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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.451 by root, Mon Sep 22 05:42:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %MAP; # all maps 121our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 122our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 123our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 124
125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
56 132
57binmode STDOUT; 133binmode STDOUT;
58binmode STDERR; 134binmode STDERR;
59 135
60# read virtual server time, if available 136# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 138 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
65} 141}
66 142
67mkdir cf::localdir; 143mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 145
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 146our $EMERGENCY_POSITION;
147
148sub cf::map::normalise;
76 149
77############################################################################# 150#############################################################################
78 151
79=head2 GLOBAL VARIABLES 152=head2 GLOBAL VARIABLES
80 153
87=item $cf::RUNTIME 160=item $cf::RUNTIME
88 161
89The time this server has run, starts at 0 and is increased by $cf::TICK on 162The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 163every server tick.
91 164
92=item $cf::LIBDIR 165=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
166$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
167$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 168
94The perl library directory, where extensions and cf-specific modules can 169Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 170directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
171unique-items directory, player file directory, random maps directory and
172database environment.
96 173
97=item $cf::NOW 174=item $cf::NOW
98 175
99The time of the last (current) server tick. 176The time of the last (current) server tick.
100 177
101=item $cf::TICK 178=item $cf::TICK
102 179
103The interval between server ticks, in seconds. 180The interval between server ticks, in seconds.
104 181
182=item $cf::LOADAVG
183
184The current CPU load on the server (alpha-smoothed), as a value between 0
185(none) and 1 (overloaded), indicating how much time is spent on processing
186objects per tick. Healthy values are < 0.5.
187
188=item $cf::LOAD
189
190The raw value load value from the last tick.
191
105=item %cf::CFG 192=item %cf::CFG
106 193
107Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 195from wherever your confdir points to.
196
197=item cf::wait_for_tick, cf::wait_for_tick_begin
198
199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
200returns directly I<after> the tick processing (and consequently, can only wake one process
201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
109 208
110=back 209=back
111 210
112=cut 211=cut
113 212
114BEGIN { 213BEGIN {
115 *CORE::GLOBAL::warn = sub { 214 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 215 my $msg = join "", @_;
117 utf8::encode $msg;
118 216
119 $msg .= "\n" 217 $msg .= "\n"
120 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
121 219
220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
221
122 LOG llevError, "cfperl: $msg"; 222 LOG llevError, $msg;
123 }; 223 };
124} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
125 240
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 245@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
246@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 247@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 248
133# we bless all objects into (empty) derived classes to force a method lookup 249# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 250# within the Safe compartment.
135for my $pkg (qw( 251for my $pkg (qw(
136 cf::global cf::attachable 252 cf::global cf::attachable
137 cf::object cf::object::player 253 cf::object cf::object::player
138 cf::client cf::player 254 cf::client cf::player
139 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
140 cf::map cf::party cf::region 257 cf::party cf::region
141)) { 258)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 260}
145 261
146$Event::DIED = sub { 262$EV::DIED = sub {
147 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
148}; 264};
149 265
150my %ext_pkg; 266#############################################################################
151my @exts;
152my @hook;
153 267
154=head2 UTILITY FUNCTIONS 268=head2 UTILITY FUNCTIONS
155 269
156=over 4 270=over 4
157 271
158=cut 272=item dumpval $ref
159 273
160use JSON::Syck (); # TODO# replace by JSON::PC once working 274=cut
161 275
276sub dumpval {
277 eval {
278 local $SIG{__DIE__};
279 my $d;
280 if (1) {
281 $d = new Data::Dumper([$_[0]], ["*var"]);
282 $d->Terse(1);
283 $d->Indent(2);
284 $d->Quotekeys(0);
285 $d->Useqq(1);
286 #$d->Bless(...);
287 $d->Seen($_[1]) if @_ > 1;
288 $d = $d->Dump();
289 }
290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
291 $d
292 } || "[unable to dump $_[0]: '$@']";
293}
294
162=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
163 296
164Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
165 298
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
174 300
175Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
176 302
177=cut 303=cut
178 304
179sub to_json($) { 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 306
181 JSON::Syck::Dump $_[0] 307sub encode_json($) { $json_coder->encode ($_[0]) }
182} 308sub decode_json($) { $json_coder->decode ($_[0]) }
183 309
184=item cf::lock_wait $string 310=item cf::lock_wait $string
185 311
186Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
187 313
190Wait until the given lock is available and then acquires it and returns 316Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 318for example when the coroutine gets canceled), the lock is automatically
193returned. 319returned.
194 320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
195Lock names should begin with a unique identifier (for example, cf::map::find 324Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 325uses map_find and cf::map::load uses map_load).
197 326
327=item $locked = cf::lock_active $string
328
329Return true if the lock is currently active, i.e. somebody has locked it.
330
198=cut 331=cut
199 332
200our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
201 335
202sub lock_wait($) { 336sub lock_wait($) {
203 my ($key) = @_; 337 my ($key) = @_;
204 338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
343
205 # wait for lock, if any 344 # wait for lock, if any
206 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
346 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
207 push @{ $LOCK{$key} }, $Coro::current; 347 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 348 Coro::schedule;
209 } 349 }
210} 350}
211 351
214 354
215 # wait, to be sure we are not locked 355 # wait, to be sure we are not locked
216 lock_wait $key; 356 lock_wait $key;
217 357
218 $LOCK{$key} = []; 358 $LOCK{$key} = [];
359 $LOCKER{$key} = $Coro::current;#d#
219 360
220 Coro::guard { 361 Coro::guard {
362 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 363 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 364 $_->ready for @{ delete $LOCK{$key} };
223 } 365 }
224} 366}
225 367
368sub lock_active($) {
369 my ($key) = @_;
370
371 ! ! $LOCK{$key}
372}
373
226sub freeze_mainloop { 374sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 375 tick_inhibit_inc;
228 376
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 377 Coro::guard \&tick_inhibit_dec;
230 $TICK_WATCHER->stop; 378}
231 $guard 379
380=item cf::periodic $interval, $cb
381
382Like EV::periodic, but randomly selects a starting point so that the actions
383get spread over timer.
384
385=cut
386
387sub periodic($$) {
388 my ($interval, $cb) = @_;
389
390 my $start = rand List::Util::min 180, $interval;
391
392 EV::periodic $start, $interval, 0, $cb
393}
394
395=item cf::get_slot $time[, $priority[, $name]]
396
397Allocate $time seconds of blocking CPU time at priority C<$priority>:
398This call blocks and returns only when you have at least C<$time> seconds
399of cpu time till the next tick. The slot is only valid till the next cede.
400
401The optional C<$name> can be used to identify the job to run. It might be
402used for statistical purposes and should identify the same time-class.
403
404Useful for short background jobs.
405
406=cut
407
408our @SLOT_QUEUE;
409our $SLOT_QUEUE;
410
411$SLOT_QUEUE->cancel if $SLOT_QUEUE;
412$SLOT_QUEUE = Coro::async {
413 $Coro::current->desc ("timeslot manager");
414
415 my $signal = new Coro::Signal;
416
417 while () {
418 next_job:
419 my $avail = cf::till_tick;
420 if ($avail > 0.01) {
421 for (0 .. $#SLOT_QUEUE) {
422 if ($SLOT_QUEUE[$_][0] < $avail) {
423 my $job = splice @SLOT_QUEUE, $_, 1, ();
424 $job->[2]->send;
425 Coro::cede;
426 goto next_job;
427 }
428 }
429 }
430
431 if (@SLOT_QUEUE) {
432 # we do not use wait_for_tick() as it returns immediately when tick is inactive
433 push @cf::WAIT_FOR_TICK, $signal;
434 $signal->wait;
435 } else {
436 Coro::schedule;
437 }
438 }
439};
440
441sub get_slot($;$$) {
442 return if tick_inhibit || $Coro::current == $Coro::main;
443
444 my ($time, $pri, $name) = @_;
445
446 $time = $TICK * .6 if $time > $TICK * .6;
447 my $sig = new Coro::Signal;
448
449 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
450 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
451 $SLOT_QUEUE->ready;
452 $sig->wait;
232} 453}
233 454
234=item cf::async { BLOCK } 455=item cf::async { BLOCK }
235 456
236Currently the same as Coro::async_pool, meaning you cannot use 457Currently the same as Coro::async_pool, meaning you cannot use
241 462
242BEGIN { *async = \&Coro::async_pool } 463BEGIN { *async = \&Coro::async_pool }
243 464
244=item cf::sync_job { BLOCK } 465=item cf::sync_job { BLOCK }
245 466
246The design of crossfire+ requires that the main coro ($Coro::main) is 467The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 468is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 469partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
470acceptable.
249 471
250If it must be done, put the blocking parts into C<sync_job>. This will run 472If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 473the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 474server will be frozen during this time, so the block should either finish
253fast or be very important. 475fast or be very important.
256 478
257sub sync_job(&) { 479sub sync_job(&) {
258 my ($job) = @_; 480 my ($job) = @_;
259 481
260 if ($Coro::current == $Coro::main) { 482 if ($Coro::current == $Coro::main) {
483 my $time = EV::time;
484
261 # this is the main coro, too bad, we have to block 485 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 486 # till the operation succeeds, freezing the server :/
263 487
264 # TODO: use suspend/resume instead 488 LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 489
266 my $freeze_guard = freeze_mainloop; 490 my $freeze_guard = freeze_mainloop;
267 491
268 my $busy = 1; 492 my $busy = 1;
269 my @res; 493 my @res;
270 494
271 (async { 495 (async {
496 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 497 @res = eval { $job->() };
273 warn $@ if $@; 498 warn $@ if $@;
274 undef $busy; 499 undef $busy;
275 })->prio (Coro::PRIO_MAX); 500 })->prio (Coro::PRIO_MAX);
276 501
277 while ($busy) { 502 while ($busy) {
278 unless (Coro::cede) { 503 if (Coro::nready) {
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede; 504 Coro::cede_notself;
505 } else {
506 EV::loop EV::LOOP_ONESHOT;
281 } 507 }
282 } 508 }
509
510 my $time = EV::time - $time;
511
512 $TICK_START += $time; # do not account sync jobs to server load
283 513
284 wantarray ? @res : $res[0] 514 wantarray ? @res : $res[0]
285 } else { 515 } else {
286 # we are in another coroutine, how wonderful, everything just works 516 # we are in another coroutine, how wonderful, everything just works
287 517
289 } 519 }
290} 520}
291 521
292=item $coro = cf::async_ext { BLOCK } 522=item $coro = cf::async_ext { BLOCK }
293 523
294Like async, but this coro is automcatially being canceled when the 524Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 525extension calling this is being unloaded.
296 526
297=cut 527=cut
298 528
299sub async_ext(&) { 529sub async_ext(&) {
307 $EXT_CORO{$coro+0} = $coro; 537 $EXT_CORO{$coro+0} = $coro;
308 538
309 $coro 539 $coro
310} 540}
311 541
312sub write_runtime { 542=item fork_call { }, $args
313 my $runtime = cf::localdir . "/runtime";
314 543
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 544Executes the given code block with the given arguments in a seperate
316 or return; 545process, returning the results. Everything must be serialisable with
546Coro::Storable. May, of course, block. Note that the executed sub may
547never block itself or use any form of event handling.
317 548
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 549=cut
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return;
321 550
322 aio_fsync $fh 551sub fork_call(&@) {
323 and return; 552 my ($cb, @args) = @_;
324 553
325 close $fh 554 # we seemingly have to make a local copy of the whole thing,
326 or return; 555 # otherwise perl prematurely frees the stuff :/
556 # TODO: investigate and fix (likely this will be rather laborious)
327 557
328 aio_rename "$runtime~", $runtime 558 my @res = Coro::Util::fork_eval {
329 and return; 559 reset_signals;
560 &$cb
561 }, @args;
330 562
563 wantarray ? @res : $res[-1]
564}
565
566=item $coin = coin_from_name $name
567
568=cut
569
570our %coin_alias = (
571 "silver" => "silvercoin",
572 "silvercoin" => "silvercoin",
573 "silvercoins" => "silvercoin",
574 "gold" => "goldcoin",
575 "goldcoin" => "goldcoin",
576 "goldcoins" => "goldcoin",
577 "platinum" => "platinacoin",
578 "platinumcoin" => "platinacoin",
579 "platinumcoins" => "platinacoin",
580 "platina" => "platinacoin",
581 "platinacoin" => "platinacoin",
582 "platinacoins" => "platinacoin",
583 "royalty" => "royalty",
584 "royalties" => "royalty",
585);
586
587sub coin_from_name($) {
588 $coin_alias{$_[0]}
589 ? cf::arch::find $coin_alias{$_[0]}
590 : undef
591}
592
593=item $value = cf::db_get $family => $key
594
595Returns a single value from the environment database.
596
597=item cf::db_put $family => $key => $value
598
599Stores the given C<$value> in the family. It can currently store binary
600data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
601
602=item $db = cf::db_table "name"
603
604Create and/or open a new database table. The string must not be "db" and must be unique
605within each server.
