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Revision 1.140 by root, Fri Jan 5 20:04:02 2007 UTC vs.
Revision 1.505 by root, Sun Jan 31 03:46:20 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 115our $NEXT_TICK;
45our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
46 124
47our %CFG; 125our %CFG;
48 126
49our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 128our $RUNTIME;
129our $NOW;
51 130
52our %MAP; # all maps 131our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 132our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 133our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 134
135# used to convert map paths into valid unix filenames by replacing / by ∕
136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
56 147
57binmode STDOUT; 148binmode STDOUT;
58binmode STDERR; 149binmode STDERR;
59 150
60# read virtual server time, if available 151# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
65} 156}
66 157
67mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 159
73# a special map that is always available 160mkdir $_
74our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
75our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
76 177
77############################################################################# 178#############################################################################
78 179
79=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
80 181
87=item $cf::RUNTIME 188=item $cf::RUNTIME
88 189
89The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 191every server tick.
91 192
92=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 196
94The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
96 201
97=item $cf::NOW 202=item $cf::NOW
98 203
99The time of the last (current) server tick. 204The time of the last (current) server tick.
100 205
101=item $cf::TICK 206=item $cf::TICK
102 207
103The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
104 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
105=item %cf::CFG 220=item %cf::CFG
106 221
107Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 223from wherever your confdir points to.
109 224
225=item cf::wait_for_tick, cf::wait_for_tick_begin
226
227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228returns directly I<after> the tick processing (and consequently, can only wake one process
229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
242
110=back 243=back
111 244
112=cut 245=cut
113 246
114BEGIN { 247$Coro::State::WARNHOOK = sub {
115 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 248 my $msg = join "", @_;
117 utf8::encode $msg;
118 249
119 $msg .= "\n" 250 $msg .= "\n"
120 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
121 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
122 LOG llevError, "cfperl: $msg"; 255 LOG llevError, $msg;
123 }; 256};
124} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
125 271
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 279
133# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 281# within the Safe compartment.
135for my $pkg (qw( 282for my $pkg (qw(
136 cf::global cf::attachable 283 cf::global cf::attachable
137 cf::object cf::object::player 284 cf::object cf::object::player
138 cf::client cf::player 285 cf::client cf::player
139 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
140 cf::map cf::party cf::region 288 cf::party cf::region
141)) { 289)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 291}
145 292
146$Event::DIED = sub { 293$EV::DIED = sub {
147 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
148}; 295};
149 296
150my %ext_pkg; 297#############################################################################
151my @exts;
152my @hook;
153 298
154=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
155 300
156=over 4 301=over 4
157 302
158=cut 303=item dumpval $ref
159 304
160use JSON::Syck (); # TODO# replace by JSON::PC once working 305=cut
161 306
307sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324}
325
162=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
163 327
164Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
165 329
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
174 331
175Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
176 333
177=cut 334=cut
178 335
179sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
181 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
182} 353}
183 354
184=item cf::lock_wait $string 355=item cf::lock_wait $string
185 356
186Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
187 358
188=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
189 360
190Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
193returned. 364returned.
194 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
195Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
197 371
198=cut 372=item $locked = cf::lock_active $string
199 373
200our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
201 379
202sub lock_wait($) { 380sub lock_wait($) {
203 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 382}
211 383
212sub lock_acquire($) { 384sub lock_acquire($) {
213 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
214 387
215 # wait, to be sure we are not locked 388sub lock_active($) {
216 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 390}
225 391
226sub freeze_mainloop { 392sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
228 394
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 395 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop; 396}
231 $guard 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
462 }
463};
464
465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
232} 478}
233 479
234=item cf::async { BLOCK } 480=item cf::async { BLOCK }
235 481
236Currently the same as Coro::async_pool, meaning you cannot use 482Currently the same as Coro::async_pool, meaning you cannot use
241 487
242BEGIN { *async = \&Coro::async_pool } 488BEGIN { *async = \&Coro::async_pool }
243 489
244=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
245 491
246The design of crossfire+ requires that the main coro ($Coro::main) is 492The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 493is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
249 496
250If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 499server will be frozen during this time, so the block should either finish
253fast or be very important. 500fast or be very important.
256 503
257sub sync_job(&) { 504sub sync_job(&) {
258 my ($job) = @_; 505 my ($job) = @_;
259 506
260 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
508 my $time = EV::time;
509
261 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
263 512
264 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 514
266 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
267 516
268 my $busy = 1; 517 my $busy = 1;
269 my @res; 518 my @res;
270 519
271 (async { 520 (async {
521 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 522 @res = eval { $job->() };
273 warn $@ if $@; 523 warn $@ if $@;
274 undef $busy; 524 undef $busy;
275 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
276 526
277 while ($busy) { 527 while ($busy) {
278 unless (Coro::cede) { 528 if (Coro::nready) {
279 Coro::nready ? Event::one_event 0 : Event::one_event;
280 Coro::cede_notself unless Coro::cede; 529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
281 } 532 }
282 } 533 }
534
535 my $time = EV::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
283 538
284 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
285 } else { 540 } else {
286 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
287 542
289 } 544 }
290} 545}
291 546
292=item $coro = cf::async_ext { BLOCK } 547=item $coro = cf::async_ext { BLOCK }
293 548
294Like async, but this coro is automcatially being canceled when the 549Like async, but this coro is automatically being canceled when the
295extension calling this is being unloaded. 550extension calling this is being unloaded.
