ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.460 by root, Mon Dec 15 17:04:53 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
46 116
47our %CFG; 117our %CFG;
48 118
49our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 120our $RUNTIME;
121our $NOW;
51 122
52our %MAP; # all maps 123our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 124our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 125our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 126
127# used to convert map paths into valid unix filenames by replacing / by ∕
128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
129
130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
56 138
57binmode STDOUT; 139binmode STDOUT;
58binmode STDERR; 140binmode STDERR;
59 141
60# read virtual server time, if available 142# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 144 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
65} 147}
66 148
67mkdir cf::localdir; 149mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 151
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 152our $EMERGENCY_POSITION;
153
154sub cf::map::normalise;
76 155
77############################################################################# 156#############################################################################
78 157
79=head2 GLOBAL VARIABLES 158=head2 GLOBAL VARIABLES
80 159
87=item $cf::RUNTIME 166=item $cf::RUNTIME
88 167
89The time this server has run, starts at 0 and is increased by $cf::TICK on 168The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 169every server tick.
91 170
92=item $cf::LIBDIR 171=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
172$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
173$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 174
94The perl library directory, where extensions and cf-specific modules can 175Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 176directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
177unique-items directory, player file directory, random maps directory and
178database environment.
96 179
97=item $cf::NOW 180=item $cf::NOW
98 181
99The time of the last (current) server tick. 182The time of the last (current) server tick.
100 183
101=item $cf::TICK 184=item $cf::TICK
102 185
103The interval between server ticks, in seconds. 186The interval between server ticks, in seconds.
104 187
188=item $cf::LOADAVG
189
190The current CPU load on the server (alpha-smoothed), as a value between 0
191(none) and 1 (overloaded), indicating how much time is spent on processing
192objects per tick. Healthy values are < 0.5.
193
194=item $cf::LOAD
195
196The raw value load value from the last tick.
197
105=item %cf::CFG 198=item %cf::CFG
106 199
107Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 201from wherever your confdir points to.
202
203=item cf::wait_for_tick, cf::wait_for_tick_begin
204
205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
206returns directly I<after> the tick processing (and consequently, can only wake one process
207per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
208
209=item @cf::INVOKE_RESULTS
210
211This array contains the results of the last C<invoke ()> call. When
212C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
213that call.
109 214
110=back 215=back
111 216
112=cut 217=cut
113 218
114BEGIN { 219BEGIN {
115 *CORE::GLOBAL::warn = sub { 220 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 221 my $msg = join "", @_;
117 utf8::encode $msg;
118 222
119 $msg .= "\n" 223 $msg .= "\n"
120 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
121 225
226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
227
122 LOG llevError, "cfperl: $msg"; 228 LOG llevError, $msg;
123 }; 229 };
124} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
125 246
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 251@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
252@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 253@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 254
133# we bless all objects into (empty) derived classes to force a method lookup 255# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 256# within the Safe compartment.
135for my $pkg (qw( 257for my $pkg (qw(
136 cf::global cf::attachable 258 cf::global cf::attachable
137 cf::object cf::object::player 259 cf::object cf::object::player
138 cf::client cf::player 260 cf::client cf::player
139 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
140 cf::map cf::party cf::region 263 cf::party cf::region
141)) { 264)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 266}
145 267
146$Event::DIED = sub { 268$EV::DIED = sub {
147 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
148}; 270};
149 271
150my %ext_pkg; 272#############################################################################
151my @exts;
152my @hook;
153 273
154=head2 UTILITY FUNCTIONS 274=head2 UTILITY FUNCTIONS
155 275
156=over 4 276=over 4
157 277
158=cut 278=item dumpval $ref
159 279
160use JSON::Syck (); # TODO# replace by JSON::PC once working 280=cut
161 281
282sub dumpval {
283 eval {
284 local $SIG{__DIE__};
285 my $d;
286 if (1) {
287 $d = new Data::Dumper([$_[0]], ["*var"]);
288 $d->Terse(1);
289 $d->Indent(2);
290 $d->Quotekeys(0);
291 $d->Useqq(1);
292 #$d->Bless(...);
293 $d->Seen($_[1]) if @_ > 1;
294 $d = $d->Dump();
295 }
296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
297 $d
298 } || "[unable to dump $_[0]: '$@']";
299}
300
162=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
163 302
164Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
165 304
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
174 306
175Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
176 308
177=cut 309=cut
178 310
179sub to_json($) { 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 312
181 JSON::Syck::Dump $_[0] 313sub encode_json($) { $json_coder->encode ($_[0]) }
314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
182} 328}
183 329
184=item cf::lock_wait $string 330=item cf::lock_wait $string
185 331
186Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
187 333
188=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
189 335
190Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
193returned. 339returned.
194 340
341Locks are *not* recursive, locking from the same coro twice results in a
342deadlocked coro.
343
195Lock names should begin with a unique identifier (for example, cf::map::find 344Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 345uses map_find and cf::map::load uses map_load).
197 346
198=cut 347=item $locked = cf::lock_active $string
199 348
200our %LOCK; 349Return true if the lock is currently active, i.e. somebody has locked it.
350
351=cut
352
353our $LOCKS = new Coro::SemaphoreSet;
201 354
202sub lock_wait($) { 355sub lock_wait($) {
203 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 357}
211 358
212sub lock_acquire($) { 359sub lock_acquire($) {
213 my ($key) = @_; 360 $LOCKS->guard ($_[0])
361}
214 362
215 # wait, to be sure we are not locked 363sub lock_active($) {
216 lock_wait $key; 364 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 365}
225 366
226sub freeze_mainloop { 367sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
228 369
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop; 371}
231 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
232} 446}
233 447
234=item cf::async { BLOCK } 448=item cf::async { BLOCK }
235 449
236Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
241 455
242BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
243 457
244=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
245 459
246The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
249 464
250If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
253fast or be very important. 468fast or be very important.
256 471
257sub sync_job(&) { 472sub sync_job(&) {
258 my ($job) = @_; 473 my ($job) = @_;
259 474
260 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
261 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
263 480
264 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 482
266 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
267 484
268 my $busy = 1; 485 my $busy = 1;
269 my @res; 486 my @res;
270 487
271 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 490 @res = eval { $job->() };
273 warn $@ if $@; 491 warn $@ if $@;
274 undef $busy; 492 undef $busy;
275 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
276 494
277 while ($busy) { 495 while ($busy) {
278 unless (Coro::cede) { 496 if (Coro::nready) {
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede; 497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
281 } 500 }
282 } 501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
283 506
284 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
285 } else { 508 } else {
286 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
287 510
289 } 512 }
290} 513}
291 514
292=item $coro = cf::async_ext { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
293 516
294Like async, but this coro is automcatially being canceled when the 517Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 518extension calling this is being unloaded.
296 519
297=cut 520=cut
298 521
299sub async_ext(&) { 522sub async_ext(&) {
307 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
308 531
309 $coro 532 $coro
310} 533}
311 534
312sub write_runtime { 535=item fork_call { }, $args
313 my $runtime = cf::localdir . "/runtime";
314 536
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
316 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
317 541
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return;
321 543
322 aio_fsync $fh 544sub fork_call(&@) {
323 and return; 545 my ($cb, @args) = @_;
324 546
325 close $fh 547 # we seemingly have to make a local copy of the whole thing,
326 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
327 550
328 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
329 and return; 552 reset_signals;
553 &$cb
554 }, @args;
330 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
331 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
332} 722}
333 723
334=back 724=back
335 725
336=cut 726=cut
337 727
338############################################################################# 728#############################################################################
339 729
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457
458#############################################################################
459
460=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
461 731
462Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
463attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
464to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
465 735
466In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
467C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
468crossfire+). 738Deliantra).
469 739
470=over 4 740=over 4
471 741
472=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
473 743
517=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
518 788
519Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
520given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
521 791
522Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
523that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
524 794
525These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
526 796
527=over 4 797=over 4
587our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 858our @CB_MAP = ();
589 859
590my %attachment; 860my %attachment;
591 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
592sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
594 870
595 use sort 'stable'; 871 use sort 'stable';
596 872
630 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
631 907
632 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
633 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
634 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
635 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
636 912
637 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
638 my $pkg = shift @arg; 914 my $pkg = shift @arg;
639 915
640 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
669 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
670 } 946 }
671 947
672 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
673 } else { 949 } else {
674 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
675 } 951 }
676 952
677 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
678} 954}
679 955
681 if (ref $_[0]) { 957 if (ref $_[0]) {
682 _object_attach @_; 958 _object_attach @_;
683 } else { 959 } else {
684 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
685 } 961 }
962 _recalc_want;
686}; 963};
687 964
688# all those should be optimised 965# all those should be optimised
689sub cf::attachable::detach { 966sub cf::attachable::detach {
690 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
693 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
694 reattach ($obj); 971 reattach ($obj);
695 } else { 972 } else {
696 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
697 } 974 }
975 _recalc_want;
698}; 976};
699 977
700sub cf::attachable::attached { 978sub cf::attachable::attached {
701 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
702 980
717 "; 995 ";
718 die if $@; 996 die if $@;
719} 997}
720 998
721our $override; 999our $override;
722our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
723 1001
724sub override { 1002sub override {
725 $override = 1; 1003 $override = 1;
726 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
727} 1005}
728 1006
729sub do_invoke { 1007sub do_invoke {
730 my $event = shift; 1008 my $event = shift;
731 my $callbacks = shift; 1009 my $callbacks = shift;
732 1010
733 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
734 1012
735 local $override; 1013 local $override;
736 1014
737 for (@$callbacks) { 1015 for (@$callbacks) {
738 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
747 } 1025 }
748 1026
749 0 1027 0
750} 1028}
751 1029
752=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
753 1031
754=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
755 1033
756Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
757 1035
758This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
759removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
760results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
761 1039
762=back 1040=back
763 1041
764=cut 1042=cut
765 1043
766############################################################################# 1044#############################################################################
767# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
768 1088
769sub reattach { 1089sub reattach {
770 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 1095
773 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
774 1097
775 @$registry = (); 1098 @$registry = ();
776 1099
791cf::attachable->attach ( 1114cf::attachable->attach (
792 prio => -1000000, 1115 prio => -1000000,
793 on_instantiate => sub { 1116 on_instantiate => sub {
794 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
795 1118
796 $data = from_json $data; 1119 $data = decode_json $data;
797 1120
798 for (@$data) { 1121 for (@$data) {
799 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
800 1123
801 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
817sub object_freezer_save { 1140sub object_freezer_save {
818 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
819 1142
820 sync_job { 1143 sync_job {
821 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
822 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
823 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
824 1148
825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
826 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
827 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
828 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
829 close $fh; 1153 aio_close $fh;
830 1154
831 if (@$objs) { 1155 if (@$objs) {
832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
833 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
834 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
835 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
836 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
837 close $fh; 1161 aio_close $fh;
838 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
839 } 1163 }
840 } else { 1164 } else {
841 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
842 } 1166 }
843 1167
844 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
845 } else { 1172 } else {
846 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
847 } 1174 }
848 } else { 1175 } else {
849 aio_unlink $filename; 1176 aio_unlink $filename;
850 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
851 } 1178 }
852 } 1179 };
853} 1180}
854 1181
855sub object_freezer_as_string { 1182sub object_freezer_as_string {
856 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
857 1184
869 or return; 1196 or return;
870 1197
871 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
872 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
873 or return; 1200 or return;
1201
874 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
875 } 1204 }
876 1205
1206 utf8::decode (my $decname = $filename);
877 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
878 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
879 return ($data, $av); 1210 ($data, $av)
880} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
881 1218
882############################################################################# 1219#############################################################################
883# command handling &c 1220# command handling &c
884 1221
885=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
898 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
899} 1236}
900 1237
901=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
902 1239
903Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
904 1245
905If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
906called. 1247called.
