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Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.487 by root, Fri Oct 16 01:56:41 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
12 37
38use Guard ();
13use Coro 3.3 (); 39use Coro ();
40use Coro::State;
41use Coro::Handle;
42use Coro::EV;
14use Coro::Event; 43use Coro::AnyEvent;
15use Coro::Timer; 44use Coro::Timer;
16use Coro::Signal; 45use Coro::Signal;
17use Coro::Semaphore; 46use Coro::Semaphore;
47use Coro::SemaphoreSet;
48use Coro::AnyEvent;
18use Coro::AIO; 49use Coro::AIO;
50use Coro::BDB 1.6;
51use Coro::Storable;
52use Coro::Util ();
19 53
54use JSON::XS 2.01 ();
55use BDB ();
56use Data::Dumper;
20use Digest::MD5; 57use Digest::MD5;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 115our $NEXT_TICK;
45our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
46 124
47our %CFG; 125our %CFG;
48 126
49our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 128our $RUNTIME;
129our $NOW;
51 130
52our %MAP; # all maps 131our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 132our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 133our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 134
135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
56 147
57binmode STDOUT; 148binmode STDOUT;
58binmode STDERR; 149binmode STDERR;
59 150
60# read virtual server time, if available 151# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
65} 156}
66 157
67mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 159
73# a special map that is always available 160mkdir $_
74our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
75our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
76 177
77############################################################################# 178#############################################################################
78 179
79=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
80 181
87=item $cf::RUNTIME 188=item $cf::RUNTIME
88 189
89The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 191every server tick.
91 192
92=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 196
94The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
96 201
97=item $cf::NOW 202=item $cf::NOW
98 203
99The time of the last (current) server tick. 204The time of the last (current) server tick.
100 205
101=item $cf::TICK 206=item $cf::TICK
102 207
103The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
104 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
105=item %cf::CFG 220=item %cf::CFG
106 221
107Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 223from wherever your confdir points to.
109 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
110=back 243=back
111 244
112=cut 245=cut
113 246
114BEGIN { 247$Coro::State::WARNHOOK = sub {
115 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 248 my $msg = join "", @_;
117 utf8::encode $msg;
118 249
119 $msg .= "\n" 250 $msg .= "\n"
120 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
121 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
122 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
123 }; 256};
124} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
125 271
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 279
133# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 281# within the Safe compartment.
135for my $pkg (qw( 282for my $pkg (qw(
136 cf::global cf::attachable 283 cf::global cf::attachable
137 cf::object cf::object::player 284 cf::object cf::object::player
138 cf::client cf::player 285 cf::client cf::player
139 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
140 cf::map cf::party cf::region 288 cf::party cf::region
141)) { 289)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 291}
145 292
146$Event::DIED = sub { 293$EV::DIED = sub {
147 warn "error in event callback: @_"; 294 warn "error in event callback: @_";
148}; 295};
149 296
150my %ext_pkg; 297#############################################################################
151my @exts;
152my @hook;
153 298
154=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
155 300
156=over 4 301=over 4
157 302
158=cut 303=item dumpval $ref
159 304
160use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
161 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
162=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
163 327
164Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
165 329
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
174 331
175Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
176 333
177=cut 334=cut
178 335
179sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
181 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
182} 353}
183 354
184=item cf::lock_wait $string 355=item cf::lock_wait $string
185 356
186Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
187 358
188=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
189 360
190Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
193returned. 364returned.
194 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
195Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
197 371
198=cut 372=item $locked = cf::lock_active $string
199 373
200our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
201 379
202sub lock_wait($) { 380sub lock_wait($) {
203 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 382}
211 383
212sub lock_acquire($) { 384sub lock_acquire($) {
213 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
214 387
215 # wait, to be sure we are not locked 388sub lock_active($) {
216 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 390}
225 391
226sub freeze_mainloop { 392sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
228 394
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 395 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop; 396}
231 $guard 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428
429$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
456 }
457};
458
459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
232} 471}
233 472
234=item cf::async { BLOCK } 473=item cf::async { BLOCK }
235 474
236Currently the same as Coro::async_pool, meaning you cannot use 475Currently the same as Coro::async_pool, meaning you cannot use
241 480
242BEGIN { *async = \&Coro::async_pool } 481BEGIN { *async = \&Coro::async_pool }
243 482
244=item cf::sync_job { BLOCK } 483=item cf::sync_job { BLOCK }
245 484
246The design of crossfire+ requires that the main coro ($Coro::main) is 485The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 486is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488acceptable.
249 489
250If it must be done, put the blocking parts into C<sync_job>. This will run 490If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 491the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 492server will be frozen during this time, so the block should either finish
253fast or be very important. 493fast or be very important.
256 496
257sub sync_job(&) { 497sub sync_job(&) {
258 my ($job) = @_; 498 my ($job) = @_;
259 499
260 if ($Coro::current == $Coro::main) { 500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
261 # this is the main coro, too bad, we have to block 503 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 504 # till the operation succeeds, freezing the server :/
263 505
264 # TODO: use suspend/resume instead 506 LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 507
266 my $freeze_guard = freeze_mainloop; 508 my $freeze_guard = freeze_mainloop;
267 509
268 my $busy = 1; 510 my $busy = 1;
269 my @res; 511 my @res;
270 512
271 (async { 513 (async {
514 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 515 @res = eval { $job->() };
273 warn $@ if $@; 516 warn $@ if $@;
274 undef $busy; 517 undef $busy;
275 })->prio (Coro::PRIO_MAX); 518 })->prio (Coro::PRIO_MAX);
276 519
277 while ($busy) { 520 while ($busy) {
278 unless (Coro::cede) { 521 if (Coro::nready) {
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede; 522 Coro::cede_notself;
523 } else {
524 EV::loop EV::LOOP_ONESHOT;
281 } 525 }
282 } 526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
283 531
284 wantarray ? @res : $res[0] 532 wantarray ? @res : $res[0]
285 } else { 533 } else {
286 # we are in another coroutine, how wonderful, everything just works 534 # we are in another coroutine, how wonderful, everything just works
287 535
289 } 537 }
290} 538}
291 539
292=item $coro = cf::async_ext { BLOCK } 540=item $coro = cf::async_ext { BLOCK }
293 541
294Like async, but this coro is automcatially being canceled when the 542Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 543extension calling this is being unloaded.
296 544
297=cut 545=cut
298 546
299sub async_ext(&) { 547sub async_ext(&) {
307 $EXT_CORO{$coro+0} = $coro; 555 $EXT_CORO{$coro+0} = $coro;
308 556
309 $coro 557 $coro
310} 558}
311 559
312sub write_runtime { 560=item fork_call { }, $args
313 my $runtime = cf::localdir . "/runtime";
314 561
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 562Executes the given code block with the given arguments in a seperate
316 or return; 563process, returning the results. Everything must be serialisable with
564Coro::Storable. May, of course, block. Note that the executed sub may
565never block itself or use any form of event handling.
317 566
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 567=cut
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return;
321 568
322 aio_fsync $fh 569sub fork_call(&@) {
323 and return; 570 my ($cb, @args) = @_;
324 571
325 close $fh 572 # we seemingly have to make a local copy of the whole thing,
326 or return; 573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
327 575
328 aio_rename "$runtime~", $runtime 576 my @res = Coro::Util::fork_eval {
329 and return; 577 reset_signals;
578 &$cb
579 }, @args;
330 580
581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609}
610
611=item $value = cf::db_get $family => $key
612
613Returns a single value from the environment database.
614
615=item cf::db_put $family => $key => $value
616
617Stores the given C<$value> in the family. It can currently store binary
618data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620=item $db = cf::db_table "name"
621
622Create and/or open a new database table. The string must not be "db" and must be unique
623within each server.
624
625=cut
626
627sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642}
643
644our $DB;
645
646sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650}
651
652sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
331 1 660 }
661}
662
663sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666}
667
668=item cf::cache $id => [$paths...], $processversion => $process
669
670Generic caching function that returns the value of the resource $id,
671caching and regenerating as required.
672
673This function can block.
674
675=cut
676
677sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736}
737
738=item cf::datalog type => key => value, ...
739
740Log a datalog packet of the given type with the given key-value pairs.
741
742=cut
743
744sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
332} 747}
333 748
334=back 749=back
335 750
336=cut 751=cut
337 752
338############################################################################# 753#############################################################################
339 754
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457
458#############################################################################
459
460=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
461 756
462Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
463attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
464to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
465 760
466In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
467C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
468crossfire+). 763Deliantra).
469 764
470=over 4 765=over 4
471 766
472=item $attachable->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
473 768
517=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
518 813
519Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
520given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
521 816
522Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
523that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
524 819
525These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
526 821
527=over 4 822=over 4
587our @CB_TYPE = (); # registry for type (cf-object class) based events 882our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 883our @CB_MAP = ();
589 884
590my %attachment; 885my %attachment;
591 886
887sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891}
892
592sub _attach_cb($$$$) { 893sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 894 my ($registry, $event, $prio, $cb) = @_;
594 895
595 use sort 'stable'; 896 use sort 'stable';
596 897
630 $registry = $CB_TYPE[$object_type] ||= []; 931 $registry = $CB_TYPE[$object_type] ||= [];
631 932
632 } elsif ($type eq "subtype") { 933 } elsif ($type eq "subtype") {
633 defined $object_type or Carp::croak "subtype specified without type"; 934 defined $object_type or Carp::croak "subtype specified without type";
634 my $object_subtype = shift @arg; 935 my $object_subtype = shift @arg;
635 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
636 937
637 } elsif ($type eq "package") { 938 } elsif ($type eq "package") {
638 my $pkg = shift @arg; 939 my $pkg = shift @arg;
639 940
640 while (my ($name, $id) = each %cb_id) { 941 while (my ($name, $id) = each %cb_id) {
669 _attach $registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
670 } 971 }
671 972
672 $obj->{$name} = \%arg; 973 $obj->{$name} = \%arg;
673 } else { 974 } else {
674 warn "object uses attachment '$name' that is not available, postponing.\n"; 975 warn "object uses attachment '$name' which is not available, postponing.\n";
675 } 976 }
676 977
677 $obj->{_attachment}{$name} = undef; 978 $obj->{_attachment}{$name} = undef;
678} 979}
679 980
681 if (ref $_[0]) { 982 if (ref $_[0]) {
682 _object_attach @_; 983 _object_attach @_;
683 } else { 984 } else {
684 _attach shift->_attach_registry, @_; 985 _attach shift->_attach_registry, @_;
685 } 986 }
987 _recalc_want;
686}; 988};
687 989
688# all those should be optimised 990# all those should be optimised
689sub cf::attachable::detach { 991sub cf::attachable::detach {
690 my ($obj, $name) = @_; 992 my ($obj, $name) = @_;
693 delete $obj->{_attachment}{$name}; 995 delete $obj->{_attachment}{$name};
694 reattach ($obj); 996 reattach ($obj);
695 } else { 997 } else {
696 Carp::croak "cannot, currently, detach class attachments"; 998 Carp::croak "cannot, currently, detach class attachments";
697 } 999 }
1000 _recalc_want;
698}; 1001};
699 1002
700sub cf::attachable::attached { 1003sub cf::attachable::attached {
701 my ($obj, $name) = @_; 1004 my ($obj, $name) = @_;
702 1005
717 "; 1020 ";
718 die if $@; 1021 die if $@;
719} 1022}
720 1023
721our $override; 1024our $override;
722our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1025our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
723 1026
724sub override { 1027sub override {
725 $override = 1; 1028 $override = 1;
726 @invoke_results = (); 1029 @INVOKE_RESULTS = (@_);
727} 1030}
728 1031
729sub do_invoke { 1032sub do_invoke {
730 my $event = shift; 1033 my $event = shift;
731 my $callbacks = shift; 1034 my $callbacks = shift;
732 1035
733 @invoke_results = (); 1036 @INVOKE_RESULTS = ();
734 1037
735 local $override; 1038 local $override;
736 1039
737 for (@$callbacks) { 1040 for (@$callbacks) {
738 eval { &{$_->[1]} }; 1041 eval { &{$_->[1]} };
747 } 1050 }
748 1051
749 0 1052 0
750} 1053}
751 1054
752=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
753 1056
754=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
755 1058
756Generate an object-specific event with the given arguments. 1059Generate an object-specific event with the given arguments.
757 1060
758This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1061This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
759removed in future versions), and there is no public API to access override 1062removed in future versions), and there is no public API to access override
760results (if you must, access C<@cf::invoke_results> directly). 1063results (if you must, access C<@cf::INVOKE_RESULTS> directly).
