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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.94 by root, Thu Dec 21 23:02:54 2006 UTC vs.
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
10use IO::AIO (); 22use IO::AIO 2.31 ();
11use YAML::Syck (); 23use YAML::Syck ();
12use Time::HiRes; 24use Time::HiRes;
13use Event; 25
14$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
15 27
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
17$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
18 30
19use strict; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
20 32
21sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
22 34
23our %COMMAND = (); 35our %COMMAND = ();
24our %COMMAND_TIME = (); 36our %COMMAND_TIME = ();
25our %EXTCMD = (); 37our %EXTCMD = ();
26 38
27_init_vars;
28
29our @EVENT; 39our @EVENT;
30our $LIBDIR = datadir . "/ext"; 40our $LIBDIR = datadir . "/ext";
31 41
32our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
33our $TICK_WATCHER; 43our $TICK_WATCHER;
34our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
35 46
36our %CFG; 47our %CFG;
37 48
38our $UPTIME; $UPTIME ||= time; 49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
39 76
40############################################################################# 77#############################################################################
41 78
42=head2 GLOBAL VARIABLES 79=head2 GLOBAL VARIABLES
43 80
44=over 4 81=over 4
45 82
46=item $cf::UPTIME 83=item $cf::UPTIME
47 84
48The timestamp of the server start (so not actually an uptime). 85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
49 91
50=item $cf::LIBDIR 92=item $cf::LIBDIR
51 93
52The perl library directory, where extensions and cf-specific modules can 94The perl library directory, where extensions and cf-specific modules can
53be found. It will be added to C<@INC> automatically. 95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
54 100
55=item $cf::TICK 101=item $cf::TICK
56 102
57The interval between server ticks, in seconds. 103The interval between server ticks, in seconds.
58 104
66=cut 112=cut
67 113
68BEGIN { 114BEGIN {
69 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
70 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
71 $msg .= "\n" 119 $msg .= "\n"
72 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
73 121
74 print STDERR "cfperl: $msg";
75 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
76 }; 123 };
77} 124}
78 125
79@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
84@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
85 132
86# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
87# within the Safe compartment. 134# within the Safe compartment.
88for my $pkg (qw( 135for my $pkg (qw(
89 cf::global 136 cf::global cf::attachable
90 cf::object cf::object::player 137 cf::object cf::object::player
91 cf::client cf::player 138 cf::client cf::player
92 cf::arch cf::living 139 cf::arch cf::living
93 cf::map cf::party cf::region 140 cf::map cf::party cf::region
94)) { 141)) {
132sub to_json($) { 179sub to_json($) {
133 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
134 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
135} 182}
136 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active;
228
229 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop;
231 $guard
232}
233
234=item cf::sync_job { BLOCK }
235
236The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
239
240If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish
243fast or be very important.
244
245=cut
246
247sub sync_job(&) {
248 my ($job) = @_;
249
250 if ($Coro::current == $Coro::main) {
251 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/
253
254 # TODO: use suspend/resume instead
255 # (but this is cancel-safe)
256 my $freeze_guard = freeze_mainloop;
257
258 my $busy = 1;
259 my @res;
260
261 (Coro::async_pool {
262 @res = eval { $job->() };
263 warn $@ if $@;
264 undef $busy;
265 })->prio (Coro::PRIO_MAX);
266
267 while ($busy) {
268 Coro::cede_notself;
269 Event::one_event unless Coro::nready;
270 }
271
272 wantarray ? @res : $res[0]
273 } else {
274 # we are in another coroutine, how wonderful, everything just works
275
276 $job->()
277 }
278}
279
280=item $coro = cf::coro { BLOCK }
281
282Creates (and readies) and returns a new coro. This coro is automcatially
283being canceled when the extension calling this is being unloaded.
284
285=cut
286
287sub coro(&) {
288 my $cb = shift;
289
290 my $coro = &Coro::async_pool ($cb);
291
292 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0};
294 });
295 $EXT_CORO{$coro+0} = $coro;
296
297 $coro
298}
299
300sub write_runtime {
301 my $runtime = cf::localdir . "/runtime";
302
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return;
305
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return;
309
310 aio_fsync $fh
311 and return;
312
313 close $fh
314 or return;
315
316 aio_rename "$runtime~", $runtime
317 and return;
318
319 1
320}
321
137=back 322=back
138 323
139=cut 324=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
140 445
141############################################################################# 446#############################################################################
142 447
143=head2 ATTACHABLE OBJECTS 448=head2 ATTACHABLE OBJECTS
144 449
249 my ($self, $victim) = @_; 554 my ($self, $victim) = @_;
250 ... 555 ...
