cede_notself; 499 Coro::cede_notself;
269 Event::one_event unless Coro::nready; 500 } else {
501 EV::loop EV::LOOP_ONESHOT;
270 } 502 }
503 }
504
505 my $time = EV::time - $time;
506
507 $TICK_START += $time; # do not account sync jobs to server load
271 508
272 wantarray ? @res : $res[0] 509 wantarray ? @res : $res[0]
273 } else { 510 } else {
274 # we are in another coroutine, how wonderful, everything just works 511 # we are in another coroutine, how wonderful, everything just works
275 512
276 $job->() 513 $job->()
277 } 514 }
278} 515}
279 516
280=item $coro = cf::coro { BLOCK } 517=item $coro = cf::async_ext { BLOCK }
281 518
282Creates (and readies) and returns a new coro. This coro is automcatially 519Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 520extension calling this is being unloaded.
284 521
285=cut 522=cut
286 523
287sub coro(&) { 524sub async_ext(&) {
288 my $cb = shift; 525 my $cb = shift;
289 526
290 my $coro = &Coro::async_pool ($cb); 527 my $coro = &Coro::async ($cb);
291 528
292 $coro->on_destroy (sub { 529 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 530 delete $EXT_CORO{$coro+0};
294 }); 531 });
295 $EXT_CORO{$coro+0} = $coro; 532 $EXT_CORO{$coro+0} = $coro;
296 533
297 $coro 534 $coro
298} 535}
299 536
300sub write_runtime { 537=item fork_call { }, $args
301 my $runtime = cf::localdir . "/runtime";
302 538
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 539Executes the given code block with the given arguments in a seperate
304 or return; 540process, returning the results. Everything must be serialisable with
541Coro::Storable. May, of course, block. Note that the executed sub may
542never block itself or use any form of event handling.
305 543
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 544=cut
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return;
309 545
310 aio_fsync $fh 546sub fork_call(&@) {
311 and return; 547 my ($cb, @args) = @_;
312 548
313 close $fh 549 # we seemingly have to make a local copy of the whole thing,
314 or return; 550 # otherwise perl prematurely frees the stuff :/
551 # TODO: investigate and fix (likely this will be rather laborious)
315 552
316 aio_rename "$runtime~", $runtime 553 my @res = Coro::Util::fork_eval {
317 and return; 554 reset_signals;
555 &$cb
556 }, @args;
318 557
558 wantarray ? @res : $res[-1]
559}
560
561=item $coin = coin_from_name $name
562
563=cut
564
565our %coin_alias = (
566 "silver" => "silvercoin",
567 "silvercoin" => "silvercoin",
568 "silvercoins" => "silvercoin",
569 "gold" => "goldcoin",
570 "goldcoin" => "goldcoin",
571 "goldcoins" => "goldcoin",
572 "platinum" => "platinacoin",
573 "platinumcoin" => "platinacoin",
574 "platinumcoins" => "platinacoin",
575 "platina" => "platinacoin",
576 "platinacoin" => "platinacoin",
577 "platinacoins" => "platinacoin",
578 "royalty" => "royalty",
579 "royalties" => "royalty",
580);
581
582sub coin_from_name($) {
583 $coin_alias{$_[0]}
584 ? cf::arch::find $coin_alias{$_[0]}
585 : undef
586}
587
588=item $value = cf::db_get $family => $key
589
590Returns a single value from the environment database.
591
592=item cf::db_put $family => $key => $value
593
594Stores the given C<$value> in the family. It can currently store binary
595data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
596
597=item $db = cf::db_table "name"
598
599Create and/or open a new database table. The string must not be "db" and must be unique
600within each server.
601
602=cut
603
604sub db_table($) {
605 my ($name) = @_;
606 my $db = BDB::db_create $DB_ENV;
607
608 eval {
609 $db->set_flags (BDB::CHKSUM);
610
611 utf8::encode $name;
612 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
613 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
614 cf::cleanup "db_open(db): $!" if $!;
615 };
616 cf::cleanup "db_open(db): $@" if $@;
617
618 $db
619}
620
621our $DB;
622
623sub db_init {
624 cf::sync_job {
625 $DB ||= db_table "db";
626 };
627}
628
629sub db_get($$) {
630 my $key = "$_[0]/$_[1]";
631
632 cf::sync_job {
633 BDB::db_get $DB, undef, $key, my $data;
634
635 $! ? ()
636 : $data
319 1 637 }
638}
639
640sub db_put($$$) {
641 BDB::dbreq_pri 4;
642 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
643}
644
645=item cf::cache $id => [$paths...], $processversion => $process
646
647Generic caching function that returns the value of the resource $id,
648caching and regenerating as required.
649
650This function can block.
651
652=cut
653
654sub cache {
655 my ($id, $src, $processversion, $process) = @_;
656
657 my $meta =
658 join "\x00",
659 $processversion,
660 map {
661 aio_stat $_
662 and Carp::croak "$_: $!";
663
664 ($_, (stat _)[7,9])
665 } @$src;
666
667 my $dbmeta = db_get cache => "$id/meta";
668 if ($dbmeta ne $meta) {
669 # changed, we may need to process
670
671 my @data;
672 my $md5;
673
674 for (0 .. $#$src) {
675 0 <= aio_load $src->[$_], $data[$_]
676 or Carp::croak "$src->[$_]: $!";
677 }
678
679 # if processing is expensive, check
680 # checksum first
681 if (1) {
682 $md5 =
683 join "\x00",
684 $processversion,
685 map {
686 cf::cede_to_tick;
687 ($src->[$_], Digest::MD5::md5_hex $data[$_])
688 } 0.. $#$src;
689
690
691 my $dbmd5 = db_get cache => "$id/md5";
692 if ($dbmd5 eq $md5) {
693 db_put cache => "$id/meta", $meta;
694
695 return db_get cache => "$id/data";
696 }
697 }
698
699 my $t1 = Time::HiRes::time;
700 my $data = $process->(\@data);
701 my $t2 = Time::HiRes::time;
702
703 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
704
705 db_put cache => "$id/data", $data;
706 db_put cache => "$id/md5" , $md5;
707 db_put cache => "$id/meta", $meta;
708
709 return $data;
710 }
711
712 db_get cache => "$id/data"
713}
714
715=item cf::datalog type => key => value, ...
716
717Log a datalog packet of the given type with the given key-value pairs.
718
719=cut
720
721sub datalog($@) {
722 my ($type, %kv) = @_;
723 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
320} 724}
321 725
322=back 726=back
323 727
324=cut 728=cut
325 729
326############################################################################# 730#############################################################################
327 731
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445
446#############################################################################
447
448=head2 ATTACHABLE OBJECTS 732=head2 ATTACHABLE OBJECTS
449 733
450Many objects in crossfire are so-called attachable objects. That means you can 734Many objects in deliantra are so-called attachable objects. That means you can
451attach callbacks/event handlers (a collection of which is called an "attachment") 735attach callbacks/event handlers (a collection of which is called an "attachment")
452to it. All such attachable objects support the following methods. 736to it. All such attachable objects support the following methods.
453 737
454In the following description, CLASS can be any of C<global>, C<object> 738In the following description, CLASS can be any of C<global>, C<object>
455C<player>, C<client> or C<map> (i.e. the attachable objects in 739C<player>, C<client> or C<map> (i.e. the attachable objects in
456crossfire+). 740Deliantra).
457 741
458=over 4 742=over 4
459 743
460=item $attachable->attach ($attachment, key => $value...) 744=item $attachable->attach ($attachment, key => $value...)
461 745
505=item cf::CLASS::attachment $name, ... 789=item cf::CLASS::attachment $name, ...
506 790
507Register an attachment by C<$name> through which attachable objects of the 791Register an attachment by C<$name> through which attachable objects of the
508given CLASS can refer to this attachment. 792given CLASS can refer to this attachment.
509 793
510Some classes such as crossfire maps and objects can specify attachments 794Some classes such as deliantra maps and objects can specify attachments
511that are attached at load/instantiate time, thus the need for a name. 795that are attached at load/instantiate time, thus the need for a name.
512 796
513These calls expect any number of the following handler/hook descriptions: 797These calls expect any number of the following handler/hook descriptions:
514 798
515=over 4 799=over 4
575our @CB_TYPE = (); # registry for type (cf-object class) based events 859our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 860our @CB_MAP = ();
577 861
578my %attachment; 862my %attachment;
579 863
864sub cf::attachable::thawer_merge {
865 # simply override everything except _meta
866 local $_[0]{_meta};
867 %{$_[0]} = %{$_[1]};
868}
869
580sub _attach_cb($$$$) { 870sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 871 my ($registry, $event, $prio, $cb) = @_;
582 872
583 use sort 'stable'; 873 use sort 'stable';
584 874
618 $registry = $CB_TYPE[$object_type] ||= []; 908 $registry = $CB_TYPE[$object_type] ||= [];
619 909
620 } elsif ($type eq "subtype") { 910 } elsif ($type eq "subtype") {
621 defined $object_type or Carp::croak "subtype specified without type"; 911 defined $object_type or Carp::croak "subtype specified without type";
622 my $object_subtype = shift @arg; 912 my $object_subtype = shift @arg;
623 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 913 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
624 914
625 } elsif ($type eq "package") { 915 } elsif ($type eq "package") {
626 my $pkg = shift @arg; 916 my $pkg = shift @arg;
627 917
628 while (my ($name, $id) = each %cb_id) { 918 while (my ($name, $id) = each %cb_id) {
657 _attach $registry, $klass, @attach; 947 _attach $registry, $klass, @attach;
658 } 948 }
659 949
660 $obj->{$name} = \%arg; 950 $obj->{$name} = \%arg;
661 } else { 951 } else {
662 warn "object uses attachment '$name' that is not available, postponing.\n"; 952 warn "object uses attachment '$name' which is not available, postponing.\n";
663 } 953 }
664 954
665 $obj->{_attachment}{$name} = undef; 955 $obj->{_attachment}{$name} = undef;
666} 956}
667 957
669 if (ref $_[0]) { 959 if (ref $_[0]) {
670 _object_attach @_; 960 _object_attach @_;
671 } else { 961 } else {
672 _attach shift->_attach_registry, @_; 962 _attach shift->_attach_registry, @_;
673 } 963 }
964 _recalc_want;
674}; 965};
675 966
676# all those should be optimised 967# all those should be optimised
677sub cf::attachable::detach { 968sub cf::attachable::detach {
678 my ($obj, $name) = @_; 969 my ($obj, $name) = @_;
681 delete $obj->{_attachment}{$name}; 972 delete $obj->{_attachment}{$name};
682 reattach ($obj); 973 reattach ($obj);
683 } else { 974 } else {
684 Carp::croak "cannot, currently, detach class attachments"; 975 Carp::croak "cannot, currently, detach class attachments";
685 } 976 }
977 _recalc_want;
686}; 978};
687 979
688sub cf::attachable::attached { 980sub cf::attachable::attached {
689 my ($obj, $name) = @_; 981 my ($obj, $name) = @_;
690 982
705 "; 997 ";
706 die if $@; 998 die if $@;
707} 999}
708 1000
709our $override; 1001our $override;
710our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1002our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
711 1003
712sub override { 1004sub override {
713 $override = 1; 1005 $override = 1;
714 @invoke_results = (); 1006 @INVOKE_RESULTS = (@_);
715} 1007}
716 1008
717sub do_invoke { 1009sub do_invoke {
718 my $event = shift; 1010 my $event = shift;
719 my $callbacks = shift; 1011 my $callbacks = shift;
720 1012
721 @invoke_results = (); 1013 @INVOKE_RESULTS = ();
722 1014
723 local $override; 1015 local $override;
724 1016
725 for (@$callbacks) { 1017 for (@$callbacks) {
726 eval { &{$_->[1]} }; 1018 eval { &{$_->[1]} };
735 } 1027 }
736 1028
737 0 1029 0
738} 1030}
739 1031
740=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
741 1033
742=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
743 1035
744Generate an object-specific event with the given arguments. 1036Generate an object-specific event with the given arguments.