907 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
908=cut 1260=cut
909 1261
910sub register_extcmd { 1262sub register_extcmd {
911 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
912 1264
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
917} 1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
1272}
1273
1274use File::Glob ();
918 1275
919cf::player->attach ( 1276cf::player->attach (
920 on_command => sub { 1277 on_command => sub {
921 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
922 1279
930 cf::override; 1287 cf::override;
931 }, 1288 },
932 on_extcmd => sub { 1289 on_extcmd => sub {
933 my ($pl, $buf) = @_; 1290 my ($pl, $buf) = @_;
934 1291
935 my $msg = eval { from_json $buf }; 1292 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
936 1293
937 if (ref $msg) { 1294 if (ref $msg) {
1295 my ($type, $reply, @payload) =
1296 "ARRAY" eq ref $msg
1297 ? @$msg
1298 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1299
1300 my @reply;
1301
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1302 if (my $cb = $EXTCMD{$type}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 1303 @reply = $cb->($pl, @payload);
940 $pl->ext_reply ($msg->{msgid}, %reply);
941 }
942 } 1304 }
1305
1306 $pl->ext_reply ($reply, @reply)
1307 if $reply;
1308
943 } else { 1309 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1310 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
945 } 1311 }
946 1312
947 cf::override; 1313 cf::override;
948 }, 1314 },
949); 1315);
950 1316
951sub register { 1317# "readahead" all extensions
952 my ($base, $pkg) = @_; 1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
953 1320
954 #TODO 1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
955} 1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
956 1326
1327 $grp
1328}
1329
957sub load_extension { 1330sub load_extensions {
1331 cf::sync_job {
1332 my %todo;
1333
1334 for my $path (<$LIBDIR/*.ext>) {
1335 next unless -r $path;
1336
1337 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1338 my $base = $1;
1339 my $pkg = $1;
1340 $pkg =~ s/[^[:word:]]/_/g;
1341 $pkg = "ext::$pkg";
1342
1343 open my $fh, "<:utf8", $path
1344 or die "$path: $!";
1345
1346 my $source = do { local $/; <$fh> };
1347
1348 my %ext = (
1349 path => $path,
1350 base => $base,
1351 pkg => $pkg,
1352 );
1353
1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1356
1357 $ext{source} =
1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1359 . "#line 1 \"$path\"\n{\n"
1360 . $source
1361 . "\n};\n1";
1362
1363 $todo{$base} = \%ext;
1364 }
1365
1366 my %done;
1367 while (%todo) {
1368 my $progress;
1369
1370 while (my ($k, $v) = each %todo) {
1371 for (split /,\s*/, $v->{meta}{depends}) {
1372 goto skip
1373 unless exists $done{$_};
1374 }
1375
1376 warn "... loading '$k' into '$v->{pkg}'\n";
1377
1378 unless (eval $v->{source}) {
1379 my $msg = $@ ? "$v->{path}: $@\n"
1380 : "$v->{base}: extension inactive.\n";
1381
1382 if (exists $v->{meta}{mandatory}) {
1383 warn $msg;
1384 cf::cleanup "mandatory extension failed to load, exiting.";
1385 }
1386
1387 warn $msg;
1388 }
1389
1390 $done{$k} = delete $todo{$k};
1391 push @EXTS, $v->{pkg};
1392 $progress = 1;
1393 }
1394
1395 skip:
1396 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1397 unless $progress;
1398 }
1399 };
1400}
1401
1402#############################################################################
1403
1404=back
1405
1406=head2 CORE EXTENSIONS
1407
1408Functions and methods that extend core deliantra objects.
1409
1410=cut
1411
1412package cf::player;
1413
1414use Coro::AIO;
1415
1416=head3 cf::player
1417
1418=over 4
1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1433
1434=item cf::player::find $login
1435
1436Returns the given player object, loading it if necessary (might block).
1437
1438=cut
1439
1440sub playerdir($) {
1441 "$PLAYERDIR/"
1442 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1443}
1444
1445sub path($) {
1446 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1447
1448 (playerdir $login) . "/playerdata"
1449}
1450
1451sub find_active($) {
1452 $cf::PLAYER{$_[0]}
1453 and $cf::PLAYER{$_[0]}->active
1454 and $cf::PLAYER{$_[0]}
1455}
1456
1457sub exists($) {
1458 my ($login) = @_;
1459
1460 $cf::PLAYER{$login}
1461 or !aio_stat path $login
1462}
1463
1464sub find($) {
1465 return $cf::PLAYER{$_[0]} || do {
1466 my $login = $_[0];
1467
1468 my $guard = cf::lock_acquire "user_find:$login";
1469
1470 $cf::PLAYER{$_[0]} || do {
1471 # rename old playerfiles to new ones
1472 #TODO: remove when no longer required
1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1476 aio_unlink +(playerdir $login) . "/$login.pl";
1477
1478 my $f = new_from_file cf::object::thawer path $login
1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
1486 $cf::PLAYER{$login} = $pl
1487 }
1488 }
1489}
1490
1491sub save($) {
1492 my ($pl) = @_;
1493
1494 return if $pl->{deny_save};
1495
1496 my $path = path $pl;
1497 my $guard = cf::lock_acquire "user_save:$path";
1498
1499 return if $pl->{deny_save};
1500
1501 aio_mkdir playerdir $pl, 0770;
1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1505
1506 $pl->save_pl ($path);
1507 cf::cede_to_tick;
1508}
1509
1510sub new($) {
1511 my ($login) = @_;
1512
1513 my $self = create;
1514
1515 $self->ob->name ($login);
1516 $self->{deny_save} = 1;
1517
1518 $cf::PLAYER{$login} = $self;
1519
1520 $self
1521}
1522
1523=item $player->send_msg ($channel, $msg, $color, [extra...])
1524
1525=cut
1526
1527sub send_msg {
1528 my $ns = shift->ns
1529 or return;
1530 $ns->send_msg (@_);
1531}
1532
1533=item $pl->quit_character
1534
1535Nukes the player without looking back. If logged in, the connection will
1536be destroyed. May block for a long time.
1537
1538=cut
1539
1540sub quit_character {
1541 my ($pl) = @_;
1542
1543 my $name = $pl->ob->name;
1544
1545 $pl->{deny_save} = 1;
1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1547
1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1553 $pl->ns->destroy if $pl->ns;
1554
1555 my $path = playerdir $pl;
1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1557 aio_rename $path, $temp;
1558 delete $cf::PLAYER{$pl->ob->name};
1559 $pl->destroy;
1560
1561 my $prefix = qr<^~\Q$name\E/>;
1562
1563 # nuke player maps
1564 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1565
1566 IO::AIO::aio_rmtree $temp;
1567}
1568
1569=item $pl->kick
1570
1571Kicks a player out of the game. This destroys the connection.
1572
1573=cut
1574
1575sub kick {
1576 my ($pl, $kicker) = @_;
1577
1578 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1579 $pl->killer ("kicked");
1580 $pl->ns->destroy;
1581}
1582
1583=item cf::player::list_logins
1584
1585Returns am arrayref of all valid playernames in the system, can take a
1586while and may block, so not sync_job-capable, ever.
1587
1588=cut
1589
1590sub list_logins {
1591 my $dirs = aio_readdir $PLAYERDIR
1592 or return [];
1593
1594 my @logins;
1595
1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1606
1607 utf8::decode $login;
1608 push @logins, $login;
1609 }
1610
1611 \@logins
1612}
1613
1614=item $player->maps
1615
1616Returns an arrayref of map paths that are private for this
1617player. May block.
1618
1619=cut
1620
1621sub maps($) {
1622 my ($pl) = @_;
1623
1624 $pl = ref $pl ? $pl->ob->name : $pl;
1625
1626 my $files = aio_readdir playerdir $pl
1627 or return;
1628
1629 my @paths;
1630
1631 for (@$files) {
1632 utf8::decode $_;
1633 next if /\.(?:pl|pst)$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise "~$pl/$_";
1637 }
1638
1639 \@paths
1640}
1641
1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1643
1644Expand deliantra pod fragments into protocol xml.
1645
1646=item $player->ext_reply ($msgid, @msg)
1647
1648Sends an ext reply to the player.
1649
1650=cut
1651
1652sub ext_reply($$@) {
1653 my ($self, $id, @msg) = @_;
1654
1655 $self->ns->ext_reply ($id, @msg)
1656}
1657
1658=item $player->ext_msg ($type, @msg)
1659
1660Sends an ext event to the client.
1661
1662=cut
1663
1664sub ext_msg($$@) {
1665 my ($self, $type, @msg) = @_;
1666
1667 $self->ns->ext_msg ($type, @msg);
1668}
1669
1670=head3 cf::region
1671
1672=over 4
1673
1674=cut
1675
1676package cf::region;
1677
1678=item cf::region::find_by_path $path
1679
1680Tries to decuce the likely region for a map knowing only its path.
1681
1682=cut
1683
1684sub find_by_path($) {
958 my ($path) = @_; 1685 my ($path) = @_;
959 1686
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1687 my ($match, $specificity);
961 my $base = $1;
962 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg";
965 1688
966 warn "loading '$path' into '$pkg'\n"; 1689 for my $region (list) {
967 1690 if ($region->{match} && $path =~ $region->{match}) {
968 open my $fh, "<:utf8", $path 1691 ($match, $specificity) = ($region, $region->specificity)
969 or die "$path: $!"; 1692 if $region->specificity > $specificity;
970 1693 }
971 my $source =
972 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> })
975 . "\n};\n1";
976
977 eval $source
978 or die $@ ? "$path: $@\n"
979 : "extension disabled.\n";
980
981 push @exts, $pkg;
982 $ext_pkg{$base} = $pkg;
983
984# no strict 'refs';
985# @{"$pkg\::ISA"} = ext::;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 1694 }
1000 1695
1001 # remove commands 1696 $match
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025}
1026
1027sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext;
1030 eval {
1031 load_extension $ext;
1032 1
1033 } or warn "$ext not loaded: $@";
1034 }
1035}
1036
1037#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074
1075=head2 CORE EXTENSIONS
1076
1077Functions and methods that extend core crossfire objects.
1078
1079=head3 cf::player
1080
1081=over 4
1082
1083=item cf::player::exists $login
1084
1085Returns true when the given account exists.
1086
1087=cut
1088
1089sub cf::player::exists($) {
1090 cf::player::find $_[0]
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1092}
1093
1094=item $player->ext_reply ($msgid, $msgtype, %msg)
1095
1096Sends an ext reply to the player.
