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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
56 64
57binmode STDOUT; 65binmode STDOUT;
58binmode STDERR; 66binmode STDERR;
59 67
60# read virtual server time, if available 68# read virtual server time, if available
105=item %cf::CFG 113=item %cf::CFG
106 114
107Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 116from wherever your confdir points to.
109 117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
124
110=back 125=back
111 126
112=cut 127=cut
113 128
114BEGIN { 129BEGIN {
117 utf8::encode $msg; 132 utf8::encode $msg;
118 133
119 $msg .= "\n" 134 $msg .= "\n"
120 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
121 136
122 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
123 }; 138 };
124} 139}
125 140
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 160
146$Event::DIED = sub { 161$Event::DIED = sub {
147 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
148}; 163};
149 164
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
155 166
156=over 4 167=over 4
157 168
169=item dumpval $ref
170
158=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
159 191
160use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
161 193
162=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
163 195
228 260
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 261 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop; 262 $TICK_WATCHER->stop;
231 $guard 263 $guard
232} 264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
233 275
234=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
235 277
236The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 298 my $freeze_guard = freeze_mainloop;
257 299
258 my $busy = 1; 300 my $busy = 1;
259 my @res; 301 my @res;
260 302
261 (Coro::async_pool { 303 (async {
262 @res = eval { $job->() }; 304 @res = eval { $job->() };
263 warn $@ if $@; 305 warn $@ if $@;
264 undef $busy; 306 undef $busy;
265 })->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
266 308
267 while ($busy) { 309 while ($busy) {
268 unless (Coro::cede) { 310 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 311 }
273 312
274 wantarray ? @res : $res[0] 313 wantarray ? @res : $res[0]
275 } else { 314 } else {
276 # we are in another coroutine, how wonderful, everything just works 315 # we are in another coroutine, how wonderful, everything just works
277 316
278 $job->() 317 $job->()
279 } 318 }
280} 319}
281 320
282=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
283 322
284Creates (and readies) and returns a new coro. This coro is automcatially 323Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 324extension calling this is being unloaded.
286 325
287=cut 326=cut
288 327
289sub coro(&) { 328sub async_ext(&) {
290 my $cb = shift; 329 my $cb = shift;
291 330
292 my $coro = &Coro::async_pool ($cb); 331 my $coro = &Coro::async ($cb);
293 332
294 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
296 }); 335 });
297 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
327 366
328############################################################################# 367#############################################################################
329 368
330package cf::path; 369package cf::path;
331 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
332sub new { 383sub new {
333 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
334 385
335 $path = $path->as_string if ref $path; 386 return $path if ref $path;
336 387
337 my $self = bless { }, $class; 388 my $self = {};
338 389
339 # {... are special paths that are not touched 390 # {... are special paths that are not being touched
340 # ?xxx/... are special absolute paths 391 # ?xxx/... are special absolute paths
341 # ?random/... random maps 392 # ?random/... random maps
342 # /! non-realised random map exit 393 # /! non-realised random map exit
343 # /... normal maps 394 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE) 395 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user 396 # ~user/... per-player map of a specific user
346 397
398 $path =~ s/$PATH_SEP/\//go;
399
347 if ($path =~ /^{/) { 400 if ($path =~ /^{/) {
348 # fine as it is 401 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else { 402 } else {
353 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
354 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
355 406
356 if (defined $1) { 407 if (defined $1) {
357 $self->{user} = $1; 408 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1; 410 $self->{user} = $1;
360 } else { 411 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
363 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
364 # already absolute 422 # already absolute
365 } else { 423 } else {
424 # relative
366 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
368 } 427 }
369 428
370 for ($path) { 429 for ($path) {
373 } 432 }
374 } 433 }
375 434
376 $self->{path} = $path; 435 $self->{path} = $path;
377 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
378 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
379} 458}
380 459