296 551
297=cut 552=cut
298 553
299sub async_ext(&) { 554sub async_ext(&) {
307 $EXT_CORO{$coro+0} = $coro; 562 $EXT_CORO{$coro+0} = $coro;
308 563
309 $coro 564 $coro
310} 565}
311 566
312sub write_runtime { 567=item fork_call { }, $args
313 my $runtime = cf::localdir . "/runtime";
314 568
315 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 569Executes the given code block with the given arguments in a seperate
316 or return; 570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
317 573
318 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 574=cut
319 (aio_write $fh, 0, (length $value), $value, 0) <= 0
320 and return;
321 575
322 aio_fsync $fh 576sub fork_call(&@) {
323 and return; 577 my ($cb, @args) = @_;
324 578
325 close $fh 579 # we seemingly have to make a local copy of the whole thing,
326 or return; 580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
327 582
328 aio_rename "$runtime~", $runtime 583 my @res = Coro::Util::fork_eval {
329 and return; 584 reset_signals;
585 &$cb
586 }, @args;
330 587
588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
331 1 667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
332} 754}
333 755
334=back 756=back
335 757
336=cut 758=cut
337 759
338############################################################################# 760#############################################################################
339 761
340package cf::path;
341
342sub new {
343 my ($class, $path, $base) = @_;
344
345 $path = $path->as_string if ref $path;
346
347 my $self = bless { }, $class;
348
349 # {... are special paths that are not touched
350 # ?xxx/... are special absolute paths
351 # ?random/... random maps
352 # /! non-realised random map exit
353 # /... normal maps
354 # ~/... per-player maps without a specific player (DO NOT USE)
355 # ~user/... per-player map of a specific user
356
357 if ($path =~ /^{/) {
358 # fine as it is
359 } elsif ($path =~ s{^\?random/}{}) {
360 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
361 $self->{random} = cf::from_json $data;
362 } else {
363 if ($path =~ s{^~([^/]+)?}{}) {
364 $self->{user_rel} = 1;
365
366 if (defined $1) {
367 $self->{user} = $1;
368 } elsif ($base =~ m{^~([^/]+)/}) {
369 $self->{user} = $1;
370 } else {
371 warn "cannot resolve user-relative path without user <$path,$base>\n";
372 }
373 } elsif ($path =~ /^\//) {
374 # already absolute
375 } else {
376 $base =~ s{[^/]+/?$}{};
377 return $class->new ("$base/$path");
378 }
379
380 for ($path) {
381 redo if s{/\.?/}{/};
382 redo if s{/[^/]+/\.\./}{/};
383 }
384 }
385
386 $self->{path} = $path;
387
388 $self
389}
390
391# the name / primary key / in-game path
392sub as_string {
393 my ($self) = @_;
394
395 $self->{user_rel} ? "~$self->{user}$self->{path}"
396 : $self->{random} ? "?random/$self->{path}"
397 : $self->{path}
398}
399
400# the displayed name, this is a one way mapping
401sub visible_name {
402 my ($self) = @_;
403
404# if (my $rmp = $self->{random}) {
405# # todo: be more intelligent about this
406# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
407# } else {
408 $self->as_string
409# }
410}
411
412# escape the /'s in the path
413sub _escaped_path {
414 # ∕ is U+2215
415 (my $path = $_[0]{path}) =~ s/\//∕/g;
416 $path
417}
418
419# the original (read-only) location
420sub load_path {
421 my ($self) = @_;
422
423 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
424}
425
426# the temporary/swap location
427sub save_path {
428 my ($self) = @_;
429
430 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
431 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
432 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
433}
434
435# the unique path, might be eq to save_path
436sub uniq_path {
437 my ($self) = @_;
438
439 $self->{user_rel} || $self->{random}
440 ? undef
441 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
442}
443
444# return random map parameters, or undef
445sub random_map_params {
446 my ($self) = @_;
447
448 $self->{random}
449}
450
451# this is somewhat ugly, but style maps do need special treatment
452sub is_style_map {
453 $_[0]{path} =~ m{^/styles/}
454}
455
456package cf;
457
458#############################################################################
459
460=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
461 763
462Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
463attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
464to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
465 767
466In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
467C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
468crossfire+). 770Deliantra).
469 771
470=over 4 772=over 4
471 773
472=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
473 775
517=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
518 820
519Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
520given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
521 823
522Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
523that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
524 826
525These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
526 828
527=over 4 829=over 4
587our @CB_TYPE = (); # registry for type (cf-object class) based events 889our @CB_TYPE = (); # registry for type (cf-object class) based events
588our @CB_MAP = (); 890our @CB_MAP = ();
589 891
590my %attachment; 892my %attachment;
591 893
894sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898}
899
592sub _attach_cb($$$$) { 900sub _attach_cb($$$$) {
593 my ($registry, $event, $prio, $cb) = @_; 901 my ($registry, $event, $prio, $cb) = @_;
594 902
595 use sort 'stable'; 903 use sort 'stable';
596 904
630 $registry = $CB_TYPE[$object_type] ||= []; 938 $registry = $CB_TYPE[$object_type] ||= [];
631 939
632 } elsif ($type eq "subtype") { 940 } elsif ($type eq "subtype") {
633 defined $object_type or Carp::croak "subtype specified without type"; 941 defined $object_type or Carp::croak "subtype specified without type";
634 my $object_subtype = shift @arg; 942 my $object_subtype = shift @arg;
635 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
636 944
637 } elsif ($type eq "package") { 945 } elsif ($type eq "package") {
638 my $pkg = shift @arg; 946 my $pkg = shift @arg;
639 947
640 while (my ($name, $id) = each %cb_id) { 948 while (my ($name, $id) = each %cb_id) {
669 _attach $registry, $klass, @attach; 977 _attach $registry, $klass, @attach;
670 } 978 }
671 979
672 $obj->{$name} = \%arg; 980 $obj->{$name} = \%arg;
673 } else { 981 } else {
674 warn "object uses attachment '$name' that is not available, postponing.\n"; 982 warn "object uses attachment '$name' which is not available, postponing.\n";
675 } 983 }
676 984
677 $obj->{_attachment}{$name} = undef; 985 $obj->{_attachment}{$name} = undef;
678} 986}
679 987
681 if (ref $_[0]) { 989 if (ref $_[0]) {
682 _object_attach @_; 990 _object_attach @_;
683 } else { 991 } else {
684 _attach shift->_attach_registry, @_; 992 _attach shift->_attach_registry, @_;
685 } 993 }
994 _recalc_want;
686}; 995};
687 996
688# all those should be optimised 997# all those should be optimised
689sub cf::attachable::detach { 998sub cf::attachable::detach {
690 my ($obj, $name) = @_; 999 my ($obj, $name) = @_;
693 delete $obj->{_attachment}{$name}; 1002 delete $obj->{_attachment}{$name};
694 reattach ($obj); 1003 reattach ($obj);
695 } else { 1004 } else {
696 Carp::croak "cannot, currently, detach class attachments"; 1005 Carp::croak "cannot, currently, detach class attachments";
697 } 1006 }
1007 _recalc_want;
698}; 1008};
699 1009
700sub cf::attachable::attached { 1010sub cf::attachable::attached {
701 my ($obj, $name) = @_; 1011 my ($obj, $name) = @_;
702 1012
717 "; 1027 ";
718 die if $@; 1028 die if $@;
719} 1029}
720 1030
721our $override; 1031our $override;
722our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
723 1033
724sub override { 1034sub override {
725 $override = 1; 1035 $override = 1;
726 @invoke_results = (); 1036 @INVOKE_RESULTS = (@_);
727} 1037}
728 1038
729sub do_invoke { 1039sub do_invoke {
730 my $event = shift; 1040 my $event = shift;
731 my $callbacks = shift; 1041 my $callbacks = shift;
732 1042
733 @invoke_results = (); 1043 @INVOKE_RESULTS = ();
734 1044
735 local $override; 1045 local $override;
736 1046
737 for (@$callbacks) { 1047 for (@$callbacks) {
738 eval { &{$_->[1]} }; 1048 eval { &{$_->[1]} };
747 } 1057 }
748 1058
749 0 1059 0
750} 1060}
751 1061
752=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
753 1063
754=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
755 1065
756Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
757 1067
758This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
759removed in future versions), and there is no public API to access override 1069removed in future versions), and there is no public API to access override
760results (if you must, access C<@cf::invoke_results> directly). 1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
761 1071
762=back 1072=back
763 1073
764=cut 1074=cut
765 1075