1097
1098=cut
1099
1100sub cf::player::ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_;
1102
1103 $msg{msgid} = $id;
1104
1105 $self->send ("ext " . to_json \%msg);
1106} 1697}
1107 1698
1108=back 1699=back
1109
1110 1700
1111=head3 cf::map 1701=head3 cf::map
1112 1702
1113=over 4 1703=over 4
1114 1704
1117package cf::map; 1707package cf::map;
1118 1708
1119use Fcntl; 1709use Fcntl;
1120use Coro::AIO; 1710use Coro::AIO;
1121 1711
1712use overload
1713 '""' => \&as_string,
1714 fallback => 1;
1715
1122our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1124 1718
1125sub generate_random_map { 1719sub generate_random_map {
1126 my ($path, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1127 1723
1128 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1725 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1729 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1730 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1731 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1732 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1733 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1734 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1735 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1736 (cf::region::find $rmp->{region}), $rmp->{custom}
1737 )
1738}
1739
1740=item cf::map->register ($regex, $prio)
1741
1742Register a handler for the map path matching the given regex at the
1743givne priority (higher is better, built-in handlers have priority 0, the
1744default).
1745
1746=cut
1747
1748sub register {
1749 my (undef, $regex, $prio) = @_;
1750 my $pkg = caller;
1751
1752 no strict;
1753 push @{"$pkg\::ISA"}, __PACKAGE__;
1754
1755 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1756}
1757
1758# also paths starting with '/'
1759$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1760
1761sub thawer_merge {
1762 my ($self, $merge) = @_;
1763
1764 # we have to keep some variables in memory intact
1765 local $self->{path};
1766 local $self->{load_path};
1767
1768 $self->SUPER::thawer_merge ($merge);
1769}
1770
1771sub normalise {
1772 my ($path, $base) = @_;
1773
1774 $path = "$path"; # make sure its a string
1775
1776 $path =~ s/\.map$//;
1777
1778 # map plan:
1779 #
1780 # /! non-realised random map exit (special hack!)
1781 # {... are special paths that are not being touched
1782 # ?xxx/... are special absolute paths
1783 # ?random/... random maps
1784 # /... normal maps
1785 # ~user/... per-player map of a specific user
1786
1787 $path =~ s/$PATH_SEP/\//go;
1788
1789 # treat it as relative path if it starts with
1790 # something that looks reasonable
1791 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1792 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1793
1794 $base =~ s{[^/]+/?$}{};
1795 $path = "$base/$path";
1796 }
1797
1798 for ($path) {
1799 redo if s{//}{/};
1800 redo if s{/\.?/}{/};
1801 redo if s{/[^/]+/\.\./}{/};
1802 }
1803
1804 $path
1805}
1806
1807sub new_from_path {
1808 my (undef, $path, $base) = @_;
1809
1810 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1811
1812 $path = normalise $path, $base;
1813
1814 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1815 if ($path =~ $EXT_MAP{$pkg}[1]) {
1816 my $self = bless cf::map::new, $pkg;
1817 $self->{path} = $path; $self->path ($path);
1818 $self->init; # pass $1 etc.
1819 return $self;
1820 }
1821 }
1822
1823 Carp::cluck "unable to resolve path '$path' (base '$base').";
1824 ()
1825}
1826
1827sub init {
1828 my ($self) = @_;
1829
1830 $self
1831}
1832
1833sub as_string {
1834 my ($self) = @_;
1835
1836 "$self->{path}"
1837}
1838
1839# the displayed name, this is a one way mapping
1840sub visible_name {
1841 &as_string
1842}
1843
1844# the original (read-only) location
1845sub load_path {
1846 my ($self) = @_;
1847
1848 "$MAPDIR/$self->{path}.map"
1849}
1850
1851# the temporary/swap location
1852sub save_path {
1853 my ($self) = @_;
1854
1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1856 "$TMPDIR/$path.map"
1857}
1858
1859# the unique path, undef == no special unique path
1860sub uniq_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$UNIQUEDIR/$path"
1142} 1865}
1143 1866
1144# and all this just because we cannot iterate over 1867# and all this just because we cannot iterate over
1145# all maps in C++... 1868# all maps in C++...
1146sub change_all_map_light { 1869sub change_all_map_light {
1148 1871
1149 $_->change_map_light ($change) 1872 $_->change_map_light ($change)
1150 for grep $_->outdoor, values %cf::MAP; 1873 for grep $_->outdoor, values %cf::MAP;
1151} 1874}
1152 1875
1876sub decay_objects {
1877 my ($self) = @_;
1878
1879 return if $self->{deny_reset};
1880
1881 $self->do_decay_objects;
1882}
1883
1884sub unlink_save {
1885 my ($self) = @_;
1886
1887 utf8::encode (my $save = $self->save_path);
1888 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1889 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1890}
1891
1153sub try_load_header($) { 1892sub load_header_from($) {
1154 my ($path) = @_; 1893 my ($self, $path) = @_;
1155 1894
1156 utf8::encode $path; 1895 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1896 my $f = new_from_file cf::object::thawer $path
1158 or return; 1897 or return;
1159 1898
1160 my $map = cf::map::new 1899 $self->_load_header ($f)
1161 or return; 1900 or return;
1162 1901
1163 # for better error messages only, will be overwritten 1902 local $MAP_LOADING{$self->{path}} = $self;
1164 $map->path ($path); 1903 $f->resolve_delayed_derefs;
1165 1904
1166 $map->load_header ($path) 1905 $self->{load_path} = $path;
1906
1907 1
1908}
1909
1910sub load_header_orig {
1911 my ($self) = @_;
1912
1913 $self->load_header_from ($self->load_path)
1914}
1915
1916sub load_header_temp {
1917 my ($self) = @_;
1918
1919 $self->load_header_from ($self->save_path)
1920}
1921
1922sub prepare_temp {
1923 my ($self) = @_;
1924
1925 $self->last_access ((delete $self->{last_access})
1926 || $cf::RUNTIME); #d#
1927 # safety
1928 $self->{instantiate_time} = $cf::RUNTIME
1929 if $self->{instantiate_time} > $cf::RUNTIME;
1930}
1931
1932sub prepare_orig {
1933 my ($self) = @_;
1934
1935 $self->{load_original} = 1;
1936 $self->{instantiate_time} = $cf::RUNTIME;
1937 $self->last_access ($cf::RUNTIME);
1938 $self->instantiate;
1939}
1940
1941sub load_header {
1942 my ($self) = @_;
1943
1944 if ($self->load_header_temp) {
1945 $self->prepare_temp;
1946 } else {
1947 $self->load_header_orig
1167 or return; 1948 or return;
1949 $self->prepare_orig;
1950 }
1168 1951
1169 $map->{load_path} = $path; 1952 $self->{deny_reset} = 1
1953 if $self->no_reset;
1170 1954
1171 $map 1955 $self->default_region (cf::region::find_by_path $self->{path})
1956 unless $self->default_region;
1957
1958 1
1172} 1959}
1173 1960
1174sub find; 1961sub find;
1175sub find { 1962sub find {
1176 my ($path, $origin) = @_; 1963 my ($path, $origin) = @_;
1177 1964
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1965 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1966
1183 cf::lock_wait "map_find:$key"; 1967 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1184
1185 $cf::MAP{$key} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 1968 my $guard2 = cf::lock_acquire "map_find:$path";
1187 1969
1188 # do it the slow way 1970 $cf::MAP{$path} || do {
1189 my $map = try_load_header $path->save_path; 1971 my $map = new_from_path cf::map $path
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1972 or return;
1207 1973
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1974 $map->{last_save} = $cf::RUNTIME;
1220 1975
1221 Coro::cede; 1976 $map->load_header
1977 or return;
1222 1978
1223 if ($map->should_reset) { 1979 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1980 # doing this can freeze the server in a sync job, obviously
1981 #$cf::WAIT_FOR_TICK->wait;
1982 undef $guard2;
1983 undef $guard1;
1224 $map->reset; 1984 $map->reset;
1225 undef $guard;
1226 $map = find $path 1985 return find $path;
1227 or return;
1228 } 1986 }
1229 1987
1230 $cf::MAP{$key} = $map 1988 $cf::MAP{$path} = $map
1231 } 1989 }
1232} 1990}
1991
1992sub pre_load { }
1993sub post_load { }
1233 1994
1234sub load { 1995sub load {
1235 my ($self) = @_; 1996 my ($self) = @_;
1236 1997
1998 local $self->{deny_reset} = 1; # loading can take a long time
1999
1237 my $path = $self->{path}; 2000 my $path = $self->{path};
2001
2002 {
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2003 my $guard = cf::lock_acquire "map_data:$path";
1239 2004
2005 return unless $self->valid;
1240 return if $self->in_memory != cf::MAP_SWAPPED; 2006 return unless $self->in_memory == cf::MAP_SWAPPED;
1241 2007
1242 $self->in_memory (cf::MAP_LOADING); 2008 $self->in_memory (cf::MAP_LOADING);
1243 2009
1244 $self->alloc; 2010 $self->alloc;
1245 $self->load_objects ($self->{load_path}, 1) 2011
2012 $self->pre_load;
2013 cf::cede_to_tick;
2014
2015 my $f = new_from_file cf::object::thawer $self->{load_path};
2016 $f->skip_block;
2017 $self->_load_objects ($f)
1246 or return; 2018 or return;
1247 2019
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2020 $self->post_load_original
1249 if delete $self->{load_original}; 2021 if delete $self->{load_original};
1250 2022
1251 if (my $uniq = $path->uniq_path) { 2023 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 2024 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 2025 unless (aio_stat $uniq) {
2026 if (my $f = new_from_file cf::object::thawer $uniq) {
1254 $self->clear_unique_items; 2027 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 2028 $self->_load_objects ($f);
2029 $f->resolve_delayed_derefs;
2030 }
1256 } 2031 }
1257 } 2032 }
1258 2033
1259 Coro::cede; 2034 $f->resolve_delayed_derefs;
1260 2035
2036 cf::cede_to_tick;
1261 # now do the right thing for maps 2037 # now do the right thing for maps
1262 $self->link_multipart_objects; 2038 $self->link_multipart_objects;
1263
1264 if ($self->{path}->is_style_map) {
1265 $self->{deny_save} = 1;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons;
1271 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 2039 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 2040 unless $self->difficulty;
2041 cf::cede_to_tick;
2042
2043 unless ($self->{deny_activate}) {
2044 $self->decay_objects;
2045 $self->fix_auto_apply;
2046 $self->update_buttons;
2047 cf::cede_to_tick;
2048 $self->set_darkness_map;
2049 cf::cede_to_tick;
1274 $self->activate; 2050 $self->activate;
1275 } 2051 }
1276 2052
1277 Coro::cede; 2053 $self->{last_save} = $cf::RUNTIME;
2054 $self->last_access ($cf::RUNTIME);
1278 2055
1279 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
2057 }
2058
2059 $self->post_load;
2060}
2061
2062sub customise_for {
2063 my ($self, $ob) = @_;
2064
2065 return find "~" . $ob->name . "/" . $self->{path}
2066 if $self->per_player;
2067
2068# return find "?party/" . $ob->name . "/" . $self->{path}
2069# if $self->per_party;
2070
2071 $self
2072}
2073
2074# find and load all maps in the 3x3 area around a map
2075sub load_neighbours {
2076 my ($map) = @_;
2077
2078 my @neigh; # diagonal neighbours
2079
2080 for (0 .. 3) {
2081 my $neigh = $map->tile_path ($_)
2082 or next;
2083 $neigh = find $neigh, $map
2084 or next;
2085 $neigh->load;
2086
2087 push @neigh,
2088 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2089 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2090 }
2091
2092 for (grep defined $_->[0], @neigh) {
2093 my ($path, $origin) = @$_;
2094 my $neigh = find $path, $origin
2095 or next;
2096 $neigh->load;
2097 }
1280} 2098}
1281 2099
1282sub find_sync { 2100sub find_sync {
1283 my ($path, $origin) = @_; 2101 my ($path, $origin) = @_;
1284 2102
1285 cf::sync_job { cf::map::find $path, $origin } 2103 cf::sync_job { find $path, $origin }
1286} 2104}
1287 2105
1288sub do_load_sync { 2106sub do_load_sync {
1289 my ($map) = @_; 2107 my ($map) = @_;
1290 2108
2109 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2110 if $Coro::current == $Coro::main;
2111
1291 cf::sync_job { $map->load }; 2112 cf::sync_job { $map->load };
2113}
2114
2115our %MAP_PREFETCH;
2116our $MAP_PREFETCHER = undef;
2117
2118sub find_async {
2119 my ($path, $origin, $load) = @_;
2120
2121 $path = normalise $path, $origin && $origin->{path};
2122
2123 if (my $map = $cf::MAP{$path}) {