381# the name / primary key / in-game path 460# the name / primary key / in-game path
382sub as_string { 461sub as_string {
383 my ($self) = @_; 462 my ($self) = @_;
384 463
385 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
387 : $self->{path} 466 : $self->{path}
388} 467}
389 468
390# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
391sub visible_name { 470sub visible_name {
392 my ($self) = @_; 471 &as_string
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400} 472}
401 473
402# escape the /'s in the path 474# escape the /'s in the path
403sub _escaped_path { 475sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
406 $path 478 $path
407} 479}
408 480
409# the original (read-only) location 481# the original (read-only) location
410sub load_path { 482sub load_path {
415 487
416# the temporary/swap location 488# the temporary/swap location
417sub save_path { 489sub save_path {
418 my ($self) = @_; 490 my ($self) = @_;
419 491
492 $self->{user_rel}
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423} 495}
424 496
425# the unique path, might be eq to save_path 497# the unique path, undef == no special unique path
426sub uniq_path { 498sub uniq_path {
427 my ($self) = @_; 499 my ($self) = @_;
428 500
429 $self->{user_rel} || $self->{random} 501 $self->{user_rel} || $self->{ext}
430 ? undef 502 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432} 504}
433 505
434# return random map parameters, or undef 506sub customise_for {
435sub random_map_params {
436 my ($self) = @_; 507 my ($self, $map, $ob) = @_;
437 508
438 $self->{random} 509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
439} 514}
440 515
441# this is somewhat ugly, but style maps do need special treatment 516# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map { 517sub is_style_map {
443 $_[0]{path} =~ m{^/styles/} 518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
444} 539}
445 540
446package cf; 541package cf;
447 542
448############################################################################# 543#############################################################################
898=cut 993=cut
899 994
900sub register_extcmd { 995sub register_extcmd {
901 my ($name, $cb) = @_; 996 my ($name, $cb) = @_;
902 997
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 998 $EXTCMD{$name} = $cb;
907} 999}
908 1000
909cf::player->attach ( 1001cf::player->attach (
910 on_command => sub { 1002 on_command => sub {
911 my ($pl, $name, $params) = @_; 1003 my ($pl, $name, $params) = @_;
924 1016
925 my $msg = eval { from_json $buf }; 1017 my $msg = eval { from_json $buf };
926 1018
927 if (ref $msg) { 1019 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 1021 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 1022 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 1023 }
932 } 1024 }
933 } else { 1025 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 1028
937 cf::override; 1029 cf::override;
938 }, 1030 },
939); 1031);
940 1032
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 1033sub load_extension {
948 my ($path) = @_; 1034 my ($path) = @_;
949 1035
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 1037 my $base = $1;
952 my $pkg = $1; 1038 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 1039 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 1040 $pkg = "ext::$pkg";
955 1041
956 warn "loading '$path' into '$pkg'\n"; 1042 warn "... loading '$path' into '$pkg'\n";
957 1043
958 open my $fh, "<:utf8", $path 1044 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 1045 or die "$path: $!";
960 1046
961 my $source = 1047 my $source =
966 1052
967 eval $source 1053 eval $source
968 or die $@ ? "$path: $@\n" 1054 or die $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 1055 : "extension disabled.\n";
970 1056
971 push @exts, $pkg; 1057 push @EXTS, $pkg;
972 $ext_pkg{$base} = $pkg;
973
974# no strict 'refs';
975# @{"$pkg\::ISA"} = ext::;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# }
990
991 # remove commands
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 1058}
1016 1059
1017sub load_extensions { 1060sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 1061 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 1062 next unless -r $ext;
1037}; 1080};
1038 1081
1039cf::map->attach (prio => -10000, package => cf::mapsupport::); 1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040 1083
1041############################################################################# 1084#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 1085
1065=head2 CORE EXTENSIONS 1086=head2 CORE EXTENSIONS
1066 1087
1067Functions and methods that extend core crossfire objects. 1088Functions and methods that extend core crossfire objects.
1068 1089
1090=cut
1091
1092package cf::player;
1093
1094use Coro::AIO;
1095
1069=head3 cf::player 1096=head3 cf::player
1070 1097
1071=over 4 1098=over 4
1072 1099
1073=item cf::player::exists $login 1100=item cf::player::find $login
1074 1101
1075Returns true when the given account exists. 1102Returns the given player object, loading it if necessary (might block).