761 1064
762=back 1065=back
763 1066
764=cut 1067=cut
765 1068
766############################################################################# 1069#############################################################################
767# object support 1070# object support
1071
1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
1105sub _can_merge {
1106 my ($ob1, $ob2) = @_;
1107
1108 ++$SLOW_MERGES;#d#
1109
1110 # we do the slow way here
1111 return _object_equal $ob1, $ob2
1112}
768 1113
769sub reattach { 1114sub reattach {
770 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 1120
773 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
774 1122
775 @$registry = (); 1123 @$registry = ();
776 1124
791cf::attachable->attach ( 1139cf::attachable->attach (
792 prio => -1000000, 1140 prio => -1000000,
793 on_instantiate => sub { 1141 on_instantiate => sub {
794 my ($obj, $data) = @_; 1142 my ($obj, $data) = @_;
795 1143
796 $data = from_json $data; 1144 $data = decode_json $data;
797 1145
798 for (@$data) { 1146 for (@$data) {
799 my ($name, $args) = @$_; 1147 my ($name, $args) = @$_;
800 1148
801 $obj->attach ($name, %{$args || {} }); 1149 $obj->attach ($name, %{$args || {} });
817sub object_freezer_save { 1165sub object_freezer_save {
818 my ($filename, $rdata, $objs) = @_; 1166 my ($filename, $rdata, $objs) = @_;
819 1167
820 sync_job { 1168 sync_job {
821 if (length $$rdata) { 1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
822 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
823 $filename, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
824 1173
825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
826 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
827 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
828 aio_fsync $fh; 1179 aio_fsync $fh;
1180 }
829 close $fh; 1181 aio_close $fh;
830 1182
831 if (@$objs) { 1183 if (@$objs) {
832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
833 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
834 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
835 aio_write $fh, 0, (length $data), $data, 0; 1187 aio_write $fh, 0, (length $data), $data, 0;
1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
836 aio_fsync $fh; 1190 aio_fsync $fh;
1191 }
837 close $fh; 1192 aio_close $fh;
838 aio_rename "$filename.pst~", "$filename.pst"; 1193 aio_rename "$filename.pst~", "$filename.pst";
839 } 1194 }
840 } else { 1195 } else {
841 aio_unlink "$filename.pst"; 1196 aio_unlink "$filename.pst";
842 } 1197 }
843 1198
844 aio_rename "$filename~", $filename; 1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
845 } else { 1203 } else {
846 warn "FATAL: $filename~: $!\n"; 1204 warn "unable to save objects: $filename~: $!\n";
847 } 1205 }
848 } else { 1206 } else {
849 aio_unlink $filename; 1207 aio_unlink $filename;
850 aio_unlink "$filename.pst"; 1208 aio_unlink "$filename.pst";
851 } 1209 }
852 } 1210 };
853} 1211}
854 1212
855sub object_freezer_as_string { 1213sub object_freezer_as_string {
856 my ($rdata, $objs) = @_; 1214 my ($rdata, $objs) = @_;
857 1215
869 or return; 1227 or return;
870 1228
871 unless (aio_stat "$filename.pst") { 1229 unless (aio_stat "$filename.pst") {
872 (aio_load "$filename.pst", $av) >= 0 1230 (aio_load "$filename.pst", $av) >= 0
873 or return; 1231 or return;
1232
874 $av = eval { (Storable::thaw $av)->{objs} }; 1233 my $st = eval { Coro::Storable::thaw $av };
1234 $av = $st->{objs};
875 } 1235 }
876 1236
1237 utf8::decode (my $decname = $filename);
877 warn sprintf "loading %s (%d)\n", 1238 warn sprintf "loading %s (%d,%d)\n",
878 $filename, length $data, scalar @{$av || []};#d# 1239 $decname, length $data, scalar @{$av || []};
1240
879 return ($data, $av); 1241 ($data, $av)
880} 1242}
1243
1244=head2 COMMAND CALLBACKS
1245
1246=over 4
1247
1248=cut
881 1249
882############################################################################# 1250#############################################################################
883# command handling &c 1251# command handling &c
884 1252
885=item cf::register_command $name => \&callback($ob,$args); 1253=item cf::register_command $name => \&callback($ob,$args);
898 push @{ $COMMAND{$name} }, [$caller, $cb]; 1266 push @{ $COMMAND{$name} }, [$caller, $cb];
899} 1267}
900 1268
901=item cf::register_extcmd $name => \&callback($pl,$packet); 1269=item cf::register_extcmd $name => \&callback($pl,$packet);
902 1270
903Register a callbackf ro execution when the client sends an extcmd packet. 1271Register a callback for execution when the client sends an (synchronous)
1272extcmd packet. Ext commands will be processed in the order they are
1273received by the server, like other user commands. The first argument is
1274the logged-in player. Ext commands can only be processed after a player
1275has logged in successfully.
904 1276
905If the callback returns something, it is sent back as if reply was being 1277If the callback returns something, it is sent back as if reply was being
906called. 1278called.
907 1279
1280=item cf::register_exticmd $name => \&callback($ns,$packet);
1281
1282Register a callback for execution when the client sends an (asynchronous)
1283exticmd packet. Exti commands are processed by the server as soon as they
1284are received, i.e. out of order w.r.t. other commands. The first argument
1285is a client socket. Exti commands can be received anytime, even before
1286log-in.
1287
1288If the callback returns something, it is sent back as if reply was being
1289called.
1290
908=cut 1291=cut
909 1292
910sub register_extcmd { 1293sub register_extcmd {
911 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
912 1295
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 1296 $EXTCMD{$name} = $cb;
917} 1297}
1298
1299sub register_exticmd {
1300 my ($name, $cb) = @_;
1301
1302 $EXTICMD{$name} = $cb;
1303}
1304
1305use File::Glob ();
918 1306
919cf::player->attach ( 1307cf::player->attach (
920 on_command => sub { 1308 on_command => sub {
921 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
922 1310
930 cf::override; 1318 cf::override;
931 }, 1319 },
932 on_extcmd => sub { 1320 on_extcmd => sub {
933 my ($pl, $buf) = @_; 1321 my ($pl, $buf) = @_;
934 1322
935 my $msg = eval { from_json $buf }; 1323 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
936 1324
937 if (ref $msg) { 1325 if (ref $msg) {
1326 my ($type, $reply, @payload) =
1327 "ARRAY" eq ref $msg
1328 ? @$msg
1329 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1330
1331 my @reply;
1332
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1333 if (my $cb = $EXTCMD{$type}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 1334 @reply = $cb->($pl, @payload);
940 $pl->ext_reply ($msg->{msgid}, %reply);
941 }
942 } 1335 }
1336
1337 $pl->ext_reply ($reply, @reply)
1338 if $reply;
1339
943 } else { 1340 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1341 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
945 } 1342 }
946 1343
947 cf::override; 1344 cf::override;
948 }, 1345 },
949); 1346);
950 1347
951sub register { 1348# "readahead" all extensions
952 my ($base, $pkg) = @_; 1349sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
953 1351
954 #TODO 1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
955} 1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
956 1357
1358 $grp
1359}
1360
957sub load_extension { 1361sub load_extensions {
1362 cf::sync_job {
1363 my %todo;
1364
1365 for my $path (<$LIBDIR/*.ext>) {
1366 next unless -r $path;
1367
1368 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1369 my $base = $1;
1370 my $pkg = $1;
1371 $pkg =~ s/[^[:word:]]/_/g;
1372 $pkg = "ext::$pkg";
1373
1374 open my $fh, "<:utf8", $path
1375 or die "$path: $!";
1376
1377 my $source = do { local $/; <$fh> };
1378
1379 my %ext = (
1380 path => $path,
1381 base => $base,
1382 pkg => $pkg,
1383 );
1384
1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1387
1388 $ext{source} =
1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1390 . "#line 1 \"$path\"\n{\n"
1391 . $source
1392 . "\n};\n1";
1393
1394 $todo{$base} = \%ext;
1395 }
1396
1397 my %done;
1398 while (%todo) {
1399 my $progress;
1400
1401 while (my ($k, $v) = each %todo) {
1402 for (split /,\s*/, $v->{meta}{depends}) {
1403 goto skip
1404 unless exists $done{$_};
1405 }
1406
1407 warn "... loading '$k' into '$v->{pkg}'\n";
1408
1409 unless (eval $v->{source}) {
1410 my $msg = $@ ? "$v->{path}: $@\n"
1411 : "$v->{base}: extension inactive.\n";
1412
1413 if (exists $v->{meta}{mandatory}) {
1414 warn $msg;
1415 cf::cleanup "mandatory extension failed to load, exiting.";
1416 }
1417
1418 warn $msg;
1419 }
1420
1421 $done{$k} = delete $todo{$k};
1422 push @EXTS, $v->{pkg};
1423 $progress = 1;
1424 }
1425
1426 skip:
1427 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1428 unless $progress;
1429 }
1430 };
1431}
1432
1433#############################################################################
1434
1435=back
1436
1437=head2 CORE EXTENSIONS
1438
1439Functions and methods that extend core deliantra objects.
1440
1441=cut
1442
1443package cf::player;
1444
1445use Coro::AIO;
1446
1447=head3 cf::player
1448
1449=over 4
1450
1451=item cf::player::num_playing
1452
1453Returns the official number of playing players, as per the Crossfire metaserver rules.
1454
1455=cut
1456
1457sub num_playing {
1458 scalar grep
1459 $_->ob->map
1460 && !$_->hidden
1461 && !$_->ob->flag (cf::FLAG_WIZ),
1462 cf::player::list
1463}
1464
1465=item cf::player::find $login
1466
1467Returns the given player object, loading it if necessary (might block).
1468
1469=cut
1470
1471sub playerdir($) {
1472 "$PLAYERDIR/"
1473 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1474}
1475
1476sub path($) {
1477 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1478
1479 (playerdir $login) . "/playerdata"
1480}
1481
1482sub find_active($) {
1483 $cf::PLAYER{$_[0]}
1484 and $cf::PLAYER{$_[0]}->active
1485 and $cf::PLAYER{$_[0]}
1486}
1487
1488sub exists($) {
1489 my ($login) = @_;
1490
1491 $cf::PLAYER{$login}
1492 or !aio_stat path $login
1493}
1494
1495sub find($) {
1496 return $cf::PLAYER{$_[0]} || do {
1497 my $login = $_[0];
1498
1499 my $guard = cf::lock_acquire "user_find:$login";
1500
1501 $cf::PLAYER{$_[0]} || do {
1502 # rename old playerfiles to new ones
1503 #TODO: remove when no longer required
1504 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1505 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1506 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1507 aio_unlink +(playerdir $login) . "/$login.pl";
1508
1509 my $f = new_from_file cf::object::thawer path $login
1510 or return;
1511
1512 my $pl = cf::player::load_pl $f
1513 or return;
1514
1515 local $cf::PLAYER_LOADING{$login} = $pl;
1516 $f->resolve_delayed_derefs;
1517 $cf::PLAYER{$login} = $pl
1518 }
1519 }
1520}
1521
1522sub save($) {
1523 my ($pl) = @_;
1524
1525 return if $pl->{deny_save};
1526
1527 my $path = path $pl;
1528 my $guard = cf::lock_acquire "user_save:$path";
1529
1530 return if $pl->{deny_save};
1531
1532 aio_mkdir playerdir $pl, 0770;
1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1536
1537 $pl->save_pl ($path);
1538 cf::cede_to_tick;
1539}
1540
1541sub new($) {
1542 my ($login) = @_;
1543
1544 my $self = create;
1545
1546 $self->ob->name ($login);
1547 $self->{deny_save} = 1;
1548
1549 $cf::PLAYER{$login} = $self;
1550
1551 $self
1552}
1553
1554=item $player->send_msg ($channel, $msg, $color, [extra...])
1555
1556=cut
1557
1558sub send_msg {
1559 my $ns = shift->ns
1560 or return;
1561 $ns->send_msg (@_);
1562}
1563
1564=item $pl->quit_character
1565
1566Nukes the player without looking back. If logged in, the connection will
1567be destroyed. May block for a long time.
1568
1569=cut
1570
1571sub quit_character {
1572 my ($pl) = @_;
1573
1574 my $name = $pl->ob->name;
1575
1576 $pl->{deny_save} = 1;
1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1578
1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1584 $pl->ns->destroy if $pl->ns;
1585
1586 my $path = playerdir $pl;
1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1588 aio_rename $path, $temp;
1589 delete $cf::PLAYER{$pl->ob->name};
1590 $pl->destroy;
1591
1592 my $prefix = qr<^~\Q$name\E/>;
1593
1594 # nuke player maps
1595 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1596
1597 IO::AIO::aio_rmtree $temp;
1598}
1599
1600=item $pl->kick
1601
1602Kicks a player out of the game. This destroys the connection.
