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Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.584 by root, Tue Oct 30 17:07:50 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
135
136our $UPTIME; $UPTIME ||= time;
137our $RUNTIME = 0;
138our $SERVER_TICK = 0;
45our $NOW; 139our $NOW;
46 140
47our %CFG; 141our (%PLAYER, %PLAYER_LOADING); # all users
142our (%MAP, %MAP_LOADING ); # all maps
143our $LINK_MAP; # the special {link} map, which is always available
48 144
49our $UPTIME; $UPTIME ||= time; 145# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 146our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 147
52our %MAP; # all maps 148our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our $LINK_MAP; # the special {link} map 149our $LOADAVG; # same thing, but with alpha-smoothing
54our $RANDOM_MAPS = cf::localdir . "/random"; 150our $JITTER; # average jitter
55our %EXT_CORO; 151our $TICK_START; # for load detecting purposes
152
153our @POST_INIT;
154
155our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
156our $REALLY_UNLOOP; # never set to true, please :)
157
158our $WAIT_FOR_TICK = new Coro::Signal;
159our @WAIT_FOR_TICK_BEGIN;
56 160
57binmode STDOUT; 161binmode STDOUT;
58binmode STDERR; 162binmode STDERR;
59 163
60# read virtual server time, if available 164# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 165unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 166 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 167 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 168 $RUNTIME = <$fh> + 0.;
65} 169}
66 170
67mkdir cf::localdir; 171eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 172
73# a special map that is always available 173mkdir $_
74our $LINK_MAP; 174 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
175
75our $EMERGENCY_POSITION; 176our $EMERGENCY_POSITION;
76 177
178sub cf::map::normalise;
179
180sub in_main() {
181 $Coro::current == $Coro::main
182}
183
77############################################################################# 184#############################################################################
78 185
186%REFLECT = ();
187for (@REFLECT) {
188 my $reflect = JSON::XS::decode_json $_;
189 $REFLECT{$reflect->{class}} = $reflect;
190}
191
192# this is decidedly evil
193$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
194
195#############################################################################
196
79=head2 GLOBAL VARIABLES 197=head2 GLOBAL VARIABLES
80 198
81=over 4 199=over 4
82 200
83=item $cf::UPTIME 201=item $cf::UPTIME
84 202
85The timestamp of the server start (so not actually an uptime). 203The timestamp of the server start (so not actually an "uptime").
204
205=item $cf::SERVER_TICK
206
207An unsigned integer that starts at zero when the server is started and is
208incremented on every tick.
209
210=item $cf::NOW
211
212The (real) time of the last (current) server tick - updated before and
213after tick processing, so this is useful only as a rough "what time is it
214now" estimate.
215
216=item $cf::TICK
217
218The interval between each server tick, in seconds.
86 219
87=item $cf::RUNTIME 220=item $cf::RUNTIME
88 221
89The time this server has run, starts at 0 and is increased by $cf::TICK on 222The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 223every server tick.
91 224
92=item $cf::LIBDIR 225=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
226$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
227$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 228
94The perl library directory, where extensions and cf-specific modules can 229Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 230directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
231unique-items directory, player file directory, random maps directory and
232database environment.
96 233
234=item $cf::LOADAVG
235
236The current CPU load on the server (alpha-smoothed), as a value between 0
237(none) and 1 (overloaded), indicating how much time is spent on processing
238objects per tick. Healthy values are < 0.5.
239
97=item $cf::NOW 240=item $cf::LOAD
98 241
99The time of the last (current) server tick. 242The raw value load value from the last tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104 243
105=item %cf::CFG 244=item %cf::CFG
106 245
107Configuration for the server, loaded from C</etc/crossfire/config>, or 246Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 247from wherever your confdir points to.
109 248
249=item cf::wait_for_tick, cf::wait_for_tick_begin
250
251These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
252returns directly I<after> the tick processing (and consequently, can only wake one thread
253per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
254
255Note that cf::Wait_for_tick will immediately return when the server is not
256ticking, making it suitable for small pauses in threads that need to run
257when the server is paused. If that is not applicable (i.e. you I<really>
258want to wait, use C<$cf::WAIT_FOR_TICK>).
259
260=item $cf::WAIT_FOR_TICK
261
262Note that C<cf::wait_for_tick> is probably the correct thing to use. This
263variable contains a L<Coro::Signal> that is broadcats after every server
264tick. Calling C<< ->wait >> on it will suspend the caller until after the
265next server tick.
266
267=cut
268
269sub wait_for_tick();
270sub wait_for_tick_begin();
271
272=item @cf::INVOKE_RESULTS
273
274This array contains the results of the last C<invoke ()> call. When
275C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
276that call.
277
278=item %cf::REFLECT
279
280Contains, for each (C++) class name, a hash reference with information
281about object members (methods, scalars, arrays and flags) and other
282metadata, which is useful for introspection.
283
110=back 284=back
111 285
112=cut 286=cut
113 287
114BEGIN { 288sub error(@) { LOG llevError, join "", @_ }
115 *CORE::GLOBAL::warn = sub { 289sub warn (@) { LOG llevWarn , join "", @_ }
290sub info (@) { LOG llevInfo , join "", @_ }
291sub debug(@) { LOG llevDebug, join "", @_ }
292sub trace(@) { LOG llevTrace, join "", @_ }
293
294$Coro::State::WARNHOOK = sub {
116 my $msg = join "", @_; 295 my $msg = join "", @_;
117 utf8::encode $msg;
118 296
119 $msg .= "\n" 297 $msg .= "\n"
120 unless $msg =~ /\n$/; 298 unless $msg =~ /\n$/;
121 299
122 LOG llevError, "cfperl: $msg"; 300 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 }; 301
124} 302 LOG llevWarn, $msg;
303};
304
305$Coro::State::DIEHOOK = sub {
306 return unless $^S eq 0; # "eq", not "=="
307
308 error Carp::longmess $_[0];
309
310 if (in_main) {#d#
311 error "DIEHOOK called in main context, Coro bug?\n";#d#
312 return;#d#
313 }#d#
314
315 # kill coroutine otherwise
316 Coro::terminate
317};
125 318
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 319@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 320@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 321@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 322@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 323@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
324@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 325@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 326
133# we bless all objects into (empty) derived classes to force a method lookup 327# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 328# within the Safe compartment.
135for my $pkg (qw( 329for my $pkg (qw(
136 cf::global cf::attachable 330 cf::global cf::attachable
137 cf::object cf::object::player 331 cf::object cf::object::player
138 cf::client cf::player 332 cf::client cf::player
139 cf::arch cf::living 333 cf::arch cf::living
334 cf::map cf::mapspace
140 cf::map cf::party cf::region 335 cf::party cf::region
141)) { 336)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 337 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 338}
145 339
146$Event::DIED = sub { 340$EV::DIED = sub {
147 warn "error in event callback: @_"; 341 Carp::cluck "error in event callback: @_";
148}; 342};
149 343
150my %ext_pkg; 344#############################################################################
151my @exts; 345
152my @hook; 346sub fork_call(&@);
347sub get_slot($;$$);
348
349#############################################################################
153 350
154=head2 UTILITY FUNCTIONS 351=head2 UTILITY FUNCTIONS
155 352
156=over 4 353=over 4
157 354
158=cut 355=item dumpval $ref
159 356
160use JSON::Syck (); # TODO# replace by JSON::PC once working 357=cut
161 358
359sub dumpval {
360 eval {
361 local $SIG{__DIE__};
362 my $d;
363 if (1) {
364 $d = new Data::Dumper([$_[0]], ["*var"]);
365 $d->Terse(1);
366 $d->Indent(2);
367 $d->Quotekeys(0);
368 $d->Useqq(1);
369 #$d->Bless(...);
370 $d->Seen($_[1]) if @_ > 1;
371 $d = $d->Dump();
372 }
373 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
374 $d
375 } || "[unable to dump $_[0]: '$@']";
376}
377
378=item $scalar = cf::load_file $path
379
380Loads the given file from path and returns its contents. Croaks on error
381and can block.
382
383=cut
384
385sub load_file($) {
386 0 <= aio_load $_[0], my $data
387 or Carp::croak "$_[0]: $!";
388
389 $data
390}
391
392=item $success = cf::replace_file $path, $data, $sync
393
394Atomically replaces the file at the given $path with new $data, and
395optionally $sync the data to disk before replacing the file.
396
397=cut
398
399sub replace_file($$;$) {
400 my ($path, $data, $sync) = @_;
401
402 my $lock = cf::lock_acquire ("replace_file:$path");
403
404 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
405 or return;
406
407 $data = $data->() if ref $data;
408
409 length $data == aio_write $fh, 0, (length $data), $data, 0
410 or return;
411
412 !$sync
413 or !aio_fsync $fh
414 or return;
415
416 aio_close $fh
417 and return;
418
419 aio_rename "$path~", $path
420 and return;
421
422 if ($sync) {
423 $path =~ s%/[^/]*$%%;
424 aio_pathsync $path;
425 }
426
427 1
428}
429
162=item $ref = cf::from_json $json 430=item $ref = cf::decode_json $json
163 431
164Converts a JSON string into the corresponding perl data structure. 432Converts a JSON string into the corresponding perl data structure.
165 433
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 434=item $json = cf::encode_json $ref
174 435
175Converts a perl data structure into its JSON representation. 436Converts a perl data structure into its JSON representation.
176 437
177=cut 438=cut
178 439
179sub to_json($) { 440our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 441
181 JSON::Syck::Dump $_[0] 442sub encode_json($) { $json_coder->encode ($_[0]) }
443sub decode_json($) { $json_coder->decode ($_[0]) }
444
445=item $ref = cf::decode_storable $scalar
446
447Same as Coro::Storable::thaw, so blocks.
448
449=cut
450
451BEGIN { *decode_storable = \&Coro::Storable::thaw }
452
453=item $ref = cf::decode_yaml $scalar
454
455Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
456
457=cut
458
459sub decode_yaml($) {
460 fork_call { YAML::XS::Load $_[0] } @_
461}
462
463=item $scalar = cf::unlzf $scalar
464
465Same as Compress::LZF::compress, but takes server ticks into account, so
466blocks.
467
468=cut
469
470sub unlzf($) {
471 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
472 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
473 Compress::LZF::decompress $_[0]
474}
475
476=item cf::post_init { BLOCK }
477
478Execute the given codeblock, I<after> all extensions have been (re-)loaded,
479but I<before> the server starts ticking again.
480
481The codeblock will have a single boolean argument to indicate whether this
482is a reload or not.
483
484=cut
485
486sub post_init(&) {
487 push @POST_INIT, shift;
488}
489
490sub _post_init {
491 trace "running post_init jobs";
492
493 # run them in parallel...
494
495 my @join;
496
497 while () {
498 push @join, map &Coro::async ($_, 0), @POST_INIT;
499 @POST_INIT = ();
500
501 @join or last;
502
503 (pop @join)->join;
504 }
182} 505}
183 506
184=item cf::lock_wait $string 507=item cf::lock_wait $string
185 508
186Wait until the given lock is available. See cf::lock_acquire. 509Wait until the given lock is available. See cf::lock_acquire.
187 510
188=item my $lock = cf::lock_acquire $string 511=item my $lock = cf::lock_acquire $string
189 512
190Wait until the given lock is available and then acquires it and returns 513Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 514a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 515for example when the coroutine gets canceled), the lock is automatically
193returned. 516returned.
194 517
518Locks are *not* recursive, locking from the same coro twice results in a
519deadlocked coro.
520
195Lock names should begin with a unique identifier (for example, cf::map::find 521Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 522uses map_find and cf::map::load uses map_load).
197 523
198=cut 524=item $locked = cf::lock_active $string
199 525
200our %LOCK; 526Return true if the lock is currently active, i.e. somebody has locked it.
527
528=cut
529
530our $LOCKS = new Coro::SemaphoreSet;
201 531
202sub lock_wait($) { 532sub lock_wait($) {
203 my ($key) = @_; 533 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 534}
211 535
212sub lock_acquire($) { 536sub lock_acquire($) {
213 my ($key) = @_; 537 $LOCKS->guard ($_[0])
538}
214 539
215 # wait, to be sure we are not locked 540sub lock_active($) {
216 lock_wait $key; 541 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 542}
225 543
226sub freeze_mainloop { 544sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 545 tick_inhibit_inc;
228 546
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 547 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop;
231 $guard
232} 548}
549
550=item cf::periodic $interval, $cb
551
552Like EV::periodic, but randomly selects a starting point so that the actions
553get spread over time.
554
555=cut
556
557sub periodic($$) {
558 my ($interval, $cb) = @_;
559
560 my $start = rand List::Util::min 180, $interval;
561
562 EV::periodic $start, $interval, 0, $cb
563}
564
565=item cf::get_slot $time[, $priority[, $name]]
566
567Allocate $time seconds of blocking CPU time at priority C<$priority>
568(default: 0): This call blocks and returns only when you have at least
569C<$time> seconds of cpu time till the next tick. The slot is only valid
570till the next cede.
571
572Background jobs should use a priority les than zero, interactive jobs
573should use 100 or more.
574
575The optional C<$name> can be used to identify the job to run. It might be
576used for statistical purposes and should identify the same time-class.
577
578Useful for short background jobs.
579
580=cut
581
582our @SLOT_QUEUE;
583our $SLOT_QUEUE;
584our $SLOT_DECAY = 0.9;
585
586$SLOT_QUEUE->cancel if $SLOT_QUEUE;
587$SLOT_QUEUE = Coro::async {
588 $Coro::current->desc ("timeslot manager");
589
590 my $signal = new Coro::Signal;
591 my $busy;
592
593 while () {
594 next_job:
595
596 my $avail = cf::till_tick;
597
598 for (0 .. $#SLOT_QUEUE) {
599 if ($SLOT_QUEUE[$_][0] <= $avail) {
600 $busy = 0;
601 my $job = splice @SLOT_QUEUE, $_, 1, ();
602 $job->[2]->send;
603 Coro::cede;
604 goto next_job;
605 } else {
606 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
607 }
608 }
609
610 if (@SLOT_QUEUE) {
611 # we do not use wait_for_tick() as it returns immediately when tick is inactive
612 $WAIT_FOR_TICK->wait;
613 } else {
614 $busy = 0;
615 Coro::schedule;
616 }
617 }
618};
619
620sub get_slot($;$$) {
621 return if tick_inhibit || $Coro::current == $Coro::main;
622
623 my ($time, $pri, $name) = @_;
624
625 $time = clamp $time, 0.01, $TICK * .6;
626
627 my $sig = new Coro::Signal;
628
629 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
630 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
631 $SLOT_QUEUE->ready;
632 $sig->wait;
633}
634
635=item cf::async { BLOCK }
636
637Currently the same as Coro::async_pool, meaning you cannot use
638C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
639thing you are allowed to do is call C<prio> on it.
640
641=cut
642
643BEGIN { *async = \&Coro::async_pool }
233 644
234=item cf::sync_job { BLOCK } 645=item cf::sync_job { BLOCK }
235 646
236The design of crossfire+ requires that the main coro ($Coro::main) is 647The design of Deliantra requires that the main coroutine ($Coro::main)
237always able to handle events or runnable, as crossfire+ is only partly 648is always able to handle events or runnable, as Deliantra is only
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 649partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
650acceptable.
239 651
240If it must be done, put the blocking parts into C<sync_job>. This will run 652If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The 653the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish 654server will be frozen during this time, so the block should either finish
243fast or be very important. 655fast or be very important.