1076 1103
1077=cut 1104=cut
1078 1105
1079sub cf::player::exists($) { 1106sub playerdir($) {
1080 cf::player::find $_[0] 1107 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112}
1113
1114sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116
1117 (playerdir $login) . "/$login.pl"
1118}
1119
1120sub find_active($) {
1121 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active
1123 and $cf::PLAYER{$_[0]}
1124}
1125
1126sub exists($) {
1127 my ($login) = @_;
1128
1129 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login }
1131}
1132
1133sub find($) {
1134 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0];
1136
1137 my $guard = cf::lock_acquire "user_find:$login";
1138
1139 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login
1141 or return;
1142 $cf::PLAYER{$login} = $pl
1143 }
1144 }
1145}
1146
1147sub save($) {
1148 my ($pl) = @_;
1149
1150 return if $pl->{deny_save};
1151
1152 my $path = path $pl;
1153 my $guard = cf::lock_acquire "user_save:$path";
1154
1155 return if $pl->{deny_save};
1156
1157 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME;
1159
1160 $pl->save_pl ($path);
1161 Coro::cede;
1162}
1163
1164sub new($) {
1165 my ($login) = @_;
1166
1167 my $self = create;
1168
1169 $self->ob->name ($login);
1170 $self->{deny_save} = 1;
1171
1172 $cf::PLAYER{$login} = $self;
1173
1174 $self
1175}
1176
1177=item $pl->quit_character
1178
1179Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time.
1181
1182=cut
1183
1184sub quit_character {
1185 my ($pl) = @_;
1186
1187 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1191 $pl->deactivate;
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1193 $pl->ns->destroy if $pl->ns;
1194
1195 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy;
1200 IO::AIO::aio_rmtree $temp;
1201}
1202
1203=item cf::player::list_logins
1204
1205Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever.
1207
1208=cut
1209
1210sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1212 or return [];
1213
1214 my @logins;
1215
1216 for my $login (@$dirs) {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag
1220
1221 utf8::decode $login;
1222 push @logins, $login;
1223 }
1224
1225 \@logins
1226}
1227
1228=item $player->maps
1229
1230Returns an arrayref of cf::path's of all maps that are private for this
1231player. May block.
1232
1233=cut
1234
1235sub maps($) {
1236 my ($pl) = @_;
1237
1238 my $files = aio_readdir playerdir $pl
1239 or return;
1240
1241 my @paths;
1242
1243 for (@$files) {
1244 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o;
1247
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 }
1250
1251 \@paths
1082} 1252}
1083 1253
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1254=item $player->ext_reply ($msgid, $msgtype, %msg)
1085 1255
1086Sends an ext reply to the player. 1256Sends an ext reply to the player.
1087 1257
1088=cut 1258=cut
1089 1259
1090sub cf::player::ext_reply($$$%) { 1260sub ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_; 1261 my ($self, $id, %msg) = @_;
1092 1262
1093 $msg{msgid} = $id; 1263 $msg{msgid} = $id;
1094 1264
1095 $self->send ("ext " . to_json \%msg); 1265 $self->send ("ext " . cf::to_json \%msg);
1096} 1266}
1267
1268package cf;
1097 1269
1098=back 1270=back
1099 1271
1100 1272
1101=head3 cf::map 1273=head3 cf::map
1114 1286
1115sub generate_random_map { 1287sub generate_random_map {
1116 my ($path, $rmp) = @_; 1288 my ($path, $rmp) = @_;
1117 1289
1118 # mit "rum" bekleckern, nicht 1290 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1291 cf::map::_create_random_map (
1120 $path, 1292 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1296 $rmp->{exit_on_final_map},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1303 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 )
1132} 1305}
1133 1306
1134# and all this just because we cannot iterate over 1307# and all this just because we cannot iterate over
1135# all maps in C++... 1308# all maps in C++...