1603
1604=cut
1605
1606sub kick {
1607 my ($pl, $kicker) = @_;
1608
1609 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1610 $pl->killer ("kicked");
1611 $pl->ns->destroy;
1612}
1613
1614=item cf::player::list_logins
1615
1616Returns am arrayref of all valid playernames in the system, can take a
1617while and may block, so not sync_job-capable, ever.
1618
1619=cut
1620
1621sub list_logins {
1622 my $dirs = aio_readdir $PLAYERDIR
1623 or return [];
1624
1625 my @logins;
1626
1627 for my $login (@$dirs) {
1628 my $path = path $login;
1629
1630 # a .pst is a dead give-away for a valid player
1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1636 }
1637
1638 utf8::decode $login;
1639 push @logins, $login;
1640 }
1641
1642 \@logins
1643}
1644
1645=item $player->maps
1646
1647Returns an arrayref of map paths that are private for this
1648player. May block.
1649
1650=cut
1651
1652sub maps($) {
1653 my ($pl) = @_;
1654
1655 $pl = ref $pl ? $pl->ob->name : $pl;
1656
1657 my $files = aio_readdir playerdir $pl
1658 or return;
1659
1660 my @paths;
1661
1662 for (@$files) {
1663 utf8::decode $_;
1664 next if /\.(?:pl|pst)$/;
1665 next unless /^$PATH_SEP/o;
1666
1667 push @paths, cf::map::normalise "~$pl/$_";
1668 }
1669
1670 \@paths
1671}
1672
1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1674
1675Expand deliantra pod fragments into protocol xml.
1676
1677=item $player->ext_reply ($msgid, @msg)
1678
1679Sends an ext reply to the player.
1680
1681=cut
1682
1683sub ext_reply($$@) {
1684 my ($self, $id, @msg) = @_;
1685
1686 $self->ns->ext_reply ($id, @msg)
1687}
1688
1689=item $player->ext_msg ($type, @msg)
1690
1691Sends an ext event to the client.
1692
1693=cut
1694
1695sub ext_msg($$@) {
1696 my ($self, $type, @msg) = @_;
1697
1698 $self->ns->ext_msg ($type, @msg);
1699}
1700
1701=head3 cf::region
1702
1703=over 4
1704
1705=cut
1706
1707package cf::region;
1708
1709=item cf::region::find_by_path $path
1710
1711Tries to decuce the likely region for a map knowing only its path.
1712
1713=cut
1714
1715sub find_by_path($) {
958 my ($path) = @_; 1716 my ($path) = @_;
959 1717
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1718 my ($match, $specificity);
961 my $base = $1;
962 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg";
965 1719
966 warn "loading '$path' into '$pkg'\n"; 1720 for my $region (list) {
967 1721 if ($region->{match} && $path =~ $region->{match}) {
968 open my $fh, "<:utf8", $path 1722 ($match, $specificity) = ($region, $region->specificity)
969 or die "$path: $!"; 1723 if $region->specificity > $specificity;
970 1724 }
971 my $source =
972 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> })
975 . "\n};\n1";
976
977 eval $source
978 or die $@ ? "$path: $@\n"
979 : "extension disabled.\n";
980
981 push @exts, $pkg;
982 $ext_pkg{$base} = $pkg;
983
984# no strict 'refs';
985# @{"$pkg\::ISA"} = ext::;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 1725 }
1000 1726
1001 # remove commands 1727 $match
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025}
1026
1027sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext;
1030 eval {
1031 load_extension $ext;
1032 1
1033 } or warn "$ext not loaded: $@";
1034 }
1035}
1036
1037#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074
1075=head2 CORE EXTENSIONS
1076
1077Functions and methods that extend core crossfire objects.
1078
1079=head3 cf::player
1080
1081=over 4
1082
1083=item cf::player::exists $login
1084
1085Returns true when the given account exists.
1086
1087=cut
1088
1089sub cf::player::exists($) {
1090 cf::player::find $_[0]
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1092}
1093
1094=item $player->ext_reply ($msgid, $msgtype, %msg)
1095
1096Sends an ext reply to the player.
1097
1098=cut
1099
1100sub cf::player::ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_;
1102
1103 $msg{msgid} = $id;
1104
1105 $self->send ("ext " . to_json \%msg);
1106} 1728}
1107 1729
1108=back 1730=back
1109
1110 1731
1111=head3 cf::map 1732=head3 cf::map
1112 1733
1113=over 4 1734=over 4
1114 1735
1117package cf::map; 1738package cf::map;
1118 1739
1119use Fcntl; 1740use Fcntl;
1120use Coro::AIO; 1741use Coro::AIO;
1121 1742
1743use overload
1744 '""' => \&as_string,
1745 fallback => 1;
1746
1122our $MAX_RESET = 3600; 1747our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1748our $DEFAULT_RESET = 3000;
1124 1749
1125sub generate_random_map { 1750sub generate_random_map {
1126 my ($path, $rmp) = @_; 1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1127 1754
1128 # mit "rum" bekleckern, nicht 1755 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1756 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1760 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1761 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1762 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1763 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1764 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1765 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1766 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1767 (cf::region::find $rmp->{region}), $rmp->{custom}
1768 )
1142} 1769}
1143 1770
1144# and all this just because we cannot iterate over 1771=item cf::map->register ($regex, $prio)
1145# all maps in C++...
1146sub change_all_map_light {
1147 my ($change) = @_;
1148 1772
1149 $_->change_map_light ($change) 1773Register a handler for the map path matching the given regex at the
1150 for grep $_->outdoor, values %cf::MAP; 1774givne priority (higher is better, built-in handlers have priority 0, the
1151} 1775default).
1152 1776
1153sub try_load_header($) { 1777=cut
1778
1779sub register {
1780 my (undef, $regex, $prio) = @_;
1781 my $pkg = caller;
1782
1783 no strict;
1784 push @{"$pkg\::ISA"}, __PACKAGE__;
1785
1786 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1787}
1788
1789# also paths starting with '/'
1790$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1791
1792sub thawer_merge {
1793 my ($self, $merge) = @_;
1794
1795 # we have to keep some variables in memory intact
1796 local $self->{path};
1797 local $self->{load_path};
1798
1799 $self->SUPER::thawer_merge ($merge);
1800}
1801
1802sub normalise {
1154 my ($path) = @_; 1803 my ($path, $base) = @_;
1804
1805 $path = "$path"; # make sure its a string
1806
1807 $path =~ s/\.map$//;
1808
1809 # map plan:
1810 #
1811 # /! non-realised random map exit (special hack!)
1812 # {... are special paths that are not being touched
1813 # ?xxx/... are special absolute paths
1814 # ?random/... random maps
1815 # /... normal maps
1816 # ~user/... per-player map of a specific user
1817
1818 $path =~ s/$PATH_SEP/\//go;
1819
1820 # treat it as relative path if it starts with
1821 # something that looks reasonable
1822 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1823 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1824
1825 $base =~ s{[^/]+/?$}{};
1826 $path = "$base/$path";
1827 }
1828
1829 for ($path) {
1830 redo if s{//}{/};
1831 redo if s{/\.?/}{/};
1832 redo if s{/[^/]+/\.\./}{/};
1833 }
1834
1835 $path
1836}
1837
1838sub new_from_path {
1839 my (undef, $path, $base) = @_;
1840
1841 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1842
1843 $path = normalise $path, $base;
1844
1845 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1846 if ($path =~ $EXT_MAP{$pkg}[1]) {
1847 my $self = bless cf::map::new, $pkg;
1848 $self->{path} = $path; $self->path ($path);
1849 $self->init; # pass $1 etc.
1850 return $self;
1851 }
1852 }
1853
1854 Carp::cluck "unable to resolve path '$path' (base '$base').";
1855 ()
1856}
1857
1858sub init {
1859 my ($self) = @_;
1860
1861 $self
1862}
1863
1864sub as_string {
1865 my ($self) = @_;
1866
1867 "$self->{path}"
1868}
1869
1870# the displayed name, this is a one way mapping
1871sub visible_name {
1872 &as_string
1873}
1874
1875# the original (read-only) location
1876sub load_path {
1877 my ($self) = @_;
1878
1879 "$MAPDIR/$self->{path}.map"
1880}
1881
1882# the temporary/swap location
1883sub save_path {
1884 my ($self) = @_;
1885
1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1887 "$TMPDIR/$path.map"
1888}
1889
1890# the unique path, undef == no special unique path
1891sub uniq_path {
1892 my ($self) = @_;
1893
1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1895 "$UNIQUEDIR/$path"
1896}
1897
1898sub decay_objects {
1899 my ($self) = @_;
1900
1901 return if $self->{deny_reset};
1902
1903 $self->do_decay_objects;
1904}
1905
1906sub unlink_save {
1907 my ($self) = @_;
1908
1909 utf8::encode (my $save = $self->save_path);
1910 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1912}
1913
1914sub load_header_from($) {
1915 my ($self, $path) = @_;
1155 1916
1156 utf8::encode $path; 1917 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1918 my $f = new_from_file cf::object::thawer $path
1158 or return; 1919 or return;
1159 1920
1160 my $map = cf::map::new 1921 $self->_load_header ($f)
1161 or return; 1922 or return;
1162 1923
1163 # for better error messages only, will be overwritten 1924 local $MAP_LOADING{$self->{path}} = $self;
1164 $map->path ($path); 1925 $f->resolve_delayed_derefs;
1165 1926
1166 $map->load_header ($path) 1927 $self->{load_path} = $path;
1928
1929 1
1930}
1931
1932sub load_header_orig {
1933 my ($self) = @_;
1934
1935 $self->load_header_from ($self->load_path)
1936}
1937
1938sub load_header_temp {
1939 my ($self) = @_;
1940
1941 $self->load_header_from ($self->save_path)
1942}
1943
1944sub prepare_temp {
1945 my ($self) = @_;
1946
1947 $self->last_access ((delete $self->{last_access})
1948 || $cf::RUNTIME); #d#
1949 # safety
1950 $self->{instantiate_time} = $cf::RUNTIME
1951 if $self->{instantiate_time} > $cf::RUNTIME;
1952}
1953
1954sub prepare_orig {
1955 my ($self) = @_;
1956
1957 $self->{load_original} = 1;
1958 $self->{instantiate_time} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960 $self->instantiate;
1961}
1962
1963sub load_header {
1964 my ($self) = @_;
1965
1966 if ($self->load_header_temp) {
1967 $self->prepare_temp;
1968 } else {
1969 $self->load_header_orig
1167 or return; 1970 or return;
1971 $self->prepare_orig;
1972 }
1168 1973
1169 $map->{load_path} = $path; 1974 $self->{deny_reset} = 1
1975 if $self->no_reset;
1170 1976
1171 $map 1977 $self->default_region (cf::region::find_by_path $self->{path})
1978 unless $self->default_region;
1979
1980 1
1172} 1981}
1173 1982
1174sub find; 1983sub find;
1175sub find { 1984sub find {
1176 my ($path, $origin) = @_; 1985 my ($path, $origin) = @_;
1177 1986
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 1987 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 1988
1183 cf::lock_wait "map_find:$key"; 1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1184
1185 $cf::MAP{$key} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 1990 my $guard2 = cf::lock_acquire "map_find:$path";
1187 1991
1188 # do it the slow way 1992 $cf::MAP{$path} || do {
1189 my $map = try_load_header $path->save_path; 1993 my $map = new_from_path cf::map $path
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1994 or return;
1207 1995
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 1996 $map->{last_save} = $cf::RUNTIME;
1220 1997
1221 Coro::cede; 1998 $map->load_header
1999 or return;
1222 2000
1223 if ($map->should_reset) { 2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2002 # doing this can freeze the server in a sync job, obviously
2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2005 undef $guard1;
1224 $map->reset; 2006 $map->reset;
1225 undef $guard;
1226 $map = find $path 2007 return find $path;
1227 or return;
1228 } 2008 }
1229 2009
1230 $cf::MAP{$key} = $map 2010 $cf::MAP{$path} = $map
1231 } 2011 }
1232} 2012}
2013
2014sub pre_load { }
2015sub post_load { }
1233 2016
1234sub load { 2017sub load {
1235 my ($self) = @_; 2018 my ($self) = @_;
1236 2019
2020 local $self->{deny_reset} = 1; # loading can take a long time
2021
1237 my $path = $self->{path}; 2022 my $path = $self->{path};
2023
2024 {
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2025 my $guard = cf::lock_acquire "map_data:$path";
1239 2026
2027 return unless $self->valid;
1240 return if $self->in_memory != cf::MAP_SWAPPED; 2028 return unless $self->in_memory == cf::MAP_SWAPPED;
1241 2029
1242 $self->in_memory (cf::MAP_LOADING); 2030 $self->in_memory (cf::MAP_LOADING);
1243 2031
1244 $self->alloc; 2032 $self->alloc;
