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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.291 by root, Tue Jul 3 00:54:44 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
25 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
27 42
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
30 45
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 47
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 49
35our %COMMAND = (); 50our %COMMAND = ();
36our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
38 58
59our $RELOAD; # number of reloads so far
39our @EVENT; 60our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 61
42our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 78our $NEXT_TICK;
45our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
46 84
47our %CFG; 85our %CFG;
48 86
49our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 88our $RUNTIME;
51 89
90our %PLAYER; # all users
52our %MAP; # all maps 91our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 93
55our %EXT_CORO; 94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
56 100
57binmode STDOUT; 101binmode STDOUT;
58binmode STDERR; 102binmode STDERR;
59 103
60# read virtual server time, if available 104# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
65} 109}
66 110
67mkdir cf::localdir; 111mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 113
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
76 117
77############################################################################# 118#############################################################################
78 119
79=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
80 121
87=item $cf::RUNTIME 128=item $cf::RUNTIME
88 129
89The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 131every server tick.
91 132
92=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 136
94The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
96 141
97=item $cf::NOW 142=item $cf::NOW
98 143
99The time of the last (current) server tick. 144The time of the last (current) server tick.
100 145
101=item $cf::TICK 146=item $cf::TICK
102 147
103The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
104 159
105=item %cf::CFG 160=item %cf::CFG
106 161
107Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 170
110=back 171=back
111 172
112=cut 173=cut
113 174
114BEGIN { 175BEGIN {
115 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 177 my $msg = join "", @_;
117 utf8::encode $msg;
118 178
119 $msg .= "\n" 179 $msg .= "\n"
120 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
121 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
123 }; 186 };
124} 187}
125 188
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 196
133# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 198# within the Safe compartment.
135for my $pkg (qw( 199for my $pkg (qw(
136 cf::global cf::attachable 200 cf::global cf::attachable
145 209
146$Event::DIED = sub { 210$Event::DIED = sub {
147 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
148}; 212};
149 213
150my %ext_pkg; 214#############################################################################
151my @exts;
152my @hook;
153 215
154=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
155 217
156=over 4 218=over 4
157 219
158=cut 220=item dumpval $ref
159 221
160use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
161 242
162=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
163 244
164Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
165 246
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
174 248
175Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
176 250
177=cut 251=cut
178 252
179sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 254
181 JSON::Syck::Dump $_[0] 255sub to_json ($) { $json_coder->encode ($_[0]) }
182} 256sub from_json ($) { $json_coder->decode ($_[0]) }
183 257
184=item cf::lock_wait $string 258=item cf::lock_wait $string
185 259
186Wait until the given lock is available. See cf::lock_acquire. 260Wait until the given lock is available. See cf::lock_acquire.
187 261
193returned. 267returned.
194 268
195Lock names should begin with a unique identifier (for example, cf::map::find 269Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 270uses map_find and cf::map::load uses map_load).
197 271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
198=cut 276=cut
199 277
200our %LOCK; 278our %LOCK;
201 279
202sub lock_wait($) { 280sub lock_wait($) {
221 # wake up all waiters, to be on the safe side 299 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 300 $_->ready for @{ delete $LOCK{$key} };
223 } 301 }
224} 302}
225 303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
226sub freeze_mainloop { 310sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 311 return unless $TICK_WATCHER->is_active;
228 312
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
230 $TICK_WATCHER->stop; 316 $TICK_WATCHER->stop;
231 $guard 317 $guard
232} 318}
233 319
234=item cf::async { BLOCK } 320=item cf::async { BLOCK }
241 327
242BEGIN { *async = \&Coro::async_pool } 328BEGIN { *async = \&Coro::async_pool }
243 329
244=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
245 331
246The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
249 336
250If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
253fast or be very important. 340fast or be very important.
256 343
257sub sync_job(&) { 344sub sync_job(&) {
258 my ($job) = @_; 345 my ($job) = @_;
259 346
260 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
261 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
263 352
264 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
265 # (but this is cancel-safe) 354 # (but this is cancel-safe)
273 warn $@ if $@; 362 warn $@ if $@;
274 undef $busy; 363 undef $busy;
275 })->prio (Coro::PRIO_MAX); 364 })->prio (Coro::PRIO_MAX);
276 365
277 while ($busy) { 366 while ($busy) {
278 unless (Coro::cede) { 367 Coro::cede or Event::one_event;
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede;
281 } 368 }
282 } 369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
283 376
284 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
285 } else { 378 } else {
286 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
287 380
289 } 382 }
290} 383}
291 384
292=item $coro = cf::async_ext { BLOCK } 385=item $coro = cf::async_ext { BLOCK }
293 386
294Like async, but this coro is automcatially being canceled when the 387Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 388extension calling this is being unloaded.
296 389
297=cut 390=cut
298 391
299sub async_ext(&) { 392sub async_ext(&) {
307 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
308 401
309 $coro 402 $coro
310} 403}
311 404
312sub write_runtime { 405=item fork_call { }, $args
313 my $runtime = cf::localdir . "/runtime";
314 406
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
316 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
317 411
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return;
321 413
322 aio_fsync $fh 414sub fork_call(&@) {
323 and return; 415 my ($cb, @args) = @_;
324 416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
325 close $fh 423 close $fh2;
326 or return;
327 424
328 aio_rename "$runtime~", $runtime 425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
329 and return; 426 $res = Coro::Storable::thaw $res;
330 427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
331 1 446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
332} 574}
333 575
334=back 576=back
335 577
336=cut 578=cut
337
338#############################################################################
339
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457 579
458############################################################################# 580#############################################################################
459 581
460=head2 ATTACHABLE OBJECTS 582=head2 ATTACHABLE OBJECTS
461 583
463attach callbacks/event handlers (a collection of which is called an "attachment") 585attach callbacks/event handlers (a collection of which is called an "attachment")
464to it. All such attachable objects support the following methods. 586to it. All such attachable objects support the following methods.
465 587
466In the following description, CLASS can be any of C<global>, C<object> 588In the following description, CLASS can be any of C<global>, C<object>
467C<player>, C<client> or C<map> (i.e. the attachable objects in 589C<player>, C<client> or C<map> (i.e. the attachable objects in
468crossfire+). 590Crossfire TRT).
469 591
470=over 4 592=over 4
471 593
472=item $attachable->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
473 595
587our @CB_TYPE = (); # registry for type (cf-object class) based events 709our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 710our @CB_MAP = ();
589 711
590my %attachment; 712my %attachment;
591 713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
592sub _attach_cb($$$$) { 720sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 721 my ($registry, $event, $prio, $cb) = @_;
594 722
595 use sort 'stable'; 723 use sort 'stable';
596 724
630 $registry = $CB_TYPE[$object_type] ||= []; 758 $registry = $CB_TYPE[$object_type] ||= [];
631 759
632 } elsif ($type eq "subtype") { 760 } elsif ($type eq "subtype") {
633 defined $object_type or Carp::croak "subtype specified without type"; 761 defined $object_type or Carp::croak "subtype specified without type";
634 my $object_subtype = shift @arg; 762 my $object_subtype = shift @arg;
635 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
636 764
637 } elsif ($type eq "package") { 765 } elsif ($type eq "package") {
638 my $pkg = shift @arg; 766 my $pkg = shift @arg;
639 767
640 while (my ($name, $id) = each %cb_id) { 768 while (my ($name, $id) = each %cb_id) {
669 _attach $registry, $klass, @attach; 797 _attach $registry, $klass, @attach;
670 } 798 }
671 799
672 $obj->{$name} = \%arg; 800 $obj->{$name} = \%arg;
673 } else { 801 } else {
674 warn "object uses attachment '$name' that is not available, postponing.\n"; 802 warn "object uses attachment '$name' which is not available, postponing.\n";
675 } 803 }
676 804
677 $obj->{_attachment}{$name} = undef; 805 $obj->{_attachment}{$name} = undef;
678} 806}
679 807
681 if (ref $_[0]) { 809 if (ref $_[0]) {
682 _object_attach @_; 810 _object_attach @_;
683 } else { 811 } else {
684 _attach shift->_attach_registry, @_; 812 _attach shift->_attach_registry, @_;
685 } 813 }
814 _recalc_want;
686}; 815};
687 816
688# all those should be optimised 817# all those should be optimised
689sub cf::attachable::detach { 818sub cf::attachable::detach {
690 my ($obj, $name) = @_; 819 my ($obj, $name) = @_;
693 delete $obj->{_attachment}{$name}; 822 delete $obj->{_attachment}{$name};
694 reattach ($obj); 823 reattach ($obj);
695 } else { 824 } else {
696 Carp::croak "cannot, currently, detach class attachments"; 825 Carp::croak "cannot, currently, detach class attachments";
697 } 826 }
827 _recalc_want;
698}; 828};
699 829
700sub cf::attachable::attached { 830sub cf::attachable::attached {
701 my ($obj, $name) = @_; 831 my ($obj, $name) = @_;
702 832
767# object support 897# object support
768 898
769sub reattach { 899sub reattach {
770 # basically do the same as instantiate, without calling instantiate 900 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 904
773 my $registry = $obj->registry; 905 my $registry = $obj->registry;
774 906
775 @$registry = (); 907 @$registry = ();
776 908
823 $filename, length $$rdata, scalar @$objs; 955 $filename, length $$rdata, scalar @$objs;
824 956
825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
826 chmod SAVE_MODE, $fh; 958 chmod SAVE_MODE, $fh;
827 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
828 aio_fsync $fh; 960 aio_fsync $fh if $cf::USE_FSYNC;
829 close $fh; 961 close $fh;
830 962
831 if (@$objs) { 963 if (@$objs) {
832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
833 chmod SAVE_MODE, $fh; 965 chmod SAVE_MODE, $fh;
834 my $data = Storable::nfreeze { version => 1, objs => $objs }; 966 my $data = Storable::nfreeze { version => 1, objs => $objs };
835 aio_write $fh, 0, (length $data), $data, 0; 967 aio_write $fh, 0, (length $data), $data, 0;
836 aio_fsync $fh; 968 aio_fsync $fh if $cf::USE_FSYNC;
837 close $fh; 969 close $fh;
838 aio_rename "$filename.pst~", "$filename.pst"; 970 aio_rename "$filename.pst~", "$filename.pst";
839 } 971 }
840 } else { 972 } else {
841 aio_unlink "$filename.pst"; 973 aio_unlink "$filename.pst";
873 or return; 1005 or return;
874 $av = eval { (Storable::thaw $av)->{objs} }; 1006 $av = eval { (Storable::thaw $av)->{objs} };
875 } 1007 }
876 1008
877 warn sprintf "loading %s (%d)\n", 1009 warn sprintf "loading %s (%d)\n",
878 $filename, length $data, scalar @{$av || []};#d# 1010 $filename, length $data, scalar @{$av || []};
879 return ($data, $av); 1011 return ($data, $av);
880} 1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
881 1019
882############################################################################# 1020#############################################################################
883# command handling &c 1021# command handling &c
884 1022
885=item cf::register_command $name => \&callback($ob,$args); 1023=item cf::register_command $name => \&callback($ob,$args);
898 push @{ $COMMAND{$name} }, [$caller, $cb]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
899} 1037}
900 1038
901=item cf::register_extcmd $name => \&callback($pl,$packet); 1039=item cf::register_extcmd $name => \&callback($pl,$packet);
902 1040
903Register a callbackf ro execution when the client sends an extcmd packet. 1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
904 1046
905If the callback returns something, it is sent back as if reply was being 1047If the callback returns something, it is sent back as if reply was being
906called. 1048called.