1136sub change_all_map_light { 1309sub change_all_map_light {
1138 1311
1139 $_->change_map_light ($change) 1312 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1313 for grep $_->outdoor, values %cf::MAP;
1141} 1314}
1142 1315
1143sub try_load_header($) { 1316sub load_map_header($) {
1144 my ($path) = @_; 1317 my ($path) = @_;
1145 1318
1146 utf8::encode $path; 1319 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1320 aio_open $path, O_RDONLY, 0
1148 or return; 1321 or return;
1149 1322
1150 my $map = cf::map::new 1323 my $map = cf::map::new
1151 or return; 1324 or return;
1152 1325
1153 # for better error messages only, will be overwritten 1326 # for better error messages only, will be overwritten later
1154 $map->path ($path); 1327 $map->path ($path);
1155 1328
1156 $map->load_header ($path) 1329 $map->load_header ($path)
1157 or return; 1330 or return;
1158 1331
1174 1347
1175 $cf::MAP{$key} || do { 1348 $cf::MAP{$key} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1349 my $guard = cf::lock_acquire "map_find:$key";
1177 1350
1178 # do it the slow way 1351 # do it the slow way
1179 my $map = try_load_header $path->save_path; 1352 my $map = $path->load_temp;
1180 1353
1181 Coro::cede; 1354 Coro::cede;
1182 1355
1183 if ($map) { 1356 if ($map) {
1184 $map->last_access ((delete $map->{last_access}) 1357 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d# 1358 || $cf::RUNTIME); #d#
1186 # safety 1359 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME 1360 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME; 1361 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else { 1362 } else {
1190 if (my $rmp = $path->random_map_params) { 1363 $map = $path->load_orig
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1364 or return;
1197 1365
1198 $map->{load_original} = 1; 1366 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME; 1367 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME); 1368 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate; 1369 $map->instantiate;
1253 1421
1254 if ($self->{path}->is_style_map) { 1422 if ($self->{path}->is_style_map) {
1255 $self->{deny_save} = 1; 1423 $self->{deny_save} = 1;
1256 $self->{deny_reset} = 1; 1424 $self->{deny_reset} = 1;
1257 } else { 1425 } else {
1426 $self->decay_objects;
1258 $self->fix_auto_apply; 1427 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1428 $self->update_buttons;
1261 $self->set_darkness_map; 1429 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1430 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1431 unless $self->difficulty;
1264 $self->activate; 1432 $self->activate;
1267 Coro::cede; 1435 Coro::cede;
1268 1436
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1437 $self->in_memory (cf::MAP_IN_MEMORY);
1270} 1438}
1271 1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1462}
1463
1272sub find_sync { 1464sub find_sync {
1273 my ($path, $origin) = @_; 1465 my ($path, $origin) = @_;
1274 1466
1275 cf::sync_job { 1467 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1468}
1280 1469
1281sub do_load_sync { 1470sub do_load_sync {
1282 my ($map) = @_; 1471 my ($map) = @_;
1283 1472
1284 cf::sync_job { $map->load }; 1473 cf::sync_job { $map->load };
1285} 1474}
1286 1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async {
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready;
1504
1505 ()
1506}
1507
1287sub save { 1508sub save {
1288 my ($self) = @_; 1509 my ($self) = @_;
1289 1510
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1512
1299 $self->{load_path} = $save; 1520 $self->{load_path} = $save;
1300 1521
1301 return if $self->{deny_save}; 1522 return if $self->{deny_save};
1302 1523
1303 local $self->{last_access} = $self->last_access;#d# 1524 local $self->{last_access} = $self->last_access;#d#
1525
1526 cf::async {
1527 $_->contr->save for $self->players;
1528 };
1304 1529
1305 if ($uniq) { 1530 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1532 $self->save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1533 } else {
1343 my ($self) = @_; 1568 my ($self) = @_;
1344 1569
1345 $self->reset_at <= $cf::RUNTIME 1570 $self->reset_at <= $cf::RUNTIME
1346} 1571}
1347 1572
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename { 1573sub rename {
1357 my ($self, $new_path) = @_; 1574 my ($self, $new_path) = @_;
1358 1575
1359 $self->unlink_save; 1576 $self->{path}->unlink_save;
1360 1577
1361 delete $cf::MAP{$self->path}; 1578 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path; 1579 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string); 1580 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self; 1581 $cf::MAP{$self->path} = $self;
1378 1595
1379 delete $cf::MAP{$self->path}; 1596 delete $cf::MAP{$self->path};
1380 1597
1381 $_->clear_links_to ($self) for values %cf::MAP; 1598 $_->clear_links_to ($self) for values %cf::MAP;
1382 1599
1383 $self->unlink_save; 1600 $self->{path}->unlink_save;
1384 $self->destroy; 1601 $self->destroy;
1385} 1602}
1386 1603
1387my $nuke_counter = "aaaa"; 1604my $nuke_counter = "aaaa";
1388 1605
1393 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->rename ("{nuke}/" . ($nuke_counter++));
1395 $self->reset; # polite request, might not happen 1612 $self->reset; # polite request, might not happen
1396} 1613}
1397 1614
1398sub customise_for { 1615=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1616
1401 if ($map->per_player) { 1617Returns an arrayref of cf::path's of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1618instantiated unique items. May block.