766############################################################################# 1076#############################################################################
767# object support 1077# object support
1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119}
768 1120
769sub reattach { 1121sub reattach {
770 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
771 my ($obj) = @_; 1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
772 1127
773 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
774 1129
775 @$registry = (); 1130 @$registry = ();
776 1131
791cf::attachable->attach ( 1146cf::attachable->attach (
792 prio => -1000000, 1147 prio => -1000000,
793 on_instantiate => sub { 1148 on_instantiate => sub {
794 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
795 1150
796 $data = from_json $data; 1151 $data = decode_json $data;
797 1152
798 for (@$data) { 1153 for (@$data) {
799 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
800 1155
801 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
817sub object_freezer_save { 1172sub object_freezer_save {
818 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
819 1174
820 sync_job { 1175 sync_job {
821 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
822 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
823 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
824 1180
825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
826 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
827 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
828 aio_fsync $fh; 1186 aio_fsync $fh;
1187 }
829 close $fh; 1188 aio_close $fh;
830 1189
831 if (@$objs) { 1190 if (@$objs) {
832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
833 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
834 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
835 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
836 aio_fsync $fh; 1197 aio_fsync $fh;
1198 }
837 close $fh; 1199 aio_close $fh;
838 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
839 } 1201 }
840 } else { 1202 } else {
841 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
842 } 1204 }
843 1205
844 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
845 } else { 1210 } else {
846 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
847 } 1212 }
848 } else { 1213 } else {
849 aio_unlink $filename; 1214 aio_unlink $filename;
850 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
851 } 1216 }
852 } 1217 };
853} 1218}
854 1219
855sub object_freezer_as_string { 1220sub object_freezer_as_string {
856 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
857 1222
869 or return; 1234 or return;
870 1235
871 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
872 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
873 or return; 1238 or return;
1239
874 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
875 } 1242 }
876 1243
1244 utf8::decode (my $decname = $filename);
877 warn sprintf "loading %s (%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
878 $filename, length $data, scalar @{$av || []};#d# 1246 $decname, length $data, scalar @{$av || []};
1247
879 return ($data, $av); 1248 ($data, $av)
880} 1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
881 1256
882############################################################################# 1257#############################################################################
883# command handling &c 1258# command handling &c
884 1259
885=item cf::register_command $name => \&callback($ob,$args); 1260=item cf::register_command $name => \&callback($ob,$args);
898 push @{ $COMMAND{$name} }, [$caller, $cb]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
899} 1274}
900 1275
901=item cf::register_extcmd $name => \&callback($pl,$packet); 1276=item cf::register_extcmd $name => \&callback($pl,$packet);
902 1277
903Register a callbackf ro execution when the client sends an extcmd packet. 1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
904 1283
905If the callback returns something, it is sent back as if reply was being 1284If the callback returns something, it is sent back as if reply was being
906called. 1285called.
907 1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
908=cut 1298=cut
909 1299
910sub register_extcmd { 1300sub register_extcmd {
911 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
912 1302
913 my $caller = caller;
914 #warn "registering extcmd '$name' to '$caller'";
915
916 $EXTCMD{$name} = [$cb, $caller]; 1303 $EXTCMD{$name} = $cb;
917} 1304}
1305
1306sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310}
1311
1312use File::Glob ();
918 1313
919cf::player->attach ( 1314cf::player->attach (
920 on_command => sub { 1315 on_command => sub {
921 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
922 1317
930 cf::override; 1325 cf::override;
931 }, 1326 },
932 on_extcmd => sub { 1327 on_extcmd => sub {
933 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
934 1329
935 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
936 1331
937 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
938 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
939 if (my %reply = $cb->[0]->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
940 $pl->ext_reply ($msg->{msgid}, %reply);
941 }
942 } 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
943 } else { 1347 } else {
944 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
945 } 1349 }
946 1350
947 cf::override; 1351 cf::override;
948 }, 1352 },
949); 1353);
950 1354
951sub register { 1355# "readahead" all extensions
952 my ($base, $pkg) = @_; 1356sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
953 1358
954 #TODO 1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
955} 1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
956 1364
1365 $grp
1366}
1367
957sub load_extension { 1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1372 for my $path (<$LIBDIR/*.ext>) {
1373 next unless -r $path;
1374
1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1434 }
1435 }
1436
1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1445 }
1446 };
1447}
1448
1449#############################################################################
1450
1451=back
1452
1453=head2 CORE EXTENSIONS
1454
1455Functions and methods that extend core deliantra objects.
1456
1457=cut
1458
1459package cf::player;
1460
1461use Coro::AIO;
1462
1463=head3 cf::player
1464
1465=over 4
1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1480
1481=item cf::player::find $login
1482
1483Returns the given player object, loading it if necessary (might block).
1484
1485=cut
1486
1487sub playerdir($) {
1488 "$PLAYERDIR/"
1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1490}
1491
1492sub path($) {
1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1494
1495 (playerdir $login) . "/playerdata"
1496}
1497
1498sub find_active($) {
1499 $cf::PLAYER{$_[0]}
1500 and $cf::PLAYER{$_[0]}->active
1501 and $cf::PLAYER{$_[0]}
1502}
1503
1504sub exists($) {
1505 my ($login) = @_;
1506
1507 $cf::PLAYER{$login}
1508 or !aio_stat path $login
1509}
1510
1511sub find($) {
1512 return $cf::PLAYER{$_[0]} || do {
1513 my $login = $_[0];
1514
1515 my $guard = cf::lock_acquire "user_find:$login";
1516
1517 $cf::PLAYER{$_[0]} || do {
1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1533 $cf::PLAYER{$login} = $pl
1534 }
1535 }
1536}
1537
1538sub save($) {
1539 my ($pl) = @_;
1540
1541 return if $pl->{deny_save};
1542
1543 my $path = path $pl;
1544 my $guard = cf::lock_acquire "user_save:$path";
1545
1546 return if $pl->{deny_save};
1547
1548 aio_mkdir playerdir $pl, 0770;
1549 $pl->{last_save} = $cf::RUNTIME;
1550
1551 cf::get_slot 0.01;
1552
1553 $pl->save_pl ($path);
1554 cf::cede_to_tick;
1555}
1556
1557sub new($) {
1558 my ($login) = @_;
1559
1560 my $self = create;
1561
1562 $self->ob->name ($login);
1563 $self->{deny_save} = 1;
1564
1565 $cf::PLAYER{$login} = $self;
1566
1567 $self
1568}
1569
1570=item $player->send_msg ($channel, $msg, $color, [extra...])
1571
1572=cut
1573
1574sub send_msg {
1575 my $ns = shift->ns
1576 or return;
1577 $ns->send_msg (@_);
1578}
1579
1580=item $pl->quit_character
1581
1582Nukes the player without looking back. If logged in, the connection will
1583be destroyed. May block for a long time.
1584
1585=cut
1586
1587sub quit_character {
1588 my ($pl) = @_;
1589
1590 my $name = $pl->ob->name;
1591
1592 $pl->{deny_save} = 1;
1593 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1594
1595 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1596 $pl->deactivate;
1597 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1598 $pl->ob->check_score;
1599 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1600 $pl->ns->destroy if $pl->ns;
1601
1602 my $path = playerdir $pl;
1603 my $temp = "$path~$cf::RUNTIME~deleting~";
1604 aio_rename $path, $temp;
1605 delete $cf::PLAYER{$pl->ob->name};
1606 $pl->destroy;
1607
1608 my $prefix = qr<^~\Q$name\E/>;
1609
1610 # nuke player maps
1611 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1612
1613 IO::AIO::aio_rmtree $temp;
1614}
1615
1616=item $pl->kick
1617
1618Kicks a player out of the game. This destroys the connection.