2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2125 }
2126
2127 $MAP_PREFETCH{$path} |= $load;
2128
2129 $MAP_PREFETCHER ||= cf::async {
2130 $Coro::current->{desc} = "map prefetcher";
2131
2132 while (%MAP_PREFETCH) {
2133 while (my ($k, $v) = each %MAP_PREFETCH) {
2134 if (my $map = find $k) {
2135 $map->load if $v;
2136 }
2137
2138 delete $MAP_PREFETCH{$k};
2139 }
2140 }
2141 undef $MAP_PREFETCHER;
2142 };
2143 $MAP_PREFETCHER->prio (6);
2144
2145 ()
1292} 2146}
1293 2147
1294sub save { 2148sub save {
1295 my ($self) = @_; 2149 my ($self) = @_;
1296 2150
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 2151 my $lock = cf::lock_acquire "map_data:$self->{path}";
1298 2152
1299 $self->{last_save} = $cf::RUNTIME; 2153 $self->{last_save} = $cf::RUNTIME;
1300 2154
1301 return unless $self->dirty; 2155 return unless $self->dirty;
1302 2156
1303 my $save = $self->{path}->save_path; utf8::encode $save; 2157 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2158 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 2159
1306 $self->{load_path} = $save; 2160 $self->{load_path} = $save;
1307 2161
1308 return if $self->{deny_save}; 2162 return if $self->{deny_save};
1309 2163
1310 local $self->{last_access} = $self->last_access;#d# 2164 local $self->{last_access} = $self->last_access;#d#
1311 2165
2166 cf::async {
2167 $Coro::current->{desc} = "map player save";
2168 $_->contr->save for $self->players;
2169 };
2170
2171 cf::get_slot 0.02;
2172
1312 if ($uniq) { 2173 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 2176 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 2178 }
1318} 2179}
1319 2180
1320sub swap_out { 2181sub swap_out {
1321 my ($self) = @_; 2182 my ($self) = @_;
1322 2183
1323 # save first because save cedes 2184 # save first because save cedes
1324 $self->save; 2185 $self->save;
1325 2186
1326 my $lock = cf::lock_acquire "map_data:" . $self->path; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
1327 2188
1328 return if $self->players; 2189 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
1330 return if $self->{deny_save}; 2191 return if $self->{deny_save};
1331 2192
2193 $self->in_memory (cf::MAP_SWAPPED);
2194
2195 $self->deactivate;
2196 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2197 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2198}
1335 2199
1336sub reset_at { 2200sub reset_at {
1337 my ($self) = @_; 2201 my ($self) = @_;
1338 2202
1339 # TODO: safety, remove and allow resettable per-player maps 2203 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2204 return 1e99 if $self->{deny_reset};
1342 2205
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2206 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2207 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2208
1350 my ($self) = @_; 2213 my ($self) = @_;
1351 2214
1352 $self->reset_at <= $cf::RUNTIME 2215 $self->reset_at <= $cf::RUNTIME
1353} 2216}
1354 2217
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2218sub reset {
1377 my ($self) = @_; 2219 my ($self) = @_;
1378 2220
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 2222
1381 return if $self->players; 2223 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383 2224
1384 warn "resetting map ", $self->path;#d# 2225 warn "resetting map ", $self->path;
2226
2227 $self->in_memory (cf::MAP_SWAPPED);
2228
2229 # need to save uniques path
2230 unless ($self->{deny_save}) {
2231 my $uniq = $self->uniq_path; utf8::encode $uniq;
2232
2233 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2234 if $uniq;
2235 }
1385 2236
1386 delete $cf::MAP{$self->path}; 2237 delete $cf::MAP{$self->path};
1387 2238
2239 $self->deactivate;
1388 $_->clear_links_to ($self) for values %cf::MAP; 2240 $_->clear_links_to ($self) for values %cf::MAP;
2241 $self->clear;
1389 2242
1390 $self->unlink_save; 2243 $self->unlink_save;
1391 $self->destroy; 2244 $self->destroy;
1392} 2245}
1393 2246
1394my $nuke_counter = "aaaa"; 2247my $nuke_counter = "aaaa";
1395 2248
1396sub nuke { 2249sub nuke {
1397 my ($self) = @_; 2250 my ($self) = @_;
1398 2251
2252 {
2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
2254
2255 delete $cf::MAP{$self->path};
2256
2257 $self->unlink_save;
2258
2259 bless $self, "cf::map";
2260 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 2261 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 2262 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 2263 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2264
2265 $cf::MAP{$self->path} = $self;
2266 }
2267
1402 $self->reset; # polite request, might not happen 2268 $self->reset; # polite request, might not happen
1403} 2269}
1404 2270
1405sub customise_for { 2271=item $maps = cf::map::tmp_maps
1406 my ($map, $ob) = @_;
1407 2272
1408 if ($map->per_player) { 2273Returns an arrayref with all map paths of currently instantiated and saved
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2274maps. May block.
2275
2276=cut
2277
2278sub tmp_maps() {
1410 } 2279 [
1411 2280 map {
1412 $map 2281 utf8::decode $_;
2282 /\.map$/
2283 ? normalise $_
2284 : ()
2285 } @{ aio_readdir $TMPDIR or [] }
2286 ]
1413} 2287}
1414 2288
1415sub emergency_save { 2289=item $maps = cf::map::random_maps
1416 my $freeze_guard = cf::freeze_mainloop;
1417 2290
1418 warn "enter emergency map save\n"; 2291Returns an arrayref with all map paths of currently instantiated and saved
2292random maps. May block.
1419 2293
1420 cf::sync_job { 2294=cut
1421 warn "begin emergency map save\n"; 2295
1422 $_->save for values %cf::MAP; 2296sub random_maps() {
2297 [
2298 map {
2299 utf8::decode $_;
2300 /\.map$/
2301 ? normalise "?random/$_"
2302 : ()
2303 } @{ aio_readdir $RANDOMDIR or [] }
2304 ]
2305}
2306
2307=item cf::map::unique_maps
2308
2309Returns an arrayref of paths of all shared maps that have
2310instantiated unique items. May block.
2311
2312=cut
2313
2314sub unique_maps() {
2315 [
2316 map {
2317 utf8::decode $_;
2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2321 : normalise $_
2322 } @{ aio_readdir $UNIQUEDIR or [] }
2323 ]
2324}
2325
2326=back
2327
2328=head3 cf::object
2329
2330=cut
2331
2332package cf::object;
2333
2334=over 4
2335
2336=item $ob->inv_recursive
2337
2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2340
2341=cut
2342
2343sub inv_recursive_;
2344sub inv_recursive_ {
2345 map { $_, inv_recursive_ $_->inv } @_
2346}
2347
2348sub inv_recursive {
2349 inv_recursive_ inv $_[0]
2350}
2351
2352=item $ref = $ob->ref
2353
2354Creates and returns a persistent reference to an object that can be stored as a string.
2355
2356=item $ob = cf::object::deref ($refstring)
2357
2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2359even if the object actually exists. May block.
2360
2361=cut
2362
2363sub deref {
2364 my ($ref) = @_;
2365
2366 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2367 my ($uuid, $name) = ($1, $2);
2368 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2369 or return;
2370 $pl->ob->uuid eq $uuid
2371 or return;
2372
2373 $pl->ob
2374 } else {
2375 warn "$ref: cannot resolve object reference\n";
2376 undef
1423 }; 2377 }
1424
1425 warn "end emergency map save\n";
1426} 2378}
1427 2379
1428package cf; 2380package cf;
1429 2381
1430=back 2382=back
1431
1432 2383
1433=head3 cf::object::player 2384=head3 cf::object::player
1434 2385
1435=over 4 2386=over 4
1436 2387
1439Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2390Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1440can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
1441dialogue with the given NPC character. 2392dialogue with the given NPC character.
1442 2393
1443=cut 2394=cut
2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
1444 2409
1445# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
1446# with dialog boxes. 2411# with dialog boxes.
1447#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
1448sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
1450 2415
1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2416 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1452 2417
1453 if ($self->{record_replies}) { 2418 if ($self->{record_replies}) {
1454 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2419 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2420
1455 } else { 2421 } else {
2422 my $pl = $self->contr;
2423
2424 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2425 my $dialog = $pl->{npc_dialog};
2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2427
2428 } else {
1456 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
1457 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2431 }
1458 } 2432 }
2433}
2434
2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2436
2437=cut
2438
2439sub cf::object::send_msg {
2440 my $pl = shift->contr
2441 or return;
2442 $pl->send_msg (@_);
1459} 2443}
1460 2444
1461=item $player_object->may ("access") 2445=item $player_object->may ("access")
1462 2446
1463Returns wether the given player is authorized to access resource "access" 2447Returns wether the given player is authorized to access resource "access"
1476 2460
1477=item $player_object->enter_link 2461=item $player_object->enter_link
1478 2462
1479Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
1480 2464
1481The player should be reaosnably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
1482I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2469
2470Will never block.
1483 2471
1484=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
1485 2473
1486Moves the player out of the specila link map onto the given map. If the 2474Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 2475map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 2476to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 2477fails, to the emergency map position.
1490 2478
1491Might block. 2479Might block.
1492 2480
1493=cut 2481=cut
2482
2483sub link_map {
2484 unless ($LINK_MAP) {
2485 $LINK_MAP = cf::map::find "{link}"
2486 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2487 $LINK_MAP->load;
2488 }
2489
2490 $LINK_MAP
2491}
1494 2492
1495sub cf::object::player::enter_link { 2493sub cf::object::player::enter_link {
1496 my ($self) = @_; 2494 my ($self) = @_;
1497 2495
1498 $self->deactivate_recursive; 2496 $self->deactivate_recursive;
1499 2497
1500 return if $self->map == $LINK_MAP; 2498 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 2499
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 2501 if $self->map && $self->map->{path} ne "{link}";
1504 2502
1505 $self->enter_map ($LINK_MAP, 20, 20); 2503 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 2504}
1507 2505
1508sub cf::object::player::leave_link { 2506sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 2507 my ($self, $map, $x, $y) = @_;
2508
2509 return unless $self->contr->active;
1510 2510
1511 my $link_pos = delete $self->{_link_pos}; 2511 my $link_pos = delete $self->{_link_pos};
1512 2512
1513 unless ($map) { 2513 unless ($map) {
1514 # restore original map position 2514 # restore original map position
1528 # use -1 or undef as default coordinates, not 0, 0 2528 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 2529 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 2530 if $x <=0 && $y <= 0;
1531 2531
1532 $map->load; 2532 $map->load;
2533 $map->load_neighbours;
1533 2534
2535 return unless $self->contr->active;
2536 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1534 $self->activate_recursive; 2537 $self->activate_recursive;
2538
2539 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1535 $self->enter_map ($map, $x, $y); 2540 $self->enter_map ($map, $x, $y);
1536} 2541}
1537 2542
1538cf::player->attach ( 2543=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1539 on_logout => sub {
1540 my ($pl) = @_;
1541 2544
1542 # abort map switching before logout 2545Moves the player to the given map-path and coordinates by first freezing
1543 if ($pl->ob->{_link_pos}) { 2546her, loading and preparing them map, calling the provided $check callback
1544 cf::sync_job { 2547that has to return the map if sucecssful, and then unfreezes the player on
1545 $pl->ob->leave_link 2548the new (success) or old (failed) map position. In either case, $done will
1546 }; 2549be called at the end of this process.