1403 }
1404 1619
1405 $map 1620=cut
1406}
1407 1621
1408sub emergency_save { 1622sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1410 1625
1411 warn "enter emergency map save\n"; 1626 my @paths;
1412 1627
1413 cf::sync_job { 1628 for (@$files) {
1414 warn "begin emergency map save\n"; 1629 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 push @paths, new cf::path $_;
1416 }; 1634 }
1417 1635
1418 warn "end emergency map save\n"; 1636 \@paths
1419} 1637}
1420 1638
1421package cf; 1639package cf;
1422 1640
1423=back 1641=back
1424 1642
1643=head3 cf::object
1644
1645=cut
1646
1647package cf::object;
1648
1649=over 4
1650
1651=item $ob->inv_recursive
1652
1653Returns the inventory of the object _and_ their inventories, recursively.
1654
1655=cut
1656
1657sub inv_recursive_;
1658sub inv_recursive_ {
1659 map { $_, inv_recursive_ $_->inv } @_
1660}
1661
1662sub inv_recursive {
1663 inv_recursive_ inv $_[0]
1664}
1665
1666package cf;
1667
1668=back
1425 1669
1426=head3 cf::object::player 1670=head3 cf::object::player
1427 1671
1428=over 4 1672=over 4
1429 1673
1521 # use -1 or undef as default coordinates, not 0, 0 1765 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1766 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1767 if $x <=0 && $y <= 0;
1524 1768
1525 $map->load; 1769 $map->load;
1770 $map->load_diag;
1526 1771
1772 return unless $self->contr->active;
1527 $self->activate_recursive; 1773 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y); 1774 $self->enter_map ($map, $x, $y);
1529} 1775}
1530 1776
1531cf::player->attach ( 1777cf::player->attach (
1543 my ($pl) = @_; 1789 my ($pl) = @_;
1544 1790
1545 # try to abort aborted map switching on player login :) 1791 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1792 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1793 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1794 $pl->ob->enter_link;
1550 (Coro::async_pool { 1795 (async {
1551 # we need this sleep as the login has a concurrent enter_exit running 1796 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1553 Coro::Timer::sleep 1; 1802 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1803 $pl->ob->leave_link;
1555 })->prio (2); 1804 })->prio (2);
1556 } 1805 }
1557 }, 1806 },
1562=cut 1811=cut
1563 1812
1564sub cf::object::player::goto { 1813sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1814 my ($self, $path, $x, $y) = @_;
1566 1815
1816 $path = new cf::path $path;
1817
1567 $self->enter_link; 1818 $self->enter_link;
1568 1819
1569 (Coro::async_pool { 1820 (async {
1570 $path = new cf::path $path;
1571
1572 my $map = cf::map::find $path->as_string; 1821 my $map = cf::map::find $path->as_string;
1573 $map = $map->customise_for ($self) if $map; 1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1574 1823
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1824# warn "entering ", $map->path, " at ($x, $y)\n"
1576# if $map; 1825# if $map;
1577 1826
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1828
1580 $self->leave_link ($map, $x, $y); 1829 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1830 })->prio (1);
1582} 1831}
1583 1832
1636 1885
1637 return unless $self->type == cf::PLAYER; 1886 return unless $self->type == cf::PLAYER;
1638 1887
1639 $self->enter_link; 1888 $self->enter_link;
1640 1889
1641 (Coro::async_pool { 1890 (async {
1642 $self->deactivate_recursive; # just to be sure 1891 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1892 unless (eval {
1644 prepare_random_map $exit 1893 prepare_random_map $exit
1645 if $exit->slaying eq "/!"; 1894 if $exit->slaying eq "/!";
1646 1895
1649 1898
1650 1; 1899 1;
1651 }) { 1900 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1901 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1902 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1903 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1904 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1905
1657 warn "ERROR in enter_exit: $@"; 1906 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1907 $self->leave_link;
1659 } 1908 }
1727 } 1976 }
1728 } 1977 }
1729 }, 1978 },
1730); 1979);
1731 1980
1732=item $client->coro (\&cb) 1981=item $client->async (\&cb)
1733 1982
1734Create a new coroutine, running the specified callback. The coroutine will 1983Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 1984be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 1985or loss of connection).
1737 1986
1738=cut 1987=cut
1739 1988
1740sub cf::client::coro { 1989sub cf::client::async {
1741 my ($self, $cb) = @_; 1990 my ($self, $cb) = @_;
1742 1991
1743 my $coro = &Coro::async_pool ($cb); 1992 my $coro = &Coro::async ($cb);
1744 1993
1745 $coro->on_destroy (sub { 1994 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 1995 delete $self->{_coro}{$coro+0};
1747 }); 1996 });
1748 1997
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2242
1994 if (exists $CFG{mlockall}) { 2243 if (exists $CFG{mlockall}) {
1995 eval { 2244 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2245 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2246 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2247 };
1999 warn $@ if $@; 2248 warn $@ if $@;
2000 } 2249 }
2001} 2250}
2002 2251
2003sub main { 2252sub main {
2004 # we must not ever block the main coroutine 2253 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2254 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2256 async { Event::one_event };
2008 }; 2257 };
2009 2258
2010 cfg_load; 2259 cfg_load;
2011 db_load; 2260 db_load;
2012 load_extensions; 2261 load_extensions;
2013 Event::loop; 2262 Event::loop;
2014} 2263}
2015 2264
2016############################################################################# 2265#############################################################################
2017# initialisation 2266# initialisation and cleanup
2267
2268# install some emergency cleanup handlers
2269BEGIN {
2270 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal (
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal";
2276 },
2277 );
2278 }
2279}
2280
2281sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop;
2283
2284 warn "enter emergency perl save\n";
2285
2286 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously.
2290 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next;
2294 $pl->save;
2295 }
2296 warn "end emergency player save\n";
2297
2298 warn "begin emergency map save\n";
2299 for my $path (keys %cf::MAP) {
2300 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next;
2302 $map->save;
2303 }
2304 warn "end emergency map save\n";
2305 };
2306
2307 warn "leave emergency perl save\n";
2308}
2018 2309
2019sub reload() { 2310sub reload() {
2020 # can/must only be called in main 2311 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2312 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2313 warn "can only reload from main coroutine\n";
2023 return; 2314 return;
2024 } 2315 }
2025 2316
2026 warn "reloading..."; 2317 warn "reloading...";
2027 2318
2319 warn "freezing server";
2028 my $guard = freeze_mainloop; 2320 my $guard = freeze_mainloop;
2029 cf::emergency_save; 2321 cf::emergency_save;
2030 2322
2323 warn "sync database to disk";
2324 cf::db_sync;
2325 IO::AIO::flush;
2326
2031 eval { 2327 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved 2328 # if anything goes wrong in here, we should simply crash as we already saved
2033 2329
2034 # cancel all watchers 2330 warn "cancel all watchers";
2035 for (Event::all_watchers) { 2331 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2332 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2333 }
2038 2334
2039 # cancel all extension coros 2335 warn "cancel all extension coros";
2040 $_->cancel for values %EXT_CORO; 2336 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2337 %EXT_CORO = ();
2042 2338
2339 warn "remove commands";
2340 %COMMAND = ();
2341
2342 warn "remove ext commands";
2343 %EXTCMD = ();
2344
2043 # unload all extensions 2345 warn "unload/nuke all extensions";
2044 for (@exts) { 2346 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2347 warn "... unloading $pkg";
2046 unload_extension $_; 2348
2349 if (my $cb = $pkg->can ("unload")) {
2350 eval {
2351 $cb->($pkg);
2352 1
2353 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2354 }
2048 2355
2356 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg;
2358 }
2359
2049 # unload all modules loaded from $LIBDIR 2360 warn "unload all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2361 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2363
2053 warn "removing <$k>"; 2364 warn "removing <$k>";
2054 delete $INC{$k}; 2365 delete $INC{$k};
2061 } 2372 }
2062 2373
2063 Symbol::delete_package $k; 2374 Symbol::delete_package $k;
2064 } 2375 }
2065 2376
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2377 warn "get rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2378 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2380
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2381 warn "unload cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2382 delete $INC{"cf.pm"};
2079 2383
2080 # don't, removes xs symbols, too, 2384 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2385 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2386 #Symbol::delete_package __PACKAGE__;
2083 2387
2084 # reload cf.pm
2085 warn "reloading cf.pm"; 2388 warn "reloading cf.pm";
2086 require cf; 2389 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2391
2089 # load config and database again 2392 warn "load config and database again";
2090 cf::cfg_load; 2393 cf::cfg_load;
2091 cf::db_load; 2394 cf::db_load;
2092 2395
2093 # load extensions
2094 warn "load extensions"; 2396 warn "load extensions";
2095 cf::load_extensions; 2397 cf::load_extensions;
2096 2398
2097 # reattach attachments to objects 2399 warn "reattach attachments to objects/players";
2098 warn "reattach";
2099 _global_reattach; 2400 _global_reattach;
2401 warn "reattach attachments to maps";
2402 reattach $_ for values %MAP;
2100 }; 2403 };
2101 2404
2102 if ($@) { 2405 if ($@) {
2103 warn $@; 2406 warn $@;
2104 warn "error while reloading, exiting."; 2407 warn "error while reloading, exiting.";
2105 exit 1; 2408 exit 1;
2106 } 2409 }
2107 2410
2108 warn "reloaded successfully"; 2411 warn "reloaded";
2109}; 2412};
2110 2413
2111############################################################################# 2414#############################################################################
2112 2415
2113unless ($LINK_MAP) { 2416unless ($LINK_MAP) {
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122 2425
2123 # dirty hack because... archetypes are not yet loaded 2426 # dirty hack because... archetypes are not yet loaded
2124 Event->timer ( 2427 Event->timer (
2125 after => 2, 2428 after => 10,
2126 cb => sub { 2429 cb => sub {
2127 $_[0]->w->cancel; 2430 $_[0]->w->cancel;
2128 2431
2129 # provide some exits "home" 2432 # provide some exits "home"
2130 my $exit = cf::object::new "exit"; 2433 my $exit = cf::object::new "exit";
2149 $LINK_MAP->{deny_reset} = 1; 2452 $LINK_MAP->{deny_reset} = 1;
2150 2453
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152} 2455}
2153 2456
2154register "<global>", __PACKAGE__;
2155
2156register_command "reload" => sub { 2457register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
2158 2459
2159 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload."); 2461 $who->message ("start of reload.");
2169 reentrant => 0, 2470 reentrant => 0,
2170 prio => 0, 2471 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2472 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2473 data => WF_AUTOCANCEL,
2173 cb => sub { 2474 cb => sub {
2475 $NOW = Event::time;
2476
2174 cf::server_tick; # one server iteration 2477 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2478 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2479 $NEXT_TICK += $TICK;
2480
2481 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2177 2483
2178 # if we are delayed by four ticks or more, skip them all 2484 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2486
2181 $TICK_WATCHER->at ($NEXT_TICK); 2487 $TICK_WATCHER->at ($NEXT_TICK);

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