907 1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
908=cut 1061=cut
909 1062
910sub register_extcmd { 1063sub register_extcmd {
911 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
912 1065
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 1066 $EXTCMD{$name} = $cb;
1067}
1068
1069sub register_exticmd {
1070 my ($name, $cb) = @_;
1071
1072 $EXTICMD{$name} = $cb;
917} 1073}
918 1074
919cf::player->attach ( 1075cf::player->attach (
920 on_command => sub { 1076 on_command => sub {
921 my ($pl, $name, $params) = @_; 1077 my ($pl, $name, $params) = @_;
930 cf::override; 1086 cf::override;
931 }, 1087 },
932 on_extcmd => sub { 1088 on_extcmd => sub {
933 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
934 1090
935 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
936 1092
937 if (ref $msg) { 1093 if (ref $msg) {
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
940 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
941 } 1097 }
942 } 1098 }
943 } else { 1099 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
946 1102
947 cf::override; 1103 cf::override;
948 }, 1104 },
949); 1105);
950 1106
951sub register {
952 my ($base, $pkg) = @_;
953
954 #TODO
955}
956
957sub load_extension { 1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
1179
1180#############################################################################
1181
1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/;
1418
1419 $_
1420}
1421
1422sub hintmode {
1423 warn "hm<$_[0] $_[1]>\n";#d#
1424 $_[0]{hintmode} = $_[1] if @_ > 1;
1425 $_[0]{hintmode}
1426}
1427
1428=item $player->ext_reply ($msgid, %msg)
1429
1430Sends an ext reply to the player.
1431
1432=cut
1433
1434sub ext_reply($$%) {
1435 my ($self, $id, %msg) = @_;
1436
1437 $msg{msgid} = $id;
1438 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1439}
1440
1441=item $player->ext_event ($type, %msg)
1442
1443Sends an ext event to the client.
1444
1445=cut
1446
1447sub ext_event($$%) {
1448 my ($self, $type, %msg) = @_;
1449
1450 $self->ns->ext_event ($type, %msg);
1451}
1452
1453=head3 cf::region
1454
1455=over 4
1456
1457=cut
1458
1459package cf::region;
1460
1461=item cf::region::find_by_path $path
1462
1463Tries to decuce the likely region for a map knowing only its path.
1464
1465=cut
1466
1467sub find_by_path($) {
958 my ($path) = @_; 1468 my ($path) = @_;
959 1469
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 my ($match, $specificity);
961 my $base = $1;
962 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg";
965 1471
966 warn "loading '$path' into '$pkg'\n"; 1472 for my $region (list) {
967 1473 if ($region->match && $path =~ $region->match) {
968 open my $fh, "<:utf8", $path 1474 ($match, $specificity) = ($region, $region->specificity)
969 or die "$path: $!"; 1475 if $region->specificity > $specificity;
970 1476 }
971 my $source =
972 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> })
975 . "\n};\n1";
976
977 eval $source
978 or die $@ ? "$path: $@\n"
979 : "extension disabled.\n";
980
981 push @exts, $pkg;
982 $ext_pkg{$base} = $pkg;
983
984# no strict 'refs';
985# @{"$pkg\::ISA"} = ext::;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 1477 }
1000 1478
1001 # remove commands 1479 $match
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025}
1026
1027sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext;
1030 eval {
1031 load_extension $ext;
1032 1
1033 } or warn "$ext not loaded: $@";
1034 }
1035}
1036
1037#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074
1075=head2 CORE EXTENSIONS
1076
1077Functions and methods that extend core crossfire objects.
1078
1079=head3 cf::player
1080
1081=over 4
1082
1083=item cf::player::exists $login
1084
1085Returns true when the given account exists.
1086
1087=cut
1088
1089sub cf::player::exists($) {
1090 cf::player::find $_[0]
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1092}
1093
1094=item $player->ext_reply ($msgid, $msgtype, %msg)
1095
1096Sends an ext reply to the player.
1097
1098=cut
1099
1100sub cf::player::ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_;
1102
1103 $msg{msgid} = $id;
1104
1105 $self->send ("ext " . to_json \%msg);
1106} 1480}
1107 1481
1108=back 1482=back
1109
1110 1483
1111=head3 cf::map 1484=head3 cf::map
1112 1485
1113=over 4 1486=over 4
1114 1487
1117package cf::map; 1490package cf::map;
1118 1491
1119use Fcntl; 1492use Fcntl;
1120use Coro::AIO; 1493use Coro::AIO;
1121 1494
1495use overload
1496 '""' => \&as_string,
1497 fallback => 1;
1498
1122our $MAX_RESET = 3600; 1499our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1500our $DEFAULT_RESET = 3000;
1124 1501
1125sub generate_random_map { 1502sub generate_random_map {
1126 my ($path, $rmp) = @_; 1503 my ($self, $rmp) = @_;
1127
1128 # mit "rum" bekleckern, nicht 1504 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1505 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1506 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1507 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1508 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1509 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1510 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1511 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1512 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1513 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1514 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1515 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1516 (cf::region::find $rmp->{region}), $rmp->{custom}
1517 )
1518}
1519
1520=item cf::map->register ($regex, $prio)
1521
1522Register a handler for the map path matching the given regex at the
1523givne priority (higher is better, built-in handlers have priority 0, the
1524default).
1525
1526=cut
1527
1528sub register {
1529 my (undef, $regex, $prio) = @_;
1530 my $pkg = caller;
1531
1532 no strict;
1533 push @{"$pkg\::ISA"}, __PACKAGE__;
1534
1535 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1536}
1537
1538# also paths starting with '/'
1539$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1540
1541sub thawer_merge {
1542 my ($self, $merge) = @_;
1543
1544 # we have to keep some variables in memory intact
1545 local $self->{path};
1546 local $self->{load_path};
1547
1548 $self->SUPER::thawer_merge ($merge);
1549}
1550
1551sub normalise {
1552 my ($path, $base) = @_;
1553
1554 $path = "$path"; # make sure its a string
1555
1556 $path =~ s/\.map$//;
1557
1558 # map plan:
1559 #
1560 # /! non-realised random map exit (special hack!)
1561 # {... are special paths that are not being touched
1562 # ?xxx/... are special absolute paths
1563 # ?random/... random maps
1564 # /... normal maps
1565 # ~user/... per-player map of a specific user
1566
1567 $path =~ s/$PATH_SEP/\//go;
1568
1569 # treat it as relative path if it starts with
1570 # something that looks reasonable
1571 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1572 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1573
1574 $base =~ s{[^/]+/?$}{};
1575 $path = "$base/$path";
1576 }
1577
1578 for ($path) {
1579 redo if s{//}{/};
1580 redo if s{/\.?/}{/};
1581 redo if s{/[^/]+/\.\./}{/};
1582 }
1583
1584 $path
1585}
1586
1587sub new_from_path {
1588 my (undef, $path, $base) = @_;
1589
1590 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1591
1592 $path = normalise $path, $base;
1593
1594 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1595 if ($path =~ $EXT_MAP{$pkg}[1]) {
1596 my $self = bless cf::map::new, $pkg;
1597 $self->{path} = $path; $self->path ($path);
1598 $self->init; # pass $1 etc.