251 } 556 }
252 } 557 }
253 558
559=item $attachable->valid
560
561Just because you have a perl object does not mean that the corresponding
562C-level object still exists. If you try to access an object that has no
563valid C counterpart anymore you get an exception at runtime. This method
564can be used to test for existence of the C object part without causing an
565exception.
566
254=cut 567=cut
255 568
256# the following variables are defined in .xs and must not be re-created 569# the following variables are defined in .xs and must not be re-created
257our @CB_GLOBAL = (); # registry for all global events 570our @CB_GLOBAL = (); # registry for all global events
571our @CB_ATTACHABLE = (); # registry for all attachables
258our @CB_OBJECT = (); # all objects (should not be used except in emergency) 572our @CB_OBJECT = (); # all objects (should not be used except in emergency)
259our @CB_PLAYER = (); 573our @CB_PLAYER = ();
260our @CB_CLIENT = (); 574our @CB_CLIENT = ();
261our @CB_TYPE = (); # registry for type (cf-object class) based events 575our @CB_TYPE = (); # registry for type (cf-object class) based events
262our @CB_MAP = (); 576our @CB_MAP = ();
263 577
264my %attachment; 578my %attachment;
265 579
266sub _attach_cb($$$$) { 580sub _attach_cb($$$$) {
267 my ($registry, $event, $prio, $cb) = @_; 581 my ($registry, $event, $prio, $cb) = @_;
272 586
273 @{$registry->[$event]} = sort 587 @{$registry->[$event]} = sort
274 { $a->[0] cmp $b->[0] } 588 { $a->[0] cmp $b->[0] }
275 @{$registry->[$event] || []}, $cb; 589 @{$registry->[$event] || []}, $cb;
276} 590}
591
592# hack
593my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
277 594
278# attach handles attaching event callbacks 595# attach handles attaching event callbacks
279# the only thing the caller has to do is pass the correct 596# the only thing the caller has to do is pass the correct
280# registry (== where the callback attaches to). 597# registry (== where the callback attaches to).
281sub _attach { 598sub _attach {
283 600
284 my $object_type; 601 my $object_type;
285 my $prio = 0; 602 my $prio = 0;
286 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 603 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
287 604
605 #TODO: get rid of this hack
606 if ($attachable_klass{$klass}) {
607 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
608 }
609
288 while (@arg) { 610 while (@arg) {
289 my $type = shift @arg; 611 my $type = shift @arg;
290 612
291 if ($type eq "prio") { 613 if ($type eq "prio") {
292 $prio = shift @arg; 614 $prio = shift @arg;
367 my ($obj, $name) = @_; 689 my ($obj, $name) = @_;
368 690
369 exists $obj->{_attachment}{$name} 691 exists $obj->{_attachment}{$name}
370} 692}
371 693
372for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { 694for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
373 eval "#line " . __LINE__ . " 'cf.pm' 695 eval "#line " . __LINE__ . " 'cf.pm'
374 sub cf::\L$klass\E::_attach_registry { 696 sub cf::\L$klass\E::_attach_registry {
375 (\\\@CB_$klass, KLASS_$klass) 697 (\\\@CB_$klass, KLASS_$klass)
376 } 698 }
377 699
413 } 735 }
414 736
415 0 737 0
416} 738}
417 739
418=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 740=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
419 741
420=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
421
422=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
423
424=item $bool = $client->invoke (EVENT_CLIENT_XXX, ...) 742=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
425 743
426=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
427
428Generate a global/object/player/map-specific event with the given arguments. 744Generate an object-specific event with the given arguments.
429 745
430This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be 746This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
431removed in future versions), and there is no public API to access override 747removed in future versions), and there is no public API to access override
432results (if you must, access C<@cf::invoke_results> directly). 748results (if you must, access C<@cf::invoke_results> directly).
433 749
434=back 750=back
435 751
436=cut 752=cut
437 753
438############################################################################# 754#############################################################################
439
440=head2 METHODS VALID FOR ALL ATTACHABLE OBJECTS
441
442Attachable objects includes objects, players, clients and maps.
443
444=over 4
445
446=item $object->valid
447
448Just because you have a perl object does not mean that the corresponding
449C-level object still exists. If you try to access an object that has no
450valid C counterpart anymore you get an exception at runtime. This method
451can be used to test for existence of the C object part without causing an
452exception.
