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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
76 89
77############################################################################# 90#############################################################################
78 91
79=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
80 93
104 117
105=item %cf::CFG 118=item %cf::CFG
106 119
107Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
109 129
110=back 130=back
111 131
112=cut 132=cut
113 133
117 utf8::encode $msg; 137 utf8::encode $msg;
118 138
119 $msg .= "\n" 139 $msg .= "\n"
120 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
121 141
122 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
123 }; 143 };
124} 144}
125 145
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 165
146$Event::DIED = sub { 166$Event::DIED = sub {
147 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
148}; 168};
149 169
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
155 171
156=over 4 172=over 4
157 173
174=item dumpval $ref
175
158=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
159 196
160use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
161 198
162=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
163 200
224} 261}
225 262
226sub freeze_mainloop { 263sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
228 265
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
231 $guard 272 $guard
232} 273}
233 274
234=item cf::async { BLOCK } 275=item cf::async { BLOCK }
273 warn $@ if $@; 314 warn $@ if $@;
274 undef $busy; 315 undef $busy;
275 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
276 317
277 while ($busy) { 318 while ($busy) {
278 unless (Coro::cede) { 319 Coro::cede or Event::one_event;
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede;
281 }
282 } 320 }
283 321
284 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
285 } else { 323 } else {
286 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
289 } 327 }
290} 328}
291 329
292=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
293 331
294Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 333extension calling this is being unloaded.
296 334
297=cut 335=cut
298 336
299sub async_ext(&) { 337sub async_ext(&) {
313 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
314 352
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
316 or return; 354 or return;
317 355
356 my $value = $cf::RUNTIME + 90 + 10;
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return; 361 and return;
321 362
322 aio_fsync $fh 363 aio_fsync $fh
323 and return; 364 and return;
332} 373}
333 374
334=back 375=back
335 376
336=cut 377=cut
337
338#############################################################################
339
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457 378
458############################################################################# 379#############################################################################
459 380
460=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
461 382
587our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 509our @CB_MAP = ();
589 510
590my %attachment; 511my %attachment;
591 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
592sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
594 521
595 use sort 'stable'; 522 use sort 'stable';
596 523
767# object support 694# object support
768 695
769sub reattach { 696sub reattach {
770 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 701
773 my $registry = $obj->registry; 702 my $registry = $obj->registry;
774 703
775 @$registry = (); 704 @$registry = ();
776 705
908=cut 837=cut
909 838
910sub register_extcmd { 839sub register_extcmd {
911 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
912 841
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
917} 843}
918 844
919cf::player->attach ( 845cf::player->attach (
920 on_command => sub { 846 on_command => sub {
921 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
934 860
935 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
936 862
937 if (ref $msg) { 863 if (ref $msg) {
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
940 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
941 } 867 }
942 } 868 }
943 } else { 869 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
946 872
947 cf::override; 873 cf::override;
948 }, 874 },
949); 875);
950 876
951sub register {
952 my ($base, $pkg) = @_;
953
954 #TODO
955}
956
957sub load_extension { 877sub load_extension {
958 my ($path) = @_; 878 my ($path) = @_;
959 879
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
961 my $base = $1; 881 my $base = $1;
962 my $pkg = $1; 882 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
965 885
966 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
967 887
968 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
969 or die "$path: $!"; 889 or die "$path: $!";
970 890
971 my $source = 891 my $source =
972 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
975 . "\n};\n1"; 895 . "\n};\n1";
976 896
977 eval $source 897 unless (eval $source) {
978 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
979 : "extension disabled.\n"; 899 : "extension disabled.\n";
980 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
981 push @exts, $pkg; 901 warn $@;
982 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
983 903 exit 1;
984# no strict 'refs'; 904 }
985# @{"$pkg\::ISA"} = ext::; 905 die $@;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 906 }
1000 907
1001 # remove commands 908 push @EXTS, $pkg;
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025} 909}
1026 910
1027sub load_extensions { 911sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext; 913 next unless -r $ext;
1033 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
1034 } 918 }
1035} 919}
1036 920
1037############################################################################# 921#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074 922
1075=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1076 924
1077Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1078 926
927=cut
928
929package cf::player;
930
931use Coro::AIO;
932
1079=head3 cf::player 933=head3 cf::player
1080 934
1081=over 4 935=over 4
1082 936
1083=item cf::player::exists $login 937=item cf::player::find $login
1084 938
1085Returns true when the given account exists. 939Returns the given player object, loading it if necessary (might block).