1619
1620=cut
1621
1622sub kick {
1623 my ($pl, $kicker) = @_;
1624
1625 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1626 $pl->killer ("kicked");
1627 $pl->ns->destroy;
1628}
1629
1630=item cf::player::list_logins
1631
1632Returns am arrayref of all valid playernames in the system, can take a
1633while and may block, so not sync_job-capable, ever.
1634
1635=cut
1636
1637sub list_logins {
1638 my $dirs = aio_readdir $PLAYERDIR
1639 or return [];
1640
1641 my @logins;
1642
1643 for my $login (@$dirs) {
1644 my $path = path $login;
1645
1646 # a .pst is a dead give-away for a valid player
1647 # if no pst file found, open and chekc for blocked users
1648 if (aio_stat "$path.pst") {
1649 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1650 aio_read $fh, 0, 512, my $buf, 0 or next;
1651 $buf !~ /^password -------------$/m or next; # official not-valid tag
1652 }
1653
1654 utf8::decode $login;
1655 push @logins, $login;
1656 }
1657
1658 \@logins
1659}
1660
1661=item $player->maps
1662
1663Returns an arrayref of map paths that are private for this
1664player. May block.
1665
1666=cut
1667
1668sub maps($) {
1669 my ($pl) = @_;
1670
1671 $pl = ref $pl ? $pl->ob->name : $pl;
1672
1673 my $files = aio_readdir playerdir $pl
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.(?:pl|pst)$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise "~$pl/$_";
1684 }
1685
1686 \@paths
1687}
1688
1689=item $protocol_xml = $player->expand_cfpod ($cfpod)
1690
1691Expand deliantra pod fragments into protocol xml.
1692
1693=item $player->ext_reply ($msgid, @msg)
1694
1695Sends an ext reply to the player.
1696
1697=cut
1698
1699sub ext_reply($$@) {
1700 my ($self, $id, @msg) = @_;
1701
1702 $self->ns->ext_reply ($id, @msg)
1703}
1704
1705=item $player->ext_msg ($type, @msg)
1706
1707Sends an ext event to the client.
1708
1709=cut
1710
1711sub ext_msg($$@) {
1712 my ($self, $type, @msg) = @_;
1713
1714 $self->ns->ext_msg ($type, @msg);
1715}
1716
1717=head3 cf::region
1718
1719=over 4
1720
1721=cut
1722
1723package cf::region;
1724
1725=item cf::region::find_by_path $path
1726
1727Tries to decuce the likely region for a map knowing only its path.
1728
1729=cut
1730
1731sub find_by_path($) {
958 my ($path) = @_; 1732 my ($path) = @_;
959 1733
960 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1734 my ($match, $specificity);
961 my $base = $1;
962 my $pkg = $1;
963 $pkg =~ s/[^[:word:]]/_/g;
964 $pkg = "ext::$pkg";
965 1735
966 warn "loading '$path' into '$pkg'\n"; 1736 for my $region (list) {
967 1737 if ($region->{match} && $path =~ $region->{match}) {
968 open my $fh, "<:utf8", $path 1738 ($match, $specificity) = ($region, $region->specificity)
969 or die "$path: $!"; 1739 if $region->specificity > $specificity;
970 1740 }
971 my $source =
972 "package $pkg; use strict; use utf8;\n"
973 . "#line 1 \"$path\"\n{\n"
974 . (do { local $/; <$fh> })
975 . "\n};\n1";
976
977 eval $source
978 or die $@ ? "$path: $@\n"
979 : "extension disabled.\n";
980
981 push @exts, $pkg;
982 $ext_pkg{$base} = $pkg;
983
984# no strict 'refs';
985# @{"$pkg\::ISA"} = ext::;
986
987 register $base, $pkg;
988}
989
990sub unload_extension {
991 my ($pkg) = @_;
992
993 warn "removing extension $pkg\n";
994
995 # remove hooks
996 #TODO
997# for my $idx (0 .. $#PLUGIN_EVENT) {
998# delete $hook[$idx]{$pkg};
999# } 1741 }
1000 1742
1001 # remove commands 1743 $match
1002 for my $name (keys %COMMAND) {
1003 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1004
1005 if (@cb) {
1006 $COMMAND{$name} = \@cb;
1007 } else {
1008 delete $COMMAND{$name};
1009 }
1010 }
1011
1012 # remove extcmds
1013 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1014 delete $EXTCMD{$name};
1015 }
1016
1017 if (my $cb = $pkg->can ("unload")) {
1018 eval {
1019 $cb->($pkg);
1020 1
1021 } or warn "$pkg unloaded, but with errors: $@";
1022 }
1023
1024 Symbol::delete_package $pkg;
1025}
1026
1027sub load_extensions {
1028 for my $ext (<$LIBDIR/*.ext>) {
1029 next unless -r $ext;
1030 eval {
1031 load_extension $ext;
1032 1
1033 } or warn "$ext not loaded: $@";
1034 }
1035}
1036
1037#############################################################################
1038# load/save/clean perl data associated with a map
1039
1040*cf::mapsupport::on_clean = sub {
1041 my ($map) = @_;
1042
1043 my $path = $map->tmpname;
1044 defined $path or return;
1045
1046 unlink "$path.pst";
1047};
1048
1049cf::map->attach (prio => -10000, package => cf::mapsupport::);
1050
1051#############################################################################
1052# load/save perl data associated with player->ob objects
1053
1054sub all_objects(@) {
1055 @_, map all_objects ($_->inv), @_
1056}
1057
1058# TODO: compatibility cruft, remove when no longer needed
1059cf::player->attach (
1060 on_load => sub {
1061 my ($pl, $path) = @_;
1062
1063 for my $o (all_objects $pl->ob) {
1064 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1065 $o->set_ob_key_value ("_perl_data");
1066
1067 %$o = %{ Storable::thaw pack "H*", $value };
1068 }
1069 }
1070 },
1071);
1072
1073#############################################################################
1074
1075=head2 CORE EXTENSIONS
1076
1077Functions and methods that extend core crossfire objects.
1078
1079=head3 cf::player
1080
1081=over 4
1082
1083=item cf::player::exists $login
1084
1085Returns true when the given account exists.
1086
1087=cut
1088
1089sub cf::player::exists($) {
1090 cf::player::find $_[0]
1091 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1092}
1093
1094=item $player->ext_reply ($msgid, $msgtype, %msg)
1095
1096Sends an ext reply to the player.