453
454=back
455
456=cut
457
458#############################################################################
459# object support 755# object support
460 756
461sub instantiate {
462 my ($obj, $data) = @_;
463
464 $data = from_json $data;
465
466 for (@$data) {
467 my ($name, $args) = @$_;
468
469 $obj->attach ($name, %{$args || {} });
470 }
471}
472
473# basically do the same as instantiate, without calling instantiate
474sub reattach { 757sub reattach {
758 # basically do the same as instantiate, without calling instantiate
475 my ($obj) = @_; 759 my ($obj) = @_;
760
476 my $registry = $obj->registry; 761 my $registry = $obj->registry;
477 762
478 @$registry = (); 763 @$registry = ();
479 764
480 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 765 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
489 warn "object uses attachment '$name' that is not available, postponing.\n"; 774 warn "object uses attachment '$name' that is not available, postponing.\n";
490 } 775 }
491 } 776 }
492} 777}
493 778
494sub object_freezer_save { 779cf::attachable->attach (
495 my ($filename, $rdata, $objs) = @_;
496
497 if (length $$rdata) {
498 warn sprintf "saving %s (%d,%d)\n",
499 $filename, length $$rdata, scalar @$objs;
500
501 if (open my $fh, ">:raw", "$filename~") {
502 chmod SAVE_MODE, $fh;
503 syswrite $fh, $$rdata;
504 close $fh;
505
506 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
507 chmod SAVE_MODE, $fh;
508 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
509 close $fh;
510 rename "$filename.pst~", "$filename.pst";
511 } else {
512 unlink "$filename.pst";
513 }
514
515 rename "$filename~", $filename;
516 } else {
517 warn "FATAL: $filename~: $!\n";
518 }
519 } else {
520 unlink $filename;
521 unlink "$filename.pst";
522 }
523}
524
525sub object_freezer_as_string {
526 my ($rdata, $objs) = @_;
527
528 use Data::Dumper;
529
530 $$rdata . Dumper $objs
531}
532
533sub object_thawer_load {
534 my ($filename) = @_;
535
536 local $/;
537
538 my $av;
539
540 #TODO: use sysread etc.
541 if (open my $data, "<:raw:perlio", $filename) {
542 $data = <$data>;
543 if (open my $pst, "<:raw:perlio", "$filename.pst") {
544 $av = eval { (Storable::thaw <$pst>)->{objs} };
545 }
546 return ($data, $av);
547 }
548
549 ()
550}
551
552cf::object->attach (
553 prio => -1000000, 780 prio => -1000000,
781 on_instantiate => sub {
782 my ($obj, $data) = @_;
783
784 $data = from_json $data;
785
786 for (@$data) {
787 my ($name, $args) = @$_;
788
789 $obj->attach ($name, %{$args || {} });
790 }
791 },
792 on_reattach => \&reattach,
554 on_clone => sub { 793 on_clone => sub {
555 my ($src, $dst) = @_; 794 my ($src, $dst) = @_;
556 795
557 @{$dst->registry} = @{$src->registry}; 796 @{$dst->registry} = @{$src->registry};
558 797
560 799
561 %{$dst->{_attachment}} = %{$src->{_attachment}} 800 %{$dst->{_attachment}} = %{$src->{_attachment}}
562 if exists $src->{_attachment}; 801 if exists $src->{_attachment};
563 }, 802 },
564); 803);
804
805sub object_freezer_save {
806 my ($filename, $rdata, $objs) = @_;
807
808 sync_job {
809 if (length $$rdata) {
810 warn sprintf "saving %s (%d,%d)\n",
811 $filename, length $$rdata, scalar @$objs;
812
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh;
817 close $fh;
818
819 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh;
822 my $data = Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh;
825 close $fh;
826 aio_rename "$filename.pst~", "$filename.pst";
827 }
828 } else {
829 aio_unlink "$filename.pst";
830 }
831
832 aio_rename "$filename~", $filename;
833 } else {
834 warn "FATAL: $filename~: $!\n";
835 }
836 } else {
837 aio_unlink $filename;
838 aio_unlink "$filename.pst";
839 }
840 }
841}
842
843sub object_freezer_as_string {
844 my ($rdata, $objs) = @_;
845
846 use Data::Dumper;
847
848 $$rdata . Dumper $objs
849}
850
851sub object_thawer_load {
852 my ($filename) = @_;
853
854 my ($data, $av);
855
856 (aio_load $filename, $data) >= 0
857 or return;
858
859 unless (aio_stat "$filename.pst") {
860 (aio_load "$filename.pst", $av) >= 0
861 or return;
862 $av = eval { (Storable::thaw $av)->{objs} };
863 }
864
865 warn sprintf "loading %s (%d)\n",
866 $filename, length $data, scalar @{$av || []};#d#
867 return ($data, $av);
868}
565 869
566############################################################################# 870#############################################################################
567# command handling &c 871# command handling &c
568 872
569=item cf::register_command $name => \&callback($ob,$args); 873=item cf::register_command $name => \&callback($ob,$args);
758 1062
759=head2 CORE EXTENSIONS 1063=head2 CORE EXTENSIONS
760 1064
761Functions and methods that extend core crossfire objects. 1065Functions and methods that extend core crossfire objects.