1086 940
1087=cut 941=cut
1088 942
1089sub cf::player::exists($) { 943sub playerdir($) {
1090 cf::player::find $_[0] 944 cf::localdir
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 945 . "/"
946 . cf::playerdir
947 . "/"
948 . (ref $_[0] ? $_[0]->ob->name : $_[0])
949}
950
951sub path($) {
952 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
953
954 (playerdir $login) . "/$login.pl"
955}
956
957sub find_active($) {
958 $cf::PLAYER{$_[0]}
959 and $cf::PLAYER{$_[0]}->active
960 and $cf::PLAYER{$_[0]}
961}
962
963sub exists($) {
964 my ($login) = @_;
965
966 $cf::PLAYER{$login}
967 or cf::sync_job { !aio_stat path $login }
968}
969
970sub find($) {
971 return $cf::PLAYER{$_[0]} || do {
972 my $login = $_[0];
973
974 my $guard = cf::lock_acquire "user_find:$login";
975
976 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login
978 or return;
979 $cf::PLAYER{$login} = $pl
980 }
981 }
982}
983
984sub save($) {
985 my ($pl) = @_;
986
987 return if $pl->{deny_save};
988
989 my $path = path $pl;
990 my $guard = cf::lock_acquire "user_save:$path";
991
992 return if $pl->{deny_save};
993
994 aio_mkdir playerdir $pl, 0770;
995 $pl->{last_save} = $cf::RUNTIME;
996
997 $pl->save_pl ($path);
998 Coro::cede;
999}
1000
1001sub new($) {
1002 my ($login) = @_;
1003
1004 my $self = create;
1005
1006 $self->ob->name ($login);
1007 $self->{deny_save} = 1;
1008
1009 $cf::PLAYER{$login} = $self;
1010
1011 $self
1012}
1013
1014=item $pl->quit_character
1015
1016Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time.
1018
1019=cut
1020
1021sub quit_character {
1022 my ($pl) = @_;
1023
1024 $pl->{deny_save} = 1;
1025 $pl->password ("*"); # this should lock out the player until we nuked the dir
1026
1027 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1028 $pl->deactivate;
1029 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1030 $pl->ns->destroy if $pl->ns;
1031
1032 my $path = playerdir $pl;
1033 my $temp = "$path~$cf::RUNTIME~deleting~";
1034 aio_rename $path, $temp;
1035 delete $cf::PLAYER{$pl->ob->name};
1036 $pl->destroy;
1037 IO::AIO::aio_rmtree $temp;
1038}
1039
1040=item cf::player::list_logins
1041
1042Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever.
1044
1045=cut
1046
1047sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1049 or return [];
1050
1051 my @logins;
1052
1053 for my $login (@$dirs) {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag
1057
1058 utf8::decode $login;
1059 push @logins, $login;
1060 }
1061
1062 \@logins
1063}
1064
1065=item $player->maps
1066
1067Returns an arrayref of map paths that are private for this
1068player. May block.
1069
1070=cut
1071
1072sub maps($) {
1073 my ($pl) = @_;
1074
1075 my $files = aio_readdir playerdir $pl
1076 or return;
1077
1078 my @paths;
1079
1080 for (@$files) {
1081 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o;
1084
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1086 }
1087
1088 \@paths
1092} 1089}
1093 1090
1094=item $player->ext_reply ($msgid, $msgtype, %msg) 1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1095 1092
1096Sends an ext reply to the player. 1093Sends an ext reply to the player.
1097 1094
1098=cut 1095=cut
1099 1096
1100sub cf::player::ext_reply($$$%) { 1097sub ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_; 1098 my ($self, $id, %msg) = @_;
1102 1099
1103 $msg{msgid} = $id; 1100 $msg{msgid} = $id;
1104 1101
1105 $self->send ("ext " . to_json \%msg); 1102 $self->send ("ext " . cf::to_json \%msg);
1106} 1103}
1104
1105package cf;
1107 1106
1108=back 1107=back
1109 1108
1110 1109
1111=head3 cf::map 1110=head3 cf::map
1117package cf::map; 1116package cf::map;
1118 1117
1119use Fcntl; 1118use Fcntl;
1120use Coro::AIO; 1119use Coro::AIO;
1121 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1122our $MAX_RESET = 3600; 1125our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1126our $DEFAULT_RESET = 3000;
1124 1127
1125sub generate_random_map { 1128sub generate_random_map {
1126 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1127
1128 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1131 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1142} 1273}
1143 1274
1144# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1145# all maps in C++... 1276# all maps in C++...