1097
1098=cut
1099
1100sub cf::player::ext_reply($$$%) {
1101 my ($self, $id, %msg) = @_;
1102
1103 $msg{msgid} = $id;
1104
1105 $self->send ("ext " . to_json \%msg);
1106} 1744}
1107 1745
1108=back 1746=back
1109
1110 1747
1111=head3 cf::map 1748=head3 cf::map
1112 1749
1113=over 4 1750=over 4
1114 1751
1117package cf::map; 1754package cf::map;
1118 1755
1119use Fcntl; 1756use Fcntl;
1120use Coro::AIO; 1757use Coro::AIO;
1121 1758
1759use overload
1760 '""' => \&as_string,
1761 fallback => 1;
1762
1122our $MAX_RESET = 3600; 1763our $MAX_RESET = 3600;
1123our $DEFAULT_RESET = 3000; 1764our $DEFAULT_RESET = 3000;
1124 1765
1125sub generate_random_map { 1766sub generate_random_map {
1126 my ($path, $rmp) = @_; 1767 my ($self, $rmp) = @_;
1768
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1127 1770
1128 # mit "rum" bekleckern, nicht 1771 # mit "rum" bekleckern, nicht
1129 cf::map::_create_random_map 1772 $self->_create_random_map (
1130 $path,
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map}, 1776 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize}, 1777 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1780 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1781 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1782 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}) 1783 (cf::region::find $rmp->{region}), $rmp->{custom}
1784 )
1142} 1785}
1143 1786
1144# and all this just because we cannot iterate over 1787=item cf::map->register ($regex, $prio)
1145# all maps in C++...
1146sub change_all_map_light {
1147 my ($change) = @_;
1148 1788
1149 $_->change_map_light ($change) 1789Register a handler for the map path matching the given regex at the
1150 for grep $_->outdoor, values %cf::MAP; 1790givne priority (higher is better, built-in handlers have priority 0, the
1151} 1791default).
1152 1792
1153sub try_load_header($) { 1793=cut
1794
1795sub register {
1796 my (undef, $regex, $prio) = @_;
1797 my $pkg = caller;
1798
1799 no strict;
1800 push @{"$pkg\::ISA"}, __PACKAGE__;
1801
1802 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1803}
1804
1805# also paths starting with '/'
1806$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1807
1808sub thawer_merge {
1809 my ($self, $merge) = @_;
1810
1811 # we have to keep some variables in memory intact
1812 local $self->{path};
1813 local $self->{load_path};
1814
1815 $self->SUPER::thawer_merge ($merge);
1816}
1817
1818sub normalise {
1154 my ($path) = @_; 1819 my ($path, $base) = @_;
1820
1821 $path = "$path"; # make sure its a string
1822
1823 $path =~ s/\.map$//;
1824
1825 # map plan:
1826 #
1827 # /! non-realised random map exit (special hack!)
1828 # {... are special paths that are not being touched
1829 # ?xxx/... are special absolute paths
1830 # ?random/... random maps
1831 # /... normal maps
1832 # ~user/... per-player map of a specific user
1833
1834 $path =~ s/$PATH_SEP/\//go;
1835
1836 # treat it as relative path if it starts with
1837 # something that looks reasonable
1838 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1839 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1840
1841 $base =~ s{[^/]+/?$}{};
1842 $path = "$base/$path";
1843 }
1844
1845 for ($path) {
1846 redo if s{//}{/};
1847 redo if s{/\.?/}{/};
1848 redo if s{/[^/]+/\.\./}{/};
1849 }
1850
1851 $path
1852}
1853
1854sub new_from_path {
1855 my (undef, $path, $base) = @_;
1856
1857 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1858
1859 $path = normalise $path, $base;
1860
1861 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1862 if ($path =~ $EXT_MAP{$pkg}[1]) {
1863 my $self = bless cf::map::new, $pkg;
1864 $self->{path} = $path; $self->path ($path);
1865 $self->init; # pass $1 etc.
1866 return $self;
1867 }
1868 }
1869
1870 Carp::cluck "unable to resolve path '$path' (base '$base').";
1871 ()
1872}
1873
1874sub init {
1875 my ($self) = @_;
1876
1877 $self
1878}
1879
1880sub as_string {
1881 my ($self) = @_;
1882
1883 "$self->{path}"
1884}
1885
1886# the displayed name, this is a one way mapping
1887sub visible_name {
1888 &as_string
1889}
1890
1891# the original (read-only) location
1892sub load_path {
1893 my ($self) = @_;
1894
1895 "$MAPDIR/$self->{path}.map"
1896}
1897
1898# the temporary/swap location
1899sub save_path {
1900 my ($self) = @_;
1901
1902 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1903 "$TMPDIR/$path.map"
1904}
1905
1906# the unique path, undef == no special unique path
1907sub uniq_path {
1908 my ($self) = @_;
1909
1910 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1911 "$UNIQUEDIR/$path"
1912}
1913
1914sub decay_objects {
1915 my ($self) = @_;
1916
1917 return if $self->{deny_reset};
1918
1919 $self->do_decay_objects;
1920}
1921
1922sub unlink_save {
1923 my ($self) = @_;
1924
1925 utf8::encode (my $save = $self->save_path);
1926 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1927 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1928}
1929
1930sub load_header_from($) {
1931 my ($self, $path) = @_;
1155 1932
1156 utf8::encode $path; 1933 utf8::encode $path;
1157 aio_open $path, O_RDONLY, 0 1934 my $f = new_from_file cf::object::thawer $path
1158 or return; 1935 or return;
1159 1936
1160 my $map = cf::map::new 1937 $self->_load_header ($f)
1161 or return; 1938 or return;
1162 1939
1163 # for better error messages only, will be overwritten 1940 local $MAP_LOADING{$self->{path}} = $self;
1164 $map->path ($path); 1941 $f->resolve_delayed_derefs;
1165 1942
1166 $map->load_header ($path) 1943 $self->{load_path} = $path;
1944
1945 1
1946}
1947
1948sub load_header_orig {
1949 my ($self) = @_;
1950
1951 $self->load_header_from ($self->load_path)
1952}
1953
1954sub load_header_temp {
1955 my ($self) = @_;
1956
1957 $self->load_header_from ($self->save_path)
1958}
1959
1960sub prepare_temp {
1961 my ($self) = @_;
1962
1963 $self->last_access ((delete $self->{last_access})
1964 || $cf::RUNTIME); #d#
1965 # safety
1966 $self->{instantiate_time} = $cf::RUNTIME
1967 if $self->{instantiate_time} > $cf::RUNTIME;
1968}
1969
1970sub prepare_orig {
1971 my ($self) = @_;
1972
1973 $self->{load_original} = 1;
1974 $self->{instantiate_time} = $cf::RUNTIME;
1975 $self->last_access ($cf::RUNTIME);
1976 $self->instantiate;
1977}
1978
1979sub load_header {
1980 my ($self) = @_;
1981
1982 if ($self->load_header_temp) {
1983 $self->prepare_temp;
1984 } else {
1985 $self->load_header_orig
1167 or return; 1986 or return;
1987 $self->prepare_orig;
1988 }
1168 1989
1169 $map->{load_path} = $path; 1990 $self->{deny_reset} = 1
1991 if $self->no_reset;
1170 1992
1171 $map 1993 $self->default_region (cf::region::find_by_path $self->{path})
1994 unless $self->default_region;
1995
1996 1
1172} 1997}
1173 1998
1174sub find; 1999sub find;
1175sub find { 2000sub find {
1176 my ($path, $origin) = @_; 2001 my ($path, $origin) = @_;
1177 2002