762 1066
1067=head3 cf::player
1068
763=over 4 1069=over 4
764 1070
765=item cf::player::exists $login 1071=item cf::player::exists $login
766 1072
767Returns true when the given account exists. 1073Returns true when the given account exists.
771sub cf::player::exists($) { 1077sub cf::player::exists($) {
772 cf::player::find $_[0] 1078 cf::player::find $_[0]
773 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
774} 1080}
775 1081
1082=item $player->ext_reply ($msgid, $msgtype, %msg)
1083
1084Sends an ext reply to the player.
1085
1086=cut
1087
1088sub cf::player::ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_;
1090
1091 $msg{msgid} = $id;
1092
1093 $self->send ("ext " . to_json \%msg);
1094}
1095
1096=back
1097
1098
1099=head3 cf::map
1100
1101=over 4
1102
1103=cut
1104
1105package cf::map;
1106
1107use Fcntl;
1108use Coro::AIO;
1109
1110our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000;
1112
1113sub generate_random_map {
1114 my ($path, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region})
1130}
1131
1132# and all this just because we cannot iterate over
1133# all maps in C++...
1134sub change_all_map_light {
1135 my ($change) = @_;
1136
1137 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP;
1139}
1140
1141sub try_load_header($) {
1142 my ($path) = @_;
1143
1144 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0
1146 or return;
1147
1148 my $map = cf::map::new
1149 or return;
1150
1151 # for better error messages only, will be overwritten
1152 $map->path ($path);
1153
1154 $map->load_header ($path)
1155 or return;
1156
1157 $map->{load_path} = $path;
1158
1159 $map
1160}
1161
1162sub find;
1163sub find {
1164 my ($path, $origin) = @_;
1165
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170
1171 cf::lock_wait "map_find:$key";
1172
1173 $cf::MAP{$key} || do {
1174 my $guard = cf::lock_acquire "map_find:$key";
1175
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return;
1195
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME;
1208
1209 Coro::cede;
1210
1211 if ($map->should_reset) {
1212 $map->reset;
1213 undef $guard;
1214 $map = find $path
1215 or return;
1216 }
1217
1218 $cf::MAP{$key} = $map
1219 }
1220}
1221
1222sub load {
1223 my ($self) = @_;
1224
1225 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1227
1228 return if $self->in_memory != cf::MAP_SWAPPED;
1229
1230 $self->in_memory (cf::MAP_LOADING);
1231
1232 $self->alloc;
1233 $self->load_objects ($self->{load_path}, 1)
1234 or return;
1235
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original};
1238
1239 if (my $uniq = $path->uniq_path) {
1240 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0);
1244 }
1245 }
1246
1247 Coro::cede;
1248
1249 # now do the right thing for maps
1250 $self->link_multipart_objects;
1251
1252 if ($self->{path}->is_style_map) {
1253 $self->{deny_save} = 1;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons;
1259 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty;
1262 $self->activate;
1263 }
1264
1265 Coro::cede;
1266
1267 $self->in_memory (cf::MAP_IN_MEMORY);
1268}
1269
1270sub find_sync {
1271 my ($path, $origin) = @_;
1272
1273 cf::sync_job { cf::map::find $path, $origin }
1274}
1275
1276sub do_load_sync {
1277 my ($map) = @_;
1278
1279 cf::sync_job { $map->load };
1280}
1281
1282sub save {
1283 my ($self) = @_;
1284
1285 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286
1287 $self->{last_save} = $cf::RUNTIME;
1288
1289 return unless $self->dirty;
1290
1291 my $save = $self->{path}->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1293
1294 $self->{load_path} = $save;
1295
1296 return if $self->{deny_save};
1297
1298 local $self->{last_access} = $self->last_access;#d#
1299
1300 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES);
1303 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 }
1306}
1307
1308sub swap_out {
1309 my ($self) = @_;
1310
1311 # save first because save cedes
1312 $self->save;
1313
1314 my $lock = cf::lock_acquire "map_data:" . $self->path;
1315
1316 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY;
1318 return if $self->{deny_save};
1319
1320 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322}
1323
1324sub reset_at {