1146sub change_all_map_light { 1277sub change_all_map_light {
1148 1279
1149 $_->change_map_light ($change) 1280 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1281 for grep $_->outdoor, values %cf::MAP;
1151} 1282}
1152 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1153sub try_load_header($) { 1292sub load_header_from($) {
1154 my ($path) = @_; 1293 my ($self, $path) = @_;
1155 1294
1156 utf8::encode $path; 1295 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1158 or return; 1297 or return;
1159 1298
1160 my $map = cf::map::new 1299 $self->_load_header ($path)
1161 or return; 1300 or return;
1162 1301
1163 # for better error messages only, will be overwritten 1302 $self->{load_path} = $path;
1164 $map->path ($path);
1165 1303
1166 $map->load_header ($path) 1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1167 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1168 1348
1169 $map->{load_path} = $path; 1349 1
1170
1171 $map
1172} 1350}
1173 1351
1174sub find; 1352sub find;
1175sub find { 1353sub find {
1176 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1177 1355
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1356 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1357
1183 cf::lock_wait "map_find:$key"; 1358 cf::lock_wait "map_find:$path";
1184 1359
1185 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 1361 my $guard = cf::lock_acquire "map_find:$path";
1187 1362 my $map = new_from_path cf::map $path
1188 # do it the slow way
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1363 or return;
1207 1364
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1365 $map->{last_save} = $cf::RUNTIME;
1220 1366
1221 Coro::cede; 1367 $map->load_header
1368 or return;
1222 1369
1223 if ($map->should_reset) { 1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1224 $map->reset; 1373 $map->reset;
1225 undef $guard; 1374 undef $guard;
1226 $map = find $path 1375 return find $path;
1227 or return;
1228 } 1376 }
1229 1377
1230 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1231 } 1379 }
1232} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1233 1384
1234sub load { 1385sub load {
1235 my ($self) = @_; 1386 my ($self) = @_;
1236 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1237 my $path = $self->{path}; 1390 my $path = $self->{path};
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1391 my $guard = cf::lock_acquire "map_load:$path";
1239 1392
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1394
1242 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1243 1396
1244 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1245 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1402 or return;
1247 1403
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1405 if delete $self->{load_original};
1250 1406
1251 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1408 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1410 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1256 } 1412 }
1257 } 1413 }
1258 1414
1259 Coro::cede; 1415 Coro::cede;
1260 1416
1261 # now do the right thing for maps 1417 # now do the right thing for maps
1262 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1263 1419
1264 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1265 $self->{deny_save} = 1; 1421 $self->decay_objects;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1271 $self->set_darkness_map; 1425 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1274 $self->activate; 1429 $self->activate;
1275 } 1430 }
1276 1431
1277 Coro::cede; 1432 $self->post_load;
1278 1433
1279 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1435}
1436
1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1280} 1468}
1281 1469
1282sub find_sync { 1470sub find_sync {
1283 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1284 1472
1285 cf::sync_job { cf::map::find $path, $origin } 1473 cf::sync_job { find $path, $origin }
1286} 1474}
1287 1475
1288sub do_load_sync { 1476sub do_load_sync {
1289 my ($map) = @_; 1477 my ($map) = @_;
1290 1478
1291 cf::sync_job { $map->load }; 1479 cf::sync_job { $map->load };
1292} 1480}
1293 1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1500 $map->load;
1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1510}
1511
1294sub save { 1512sub save {
1295 my ($self) = @_; 1513 my ($self) = @_;
1296 1514
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1298 1516
1299 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1300 1518
1301 return unless $self->dirty; 1519 return unless $self->dirty;
1302 1520
1303 my $save = $self->{path}->save_path; utf8::encode $save; 1521 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 1523
1306 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1307 1525
1308 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1309 1527
1310 local $self->{last_access} = $self->last_access;#d# 1528 local $self->{last_access} = $self->last_access;#d#
1311 1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1312 if ($uniq) { 1534 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 1537 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 1539 }
1318} 1540}
1319 1541
1320sub swap_out { 1542sub swap_out {
1321 my ($self) = @_; 1543 my ($self) = @_;
1335 1557
1336sub reset_at { 1558sub reset_at {
1337 my ($self) = @_; 1559 my ($self) = @_;
1338 1560
1339 # TODO: safety, remove and allow resettable per-player maps 1561 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1563 return 1e99 if $self->{deny_reset};
1342 1564
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1567
1350 my ($self) = @_; 1572 my ($self) = @_;
1351 1573
1352 $self->reset_at <= $cf::RUNTIME 1574 $self->reset_at <= $cf::RUNTIME
1353} 1575}
1354 1576
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1577sub reset {
1377 my ($self) = @_; 1578 my ($self) = @_;
1378 1579
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 1581
1381 return if $self->players; 1582 return if $self->players;
1382 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1383 1584
1384 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1385 1586
1386 delete $cf::MAP{$self->path}; 1587 delete $cf::MAP{$self->path};
1588
1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1387 1591
1388 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1389 1593
1390 $self->unlink_save; 1594 $self->unlink_save;
1391 $self->destroy; 1595 $self->destroy;
1394my $nuke_counter = "aaaa"; 1598my $nuke_counter = "aaaa";
1395 1599
1396sub nuke { 1600sub nuke {
1397 my ($self) = @_; 1601 my ($self) = @_;
1398 1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->unlink_save;
1606
1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 1609 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612
1613 $cf::MAP{$self->path} = $self;
1614
1402 $self->reset; # polite request, might not happen 1615 $self->reset; # polite request, might not happen
1403} 1616}
1404 1617
1405sub customise_for { 1618=item cf::map::unique_maps
1406 my ($map, $ob) = @_;
1407 1619
1408 if ($map->per_player) { 1620Returns an arrayref of paths of all shared maps that have
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1621instantiated unique items. May block.
1410 }
1411 1622
1412 $map 1623=cut
1413}
1414 1624
1415sub emergency_save { 1625sub unique_maps() {
1416 my $freeze_guard = cf::freeze_mainloop; 1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1417 1628
1418 warn "enter emergency map save\n"; 1629 my @paths;
1419 1630
1420 cf::sync_job { 1631 for (@$files) {
1421 warn "begin emergency map save\n"; 1632 utf8::decode $_;
1422 $_->save for values %cf::MAP; 1633 next if /\.pst$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise $_;
1423 }; 1637 }
1424 1638
1425 warn "end emergency map save\n"; 1639 \@paths
1426} 1640}
1427 1641
1428package cf; 1642package cf;
1429 1643
1430=back 1644=back
1431 1645
1646=head3 cf::object
1647
1648=cut
1649
1650package cf::object;
1651
1652=over 4
1653
1654=item $ob->inv_recursive
1655
1656Returns the inventory of the object _and_ their inventories, recursively.
1657
1658=cut
1659
1660sub inv_recursive_;
1661sub inv_recursive_ {
1662 map { $_, inv_recursive_ $_->inv } @_
1663}
1664
1665sub inv_recursive {
1666 inv_recursive_ inv $_[0]
1667}
1668
1669package cf;
1670
1671=back
1432 1672
1433=head3 cf::object::player 1673=head3 cf::object::player
1434 1674
1435=over 4 1675=over 4
1436 1676
1476 1716
1477=item $player_object->enter_link 1717=item $player_object->enter_link
1478 1718
1479Freezes the player and moves him/her to a special map (C<{link}>). 1719Freezes the player and moves him/her to a special map (C<{link}>).
1480 1720
1481The player should be reaosnably safe there for short amounts of time. You 1721The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 1722I<MUST> call C<leave_link> as soon as possible, though.
1483 1723
1724Will never block.
1725
1484=item $player_object->leave_link ($map, $x, $y) 1726=item $player_object->leave_link ($map, $x, $y)
1485 1727
1486Moves the player out of the specila link map onto the given map. If the 1728Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 1729map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 1730to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 1731fails, to the emergency map position.
1490 1732
1491Might block. 1733Might block.