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551 2550
1552 # try to abort aborted map switching on player login :) 2551Note that $check will be called with a potentially non-loaded map, so if
1553 # should happen only on crashes 2552it needs a loaded map it has to call C<< ->load >>.
1554 if ($pl->ob->{_link_pos}) {
1555 2553
1556 $pl->ob->enter_link;
1557 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef,
1561 "There was an internal problem at your last logout, "
1562 . "the server will try to bring you to your intended destination in a second.",
1563 cf::NDI_RED);
1564 Coro::Timer::sleep 1;
1565 $pl->ob->leave_link;
1566 })->prio (2);
1567 }
1568 },
1569);
1570
1571=item $player_object->goto ($path, $x, $y)
1572
1573=cut 2554=cut
2555
2556our $GOTOGEN;
1574 2557
1575sub cf::object::player::goto { 2558sub cf::object::player::goto {
1576 my ($self, $path, $x, $y) = @_; 2559 my ($self, $path, $x, $y, $check, $done) = @_;
2560
2561 # do generation counting so two concurrent goto's will be executed in-order
2562 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1577 2563
1578 $self->enter_link; 2564 $self->enter_link;
1579 2565
1580 (async { 2566 (async {
1581 $path = new cf::path $path; 2567 $Coro::current->{desc} = "player::goto $path $x $y";
1582 2568
1583 my $map = cf::map::find $path->as_string; 2569 # *tag paths override both path and x|y
2570 if ($path =~ /^\*(.*)$/) {
2571 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2572 my $ob = $obs[rand @obs];
2573
2574 # see if we actually can go there
2575 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2576 $ob = $obs[rand @obs];
2577 } else {
2578 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2579 }
2580 # else put us there anyways for now #d#
2581
2582 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2583 } else {
2584 ($path, $x, $y) = (undef, undef, undef);
2585 }
2586 }
2587
2588 my $map = eval {
2589 my $map = defined $path ? cf::map::find $path : undef;
2590
2591 if ($map) {
1584 $map = $map->customise_for ($self) if $map; 2592 $map = $map->customise_for ($self);
1585 2593 $map = $check->($map) if $check && $map;
1586# warn "entering ", $map->path, " at ($x, $y)\n" 2594 } else {
1587# if $map;
1588
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2595 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2596 }
1590 2597
2598 $map
2599 };
2600
2601 if ($@) {
2602 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2603 LOG llevError | logBacktrace, Carp::longmess $@;
2604 }
2605
2606 if ($gen == $self->{_goto_generation}) {
2607 delete $self->{_goto_generation};
1591 $self->leave_link ($map, $x, $y); 2608 $self->leave_link ($map, $x, $y);
2609 }
2610
2611 $done->() if $done;
1592 })->prio (1); 2612 })->prio (1);
1593} 2613}
1594 2614
1595=item $player_object->enter_exit ($exit_object) 2615=item $player_object->enter_exit ($exit_object)
1596 2616
1598 2618
1599sub parse_random_map_params { 2619sub parse_random_map_params {
1600 my ($spec) = @_; 2620 my ($spec) = @_;
1601 2621
1602 my $rmp = { # defaults 2622 my $rmp = { # defaults
1603 xsize => 10, 2623 xsize => (cf::rndm 15, 40),
1604 ysize => 10, 2624 ysize => (cf::rndm 15, 40),
2625 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2626 #layout => string,
1605 }; 2627 };
1606 2628
1607 for (split /\n/, $spec) { 2629 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2; 2630 my ($k, $v) = split /\s+/, $_, 2;
1609 2631
1621 # that depends on the exit object 2643 # that depends on the exit object
1622 2644
1623 my $rmp = parse_random_map_params $exit->msg; 2645 my $rmp = parse_random_map_params $exit->msg;
1624 2646
1625 if ($exit->map) { 2647 if ($exit->map) {
1626 $rmp->{region} = $exit->map->region_name; 2648 $rmp->{region} = $exit->region->name;
1627 $rmp->{origin_map} = $exit->map->path; 2649 $rmp->{origin_map} = $exit->map->path;
1628 $rmp->{origin_x} = $exit->x; 2650 $rmp->{origin_x} = $exit->x;
1629 $rmp->{origin_y} = $exit->y; 2651 $rmp->{origin_y} = $exit->y;
2652
2653 $exit->map->touch;
1630 } 2654 }
1631 2655
1632 $rmp->{random_seed} ||= $exit->random_seed; 2656 $rmp->{random_seed} ||= $exit->random_seed;
1633 2657
1634 my $data = cf::to_json $rmp; 2658 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1635 my $md5 = Digest::MD5::md5_hex $data; 2659 my $md5 = Digest::MD5::md5_hex $data;
2660 my $meta = "$RANDOMDIR/$md5.meta";
1636 2661
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2662 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0; 2663 aio_write $fh, 0, (length $data), $data, 0;
2664 undef $fh;
2665 aio_rename "$meta~", $meta;
1639 2666
2667 my $slaying = "?random/$md5";
2668
2669 if ($exit->valid) {
1640 $exit->slaying ("?random/$md5"); 2670 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef); 2671 $exit->msg (undef);
2672 }
1642 } 2673 }
1643} 2674}
1644 2675
1645sub cf::object::player::enter_exit { 2676sub cf::object::player::enter_exit {
1646 my ($self, $exit) = @_; 2677 my ($self, $exit) = @_;
1648 return unless $self->type == cf::PLAYER; 2679 return unless $self->type == cf::PLAYER;
1649 2680
1650 $self->enter_link; 2681 $self->enter_link;
1651 2682
1652 (async { 2683 (async {
1653 $self->deactivate_recursive; # just to be sure 2684 $Coro::current->{desc} = "enter_exit";
2685
1654 unless (eval { 2686 unless (eval {
2687 $self->deactivate_recursive; # just to be sure
2688
2689 # random map handling
2690 {
2691 my $guard = cf::lock_acquire "exit_prepare:$exit";
2692
1655 prepare_random_map $exit 2693 prepare_random_map $exit
1656 if $exit->slaying eq "/!"; 2694 if $exit->slaying eq "/!";
2695 }
1657 2696
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2697 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2698 my $x = $exit->stats->hp;
2699 my $y = $exit->stats->sp;
1660 2700
2701 $self->goto ($map, $x, $y);
2702
2703 # if exit is damned, update players death & WoR home-position
2704 $self->contr->savebed ($map, $x, $y)
2705 if $exit->flag (cf::FLAG_DAMNED);
2706
1661 1; 2707 1
1662 }) { 2708 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 2709 $self->message ("Something went wrong deep within the deliantra server. "
1664 . "I'll try to bring you back to the map you were before. " 2710 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 2711 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 2712 cf::NDI_UNIQUE | cf::NDI_RED);
1667 2713
1668 warn "ERROR in enter_exit: $@"; 2714 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 2715 $self->leave_link;
1670 } 2716 }
1671 })->prio (1); 2717 })->prio (1);
1684 2730
1685sub cf::client::send_drawinfo { 2731sub cf::client::send_drawinfo {
1686 my ($self, $text, $flags) = @_; 2732 my ($self, $text, $flags) = @_;
1687 2733
1688 utf8::encode $text; 2734 utf8::encode $text;
1689 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2735 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1690} 2736}
1691 2737
2738=item $client->send_msg ($channel, $msg, $color, [extra...])
2739
2740Send a drawinfo or msg packet to the client, formatting the msg for the
2741client if neccessary. C<$type> should be a string identifying the type of
2742the message, with C<log> being the default. If C<$color> is negative, suppress
2743the message unless the client supports the msg packet.
2744
2745=cut
2746
2747# non-persistent channels (usually the info channel)
2748our %CHANNEL = (
2749 "c/identify" => {
2750 id => "infobox",
2751 title => "Identify",
2752 reply => undef,
2753 tooltip => "Items recently identified",
2754 },
2755 "c/examine" => {
2756 id => "infobox",
2757 title => "Examine",
2758 reply => undef,
2759 tooltip => "Signs and other items you examined",
2760 },
2761 "c/book" => {
2762 id => "infobox",
2763 title => "Book",
2764 reply => undef,
2765 tooltip => "The contents of a note or book",
2766 },
2767 "c/lookat" => {
2768 id => "infobox",
2769 title => "Look",
2770 reply => undef,
2771 tooltip => "What you saw there",
2772 },
2773 "c/who" => {
2774 id => "infobox",
2775 title => "Players",
2776 reply => undef,
2777 tooltip => "Shows players who are currently online",
2778 },
2779 "c/body" => {
2780 id => "infobox",
2781 title => "Body Parts",
2782 reply => undef,
2783 tooltip => "Shows which body parts you posess and are available",
2784 },
2785 "c/skills" => {
2786 id => "infobox",
2787 title => "Skills",
2788 reply => undef,
2789 tooltip => "Shows your experience per skill and item power",
2790 },
2791 "c/uptime" => {
2792 id => "infobox",
2793 title => "Uptime",
2794 reply => undef,
2795 tooltip => "How long the server has been running since last restart",
2796 },
2797 "c/mapinfo" => {
2798 id => "infobox",
2799 title => "Map Info",
2800 reply => undef,
2801 tooltip => "Information related to the maps",
2802 },
2803 "c/party" => {
2804 id => "party",
2805 title => "Party",
2806 reply => "gsay ",
2807 tooltip => "Messages and chat related to your party",
2808 },
2809);
2810
2811sub cf::client::send_msg {
2812 my ($self, $channel, $msg, $color, @extra) = @_;
2813
2814 $msg = $self->pl->expand_cfpod ($msg)
2815 unless $color & cf::NDI_VERBATIM;
2816
2817 $color &= cf::NDI_CLIENT_MASK; # just in case...