245=cut 657=cut
246 658
247sub sync_job(&) { 659sub sync_job(&) {
248 my ($job) = @_; 660 my ($job) = @_;
249 661
250 if ($Coro::current == $Coro::main) { 662 if (in_main) {
663 my $time = AE::time;
664
251 # this is the main coro, too bad, we have to block 665 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/ 666 # till the operation succeeds, freezing the server :/
253 667
254 # TODO: use suspend/resume instead 668 #LOG llevError, Carp::longmess "sync job";#d#
255 # (but this is cancel-safe) 669
256 my $freeze_guard = freeze_mainloop; 670 my $freeze_guard = freeze_mainloop;
257 671
258 my $busy = 1; 672 my $busy = 1;
259 my @res; 673 my @res;
260 674
261 (Coro::async_pool { 675 (async {
676 $Coro::current->desc ("sync job coro");
262 @res = eval { $job->() }; 677 @res = eval { $job->() };
263 warn $@ if $@; 678 error $@ if $@;
264 undef $busy; 679 undef $busy;
265 })->prio (Coro::PRIO_MAX); 680 })->prio (Coro::PRIO_MAX);
266 681
267 while ($busy) { 682 while ($busy) {
268 unless (Coro::cede) { 683 if (Coro::nready) {
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede; 684 Coro::cede_notself;
685 } else {
686 EV::loop EV::LOOP_ONESHOT;
271 } 687 }
272 } 688 }
689
690 my $time = AE::time - $time;
691
692 $TICK_START += $time; # do not account sync jobs to server load
273 693
274 wantarray ? @res : $res[0] 694 wantarray ? @res : $res[0]
275 } else { 695 } else {
276 # we are in another coroutine, how wonderful, everything just works 696 # we are in another coroutine, how wonderful, everything just works
277 697
278 $job->() 698 $job->()
279 } 699 }
280} 700}
281 701
282=item $coro = cf::coro { BLOCK } 702=item $coro = cf::async_ext { BLOCK }
283 703
284Creates (and readies) and returns a new coro. This coro is automcatially 704Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 705extension calling this is being unloaded.
286 706
287=cut 707=cut
288 708
289sub coro(&) { 709sub async_ext(&) {
290 my $cb = shift; 710 my $cb = shift;
291 711
292 my $coro = &Coro::async_pool ($cb); 712 my $coro = &Coro::async ($cb);
293 713
294 $coro->on_destroy (sub { 714 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 715 delete $EXT_CORO{$coro+0};
296 }); 716 });
297 $EXT_CORO{$coro+0} = $coro; 717 $EXT_CORO{$coro+0} = $coro;
298 718
299 $coro 719 $coro
300} 720}
301 721
302sub write_runtime { 722=item fork_call { }, @args
303 my $runtime = cf::localdir . "/runtime";
304 723
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 724Executes the given code block with the given arguments in a seperate
306 or return; 725process, returning the results. Everything must be serialisable with
726Coro::Storable. May, of course, block. Note that the executed sub may
727never block itself or use any form of event handling.
307 728
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 729=cut
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return;
311 730
312 aio_fsync $fh 731sub post_fork {
313 and return; 732 reset_signals;
733}
314 734
315 close $fh 735sub fork_call(&@) {
316 or return; 736 my ($cb, @args) = @_;
317 737
318 aio_rename "$runtime~", $runtime 738 # we seemingly have to make a local copy of the whole thing,
319 and return; 739 # otherwise perl prematurely frees the stuff :/
740 # TODO: investigate and fix (likely this will be rather laborious)
320 741
742 my @res = Coro::Util::fork_eval {
743 cf::post_fork;
744 &$cb
745 } @args;
746
747 wantarray ? @res : $res[-1]
748}
749
750sub objinfo {
321 1 751 (
752 "counter value" => cf::object::object_count,
753 "objects created" => cf::object::create_count,
754 "objects destroyed" => cf::object::destroy_count,
755 "freelist size" => cf::object::free_count,
756 "allocated objects" => cf::object::objects_size,
757 "active objects" => cf::object::actives_size,
758 )
759}
760
761=item $coin = coin_from_name $name
762
763=cut
764
765our %coin_alias = (
766 "silver" => "silvercoin",
767 "silvercoin" => "silvercoin",
768 "silvercoins" => "silvercoin",
769 "gold" => "goldcoin",
770 "goldcoin" => "goldcoin",
771 "goldcoins" => "goldcoin",
772 "platinum" => "platinacoin",
773 "platinumcoin" => "platinacoin",
774 "platinumcoins" => "platinacoin",
775 "platina" => "platinacoin",
776 "platinacoin" => "platinacoin",
777 "platinacoins" => "platinacoin",
778 "royalty" => "royalty",
779 "royalties" => "royalty",
780);
781
782sub coin_from_name($) {
783 $coin_alias{$_[0]}
784 ? cf::arch::find $coin_alias{$_[0]}
785 : undef
786}
787
788=item $value = cf::db_get $family => $key
789
790Returns a single value from the environment database.
791
792=item cf::db_put $family => $key => $value
793
794Stores the given C<$value> in the family. It can currently store binary
795data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
796
797=item $db = cf::db_table "name"
798
799Create and/or open a new database table. The string must not be "db" and must be unique
800within each server.
801
802=cut
803
804sub db_table($) {
805 cf::error "db_get called from main context"
806 if $Coro::current == $Coro::main;
807
808 my ($name) = @_;
809 my $db = BDB::db_create $DB_ENV;
810
811 eval {
812 $db->set_flags (BDB::CHKSUM);
813
814 utf8::encode $name;
815 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
816 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
817 cf::cleanup "db_open(db): $!" if $!;
818 };
819 cf::cleanup "db_open(db): $@" if $@;
820
821 $db
822}
823
824our $DB;
825
826sub db_init {
827 $DB ||= db_table "db";
828}
829
830sub db_get($$) {
831 my $key = "$_[0]/$_[1]";
832
833 cf::error "db_get called from main context"
834 if $Coro::current == $Coro::main;
835
836 BDB::db_get $DB, undef, $key, my $data;
837
838 $! ? ()
839 : $data
840}
841
842sub db_put($$$) {
843 BDB::dbreq_pri 4;
844 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
845}
846
847=item cf::cache $id => [$paths...], $processversion => $process
848
849Generic caching function that returns the value of the resource $id,
850caching and regenerating as required.
851
852This function can block.
853
854=cut
855
856sub cache {
857 my ($id, $src, $processversion, $process) = @_;
858
859 my $meta =
860 join "\x00",
861 $processversion,
862 map {
863 aio_stat $_
864 and Carp::croak "$_: $!";
865
866 ($_, (stat _)[7,9])
867 } @$src;
868
869 my $dbmeta = db_get cache => "$id/meta";
870 if ($dbmeta ne $meta) {
871 # changed, we may need to process
872
873 my @data;
874 my $md5;
875
876 for (0 .. $#$src) {
877 $data[$_] = load_file $src->[$_];
878 }
879
880 # if processing is expensive, check
881 # checksum first
882 if (1) {
883 $md5 =
884 join "\x00",
885 $processversion,
886 map {
887 cf::cede_to_tick;
888 ($src->[$_], Digest::MD5::md5_hex $data[$_])
889 } 0.. $#$src;
890
891
892 my $dbmd5 = db_get cache => "$id/md5";
893 if ($dbmd5 eq $md5) {
894 db_put cache => "$id/meta", $meta;
895
896 return db_get cache => "$id/data";
897 }
898 }
899
900 my $t1 = Time::HiRes::time;
901 my $data = $process->(\@data);
902 my $t2 = Time::HiRes::time;
903
904 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
905
906 db_put cache => "$id/data", $data;
907 db_put cache => "$id/md5" , $md5;
908 db_put cache => "$id/meta", $meta;
909
910 return $data;
911 }
912
913 db_get cache => "$id/data"
914}
915
916=item cf::datalog type => key => value, ...
917
918Log a datalog packet of the given type with the given key-value pairs.
919
920=cut
921
922sub datalog($@) {
923 my ($type, %kv) = @_;
924 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
322} 925}
323 926
324=back 927=back
325 928
326=cut 929=cut
327 930
328############################################################################# 931#############################################################################
329 932
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447
448#############################################################################
449
450=head2 ATTACHABLE OBJECTS 933=head2 ATTACHABLE OBJECTS
451 934
452Many objects in crossfire are so-called attachable objects. That means you can 935Many objects in deliantra are so-called attachable objects. That means you can
453attach callbacks/event handlers (a collection of which is called an "attachment") 936attach callbacks/event handlers (a collection of which is called an "attachment")
454to it. All such attachable objects support the following methods. 937to it. All such attachable objects support the following methods.
455 938
456In the following description, CLASS can be any of C<global>, C<object> 939In the following description, CLASS can be any of C<global>, C<object>
457C<player>, C<client> or C<map> (i.e. the attachable objects in 940C<player>, C<client> or C<map> (i.e. the attachable objects in
458crossfire+). 941Deliantra).
459 942
460=over 4 943=over 4
461 944
462=item $attachable->attach ($attachment, key => $value...) 945=item $attachable->attach ($attachment, key => $value...)
463 946
507=item cf::CLASS::attachment $name, ... 990=item cf::CLASS::attachment $name, ...
508 991
509Register an attachment by C<$name> through which attachable objects of the 992Register an attachment by C<$name> through which attachable objects of the
510given CLASS can refer to this attachment. 993given CLASS can refer to this attachment.
511 994
512Some classes such as crossfire maps and objects can specify attachments 995Some classes such as deliantra maps and objects can specify attachments
513that are attached at load/instantiate time, thus the need for a name. 996that are attached at load/instantiate time, thus the need for a name.
514 997
515These calls expect any number of the following handler/hook descriptions: 998These calls expect any number of the following handler/hook descriptions:
516 999
517=over 4 1000=over 4
577our @CB_TYPE = (); # registry for type (cf-object class) based events 1060our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 1061our @CB_MAP = ();
579 1062
580my %attachment; 1063my %attachment;
581 1064
1065sub cf::attachable::thawer_merge {
1066 # simply override everything except _meta
1067 local $_[0]{_meta};
1068 %{$_[0]} = %{$_[1]};
1069}
1070
582sub _attach_cb($$$$) { 1071sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 1072 my ($registry, $event, $prio, $cb) = @_;
584 1073
585 use sort 'stable'; 1074 use sort 'stable';
586 1075
620 $registry = $CB_TYPE[$object_type] ||= []; 1109 $registry = $CB_TYPE[$object_type] ||= [];
621 1110
622 } elsif ($type eq "subtype") { 1111 } elsif ($type eq "subtype") {
623 defined $object_type or Carp::croak "subtype specified without type"; 1112 defined $object_type or Carp::croak "subtype specified without type";
624 my $object_subtype = shift @arg; 1113 my $object_subtype = shift @arg;
625 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1114 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
626 1115
627 } elsif ($type eq "package") { 1116 } elsif ($type eq "package") {
628 my $pkg = shift @arg; 1117 my $pkg = shift @arg;
629 1118
630 while (my ($name, $id) = each %cb_id) { 1119 while (my ($name, $id) = each %cb_id) {
635 1124
636 } elsif (exists $cb_id{$type}) { 1125 } elsif (exists $cb_id{$type}) {
637 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1126 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
638 1127
639 } elsif (ref $type) { 1128 } elsif (ref $type) {
640 warn "attaching objects not supported, ignoring.\n"; 1129 error "attaching objects not supported, ignoring.\n";
641 1130
642 } else { 1131 } else {
643 shift @arg; 1132 shift @arg;
644 warn "attach argument '$type' not supported, ignoring.\n"; 1133 error "attach argument '$type' not supported, ignoring.\n";
645 } 1134 }
646 } 1135 }
647} 1136}
648 1137
649sub _object_attach { 1138sub _object_attach {
659 _attach $registry, $klass, @attach; 1148 _attach $registry, $klass, @attach;
660 } 1149 }
661 1150
662 $obj->{$name} = \%arg; 1151 $obj->{$name} = \%arg;
663 } else { 1152 } else {
664 warn "object uses attachment '$name' that is not available, postponing.\n"; 1153 info "object uses attachment '$name' which is not available, postponing.\n";
665 } 1154 }
666 1155
667 $obj->{_attachment}{$name} = undef; 1156 $obj->{_attachment}{$name} = undef;
668} 1157}
669 1158
671 if (ref $_[0]) { 1160 if (ref $_[0]) {
672 _object_attach @_; 1161 _object_attach @_;
673 } else { 1162 } else {
674 _attach shift->_attach_registry, @_; 1163 _attach shift->_attach_registry, @_;
675 } 1164 }
1165 _recalc_want;
676}; 1166};
677 1167
678# all those should be optimised 1168# all those should be optimised
679sub cf::attachable::detach { 1169sub cf::attachable::detach {
680 my ($obj, $name) = @_; 1170 my ($obj, $name) = @_;
683 delete $obj->{_attachment}{$name}; 1173 delete $obj->{_attachment}{$name};
684 reattach ($obj); 1174 reattach ($obj);
685 } else { 1175 } else {
686 Carp::croak "cannot, currently, detach class attachments"; 1176 Carp::croak "cannot, currently, detach class attachments";
687 } 1177 }
1178 _recalc_want;
688}; 1179};
689 1180
690sub cf::attachable::attached { 1181sub cf::attachable::attached {
691 my ($obj, $name) = @_; 1182 my ($obj, $name) = @_;
692 1183
707 "; 1198 ";
708 die if $@; 1199 die if $@;
709} 1200}
710 1201
711our $override; 1202our $override;
712our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1203our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
713 1204
714sub override { 1205sub override {
715 $override = 1; 1206 $override = 1;
716 @invoke_results = (); 1207 @INVOKE_RESULTS = (@_);
717} 1208}
718 1209
719sub do_invoke { 1210sub do_invoke {
720 my $event = shift; 1211 my $event = shift;
721 my $callbacks = shift; 1212 my $callbacks = shift;
722 1213
723 @invoke_results = (); 1214 @INVOKE_RESULTS = ();
724 1215
725 local $override; 1216 local $override;
726 1217
727 for (@$callbacks) { 1218 for (@$callbacks) {
728 eval { &{$_->[1]} }; 1219 eval { &{$_->[1]} };
729 1220
730 if ($@) { 1221 if ($@) {
731 warn "$@";
732 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1222 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
733 override; 1223 override;
734 } 1224 }
735 1225
736 return 1 if $override; 1226 return 1 if $override;
737 } 1227 }
738 1228
739 0 1229 0
740} 1230}
741 1231
742=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1232=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
743 1233
744=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1234=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
745 1235
746Generate an object-specific event with the given arguments. 1236Generate an object-specific event with the given arguments.
747 1237
748This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1238This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
749removed in future versions), and there is no public API to access override 1239removed in future versions), and there is no public API to access override
750results (if you must, access C<@cf::invoke_results> directly). 1240results (if you must, access C<@cf::INVOKE_RESULTS> directly).
751 1241
752=back 1242=back
753 1243
754=cut 1244=cut
755 1245
756############################################################################# 1246#############################################################################
757# object support 1247# object support
1248
1249sub _object_equal($$);
1250sub _object_equal($$) {
1251 my ($a, $b) = @_;
1252
1253 return 0 unless (ref $a) eq (ref $b);
1254
1255 if ("HASH" eq ref $a) {
1256 my @ka = keys %$a;
1257 my @kb = keys %$b;
1258
1259 return 0 if @ka != @kb;
1260
1261 for (0 .. $#ka) {
1262 return 0 unless $ka[$_] eq $kb[$_];
1263 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1264 }
1265
1266 } elsif ("ARRAY" eq ref $a) {
1267
1268 return 0 if @$a != @$b;
1269
1270 for (0 .. $#$a) {
1271 return 0 unless _object_equal $a->[$_], $b->[$_];
1272 }
1273
1274 } elsif ($a ne $b) {
1275 return 0;
1276 }
1277
1278 1
1279}
1280
1281our $SLOW_MERGES;#d#
1282sub _can_merge {
1283 my ($ob1, $ob2) = @_;
1284
1285 ++$SLOW_MERGES;#d#
1286
1287 # we do the slow way here
1288 return _object_equal $ob1, $ob2
1289}
758 1290
759sub reattach { 1291sub reattach {
760 # basically do the same as instantiate, without calling instantiate 1292 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 1293 my ($obj) = @_;
1294
1295 # no longer needed after getting rid of delete_package?