1178 #warn "find<$path,$origin>\n";#d#
1179
1180 $path = new cf::path $path, $origin && $origin->path; 2003 $path = normalise $path, $origin && $origin->path;
1181 my $key = $path->as_string;
1182 2004
1183 cf::lock_wait "map_find:$key"; 2005 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1184
1185 $cf::MAP{$key} || do {
1186 my $guard = cf::lock_acquire "map_find:$key"; 2006 my $guard2 = cf::lock_acquire "map_find:$path";
1187 2007
1188 # do it the slow way 2008 $cf::MAP{$path} || do {
1189 my $map = try_load_header $path->save_path; 2009 my $map = new_from_path cf::map $path
1190
1191 Coro::cede;
1192
1193 if ($map) {
1194 $map->last_access ((delete $map->{last_access})
1195 || $cf::RUNTIME); #d#
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 2010 or return;
1207 2011
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->last_access ($cf::RUNTIME);
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 2012 $map->{last_save} = $cf::RUNTIME;
1220 2013
1221 Coro::cede; 2014 $map->load_header
2015 or return;
1222 2016
1223 if ($map->should_reset) { 2017 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2018 # doing this can freeze the server in a sync job, obviously
2019 #$cf::WAIT_FOR_TICK->wait;
2020 undef $guard2;
2021 undef $guard1;
1224 $map->reset; 2022 $map->reset;
1225 undef $guard;
1226 $map = find $path 2023 return find $path;
1227 or return;
1228 } 2024 }
1229 2025
1230 $cf::MAP{$key} = $map 2026 $cf::MAP{$path} = $map
1231 } 2027 }
1232} 2028}
2029
2030sub pre_load { }
2031#sub post_load { } # XS
1233 2032
1234sub load { 2033sub load {
1235 my ($self) = @_; 2034 my ($self) = @_;
1236 2035
2036 local $self->{deny_reset} = 1; # loading can take a long time
2037
1237 my $path = $self->{path}; 2038 my $path = $self->{path};
2039
2040 {
1238 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2041 my $guard = cf::lock_acquire "map_data:$path";
1239 2042
2043 return unless $self->valid;
1240 return if $self->in_memory != cf::MAP_SWAPPED; 2044 return unless $self->in_memory == cf::MAP_SWAPPED;
1241 2045
1242 $self->in_memory (cf::MAP_LOADING); 2046 $self->in_memory (cf::MAP_LOADING);
1243 2047
1244 $self->alloc; 2048 $self->alloc;
1245 $self->load_objects ($self->{load_path}, 1) 2049
2050 $self->pre_load;
2051 cf::cede_to_tick;
2052
2053 my $f = new_from_file cf::object::thawer $self->{load_path};
2054 $f->skip_block;
2055 $self->_load_objects ($f)
1246 or return; 2056 or return;
1247 2057
1248 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2058 $self->post_load_original
1249 if delete $self->{load_original}; 2059 if delete $self->{load_original};
1250 2060
1251 if (my $uniq = $path->uniq_path) { 2061 if (my $uniq = $self->uniq_path) {
1252 utf8::encode $uniq; 2062 utf8::encode $uniq;
1253 if (aio_open $uniq, O_RDONLY, 0) { 2063 unless (aio_stat $uniq) {
2064 if (my $f = new_from_file cf::object::thawer $uniq) {
1254 $self->clear_unique_items; 2065 $self->clear_unique_items;
1255 $self->load_objects ($uniq, 0); 2066 $self->_load_objects ($f);
2067 $f->resolve_delayed_derefs;
2068 }
1256 } 2069 }
1257 } 2070 }
1258 2071
1259 Coro::cede; 2072 $f->resolve_delayed_derefs;
1260 2073
2074 cf::cede_to_tick;
1261 # now do the right thing for maps 2075 # now do the right thing for maps
1262 $self->link_multipart_objects; 2076 $self->link_multipart_objects;
1263
1264 if ($self->{path}->is_style_map) {
1265 $self->{deny_save} = 1;
1266 $self->{deny_reset} = 1;
1267 } else {
1268 $self->fix_auto_apply;
1269 $self->decay_objects;
1270 $self->update_buttons;
1271 $self->set_darkness_map;
1272 $self->difficulty ($self->estimate_difficulty) 2077 $self->difficulty ($self->estimate_difficulty)
1273 unless $self->difficulty; 2078 unless $self->difficulty;
2079 cf::cede_to_tick;
2080
2081 unless ($self->{deny_activate}) {
2082 $self->decay_objects;
2083 $self->fix_auto_apply;
2084 $self->update_buttons;
2085 cf::cede_to_tick;
1274 $self->activate; 2086 $self->activate;
1275 } 2087 }
1276 2088
1277 Coro::cede; 2089 $self->{last_save} = $cf::RUNTIME;
2090 $self->last_access ($cf::RUNTIME);
1278 2091
1279 $self->in_memory (cf::MAP_IN_MEMORY); 2092 $self->in_memory (cf::MAP_ACTIVE);
2093 }
2094
2095 $self->post_load;
2096}
2097
2098sub customise_for {
2099 my ($self, $ob) = @_;
2100
2101 return find "~" . $ob->name . "/" . $self->{path}
2102 if $self->per_player;
2103
2104# return find "?party/" . $ob->name . "/" . $self->{path}
2105# if $self->per_party;
2106
2107 $self
2108}
2109
2110# find and load all maps in the 3x3 area around a map
2111sub load_neighbours {
2112 my ($map) = @_;
2113
2114 my @neigh; # diagonal neighbours
2115
2116 for (0 .. 3) {
2117 my $neigh = $map->tile_path ($_)
2118 or next;
2119 $neigh = find $neigh, $map
2120 or next;
2121 $neigh->load;
2122
2123 push @neigh,
2124 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2125 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2126 }
2127
2128 for (grep defined $_->[0], @neigh) {
2129 my ($path, $origin) = @$_;
2130 my $neigh = find $path, $origin
2131 or next;
2132 $neigh->load;
2133 }
1280} 2134}
1281 2135
1282sub find_sync { 2136sub find_sync {
1283 my ($path, $origin) = @_; 2137 my ($path, $origin) = @_;
1284 2138
1285 cf::sync_job { cf::map::find $path, $origin } 2139 cf::sync_job { find $path, $origin }
1286} 2140}
1287 2141
1288sub do_load_sync { 2142sub do_load_sync {
1289 my ($map) = @_; 2143 my ($map) = @_;
1290 2144
2145 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2146 if $Coro::current == $Coro::main;
2147
1291 cf::sync_job { $map->load }; 2148 cf::sync_job { $map->load };
2149}
2150
2151our %MAP_PREFETCH;
2152our $MAP_PREFETCHER = undef;
2153
2154sub find_async {
2155 my ($path, $origin, $load) = @_;
2156
2157 $path = normalise $path, $origin && $origin->{path};
2158
2159 if (my $map = $cf::MAP{$path}) {
2160 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2161 }
2162
2163 $MAP_PREFETCH{$path} |= $load;
2164
2165 $MAP_PREFETCHER ||= cf::async {
2166 $Coro::current->{desc} = "map prefetcher";
2167
2168 while (%MAP_PREFETCH) {
2169 while (my ($k, $v) = each %MAP_PREFETCH) {
2170 if (my $map = find $k) {
2171 $map->load if $v;
2172 }
2173
2174 delete $MAP_PREFETCH{$k};
2175 }
2176 }
2177 undef $MAP_PREFETCHER;
2178 };
2179 $MAP_PREFETCHER->prio (6);
2180
2181 ()
1292} 2182}
1293 2183
1294sub save { 2184sub save {
1295 my ($self) = @_; 2185 my ($self) = @_;
1296 2186
1297 my $lock = cf::lock_acquire "map_data:" . $self->path; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
1298 2188
1299 $self->{last_save} = $cf::RUNTIME; 2189 $self->{last_save} = $cf::RUNTIME;
1300 2190
1301 return unless $self->dirty; 2191 return unless $self->dirty;
1302 2192
1303 my $save = $self->{path}->save_path; utf8::encode $save; 2193 my $save = $self->save_path; utf8::encode $save;
1304 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2194 my $uniq = $self->uniq_path; utf8::encode $uniq;