2818
2819 # check predefined channels, for the benefit of C
2820 if ($CHANNEL{$channel}) {
2821 $channel = $CHANNEL{$channel};
2822
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825
2826 $channel = $channel->{id};
2827
2828 } elsif (ref $channel) {
2829 # send meta info to client, if not yet sent
2830 unless (exists $self->{channel}{$channel->{id}}) {
2831 $self->{channel}{$channel->{id}} = $channel;
2832 $self->ext_msg (channel_info => $channel)
2833 if $self->can_msg;
2834 }
2835
2836 $channel = $channel->{id};
2837 }
2838
2839 return unless @extra || length $msg;
2840
2841 if ($self->can_msg) {
2842 # default colour, mask it out
2843 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2844 if $color & cf::NDI_DEF;
2845
2846 my $pkt = "msg "
2847 . $self->{json_coder}->encode (
2848 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2849 );
2850
2851 # try lzf for large packets
2852 $pkt = "lzf " . Compress::LZF::compress $pkt
2853 if 1024 <= length $pkt and $self->{can_lzf};
2854
2855 # split very large packets
2856 if (8192 < length $pkt and $self->{can_lzf}) {
2857 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2858 $pkt = "frag";
2859 }
2860
2861 $self->send_packet ($pkt);
2862 } else {
2863 if ($color >= 0) {
2864 # replace some tags by gcfclient-compatible ones
2865 for ($msg) {
2866 1 while
2867 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2868 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2869 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2870 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2871 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2872 }
2873
2874 $color &= cf::NDI_COLOR_MASK;
2875
2876 utf8::encode $msg;
2877
2878 if (0 && $msg =~ /\[/) {
2879 # COMMAND/INFO
2880 $self->send_packet ("drawextinfo $color 10 8 $msg")
2881 } else {
2882 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2883 $self->send_packet ("drawinfo $color $msg")
2884 }
2885 }
2886 }
2887}
2888
2889=item $client->ext_msg ($type, @msg)
2890
2891Sends an ext event to the client.
2892
2893=cut
2894
2895sub cf::client::ext_msg($$@) {
2896 my ($self, $type, @msg) = @_;
2897
2898 if ($self->extcmd == 2) {
2899 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2900 } elsif ($self->extcmd == 1) { # TODO: remove
2901 push @msg, msgtype => "event_$type";
2902 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2903 }
2904}
2905
2906=item $client->ext_reply ($msgid, @msg)
2907
2908Sends an ext reply to the client.
2909
2910=cut
2911
2912sub cf::client::ext_reply($$@) {
2913 my ($self, $id, @msg) = @_;
2914
2915 if ($self->extcmd == 2) {
2916 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2917 } elsif ($self->extcmd == 1) {
2918 #TODO: version 1, remove
2919 unshift @msg, msgtype => "reply", msgid => $id;
2920 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2921 }
2922}
1692 2923
1693=item $success = $client->query ($flags, "text", \&cb) 2924=item $success = $client->query ($flags, "text", \&cb)
1694 2925
1695Queues a query to the client, calling the given callback with 2926Queues a query to the client, calling the given callback with
1696the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2927the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1697C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2928C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1698 2929
1699Queries can fail, so check the return code. Or don't, as queries will become 2930Queries can fail, so check the return code. Or don't, as queries will
1700reliable at some point in the future. 2931become reliable at some point in the future.
1701 2932
1702=cut 2933=cut
1703 2934
1704sub cf::client::query { 2935sub cf::client::query {
1705 my ($self, $flags, $text, $cb) = @_; 2936 my ($self, $flags, $text, $cb) = @_;
1713 utf8::encode $text; 2944 utf8::encode $text;
1714 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2945 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1715 2946
1716 $self->send_packet ($self->{query_queue}[0][0]) 2947 $self->send_packet ($self->{query_queue}[0][0])
1717 if @{ $self->{query_queue} } == 1; 2948 if @{ $self->{query_queue} } == 1;
2949
2950 1
1718} 2951}
1719 2952
1720cf::client->attach ( 2953cf::client->attach (
2954 on_connect => sub {
2955 my ($ns) = @_;
2956
2957 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2958 },
1721 on_reply => sub { 2959 on_reply => sub {
1722 my ($ns, $msg) = @_; 2960 my ($ns, $msg) = @_;
1723 2961
1724 # this weird shuffling is so that direct followup queries 2962 # this weird shuffling is so that direct followup queries
1725 # get handled first 2963 # get handled first
1726 my $queue = delete $ns->{query_queue} 2964 my $queue = delete $ns->{query_queue}
1727 or return; # be conservative, not sure how that can happen, but we saw a crash here 2965 or return; # be conservative, not sure how that can happen, but we saw a crash here
1728 2966
1729 (shift @$queue)->[1]->($msg); 2967 (shift @$queue)->[1]->($msg);
2968 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1730 2969
1731 push @{ $ns->{query_queue} }, @$queue; 2970 push @{ $ns->{query_queue} }, @$queue;
1732 2971
1733 if (@{ $ns->{query_queue} } == @$queue) { 2972 if (@{ $ns->{query_queue} } == @$queue) {
1734 if (@$queue) { 2973 if (@$queue) {
1736 } else { 2975 } else {
1737 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2976 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1738 } 2977 }
1739 } 2978 }
1740 }, 2979 },
2980 on_exticmd => sub {
2981 my ($ns, $buf) = @_;
2982
2983 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2984
2985 if (ref $msg) {
2986 my ($type, $reply, @payload) =
2987 "ARRAY" eq ref $msg
2988 ? @$msg
2989 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2990
2991 my @reply;
2992
2993 if (my $cb = $EXTICMD{$type}) {
2994 @reply = $cb->($ns, @payload);
2995 }
2996
2997 $ns->ext_reply ($reply, @reply)
2998 if $reply;
2999
3000 } else {
3001 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3002 }
3003
3004 cf::override;
3005 },
1741); 3006);
1742 3007
1743=item $client->async (\&cb) 3008=item $client->async (\&cb)
1744 3009
1745Create a new coroutine, running the specified callback. The coroutine will 3010Create a new coroutine, running the specified callback. The coroutine will
1786our $safe = new Safe "safe"; 3051our $safe = new Safe "safe";
1787our $safe_hole = new Safe::Hole; 3052our $safe_hole = new Safe::Hole;
1788 3053
1789$SIG{FPE} = 'IGNORE'; 3054$SIG{FPE} = 'IGNORE';
1790 3055
1791$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3056$safe->permit_only (Opcode::opset qw(
3057 :base_core :base_mem :base_orig :base_math
3058 grepstart grepwhile mapstart mapwhile
3059 sort time
3060));
1792 3061
1793# here we export the classes and methods available to script code 3062# here we export the classes and methods available to script code
1794 3063
1795=pod 3064=pod
1796 3065
1797The following fucntions and emthods are available within a safe environment: 3066The following functions and methods are available within a safe environment:
1798 3067
1799 cf::object contr pay_amount pay_player map 3068 cf::object
3069 contr pay_amount pay_player map x y force_find force_add destroy
3070 insert remove name archname title slaying race decrease split
3071
1800 cf::object::player player 3072 cf::object::player
1801 cf::player peaceful 3073 player
1802 cf::map trigger 3074
3075 cf::player
3076 peaceful
3077
3078 cf::map
3079 trigger
1803 3080
1804=cut 3081=cut
1805 3082
1806for ( 3083for (
1807 ["cf::object" => qw(contr pay_amount pay_player map)], 3084 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3085 insert remove inv nrof name archname title slaying race
3086 decrease split destroy change_exp)],
1808 ["cf::object::player" => qw(player)], 3087 ["cf::object::player" => qw(player)],
1809 ["cf::player" => qw(peaceful)], 3088 ["cf::player" => qw(peaceful)],
1810 ["cf::map" => qw(trigger)], 3089 ["cf::map" => qw(trigger)],
1811) { 3090) {
1812 no strict 'refs'; 3091 no strict 'refs';
1883=back 3162=back
1884 3163
1885=cut 3164=cut
1886 3165
1887############################################################################# 3166#############################################################################
3167# the server's init and main functions
1888 3168
1889=head2 EXTENSION DATABASE SUPPORT 3169sub load_facedata($) {
3170 my ($path) = @_;
1890 3171
1891Crossfire maintains a very simple database for extension use. It can 3172 # HACK to clear player env face cache, we need some signal framework
1892currently store anything that can be serialised using Storable, which 3173 # for this (global event?)
1893excludes objects. 3174 %ext::player_env::MUSIC_FACE_CACHE = ();
1894 3175
1895The parameter C<$family> should best start with the name of the extension 3176 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1896using it, it should be unique.
1897 3177
1898=over 4 3178 warn "loading facedata from $path\n";
1899 3179
1900=item $hashref = cf::db_get $family 3180 my $facedata;
3181 0 < aio_load $path, $facedata
3182 or die "$path: $!";
1901 3183
1902Return a hashref for use by the extension C<$family>, which can be 3184 $facedata = Coro::Storable::thaw $facedata;
1903modified. After modifications, you have to call C<cf::db_dirty> or
1904C<cf::db_sync>.
1905 3185
1906=item $value = cf::db_get $family => $key 3186 $facedata->{version} == 2
3187 or cf::cleanup "$path: version mismatch, cannot proceed.";
1907 3188
1908Returns a single value from the database 3189 # patch in the exptable
1909 3190 $facedata->{resource}{"res/exp_table"} = {
1910=item cf::db_put $family => $hashref 3191 type => FT_RSRC,
1911 3192 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1912Stores the given family hashref into the database. Updates are delayed, if
1913you want the data to be synced to disk immediately, use C<cf::db_sync>.
1914
1915=item cf::db_put $family => $key => $value
1916
1917Stores the given C<$value> in the family hash. Updates are delayed, if you
1918want the data to be synced to disk immediately, use C<cf::db_sync>.
1919
1920=item cf::db_dirty
1921
1922Marks the database as dirty, to be updated at a later time.
1923
1924=item cf::db_sync
1925
1926Immediately write the database to disk I<if it is dirty>.
1927
1928=cut
1929
1930our $DB;
1931
1932{
1933 my $path = cf::localdir . "/database.pst";
1934
1935 sub db_load() {
1936 $DB = stat $path ? Storable::retrieve $path : { };
1937 }
1938
1939 my $pid;
1940
1941 sub db_save() {
1942 waitpid $pid, 0 if $pid;
1943 if (0 == ($pid = fork)) {
1944 $DB->{_meta}{version} = 1;
1945 Storable::nstore $DB, "$path~";
1946 rename "$path~", $path;
1947 cf::_exit 0 if defined $pid;
1948 }
1949 }
1950
1951 my $dirty;
1952
1953 sub db_sync() {
1954 db_save if $dirty;
1955 undef $dirty;
1956 }
1957
1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1959 db_sync;
1960 }); 3193 };
3194 cf::cede_to_tick;
1961 3195
1962 sub db_dirty() {
1963 $dirty = 1;
1964 $idle->start;
1965 } 3196 {
3197 my $faces = $facedata->{faceinfo};
1966 3198
1967 sub db_get($;$) { 3199 while (my ($face, $info) = each %$faces) {
1968 @_ >= 2 3200 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1969 ? $DB->{$_[0]}{$_[1]}
1970 : ($DB->{$_[0]} ||= { })
1971 }
1972 3201
1973 sub db_put($$;$) { 3202 cf::face::set_visibility $idx, $info->{visibility};
1974 if (@_ >= 3) { 3203 cf::face::set_magicmap $idx, $info->{magicmap};
1975 $DB->{$_[0]}{$_[1]} = $_[2]; 3204 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1976 } else { 3205 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1977 $DB->{$_[0]} = $_[1];
1978 }
1979 db_dirty;
1980 }
1981 3206
1982 cf::global->attach ( 3207 cf::cede_to_tick;
1983 prio => 10000,
1984 on_cleanup => sub {
1985 db_sync;
1986 }, 3208 }
1987 );
1988}
1989 3209
1990############################################################################# 3210 while (my ($face, $info) = each %$faces) {
1991# the server's main() 3211 next unless $info->{smooth};
1992 3212
1993sub cfg_load { 3213 my $idx = cf::face::find $face
3214 or next;
3215
3216 if (my $smooth = cf::face::find $info->{smooth}) {
3217 cf::face::set_smooth $idx, $smooth;
3218 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3219 } else {
3220 warn "smooth face '$info->{smooth}' not found for face '$face'";
3221 }
3222
3223 cf::cede_to_tick;
3224 }
3225 }
3226
3227 {
3228 my $anims = $facedata->{animinfo};
3229
3230 while (my ($anim, $info) = each %$anims) {
3231 cf::anim::set $anim, $info->{frames}, $info->{facings};
3232 cf::cede_to_tick;
3233 }
3234
3235 cf::anim::invalidate_all; # d'oh
3236 }
3237
3238 {
3239 # TODO: for gcfclient pleasure, we should give resources
3240 # that gcfclient doesn't grok a >10000 face index.