745 1037
746This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1038This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
747removed in future versions), and there is no public API to access override 1039removed in future versions), and there is no public API to access override
748results (if you must, access C<@cf::invoke_results> directly). 1040results (if you must, access C<@cf::INVOKE_RESULTS> directly).
749 1041
750=back 1042=back
751 1043
752=cut 1044=cut
753 1045
754############################################################################# 1046#############################################################################
755# object support 1047# object support
1048
1049sub _object_equal($$);
1050sub _object_equal($$) {
1051 my ($a, $b) = @_;
1052
1053 return 0 unless (ref $a) eq (ref $b);
1054
1055 if ("HASH" eq ref $a) {
1056 my @ka = keys %$a;
1057 my @kb = keys %$b;
1058
1059 return 0 if @ka != @kb;
1060
1061 for (0 .. $#ka) {
1062 return 0 unless $ka[$_] eq $kb[$_];
1063 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1064 }
1065
1066 } elsif ("ARRAY" eq ref $a) {
1067
1068 return 0 if @$a != @$b;
1069
1070 for (0 .. $#$a) {
1071 return 0 unless _object_equal $a->[$_], $b->[$_];
1072 }
1073
1074 } elsif ($a ne $b) {
1075 return 0;
1076 }
1077
1078 1
1079}
1080
1081our $SLOW_MERGES;#d#
1082sub _can_merge {
1083 my ($ob1, $ob2) = @_;
1084
1085 ++$SLOW_MERGES;#d#
1086
1087 # we do the slow way here
1088 return _object_equal $ob1, $ob2
1089}
756 1090
757sub reattach { 1091sub reattach {
758 # basically do the same as instantiate, without calling instantiate 1092 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 1093 my ($obj) = @_;
1094
1095 # no longer needed after getting rid of delete_package?
1096 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 1097
761 my $registry = $obj->registry; 1098 my $registry = $obj->registry;
762 1099
763 @$registry = (); 1100 @$registry = ();
764 1101
779cf::attachable->attach ( 1116cf::attachable->attach (
780 prio => -1000000, 1117 prio => -1000000,
781 on_instantiate => sub { 1118 on_instantiate => sub {
782 my ($obj, $data) = @_; 1119 my ($obj, $data) = @_;
783 1120
784 $data = from_json $data; 1121 $data = decode_json $data;
785 1122
786 for (@$data) { 1123 for (@$data) {
787 my ($name, $args) = @$_; 1124 my ($name, $args) = @$_;
788 1125
789 $obj->attach ($name, %{$args || {} }); 1126 $obj->attach ($name, %{$args || {} });
805sub object_freezer_save { 1142sub object_freezer_save {
806 my ($filename, $rdata, $objs) = @_; 1143 my ($filename, $rdata, $objs) = @_;
807 1144
808 sync_job { 1145 sync_job {
809 if (length $$rdata) { 1146 if (length $$rdata) {
1147 utf8::decode (my $decname = $filename);
810 warn sprintf "saving %s (%d,%d)\n", 1148 warn sprintf "saving %s (%d,%d)\n",
811 $filename, length $$rdata, scalar @$objs; 1149 $decname, length $$rdata, scalar @$objs;
812 1150
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1151 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh; 1152 aio_chmod $fh, SAVE_MODE;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1153 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
817 close $fh; 1155 aio_close $fh;
818 1156
819 if (@$objs) { 1157 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1158 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh; 1159 aio_chmod $fh, SAVE_MODE;
822 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1160 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0; 1161 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh; 1162 aio_fsync $fh if $cf::USE_FSYNC;
825 close $fh; 1163 aio_close $fh;
826 aio_rename "$filename.pst~", "$filename.pst"; 1164 aio_rename "$filename.pst~", "$filename.pst";
827 } 1165 }
828 } else { 1166 } else {
829 aio_unlink "$filename.pst"; 1167 aio_unlink "$filename.pst";
830 } 1168 }
831 1169
832 aio_rename "$filename~", $filename; 1170 aio_rename "$filename~", $filename;
1171
1172 $filename =~ s%/[^/]+$%%;
1173 aio_pathsync $filename if $cf::USE_FSYNC;
833 } else { 1174 } else {
834 warn "FATAL: $filename~: $!\n"; 1175 warn "unable to save objects: $filename~: $!\n";
835 } 1176 }
836 } else { 1177 } else {
837 aio_unlink $filename; 1178 aio_unlink $filename;
838 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
839 } 1180 }
840 } 1181 };
841} 1182}
842 1183
843sub object_freezer_as_string { 1184sub object_freezer_as_string {
844 my ($rdata, $objs) = @_; 1185 my ($rdata, $objs) = @_;
845 1186
857 or return; 1198 or return;
858 1199
859 unless (aio_stat "$filename.pst") { 1200 unless (aio_stat "$filename.pst") {
860 (aio_load "$filename.pst", $av) >= 0 1201 (aio_load "$filename.pst", $av) >= 0
861 or return; 1202 or return;
1203
862 $av = eval { (Storable::thaw $av)->{objs} }; 1204 my $st = eval { Coro::Storable::thaw $av };
1205 $av = $st->{objs};
863 } 1206 }
864 1207
1208 utf8::decode (my $decname = $filename);
865 warn sprintf "loading %s (%d)\n", 1209 warn sprintf "loading %s (%d,%d)\n",
866 $filename, length $data, scalar @{$av || []};#d# 1210 $decname, length $data, scalar @{$av || []};
1211
867 return ($data, $av); 1212 ($data, $av)
868} 1213}
1214
1215=head2 COMMAND CALLBACKS
1216
1217=over 4
1218
1219=cut
869 1220
870############################################################################# 1221#############################################################################
871# command handling &c 1222# command handling &c
872 1223
873=item cf::register_command $name => \&callback($ob,$args); 1224=item cf::register_command $name => \&callback($ob,$args);
886 push @{ $COMMAND{$name} }, [$caller, $cb]; 1237 push @{ $COMMAND{$name} }, [$caller, $cb];
887} 1238}
888 1239
889=item cf::register_extcmd $name => \&callback($pl,$packet); 1240=item cf::register_extcmd $name => \&callback($pl,$packet);
890 1241
891Register a callbackf ro execution when the client sends an extcmd packet. 1242Register a callback for execution when the client sends an (synchronous)
1243extcmd packet. Ext commands will be processed in the order they are
1244received by the server, like other user commands. The first argument is
1245the logged-in player. Ext commands can only be processed after a player
1246has logged in successfully.
892 1247
893If the callback returns something, it is sent back as if reply was being 1248If the callback returns something, it is sent back as if reply was being
894called. 1249called.
895 1250
1251=item cf::register_exticmd $name => \&callback($ns,$packet);
1252
1253Register a callback for execution when the client sends an (asynchronous)
1254exticmd packet. Exti commands are processed by the server as soon as they
1255are received, i.e. out of order w.r.t. other commands. The first argument
1256is a client socket. Exti commands can be received anytime, even before
1257log-in.
1258
1259If the callback returns something, it is sent back as if reply was being
1260called.
1261
896=cut 1262=cut
897 1263
898sub register_extcmd { 1264sub register_extcmd {
899 my ($name, $cb) = @_; 1265 my ($name, $cb) = @_;
900 1266
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 1267 $EXTCMD{$name} = $cb;
905} 1268}
1269
1270sub register_exticmd {
1271 my ($name, $cb) = @_;
1272
1273 $EXTICMD{$name} = $cb;
1274}
1275
1276use File::Glob ();
906 1277
907cf::player->attach ( 1278cf::player->attach (
908 on_command => sub { 1279 on_command => sub {
909 my ($pl, $name, $params) = @_; 1280 my ($pl, $name, $params) = @_;
910 1281
918 cf::override; 1289 cf::override;
919 }, 1290 },
920 on_extcmd => sub { 1291 on_extcmd => sub {
921 my ($pl, $buf) = @_; 1292 my ($pl, $buf) = @_;
922 1293
923 my $msg = eval { from_json $buf }; 1294 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
924 1295
925 if (ref $msg) { 1296 if (ref $msg) {
1297 my ($type, $reply, @payload) =
1298 "ARRAY" eq ref $msg
1299 ? @$msg
1300 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1301
1302 my @reply;
1303
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1304 if (my $cb = $EXTCMD{$type}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 1305 @reply = $cb->($pl, @payload);
928 $pl->ext_reply ($msg->{msgid}, %reply);
929 }
930 } 1306 }
1307
1308 $pl->ext_reply ($reply, @reply)
1309 if $reply;
1310
931 } else { 1311 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1312 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
933 } 1313 }
934 1314
935 cf::override; 1315 cf::override;
936 }, 1316 },
937); 1317);
938 1318
939sub register { 1319# "readahead" all extensions
940 my ($base, $pkg) = @_; 1320sub cache_extensions {
1321 my $grp = IO::AIO::aio_group;
941 1322
942 #TODO 1323 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
943} 1324 for (grep /\.ext$/, @{$_[0]}) {
1325 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1326 }
1327 };
944 1328
1329 $grp
1330}
1331
945sub load_extension { 1332sub load_extensions {
1333 cf::sync_job {
1334 my %todo;
1335
1336 for my $path (<$LIBDIR/*.ext>) {
1337 next unless -r $path;
1338
1339 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1340 my $base = $1;
1341 my $pkg = $1;
1342 $pkg =~ s/[^[:word:]]/_/g;
1343 $pkg = "ext::$pkg";
1344
1345 open my $fh, "<:utf8", $path
1346 or die "$path: $!";
1347
1348 my $source = do { local $/; <$fh> };
1349
1350 my %ext = (
1351 path => $path,
1352 base => $base,
1353 pkg => $pkg,
1354 );
1355
1356 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1357 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1358
1359 $ext{source} =
1360 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1361 . "#line 1 \"$path\"\n{\n"
1362 . $source
1363 . "\n};\n1";
1364
1365 $todo{$base} = \%ext;
1366 }
1367
1368 my %done;
1369 while (%todo) {
1370 my $progress;
1371
1372 while (my ($k, $v) = each %todo) {
1373 for (split /,\s*/, $v->{meta}{depends}) {
1374 goto skip
1375 unless exists $done{$_};
1376 }
1377
1378 warn "... loading '$k' into '$v->{pkg}'\n";
1379
1380 unless (eval $v->{source}) {
1381 my $msg = $@ ? "$v->{path}: $@\n"
1382 : "$v->{base}: extension inactive.\n";
1383
1384 if (exists $v->{meta}{mandatory}) {
1385 warn $msg;
1386 cf::cleanup "mandatory extension failed to load, exiting.";
1387 }
1388
1389 warn $msg;
1390 }
1391
1392 $done{$k} = delete $todo{$k};
1393 push @EXTS, $v->{pkg};
1394 $progress = 1;
1395 }
1396
1397 skip:
1398 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1399 unless $progress;
1400 }
1401 };
1402}
1403
1404#############################################################################
1405
1406=back
1407
1408=head2 CORE EXTENSIONS
1409
1410Functions and methods that extend core deliantra objects.
