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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.446 by root, Tue Sep 16 16:03:02 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 104our $NEXT_TICK;
45our $NOW; 105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
46 111
47our %CFG; 112our %CFG;
48 113
49our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 115our $RUNTIME;
116our $NOW;
51 117
52our %MAP; # all maps 118our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 119our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 120our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 121
122# used to convert map paths into valid unix filenames by replacing / by ∕
123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
56 129
57binmode STDOUT; 130binmode STDOUT;
58binmode STDERR; 131binmode STDERR;
59 132
60# read virtual server time, if available 133# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 135 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
65} 138}
66 139
67mkdir cf::localdir; 140mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 142
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 143our $EMERGENCY_POSITION;
144
145sub cf::map::normalise;
76 146
77############################################################################# 147#############################################################################
78 148
79=head2 GLOBAL VARIABLES 149=head2 GLOBAL VARIABLES
80 150
87=item $cf::RUNTIME 157=item $cf::RUNTIME
88 158
89The time this server has run, starts at 0 and is increased by $cf::TICK on 159The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 160every server tick.
91 161
92=item $cf::LIBDIR 162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 165
94The perl library directory, where extensions and cf-specific modules can 166Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
96 170
97=item $cf::NOW 171=item $cf::NOW
98 172
99The time of the last (current) server tick. 173The time of the last (current) server tick.
100 174
101=item $cf::TICK 175=item $cf::TICK
102 176
103The interval between server ticks, in seconds. 177The interval between server ticks, in seconds.
104 178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
105=item %cf::CFG 189=item %cf::CFG
106 190
107Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 192from wherever your confdir points to.
193
194=item cf::wait_for_tick, cf::wait_for_tick_begin
195
196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
197returns directly I<after> the tick processing (and consequently, can only wake one process
198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
109 205
110=back 206=back
111 207
112=cut 208=cut
113 209
114BEGIN { 210BEGIN {
115 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 212 my $msg = join "", @_;
117 utf8::encode $msg;
118 213
119 $msg .= "\n" 214 $msg .= "\n"
120 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
121 216
217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
122 LOG llevError, "cfperl: $msg"; 219 LOG llevError, $msg;
123 }; 220 };
124} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
125 237
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 245
133# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 247# within the Safe compartment.
135for my $pkg (qw( 248for my $pkg (qw(
136 cf::global cf::attachable 249 cf::global cf::attachable
137 cf::object cf::object::player 250 cf::object cf::object::player
138 cf::client cf::player 251 cf::client cf::player
139 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
140 cf::map cf::party cf::region 254 cf::party cf::region
141)) { 255)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 257}
145 258
146$Event::DIED = sub { 259$EV::DIED = sub {
147 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
148}; 261};
149 262
150my %ext_pkg; 263#############################################################################
151my @exts;
152my @hook;
153 264
154=head2 UTILITY FUNCTIONS 265=head2 UTILITY FUNCTIONS
155 266
156=over 4 267=over 4
157 268
158=cut 269=item dumpval $ref
159 270
160use JSON::Syck (); # TODO# replace by JSON::PC once working 271=cut
161 272
273sub dumpval {
274 eval {
275 local $SIG{__DIE__};
276 my $d;
277 if (1) {
278 $d = new Data::Dumper([$_[0]], ["*var"]);
279 $d->Terse(1);
280 $d->Indent(2);
281 $d->Quotekeys(0);
282 $d->Useqq(1);
283 #$d->Bless(...);
284 $d->Seen($_[1]) if @_ > 1;
285 $d = $d->Dump();
286 }
287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
288 $d
289 } || "[unable to dump $_[0]: '$@']";
290}
291
162=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
163 293
164Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
165 295
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
174 297
175Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
176 299
177=cut 300=cut
178 301
179sub to_json($) { 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 303
181 JSON::Syck::Dump $_[0] 304sub encode_json($) { $json_coder->encode ($_[0]) }
182} 305sub decode_json($) { $json_coder->decode ($_[0]) }
183 306
184=item cf::lock_wait $string 307=item cf::lock_wait $string
185 308
186Wait until the given lock is available. See cf::lock_acquire. 309Wait until the given lock is available. See cf::lock_acquire.
187 310
190Wait until the given lock is available and then acquires it and returns 313Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 315for example when the coroutine gets canceled), the lock is automatically
193returned. 316returned.
194 317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
195Lock names should begin with a unique identifier (for example, cf::map::find 321Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 322uses map_find and cf::map::load uses map_load).
197 323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
327
198=cut 328=cut
199 329
200our %LOCK; 330our %LOCK;
331our %LOCKER;#d#
201 332
202sub lock_wait($) { 333sub lock_wait($) {
203 my ($key) = @_; 334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
204 340
205 # wait for lock, if any 341 # wait for lock, if any
206 while ($LOCK{$key}) { 342 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 343 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 344 Coro::schedule;
214 350
215 # wait, to be sure we are not locked 351 # wait, to be sure we are not locked
216 lock_wait $key; 352 lock_wait $key;
217 353
218 $LOCK{$key} = []; 354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
219 356
220 Coro::guard { 357 Coro::guard {
358 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 359 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 360 $_->ready for @{ delete $LOCK{$key} };
223 } 361 }
224} 362}
225 363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
226sub freeze_mainloop { 370sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
228 372
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 373 Coro::guard \&tick_inhibit_dec;
230 $TICK_WATCHER->stop; 374}
231 $guard 375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435};
436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
232} 449}
233 450
234=item cf::async { BLOCK } 451=item cf::async { BLOCK }
235 452
236Currently the same as Coro::async_pool, meaning you cannot use 453Currently the same as Coro::async_pool, meaning you cannot use
241 458
242BEGIN { *async = \&Coro::async_pool } 459BEGIN { *async = \&Coro::async_pool }
243 460
244=item cf::sync_job { BLOCK } 461=item cf::sync_job { BLOCK }
245 462
246The design of crossfire+ requires that the main coro ($Coro::main) is 463The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 464is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
249 467
250If it must be done, put the blocking parts into C<sync_job>. This will run 468If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 469the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 470server will be frozen during this time, so the block should either finish
253fast or be very important. 471fast or be very important.
256 474
257sub sync_job(&) { 475sub sync_job(&) {
258 my ($job) = @_; 476 my ($job) = @_;
259 477
260 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
261 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
263 483
264 # TODO: use suspend/resume instead 484 LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 485
266 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
267 487
268 my $busy = 1; 488 my $busy = 1;
269 my @res; 489 my @res;
270 490
271 (async { 491 (async {
492 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 493 @res = eval { $job->() };
273 warn $@ if $@; 494 warn $@ if $@;
274 undef $busy; 495 undef $busy;
275 })->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
276 497
277 while ($busy) { 498 while ($busy) {
278 unless (Coro::cede) { 499 if (Coro::nready) {
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede; 500 Coro::cede_notself;
501 } else {
502 EV::loop EV::LOOP_ONESHOT;
281 } 503 }
282 } 504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
283 509
284 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
285 } else { 511 } else {
286 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
287 513
289 } 515 }
290} 516}
291 517
292=item $coro = cf::async_ext { BLOCK } 518=item $coro = cf::async_ext { BLOCK }
293 519
294Like async, but this coro is automcatially being canceled when the 520Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 521extension calling this is being unloaded.
296 522
297=cut 523=cut
298 524
299sub async_ext(&) { 525sub async_ext(&) {
307 $EXT_CORO{$coro+0} = $coro; 533 $EXT_CORO{$coro+0} = $coro;
308 534
309 $coro 535 $coro
310} 536}
311 537
312sub write_runtime { 538=item fork_call { }, $args
313 my $runtime = cf::localdir . "/runtime";
314 539
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 540Executes the given code block with the given arguments in a seperate
316 or return; 541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
317 544
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 545=cut
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return;
321 546
322 aio_fsync $fh 547sub fork_call(&@) {
323 and return; 548 my ($cb, @args) = @_;
324 549
325 close $fh 550 # we seemingly have to make a local copy of the whole thing,
326 or return; 551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
327 553
328 aio_rename "$runtime~", $runtime 554 my @res = Coro::Util::fork_eval {
329 and return; 555 reset_signals;
556 &$cb
557 }, @args;
330 558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
331 1 638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
332} 725}
333 726
334=back 727=back
335 728
336=cut 729=cut
337
338#############################################################################
339
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457 730
458############################################################################# 731#############################################################################
459 732
460=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
461 734
463attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
464to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
465 738
466In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
467C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
468crossfire+). 741Deliantra).
469 742
470=over 4 743=over 4
471 744
472=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
473 746
587our @CB_TYPE = (); # registry for type (cf-object class) based events 860our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 861our @CB_MAP = ();
589 862
590my %attachment; 863my %attachment;
591 864
865sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869}
870
592sub _attach_cb($$$$) { 871sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 872 my ($registry, $event, $prio, $cb) = @_;
594 873
595 use sort 'stable'; 874 use sort 'stable';
596 875
630 $registry = $CB_TYPE[$object_type] ||= []; 909 $registry = $CB_TYPE[$object_type] ||= [];
631 910
632 } elsif ($type eq "subtype") { 911 } elsif ($type eq "subtype") {
633 defined $object_type or Carp::croak "subtype specified without type"; 912 defined $object_type or Carp::croak "subtype specified without type";
634 my $object_subtype = shift @arg; 913 my $object_subtype = shift @arg;
635 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
636 915
637 } elsif ($type eq "package") { 916 } elsif ($type eq "package") {
638 my $pkg = shift @arg; 917 my $pkg = shift @arg;
639 918
640 while (my ($name, $id) = each %cb_id) { 919 while (my ($name, $id) = each %cb_id) {
669 _attach $registry, $klass, @attach; 948 _attach $registry, $klass, @attach;
670 } 949 }
671 950
672 $obj->{$name} = \%arg; 951 $obj->{$name} = \%arg;
673 } else { 952 } else {
674 warn "object uses attachment '$name' that is not available, postponing.\n"; 953 warn "object uses attachment '$name' which is not available, postponing.\n";
675 } 954 }
676 955
677 $obj->{_attachment}{$name} = undef; 956 $obj->{_attachment}{$name} = undef;
678} 957}
679 958
681 if (ref $_[0]) { 960 if (ref $_[0]) {
682 _object_attach @_; 961 _object_attach @_;
683 } else { 962 } else {
684 _attach shift->_attach_registry, @_; 963 _attach shift->_attach_registry, @_;
685 } 964 }
965 _recalc_want;
686}; 966};
687 967
688# all those should be optimised 968# all those should be optimised
689sub cf::attachable::detach { 969sub cf::attachable::detach {
690 my ($obj, $name) = @_; 970 my ($obj, $name) = @_;
693 delete $obj->{_attachment}{$name}; 973 delete $obj->{_attachment}{$name};
694 reattach ($obj); 974 reattach ($obj);
695 } else { 975 } else {
696 Carp::croak "cannot, currently, detach class attachments"; 976 Carp::croak "cannot, currently, detach class attachments";
697 } 977 }
978 _recalc_want;
698}; 979};
699 980
700sub cf::attachable::attached { 981sub cf::attachable::attached {
701 my ($obj, $name) = @_; 982 my ($obj, $name) = @_;
702 983
717 "; 998 ";
718 die if $@; 999 die if $@;
719} 1000}
720 1001
721our $override; 1002our $override;
722our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
723 1004
724sub override { 1005sub override {
725 $override = 1; 1006 $override = 1;
726 @invoke_results = (); 1007 @INVOKE_RESULTS = (@_);
727} 1008}
728 1009
729sub do_invoke { 1010sub do_invoke {
730 my $event = shift; 1011 my $event = shift;
731 my $callbacks = shift; 1012 my $callbacks = shift;
732 1013
733 @invoke_results = (); 1014 @INVOKE_RESULTS = ();
734 1015
735 local $override; 1016 local $override;
736 1017
737 for (@$callbacks) { 1018 for (@$callbacks) {
738 eval { &{$_->[1]} }; 1019 eval { &{$_->[1]} };
747 } 1028 }
748 1029
749 0 1030 0
750} 1031}
751 1032
752=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
753 1034
754=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
755 1036
756Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
757 1038
758This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
759removed in future versions), and there is no public API to access override 1040removed in future versions), and there is no public API to access override
760results (if you must, access C<@cf::invoke_results> directly). 1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
761 1042
762=back 1043=back
763 1044
764=cut 1045=cut
765 1046
766############################################################################# 1047#############################################################################
767# object support 1048# object support
1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090}
768 1091
769sub reattach { 1092sub reattach {
770 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 1098
773 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
774 1100
775 @$registry = (); 1101 @$registry = ();
776 1102
791cf::attachable->attach ( 1117cf::attachable->attach (
792 prio => -1000000, 1118 prio => -1000000,
793 on_instantiate => sub { 1119 on_instantiate => sub {
794 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
795 1121
796 $data = from_json $data; 1122 $data = decode_json $data;
797 1123
798 for (@$data) { 1124 for (@$data) {
799 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
800 1126
801 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
817sub object_freezer_save { 1143sub object_freezer_save {
818 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
819 1145
820 sync_job { 1146 sync_job {
821 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
822 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
823 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
824 1151
825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
826 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
827 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
828 aio_fsync $fh; 1155 aio_fsync $fh if $cf::USE_FSYNC;
829 close $fh; 1156 aio_close $fh;
830 1157
831 if (@$objs) { 1158 if (@$objs) {
832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
833 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
834 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
835 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
836 aio_fsync $fh; 1163 aio_fsync $fh if $cf::USE_FSYNC;
837 close $fh; 1164 aio_close $fh;
838 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
839 } 1166 }
840 } else { 1167 } else {
841 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
842 } 1169 }
847 } 1174 }
848 } else { 1175 } else {
849 aio_unlink $filename; 1176 aio_unlink $filename;
850 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
851 } 1178 }
852 } 1179 };
853} 1180}
854 1181
855sub object_freezer_as_string { 1182sub object_freezer_as_string {
856 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
857 1184
869 or return; 1196 or return;
870 1197
871 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
872 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
873 or return; 1200 or return;
1201
874 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
875 } 1204 }
876 1205
1206 utf8::decode (my $decname = $filename);
877 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
878 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
879 return ($data, $av); 1210 ($data, $av)
880} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
881 1218
882############################################################################# 1219#############################################################################
883# command handling &c 1220# command handling &c
884 1221
885=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
898 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
899} 1236}
900 1237
901=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
902 1239
903Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
904 1245
905If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
906called. 1247called.
907 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
908=cut 1260=cut
909 1261
910sub register_extcmd { 1262sub register_extcmd {
911 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
912 1264
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
917} 1272}
918 1273
919cf::player->attach ( 1274cf::player->attach (
920 on_command => sub { 1275 on_command => sub {
921 my ($pl, $name, $params) = @_; 1276 my ($pl, $name, $params) = @_;
930 cf::override; 1285 cf::override;
931 }, 1286 },
932 on_extcmd => sub { 1287 on_extcmd => sub {
933 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
934 1289
935 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
936 1291
937 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
940 $pl->ext_reply ($msg->{msgid}, %reply);
941 }
942 } 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
943 } else { 1307 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
945 } 1309 }
946 1310
947 cf::override; 1311 cf::override;
948 }, 1312 },
949); 1313);
950 1314
951sub register {
952 my ($base, $pkg) = @_;
953
954 #TODO
955}
956
957sub load_extension { 1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1319 for my $path (<$LIBDIR/*.ext>) {
1320 next unless -r $path;
1321
1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1378 }
1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1384 };
1385}
1386
1387#############################################################################
1388
1389=back
1390
1391=head2 CORE EXTENSIONS
1392
1393Functions and methods that extend core crossfire objects.
1394
1395=cut
1396
1397package cf::player;
1398
1399use Coro::AIO;
1400
1401=head3 cf::player
1402
1403=over 4
1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
1419=item cf::player::find $login
1420
1421Returns the given player object, loading it if necessary (might block).
1422
1423=cut
1424
1425sub playerdir($) {
1426 "$PLAYERDIR/"
1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1428}
1429
1430sub path($) {
1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1432
1433 (playerdir $login) . "/playerdata"
1434}
1435
1436sub find_active($) {
1437 $cf::PLAYER{$_[0]}
1438 and $cf::PLAYER{$_[0]}->active
1439 and $cf::PLAYER{$_[0]}
1440}
1441
1442sub exists($) {
1443 my ($login) = @_;
1444
1445 $cf::PLAYER{$login}
1446 or cf::sync_job { !aio_stat path $login }
1447}
1448
1449sub find($) {
1450 return $cf::PLAYER{$_[0]} || do {
1451 my $login = $_[0];
1452
1453 my $guard = cf::lock_acquire "user_find:$login";
1454
1455 $cf::PLAYER{$_[0]} || do {
1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1471 $cf::PLAYER{$login} = $pl
1472 }
1473 }
1474}
1475
1476sub save($) {
1477 my ($pl) = @_;
1478
1479 return if $pl->{deny_save};
1480
1481 my $path = path $pl;
1482 my $guard = cf::lock_acquire "user_save:$path";
1483
1484 return if $pl->{deny_save};
1485
1486 aio_mkdir playerdir $pl, 0770;
1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1490
1491 $pl->save_pl ($path);
1492 cf::cede_to_tick;
1493}
1494
1495sub new($) {
1496 my ($login) = @_;
1497
1498 my $self = create;
1499
1500 $self->ob->name ($login);
1501 $self->{deny_save} = 1;
1502
1503 $cf::PLAYER{$login} = $self;
1504
1505 $self
1506}
1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1518=item $pl->quit_character
1519
1520Nukes the player without looking back. If logged in, the connection will
1521be destroyed. May block for a long time.
1522
1523=cut
1524
1525sub quit_character {
1526 my ($pl) = @_;
1527
1528 my $name = $pl->ob->name;
1529
1530 $pl->{deny_save} = 1;
1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1532
1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1538 $pl->ns->destroy if $pl->ns;
1539
1540 my $path = playerdir $pl;
1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1542 aio_rename $path, $temp;
1543 delete $cf::PLAYER{$pl->ob->name};
1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1566}
1567
1568=item cf::player::list_logins
1569
1570Returns am arrayref of all valid playernames in the system, can take a
1571while and may block, so not sync_job-capable, ever.
1572
1573=cut
1574
1575sub list_logins {
1576 my $dirs = aio_readdir $PLAYERDIR
1577 or return [];
1578
1579 my @logins;
1580
1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1591
1592 utf8::decode $login;
1593 push @logins, $login;
1594 }
1595
1596 \@logins
1597}
1598
1599=item $player->maps
1600
1601Returns an arrayref of map paths that are private for this
1602player. May block.
1603
1604=cut
1605
1606sub maps($) {
1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1610
1611 my $files = aio_readdir playerdir $pl
1612 or return;
1613
1614 my @paths;
1615
1616 for (@$files) {
1617 utf8::decode $_;
1618 next if /\.(?:pl|pst)$/;
1619 next unless /^$PATH_SEP/o;
1620
1621 push @paths, cf::map::normalise "~$pl/$_";
1622 }
1623
1624 \@paths
1625}
1626
1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1628
1629Expand crossfire pod fragments into protocol xml.
1630
1631=item $player->ext_reply ($msgid, @msg)
1632
1633Sends an ext reply to the player.
1634
1635=cut
1636
1637sub ext_reply($$@) {
1638 my ($self, $id, @msg) = @_;
1639
1640 $self->ns->ext_reply ($id, @msg)
1641}
1642
1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
958 my ($path) = @_; 1670 my ($path) = @_;
959 1671
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1672 my ($match, $specificity);
961 my $base = $1;
962 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg";
965 1673
966 warn "loading '$path' into '$pkg'\n"; 1674 for my $region (list) {
967 1675 if ($region->{match} && $path =~ $region->{match}) {
968 open my $fh, "<:utf8", $path 1676 ($match, $specificity) = ($region, $region->specificity)
969 or die "$path: $!"; 1677 if $region->specificity > $specificity;
970 1678 }
971 my $source =
972 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> })
975 . "\n};\n1";
976
977 eval $source
978 or die $@ ? "$path: $@\n"
979 : "extension disabled.\n";
980
981 push @exts, $pkg;
982 $ext_pkg{$base} = $pkg;
983
984# no strict 'refs';
985# @{"$pkg\::ISA"} = ext::;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 1679 }
1000 1680
1001 # remove commands 1681 $match
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025}
1026
1027sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext;
1030 eval {
1031 load_extension $ext;
1032 1
1033 } or warn "$ext not loaded: $@";
1034 }
1035}
1036
1037#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074
1075=head2 CORE EXTENSIONS
1076
1077Functions and methods that extend core crossfire objects.
1078
1079=head3 cf::player
1080
1081=over 4
1082
1083=item cf::player::exists $login
1084
1085Returns true when the given account exists.
1086
1087=cut
1088
1089sub cf::player::exists($) {
1090 cf::player::find $_[0]
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1092}
1093
1094=item $player->ext_reply ($msgid, $msgtype, %msg)
1095
1096Sends an ext reply to the player.
1097
1098=cut
1099
1100sub cf::player::ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_;
1102
1103 $msg{msgid} = $id;
1104
1105 $self->send ("ext " . to_json \%msg);
1106} 1682}
1107 1683
1108=back 1684=back
1109
1110 1685
1111=head3 cf::map 1686=head3 cf::map
1112 1687
1113=over 4 1688=over 4
1114 1689
1117package cf::map; 1692package cf::map;
1118 1693
1119use Fcntl; 1694use Fcntl;
1120use Coro::AIO; 1695use Coro::AIO;
1121 1696
1697use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1122our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1124 1703
1125sub generate_random_map { 1704sub generate_random_map {
1126 my ($path, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1127 1708
1128 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1710 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1714 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1715 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723}
1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
1733sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741}
1742
1743# also paths starting with '/'
1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1749 # we have to keep some variables in memory intact
1750 local $self->{path};
1751 local $self->{load_path};
1752
1753 $self->SUPER::thawer_merge ($merge);
1754}
1755
1756sub normalise {
1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1762
1763 # map plan:
1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
1771
1772 $path =~ s/$PATH_SEP/\//go;
1773
1774 # treat it as relative path if it starts with
1775 # something that looks reasonable
1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1778
1779 $base =~ s{[^/]+/?$}{};
1780 $path = "$base/$path";
1781 }
1782
1783 for ($path) {
1784 redo if s{//}{/};
1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
1788
1789 $path
1790}
1791
1792sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810}
1811
1812sub init {
1813 my ($self) = @_;
1814
1815 $self
1816}
1817
1818sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822}
1823
1824# the displayed name, this is a one way mapping
1825sub visible_name {
1826 &as_string
1827}
1828
1829# the original (read-only) location
1830sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834}
1835
1836# the temporary/swap location
1837sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842}
1843
1844# the unique path, undef == no special unique path
1845sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1142} 1850}
1143 1851
1144# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1145# all maps in C++... 1853# all maps in C++...
1146sub change_all_map_light { 1854sub change_all_map_light {
1148 1856
1149 $_->change_map_light ($change) 1857 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1858 for grep $_->outdoor, values %cf::MAP;
1151} 1859}
1152 1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1869sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875}
1876
1153sub try_load_header($) { 1877sub load_header_from($) {
1154 my ($path) = @_; 1878 my ($self, $path) = @_;
1155 1879
1156 utf8::encode $path; 1880 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1881 my $f = new_from_file cf::object::thawer $path
1158 or return; 1882 or return;
1159 1883
1160 my $map = cf::map::new 1884 $self->_load_header ($f)
1161 or return; 1885 or return;
1162 1886
1163 # for better error messages only, will be overwritten 1887 local $MAP_LOADING{$self->{path}} = $self;
1164 $map->path ($path); 1888 $f->resolve_delayed_derefs;
1165 1889
1166 $map->load_header ($path) 1890 $self->{load_path} = $path;
1891
1892 1
1893}
1894
1895sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899}
1900
1901sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924}
1925
1926sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
1931 } else {
1932 $self->load_header_orig
1167 or return; 1933 or return;
1934 $self->prepare_orig;
1935 }
1168 1936
1169 $map->{load_path} = $path; 1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1170 1939
1171 $map 1940 $self->default_region (cf::region::find_by_path $self->{path})
1941 unless $self->default_region;
1942
1943 1
1172} 1944}
1173 1945
1174sub find; 1946sub find;
1175sub find { 1947sub find {
1176 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1177 1949
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1950 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1951
1952 cf::lock_wait "map_data:$path";#d#remove
1183 cf::lock_wait "map_find:$key"; 1953 cf::lock_wait "map_find:$path";
1184 1954
1185 $cf::MAP{$key} || do { 1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1186 my $guard = cf::lock_acquire "map_find:$key"; 1957 my $guard2 = cf::lock_acquire "map_find:$path";
1187 1958
1188 # do it the slow way 1959 my $map = new_from_path cf::map $path
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1960 or return;
1207 1961
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1220 1963
1221 Coro::cede; 1964 $map->load_header
1965 or return;
1222 1966
1223 if ($map->should_reset) { 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1224 $map->reset; 1972 $map->reset;
1225 undef $guard;
1226 $map = find $path 1973 return find $path;
1227 or return;
1228 } 1974 }
1229 1975
1230 $cf::MAP{$key} = $map 1976 $cf::MAP{$path} = $map
1231 } 1977 }
1232} 1978}
1979
1980sub pre_load { }
1981sub post_load { }
1233 1982
1234sub load { 1983sub load {
1235 my ($self) = @_; 1984 my ($self) = @_;
1236 1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1237 my $path = $self->{path}; 1988 my $path = $self->{path};
1989
1990 {
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1991 my $guard = cf::lock_acquire "map_data:$path";
1239 1992
1993 return unless $self->valid;
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1241 1995
1242 $self->in_memory (cf::MAP_LOADING); 1996 $self->in_memory (cf::MAP_LOADING);
1243 1997
1244 $self->alloc; 1998 $self->alloc;
1245 $self->load_objects ($self->{load_path}, 1) 1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
1246 or return; 2006 or return;
1247 2007
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
1249 if delete $self->{load_original}; 2009 if delete $self->{load_original};
1250 2010
1251 if (my $uniq = $path->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 2012 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
1254 $self->clear_unique_items; 2015 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
1256 } 2019 }
1257 } 2020 }
1258 2021
1259 Coro::cede; 2022 $f->resolve_delayed_derefs;
1260 2023
2024 cf::cede_to_tick;
1261 # now do the right thing for maps 2025 # now do the right thing for maps
1262 $self->link_multipart_objects; 2026 $self->link_multipart_objects;
1263
1264 if ($self->{path}->is_style_map) {
1265 $self->{deny_save} = 1;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons;
1271 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 2027 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 2028 unless $self->difficulty;
2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
1274 $self->activate; 2038 $self->activate;
1275 } 2039 }
1276 2040
1277 Coro::cede; 2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
1278 2043
1279 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2045 }
2046
2047 $self->post_load;
2048}
2049
2050sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
2059 $self
2060}
2061
2062# find and load all maps in the 3x3 area around a map
2063sub load_neighbours {
2064 my ($map) = @_;
2065
2066 my @neigh; # diagonal neighbours
2067
2068 for (0 .. 3) {
2069 my $neigh = $map->tile_path ($_)
2070 or next;
2071 $neigh = find $neigh, $map
2072 or next;
2073 $neigh->load;
2074
2075 push @neigh,
2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2078 }
2079
2080 for (grep defined $_->[0], @neigh) {
2081 my ($path, $origin) = @$_;
2082 my $neigh = find $path, $origin
2083 or next;
2084 $neigh->load;
2085 }
1280} 2086}
1281 2087
1282sub find_sync { 2088sub find_sync {
1283 my ($path, $origin) = @_; 2089 my ($path, $origin) = @_;
1284 2090
1285 cf::sync_job { cf::map::find $path, $origin } 2091 cf::sync_job { find $path, $origin }
1286} 2092}
1287 2093
1288sub do_load_sync { 2094sub do_load_sync {
1289 my ($map) = @_; 2095 my ($map) = @_;
1290 2096
2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2098 if $Coro::current == $Coro::main;
2099
1291 cf::sync_job { $map->load }; 2100 cf::sync_job { $map->load };
2101}
2102
2103our %MAP_PREFETCH;
2104our $MAP_PREFETCHER = undef;
2105
2106sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
2127 }
2128 }
2129 undef $MAP_PREFETCHER;
2130 };
2131 $MAP_PREFETCHER->prio (6);
2132
2133 ()
1292} 2134}
1293 2135
1294sub save { 2136sub save {
1295 my ($self) = @_; 2137 my ($self) = @_;
1296 2138
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
1298 2140
1299 $self->{last_save} = $cf::RUNTIME; 2141 $self->{last_save} = $cf::RUNTIME;
1300 2142
1301 return unless $self->dirty; 2143 return unless $self->dirty;
1302 2144
1303 my $save = $self->{path}->save_path; utf8::encode $save; 2145 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 2147
1306 $self->{load_path} = $save; 2148 $self->{load_path} = $save;
1307 2149
1308 return if $self->{deny_save}; 2150 return if $self->{deny_save};
1309 2151
1310 local $self->{last_access} = $self->last_access;#d# 2152 local $self->{last_access} = $self->last_access;#d#
1311 2153
2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
2156 $_->contr->save for $self->players;
2157 };
2158
2159 cf::get_slot 0.02;
2160
1312 if ($uniq) { 2161 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 2164 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 2166 }
1318} 2167}
1319 2168
1320sub swap_out { 2169sub swap_out {
1321 my ($self) = @_; 2170 my ($self) = @_;
1322 2171
1323 # save first because save cedes 2172 # save first because save cedes
1324 $self->save; 2173 $self->save;
1325 2174
1326 my $lock = cf::lock_acquire "map_data:" . $self->path; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
1327 2176
1328 return if $self->players; 2177 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
1330 return if $self->{deny_save}; 2179 return if $self->{deny_save};
1331 2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2185 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2186}
1335 2187
1336sub reset_at { 2188sub reset_at {
1337 my ($self) = @_; 2189 my ($self) = @_;
1338 2190
1339 # TODO: safety, remove and allow resettable per-player maps 2191 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2192 return 1e99 if $self->{deny_reset};
1342 2193
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2196
1350 my ($self) = @_; 2201 my ($self) = @_;
1351 2202
1352 $self->reset_at <= $cf::RUNTIME 2203 $self->reset_at <= $cf::RUNTIME
1353} 2204}
1354 2205
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2206sub reset {
1377 my ($self) = @_; 2207 my ($self) = @_;
1378 2208
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 2210
1381 return if $self->players; 2211 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383 2212
1384 warn "resetting map ", $self->path;#d# 2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
1385 2224
1386 delete $cf::MAP{$self->path}; 2225 delete $cf::MAP{$self->path};
1387 2226
2227 $self->deactivate;
1388 $_->clear_links_to ($self) for values %cf::MAP; 2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
1389 2230
1390 $self->unlink_save; 2231 $self->unlink_save;
1391 $self->destroy; 2232 $self->destroy;
1392} 2233}
1393 2234
1394my $nuke_counter = "aaaa"; 2235my $nuke_counter = "aaaa";
1395 2236
1396sub nuke { 2237sub nuke {
1397 my ($self) = @_; 2238 my ($self) = @_;
1398 2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 2249 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 2250 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
1402 $self->reset; # polite request, might not happen 2256 $self->reset; # polite request, might not happen
1403} 2257}
1404 2258
1405sub customise_for { 2259=item $maps = cf::map::tmp_maps
1406 my ($map, $ob) = @_;
1407 2260
1408 if ($map->per_player) { 2261Returns an arrayref with all map paths of currently instantiated and saved
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
1410 } 2267 [
1411 2268 map {
1412 $map 2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
1413} 2275}
1414 2276
1415sub emergency_save { 2277=item $maps = cf::map::random_maps
1416 my $freeze_guard = cf::freeze_mainloop;
1417 2278
1418 warn "enter emergency map save\n"; 2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
1419 2281
1420 cf::sync_job { 2282=cut
1421 warn "begin emergency map save\n"; 2283
1422 $_->save for values %cf::MAP; 2284sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
2293}
2294
2295=item cf::map::unique_maps
2296
2297Returns an arrayref of paths of all shared maps that have
2298instantiated unique items. May block.
2299
2300=cut
2301
2302sub unique_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312}
2313
2314=back
2315
2316=head3 cf::object
2317
2318=cut
2319
2320package cf::object;
2321
2322=over 4
2323
2324=item $ob->inv_recursive
2325
2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2328
2329=cut
2330
2331sub inv_recursive_;
2332sub inv_recursive_ {
2333 map { $_, inv_recursive_ $_->inv } @_
2334}
2335
2336sub inv_recursive {
2337 inv_recursive_ inv $_[0]
2338}
2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
1423 }; 2365 }
1424
1425 warn "end emergency map save\n";
1426} 2366}
1427 2367
1428package cf; 2368package cf;
1429 2369
1430=back 2370=back
1431
1432 2371
1433=head3 cf::object::player 2372=head3 cf::object::player
1434 2373
1435=over 4 2374=over 4
1436 2375
1439Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1440can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
1441dialogue with the given NPC character. 2380dialogue with the given NPC character.
1442 2381
1443=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
1444 2397
1445# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
1446# with dialog boxes. 2399# with dialog boxes.
1447#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
1448sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
1450 2403
1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1452 2405
1453 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
1454 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
1455 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
1456 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
1457 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
1458 } 2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
1459} 2431}
1460 2432
1461=item $player_object->may ("access") 2433=item $player_object->may ("access")
1462 2434
1463Returns wether the given player is authorized to access resource "access" 2435Returns wether the given player is authorized to access resource "access"
1476 2448
1477=item $player_object->enter_link 2449=item $player_object->enter_link
1478 2450
1479Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
1480 2452
1481The player should be reaosnably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
1482I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2457
2458Will never block.
1483 2459
1484=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
1485 2461
1486Moves the player out of the specila link map onto the given map. If the 2462Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 2463map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 2464to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 2465fails, to the emergency map position.
1490 2466
1491Might block. 2467Might block.
1492 2468
1493=cut 2469=cut
2470
2471sub link_map {
2472 unless ($LINK_MAP) {
2473 $LINK_MAP = cf::map::find "{link}"
2474 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2475 $LINK_MAP->load;
2476 }
2477
2478 $LINK_MAP
2479}
1494 2480
1495sub cf::object::player::enter_link { 2481sub cf::object::player::enter_link {
1496 my ($self) = @_; 2482 my ($self) = @_;
1497 2483
1498 $self->deactivate_recursive; 2484 $self->deactivate_recursive;
1499 2485
1500 return if $self->map == $LINK_MAP; 2486 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 2487
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 2489 if $self->map && $self->map->{path} ne "{link}";
1504 2490
1505 $self->enter_map ($LINK_MAP, 20, 20); 2491 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 2492}
1507 2493
1508sub cf::object::player::leave_link { 2494sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 2495 my ($self, $map, $x, $y) = @_;
2496
2497 return unless $self->contr->active;
1510 2498
1511 my $link_pos = delete $self->{_link_pos}; 2499 my $link_pos = delete $self->{_link_pos};
1512 2500
1513 unless ($map) { 2501 unless ($map) {
1514 # restore original map position 2502 # restore original map position
1528 # use -1 or undef as default coordinates, not 0, 0 2516 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 2517 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 2518 if $x <=0 && $y <= 0;
1531 2519
1532 $map->load; 2520 $map->load;
2521 $map->load_neighbours;
1533 2522
2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1534 $self->activate_recursive; 2525 $self->activate_recursive;
2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1535 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
1536} 2529}
1537 2530
1538cf::player->attach ( 2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1539 on_logout => sub {
1540 my ($pl) = @_;
1541 2532
1542 # abort map switching before logout 2533Moves the player to the given map-path and coordinates by first freezing
1543 if ($pl->ob->{_link_pos}) { 2534her, loading and preparing them map, calling the provided $check callback
1544 cf::sync_job { 2535that has to return the map if sucecssful, and then unfreezes the player on
1545 $pl->ob->leave_link 2536the new (success) or old (failed) map position. In either case, $done will
1546 }; 2537be called at the end of this process.
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551 2538
1552 # try to abort aborted map switching on player login :) 2539Note that $check will be called with a potentially non-loaded map, so if
1553 # should happen only on crashes 2540it needs a loaded map it has to call C<< ->load >>.
1554 if ($pl->ob->{_link_pos}) {
1555 2541
1556 $pl->ob->enter_link;
1557 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef,
1561 "There was an internal problem at your last logout, "
1562 . "the server will try to bring you to your intended destination in a second.",
1563 cf::NDI_RED);
1564 Coro::Timer::sleep 1;
1565 $pl->ob->leave_link;
1566 })->prio (2);
1567 }
1568 },
1569);
1570
1571=item $player_object->goto ($path, $x, $y)
1572
1573=cut 2542=cut
2543
2544our $GOTOGEN;
1574 2545
1575sub cf::object::player::goto { 2546sub cf::object::player::goto {
1576 my ($self, $path, $x, $y) = @_; 2547 my ($self, $path, $x, $y, $check, $done) = @_;
2548
2549 # do generation counting so two concurrent goto's will be executed in-order
2550 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1577 2551
1578 $self->enter_link; 2552 $self->enter_link;
1579 2553
1580 (async { 2554 (async {
1581 $path = new cf::path $path; 2555 $Coro::current->{desc} = "player::goto $path $x $y";
1582 2556
1583 my $map = cf::map::find $path->as_string; 2557 # *tag paths override both path and x|y
2558 if ($path =~ /^\*(.*)$/) {
2559 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2560 my $ob = $obs[rand @obs];
2561
2562 # see if we actually can go there
2563 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2564 $ob = $obs[rand @obs];
2565 } else {
2566 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2567 }
2568 # else put us there anyways for now #d#
2569
2570 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2571 } else {
2572 ($path, $x, $y) = (undef, undef, undef);
2573 }
2574 }
2575
2576 my $map = eval {
2577 my $map = defined $path ? cf::map::find $path : undef;
2578
2579 if ($map) {
1584 $map = $map->customise_for ($self) if $map; 2580 $map = $map->customise_for ($self);
1585 2581 $map = $check->($map) if $check && $map;
1586# warn "entering ", $map->path, " at ($x, $y)\n" 2582 } else {
1587# if $map;
1588
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2583 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2584 }
1590 2585
2586 $map
2587 };
2588
2589 if ($@) {
2590 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2591 LOG llevError | logBacktrace, Carp::longmess $@;
2592 }
2593
2594 if ($gen == $self->{_goto_generation}) {
2595 delete $self->{_goto_generation};
1591 $self->leave_link ($map, $x, $y); 2596 $self->leave_link ($map, $x, $y);
2597 }
2598
2599 $done->() if $done;
1592 })->prio (1); 2600 })->prio (1);
1593} 2601}
1594 2602
1595=item $player_object->enter_exit ($exit_object) 2603=item $player_object->enter_exit ($exit_object)
1596 2604
1598 2606
1599sub parse_random_map_params { 2607sub parse_random_map_params {
1600 my ($spec) = @_; 2608 my ($spec) = @_;
1601 2609
1602 my $rmp = { # defaults 2610 my $rmp = { # defaults
1603 xsize => 10, 2611 xsize => (cf::rndm 15, 40),
1604 ysize => 10, 2612 ysize => (cf::rndm 15, 40),
2613 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2614 #layout => string,
1605 }; 2615 };
1606 2616
1607 for (split /\n/, $spec) { 2617 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2; 2618 my ($k, $v) = split /\s+/, $_, 2;
1609 2619
1621 # that depends on the exit object 2631 # that depends on the exit object
1622 2632
1623 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
1624 2634
1625 if ($exit->map) { 2635 if ($exit->map) {
1626 $rmp->{region} = $exit->map->region_name; 2636 $rmp->{region} = $exit->region->name;
1627 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
1628 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
1629 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
1630 } 2642 }
1631 2643
1632 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
1633 2645
1634 my $data = cf::to_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1635 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2648 my $meta = "$RANDOMDIR/$md5.meta";
1636 2649
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2652 undef $fh;
2653 aio_rename "$meta~", $meta;
1639 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
1640 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
1642 } 2661 }
1643} 2662}
1644 2663
1645sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
1646 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
1648 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
1649 2668
1650 $self->enter_link; 2669 $self->enter_link;
1651 2670
1652 (async { 2671 (async {
1653 $self->deactivate_recursive; # just to be sure 2672 $Coro::current->{desc} = "enter_exit";
2673
1654 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
1655 prepare_random_map $exit 2681 prepare_random_map $exit
1656 if $exit->slaying eq "/!"; 2682 if $exit->slaying eq "/!";
2683 }
1657 2684
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
1660 2688
2689 $self->goto ($map, $x, $y);
2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
1661 1; 2695 1
1662 }) { 2696 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the crossfire server. "
1664 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 2699 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
1667 2701
1668 warn "ERROR in enter_exit: $@"; 2702 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 2703 $self->leave_link;
1670 } 2704 }
1671 })->prio (1); 2705 })->prio (1);
1684 2718
1685sub cf::client::send_drawinfo { 2719sub cf::client::send_drawinfo {
1686 my ($self, $text, $flags) = @_; 2720 my ($self, $text, $flags) = @_;
1687 2721
1688 utf8::encode $text; 2722 utf8::encode $text;
1689 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2723 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1690} 2724}
1691 2725
2726=item $client->send_msg ($channel, $msg, $color, [extra...])
2727
2728Send a drawinfo or msg packet to the client, formatting the msg for the
2729client if neccessary. C<$type> should be a string identifying the type of
2730the message, with C<log> being the default. If C<$color> is negative, suppress
2731the message unless the client supports the msg packet.
2732
2733=cut
2734
2735# non-persistent channels (usually the info channel)
2736our %CHANNEL = (
2737 "c/identify" => {
2738 id => "infobox",
2739 title => "Identify",
2740 reply => undef,
2741 tooltip => "Items recently identified",
2742 },
2743 "c/examine" => {
2744 id => "infobox",
2745 title => "Examine",
2746 reply => undef,
2747 tooltip => "Signs and other items you examined",
2748 },
2749 "c/book" => {
2750 id => "infobox",
2751 title => "Book",
2752 reply => undef,
2753 tooltip => "The contents of a note or book",
2754 },
2755 "c/lookat" => {
2756 id => "infobox",
2757 title => "Look",
2758 reply => undef,
2759 tooltip => "What you saw there",
2760 },
2761 "c/who" => {
2762 id => "infobox",
2763 title => "Players",
2764 reply => undef,
2765 tooltip => "Shows players who are currently online",
2766 },
2767 "c/body" => {
2768 id => "infobox",
2769 title => "Body Parts",
2770 reply => undef,
2771 tooltip => "Shows which body parts you posess and are available",
2772 },
2773 "c/uptime" => {
2774 id => "infobox",
2775 title => "Uptime",
2776 reply => undef,
2777 tooltip => "How long the server has been running since last restart",
2778 },
2779 "c/mapinfo" => {
2780 id => "infobox",
2781 title => "Map Info",
2782 reply => undef,
2783 tooltip => "Information related to the maps",
2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2791);
2792
2793sub cf::client::send_msg {
2794 my ($self, $channel, $msg, $color, @extra) = @_;
2795
2796 $msg = $self->pl->expand_cfpod ($msg);
2797
2798 $color &= cf::NDI_CLIENT_MASK; # just in case...
2799
2800 # check predefined channels, for the benefit of C
2801 if ($CHANNEL{$channel}) {
2802 $channel = $CHANNEL{$channel};
2803
2804 $self->ext_msg (channel_info => $channel)
2805 if $self->can_msg;
2806
2807 $channel = $channel->{id};
2808
2809 } elsif (ref $channel) {
2810 # send meta info to client, if not yet sent
2811 unless (exists $self->{channel}{$channel->{id}}) {
2812 $self->{channel}{$channel->{id}} = $channel;
2813 $self->ext_msg (channel_info => $channel)
2814 if $self->can_msg;
2815 }
2816
2817 $channel = $channel->{id};
2818 }
2819
2820 return unless @extra || length $msg;
2821
2822 if ($self->can_msg) {
2823 # default colour, mask it out
2824 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2825 if $color & cf::NDI_DEF;
2826
2827 my $pkt = "msg "
2828 . $self->{json_coder}->encode (
2829 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2830 );
2831
2832 # try lzf for large packets
2833 $pkt = "lzf " . Compress::LZF::compress $pkt
2834 if 1024 <= length $pkt and $self->{can_lzf};
2835
2836 # split very large packets
2837 if (8192 < length $pkt and $self->{can_lzf}) {
2838 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2839 $pkt = "frag";
2840 }
2841
2842 $self->send_packet ($pkt);
2843 } else {
2844 if ($color >= 0) {
2845 # replace some tags by gcfclient-compatible ones
2846 for ($msg) {
2847 1 while
2848 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2849 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2850 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2851 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2852 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2853 }
2854
2855 $color &= cf::NDI_COLOR_MASK;
2856
2857 utf8::encode $msg;
2858
2859 if (0 && $msg =~ /\[/) {
2860 # COMMAND/INFO
2861 $self->send_packet ("drawextinfo $color 10 8 $msg")
2862 } else {
2863 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2864 $self->send_packet ("drawinfo $color $msg")
2865 }
2866 }
2867 }
2868}
2869
2870=item $client->ext_msg ($type, @msg)
2871
2872Sends an ext event to the client.
2873
2874=cut
2875
2876sub cf::client::ext_msg($$@) {
2877 my ($self, $type, @msg) = @_;
2878
2879 if ($self->extcmd == 2) {
2880 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2881 } elsif ($self->extcmd == 1) { # TODO: remove
2882 push @msg, msgtype => "event_$type";
2883 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2884 }
2885}
2886
2887=item $client->ext_reply ($msgid, @msg)
2888
2889Sends an ext reply to the client.
2890
2891=cut
2892
2893sub cf::client::ext_reply($$@) {
2894 my ($self, $id, @msg) = @_;
2895
2896 if ($self->extcmd == 2) {
2897 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2898 } elsif ($self->extcmd == 1) {
2899 #TODO: version 1, remove
2900 unshift @msg, msgtype => "reply", msgid => $id;
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2902 }
2903}
1692 2904
1693=item $success = $client->query ($flags, "text", \&cb) 2905=item $success = $client->query ($flags, "text", \&cb)
1694 2906
1695Queues a query to the client, calling the given callback with 2907Queues a query to the client, calling the given callback with
1696the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2908the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1697C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2909C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1698 2910
1699Queries can fail, so check the return code. Or don't, as queries will become 2911Queries can fail, so check the return code. Or don't, as queries will
1700reliable at some point in the future. 2912become reliable at some point in the future.
1701 2913
1702=cut 2914=cut
1703 2915
1704sub cf::client::query { 2916sub cf::client::query {
1705 my ($self, $flags, $text, $cb) = @_; 2917 my ($self, $flags, $text, $cb) = @_;
1713 utf8::encode $text; 2925 utf8::encode $text;
1714 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2926 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1715 2927
1716 $self->send_packet ($self->{query_queue}[0][0]) 2928 $self->send_packet ($self->{query_queue}[0][0])
1717 if @{ $self->{query_queue} } == 1; 2929 if @{ $self->{query_queue} } == 1;
2930
2931 1
1718} 2932}
1719 2933
1720cf::client->attach ( 2934cf::client->attach (
2935 on_connect => sub {
2936 my ($ns) = @_;
2937
2938 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2939 },
1721 on_reply => sub { 2940 on_reply => sub {
1722 my ($ns, $msg) = @_; 2941 my ($ns, $msg) = @_;
1723 2942
1724 # this weird shuffling is so that direct followup queries 2943 # this weird shuffling is so that direct followup queries
1725 # get handled first 2944 # get handled first
1726 my $queue = delete $ns->{query_queue} 2945 my $queue = delete $ns->{query_queue}
1727 or return; # be conservative, not sure how that can happen, but we saw a crash here 2946 or return; # be conservative, not sure how that can happen, but we saw a crash here
1728 2947
1729 (shift @$queue)->[1]->($msg); 2948 (shift @$queue)->[1]->($msg);
2949 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1730 2950
1731 push @{ $ns->{query_queue} }, @$queue; 2951 push @{ $ns->{query_queue} }, @$queue;
1732 2952
1733 if (@{ $ns->{query_queue} } == @$queue) { 2953 if (@{ $ns->{query_queue} } == @$queue) {
1734 if (@$queue) { 2954 if (@$queue) {
1736 } else { 2956 } else {
1737 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2957 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1738 } 2958 }
1739 } 2959 }
1740 }, 2960 },
2961 on_exticmd => sub {
2962 my ($ns, $buf) = @_;
2963
2964 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2965
2966 if (ref $msg) {
2967 my ($type, $reply, @payload) =
2968 "ARRAY" eq ref $msg
2969 ? @$msg
2970 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2971
2972 my @reply;
2973
2974 if (my $cb = $EXTICMD{$type}) {
2975 @reply = $cb->($ns, @payload);
2976 }
2977
2978 $ns->ext_reply ($reply, @reply)
2979 if $reply;
2980
2981 } else {
2982 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2983 }
2984
2985 cf::override;
2986 },
1741); 2987);
1742 2988
1743=item $client->async (\&cb) 2989=item $client->async (\&cb)
1744 2990
1745Create a new coroutine, running the specified callback. The coroutine will 2991Create a new coroutine, running the specified callback. The coroutine will
1786our $safe = new Safe "safe"; 3032our $safe = new Safe "safe";
1787our $safe_hole = new Safe::Hole; 3033our $safe_hole = new Safe::Hole;
1788 3034
1789$SIG{FPE} = 'IGNORE'; 3035$SIG{FPE} = 'IGNORE';
1790 3036
1791$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3037$safe->permit_only (Opcode::opset qw(
3038 :base_core :base_mem :base_orig :base_math
3039 grepstart grepwhile mapstart mapwhile
3040 sort time
3041));
1792 3042
1793# here we export the classes and methods available to script code 3043# here we export the classes and methods available to script code
1794 3044
1795=pod 3045=pod
1796 3046
1797The following fucntions and emthods are available within a safe environment: 3047The following functions and methods are available within a safe environment:
1798 3048
1799 cf::object contr pay_amount pay_player map 3049 cf::object
3050 contr pay_amount pay_player map x y force_find force_add destroy
3051 insert remove name archname title slaying race decrease split
3052
1800 cf::object::player player 3053 cf::object::player
1801 cf::player peaceful 3054 player
1802 cf::map trigger 3055
3056 cf::player
3057 peaceful
3058
3059 cf::map
3060 trigger
1803 3061
1804=cut 3062=cut
1805 3063
1806for ( 3064for (
1807 ["cf::object" => qw(contr pay_amount pay_player map)], 3065 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3066 insert remove inv nrof name archname title slaying race
3067 decrease split destroy change_exp)],
1808 ["cf::object::player" => qw(player)], 3068 ["cf::object::player" => qw(player)],
1809 ["cf::player" => qw(peaceful)], 3069 ["cf::player" => qw(peaceful)],
1810 ["cf::map" => qw(trigger)], 3070 ["cf::map" => qw(trigger)],
1811) { 3071) {
1812 no strict 'refs'; 3072 no strict 'refs';
1883=back 3143=back
1884 3144
1885=cut 3145=cut
1886 3146
1887############################################################################# 3147#############################################################################
3148# the server's init and main functions
1888 3149
1889=head2 EXTENSION DATABASE SUPPORT 3150sub load_facedata($) {
3151 my ($path) = @_;
1890 3152
1891Crossfire maintains a very simple database for extension use. It can 3153 # HACK to clear player env face cache, we need some signal framework
1892currently store anything that can be serialised using Storable, which 3154 # for this (global event?)
1893excludes objects. 3155 %ext::player_env::MUSIC_FACE_CACHE = ();
1894 3156
1895The parameter C<$family> should best start with the name of the extension 3157 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1896using it, it should be unique.
1897 3158
1898=over 4 3159 warn "loading facedata from $path\n";
1899 3160
1900=item $hashref = cf::db_get $family 3161 my $facedata;
3162 0 < aio_load $path, $facedata
3163 or die "$path: $!";
1901 3164
1902Return a hashref for use by the extension C<$family>, which can be 3165 $facedata = Coro::Storable::thaw $facedata;
1903modified. After modifications, you have to call C<cf::db_dirty> or
1904C<cf::db_sync>.
1905 3166
1906=item $value = cf::db_get $family => $key 3167 $facedata->{version} == 2
3168 or cf::cleanup "$path: version mismatch, cannot proceed.";
1907 3169
1908Returns a single value from the database 3170 # patch in the exptable
1909 3171 $facedata->{resource}{"res/exp_table"} = {
1910=item cf::db_put $family => $hashref 3172 type => FT_RSRC,
1911 3173 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1912Stores the given family hashref into the database. Updates are delayed, if
1913you want the data to be synced to disk immediately, use C<cf::db_sync>.
1914
1915=item cf::db_put $family => $key => $value
1916
1917Stores the given C<$value> in the family hash. Updates are delayed, if you
1918want the data to be synced to disk immediately, use C<cf::db_sync>.
1919
1920=item cf::db_dirty
1921
1922Marks the database as dirty, to be updated at a later time.
1923
1924=item cf::db_sync
1925
1926Immediately write the database to disk I<if it is dirty>.
1927
1928=cut
1929
1930our $DB;
1931
1932{
1933 my $path = cf::localdir . "/database.pst";
1934
1935 sub db_load() {
1936 $DB = stat $path ? Storable::retrieve $path : { };
1937 }
1938
1939 my $pid;
1940
1941 sub db_save() {
1942 waitpid $pid, 0 if $pid;
1943 if (0 == ($pid = fork)) {
1944 $DB->{_meta}{version} = 1;
1945 Storable::nstore $DB, "$path~";
1946 rename "$path~", $path;
1947 cf::_exit 0 if defined $pid;
1948 }
1949 }
1950
1951 my $dirty;
1952
1953 sub db_sync() {
1954 db_save if $dirty;
1955 undef $dirty;
1956 }
1957
1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1959 db_sync;
1960 }); 3174 };
3175 cf::cede_to_tick;
1961 3176
1962 sub db_dirty() {
1963 $dirty = 1;
1964 $idle->start;
1965 } 3177 {
3178 my $faces = $facedata->{faceinfo};
1966 3179
1967 sub db_get($;$) { 3180 while (my ($face, $info) = each %$faces) {
1968 @_ >= 2 3181 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1969 ? $DB->{$_[0]}{$_[1]}
1970 : ($DB->{$_[0]} ||= { })
1971 }
1972 3182
1973 sub db_put($$;$) { 3183 cf::face::set_visibility $idx, $info->{visibility};
1974 if (@_ >= 3) { 3184 cf::face::set_magicmap $idx, $info->{magicmap};
1975 $DB->{$_[0]}{$_[1]} = $_[2]; 3185 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1976 } else { 3186 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1977 $DB->{$_[0]} = $_[1];
1978 }
1979 db_dirty;
1980 }
1981 3187
1982 cf::global->attach ( 3188 cf::cede_to_tick;
1983 prio => 10000,
1984 on_cleanup => sub {
1985 db_sync;
1986 }, 3189 }
1987 );
1988}
1989 3190
1990############################################################################# 3191 while (my ($face, $info) = each %$faces) {
1991# the server's main() 3192 next unless $info->{smooth};
1992 3193
1993sub cfg_load { 3194 my $idx = cf::face::find $face
3195 or next;
3196
3197 if (my $smooth = cf::face::find $info->{smooth}) {
3198 cf::face::set_smooth $idx, $smooth;
3199 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3200 } else {
3201 warn "smooth face '$info->{smooth}' not found for face '$face'";
3202 }
3203
3204 cf::cede_to_tick;
3205 }
3206 }
3207
3208 {
3209 my $anims = $facedata->{animinfo};
3210
3211 while (my ($anim, $info) = each %$anims) {
3212 cf::anim::set $anim, $info->{frames}, $info->{facings};
3213 cf::cede_to_tick;
3214 }
3215
3216 cf::anim::invalidate_all; # d'oh
3217 }
3218
3219 {
3220 # TODO: for gcfclient pleasure, we should give resources
3221 # that gcfclient doesn't grok a >10000 face index.
3222 my $res = $facedata->{resource};
3223
3224 while (my ($name, $info) = each %$res) {
3225 if (defined $info->{type}) {
3226 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3227 my $data;
3228
3229 if ($info->{type} & 1) {
3230 # prepend meta info
3231
3232 my $meta = $enc->encode ({
3233 name => $name,
3234 %{ $info->{meta} || {} },
3235 });
3236
3237 $data = pack "(w/a*)*", $meta, $info->{data};
3238 } else {
3239 $data = $info->{data};
3240 }
3241
3242 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3243 cf::face::set_type $idx, $info->{type};
3244 } else {
3245 $RESOURCE{$name} = $info;
3246 }
3247
3248 cf::cede_to_tick;
3249 }
3250 }
3251
3252 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3253
3254 1
3255}
3256
3257cf::global->attach (on_resource_update => sub {
3258 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3259 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3260
3261 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3262 my $sound = $soundconf->{compat}[$_]
3263 or next;
3264
3265 my $face = cf::face::find "sound/$sound->[1]";
3266 cf::sound::set $sound->[0] => $face;
3267 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3268 }
3269
3270 while (my ($k, $v) = each %{$soundconf->{event}}) {
3271 my $face = cf::face::find "sound/$v";
3272 cf::sound::set $k => $face;
3273 }
3274 }
3275});
3276
3277register_exticmd fx_want => sub {
3278 my ($ns, $want) = @_;
3279
3280 while (my ($k, $v) = each %$want) {
3281 $ns->fx_want ($k, $v);
3282 }
3283};
3284
3285sub load_resource_file($) {
3286 my $guard = lock_acquire "load_resource_file";
3287
3288 my $status = load_resource_file_ $_[0];
3289 get_slot 0.1, 100;
3290 cf::arch::commit_load;
3291
3292 $status
3293}
3294
3295sub reload_regions {
3296 # HACK to clear player env face cache, we need some signal framework
3297 # for this (global event?)
3298 %ext::player_env::MUSIC_FACE_CACHE = ();
3299
3300 load_resource_file "$MAPDIR/regions"
3301 or die "unable to load regions file\n";
3302
3303 for (cf::region::list) {
3304 $_->{match} = qr/$_->{match}/
3305 if exists $_->{match};
3306 }
3307}
3308
3309sub reload_facedata {
3310 load_facedata "$DATADIR/facedata"
3311 or die "unable to load facedata\n";
3312}
3313
3314sub reload_archetypes {
3315 load_resource_file "$DATADIR/archetypes"
3316 or die "unable to load archetypes\n";
3317}
3318
3319sub reload_treasures {
3320 load_resource_file "$DATADIR/treasures"
3321 or die "unable to load treasurelists\n";
3322}
3323
3324sub reload_resources {
3325 warn "reloading resource files...\n";
3326
3327 reload_facedata;
3328 reload_archetypes;
3329 reload_regions;
3330 reload_treasures;
3331
3332 warn "finished reloading resource files\n";
3333}
3334
3335sub init {
3336 my $guard = freeze_mainloop;
3337
3338 evthread_start IO::AIO::poll_fileno;
3339
3340 reload_resources;
3341}
3342
3343sub reload_config {
1994 open my $fh, "<:utf8", cf::confdir . "/config" 3344 open my $fh, "<:utf8", "$CONFDIR/config"
1995 or return; 3345 or return;
1996 3346
1997 local $/; 3347 local $/;
1998 *CFG = YAML::Syck::Load <$fh>; 3348 *CFG = YAML::Load <$fh>;
1999 3349
2000 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3350 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2001 3351
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3352 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3353 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 3354
2005 if (exists $CFG{mlockall}) { 3355 if (exists $CFG{mlockall}) {
2006 eval { 3356 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 3357 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 3358 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 3359 };
2010 warn $@ if $@; 3360 warn $@ if $@;
2011 } 3361 }
2012} 3362}
2013 3363
3364sub pidfile() {
3365 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3366 or die "$PIDFILE: $!";
3367 flock $fh, &Fcntl::LOCK_EX
3368 or die "$PIDFILE: flock: $!";
3369 $fh
3370}
3371
3372# make sure only one server instance is running at any one time
3373sub atomic {
3374 my $fh = pidfile;
3375
3376 my $pid = <$fh>;
3377 kill 9, $pid if $pid > 0;
3378
3379 seek $fh, 0, 0;
3380 print $fh $$;
3381}
3382
2014sub main { 3383sub main {
3384 atomic;
3385
2015 # we must not ever block the main coroutine 3386 # we must not ever block the main coroutine
2016 local $Coro::idle = sub { 3387 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3388 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2018 async { Event::one_event }; 3389 (async {
3390 $Coro::current->{desc} = "IDLE BUG HANDLER";
3391 EV::loop EV::LOOP_ONESHOT;
3392 })->prio (Coro::PRIO_MAX);
2019 }; 3393 };
2020 3394
2021 cfg_load; 3395 {
2022 db_load; 3396 my $guard = freeze_mainloop;
3397 reload_config;
3398 db_init;
2023 load_extensions; 3399 load_extensions;
3400
3401 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3402 }
3403
3404 utime time, time, $RUNTIMEFILE;
3405
3406 # no (long-running) fork's whatsoever before this point(!)
3407 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3408
2024 Event::loop; 3409 EV::loop;
2025} 3410}
2026 3411
2027############################################################################# 3412#############################################################################
2028# initialisation 3413# initialisation and cleanup
2029 3414
3415# install some emergency cleanup handlers
3416BEGIN {
3417 our %SIGWATCHER = ();
3418 for my $signal (qw(INT HUP TERM)) {
3419 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3420 cf::cleanup "SIG$signal";
3421 };
3422 }
3423}
3424
3425sub write_runtime_sync {
3426 # first touch the runtime file to show we are still running:
3427 # the fsync below can take a very very long time.
3428
3429 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3430
3431 my $guard = cf::lock_acquire "write_runtime";
3432
3433 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3434 or return;
3435
3436 my $value = $cf::RUNTIME + 90 + 10;
3437 # 10 is the runtime save interval, for a monotonic clock
3438 # 60 allows for the watchdog to kill the server.
3439
3440 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3441 and return;
3442
3443 # always fsync - this file is important
3444 aio_fsync $fh
3445 and return;
3446
3447 # touch it again to show we are up-to-date
3448 aio_utime $fh, undef, undef;
3449
3450 close $fh
3451 or return;
3452
3453 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3454 and return;
3455
3456 warn "runtime file written.\n";
3457
3458 1
3459}
3460
3461our $uuid_lock;
3462our $uuid_skip;
3463
3464sub write_uuid_sync($) {
3465 $uuid_skip ||= $_[0];
3466
3467 return if $uuid_lock;
3468 local $uuid_lock = 1;
3469
3470 my $uuid = "$LOCALDIR/uuid";
3471
3472 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3476 $uuid_skip = 0;
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 close $fh
3486 or return;
3487
3488 aio_rename "$uuid~", $uuid
3489 and return;
3490
3491 warn "uuid file written ($value).\n";
3492
3493 1
3494
3495}
3496
3497sub write_uuid($$) {
3498 my ($skip, $sync) = @_;
3499
3500 $sync ? write_uuid_sync $skip
3501 : async { write_uuid_sync $skip };
3502}
3503
3504sub emergency_save() {
3505 my $freeze_guard = cf::freeze_mainloop;
3506
3507 warn "enter emergency perl save\n";
3508
3509 cf::sync_job {
3510 # use a peculiar iteration method to avoid tripping on perl
3511 # refcount bugs in for. also avoids problems with players
3512 # and maps saved/destroyed asynchronously.
3513 warn "begin emergency player save\n";
3514 for my $login (keys %cf::PLAYER) {
3515 my $pl = $cf::PLAYER{$login} or next;
3516 $pl->valid or next;
3517 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3518 $pl->save;
3519 }
3520 warn "end emergency player save\n";
3521
3522 warn "begin emergency map save\n";
3523 for my $path (keys %cf::MAP) {
3524 my $map = $cf::MAP{$path} or next;
3525 $map->valid or next;
3526 $map->save;
3527 }
3528 warn "end emergency map save\n";
3529
3530 warn "begin emergency database checkpoint\n";
3531 BDB::db_env_txn_checkpoint $DB_ENV;
3532 warn "end emergency database checkpoint\n";
3533
3534 warn "begin write uuid\n";
3535 write_uuid_sync 1;
3536 warn "end write uuid\n";
3537 };
3538
3539 warn "leave emergency perl save\n";
3540}
3541
3542sub post_cleanup {
3543 my ($make_core) = @_;
3544
3545 warn Carp::longmess "post_cleanup backtrace"
3546 if $make_core;
3547
3548 my $fh = pidfile;
3549 unlink $PIDFILE if <$fh> == $$;
3550}
3551
3552# a safer delete_package, copied from Symbol
3553sub clear_package($) {
3554 my $pkg = shift;
3555
3556 # expand to full symbol table name if needed
3557 unless ($pkg =~ /^main::.*::$/) {
3558 $pkg = "main$pkg" if $pkg =~ /^::/;
3559 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3560 $pkg .= '::' unless $pkg =~ /::$/;
3561 }
3562
3563 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3564 my $stem_symtab = *{$stem}{HASH};
3565
3566 defined $stem_symtab and exists $stem_symtab->{$leaf}
3567 or return;
3568
3569 # clear all symbols
3570 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3571 for my $name (keys %$leaf_symtab) {
3572 _gv_clear *{"$pkg$name"};
3573# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3574 }
3575 warn "cleared package #$pkg\n";#d#
3576}
3577
3578our $RELOAD; # how many times to reload
3579
2030sub reload() { 3580sub do_reload_perl() {
2031 # can/must only be called in main 3581 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 3582 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 3583 warn "can only reload from main coroutine";
2034 return; 3584 return;
2035 } 3585 }
2036 3586
3587 return if $RELOAD++;
3588
3589 while ($RELOAD) {
2037 warn "reloading..."; 3590 warn "reloading...";
2038 3591
2039 my $guard = freeze_mainloop; 3592 warn "entering sync_job";
3593
3594 cf::sync_job {
3595 cf::write_runtime_sync; # external watchdog should not bark
2040 cf::emergency_save; 3596 cf::emergency_save;
3597 cf::write_runtime_sync; # external watchdog should not bark
2041 3598
2042 eval { 3599 warn "syncing database to disk";
3600 BDB::db_env_txn_checkpoint $DB_ENV;
3601
2043 # if anything goes wrong in here, we should simply crash as we already saved 3602 # if anything goes wrong in here, we should simply crash as we already saved
2044 3603
2045 # cancel all watchers 3604 warn "flushing outstanding aio requests";
2046 for (Event::all_watchers) { 3605 while (IO::AIO::nreqs || BDB::nreqs) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 3606 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2048 }
2049
2050 # cancel all extension coros
2051 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = ();
2053
2054 # unload all extensions
2055 for (@exts) {
2056 warn "unloading <$_>";
2057 unload_extension $_;
2058 }
2059
2060 # unload all modules loaded from $LIBDIR
2061 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063
2064 warn "removing <$k>";
2065 delete $INC{$k};
2066
2067 $k =~ s/\.pm$//;
2068 $k =~ s/\//::/g;
2069
2070 if (my $cb = $k->can ("unload_module")) {
2071 $cb->();
2072 } 3607 }
2073 3608
2074 Symbol::delete_package $k; 3609 warn "cancelling all extension coros";
3610 $_->cancel for values %EXT_CORO;
3611 %EXT_CORO = ();
3612
3613 warn "removing commands";
3614 %COMMAND = ();
3615
3616 warn "removing ext/exti commands";
3617 %EXTCMD = ();
3618 %EXTICMD = ();
3619
3620 warn "unloading/nuking all extensions";
3621 for my $pkg (@EXTS) {
3622 warn "... unloading $pkg";
3623
3624 if (my $cb = $pkg->can ("unload")) {
3625 eval {
3626 $cb->($pkg);
3627 1
3628 } or warn "$pkg unloaded, but with errors: $@";
3629 }
3630
3631 warn "... clearing $pkg";
3632 clear_package $pkg;
2075 } 3633 }
2076 3634
2077 # sync database to disk 3635 warn "unloading all perl modules loaded from $LIBDIR";
2078 cf::db_sync; 3636 while (my ($k, $v) = each %INC) {
2079 IO::AIO::flush; 3637 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2080 3638
3639 warn "... unloading $k";
3640 delete $INC{$k};
3641
3642 $k =~ s/\.pm$//;
3643 $k =~ s/\//::/g;
3644
3645 if (my $cb = $k->can ("unload_module")) {
3646 $cb->();
3647 }
3648
3649 clear_package $k;
3650 }
3651
2081 # get rid of safe::, as good as possible 3652 warn "getting rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 3653 clear_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3654 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 3655
2085 # remove register_script_function callbacks 3656 warn "unloading cf.pm \"a bit\"";
2086 # TODO
2087
2088 # unload cf.pm "a bit"
2089 delete $INC{"cf.pm"}; 3657 delete $INC{"cf.pm"};
3658 delete $INC{"cf/pod.pm"};
2090 3659
2091 # don't, removes xs symbols, too, 3660 # don't, removes xs symbols, too,
2092 # and global variables created in xs 3661 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 3662 #clear_package __PACKAGE__;
2094 3663
2095 # reload cf.pm 3664 warn "unload completed, starting to reload now";
3665
2096 warn "reloading cf.pm"; 3666 warn "reloading cf.pm";
2097 require cf; 3667 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3668 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 3669
2100 # load config and database again 3670 warn "loading config and database again";
2101 cf::cfg_load; 3671 cf::reload_config;
2102 cf::db_load;
2103 3672
2104 # load extensions
2105 warn "load extensions"; 3673 warn "loading extensions";
2106 cf::load_extensions; 3674 cf::load_extensions;
2107 3675
2108 # reattach attachments to objects 3676 warn "reattaching attachments to objects/players";
3677 _global_reattach; # objects, sockets
3678 warn "reattaching attachments to maps";
3679 reattach $_ for values %MAP;
3680 warn "reattaching attachments to players";
3681 reattach $_ for values %PLAYER;
3682
3683 warn "leaving sync_job";
3684
3685 1
3686 } or do {
3687 warn $@;
3688 cf::cleanup "error while reloading, exiting.";
3689 };
3690
2109 warn "reattach"; 3691 warn "reloaded";
2110 _global_reattach; 3692 --$RELOAD;
3693 }
3694};
3695
3696our $RELOAD_WATCHER; # used only during reload
3697
3698sub reload_perl() {
3699 # doing reload synchronously and two reloads happen back-to-back,
3700 # coro crashes during coro_state_free->destroy here.
3701
3702 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3703 do_reload_perl;
3704 undef $RELOAD_WATCHER;
2111 }; 3705 };
2112
2113 if ($@) {
2114 warn $@;
2115 warn "error while reloading, exiting.";
2116 exit 1;
2117 }
2118
2119 warn "reloaded successfully";
2120};
2121
2122#############################################################################
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163} 3706}
2164
2165register "<global>", __PACKAGE__;
2166 3707
2167register_command "reload" => sub { 3708register_command "reload" => sub {
2168 my ($who, $arg) = @_; 3709 my ($who, $arg) = @_;
2169 3710
2170 if ($who->flag (FLAG_WIZ)) { 3711 if ($who->flag (FLAG_WIZ)) {
2171 $who->message ("start of reload.");
2172 reload;
2173 $who->message ("end of reload."); 3712 $who->message ("reloading server.");
3713 async {
3714 $Coro::current->{desc} = "perl_reload";
3715 reload_perl;
3716 };
2174 } 3717 }
2175}; 3718};
2176 3719
2177unshift @INC, $LIBDIR; 3720unshift @INC, $LIBDIR;
2178 3721
2179$TICK_WATCHER = Event->timer ( 3722my $bug_warning = 0;
2180 reentrant => 0, 3723
2181 prio => 0, 3724our @WAIT_FOR_TICK;
2182 at => $NEXT_TICK || $TICK, 3725our @WAIT_FOR_TICK_BEGIN;
2183 data => WF_AUTOCANCEL, 3726
2184 cb => sub { 3727sub wait_for_tick {
3728 return if tick_inhibit || $Coro::current == $Coro::main;
3729
3730 my $signal = new Coro::Signal;
3731 push @WAIT_FOR_TICK, $signal;
3732 $signal->wait;
3733}
3734
3735sub wait_for_tick_begin {
3736 return if tick_inhibit || $Coro::current == $Coro::main;
3737
3738 my $signal = new Coro::Signal;
3739 push @WAIT_FOR_TICK_BEGIN, $signal;
3740 $signal->wait;
3741}
3742
3743sub tick {
3744 if ($Coro::current != $Coro::main) {
3745 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3746 unless ++$bug_warning > 10;
3747 return;
3748 }
3749
2185 cf::server_tick; # one server iteration 3750 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK;
2188 3751
2189 # if we are delayed by four ticks or more, skip them all 3752 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3753 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2191 3754 Coro::async_pool {
2192 $TICK_WATCHER->at ($NEXT_TICK); 3755 $Coro::current->{desc} = "runtime saver";
2193 $TICK_WATCHER->start;
2194 },
2195);
2196
2197IO::AIO::max_poll_time $TICK * 0.2;
2198
2199Event->io (
2200 fd => IO::AIO::poll_fileno,
2201 poll => 'r',
2202 prio => 5,
2203 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb,
2205);
2206
2207Event->timer (
2208 data => WF_AUTOCANCEL,
2209 after => 0,
2210 interval => 10,
2211 cb => sub {
2212 (Coro::unblock_sub {
2213 write_runtime 3756 write_runtime_sync
2214 or warn "ERROR: unable to write runtime file: $!"; 3757 or warn "ERROR: unable to write runtime file: $!";
2215 })->(); 3758 };
2216 }, 3759 }
2217); 3760
3761 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3762 $sig->send;
3763 }
3764 while (my $sig = shift @WAIT_FOR_TICK) {
3765 $sig->send;
3766 }
3767
3768 $LOAD = ($NOW - $TICK_START) / $TICK;
3769 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3770
3771 if (0) {
3772 if ($NEXT_TICK) {
3773 my $jitter = $TICK_START - $NEXT_TICK;
3774 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3775 warn "jitter $JITTER\n";#d#
3776 }
3777 }
3778}
3779
3780{
3781 # configure BDB
3782
3783 BDB::min_parallel 8;
3784 BDB::max_poll_reqs $TICK * 0.1;
3785 $AnyEvent::BDB::WATCHER->priority (1);
3786
3787 unless ($DB_ENV) {
3788 $DB_ENV = BDB::db_env_create;
3789 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3790 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3791 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3792 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3793 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3794
3795 cf::sync_job {
3796 eval {
3797 BDB::db_env_open
3798 $DB_ENV,
3799 $BDBDIR,
3800 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3801 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3802 0666;
3803
3804 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3805 };
3806
3807 cf::cleanup "db_env_open(db): $@" if $@;
3808 };
3809 }
3810
3811 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3812 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3813 };
3814 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3815 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3816 };
3817 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3818 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3819 };
3820}
3821
3822{
3823 # configure IO::AIO
3824
3825 IO::AIO::min_parallel 8;
3826 IO::AIO::max_poll_time $TICK * 0.1;
3827 undef $AnyEvent::AIO::WATCHER;
3828}
3829
3830my $_log_backtrace;
3831
3832sub _log_backtrace {
3833 my ($msg, @addr) = @_;
3834
3835 $msg =~ s/\n//;
3836
3837 # limit the # of concurrent backtraces
3838 if ($_log_backtrace < 2) {
3839 ++$_log_backtrace;
3840 my $perl_bt = Carp::longmess $msg;
3841 async {
3842 $Coro::current->{desc} = "abt $msg";
3843
3844 my @bt = fork_call {
3845 @addr = map { sprintf "%x", $_ } @addr;
3846 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3847 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3848 or die "addr2line: $!";
3849
3850 my @funcs;
3851 my @res = <$fh>;
3852 chomp for @res;
3853 while (@res) {
3854 my ($func, $line) = splice @res, 0, 2, ();
3855 push @funcs, "[$func] $line";
3856 }
3857
3858 @funcs
3859 };
3860
3861 LOG llevInfo, "[ABT] $perl_bt\n";
3862 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3863 LOG llevInfo, "[ABT] $_\n" for @bt;
3864 --$_log_backtrace;
3865 };
3866 } else {
3867 LOG llevInfo, "[ABT] $msg\n";
3868 LOG llevInfo, "[ABT] [suppressed]\n";
3869 }
3870}
3871
3872# load additional modules
3873use cf::pod;
2218 3874
2219END { cf::emergency_save } 3875END { cf::emergency_save }
2220 3876
22211 38771
2222 3878

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