3241 my $res = $facedata->{resource};
3242
3243 while (my ($name, $info) = each %$res) {
3244 if (defined $info->{type}) {
3245 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3246 my $data;
3247
3248 if ($info->{type} & 1) {
3249 # prepend meta info
3250
3251 my $meta = $enc->encode ({
3252 name => $name,
3253 %{ $info->{meta} || {} },
3254 });
3255
3256 $data = pack "(w/a*)*", $meta, $info->{data};
3257 } else {
3258 $data = $info->{data};
3259 }
3260
3261 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3262 cf::face::set_type $idx, $info->{type};
3263 } else {
3264 $RESOURCE{$name} = $info;
3265 }
3266
3267 cf::cede_to_tick;
3268 }
3269 }
3270
3271 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3272
3273 1
3274}
3275
3276cf::global->attach (on_resource_update => sub {
3277 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3278 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3279
3280 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3281 my $sound = $soundconf->{compat}[$_]
3282 or next;
3283
3284 my $face = cf::face::find "sound/$sound->[1]";
3285 cf::sound::set $sound->[0] => $face;
3286 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3287 }
3288
3289 while (my ($k, $v) = each %{$soundconf->{event}}) {
3290 my $face = cf::face::find "sound/$v";
3291 cf::sound::set $k => $face;
3292 }
3293 }
3294});
3295
3296register_exticmd fx_want => sub {
3297 my ($ns, $want) = @_;
3298
3299 while (my ($k, $v) = each %$want) {
3300 $ns->fx_want ($k, $v);
3301 }
3302};
3303
3304sub load_resource_file($) {
3305 my $guard = lock_acquire "load_resource_file";
3306
3307 my $status = load_resource_file_ $_[0];
3308 get_slot 0.1, 100;
3309 cf::arch::commit_load;
3310
3311 $status
3312}
3313
3314sub reload_regions {
3315 # HACK to clear player env face cache, we need some signal framework
3316 # for this (global event?)
3317 %ext::player_env::MUSIC_FACE_CACHE = ();
3318
3319 load_resource_file "$MAPDIR/regions"
3320 or die "unable to load regions file\n";
3321
3322 for (cf::region::list) {
3323 $_->{match} = qr/$_->{match}/
3324 if exists $_->{match};
3325 }
3326}
3327
3328sub reload_facedata {
3329 load_facedata "$DATADIR/facedata"
3330 or die "unable to load facedata\n";
3331}
3332
3333sub reload_archetypes {
3334 load_resource_file "$DATADIR/archetypes"
3335 or die "unable to load archetypes\n";
3336}
3337
3338sub reload_treasures {
3339 load_resource_file "$DATADIR/treasures"
3340 or die "unable to load treasurelists\n";
3341}
3342
3343sub reload_resources {
3344 warn "reloading resource files...\n";
3345
3346 reload_facedata;
3347 reload_archetypes;
3348 reload_regions;
3349 reload_treasures;
3350
3351 warn "finished reloading resource files\n";
3352}
3353
3354sub reload_config {
1994 open my $fh, "<:utf8", cf::confdir . "/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
1995 or return; 3356 or return;
1996 3357
1997 local $/; 3358 local $/;
1998 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
1999 3360
2000 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2001 3362
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 3365
2005 if (exists $CFG{mlockall}) { 3366 if (exists $CFG{mlockall}) {
2006 eval { 3367 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 3368 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 3369 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 3370 };
2010 warn $@ if $@; 3371 warn $@ if $@;
2011 } 3372 }
2012} 3373}
2013 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
2014sub main { 3394sub main {
3395 cf::init_globals; # initialise logging
3396
3397 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3398 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3399 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3400 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3401
3402 cf::init_experience;
3403 cf::init_anim;
3404 cf::init_attackmess;
3405 cf::init_dynamic;
3406 cf::init_block;
3407
3408 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3409
2015 # we must not ever block the main coroutine 3410 # we must not ever block the main coroutine
2016 local $Coro::idle = sub { 3411 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3412 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2018 async { Event::one_event }; 3413 (async {
3414 $Coro::current->{desc} = "IDLE BUG HANDLER";
3415 EV::loop EV::LOOP_ONESHOT;
3416 })->prio (Coro::PRIO_MAX);
2019 }; 3417 };
2020 3418
2021 cfg_load; 3419 evthread_start IO::AIO::poll_fileno;
2022 db_load; 3420
3421 cf::sync_job {
3422 reload_resources;
3423 reload_config;
3424 db_init;
3425
3426 cf::load_settings;
3427 cf::load_materials;
3428 cf::init_uuid;
3429 cf::init_signals;
3430 cf::init_commands;
3431 cf::init_skills;
3432
3433 cf::init_beforeplay;
3434
3435 atomic;
3436
2023 load_extensions; 3437 load_extensions;
3438
3439 utime time, time, $RUNTIMEFILE;
3440
3441 # no (long-running) fork's whatsoever before this point(!)
3442 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3443
3444 (pop @POST_INIT)->(0) while @POST_INIT;
3445 };
3446
2024 Event::loop; 3447 EV::loop;
2025} 3448}
2026 3449
2027############################################################################# 3450#############################################################################
2028# initialisation 3451# initialisation and cleanup
2029 3452
3453# install some emergency cleanup handlers
3454BEGIN {
3455 our %SIGWATCHER = ();
3456 for my $signal (qw(INT HUP TERM)) {
3457 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3458 cf::cleanup "SIG$signal";
3459 };
3460 }
3461}
3462
3463sub write_runtime_sync {
3464 # first touch the runtime file to show we are still running:
3465 # the fsync below can take a very very long time.
3466
3467 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3468
3469 my $guard = cf::lock_acquire "write_runtime";
3470
3471 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3472 or return;
3473
3474 my $value = $cf::RUNTIME + 90 + 10;
3475 # 10 is the runtime save interval, for a monotonic clock
3476 # 60 allows for the watchdog to kill the server.
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 # touch it again to show we are up-to-date
3486 aio_utime $fh, undef, undef;
3487
3488 close $fh
3489 or return;
3490
3491 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3492 and return;
3493
3494 warn "runtime file written.\n";
3495
3496 1
3497}
3498
3499our $uuid_lock;
3500our $uuid_skip;
3501
3502sub write_uuid_sync($) {
3503 $uuid_skip ||= $_[0];
3504
3505 return if $uuid_lock;
3506 local $uuid_lock = 1;
3507
3508 my $uuid = "$LOCALDIR/uuid";
3509
3510 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3511 or return;
3512
3513 my $value = uuid_seq uuid_cur;
3514
3515 unless ($value) {
3516 warn "cowardly refusing to write zero uuid value!\n";
3517 return;
3518 }
3519
3520 my $value = uuid_str $value + $uuid_skip;
3521 $uuid_skip = 0;
3522
3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3524 and return;
3525
3526 # always fsync - this file is important
3527 aio_fsync $fh
3528 and return;
3529
3530 close $fh
3531 or return;
3532
3533 aio_rename "$uuid~", $uuid
3534 and return;
3535
3536 warn "uuid file written ($value).\n";
3537
3538 1
3539
3540}
3541
3542sub write_uuid($$) {
3543 my ($skip, $sync) = @_;
3544
3545 $sync ? write_uuid_sync $skip
3546 : async { write_uuid_sync $skip };
3547}
3548
3549sub emergency_save() {
3550 my $freeze_guard = cf::freeze_mainloop;
3551
3552 warn "emergency_perl_save: enter\n";
3553
3554 cf::sync_job {
3555 # this is a trade-off: we want to be very quick here, so
3556 # save all maps without fsync, and later call a global sync
3557 # (which in turn might be very very slow)
3558 local $USE_FSYNC = 0;
3559
3560 # use a peculiar iteration method to avoid tripping on perl
3561 # refcount bugs in for. also avoids problems with players
3562 # and maps saved/destroyed asynchronously.