1325 my ($self) = @_;
1326
1327 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset};
1330
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333
1334 $time + $to
1335}
1336
1337sub should_reset {
1338 my ($self) = @_;
1339
1340 $self->reset_at <= $cf::RUNTIME
1341}
1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset {
1365 my ($self) = @_;
1366
1367 my $lock = cf::lock_acquire "map_data:" . $self->path;
1368
1369 return if $self->players;
1370 return if $self->{path}{user_rel};#d#
1371
1372 warn "resetting map ", $self->path;#d#
1373
1374 delete $cf::MAP{$self->path};
1375
1376 $_->clear_links_to ($self) for values %cf::MAP;
1377
1378 $self->unlink_save;
1379 $self->destroy;
1380}
1381
1382my $nuke_counter = "aaaa";
1383
1384sub nuke {
1385 my ($self) = @_;
1386
1387 $self->{deny_save} = 1;
1388 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++));
1390 $self->reset; # polite request, might not happen
1391}
1392
1393sub customise_for {
1394 my ($map, $ob) = @_;
1395
1396 if ($map->per_player) {
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1398 }
1399
1400 $map
1401}
1402
1403sub emergency_save {
1404 my $freeze_guard = cf::freeze_mainloop;
1405
1406 warn "enter emergency map save\n";
1407
1408 cf::sync_job {
1409 warn "begin emergency map save\n";
1410 $_->save for values %cf::MAP;
1411 };
1412
1413 warn "end emergency map save\n";
1414}
1415
1416package cf;
1417
1418=back
1419
1420
1421=head3 cf::object::player
1422
1423=over 4
1424
776=item $player_object->reply ($npc, $msg[, $flags]) 1425=item $player_object->reply ($npc, $msg[, $flags])
777 1426
778Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1427Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
779can be C<undef>. Does the right thing when the player is currently in a 1428can be C<undef>. Does the right thing when the player is currently in a
780dialogue with the given NPC character. 1429dialogue with the given NPC character.
781 1430
782=cut 1431=cut
783 1432
784# rough implementation of a future "reply" method that works 1433# rough implementation of a future "reply" method that works
785# with dialog boxes. 1434# with dialog boxes.
1435#TODO: the first argument must go, split into a $npc->reply_to ( method
786sub cf::object::player::reply($$$;$) { 1436sub cf::object::player::reply($$$;$) {
787 my ($self, $npc, $msg, $flags) = @_; 1437 my ($self, $npc, $msg, $flags) = @_;
788 1438
789 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1439 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
790 1440
794 $msg = $npc->name . " says: $msg" if $npc; 1444 $msg = $npc->name . " says: $msg" if $npc;
795 $self->message ($msg, $flags); 1445 $self->message ($msg, $flags);
796 } 1446 }
797} 1447}
798 1448
799=item $player->ext_reply ($msgid, $msgtype, %msg)
800
801Sends an ext reply to the player.
802
803=cut
804
805sub cf::player::ext_reply($$$%) {
806 my ($self, $id, %msg) = @_;
807
808 $msg{msgid} = $id;
809
810 $self->send ("ext " . to_json \%msg);
811}
812
813=item $player_object->may ("access") 1449=item $player_object->may ("access")
814 1450
815Returns wether the given player is authorized to access resource "access" 1451Returns wether the given player is authorized to access resource "access"
816(e.g. "command_wizcast"). 1452(e.g. "command_wizcast").
817 1453
824 (ref $cf::CFG{"may_$access"} 1460 (ref $cf::CFG{"may_$access"}
825 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1461 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
826 : $cf::CFG{"may_$access"}) 1462 : $cf::CFG{"may_$access"})
827} 1463}
828 1464
829=cut 1465=item $player_object->enter_link
830 1466
831############################################################################# 1467Freezes the player and moves him/her to a special map (C<{link}>).
1468
1469The player should be reaosnably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though.
1471
1472=item $player_object->leave_link ($map, $x, $y)
1473
1474Moves the player out of the specila link map onto the given map. If the
1475map is not valid (or omitted), the player will be moved back to the
1476location he/she was before the call to C<enter_link>, or, if that fails,
1477to the emergency map position.
1478
1479Might block.