1296 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 1297
763 my $registry = $obj->registry; 1298 my $registry = $obj->registry;
764 1299
765 @$registry = (); 1300 @$registry = ();
766 1301
771 for (@$attach) { 1306 for (@$attach) {
772 my ($klass, @attach) = @$_; 1307 my ($klass, @attach) = @$_;
773 _attach $registry, $klass, @attach; 1308 _attach $registry, $klass, @attach;
774 } 1309 }
775 } else { 1310 } else {
776 warn "object uses attachment '$name' that is not available, postponing.\n"; 1311 info "object uses attachment '$name' that is not available, postponing.\n";
777 } 1312 }
778 } 1313 }
779} 1314}
780 1315
781cf::attachable->attach ( 1316cf::attachable->attach (
782 prio => -1000000, 1317 prio => -1000000,
783 on_instantiate => sub { 1318 on_instantiate => sub {
784 my ($obj, $data) = @_; 1319 my ($obj, $data) = @_;
785 1320
786 $data = from_json $data; 1321 $data = decode_json $data;
787 1322
788 for (@$data) { 1323 for (@$data) {
789 my ($name, $args) = @$_; 1324 my ($name, $args) = @$_;
790 1325
791 $obj->attach ($name, %{$args || {} }); 1326 $obj->attach ($name, %{$args || {} });
807sub object_freezer_save { 1342sub object_freezer_save {
808 my ($filename, $rdata, $objs) = @_; 1343 my ($filename, $rdata, $objs) = @_;
809 1344
810 sync_job { 1345 sync_job {
811 if (length $$rdata) { 1346 if (length $$rdata) {
1347 utf8::decode (my $decname = $filename);
812 warn sprintf "saving %s (%d,%d)\n", 1348 trace sprintf "saving %s (%d,%d)\n",
813 $filename, length $$rdata, scalar @$objs; 1349 $decname, length $$rdata, scalar @$objs
1350 if $VERBOSE_IO;
814 1351
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1352 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh; 1353 aio_chmod $fh, SAVE_MODE;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1354 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1355 if ($cf::USE_FSYNC) {
1356 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
818 aio_fsync $fh; 1357 aio_fsync $fh;
1358 }
819 close $fh; 1359 aio_close $fh;
820 1360
821 if (@$objs) { 1361 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1362 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1363 aio_chmod $fh, SAVE_MODE;
824 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1364 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0; 1365 aio_write $fh, 0, (length $data), $data, 0;
1366 if ($cf::USE_FSYNC) {
1367 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1368 aio_fsync $fh;
1369 }
827 close $fh; 1370 aio_close $fh;
828 aio_rename "$filename.pst~", "$filename.pst"; 1371 aio_rename "$filename.pst~", "$filename.pst";
829 } 1372 }
830 } else { 1373 } else {
831 aio_unlink "$filename.pst"; 1374 aio_unlink "$filename.pst";
832 } 1375 }
833 1376
834 aio_rename "$filename~", $filename; 1377 aio_rename "$filename~", $filename;
1378
1379 $filename =~ s%/[^/]+$%%;
1380 aio_pathsync $filename if $cf::USE_FSYNC;
835 } else { 1381 } else {
836 warn "FATAL: $filename~: $!\n"; 1382 error "unable to save objects: $filename~: $!\n";
837 } 1383 }
838 } else { 1384 } else {
839 aio_unlink $filename; 1385 aio_unlink $filename;
840 aio_unlink "$filename.pst"; 1386 aio_unlink "$filename.pst";
841 } 1387 }
842 } 1388 };
843} 1389}
844 1390
845sub object_freezer_as_string { 1391sub object_freezer_as_string {
846 my ($rdata, $objs) = @_; 1392 my ($rdata, $objs) = @_;
847 1393
859 or return; 1405 or return;
860 1406
861 unless (aio_stat "$filename.pst") { 1407 unless (aio_stat "$filename.pst") {
862 (aio_load "$filename.pst", $av) >= 0 1408 (aio_load "$filename.pst", $av) >= 0
863 or return; 1409 or return;
1410
864 $av = eval { (Storable::thaw $av)->{objs} }; 1411 my $st = eval { Coro::Storable::thaw $av };
1412 $av = $st->{objs};
865 } 1413 }
866 1414
1415 utf8::decode (my $decname = $filename);
867 warn sprintf "loading %s (%d)\n", 1416 trace sprintf "loading %s (%d,%d)\n",
868 $filename, length $data, scalar @{$av || []};#d# 1417 $decname, length $data, scalar @{$av || []}
1418 if $VERBOSE_IO;
1419
869 return ($data, $av); 1420 ($data, $av)
870} 1421}
1422
1423=head2 COMMAND CALLBACKS
1424
1425=over 4
1426
1427=cut
871 1428
872############################################################################# 1429#############################################################################
873# command handling &c 1430# command handling &c
874 1431
875=item cf::register_command $name => \&callback($ob,$args); 1432=item cf::register_command $name => \&callback($ob,$args);
888 push @{ $COMMAND{$name} }, [$caller, $cb]; 1445 push @{ $COMMAND{$name} }, [$caller, $cb];
889} 1446}
890 1447
891=item cf::register_extcmd $name => \&callback($pl,$packet); 1448=item cf::register_extcmd $name => \&callback($pl,$packet);
892 1449
893Register a callbackf ro execution when the client sends an extcmd packet. 1450Register a callback for execution when the client sends an (synchronous)
1451extcmd packet. Ext commands will be processed in the order they are
1452received by the server, like other user commands. The first argument is
1453the logged-in player. Ext commands can only be processed after a player
1454has logged in successfully.
894 1455
895If the callback returns something, it is sent back as if reply was being 1456If the callback returns something, it is sent back as if reply was being
896called. 1457called.
897 1458
1459=item cf::register_exticmd $name => \&callback($ns,$packet);
1460
1461Register a callback for execution when the client sends an (asynchronous)
1462exticmd packet. Exti commands are processed by the server as soon as they
1463are received, i.e. out of order w.r.t. other commands. The first argument
1464is a client socket. Exti commands can be received anytime, even before
1465log-in.
1466
1467If the callback returns something, it is sent back as if reply was being
1468called.
1469
898=cut 1470=cut
899 1471
900sub register_extcmd { 1472sub register_extcmd {
901 my ($name, $cb) = @_; 1473 my ($name, $cb) = @_;
902 1474
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 1475 $EXTCMD{$name} = $cb;
907} 1476}
1477
1478sub register_exticmd {
1479 my ($name, $cb) = @_;
1480
1481 $EXTICMD{$name} = $cb;
1482}
1483
1484use File::Glob ();
908 1485
909cf::player->attach ( 1486cf::player->attach (
910 on_command => sub { 1487 on_unknown_command => sub {
911 my ($pl, $name, $params) = @_; 1488 my ($pl, $name, $params) = @_;
912 1489
913 my $cb = $COMMAND{$name} 1490 my $cb = $COMMAND{$name}
914 or return; 1491 or return;
915 1492
920 cf::override; 1497 cf::override;
921 }, 1498 },
922 on_extcmd => sub { 1499 on_extcmd => sub {
923 my ($pl, $buf) = @_; 1500 my ($pl, $buf) = @_;
924 1501
925 my $msg = eval { from_json $buf }; 1502 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
926 1503
927 if (ref $msg) { 1504 if (ref $msg) {
1505 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1506
1507 my @reply;
1508
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1509 if (my $cb = $EXTCMD{$type}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 1510 @reply = $cb->($pl, @payload);
930 $pl->ext_reply ($msg->{msgid}, %reply);
931 }
932 } 1511 }
1512
1513 $pl->ext_reply ($reply, @reply)
1514 if $reply;
1515
933 } else { 1516 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1517 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
935 } 1518 }
936 1519
937 cf::override; 1520 cf::override;
938 }, 1521 },
939); 1522);
940 1523
941sub register { 1524# "readahead" all extensions
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 1525sub cache_extensions {
948 my ($path) = @_; 1526 my $grp = IO::AIO::aio_group;
949 1527
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1528 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
951 my $base = $1; 1529 for (grep /\.ext$/, @{$_[0]}) {
952 my $pkg = $1; 1530 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
953 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg";
955
956 warn "loading '$path' into '$pkg'\n";
957
958 open my $fh, "<:utf8", $path
959 or die "$path: $!";
960
961 my $source =
962 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> })
965 . "\n};\n1";
966
967 eval $source
968 or die $@ ? "$path: $@\n"
969 : "extension disabled.\n";
970
971 push @exts, $pkg;
972 $ext_pkg{$base} = $pkg;
973
974# no strict 'refs';
975# @{"$pkg\::ISA"} = ext::;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# }
990
991 # remove commands
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 } 1531 }
1000 } 1532 };
1001 1533
1002 # remove extcmds 1534 $grp
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1535}
1004 delete $EXTCMD{$name};
1005 }
1006 1536
1007 if (my $cb = $pkg->can ("unload")) { 1537sub _ext_cfg_reg($$$$) {
1008 eval { 1538 my ($rvar, $varname, $cfgname, $default) = @_;
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013 1539
1014 Symbol::delete_package $pkg; 1540 $cfgname = lc $varname
1541 unless length $cfgname;
1542
1543 $EXT_CFG{$cfgname} = [$rvar, $default];
1544
1545 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1015} 1546}
1016 1547
1017sub load_extensions { 1548sub load_extensions {
1549 info "loading extensions...";
1550
1551 %EXT_CFG = ();
1552
1553 cf::sync_job {
1554 my %todo;
1555
1018 for my $ext (<$LIBDIR/*.ext>) { 1556 for my $path (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 1557 next unless -r $path;
1020 eval { 1558
1021 load_extension $ext; 1559 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1560 my $base = $1;
1561 my $pkg = $1;
1562 $pkg =~ s/[^[:word:]]/_/g;
1563 $pkg = "ext::$pkg";
1564
1565 open my $fh, "<:utf8", $path
1566 or die "$path: $!";
1567
1568 my $source = do { local $/; <$fh> };
1569
1570 my %ext = (
1571 path => $path,
1572 base => $base,
1573 pkg => $pkg,
1574 );
1575
1576 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1577 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1578
1579 $ext{source} =
1580 "package $pkg; use common::sense;\n"
1581 . "#line 1 \"$path\"\n{\n"
1582 . $source
1583 . "\n};\n1";
1584
1585 $todo{$base} = \%ext;
1586 }
1587
1588 my $pass = 0;
1589 my %done;
1590 while (%todo) {
1591 my $progress;
1592
1593 ++$pass;
1594
1595 ext:
1596 while (my ($k, $v) = each %todo) {
1597 for (split /,\s*/, $v->{meta}{depends}) {
1598 next ext
1599 unless exists $done{$_};
1600 }
1601
1602 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1603
1604 my $source = $v->{source};
1605
1606 # support "CONF varname :confname = default" pseudo-statements
1607 $source =~ s{
1608 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1609 }{
1610 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1611 }gmxe;
1612
1613 my $active = eval $source;
1614
1615 if (length $@) {
1616 error "$v->{path}: $@\n";
1617
1618 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1619 if exists $v->{meta}{mandatory};
1620
1621 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1622 delete $todo{$k};
1623 } else {
1624 $done{$k} = delete $todo{$k};
1625 push @EXTS, $v->{pkg};
1626 $progress = 1;
1627
1628 info "$v->{base}: extension inactive.\n"
1629 unless $active;
1630 }
1022 1 1631 }
1023 } or warn "$ext not loaded: $@"; 1632
1633 unless ($progress) {
1634 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1635
1636 while (my ($k, $v) = each %todo) {
1637 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1638 if exists $v->{meta}{mandatory};
1639 }
1640
1641 last;
1642 }
1643 }
1024 } 1644 };
1025} 1645}
1026 1646
1027############################################################################# 1647#############################################################################
1028# load/save/clean perl data associated with a map
1029 1648
1030*cf::mapsupport::on_clean = sub { 1649=back
1650
1651=head2 CORE EXTENSIONS
1652
1653Functions and methods that extend core deliantra objects.
1654
1655=cut
1656
1657package cf::player;
1658
1659use Coro::AIO;
1660
1661=head3 cf::player
1662
1663=over 4
1664
1665=item cf::player::num_playing
1666
1667Returns the official number of playing players, as per the Crossfire metaserver rules.
1668
1669=cut
1670
1671sub num_playing {
1672 scalar grep
1673 $_->ob->map
1674 && !$_->hidden
1675 && !$_->ob->flag (cf::FLAG_WIZ),
1676 cf::player::list
1677}
1678
1679=item cf::player::find $login
1680
1681Returns the given player object, loading it if necessary (might block).
1682
1683=cut
1684
1685sub playerdir($) {
1686 "$PLAYERDIR/"
1687 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1688}
1689
1690sub path($) {
1691 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1692
1693 (playerdir $login) . "/playerdata"
1694}
1695
1696sub find_active($) {
1697 $cf::PLAYER{$_[0]}
1698 and $cf::PLAYER{$_[0]}->active
1699 and $cf::PLAYER{$_[0]}
1700}
1701
1702sub exists($) {
1031 my ($map) = @_; 1703 my ($login) = @_;
1032 1704
1033 my $path = $map->tmpname; 1705 $cf::PLAYER{$login}
1034 defined $path or return; 1706 or !aio_stat path $login
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046} 1707}
1047 1708
1048# TODO: compatibility cruft, remove when no longer needed 1709sub find($) {
1710 return $cf::PLAYER{$_[0]} || do {
1711 my $login = $_[0];
1712
1713 my $guard = cf::lock_acquire "user_find:$login";
1714
1715 $cf::PLAYER{$_[0]} || do {
1716 # rename old playerfiles to new ones
1717 #TODO: remove when no longer required
1718 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1719 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1720 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1721 aio_unlink +(playerdir $login) . "/$login.pl";
1722
1723 my $f = new_from_file cf::object::thawer path $login
1724 or return;
1725
1726 my $pl = cf::player::load_pl $f
1727 or return;
1728
1729 local $cf::PLAYER_LOADING{$login} = $pl;
1730 $f->resolve_delayed_derefs;
1731 $cf::PLAYER{$login} = $pl
1732 }
1733 }
1734}
1735
1049cf::player->attach ( 1736cf::player->attach (
1050 on_load => sub { 1737 on_load => sub {
1051 my ($pl, $path) = @_; 1738 my ($pl, $path) = @_;
1052 1739
1053 for my $o (all_objects $pl->ob) { 1740 # restore slots saved in save, below
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1741 my $slots = delete $pl->{_slots};
1055 $o->set_ob_key_value ("_perl_data");
1056 1742
1057 %$o = %{ Storable::thaw pack "H*", $value }; 1743 $pl->ob->current_weapon ($slots->[0]);
1058 } 1744 $pl->combat_ob ($slots->[1]);
1059 } 1745 $pl->ranged_ob ($slots->[2]);
1060 }, 1746 },
1061); 1747);
1062 1748
1063############################################################################# 1749sub save($) {
1750 my ($pl) = @_;
1064 1751
1065=head2 CORE EXTENSIONS 1752 return if $pl->{deny_save};
1066 1753
1067Functions and methods that extend core crossfire objects. 1754 my $path = path $pl;
1755 my $guard = cf::lock_acquire "user_save:$path";
1068 1756
1069=head3 cf::player 1757 return if $pl->{deny_save};
1758
1759 aio_mkdir playerdir $pl, 0770;
1760 $pl->{last_save} = $cf::RUNTIME;
1761
1762 cf::get_slot 0.01;
1763
1764 # save slots, to be restored later
1765 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1766
1767 $pl->save_pl ($path);
1768 cf::cede_to_tick;
1769}
1770
1771sub new($) {
1772 my ($login) = @_;
1773
1774 my $self = create;
1775
1776 $self->ob->name ($login);
1777 $self->{deny_save} = 1;
1778
1779 $cf::PLAYER{$login} = $self;
1780
1781 $self
1782}
1783
1784=item $player->send_msg ($channel, $msg, $color, [extra...])
1785
1786=cut
1787
1788sub send_msg {
1789 my $ns = shift->ns
1790 or return;
1791 $ns->send_msg (@_);
1792}
1793
1794=item $pl->quit_character
1795
1796Nukes the player without looking back. If logged in, the connection will
1797be destroyed. May block for a long time.
1798
1799=cut
1800
1801sub quit_character {
1802 my ($pl) = @_;
1803
1804 my $name = $pl->ob->name;
1805
1806 $pl->{deny_save} = 1;
1807 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1808
1809 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1810 $pl->deactivate;
1811
1812 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1813 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1814 ext::highscore::check ($pl->ob);
1815
1816 $pl->ns->destroy if $pl->ns;
1817
1818 my $path = playerdir $pl;
1819 my $temp = "$path~$cf::RUNTIME~deleting~";
1820 aio_rename $path, $temp;
1821 delete $cf::PLAYER{$pl->ob->name};
1822 $pl->destroy;
1823
1824 my $prefix = qr<^~\Q$name\E/>;
1825
1826 # nuke player maps
1827 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1828
1829 IO::AIO::aio_rmtree $temp;
1830}
1831
1832=item $pl->kick
1833
1834Kicks a player out of the game. This destroys the connection.