1411
1412=cut
1413
1414package cf::player;
1415
1416use Coro::AIO;
1417
1418=head3 cf::player
1419
1420=over 4
1421
1422=item cf::player::num_playing
1423
1424Returns the official number of playing players, as per the Crossfire metaserver rules.
1425
1426=cut
1427
1428sub num_playing {
1429 scalar grep
1430 $_->ob->map
1431 && !$_->hidden
1432 && !$_->ob->flag (cf::FLAG_WIZ),
1433 cf::player::list
1434}
1435
1436=item cf::player::find $login
1437
1438Returns the given player object, loading it if necessary (might block).
1439
1440=cut
1441
1442sub playerdir($) {
1443 "$PLAYERDIR/"
1444 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1445}
1446
1447sub path($) {
1448 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1449
1450 (playerdir $login) . "/playerdata"
1451}
1452
1453sub find_active($) {
1454 $cf::PLAYER{$_[0]}
1455 and $cf::PLAYER{$_[0]}->active
1456 and $cf::PLAYER{$_[0]}
1457}
1458
1459sub exists($) {
1460 my ($login) = @_;
1461
1462 $cf::PLAYER{$login}
1463 or !aio_stat path $login
1464}
1465
1466sub find($) {
1467 return $cf::PLAYER{$_[0]} || do {
1468 my $login = $_[0];
1469
1470 my $guard = cf::lock_acquire "user_find:$login";
1471
1472 $cf::PLAYER{$_[0]} || do {
1473 # rename old playerfiles to new ones
1474 #TODO: remove when no longer required
1475 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1476 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1477 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1478 aio_unlink +(playerdir $login) . "/$login.pl";
1479
1480 my $f = new_from_file cf::object::thawer path $login
1481 or return;
1482
1483 my $pl = cf::player::load_pl $f
1484 or return;
1485
1486 local $cf::PLAYER_LOADING{$login} = $pl;
1487 $f->resolve_delayed_derefs;
1488 $cf::PLAYER{$login} = $pl
1489 }
1490 }
1491}
1492
1493sub save($) {
1494 my ($pl) = @_;
1495
1496 return if $pl->{deny_save};
1497
1498 my $path = path $pl;
1499 my $guard = cf::lock_acquire "user_save:$path";
1500
1501 return if $pl->{deny_save};
1502
1503 aio_mkdir playerdir $pl, 0770;
1504 $pl->{last_save} = $cf::RUNTIME;
1505
1506 cf::get_slot 0.01;
1507
1508 $pl->save_pl ($path);
1509 cf::cede_to_tick;
1510}
1511
1512sub new($) {
1513 my ($login) = @_;
1514
1515 my $self = create;
1516
1517 $self->ob->name ($login);
1518 $self->{deny_save} = 1;
1519
1520 $cf::PLAYER{$login} = $self;
1521
1522 $self
1523}
1524
1525=item $player->send_msg ($channel, $msg, $color, [extra...])
1526
1527=cut
1528
1529sub send_msg {
1530 my $ns = shift->ns
1531 or return;
1532 $ns->send_msg (@_);
1533}
1534
1535=item $pl->quit_character
1536
1537Nukes the player without looking back. If logged in, the connection will
1538be destroyed. May block for a long time.
1539
1540=cut
1541
1542sub quit_character {
1543 my ($pl) = @_;
1544
1545 my $name = $pl->ob->name;
1546
1547 $pl->{deny_save} = 1;
1548 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1549
1550 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1551 $pl->deactivate;
1552 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1553 $pl->ob->check_score;
1554 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1555 $pl->ns->destroy if $pl->ns;
1556
1557 my $path = playerdir $pl;
1558 my $temp = "$path~$cf::RUNTIME~deleting~";
1559 aio_rename $path, $temp;
1560 delete $cf::PLAYER{$pl->ob->name};
1561 $pl->destroy;
1562
1563 my $prefix = qr<^~\Q$name\E/>;
1564
1565 # nuke player maps
1566 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1567
1568 IO::AIO::aio_rmtree $temp;
1569}
1570
1571=item $pl->kick
1572
1573Kicks a player out of the game. This destroys the connection.
1574
1575=cut
1576
1577sub kick {
1578 my ($pl, $kicker) = @_;
1579
1580 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1581 $pl->killer ("kicked");
1582 $pl->ns->destroy;
1583}
1584
1585=item cf::player::list_logins
1586
1587Returns am arrayref of all valid playernames in the system, can take a
1588while and may block, so not sync_job-capable, ever.
1589
1590=cut
1591
1592sub list_logins {
1593 my $dirs = aio_readdir $PLAYERDIR
1594 or return [];
1595
1596 my @logins;
1597
1598 for my $login (@$dirs) {
1599 my $path = path $login;
1600
1601 # a .pst is a dead give-away for a valid player
1602 # if no pst file found, open and chekc for blocked users
1603 if (aio_stat "$path.pst") {
1604 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1605 aio_read $fh, 0, 512, my $buf, 0 or next;
1606 $buf !~ /^password -------------$/m or next; # official not-valid tag
1607 }
1608
1609 utf8::decode $login;
1610 push @logins, $login;
1611 }
1612
1613 \@logins
1614}
1615
1616=item $player->maps
1617
1618Returns an arrayref of map paths that are private for this
1619player. May block.
1620
1621=cut
1622
1623sub maps($) {
1624 my ($pl) = @_;
1625
1626 $pl = ref $pl ? $pl->ob->name : $pl;
1627
1628 my $files = aio_readdir playerdir $pl
1629 or return;
1630
1631 my @paths;
1632
1633 for (@$files) {
1634 utf8::decode $_;
1635 next if /\.(?:pl|pst)$/;
1636 next unless /^$PATH_SEP/o;
1637
1638 push @paths, cf::map::normalise "~$pl/$_";
1639 }
1640
1641 \@paths
1642}
1643
1644=item $protocol_xml = $player->expand_cfpod ($cfpod)
1645
1646Expand deliantra pod fragments into protocol xml.
1647
1648=item $player->ext_reply ($msgid, @msg)
1649
1650Sends an ext reply to the player.
1651
1652=cut
1653
1654sub ext_reply($$@) {
1655 my ($self, $id, @msg) = @_;
1656
1657 $self->ns->ext_reply ($id, @msg)
1658}
1659
1660=item $player->ext_msg ($type, @msg)
1661
1662Sends an ext event to the client.
1663
1664=cut
1665
1666sub ext_msg($$@) {
1667 my ($self, $type, @msg) = @_;
1668
1669 $self->ns->ext_msg ($type, @msg);
1670}
1671
1672=head3 cf::region
1673
1674=over 4
1675
1676=cut
1677
1678package cf::region;
1679
1680=item cf::region::find_by_path $path
1681
1682Tries to decuce the likely region for a map knowing only its path.
1683
1684=cut
1685
1686sub find_by_path($) {
946 my ($path) = @_; 1687 my ($path) = @_;
947 1688
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1689 my ($match, $specificity);
949 my $base = $1;
950 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg";
953 1690
954 warn "loading '$path' into '$pkg'\n"; 1691 for my $region (list) {
955 1692 if ($region->{match} && $path =~ $region->{match}) {
956 open my $fh, "<:utf8", $path 1693 ($match, $specificity) = ($region, $region->specificity)
957 or die "$path: $!"; 1694 if $region->specificity > $specificity;
958 1695 }
959 my $source =
960 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> })
963 . "\n};\n1";
964
965 eval $source
966 or die $@ ? "$path: $@\n"
967 : "extension disabled.\n";
968
969 push @exts, $pkg;
970 $ext_pkg{$base} = $pkg;
971
972# no strict 'refs';
973# @{"$pkg\::ISA"} = ext::;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 1696 }
988 1697
989 # remove commands 1698 $match
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013}
1014
1015sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext;
1018 eval {
1019 load_extension $ext;
1020 1
1021 } or warn "$ext not loaded: $@";
1022 }
1023}
1024
1025#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062
1063=head2 CORE EXTENSIONS
1064
1065Functions and methods that extend core crossfire objects.
1066
1067=head3 cf::player
1068
1069=over 4
1070
1071=item cf::player::exists $login
1072
1073Returns true when the given account exists.
1074
1075=cut
1076
1077sub cf::player::exists($) {
1078 cf::player::find $_[0]
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1080}
1081
1082=item $player->ext_reply ($msgid, $msgtype, %msg)
1083
1084Sends an ext reply to the player.
1085
1086=cut
1087
1088sub cf::player::ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_;
1090
1091 $msg{msgid} = $id;
1092
1093 $self->send ("ext " . to_json \%msg);
1094} 1699}
1095 1700
1096=back 1701=back
1097
1098 1702
1099=head3 cf::map 1703=head3 cf::map
1100 1704
1101=over 4 1705=over 4
1102 1706
1105package cf::map; 1709package cf::map;
1106 1710
1107use Fcntl; 1711use Fcntl;
1108use Coro::AIO; 1712use Coro::AIO;
1109 1713
1714use overload
1715 '""' => \&as_string,
1716 fallback => 1;
1717
1110our $MAX_RESET = 3600; 1718our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1719our $DEFAULT_RESET = 3000;
1112 1720
1113sub generate_random_map { 1721sub generate_random_map {
1114 my ($path, $rmp) = @_; 1722 my ($self, $rmp) = @_;
1723
1724 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1115 1725
1116 # mit "rum" bekleckern, nicht 1726 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1727 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1728 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1729 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1730 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1731 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1732 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1733 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1734 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1735 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1736 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1737 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1738 (cf::region::find $rmp->{region}), $rmp->{custom}
1739 )
1130} 1740}
1131 1741
1132# and all this just because we cannot iterate over 1742=item cf::map->register ($regex, $prio)
1133# all maps in C++...
1134sub change_all_map_light {
1135 my ($change) = @_;
1136 1743
1137 $_->change_map_light ($change) 1744Register a handler for the map path matching the given regex at the
1138 for grep $_->outdoor, values %cf::MAP; 1745givne priority (higher is better, built-in handlers have priority 0, the
1139} 1746default).
1140 1747
1141sub try_load_header($) { 1748=cut
1749
1750sub register {
1751 my (undef, $regex, $prio) = @_;
1752 my $pkg = caller;
1753
1754 no strict;
1755 push @{"$pkg\::ISA"}, __PACKAGE__;
1756
1757 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1758}
1759
1760# also paths starting with '/'
1761$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1762
1763sub thawer_merge {
1764 my ($self, $merge) = @_;
1765
1766 # we have to keep some variables in memory intact
1767 local $self->{path};
1768 local $self->{load_path};
1769
1770 $self->SUPER::thawer_merge ($merge);
1771}
1772
1773sub normalise {
1142 my ($path) = @_; 1774 my ($path, $base) = @_;
1775
1776 $path = "$path"; # make sure its a string
1777
1778 $path =~ s/\.map$//;
1779
1780 # map plan:
1781 #
1782 # /! non-realised random map exit (special hack!)