1245 $self->load_objects ($self->{load_path}, 1) 2033
2034 $self->pre_load;
2035 cf::cede_to_tick;
2036
2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2038 $f->skip_block;
2039 $self->_load_objects ($f)
1246 or return; 2040 or return;
1247 2041
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2042 $self->post_load_original
1249 if delete $self->{load_original}; 2043 if delete $self->{load_original};
1250 2044
1251 if (my $uniq = $path->uniq_path) { 2045 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 2046 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 2047 unless (aio_stat $uniq) {
2048 if (my $f = new_from_file cf::object::thawer $uniq) {
1254 $self->clear_unique_items; 2049 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 2050 $self->_load_objects ($f);
2051 $f->resolve_delayed_derefs;
2052 }
1256 } 2053 }
1257 } 2054 }
1258 2055
1259 Coro::cede; 2056 $f->resolve_delayed_derefs;
1260 2057
2058 cf::cede_to_tick;
1261 # now do the right thing for maps 2059 # now do the right thing for maps
1262 $self->link_multipart_objects; 2060 $self->link_multipart_objects;
1263
1264 if ($self->{path}->is_style_map) {
1265 $self->{deny_save} = 1;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons;
1271 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 2061 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 2062 unless $self->difficulty;
2063 cf::cede_to_tick;
2064
2065 unless ($self->{deny_activate}) {
2066 $self->decay_objects;
2067 $self->fix_auto_apply;
2068 $self->update_buttons;
2069 cf::cede_to_tick;
1274 $self->activate; 2070 $self->activate;
1275 } 2071 }
1276 2072
1277 Coro::cede; 2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
1278 2075
1279 $self->in_memory (cf::MAP_IN_MEMORY); 2076 $self->in_memory (cf::MAP_ACTIVE);
2077 }
2078
2079 $self->post_load;
2080}
2081
2082sub customise_for {
2083 my ($self, $ob) = @_;
2084
2085 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player;
2087
2088# return find "?party/" . $ob->name . "/" . $self->{path}
2089# if $self->per_party;
2090
2091 $self
2092}
2093
2094# find and load all maps in the 3x3 area around a map
2095sub load_neighbours {
2096 my ($map) = @_;
2097
2098 my @neigh; # diagonal neighbours
2099
2100 for (0 .. 3) {
2101 my $neigh = $map->tile_path ($_)
2102 or next;
2103 $neigh = find $neigh, $map
2104 or next;
2105 $neigh->load;
2106
2107 push @neigh,
2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2110 }
2111
2112 for (grep defined $_->[0], @neigh) {
2113 my ($path, $origin) = @$_;
2114 my $neigh = find $path, $origin
2115 or next;
2116 $neigh->load;
2117 }
1280} 2118}
1281 2119
1282sub find_sync { 2120sub find_sync {
1283 my ($path, $origin) = @_; 2121 my ($path, $origin) = @_;
1284 2122
1285 cf::sync_job { cf::map::find $path, $origin } 2123 cf::sync_job { find $path, $origin }
1286} 2124}
1287 2125
1288sub do_load_sync { 2126sub do_load_sync {
1289 my ($map) = @_; 2127 my ($map) = @_;
1290 2128
2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2130 if $Coro::current == $Coro::main;
2131
1291 cf::sync_job { $map->load }; 2132 cf::sync_job { $map->load };
2133}
2134
2135our %MAP_PREFETCH;
2136our $MAP_PREFETCHER = undef;
2137
2138sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
2149 $MAP_PREFETCHER ||= cf::async {
2150 $Coro::current->{desc} = "map prefetcher";
2151
2152 while (%MAP_PREFETCH) {
2153 while (my ($k, $v) = each %MAP_PREFETCH) {
2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
2158 delete $MAP_PREFETCH{$k};
2159 }
2160 }
2161 undef $MAP_PREFETCHER;
2162 };
2163 $MAP_PREFETCHER->prio (6);
2164
2165 ()
1292} 2166}
1293 2167
1294sub save { 2168sub save {
1295 my ($self) = @_; 2169 my ($self) = @_;
1296 2170
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
1298 2172
1299 $self->{last_save} = $cf::RUNTIME; 2173 $self->{last_save} = $cf::RUNTIME;
1300 2174
1301 return unless $self->dirty; 2175 return unless $self->dirty;
1302 2176
1303 my $save = $self->{path}->save_path; utf8::encode $save; 2177 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 2179
1306 $self->{load_path} = $save; 2180 $self->{load_path} = $save;
1307 2181
1308 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1309 2183
1310 local $self->{last_access} = $self->last_access;#d# 2184 local $self->{last_access} = $self->last_access;#d#
1311 2185
2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players;
2189 };
2190
2191 cf::get_slot 0.02;
2192
1312 if ($uniq) { 2193 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 2196 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 2198 }
1318} 2199}
1319 2200
1320sub swap_out { 2201sub swap_out {
1321 my ($self) = @_; 2202 my ($self) = @_;
1322 2203
1323 # save first because save cedes 2204 # save first because save cedes
1324 $self->save; 2205 $self->save;
1325 2206
1326 my $lock = cf::lock_acquire "map_data:" . $self->path; 2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
1327 2208
1328 return if $self->players; 2209 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2210 return if $self->in_memory != cf::MAP_ACTIVE;
1330 return if $self->{deny_save}; 2211 return if $self->{deny_save};
1331 2212
2213 $self->in_memory (cf::MAP_SWAPPED);
2214
2215 $self->deactivate;
2216 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2217 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2218}
1335 2219
1336sub reset_at { 2220sub reset_at {
1337 my ($self) = @_; 2221 my ($self) = @_;
1338 2222
1339 # TODO: safety, remove and allow resettable per-player maps 2223 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2224 return 1e99 if $self->{deny_reset};
1342 2225
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2226 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2227 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2228
1350 my ($self) = @_; 2233 my ($self) = @_;
1351 2234
1352 $self->reset_at <= $cf::RUNTIME 2235 $self->reset_at <= $cf::RUNTIME
1353} 2236}
1354 2237
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2238sub reset {
1377 my ($self) = @_; 2239 my ($self) = @_;
1378 2240
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 2242
1381 return if $self->players; 2243 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383 2244
1384 warn "resetting map ", $self->path;#d# 2245 warn "resetting map ", $self->path, "\n";
2246
2247 $self->in_memory (cf::MAP_SWAPPED);
2248
2249 # need to save uniques path
2250 unless ($self->{deny_save}) {
2251 my $uniq = $self->uniq_path; utf8::encode $uniq;
2252
2253 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2254 if $uniq;
2255 }
1385 2256
1386 delete $cf::MAP{$self->path}; 2257 delete $cf::MAP{$self->path};
1387 2258
2259 $self->deactivate;
1388 $_->clear_links_to ($self) for values %cf::MAP; 2260 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->clear;
1389 2262
1390 $self->unlink_save; 2263 $self->unlink_save;
1391 $self->destroy; 2264 $self->destroy;
1392} 2265}
1393 2266
1394my $nuke_counter = "aaaa"; 2267my $nuke_counter = "aaaa";
1395 2268
1396sub nuke { 2269sub nuke {
1397 my ($self) = @_; 2270 my ($self) = @_;
1398 2271
2272 {
2273 my $lock = cf::lock_acquire "map_data:$self->{path}";
2274
2275 delete $cf::MAP{$self->path};
2276
2277 $self->unlink_save;
2278
2279 bless $self, "cf::map";
2280 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 2281 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 2282 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 2283 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2284
2285 $cf::MAP{$self->path} = $self;
2286 }
2287
1402 $self->reset; # polite request, might not happen 2288 $self->reset; # polite request, might not happen
1403} 2289}
1404 2290
1405sub customise_for { 2291=item $maps = cf::map::tmp_maps
1406 my ($map, $ob) = @_;
1407 2292
1408 if ($map->per_player) { 2293Returns an arrayref with all map paths of currently instantiated and saved
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2294maps. May block.
2295
2296=cut
2297
2298sub tmp_maps() {
1410 } 2299 [
1411 2300 map {
1412 $map 2301 utf8::decode $_;
2302 /\.map$/
2303 ? normalise $_
2304 : ()
2305 } @{ aio_readdir $TMPDIR or [] }
2306 ]
1413} 2307}
1414 2308
1415sub emergency_save { 2309=item $maps = cf::map::random_maps
1416 my $freeze_guard = cf::freeze_mainloop;
1417 2310
1418 warn "enter emergency map save\n"; 2311Returns an arrayref with all map paths of currently instantiated and saved
2312random maps. May block.
1419 2313
1420 cf::sync_job { 2314=cut
1421 warn "begin emergency map save\n"; 2315
1422 $_->save for values %cf::MAP; 2316sub random_maps() {
2317 [
2318 map {
2319 utf8::decode $_;
2320 /\.map$/
2321 ? normalise "?random/$_"
2322 : ()
2323 } @{ aio_readdir $RANDOMDIR or [] }
2324 ]
2325}
2326
2327=item cf::map::unique_maps
2328
2329Returns an arrayref of paths of all shared maps that have
2330instantiated unique items. May block.
2331
2332=cut
2333
2334sub unique_maps() {
2335 [
2336 map {
2337 utf8::decode $_;
2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2341 : normalise $_
2342 } @{ aio_readdir $UNIQUEDIR or [] }
2343 ]
2344}
2345
2346=back
2347
2348=head3 cf::object
2349
2350=cut
2351
2352package cf::object;
2353
2354=over 4
2355
2356=item $ob->inv_recursive
2357
2358Returns the inventory of the object I<and> their inventories, recursively,
2359but I<not> the object itself.
2360
2361=cut
2362
2363sub inv_recursive_;
2364sub inv_recursive_ {
2365 map { $_, inv_recursive_ $_->inv } @_
2366}
2367
2368sub inv_recursive {
2369 inv_recursive_ inv $_[0]
2370}
2371
2372=item $ref = $ob->ref
2373
2374Creates and returns a persistent reference to an object that can be stored as a string.
2375
2376=item $ob = cf::object::deref ($refstring)
2377
2378returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2379even if the object actually exists. May block.
2380
2381=cut
2382
2383sub deref {
2384 my ($ref) = @_;
2385
2386 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2387 my ($uuid, $name) = ($1, $2);
2388 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2389 or return;
2390 $pl->ob->uuid eq $uuid
2391 or return;
2392
2393 $pl->ob
2394 } else {
2395 warn "$ref: cannot resolve object reference\n";
2396 undef
1423 }; 2397 }
1424
1425 warn "end emergency map save\n";
1426} 2398}
1427 2399
1428package cf; 2400package cf;
1429 2401
1430=back 2402=back
1431
1432 2403
1433=head3 cf::object::player 2404=head3 cf::object::player
1434 2405
1435=over 4 2406=over 4
1436 2407
1439Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2410Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1440can be C<undef>. Does the right thing when the player is currently in a 2411can be C<undef>. Does the right thing when the player is currently in a
1441dialogue with the given NPC character. 2412dialogue with the given NPC character.
1442 2413
1443=cut 2414=cut
2415
2416our $SAY_CHANNEL = {
2417 id => "say",
2418 title => "Map",
2419 reply => "say ",
2420 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2421};
2422
2423our $CHAT_CHANNEL = {
2424 id => "chat",
2425 title => "Chat",
2426 reply => "chat ",
2427 tooltip => "Player chat and shouts, global to the server.",
2428};
1444 2429
1445# rough implementation of a future "reply" method that works 2430# rough implementation of a future "reply" method that works
1446# with dialog boxes. 2431# with dialog boxes.
1447#TODO: the first argument must go, split into a $npc->reply_to ( method 2432#TODO: the first argument must go, split into a $npc->reply_to ( method
1448sub cf::object::player::reply($$$;$) { 2433sub cf::object::player::reply($$$;$) {
1450 2435
1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2436 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1452 2437
1453 if ($self->{record_replies}) { 2438 if ($self->{record_replies}) {
1454 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2439 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2440
1455 } else { 2441 } else {
2442 my $pl = $self->contr;
2443
2444 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2445 my $dialog = $pl->{npc_dialog};
2446 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2447
2448 } else {
1456 $msg = $npc->name . " says: $msg" if $npc; 2449 $msg = $npc->name . " says: $msg" if $npc;
1457 $self->message ($msg, $flags); 2450 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2451 }
1458 } 2452 }
2453}
2454
2455=item $object->send_msg ($channel, $msg, $color, [extra...])
2456
2457=cut
2458
2459sub cf::object::send_msg {
2460 my $pl = shift->contr
2461 or return;
2462 $pl->send_msg (@_);
1459} 2463}
1460 2464
1461=item $player_object->may ("access") 2465=item $player_object->may ("access")
1462 2466
1463Returns wether the given player is authorized to access resource "access" 2467Returns wether the given player is authorized to access resource "access"
1476 2480
1477=item $player_object->enter_link 2481=item $player_object->enter_link
1478 2482
1479Freezes the player and moves him/her to a special map (C<{link}>). 2483Freezes the player and moves him/her to a special map (C<{link}>).
1480 2484
1481The player should be reaosnably safe there for short amounts of time. You 2485The player should be reasonably safe there for short amounts of time (e.g.
1482I<MUST> call C<leave_link> as soon as possible, though. 2486for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2487though, as the palyer cannot control the character while it is on the link
2488map.
2489
2490Will never block.
1483 2491
1484=item $player_object->leave_link ($map, $x, $y) 2492=item $player_object->leave_link ($map, $x, $y)
1485 2493
1486Moves the player out of the specila link map onto the given map. If the 2494Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 2495map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 2496to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 2497fails, to the emergency map position.
1490 2498
1491Might block. 2499Might block.
1492 2500
1493=cut 2501=cut
2502
2503sub link_map {
2504 unless ($LINK_MAP) {
2505 $LINK_MAP = cf::map::find "{link}"
2506 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2507 $LINK_MAP->load;
2508 }
2509
2510 $LINK_MAP
2511}
1494 2512
1495sub cf::object::player::enter_link { 2513sub cf::object::player::enter_link {
1496 my ($self) = @_; 2514 my ($self) = @_;
1497 2515
1498 $self->deactivate_recursive; 2516 $self->deactivate_recursive;
1499 2517
1500 return if $self->map == $LINK_MAP; 2518 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 2519
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2520 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 2521 if $self->map && $self->map->{path} ne "{link}";
1504 2522
1505 $self->enter_map ($LINK_MAP, 20, 20); 2523 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 2524}
1507 2525
1508sub cf::object::player::leave_link { 2526sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 2527 my ($self, $map, $x, $y) = @_;
2528
2529 return unless $self->contr->active;
1510 2530
1511 my $link_pos = delete $self->{_link_pos}; 2531 my $link_pos = delete $self->{_link_pos};
1512 2532
1513 unless ($map) { 2533 unless ($map) {
1514 # restore original map position 2534 # restore original map position
1528 # use -1 or undef as default coordinates, not 0, 0 2548 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 2549 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 2550 if $x <=0 && $y <= 0;
1531 2551
1532 $map->load; 2552 $map->load;
2553 $map->load_neighbours;
1533 2554
2555 return unless $self->contr->active;
2556
2557 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2558 $self->enter_map ($map, $x, $y);
2559
2560 # only activate afterwards, to support waiting in hooks
1534 $self->activate_recursive; 2561 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y);
1536} 2562}
1537 2563
1538cf::player->attach ( 2564=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1539 on_logout => sub {
1540 my ($pl) = @_;
1541 2565
1542 # abort map switching before logout 2566Moves the player to the given map-path and coordinates by first freezing
1543 if ($pl->ob->{_link_pos}) { 2567her, loading and preparing them map, calling the provided $check callback
1544 cf::sync_job { 2568that has to return the map if sucecssful, and then unfreezes the player on
1545 $pl->ob->leave_link 2569the new (success) or old (failed) map position. In either case, $done will
1546 }; 2570be called at the end of this process.
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551 2571
1552 # try to abort aborted map switching on player login :) 2572Note that $check will be called with a potentially non-loaded map, so if
1553 # should happen only on crashes 2573it needs a loaded map it has to call C<< ->load >>.
1554 if ($pl->ob->{_link_pos}) {
1555 2574
1556 $pl->ob->enter_link;
1557 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef,
1561 "There was an internal problem at your last logout, "
1562 . "the server will try to bring you to your intended destination in a second.",
1563 cf::NDI_RED);
1564 Coro::Timer::sleep 1;
1565 $pl->ob->leave_link;
1566 })->prio (2);
1567 }
1568 },
1569);
1570
1571=item $player_object->goto ($path, $x, $y)
1572
1573=cut 2575=cut
2576
2577our $GOTOGEN;
1574 2578
1575sub cf::object::player::goto { 2579sub cf::object::player::goto {
1576 my ($self, $path, $x, $y) = @_; 2580 my ($self, $path, $x, $y, $check, $done) = @_;
2581
2582 # do generation counting so two concurrent goto's will be executed in-order
2583 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1577 2584
1578 $self->enter_link; 2585 $self->enter_link;
1579 2586
1580 (async { 2587 (async {
1581 $path = new cf::path $path; 2588 $Coro::current->{desc} = "player::goto $path $x $y";
1582 2589
1583 my $map = cf::map::find $path->as_string; 2590 # *tag paths override both path and x|y
2591 if ($path =~ /^\*(.*)$/) {
2592 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2593 my $ob = $obs[rand @obs];
2594
2595 # see if we actually can go there
2596 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2597 $ob = $obs[rand @obs];
2598 } else {
2599 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2600 }
2601 # else put us there anyways for now #d#
2602
2603 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2604 } else {
2605 ($path, $x, $y) = (undef, undef, undef);
2606 }
2607 }
2608
2609 my $map = eval {
2610 my $map = defined $path ? cf::map::find $path : undef;
2611
2612 if ($map) {
1584 $map = $map->customise_for ($self) if $map; 2613 $map = $map->customise_for ($self);
1585 2614 $map = $check->($map) if $check && $map;
1586# warn "entering ", $map->path, " at ($x, $y)\n" 2615 } else {
1587# if $map;
1588
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2616 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2617 }
1590 2618
2619 $map
2620 };
2621
2622 if ($@) {
2623 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2624 LOG llevError | logBacktrace, Carp::longmess $@;
2625 }
2626
2627 if ($gen == $self->{_goto_generation}) {
2628 delete $self->{_goto_generation};
1591 $self->leave_link ($map, $x, $y); 2629 $self->leave_link ($map, $x, $y);
2630 }
2631
2632 $done->() if $done;
1592 })->prio (1); 2633 })->prio (1);
1593} 2634}
1594 2635
1595=item $player_object->enter_exit ($exit_object) 2636=item $player_object->enter_exit ($exit_object)
1596 2637
1598 2639
1599sub parse_random_map_params { 2640sub parse_random_map_params {
1600 my ($spec) = @_; 2641 my ($spec) = @_;
1601 2642
1602 my $rmp = { # defaults 2643 my $rmp = { # defaults
1603 xsize => 10, 2644 xsize => (cf::rndm 15, 40),
1604 ysize => 10, 2645 ysize => (cf::rndm 15, 40),
2646 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2647 #layout => string,
1605 }; 2648 };
1606 2649
1607 for (split /\n/, $spec) { 2650 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2; 2651 my ($k, $v) = split /\s+/, $_, 2;
1609 2652
1621 # that depends on the exit object 2664 # that depends on the exit object
1622 2665
1623 my $rmp = parse_random_map_params $exit->msg; 2666 my $rmp = parse_random_map_params $exit->msg;
1624 2667
1625 if ($exit->map) { 2668 if ($exit->map) {
1626 $rmp->{region} = $exit->map->region_name; 2669 $rmp->{region} = $exit->region->name;
1627 $rmp->{origin_map} = $exit->map->path; 2670 $rmp->{origin_map} = $exit->map->path;
1628 $rmp->{origin_x} = $exit->x; 2671 $rmp->{origin_x} = $exit->x;
1629 $rmp->{origin_y} = $exit->y; 2672 $rmp->{origin_y} = $exit->y;
2673
2674 $exit->map->touch;
1630 } 2675 }
1631 2676
1632 $rmp->{random_seed} ||= $exit->random_seed; 2677 $rmp->{random_seed} ||= $exit->random_seed;
1633 2678
1634 my $data = cf::to_json $rmp; 2679 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1635 my $md5 = Digest::MD5::md5_hex $data; 2680 my $md5 = Digest::MD5::md5_hex $data;
2681 my $meta = "$RANDOMDIR/$md5.meta";
1636 2682
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2683 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0; 2684 aio_write $fh, 0, (length $data), $data, 0;
2685 undef $fh;
2686 aio_rename "$meta~", $meta;
1639 2687
2688 my $slaying = "?random/$md5";
2689
2690 if ($exit->valid) {
1640 $exit->slaying ("?random/$md5"); 2691 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef); 2692 $exit->msg (undef);
2693 }
1642 } 2694 }
1643} 2695}
1644 2696
1645sub cf::object::player::enter_exit { 2697sub cf::object::player::enter_exit {
1646 my ($self, $exit) = @_; 2698 my ($self, $exit) = @_;
1648 return unless $self->type == cf::PLAYER; 2700 return unless $self->type == cf::PLAYER;
1649 2701
1650 $self->enter_link; 2702 $self->enter_link;
1651 2703
1652 (async { 2704 (async {
1653 $self->deactivate_recursive; # just to be sure 2705 $Coro::current->{desc} = "enter_exit";
2706
1654 unless (eval { 2707 unless (eval {
2708 $self->deactivate_recursive; # just to be sure
2709
2710 # random map handling
2711 {
2712 my $guard = cf::lock_acquire "exit_prepare:$exit";
2713
1655 prepare_random_map $exit 2714 prepare_random_map $exit
1656 if $exit->slaying eq "/!"; 2715 if $exit->slaying eq "/!";
2716 }
1657 2717
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2718 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2719 my $x = $exit->stats->hp;
2720 my $y = $exit->stats->sp;
1660 2721
2722 $self->goto ($map, $x, $y);
2723
2724 # if exit is damned, update players death & WoR home-position
2725 $self->contr->savebed ($map, $x, $y)
2726 if $exit->flag (cf::FLAG_DAMNED);
2727
1661 1; 2728 1
1662 }) { 2729 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 2730 $self->message ("Something went wrong deep within the deliantra server. "
1664 . "I'll try to bring you back to the map you were before. " 2731 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 2732 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 2733 cf::NDI_UNIQUE | cf::NDI_RED);
1667 2734
1668 warn "ERROR in enter_exit: $@"; 2735 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 2736 $self->leave_link;
1670 } 2737 }
1671 })->prio (1); 2738 })->prio (1);
1684 2751
1685sub cf::client::send_drawinfo { 2752sub cf::client::send_drawinfo {
1686 my ($self, $text, $flags) = @_; 2753 my ($self, $text, $flags) = @_;
1687 2754
1688 utf8::encode $text; 2755 utf8::encode $text;
1689 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2756 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1690} 2757}
1691 2758
2759=item $client->send_msg ($channel, $msg, $color, [extra...])
2760
2761Send a drawinfo or msg packet to the client, formatting the msg for the
2762client if neccessary. C<$type> should be a string identifying the type of
2763the message, with C<log> being the default. If C<$color> is negative, suppress
2764the message unless the client supports the msg packet.
2765
2766=cut
2767
2768# non-persistent channels (usually the info channel)
2769our %CHANNEL = (
2770 "c/motd" => {
2771 id => "infobox",
2772 title => "MOTD",
2773 reply => undef,
2774 tooltip => "The message of the day",
2775 },
2776 "c/identify" => {
2777 id => "infobox",
2778 title => "Identify",
2779 reply => undef,
2780 tooltip => "Items recently identified",
2781 },
2782 "c/examine" => {
2783 id => "infobox",
2784 title => "Examine",
2785 reply => undef,
2786 tooltip => "Signs and other items you examined",
2787 },
2788 "c/shopinfo" => {
2789 id => "infobox",
2790 title => "Shop Info",
2791 reply => undef,
2792 tooltip => "What your bargaining skill tells you about the shop",
2793 },
2794 "c/book" => {
2795 id => "infobox",
2796 title => "Book",
2797 reply => undef,
2798 tooltip => "The contents of a note or book",
2799 },
2800 "c/lookat" => {
2801 id => "infobox",
2802 title => "Look",
2803 reply => undef,
2804 tooltip => "What you saw there",
2805 },
2806 "c/who" => {
2807 id => "infobox",
2808 title => "Players",
2809 reply => undef,
2810 tooltip => "Shows players who are currently online",
2811 },
2812 "c/body" => {
2813 id => "infobox",
2814 title => "Body Parts",
2815 reply => undef,
2816 tooltip => "Shows which body parts you posess and are available",
2817 },
2818 "c/statistics" => {
2819 id => "infobox",
2820 title => "Statistics",
2821 reply => undef,
2822 tooltip => "Shows your primary statistics",
2823 },
2824 "c/skills" => {
2825 id => "infobox",
2826 title => "Skills",
2827 reply => undef,
2828 tooltip => "Shows your experience per skill and item power",
2829 },
2830 "c/shopitems" => {
2831 id => "infobox",
2832 title => "Shop Items",
2833 reply => undef,
2834 tooltip => "Shows the items currently for sale in this shop",
2835 },
2836 "c/resistances" => {
2837 id => "infobox",
2838 title => "Resistances",
2839 reply => undef,
2840 tooltip => "Shows your resistances",
2841 },
2842 "c/pets" => {
2843 id => "infobox",
2844 title => "Pets",
2845 reply => undef,
2846 tooltip => "Shows information abotu your pets/a specific pet",
2847 },
2848 "c/perceiveself" => {
2849 id => "infobox",
2850 title => "Perceive Self",
2851 reply => undef,
2852 tooltip => "You gained detailed knowledge about yourself",
2853 },
2854 "c/uptime" => {
2855 id => "infobox",
2856 title => "Uptime",
2857 reply => undef,
2858 tooltip => "How long the server has been running since last restart",
2859 },
2860 "c/mapinfo" => {
2861 id => "infobox",
2862 title => "Map Info",
2863 reply => undef,
2864 tooltip => "Information related to the maps",
2865 },
2866 "c/party" => {
2867 id => "party",
2868 title => "Party",
2869 reply => "gsay ",
2870 tooltip => "Messages and chat related to your party",
2871 },
2872 "c/death" => {
2873 id => "death",
2874 title => "Death",
2875 reply => undef,
2876 tooltip => "Reason for and more info about your most recent death",
2877 },
2878 "c/say" => $SAY_CHANNEL,
2879 "c/chat" => $CHAT_CHANNEL,
2880);
2881
2882sub cf::client::send_msg {
2883 my ($self, $channel, $msg, $color, @extra) = @_;
2884
2885 $msg = $self->pl->expand_cfpod ($msg)
2886 unless $color & cf::NDI_VERBATIM;
2887
2888 $color &= cf::NDI_CLIENT_MASK; # just in case...
2889
2890 # check predefined channels, for the benefit of C
2891 if ($CHANNEL{$channel}) {
2892 $channel = $CHANNEL{$channel};
2893
2894 $self->ext_msg (channel_info => $channel);
2895 $channel = $channel->{id};
2896
2897 } elsif (ref $channel) {
2898 # send meta info to client, if not yet sent
2899 unless (exists $self->{channel}{$channel->{id}}) {
2900 $self->{channel}{$channel->{id}} = $channel;
2901 $self->ext_msg (channel_info => $channel);
2902 }
2903
2904 $channel = $channel->{id};
2905 }
2906
2907 return unless @extra || length $msg;
2908
2909 # default colour, mask it out
2910 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2911 if $color & cf::NDI_DEF;
2912
2913 my $pkt = "msg "
2914 . $self->{json_coder}->encode (
2915 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2916 );
2917
2918 # try lzf for large packets
2919 $pkt = "lzf " . Compress::LZF::compress $pkt
2920 if 1024 <= length $pkt and $self->{can_lzf};
2921
2922 # split very large packets
2923 if (8192 < length $pkt and $self->{can_lzf}) {
2924 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2925 $pkt = "frag";
2926 }
2927
2928 $self->send_packet ($pkt);
2929}
2930
2931=item $client->ext_msg ($type, @msg)
2932
2933Sends an ext event to the client.
2934
2935=cut
2936
2937sub cf::client::ext_msg($$@) {
2938 my ($self, $type, @msg) = @_;
2939
2940 if ($self->extcmd == 2) {
2941 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2942 } elsif ($self->extcmd == 1) { # TODO: remove
2943 push @msg, msgtype => "event_$type";
2944 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2945 }
2946}
2947
2948=item $client->ext_reply ($msgid, @msg)
2949
2950Sends an ext reply to the client.
2951
2952=cut
2953
2954sub cf::client::ext_reply($$@) {
2955 my ($self, $id, @msg) = @_;
2956
2957 if ($self->extcmd == 2) {
2958 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2959 } elsif ($self->extcmd == 1) {
2960 #TODO: version 1, remove
2961 unshift @msg, msgtype => "reply", msgid => $id;
2962 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2963 }
2964}
1692 2965
1693=item $success = $client->query ($flags, "text", \&cb) 2966=item $success = $client->query ($flags, "text", \&cb)
1694 2967
1695Queues a query to the client, calling the given callback with 2968Queues a query to the client, calling the given callback with
1696the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2969the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1697C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2970C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1698 2971
1699Queries can fail, so check the return code. Or don't, as queries will become 2972Queries can fail, so check the return code. Or don't, as queries will
1700reliable at some point in the future. 2973become reliable at some point in the future.
1701 2974
1702=cut 2975=cut
1703 2976
1704sub cf::client::query { 2977sub cf::client::query {
1705 my ($self, $flags, $text, $cb) = @_; 2978 my ($self, $flags, $text, $cb) = @_;
1713 utf8::encode $text; 2986 utf8::encode $text;
1714 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2987 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1715 2988
1716 $self->send_packet ($self->{query_queue}[0][0]) 2989 $self->send_packet ($self->{query_queue}[0][0])
1717 if @{ $self->{query_queue} } == 1; 2990 if @{ $self->{query_queue} } == 1;
2991
2992 1
1718} 2993}
1719 2994
1720cf::client->attach ( 2995cf::client->attach (
2996 on_connect => sub {
2997 my ($ns) = @_;
2998
2999 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3000 },
1721 on_reply => sub { 3001 on_reply => sub {
1722 my ($ns, $msg) = @_; 3002 my ($ns, $msg) = @_;
1723 3003
1724 # this weird shuffling is so that direct followup queries 3004 # this weird shuffling is so that direct followup queries
1725 # get handled first 3005 # get handled first
1726 my $queue = delete $ns->{query_queue} 3006 my $queue = delete $ns->{query_queue}
1727 or return; # be conservative, not sure how that can happen, but we saw a crash here 3007 or return; # be conservative, not sure how that can happen, but we saw a crash here
1728 3008
1729 (shift @$queue)->[1]->($msg); 3009 (shift @$queue)->[1]->($msg);
3010 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1730 3011
1731 push @{ $ns->{query_queue} }, @$queue; 3012 push @{ $ns->{query_queue} }, @$queue;
1732 3013
1733 if (@{ $ns->{query_queue} } == @$queue) { 3014 if (@{ $ns->{query_queue} } == @$queue) {
1734 if (@$queue) { 3015 if (@$queue) {
1736 } else { 3017 } else {
1737 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3018 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1738 } 3019 }
1739 } 3020 }
1740 }, 3021 },
3022 on_exticmd => sub {
3023 my ($ns, $buf) = @_;
3024
3025 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3026
3027 if (ref $msg) {
3028 my ($type, $reply, @payload) =
3029 "ARRAY" eq ref $msg
3030 ? @$msg
3031 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3032
3033 my @reply;
3034
3035 if (my $cb = $EXTICMD{$type}) {
3036 @reply = $cb->($ns, @payload);
3037 }
3038
3039 $ns->ext_reply ($reply, @reply)
3040 if $reply;
3041
3042 } else {
3043 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3044 }
3045
3046 cf::override;
3047 },
1741); 3048);
1742 3049
1743=item $client->async (\&cb) 3050=item $client->async (\&cb)
1744 3051
1745Create a new coroutine, running the specified callback. The coroutine will 3052Create a new coroutine, running the specified callback. The coroutine will
1786our $safe = new Safe "safe"; 3093our $safe = new Safe "safe";
1787our $safe_hole = new Safe::Hole; 3094our $safe_hole = new Safe::Hole;
1788 3095
1789$SIG{FPE} = 'IGNORE'; 3096$SIG{FPE} = 'IGNORE';
1790 3097
1791$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3098$safe->permit_only (Opcode::opset qw(
3099 :base_core :base_mem :base_orig :base_math
3100 grepstart grepwhile mapstart mapwhile
3101 sort time
3102));
1792 3103
1793# here we export the classes and methods available to script code 3104# here we export the classes and methods available to script code
1794 3105
1795=pod 3106=pod
1796 3107
1797The following fucntions and emthods are available within a safe environment: 3108The following functions and methods are available within a safe environment:
1798 3109
1799 cf::object contr pay_amount pay_player map 3110 cf::object
3111 contr pay_amount pay_player map x y force_find force_add destroy
3112 insert remove name archname title slaying race decrease split
3113 value
3114
1800 cf::object::player player 3115 cf::object::player
1801 cf::player peaceful 3116 player
1802 cf::map trigger 3117
3118 cf::player
3119 peaceful
3120
3121 cf::map
3122 trigger
1803 3123
1804=cut 3124=cut
1805 3125
1806for ( 3126for (
1807 ["cf::object" => qw(contr pay_amount pay_player map)], 3127 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3128 insert remove inv nrof name archname title slaying race
3129 decrease split destroy change_exp value msg lore send_msg)],
1808 ["cf::object::player" => qw(player)], 3130 ["cf::object::player" => qw(player)],
1809 ["cf::player" => qw(peaceful)], 3131 ["cf::player" => qw(peaceful send_msg)],
1810 ["cf::map" => qw(trigger)], 3132 ["cf::map" => qw(trigger)],
1811) { 3133) {
1812 no strict 'refs'; 3134 no strict 'refs';
1813 my ($pkg, @funs) = @$_; 3135 my ($pkg, @funs) = @$_;
1814 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3136 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1831 my ($code, %vars) = @_; 3153 my ($code, %vars) = @_;
1832 3154
1833 my $qcode = $code; 3155 my $qcode = $code;
1834 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3156 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1835 $qcode =~ s/\n/\\n/g; 3157 $qcode =~ s/\n/\\n/g;
3158
3159 %vars = (_dummy => 0) unless %vars;
1836 3160
1837 local $_; 3161 local $_;
1838 local @safe::cf::_safe_eval_args = values %vars; 3162 local @safe::cf::_safe_eval_args = values %vars;
1839 3163
1840 my $eval = 3164 my $eval =
1883=back 3207=back
1884 3208
1885=cut 3209=cut
1886 3210
1887############################################################################# 3211#############################################################################
3212# the server's init and main functions
1888 3213
1889=head2 EXTENSION DATABASE SUPPORT 3214sub load_facedata($) {
3215 my ($path) = @_;
1890 3216
1891Crossfire maintains a very simple database for extension use. It can 3217 # HACK to clear player env face cache, we need some signal framework
1892currently store anything that can be serialised using Storable, which 3218 # for this (global event?)
1893excludes objects. 3219 %ext::player_env::MUSIC_FACE_CACHE = ();
1894 3220
1895The parameter C<$family> should best start with the name of the extension 3221 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1896using it, it should be unique.
1897 3222
1898=over 4 3223 warn "loading facedata from $path\n";
1899 3224
1900=item $hashref = cf::db_get $family 3225 my $facedata;
3226 0 < aio_load $path, $facedata
3227 or die "$path: $!";
1901 3228
1902Return a hashref for use by the extension C<$family>, which can be 3229 $facedata = Coro::Storable::thaw $facedata;
1903modified. After modifications, you have to call C<cf::db_dirty> or
1904C<cf::db_sync>.
1905 3230
1906=item $value = cf::db_get $family => $key 3231 $facedata->{version} == 2
3232 or cf::cleanup "$path: version mismatch, cannot proceed.";
1907 3233
1908Returns a single value from the database 3234 # patch in the exptable
1909 3235 $facedata->{resource}{"res/exp_table"} = {
1910=item cf::db_put $family => $hashref 3236 type => FT_RSRC,
1911 3237 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1912Stores the given family hashref into the database. Updates are delayed, if
1913you want the data to be synced to disk immediately, use C<cf::db_sync>.
1914
1915=item cf::db_put $family => $key => $value
1916
1917Stores the given C<$value> in the family hash. Updates are delayed, if you
1918want the data to be synced to disk immediately, use C<cf::db_sync>.
1919
1920=item cf::db_dirty
1921
1922Marks the database as dirty, to be updated at a later time.
1923
1924=item cf::db_sync
1925
1926Immediately write the database to disk I<if it is dirty>.
1927
1928=cut
1929
1930our $DB;
1931
1932{
1933 my $path = cf::localdir . "/database.pst";
1934
1935 sub db_load() {
1936 $DB = stat $path ? Storable::retrieve $path : { };
1937 }
1938
1939 my $pid;
1940
1941 sub db_save() {
1942 waitpid $pid, 0 if $pid;
1943 if (0 == ($pid = fork)) {
1944 $DB->{_meta}{version} = 1;
1945 Storable::nstore $DB, "$path~";
1946 rename "$path~", $path;
1947 cf::_exit 0 if defined $pid;
1948 }
1949 }
1950
1951 my $dirty;
1952
1953 sub db_sync() {
1954 db_save if $dirty;
1955 undef $dirty;
1956 }
1957
1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1959 db_sync;
1960 }); 3238 };
3239 cf::cede_to_tick;
1961 3240
1962 sub db_dirty() {
1963 $dirty = 1;
1964 $idle->start;
1965 } 3241 {
3242 my $faces = $facedata->{faceinfo};
1966 3243
1967 sub db_get($;$) { 3244 while (my ($face, $info) = each %$faces) {
1968 @_ >= 2 3245 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1969 ? $DB->{$_[0]}{$_[1]}
1970 : ($DB->{$_[0]} ||= { })
1971 }
1972 3246
1973 sub db_put($$;$) { 3247 cf::face::set_visibility $idx, $info->{visibility};
1974 if (@_ >= 3) { 3248 cf::face::set_magicmap $idx, $info->{magicmap};
1975 $DB->{$_[0]}{$_[1]} = $_[2]; 3249 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1976 } else { 3250 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1977 $DB->{$_[0]} = $_[1];
1978 }
1979 db_dirty;
1980 }
1981 3251
1982 cf::global->attach ( 3252 cf::cede_to_tick;
1983 prio => 10000,
1984 on_cleanup => sub {
1985 db_sync;
1986 }, 3253 }
1987 );
1988}
1989 3254
1990############################################################################# 3255 while (my ($face, $info) = each %$faces) {
1991# the server's main() 3256 next unless $info->{smooth};
1992 3257
1993sub cfg_load { 3258 my $idx = cf::face::find $face
3259 or next;
3260
3261 if (my $smooth = cf::face::find $info->{smooth}) {
3262 cf::face::set_smooth $idx, $smooth;
3263 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3264 } else {
3265 warn "smooth face '$info->{smooth}' not found for face '$face'";
3266 }
3267
3268 cf::cede_to_tick;
3269 }
3270 }
3271
3272 {
3273 my $anims = $facedata->{animinfo};
3274
3275 while (my ($anim, $info) = each %$anims) {
3276 cf::anim::set $anim, $info->{frames}, $info->{facings};
3277 cf::cede_to_tick;
3278 }
3279
3280 cf::anim::invalidate_all; # d'oh
3281 }
3282
3283 {
3284 # TODO: for gcfclient pleasure, we should give resources
3285 # that gcfclient doesn't grok a >10000 face index.
3286 my $res = $facedata->{resource};
3287
3288 while (my ($name, $info) = each %$res) {
3289 if (defined $info->{type}) {
3290 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3291 my $data;
3292
3293 if ($info->{type} & 1) {
3294 # prepend meta info
3295
3296 my $meta = $enc->encode ({
3297 name => $name,
3298 %{ $info->{meta} || {} },
3299 });
3300
3301 $data = pack "(w/a*)*", $meta, $info->{data};
3302 } else {
3303 $data = $info->{data};
3304 }
3305
3306 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3307 cf::face::set_type $idx, $info->{type};
3308 } else {
3309 $RESOURCE{$name} = $info;
3310 }
3311
3312 cf::cede_to_tick;
3313 }
3314 }
3315
3316 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3317
3318 1
3319}
3320
3321cf::global->attach (on_resource_update => sub {
3322 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3323 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3324
3325 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3326 my $sound = $soundconf->{compat}[$_]
3327 or next;
3328
3329 my $face = cf::face::find "sound/$sound->[1]";
3330 cf::sound::set $sound->[0] => $face;
3331 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3332 }
3333
3334 while (my ($k, $v) = each %{$soundconf->{event}}) {
3335 my $face = cf::face::find "sound/$v";
3336 cf::sound::set $k => $face;
3337 }
3338 }
3339});
3340
3341register_exticmd fx_want => sub {
3342 my ($ns, $want) = @_;
3343
3344 while (my ($k, $v) = each %$want) {
3345 $ns->fx_want ($k, $v);
3346 }
3347};
3348
3349sub load_resource_file($) {
3350 my $guard = lock_acquire "load_resource_file";
3351
3352 my $status = load_resource_file_ $_[0];
3353 get_slot 0.1, 100;
3354 cf::arch::commit_load;
3355
3356 $status
3357}
3358
3359sub reload_regions {
3360 # HACK to clear player env face cache, we need some signal framework
3361 # for this (global event?)
3362 %ext::player_env::MUSIC_FACE_CACHE = ();
3363
3364 load_resource_file "$MAPDIR/regions"
3365 or die "unable to load regions file\n";
3366
3367 for (cf::region::list) {
3368 $_->{match} = qr/$_->{match}/
3369 if exists $_->{match};
3370 }
3371}
3372
3373sub reload_facedata {
3374 load_facedata "$DATADIR/facedata"
3375 or die "unable to load facedata\n";
3376}
3377
3378sub reload_archetypes {
3379 load_resource_file "$DATADIR/archetypes"
3380 or die "unable to load archetypes\n";
3381}
3382
3383sub reload_treasures {
3384 load_resource_file "$DATADIR/treasures"
3385 or die "unable to load treasurelists\n";
3386}
3387
3388sub reload_resources {
3389 warn "reloading resource files...\n";
3390
3391 reload_facedata;
3392 reload_archetypes;
3393 reload_regions;
3394 reload_treasures;
3395
3396 warn "finished reloading resource files\n";
3397}
3398
3399sub reload_config {
3400 warn "reloading config file...\n";
3401
1994 open my $fh, "<:utf8", cf::confdir . "/config" 3402 open my $fh, "<:utf8", "$CONFDIR/config"
1995 or return; 3403 or return;
1996 3404
1997 local $/; 3405 local $/;
1998 *CFG = YAML::Syck::Load <$fh>; 3406 *CFG = YAML::XS::Load scalar <$fh>;
1999 3407
2000 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3408 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2001 3409
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3410 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3411 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 3412
2005 if (exists $CFG{mlockall}) { 3413 if (exists $CFG{mlockall}) {
2006 eval { 3414 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 3415 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 3416 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 3417 };
2010 warn $@ if $@; 3418 warn $@ if $@;
2011 } 3419 }
3420
3421 warn "finished reloading resource files\n";
3422}
3423
3424sub pidfile() {
3425 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3426 or die "$PIDFILE: $!";
3427 flock $fh, &Fcntl::LOCK_EX
3428 or die "$PIDFILE: flock: $!";
3429 $fh
3430}
3431
3432# make sure only one server instance is running at any one time
3433sub atomic {
3434 my $fh = pidfile;
3435
3436 my $pid = <$fh>;
3437 kill 9, $pid if $pid > 0;
3438
3439 seek $fh, 0, 0;
3440 print $fh $$;
3441}
3442
3443sub main_loop {
3444 warn "EV::loop starting\n";
3445 if (1) {
3446 EV::loop;
3447 }
3448 warn "EV::loop returned\n";
3449 goto &main_loop unless $REALLY_UNLOOP;
2012} 3450}
2013 3451
2014sub main { 3452sub main {
3453 cf::init_globals; # initialise logging
3454
3455 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3456 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3457 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3458 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3459
3460 cf::init_experience;
3461 cf::init_anim;
3462 cf::init_attackmess;
3463 cf::init_dynamic;
3464
3465 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3466
2015 # we must not ever block the main coroutine 3467 # we must not ever block the main coroutine
2016 local $Coro::idle = sub { 3468 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3469 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2018 async { Event::one_event }; 3470 (async {
3471 $Coro::current->{desc} = "IDLE BUG HANDLER";
3472 EV::loop EV::LOOP_ONESHOT;
3473 })->prio (Coro::PRIO_MAX);
2019 }; 3474 };
2020 3475
2021 cfg_load; 3476 evthread_start IO::AIO::poll_fileno;
2022 db_load; 3477
3478 cf::sync_job {
3479 reload_resources;
3480 reload_config;
3481 db_init;
3482
3483 cf::load_settings;
3484 cf::load_materials;
3485 cf::init_uuid;
3486 cf::init_signals;
3487 cf::init_commands;
3488 cf::init_skills;
3489
3490 cf::init_beforeplay;
3491
3492 atomic;
3493
2023 load_extensions; 3494 load_extensions;
2024 Event::loop; 3495
3496 utime time, time, $RUNTIMEFILE;
3497
3498 # no (long-running) fork's whatsoever before this point(!)
3499 use POSIX ();
3500 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3501
3502 (pop @POST_INIT)->(0) while @POST_INIT;
3503 };
3504
3505 main_loop;
2025} 3506}
2026 3507
2027############################################################################# 3508#############################################################################
2028# initialisation 3509# initialisation and cleanup
2029 3510
3511# install some emergency cleanup handlers
3512BEGIN {
3513 our %SIGWATCHER = ();
3514 for my $signal (qw(INT HUP TERM)) {
3515 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3516 cf::cleanup "SIG$signal";
3517 };
3518 }
3519}
3520
3521sub write_runtime_sync {
3522 # first touch the runtime file to show we are still running:
3523 # the fsync below can take a very very long time.
3524
3525 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3526
3527 my $guard = cf::lock_acquire "write_runtime";
3528
3529 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3530 or return;
3531
3532 my $value = $cf::RUNTIME + 90 + 10;
3533 # 10 is the runtime save interval, for a monotonic clock
3534 # 60 allows for the watchdog to kill the server.
3535
3536 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3537 and return;
3538
3539 # always fsync - this file is important
3540 aio_fsync $fh
3541 and return;
3542
3543 # touch it again to show we are up-to-date
3544 aio_utime $fh, undef, undef;
3545
3546 close $fh
3547 or return;
3548
3549 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3550 and return;
3551
3552 warn "runtime file written.\n";
3553
3554 1
3555}
3556
3557our $uuid_lock;
3558our $uuid_skip;
3559
3560sub write_uuid_sync($) {
3561 $uuid_skip ||= $_[0];
3562
3563 return if $uuid_lock;
3564 local $uuid_lock = 1;
3565
3566 my $uuid = "$LOCALDIR/uuid";
3567
3568 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3569 or return;
3570
3571 my $value = uuid_seq uuid_cur;
3572
3573 unless ($value) {
3574 warn "cowardly refusing to write zero uuid value!\n";
3575 return;
3576 }
3577
3578 my $value = uuid_str $value + $uuid_skip;
3579 $uuid_skip = 0;
3580
3581 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3582 and return;
3583
3584 # always fsync - this file is important
3585 aio_fsync $fh
3586 and return;
3587
3588 close $fh
3589 or return;
3590
3591 aio_rename "$uuid~", $uuid
3592 and return;
3593
3594 warn "uuid file written ($value).\n";
3595
3596 1
3597
3598}
3599
3600sub write_uuid($$) {
3601 my ($skip, $sync) = @_;
3602
3603 $sync ? write_uuid_sync $skip
3604 : async { write_uuid_sync $skip };
3605}
3606
3607sub emergency_save() {
3608 my $freeze_guard = cf::freeze_mainloop;
3609
3610 warn "emergency_perl_save: enter\n";
3611
3612 cf::sync_job {
3613 # this is a trade-off: we want to be very quick here, so
3614 # save all maps without fsync, and later call a global sync
3615 # (which in turn might be very very slow)
3616 local $USE_FSYNC = 0;
3617
3618 # use a peculiar iteration method to avoid tripping on perl
3619 # refcount bugs in for. also avoids problems with players
3620 # and maps saved/destroyed asynchronously.
3621 warn "emergency_perl_save: begin player save\n";
3622 for my $login (keys %cf::PLAYER) {
3623 my $pl = $cf::PLAYER{$login} or next;
3624 $pl->valid or next;
3625 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3626 $pl->save;
3627 }
3628 warn "emergency_perl_save: end player save\n";
3629
3630 warn "emergency_perl_save: begin map save\n";
3631 for my $path (keys %cf::MAP) {
3632 my $map = $cf::MAP{$path} or next;
3633 $map->valid or next;
3634 $map->save;
3635 }
3636 warn "emergency_perl_save: end map save\n";
3637
3638 warn "emergency_perl_save: begin database checkpoint\n";
3639 BDB::db_env_txn_checkpoint $DB_ENV;
3640 warn "emergency_perl_save: end database checkpoint\n";
3641
3642 warn "emergency_perl_save: begin write uuid\n";
3643 write_uuid_sync 1;
3644 warn "emergency_perl_save: end write uuid\n";
3645 };
3646
3647 warn "emergency_perl_save: starting sync()\n";
3648 IO::AIO::aio_sync sub {
3649 warn "emergency_perl_save: finished sync()\n";
3650 };
3651
3652 warn "emergency_perl_save: leave\n";
3653}
3654
3655sub post_cleanup {
3656 my ($make_core) = @_;
3657
3658 warn Carp::longmess "post_cleanup backtrace"
3659 if $make_core;
3660
3661 my $fh = pidfile;
3662 unlink $PIDFILE if <$fh> == $$;
3663}
3664
3665# a safer delete_package, copied from Symbol
3666sub clear_package($) {
3667 my $pkg = shift;
3668
3669 # expand to full symbol table name if needed
3670 unless ($pkg =~ /^main::.*::$/) {
3671 $pkg = "main$pkg" if $pkg =~ /^::/;
3672 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3673 $pkg .= '::' unless $pkg =~ /::$/;
3674 }
3675
3676 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3677 my $stem_symtab = *{$stem}{HASH};
3678
3679 defined $stem_symtab and exists $stem_symtab->{$leaf}
3680 or return;
3681
3682 # clear all symbols
3683 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3684 for my $name (keys %$leaf_symtab) {
3685 _gv_clear *{"$pkg$name"};
3686# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3687 }
3688 warn "cleared package $pkg\n";#d#
3689}
3690
2030sub reload() { 3691sub do_reload_perl() {
2031 # can/must only be called in main 3692 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 3693 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 3694 warn "can only reload from main coroutine";
2034 return; 3695 return;
2035 } 3696 }
2036 3697
3698 return if $RELOAD++;
3699
3700 my $t1 = EV::time;
3701
3702 while ($RELOAD) {
2037 warn "reloading..."; 3703 warn "reloading...";
2038 3704
2039 my $guard = freeze_mainloop; 3705 warn "entering sync_job";
3706
3707 cf::sync_job {
3708 cf::write_runtime_sync; # external watchdog should not bark
2040 cf::emergency_save; 3709 cf::emergency_save;
3710 cf::write_runtime_sync; # external watchdog should not bark
2041 3711
2042 eval { 3712 warn "syncing database to disk";
3713 BDB::db_env_txn_checkpoint $DB_ENV;
3714
2043 # if anything goes wrong in here, we should simply crash as we already saved 3715 # if anything goes wrong in here, we should simply crash as we already saved
2044 3716
2045 # cancel all watchers 3717 warn "flushing outstanding aio requests";
2046 for (Event::all_watchers) { 3718 while (IO::AIO::nreqs || BDB::nreqs) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 3719 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2048 }
2049
2050 # cancel all extension coros
2051 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = ();
2053
2054 # unload all extensions
2055 for (@exts) {
2056 warn "unloading <$_>";
2057 unload_extension $_;
2058 }
2059
2060 # unload all modules loaded from $LIBDIR
2061 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063
2064 warn "removing <$k>";
2065 delete $INC{$k};
2066
2067 $k =~ s/\.pm$//;
2068 $k =~ s/\//::/g;
2069
2070 if (my $cb = $k->can ("unload_module")) {
2071 $cb->();
2072 } 3720 }
2073 3721
2074 Symbol::delete_package $k; 3722 warn "cancelling all extension coros";
3723 $_->cancel for values %EXT_CORO;
3724 %EXT_CORO = ();
3725
3726 warn "removing commands";
3727 %COMMAND = ();
3728
3729 warn "removing ext/exti commands";
3730 %EXTCMD = ();
3731 %EXTICMD = ();
3732
3733 warn "unloading/nuking all extensions";
3734 for my $pkg (@EXTS) {
3735 warn "... unloading $pkg";
3736
3737 if (my $cb = $pkg->can ("unload")) {
3738 eval {
3739 $cb->($pkg);
3740 1
3741 } or warn "$pkg unloaded, but with errors: $@";
3742 }
3743
3744 warn "... clearing $pkg";
3745 clear_package $pkg;
2075 } 3746 }
2076 3747
2077 # sync database to disk 3748 warn "unloading all perl modules loaded from $LIBDIR";
2078 cf::db_sync; 3749 while (my ($k, $v) = each %INC) {
2079 IO::AIO::flush; 3750 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2080 3751
3752 warn "... unloading $k";
3753 delete $INC{$k};
3754
3755 $k =~ s/\.pm$//;
3756 $k =~ s/\//::/g;
3757
3758 if (my $cb = $k->can ("unload_module")) {
3759 $cb->();
3760 }
3761
3762 clear_package $k;
3763 }
3764
2081 # get rid of safe::, as good as possible 3765 warn "getting rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 3766 clear_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3767 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 3768
2085 # remove register_script_function callbacks 3769 warn "unloading cf.pm \"a bit\"";
2086 # TODO
2087
2088 # unload cf.pm "a bit"
2089 delete $INC{"cf.pm"}; 3770 delete $INC{"cf.pm"};
3771 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2090 3772
2091 # don't, removes xs symbols, too, 3773 # don't, removes xs symbols, too,
2092 # and global variables created in xs 3774 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 3775 #clear_package __PACKAGE__;
2094 3776
2095 # reload cf.pm 3777 warn "unload completed, starting to reload now";
3778
2096 warn "reloading cf.pm"; 3779 warn "reloading cf.pm";
2097 require cf; 3780 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3781 cf::_connect_to_perl_1;
2099 3782
2100 # load config and database again 3783 warn "loading config and database again";
2101 cf::cfg_load; 3784 cf::reload_config;
2102 cf::db_load;
2103 3785
2104 # load extensions
2105 warn "load extensions"; 3786 warn "loading extensions";
2106 cf::load_extensions; 3787 cf::load_extensions;
2107 3788
2108 # reattach attachments to objects 3789 if ($REATTACH_ON_RELOAD) {
3790 warn "reattaching attachments to objects/players";
3791 _global_reattach; # objects, sockets
3792 warn "reattaching attachments to maps";
3793 reattach $_ for values %MAP;
3794 warn "reattaching attachments to players";
3795 reattach $_ for values %PLAYER;
3796 }
3797
3798 warn "running post_init jobs";
3799 (pop @POST_INIT)->(1) while @POST_INIT;
3800
3801 warn "leaving sync_job";
3802
3803 1
3804 } or do {
3805 warn $@;
3806 cf::cleanup "error while reloading, exiting.";
3807 };
3808
2109 warn "reattach"; 3809 warn "reloaded";
2110 _global_reattach; 3810 --$RELOAD;
3811 }
3812
3813 $t1 = EV::time - $t1;
3814 warn "reload completed in ${t1}s\n";
3815};
3816
3817our $RELOAD_WATCHER; # used only during reload
3818
3819sub reload_perl() {
3820 # doing reload synchronously and two reloads happen back-to-back,
3821 # coro crashes during coro_state_free->destroy here.
3822
3823 $RELOAD_WATCHER ||= cf::async {
3824 Coro::AIO::aio_wait cache_extensions;
3825
3826 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3827 do_reload_perl;
3828 undef $RELOAD_WATCHER;
3829 };
2111 }; 3830 };
2112
2113 if ($@) {
2114 warn $@;
2115 warn "error while reloading, exiting.";
2116 exit 1;
2117 }
2118
2119 warn "reloaded successfully";
2120};
2121
2122#############################################################################
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163} 3831}
2164
2165register "<global>", __PACKAGE__;
2166 3832
2167register_command "reload" => sub { 3833register_command "reload" => sub {
2168 my ($who, $arg) = @_; 3834 my ($who, $arg) = @_;
2169 3835
2170 if ($who->flag (FLAG_WIZ)) { 3836 if ($who->flag (FLAG_WIZ)) {
2171 $who->message ("start of reload.");
2172 reload;
2173 $who->message ("end of reload."); 3837 $who->message ("reloading server.");
3838 async {
3839 $Coro::current->{desc} = "perl_reload";
3840 reload_perl;
3841 };
2174 } 3842 }
2175}; 3843};
2176 3844
2177unshift @INC, $LIBDIR; 3845unshift @INC, $LIBDIR;
2178 3846
2179$TICK_WATCHER = Event->timer ( 3847my $bug_warning = 0;
2180 reentrant => 0, 3848
2181 prio => 0, 3849our @WAIT_FOR_TICK;
2182 at => $NEXT_TICK || $TICK, 3850our @WAIT_FOR_TICK_BEGIN;
2183 data => WF_AUTOCANCEL, 3851
2184 cb => sub { 3852sub wait_for_tick {
3853 return if tick_inhibit || $Coro::current == $Coro::main;
3854
3855 my $signal = new Coro::Signal;
3856 push @WAIT_FOR_TICK, $signal;
3857 $signal->wait;
3858}
3859
3860sub wait_for_tick_begin {
3861 return if tick_inhibit || $Coro::current == $Coro::main;
3862
3863 my $signal = new Coro::Signal;
3864 push @WAIT_FOR_TICK_BEGIN, $signal;
3865 $signal->wait;
3866}
3867
3868sub tick {
3869 if ($Coro::current != $Coro::main) {
3870 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3871 unless ++$bug_warning > 10;
3872 return;
3873 }
3874
2185 cf::server_tick; # one server iteration 3875 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK;
2188 3876
2189 # if we are delayed by four ticks or more, skip them all 3877 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3878 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2191 3879 Coro::async_pool {
2192 $TICK_WATCHER->at ($NEXT_TICK); 3880 $Coro::current->{desc} = "runtime saver";
2193 $TICK_WATCHER->start;
2194 },
2195);
2196
2197IO::AIO::max_poll_time $TICK * 0.2;
2198
2199Event->io (
2200 fd => IO::AIO::poll_fileno,
2201 poll => 'r',
2202 prio => 5,
2203 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb,
2205);
2206
2207Event->timer (
2208 data => WF_AUTOCANCEL,
2209 after => 0,
2210 interval => 10,
2211 cb => sub {
2212 (Coro::unblock_sub {
2213 write_runtime 3881 write_runtime_sync
2214 or warn "ERROR: unable to write runtime file: $!"; 3882 or warn "ERROR: unable to write runtime file: $!";
2215 })->(); 3883 };
2216 }, 3884 }
2217); 3885
3886 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3887 $sig->send;
3888 }
3889 while (my $sig = shift @WAIT_FOR_TICK) {
3890 $sig->send;
3891 }
3892
3893 $LOAD = ($NOW - $TICK_START) / $TICK;
3894 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3895
3896 if (0) {
3897 if ($NEXT_TICK) {
3898 my $jitter = $TICK_START - $NEXT_TICK;
3899 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3900 warn "jitter $JITTER\n";#d#
3901 }
3902 }
3903}
3904
3905{
3906 # configure BDB
3907
3908 BDB::min_parallel 8;
3909 BDB::max_poll_reqs $TICK * 0.1;
3910 $AnyEvent::BDB::WATCHER->priority (1);
3911
3912 unless ($DB_ENV) {
3913 $DB_ENV = BDB::db_env_create;
3914 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3915 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3916 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3917 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3918 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3919
3920 cf::sync_job {
3921 eval {
3922 BDB::db_env_open
3923 $DB_ENV,
3924 $BDBDIR,
3925 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3926 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3927 0666;
3928
3929 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3930 };
3931
3932 cf::cleanup "db_env_open(db): $@" if $@;
3933 };
3934 }
3935
3936 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3937 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3938 };
3939 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3940 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3941 };
3942 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3943 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3944 };
3945}
3946
3947{
3948 # configure IO::AIO
3949
3950 IO::AIO::min_parallel 8;
3951 IO::AIO::max_poll_time $TICK * 0.1;
3952 undef $AnyEvent::AIO::WATCHER;
3953}
3954
3955my $_log_backtrace;
3956
3957sub _log_backtrace {
3958 my ($msg, @addr) = @_;
3959
3960 $msg =~ s/\n//;
3961
3962 # limit the # of concurrent backtraces
3963 if ($_log_backtrace < 2) {
3964 ++$_log_backtrace;
3965 my $perl_bt = Carp::longmess $msg;
3966 async {
3967 $Coro::current->{desc} = "abt $msg";
3968
3969 my @bt = fork_call {
3970 @addr = map { sprintf "%x", $_ } @addr;
3971 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3972 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3973 or die "addr2line: $!";
3974
3975 my @funcs;
3976 my @res = <$fh>;
3977 chomp for @res;
3978 while (@res) {
3979 my ($func, $line) = splice @res, 0, 2, ();
3980 push @funcs, "[$func] $line";
3981 }
3982
3983 @funcs
3984 };
3985
3986 LOG llevInfo, "[ABT] $perl_bt\n";
3987 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3988 LOG llevInfo, "[ABT] $_\n" for @bt;
3989 --$_log_backtrace;
3990 };
3991 } else {
3992 LOG llevInfo, "[ABT] $msg\n";
3993 LOG llevInfo, "[ABT] [suppressed]\n";
3994 }
3995}
3996
3997# load additional modules
3998require "cf/$_.pm" for @EXTRA_MODULES;
3999cf::_connect_to_perl_2;
2218 4000
2219END { cf::emergency_save } 4001END { cf::emergency_save }
2220 4002
22211 40031
2222 4004

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