1835
1836=cut
1837
1838sub kick {
1839 my ($pl, $kicker) = @_;
1840
1841 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1842 $pl->killer ("kicked");
1843 $pl->ns->destroy;
1844}
1845
1846=item cf::player::list_logins
1847
1848Returns am arrayref of all valid playernames in the system, can take a
1849while and may block, so not sync_job-capable, ever.
1850
1851=cut
1852
1853sub list_logins {
1854 my $dirs = aio_readdir $PLAYERDIR
1855 or return [];
1856
1857 my @logins;
1858
1859 for my $login (@$dirs) {
1860 my $path = path $login;
1861
1862 # a .pst is a dead give-away for a valid player
1863 # if no pst file found, open and chekc for blocked users
1864 if (aio_stat "$path.pst") {
1865 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1866 aio_read $fh, 0, 512, my $buf, 0 or next;
1867 $buf !~ /^password -------------$/m or next; # official not-valid tag
1868 }
1869
1870 utf8::decode $login;
1871 push @logins, $login;
1872 }
1873
1874 \@logins
1875}
1876
1877=item $player->maps
1878
1879=item cf::player::maps $login
1880
1881Returns an arrayref of map paths that are private for this
1882player. May block.
1883
1884=cut
1885
1886sub maps($) {
1887 my ($pl) = @_;
1888
1889 $pl = ref $pl ? $pl->ob->name : $pl;
1890
1891 my $files = aio_readdir playerdir $pl
1892 or return;
1893
1894 my @paths;
1895
1896 for (@$files) {
1897 utf8::decode $_;
1898 next if /\.(?:pl|pst)$/;
1899 next unless /^$PATH_SEP/o;
1900
1901 push @paths, cf::map::normalise "~$pl/$_";
1902 }
1903
1904 \@paths
1905}
1906
1907=item $protocol_xml = $player->expand_cfpod ($cfpod)
1908
1909Expand deliantra pod fragments into protocol xml.
1910
1911=item $player->ext_reply ($msgid, @msg)
1912
1913Sends an ext reply to the player.
1914
1915=cut
1916
1917sub ext_reply($$@) {
1918 my ($self, $id, @msg) = @_;
1919
1920 $self->ns->ext_reply ($id, @msg)
1921}
1922
1923=item $player->ext_msg ($type, @msg)
1924
1925Sends an ext event to the client.
1926
1927=cut
1928
1929sub ext_msg($$@) {
1930 my ($self, $type, @msg) = @_;
1931
1932 $self->ns->ext_msg ($type, @msg);
1933}
1934
1935=head3 cf::region
1070 1936
1071=over 4 1937=over 4
1072 1938
1073=item cf::player::exists $login
1074
1075Returns true when the given account exists.
1076
1077=cut 1939=cut
1078 1940
1079sub cf::player::exists($) { 1941package cf::region;
1080 cf::player::find $_[0]
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1082}
1083 1942
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1943=item cf::region::find_by_path $path
1085 1944
1086Sends an ext reply to the player. 1945Tries to decuce the likely region for a map knowing only its path.
1087 1946
1088=cut 1947=cut
1089 1948
1090sub cf::player::ext_reply($$$%) { 1949sub find_by_path($) {
1091 my ($self, $id, %msg) = @_; 1950 my ($path) = @_;
1092 1951
1093 $msg{msgid} = $id; 1952 $path =~ s/^~[^\/]*//; # skip ~login
1094 1953
1095 $self->send ("ext " . to_json \%msg); 1954 my ($match, $specificity);
1955
1956 for my $region (list) {
1957 if ($region->{match} && $path =~ $region->{match}) {
1958 ($match, $specificity) = ($region, $region->specificity)
1959 if $region->specificity > $specificity;
1960 }
1961 }
1962
1963 $match
1096} 1964}
1097 1965
1098=back 1966=back
1099
1100 1967
1101=head3 cf::map 1968=head3 cf::map
1102 1969
1103=over 4 1970=over 4
1104 1971
1107package cf::map; 1974package cf::map;
1108 1975
1109use Fcntl; 1976use Fcntl;
1110use Coro::AIO; 1977use Coro::AIO;
1111 1978
1979use overload
1980 '""' => \&as_string,
1981 fallback => 1;
1982
1112our $MAX_RESET = 3600; 1983our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1984our $DEFAULT_RESET = 3000;
1114 1985
1115sub generate_random_map { 1986sub generate_random_map {
1987 my ($self, $rmp) = @_;
1988
1989 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1990
1991 $self->_create_random_map ($rmp);
1992}
1993
1994=item cf::map->register ($regex, $prio)
1995
1996Register a handler for the map path matching the given regex at the
1997givne priority (higher is better, built-in handlers have priority 0, the
1998default).
1999
2000=cut
2001
2002sub register {
2003 my (undef, $regex, $prio) = @_;
2004 my $pkg = caller;
2005
2006 push @{"$pkg\::ISA"}, __PACKAGE__;
2007
2008 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2009}
2010
2011# also paths starting with '/'
2012$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2013
2014sub thawer_merge {
2015 my ($self, $merge) = @_;
2016
2017 # we have to keep some variables in memory intact
2018 local $self->{path};
2019 local $self->{load_path};
2020
2021 $self->SUPER::thawer_merge ($merge);
2022}
2023
2024sub normalise {
1116 my ($path, $rmp) = @_; 2025 my ($path, $base) = @_;
1117 2026
1118 # mit "rum" bekleckern, nicht 2027 $path = "$path"; # make sure it's a string
1119 cf::map::_create_random_map 2028
2029 $path =~ s/\.map$//;
2030
2031 # map plan:
2032 #
2033 # /! non-realised random map exit (special hack!)
2034 # {... are special paths that are not being touched
2035 # ?xxx/... are special absolute paths
2036 # ?random/... random maps
2037 # /... normal maps
2038 # ~user/... per-player map of a specific user
2039
2040 $path =~ s/$PATH_SEP/\//go;
2041
2042 # treat it as relative path if it starts with
2043 # something that looks reasonable
2044 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2045 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2046
2047 $base =~ s{[^/]+/?$}{};
2048 $path = "$base/$path";
2049 }
2050
2051 for ($path) {
2052 redo if s{/\.?/}{/};
2053 redo if s{/[^/]+/\.\./}{/};
2054 }
2055
1120 $path, 2056 $path
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region})
1132} 2057}
1133 2058
1134# and all this just because we cannot iterate over 2059sub new_from_path {
1135# all maps in C++... 2060 my (undef, $path, $base) = @_;
1136sub change_all_map_light { 2061
2062 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2063
2064 $path = normalise $path, $base;
2065
2066 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2067 if ($path =~ $EXT_MAP{$pkg}[1]) {
2068 my $self = bless cf::map::new, $pkg;
2069 $self->{path} = $path; $self->path ($path);
2070 $self->init; # pass $1 etc.
2071 return $self;
2072 }
2073 }
2074
2075 Carp::cluck "unable to resolve path '$path' (base '$base')";
2076 ()
2077}
2078
2079# may re-bless or do other evil things
2080sub init {
1137 my ($change) = @_; 2081 my ($self) = @_;
1138 2082
1139 $_->change_map_light ($change) 2083 $self
1140 for grep $_->outdoor, values %cf::MAP;
1141} 2084}
1142 2085
2086sub as_string {
2087 my ($self) = @_;
2088
2089 "$self->{path}"
2090}
2091
2092# the displayed name, this is a one way mapping
2093sub visible_name {
2094 &as_string
2095}
2096
2097# the original (read-only) location
2098sub load_path {
2099 my ($self) = @_;
2100
2101 "$MAPDIR/$self->{path}.map"
2102}
2103
2104# the temporary/swap location
2105sub save_path {
2106 my ($self) = @_;
2107
2108 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2109 "$TMPDIR/$path.map"
2110}
2111
2112# the unique path, undef == no special unique path
2113sub uniq_path {
2114 my ($self) = @_;
2115
2116 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2117 "$UNIQUEDIR/$path"
2118}
2119
2120sub decay_objects {
2121 my ($self) = @_;
2122
2123 return if $self->{deny_reset};
2124
2125 $self->do_decay_objects;
2126}
2127
2128sub unlink_save {
2129 my ($self) = @_;
2130
2131 utf8::encode (my $save = $self->save_path);
2132 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2133 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2134}
2135
1143sub try_load_header($) { 2136sub load_header_from($) {
1144 my ($path) = @_; 2137 my ($self, $path) = @_;
1145 2138
1146 utf8::encode $path; 2139 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 2140 my $f = new_from_file cf::object::thawer $path
1148 or return; 2141 or return;
1149 2142
1150 my $map = cf::map::new 2143 $self->_load_header ($f)
1151 or return; 2144 or return;
1152 2145
1153 # for better error messages only, will be overwritten 2146 local $MAP_LOADING{$self->{path}} = $self;
1154 $map->path ($path); 2147 $f->resolve_delayed_derefs;
1155 2148
1156 $map->load_header ($path) 2149 $self->{load_path} = $path;
2150
2151 1
2152}
2153
2154# used to laod the header of an original map
2155sub load_header_orig {
2156 my ($self) = @_;
2157
2158 $self->load_header_from ($self->load_path)
2159}
2160
2161# used to laod the header of an instantiated map
2162sub load_header_temp {
2163 my ($self) = @_;
2164
2165 $self->load_header_from ($self->save_path)
2166}
2167
2168# called after loading the header from an instantiated map
2169sub prepare_temp {
2170 my ($self) = @_;
2171
2172 $self->last_access ((delete $self->{last_access})
2173 || $cf::RUNTIME); #d#
2174 # safety
2175 $self->{instantiate_time} = $cf::RUNTIME
2176 if $self->{instantiate_time} > $cf::RUNTIME;
2177}
2178
2179# called after loading the header from an original map
2180sub prepare_orig {
2181 my ($self) = @_;
2182
2183 $self->{load_original} = 1;
2184 $self->{instantiate_time} = $cf::RUNTIME;
2185 $self->last_access ($cf::RUNTIME);
2186 $self->instantiate;
2187}
2188
2189sub load_header {
2190 my ($self) = @_;
2191
2192 if ($self->load_header_temp) {
2193 $self->prepare_temp;
2194 } else {
2195 $self->load_header_orig
1157 or return; 2196 or return;
2197 $self->prepare_orig;
2198 }
1158 2199
1159 $map->{load_path} = $path; 2200 $self->{deny_reset} = 1
2201 if $self->no_reset;
1160 2202
1161 $map 2203 $self->default_region (cf::region::find_by_path $self->{path})
2204 unless $self->default_region;
2205
2206 1
1162} 2207}
1163 2208
1164sub find; 2209sub find;
1165sub find { 2210sub find {
1166 my ($path, $origin) = @_; 2211 my ($path, $origin) = @_;
1167 2212
1168 #warn "find<$path,$origin>\n";#d# 2213 cf::cede_to_tick;
1169 2214
1170 $path = new cf::path $path, $origin && $origin->path; 2215 $path = normalise $path, $origin;
1171 my $key = $path->as_string;
1172 2216
1173 cf::lock_wait "map_find:$key"; 2217 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1174
1175 $cf::MAP{$key} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 2218 my $guard2 = cf::lock_acquire "map_find:$path";
1177 2219
1178 # do it the slow way 2220 $cf::MAP{$path} || do {
1179 my $map = try_load_header $path->save_path; 2221 my $map = new_from_path cf::map $path
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 2222 or return;
1197 2223
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 2224 $map->{last_save} = $cf::RUNTIME;
1210 2225
1211 Coro::cede; 2226 $map->load_header
2227 or return;
1212 2228
1213 if ($map->should_reset) { 2229 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2230 # doing this can freeze the server in a sync job, obviously
2231 #$cf::WAIT_FOR_TICK->wait;
2232 undef $guard2;
2233 undef $guard1;
1214 $map->reset; 2234 $map->reset;
1215 undef $guard;
1216 $map = find $path 2235 return find $path;
1217 or return;
1218 } 2236 }
1219 2237
1220 $cf::MAP{$key} = $map 2238 $cf::MAP{$path} = $map
1221 } 2239 }
1222} 2240}
2241
2242sub pre_load { }
2243#sub post_load { } # XS
1223 2244
1224sub load { 2245sub load {
1225 my ($self) = @_; 2246 my ($self) = @_;
1226 2247
2248 local $self->{deny_reset} = 1; # loading can take a long time
2249
1227 my $path = $self->{path}; 2250 my $path = $self->{path};
2251
2252 {
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2253 my $guard = cf::lock_acquire "map_data:$path";
1229 2254
1230 return if $self->in_memory != cf::MAP_SWAPPED; 2255 return unless $self->valid;
2256 return unless $self->state == cf::MAP_SWAPPED;
1231 2257
1232 $self->in_memory (cf::MAP_LOADING);
1233
1234 $self->alloc; 2258 $self->alloc;
1235 $self->load_objects ($self->{load_path}, 1) 2259
2260 $self->pre_load;
2261 cf::cede_to_tick;
2262
2263 if (exists $self->{load_path}) {
2264 my $f = new_from_file cf::object::thawer $self->{load_path};
2265 $f->skip_block;
2266 $self->_load_objects ($f)
1236 or return; 2267 or return;
1237 2268
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2269 $self->post_load_original
1239 if delete $self->{load_original}; 2270 if delete $self->{load_original};
1240 2271
1241 if (my $uniq = $path->uniq_path) { 2272 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 2273 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 2274 unless (aio_stat $uniq) {
2275 if (my $f = new_from_file cf::object::thawer $uniq) {
1244 $self->clear_unique_items; 2276 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 2277 $self->_load_objects ($f);
2278 $f->resolve_delayed_derefs;
2279 }
2280 }
1246 } 2281 }
1247 }
1248 2282
1249 Coro::cede; 2283 $f->resolve_delayed_derefs;
2284 } else {
2285 $self->post_load_original
2286 if delete $self->{load_original};
2287 }
1250 2288
2289 $self->state (cf::MAP_INACTIVE);
2290
2291 cf::cede_to_tick;
1251 # now do the right thing for maps 2292 # now do the right thing for maps
1252 $self->link_multipart_objects; 2293 $self->link_multipart_objects;
1253
1254 if ($self->{path}->is_style_map) {
1255 $self->{deny_save} = 1;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons;
1261 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 2294 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 2295 unless $self->difficulty;
1264 $self->activate; 2296 cf::cede_to_tick;
2297
2298 unless ($self->{deny_activate}) {
2299 $self->decay_objects;
2300 $self->fix_auto_apply;
2301 $self->update_buttons;
2302 cf::cede_to_tick;
2303 #$self->activate; # no longer activate maps automatically
2304 }
2305
2306 $self->{last_save} = $cf::RUNTIME;
2307 $self->last_access ($cf::RUNTIME);
2308 }
2309
2310 $self->post_load;