3563 warn "emergency_perl_save: begin player save\n";
3564 for my $login (keys %cf::PLAYER) {
3565 my $pl = $cf::PLAYER{$login} or next;
3566 $pl->valid or next;
3567 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3568 $pl->save;
3569 }
3570 warn "emergency_perl_save: end player save\n";
3571
3572 warn "emergency_perl_save: begin map save\n";
3573 for my $path (keys %cf::MAP) {
3574 my $map = $cf::MAP{$path} or next;
3575 $map->valid or next;
3576 $map->save;
3577 }
3578 warn "emergency_perl_save: end map save\n";
3579
3580 warn "emergency_perl_save: begin database checkpoint\n";
3581 BDB::db_env_txn_checkpoint $DB_ENV;
3582 warn "emergency_perl_save: end database checkpoint\n";
3583
3584 warn "emergency_perl_save: begin write uuid\n";
3585 write_uuid_sync 1;
3586 warn "emergency_perl_save: end write uuid\n";
3587 };
3588
3589 warn "emergency_perl_save: starting sync()\n";
3590 IO::AIO::aio_sync sub {
3591 warn "emergency_perl_save: finished sync()\n";
3592 };
3593
3594 warn "emergency_perl_save: leave\n";
3595}
3596
3597sub post_cleanup {
3598 my ($make_core) = @_;
3599
3600 warn Carp::longmess "post_cleanup backtrace"
3601 if $make_core;
3602
3603 my $fh = pidfile;
3604 unlink $PIDFILE if <$fh> == $$;
3605}
3606
3607# a safer delete_package, copied from Symbol
3608sub clear_package($) {
3609 my $pkg = shift;
3610
3611 # expand to full symbol table name if needed
3612 unless ($pkg =~ /^main::.*::$/) {
3613 $pkg = "main$pkg" if $pkg =~ /^::/;
3614 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3615 $pkg .= '::' unless $pkg =~ /::$/;
3616 }
3617
3618 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3619 my $stem_symtab = *{$stem}{HASH};
3620
3621 defined $stem_symtab and exists $stem_symtab->{$leaf}
3622 or return;
3623
3624 # clear all symbols
3625 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3626 for my $name (keys %$leaf_symtab) {
3627 _gv_clear *{"$pkg$name"};
3628# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3629 }
3630 warn "cleared package $pkg\n";#d#
3631}
3632
2030sub reload() { 3633sub do_reload_perl() {
2031 # can/must only be called in main 3634 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 3635 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 3636 warn "can only reload from main coroutine";
2034 return; 3637 return;
2035 } 3638 }
2036 3639
3640 return if $RELOAD++;
3641
3642 my $t1 = EV::time;
3643
3644 while ($RELOAD) {
2037 warn "reloading..."; 3645 warn "reloading...";
2038 3646
2039 my $guard = freeze_mainloop; 3647 warn "entering sync_job";
3648
3649 cf::sync_job {
3650 cf::write_runtime_sync; # external watchdog should not bark
2040 cf::emergency_save; 3651 cf::emergency_save;
3652 cf::write_runtime_sync; # external watchdog should not bark
2041 3653
2042 eval { 3654 warn "syncing database to disk";
3655 BDB::db_env_txn_checkpoint $DB_ENV;
3656
2043 # if anything goes wrong in here, we should simply crash as we already saved 3657 # if anything goes wrong in here, we should simply crash as we already saved
2044 3658
2045 # cancel all watchers 3659 warn "flushing outstanding aio requests";
2046 for (Event::all_watchers) { 3660 while (IO::AIO::nreqs || BDB::nreqs) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 3661 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2048 }
2049
2050 # cancel all extension coros
2051 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = ();
2053
2054 # unload all extensions
2055 for (@exts) {
2056 warn "unloading <$_>";
2057 unload_extension $_;
2058 }
2059
2060 # unload all modules loaded from $LIBDIR
2061 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063
2064 warn "removing <$k>";
2065 delete $INC{$k};
2066
2067 $k =~ s/\.pm$//;
2068 $k =~ s/\//::/g;
2069
2070 if (my $cb = $k->can ("unload_module")) {
2071 $cb->();
2072 } 3662 }
2073 3663
2074 Symbol::delete_package $k; 3664 warn "cancelling all extension coros";
3665 $_->cancel for values %EXT_CORO;
3666 %EXT_CORO = ();
3667
3668 warn "removing commands";
3669 %COMMAND = ();
3670
3671 warn "removing ext/exti commands";
3672 %EXTCMD = ();
3673 %EXTICMD = ();
3674
3675 warn "unloading/nuking all extensions";
3676 for my $pkg (@EXTS) {
3677 warn "... unloading $pkg";
3678
3679 if (my $cb = $pkg->can ("unload")) {
3680 eval {
3681 $cb->($pkg);
3682 1
3683 } or warn "$pkg unloaded, but with errors: $@";
3684 }
3685
3686 warn "... clearing $pkg";
3687 clear_package $pkg;
2075 } 3688 }
2076 3689
2077 # sync database to disk 3690 warn "unloading all perl modules loaded from $LIBDIR";
2078 cf::db_sync; 3691 while (my ($k, $v) = each %INC) {
2079 IO::AIO::flush; 3692 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2080 3693
3694 warn "... unloading $k";
3695 delete $INC{$k};
3696
3697 $k =~ s/\.pm$//;
3698 $k =~ s/\//::/g;
3699
3700 if (my $cb = $k->can ("unload_module")) {
3701 $cb->();
3702 }
3703
3704 clear_package $k;
3705 }
3706
2081 # get rid of safe::, as good as possible 3707 warn "getting rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 3708 clear_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3709 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 3710
2085 # remove register_script_function callbacks 3711 warn "unloading cf.pm \"a bit\"";
2086 # TODO
2087
2088 # unload cf.pm "a bit"
2089 delete $INC{"cf.pm"}; 3712 delete $INC{"cf.pm"};
3713 delete $INC{"cf/pod.pm"};
2090 3714
2091 # don't, removes xs symbols, too, 3715 # don't, removes xs symbols, too,
2092 # and global variables created in xs 3716 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 3717 #clear_package __PACKAGE__;
2094 3718
2095 # reload cf.pm 3719 warn "unload completed, starting to reload now";
3720
2096 warn "reloading cf.pm"; 3721 warn "reloading cf.pm";
2097 require cf; 3722 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3723 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2099 3724
2100 # load config and database again 3725 warn "loading config and database again";
2101 cf::cfg_load; 3726 cf::reload_config;
2102 cf::db_load;
2103 3727
2104 # load extensions
2105 warn "load extensions"; 3728 warn "loading extensions";
2106 cf::load_extensions; 3729 cf::load_extensions;
2107 3730
2108 # reattach attachments to objects 3731 if ($REATTACH_ON_RELOAD) {
3732 warn "reattaching attachments to objects/players";
3733 _global_reattach; # objects, sockets
3734 warn "reattaching attachments to maps";
3735 reattach $_ for values %MAP;
3736 warn "reattaching attachments to players";
3737 reattach $_ for values %PLAYER;
3738 }
3739
3740 warn "running post_init jobs";
3741 (pop @POST_INIT)->(1) while @POST_INIT;
3742
3743 warn "leaving sync_job";
3744
3745 1
3746 } or do {
3747 warn $@;
3748 cf::cleanup "error while reloading, exiting.";
3749 };
3750
2109 warn "reattach"; 3751 warn "reloaded";
2110 _global_reattach; 3752 --$RELOAD;
3753 }
3754
3755 $t1 = EV::time - $t1;
3756 warn "reload completed in ${t1}s\n";
3757};
3758
3759our $RELOAD_WATCHER; # used only during reload
3760
3761sub reload_perl() {
3762 # doing reload synchronously and two reloads happen back-to-back,
3763 # coro crashes during coro_state_free->destroy here.
3764
3765 $RELOAD_WATCHER ||= cf::async {
3766 Coro::AIO::aio_wait cache_extensions;
3767
3768 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3769 do_reload_perl;
3770 undef $RELOAD_WATCHER;
3771 };
2111 }; 3772 };
2112
2113 if ($@) {
2114 warn $@;
2115 warn "error while reloading, exiting.";
2116 exit 1;
2117 }
2118
2119 warn "reloaded successfully";
2120};
2121
2122#############################################################################
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163} 3773}
2164
2165register "<global>", __PACKAGE__;
2166 3774
2167register_command "reload" => sub { 3775register_command "reload" => sub {
2168 my ($who, $arg) = @_; 3776 my ($who, $arg) = @_;
2169 3777
2170 if ($who->flag (FLAG_WIZ)) { 3778 if ($who->flag (FLAG_WIZ)) {
2171 $who->message ("start of reload.");
2172 reload;
2173 $who->message ("end of reload."); 3779 $who->message ("reloading server.");
3780 async {
3781 $Coro::current->{desc} = "perl_reload";
3782 reload_perl;
3783 };
2174 } 3784 }
2175}; 3785};
2176 3786
2177unshift @INC, $LIBDIR; 3787unshift @INC, $LIBDIR;
2178 3788
2179$TICK_WATCHER = Event->timer ( 3789my $bug_warning = 0;
2180 reentrant => 0, 3790
2181 prio => 0, 3791our @WAIT_FOR_TICK;
2182 at => $NEXT_TICK || $TICK, 3792our @WAIT_FOR_TICK_BEGIN;
2183 data => WF_AUTOCANCEL, 3793
2184 cb => sub { 3794sub wait_for_tick {
3795 return if tick_inhibit || $Coro::current == $Coro::main;
3796
3797 my $signal = new Coro::Signal;
3798 push @WAIT_FOR_TICK, $signal;
3799 $signal->wait;
3800}
3801
3802sub wait_for_tick_begin {
3803 return if tick_inhibit || $Coro::current == $Coro::main;
3804
3805 my $signal = new Coro::Signal;
3806 push @WAIT_FOR_TICK_BEGIN, $signal;
3807 $signal->wait;
3808}
3809
3810sub tick {
3811 if ($Coro::current != $Coro::main) {
3812 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3813 unless ++$bug_warning > 10;
3814 return;
3815 }
3816
2185 cf::server_tick; # one server iteration 3817 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK;
2188 3818
2189 # if we are delayed by four ticks or more, skip them all 3819 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3820 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2191 3821 Coro::async_pool {
2192 $TICK_WATCHER->at ($NEXT_TICK); 3822 $Coro::current->{desc} = "runtime saver";
2193 $TICK_WATCHER->start;
2194 },
2195);
2196
2197IO::AIO::max_poll_time $TICK * 0.2;
2198
2199Event->io (
2200 fd => IO::AIO::poll_fileno,
2201 poll => 'r',
2202 prio => 5,
2203 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb,
2205);
2206
2207Event->timer (
2208 data => WF_AUTOCANCEL,
2209 after => 0,
2210 interval => 10,
2211 cb => sub {
2212 (Coro::unblock_sub {
2213 write_runtime 3823 write_runtime_sync
2214 or warn "ERROR: unable to write runtime file: $!"; 3824 or warn "ERROR: unable to write runtime file: $!";
2215 })->(); 3825 };
2216 }, 3826 }
2217); 3827
3828 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3829 $sig->send;
3830 }
3831 while (my $sig = shift @WAIT_FOR_TICK) {
3832 $sig->send;
3833 }
3834
3835 $LOAD = ($NOW - $TICK_START) / $TICK;
3836 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3837
3838 if (0) {
3839 if ($NEXT_TICK) {
3840 my $jitter = $TICK_START - $NEXT_TICK;
3841 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3842 warn "jitter $JITTER\n";#d#
3843 }
3844 }
3845}
3846
3847{
3848 # configure BDB
3849
3850 BDB::min_parallel 8;
3851 BDB::max_poll_reqs $TICK * 0.1;
3852 $AnyEvent::BDB::WATCHER->priority (1);
3853
3854 unless ($DB_ENV) {
3855 $DB_ENV = BDB::db_env_create;
3856 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3857 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3858 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3859 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3860 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3861
3862 cf::sync_job {
3863 eval {
3864 BDB::db_env_open
3865 $DB_ENV,
3866 $BDBDIR,
3867 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3868 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3869 0666;
3870
3871 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3872 };
3873
3874 cf::cleanup "db_env_open(db): $@" if $@;
3875 };
3876 }
3877
3878 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3879 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3880 };
3881 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3882 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3883 };
3884 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3885 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3886 };
3887}
3888
3889{
3890 # configure IO::AIO
3891
3892 IO::AIO::min_parallel 8;
3893 IO::AIO::max_poll_time $TICK * 0.1;
3894 undef $AnyEvent::AIO::WATCHER;
3895}
3896
3897my $_log_backtrace;
3898
3899sub _log_backtrace {
3900 my ($msg, @addr) = @_;
3901
3902 $msg =~ s/\n//;
3903
3904 # limit the # of concurrent backtraces
3905 if ($_log_backtrace < 2) {
3906 ++$_log_backtrace;
3907 my $perl_bt = Carp::longmess $msg;
3908 async {
3909 $Coro::current->{desc} = "abt $msg";
3910
3911 my @bt = fork_call {
3912 @addr = map { sprintf "%x", $_ } @addr;
3913 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3914 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3915 or die "addr2line: $!";
3916
3917 my @funcs;
3918 my @res = <$fh>;
3919 chomp for @res;
3920 while (@res) {
3921 my ($func, $line) = splice @res, 0, 2, ();
3922 push @funcs, "[$func] $line";
3923 }
3924
3925 @funcs
3926 };
3927
3928 LOG llevInfo, "[ABT] $perl_bt\n";
3929 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3930 LOG llevInfo, "[ABT] $_\n" for @bt;
3931 --$_log_backtrace;
3932 };
3933 } else {
3934 LOG llevInfo, "[ABT] $msg\n";
3935 LOG llevInfo, "[ABT] [suppressed]\n";
3936 }
3937}
3938
3939# load additional modules
3940use cf::pod;
2218 3941
2219END { cf::emergency_save } 3942END { cf::emergency_save }
2220 3943
22211 39441
2222 3945

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines