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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.178 by root, Thu Jan 18 00:06:55 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
233 282
234=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
235 284
236The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 305 my $freeze_guard = freeze_mainloop;
257 306
258 my $busy = 1; 307 my $busy = 1;
259 my @res; 308 my @res;
260 309
261 (Coro::async_pool { 310 (async {
262 @res = eval { $job->() }; 311 @res = eval { $job->() };
263 warn $@ if $@; 312 warn $@ if $@;
264 undef $busy; 313 undef $busy;
265 })->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
266 315
267 while ($busy) { 316 while ($busy) {
268 unless (Coro::cede) { 317 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 318 }
273 319
274 wantarray ? @res : $res[0] 320 wantarray ? @res : $res[0]
275 } else { 321 } else {
276 # we are in another coroutine, how wonderful, everything just works 322 # we are in another coroutine, how wonderful, everything just works
277 323
278 $job->() 324 $job->()
279 } 325 }
280} 326}
281 327
282=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
283 329
284Creates (and readies) and returns a new coro. This coro is automcatially 330Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 331extension calling this is being unloaded.
286 332
287=cut 333=cut
288 334
289sub coro(&) { 335sub async_ext(&) {
290 my $cb = shift; 336 my $cb = shift;
291 337
292 my $coro = &Coro::async_pool ($cb); 338 my $coro = &Coro::async ($cb);
293 339
294 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
296 }); 342 });
297 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
322} 368}
323 369
324=back 370=back
325 371
326=cut 372=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 373
448############################################################################# 374#############################################################################
449 375
450=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
451 377
577our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 504our @CB_MAP = ();
579 505
580my %attachment; 506my %attachment;
581 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
582sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
584 516
585 use sort 'stable'; 517 use sort 'stable';
586 518
757# object support 689# object support
758 690
759sub reattach { 691sub reattach {
760 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 696
763 my $registry = $obj->registry; 697 my $registry = $obj->registry;
764 698
765 @$registry = (); 699 @$registry = ();
766 700
898=cut 832=cut
899 833
900sub register_extcmd { 834sub register_extcmd {
901 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
902 836
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
907} 838}
908 839
909cf::player->attach ( 840cf::player->attach (
910 on_command => sub { 841 on_command => sub {
911 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
924 855
925 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
926 857
927 if (ref $msg) { 858 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 862 }
932 } 863 }
933 } else { 864 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 867
937 cf::override; 868 cf::override;
938 }, 869 },
939); 870);
940 871
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 872sub load_extension {
948 my ($path) = @_; 873 my ($path) = @_;
949 874
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 876 my $base = $1;
952 my $pkg = $1; 877 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
955 880
956 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
957 882
958 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 884 or die "$path: $!";
960 885
961 my $source = 886 my $source =
962 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
965 . "\n};\n1"; 890 . "\n};\n1";
966 891
967 eval $source 892 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 894 : "extension disabled.\n";
970 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 896 warn $@;
972 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
973 898 exit 1;
974# no strict 'refs'; 899 }
975# @{"$pkg\::ISA"} = ext::; 900 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 901 }
990 902
991 # remove commands 903 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 904}
1016 905
1017sub load_extensions { 906sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 908 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1024 } 913 }
1025} 914}
1026 915
1027############################################################################# 916#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 917
1065=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1066 919
1067Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1068 921
922=cut
923
924package cf::player;
925
926use Coro::AIO;
927
1069=head3 cf::player 928=head3 cf::player
1070 929
1071=over 4 930=over 4
1072 931
1073=item cf::player::exists $login 932=item cf::player::find $login
1074 933
1075Returns true when the given account exists. 934Returns the given player object, loading it if necessary (might block).
1076 935
1077=cut 936=cut
1078 937
1079sub cf::player::exists($) { 938sub playerdir($) {
1080 cf::player::find $_[0] 939 cf::localdir
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 940 . "/"
941 . cf::playerdir
942 . "/"
943 . (ref $_[0] ? $_[0]->ob->name : $_[0])
944}
945
946sub path($) {
947 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
948
949 (playerdir $login) . "/$login.pl"
950}
951
952sub find_active($) {
953 $cf::PLAYER{$_[0]}
954 and $cf::PLAYER{$_[0]}->active
955 and $cf::PLAYER{$_[0]}
956}
957
958sub exists($) {
959 my ($login) = @_;
960
961 $cf::PLAYER{$login}
962 or cf::sync_job { !aio_stat $login }
963}
964
965sub find($) {
966 return $cf::PLAYER{$_[0]} || do {
967 my $login = $_[0];
968
969 my $guard = cf::lock_acquire "user_find:$login";
970
971 $cf::PLAYER{$_[0]} || do {
972 my $pl = load_pl path $login
973 or return;
974 $cf::PLAYER{$login} = $pl
975 }
976 }
977}
978
979sub save($) {
980 my ($pl) = @_;
981
982 return if $pl->{deny_save};
983
984 my $path = path $pl;
985 my $guard = cf::lock_acquire "user_save:$path";
986
987 return if $pl->{deny_save};
988
989 aio_mkdir playerdir $pl, 0770;
990 $pl->{last_save} = $cf::RUNTIME;
991
992 $pl->save_pl ($path);
993 Coro::cede;
994}
995
996sub new($) {
997 my ($login) = @_;
998
999 my $self = create;
1000
1001 $self->ob->name ($login);
1002 $self->{deny_save} = 1;
1003
1004 $cf::PLAYER{$login} = $self;
1005
1006 $self
1007}
1008
1009=item $pl->quit_character
1010
1011Nukes the player without looking back. If logged in, the connection will
1012be destroyed. May block for a long time.
1013
1014=cut
1015
1016sub quit_character {
1017 my ($pl) = @_;
1018
1019 $pl->{deny_save} = 1;
1020 $pl->password ("*"); # this should lock out the player until we nuked the dir
1021
1022 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1023 $pl->deactivate;
1024 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1025 $pl->ns->destroy if $pl->ns;
1026
1027 my $path = playerdir $pl;
1028 my $temp = "$path~$cf::RUNTIME~deleting~";
1029 aio_rename $path, $temp;
1030 delete $cf::PLAYER{$pl->ob->name};
1031 $pl->destroy;
1032 IO::AIO::aio_rmtree $temp;
1033}
1034
1035=item cf::player::list_logins
1036
1037Returns am arrayref of all valid playernames in the system, can take a
1038while and may block, so not sync_job-capable, ever.
1039
1040=cut
1041
1042sub list_logins {
1043 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1044 or return [];
1045
1046 my @logins;
1047
1048 for my $login (@$dirs) {
1049 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1050 aio_read $fh, 0, 512, my $buf, 0 or next;
1051 $buf !~ /^password -------------$/m or next; # official not-valid tag
1052
1053 utf8::decode $login;
1054 push @logins, $login;
1055 }
1056
1057 \@logins
1058}
1059
1060=item $player->maps
1061
1062Returns an arrayref of map paths that are private for this
1063player. May block.
1064
1065=cut
1066
1067sub maps($) {
1068 my ($pl) = @_;
1069
1070 my $files = aio_readdir playerdir $pl
1071 or return;
1072
1073 my @paths;
1074
1075 for (@$files) {
1076 utf8::decode $_;
1077 next if /\.(?:pl|pst)$/;
1078 next unless /^$PATH_SEP/o;
1079
1080 s/\.map$//;
1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1082 }
1083
1084 \@paths
1082} 1085}
1083 1086
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1087=item $player->ext_reply ($msgid, $msgtype, %msg)
1085 1088
1086Sends an ext reply to the player. 1089Sends an ext reply to the player.
1087 1090
1088=cut 1091=cut
1089 1092
1090sub cf::player::ext_reply($$$%) { 1093sub ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_; 1094 my ($self, $id, %msg) = @_;
1092 1095
1093 $msg{msgid} = $id; 1096 $msg{msgid} = $id;
1094 1097
1095 $self->send ("ext " . to_json \%msg); 1098 $self->send ("ext " . cf::to_json \%msg);
1096} 1099}
1100
1101package cf;
1097 1102
1098=back 1103=back
1099 1104
1100 1105
1101=head3 cf::map 1106=head3 cf::map
1107package cf::map; 1112package cf::map;
1108 1113
1109use Fcntl; 1114use Fcntl;
1110use Coro::AIO; 1115use Coro::AIO;
1111 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1112our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1114 1123
1115sub generate_random_map { 1124sub generate_random_map {
1116 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1127 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 my ($self, $merge) = @_;
1157
1158 # we have to keep some variables in memory intact
1159 local $self->{path};
1160 local $self->{load_path};
1161 local $self->{deny_save};
1162 local $self->{deny_reset};
1163
1164 $self->SUPER::thawer_merge ($merge);
1165}
1166
1167sub normalise {
1168 my ($path, $base) = @_;
1169
1170 # map plan:
1171 #
1172 # /! non-realised random map exit (special hack!)
1173 # {... are special paths that are not being touched
1174 # ?xxx/... are special absolute paths
1175 # ?random/... random maps
1176 # /... normal maps
1177 # ~user/... per-player map of a specific user
1178
1179 $path =~ s/$PATH_SEP/\//go;
1180
1181 # treat it as relative path if it starts with
1182 # something that looks reasonable
1183 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1184 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1185
1186 $base =~ s{[^/]+/?$}{};
1187 $path = "$base/$path";
1188 }
1189
1190 for ($path) {
1191 redo if s{//}{/};
1192 redo if s{/\.?/}{/};
1193 redo if s{/[^/]+/\.\./}{/};
1194 }
1195
1196 $path
1197}
1198
1199sub new_from_path {
1200 my (undef, $path, $base) = @_;
1201
1202 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1203
1204 $path = normalise $path, $base;
1205
1206 for my $pkg (keys %EXT_MAP) {
1207 if ($path =~ $EXT_MAP{$pkg}) {
1208 my $self = bless cf::map::new, $pkg;
1209 $self->{path} = $path; $self->path ($path);
1210 $self->init; # pass $1 etc.
1211 return $self;
1212 }
1213 }
1214
1215 Carp::carp "unable to resolve path '$path'.";
1216 ()
1217}
1218
1219sub init {
1220 my ($self) = @_;
1221
1222 $self
1223}
1224
1225sub as_string {
1226 my ($self) = @_;
1227
1228 "$self->{path}"
1229}
1230
1231# the displayed name, this is a one way mapping
1232sub visible_name {
1233 &as_string
1234}
1235
1236# the original (read-only) location
1237sub load_path {
1238 my ($self) = @_;
1239
1240 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1241}
1242
1243# the temporary/swap location
1244sub save_path {
1245 my ($self) = @_;
1246
1247 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1248 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1249}
1250
1251# the unique path, undef == no special unique path
1252sub uniq_path {
1253 my ($self) = @_;
1254
1255 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1256 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1132} 1257}
1133 1258
1134# and all this just because we cannot iterate over 1259# and all this just because we cannot iterate over
1135# all maps in C++... 1260# all maps in C++...
1136sub change_all_map_light { 1261sub change_all_map_light {
1138 1263
1139 $_->change_map_light ($change) 1264 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1265 for grep $_->outdoor, values %cf::MAP;
1141} 1266}
1142 1267
1268sub unlink_save {
1269 my ($self) = @_;
1270
1271 utf8::encode (my $save = $self->save_path);
1272 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1274}
1275
1143sub try_load_header($) { 1276sub load_header_from($) {
1144 my ($path) = @_; 1277 my ($self, $path) = @_;
1145 1278
1146 utf8::encode $path; 1279 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1280 aio_open $path, O_RDONLY, 0
1148 or return; 1281 or return;
1149 1282
1150 my $map = cf::map::new 1283 $self->_load_header ($path)
1151 or return; 1284 or return;
1152 1285
1153 # for better error messages only, will be overwritten 1286 $self->{load_path} = $path;
1154 $map->path ($path);
1155 1287
1156 $map->load_header ($path) 1288 1
1289}
1290
1291sub load_orig {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->load_path)
1295}
1296
1297sub load_temp {
1298 my ($self) = @_;
1299
1300 $self->load_header_from ($self->save_path)
1301}
1302
1303sub load_header {
1304 my ($self) = @_;
1305
1306 if ($self->load_temp) {
1307 $self->last_access ((delete $self->{last_access})
1308 || $cf::RUNTIME); #d#
1309 # safety
1310 $self->{instantiate_time} = $cf::RUNTIME
1311 if $self->{instantiate_time} > $cf::RUNTIME;
1312 } else {
1313 $self->load_orig
1157 or return; 1314 or return;
1158 1315
1159 $map->{load_path} = $path; 1316 $self->{load_original} = 1;
1317 $self->{instantiate_time} = $cf::RUNTIME;
1318 $self->last_access ($cf::RUNTIME);
1319 $self->instantiate;
1320 }
1160 1321
1161 $map 1322 1
1162} 1323}
1163 1324
1164sub find; 1325sub find;
1165sub find { 1326sub find {
1166 my ($path, $origin) = @_; 1327 my ($path, $origin) = @_;
1167 1328
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1329 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1330
1173 cf::lock_wait "map_find:$key"; 1331 cf::lock_wait "map_find:$path";
1174 1332
1175 $cf::MAP{$key} || do { 1333 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1334 my $guard = cf::lock_acquire "map_find:$path";
1177 1335 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1336 or return;
1197 1337
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1338 $map->{last_save} = $cf::RUNTIME;
1210 1339
1211 Coro::cede; 1340 $map->load_header
1341 or return;
1212 1342
1213 if ($map->should_reset) { 1343 if ($map->should_reset) {
1344 $cf::WAIT_FOR_TICK->wait;
1214 $map->reset; 1345 $map->reset;
1215 undef $guard; 1346 undef $guard;
1216 $map = find $path 1347 $map = find $path
1217 or return; 1348 or return;