2311
1265 } 2312 1
2313}
1266 2314
1267 Coro::cede; 2315# customize the map for a given player, i.e.
2316# return the _real_ map. used by e.g. per-player
2317# maps to change the path to ~playername/mappath
2318sub customise_for {
2319 my ($self, $ob) = @_;
1268 2320
1269 $self->in_memory (cf::MAP_IN_MEMORY); 2321 return find "~" . $ob->name . "/" . $self->{path}
2322 if $self->per_player;
2323
2324# return find "?party/" . $ob->name . "/" . $self->{path}
2325# if $self->per_party;
2326
2327 $self
1270} 2328}
1271 2329
1272sub find_sync { 2330sub find_sync {
1273 my ($path, $origin) = @_; 2331 my ($path, $origin) = @_;
1274 2332
1275 cf::sync_job { 2333 # it's a bug to call this from the main context
1276 my $map = cf::map::find $path, $origin; 2334 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
1277 $map 2335 if $Coro::current == $Coro::main;
1278 } 2336
2337 find $path, $origin
1279} 2338}
1280 2339
1281sub do_load_sync { 2340sub do_load_sync {
1282 my ($map) = @_; 2341 my ($map) = @_;
1283 2342
1284 cf::sync_job { $map->load }; 2343 # it's a bug to call this from the main context
2344 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2345 if $Coro::current == $Coro::main;
2346
2347 $map->load;
2348}
2349
2350our %MAP_PREFETCH;
2351our $MAP_PREFETCHER = undef;
2352
2353sub find_async {
2354 my ($path, $origin, $load) = @_;
2355
2356 $path = normalise $path, $origin;
2357
2358 if (my $map = $cf::MAP{$path}) {
2359 return $map if !$load || $map->linkable;
2360 }
2361
2362 $MAP_PREFETCH{$path} |= $load;
2363
2364 $MAP_PREFETCHER ||= cf::async {
2365 $Coro::current->{desc} = "map prefetcher";
2366
2367 while (%MAP_PREFETCH) {
2368 while (my ($k, $v) = each %MAP_PREFETCH) {
2369 if (my $map = find $k) {
2370 $map->load if $v;
2371 }
2372
2373 delete $MAP_PREFETCH{$k};
2374 }
2375 }
2376 undef $MAP_PREFETCHER;
2377 };
2378 $MAP_PREFETCHER->prio (6);
2379
2380 ()
2381}
2382
2383# common code, used by both ->save and ->swapout
2384sub _save {
2385 my ($self) = @_;
2386
2387 $self->{last_save} = $cf::RUNTIME;
2388
2389 return unless $self->dirty;
2390
2391 my $save = $self->save_path; utf8::encode $save;
2392 my $uniq = $self->uniq_path; utf8::encode $uniq;
2393
2394 $self->{load_path} = $save;
2395
2396 return if $self->{deny_save};
2397
2398 local $self->{last_access} = $self->last_access;#d#
2399
2400 cf::async {
2401 $Coro::current->{desc} = "map player save";
2402 $_->contr->save for $self->players;
2403 };
2404
2405 cf::get_slot 0.02;
2406
2407 if ($uniq) {
2408 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2409 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2410 } else {
2411 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2412 }
1285} 2413}
1286 2414
1287sub save { 2415sub save {
1288 my ($self) = @_; 2416 my ($self) = @_;
1289 2417
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 2418 my $lock = cf::lock_acquire "map_data:$self->{path}";
1291 2419
1292 $self->{last_save} = $cf::RUNTIME; 2420 $self->_save;
1293
1294 return unless $self->dirty;
1295
1296 my $save = $self->{path}->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1298
1299 $self->{load_path} = $save;
1300
1301 return if $self->{deny_save};
1302
1303 local $self->{last_access} = $self->last_access;#d#
1304
1305 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES);
1308 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 }
1311} 2421}
1312 2422
1313sub swap_out { 2423sub swap_out {
1314 my ($self) = @_; 2424 my ($self) = @_;
1315 2425
1316 # save first because save cedes
1317 $self->save;
1318
1319 my $lock = cf::lock_acquire "map_data:" . $self->path; 2426 my $lock = cf::lock_acquire "map_data:$self->{path}";
1320 2427
2428 return if !$self->linkable;
2429 return if $self->{deny_save};
1321 return if $self->players; 2430 return if $self->players;
1322 return if $self->in_memory != cf::MAP_IN_MEMORY;
1323 return if $self->{deny_save};
1324 2431
2432 # first deactivate the map and "unlink" it from the core
2433 $self->deactivate;
2434 $_->clear_links_to ($self) for values %cf::MAP;
2435 $self->state (cf::MAP_SWAPPED);
2436
2437 # then atomically save
2438 $self->_save;
2439
2440 # then free the map
1325 $self->clear; 2441 $self->clear;
1326 $self->in_memory (cf::MAP_SWAPPED);
1327} 2442}
1328 2443
1329sub reset_at { 2444sub reset_at {
1330 my ($self) = @_; 2445 my ($self) = @_;
1331 2446
1332 # TODO: safety, remove and allow resettable per-player maps 2447 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel};
1334 return 1e99 if $self->{deny_reset}; 2448 return 1e99 if $self->{deny_reset};
1335 2449
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2450 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2451 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 2452
1343 my ($self) = @_; 2457 my ($self) = @_;
1344 2458
1345 $self->reset_at <= $cf::RUNTIME 2459 $self->reset_at <= $cf::RUNTIME
1346} 2460}
1347 2461
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 2462sub reset {
1370 my ($self) = @_; 2463 my ($self) = @_;
1371 2464
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 2465 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 2466
1374 return if $self->players; 2467 return if $self->players;
1375 return if $self->{path}{user_rel};#d#
1376 2468
1377 warn "resetting map ", $self->path;#d# 2469 cf::trace "resetting map ", $self->path, "\n";
2470
2471 $self->state (cf::MAP_SWAPPED);
2472
2473 # need to save uniques path
2474 unless ($self->{deny_save}) {
2475 my $uniq = $self->uniq_path; utf8::encode $uniq;
2476
2477 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2478 if $uniq;
2479 }
1378 2480
1379 delete $cf::MAP{$self->path}; 2481 delete $cf::MAP{$self->path};
1380 2482
2483 $self->deactivate;
1381 $_->clear_links_to ($self) for values %cf::MAP; 2484 $_->clear_links_to ($self) for values %cf::MAP;
2485 $self->clear;
1382 2486
1383 $self->unlink_save; 2487 $self->unlink_save;
1384 $self->destroy; 2488 $self->destroy;
1385} 2489}
1386 2490
1387my $nuke_counter = "aaaa"; 2491my $nuke_counter = "aaaa";
1388 2492
1389sub nuke { 2493sub nuke {
1390 my ($self) = @_; 2494 my ($self) = @_;
1391 2495
2496 {
2497 my $lock = cf::lock_acquire "map_data:$self->{path}";
2498
2499 delete $cf::MAP{$self->path};
2500
2501 $self->unlink_save;
2502
2503 bless $self, "cf::map::wrap";
2504 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 2505 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 2506 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 2507 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2508
2509 $cf::MAP{$self->path} = $self;
2510 }
2511
1395 $self->reset; # polite request, might not happen 2512 $self->reset; # polite request, might not happen
1396} 2513}
1397 2514
1398sub customise_for { 2515=item $maps = cf::map::tmp_maps
1399 my ($map, $ob) = @_;
1400 2516
1401 if ($map->per_player) { 2517Returns an arrayref with all map paths of currently instantiated and saved
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2518maps. May block.
2519
2520=cut
2521
2522sub tmp_maps() {
1403 } 2523 [
1404 2524 map {
1405 $map 2525 utf8::decode $_;
2526 /\.map$/
2527 ? normalise $_
2528 : ()
2529 } @{ aio_readdir $TMPDIR or [] }
2530 ]
1406} 2531}
1407 2532
1408sub emergency_save { 2533=item $maps = cf::map::random_maps
1409 my $freeze_guard = cf::freeze_mainloop;
1410 2534
1411 warn "enter emergency map save\n"; 2535Returns an arrayref with all map paths of currently instantiated and saved
2536random maps. May block.
1412 2537
1413 cf::sync_job { 2538=cut
1414 warn "begin emergency map save\n"; 2539
1415 $_->save for values %cf::MAP; 2540sub random_maps() {
2541 [
2542 map {
2543 utf8::decode $_;
2544 /\.map$/
2545 ? normalise "?random/$_"
2546 : ()
2547 } @{ aio_readdir $RANDOMDIR or [] }
2548 ]
2549}
2550
2551=item cf::map::unique_maps
2552
2553Returns an arrayref of paths of all shared maps that have
2554instantiated unique items. May block.
2555
2556=cut
2557
2558sub unique_maps() {
2559 [
2560 map {
2561 utf8::decode $_;
2562 s/\.map$//; # TODO future compatibility hack
2563 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2564 ? ()
2565 : normalise $_
2566 } @{ aio_readdir $UNIQUEDIR or [] }
2567 ]
2568}
2569
2570=item cf::map::static_maps
2571
2572Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2573file in the shared directory excluding F</styles> and F</editor>). May
2574block.
2575
2576=cut
2577
2578sub static_maps() {
2579 my @dirs = "";
2580 my @maps;
2581
2582 while (@dirs) {
2583 my $dir = shift @dirs;
2584
2585 next if $dir eq "/styles" || $dir eq "/editor";
2586
2587 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2588 or return;
2589
2590 for (@$files) {
2591 s/\.map$// or next;
2592 utf8::decode $_;
2593 push @maps, "$dir/$_";
2594 }
2595
2596 push @dirs, map "$dir/$_", @$dirs;
1416 }; 2597 }
1417 2598
1418 warn "end emergency map save\n"; 2599 \@maps
2600}
2601
2602=back
2603
2604=head3 cf::object
2605
2606=cut
2607
2608package cf::object;
2609
2610=over 4
2611
2612=item $ob->inv_recursive
2613
2614Returns the inventory of the object I<and> their inventories, recursively,
2615but I<not> the object itself.
2616
2617=cut
2618
2619sub inv_recursive_;
2620sub inv_recursive_ {
2621 map { $_, inv_recursive_ $_->inv } @_
2622}
2623
2624sub inv_recursive {
2625 inv_recursive_ inv $_[0]
2626}
2627
2628=item $ref = $ob->ref
2629
2630Creates and returns a persistent reference to an object that can be stored as a string.
2631
2632=item $ob = cf::object::deref ($refstring)
2633
2634returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2635even if the object actually exists. May block.
2636
2637=cut
2638
2639sub deref {
2640 my ($ref) = @_;
2641
2642 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2643 my ($uuid, $name) = ($1, $2);
2644 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2645 or return;
2646 $pl->ob->uuid eq $uuid
2647 or return;
2648
2649 $pl->ob
2650 } else {
2651 warn "$ref: cannot resolve object reference\n";
2652 undef
2653 }
1419} 2654}
1420 2655
1421package cf; 2656package cf;
1422 2657
1423=back 2658=back
1424
1425 2659
1426=head3 cf::object::player 2660=head3 cf::object::player
1427 2661
1428=over 4 2662=over 4
1429 2663
1432Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2666Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1433can be C<undef>. Does the right thing when the player is currently in a 2667can be C<undef>. Does the right thing when the player is currently in a
1434dialogue with the given NPC character. 2668dialogue with the given NPC character.
1435 2669
1436=cut 2670=cut
2671
2672our $SAY_CHANNEL = {
2673 id => "say",
2674 title => "Map",
2675 reply => "say ",
2676 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2677};
2678
2679our $CHAT_CHANNEL = {
2680 id => "chat",
2681 title => "Chat",
2682 reply => "chat ",
2683 tooltip => "Player chat and shouts, global to the server.",
2684};
1437 2685
1438# rough implementation of a future "reply" method that works 2686# rough implementation of a future "reply" method that works
1439# with dialog boxes. 2687# with dialog boxes.
1440#TODO: the first argument must go, split into a $npc->reply_to ( method 2688#TODO: the first argument must go, split into a $npc->reply_to ( method
1441sub cf::object::player::reply($$$;$) { 2689sub cf::object::player::reply($$$;$) {
1443 2691
1444 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2692 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1445 2693
1446 if ($self->{record_replies}) { 2694 if ($self->{record_replies}) {
1447 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2695 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2696
1448 } else { 2697 } else {
2698 my $pl = $self->contr;
2699
2700 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2701 my $dialog = $pl->{npc_dialog};
2702 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2703
2704 } else {
1449 $msg = $npc->name . " says: $msg" if $npc; 2705 $msg = $npc->name . " says: $msg" if $npc;
1450 $self->message ($msg, $flags); 2706 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2707 }
1451 } 2708 }
2709}
2710
2711=item $object->send_msg ($channel, $msg, $color, [extra...])
2712
2713=cut
2714
2715sub cf::object::send_msg {
2716 my $pl = shift->contr
2717 or return;
2718 $pl->send_msg (@_);
1452} 2719}
1453 2720
1454=item $player_object->may ("access") 2721=item $player_object->may ("access")
1455 2722
1456Returns wether the given player is authorized to access resource "access" 2723Returns wether the given player is authorized to access resource "access"
1469 2736
1470=item $player_object->enter_link 2737=item $player_object->enter_link
1471 2738
1472Freezes the player and moves him/her to a special map (C<{link}>). 2739Freezes the player and moves him/her to a special map (C<{link}>).
1473 2740
1474The player should be reaosnably safe there for short amounts of time. You 2741The player should be reasonably safe there for short amounts of time (e.g.
1475I<MUST> call C<leave_link> as soon as possible, though. 2742for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2743though, as the player cannot control the character while it is on the link
2744map.
2745
2746Will never block.
1476 2747
1477=item $player_object->leave_link ($map, $x, $y) 2748=item $player_object->leave_link ($map, $x, $y)
1478 2749
1479Moves the player out of the specila link map onto the given map. If the 2750Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 2751map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 2752to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 2753fails, to the emergency map position.
1483 2754
1484Might block. 2755Might block.
1485 2756
1486=cut 2757=cut
2758
2759sub link_map {
2760 unless ($LINK_MAP) {
2761 $LINK_MAP = cf::map::find "{link}"
2762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2763 $LINK_MAP->load;
2764 }
2765
2766 $LINK_MAP
2767}
1487 2768
1488sub cf::object::player::enter_link { 2769sub cf::object::player::enter_link {
1489 my ($self) = @_; 2770 my ($self) = @_;
1490 2771
1491 $self->deactivate_recursive; 2772 $self->deactivate_recursive;
1492 2773
1493 return if $self->map == $LINK_MAP; 2774 ++$self->{_link_recursion};
2775
2776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 2777
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 2779 if $self->map && $self->map->{path} ne "{link}";
1497 2780
1498 $self->enter_map ($LINK_MAP, 20, 20); 2781 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1499} 2782}
1500 2783
1501sub cf::object::player::leave_link { 2784sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 2785 my ($self, $map, $x, $y) = @_;
2786
2787 return unless $self->contr->active;
1503 2788
1504 my $link_pos = delete $self->{_link_pos}; 2789 my $link_pos = delete $self->{_link_pos};
1505 2790
1506 unless ($map) { 2791 unless ($map) {
1507 # restore original map position 2792 # restore original map position
1518 ($x, $y) = (-1, -1) 2803 ($x, $y) = (-1, -1)
1519 unless (defined $x) && (defined $y); 2804 unless (defined $x) && (defined $y);
1520 2805
1521 # use -1 or undef as default coordinates, not 0, 0 2806 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 2807 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 2808 if $x <= 0 && $y <= 0;
1524 2809
1525 $map->load; 2810 $map->load;
1526 2811
2812 return unless $self->contr->active;
2813
2814 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2815 if ($self->enter_map ($map, $x, $y)) {
2816 # entering was successful
2817 delete $self->{_link_recursion};
2818 # only activate afterwards, to support waiting in hooks
1527 $self->activate_recursive; 2819 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y);
1529}
1530
1531cf::player->attach (
1532 on_logout => sub {
1533 my ($pl) = @_;
1534
1535 # abort map switching before logout
1536 if ($pl->ob->{_link_pos}) {
1537 cf::sync_job {
1538 $pl->ob->leave_link
1539 };
1540 }
1541 }, 2820 }
1542 on_login => sub {
1543 my ($pl) = @_;
1544 2821
1545 # try to abort aborted map switching on player login :) 2822}
1546 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) {
1548 2823
1549 $pl->ob->enter_link; 2824=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1550 (Coro::async_pool {
1551 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link;
1555 })->prio (2);
1556 }
1557 },
1558);
1559 2825
1560=item $player_object->goto ($path, $x, $y) 2826Moves the player to the given map-path and coordinates by first freezing
2827her, loading and preparing them map, calling the provided $check callback
2828that has to return the map if sucecssful, and then unfreezes the player on
2829the new (success) or old (failed) map position. In either case, $done will
2830be called at the end of this process.
1561 2831
2832Note that $check will be called with a potentially non-loaded map, so if
2833it needs a loaded map it has to call C<< ->load >>.