1480
1481=cut
1482
1483sub cf::object::player::enter_link {
1484 my ($self) = @_;
1485
1486 $self->deactivate_recursive;
1487
1488 return if $self->map == $LINK_MAP;
1489
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map;
1492
1493 $self->enter_map ($LINK_MAP, 20, 20);
1494}
1495
1496sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_;
1498
1499 my $link_pos = delete $self->{_link_pos};
1500
1501 unless ($map) {
1502 # restore original map position
1503 ($map, $x, $y) = @{ $link_pos || [] };
1504 $map = cf::map::find $map;
1505
1506 unless ($map) {
1507 ($map, $x, $y) = @$EMERGENCY_POSITION;
1508 $map = cf::map::find $map
1509 or die "FATAL: cannot load emergency map\n";
1510 }
1511 }
1512
1513 ($x, $y) = (-1, -1)
1514 unless (defined $x) && (defined $y);
1515
1516 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0;
1519
1520 $map->load;
1521
1522 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y);
1524}
1525
1526cf::player->attach (
1527 on_logout => sub {
1528 my ($pl) = @_;
1529
1530 # abort map switching before logout
1531 if ($pl->ob->{_link_pos}) {
1532 cf::sync_job {
1533 $pl->ob->leave_link
1534 };
1535 }
1536 },
1537 on_login => sub {
1538 my ($pl) = @_;
1539
1540 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link;
1544 Coro::async_pool {
1545 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link;
1549 };
1550 }
1551 },
1552);
1553
1554=item $player_object->goto ($path, $x, $y)
1555
1556=cut
1557
1558sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_;
1560
1561 $self->enter_link;
1562
1563 (Coro::async_pool {
1564 $path = new cf::path $path;
1565
1566 my $map = cf::map::find $path->as_string;
1567 $map = $map->customise_for ($self) if $map;
1568
1569# warn "entering ", $map->path, " at ($x, $y)\n"
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573
1574 $self->leave_link ($map, $x, $y);
1575 })->prio (1);
1576}
1577
1578=item $player_object->enter_exit ($exit_object)
1579
1580=cut
1581
1582sub parse_random_map_params {
1583 my ($spec) = @_;
1584
1585 my $rmp = { # defaults
1586 xsize => 10,
1587 ysize => 10,
1588 };
1589
1590 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2;
1592
1593 $rmp->{lc $k} = $v if (length $k) && (length $v);
1594 }
1595
1596 $rmp
1597}
1598
1599sub prepare_random_map {
1600 my ($exit) = @_;
1601
1602 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object
1605
1606 my $rmp = parse_random_map_params $exit->msg;
1607
1608 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name;
1610 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y;
1613 }
1614
1615 $rmp->{random_seed} ||= $exit->random_seed;
1616
1617 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data;
1619
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0;
1622
1623 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef);
1625 }
1626}
1627
1628sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_;
1630
1631 return unless $self->type == cf::PLAYER;
1632
1633 $self->enter_link;
1634
1635 (Coro::async_pool {
1636 $self->deactivate_recursive; # just to be sure
1637 unless (eval {
1638 prepare_random_map $exit
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643
1644 1;
1645 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master",
1649 cf::NDI_UNIQUE | cf::NDI_RED);
1650
1651 warn "ERROR in enter_exit: $@";
1652 $self->leave_link;
1653 }
1654 })->prio (1);
1655}
1656
1657=head3 cf::client
1658
1659=over 4
1660
1661=item $client->send_drawinfo ($text, $flags)
1662
1663Sends a drawinfo packet to the client. Circumvents output buffering so
1664should not be used under normal circumstances.
1665
1666=cut
1667
1668sub cf::client::send_drawinfo {
1669 my ($self, $text, $flags) = @_;
1670
1671 utf8::encode $text;
1672 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1673}
1674
1675
1676=item $success = $client->query ($flags, "text", \&cb)
1677
1678Queues a query to the client, calling the given callback with
1679the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1680C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1681
1682Queries can fail, so check the return code. Or don't, as queries will become
1683reliable at some point in the future.
1684
1685=cut
1686
1687sub cf::client::query {
1688 my ($self, $flags, $text, $cb) = @_;
1689
1690 return unless $self->state == ST_PLAYING
1691 || $self->state == ST_SETUP
1692 || $self->state == ST_CUSTOM;
1693
1694 $self->state (ST_CUSTOM);
1695
1696 utf8::encode $text;
1697 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1698
1699 $self->send_packet ($self->{query_queue}[0][0])
1700 if @{ $self->{query_queue} } == 1;
1701}
1702
1703cf::client->attach (
1704 on_reply => sub {
1705 my ($ns, $msg) = @_;
1706
1707 # this weird shuffling is so that direct followup queries
1708 # get handled first
1709 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711
1712 (shift @$queue)->[1]->($msg);
1713
1714 push @{ $ns->{query_queue} }, @$queue;
1715
1716 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) {
1718 $ns->send_packet ($ns->{query_queue}[0][0]);
1719 } else {
1720 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1721 }
1722 }
1723 },
1724);
1725
1726=item $client->coro (\&cb)
1727
1728Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection).