1492 1734
1493=cut 1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1494 1746
1495sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1496 my ($self) = @_; 1748 my ($self) = @_;
1497 1749
1498 $self->deactivate_recursive; 1750 $self->deactivate_recursive;
1499 1751
1500 return if $self->map == $LINK_MAP; 1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 1753
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 1755 if $self->map;
1504 1756
1505 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 1758}
1507 1759
1508sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1510 1762
1528 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1531 1783
1532 $map->load; 1784 $map->load;
1785 $map->load_diag;
1533 1786
1787 return unless $self->contr->active;
1534 $self->activate_recursive; 1788 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1536} 1790}
1537 1791
1538cf::player->attach ( 1792cf::player->attach (
1550 my ($pl) = @_; 1804 my ($pl) = @_;
1551 1805
1552 # try to abort aborted map switching on player login :) 1806 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes 1807 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) { 1808 if ($pl->ob->{_link_pos}) {
1555
1556 $pl->ob->enter_link; 1809 $pl->ob->enter_link;
1557 (async { 1810 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running 1811 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn 1812 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef, 1813 $pl->ob->reply (undef,
1576 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1577 1830
1578 $self->enter_link; 1831 $self->enter_link;
1579 1832
1580 (async { 1833 (async {
1581 $path = new cf::path $path; 1834 my $map = eval {
1582
1583 my $map = cf::map::find $path->as_string; 1835 my $map = cf::map::find $path;
1584 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1585 1837 $map
1586# warn "entering ", $map->path, " at ($x, $y)\n" 1838 } or
1587# if $map;
1588
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1590 1840
1591 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1592 })->prio (1); 1842 })->prio (1);
1593} 1843}
1594 1844
1598 1848
1599sub parse_random_map_params { 1849sub parse_random_map_params {
1600 my ($spec) = @_; 1850 my ($spec) = @_;
1601 1851
1602 my $rmp = { # defaults 1852 my $rmp = { # defaults
1603 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1604 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1605 }; 1857 };
1606 1858
1607 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1609 1861
1613 $rmp 1865 $rmp
1614} 1866}
1615 1867
1616sub prepare_random_map { 1868sub prepare_random_map {
1617 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1618 1872
1619 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1620 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1621 # that depends on the exit object 1875 # that depends on the exit object
1622 1876
1623 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1624 1878
1625 if ($exit->map) { 1879 if ($exit->map) {
1626 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1627 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1628 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1629 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1630 } 1884 }
1631 1885
1632 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1633 1887
1634 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1635 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1636 1891
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1639 1896
1640 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef); 1898 $exit->msg (undef);
1642 } 1899 }
1643} 1900}
1644 1901
1645sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1646 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1647 1904
1648 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1649 1915
1650 $self->enter_link; 1916 $self->enter_link;
1651 1917
1652 (async { 1918 (async {
1653 $self->deactivate_recursive; # just to be sure 1919 $self->deactivate_recursive; # just to be sure
1654 unless (eval { 1920 unless (eval {
1655 prepare_random_map $exit 1921 $self->goto ($slaying, $hp, $sp);
1656 if $exit->slaying eq "/!";
1657
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1660 1922
1661 1; 1923 1;
1662 }) { 1924 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1667 1929
1668 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 1931 $self->leave_link;
1670 } 1932 }
1953 sub db_sync() { 2215 sub db_sync() {
1954 db_save if $dirty; 2216 db_save if $dirty;
1955 undef $dirty; 2217 undef $dirty;
1956 } 2218 }
1957 2219
1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
1959 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
1960 }); 2227 );
1961 2228
1962 sub db_dirty() { 2229 sub db_dirty() {
1963 $dirty = 1; 2230 $dirty = 1;
1964 $idle->start; 2231 $idle->start;
1965 } 2232 }
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2269 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2270 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 2271
2005 if (exists $CFG{mlockall}) { 2272 if (exists $CFG{mlockall}) {
2006 eval { 2273 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 2274 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 2275 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 2276 };
2010 warn $@ if $@; 2277 warn $@ if $@;
2011 } 2278 }
2012} 2279}
2013 2280
2014sub main { 2281sub main {
2015 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
2016 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2285 (async {
2018 async { Event::one_event }; 2286 Event::one_event;
2287 })->prio (Coro::PRIO_MAX);
2019 }; 2288 };
2020 2289
2021 cfg_load; 2290 cfg_load;
2022 db_load; 2291 db_load;
2023 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
2024 Event::loop; 2295 Event::loop;
2025} 2296}
2026 2297
2027############################################################################# 2298#############################################################################
2028# initialisation 2299# initialisation and cleanup
2300
2301# install some emergency cleanup handlers
2302BEGIN {