1783 # {... are special paths that are not being touched
1784 # ?xxx/... are special absolute paths
1785 # ?random/... random maps
1786 # /... normal maps
1787 # ~user/... per-player map of a specific user
1788
1789 $path =~ s/$PATH_SEP/\//go;
1790
1791 # treat it as relative path if it starts with
1792 # something that looks reasonable
1793 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1794 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1795
1796 $base =~ s{[^/]+/?$}{};
1797 $path = "$base/$path";
1798 }
1799
1800 for ($path) {
1801 redo if s{//}{/};
1802 redo if s{/\.?/}{/};
1803 redo if s{/[^/]+/\.\./}{/};
1804 }
1805
1806 $path
1807}
1808
1809sub new_from_path {
1810 my (undef, $path, $base) = @_;
1811
1812 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1813
1814 $path = normalise $path, $base;
1815
1816 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1817 if ($path =~ $EXT_MAP{$pkg}[1]) {
1818 my $self = bless cf::map::new, $pkg;
1819 $self->{path} = $path; $self->path ($path);
1820 $self->init; # pass $1 etc.
1821 return $self;
1822 }
1823 }
1824
1825 Carp::cluck "unable to resolve path '$path' (base '$base').";
1826 ()
1827}
1828
1829sub init {
1830 my ($self) = @_;
1831
1832 $self
1833}
1834
1835sub as_string {
1836 my ($self) = @_;
1837
1838 "$self->{path}"
1839}
1840
1841# the displayed name, this is a one way mapping
1842sub visible_name {
1843 &as_string
1844}
1845
1846# the original (read-only) location
1847sub load_path {
1848 my ($self) = @_;
1849
1850 "$MAPDIR/$self->{path}.map"
1851}
1852
1853# the temporary/swap location
1854sub save_path {
1855 my ($self) = @_;
1856
1857 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1858 "$TMPDIR/$path.map"
1859}
1860
1861# the unique path, undef == no special unique path
1862sub uniq_path {
1863 my ($self) = @_;
1864
1865 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1866 "$UNIQUEDIR/$path"
1867}
1868
1869sub decay_objects {
1870 my ($self) = @_;
1871
1872 return if $self->{deny_reset};
1873
1874 $self->do_decay_objects;
1875}
1876
1877sub unlink_save {
1878 my ($self) = @_;
1879
1880 utf8::encode (my $save = $self->save_path);
1881 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1882 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1883}
1884
1885sub load_header_from($) {
1886 my ($self, $path) = @_;
1143 1887
1144 utf8::encode $path; 1888 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1889 my $f = new_from_file cf::object::thawer $path
1146 or return; 1890 or return;
1147 1891
1148 my $map = cf::map::new 1892 $self->_load_header ($f)
1149 or return; 1893 or return;
1150 1894
1151 # for better error messages only, will be overwritten 1895 local $MAP_LOADING{$self->{path}} = $self;
1152 $map->path ($path); 1896 $f->resolve_delayed_derefs;
1153 1897
1154 $map->load_header ($path) 1898 $self->{load_path} = $path;
1899
1900 1
1901}
1902
1903sub load_header_orig {
1904 my ($self) = @_;
1905
1906 $self->load_header_from ($self->load_path)
1907}
1908
1909sub load_header_temp {
1910 my ($self) = @_;
1911
1912 $self->load_header_from ($self->save_path)
1913}
1914
1915sub prepare_temp {
1916 my ($self) = @_;
1917
1918 $self->last_access ((delete $self->{last_access})
1919 || $cf::RUNTIME); #d#
1920 # safety
1921 $self->{instantiate_time} = $cf::RUNTIME
1922 if $self->{instantiate_time} > $cf::RUNTIME;
1923}
1924
1925sub prepare_orig {
1926 my ($self) = @_;
1927
1928 $self->{load_original} = 1;
1929 $self->{instantiate_time} = $cf::RUNTIME;
1930 $self->last_access ($cf::RUNTIME);
1931 $self->instantiate;
1932}
1933
1934sub load_header {
1935 my ($self) = @_;
1936
1937 if ($self->load_header_temp) {
1938 $self->prepare_temp;
1939 } else {
1940 $self->load_header_orig
1155 or return; 1941 or return;
1942 $self->prepare_orig;
1943 }
1156 1944
1157 $map->{load_path} = $path; 1945 $self->{deny_reset} = 1
1946 if $self->no_reset;
1158 1947
1159 $map 1948 $self->default_region (cf::region::find_by_path $self->{path})
1949 unless $self->default_region;
1950
1951 1
1160} 1952}
1161 1953
1162sub find; 1954sub find;
1163sub find { 1955sub find {
1164 my ($path, $origin) = @_; 1956 my ($path, $origin) = @_;
1165 1957
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1958 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1959
1171 cf::lock_wait "map_find:$key"; 1960 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1172
1173 $cf::MAP{$key} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1961 my $guard2 = cf::lock_acquire "map_find:$path";
1175 1962
1176 # do it the slow way 1963 $cf::MAP{$path} || do {
1177 my $map = try_load_header $path->save_path; 1964 my $map = new_from_path cf::map $path
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1965 or return;
1195 1966
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1967 $map->{last_save} = $cf::RUNTIME;
1208 1968
1209 Coro::cede; 1969 $map->load_header
1970 or return;
1210 1971
1211 if ($map->should_reset) { 1972 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1973 # doing this can freeze the server in a sync job, obviously
1974 #$cf::WAIT_FOR_TICK->wait;
1975 undef $guard2;
1976 undef $guard1;
1212 $map->reset; 1977 $map->reset;
1213 undef $guard;
1214 $map = find $path 1978 return find $path;
1215 or return;
1216 } 1979 }
1217 1980
1218 $cf::MAP{$key} = $map 1981 $cf::MAP{$path} = $map
1219 } 1982 }
1220} 1983}
1984
1985sub pre_load { }
1986sub post_load { }
1221 1987
1222sub load { 1988sub load {
1223 my ($self) = @_; 1989 my ($self) = @_;
1224 1990
1991 local $self->{deny_reset} = 1; # loading can take a long time
1992
1225 my $path = $self->{path}; 1993 my $path = $self->{path};
1994
1995 {
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1996 my $guard = cf::lock_acquire "map_data:$path";
1227 1997
1998 return unless $self->valid;
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1999 return unless $self->in_memory == cf::MAP_SWAPPED;
1229 2000
1230 $self->in_memory (cf::MAP_LOADING); 2001 $self->in_memory (cf::MAP_LOADING);
1231 2002
1232 $self->alloc; 2003 $self->alloc;
1233 $self->load_objects ($self->{load_path}, 1) 2004
2005 $self->pre_load;
2006 cf::cede_to_tick;
2007
2008 my $f = new_from_file cf::object::thawer $self->{load_path};
2009 $f->skip_block;
2010 $self->_load_objects ($f)
1234 or return; 2011 or return;
1235 2012
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2013 $self->post_load_original
1237 if delete $self->{load_original}; 2014 if delete $self->{load_original};
1238 2015
1239 if (my $uniq = $path->uniq_path) { 2016 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 2017 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 2018 unless (aio_stat $uniq) {
2019 if (my $f = new_from_file cf::object::thawer $uniq) {
1242 $self->clear_unique_items; 2020 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 2021 $self->_load_objects ($f);
2022 $f->resolve_delayed_derefs;
2023 }
1244 } 2024 }
1245 } 2025 }
1246 2026
1247 Coro::cede; 2027 $f->resolve_delayed_derefs;
1248 2028
2029 cf::cede_to_tick;
1249 # now do the right thing for maps 2030 # now do the right thing for maps
1250 $self->link_multipart_objects; 2031 $self->link_multipart_objects;
1251
1252 if ($self->{path}->is_style_map) {
1253 $self->{deny_save} = 1;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons;
1259 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 2032 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 2033 unless $self->difficulty;
2034 cf::cede_to_tick;
2035
2036 unless ($self->{deny_activate}) {
2037 $self->decay_objects;
2038 $self->fix_auto_apply;
2039 $self->update_buttons;
2040 cf::cede_to_tick;
1262 $self->activate; 2041 $self->activate;
1263 } 2042 }
1264 2043
1265 Coro::cede; 2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
1266 2046
1267 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
2048 }
2049
2050 $self->post_load;
2051}
2052
2053sub customise_for {
2054 my ($self, $ob) = @_;
2055
2056 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player;
2058
2059# return find "?party/" . $ob->name . "/" . $self->{path}
2060# if $self->per_party;
2061
2062 $self
2063}
2064
2065# find and load all maps in the 3x3 area around a map
2066sub load_neighbours {
2067 my ($map) = @_;
2068
2069 my @neigh; # diagonal neighbours
2070
2071 for (0 .. 3) {
2072 my $neigh = $map->tile_path ($_)
2073 or next;
2074 $neigh = find $neigh, $map
2075 or next;
2076 $neigh->load;
2077
2078 push @neigh,
2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 }
2082
2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
2085 my $neigh = find $path, $origin
2086 or next;
2087 $neigh->load;
2088 }
1268} 2089}
1269 2090
1270sub find_sync { 2091sub find_sync {
1271 my ($path, $origin) = @_; 2092 my ($path, $origin) = @_;
1272 2093
1273 cf::sync_job { cf::map::find $path, $origin } 2094 cf::sync_job { find $path, $origin }
1274} 2095}
1275 2096
1276sub do_load_sync { 2097sub do_load_sync {
1277 my ($map) = @_; 2098 my ($map) = @_;
1278 2099
2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2101 if $Coro::current == $Coro::main;
2102
1279 cf::sync_job { $map->load }; 2103 cf::sync_job { $map->load };
2104}
2105
2106our %MAP_PREFETCH;
2107our $MAP_PREFETCHER = undef;
2108
2109sub find_async {
2110 my ($path, $origin, $load) = @_;
2111
2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2123 while (%MAP_PREFETCH) {
2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
2129 delete $MAP_PREFETCH{$k};
2130 }
2131 }
2132 undef $MAP_PREFETCHER;
2133 };
2134 $MAP_PREFETCHER->prio (6);
2135
2136 ()
1280} 2137}
1281 2138
1282sub save { 2139sub save {
1283 my ($self) = @_; 2140 my ($self) = @_;
1284 2141
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
1286 2143
1287 $self->{last_save} = $cf::RUNTIME; 2144 $self->{last_save} = $cf::RUNTIME;
1288 2145
1289 return unless $self->dirty; 2146 return unless $self->dirty;
1290 2147
1291 my $save = $self->{path}->save_path; utf8::encode $save; 2148 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 2150
1294 $self->{load_path} = $save; 2151 $self->{load_path} = $save;
1295 2152
1296 return if $self->{deny_save}; 2153 return if $self->{deny_save};
1297 2154
1298 local $self->{last_access} = $self->last_access;#d# 2155 local $self->{last_access} = $self->last_access;#d#
1299 2156
2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players;
2160 };
2161
2162 cf::get_slot 0.02;
2163
1300 if ($uniq) { 2164 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 2167 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 2169 }
1306} 2170}
1307 2171
1308sub swap_out { 2172sub swap_out {
1309 my ($self) = @_; 2173 my ($self) = @_;
1310 2174
1311 # save first because save cedes 2175 # save first because save cedes
1312 $self->save; 2176 $self->save;
1313 2177
1314 my $lock = cf::lock_acquire "map_data:" . $self->path; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
1315 2179
1316 return if $self->players; 2180 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
1318 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1319 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
1320 $self->clear; 2188 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2189}
1323 2190
1324sub reset_at { 2191sub reset_at {
1325 my ($self) = @_; 2192 my ($self) = @_;
1326 2193
1327 # TODO: safety, remove and allow resettable per-player maps 2194 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2195 return 1e99 if $self->{deny_reset};
1330 2196
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2197 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2198 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2199
1338 my ($self) = @_; 2204 my ($self) = @_;
1339 2205
1340 $self->reset_at <= $cf::RUNTIME 2206 $self->reset_at <= $cf::RUNTIME
1341} 2207}
1342 2208
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2209sub reset {
1365 my ($self) = @_; 2210 my ($self) = @_;
1366 2211
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 2212 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 2213
1369 return if $self->players; 2214 return if $self->players;
1370 return if $self->{path}{user_rel};#d#
1371 2215
1372 warn "resetting map ", $self->path;#d# 2216 warn "resetting map ", $self->path;
2217
2218 $self->in_memory (cf::MAP_SWAPPED);
2219
2220 # need to save uniques path
2221 unless ($self->{deny_save}) {
2222 my $uniq = $self->uniq_path; utf8::encode $uniq;
2223
2224 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2225 if $uniq;
2226 }
1373 2227
1374 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
1375 2229
2230 $self->deactivate;
1376 $_->clear_links_to ($self) for values %cf::MAP; 2231 $_->clear_links_to ($self) for values %cf::MAP;
2232 $self->clear;
1377 2233
1378 $self->unlink_save; 2234 $self->unlink_save;
1379 $self->destroy; 2235 $self->destroy;
1380} 2236}
1381 2237
1382my $nuke_counter = "aaaa"; 2238my $nuke_counter = "aaaa";
1383 2239
1384sub nuke { 2240sub nuke {
1385 my ($self) = @_; 2241 my ($self) = @_;
1386 2242
2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2246 delete $cf::MAP{$self->path};
2247
2248 $self->unlink_save;
2249
2250 bless $self, "cf::map";
2251 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 2252 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 2253 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2255
2256 $cf::MAP{$self->path} = $self;
2257 }
2258
1390 $self->reset; # polite request, might not happen 2259 $self->reset; # polite request, might not happen
1391} 2260}
1392 2261
1393sub customise_for { 2262=item $maps = cf::map::tmp_maps
1394 my ($map, $ob) = @_;
1395 2263
1396 if ($map->per_player) { 2264Returns an arrayref with all map paths of currently instantiated and saved
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2265maps. May block.
2266
2267=cut
2268
2269sub tmp_maps() {
1398 } 2270 [
1399 2271 map {
1400 $map 2272 utf8::decode $_;
2273 /\.map$/
2274 ? normalise $_
2275 : ()
2276 } @{ aio_readdir $TMPDIR or [] }
2277 ]
1401} 2278}
1402 2279
1403sub emergency_save { 2280=item $maps = cf::map::random_maps
1404 my $freeze_guard = cf::freeze_mainloop;
1405 2281
1406 warn "enter emergency map save\n"; 2282Returns an arrayref with all map paths of currently instantiated and saved
2283random maps. May block.
1407 2284
1408 cf::sync_job { 2285=cut
1409 warn "begin emergency map save\n"; 2286
1410 $_->save for values %cf::MAP; 2287sub random_maps() {
2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise "?random/$_"
2293 : ()
2294 } @{ aio_readdir $RANDOMDIR or [] }
2295 ]
2296}
2297
2298=item cf::map::unique_maps
2299
2300Returns an arrayref of paths of all shared maps that have
2301instantiated unique items. May block.
2302
2303=cut
2304
2305sub unique_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2312 : normalise $_
2313 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ]
2315}
2316
2317=back
2318
2319=head3 cf::object
2320
2321=cut
2322
2323package cf::object;
2324
2325=over 4
2326
2327=item $ob->inv_recursive
2328
2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2331
2332=cut
2333
2334sub inv_recursive_;
2335sub inv_recursive_ {
2336 map { $_, inv_recursive_ $_->inv } @_
2337}
2338
2339sub inv_recursive {
2340 inv_recursive_ inv $_[0]
2341}
2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
1411 }; 2368 }
1412
1413 warn "end emergency map save\n";
1414} 2369}
1415 2370
1416package cf; 2371package cf;
1417 2372
1418=back 2373=back
1419
1420 2374
1421=head3 cf::object::player 2375=head3 cf::object::player
1422 2376
1423=over 4 2377=over 4
1424 2378
1427Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1428can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
1429dialogue with the given NPC character. 2383dialogue with the given NPC character.
1430 2384
1431=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
1432 2400
1433# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
1434# with dialog boxes. 2402# with dialog boxes.
1435#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
1436sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
1438 2406
1439 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1440 2408
1441 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
1442 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
1443 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
1444 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
1445 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 }
1446 } 2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
1447} 2434}
1448 2435
1449=item $player_object->may ("access") 2436=item $player_object->may ("access")
1450 2437
1451Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
1464 2451
1465=item $player_object->enter_link 2452=item $player_object->enter_link
1466 2453
1467Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
1468 2455
1469The player should be reaosnably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
1470I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2460
2461Will never block.
1471 2462
1472=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
1473 2464
1474Moves the player out of the specila link map onto the given map. If the 2465Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 2466map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 2467to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 2468fails, to the emergency map position.
1478 2469
1479Might block. 2470Might block.
1480 2471
1481=cut 2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
1482 2483
1483sub cf::object::player::enter_link { 2484sub cf::object::player::enter_link {
1484 my ($self) = @_; 2485 my ($self) = @_;
1485 2486
1486 $self->deactivate_recursive; 2487 $self->deactivate_recursive;
1487 2488
1488 return if $self->map == $LINK_MAP; 2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 2490
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 2492 if $self->map && $self->map->{path} ne "{link}";
1492 2493
1493 $self->enter_map ($LINK_MAP, 20, 20); 2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 2495}
1495 2496
1496sub cf::object::player::leave_link { 2497sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
1498 2501
1499 my $link_pos = delete $self->{_link_pos}; 2502 my $link_pos = delete $self->{_link_pos};
1500 2503
1501 unless ($map) { 2504 unless ($map) {
1502 # restore original map position 2505 # restore original map position
1516 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
1519 2522
1520 $map->load; 2523 $map->load;
2524 $map->load_neighbours;
1521 2525
2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1522 $self->activate_recursive; 2528 $self->activate_recursive;
2529
2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1523 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
1524} 2532}
1525 2533
1526cf::player->attach ( 2534=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1527 on_logout => sub {
1528 my ($pl) = @_;
1529 2535
1530 # abort map switching before logout 2536Moves the player to the given map-path and coordinates by first freezing
1531 if ($pl->ob->{_link_pos}) { 2537her, loading and preparing them map, calling the provided $check callback
1532 cf::sync_job { 2538that has to return the map if sucecssful, and then unfreezes the player on
1533 $pl->ob->leave_link 2539the new (success) or old (failed) map position. In either case, $done will
1534 }; 2540be called at the end of this process.
1535 }
1536 },
1537 on_login => sub {
1538 my ($pl) = @_;
1539 2541
1540 # try to abort aborted map switching on player login :) 2542Note that $check will be called with a potentially non-loaded map, so if
1541 # should happen only on crashes 2543it needs a loaded map it has to call C<< ->load >>.
1542 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link;
1544 Coro::async_pool {
1545 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link;
1549 };
1550 }
1551 },
1552);
1553 2544
1554=item $player_object->goto ($path, $x, $y)
1555
1556=cut 2545=cut
2546
2547our $GOTOGEN;
1557 2548
1558sub cf::object::player::goto { 2549sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 2550 my ($self, $path, $x, $y, $check, $done) = @_;
2551
2552 # do generation counting so two concurrent goto's will be executed in-order
2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1560 2554
1561 $self->enter_link; 2555 $self->enter_link;
1562 2556
1563 (Coro::async_pool { 2557 (async {
1564 $path = new cf::path $path; 2558 $Coro::current->{desc} = "player::goto $path $x $y";
1565 2559
1566 my $map = cf::map::find $path->as_string; 2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2579 my $map = eval {
2580 my $map = defined $path ? cf::map::find $path : undef;
2581
2582 if ($map) {
1567 $map = $map->customise_for ($self) if $map; 2583 $map = $map->customise_for ($self);
1568 2584 $map = $check->($map) if $check && $map;
1569# warn "entering ", $map->path, " at ($x, $y)\n" 2585 } else {
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
1573 2588
2589 $map
2590 };
2591
2592 if ($@) {
2593 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2594 LOG llevError | logBacktrace, Carp::longmess $@;
2595 }
2596
2597 if ($gen == $self->{_goto_generation}) {
2598 delete $self->{_goto_generation};
1574 $self->leave_link ($map, $x, $y); 2599 $self->leave_link ($map, $x, $y);
2600 }
2601
2602 $done->() if $done;
1575 })->prio (1); 2603 })->prio (1);
1576} 2604}
1577 2605
1578=item $player_object->enter_exit ($exit_object) 2606=item $player_object->enter_exit ($exit_object)
1579 2607
1581 2609
1582sub parse_random_map_params { 2610sub parse_random_map_params {
1583 my ($spec) = @_; 2611 my ($spec) = @_;
1584 2612
1585 my $rmp = { # defaults 2613 my $rmp = { # defaults
1586 xsize => 10, 2614 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 2615 ysize => (cf::rndm 15, 40),
2616 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2617 #layout => string,
1588 }; 2618 };
1589 2619
1590 for (split /\n/, $spec) { 2620 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 2621 my ($k, $v) = split /\s+/, $_, 2;
1592 2622
1604 # that depends on the exit object 2634 # that depends on the exit object
1605 2635
1606 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1607 2637
1608 if ($exit->map) { 2638 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
1613 } 2645 }
1614 2646
1615 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
1616 2648
1617 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1618 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2651 my $meta = "$RANDOMDIR/$md5.meta";
1619 2652
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2655 undef $fh;
2656 aio_rename "$meta~", $meta;
1622 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
1623 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
1625 } 2664 }
1626} 2665}
1627 2666
1628sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
1630 2669
1631 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
1632 2671
1633 $self->enter_link; 2672 $self->enter_link;
1634 2673
1635 (Coro::async_pool { 2674 (async {
1636 $self->deactivate_recursive; # just to be sure 2675 $Coro::current->{desc} = "enter_exit";
2676
1637 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
1638 prepare_random_map $exit 2684 prepare_random_map $exit
1639 if $exit->slaying eq "/!"; 2685 if $exit->slaying eq "/!";
2686 }
1640 2687
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
1643 2691
2692 $self->goto ($map, $x, $y);
2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
1644 1; 2698 1
1645 }) { 2699 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
1647 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 2702 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
1650 2704
1651 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 2706 $self->leave_link;
1653 } 2707 }
1654 })->prio (1); 2708 })->prio (1);
1667 2721
1668sub cf::client::send_drawinfo { 2722sub cf::client::send_drawinfo {
1669 my ($self, $text, $flags) = @_; 2723 my ($self, $text, $flags) = @_;
1670 2724
1671 utf8::encode $text; 2725 utf8::encode $text;
1672 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2726 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1673} 2727}
1674 2728
2729=item $client->send_msg ($channel, $msg, $color, [extra...])
2730
2731Send a drawinfo or msg packet to the client, formatting the msg for the
2732client if neccessary. C<$type> should be a string identifying the type of
2733the message, with C<log> being the default. If C<$color> is negative, suppress
2734the message unless the client supports the msg packet.
2735
2736=cut
2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/statistics" => {
2777 id => "infobox",
2778 title => "Statistics",
2779 reply => undef,
2780 tooltip => "Shows your primary statistics",
2781 },
2782 "c/skills" => {
2783 id => "infobox",
2784 title => "Skills",
2785 reply => undef,
2786 tooltip => "Shows your experience per skill and item power",
2787 },
2788 "c/resistances" => {
2789 id => "infobox",
2790 title => "Resistances",
2791 reply => undef,
2792 tooltip => "Shows your resistances",
2793 },
2794 "c/pets" => {
2795 id => "infobox",
2796 title => "Pets",
2797 reply => undef,
2798 tooltip => "Shows information abotu your pets/a specific pet",
2799 },
2800 "c/uptime" => {
2801 id => "infobox",
2802 title => "Uptime",
2803 reply => undef,
2804 tooltip => "How long the server has been running since last restart",
2805 },
2806 "c/mapinfo" => {
2807 id => "infobox",
2808 title => "Map Info",
2809 reply => undef,
2810 tooltip => "Information related to the maps",
2811 },
2812 "c/party" => {
2813 id => "party",
2814 title => "Party",
2815 reply => "gsay ",
2816 tooltip => "Messages and chat related to your party",
2817 },
2818 "c/death" => {
2819 id => "death",
2820 title => "Death",
2821 reply => undef,
2822 tooltip => "Reason for and more info about your most recent death",
2823 },
2824 "c/say" => $SAY_CHANNEL,
2825 "c/chat" => $CHAT_CHANNEL,
2826);
2827
2828sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_;
2830
2831 $msg = $self->pl->expand_cfpod ($msg)
2832 unless $color & cf::NDI_VERBATIM;
2833
2834 $color &= cf::NDI_CLIENT_MASK; # just in case...
2835
2836 # check predefined channels, for the benefit of C
2837 if ($CHANNEL{$channel}) {
2838 $channel = $CHANNEL{$channel};
2839
2840 $self->ext_msg (channel_info => $channel);
2841 $channel = $channel->{id};
2842
2843 } elsif (ref $channel) {
2844 # send meta info to client, if not yet sent
2845 unless (exists $self->{channel}{$channel->{id}}) {
2846 $self->{channel}{$channel->{id}} = $channel;
2847 $self->ext_msg (channel_info => $channel);
2848 }
2849
2850 $channel = $channel->{id};
2851 }
2852
2853 return unless @extra || length $msg;
2854
2855 # default colour, mask it out
2856 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2857 if $color & cf::NDI_DEF;
2858
2859 my $pkt = "msg "
2860 . $self->{json_coder}->encode (
2861 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2862 );
2863
2864 # try lzf for large packets
2865 $pkt = "lzf " . Compress::LZF::compress $pkt
2866 if 1024 <= length $pkt and $self->{can_lzf};
2867
2868 # split very large packets
2869 if (8192 < length $pkt and $self->{can_lzf}) {
2870 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2871 $pkt = "frag";
2872 }
2873
2874 $self->send_packet ($pkt);
2875}
2876
2877=item $client->ext_msg ($type, @msg)
2878
2879Sends an ext event to the client.
2880
2881=cut
2882
2883sub cf::client::ext_msg($$@) {
2884 my ($self, $type, @msg) = @_;
2885
2886 if ($self->extcmd == 2) {
2887 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2888 } elsif ($self->extcmd == 1) { # TODO: remove
2889 push @msg, msgtype => "event_$type";
2890 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2891 }
2892}
2893
2894=item $client->ext_reply ($msgid, @msg)
2895
2896Sends an ext reply to the client.
2897
2898=cut
2899
2900sub cf::client::ext_reply($$@) {
2901 my ($self, $id, @msg) = @_;
2902
2903 if ($self->extcmd == 2) {
2904 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2905 } elsif ($self->extcmd == 1) {
2906 #TODO: version 1, remove
2907 unshift @msg, msgtype => "reply", msgid => $id;
2908 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2909 }
2910}
1675 2911
1676=item $success = $client->query ($flags, "text", \&cb) 2912=item $success = $client->query ($flags, "text", \&cb)
1677 2913
1678Queues a query to the client, calling the given callback with 2914Queues a query to the client, calling the given callback with
1679the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2915the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1680C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2916C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1681 2917
1682Queries can fail, so check the return code. Or don't, as queries will become 2918Queries can fail, so check the return code. Or don't, as queries will
1683reliable at some point in the future. 2919become reliable at some point in the future.
1684 2920
1685=cut 2921=cut
1686 2922
1687sub cf::client::query { 2923sub cf::client::query {
1688 my ($self, $flags, $text, $cb) = @_; 2924 my ($self, $flags, $text, $cb) = @_;
1696 utf8::encode $text; 2932 utf8::encode $text;
1697 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2933 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1698 2934
1699 $self->send_packet ($self->{query_queue}[0][0]) 2935 $self->send_packet ($self->{query_queue}[0][0])
1700 if @{ $self->{query_queue} } == 1; 2936 if @{ $self->{query_queue} } == 1;
2937
2938 1
1701} 2939}
1702 2940
1703cf::client->attach ( 2941cf::client->attach (
2942 on_connect => sub {
2943 my ($ns) = @_;
2944
2945 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2946 },
1704 on_reply => sub { 2947 on_reply => sub {
1705 my ($ns, $msg) = @_; 2948 my ($ns, $msg) = @_;
1706 2949
1707 # this weird shuffling is so that direct followup queries 2950 # this weird shuffling is so that direct followup queries
1708 # get handled first 2951 # get handled first
1709 my $queue = delete $ns->{query_queue} 2952 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here 2953 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711 2954
1712 (shift @$queue)->[1]->($msg); 2955 (shift @$queue)->[1]->($msg);
2956 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1713 2957
1714 push @{ $ns->{query_queue} }, @$queue; 2958 push @{ $ns->{query_queue} }, @$queue;
1715 2959
1716 if (@{ $ns->{query_queue} } == @$queue) { 2960 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) { 2961 if (@$queue) {
1719 } else { 2963 } else {
1720 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2964 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1721 } 2965 }
1722 } 2966 }
1723 }, 2967 },
2968 on_exticmd => sub {
2969 my ($ns, $buf) = @_;
2970
2971 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2972
2973 if (ref $msg) {
2974 my ($type, $reply, @payload) =
2975 "ARRAY" eq ref $msg
2976 ? @$msg
2977 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2978
2979 my @reply;
2980
2981 if (my $cb = $EXTICMD{$type}) {
2982 @reply = $cb->($ns, @payload);
2983 }
2984
2985 $ns->ext_reply ($reply, @reply)
2986 if $reply;
2987
2988 } else {
2989 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2990 }
2991
2992 cf::override;
2993 },
1724); 2994);
1725 2995
1726=item $client->coro (\&cb) 2996=item $client->async (\&cb)
1727 2997
1728Create a new coroutine, running the specified callback. The coroutine will 2998Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2999be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 3000or loss of connection).
1731 3001
1732=cut 3002=cut
1733 3003
1734sub cf::client::coro { 3004sub cf::client::async {
1735 my ($self, $cb) = @_; 3005 my ($self, $cb) = @_;
1736 3006
1737 my $coro = &Coro::async_pool ($cb); 3007 my $coro = &Coro::async ($cb);
1738 3008
1739 $coro->on_destroy (sub { 3009 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 3010 delete $self->{_coro}{$coro+0};
1741 }); 3011 });
1742 3012
1769our $safe = new Safe "safe"; 3039our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3040our $safe_hole = new Safe::Hole;
1771 3041
1772$SIG{FPE} = 'IGNORE'; 3042$SIG{FPE} = 'IGNORE';
1773 3043
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3044$safe->permit_only (Opcode::opset qw(
3045 :base_core :base_mem :base_orig :base_math
3046 grepstart grepwhile mapstart mapwhile
3047 sort time
3048));
1775 3049
1776# here we export the classes and methods available to script code 3050# here we export the classes and methods available to script code
1777 3051
1778=pod 3052=pod
1779 3053
1780The following fucntions and emthods are available within a safe environment: 3054The following functions and methods are available within a safe environment:
1781 3055
1782 cf::object contr pay_amount pay_player map 3056 cf::object
3057 contr pay_amount pay_player map x y force_find force_add destroy
3058 insert remove name archname title slaying race decrease split
3059 value
3060
1783 cf::object::player player 3061 cf::object::player
1784 cf::player peaceful 3062 player
1785 cf::map trigger 3063
3064 cf::player
3065 peaceful
3066
3067 cf::map
3068 trigger
1786 3069
1787=cut 3070=cut
1788 3071
1789for ( 3072for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3073 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3074 insert remove inv nrof name archname title slaying race
3075 decrease split destroy change_exp value msg lore send_msg)],
1791 ["cf::object::player" => qw(player)], 3076 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3077 ["cf::player" => qw(peaceful send_msg)],
1793 ["cf::map" => qw(trigger)], 3078 ["cf::map" => qw(trigger)],
1794) { 3079) {
1795 no strict 'refs'; 3080 no strict 'refs';
1796 my ($pkg, @funs) = @$_; 3081 my ($pkg, @funs) = @$_;
1797 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3082 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1814 my ($code, %vars) = @_; 3099 my ($code, %vars) = @_;
1815 3100
1816 my $qcode = $code; 3101 my $qcode = $code;
1817 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3102 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1818 $qcode =~ s/\n/\\n/g; 3103 $qcode =~ s/\n/\\n/g;
3104
3105 %vars = (_dummy => 0) unless %vars;
1819 3106
1820 local $_; 3107 local $_;
1821 local @safe::cf::_safe_eval_args = values %vars; 3108 local @safe::cf::_safe_eval_args = values %vars;
1822 3109
1823 my $eval = 3110 my $eval =
1866=back 3153=back
1867 3154
1868=cut 3155=cut
1869 3156
1870############################################################################# 3157#############################################################################
3158# the server's init and main functions
1871 3159
1872=head2 EXTENSION DATABASE SUPPORT 3160sub load_facedata($) {
3161 my ($path) = @_;
1873 3162
1874Crossfire maintains a very simple database for extension use. It can 3163 # HACK to clear player env face cache, we need some signal framework
1875currently store anything that can be serialised using Storable, which 3164 # for this (global event?)
1876excludes objects. 3165 %ext::player_env::MUSIC_FACE_CACHE = ();
1877 3166
1878The parameter C<$family> should best start with the name of the extension 3167 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1879using it, it should be unique.
1880 3168
1881=over 4 3169 warn "loading facedata from $path\n";
1882 3170
1883=item $hashref = cf::db_get $family 3171 my $facedata;
3172 0 < aio_load $path, $facedata
3173 or die "$path: $!";
1884 3174
1885Return a hashref for use by the extension C<$family>, which can be 3175 $facedata = Coro::Storable::thaw $facedata;
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888 3176
1889=item $value = cf::db_get $family => $key 3177 $facedata->{version} == 2
3178 or cf::cleanup "$path: version mismatch, cannot proceed.";
1890 3179
1891Returns a single value from the database 3180 # patch in the exptable
1892 3181 $facedata->{resource}{"res/exp_table"} = {
1893=item cf::db_put $family => $hashref 3182 type => FT_RSRC,
1894 3183 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914
1915{
1916 my $path = cf::localdir . "/database.pst";
1917
1918 sub db_load() {
1919 $DB = stat $path ? Storable::retrieve $path : { };
1920 }
1921
1922 my $pid;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 }
1932 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 }); 3184 };
3185 cf::cede_to_tick;
1944 3186
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 } 3187 {
3188 my $faces = $facedata->{faceinfo};
1949 3189
1950 sub db_get($;$) { 3190 while (my ($face, $info) = each %$faces) {
1951 @_ >= 2 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955 3192
1956 sub db_put($$;$) { 3193 cf::face::set_visibility $idx, $info->{visibility};
1957 if (@_ >= 3) { 3194 cf::face::set_magicmap $idx, $info->{magicmap};
1958 $DB->{$_[0]}{$_[1]} = $_[2]; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1959 } else { 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1960 $DB->{$_[0]} = $_[1];
1961 }
1962 db_dirty;
1963 }
1964 3197
1965 cf::global->attach ( 3198 cf::cede_to_tick;
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 }, 3199 }
1970 );
1971}
1972 3200
1973############################################################################# 3201 while (my ($face, $info) = each %$faces) {
1974# the server's main() 3202 next unless $info->{smooth};
1975 3203
1976sub cfg_load { 3204 my $idx = cf::face::find $face
3205 or next;
3206
3207 if (my $smooth = cf::face::find $info->{smooth}) {
3208 cf::face::set_smooth $idx, $smooth;
3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3210 } else {
3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3212 }
3213
3214 cf::cede_to_tick;
3215 }
3216 }
3217
3218 {
3219 my $anims = $facedata->{animinfo};
3220
3221 while (my ($anim, $info) = each %$anims) {
3222 cf::anim::set $anim, $info->{frames}, $info->{facings};
3223 cf::cede_to_tick;
3224 }
3225
3226 cf::anim::invalidate_all; # d'oh
3227 }
3228
3229 {
3230 # TODO: for gcfclient pleasure, we should give resources
3231 # that gcfclient doesn't grok a >10000 face index.
3232 my $res = $facedata->{resource};
3233
3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3237 my $data;
3238
3239 if ($info->{type} & 1) {
3240 # prepend meta info
3241
3242 my $meta = $enc->encode ({
3243 name => $name,
3244 %{ $info->{meta} || {} },
3245 });
3246
3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3254 } else {
3255 $RESOURCE{$name} = $info;
3256 }
3257
3258 cf::cede_to_tick;
3259 }
3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3263
3264 1
3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3286
3287register_exticmd fx_want => sub {
3288 my ($ns, $want) = @_;
3289
3290 while (my ($k, $v) = each %$want) {
3291 $ns->fx_want ($k, $v);
3292 }
3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3304
3305sub reload_regions {
3306 # HACK to clear player env face cache, we need some signal framework
3307 # for this (global event?)
3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3309
3310 load_resource_file "$MAPDIR/regions"
3311 or die "unable to load regions file\n";
3312
3313 for (cf::region::list) {
3314 $_->{match} = qr/$_->{match}/
3315 if exists $_->{match};
3316 }
3317}
3318
3319sub reload_facedata {
3320 load_facedata "$DATADIR/facedata"
3321 or die "unable to load facedata\n";
3322}
3323
3324sub reload_archetypes {
3325 load_resource_file "$DATADIR/archetypes"
3326 or die "unable to load archetypes\n";
3327}
3328
3329sub reload_treasures {
3330 load_resource_file "$DATADIR/treasures"
3331 or die "unable to load treasurelists\n";
3332}
3333
3334sub reload_resources {
3335 warn "reloading resource files...\n";
3336
3337 reload_facedata;
3338 reload_archetypes;
3339 reload_regions;
3340 reload_treasures;
3341
3342 warn "finished reloading resource files\n";
3343}
3344
3345sub reload_config {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 3346 open my $fh, "<:utf8", "$CONFDIR/config"
1978 or return; 3347 or return;
1979 3348
1980 local $/; 3349 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 3350 *CFG = YAML::Load <$fh>;
1982 3351
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3352 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3353
3354 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3355 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1984 3356
1985 if (exists $CFG{mlockall}) { 3357 if (exists $CFG{mlockall}) {
1986 eval { 3358 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 3359 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 3360 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 3361 };
1990 warn $@ if $@; 3362 warn $@ if $@;
1991 } 3363 }
1992} 3364}
1993 3365
3366sub pidfile() {
3367 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3368 or die "$PIDFILE: $!";
3369 flock $fh, &Fcntl::LOCK_EX
3370 or die "$PIDFILE: flock: $!";
3371 $fh
3372}
3373
3374# make sure only one server instance is running at any one time
3375sub atomic {
3376 my $fh = pidfile;
3377
3378 my $pid = <$fh>;
3379 kill 9, $pid if $pid > 0;
3380
3381 seek $fh, 0, 0;
3382 print $fh $$;
3383}
3384
1994sub main { 3385sub main {
3386 cf::init_globals; # initialise logging
3387
3388 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3389 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3390 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3391 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3392
3393 cf::init_experience;
3394 cf::init_anim;
3395 cf::init_attackmess;
3396 cf::init_dynamic;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399
1995 # we must not ever block the main coroutine 3400 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 3401 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3402 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 3403 (async {
1999 Event::one_event; 3404 $Coro::current->{desc} = "IDLE BUG HANDLER";
2000 })->(); 3405 EV::loop EV::LOOP_ONESHOT;
3406 })->prio (Coro::PRIO_MAX);
2001 }; 3407 };
2002 3408
2003 cfg_load; 3409 evthread_start IO::AIO::poll_fileno;
2004 db_load; 3410
3411 cf::sync_job {
3412 reload_resources;
3413 reload_config;
3414 db_init;
3415
3416 cf::load_settings;
3417 cf::load_materials;
3418 cf::init_uuid;
3419 cf::init_signals;
3420 cf::init_commands;
3421 cf::init_skills;
3422
3423 cf::init_beforeplay;
3424
3425 atomic;
3426
2005 load_extensions; 3427 load_extensions;
3428
3429 utime time, time, $RUNTIMEFILE;
3430
3431 # no (long-running) fork's whatsoever before this point(!)
3432 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3433
3434 (pop @POST_INIT)->(0) while @POST_INIT;
3435 };
3436
2006 Event::loop; 3437 EV::loop;
2007} 3438}
2008 3439
2009############################################################################# 3440#############################################################################
2010# initialisation 3441# initialisation and cleanup
2011 3442
3443# install some emergency cleanup handlers
3444BEGIN {
3445 our %SIGWATCHER = ();
3446 for my $signal (qw(INT HUP TERM)) {
3447 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3448 cf::cleanup "SIG$signal";
3449 };
3450 }
3451}
3452
3453sub write_runtime_sync {
3454 # first touch the runtime file to show we are still running:
3455 # the fsync below can take a very very long time.
3456
3457 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3458
3459 my $guard = cf::lock_acquire "write_runtime";
3460
3461 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3462 or return;
3463
3464 my $value = $cf::RUNTIME + 90 + 10;
3465 # 10 is the runtime save interval, for a monotonic clock
3466 # 60 allows for the watchdog to kill the server.
3467
3468 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3469 and return;
3470
3471 # always fsync - this file is important
3472 aio_fsync $fh
3473 and return;
3474
3475 # touch it again to show we are up-to-date
3476 aio_utime $fh, undef, undef;
3477
3478 close $fh
3479 or return;
3480
3481 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3482 and return;
3483
3484 warn "runtime file written.\n";
3485
3486 1
3487}
3488
3489our $uuid_lock;
3490our $uuid_skip;
3491
3492sub write_uuid_sync($) {
3493 $uuid_skip ||= $_[0];
3494
3495 return if $uuid_lock;
3496 local $uuid_lock = 1;
3497
3498 my $uuid = "$LOCALDIR/uuid";
3499
3500 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3501 or return;
3502
3503 my $value = uuid_seq uuid_cur;
3504
3505 unless ($value) {
3506 warn "cowardly refusing to write zero uuid value!\n";
3507 return;
3508 }
3509
3510 my $value = uuid_str $value + $uuid_skip;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530}
3531
3532sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
3537}
3538
3539sub emergency_save() {
3540 my $freeze_guard = cf::freeze_mainloop;
3541
3542 warn "emergency_perl_save: enter\n";
3543
3544 cf::sync_job {
3545 # this is a trade-off: we want to be very quick here, so
3546 # save all maps without fsync, and later call a global sync
3547 # (which in turn might be very very slow)
3548 local $USE_FSYNC = 0;
3549
3550 # use a peculiar iteration method to avoid tripping on perl
3551 # refcount bugs in for. also avoids problems with players
3552 # and maps saved/destroyed asynchronously.