606
607=cut
608
609sub db_table($) {
610 my ($name) = @_;
611 my $db = BDB::db_create $DB_ENV;
612
613 eval {
614 $db->set_flags (BDB::CHKSUM);
615
616 utf8::encode $name;
617 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
618 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
619 cf::cleanup "db_open(db): $!" if $!;
620 };
621 cf::cleanup "db_open(db): $@" if $@;
622
623 $db
624}
625
626our $DB;
627
628sub db_init {
629 cf::sync_job {
630 $DB ||= db_table "db";
631 };
632}
633
634sub db_get($$) {
635 my $key = "$_[0]/$_[1]";
636
637 cf::sync_job {
638 BDB::db_get $DB, undef, $key, my $data;
639
640 $! ? ()
641 : $data
331 1 642 }
643}
644
645sub db_put($$$) {
646 BDB::dbreq_pri 4;
647 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
648}
649
650=item cf::cache $id => [$paths...], $processversion => $process
651
652Generic caching function that returns the value of the resource $id,
653caching and regenerating as required.
654
655This function can block.
656
657=cut
658
659sub cache {
660 my ($id, $src, $processversion, $process) = @_;
661
662 my $meta =
663 join "\x00",
664 $processversion,
665 map {
666 aio_stat $_
667 and Carp::croak "$_: $!";
668
669 ($_, (stat _)[7,9])
670 } @$src;
671
672 my $dbmeta = db_get cache => "$id/meta";
673 if ($dbmeta ne $meta) {
674 # changed, we may need to process
675
676 my @data;
677 my $md5;
678
679 for (0 .. $#$src) {
680 0 <= aio_load $src->[$_], $data[$_]
681 or Carp::croak "$src->[$_]: $!";
682 }
683
684 # if processing is expensive, check
685 # checksum first
686 if (1) {
687 $md5 =
688 join "\x00",
689 $processversion,
690 map {
691 cf::cede_to_tick;
692 ($src->[$_], Digest::MD5::md5_hex $data[$_])
693 } 0.. $#$src;
694
695
696 my $dbmd5 = db_get cache => "$id/md5";
697 if ($dbmd5 eq $md5) {
698 db_put cache => "$id/meta", $meta;
699
700 return db_get cache => "$id/data";
701 }
702 }
703
704 my $t1 = Time::HiRes::time;
705 my $data = $process->(\@data);
706 my $t2 = Time::HiRes::time;
707
708 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
709
710 db_put cache => "$id/data", $data;
711 db_put cache => "$id/md5" , $md5;
712 db_put cache => "$id/meta", $meta;
713
714 return $data;
715 }
716
717 db_get cache => "$id/data"
718}
719
720=item cf::datalog type => key => value, ...
721
722Log a datalog packet of the given type with the given key-value pairs.
723
724=cut
725
726sub datalog($@) {
727 my ($type, %kv) = @_;
728 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
332} 729}
333 730
334=back 731=back
335 732
336=cut 733=cut
337 734
338############################################################################# 735#############################################################################
339 736
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457
458#############################################################################
459
460=head2 ATTACHABLE OBJECTS 737=head2 ATTACHABLE OBJECTS
461 738
462Many objects in crossfire are so-called attachable objects. That means you can 739Many objects in deliantra are so-called attachable objects. That means you can
463attach callbacks/event handlers (a collection of which is called an "attachment") 740attach callbacks/event handlers (a collection of which is called an "attachment")
464to it. All such attachable objects support the following methods. 741to it. All such attachable objects support the following methods.
465 742
466In the following description, CLASS can be any of C<global>, C<object> 743In the following description, CLASS can be any of C<global>, C<object>
467C<player>, C<client> or C<map> (i.e. the attachable objects in 744C<player>, C<client> or C<map> (i.e. the attachable objects in
468crossfire+). 745Deliantra).
469 746
470=over 4 747=over 4
471 748
472=item $attachable->attach ($attachment, key => $value...) 749=item $attachable->attach ($attachment, key => $value...)
473 750
517=item cf::CLASS::attachment $name, ... 794=item cf::CLASS::attachment $name, ...
518 795
519Register an attachment by C<$name> through which attachable objects of the 796Register an attachment by C<$name> through which attachable objects of the
520given CLASS can refer to this attachment. 797given CLASS can refer to this attachment.
521 798
522Some classes such as crossfire maps and objects can specify attachments 799Some classes such as deliantra maps and objects can specify attachments
523that are attached at load/instantiate time, thus the need for a name. 800that are attached at load/instantiate time, thus the need for a name.
524 801
525These calls expect any number of the following handler/hook descriptions: 802These calls expect any number of the following handler/hook descriptions:
526 803
527=over 4 804=over 4
587our @CB_TYPE = (); # registry for type (cf-object class) based events 864our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 865our @CB_MAP = ();
589 866
590my %attachment; 867my %attachment;
591 868
869sub cf::attachable::thawer_merge {
870 # simply override everything except _meta
871 local $_[0]{_meta};
872 %{$_[0]} = %{$_[1]};
873}
874
592sub _attach_cb($$$$) { 875sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 876 my ($registry, $event, $prio, $cb) = @_;
594 877
595 use sort 'stable'; 878 use sort 'stable';
596 879
630 $registry = $CB_TYPE[$object_type] ||= []; 913 $registry = $CB_TYPE[$object_type] ||= [];
631 914
632 } elsif ($type eq "subtype") { 915 } elsif ($type eq "subtype") {
633 defined $object_type or Carp::croak "subtype specified without type"; 916 defined $object_type or Carp::croak "subtype specified without type";
634 my $object_subtype = shift @arg; 917 my $object_subtype = shift @arg;
635 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 918 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
636 919
637 } elsif ($type eq "package") { 920 } elsif ($type eq "package") {
638 my $pkg = shift @arg; 921 my $pkg = shift @arg;
639 922
640 while (my ($name, $id) = each %cb_id) { 923 while (my ($name, $id) = each %cb_id) {
669 _attach $registry, $klass, @attach; 952 _attach $registry, $klass, @attach;
670 } 953 }
671 954
672 $obj->{$name} = \%arg; 955 $obj->{$name} = \%arg;
673 } else { 956 } else {
674 warn "object uses attachment '$name' that is not available, postponing.\n"; 957 warn "object uses attachment '$name' which is not available, postponing.\n";
675 } 958 }
676 959
677 $obj->{_attachment}{$name} = undef; 960 $obj->{_attachment}{$name} = undef;
678} 961}
679 962
681 if (ref $_[0]) { 964 if (ref $_[0]) {
682 _object_attach @_; 965 _object_attach @_;
683 } else { 966 } else {
684 _attach shift->_attach_registry, @_; 967 _attach shift->_attach_registry, @_;
685 } 968 }
969 _recalc_want;
686}; 970};
687 971
688# all those should be optimised 972# all those should be optimised
689sub cf::attachable::detach { 973sub cf::attachable::detach {
690 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
693 delete $obj->{_attachment}{$name}; 977 delete $obj->{_attachment}{$name};
694 reattach ($obj); 978 reattach ($obj);
695 } else { 979 } else {
696 Carp::croak "cannot, currently, detach class attachments"; 980 Carp::croak "cannot, currently, detach class attachments";
697 } 981 }
982 _recalc_want;
698}; 983};
699 984
700sub cf::attachable::attached { 985sub cf::attachable::attached {
701 my ($obj, $name) = @_; 986 my ($obj, $name) = @_;
702 987
717 "; 1002 ";
718 die if $@; 1003 die if $@;
719} 1004}
720 1005
721our $override; 1006our $override;
722our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1007our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
723 1008
724sub override { 1009sub override {
725 $override = 1; 1010 $override = 1;
726 @invoke_results = (); 1011 @INVOKE_RESULTS = (@_);
727} 1012}
728 1013
729sub do_invoke { 1014sub do_invoke {
730 my $event = shift; 1015 my $event = shift;
731 my $callbacks = shift; 1016 my $callbacks = shift;
732 1017
733 @invoke_results = (); 1018 @INVOKE_RESULTS = ();
734 1019
735 local $override; 1020 local $override;
736 1021
737 for (@$callbacks) { 1022 for (@$callbacks) {
738 eval { &{$_->[1]} }; 1023 eval { &{$_->[1]} };
747 } 1032 }
748 1033
749 0 1034 0
750} 1035}
751 1036
752=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1037=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
753 1038
754=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1039=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
755 1040
756Generate an object-specific event with the given arguments. 1041Generate an object-specific event with the given arguments.
757 1042
758This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1043This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
759removed in future versions), and there is no public API to access override 1044removed in future versions), and there is no public API to access override
760results (if you must, access C<@cf::invoke_results> directly). 1045results (if you must, access C<@cf::INVOKE_RESULTS> directly).
761 1046
762=back 1047=back
763 1048
764=cut 1049=cut
765 1050
766############################################################################# 1051#############################################################################
767# object support 1052# object support
1053
1054sub _object_equal($$);
1055sub _object_equal($$) {
1056 my ($a, $b) = @_;
1057
1058 return 0 unless (ref $a) eq (ref $b);
1059
1060 if ("HASH" eq ref $a) {
1061 my @ka = keys %$a;
1062 my @kb = keys %$b;
1063
1064 return 0 if @ka != @kb;
1065
1066 for (0 .. $#ka) {
1067 return 0 unless $ka[$_] eq $kb[$_];
1068 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1069 }
1070
1071 } elsif ("ARRAY" eq ref $a) {
1072
1073 return 0 if @$a != @$b;
1074
1075 for (0 .. $#$a) {
1076 return 0 unless _object_equal $a->[$_], $b->[$_];
1077 }
1078
1079 } elsif ($a ne $b) {
1080 return 0;
1081 }
1082
1083 1
1084}
1085
1086our $SLOW_MERGES;#d#
1087sub _can_merge {
1088 my ($ob1, $ob2) = @_;
1089
1090 ++$SLOW_MERGES;#d#
1091
1092 # we do the slow way here
1093 return _object_equal $ob1, $ob2
1094}
768 1095
769sub reattach { 1096sub reattach {
770 # basically do the same as instantiate, without calling instantiate 1097 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 1098 my ($obj) = @_;
1099
1100 # no longer needed after getting rid of delete_package?
1101 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 1102
773 my $registry = $obj->registry; 1103 my $registry = $obj->registry;
774 1104
775 @$registry = (); 1105 @$registry = ();
776 1106
791cf::attachable->attach ( 1121cf::attachable->attach (
792 prio => -1000000, 1122 prio => -1000000,
793 on_instantiate => sub { 1123 on_instantiate => sub {
794 my ($obj, $data) = @_; 1124 my ($obj, $data) = @_;
795 1125
796 $data = from_json $data; 1126 $data = decode_json $data;
797 1127
798 for (@$data) { 1128 for (@$data) {
799 my ($name, $args) = @$_; 1129 my ($name, $args) = @$_;
800 1130
801 $obj->attach ($name, %{$args || {} }); 1131 $obj->attach ($name, %{$args || {} });
817sub object_freezer_save { 1147sub object_freezer_save {
818 my ($filename, $rdata, $objs) = @_; 1148 my ($filename, $rdata, $objs) = @_;
819 1149
820 sync_job { 1150 sync_job {
821 if (length $$rdata) { 1151 if (length $$rdata) {
1152 utf8::decode (my $decname = $filename);
822 warn sprintf "saving %s (%d,%d)\n", 1153 warn sprintf "saving %s (%d,%d)\n",
823 $filename, length $$rdata, scalar @$objs; 1154 $decname, length $$rdata, scalar @$objs;
824 1155
825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
826 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
827 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1158 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
828 aio_fsync $fh; 1159 aio_fsync $fh if $cf::USE_FSYNC;
829 close $fh; 1160 aio_close $fh;
830 1161
831 if (@$objs) { 1162 if (@$objs) {
832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
833 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
834 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
835 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
836 aio_fsync $fh; 1167 aio_fsync $fh if $cf::USE_FSYNC;
837 close $fh; 1168 aio_close $fh;
838 aio_rename "$filename.pst~", "$filename.pst"; 1169 aio_rename "$filename.pst~", "$filename.pst";
839 } 1170 }
840 } else { 1171 } else {
841 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
842 } 1173 }
847 } 1178 }
848 } else { 1179 } else {
849 aio_unlink $filename; 1180 aio_unlink $filename;
850 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
851 } 1182 }
852 } 1183 };
853} 1184}
854 1185
855sub object_freezer_as_string { 1186sub object_freezer_as_string {
856 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
857 1188
869 or return; 1200 or return;
870 1201
871 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
872 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
873 or return; 1204 or return;
1205
874 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
875 } 1208 }
876 1209
1210 utf8::decode (my $decname = $filename);
877 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
878 $filename, length $data, scalar @{$av || []};#d# 1212 $decname, length $data, scalar @{$av || []};
1213
879 return ($data, $av); 1214 ($data, $av)
880} 1215}
1216
1217=head2 COMMAND CALLBACKS
1218
1219=over 4
1220
1221=cut
881 1222
882############################################################################# 1223#############################################################################
883# command handling &c 1224# command handling &c
884 1225
885=item cf::register_command $name => \&callback($ob,$args); 1226=item cf::register_command $name => \&callback($ob,$args);
898 push @{ $COMMAND{$name} }, [$caller, $cb]; 1239 push @{ $COMMAND{$name} }, [$caller, $cb];
899} 1240}
900 1241
901=item cf::register_extcmd $name => \&callback($pl,$packet); 1242=item cf::register_extcmd $name => \&callback($pl,$packet);
902 1243
903Register a callbackf ro execution when the client sends an extcmd packet. 1244Register a callback for execution when the client sends an (synchronous)
1245extcmd packet. Ext commands will be processed in the order they are
1246received by the server, like other user commands. The first argument is
1247the logged-in player. Ext commands can only be processed after a player
1248has logged in successfully.
904 1249
905If the callback returns something, it is sent back as if reply was being 1250If the callback returns something, it is sent back as if reply was being
906called. 1251called.
907 1252
1253=item cf::register_exticmd $name => \&callback($ns,$packet);
1254
1255Register a callback for execution when the client sends an (asynchronous)
1256exticmd packet. Exti commands are processed by the server as soon as they
1257are received, i.e. out of order w.r.t. other commands. The first argument
1258is a client socket. Exti commands can be received anytime, even before
1259log-in.
1260
1261If the callback returns something, it is sent back as if reply was being
1262called.
1263
908=cut 1264=cut
909 1265
910sub register_extcmd { 1266sub register_extcmd {
911 my ($name, $cb) = @_; 1267 my ($name, $cb) = @_;
912 1268
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 1269 $EXTCMD{$name} = $cb;
1270}
1271
1272sub register_exticmd {
1273 my ($name, $cb) = @_;
1274
1275 $EXTICMD{$name} = $cb;
917} 1276}
918 1277
919cf::player->attach ( 1278cf::player->attach (
920 on_command => sub { 1279 on_command => sub {
921 my ($pl, $name, $params) = @_; 1280 my ($pl, $name, $params) = @_;
930 cf::override; 1289 cf::override;
931 }, 1290 },
932 on_extcmd => sub { 1291 on_extcmd => sub {
933 my ($pl, $buf) = @_; 1292 my ($pl, $buf) = @_;
934 1293
935 my $msg = eval { from_json $buf }; 1294 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
936 1295
937 if (ref $msg) { 1296 if (ref $msg) {
1297 my ($type, $reply, @payload) =
1298 "ARRAY" eq ref $msg
1299 ? @$msg
1300 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1301
1302 my @reply;
1303
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1304 if (my $cb = $EXTCMD{$type}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 1305 @reply = $cb->($pl, @payload);
940 $pl->ext_reply ($msg->{msgid}, %reply);
941 }
942 } 1306 }
1307
1308 $pl->ext_reply ($reply, @reply)
1309 if $reply;
1310
943 } else { 1311 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1312 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
945 } 1313 }
946 1314
947 cf::override; 1315 cf::override;
948 }, 1316 },
949); 1317);
950 1318
951sub register {
952 my ($base, $pkg) = @_;
953
954 #TODO
955}
956
957sub load_extension { 1319sub load_extensions {
1320 cf::sync_job {
1321 my %todo;
1322
1323 for my $path (<$LIBDIR/*.ext>) {
1324 next unless -r $path;
1325
1326 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1327 my $base = $1;
1328 my $pkg = $1;
1329 $pkg =~ s/[^[:word:]]/_/g;
1330 $pkg = "ext::$pkg";
1331
1332 open my $fh, "<:utf8", $path
1333 or die "$path: $!";
1334
1335 my $source = do { local $/; <$fh> };
1336
1337 my %ext = (
1338 path => $path,
1339 base => $base,
1340 pkg => $pkg,
1341 );
1342
1343 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1344 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1345
1346 $ext{source} =
1347 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1348 . "#line 1 \"$path\"\n{\n"
1349 . $source
1350 . "\n};\n1";
1351
1352 $todo{$base} = \%ext;
1353 }
1354
1355 my %done;
1356 while (%todo) {
1357 my $progress;
1358
1359 while (my ($k, $v) = each %todo) {
1360 for (split /,\s*/, $v->{meta}{depends}) {
1361 goto skip
1362 unless exists $done{$_};
1363 }
1364
1365 warn "... loading '$k' into '$v->{pkg}'\n";
1366
1367 unless (eval $v->{source}) {
1368 my $msg = $@ ? "$v->{path}: $@\n"
1369 : "$v->{base}: extension inactive.\n";
1370
1371 if (exists $v->{meta}{mandatory}) {
1372 warn $msg;
1373 cf::cleanup "mandatory extension failed to load, exiting.";
1374 }
1375
1376 warn $msg;
1377 }
1378
1379 $done{$k} = delete $todo{$k};
1380 push @EXTS, $v->{pkg};
1381 $progress = 1;
1382 }
1383
1384 skip:
1385 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1386 unless $progress;
1387 }
1388 };
1389}
1390
1391#############################################################################
1392
1393=back
1394
1395=head2 CORE EXTENSIONS
1396
1397Functions and methods that extend core deliantra objects.
1398
1399=cut
1400
1401package cf::player;
1402
1403use Coro::AIO;
1404
1405=head3 cf::player
1406
1407=over 4
1408
1409=item cf::player::num_playing
1410
1411Returns the official number of playing players, as per the Crossfire metaserver rules.
1412
1413=cut
1414
1415sub num_playing {
1416 scalar grep
1417 $_->ob->map
1418 && !$_->hidden
1419 && !$_->ob->flag (cf::FLAG_WIZ),
1420 cf::player::list
1421}
1422
1423=item cf::player::find $login
1424
1425Returns the given player object, loading it if necessary (might block).
1426
1427=cut
1428
1429sub playerdir($) {
1430 "$PLAYERDIR/"
1431 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1432}
1433
1434sub path($) {
1435 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1436
1437 (playerdir $login) . "/playerdata"
1438}
1439
1440sub find_active($) {
1441 $cf::PLAYER{$_[0]}
1442 and $cf::PLAYER{$_[0]}->active
1443 and $cf::PLAYER{$_[0]}
1444}
1445
1446sub exists($) {
1447 my ($login) = @_;
1448
1449 $cf::PLAYER{$login}
1450 or cf::sync_job { !aio_stat path $login }
1451}
1452
1453sub find($) {
1454 return $cf::PLAYER{$_[0]} || do {
1455 my $login = $_[0];
1456
1457 my $guard = cf::lock_acquire "user_find:$login";
1458
1459 $cf::PLAYER{$_[0]} || do {
1460 # rename old playerfiles to new ones
1461 #TODO: remove when no longer required
1462 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1463 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1464 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1465 aio_unlink +(playerdir $login) . "/$login.pl";
1466
1467 my $f = new_from_file cf::object::thawer path $login
1468 or return;
1469
1470 my $pl = cf::player::load_pl $f
1471 or return;
1472
1473 local $cf::PLAYER_LOADING{$login} = $pl;
1474 $f->resolve_delayed_derefs;
1475 $cf::PLAYER{$login} = $pl
1476 }
1477 }
1478}
1479
1480sub save($) {
1481 my ($pl) = @_;
1482
1483 return if $pl->{deny_save};
1484
1485 my $path = path $pl;
1486 my $guard = cf::lock_acquire "user_save:$path";
1487
1488 return if $pl->{deny_save};
1489
1490 aio_mkdir playerdir $pl, 0770;
1491 $pl->{last_save} = $cf::RUNTIME;
1492
1493 cf::get_slot 0.01;
1494
1495 $pl->save_pl ($path);
1496 cf::cede_to_tick;
1497}
1498
1499sub new($) {
1500 my ($login) = @_;
1501
1502 my $self = create;
1503
1504 $self->ob->name ($login);
1505 $self->{deny_save} = 1;
1506
1507 $cf::PLAYER{$login} = $self;
1508
1509 $self
1510}
1511
1512=item $player->send_msg ($channel, $msg, $color, [extra...])
1513
1514=cut
1515
1516sub send_msg {
1517 my $ns = shift->ns
1518 or return;
1519 $ns->send_msg (@_);
1520}
1521
1522=item $pl->quit_character
1523
1524Nukes the player without looking back. If logged in, the connection will
1525be destroyed. May block for a long time.
1526
1527=cut
1528
1529sub quit_character {
1530 my ($pl) = @_;
1531
1532 my $name = $pl->ob->name;
1533
1534 $pl->{deny_save} = 1;
1535 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1536
1537 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1538 $pl->deactivate;
1539 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1540 $pl->ob->check_score;
1541 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1542 $pl->ns->destroy if $pl->ns;
1543
1544 my $path = playerdir $pl;
1545 my $temp = "$path~$cf::RUNTIME~deleting~";
1546 aio_rename $path, $temp;
1547 delete $cf::PLAYER{$pl->ob->name};
1548 $pl->destroy;
1549
1550 my $prefix = qr<^~\Q$name\E/>;
1551
1552 # nuke player maps
1553 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1554
1555 IO::AIO::aio_rmtree $temp;
1556}
1557
1558=item $pl->kick
1559
1560Kicks a player out of the game. This destroys the connection.
1561
1562=cut
1563
1564sub kick {
1565 my ($pl, $kicker) = @_;
1566
1567 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1568 $pl->killer ("kicked");
1569 $pl->ns->destroy;
1570}
1571
1572=item cf::player::list_logins
1573
1574Returns am arrayref of all valid playernames in the system, can take a
1575while and may block, so not sync_job-capable, ever.
1576
1577=cut
1578
1579sub list_logins {
1580 my $dirs = aio_readdir $PLAYERDIR
1581 or return [];
1582
1583 my @logins;
1584
1585 for my $login (@$dirs) {
1586 my $path = path $login;
1587
1588 # a .pst is a dead give-away for a valid player
1589 # if no pst file found, open and chekc for blocked users
1590 if (aio_stat "$path.pst") {
1591 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1592 aio_read $fh, 0, 512, my $buf, 0 or next;
1593 $buf !~ /^password -------------$/m or next; # official not-valid tag
1594 }
1595
1596 utf8::decode $login;
1597 push @logins, $login;
1598 }
1599
1600 \@logins
1601}
1602
1603=item $player->maps
1604
1605Returns an arrayref of map paths that are private for this
1606player. May block.
1607
1608=cut
1609
1610sub maps($) {
1611 my ($pl) = @_;
1612
1613 $pl = ref $pl ? $pl->ob->name : $pl;
1614
1615 my $files = aio_readdir playerdir $pl
1616 or return;
1617
1618 my @paths;
1619
1620 for (@$files) {
1621 utf8::decode $_;
1622 next if /\.(?:pl|pst)$/;
1623 next unless /^$PATH_SEP/o;
1624
1625 push @paths, cf::map::normalise "~$pl/$_";
1626 }
1627
1628 \@paths
1629}
1630
1631=item $protocol_xml = $player->expand_cfpod ($cfpod)
1632
1633Expand deliantra pod fragments into protocol xml.
1634
1635=item $player->ext_reply ($msgid, @msg)
1636
1637Sends an ext reply to the player.
1638
1639=cut
1640
1641sub ext_reply($$@) {
1642 my ($self, $id, @msg) = @_;
1643
1644 $self->ns->ext_reply ($id, @msg)
1645}
1646
1647=item $player->ext_msg ($type, @msg)
1648
1649Sends an ext event to the client.
1650
1651=cut
1652
1653sub ext_msg($$@) {
1654 my ($self, $type, @msg) = @_;
1655
1656 $self->ns->ext_msg ($type, @msg);
1657}
1658
1659=head3 cf::region
1660
1661=over 4
1662
1663=cut
1664
1665package cf::region;
1666
1667=item cf::region::find_by_path $path
1668
1669Tries to decuce the likely region for a map knowing only its path.
1670
1671=cut
1672
1673sub find_by_path($) {
958 my ($path) = @_; 1674 my ($path) = @_;
959 1675
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1676 my ($match, $specificity);
961 my $base = $1;
962 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg";
965 1677
966 warn "loading '$path' into '$pkg'\n"; 1678 for my $region (list) {
967 1679 if ($region->{match} && $path =~ $region->{match}) {
968 open my $fh, "<:utf8", $path 1680 ($match, $specificity) = ($region, $region->specificity)
969 or die "$path: $!"; 1681 if $region->specificity > $specificity;
970 1682 }
971 my $source =
972 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> })
975 . "\n};\n1";
976
977 eval $source
978 or die $@ ? "$path: $@\n"
979 : "extension disabled.\n";
980
981 push @exts, $pkg;
982 $ext_pkg{$base} = $pkg;
983
984# no strict 'refs';
985# @{"$pkg\::ISA"} = ext::;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 1683 }
1000 1684
1001 # remove commands 1685 $match
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025}
1026
1027sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext;
1030 eval {
1031 load_extension $ext;
1032 1
1033 } or warn "$ext not loaded: $@";
1034 }
1035}
1036
1037#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074
1075=head2 CORE EXTENSIONS
1076
1077Functions and methods that extend core crossfire objects.
1078
1079=head3 cf::player
1080
1081=over 4
1082
1083=item cf::player::exists $login
1084
1085Returns true when the given account exists.
1086
1087=cut
1088
1089sub cf::player::exists($) {
1090 cf::player::find $_[0]
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1092}
1093
1094=item $player->ext_reply ($msgid, $msgtype, %msg)
1095
1096Sends an ext reply to the player.
1097
1098=cut
1099
1100sub cf::player::ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_;
1102
1103 $msg{msgid} = $id;
1104
1105 $self->send ("ext " . to_json \%msg);
1106} 1686}
1107 1687
1108=back 1688=back
1109
1110 1689
1111=head3 cf::map 1690=head3 cf::map
1112 1691
1113=over 4 1692=over 4
1114 1693
1117package cf::map; 1696package cf::map;
1118 1697
1119use Fcntl; 1698use Fcntl;
1120use Coro::AIO; 1699use Coro::AIO;
1121 1700
1701use overload
1702 '""' => \&as_string,
1703 fallback => 1;
1704
1122our $MAX_RESET = 3600; 1705our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1706our $DEFAULT_RESET = 3000;
1124 1707
1125sub generate_random_map { 1708sub generate_random_map {
1126 my ($path, $rmp) = @_; 1709 my ($self, $rmp) = @_;
1710
1711 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1127 1712
1128 # mit "rum" bekleckern, nicht 1713 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1714 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1715 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1716 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1717 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1718 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1719 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1720 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1721 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1722 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1723 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1724 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1725 (cf::region::find $rmp->{region}), $rmp->{custom}
1726 )
1727}
1728
1729=item cf::map->register ($regex, $prio)
1730
1731Register a handler for the map path matching the given regex at the
1732givne priority (higher is better, built-in handlers have priority 0, the
1733default).
1734
1735=cut
1736
1737sub register {
1738 my (undef, $regex, $prio) = @_;
1739 my $pkg = caller;
1740
1741 no strict;
1742 push @{"$pkg\::ISA"}, __PACKAGE__;
1743
1744 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1745}
1746
1747# also paths starting with '/'
1748$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1749
1750sub thawer_merge {
1751 my ($self, $merge) = @_;
1752
1753 # we have to keep some variables in memory intact
1754 local $self->{path};
1755 local $self->{load_path};
1756
1757 $self->SUPER::thawer_merge ($merge);
1758}
1759
1760sub normalise {
1761 my ($path, $base) = @_;
1762
1763 $path = "$path"; # make sure its a string
1764
1765 $path =~ s/\.map$//;
1766
1767 # map plan:
1768 #
1769 # /! non-realised random map exit (special hack!)
1770 # {... are special paths that are not being touched
1771 # ?xxx/... are special absolute paths
1772 # ?random/... random maps
1773 # /... normal maps
1774 # ~user/... per-player map of a specific user
1775
1776 $path =~ s/$PATH_SEP/\//go;
1777
1778 # treat it as relative path if it starts with
1779 # something that looks reasonable
1780 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1781 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1782
1783 $base =~ s{[^/]+/?$}{};
1784 $path = "$base/$path";
1785 }
1786
1787 for ($path) {
1788 redo if s{//}{/};
1789 redo if s{/\.?/}{/};
1790 redo if s{/[^/]+/\.\./}{/};
1791 }
1792
1793 $path
1794}
1795
1796sub new_from_path {
1797 my (undef, $path, $base) = @_;
1798
1799 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1800
1801 $path = normalise $path, $base;
1802
1803 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1804 if ($path =~ $EXT_MAP{$pkg}[1]) {
1805 my $self = bless cf::map::new, $pkg;
1806 $self->{path} = $path; $self->path ($path);
1807 $self->init; # pass $1 etc.
1808 return $self;
1809 }
1810 }
1811
1812 Carp::cluck "unable to resolve path '$path' (base '$base').";
1813 ()
1814}
1815
1816sub init {
1817 my ($self) = @_;
1818
1819 $self
1820}
1821
1822sub as_string {
1823 my ($self) = @_;
1824
1825 "$self->{path}"
1826}
1827
1828# the displayed name, this is a one way mapping
1829sub visible_name {
1830 &as_string
1831}
1832
1833# the original (read-only) location
1834sub load_path {
1835 my ($self) = @_;
1836
1837 "$MAPDIR/$self->{path}.map"
1838}
1839
1840# the temporary/swap location
1841sub save_path {
1842 my ($self) = @_;
1843
1844 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1845 "$TMPDIR/$path.map"
1846}
1847
1848# the unique path, undef == no special unique path
1849sub uniq_path {
1850 my ($self) = @_;
1851
1852 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1853 "$UNIQUEDIR/$path"
1142} 1854}
1143 1855
1144# and all this just because we cannot iterate over 1856# and all this just because we cannot iterate over
1145# all maps in C++... 1857# all maps in C++...
1146sub change_all_map_light { 1858sub change_all_map_light {
1148 1860
1149 $_->change_map_light ($change) 1861 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1862 for grep $_->outdoor, values %cf::MAP;
1151} 1863}
1152 1864
1865sub decay_objects {
1866 my ($self) = @_;
1867
1868 return if $self->{deny_reset};
1869
1870 $self->do_decay_objects;
1871}
1872
1873sub unlink_save {
1874 my ($self) = @_;
1875
1876 utf8::encode (my $save = $self->save_path);
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1878 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1879}
1880
1153sub try_load_header($) { 1881sub load_header_from($) {
1154 my ($path) = @_; 1882 my ($self, $path) = @_;
1155 1883
1156 utf8::encode $path; 1884 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1885 my $f = new_from_file cf::object::thawer $path
1158 or return; 1886 or return;
1159 1887
1160 my $map = cf::map::new 1888 $self->_load_header ($f)
1161 or return; 1889 or return;
1162 1890
1163 # for better error messages only, will be overwritten 1891 local $MAP_LOADING{$self->{path}} = $self;
1164 $map->path ($path); 1892 $f->resolve_delayed_derefs;
1165 1893
1166 $map->load_header ($path) 1894 $self->{load_path} = $path;
1895
1896 1
1897}
1898
1899sub load_header_orig {
1900 my ($self) = @_;
1901
1902 $self->load_header_from ($self->load_path)
1903}
1904
1905sub load_header_temp {
1906 my ($self) = @_;
1907
1908 $self->load_header_from ($self->save_path)
1909}
1910
1911sub prepare_temp {
1912 my ($self) = @_;
1913
1914 $self->last_access ((delete $self->{last_access})
1915 || $cf::RUNTIME); #d#
1916 # safety
1917 $self->{instantiate_time} = $cf::RUNTIME
1918 if $self->{instantiate_time} > $cf::RUNTIME;
1919}
1920
1921sub prepare_orig {
1922 my ($self) = @_;
1923
1924 $self->{load_original} = 1;
1925 $self->{instantiate_time} = $cf::RUNTIME;
1926 $self->last_access ($cf::RUNTIME);
1927 $self->instantiate;
1928}
1929
1930sub load_header {
1931 my ($self) = @_;
1932
1933 if ($self->load_header_temp) {
1934 $self->prepare_temp;
1935 } else {
1936 $self->load_header_orig
1167 or return; 1937 or return;
1938 $self->prepare_orig;
1939 }
1168 1940
1169 $map->{load_path} = $path; 1941 $self->{deny_reset} = 1
1942 if $self->no_reset;
1170 1943
1171 $map 1944 $self->default_region (cf::region::find_by_path $self->{path})
1945 unless $self->default_region;
1946
1947 1
1172} 1948}
1173 1949
1174sub find; 1950sub find;
1175sub find { 1951sub find {
1176 my ($path, $origin) = @_; 1952 my ($path, $origin) = @_;
1177 1953
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1954 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1955
1956 cf::lock_wait "map_data:$path";#d#remove
1183 cf::lock_wait "map_find:$key"; 1957 cf::lock_wait "map_find:$path";
1184 1958
1185 $cf::MAP{$key} || do { 1959 $cf::MAP{$path} || do {
1960 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1186 my $guard = cf::lock_acquire "map_find:$key"; 1961 my $guard2 = cf::lock_acquire "map_find:$path";
1187 1962
1188 # do it the slow way 1963 my $map = new_from_path cf::map $path
1189 my $map = try_load_header $path->save_path;
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1964 or return;
1207 1965
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1966 $map->{last_save} = $cf::RUNTIME;
1220 1967
1221 Coro::cede; 1968 $map->load_header
1969 or return;
1222 1970
1223 if ($map->should_reset) { 1971 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1972 # doing this can freeze the server in a sync job, obviously
1973 #$cf::WAIT_FOR_TICK->wait;
1974 undef $guard2;
1975 undef $guard1;
1224 $map->reset; 1976 $map->reset;
1225 undef $guard;
1226 $map = find $path 1977 return find $path;
1227 or return;
1228 } 1978 }
1229 1979
1230 $cf::MAP{$key} = $map 1980 $cf::MAP{$path} = $map
1231 } 1981 }
1232} 1982}
1983
1984sub pre_load { }
1985sub post_load { }
1233 1986
1234sub load { 1987sub load {
1235 my ($self) = @_; 1988 my ($self) = @_;
1236 1989
1990 local $self->{deny_reset} = 1; # loading can take a long time
1991
1237 my $path = $self->{path}; 1992 my $path = $self->{path};
1993
1994 {
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1995 my $guard = cf::lock_acquire "map_data:$path";
1239 1996
1997 return unless $self->valid;
1240 return if $self->in_memory != cf::MAP_SWAPPED; 1998 return unless $self->in_memory == cf::MAP_SWAPPED;
1241 1999
1242 $self->in_memory (cf::MAP_LOADING); 2000 $self->in_memory (cf::MAP_LOADING);
1243 2001
1244 $self->alloc; 2002 $self->alloc;
1245 $self->load_objects ($self->{load_path}, 1) 2003
2004 $self->pre_load;
2005 cf::cede_to_tick;
2006
2007 my $f = new_from_file cf::object::thawer $self->{load_path};
2008 $f->skip_block;
2009 $self->_load_objects ($f)
1246 or return; 2010 or return;
1247 2011
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2012 $self->post_load_original
1249 if delete $self->{load_original}; 2013 if delete $self->{load_original};
1250 2014
1251 if (my $uniq = $path->uniq_path) { 2015 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 2016 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 2017 unless (aio_stat $uniq) {
2018 if (my $f = new_from_file cf::object::thawer $uniq) {
1254 $self->clear_unique_items; 2019 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 2020 $self->_load_objects ($f);
2021 $f->resolve_delayed_derefs;
2022 }
1256 } 2023 }
1257 } 2024 }
1258 2025
1259 Coro::cede; 2026 $f->resolve_delayed_derefs;
1260 2027
2028 cf::cede_to_tick;
1261 # now do the right thing for maps 2029 # now do the right thing for maps
1262 $self->link_multipart_objects; 2030 $self->link_multipart_objects;
1263
1264 if ($self->{path}->is_style_map) {
1265 $self->{deny_save} = 1;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons;
1271 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 2031 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 2032 unless $self->difficulty;
2033 cf::cede_to_tick;
2034
2035 unless ($self->{deny_activate}) {
2036 $self->decay_objects;
2037 $self->fix_auto_apply;
2038 $self->update_buttons;
2039 cf::cede_to_tick;
2040 $self->set_darkness_map;
2041 cf::cede_to_tick;
1274 $self->activate; 2042 $self->activate;
1275 } 2043 }
1276 2044
1277 Coro::cede; 2045 $self->{last_save} = $cf::RUNTIME;
2046 $self->last_access ($cf::RUNTIME);
1278 2047
1279 $self->in_memory (cf::MAP_IN_MEMORY); 2048 $self->in_memory (cf::MAP_ACTIVE);
2049 }
2050
2051 $self->post_load;
2052}
2053
2054sub customise_for {
2055 my ($self, $ob) = @_;
2056
2057 return find "~" . $ob->name . "/" . $self->{path}
2058 if $self->per_player;
2059
2060# return find "?party/" . $ob->name . "/" . $self->{path}
2061# if $self->per_party;
2062
2063 $self
2064}
2065
2066# find and load all maps in the 3x3 area around a map
2067sub load_neighbours {
2068 my ($map) = @_;
2069
2070 my @neigh; # diagonal neighbours
2071
2072 for (0 .. 3) {
2073 my $neigh = $map->tile_path ($_)
2074 or next;
2075 $neigh = find $neigh, $map
2076 or next;
2077 $neigh->load;
2078
2079 push @neigh,
2080 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2081 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2082 }
2083
2084 for (grep defined $_->[0], @neigh) {
2085 my ($path, $origin) = @$_;
2086 my $neigh = find $path, $origin
2087 or next;
2088 $neigh->load;
2089 }
1280} 2090}
1281 2091
1282sub find_sync { 2092sub find_sync {
1283 my ($path, $origin) = @_; 2093 my ($path, $origin) = @_;
1284 2094
1285 cf::sync_job { cf::map::find $path, $origin } 2095 cf::sync_job { find $path, $origin }
1286} 2096}
1287 2097
1288sub do_load_sync { 2098sub do_load_sync {
1289 my ($map) = @_; 2099 my ($map) = @_;
1290 2100
2101 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2102 if $Coro::current == $Coro::main;
2103
1291 cf::sync_job { $map->load }; 2104 cf::sync_job { $map->load };
2105}
2106
2107our %MAP_PREFETCH;
2108our $MAP_PREFETCHER = undef;
2109
2110sub find_async {
2111 my ($path, $origin, $load) = @_;
2112
2113 $path = normalise $path, $origin && $origin->{path};
2114
2115 if (my $map = $cf::MAP{$path}) {
2116 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2117 }
2118
2119 $MAP_PREFETCH{$path} |= $load;
2120
2121 $MAP_PREFETCHER ||= cf::async {
2122 $Coro::current->{desc} = "map prefetcher";
2123
2124 while (%MAP_PREFETCH) {
2125 while (my ($k, $v) = each %MAP_PREFETCH) {
2126 if (my $map = find $k) {