2834
1562=cut 2835=cut
2836
2837our $GOTOGEN;
1563 2838
1564sub cf::object::player::goto { 2839sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 2840 my ($self, $path, $x, $y, $check, $done) = @_;
2841
2842 if ($self->{_link_recursion} >= $MAX_LINKS) {
2843 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2844 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2845 ($path, $x, $y) = @$EMERGENCY_POSITION;
2846 }
2847
2848 # do generation counting so two concurrent goto's will be executed in-order
2849 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1566 2850
1567 $self->enter_link; 2851 $self->enter_link;
1568 2852
1569 (Coro::async_pool { 2853 (async {
1570 $path = new cf::path $path; 2854 $Coro::current->{desc} = "player::goto $path $x $y";
1571 2855
1572 my $map = cf::map::find $path->as_string; 2856 # *tag paths override both path and x|y
2857 if ($path =~ /^\*(.*)$/) {
2858 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2859 my $ob = $obs[rand @obs];
2860
2861 # see if we actually can go there
2862 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2863 $ob = $obs[rand @obs];
2864 } else {
2865 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2866 }
2867 # else put us there anyways for now #d#
2868
2869 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2870 } else {
2871 ($path, $x, $y) = (undef, undef, undef);
2872 }
2873 }
2874
2875 my $map = eval {
2876 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2877
2878 if ($map) {
1573 $map = $map->customise_for ($self) if $map; 2879 $map = $map->customise_for ($self);
1574 2880 $map = $check->($map, $x, $y, $self) if $check && $map;
1575# warn "entering ", $map->path, " at ($x, $y)\n" 2881 } else {
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2882 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2883 }
1579 2884
2885 $map
2886 };
2887
2888 if ($@) {
2889 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2890 LOG llevError | logBacktrace, Carp::longmess $@;
2891 }
2892
2893 if ($gen == $self->{_goto_generation}) {
2894 delete $self->{_goto_generation};
1580 $self->leave_link ($map, $x, $y); 2895 $self->leave_link ($map, $x, $y);
2896 }
2897
2898 $done->($self) if $done;
1581 })->prio (1); 2899 })->prio (1);
1582} 2900}
1583 2901
1584=item $player_object->enter_exit ($exit_object) 2902=item $player_object->enter_exit ($exit_object)
1585 2903
1587 2905
1588sub parse_random_map_params { 2906sub parse_random_map_params {
1589 my ($spec) = @_; 2907 my ($spec) = @_;
1590 2908
1591 my $rmp = { # defaults 2909 my $rmp = { # defaults
1592 xsize => 10, 2910 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 2911 ysize => (cf::rndm 15, 40),
2912 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2913 #layout => string,
1594 }; 2914 };
1595 2915
1596 for (split /\n/, $spec) { 2916 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 2917 my ($k, $v) = split /\s+/, $_, 2;
1598 2918
1610 # that depends on the exit object 2930 # that depends on the exit object
1611 2931
1612 my $rmp = parse_random_map_params $exit->msg; 2932 my $rmp = parse_random_map_params $exit->msg;
1613 2933
1614 if ($exit->map) { 2934 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name; 2935 $rmp->{region} = $exit->region->name;
1616 $rmp->{origin_map} = $exit->map->path; 2936 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x; 2937 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y; 2938 $rmp->{origin_y} = $exit->y;
2939
2940 $exit->map->touch;
1619 } 2941 }
1620 2942
1621 $rmp->{random_seed} ||= $exit->random_seed; 2943 $rmp->{random_seed} ||= $exit->random_seed;
1622 2944
1623 my $data = cf::to_json $rmp; 2945 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1624 my $md5 = Digest::MD5::md5_hex $data; 2946 my $md5 = Digest::MD5::md5_hex $data;
2947 my $meta = "$RANDOMDIR/$md5.meta";
1625 2948
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2949 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 2950 aio_write $fh, 0, (length $data), $data, 0;
2951 undef $fh;
2952 aio_rename "$meta~", $meta;
1628 2953
2954 my $slaying = "?random/$md5";
2955
2956 if ($exit->valid) {
1629 $exit->slaying ("?random/$md5"); 2957 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 2958 $exit->msg (undef);
2959 }
1631 } 2960 }
1632} 2961}
1633 2962
1634sub cf::object::player::enter_exit { 2963sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 2964 my ($self, $exit) = @_;
1636 2965
1637 return unless $self->type == cf::PLAYER; 2966 return unless $self->type == cf::PLAYER;
1638 2967
1639 $self->enter_link; 2968 $self->enter_link;
1640 2969
1641 (Coro::async_pool { 2970 (async {
1642 $self->deactivate_recursive; # just to be sure 2971 $Coro::current->{desc} = "enter_exit";
2972
1643 unless (eval { 2973 unless (eval {
2974 $self->deactivate_recursive; # just to be sure
2975
2976 my $map = cf::map::normalise $exit->slaying, $exit->map;
2977 my $x = $exit->stats->hp;
2978 my $y = $exit->stats->sp;
2979
2980 # special map handling
2981 my $slaying = $exit->slaying;
2982
2983 # special map handling
2984 if ($slaying eq "/!") {
2985 my $guard = cf::lock_acquire "exit_prepare:$exit";
2986
1644 prepare_random_map $exit 2987 prepare_random_map $exit
2988 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2989
1645 if $exit->slaying eq "/!"; 2990 $map = $exit->slaying;
1646 2991
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2992 } elsif ($slaying eq '!up') {
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2993 $map = $exit->map->tile_path (cf::TILE_UP);
2994 $x = $exit->x;
2995 $y = $exit->y;
1649 2996
2997 } elsif ($slaying eq '!down') {
2998 $map = $exit->map->tile_path (cf::TILE_DOWN);
2999 $x = $exit->x;
3000 $y = $exit->y;
3001 }
3002
3003 $self->goto ($map, $x, $y);
3004
3005 # if exit is damned, update players death & WoR home-position
3006 $self->contr->savebed ($map, $x, $y)
3007 if $exit->flag (cf::FLAG_DAMNED);
3008
1650 1; 3009 1
1651 }) { 3010 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 3011 $self->message ("Something went wrong deep within the deliantra server. "
1653 . "I'll try to bring you back to the map you were before. " 3012 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 3013 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 3014 cf::NDI_UNIQUE | cf::NDI_RED);
1656 3015
1657 warn "ERROR in enter_exit: $@"; 3016 error "ERROR in enter_exit: $@";
1658 $self->leave_link; 3017 $self->leave_link;
1659 } 3018 }
1660 })->prio (1); 3019 })->prio (1);
1661} 3020}
1662 3021
1673 3032
1674sub cf::client::send_drawinfo { 3033sub cf::client::send_drawinfo {
1675 my ($self, $text, $flags) = @_; 3034 my ($self, $text, $flags) = @_;
1676 3035
1677 utf8::encode $text; 3036 utf8::encode $text;
1678 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3037 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1679} 3038}
1680 3039
3040=item $client->send_big_packet ($pkt)
3041
3042Like C<send_packet>, but tries to compress large packets, and fragments
3043them as required.
3044
3045=cut
3046
3047our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3048
3049sub cf::client::send_big_packet {
3050 my ($self, $pkt) = @_;
3051
3052 # try lzf for large packets
3053 $pkt = "lzf " . Compress::LZF::compress $pkt
3054 if 1024 <= length $pkt and $self->{can_lzf};
3055
3056 # split very large packets
3057 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3058 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3059 $pkt = "frag";
3060 }
3061
3062 $self->send_packet ($pkt);
3063}
3064
3065=item $client->send_msg ($channel, $msg, $color, [extra...])
3066
3067Send a drawinfo or msg packet to the client, formatting the msg for the
3068client if neccessary. C<$type> should be a string identifying the type of
3069the message, with C<log> being the default. If C<$color> is negative, suppress
3070the message unless the client supports the msg packet.
3071
3072=cut
3073
3074# non-persistent channels (usually the info channel)
3075our %CHANNEL = (
3076 "c/motd" => {
3077 id => "infobox",
3078 title => "MOTD",
3079 reply => undef,
3080 tooltip => "The message of the day",
3081 },
3082 "c/identify" => {
3083 id => "infobox",
3084 title => "Identify",
3085 reply => undef,
3086 tooltip => "Items recently identified",
3087 },
3088 "c/examine" => {
3089 id => "infobox",
3090 title => "Examine",
3091 reply => undef,
3092 tooltip => "Signs and other items you examined",
3093 },
3094 "c/shopinfo" => {
3095 id => "infobox",
3096 title => "Shop Info",
3097 reply => undef,
3098 tooltip => "What your bargaining skill tells you about the shop",
3099 },
3100 "c/book" => {
3101 id => "infobox",
3102 title => "Book",
3103 reply => undef,
3104 tooltip => "The contents of a note or book",
3105 },
3106 "c/lookat" => {
3107 id => "infobox",
3108 title => "Look",
3109 reply => undef,
3110 tooltip => "What you saw there",
3111 },
3112 "c/who" => {
3113 id => "infobox",
3114 title => "Players",
3115 reply => undef,
3116 tooltip => "Shows players who are currently online",
3117 },
3118 "c/body" => {
3119 id => "infobox",
3120 title => "Body Parts",
3121 reply => undef,
3122 tooltip => "Shows which body parts you posess and are available",
3123 },
3124 "c/statistics" => {
3125 id => "infobox",
3126 title => "Statistics",
3127 reply => undef,
3128 tooltip => "Shows your primary statistics",
3129 },
3130 "c/skills" => {
3131 id => "infobox",
3132 title => "Skills",
3133 reply => undef,
3134 tooltip => "Shows your experience per skill and item power",
3135 },
3136 "c/shopitems" => {
3137 id => "infobox",
3138 title => "Shop Items",
3139 reply => undef,
3140 tooltip => "Shows the items currently for sale in this shop",
3141 },
3142 "c/resistances" => {
3143 id => "infobox",
3144 title => "Resistances",
3145 reply => undef,
3146 tooltip => "Shows your resistances",
3147 },
3148 "c/pets" => {
3149 id => "infobox",
3150 title => "Pets",
3151 reply => undef,
3152 tooltip => "Shows information abotu your pets/a specific pet",
3153 },
3154 "c/perceiveself" => {
3155 id => "infobox",
3156 title => "Perceive Self",
3157 reply => undef,
3158 tooltip => "You gained detailed knowledge about yourself",
3159 },
3160 "c/uptime" => {
3161 id => "infobox",
3162 title => "Uptime",
3163 reply => undef,
3164 tooltip => "How long the server has been running since last restart",
3165 },
3166 "c/mapinfo" => {
3167 id => "infobox",
3168 title => "Map Info",
3169 reply => undef,
3170 tooltip => "Information related to the maps",
3171 },
3172 "c/party" => {
3173 id => "party",
3174 title => "Party",
3175 reply => "gsay ",
3176 tooltip => "Messages and chat related to your party",
3177 },
3178 "c/death" => {
3179 id => "death",
3180 title => "Death",
3181 reply => undef,
3182 tooltip => "Reason for and more info about your most recent death",
3183 },
3184 "c/say" => $SAY_CHANNEL,
3185 "c/chat" => $CHAT_CHANNEL,
3186);
3187
3188sub cf::client::send_msg {
3189 my ($self, $channel, $msg, $color, @extra) = @_;
3190
3191 $msg = $self->pl->expand_cfpod ($msg)
3192 unless $color & cf::NDI_VERBATIM;
3193
3194 $color &= cf::NDI_CLIENT_MASK; # just in case...
3195
3196 # check predefined channels, for the benefit of C
3197 if ($CHANNEL{$channel}) {
3198 $channel = $CHANNEL{$channel};
3199
3200 $self->ext_msg (channel_info => $channel);
3201 $channel = $channel->{id};
3202
3203 } elsif (ref $channel) {
3204 # send meta info to client, if not yet sent
3205 unless (exists $self->{channel}{$channel->{id}}) {
3206 $self->{channel}{$channel->{id}} = $channel;
3207 $self->ext_msg (channel_info => $channel);
3208 }
3209
3210 $channel = $channel->{id};
3211 }
3212
3213 return unless @extra || length $msg;
3214
3215 # default colour, mask it out
3216 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3217 if $color & cf::NDI_DEF;
3218
3219 my $pkt = "msg "
3220 . $self->{json_coder}->encode (
3221 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3222 );
3223
3224 $self->send_big_packet ($pkt);
3225}
3226
3227=item $client->ext_msg ($type, @msg)
3228
3229Sends an ext event to the client.
3230
3231=cut
3232
3233sub cf::client::ext_msg($$@) {
3234 my ($self, $type, @msg) = @_;
3235
3236 if ($self->extcmd == 2) {
3237 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3238 } elsif ($self->extcmd == 1) { # TODO: remove
3239 push @msg, msgtype => "event_$type";
3240 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3241 }
3242}
3243
3244=item $client->ext_reply ($msgid, @msg)
3245
3246Sends an ext reply to the client.
3247
3248=cut
3249
3250sub cf::client::ext_reply($$@) {
3251 my ($self, $id, @msg) = @_;
3252
3253 return unless $self->extcmd == 2;
3254
3255 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3256}
1681 3257
1682=item $success = $client->query ($flags, "text", \&cb) 3258=item $success = $client->query ($flags, "text", \&cb)
1683 3259
1684Queues a query to the client, calling the given callback with 3260Queues a query to the client, calling the given callback with
1685the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3261the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1686C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3262C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1687 3263
1688Queries can fail, so check the return code. Or don't, as queries will become 3264Queries can fail, so check the return code. Or don't, as queries will
1689reliable at some point in the future. 3265become reliable at some point in the future.
1690 3266
1691=cut 3267=cut
1692 3268
1693sub cf::client::query { 3269sub cf::client::query {
1694 my ($self, $flags, $text, $cb) = @_; 3270 my ($self, $flags, $text, $cb) = @_;
1702 utf8::encode $text; 3278 utf8::encode $text;
1703 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3279 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1704 3280
1705 $self->send_packet ($self->{query_queue}[0][0]) 3281 $self->send_packet ($self->{query_queue}[0][0])
1706 if @{ $self->{query_queue} } == 1; 3282 if @{ $self->{query_queue} } == 1;
3283
3284 1
1707} 3285}
1708 3286
1709cf::client->attach ( 3287cf::client->attach (
3288 on_connect => sub {
3289 my ($ns) = @_;
3290
3291 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3292 },
1710 on_reply => sub { 3293 on_reply => sub {
1711 my ($ns, $msg) = @_; 3294 my ($ns, $msg) = @_;
1712 3295
1713 # this weird shuffling is so that direct followup queries 3296 # this weird shuffling is so that direct followup queries
1714 # get handled first 3297 # get handled first
1715 my $queue = delete $ns->{query_queue} 3298 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here 3299 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717 3300
1718 (shift @$queue)->[1]->($msg); 3301 (shift @$queue)->[1]->($msg);
3302 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1719 3303
1720 push @{ $ns->{query_queue} }, @$queue; 3304 push @{ $ns->{query_queue} }, @$queue;
1721 3305
1722 if (@{ $ns->{query_queue} } == @$queue) { 3306 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) { 3307 if (@$queue) {
1725 } else { 3309 } else {
1726 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3310 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1727 } 3311 }
1728 } 3312 }
1729 }, 3313 },
3314 on_exticmd => sub {
3315 my ($ns, $buf) = @_;
3316
3317 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3318
3319 if (ref $msg) {
3320 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3321
3322 my @reply;
3323
3324 if (my $cb = $EXTICMD{$type}) {
3325 @reply = $cb->($ns, @payload);
3326 }
3327
3328 $ns->ext_reply ($reply, @reply)
3329 if $reply;
3330
3331 } else {
3332 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3333 }
3334
3335 cf::override;
3336 },
1730); 3337);
1731 3338
1732=item $client->coro (\&cb) 3339=item $client->async (\&cb)
1733 3340
1734Create a new coroutine, running the specified callback. The coroutine will 3341Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 3342be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 3343or loss of connection).