1305 2195
1306 $self->{load_path} = $save; 2196 $self->{load_path} = $save;
1307 2197
1308 return if $self->{deny_save}; 2198 return if $self->{deny_save};
1309 2199
1310 local $self->{last_access} = $self->last_access;#d# 2200 local $self->{last_access} = $self->last_access;#d#
1311 2201
2202 cf::async {
2203 $Coro::current->{desc} = "map player save";
2204 $_->contr->save for $self->players;
2205 };
2206
2207 cf::get_slot 0.02;
2208
1312 if ($uniq) { 2209 if ($uniq) {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2210 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1314 $self->save_objects ($uniq, cf::IO_UNIQUES); 2211 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1315 } else { 2212 } else {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2213 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1317 } 2214 }
1318} 2215}
1319 2216
1320sub swap_out { 2217sub swap_out {
1321 my ($self) = @_; 2218 my ($self) = @_;
1322 2219
1323 # save first because save cedes 2220 # save first because save cedes
1324 $self->save; 2221 $self->save;
1325 2222
1326 my $lock = cf::lock_acquire "map_data:" . $self->path; 2223 my $lock = cf::lock_acquire "map_data:$self->{path}";
1327 2224
1328 return if $self->players; 2225 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2226 return if $self->in_memory != cf::MAP_ACTIVE;
1330 return if $self->{deny_save}; 2227 return if $self->{deny_save};
1331 2228
2229 $self->in_memory (cf::MAP_SWAPPED);
2230
2231 $self->deactivate;
2232 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2233 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2234}
1335 2235
1336sub reset_at { 2236sub reset_at {
1337 my ($self) = @_; 2237 my ($self) = @_;
1338 2238
1339 # TODO: safety, remove and allow resettable per-player maps 2239 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2240 return 1e99 if $self->{deny_reset};
1342 2241
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2242 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2243 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2244
1350 my ($self) = @_; 2249 my ($self) = @_;
1351 2250
1352 $self->reset_at <= $cf::RUNTIME 2251 $self->reset_at <= $cf::RUNTIME
1353} 2252}
1354 2253
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2254sub reset {
1377 my ($self) = @_; 2255 my ($self) = @_;
1378 2256
1379 my $lock = cf::lock_acquire "map_data:" . $self->path; 2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
1380 2258
1381 return if $self->players; 2259 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383 2260
1384 warn "resetting map ", $self->path;#d# 2261 warn "resetting map ", $self->path, "\n";
2262
2263 $self->in_memory (cf::MAP_SWAPPED);
2264
2265 # need to save uniques path
2266 unless ($self->{deny_save}) {
2267 my $uniq = $self->uniq_path; utf8::encode $uniq;
2268
2269 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2270 if $uniq;
2271 }
1385 2272
1386 delete $cf::MAP{$self->path}; 2273 delete $cf::MAP{$self->path};
1387 2274
2275 $self->deactivate;
1388 $_->clear_links_to ($self) for values %cf::MAP; 2276 $_->clear_links_to ($self) for values %cf::MAP;
2277 $self->clear;
1389 2278
1390 $self->unlink_save; 2279 $self->unlink_save;
1391 $self->destroy; 2280 $self->destroy;
1392} 2281}
1393 2282
1394my $nuke_counter = "aaaa"; 2283my $nuke_counter = "aaaa";
1395 2284
1396sub nuke { 2285sub nuke {
1397 my ($self) = @_; 2286 my ($self) = @_;
1398 2287
2288 {
2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
2290
2291 delete $cf::MAP{$self->path};
2292
2293 $self->unlink_save;
2294
2295 bless $self, "cf::map";
2296 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 2297 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 2298 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 2299 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2300
2301 $cf::MAP{$self->path} = $self;
2302 }
2303
1402 $self->reset; # polite request, might not happen 2304 $self->reset; # polite request, might not happen
1403} 2305}
1404 2306
1405sub customise_for { 2307=item $maps = cf::map::tmp_maps
1406 my ($map, $ob) = @_;
1407 2308
1408 if ($map->per_player) { 2309Returns an arrayref with all map paths of currently instantiated and saved
1409 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2310maps. May block.
2311
2312=cut
2313
2314sub tmp_maps() {
1410 } 2315 [
1411 2316 map {
1412 $map 2317 utf8::decode $_;
2318 /\.map$/
2319 ? normalise $_
2320 : ()
2321 } @{ aio_readdir $TMPDIR or [] }
2322 ]
1413} 2323}
1414 2324
1415sub emergency_save { 2325=item $maps = cf::map::random_maps
1416 my $freeze_guard = cf::freeze_mainloop;
1417 2326
1418 warn "enter emergency map save\n"; 2327Returns an arrayref with all map paths of currently instantiated and saved
2328random maps. May block.
1419 2329
1420 cf::sync_job { 2330=cut
1421 warn "begin emergency map save\n"; 2331
1422 $_->save for values %cf::MAP; 2332sub random_maps() {
2333 [
2334 map {
2335 utf8::decode $_;
2336 /\.map$/
2337 ? normalise "?random/$_"
2338 : ()
2339 } @{ aio_readdir $RANDOMDIR or [] }
2340 ]
2341}
2342
2343=item cf::map::unique_maps
2344
2345Returns an arrayref of paths of all shared maps that have
2346instantiated unique items. May block.
2347
2348=cut
2349
2350sub unique_maps() {
2351 [
2352 map {
2353 utf8::decode $_;
2354 s/\.map$//; # TODO future compatibility hack
2355 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2356 ? ()
2357 : normalise $_
2358 } @{ aio_readdir $UNIQUEDIR or [] }
2359 ]
2360}
2361
2362=item cf::map::static_maps
2363
2364Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2365file in the shared directory excluding F</styles> and F</editor>). May
2366block.
2367
2368=cut
2369
2370sub static_maps() {
2371 my @dirs = "";
2372 my @maps;
2373
2374 while (@dirs) {
2375 my $dir = shift @dirs;
2376
2377 next if $dir eq "/styles" || $dir eq "/editor";
2378
2379 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2380 or return;
2381
2382 for (@$files) {
2383 s/\.map$// or next;
2384 utf8::decode $_;
2385 push @maps, "$dir/$_";
2386 }
2387
2388 push @dirs, map "$dir/$_", @$dirs;
1423 }; 2389 }
1424 2390
1425 warn "end emergency map save\n"; 2391 \@maps
2392}
2393
2394=back
2395
2396=head3 cf::object
2397
2398=cut
2399
2400package cf::object;
2401
2402=over 4
2403
2404=item $ob->inv_recursive
2405
2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
2408
2409=cut
2410
2411sub inv_recursive_;
2412sub inv_recursive_ {
2413 map { $_, inv_recursive_ $_->inv } @_
2414}
2415
2416sub inv_recursive {
2417 inv_recursive_ inv $_[0]
2418}
2419
2420=item $ref = $ob->ref
2421
2422Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424=item $ob = cf::object::deref ($refstring)
2425
2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427even if the object actually exists. May block.