1599 return $self;
1600 }
1601 }
1602
1603 Carp::carp "unable to resolve path '$path' (base '$base').";
1604 ()
1605}
1606
1607sub init {
1608 my ($self) = @_;
1609
1610 $self
1611}
1612
1613sub as_string {
1614 my ($self) = @_;
1615
1616 "$self->{path}"
1617}
1618
1619# the displayed name, this is a one way mapping
1620sub visible_name {
1621 &as_string
1622}
1623
1624# the original (read-only) location
1625sub load_path {
1626 my ($self) = @_;
1627
1628 "$MAPDIR/$self->{path}.map"
1629}
1630
1631# the temporary/swap location
1632sub save_path {
1633 my ($self) = @_;
1634
1635 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1636 "$TMPDIR/$path.map"
1637}
1638
1639# the unique path, undef == no special unique path
1640sub uniq_path {
1641 my ($self) = @_;
1642
1643 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1644 "$UNIQUEDIR/$path"
1142} 1645}
1143 1646
1144# and all this just because we cannot iterate over 1647# and all this just because we cannot iterate over
1145# all maps in C++... 1648# all maps in C++...
1146sub change_all_map_light { 1649sub change_all_map_light {
1148 1651
1149 $_->change_map_light ($change) 1652 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1653 for grep $_->outdoor, values %cf::MAP;
1151} 1654}
1152 1655
1656sub decay_objects {
1657 my ($self) = @_;
1658
1659 return if $self->{deny_reset};
1660
1661 $self->do_decay_objects;
1662}
1663
1664sub unlink_save {
1665 my ($self) = @_;
1666
1667 utf8::encode (my $save = $self->save_path);
1668 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1669 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1670}
1671
1153sub try_load_header($) { 1672sub load_header_from($) {
1154 my ($path) = @_; 1673 my ($self, $path) = @_;
1155 1674
1156 utf8::encode $path; 1675 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1676 #aio_open $path, O_RDONLY, 0
1677 # or return;
1678
1679 $self->_load_header ($path)
1158 or return; 1680 or return;
1159 1681
1160 my $map = cf::map::new 1682 $self->{load_path} = $path;
1683
1684 1
1685}
1686
1687sub load_header_orig {
1688 my ($self) = @_;
1689
1690 $self->load_header_from ($self->load_path)
1691}
1692
1693sub load_header_temp {
1694 my ($self) = @_;
1695
1696 $self->load_header_from ($self->save_path)
1697}
1698
1699sub prepare_temp {
1700 my ($self) = @_;
1701
1702 $self->last_access ((delete $self->{last_access})
1703 || $cf::RUNTIME); #d#
1704 # safety
1705 $self->{instantiate_time} = $cf::RUNTIME
1706 if $self->{instantiate_time} > $cf::RUNTIME;
1707}
1708
1709sub prepare_orig {
1710 my ($self) = @_;
1711
1712 $self->{load_original} = 1;
1713 $self->{instantiate_time} = $cf::RUNTIME;
1714 $self->last_access ($cf::RUNTIME);
1715 $self->instantiate;
1716}
1717
1718sub load_header {
1719 my ($self) = @_;
1720
1721 if ($self->load_header_temp) {
1722 $self->prepare_temp;
1723 } else {
1724 $self->load_header_orig
1161 or return; 1725 or return;
1726 $self->prepare_orig;
1727 }
1162 1728
1163 # for better error messages only, will be overwritten 1729 $self->{deny_reset} = 1
1164 $map->path ($path); 1730 if $self->no_reset;
1165 1731
1166 $map->load_header ($path) 1732 $self->default_region (cf::region::find_by_path $self->{path})
1167 or return; 1733 unless $self->default_region;
1168 1734
1169 $map->{load_path} = $path; 1735 1
1170
1171 $map
1172} 1736}
1173 1737
1174sub find; 1738sub find;
1175sub find { 1739sub find {
1176 my ($path, $origin) = @_; 1740 my ($path, $origin) = @_;
1177 1741
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1742 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1743
1183 cf::lock_wait "map_find:$key"; 1744 cf::lock_wait "map_find:$path";
1184 1745
1185 $cf::MAP{$key} || do { 1746 $cf::MAP{$path} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 1747 my $guard = cf::lock_acquire "map_find:$path";
1187 1748 my $map = new_from_path cf::map $path
1188 # do it the slow way
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1749 or return;
1207 1750
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1751 $map->{last_save} = $cf::RUNTIME;
1220 1752
1221 Coro::cede; 1753 $map->load_header
1754 or return;
1222 1755
1223 if ($map->should_reset) { 1756 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1757 # doing this can freeze the server in a sync job, obviously
1758 #$cf::WAIT_FOR_TICK->wait;
1224 $map->reset; 1759 $map->reset;
1225 undef $guard; 1760 undef $guard;
1226 $map = find $path 1761 return find $path;
1227 or return;
1228 } 1762 }
1229 1763
1230 $cf::MAP{$key} = $map 1764 $cf::MAP{$path} = $map
1231 } 1765 }
1232} 1766}
1767
1768sub pre_load { }
1769sub post_load { }
1233 1770
1234sub load { 1771sub load {
1235 my ($self) = @_; 1772 my ($self) = @_;
1236 1773
1774 local $self->{deny_reset} = 1; # loading can take a long time
1775
1237 my $path = $self->{path}; 1776 my $path = $self->{path};
1777
1778 {
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1779 my $guard = cf::lock_acquire "map_load:$path";
1239 1780
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1781 return if $self->in_memory != cf::MAP_SWAPPED;
1241 1782
1242 $self->in_memory (cf::MAP_LOADING); 1783 $self->in_memory (cf::MAP_LOADING);
1243 1784
1244 $self->alloc; 1785 $self->alloc;
1786
1787 $self->pre_load;
1788 Coro::cede;
1789
1245 $self->load_objects ($self->{load_path}, 1) 1790 $self->_load_objects ($self->{load_path}, 1)
1246 or return; 1791 or return;
1247 1792
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1793 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1249 if delete $self->{load_original}; 1794 if delete $self->{load_original};
1250 1795
1251 if (my $uniq = $path->uniq_path) { 1796 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 1797 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 1798 if (aio_open $uniq, O_RDONLY, 0) {
1254 $self->clear_unique_items; 1799 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 1800 $self->_load_objects ($uniq, 0);
1256 } 1801 }
1257 } 1802 }
1258 1803
1259 Coro::cede; 1804 Coro::cede;
1260
1261 # now do the right thing for maps 1805 # now do the right thing for maps
1262 $self->link_multipart_objects; 1806 $self->link_multipart_objects;
1263
1264 if ($self->{path}->is_style_map) {
1265 $self->{deny_save} = 1;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons;
1271 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 1807 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 1808 unless $self->difficulty;
1809 Coro::cede;
1810
1811 unless ($self->{deny_activate}) {
1812 $self->decay_objects;
1813 $self->fix_auto_apply;
1814 $self->update_buttons;
1815 Coro::cede;
1816 $self->set_darkness_map;
1817 Coro::cede;
1274 $self->activate; 1818 $self->activate;
1275 } 1819 }
1276 1820
1277 Coro::cede;
1278
1279 $self->in_memory (cf::MAP_IN_MEMORY); 1821 $self->in_memory (cf::MAP_IN_MEMORY);
1822 }
1823
1824 $self->post_load;
1825}
1826
1827sub customise_for {
1828 my ($self, $ob) = @_;
1829
1830 return find "~" . $ob->name . "/" . $self->{path}
1831 if $self->per_player;
1832
1833# return find "?party/" . $ob->name . "/" . $self->{path}
1834# if $self->per_party;
1835
1836 $self
1837}
1838
1839# find and load all maps in the 3x3 area around a map
1840sub load_diag {
1841 my ($map) = @_;
1842
1843 my @diag; # diagonal neighbours
1844
1845 for (0 .. 3) {
1846 my $neigh = $map->tile_path ($_)
1847 or next;
1848 $neigh = find $neigh, $map
1849 or next;
1850 $neigh->load;
1851
1852 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1853 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1854 }
1855
1856 for (@diag) {
1857 my $neigh = find @$_
1858 or next;
1859 $neigh->load;
1860 }
1280} 1861}
1281 1862
1282sub find_sync { 1863sub find_sync {
1283 my ($path, $origin) = @_; 1864 my ($path, $origin) = @_;
1284 1865
1285 cf::sync_job { cf::map::find $path, $origin } 1866 cf::sync_job { find $path, $origin }
1286} 1867}
1287 1868
1288sub do_load_sync { 1869sub do_load_sync {
1289 my ($map) = @_; 1870 my ($map) = @_;
1290 1871
1291 cf::sync_job { $map->load }; 1872 cf::sync_job { $map->load };
1292} 1873}
1293 1874
1875our %MAP_PREFETCH;
1876our $MAP_PREFETCHER = undef;
1877
1878sub find_async {
1879 my ($path, $origin) = @_;
1880
1881 $path = normalise $path, $origin && $origin->{path};
1882
1883 if (my $map = $cf::MAP{$path}) {
1884 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1885 }
1886
1887 undef $MAP_PREFETCH{$path};
1888 $MAP_PREFETCHER ||= cf::async {
1889 while (%MAP_PREFETCH) {
1890 for my $path (keys %MAP_PREFETCH) {
1891 my $map = find $path
1892 or next;
1893 $map->load;
1894
1895 delete $MAP_PREFETCH{$path};
1896 }
1897 }
1898 undef $MAP_PREFETCHER;
1899 };
1900 $MAP_PREFETCHER->prio (6);
1901
1902 ()
1903}
1904
1294sub save { 1905sub save {
1295 my ($self) = @_; 1906 my ($self) = @_;
1296 1907
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 1908 my $lock = cf::lock_acquire "map_data:" . $self->path;
1298 1909
1299 $self->{last_save} = $cf::RUNTIME; 1910 $self->{last_save} = $cf::RUNTIME;
1300 1911
1301 return unless $self->dirty; 1912 return unless $self->dirty;
1302 1913
1303 my $save = $self->{path}->save_path; utf8::encode $save; 1914 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1915 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 1916
1306 $self->{load_path} = $save; 1917 $self->{load_path} = $save;
1307 1918
1308 return if $self->{deny_save}; 1919 return if $self->{deny_save};
1309 1920
1310 local $self->{last_access} = $self->last_access;#d# 1921 local $self->{last_access} = $self->last_access;#d#
1311 1922
1923 cf::async {
1924 $_->contr->save for $self->players;
1925 };
1926
1312 if ($uniq) { 1927 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1928 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 1929 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 1930 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1931 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 1932 }
1318} 1933}
1319 1934
1320sub swap_out { 1935sub swap_out {
1321 my ($self) = @_; 1936 my ($self) = @_;
1335 1950
1336sub reset_at { 1951sub reset_at {
1337 my ($self) = @_; 1952 my ($self) = @_;
1338 1953
1339 # TODO: safety, remove and allow resettable per-player maps 1954 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 1955 return 1e99 if $self->{deny_reset};
1342 1956
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1957 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1958 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1959
1350 my ($self) = @_; 1964 my ($self) = @_;
1351 1965
1352 $self->reset_at <= $cf::RUNTIME 1966 $self->reset_at <= $cf::RUNTIME
1353} 1967}
1354 1968
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1969sub reset {
1377 my ($self) = @_; 1970 my ($self) = @_;
1378 1971
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 1972 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 1973
1381 return if $self->players; 1974 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383 1975
1384 warn "resetting map ", $self->path;#d# 1976 warn "resetting map ", $self->path;
1977
1978 $self->in_memory (cf::MAP_SWAPPED);
1979
1980 # need to save uniques path
1981 unless ($self->{deny_save}) {
1982 my $uniq = $self->uniq_path; utf8::encode $uniq;
1983
1984 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1985 if $uniq;
1986 }
1385 1987
1386 delete $cf::MAP{$self->path}; 1988 delete $cf::MAP{$self->path};
1989
1990 $self->clear;
1387 1991
1388 $_->clear_links_to ($self) for values %cf::MAP; 1992 $_->clear_links_to ($self) for values %cf::MAP;
1389 1993
1390 $self->unlink_save; 1994 $self->unlink_save;
1391 $self->destroy; 1995 $self->destroy;
1394my $nuke_counter = "aaaa"; 1998my $nuke_counter = "aaaa";
1395 1999
1396sub nuke { 2000sub nuke {
1397 my ($self) = @_; 2001 my ($self) = @_;
1398 2002
2003 delete $cf::MAP{$self->path};
2004
2005 $self->unlink_save;
2006
2007 bless $self, "cf::map";
2008 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 2009 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 2010 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 2011 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2012
2013 $cf::MAP{$self->path} = $self;
2014
1402 $self->reset; # polite request, might not happen 2015 $self->reset; # polite request, might not happen
1403} 2016}
1404 2017
1405sub customise_for { 2018=item $maps = cf::map::tmp_maps
1406 my ($map, $ob) = @_;
1407 2019
1408 if ($map->per_player) { 2020Returns an arrayref with all map paths of currently instantiated and saved
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2021maps. May block.
2022
2023=cut
2024
2025sub tmp_maps() {
1410 } 2026 [
1411 2027 map {
1412 $map 2028 utf8::decode $_;
2029 /\.map$/
2030 ? normalise $_
2031 : ()
2032 } @{ aio_readdir $TMPDIR or [] }
2033 ]
1413} 2034}
1414 2035
1415sub emergency_save { 2036=item $maps = cf::map::random_maps
1416 my $freeze_guard = cf::freeze_mainloop;
1417 2037
1418 warn "enter emergency map save\n"; 2038Returns an arrayref with all map paths of currently instantiated and saved
2039random maps. May block.
1419 2040
1420 cf::sync_job { 2041=cut
1421 warn "begin emergency map save\n";
1422 $_->save for values %cf::MAP;
1423 };
1424 2042
1425 warn "end emergency map save\n"; 2043sub random_maps() {
2044 [
2045 map {
2046 utf8::decode $_;
2047 /\.map$/
2048 ? normalise "?random/$_"
2049 : ()
2050 } @{ aio_readdir $RANDOMDIR or [] }
2051 ]
2052}
2053
2054=item cf::map::unique_maps
2055
2056Returns an arrayref of paths of all shared maps that have
2057instantiated unique items. May block.
2058
2059=cut
2060
2061sub unique_maps() {
2062 [
2063 map {
2064 utf8::decode $_;
2065 /\.map$/
2066 ? normalise $_
2067 : ()
2068 } @{ aio_readdir $UNIQUEDIR or [] }
2069 ]
1426} 2070}
1427 2071
1428package cf; 2072package cf;
1429 2073
1430=back 2074=back
1431 2075
2076=head3 cf::object
2077
2078=cut
2079
2080package cf::object;
2081
2082=over 4
2083
2084=item $ob->inv_recursive
2085
2086Returns the inventory of the object _and_ their inventories, recursively.
2087
2088=cut
2089
2090sub inv_recursive_;
2091sub inv_recursive_ {
2092 map { $_, inv_recursive_ $_->inv } @_
2093}
2094
2095sub inv_recursive {
2096 inv_recursive_ inv $_[0]
2097}
2098
2099package cf;
2100
2101=back
1432 2102
1433=head3 cf::object::player 2103=head3 cf::object::player
1434 2104
1435=over 4 2105=over 4
1436 2106
1450 2120
1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2121 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1452 2122
1453 if ($self->{record_replies}) { 2123 if ($self->{record_replies}) {
1454 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2124 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2125
1455 } else { 2126 } else {
2127 my $pl = $self->contr;
2128
2129 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2130 my $diag = $pl->{npc_dialog};
2131 $diag->{pl}->ext_reply (
2132 $diag->{id},
2133 msgtype => "reply",
2134 msg => $diag->{pl}->expand_cfpod ($msg),
2135 add_topics => []
2136 );
2137
2138 } else {
1456 $msg = $npc->name . " says: $msg" if $npc; 2139 $msg = $npc->name . " says: $msg" if $npc;
1457 $self->message ($msg, $flags); 2140 $self->message ($msg, $flags);
2141 }
1458 } 2142 }
1459} 2143}
1460 2144
1461=item $player_object->may ("access") 2145=item $player_object->may ("access")
1462 2146
1476 2160
1477=item $player_object->enter_link 2161=item $player_object->enter_link
1478 2162
1479Freezes the player and moves him/her to a special map (C<{link}>). 2163Freezes the player and moves him/her to a special map (C<{link}>).
1480 2164
1481The player should be reaosnably safe there for short amounts of time. You 2165The player should be reasonably safe there for short amounts of time. You
1482I<MUST> call C<leave_link> as soon as possible, though. 2166I<MUST> call C<leave_link> as soon as possible, though.
1483 2167
2168Will never block.
2169
1484=item $player_object->leave_link ($map, $x, $y) 2170=item $player_object->leave_link ($map, $x, $y)
1485 2171
1486Moves the player out of the specila link map onto the given map. If the 2172Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 2173map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 2174to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 2175fails, to the emergency map position.
1490 2176
1491Might block. 2177Might block.
1492 2178
1493=cut 2179=cut
2180
2181sub link_map {
2182 unless ($LINK_MAP) {
2183 $LINK_MAP = cf::map::find "{link}"
2184 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2185 $LINK_MAP->load;
2186 }
2187
2188 $LINK_MAP
2189}
1494 2190
1495sub cf::object::player::enter_link { 2191sub cf::object::player::enter_link {
1496 my ($self) = @_; 2192 my ($self) = @_;
1497 2193
1498 $self->deactivate_recursive; 2194 $self->deactivate_recursive;
1499 2195
1500 return if $self->map == $LINK_MAP; 2196 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 2197
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2198 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 2199 if $self->map && $self->map->{path} ne "{link}";
1504 2200
1505 $self->enter_map ($LINK_MAP, 20, 20); 2201 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 2202}
1507 2203
1508sub cf::object::player::leave_link { 2204sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 2205 my ($self, $map, $x, $y) = @_;
2206
2207 return unless $self->contr->active;
1510 2208
1511 my $link_pos = delete $self->{_link_pos}; 2209 my $link_pos = delete $self->{_link_pos};
1512 2210
1513 unless ($map) { 2211 unless ($map) {
1514 # restore original map position 2212 # restore original map position
1528 # use -1 or undef as default coordinates, not 0, 0 2226 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 2227 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 2228 if $x <=0 && $y <= 0;
1531 2229
1532 $map->load; 2230 $map->load;
2231 $map->load_diag;
1533 2232
2233 return unless $self->contr->active;
1534 $self->activate_recursive; 2234 $self->activate_recursive;
2235
2236 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1535 $self->enter_map ($map, $x, $y); 2237 $self->enter_map ($map, $x, $y);
1536} 2238}
1537 2239
1538cf::player->attach (
1539 on_logout => sub {
1540 my ($pl) = @_;
1541
1542 # abort map switching before logout
1543 if ($pl->ob->{_link_pos}) {
1544 cf::sync_job {
1545 $pl->ob->leave_link
1546 };
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551
1552 # try to abort aborted map switching on player login :)
1553 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) {
1555
1556 $pl->ob->enter_link;
1557 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef,
1561 "There was an internal problem at your last logout, "
1562 . "the server will try to bring you to your intended destination in a second.",
1563 cf::NDI_RED);
1564 Coro::Timer::sleep 1;
1565 $pl->ob->leave_link;
1566 })->prio (2);
1567 }
1568 },
1569);
1570
1571=item $player_object->goto ($path, $x, $y) 2240=item $player_object->goto ($path, $x, $y[, $check->($map)])
1572 2241
2242Moves the player to the given map-path and coordinates by first freezing
2243her, loading and preparing them map, calling the provided $check callback
2244that has to return the map if sucecssful, and then unfreezes the player on
2245the new (success) or old (failed) map position.
2246
1573=cut 2247=cut
2248
2249our $GOTOGEN;
1574 2250
1575sub cf::object::player::goto { 2251sub cf::object::player::goto {
1576 my ($self, $path, $x, $y) = @_; 2252 my ($self, $path, $x, $y, $check) = @_;
2253
2254 # do generation counting so two concurrent goto's will be executed in-order
2255 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1577 2256
1578 $self->enter_link; 2257 $self->enter_link;
1579 2258
1580 (async { 2259 (async {
1581 $path = new cf::path $path; 2260 my $map = eval {
1582
1583 my $map = cf::map::find $path->as_string; 2261 my $map = cf::map::find $path;
2262
2263 if ($map) {
1584 $map = $map->customise_for ($self) if $map; 2264 $map = $map->customise_for ($self);
1585 2265 $map = $check->($map) if $check && $map;
1586# warn "entering ", $map->path, " at ($x, $y)\n" 2266 } else {
1587# if $map;
1588
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2267 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2268 }
1590 2269
2270 $map
2271 };
2272
2273 if ($@) {
2274 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2275 LOG llevError | logBacktrace, Carp::longmess $@;
2276 }
2277
2278 if ($gen == $self->{_goto_generation}) {
2279 delete $self->{_goto_generation};
1591 $self->leave_link ($map, $x, $y); 2280 $self->leave_link ($map, $x, $y);
2281 }
1592 })->prio (1); 2282 })->prio (1);
1593} 2283}
1594 2284
1595=item $player_object->enter_exit ($exit_object) 2285=item $player_object->enter_exit ($exit_object)
1596 2286
1598 2288
1599sub parse_random_map_params { 2289sub parse_random_map_params {
1600 my ($spec) = @_; 2290 my ($spec) = @_;
1601 2291
1602 my $rmp = { # defaults 2292 my $rmp = { # defaults
1603 xsize => 10, 2293 xsize => (cf::rndm 15, 40),
1604 ysize => 10, 2294 ysize => (cf::rndm 15, 40),
2295 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2296 #layout => string,
1605 }; 2297 };
1606 2298
1607 for (split /\n/, $spec) { 2299 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2; 2300 my ($k, $v) = split /\s+/, $_, 2;
1609 2301
1613 $rmp 2305 $rmp
1614} 2306}
1615 2307
1616sub prepare_random_map { 2308sub prepare_random_map {
1617 my ($exit) = @_; 2309 my ($exit) = @_;
2310
2311 my $guard = cf::lock_acquire "exit_prepare:$exit";
1618 2312
1619 # all this does is basically replace the /! path by 2313 # all this does is basically replace the /! path by
1620 # a new random map path (?random/...) with a seed 2314 # a new random map path (?random/...) with a seed
1621 # that depends on the exit object 2315 # that depends on the exit object
1622 2316
1623 my $rmp = parse_random_map_params $exit->msg; 2317 my $rmp = parse_random_map_params $exit->msg;
1624 2318
1625 if ($exit->map) { 2319 if ($exit->map) {
1626 $rmp->{region} = $exit->map->region_name; 2320 $rmp->{region} = $exit->region->name;
1627 $rmp->{origin_map} = $exit->map->path; 2321 $rmp->{origin_map} = $exit->map->path;
1628 $rmp->{origin_x} = $exit->x; 2322 $rmp->{origin_x} = $exit->x;
1629 $rmp->{origin_y} = $exit->y; 2323 $rmp->{origin_y} = $exit->y;
1630 } 2324 }
1631 2325
1632 $rmp->{random_seed} ||= $exit->random_seed; 2326 $rmp->{random_seed} ||= $exit->random_seed;
1633 2327
1634 my $data = cf::to_json $rmp; 2328 my $data = cf::to_json $rmp;
1635 my $md5 = Digest::MD5::md5_hex $data; 2329 my $md5 = Digest::MD5::md5_hex $data;
2330 my $meta = "$RANDOMDIR/$md5.meta";
1636 2331
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2332 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0; 2333 aio_write $fh, 0, (length $data), $data, 0;
2334 undef $fh;
2335 aio_rename "$meta~", $meta;
1639 2336
1640 $exit->slaying ("?random/$md5"); 2337 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef); 2338 $exit->msg (undef);
1642 } 2339 }
1643} 2340}
1644 2341
1645sub cf::object::player::enter_exit { 2342sub cf::object::player::enter_exit {
1646 my ($self, $exit) = @_; 2343 my ($self, $exit) = @_;
1647 2344
1648 return unless $self->type == cf::PLAYER; 2345 return unless $self->type == cf::PLAYER;
2346
2347 if ($exit->slaying eq "/!") {
2348 #TODO: this should de-fi-ni-te-ly not be a sync-job
2349 # the problem is that $exit might not survive long enough
2350 # so it needs to be done right now, right here
2351 cf::sync_job { prepare_random_map $exit };
2352 }
2353
2354 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2355 my $hp = $exit->stats->hp;
2356 my $sp = $exit->stats->sp;
1649 2357
1650 $self->enter_link; 2358 $self->enter_link;
1651 2359
1652 (async { 2360 (async {
1653 $self->deactivate_recursive; # just to be sure 2361 $self->deactivate_recursive; # just to be sure
1654 unless (eval { 2362 unless (eval {
1655 prepare_random_map $exit 2363 $self->goto ($slaying, $hp, $sp);
1656 if $exit->slaying eq "/!";
1657
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1660 2364
1661 1; 2365 1;
1662 }) { 2366 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 2367 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. " 2368 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 2369 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 2370 cf::NDI_UNIQUE | cf::NDI_RED);
1667 2371
1668 warn "ERROR in enter_exit: $@"; 2372 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 2373 $self->leave_link;
1670 } 2374 }
1671 })->prio (1); 2375 })->prio (1);
1684 2388
1685sub cf::client::send_drawinfo { 2389sub cf::client::send_drawinfo {
1686 my ($self, $text, $flags) = @_; 2390 my ($self, $text, $flags) = @_;
1687 2391
1688 utf8::encode $text; 2392 utf8::encode $text;
1689 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2393 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1690} 2394}
1691 2395
2396=item $client->send_msg ($color, $type, $msg, [extra...])
2397
2398Send a drawinfo or msg packet to the client, formatting the msg for the
2399client if neccessary. C<$type> should be a string identifying the type of
2400the message, with C<log> being the default. If C<$color> is negative, suppress
2401the message unless the client supports the msg packet.
2402
2403=cut
2404
2405sub cf::client::send_msg {
2406 my ($self, $color, $type, $msg, @extra) = @_;
2407
2408 $msg = $self->pl->expand_cfpod ($msg);
2409
2410 if ($self->can_msg) {
2411 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2412 } else {
2413 # replace some tags by gcfclient-compatible ones
2414 for ($msg) {
2415 1 while
2416 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2417 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2418 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2419 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2420 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2421 }
2422
2423 if ($color >= 0) {
2424 if (0 && $msg =~ /\[/) {
2425 $self->send_packet ("drawextinfo $color 4 0 $msg")
2426 } else {
2427 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2428 $self->send_packet ("drawinfo $color $msg")
2429 }
2430 }
2431 }
2432}
2433
2434=item $client->ext_event ($type, %msg)
2435
2436Sends an ext event to the client.
2437
2438=cut
2439
2440sub cf::client::ext_event($$%) {
2441 my ($self, $type, %msg) = @_;
2442
2443 $msg{msgtype} = "event_$type";
2444 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2445}
1692 2446
1693=item $success = $client->query ($flags, "text", \&cb) 2447=item $success = $client->query ($flags, "text", \&cb)
1694 2448
1695Queues a query to the client, calling the given callback with 2449Queues a query to the client, calling the given callback with
1696the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2450the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1697C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2451C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1698 2452
1699Queries can fail, so check the return code. Or don't, as queries will become 2453Queries can fail, so check the return code. Or don't, as queries will
1700reliable at some point in the future. 2454become reliable at some point in the future.
1701 2455
1702=cut 2456=cut
1703 2457
1704sub cf::client::query { 2458sub cf::client::query {
1705 my ($self, $flags, $text, $cb) = @_; 2459 my ($self, $flags, $text, $cb) = @_;
1713 utf8::encode $text; 2467 utf8::encode $text;
1714 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2468 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1715 2469
1716 $self->send_packet ($self->{query_queue}[0][0]) 2470 $self->send_packet ($self->{query_queue}[0][0])
1717 if @{ $self->{query_queue} } == 1; 2471 if @{ $self->{query_queue} } == 1;
2472
2473 1
1718} 2474}
1719 2475
1720cf::client->attach ( 2476cf::client->attach (
2477 on_connect => sub {
2478 my ($ns) = @_;
2479
2480 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2481 },
1721 on_reply => sub { 2482 on_reply => sub {
1722 my ($ns, $msg) = @_; 2483 my ($ns, $msg) = @_;
1723 2484
1724 # this weird shuffling is so that direct followup queries 2485 # this weird shuffling is so that direct followup queries
1725 # get handled first 2486 # get handled first
1726 my $queue = delete $ns->{query_queue} 2487 my $queue = delete $ns->{query_queue}
1727 or return; # be conservative, not sure how that can happen, but we saw a crash here 2488 or return; # be conservative, not sure how that can happen, but we saw a crash here
1728 2489
1729 (shift @$queue)->[1]->($msg); 2490 (shift @$queue)->[1]->($msg);
2491 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1730 2492
1731 push @{ $ns->{query_queue} }, @$queue; 2493 push @{ $ns->{query_queue} }, @$queue;
1732 2494
1733 if (@{ $ns->{query_queue} } == @$queue) { 2495 if (@{ $ns->{query_queue} } == @$queue) {
1734 if (@$queue) { 2496 if (@$queue) {
1736 } else { 2498 } else {
1737 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2499 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1738 } 2500 }
1739 } 2501 }
1740 }, 2502 },
2503 on_exticmd => sub {
2504 my ($ns, $buf) = @_;
2505
2506 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2507
2508 if (ref $msg) {
2509 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2510 if (my %reply = $cb->($ns, $msg)) {
2511 $reply{msgid} = $msg->{msgid};
2512 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2513 }
2514 }
2515 } else {
2516 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2517 }
2518
2519 cf::override;
2520 },
1741); 2521);
1742 2522
1743=item $client->async (\&cb) 2523=item $client->async (\&cb)
1744 2524
1745Create a new coroutine, running the specified callback. The coroutine will 2525Create a new coroutine, running the specified callback. The coroutine will
1792 2572
1793# here we export the classes and methods available to script code 2573# here we export the classes and methods available to script code
1794 2574
1795=pod 2575=pod
1796 2576
1797The following fucntions and emthods are available within a safe environment: 2577The following functions and methods are available within a safe environment:
1798 2578
1799 cf::object contr pay_amount pay_player map 2579 cf::object contr pay_amount pay_player map
1800 cf::object::player player 2580 cf::object::player player
1801 cf::player peaceful 2581 cf::player peaceful
1802 cf::map trigger 2582 cf::map trigger
1883=back 2663=back
1884 2664
1885=cut 2665=cut
1886 2666
1887############################################################################# 2667#############################################################################
2668# the server's init and main functions
1888 2669
1889=head2 EXTENSION DATABASE SUPPORT 2670sub load_facedata($) {
2671 my ($path) = @_;
1890 2672
1891Crossfire maintains a very simple database for extension use. It can 2673 warn "loading facedata from $path\n";
1892currently store anything that can be serialised using Storable, which
1893excludes objects.
1894 2674
1895The parameter C<$family> should best start with the name of the extension 2675 my $facedata;
1896using it, it should be unique. 2676 0 < aio_load $path, $facedata
2677 or die "$path: $!";
1897 2678
1898=over 4 2679 $facedata = Coro::Storable::thaw $facedata;
1899 2680
1900=item $hashref = cf::db_get $family 2681 $facedata->{version} == 2
2682 or cf::cleanup "$path: version mismatch, cannot proceed.";
1901 2683
1902Return a hashref for use by the extension C<$family>, which can be
1903modified. After modifications, you have to call C<cf::db_dirty> or
1904C<cf::db_sync>.
1905
1906=item $value = cf::db_get $family => $key
1907
1908Returns a single value from the database
1909
1910=item cf::db_put $family => $hashref
1911
1912Stores the given family hashref into the database. Updates are delayed, if
1913you want the data to be synced to disk immediately, use C<cf::db_sync>.
1914
1915=item cf::db_put $family => $key => $value
1916
1917Stores the given C<$value> in the family hash. Updates are delayed, if you
1918want the data to be synced to disk immediately, use C<cf::db_sync>.
1919
1920=item cf::db_dirty
1921
1922Marks the database as dirty, to be updated at a later time.
1923
1924=item cf::db_sync
1925
1926Immediately write the database to disk I<if it is dirty>.
1927
1928=cut
1929
1930our $DB;
1931
1932{
1933 my $path = cf::localdir . "/database.pst";
1934
1935 sub db_load() {
1936 $DB = stat $path ? Storable::retrieve $path : { };
1937 } 2684 {
2685 my $faces = $facedata->{faceinfo};
1938 2686
1939 my $pid; 2687 while (my ($face, $info) = each %$faces) {
1940 2688 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1941 sub db_save() { 2689 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1942 waitpid $pid, 0 if $pid; 2690 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1943 if (0 == ($pid = fork)) { 2691 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1944 $DB->{_meta}{version} = 1; 2692 Coro::cede;
1945 Storable::nstore $DB, "$path~";
1946 rename "$path~", $path;
1947 cf::_exit 0 if defined $pid;
1948 }
1949 }
1950
1951 my $dirty;
1952
1953 sub db_sync() {
1954 db_save if $dirty;
1955 undef $dirty;
1956 }
1957
1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1959 db_sync;
1960 });
1961
1962 sub db_dirty() {
1963 $dirty = 1;
1964 $idle->start;
1965 }
1966
1967 sub db_get($;$) {
1968 @_ >= 2
1969 ? $DB->{$_[0]}{$_[1]}
1970 : ($DB->{$_[0]} ||= { })
1971 }
1972
1973 sub db_put($$;$) {
1974 if (@_ >= 3) {
1975 $DB->{$_[0]}{$_[1]} = $_[2];
1976 } else {
1977 $DB->{$_[0]} = $_[1];
1978 }
1979 db_dirty;
1980 }
1981
1982 cf::global->attach (
1983 prio => 10000,
1984 on_cleanup => sub {
1985 db_sync;
1986 }, 2693 }
1987 );
1988}
1989 2694
1990############################################################################# 2695 while (my ($face, $info) = each %$faces) {
1991# the server's main() 2696 next unless $info->{smooth};
2697 my $idx = cf::face::find $face
2698 or next;
2699 if (my $smooth = cf::face::find $info->{smooth}) {
2700 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2701 } else {
2702 warn "smooth face '$info->{smooth}' not found for face '$face'";
2703 }
2704 Coro::cede;
2705 }
2706 }
2707
2708 {
2709 my $anims = $facedata->{animinfo};
2710
2711 while (my ($anim, $info) = each %$anims) {
2712 cf::anim::set $anim, $info->{frames}, $info->{facings};
2713 Coro::cede;
2714 }
2715
2716 cf::anim::invalidate_all; # d'oh
2717 }
2718
2719 1
2720}
2721
2722sub reload_regions {
2723 load_resource_file "$MAPDIR/regions"
2724 or die "unable to load regions file\n";
2725}
2726
2727sub reload_facedata {
2728 load_facedata "$DATADIR/facedata"
2729 or die "unable to load facedata\n";
2730}
2731
2732sub reload_archetypes {
2733 load_resource_file "$DATADIR/archetypes"
2734 or die "unable to load archetypes\n";
2735 #d# NEED to laod twice to resolve forward references
2736 # this really needs to be done in an extra post-pass
2737 # (which needs to be synchronous, so solve it differently)
2738 load_resource_file "$DATADIR/archetypes"
2739 or die "unable to load archetypes\n";
2740}
2741
2742sub reload_treasures {
2743 load_resource_file "$DATADIR/treasures"
2744 or die "unable to load treasurelists\n";
2745}
2746
2747sub reload_resources {
2748 warn "reloading resource files...\n";
2749
2750 reload_regions;
2751 reload_facedata;
2752 #reload_archetypes;#d#
2753 reload_archetypes;
2754 reload_treasures;
2755
2756 warn "finished reloading resource files\n";
2757}
2758
2759sub init {
2760 reload_resources;
2761}
1992 2762
1993sub cfg_load { 2763sub cfg_load {
1994 open my $fh, "<:utf8", cf::confdir . "/config" 2764 open my $fh, "<:utf8", "$CONFDIR/config"
1995 or return; 2765 or return;
1996 2766
1997 local $/; 2767 local $/;
1998 *CFG = YAML::Syck::Load <$fh>; 2768 *CFG = YAML::Syck::Load <$fh>;
1999 2769
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2772 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2773 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 2774
2005 if (exists $CFG{mlockall}) { 2775 if (exists $CFG{mlockall}) {
2006 eval { 2776 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 2777 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 2778 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 2779 };
2010 warn $@ if $@; 2780 warn $@ if $@;
2011 } 2781 }
2012} 2782}
2013 2783
2014sub main { 2784sub main {
2015 # we must not ever block the main coroutine 2785 # we must not ever block the main coroutine
2016 local $Coro::idle = sub { 2786 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2787 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2788 (async {
2018 async { Event::one_event }; 2789 Event::one_event;
2790 })->prio (Coro::PRIO_MAX);
2019 }; 2791 };
2020 2792
2021 cfg_load; 2793 cfg_load;
2022 db_load; 2794 db_init;
2023 load_extensions; 2795 load_extensions;
2796
2797 $TICK_WATCHER->start;
2024 Event::loop; 2798 Event::loop;
2025} 2799}
2026 2800
2027############################################################################# 2801#############################################################################
2028# initialisation 2802# initialisation and cleanup
2029 2803
2804# install some emergency cleanup handlers
2805BEGIN {
2806 for my $signal (qw(INT HUP TERM)) {
2807 Event->signal (
2808 reentrant => 0,
2809 data => WF_AUTOCANCEL,
2810 signal => $signal,
2811 prio => 0,
2812 cb => sub {
2813 cf::cleanup "SIG$signal";
2814 },
2815 );
2816 }
2817}
2818
2819sub write_runtime {
2820 my $runtime = "$LOCALDIR/runtime";
2821
2822 # first touch the runtime file to show we are still running:
2823 # the fsync below can take a very very long time.
2824
2825 IO::AIO::aio_utime $runtime, undef, undef;
2826
2827 my $guard = cf::lock_acquire "write_runtime";
2828
2829 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2830 or return;
2831
2832 my $value = $cf::RUNTIME + 90 + 10;
2833 # 10 is the runtime save interval, for a monotonic clock
2834 # 60 allows for the watchdog to kill the server.
2835
2836 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2837 and return;
2838
2839 # always fsync - this file is important
2840 aio_fsync $fh
2841 and return;
2842
2843 # touch it again to show we are up-to-date
2844 aio_utime $fh, undef, undef;
2845
2846 close $fh
2847 or return;
2848
2849 aio_rename "$runtime~", $runtime
2850 and return;
2851
2852 warn "runtime file written.\n";
2853
2854 1
2855}
2856
2857sub emergency_save() {
2858 my $freeze_guard = cf::freeze_mainloop;
2859
2860 warn "enter emergency perl save\n";
2861
2862 cf::sync_job {
2863 # use a peculiar iteration method to avoid tripping on perl
2864 # refcount bugs in for. also avoids problems with players
2865 # and maps saved/destroyed asynchronously.
2866 warn "begin emergency player save\n";
2867 for my $login (keys %cf::PLAYER) {
2868 my $pl = $cf::PLAYER{$login} or next;
2869 $pl->valid or next;
2870 $pl->save;
2871 }
2872 warn "end emergency player save\n";
2873
2874 warn "begin emergency map save\n";
2875 for my $path (keys %cf::MAP) {
2876 my $map = $cf::MAP{$path} or next;
2877 $map->valid or next;
2878 $map->save;
2879 }
2880 warn "end emergency map save\n";
2881
2882 warn "begin emergency database checkpoint\n";
2883 BDB::db_env_txn_checkpoint $DB_ENV;
2884 warn "end emergency database checkpoint\n";
2885 };
2886
2887 warn "leave emergency perl save\n";
2888}
2889
2890sub post_cleanup {
2891 my ($make_core) = @_;
2892
2893 warn Carp::longmess "post_cleanup backtrace"
2894 if $make_core;
2895}
2896
2030sub reload() { 2897sub do_reload_perl() {
2031 # can/must only be called in main 2898 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 2899 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 2900 warn "can only reload from main coroutine";
2034 return; 2901 return;
2035 } 2902 }
2036 2903
2037 warn "reloading..."; 2904 warn "reloading...";
2038 2905
2039 my $guard = freeze_mainloop; 2906 warn "entering sync_job";
2907
2908 cf::sync_job {
2909 cf::write_runtime; # external watchdog should not bark
2040 cf::emergency_save; 2910 cf::emergency_save;
2911 cf::write_runtime; # external watchdog should not bark
2041 2912
2042 eval { 2913 warn "syncing database to disk";
2914 BDB::db_env_txn_checkpoint $DB_ENV;
2915
2043 # if anything goes wrong in here, we should simply crash as we already saved 2916 # if anything goes wrong in here, we should simply crash as we already saved
2044 2917
2045 # cancel all watchers 2918 warn "cancelling all WF_AUTOCANCEL watchers";
2046 for (Event::all_watchers) { 2919 for (Event::all_watchers) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 2920 $_->cancel if $_->data & WF_AUTOCANCEL;
2048 } 2921 }
2049 2922
2923 warn "flushing outstanding aio requests";
2924 for (;;) {
2925 BDB::flush;
2926 IO::AIO::flush;
2927 Coro::cede;
2928 last unless IO::AIO::nreqs || BDB::nreqs;
2929 warn "iterate...";
2930 }
2931
2932 ++$RELOAD;
2933
2050 # cancel all extension coros 2934 warn "cancelling all extension coros";
2051 $_->cancel for values %EXT_CORO; 2935 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = (); 2936 %EXT_CORO = ();
2053 2937
2054 # unload all extensions 2938 warn "removing commands";
2055 for (@exts) { 2939 %COMMAND = ();
2940
2941 warn "removing ext/exti commands";
2942 %EXTCMD = ();
2943 %EXTICMD = ();
2944
2945 warn "unloading/nuking all extensions";
2946 for my $pkg (@EXTS) {
2056 warn "unloading <$_>"; 2947 warn "... unloading $pkg";
2057 unload_extension $_; 2948
2949 if (my $cb = $pkg->can ("unload")) {
2950 eval {
2951 $cb->($pkg);
2952 1
2953 } or warn "$pkg unloaded, but with errors: $@";
2058 } 2954 }
2059 2955
2956 warn "... nuking $pkg";
2957 Symbol::delete_package $pkg;
2958 }
2959
2060 # unload all modules loaded from $LIBDIR 2960 warn "unloading all perl modules loaded from $LIBDIR";
2061 while (my ($k, $v) = each %INC) { 2961 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2962 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063 2963
2064 warn "removing <$k>"; 2964 warn "... unloading $k";
2065 delete $INC{$k}; 2965 delete $INC{$k};
2066 2966
2067 $k =~ s/\.pm$//; 2967 $k =~ s/\.pm$//;
2068 $k =~ s/\//::/g; 2968 $k =~ s/\//::/g;
2069 2969
2072 } 2972 }
2073 2973
2074 Symbol::delete_package $k; 2974 Symbol::delete_package $k;
2075 } 2975 }
2076 2976
2077 # sync database to disk
2078 cf::db_sync;
2079 IO::AIO::flush;
2080
2081 # get rid of safe::, as good as possible 2977 warn "getting rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 2978 Symbol::delete_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2979 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 2980
2085 # remove register_script_function callbacks
2086 # TODO
2087
2088 # unload cf.pm "a bit" 2981 warn "unloading cf.pm \"a bit\"";
2089 delete $INC{"cf.pm"}; 2982 delete $INC{"cf.pm"};
2983 delete $INC{"cf/pod.pm"};
2090 2984
2091 # don't, removes xs symbols, too, 2985 # don't, removes xs symbols, too,
2092 # and global variables created in xs 2986 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 2987 #Symbol::delete_package __PACKAGE__;
2094 2988
2095 # reload cf.pm 2989 warn "unload completed, starting to reload now";
2990
2096 warn "reloading cf.pm"; 2991 warn "reloading cf.pm";
2097 require cf; 2992 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2993 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 2994
2100 # load config and database again 2995 warn "loading config and database again";
2101 cf::cfg_load; 2996 cf::cfg_load;
2102 cf::db_load;
2103 2997
2104 # load extensions
2105 warn "load extensions"; 2998 warn "loading extensions";
2106 cf::load_extensions; 2999 cf::load_extensions;
2107 3000
2108 # reattach attachments to objects 3001 warn "reattaching attachments to objects/players";
2109 warn "reattach"; 3002 _global_reattach; # objects, sockets
2110 _global_reattach; 3003 warn "reattaching attachments to maps";
2111 }; 3004 reattach $_ for values %MAP;
3005 warn "reattaching attachments to players";
3006 reattach $_ for values %PLAYER;
2112 3007
2113 if ($@) { 3008 warn "leaving sync_job";
3009
3010 1
3011 } or do {
2114 warn $@; 3012 warn $@;
2115 warn "error while reloading, exiting."; 3013 warn "error while reloading, exiting.";
2116 exit 1; 3014 exit 1;
2117 } 3015 };
2118 3016
2119 warn "reloaded successfully"; 3017 warn "reloaded";
2120}; 3018};
2121 3019
2122############################################################################# 3020our $RELOAD_WATCHER; # used only during reload
2123 3021
2124unless ($LINK_MAP) { 3022sub reload_perl() {
2125 $LINK_MAP = cf::map::new; 3023 # doing reload synchronously and two reloads happen back-to-back,
3024 # coro crashes during coro_state_free->destroy here.
2126 3025
2127 $LINK_MAP->width (41); 3026 $RELOAD_WATCHER ||= Event->timer (
2128 $LINK_MAP->height (41); 3027 reentrant => 0,
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2, 3028 after => 0,
3029 data => WF_AUTOCANCEL,
2137 cb => sub { 3030 cb => sub {
2138 $_[0]->w->cancel; 3031 do_reload_perl;
2139 3032 undef $RELOAD_WATCHER;
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 }); 3033 },
2158 3034 );
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163} 3035}
2164
2165register "<global>", __PACKAGE__;
2166 3036
2167register_command "reload" => sub { 3037register_command "reload" => sub {
2168 my ($who, $arg) = @_; 3038 my ($who, $arg) = @_;
2169 3039
2170 if ($who->flag (FLAG_WIZ)) { 3040 if ($who->flag (FLAG_WIZ)) {
2171 $who->message ("start of reload.");
2172 reload;
2173 $who->message ("end of reload."); 3041 $who->message ("reloading server.");
3042 async { reload_perl };
2174 } 3043 }
2175}; 3044};
2176 3045
2177unshift @INC, $LIBDIR; 3046unshift @INC, $LIBDIR;
2178 3047
3048my $bug_warning = 0;
3049
3050our @WAIT_FOR_TICK;
3051our @WAIT_FOR_TICK_BEGIN;
3052
3053sub wait_for_tick {
3054 return unless $TICK_WATCHER->is_active;
3055 return if $Coro::current == $Coro::main;
3056
3057 my $signal = new Coro::Signal;
3058 push @WAIT_FOR_TICK, $signal;
3059 $signal->wait;
3060}
3061
3062sub wait_for_tick_begin {
3063 return unless $TICK_WATCHER->is_active;
3064 return if $Coro::current == $Coro::main;
3065
3066 my $signal = new Coro::Signal;
3067 push @WAIT_FOR_TICK_BEGIN, $signal;
3068 $signal->wait;
3069}
3070
3071 my $min = 1e6;#d#
3072 my $avg = 10;
2179$TICK_WATCHER = Event->timer ( 3073$TICK_WATCHER = Event->timer (
2180 reentrant => 0, 3074 reentrant => 0,
3075 parked => 1,
2181 prio => 0, 3076 prio => 0,
2182 at => $NEXT_TICK || $TICK, 3077 at => $NEXT_TICK || $TICK,
2183 data => WF_AUTOCANCEL, 3078 data => WF_AUTOCANCEL,
2184 cb => sub { 3079 cb => sub {
3080 if ($Coro::current != $Coro::main) {
3081 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3082 unless ++$bug_warning > 10;
3083 return;
3084 }
3085
3086 $NOW = $tick_start = Event::time;
3087
2185 cf::server_tick; # one server iteration 3088 cf::server_tick; # one server iteration
3089
3090 0 && sync_job {#d#
3091 for(1..10) {
3092 my $t = Event::time;
3093 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3094 or die;
3095
3096 $map->width (50);
3097 $map->height (50);
3098 $map->alloc;
3099 $map->_load_objects ("/tmp/x.map", 1);
3100 my $t = Event::time - $t;
3101
3102 #next unless $t < 0.0013;#d#
3103 if ($t < $min) {
3104 $min = $t;
3105 }
3106 $avg = $avg * 0.99 + $t * 0.01;
3107 }
3108 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3109 exit 0;
3110 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3111 };
3112
2186 $RUNTIME += $TICK; 3113 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK; 3114 $NEXT_TICK += $TICK;
2188 3115
3116 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3117 $NEXT_RUNTIME_WRITE = $NOW + 10;
3118 Coro::async_pool {
3119 write_runtime
3120 or warn "ERROR: unable to write runtime file: $!";
3121 };
3122 }
3123
3124# my $AFTER = Event::time;
3125# warn $AFTER - $NOW;#d#
3126
3127 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3128 $sig->send;
3129 }
3130 while (my $sig = shift @WAIT_FOR_TICK) {
3131 $sig->send;
3132 }
3133
3134 $NOW = Event::time;
3135
2189 # if we are delayed by four ticks or more, skip them all 3136 # if we are delayed by four ticks or more, skip them all
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3137 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2191 3138
2192 $TICK_WATCHER->at ($NEXT_TICK); 3139 $TICK_WATCHER->at ($NEXT_TICK);
2193 $TICK_WATCHER->start; 3140 $TICK_WATCHER->start;
3141
3142 $LOAD = ($NOW - $tick_start) / $TICK;
3143 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3144
3145 _post_tick;
3146
3147
2194 }, 3148 },
2195); 3149);
2196 3150
3151{
2197IO::AIO::max_poll_time $TICK * 0.2; 3152 BDB::max_poll_time $TICK * 0.1;
2198 3153 $BDB_POLL_WATCHER = Event->io (
2199Event->io ( 3154 reentrant => 0,
2200 fd => IO::AIO::poll_fileno, 3155 fd => BDB::poll_fileno,
2201 poll => 'r', 3156 poll => 'r',
2202 prio => 5, 3157 prio => 0,
2203 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb,
2205);
2206
2207Event->timer (
2208 data => WF_AUTOCANCEL, 3158 data => WF_AUTOCANCEL,
2209 after => 0, 3159 cb => \&BDB::poll_cb,
2210 interval => 10, 3160 );
2211 cb => sub { 3161 BDB::min_parallel 8;
2212 (Coro::unblock_sub { 3162
2213 write_runtime 3163 BDB::set_sync_prepare {
2214 or warn "ERROR: unable to write runtime file: $!"; 3164 my $status;
3165 my $current = $Coro::current;
3166 (
3167 sub {
3168 $status = $!;
3169 $current->ready; undef $current;
3170 },
3171 sub {
3172 Coro::schedule while defined $current;
3173 $! = $status;
3174 },
3175 )
3176 };
3177
3178 unless ($DB_ENV) {
3179 $DB_ENV = BDB::db_env_create;
3180
3181 cf::sync_job {
3182 eval {
3183 BDB::db_env_open
3184 $DB_ENV,
3185 $BDBDIR,
3186 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3187 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3188 0666;
3189
3190 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3191
3192 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3193 $DB_ENV->set_lk_detect;
3194 };
3195
3196 cf::cleanup "db_env_open(db): $@" if $@;
2215 })->(); 3197 };
2216 }, 3198 }
2217); 3199}
3200
3201{
3202 IO::AIO::min_parallel 8;
3203
3204 undef $Coro::AIO::WATCHER;
3205 IO::AIO::max_poll_time $TICK * 0.1;
3206 $AIO_POLL_WATCHER = Event->io (
3207 reentrant => 0,
3208 data => WF_AUTOCANCEL,
3209 fd => IO::AIO::poll_fileno,
3210 poll => 'r',
3211 prio => 6,
3212 cb => \&IO::AIO::poll_cb,
3213 );
3214}
3215
3216my $_log_backtrace;
3217
3218sub _log_backtrace {
3219 my ($msg, @addr) = @_;
3220
3221 $msg =~ s/\n//;
3222
3223 # limit the # of concurrent backtraces
3224 if ($_log_backtrace < 2) {
3225 ++$_log_backtrace;
3226 async {
3227 my @bt = fork_call {
3228 @addr = map { sprintf "%x", $_ } @addr;
3229 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3230 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3231 or die "addr2line: $!";
3232
3233 my @funcs;
3234 my @res = <$fh>;
3235 chomp for @res;
3236 while (@res) {
3237 my ($func, $line) = splice @res, 0, 2, ();
3238 push @funcs, "[$func] $line";
3239 }
3240
3241 @funcs
3242 };
3243
3244 LOG llevInfo, "[ABT] $msg\n";
3245 LOG llevInfo, "[ABT] $_\n" for @bt;
3246 --$_log_backtrace;
3247 };
3248 } else {
3249 LOG llevInfo, "[ABT] $msg\n";
3250 LOG llevInfo, "[ABT] [suppressed]\n";
3251 }
3252}
3253
3254# load additional modules
3255use cf::pod;
2218 3256
2219END { cf::emergency_save } 3257END { cf::emergency_save }
2220 3258
22211 32591
2222 3260

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