1737 3344
1738=cut 3345=cut
1739 3346
1740sub cf::client::coro { 3347sub cf::client::async {
1741 my ($self, $cb) = @_; 3348 my ($self, $cb) = @_;
1742 3349
1743 my $coro = &Coro::async_pool ($cb); 3350 my $coro = &Coro::async ($cb);
1744 3351
1745 $coro->on_destroy (sub { 3352 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 3353 delete $self->{_coro}{$coro+0};
1747 }); 3354 });
1748 3355
1750 3357
1751 $coro 3358 $coro
1752} 3359}
1753 3360
1754cf::client->attach ( 3361cf::client->attach (
1755 on_destroy => sub { 3362 on_client_destroy => sub {
1756 my ($ns) = @_; 3363 my ($ns) = @_;
1757 3364
1758 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3365 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1759 }, 3366 },
1760); 3367);
1775our $safe = new Safe "safe"; 3382our $safe = new Safe "safe";
1776our $safe_hole = new Safe::Hole; 3383our $safe_hole = new Safe::Hole;
1777 3384
1778$SIG{FPE} = 'IGNORE'; 3385$SIG{FPE} = 'IGNORE';
1779 3386
1780$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3387$safe->permit_only (Opcode::opset qw(
3388 :base_core :base_mem :base_orig :base_math :base_loop
3389 grepstart grepwhile mapstart mapwhile
3390 sort time
3391));
1781 3392
1782# here we export the classes and methods available to script code 3393# here we export the classes and methods available to script code
1783 3394
1784=pod 3395=pod
1785 3396
1786The following fucntions and emthods are available within a safe environment: 3397The following functions and methods are available within a safe environment:
1787 3398
1788 cf::object contr pay_amount pay_player map 3399 cf::object
3400 contr pay_amount pay_player map x y force_find force_add destroy
3401 insert remove name archname title slaying race decrease split
3402 value
3403
1789 cf::object::player player 3404 cf::object::player
1790 cf::player peaceful 3405 player
1791 cf::map trigger 3406
3407 cf::player
3408 peaceful
3409
3410 cf::map
3411 trigger
1792 3412
1793=cut 3413=cut
1794 3414
1795for ( 3415for (
1796 ["cf::object" => qw(contr pay_amount pay_player map)], 3416 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3417 insert remove inv nrof name archname title slaying race
3418 decrease split destroy change_exp value msg lore send_msg)],
1797 ["cf::object::player" => qw(player)], 3419 ["cf::object::player" => qw(player)],
1798 ["cf::player" => qw(peaceful)], 3420 ["cf::player" => qw(peaceful send_msg)],
1799 ["cf::map" => qw(trigger)], 3421 ["cf::map" => qw(trigger)],
1800) { 3422) {
1801 no strict 'refs';
1802 my ($pkg, @funs) = @$_; 3423 my ($pkg, @funs) = @$_;
1803 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3424 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1804 for @funs; 3425 for @funs;
1805} 3426}
1806 3427
1821 3442
1822 my $qcode = $code; 3443 my $qcode = $code;
1823 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3444 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1824 $qcode =~ s/\n/\\n/g; 3445 $qcode =~ s/\n/\\n/g;
1825 3446
3447 %vars = (_dummy => 0) unless %vars;
3448
3449 my @res;
1826 local $_; 3450 local $_;
1827 local @safe::cf::_safe_eval_args = values %vars;
1828 3451
1829 my $eval = 3452 my $eval =
1830 "do {\n" 3453 "do {\n"
1831 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3454 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1832 . "#line 0 \"{$qcode}\"\n" 3455 . "#line 0 \"{$qcode}\"\n"
1833 . $code 3456 . $code
1834 . "\n}" 3457 . "\n}"
1835 ; 3458 ;
1836 3459
3460 if ($CFG{safe_eval}) {
1837 sub_generation_inc; 3461 sub_generation_inc;
3462 local @safe::cf::_safe_eval_args = values %vars;
1838 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3463 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1839 sub_generation_inc; 3464 sub_generation_inc;
3465 } else {
3466 local @cf::_safe_eval_args = values %vars;
3467 @res = wantarray ? eval eval : scalar eval $eval;
3468 }
1840 3469
1841 if ($@) { 3470 if ($@) {
1842 warn "$@"; 3471 warn "$@",
1843 warn "while executing safe code '$code'\n"; 3472 "while executing safe code '$code'\n",
1844 warn "with arguments " . (join " ", %vars) . "\n"; 3473 "with arguments " . (join " ", %vars) . "\n";
1845 } 3474 }
1846 3475
1847 wantarray ? @res : $res[0] 3476 wantarray ? @res : $res[0]
1848} 3477}
1849 3478
1863=cut 3492=cut
1864 3493
1865sub register_script_function { 3494sub register_script_function {
1866 my ($fun, $cb) = @_; 3495 my ($fun, $cb) = @_;
1867 3496
1868 no strict 'refs'; 3497 $fun = "safe::$fun" if $CFG{safe_eval};
1869 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3498 *$fun = $safe_hole->wrap ($cb);
1870} 3499}
1871 3500
1872=back 3501=back
1873 3502
1874=cut 3503=cut
1875 3504
1876############################################################################# 3505#############################################################################
3506# the server's init and main functions
1877 3507
1878=head2 EXTENSION DATABASE SUPPORT 3508our %FACEHASH; # hash => idx, #d# HACK for http server
1879 3509
1880Crossfire maintains a very simple database for extension use. It can 3510sub load_facedata($) {
1881currently store anything that can be serialised using Storable, which 3511 my ($path) = @_;
1882excludes objects.
1883 3512
1884The parameter C<$family> should best start with the name of the extension 3513 # HACK to clear player env face cache, we need some signal framework
1885using it, it should be unique. 3514 # for this (global event?)
3515 %ext::player_env::MUSIC_FACE_CACHE = ();
1886 3516
1887=over 4 3517 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1888 3518
1889=item $hashref = cf::db_get $family 3519 trace "loading facedata from $path\n";
1890 3520
1891Return a hashref for use by the extension C<$family>, which can be 3521 my $facedata = decode_storable load_file $path;
1892modified. After modifications, you have to call C<cf::db_dirty> or
1893C<cf::db_sync>.
1894 3522
1895=item $value = cf::db_get $family => $key 3523 $facedata->{version} == 2
3524 or cf::cleanup "$path: version mismatch, cannot proceed.";
1896 3525
1897Returns a single value from the database 3526 # patch in the exptable
1898 3527 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1899=item cf::db_put $family => $hashref 3528 $facedata->{resource}{"res/exp_table"} = {
1900 3529 type => FT_RSRC,
1901Stores the given family hashref into the database. Updates are delayed, if 3530 data => $exp_table,
1902you want the data to be synced to disk immediately, use C<cf::db_sync>. 3531 hash => (Digest::MD5::md5 $exp_table),
1903
1904=item cf::db_put $family => $key => $value
1905
1906Stores the given C<$value> in the family hash. Updates are delayed, if you
1907want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_dirty
1910
1911Marks the database as dirty, to be updated at a later time.
1912
1913=item cf::db_sync
1914
1915Immediately write the database to disk I<if it is dirty>.
1916
1917=cut
1918
1919our $DB;
1920
1921{
1922 my $path = cf::localdir . "/database.pst";
1923
1924 sub db_load() {
1925 $DB = stat $path ? Storable::retrieve $path : { };
1926 }
1927
1928 my $pid;
1929
1930 sub db_save() {
1931 waitpid $pid, 0 if $pid;
1932 if (0 == ($pid = fork)) {
1933 $DB->{_meta}{version} = 1;
1934 Storable::nstore $DB, "$path~";
1935 rename "$path~", $path;
1936 cf::_exit 0 if defined $pid;
1937 }
1938 }
1939
1940 my $dirty;
1941
1942 sub db_sync() {
1943 db_save if $dirty;
1944 undef $dirty;
1945 }
1946
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1948 db_sync;
1949 }); 3532 };
3533 cf::cede_to_tick;
1950 3534
1951 sub db_dirty() {
1952 $dirty = 1;
1953 $idle->start;
1954 } 3535 {
3536 my $faces = $facedata->{faceinfo};
1955 3537
1956 sub db_get($;$) { 3538 while (my ($face, $info) = each %$faces) {
1957 @_ >= 2 3539 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1958 ? $DB->{$_[0]}{$_[1]}
1959 : ($DB->{$_[0]} ||= { })
1960 }
1961 3540
1962 sub db_put($$;$) { 3541 cf::face::set_visibility $idx, $info->{visibility};
1963 if (@_ >= 3) { 3542 cf::face::set_magicmap $idx, $info->{magicmap};
1964 $DB->{$_[0]}{$_[1]} = $_[2]; 3543 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1965 } else { 3544 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1966 $DB->{$_[0]} = $_[1]; 3545 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1967 } 3546 $FACEHASH{$info->{hash64}} = $idx;#d#
1968 db_dirty;
1969 }
1970 3547
1971 cf::global->attach ( 3548 cf::cede_to_tick;
1972 prio => 10000,
1973 on_cleanup => sub {
1974 db_sync;
1975 }, 3549 }
1976 );
1977}
1978 3550
1979############################################################################# 3551 while (my ($face, $info) = each %$faces) {
1980# the server's main() 3552 next unless $info->{smooth};
1981 3553
1982sub cfg_load { 3554 my $idx = cf::face::find $face
1983 open my $fh, "<:utf8", cf::confdir . "/config" 3555 or next;
1984 or return;
1985 3556
1986 local $/; 3557 if (my $smooth = cf::face::find $info->{smooth}) {
1987 *CFG = YAML::Syck::Load <$fh>; 3558 cf::face::set_smooth $idx, $smooth;
3559 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3560 } else {
3561 error "smooth face '$info->{smooth}' not found for face '$face'";
3562 }
1988 3563
3564 cf::cede_to_tick;
3565 }
3566 }
3567
3568 {
3569 my $anims = $facedata->{animinfo};
3570
3571 while (my ($anim, $info) = each %$anims) {
3572 cf::anim::set $anim, $info->{frames}, $info->{facings};
3573 cf::cede_to_tick;
3574 }
3575
3576 cf::anim::invalidate_all; # d'oh
3577 }
3578
3579 {
3580 my $res = $facedata->{resource};
3581
3582 while (my ($name, $info) = each %$res) {
3583 if (defined (my $type = $info->{type})) {
3584 # TODO: different hash - must free and use new index, or cache ixface data queue
3585 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3586
3587 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3588 cf::face::set_type $idx, $type;
3589 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3590 $FACEHASH{$info->{hash}} = $idx;#d#
3591 } else {
3592# $RESOURCE{$name} = $info; # unused
3593 }
3594
3595 cf::cede_to_tick;
3596 }
3597 }
3598
3599 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3600
3601 1
3602}
3603
3604register_exticmd fx_want => sub {
3605 my ($ns, $want) = @_;
3606
3607 while (my ($k, $v) = each %$want) {
3608 $ns->fx_want ($k, $v);
3609 }
3610};
3611
3612sub load_resource_file($) {
3613 my $guard = lock_acquire "load_resource_file";
3614
3615 my $status = load_resource_file_ $_[0];
3616 get_slot 0.1, 100;
3617 cf::arch::commit_load;
3618
3619 $status
3620}
3621
3622sub reload_regions {
3623 # HACK to clear player env face cache, we need some signal framework
3624 # for this (global event?)
3625 %ext::player_env::MUSIC_FACE_CACHE = ();
3626
3627 load_resource_file "$MAPDIR/regions"
3628 or die "unable to load regions file\n";
3629
3630 for (cf::region::list) {
3631 $_->{match} = qr/$_->{match}/
3632 if exists $_->{match};
3633 }
3634}
3635
3636sub reload_facedata {
3637 load_facedata "$DATADIR/facedata"
3638 or die "unable to load facedata\n";
3639}
3640
3641sub reload_archetypes {
3642 load_resource_file "$DATADIR/archetypes"
3643 or die "unable to load archetypes\n";
3644}
3645
3646sub reload_treasures {
3647 load_resource_file "$DATADIR/treasures"
3648 or die "unable to load treasurelists\n";
3649}
3650
3651sub reload_sound {
3652 trace "loading sound config from $DATADIR/sound\n";
3653
3654 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3655
3656 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3657 my $sound = $soundconf->{compat}[$_]
3658 or next;
3659
3660 my $face = cf::face::find "sound/$sound->[1]";
3661 cf::sound::set $sound->[0] => $face;
3662 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3663 }
3664
3665 while (my ($k, $v) = each %{$soundconf->{event}}) {
3666 my $face = cf::face::find "sound/$v";
3667 cf::sound::set $k => $face;
3668 }
3669}
3670
3671sub reload_resources {
3672 trace "reloading resource files...\n";
3673
3674 reload_exp_table;
3675 reload_materials;
3676 reload_facedata;
3677 reload_sound;
3678 reload_archetypes;
3679 reload_regions;
3680 reload_treasures;
3681
3682 trace "finished reloading resource files\n";
3683}
3684
3685sub reload_config {
3686 trace "reloading config file...\n";
3687
3688 my $config = load_file "$CONFDIR/config";
3689 utf8::decode $config;
3690 *CFG = decode_yaml $config;
3691
1989 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3692 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
1990 3693
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3694 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3695 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 3696
1994 if (exists $CFG{mlockall}) { 3697 if (exists $CFG{mlockall}) {
1995 eval { 3698 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 3699 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 3700 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 3701 };
1999 warn $@ if $@; 3702 warn $@ if $@;
2000 } 3703 }
2001} 3704}
2002 3705
3706sub pidfile() {
3707 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3708 or die "$PIDFILE: $!";
3709 flock $fh, &Fcntl::LOCK_EX
3710 or die "$PIDFILE: flock: $!";
3711 $fh
3712}
3713
3714# make sure only one server instance is running at any one time
3715sub atomic {
3716 my $fh = pidfile;
3717
3718 my $pid = <$fh>;
3719 kill 9, $pid if $pid > 0;
3720
3721 seek $fh, 0, 0;
3722 print $fh $$;
3723}
3724
3725sub main_loop {
3726 trace "EV::loop starting\n";
3727 if (1) {
3728 EV::loop;
3729 }
3730 trace "EV::loop returned\n";
3731 goto &main_loop unless $REALLY_UNLOOP;
3732}
3733
2003sub main { 3734sub main {
3735 cf::init_globals; # initialise logging
3736
3737 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3738 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3739 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3740 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3741
3742 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3743
2004 # we must not ever block the main coroutine 3744 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 3745 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3746 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 3747 (async {
3748 $Coro::current->{desc} = "IDLE BUG HANDLER";
3749 EV::loop EV::LOOP_ONESHOT;
3750 })->prio (Coro::PRIO_MAX);
2008 }; 3751 };
2009 3752
2010 cfg_load; 3753 evthread_start IO::AIO::poll_fileno;
2011 db_load; 3754
3755 cf::sync_job {
3756 cf::incloader::init ();
3757
3758 cf::init_anim;
3759 cf::init_attackmess;
3760 cf::init_dynamic;
3761
3762 cf::load_settings;
3763
3764 reload_resources;
3765 reload_config;
3766 db_init;
3767
3768 cf::init_uuid;
3769 cf::init_signals;
3770 cf::init_skills;
3771
3772 cf::init_beforeplay;
3773
3774 atomic;
3775
2012 load_extensions; 3776 load_extensions;
2013 Event::loop; 3777
3778 utime time, time, $RUNTIMEFILE;
3779
3780 # no (long-running) fork's whatsoever before this point(!)
3781 use POSIX ();
3782 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3783
3784 cf::_post_init 0;
3785 };
3786
3787 cf::object::thawer::errors_are_fatal 0;
3788 info "parse errors in files are no longer fatal from this point on.\n";
3789
3790 AE::postpone {
3791 undef &main; # free gobs of memory :)
3792 };
3793
3794 goto &main_loop;
2014} 3795}
2015 3796
2016############################################################################# 3797#############################################################################
2017# initialisation 3798# initialisation and cleanup
2018 3799
3800# install some emergency cleanup handlers
3801BEGIN {
3802 our %SIGWATCHER = ();
3803 for my $signal (qw(INT HUP TERM)) {
3804 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3805 cf::cleanup "SIG$signal";
3806 };
3807 }
3808}
3809
3810sub write_runtime_sync {
3811 my $t0 = AE::time;
3812
3813 # first touch the runtime file to show we are still running:
3814 # the fsync below can take a very very long time.