2303 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal (
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal";
2311 },
2312 );
2313 }
2314}
2315
2316sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop;
2318
2319 warn "enter emergency perl save\n";
2320
2321 cf::sync_job {
2322 # use a peculiar iteration method to avoid tripping on perl
2323 # refcount bugs in for. also avoids problems with players
2324 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next;
2329 $pl->save;
2330 }
2331 warn "end emergency player save\n";
2332
2333 warn "begin emergency map save\n";
2334 for my $path (keys %cf::MAP) {
2335 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next;
2337 $map->save;
2338 }
2339 warn "end emergency map save\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2029 2344
2030sub reload() { 2345sub reload() {
2031 # can/must only be called in main 2346 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
2034 return; 2349 return;
2035 } 2350 }
2036 2351
2037 warn "reloading..."; 2352 warn "reloading...";
2038 2353
2039 my $guard = freeze_mainloop; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
2040 cf::emergency_save; 2357 cf::emergency_save;
2041 2358
2042 eval { 2359 eval {
2043 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
2044 2361
2045 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
2046 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
2048 } 2368 }
2049 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
2050 # cancel all extension coros 2378 warn "cancelling all extension coros";
2051 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = (); 2380 %EXT_CORO = ();
2053 2381
2054 # unload all extensions 2382 warn "removing commands";
2055 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
2056 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
2057 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
2058 } 2397 }
2059 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
2060 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
2061 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063 2406
2064 warn "removing <$k>"; 2407 warn "... unloading $k";
2065 delete $INC{$k}; 2408 delete $INC{$k};
2066 2409
2067 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
2068 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
2069 2412
2072 } 2415 }
2073 2416
2074 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
2075 } 2418 }
2076 2419
2077 # sync database to disk
2078 cf::db_sync;
2079 IO::AIO::flush;
2080
2081 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 2423
2085 # remove register_script_function callbacks
2086 # TODO
2087
2088 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
2089 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
2090 2426
2091 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
2092 # and global variables created in xs 2428 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
2094 2430
2095 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
2096 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
2097 require cf; 2434 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 2436
2100 # load config and database again 2437 warn "loading config and database again";
2101 cf::cfg_load; 2438 cf::cfg_load;
2102 cf::db_load; 2439 cf::db_load;
2103 2440
2104 # load extensions
2105 warn "load extensions"; 2441 warn "loading extensions";
2106 cf::load_extensions; 2442 cf::load_extensions;
2107 2443
2108 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
2109 warn "reattach";
2110 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
2111 }; 2452 };
2112 2453
2113 if ($@) { 2454 if ($@) {
2114 warn $@; 2455 warn $@;
2115 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
2116 exit 1; 2457 exit 1;
2117 } 2458 }
2118 2459
2119 warn "reloaded successfully"; 2460 warn "reloaded";
2120}; 2461};
2121 2462
2122############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163}
2164
2165register "<global>", __PACKAGE__;
2166 2464
2167register_command "reload" => sub { 2465register_command "reload" => sub {
2168 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
2169 2467
2170 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
2171 $who->message ("start of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2172 reload; 2479 reload;
2173 $who->message ("end of reload."); 2480 undef $RELOAD_WATCHER;
2481 },
2482 );
2174 } 2483 }
2175}; 2484};
2176 2485
2177unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
2178 2489
2179$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
2180 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
2181 prio => 0, 2493 prio => 0,
2182 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
2183 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
2184 cb => sub { 2496 cb => sub {
2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
2185 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2508
2509 $WAIT_FOR_TICK->broadcast;
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2188 2517
2189 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2191 2520
2192 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
2193 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
2194 }, 2523 },
2195); 2524);
2196 2525
2197IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2198 2527
2199Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2200 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2201 poll => 'r', 2532 poll => 'r',
2202 prio => 5, 2533 prio => 6,
2203 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2205); 2536);
2206 2537
2207Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2208 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2209 after => 0, 2541 after => 1,
2210 interval => 10, 2542 interval => 10,
2211 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2212 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2213 write_runtime 2545 write_runtime
2214 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2215 })->();
2216 }, 2547 },
2217); 2548);
2218 2549
2219END { cf::emergency_save } 2550END { cf::emergency_save }
2220 2551

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