1731
1732=cut
1733
1734sub cf::client::coro {
1735 my ($self, $cb) = @_;
1736
1737 my $coro = &Coro::async_pool ($cb);
1738
1739 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0};
1741 });
1742
1743 $self->{_coro}{$coro+0} = $coro;
1744
1745 $coro
1746}
1747
1748cf::client->attach (
1749 on_destroy => sub {
1750 my ($ns) = @_;
1751
1752 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1753 },
1754);
1755
1756=back
1757
832 1758
833=head2 SAFE SCRIPTING 1759=head2 SAFE SCRIPTING
834 1760
835Functions that provide a safe environment to compile and execute 1761Functions that provide a safe environment to compile and execute
836snippets of perl code without them endangering the safety of the server 1762snippets of perl code without them endangering the safety of the server
988 1914
989{ 1915{
990 my $path = cf::localdir . "/database.pst"; 1916 my $path = cf::localdir . "/database.pst";
991 1917
992 sub db_load() { 1918 sub db_load() {
993 warn "loading database $path\n";#d# remove later
994 $DB = stat $path ? Storable::retrieve $path : { }; 1919 $DB = stat $path ? Storable::retrieve $path : { };
995 } 1920 }
996 1921
997 my $pid; 1922 my $pid;
998 1923
999 sub db_save() { 1924 sub db_save() {
1000 warn "saving database $path\n";#d# remove later
1001 waitpid $pid, 0 if $pid; 1925 waitpid $pid, 0 if $pid;
1002 if (0 == ($pid = fork)) { 1926 if (0 == ($pid = fork)) {
1003 $DB->{_meta}{version} = 1; 1927 $DB->{_meta}{version} = 1;
1004 Storable::nstore $DB, "$path~"; 1928 Storable::nstore $DB, "$path~";
1005 rename "$path~", $path; 1929 rename "$path~", $path;
1053 open my $fh, "<:utf8", cf::confdir . "/config" 1977 open my $fh, "<:utf8", cf::confdir . "/config"
1054 or return; 1978 or return;
1055 1979
1056 local $/; 1980 local $/;
1057 *CFG = YAML::Syck::Load <$fh>; 1981 *CFG = YAML::Syck::Load <$fh>;
1982
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984
1985 if (exists $CFG{mlockall}) {
1986 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall
1988 and die "WARNING: m(un)lockall failed: $!\n";
1989 };
1990 warn $@ if $@;
1991 }
1058} 1992}
1059 1993
1060sub main { 1994sub main {
1995 # we must not ever block the main coroutine
1996 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub {
1999 Event::one_event;
2000 })->();
2001 };
2002
1061 cfg_load; 2003 cfg_load;
1062 db_load; 2004 db_load;
1063 load_extensions; 2005 load_extensions;
1064 Event::loop; 2006 Event::loop;
1065} 2007}
1066 2008
1067############################################################################# 2009#############################################################################
1068# initialisation 2010# initialisation
1069 2011
1070sub _perl_reload(&) { 2012sub reload() {
1071 my ($msg) = @_; 2013 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n";
2016 return;
2017 }
1072 2018
1073 $msg->("reloading..."); 2019 warn "reloading...";
2020
2021 my $guard = freeze_mainloop;
2022 cf::emergency_save;
1074 2023
1075 eval { 2024 eval {
2025 # if anything goes wrong in here, we should simply crash as we already saved
2026
1076 # cancel all watchers 2027 # cancel all watchers
1077 for (Event::all_watchers) { 2028 for (Event::all_watchers) {
1078 $_->cancel if $_->data & WF_AUTOCANCEL; 2029 $_->cancel if $_->data & WF_AUTOCANCEL;
1079 } 2030 }
1080 2031
2032 # cancel all extension coros
2033 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = ();
2035
1081 # unload all extensions 2036 # unload all extensions
1082 for (@exts) { 2037 for (@exts) {
1083 $msg->("unloading <$_>"); 2038 warn "unloading <$_>";
1084 unload_extension $_; 2039 unload_extension $_;
1085 } 2040 }
1086 2041
1087 # unload all modules loaded from $LIBDIR 2042 # unload all modules loaded from $LIBDIR
1088 while (my ($k, $v) = each %INC) { 2043 while (my ($k, $v) = each %INC) {
1089 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1090 2045
1091 $msg->("removing <$k>"); 2046 warn "removing <$k>";
1092 delete $INC{$k}; 2047 delete $INC{$k};
1093 2048
1094 $k =~ s/\.pm$//; 2049 $k =~ s/\.pm$//;
1095 $k =~ s/\//::/g; 2050 $k =~ s/\//::/g;
1096 2051
1101 Symbol::delete_package $k; 2056 Symbol::delete_package $k;
1102 } 2057 }
1103 2058