3815
3816 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3817
3818 my $guard = cf::lock_acquire "write_runtime";
3819
3820 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3821 or return;
3822
3823 my $value = $cf::RUNTIME + 90 + 10;
3824 # 10 is the runtime save interval, for a monotonic clock
3825 # 60 allows for the watchdog to kill the server.
3826
3827 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3828 and return;
3829
3830 # always fsync - this file is important
3831 aio_fsync $fh
3832 and return;
3833
3834 # touch it again to show we are up-to-date
3835 aio_utime $fh, undef, undef;
3836
3837 close $fh
3838 or return;
3839
3840 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3841 and return;
3842
3843 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3844
3845 1
3846}
3847
3848our $uuid_lock;
3849our $uuid_skip;
3850
3851sub write_uuid_sync($) {
3852 $uuid_skip ||= $_[0];
3853
3854 return if $uuid_lock;
3855 local $uuid_lock = 1;
3856
3857 my $uuid = "$LOCALDIR/uuid";
3858
3859 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3860 or return;
3861
3862 my $value = uuid_seq uuid_cur;
3863
3864 unless ($value) {
3865 info "cowardly refusing to write zero uuid value!\n";
3866 return;
3867 }
3868
3869 my $value = uuid_str $value + $uuid_skip;
3870 $uuid_skip = 0;
3871
3872 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3873 and return;
3874
3875 # always fsync - this file is important
3876 aio_fsync $fh
3877 and return;
3878
3879 close $fh
3880 or return;
3881
3882 aio_rename "$uuid~", $uuid
3883 and return;
3884
3885 trace "uuid file written ($value).\n";
3886
3887 1
3888
3889}
3890
3891sub write_uuid($$) {
3892 my ($skip, $sync) = @_;
3893
3894 $sync ? write_uuid_sync $skip
3895 : async { write_uuid_sync $skip };
3896}
3897
3898sub emergency_save() {
3899 my $freeze_guard = cf::freeze_mainloop;
3900
3901 info "emergency_perl_save: enter\n";
3902
3903 # this is a trade-off: we want to be very quick here, so
3904 # save all maps without fsync, and later call a global sync
3905 # (which in turn might be very very slow)
3906 local $USE_FSYNC = 0;
3907
3908 cf::sync_job {
3909 cf::write_runtime_sync; # external watchdog should not bark
3910
3911 # use a peculiar iteration method to avoid tripping on perl
3912 # refcount bugs in for. also avoids problems with players
3913 # and maps saved/destroyed asynchronously.
3914 info "emergency_perl_save: begin player save\n";
3915 for my $login (keys %cf::PLAYER) {
3916 my $pl = $cf::PLAYER{$login} or next;
3917 $pl->valid or next;
3918 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3919 $pl->save;
3920 }
3921 info "emergency_perl_save: end player save\n";
3922
3923 cf::write_runtime_sync; # external watchdog should not bark
3924
3925 info "emergency_perl_save: begin map save\n";
3926 for my $path (keys %cf::MAP) {
3927 my $map = $cf::MAP{$path} or next;
3928 $map->valid or next;
3929 $map->save;
3930 }
3931 info "emergency_perl_save: end map save\n";
3932
3933 cf::write_runtime_sync; # external watchdog should not bark
3934
3935 info "emergency_perl_save: begin database checkpoint\n";
3936 BDB::db_env_txn_checkpoint $DB_ENV;
3937 info "emergency_perl_save: end database checkpoint\n";
3938
3939 info "emergency_perl_save: begin write uuid\n";
3940 write_uuid_sync 1;
3941 info "emergency_perl_save: end write uuid\n";
3942
3943 cf::write_runtime_sync; # external watchdog should not bark
3944
3945 trace "emergency_perl_save: syncing database to disk";
3946 BDB::db_env_txn_checkpoint $DB_ENV;
3947
3948 info "emergency_perl_save: starting sync\n";
3949 IO::AIO::aio_sync sub {
3950 info "emergency_perl_save: finished sync\n";
3951 };
3952
3953 cf::write_runtime_sync; # external watchdog should not bark
3954
3955 trace "emergency_perl_save: flushing outstanding aio requests";
3956 while (IO::AIO::nreqs || BDB::nreqs) {
3957 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3958 }
3959
3960 cf::write_runtime_sync; # external watchdog should not bark
3961 };
3962
3963 info "emergency_perl_save: leave\n";
3964}
3965
3966sub post_cleanup {
3967 my ($make_core) = @_;
3968
3969 IO::AIO::flush;
3970
3971 error Carp::longmess "post_cleanup backtrace"
3972 if $make_core;
3973
3974 my $fh = pidfile;
3975 unlink $PIDFILE if <$fh> == $$;
3976}
3977
3978# a safer delete_package, copied from Symbol
3979sub clear_package($) {
3980 my $pkg = shift;
3981
3982 # expand to full symbol table name if needed
3983 unless ($pkg =~ /^main::.*::$/) {
3984 $pkg = "main$pkg" if $pkg =~ /^::/;
3985 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3986 $pkg .= '::' unless $pkg =~ /::$/;
3987 }
3988
3989 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3990 my $stem_symtab = *{$stem}{HASH};
3991
3992 defined $stem_symtab and exists $stem_symtab->{$leaf}
3993 or return;
3994
3995 # clear all symbols
3996 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3997 for my $name (keys %$leaf_symtab) {
3998 _gv_clear *{"$pkg$name"};
3999# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4000 }
4001}
4002
2019sub reload() { 4003sub do_reload_perl() {
2020 # can/must only be called in main 4004 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 4005 unless (in_main) {
2022 warn "can only reload from main coroutine\n"; 4006 error "can only reload from main coroutine";
2023 return; 4007 return;
2024 } 4008 }
2025 4009
2026 warn "reloading..."; 4010 return if $RELOAD++;
2027 4011
2028 my $guard = freeze_mainloop; 4012 my $t1 = AE::time;
4013
4014 while ($RELOAD) {
4015 cf::get_slot 0.1, -1, "reload_perl";
4016 info "perl_reload: reloading...";
4017
4018 trace "perl_reload: entering sync_job";
4019
4020 cf::sync_job {
2029 cf::emergency_save; 4021 #cf::emergency_save;
2030 4022
2031 eval { 4023 trace "perl_reload: cancelling all extension coros";
2032 # if anything goes wrong in here, we should simply crash as we already saved
2033
2034 # cancel all watchers
2035 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 }
2038
2039 # cancel all extension coros
2040 $_->cancel for values %EXT_CORO; 4024 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 4025 %EXT_CORO = ();
2042 4026
2043 # unload all extensions 4027 trace "perl_reload: removing commands";
2044 for (@exts) { 4028 %COMMAND = ();
2045 warn "unloading <$_>";
2046 unload_extension $_;
2047 }
2048 4029
2049 # unload all modules loaded from $LIBDIR 4030 trace "perl_reload: removing ext/exti commands";
2050 while (my ($k, $v) = each %INC) { 4031 %EXTCMD = ();
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4032 %EXTICMD = ();
2052 4033
2053 warn "removing <$k>"; 4034 trace "perl_reload: unloading/nuking all extensions";
2054 delete $INC{$k}; 4035 for my $pkg (@EXTS) {
4036 trace "... unloading $pkg";
2055 4037
2056 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g;
2058
2059 if (my $cb = $k->can ("unload_module")) { 4038 if (my $cb = $pkg->can ("unload")) {
4039 eval {
2060 $cb->(); 4040 $cb->($pkg);
4041 1
4042 } or error "$pkg unloaded, but with errors: $@";
4043 }
4044
4045 trace "... clearing $pkg";
4046 clear_package $pkg;
2061 } 4047 }
2062 4048
2063 Symbol::delete_package $k; 4049 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4050 while (my ($k, $v) = each %INC) {
4051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4052
4053 trace "... unloading $k";
4054 delete $INC{$k};
4055
4056 $k =~ s/\.pm$//;
4057 $k =~ s/\//::/g;
4058
4059 if (my $cb = $k->can ("unload_module")) {
4060 $cb->();
4061 }
4062
4063 clear_package $k;
2064 } 4064 }
2065 4065
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 4066 trace "perl_reload: getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 4067 clear_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4068 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 4069
2074 # remove register_script_function callbacks 4070 trace "perl_reload: unloading cf.pm \"a bit\"";
2075 # TODO
2076
2077 # unload cf.pm "a bit"
2078 delete $INC{"cf.pm"}; 4071 delete $INC{"cf.pm"};
4072 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2079 4073
2080 # don't, removes xs symbols, too, 4074 # don't, removes xs symbols, too,
2081 # and global variables created in xs 4075 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 4076 #clear_package __PACKAGE__;
2083 4077
2084 # reload cf.pm 4078 info "perl_reload: unload completed, starting to reload now";
2085 warn "reloading cf.pm"; 4079
4080 trace "perl_reload: reloading cf.pm";
2086 require cf; 4081 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4082 cf::_connect_to_perl_1;
2088 4083
2089 # load config and database again 4084 trace "perl_reload: loading config and database again";
2090 cf::cfg_load; 4085 cf::reload_config;
2091 cf::db_load;
2092 4086
2093 # load extensions 4087 trace "perl_reload: loading extensions";
2094 warn "load extensions";
2095 cf::load_extensions; 4088 cf::load_extensions;
2096 4089
2097 # reattach attachments to objects 4090 if ($REATTACH_ON_RELOAD) {
2098 warn "reattach"; 4091 trace "perl_reload: reattaching attachments to objects/players";
2099 _global_reattach; 4092 _global_reattach; # objects, sockets
4093 trace "perl_reload: reattaching attachments to maps";
4094 reattach $_ for values %MAP;
4095 trace "perl_reload: reattaching attachments to players";
4096 reattach $_ for values %PLAYER;
4097 }
4098
4099 cf::_post_init 1;
4100
4101 trace "perl_reload: leaving sync_job";
4102
4103 1
4104 } or do {
4105 error $@;
4106 cf::cleanup "perl_reload: error, exiting.";
4107 };
4108
4109 --$RELOAD;
4110 }
4111
4112 $t1 = AE::time - $t1;
4113 info "perl_reload: completed in ${t1}s\n";
4114};
4115
4116our $RELOAD_WATCHER; # used only during reload
4117
4118sub reload_perl() {
4119 # doing reload synchronously and two reloads happen back-to-back,
4120 # coro crashes during coro_state_free->destroy here.
4121
4122 $RELOAD_WATCHER ||= cf::async {
4123 Coro::AIO::aio_wait cache_extensions;
4124
4125 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4126 do_reload_perl;
4127 undef $RELOAD_WATCHER;
4128 };
2100 }; 4129 };
2101
2102 if ($@) {
2103 warn $@;
2104 warn "error while reloading, exiting.";
2105 exit 1;
2106 }
2107
2108 warn "reloaded successfully";
2109};
2110
2111#############################################################################
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152} 4130}
2153
2154register "<global>", __PACKAGE__;
2155 4131
2156register_command "reload" => sub { 4132register_command "reload" => sub {
2157 my ($who, $arg) = @_; 4133 my ($who, $arg) = @_;
2158 4134
2159 if ($who->flag (FLAG_WIZ)) { 4135 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload.");
2161 reload;
2162 $who->message ("end of reload."); 4136 $who->message ("reloading server.");
4137 async {
4138 $Coro::current->{desc} = "perl_reload";
4139 reload_perl;
4140 };
2163 } 4141 }
2164}; 4142};
2165 4143
2166unshift @INC, $LIBDIR; 4144#############################################################################
2167 4145
2168$TICK_WATCHER = Event->timer ( 4146my $bug_warning = 0;
2169 reentrant => 0,
2170 prio => 0,
2171 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL,
2173 cb => sub {
2174 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK;
2177 4147
2178 # if we are delayed by four ticks or more, skip them all 4148sub wait_for_tick() {
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4149 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2180 4150
2181 $TICK_WATCHER->at ($NEXT_TICK); 4151 $WAIT_FOR_TICK->wait;
2182 $TICK_WATCHER->start; 4152}
4153
4154sub wait_for_tick_begin() {
4155 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4156
4157 my $signal = new Coro::Signal;
4158 push @WAIT_FOR_TICK_BEGIN, $signal;
4159 $signal->wait;
4160}
4161
4162sub tick {
4163 if ($Coro::current != $Coro::main) {
4164 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4165 unless ++$bug_warning > 10;
4166 return;
2183 }, 4167 }
2184);
2185 4168
2186IO::AIO::max_poll_time $TICK * 0.2; 4169 cf::one_tick; # one server iteration
2187 4170
2188Event->io ( 4171 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2189 fd => IO::AIO::poll_fileno,
2190 poll => 'r',
2191 prio => 5,
2192 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb,
2194);
2195 4172
2196Event->timer ( 4173 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2197 data => WF_AUTOCANCEL, 4174 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2198 after => 0, 4175 Coro::async_pool {
2199 interval => 10, 4176 $Coro::current->{desc} = "runtime saver";
2200 cb => sub {
2201 (Coro::unblock_sub {
2202 write_runtime 4177 write_runtime_sync
2203 or warn "ERROR: unable to write runtime file: $!"; 4178 or error "ERROR: unable to write runtime file: $!";
2204 })->(); 4179 };
2205 }, 4180 }
2206); 4181
4182 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4183 $sig->send;
4184 }
4185 $WAIT_FOR_TICK->broadcast;
4186
4187 $LOAD = ($NOW - $TICK_START) / $TICK;
4188 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4189
4190 if (0) {
4191 if ($NEXT_TICK) {
4192 my $jitter = $TICK_START - $NEXT_TICK;
4193 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4194 debug "jitter $JITTER\n";#d#
4195 }
4196 }
4197}
4198
4199{
4200 # configure BDB
4201
4202 BDB::min_parallel 16;
4203 BDB::max_poll_reqs $TICK * 0.1;
4204 #$AnyEvent::BDB::WATCHER->priority (1);
4205
4206 unless ($DB_ENV) {
4207 $DB_ENV = BDB::db_env_create;
4208 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4209 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4210 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4211 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4212 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4213
4214 cf::sync_job {
4215 eval {
4216 BDB::db_env_open
4217 $DB_ENV,
4218 $BDBDIR,
4219 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4220 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4221 0666;
4222
4223 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4224 };
4225
4226 cf::cleanup "db_env_open(db): $@" if $@;
4227 };
4228 }
4229
4230 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4231 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4232 };
4233 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4234 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4235 };
4236 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4237 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4238 };
4239}
4240
4241{
4242 # configure IO::AIO
4243
4244 IO::AIO::min_parallel 8;
4245 IO::AIO::max_poll_time $TICK * 0.1;
4246 undef $AnyEvent::AIO::WATCHER;
4247}
4248
4249our $_log_backtrace;
4250our $_log_backtrace_last;
4251
4252sub _log_backtrace {
4253 my ($msg, @addr) = @_;
4254
4255 $msg =~ s/\n$//;
4256
4257 if ($_log_backtrace_last eq $msg) {
4258 LOG llevInfo, "[ABT] $msg\n";
4259 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4260 # limit the # of concurrent backtraces
4261 } elsif ($_log_backtrace < 2) {
4262 $_log_backtrace_last = $msg;
4263 ++$_log_backtrace;
4264 my $perl_bt = Carp::longmess $msg;
4265 async {
4266 $Coro::current->{desc} = "abt $msg";
4267
4268 my @bt = fork_call {
4269 @addr = map { sprintf "%x", $_ } @addr;
4270 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4271 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4272 or die "addr2line: $!";
4273
4274 my @funcs;
4275 my @res = <$fh>;
4276 chomp for @res;
4277 while (@res) {
4278 my ($func, $line) = splice @res, 0, 2, ();
4279 push @funcs, "[$func] $line";
4280 }
4281
4282 @funcs
4283 };
4284
4285 LOG llevInfo, "[ABT] $perl_bt\n";
4286 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4287 LOG llevInfo, "[ABT] $_\n" for @bt;
4288 --$_log_backtrace;
4289 };
4290 } else {
4291 LOG llevInfo, "[ABT] $msg\n";
4292 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4293 }
4294}
4295
4296# load additional modules
4297require "cf/$_.pm" for @EXTRA_MODULES;
4298cf::_connect_to_perl_2;
2207 4299
2208END { cf::emergency_save } 4300END { cf::emergency_save }
2209 4301
22101 43021
2211 4303

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