3553 warn "emergency_perl_save: begin player save\n";
3554 for my $login (keys %cf::PLAYER) {
3555 my $pl = $cf::PLAYER{$login} or next;
3556 $pl->valid or next;
3557 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3558 $pl->save;
3559 }
3560 warn "emergency_perl_save: end player save\n";
3561
3562 warn "emergency_perl_save: begin map save\n";
3563 for my $path (keys %cf::MAP) {
3564 my $map = $cf::MAP{$path} or next;
3565 $map->valid or next;
3566 $map->save;
3567 }
3568 warn "emergency_perl_save: end map save\n";
3569
3570 warn "emergency_perl_save: begin database checkpoint\n";
3571 BDB::db_env_txn_checkpoint $DB_ENV;
3572 warn "emergency_perl_save: end database checkpoint\n";
3573
3574 warn "emergency_perl_save: begin write uuid\n";
3575 write_uuid_sync 1;
3576 warn "emergency_perl_save: end write uuid\n";
3577 };
3578
3579 warn "emergency_perl_save: starting sync()\n";
3580 IO::AIO::aio_sync sub {
3581 warn "emergency_perl_save: finished sync()\n";
3582 };
3583
3584 warn "emergency_perl_save: leave\n";
3585}
3586
3587sub post_cleanup {
3588 my ($make_core) = @_;
3589
3590 warn Carp::longmess "post_cleanup backtrace"
3591 if $make_core;
3592
3593 my $fh = pidfile;
3594 unlink $PIDFILE if <$fh> == $$;
3595}
3596
3597# a safer delete_package, copied from Symbol
3598sub clear_package($) {
3599 my $pkg = shift;
3600
3601 # expand to full symbol table name if needed
3602 unless ($pkg =~ /^main::.*::$/) {
3603 $pkg = "main$pkg" if $pkg =~ /^::/;
3604 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3605 $pkg .= '::' unless $pkg =~ /::$/;
3606 }
3607
3608 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3609 my $stem_symtab = *{$stem}{HASH};
3610
3611 defined $stem_symtab and exists $stem_symtab->{$leaf}
3612 or return;
3613
3614 # clear all symbols
3615 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3616 for my $name (keys %$leaf_symtab) {
3617 _gv_clear *{"$pkg$name"};
3618# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3619 }
3620 warn "cleared package $pkg\n";#d#
3621}
3622
2012sub reload() { 3623sub do_reload_perl() {
2013 # can/must only be called in main 3624 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 3625 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 3626 warn "can only reload from main coroutine";
2016 return; 3627 return;
2017 } 3628 }
2018 3629
3630 return if $RELOAD++;
3631
3632 my $t1 = EV::time;
3633
3634 while ($RELOAD) {
2019 warn "reloading..."; 3635 warn "reloading...";
2020 3636
2021 my $guard = freeze_mainloop; 3637 warn "entering sync_job";
3638
3639 cf::sync_job {
3640 cf::write_runtime_sync; # external watchdog should not bark
2022 cf::emergency_save; 3641 cf::emergency_save;
3642 cf::write_runtime_sync; # external watchdog should not bark
2023 3643
2024 eval { 3644 warn "syncing database to disk";
3645 BDB::db_env_txn_checkpoint $DB_ENV;
3646
2025 # if anything goes wrong in here, we should simply crash as we already saved 3647 # if anything goes wrong in here, we should simply crash as we already saved
2026 3648
2027 # cancel all watchers 3649 warn "flushing outstanding aio requests";
2028 for (Event::all_watchers) { 3650 while (IO::AIO::nreqs || BDB::nreqs) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 3651 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2030 }
2031
2032 # cancel all extension coros
2033 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = ();
2035
2036 # unload all extensions
2037 for (@exts) {
2038 warn "unloading <$_>";
2039 unload_extension $_;
2040 }
2041
2042 # unload all modules loaded from $LIBDIR
2043 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045
2046 warn "removing <$k>";
2047 delete $INC{$k};
2048
2049 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g;
2051
2052 if (my $cb = $k->can ("unload_module")) {
2053 $cb->();
2054 } 3652 }
2055 3653
2056 Symbol::delete_package $k; 3654 warn "cancelling all extension coros";
3655 $_->cancel for values %EXT_CORO;
3656 %EXT_CORO = ();
3657
3658 warn "removing commands";
3659 %COMMAND = ();
3660
3661 warn "removing ext/exti commands";
3662 %EXTCMD = ();
3663 %EXTICMD = ();
3664
3665 warn "unloading/nuking all extensions";
3666 for my $pkg (@EXTS) {
3667 warn "... unloading $pkg";
3668
3669 if (my $cb = $pkg->can ("unload")) {
3670 eval {
3671 $cb->($pkg);
3672 1
3673 } or warn "$pkg unloaded, but with errors: $@";
3674 }
3675
3676 warn "... clearing $pkg";
3677 clear_package $pkg;
2057 } 3678 }
2058 3679
2059 # sync database to disk 3680 warn "unloading all perl modules loaded from $LIBDIR";
2060 cf::db_sync; 3681 while (my ($k, $v) = each %INC) {
2061 IO::AIO::flush; 3682 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2062 3683
3684 warn "... unloading $k";
3685 delete $INC{$k};
3686
3687 $k =~ s/\.pm$//;
3688 $k =~ s/\//::/g;
3689
3690 if (my $cb = $k->can ("unload_module")) {
3691 $cb->();
3692 }
3693
3694 clear_package $k;
3695 }
3696
2063 # get rid of safe::, as good as possible 3697 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 3698 clear_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3699 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 3700
2067 # remove register_script_function callbacks 3701 warn "unloading cf.pm \"a bit\"";
2068 # TODO
2069
2070 # unload cf.pm "a bit"
2071 delete $INC{"cf.pm"}; 3702 delete $INC{"cf.pm"};
3703 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2072 3704
2073 # don't, removes xs symbols, too, 3705 # don't, removes xs symbols, too,
2074 # and global variables created in xs 3706 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 3707 #clear_package __PACKAGE__;
2076 3708
2077 # reload cf.pm 3709 warn "unload completed, starting to reload now";
3710
2078 warn "reloading cf.pm"; 3711 warn "reloading cf.pm";
2079 require cf; 3712 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3713 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 3714
2082 # load config and database again 3715 warn "loading config and database again";
2083 cf::cfg_load; 3716 cf::reload_config;
2084 cf::db_load;
2085 3717
2086 # load extensions
2087 warn "load extensions"; 3718 warn "loading extensions";
2088 cf::load_extensions; 3719 cf::load_extensions;
2089 3720
2090 # reattach attachments to objects 3721 if ($REATTACH_ON_RELOAD) {
3722 warn "reattaching attachments to objects/players";
3723 _global_reattach; # objects, sockets
3724 warn "reattaching attachments to maps";
3725 reattach $_ for values %MAP;
3726 warn "reattaching attachments to players";
3727 reattach $_ for values %PLAYER;
3728 }
3729
3730 warn "running post_init jobs";
3731 (pop @POST_INIT)->(1) while @POST_INIT;
3732
3733 warn "leaving sync_job";
3734
3735 1
3736 } or do {
3737 warn $@;
3738 cf::cleanup "error while reloading, exiting.";
3739 };
3740
2091 warn "reattach"; 3741 warn "reloaded";
2092 _global_reattach; 3742 --$RELOAD;
3743 }
3744
3745 $t1 = EV::time - $t1;
3746 warn "reload completed in ${t1}s\n";
3747};
3748
3749our $RELOAD_WATCHER; # used only during reload
3750
3751sub reload_perl() {
3752 # doing reload synchronously and two reloads happen back-to-back,
3753 # coro crashes during coro_state_free->destroy here.
3754
3755 $RELOAD_WATCHER ||= cf::async {
3756 Coro::AIO::aio_wait cache_extensions;
3757
3758 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3759 do_reload_perl;
3760 undef $RELOAD_WATCHER;
3761 };
2093 }; 3762 };
2094
2095 if ($@) {
2096 warn $@;
2097 warn "error while reloading, exiting.";
2098 exit 1;
2099 }
2100
2101 warn "reloaded successfully";
2102};
2103
2104#############################################################################
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145} 3763}
2146
2147register "<global>", __PACKAGE__;
2148 3764
2149register_command "reload" => sub { 3765register_command "reload" => sub {
2150 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
2151 3767
2152 if ($who->flag (FLAG_WIZ)) { 3768 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload.");
2154 reload;
2155 $who->message ("end of reload."); 3769 $who->message ("reloading server.");
3770 async {
3771 $Coro::current->{desc} = "perl_reload";
3772 reload_perl;
3773 };
2156 } 3774 }
2157}; 3775};
2158 3776
2159unshift @INC, $LIBDIR; 3777unshift @INC, $LIBDIR;
2160 3778
2161$TICK_WATCHER = Event->timer ( 3779my $bug_warning = 0;
2162 reentrant => 0, 3780
2163 prio => 0, 3781our @WAIT_FOR_TICK;
2164 at => $NEXT_TICK || $TICK, 3782our @WAIT_FOR_TICK_BEGIN;
2165 data => WF_AUTOCANCEL, 3783
2166 cb => sub { 3784sub wait_for_tick {
3785 return if tick_inhibit || $Coro::current == $Coro::main;
3786
3787 my $signal = new Coro::Signal;
3788 push @WAIT_FOR_TICK, $signal;
3789 $signal->wait;
3790}
3791
3792sub wait_for_tick_begin {
3793 return if tick_inhibit || $Coro::current == $Coro::main;
3794
3795 my $signal = new Coro::Signal;
3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3797 $signal->wait;
3798}
3799
3800sub tick {
3801 if ($Coro::current != $Coro::main) {
3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3803 unless ++$bug_warning > 10;
3804 return;
3805 }
3806
2167 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK;
2170 3808
2171 # if we are delayed by four ticks or more, skip them all 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2173 3811 Coro::async_pool {
2174 $TICK_WATCHER->at ($NEXT_TICK); 3812 $Coro::current->{desc} = "runtime saver";
2175 $TICK_WATCHER->start;
2176 },
2177);
2178
2179IO::AIO::max_poll_time $TICK * 0.2;
2180
2181Event->io (
2182 fd => IO::AIO::poll_fileno,
2183 poll => 'r',
2184 prio => 5,
2185 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb,
2187);
2188
2189Event->timer (
2190 data => WF_AUTOCANCEL,
2191 after => 0,
2192 interval => 10,
2193 cb => sub {
2194 (Coro::unblock_sub {
2195 write_runtime 3813 write_runtime_sync
2196 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
2197 })->(); 3815 };
2198 }, 3816 }
2199); 3817
3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3819 $sig->send;
3820 }
3821 while (my $sig = shift @WAIT_FOR_TICK) {
3822 $sig->send;
3823 }
3824
3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3827
3828 if (0) {
3829 if ($NEXT_TICK) {
3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3834 }
3835}
3836
3837{
3838 # configure BDB
3839
3840 BDB::min_parallel 8;
3841 BDB::max_poll_reqs $TICK * 0.1;
3842 $AnyEvent::BDB::WATCHER->priority (1);
3843
3844 unless ($DB_ENV) {
3845 $DB_ENV = BDB::db_env_create;
3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3851
3852 cf::sync_job {
3853 eval {
3854 BDB::db_env_open
3855 $DB_ENV,
3856 $BDBDIR,
3857 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3858 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3859 0666;
3860
3861 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3862 };
3863
3864 cf::cleanup "db_env_open(db): $@" if $@;
3865 };
3866 }
3867
3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3870 };
3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3873 };
3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3876 };
3877}
3878
3879{
3880 # configure IO::AIO
3881
3882 IO::AIO::min_parallel 8;
3883 IO::AIO::max_poll_time $TICK * 0.1;
3884 undef $AnyEvent::AIO::WATCHER;
3885}
3886
3887my $_log_backtrace;
3888
3889sub _log_backtrace {
3890 my ($msg, @addr) = @_;
3891
3892 $msg =~ s/\n//;
3893
3894 # limit the # of concurrent backtraces
3895 if ($_log_backtrace < 2) {
3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3901 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr;
3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3905 or die "addr2line: $!";
3906
3907 my @funcs;
3908 my @res = <$fh>;
3909 chomp for @res;
3910 while (@res) {
3911 my ($func, $line) = splice @res, 0, 2, ();
3912 push @funcs, "[$func] $line";
3913 }
3914
3915 @funcs
3916 };
3917
3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3921 --$_log_backtrace;
3922 };
3923 } else {
3924 LOG llevInfo, "[ABT] $msg\n";
3925 LOG llevInfo, "[ABT] [suppressed]\n";
3926 }
3927}
3928
3929# load additional modules
3930eval "use cf::$_" for @EXTRA_MODULES;
2200 3931
2201END { cf::emergency_save } 3932END { cf::emergency_save }
2202 3933
22031 39341
2204 3935

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