1218 } 1349 }
1219 1350
1220 $cf::MAP{$key} = $map 1351 $cf::MAP{$path} = $map
1221 } 1352 }
1222} 1353}
1223 1354
1224sub load { 1355sub load {
1225 my ($self) = @_; 1356 my ($self) = @_;
1226 1357
1227 my $path = $self->{path}; 1358 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1359 my $guard = cf::lock_acquire "map_load:$path";
1229 1360
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1361 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1362
1232 $self->in_memory (cf::MAP_LOADING); 1363 $self->in_memory (cf::MAP_LOADING);
1233 1364
1234 $self->alloc; 1365 $self->alloc;
1235 $self->load_objects ($self->{load_path}, 1) 1366 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1367 or return;
1237 1368
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1369 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1370 if delete $self->{load_original};
1240 1371
1241 if (my $uniq = $path->uniq_path) { 1372 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1373 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1374 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1375 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1376 $self->_load_objects ($uniq, 0);
1246 } 1377 }
1247 } 1378 }
1248 1379
1249 Coro::cede; 1380 Coro::cede;
1250 1381
1251 # now do the right thing for maps 1382 # now do the right thing for maps
1252 $self->link_multipart_objects; 1383 $self->link_multipart_objects;
1253 1384
1254 if ($self->{path}->is_style_map) { 1385 unless ($self->{deny_activate}) {
1255 $self->{deny_save} = 1; 1386 $self->decay_objects;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply; 1387 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons; 1388 $self->update_buttons;
1389 Coro::cede;
1261 $self->set_darkness_map; 1390 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1391 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1392 unless $self->difficulty;
1393 Coro::cede;
1264 $self->activate; 1394 $self->activate;
1265 } 1395 }
1266 1396
1267 Coro::cede;
1268
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1397 $self->in_memory (cf::MAP_IN_MEMORY);
1398}
1399
1400sub customise_for {
1401 my ($self, $ob) = @_;
1402
1403 return find "~" . $ob->name . "/" . $self->{path}
1404 if $self->per_player;
1405
1406 $self
1407}
1408
1409# find and load all maps in the 3x3 area around a map
1410sub load_diag {
1411 my ($map) = @_;
1412
1413 my @diag; # diagonal neighbours
1414
1415 for (0 .. 3) {
1416 my $neigh = $map->tile_path ($_)
1417 or next;
1418 $neigh = find $neigh, $map
1419 or next;
1420 $neigh->load;
1421
1422 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1423 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1424 }
1425
1426 for (@diag) {
1427 my $neigh = find @$_
1428 or next;
1429 $neigh->load;
1430 }
1270} 1431}
1271 1432
1272sub find_sync { 1433sub find_sync {
1273 my ($path, $origin) = @_; 1434 my ($path, $origin) = @_;
1274 1435
1275 cf::sync_job { 1436 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1437}
1280 1438
1281sub do_load_sync { 1439sub do_load_sync {
1282 my ($map) = @_; 1440 my ($map) = @_;
1283 1441
1284 cf::sync_job { $map->load }; 1442 cf::sync_job { $map->load };
1285} 1443}
1286 1444
1445our %MAP_PREFETCH;
1446our $MAP_PREFETCHER = Coro::async {
1447 while () {
1448 for my $path (keys %MAP_PREFETCH) {
1449 my $map = find $path
1450 or next;
1451 $map->load;
1452
1453 delete $MAP_PREFETCH{$path};
1454 }
1455 Coro::schedule;
1456 }
1457};
1458
1459sub find_async {
1460 my ($path, $origin) = @_;
1461
1462 $path = normalise $path, $origin && $origin->{path};
1463
1464 if (my $map = $cf::MAP{$path}) {
1465 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1466 }
1467
1468 $MAP_PREFETCH{$path} = 0;
1469 $MAP_PREFETCHER->ready;
1470
1471 ()
1472}
1473
1287sub save { 1474sub save {
1288 my ($self) = @_; 1475 my ($self) = @_;
1289 1476
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1477 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1478
1292 $self->{last_save} = $cf::RUNTIME; 1479 $self->{last_save} = $cf::RUNTIME;
1293 1480
1294 return unless $self->dirty; 1481 return unless $self->dirty;
1295 1482
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1483 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1484 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1485
1299 $self->{load_path} = $save; 1486 $self->{load_path} = $save;
1300 1487
1301 return if $self->{deny_save}; 1488 return if $self->{deny_save};
1302 1489
1303 local $self->{last_access} = $self->last_access;#d# 1490 local $self->{last_access} = $self->last_access;#d#
1304 1491
1492 cf::async {
1493 $_->contr->save for $self->players;
1494 };
1495
1305 if ($uniq) { 1496 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1497 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1498 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1499 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1500 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1501 }
1311} 1502}
1312 1503
1313sub swap_out { 1504sub swap_out {
1314 my ($self) = @_; 1505 my ($self) = @_;
1328 1519
1329sub reset_at { 1520sub reset_at {
1330 my ($self) = @_; 1521 my ($self) = @_;
1331 1522
1332 # TODO: safety, remove and allow resettable per-player maps 1523 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1524 return 1e99 if $self->isa ("ext::map_per_player");#d#
1334 return 1e99 if $self->{deny_reset}; 1525 return 1e99 if $self->{deny_reset};
1335 1526
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1527 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1528 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1529
1343 my ($self) = @_; 1534 my ($self) = @_;
1344 1535
1345 $self->reset_at <= $cf::RUNTIME 1536 $self->reset_at <= $cf::RUNTIME
1346} 1537}
1347 1538
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 1539sub reset {
1370 my ($self) = @_; 1540 my ($self) = @_;
1371 1541
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1542 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1543
1374 return if $self->players; 1544 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1545 return if $self->isa ("ext::map_per_player");#d#
1376 1546
1377 warn "resetting map ", $self->path;#d# 1547 warn "resetting map ", $self->path;#d#
1378 1548
1379 delete $cf::MAP{$self->path}; 1549 delete $cf::MAP{$self->path};
1550
1551 $self->in_memory (cf::MAP_SWAPPED);
1552 $self->clear;
1380 1553
1381 $_->clear_links_to ($self) for values %cf::MAP; 1554 $_->clear_links_to ($self) for values %cf::MAP;
1382 1555
1383 $self->unlink_save; 1556 $self->unlink_save;
1384 $self->destroy; 1557 $self->destroy;
1387my $nuke_counter = "aaaa"; 1560my $nuke_counter = "aaaa";
1388 1561
1389sub nuke { 1562sub nuke {
1390 my ($self) = @_; 1563 my ($self) = @_;
1391 1564
1565 delete $cf::MAP{$self->path};
1566
1567 $self->unlink_save;
1568
1569 bless $self, "cf::map";
1570 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 1571 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 1572 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1573 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1574
1575 $cf::MAP{$self->path} = $self;
1576
1395 $self->reset; # polite request, might not happen 1577 $self->reset; # polite request, might not happen
1396} 1578}
1397 1579
1398sub customise_for { 1580=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1581
1401 if ($map->per_player) { 1582Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1583instantiated unique items. May block.
1403 }
1404 1584
1405 $map 1585=cut
1406}
1407 1586
1408sub emergency_save { 1587sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1588 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1589 or return;
1410 1590
1411 warn "enter emergency map save\n"; 1591 my @paths;
1412 1592
1413 cf::sync_job { 1593 for (@$files) {
1414 warn "begin emergency map save\n"; 1594 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1595 next if /\.pst$/;
1596 next unless /^$PATH_SEP/o;
1597
1598 s/\.map$//;
1599 push @paths, $_;
1416 }; 1600 }
1417 1601
1418 warn "end emergency map save\n"; 1602 \@paths
1419} 1603}
1420 1604
1421package cf; 1605package cf;
1422 1606
1423=back 1607=back
1424 1608
1609=head3 cf::object
1610
1611=cut
1612
1613package cf::object;
1614
1615=over 4
1616
1617=item $ob->inv_recursive
1618
1619Returns the inventory of the object _and_ their inventories, recursively.
1620
1621=cut
1622
1623sub inv_recursive_;
1624sub inv_recursive_ {
1625 map { $_, inv_recursive_ $_->inv } @_
1626}
1627
1628sub inv_recursive {
1629 inv_recursive_ inv $_[0]
1630}
1631
1632package cf;
1633
1634=back
1425 1635
1426=head3 cf::object::player 1636=head3 cf::object::player
1427 1637
1428=over 4 1638=over 4
1429 1639
1469 1679
1470=item $player_object->enter_link 1680=item $player_object->enter_link
1471 1681
1472Freezes the player and moves him/her to a special map (C<{link}>). 1682Freezes the player and moves him/her to a special map (C<{link}>).
1473 1683
1474The player should be reaosnably safe there for short amounts of time. You 1684The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1685I<MUST> call C<leave_link> as soon as possible, though.
1476 1686
1687Will never block.
1688
1477=item $player_object->leave_link ($map, $x, $y) 1689=item $player_object->leave_link ($map, $x, $y)
1478 1690
1479Moves the player out of the specila link map onto the given map. If the 1691Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1692map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1693to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1694fails, to the emergency map position.
1483 1695
1484Might block. 1696Might block.
1485 1697
1486=cut 1698=cut
1699
1700sub link_map {
1701 unless ($LINK_MAP) {
1702 $LINK_MAP = cf::map::find "{link}"
1703 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1704 $LINK_MAP->load;
1705 }
1706
1707 $LINK_MAP
1708}
1487 1709
1488sub cf::object::player::enter_link { 1710sub cf::object::player::enter_link {
1489 my ($self) = @_; 1711 my ($self) = @_;
1490 1712
1491 $self->deactivate_recursive; 1713 $self->deactivate_recursive;
1492 1714
1493 return if $self->map == $LINK_MAP; 1715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1716
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1718 if $self->map;
1497 1719
1498 $self->enter_map ($LINK_MAP, 20, 20); 1720 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1499} 1721}
1500 1722
1501sub cf::object::player::leave_link { 1723sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1724 my ($self, $map, $x, $y) = @_;
1503 1725
1521 # use -1 or undef as default coordinates, not 0, 0 1743 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1744 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1745 if $x <=0 && $y <= 0;
1524 1746
1525 $map->load; 1747 $map->load;
1748 $map->load_diag;
1526 1749
1750 return unless $self->contr->active;
1527 $self->activate_recursive; 1751 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y); 1752 $self->enter_map ($map, $x, $y);
1529} 1753}
1530 1754
1531cf::player->attach ( 1755cf::player->attach (
1543 my ($pl) = @_; 1767 my ($pl) = @_;
1544 1768
1545 # try to abort aborted map switching on player login :) 1769 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1770 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1771 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1772 $pl->ob->enter_link;
1550 (Coro::async_pool { 1773 (async {
1551 # we need this sleep as the login has a concurrent enter_exit running 1774 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1775 # and this sleep increases chances of the player not ending up in scorn
1776 $pl->ob->reply (undef,
1777 "There was an internal problem at your last logout, "
1778 . "the server will try to bring you to your intended destination in a second.",
1779 cf::NDI_RED);
1553 Coro::Timer::sleep 1; 1780 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1781 $pl->ob->leave_link;
1555 })->prio (2); 1782 })->prio (2);
1556 } 1783 }
1557 }, 1784 },
1564sub cf::object::player::goto { 1791sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1792 my ($self, $path, $x, $y) = @_;
1566 1793
1567 $self->enter_link; 1794 $self->enter_link;
1568 1795
1569 (Coro::async_pool { 1796 (async {
1570 $path = new cf::path $path;
1571
1572 my $map = cf::map::find $path->as_string; 1797 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1798 $map = $map->customise_for ($self) if $map;
1574 1799
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1800# warn "entering ", $map->path, " at ($x, $y)\n"
1576# if $map; 1801# if $map;
1577 1802
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1803 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1804
1580 $self->leave_link ($map, $x, $y); 1805 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1806 })->prio (1);
1582} 1807}
1583 1808
1587 1812
1588sub parse_random_map_params { 1813sub parse_random_map_params {
1589 my ($spec) = @_; 1814 my ($spec) = @_;
1590 1815
1591 my $rmp = { # defaults 1816 my $rmp = { # defaults
1592 xsize => 10, 1817 xsize => -1,
1593 ysize => 10, 1818 ysize => -1,
1594 }; 1819 };
1595 1820
1596 for (split /\n/, $spec) { 1821 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 1822 my ($k, $v) = split /\s+/, $_, 2;
1598 1823
1620 1845
1621 $rmp->{random_seed} ||= $exit->random_seed; 1846 $rmp->{random_seed} ||= $exit->random_seed;
1622 1847
1623 my $data = cf::to_json $rmp; 1848 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data; 1849 my $md5 = Digest::MD5::md5_hex $data;
1850 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1625 1851
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1852 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 1853 aio_write $fh, 0, (length $data), $data, 0;
1854 undef $fh;
1855 aio_rename "$meta~", $meta;
1628 1856
1629 $exit->slaying ("?random/$md5"); 1857 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 1858 $exit->msg (undef);
1631 } 1859 }
1632} 1860}
1636 1864
1637 return unless $self->type == cf::PLAYER; 1865 return unless $self->type == cf::PLAYER;
1638 1866
1639 $self->enter_link; 1867 $self->enter_link;
1640 1868
1641 (Coro::async_pool { 1869 (async {
1642 $self->deactivate_recursive; # just to be sure 1870 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 1871 unless (eval {
1644 prepare_random_map $exit 1872 prepare_random_map $exit
1645 if $exit->slaying eq "/!"; 1873 if $exit->slaying eq "/!";
1646 1874
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1875 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1876 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 1877
1650 1; 1878 1;
1651 }) { 1879 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 1880 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 1881 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 1882 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 1883 cf::NDI_UNIQUE | cf::NDI_RED);
1656 1884
1657 warn "ERROR in enter_exit: $@"; 1885 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 1886 $self->leave_link;
1659 } 1887 }
1727 } 1955 }
1728 } 1956 }
1729 }, 1957 },
1730); 1958);
1731 1959
1732=item $client->coro (\&cb) 1960=item $client->async (\&cb)
1733 1961
1734Create a new coroutine, running the specified callback. The coroutine will 1962Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 1963be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 1964or loss of connection).
1737 1965
1738=cut 1966=cut
1739 1967
1740sub cf::client::coro { 1968sub cf::client::async {
1741 my ($self, $cb) = @_; 1969 my ($self, $cb) = @_;
1742 1970
1743 my $coro = &Coro::async_pool ($cb); 1971 my $coro = &Coro::async ($cb);
1744 1972
1745 $coro->on_destroy (sub { 1973 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 1974 delete $self->{_coro}{$coro+0};
1747 }); 1975 });
1748 1976
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2219 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2220 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2221
1994 if (exists $CFG{mlockall}) { 2222 if (exists $CFG{mlockall}) {
1995 eval { 2223 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2224 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2225 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2226 };
1999 warn $@ if $@; 2227 warn $@ if $@;
2000 } 2228 }
2001} 2229}
2002 2230
2003sub main { 2231sub main {
2004 # we must not ever block the main coroutine 2232 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2233 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2234 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2235 (async {
2236 Event::one_event;
2237 })->prio (Coro::PRIO_MAX);
2008 }; 2238 };
2009 2239
2010 cfg_load; 2240 cfg_load;
2011 db_load; 2241 db_load;
2012 load_extensions; 2242 load_extensions;
2013 Event::loop; 2243 Event::loop;
2014} 2244}
2015 2245
2016############################################################################# 2246#############################################################################
2017# initialisation 2247# initialisation and cleanup
2248
2249# install some emergency cleanup handlers
2250BEGIN {
2251 for my $signal (qw(INT HUP TERM)) {
2252 Event->signal (
2253 data => WF_AUTOCANCEL,
2254 signal => $signal,
2255 cb => sub {
2256 cf::cleanup "SIG$signal";
2257 },
2258 );
2259 }
2260}
2261
2262sub emergency_save() {
2263 my $freeze_guard = cf::freeze_mainloop;
2264
2265 warn "enter emergency perl save\n";
2266
2267 cf::sync_job {
2268 # use a peculiar iteration method to avoid tripping on perl
2269 # refcount bugs in for. also avoids problems with players
2270 # and maps saved/destroyed asynchronously.
2271 warn "begin emergency player save\n";
2272 for my $login (keys %cf::PLAYER) {
2273 my $pl = $cf::PLAYER{$login} or next;
2274 $pl->valid or next;
2275 $pl->save;
2276 }
2277 warn "end emergency player save\n";
2278
2279 warn "begin emergency map save\n";
2280 for my $path (keys %cf::MAP) {
2281 my $map = $cf::MAP{$path} or next;
2282 $map->valid or next;
2283 $map->save;
2284 }
2285 warn "end emergency map save\n";
2286 };
2287
2288 warn "leave emergency perl save\n";
2289}
2018 2290
2019sub reload() { 2291sub reload() {
2020 # can/must only be called in main 2292 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2293 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2294 warn "can only reload from main coroutine\n";
2023 return; 2295 return;
2024 } 2296 }
2025 2297
2026 warn "reloading..."; 2298 warn "reloading...";
2027 2299
2300 warn "freezing server";
2028 my $guard = freeze_mainloop; 2301 my $guard = freeze_mainloop;
2029 cf::emergency_save; 2302 cf::emergency_save;
2030 2303
2304 warn "sync database to disk";
2305 cf::db_sync;
2306 IO::AIO::flush;
2307
2031 eval { 2308 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved 2309 # if anything goes wrong in here, we should simply crash as we already saved
2033 2310
2034 # cancel all watchers 2311 warn "cancel all watchers";
2035 for (Event::all_watchers) { 2312 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2313 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2314 }
2038 2315
2039 # cancel all extension coros 2316 warn "cancel all extension coros";
2040 $_->cancel for values %EXT_CORO; 2317 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2318 %EXT_CORO = ();
2042 2319
2320 warn "remove commands";
2321 %COMMAND = ();
2322
2323 warn "remove ext commands";
2324 %EXTCMD = ();
2325
2043 # unload all extensions 2326 warn "unload/nuke all extensions";
2044 for (@exts) { 2327 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2328 warn "... unloading $pkg";
2046 unload_extension $_; 2329
2330 if (my $cb = $pkg->can ("unload")) {
2331 eval {
2332 $cb->($pkg);
2333 1
2334 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2335 }
2048 2336
2337 warn "... nuking $pkg";
2338 Symbol::delete_package $pkg;
2339 }
2340
2049 # unload all modules loaded from $LIBDIR 2341 warn "unload all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2342 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2343 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2344
2053 warn "removing <$k>"; 2345 warn "removing <$k>";
2054 delete $INC{$k}; 2346 delete $INC{$k};
2061 } 2353 }
2062 2354
2063 Symbol::delete_package $k; 2355 Symbol::delete_package $k;
2064 } 2356 }
2065 2357
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2358 warn "get rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2359 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2360 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2361
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2362 warn "unload cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2363 delete $INC{"cf.pm"};
2079 2364
2080 # don't, removes xs symbols, too, 2365 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2366 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2367 #Symbol::delete_package __PACKAGE__;
2083 2368
2084 # reload cf.pm
2085 warn "reloading cf.pm"; 2369 warn "reloading cf.pm";
2086 require cf; 2370 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2371 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2372
2089 # load config and database again 2373 warn "load config and database again";
2090 cf::cfg_load; 2374 cf::cfg_load;
2091 cf::db_load; 2375 cf::db_load;
2092 2376
2093 # load extensions
2094 warn "load extensions"; 2377 warn "load extensions";
2095 cf::load_extensions; 2378 cf::load_extensions;
2096 2379
2097 # reattach attachments to objects 2380 warn "reattach attachments to objects/players";
2098 warn "reattach";
2099 _global_reattach; 2381 _global_reattach;
2382 warn "reattach attachments to maps";
2383 reattach $_ for values %MAP;
2100 }; 2384 };
2101 2385
2102 if ($@) { 2386 if ($@) {
2103 warn $@; 2387 warn $@;
2104 warn "error while reloading, exiting."; 2388 warn "error while reloading, exiting.";
2105 exit 1; 2389 exit 1;
2106 } 2390 }
2107 2391
2108 warn "reloaded successfully"; 2392 warn "reloaded";
2109}; 2393};
2110 2394
2111############################################################################# 2395our $RELOAD_WATCHER; # used only during reload
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155 2396
2156register_command "reload" => sub { 2397register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2398 my ($who, $arg) = @_;
2158 2399
2159 if ($who->flag (FLAG_WIZ)) { 2400 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload."); 2401 $who->message ("reloading server.");
2402
2403 # doing reload synchronously and two reloads happen back-to-back,
2404 # coro crashes during coro_state_free->destroy here.
2405
2406 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2161 reload; 2407 reload;
2162 $who->message ("end of reload."); 2408 undef $RELOAD_WATCHER;
2409 });
2163 } 2410 }
2164}; 2411};
2165 2412
2166unshift @INC, $LIBDIR; 2413unshift @INC, $LIBDIR;
2167 2414
2169 reentrant => 0, 2416 reentrant => 0,
2170 prio => 0, 2417 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2418 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2419 data => WF_AUTOCANCEL,
2173 cb => sub { 2420 cb => sub {
2421 $NOW = Event::time;
2422
2174 cf::server_tick; # one server iteration 2423 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK; 2424 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2425 $NEXT_TICK += $TICK;
2426
2427 $WAIT_FOR_TICK->broadcast;
2428 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2177 2429
2178 # if we are delayed by four ticks or more, skip them all 2430 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2431 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2432
2181 $TICK_WATCHER->at ($NEXT_TICK); 2433 $TICK_WATCHER->at ($NEXT_TICK);
2183 }, 2435 },
2184); 2436);
2185 2437
2186IO::AIO::max_poll_time $TICK * 0.2; 2438IO::AIO::max_poll_time $TICK * 0.2;
2187 2439
2188Event->io ( 2440$AIO_POLL_WATCHER = Event->io (
2189 fd => IO::AIO::poll_fileno, 2441 fd => IO::AIO::poll_fileno,
2190 poll => 'r', 2442 poll => 'r',
2191 prio => 5, 2443 prio => 5,
2192 data => WF_AUTOCANCEL, 2444 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb, 2445 cb => \&IO::AIO::poll_cb,
2194); 2446);
2195 2447
2196Event->timer ( 2448$WRITE_RUNTIME_WATCHER = Event->timer (
2197 data => WF_AUTOCANCEL, 2449 data => WF_AUTOCANCEL,
2198 after => 0, 2450 after => 0,
2199 interval => 10, 2451 interval => 10,
2200 cb => sub { 2452 cb => sub {
2201 (Coro::unblock_sub { 2453 (Coro::unblock_sub {

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