2127 $map->load if $v;
2128 }
2129
2130 delete $MAP_PREFETCH{$k};
2131 }
2132 }
2133 undef $MAP_PREFETCHER;
2134 };
2135 $MAP_PREFETCHER->prio (6);
2136
2137 ()
1292} 2138}
1293 2139
1294sub save { 2140sub save {
1295 my ($self) = @_; 2141 my ($self) = @_;
1296 2142
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 2143 my $lock = cf::lock_acquire "map_data:$self->{path}";
1298 2144
1299 $self->{last_save} = $cf::RUNTIME; 2145 $self->{last_save} = $cf::RUNTIME;
1300 2146
1301 return unless $self->dirty; 2147 return unless $self->dirty;
1302 2148
1303 my $save = $self->{path}->save_path; utf8::encode $save; 2149 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2150 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 2151
1306 $self->{load_path} = $save; 2152 $self->{load_path} = $save;
1307 2153
1308 return if $self->{deny_save}; 2154 return if $self->{deny_save};
1309 2155
1310 local $self->{last_access} = $self->last_access;#d# 2156 local $self->{last_access} = $self->last_access;#d#
1311 2157
2158 cf::async {
2159 $Coro::current->{desc} = "map player save";
2160 $_->contr->save for $self->players;
2161 };
2162
2163 cf::get_slot 0.02;
2164
1312 if ($uniq) { 2165 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 2167 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 2168 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2169 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 2170 }
1318} 2171}
1319 2172
1320sub swap_out { 2173sub swap_out {
1321 my ($self) = @_; 2174 my ($self) = @_;
1322 2175
1323 # save first because save cedes 2176 # save first because save cedes
1324 $self->save; 2177 $self->save;
1325 2178
1326 my $lock = cf::lock_acquire "map_data:" . $self->path; 2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
1327 2180
1328 return if $self->players; 2181 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2182 return if $self->in_memory != cf::MAP_ACTIVE;
1330 return if $self->{deny_save}; 2183 return if $self->{deny_save};
1331 2184
2185 $self->in_memory (cf::MAP_SWAPPED);
2186
2187 $self->deactivate;
2188 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2189 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2190}
1335 2191
1336sub reset_at { 2192sub reset_at {
1337 my ($self) = @_; 2193 my ($self) = @_;
1338 2194
1339 # TODO: safety, remove and allow resettable per-player maps 2195 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2196 return 1e99 if $self->{deny_reset};
1342 2197
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2198 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2199 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2200
1350 my ($self) = @_; 2205 my ($self) = @_;
1351 2206
1352 $self->reset_at <= $cf::RUNTIME 2207 $self->reset_at <= $cf::RUNTIME
1353} 2208}
1354 2209
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2210sub reset {
1377 my ($self) = @_; 2211 my ($self) = @_;
1378 2212
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 2213 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 2214
1381 return if $self->players; 2215 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383 2216
1384 warn "resetting map ", $self->path;#d# 2217 warn "resetting map ", $self->path;
2218
2219 $self->in_memory (cf::MAP_SWAPPED);
2220
2221 # need to save uniques path
2222 unless ($self->{deny_save}) {
2223 my $uniq = $self->uniq_path; utf8::encode $uniq;
2224
2225 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2226 if $uniq;
2227 }
1385 2228
1386 delete $cf::MAP{$self->path}; 2229 delete $cf::MAP{$self->path};
1387 2230
2231 $self->deactivate;
1388 $_->clear_links_to ($self) for values %cf::MAP; 2232 $_->clear_links_to ($self) for values %cf::MAP;
2233 $self->clear;
1389 2234
1390 $self->unlink_save; 2235 $self->unlink_save;
1391 $self->destroy; 2236 $self->destroy;
1392} 2237}
1393 2238
1394my $nuke_counter = "aaaa"; 2239my $nuke_counter = "aaaa";
1395 2240
1396sub nuke { 2241sub nuke {
1397 my ($self) = @_; 2242 my ($self) = @_;
1398 2243
2244 {
2245 my $lock = cf::lock_acquire "map_data:$self->{path}";
2246
2247 delete $cf::MAP{$self->path};
2248
2249 $self->unlink_save;
2250
2251 bless $self, "cf::map";
2252 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 2253 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 2254 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 2255 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2256
2257 $cf::MAP{$self->path} = $self;
2258 }
2259
1402 $self->reset; # polite request, might not happen 2260 $self->reset; # polite request, might not happen
1403} 2261}
1404 2262
1405sub customise_for { 2263=item $maps = cf::map::tmp_maps
1406 my ($map, $ob) = @_;
1407 2264
1408 if ($map->per_player) { 2265Returns an arrayref with all map paths of currently instantiated and saved
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2266maps. May block.
2267
2268=cut
2269
2270sub tmp_maps() {
1410 } 2271 [
1411 2272 map {
1412 $map 2273 utf8::decode $_;
2274 /\.map$/
2275 ? normalise $_
2276 : ()
2277 } @{ aio_readdir $TMPDIR or [] }
2278 ]
1413} 2279}
1414 2280
1415sub emergency_save { 2281=item $maps = cf::map::random_maps
1416 my $freeze_guard = cf::freeze_mainloop;
1417 2282
1418 warn "enter emergency map save\n"; 2283Returns an arrayref with all map paths of currently instantiated and saved
2284random maps. May block.
1419 2285
1420 cf::sync_job { 2286=cut
1421 warn "begin emergency map save\n"; 2287
1422 $_->save for values %cf::MAP; 2288sub random_maps() {
2289 [
2290 map {
2291 utf8::decode $_;
2292 /\.map$/
2293 ? normalise "?random/$_"
2294 : ()
2295 } @{ aio_readdir $RANDOMDIR or [] }
2296 ]
2297}
2298
2299=item cf::map::unique_maps
2300
2301Returns an arrayref of paths of all shared maps that have
2302instantiated unique items. May block.
2303
2304=cut
2305
2306sub unique_maps() {
2307 [
2308 map {
2309 utf8::decode $_;
2310 s/\.map$//; # TODO future compatibility hack
2311 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2312 ? ()
2313 : normalise $_
2314 } @{ aio_readdir $UNIQUEDIR or [] }
2315 ]
2316}
2317
2318=back
2319
2320=head3 cf::object
2321
2322=cut
2323
2324package cf::object;
2325
2326=over 4
2327
2328=item $ob->inv_recursive
2329
2330Returns the inventory of the object I<and> their inventories, recursively,
2331but I<not> the object itself.
2332
2333=cut
2334
2335sub inv_recursive_;
2336sub inv_recursive_ {
2337 map { $_, inv_recursive_ $_->inv } @_
2338}
2339
2340sub inv_recursive {
2341 inv_recursive_ inv $_[0]
2342}
2343
2344=item $ref = $ob->ref
2345
2346Creates and returns a persistent reference to an object that can be stored as a string.
2347
2348=item $ob = cf::object::deref ($refstring)
2349
2350returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2351even if the object actually exists. May block.
2352
2353=cut
2354
2355sub deref {
2356 my ($ref) = @_;
2357
2358 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2359 my ($uuid, $name) = ($1, $2);
2360 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2361 or return;
2362 $pl->ob->uuid eq $uuid
2363 or return;
2364
2365 $pl->ob
2366 } else {
2367 warn "$ref: cannot resolve object reference\n";
2368 undef
1423 }; 2369 }
1424
1425 warn "end emergency map save\n";
1426} 2370}
1427 2371
1428package cf; 2372package cf;
1429 2373
1430=back 2374=back
1431
1432 2375
1433=head3 cf::object::player 2376=head3 cf::object::player
1434 2377
1435=over 4 2378=over 4
1436 2379
1439Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2382Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1440can be C<undef>. Does the right thing when the player is currently in a 2383can be C<undef>. Does the right thing when the player is currently in a
1441dialogue with the given NPC character. 2384dialogue with the given NPC character.
1442 2385
1443=cut 2386=cut
2387
2388our $SAY_CHANNEL = {
2389 id => "say",
2390 title => "Map",
2391 reply => "say ",
2392 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2393};
2394
2395our $CHAT_CHANNEL = {
2396 id => "chat",
2397 title => "Chat",
2398 reply => "chat ",
2399 tooltip => "Player chat and shouts, global to the server.",
2400};
1444 2401
1445# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
1446# with dialog boxes. 2403# with dialog boxes.
1447#TODO: the first argument must go, split into a $npc->reply_to ( method 2404#TODO: the first argument must go, split into a $npc->reply_to ( method
1448sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
1450 2407
1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2408 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1452 2409
1453 if ($self->{record_replies}) { 2410 if ($self->{record_replies}) {
1454 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2411 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2412
1455 } else { 2413 } else {
2414 my $pl = $self->contr;
2415
2416 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2417 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419
2420 } else {
1456 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
1457 $self->message ($msg, $flags); 2422 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2423 }
1458 } 2424 }
2425}
2426
2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2428
2429=cut
2430
2431sub cf::object::send_msg {
2432 my $pl = shift->contr
2433 or return;
2434 $pl->send_msg (@_);
1459} 2435}
1460 2436
1461=item $player_object->may ("access") 2437=item $player_object->may ("access")
1462 2438
1463Returns wether the given player is authorized to access resource "access" 2439Returns wether the given player is authorized to access resource "access"
1476 2452
1477=item $player_object->enter_link 2453=item $player_object->enter_link
1478 2454
1479Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
1480 2456
1481The player should be reaosnably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time (e.g.
1482I<MUST> call C<leave_link> as soon as possible, though. 2458for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2459though, as the palyer cannot control the character while it is on the link
2460map.
2461
2462Will never block.
1483 2463
1484=item $player_object->leave_link ($map, $x, $y) 2464=item $player_object->leave_link ($map, $x, $y)
1485 2465
1486Moves the player out of the specila link map onto the given map. If the 2466Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 2467map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 2468to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 2469fails, to the emergency map position.
1490 2470
1491Might block. 2471Might block.
1492 2472
1493=cut 2473=cut
2474
2475sub link_map {
2476 unless ($LINK_MAP) {
2477 $LINK_MAP = cf::map::find "{link}"
2478 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2479 $LINK_MAP->load;
2480 }
2481
2482 $LINK_MAP
2483}
1494 2484
1495sub cf::object::player::enter_link { 2485sub cf::object::player::enter_link {
1496 my ($self) = @_; 2486 my ($self) = @_;
1497 2487
1498 $self->deactivate_recursive; 2488 $self->deactivate_recursive;
1499 2489
1500 return if $self->map == $LINK_MAP; 2490 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 2491
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2492 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 2493 if $self->map && $self->map->{path} ne "{link}";
1504 2494
1505 $self->enter_map ($LINK_MAP, 20, 20); 2495 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 2496}
1507 2497
1508sub cf::object::player::leave_link { 2498sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 2499 my ($self, $map, $x, $y) = @_;
2500
2501 return unless $self->contr->active;
1510 2502
1511 my $link_pos = delete $self->{_link_pos}; 2503 my $link_pos = delete $self->{_link_pos};
1512 2504
1513 unless ($map) { 2505 unless ($map) {
1514 # restore original map position 2506 # restore original map position
1528 # use -1 or undef as default coordinates, not 0, 0 2520 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 2521 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 2522 if $x <=0 && $y <= 0;
1531 2523
1532 $map->load; 2524 $map->load;
2525 $map->load_neighbours;
1533 2526
2527 return unless $self->contr->active;
2528 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1534 $self->activate_recursive; 2529 $self->activate_recursive;
2530
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1535 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
1536} 2533}
1537 2534
1538cf::player->attach ( 2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1539 on_logout => sub {
1540 my ($pl) = @_;
1541 2536
1542 # abort map switching before logout 2537Moves the player to the given map-path and coordinates by first freezing
1543 if ($pl->ob->{_link_pos}) { 2538her, loading and preparing them map, calling the provided $check callback
1544 cf::sync_job { 2539that has to return the map if sucecssful, and then unfreezes the player on
1545 $pl->ob->leave_link 2540the new (success) or old (failed) map position. In either case, $done will
1546 }; 2541be called at the end of this process.
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551 2542
1552 # try to abort aborted map switching on player login :) 2543Note that $check will be called with a potentially non-loaded map, so if
1553 # should happen only on crashes 2544it needs a loaded map it has to call C<< ->load >>.