1104 # sync database to disk 2059 # sync database to disk
1105 cf::db_sync; 2060 cf::db_sync;
2061 IO::AIO::flush;
1106 2062
1107 # get rid of safe::, as good as possible 2063 # get rid of safe::, as good as possible
1108 Symbol::delete_package "safe::$_" 2064 Symbol::delete_package "safe::$_"
1109 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1110 2066
1111 # remove register_script_function callbacks 2067 # remove register_script_function callbacks
1112 # TODO 2068 # TODO
1113 2069
1114 # unload cf.pm "a bit" 2070 # unload cf.pm "a bit"
1117 # don't, removes xs symbols, too, 2073 # don't, removes xs symbols, too,
1118 # and global variables created in xs 2074 # and global variables created in xs
1119 #Symbol::delete_package __PACKAGE__; 2075 #Symbol::delete_package __PACKAGE__;
1120 2076
1121 # reload cf.pm 2077 # reload cf.pm
1122 $msg->("reloading cf.pm"); 2078 warn "reloading cf.pm";
1123 require cf; 2079 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1124 2081
1125 # load config and database again 2082 # load config and database again
1126 cf::cfg_load; 2083 cf::cfg_load;
1127 cf::db_load; 2084 cf::db_load;
1128 2085
1129 # load extensions 2086 # load extensions
1130 $msg->("load extensions"); 2087 warn "load extensions";
1131 cf::load_extensions; 2088 cf::load_extensions;
1132 2089
1133 # reattach attachments to objects 2090 # reattach attachments to objects
1134 $msg->("reattach"); 2091 warn "reattach";
1135 _global_reattach; 2092 _global_reattach;
1136 }; 2093 };
1137 $msg->($@) if $@;
1138 2094
1139 $msg->("reloaded"); 2095 if ($@) {
2096 warn $@;
2097 warn "error while reloading, exiting.";
2098 exit 1;
2099 }
2100
2101 warn "reloaded successfully";
1140}; 2102};
1141 2103
1142sub perl_reload() { 2104#############################################################################
1143 _perl_reload { 2105
1144 warn $_[0]; 2106unless ($LINK_MAP) {
1145 print "$_[0]\n"; 2107 $LINK_MAP = cf::map::new;
1146 }; 2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1147} 2145}
1148 2146
1149register "<global>", __PACKAGE__; 2147register "<global>", __PACKAGE__;
1150 2148
1151register_command "perl-reload" => sub { 2149register_command "reload" => sub {
1152 my ($who, $arg) = @_; 2150 my ($who, $arg) = @_;
1153 2151
1154 if ($who->flag (FLAG_WIZ)) { 2152 if ($who->flag (FLAG_WIZ)) {
1155 _perl_reload { 2153 $who->message ("start of reload.");
1156 warn $_[0]; 2154 reload;
1157 $who->message ($_[0]); 2155 $who->message ("end of reload.");
1158 };
1159 } 2156 }
1160}; 2157};
1161 2158
1162unshift @INC, $LIBDIR; 2159unshift @INC, $LIBDIR;
1163 2160
1164$TICK_WATCHER = Event->timer ( 2161$TICK_WATCHER = Event->timer (
2162 reentrant => 0,
1165 prio => 0, 2163 prio => 0,
1166 at => $NEXT_TICK || 1, 2164 at => $NEXT_TICK || $TICK,
1167 data => WF_AUTOCANCEL, 2165 data => WF_AUTOCANCEL,
1168 cb => sub { 2166 cb => sub {
1169 cf::server_tick; # one server iteration 2167 cf::server_tick; # one server iteration
1170 2168 $RUNTIME += $TICK;
1171 my $NOW = Event::time;
1172 $NEXT_TICK += $TICK; 2169 $NEXT_TICK += $TICK;
1173 2170
1174 # if we are delayed by four ticks or more, skip them all 2171 # if we are delayed by four ticks or more, skip them all
1175 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1176 2173
1177 $TICK_WATCHER->at ($NEXT_TICK); 2174 $TICK_WATCHER->at ($NEXT_TICK);
1178 $TICK_WATCHER->start; 2175 $TICK_WATCHER->start;
1179 }, 2176 },
1180); 2177);
1181 2178
1182IO::AIO::max_poll_time $TICK * 0.2; 2179IO::AIO::max_poll_time $TICK * 0.2;
1183 2180
2181Event->io (
1184Event->io (fd => IO::AIO::poll_fileno, 2182 fd => IO::AIO::poll_fileno,
1185 poll => 'r', 2183 poll => 'r',
1186 prio => 5, 2184 prio => 5,
1187 data => WF_AUTOCANCEL, 2185 data => WF_AUTOCANCEL,
1188 cb => \&IO::AIO::poll_cb); 2186 cb => \&IO::AIO::poll_cb,
2187);
2188
2189Event->timer (
2190 data => WF_AUTOCANCEL,
2191 after => 0,
2192 interval => 10,
2193 cb => sub {
2194 (Coro::unblock_sub {
2195 write_runtime
2196 or warn "ERROR: unable to write runtime file: $!";
2197 })->();
2198 },
2199);
2200
2201END { cf::emergency_save }
1189 2202
11901 22031
1191 2204

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