1554 if ($pl->ob->{_link_pos}) {
1555 2545
1556 $pl->ob->enter_link;
1557 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef,
1561 "There was an internal problem at your last logout, "
1562 . "the server will try to bring you to your intended destination in a second.",
1563 cf::NDI_RED);
1564 Coro::Timer::sleep 1;
1565 $pl->ob->leave_link;
1566 })->prio (2);
1567 }
1568 },
1569);
1570
1571=item $player_object->goto ($path, $x, $y)
1572
1573=cut 2546=cut
2547
2548our $GOTOGEN;
1574 2549
1575sub cf::object::player::goto { 2550sub cf::object::player::goto {
1576 my ($self, $path, $x, $y) = @_; 2551 my ($self, $path, $x, $y, $check, $done) = @_;
2552
2553 # do generation counting so two concurrent goto's will be executed in-order
2554 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1577 2555
1578 $self->enter_link; 2556 $self->enter_link;
1579 2557
1580 (async { 2558 (async {
1581 $path = new cf::path $path; 2559 $Coro::current->{desc} = "player::goto $path $x $y";
1582 2560
1583 my $map = cf::map::find $path->as_string; 2561 # *tag paths override both path and x|y
2562 if ($path =~ /^\*(.*)$/) {
2563 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2564 my $ob = $obs[rand @obs];
2565
2566 # see if we actually can go there
2567 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2568 $ob = $obs[rand @obs];
2569 } else {
2570 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2571 }
2572 # else put us there anyways for now #d#
2573
2574 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2575 } else {
2576 ($path, $x, $y) = (undef, undef, undef);
2577 }
2578 }
2579
2580 my $map = eval {
2581 my $map = defined $path ? cf::map::find $path : undef;
2582
2583 if ($map) {
1584 $map = $map->customise_for ($self) if $map; 2584 $map = $map->customise_for ($self);
1585 2585 $map = $check->($map) if $check && $map;
1586# warn "entering ", $map->path, " at ($x, $y)\n" 2586 } else {
1587# if $map;
1588
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2587 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2588 }
1590 2589
2590 $map
2591 };
2592
2593 if ($@) {
2594 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2595 LOG llevError | logBacktrace, Carp::longmess $@;
2596 }
2597
2598 if ($gen == $self->{_goto_generation}) {
2599 delete $self->{_goto_generation};
1591 $self->leave_link ($map, $x, $y); 2600 $self->leave_link ($map, $x, $y);
2601 }
2602
2603 $done->() if $done;
1592 })->prio (1); 2604 })->prio (1);
1593} 2605}
1594 2606
1595=item $player_object->enter_exit ($exit_object) 2607=item $player_object->enter_exit ($exit_object)
1596 2608
1598 2610
1599sub parse_random_map_params { 2611sub parse_random_map_params {
1600 my ($spec) = @_; 2612 my ($spec) = @_;
1601 2613
1602 my $rmp = { # defaults 2614 my $rmp = { # defaults
1603 xsize => 10, 2615 xsize => (cf::rndm 15, 40),
1604 ysize => 10, 2616 ysize => (cf::rndm 15, 40),
2617 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2618 #layout => string,
1605 }; 2619 };
1606 2620
1607 for (split /\n/, $spec) { 2621 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2; 2622 my ($k, $v) = split /\s+/, $_, 2;
1609 2623
1621 # that depends on the exit object 2635 # that depends on the exit object
1622 2636
1623 my $rmp = parse_random_map_params $exit->msg; 2637 my $rmp = parse_random_map_params $exit->msg;
1624 2638
1625 if ($exit->map) { 2639 if ($exit->map) {
1626 $rmp->{region} = $exit->map->region_name; 2640 $rmp->{region} = $exit->region->name;
1627 $rmp->{origin_map} = $exit->map->path; 2641 $rmp->{origin_map} = $exit->map->path;
1628 $rmp->{origin_x} = $exit->x; 2642 $rmp->{origin_x} = $exit->x;
1629 $rmp->{origin_y} = $exit->y; 2643 $rmp->{origin_y} = $exit->y;
2644
2645 $exit->map->touch;
1630 } 2646 }
1631 2647
1632 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
1633 2649
1634 my $data = cf::to_json $rmp; 2650 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1635 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta";
1636 2653
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh;
2657 aio_rename "$meta~", $meta;
1639 2658
2659 my $slaying = "?random/$md5";
2660
2661 if ($exit->valid) {
1640 $exit->slaying ("?random/$md5"); 2662 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef); 2663 $exit->msg (undef);
2664 }
1642 } 2665 }
1643} 2666}
1644 2667
1645sub cf::object::player::enter_exit { 2668sub cf::object::player::enter_exit {
1646 my ($self, $exit) = @_; 2669 my ($self, $exit) = @_;
1648 return unless $self->type == cf::PLAYER; 2671 return unless $self->type == cf::PLAYER;
1649 2672
1650 $self->enter_link; 2673 $self->enter_link;
1651 2674
1652 (async { 2675 (async {
1653 $self->deactivate_recursive; # just to be sure 2676 $Coro::current->{desc} = "enter_exit";
2677
1654 unless (eval { 2678 unless (eval {
2679 $self->deactivate_recursive; # just to be sure
2680
2681 # random map handling
2682 {
2683 my $guard = cf::lock_acquire "exit_prepare:$exit";
2684
1655 prepare_random_map $exit 2685 prepare_random_map $exit
1656 if $exit->slaying eq "/!"; 2686 if $exit->slaying eq "/!";
2687 }
1657 2688
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2689 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2690 my $x = $exit->stats->hp;
2691 my $y = $exit->stats->sp;
1660 2692
2693 $self->goto ($map, $x, $y);
2694
2695 # if exit is damned, update players death & WoR home-position
2696 $self->contr->savebed ($map, $x, $y)
2697 if $exit->flag (cf::FLAG_DAMNED);
2698
1661 1; 2699 1
1662 }) { 2700 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the deliantra server. "
1664 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 2703 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
1667 2705
1668 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 2707 $self->leave_link;
1670 } 2708 }
1671 })->prio (1); 2709 })->prio (1);
1684 2722
1685sub cf::client::send_drawinfo { 2723sub cf::client::send_drawinfo {
1686 my ($self, $text, $flags) = @_; 2724 my ($self, $text, $flags) = @_;
1687 2725
1688 utf8::encode $text; 2726 utf8::encode $text;
1689 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2727 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1690} 2728}
1691 2729
2730=item $client->send_msg ($channel, $msg, $color, [extra...])
2731
2732Send a drawinfo or msg packet to the client, formatting the msg for the
2733client if neccessary. C<$type> should be a string identifying the type of
2734the message, with C<log> being the default. If C<$color> is negative, suppress
2735the message unless the client supports the msg packet.
2736
2737=cut
2738
2739# non-persistent channels (usually the info channel)
2740our %CHANNEL = (
2741 "c/identify" => {
2742 id => "infobox",
2743 title => "Identify",
2744 reply => undef,
2745 tooltip => "Items recently identified",
2746 },
2747 "c/examine" => {
2748 id => "infobox",
2749 title => "Examine",
2750 reply => undef,
2751 tooltip => "Signs and other items you examined",
2752 },
2753 "c/book" => {
2754 id => "infobox",
2755 title => "Book",
2756 reply => undef,
2757 tooltip => "The contents of a note or book",
2758 },
2759 "c/lookat" => {
2760 id => "infobox",
2761 title => "Look",
2762 reply => undef,
2763 tooltip => "What you saw there",
2764 },
2765 "c/who" => {
2766 id => "infobox",
2767 title => "Players",
2768 reply => undef,
2769 tooltip => "Shows players who are currently online",
2770 },
2771 "c/body" => {
2772 id => "infobox",
2773 title => "Body Parts",
2774 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available",
2776 },
2777 "c/skills" => {
2778 id => "infobox",
2779 title => "Skills",
2780 reply => undef,
2781 tooltip => "Shows your experience per skill and item power",
2782 },
2783 "c/uptime" => {
2784 id => "infobox",
2785 title => "Uptime",
2786 reply => undef,
2787 tooltip => "How long the server has been running since last restart",
2788 },
2789 "c/mapinfo" => {
2790 id => "infobox",
2791 title => "Map Info",
2792 reply => undef,
2793 tooltip => "Information related to the maps",
2794 },
2795 "c/party" => {
2796 id => "party",
2797 title => "Party",
2798 reply => "gsay ",
2799 tooltip => "Messages and chat related to your party",
2800 },
2801);
2802
2803sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_;
2805
2806 $msg = $self->pl->expand_cfpod ($msg)
2807 unless $color & cf::NDI_VERBATIM;
2808
2809 $color &= cf::NDI_CLIENT_MASK; # just in case...
2810
2811 # check predefined channels, for the benefit of C
2812 if ($CHANNEL{$channel}) {
2813 $channel = $CHANNEL{$channel};
2814
2815 $self->ext_msg (channel_info => $channel)
2816 if $self->can_msg;
2817
2818 $channel = $channel->{id};
2819
2820 } elsif (ref $channel) {
2821 # send meta info to client, if not yet sent
2822 unless (exists $self->{channel}{$channel->{id}}) {
2823 $self->{channel}{$channel->{id}} = $channel;
2824 $self->ext_msg (channel_info => $channel)
2825 if $self->can_msg;
2826 }
2827
2828 $channel = $channel->{id};
2829 }
2830
2831 return unless @extra || length $msg;
2832
2833 if ($self->can_msg) {
2834 # default colour, mask it out
2835 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2836 if $color & cf::NDI_DEF;
2837
2838 my $pkt = "msg "
2839 . $self->{json_coder}->encode (
2840 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2841 );
2842
2843 # try lzf for large packets
2844 $pkt = "lzf " . Compress::LZF::compress $pkt
2845 if 1024 <= length $pkt and $self->{can_lzf};
2846
2847 # split very large packets
2848 if (8192 < length $pkt and $self->{can_lzf}) {
2849 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2850 $pkt = "frag";
2851 }
2852
2853 $self->send_packet ($pkt);
2854 } else {
2855 if ($color >= 0) {
2856 # replace some tags by gcfclient-compatible ones
2857 for ($msg) {
2858 1 while
2859 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2860 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2861 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2862 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2863 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2864 }
2865
2866 $color &= cf::NDI_COLOR_MASK;
2867
2868 utf8::encode $msg;
2869
2870 if (0 && $msg =~ /\[/) {
2871 # COMMAND/INFO
2872 $self->send_packet ("drawextinfo $color 10 8 $msg")
2873 } else {
2874 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2875 $self->send_packet ("drawinfo $color $msg")
2876 }
2877 }
2878 }
2879}
2880
2881=item $client->ext_msg ($type, @msg)
2882
2883Sends an ext event to the client.
2884
2885=cut
2886
2887sub cf::client::ext_msg($$@) {
2888 my ($self, $type, @msg) = @_;
2889
2890 if ($self->extcmd == 2) {
2891 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2892 } elsif ($self->extcmd == 1) { # TODO: remove
2893 push @msg, msgtype => "event_$type";
2894 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2895 }
2896}
2897
2898=item $client->ext_reply ($msgid, @msg)
2899
2900Sends an ext reply to the client.
2901
2902=cut
2903
2904sub cf::client::ext_reply($$@) {
2905 my ($self, $id, @msg) = @_;
2906
2907 if ($self->extcmd == 2) {
2908 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2909 } elsif ($self->extcmd == 1) {
2910 #TODO: version 1, remove
2911 unshift @msg, msgtype => "reply", msgid => $id;
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2913 }
2914}
1692 2915
1693=item $success = $client->query ($flags, "text", \&cb) 2916=item $success = $client->query ($flags, "text", \&cb)
1694 2917
1695Queues a query to the client, calling the given callback with 2918Queues a query to the client, calling the given callback with
1696the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2919the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1697C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2920C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1698 2921
1699Queries can fail, so check the return code. Or don't, as queries will become 2922Queries can fail, so check the return code. Or don't, as queries will
1700reliable at some point in the future. 2923become reliable at some point in the future.
1701 2924
1702=cut 2925=cut
1703 2926
1704sub cf::client::query { 2927sub cf::client::query {
1705 my ($self, $flags, $text, $cb) = @_; 2928 my ($self, $flags, $text, $cb) = @_;
1713 utf8::encode $text; 2936 utf8::encode $text;
1714 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2937 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1715 2938
1716 $self->send_packet ($self->{query_queue}[0][0]) 2939 $self->send_packet ($self->{query_queue}[0][0])
1717 if @{ $self->{query_queue} } == 1; 2940 if @{ $self->{query_queue} } == 1;
2941
2942 1
1718} 2943}
1719 2944
1720cf::client->attach ( 2945cf::client->attach (
2946 on_connect => sub {
2947 my ($ns) = @_;
2948
2949 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2950 },
1721 on_reply => sub { 2951 on_reply => sub {
1722 my ($ns, $msg) = @_; 2952 my ($ns, $msg) = @_;
1723 2953
1724 # this weird shuffling is so that direct followup queries 2954 # this weird shuffling is so that direct followup queries
1725 # get handled first 2955 # get handled first
1726 my $queue = delete $ns->{query_queue} 2956 my $queue = delete $ns->{query_queue}
1727 or return; # be conservative, not sure how that can happen, but we saw a crash here 2957 or return; # be conservative, not sure how that can happen, but we saw a crash here
1728 2958
1729 (shift @$queue)->[1]->($msg); 2959 (shift @$queue)->[1]->($msg);
2960 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1730 2961
1731 push @{ $ns->{query_queue} }, @$queue; 2962 push @{ $ns->{query_queue} }, @$queue;
1732 2963
1733 if (@{ $ns->{query_queue} } == @$queue) { 2964 if (@{ $ns->{query_queue} } == @$queue) {
1734 if (@$queue) { 2965 if (@$queue) {
1736 } else { 2967 } else {
1737 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2968 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1738 } 2969 }
1739 } 2970 }
1740 }, 2971 },
2972 on_exticmd => sub {
2973 my ($ns, $buf) = @_;
2974
2975 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2976
2977 if (ref $msg) {
2978 my ($type, $reply, @payload) =
2979 "ARRAY" eq ref $msg
2980 ? @$msg
2981 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2982
2983 my @reply;
2984
2985 if (my $cb = $EXTICMD{$type}) {
2986 @reply = $cb->($ns, @payload);
2987 }
2988
2989 $ns->ext_reply ($reply, @reply)
2990 if $reply;
2991
2992 } else {
2993 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2994 }
2995
2996 cf::override;
2997 },
1741); 2998);
1742 2999
1743=item $client->async (\&cb) 3000=item $client->async (\&cb)
1744 3001
1745Create a new coroutine, running the specified callback. The coroutine will 3002Create a new coroutine, running the specified callback. The coroutine will
1786our $safe = new Safe "safe"; 3043our $safe = new Safe "safe";
1787our $safe_hole = new Safe::Hole; 3044our $safe_hole = new Safe::Hole;
1788 3045
1789$SIG{FPE} = 'IGNORE'; 3046$SIG{FPE} = 'IGNORE';
1790 3047
1791$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3048$safe->permit_only (Opcode::opset qw(
3049 :base_core :base_mem :base_orig :base_math
3050 grepstart grepwhile mapstart mapwhile
3051 sort time
3052));
1792 3053
1793# here we export the classes and methods available to script code 3054# here we export the classes and methods available to script code
1794 3055
1795=pod 3056=pod
1796 3057
1797The following fucntions and emthods are available within a safe environment: 3058The following functions and methods are available within a safe environment:
1798 3059
1799 cf::object contr pay_amount pay_player map 3060 cf::object
3061 contr pay_amount pay_player map x y force_find force_add destroy
3062 insert remove name archname title slaying race decrease split
3063
1800 cf::object::player player 3064 cf::object::player
1801 cf::player peaceful 3065 player
1802 cf::map trigger 3066
3067 cf::player
3068 peaceful
3069
3070 cf::map
3071 trigger
1803 3072
1804=cut 3073=cut
1805 3074
1806for ( 3075for (
1807 ["cf::object" => qw(contr pay_amount pay_player map)], 3076 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3077 insert remove inv nrof name archname title slaying race
3078 decrease split destroy change_exp)],
1808 ["cf::object::player" => qw(player)], 3079 ["cf::object::player" => qw(player)],
1809 ["cf::player" => qw(peaceful)], 3080 ["cf::player" => qw(peaceful)],
1810 ["cf::map" => qw(trigger)], 3081 ["cf::map" => qw(trigger)],
1811) { 3082) {
1812 no strict 'refs'; 3083 no strict 'refs';
1883=back 3154=back
1884 3155
1885=cut 3156=cut
1886 3157
1887############################################################################# 3158#############################################################################
3159# the server's init and main functions
1888 3160
1889=head2 EXTENSION DATABASE SUPPORT 3161sub load_facedata($) {
3162 my ($path) = @_;
1890 3163
1891Crossfire maintains a very simple database for extension use. It can 3164 # HACK to clear player env face cache, we need some signal framework
1892currently store anything that can be serialised using Storable, which 3165 # for this (global event?)
1893excludes objects. 3166 %ext::player_env::MUSIC_FACE_CACHE = ();
1894 3167
1895The parameter C<$family> should best start with the name of the extension 3168 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1896using it, it should be unique.
1897 3169
1898=over 4 3170 warn "loading facedata from $path\n";
1899 3171
1900=item $hashref = cf::db_get $family 3172 my $facedata;
3173 0 < aio_load $path, $facedata
3174 or die "$path: $!";
1901 3175
1902Return a hashref for use by the extension C<$family>, which can be 3176 $facedata = Coro::Storable::thaw $facedata;
1903modified. After modifications, you have to call C<cf::db_dirty> or
1904C<cf::db_sync>.
1905 3177
1906=item $value = cf::db_get $family => $key 3178 $facedata->{version} == 2
3179 or cf::cleanup "$path: version mismatch, cannot proceed.";
1907 3180
1908Returns a single value from the database 3181 # patch in the exptable
1909 3182 $facedata->{resource}{"res/exp_table"} = {
1910=item cf::db_put $family => $hashref 3183 type => FT_RSRC,
1911 3184 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1912Stores the given family hashref into the database. Updates are delayed, if
1913you want the data to be synced to disk immediately, use C<cf::db_sync>.
1914
1915=item cf::db_put $family => $key => $value
1916
1917Stores the given C<$value> in the family hash. Updates are delayed, if you
1918want the data to be synced to disk immediately, use C<cf::db_sync>.
1919
1920=item cf::db_dirty
1921
1922Marks the database as dirty, to be updated at a later time.
1923
1924=item cf::db_sync
1925
1926Immediately write the database to disk I<if it is dirty>.
1927
1928=cut
1929
1930our $DB;
1931
1932{
1933 my $path = cf::localdir . "/database.pst";
1934
1935 sub db_load() {
1936 $DB = stat $path ? Storable::retrieve $path : { };
1937 }
1938
1939 my $pid;
1940
1941 sub db_save() {
1942 waitpid $pid, 0 if $pid;
1943 if (0 == ($pid = fork)) {
1944 $DB->{_meta}{version} = 1;
1945 Storable::nstore $DB, "$path~";
1946 rename "$path~", $path;
1947 cf::_exit 0 if defined $pid;
1948 }
1949 }
1950
1951 my $dirty;
1952
1953 sub db_sync() {
1954 db_save if $dirty;
1955 undef $dirty;
1956 }
1957
1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1959 db_sync;
1960 }); 3185 };
3186 cf::cede_to_tick;
1961 3187
1962 sub db_dirty() {
1963 $dirty = 1;
1964 $idle->start;
1965 } 3188 {
3189 my $faces = $facedata->{faceinfo};
1966 3190
1967 sub db_get($;$) { 3191 while (my ($face, $info) = each %$faces) {
1968 @_ >= 2 3192 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1969 ? $DB->{$_[0]}{$_[1]}
1970 : ($DB->{$_[0]} ||= { })
1971 }
1972 3193
1973 sub db_put($$;$) { 3194 cf::face::set_visibility $idx, $info->{visibility};
1974 if (@_ >= 3) { 3195 cf::face::set_magicmap $idx, $info->{magicmap};
1975 $DB->{$_[0]}{$_[1]} = $_[2]; 3196 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1976 } else { 3197 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1977 $DB->{$_[0]} = $_[1];
1978 }
1979 db_dirty;
1980 }
1981 3198
1982 cf::global->attach ( 3199 cf::cede_to_tick;
1983 prio => 10000,
1984 on_cleanup => sub {
1985 db_sync;
1986 }, 3200 }
1987 );
1988}
1989 3201
1990############################################################################# 3202 while (my ($face, $info) = each %$faces) {
1991# the server's main() 3203 next unless $info->{smooth};
1992 3204
1993sub cfg_load { 3205 my $idx = cf::face::find $face
3206 or next;
3207
3208 if (my $smooth = cf::face::find $info->{smooth}) {
3209 cf::face::set_smooth $idx, $smooth;
3210 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3211 } else {
3212 warn "smooth face '$info->{smooth}' not found for face '$face'";
3213 }
3214
3215 cf::cede_to_tick;
3216 }
3217 }
3218
3219 {
3220 my $anims = $facedata->{animinfo};
3221
3222 while (my ($anim, $info) = each %$anims) {
3223 cf::anim::set $anim, $info->{frames}, $info->{facings};
3224 cf::cede_to_tick;
3225 }
3226
3227 cf::anim::invalidate_all; # d'oh
3228 }
3229
3230 {
3231 # TODO: for gcfclient pleasure, we should give resources
3232 # that gcfclient doesn't grok a >10000 face index.
3233 my $res = $facedata->{resource};
3234
3235 while (my ($name, $info) = each %$res) {
3236 if (defined $info->{type}) {
3237 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3238 my $data;
3239
3240 if ($info->{type} & 1) {
3241 # prepend meta info
3242
3243 my $meta = $enc->encode ({
3244 name => $name,
3245 %{ $info->{meta} || {} },
3246 });
3247
3248 $data = pack "(w/a*)*", $meta, $info->{data};
3249 } else {
3250 $data = $info->{data};
3251 }
3252
3253 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3254 cf::face::set_type $idx, $info->{type};
3255 } else {
3256 $RESOURCE{$name} = $info;
3257 }
3258
3259 cf::cede_to_tick;
3260 }
3261 }
3262
3263 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3264
3265 1
3266}
3267
3268cf::global->attach (on_resource_update => sub {
3269 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3270 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3271
3272 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3273 my $sound = $soundconf->{compat}[$_]
3274 or next;
3275
3276 my $face = cf::face::find "sound/$sound->[1]";
3277 cf::sound::set $sound->[0] => $face;
3278 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3279 }
3280
3281 while (my ($k, $v) = each %{$soundconf->{event}}) {
3282 my $face = cf::face::find "sound/$v";
3283 cf::sound::set $k => $face;
3284 }
3285 }
3286});
3287
3288register_exticmd fx_want => sub {
3289 my ($ns, $want) = @_;
3290
3291 while (my ($k, $v) = each %$want) {
3292 $ns->fx_want ($k, $v);
3293 }
3294};
3295
3296sub load_resource_file($) {
3297 my $guard = lock_acquire "load_resource_file";
3298
3299 my $status = load_resource_file_ $_[0];
3300 get_slot 0.1, 100;
3301 cf::arch::commit_load;
3302
3303 $status
3304}
3305
3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
3311 load_resource_file "$MAPDIR/regions"
3312 or die "unable to load regions file\n";
3313
3314 for (cf::region::list) {
3315 $_->{match} = qr/$_->{match}/
3316 if exists $_->{match};
3317 }
3318}
3319
3320sub reload_facedata {
3321 load_facedata "$DATADIR/facedata"
3322 or die "unable to load facedata\n";
3323}
3324
3325sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n";
3328}
3329
3330sub reload_treasures {
3331 load_resource_file "$DATADIR/treasures"
3332 or die "unable to load treasurelists\n";
3333}
3334
3335sub reload_resources {
3336 warn "reloading resource files...\n";
3337
3338 reload_facedata;
3339 reload_archetypes;
3340 reload_regions;
3341 reload_treasures;
3342
3343 warn "finished reloading resource files\n";
3344}
3345
3346sub init {
3347 my $guard = freeze_mainloop;
3348
3349 evthread_start IO::AIO::poll_fileno;
3350
3351 reload_resources;
3352}
3353
3354sub reload_config {
1994 open my $fh, "<:utf8", cf::confdir . "/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
1995 or return; 3356 or return;
1996 3357
1997 local $/; 3358 local $/;
1998 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
1999 3360
2000 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2001 3362
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 3365
2005 if (exists $CFG{mlockall}) { 3366 if (exists $CFG{mlockall}) {
2006 eval { 3367 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 3368 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 3369 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 3370 };
2010 warn $@ if $@; 3371 warn $@ if $@;
2011 } 3372 }
2012} 3373}
2013 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
2014sub main { 3394sub main {
3395 atomic;
3396
2015 # we must not ever block the main coroutine 3397 # we must not ever block the main coroutine
2016 local $Coro::idle = sub { 3398 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3399 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2018 async { Event::one_event }; 3400 (async {
3401 $Coro::current->{desc} = "IDLE BUG HANDLER";
3402 EV::loop EV::LOOP_ONESHOT;
3403 })->prio (Coro::PRIO_MAX);
2019 }; 3404 };
2020 3405
2021 cfg_load; 3406 {
2022 db_load; 3407 my $guard = freeze_mainloop;
3408 reload_config;
3409 db_init;
2023 load_extensions; 3410 load_extensions;
3411
3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413 }
3414
3415 utime time, time, $RUNTIMEFILE;
3416
3417 # no (long-running) fork's whatsoever before this point(!)
3418 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3419
2024 Event::loop; 3420 EV::loop;
2025} 3421}
2026 3422
2027############################################################################# 3423#############################################################################
2028# initialisation 3424# initialisation and cleanup
2029 3425
3426# install some emergency cleanup handlers
3427BEGIN {
3428 our %SIGWATCHER = ();
3429 for my $signal (qw(INT HUP TERM)) {
3430 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3431 cf::cleanup "SIG$signal";
3432 };
3433 }
3434}
3435
3436sub write_runtime_sync {
3437 # first touch the runtime file to show we are still running:
3438 # the fsync below can take a very very long time.
3439
3440 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3441
3442 my $guard = cf::lock_acquire "write_runtime";
3443
3444 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3445 or return;
3446
3447 my $value = $cf::RUNTIME + 90 + 10;
3448 # 10 is the runtime save interval, for a monotonic clock
3449 # 60 allows for the watchdog to kill the server.
3450
3451 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3452 and return;
3453
3454 # always fsync - this file is important
3455 aio_fsync $fh
3456 and return;
3457
3458 # touch it again to show we are up-to-date
3459 aio_utime $fh, undef, undef;
3460
3461 close $fh
3462 or return;
3463
3464 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3465 and return;
3466
3467 warn "runtime file written.\n";
3468
3469 1
3470}
3471
3472our $uuid_lock;
3473our $uuid_skip;
3474
3475sub write_uuid_sync($) {
3476 $uuid_skip ||= $_[0];
3477
3478 return if $uuid_lock;
3479 local $uuid_lock = 1;
3480
3481 my $uuid = "$LOCALDIR/uuid";
3482
3483 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3484 or return;
3485
3486 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3487 $uuid_skip = 0;
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$uuid~", $uuid
3500 and return;
3501
3502 warn "uuid file written ($value).\n";
3503
3504 1
3505
3506}
3507
3508sub write_uuid($$) {
3509 my ($skip, $sync) = @_;
3510
3511 $sync ? write_uuid_sync $skip
3512 : async { write_uuid_sync $skip };
3513}
3514
3515sub emergency_save() {
3516 my $freeze_guard = cf::freeze_mainloop;
3517
3518 warn "enter emergency perl save\n";
3519
3520 cf::sync_job {
3521 # use a peculiar iteration method to avoid tripping on perl
3522 # refcount bugs in for. also avoids problems with players
3523 # and maps saved/destroyed asynchronously.
3524 warn "begin emergency player save\n";
3525 for my $login (keys %cf::PLAYER) {
3526 my $pl = $cf::PLAYER{$login} or next;
3527 $pl->valid or next;
3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3529 $pl->save;
3530 }
3531 warn "end emergency player save\n";
3532
3533 warn "begin emergency map save\n";
3534 for my $path (keys %cf::MAP) {
3535 my $map = $cf::MAP{$path} or next;
3536 $map->valid or next;
3537 $map->save;
3538 }
3539 warn "end emergency map save\n";
3540
3541 warn "begin emergency database checkpoint\n";
3542 BDB::db_env_txn_checkpoint $DB_ENV;
3543 warn "end emergency database checkpoint\n";
3544
3545 warn "begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "end write uuid\n";
3548 };
3549
3550 warn "leave emergency perl save\n";
3551}
3552
3553sub post_cleanup {
3554 my ($make_core) = @_;
3555
3556 warn Carp::longmess "post_cleanup backtrace"
3557 if $make_core;
3558
3559 my $fh = pidfile;
3560 unlink $PIDFILE if <$fh> == $$;
3561}
3562
3563# a safer delete_package, copied from Symbol
3564sub clear_package($) {
3565 my $pkg = shift;
3566
3567 # expand to full symbol table name if needed
3568 unless ($pkg =~ /^main::.*::$/) {
3569 $pkg = "main$pkg" if $pkg =~ /^::/;
3570 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3571 $pkg .= '::' unless $pkg =~ /::$/;
3572 }
3573
3574 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3575 my $stem_symtab = *{$stem}{HASH};
3576
3577 defined $stem_symtab and exists $stem_symtab->{$leaf}
3578 or return;
3579
3580 # clear all symbols
3581 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3582 for my $name (keys %$leaf_symtab) {
3583 _gv_clear *{"$pkg$name"};
3584# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3585 }
3586 warn "cleared package $pkg\n";#d#
3587}
3588
2030sub reload() { 3589sub do_reload_perl() {
2031 # can/must only be called in main 3590 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 3591 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 3592 warn "can only reload from main coroutine";
2034 return; 3593 return;
2035 } 3594 }
2036 3595
3596 return if $RELOAD++;
3597
3598 while ($RELOAD) {
2037 warn "reloading..."; 3599 warn "reloading...";
2038 3600
2039 my $guard = freeze_mainloop; 3601 warn "entering sync_job";
3602
3603 cf::sync_job {
3604 cf::write_runtime_sync; # external watchdog should not bark
2040 cf::emergency_save; 3605 cf::emergency_save;
3606 cf::write_runtime_sync; # external watchdog should not bark
2041 3607
2042 eval { 3608 warn "syncing database to disk";
3609 BDB::db_env_txn_checkpoint $DB_ENV;
3610
2043 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
2044 3612
2045 # cancel all watchers 3613 warn "flushing outstanding aio requests";
2046 for (Event::all_watchers) { 3614 while (IO::AIO::nreqs || BDB::nreqs) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 3615 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2048 }
2049
2050 # cancel all extension coros
2051 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = ();
2053
2054 # unload all extensions
2055 for (@exts) {
2056 warn "unloading <$_>";
2057 unload_extension $_;
2058 }
2059
2060 # unload all modules loaded from $LIBDIR
2061 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063
2064 warn "removing <$k>";
2065 delete $INC{$k};
2066
2067 $k =~ s/\.pm$//;
2068 $k =~ s/\//::/g;
2069
2070 if (my $cb = $k->can ("unload_module")) {
2071 $cb->();
2072 } 3616 }
2073 3617
2074 Symbol::delete_package $k; 3618 warn "cancelling all extension coros";
3619 $_->cancel for values %EXT_CORO;
3620 %EXT_CORO = ();
3621
3622 warn "removing commands";
3623 %COMMAND = ();
3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
3631 warn "... unloading $pkg";
3632
3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
3638 }
3639
3640 warn "... clearing $pkg";
3641 clear_package $pkg;
2075 } 3642 }
2076 3643
2077 # sync database to disk 3644 warn "unloading all perl modules loaded from $LIBDIR";
2078 cf::db_sync; 3645 while (my ($k, $v) = each %INC) {
2079 IO::AIO::flush; 3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2080 3647
3648 warn "... unloading $k";
3649 delete $INC{$k};
3650
3651 $k =~ s/\.pm$//;
3652 $k =~ s/\//::/g;
3653
3654 if (my $cb = $k->can ("unload_module")) {
3655 $cb->();
3656 }
3657
3658 clear_package $k;
3659 }
3660
2081 # get rid of safe::, as good as possible 3661 warn "getting rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 3662 clear_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 3664
2085 # remove register_script_function callbacks 3665 warn "unloading cf.pm \"a bit\"";
2086 # TODO
2087
2088 # unload cf.pm "a bit"
2089 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3667 delete $INC{"cf/pod.pm"};
2090 3668
2091 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
2092 # and global variables created in xs 3670 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 3671 #clear_package __PACKAGE__;
2094 3672
2095 # reload cf.pm 3673 warn "unload completed, starting to reload now";
3674
2096 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
2097 require cf; 3676 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 3678
2100 # load config and database again 3679 warn "loading config and database again";
2101 cf::cfg_load; 3680 cf::reload_config;
2102 cf::db_load;
2103 3681
2104 # load extensions
2105 warn "load extensions"; 3682 warn "loading extensions";
2106 cf::load_extensions; 3683 cf::load_extensions;
2107 3684
2108 # reattach attachments to objects 3685 warn "reattaching attachments to objects/players";
3686 _global_reattach; # objects, sockets
3687 warn "reattaching attachments to maps";
3688 reattach $_ for values %MAP;
3689 warn "reattaching attachments to players";
3690 reattach $_ for values %PLAYER;
3691
3692 warn "leaving sync_job";
3693
3694 1
3695 } or do {
3696 warn $@;
3697 cf::cleanup "error while reloading, exiting.";
3698 };
3699
2109 warn "reattach"; 3700 warn "reloaded";
2110 _global_reattach; 3701 --$RELOAD;
3702 }
3703};
3704
3705our $RELOAD_WATCHER; # used only during reload
3706
3707sub reload_perl() {
3708 # doing reload synchronously and two reloads happen back-to-back,
3709 # coro crashes during coro_state_free->destroy here.
3710
3711 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3712 do_reload_perl;
3713 undef $RELOAD_WATCHER;
2111 }; 3714 };
2112
2113 if ($@) {
2114 warn $@;
2115 warn "error while reloading, exiting.";
2116 exit 1;
2117 }
2118
2119 warn "reloaded successfully";
2120};
2121
2122#############################################################################
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163} 3715}
2164
2165register "<global>", __PACKAGE__;
2166 3716
2167register_command "reload" => sub { 3717register_command "reload" => sub {
2168 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
2169 3719
2170 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
2171 $who->message ("start of reload.");
2172 reload;
2173 $who->message ("end of reload."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3724 reload_perl;
3725 };
2174 } 3726 }
2175}; 3727};
2176 3728
2177unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
2178 3730
2179$TICK_WATCHER = Event->timer ( 3731my $bug_warning = 0;
2180 reentrant => 0, 3732
2181 prio => 0, 3733our @WAIT_FOR_TICK;
2182 at => $NEXT_TICK || $TICK, 3734our @WAIT_FOR_TICK_BEGIN;
2183 data => WF_AUTOCANCEL, 3735
2184 cb => sub { 3736sub wait_for_tick {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK, $signal;
3741 $signal->wait;
3742}
3743
3744sub wait_for_tick_begin {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3749 $signal->wait;
3750}
3751
3752sub tick {
3753 if ($Coro::current != $Coro::main) {
3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3755 unless ++$bug_warning > 10;
3756 return;
3757 }
3758
2185 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK;
2188 3760
2189 # if we are delayed by four ticks or more, skip them all 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2191 3763 Coro::async_pool {
2192 $TICK_WATCHER->at ($NEXT_TICK); 3764 $Coro::current->{desc} = "runtime saver";
2193 $TICK_WATCHER->start;
2194 },
2195);
2196
2197IO::AIO::max_poll_time $TICK * 0.2;
2198
2199Event->io (
2200 fd => IO::AIO::poll_fileno,
2201 poll => 'r',
2202 prio => 5,
2203 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb,
2205);
2206
2207Event->timer (
2208 data => WF_AUTOCANCEL,
2209 after => 0,
2210 interval => 10,
2211 cb => sub {
2212 (Coro::unblock_sub {
2213 write_runtime 3765 write_runtime_sync
2214 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
2215 })->(); 3767 };
2216 }, 3768 }
2217); 3769
3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3771 $sig->send;
3772 }
3773 while (my $sig = shift @WAIT_FOR_TICK) {
3774 $sig->send;
3775 }
3776
3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3779
3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3788
3789{
3790 # configure BDB
3791
3792 BDB::min_parallel 8;
3793 BDB::max_poll_reqs $TICK * 0.1;
3794 $AnyEvent::BDB::WATCHER->priority (1);
3795
3796 unless ($DB_ENV) {
3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3799 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3800 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3801 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3802 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3803
3804 cf::sync_job {
3805 eval {
3806 BDB::db_env_open
3807 $DB_ENV,
3808 $BDBDIR,
3809 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3810 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3811 0666;
3812
3813 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3814 };
3815
3816 cf::cleanup "db_env_open(db): $@" if $@;
3817 };
3818 }
3819
3820 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3821 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3822 };
3823 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3824 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3825 };
3826 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3827 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3828 };
3829}
3830
3831{
3832 # configure IO::AIO
3833
3834 IO::AIO::min_parallel 8;
3835 IO::AIO::max_poll_time $TICK * 0.1;
3836 undef $AnyEvent::AIO::WATCHER;
3837}
3838
3839my $_log_backtrace;
3840
3841sub _log_backtrace {
3842 my ($msg, @addr) = @_;
3843
3844 $msg =~ s/\n//;
3845
3846 # limit the # of concurrent backtraces
3847 if ($_log_backtrace < 2) {
3848 ++$_log_backtrace;
3849 my $perl_bt = Carp::longmess $msg;
3850 async {
3851 $Coro::current->{desc} = "abt $msg";
3852
3853 my @bt = fork_call {
3854 @addr = map { sprintf "%x", $_ } @addr;
3855 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3856 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3857 or die "addr2line: $!";
3858
3859 my @funcs;
3860 my @res = <$fh>;
3861 chomp for @res;
3862 while (@res) {
3863 my ($func, $line) = splice @res, 0, 2, ();
3864 push @funcs, "[$func] $line";
3865 }
3866
3867 @funcs
3868 };
3869
3870 LOG llevInfo, "[ABT] $perl_bt\n";
3871 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3872 LOG llevInfo, "[ABT] $_\n" for @bt;
3873 --$_log_backtrace;
3874 };
3875 } else {
3876 LOG llevInfo, "[ABT] $msg\n";
3877 LOG llevInfo, "[ABT] [suppressed]\n";
3878 }
3879}
3880
3881# load additional modules
3882use cf::pod;
2218 3883
2219END { cf::emergency_save } 3884END { cf::emergency_save }
2220 3885
22211 38861
2222 3887

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