2428
2429=cut
2430
2431sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
2445 }
1426} 2446}
1427 2447
1428package cf; 2448package cf;
1429 2449
1430=back 2450=back
1431
1432 2451
1433=head3 cf::object::player 2452=head3 cf::object::player
1434 2453
1435=over 4 2454=over 4
1436 2455
1439Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2458Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1440can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
1441dialogue with the given NPC character. 2460dialogue with the given NPC character.
1442 2461
1443=cut 2462=cut
2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
1444 2477
1445# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
1446# with dialog boxes. 2479# with dialog boxes.
1447#TODO: the first argument must go, split into a $npc->reply_to ( method 2480#TODO: the first argument must go, split into a $npc->reply_to ( method
1448sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
1450 2483
1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2484 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1452 2485
1453 if ($self->{record_replies}) { 2486 if ($self->{record_replies}) {
1454 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2487 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2488
1455 } else { 2489 } else {
2490 my $pl = $self->contr;
2491
2492 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2493 my $dialog = $pl->{npc_dialog};
2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2495
2496 } else {
1456 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
1457 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2499 }
1458 } 2500 }
2501}
2502
2503=item $object->send_msg ($channel, $msg, $color, [extra...])
2504
2505=cut
2506
2507sub cf::object::send_msg {
2508 my $pl = shift->contr
2509 or return;
2510 $pl->send_msg (@_);
1459} 2511}
1460 2512
1461=item $player_object->may ("access") 2513=item $player_object->may ("access")
1462 2514
1463Returns wether the given player is authorized to access resource "access" 2515Returns wether the given player is authorized to access resource "access"
1476 2528
1477=item $player_object->enter_link 2529=item $player_object->enter_link
1478 2530
1479Freezes the player and moves him/her to a special map (C<{link}>). 2531Freezes the player and moves him/her to a special map (C<{link}>).
1480 2532
1481The player should be reaosnably safe there for short amounts of time. You 2533The player should be reasonably safe there for short amounts of time (e.g.
1482I<MUST> call C<leave_link> as soon as possible, though. 2534for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2535though, as the palyer cannot control the character while it is on the link
2536map.
2537
2538Will never block.
1483 2539
1484=item $player_object->leave_link ($map, $x, $y) 2540=item $player_object->leave_link ($map, $x, $y)
1485 2541
1486Moves the player out of the specila link map onto the given map. If the 2542Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 2543map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 2544to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 2545fails, to the emergency map position.
1490 2546
1491Might block. 2547Might block.
1492 2548
1493=cut 2549=cut
2550
2551sub link_map {
2552 unless ($LINK_MAP) {
2553 $LINK_MAP = cf::map::find "{link}"
2554 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2555 $LINK_MAP->load;
2556 }
2557
2558 $LINK_MAP
2559}
1494 2560
1495sub cf::object::player::enter_link { 2561sub cf::object::player::enter_link {
1496 my ($self) = @_; 2562 my ($self) = @_;
1497 2563
1498 $self->deactivate_recursive; 2564 $self->deactivate_recursive;
1499 2565
1500 return if $self->map == $LINK_MAP; 2566 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 2567
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 2569 if $self->map && $self->map->{path} ne "{link}";
1504 2570
1505 $self->enter_map ($LINK_MAP, 20, 20); 2571 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1506} 2572}
1507 2573
1508sub cf::object::player::leave_link { 2574sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 2575 my ($self, $map, $x, $y) = @_;
2576
2577 return unless $self->contr->active;
1510 2578
1511 my $link_pos = delete $self->{_link_pos}; 2579 my $link_pos = delete $self->{_link_pos};
1512 2580
1513 unless ($map) { 2581 unless ($map) {
1514 # restore original map position 2582 # restore original map position
1525 ($x, $y) = (-1, -1) 2593 ($x, $y) = (-1, -1)
1526 unless (defined $x) && (defined $y); 2594 unless (defined $x) && (defined $y);
1527 2595
1528 # use -1 or undef as default coordinates, not 0, 0 2596 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 2597 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 2598 if $x <= 0 && $y <= 0;
1531 2599
1532 $map->load; 2600 $map->load;
2601 $map->load_neighbours;
1533 2602
2603 return unless $self->contr->active;
2604
2605 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2606 $self->enter_map ($map, $x, $y);
2607
2608 # only activate afterwards, to support waiting in hooks
1534 $self->activate_recursive; 2609 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y);
1536} 2610}
1537 2611
1538cf::player->attach ( 2612=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1539 on_logout => sub {
1540 my ($pl) = @_;
1541 2613
1542 # abort map switching before logout 2614Moves the player to the given map-path and coordinates by first freezing
1543 if ($pl->ob->{_link_pos}) { 2615her, loading and preparing them map, calling the provided $check callback
1544 cf::sync_job { 2616that has to return the map if sucecssful, and then unfreezes the player on
1545 $pl->ob->leave_link 2617the new (success) or old (failed) map position. In either case, $done will
1546 }; 2618be called at the end of this process.
1547 }
1548 },
1549 on_login => sub {
1550 my ($pl) = @_;
1551 2619
1552 # try to abort aborted map switching on player login :) 2620Note that $check will be called with a potentially non-loaded map, so if
1553 # should happen only on crashes 2621it needs a loaded map it has to call C<< ->load >>.
1554 if ($pl->ob->{_link_pos}) {
1555 2622
1556 $pl->ob->enter_link;
1557 (async {
1558 # we need this sleep as the login has a concurrent enter_exit running
1559 # and this sleep increases chances of the player not ending up in scorn
1560 $pl->ob->reply (undef,
1561 "There was an internal problem at your last logout, "
1562 . "the server will try to bring you to your intended destination in a second.",
1563 cf::NDI_RED);
1564 Coro::Timer::sleep 1;
1565 $pl->ob->leave_link;
1566 })->prio (2);
1567 }
1568 },
1569);
1570
1571=item $player_object->goto ($path, $x, $y)
1572
1573=cut 2623=cut
2624
2625our $GOTOGEN;
1574 2626
1575sub cf::object::player::goto { 2627sub cf::object::player::goto {
1576 my ($self, $path, $x, $y) = @_; 2628 my ($self, $path, $x, $y, $check, $done) = @_;
2629
2630 # do generation counting so two concurrent goto's will be executed in-order
2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1577 2632
1578 $self->enter_link; 2633 $self->enter_link;
1579 2634
1580 (async { 2635 (async {
1581 $path = new cf::path $path; 2636 $Coro::current->{desc} = "player::goto $path $x $y";
1582 2637
1583 my $map = cf::map::find $path->as_string; 2638 # *tag paths override both path and x|y
2639 if ($path =~ /^\*(.*)$/) {
2640 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2641 my $ob = $obs[rand @obs];
2642
2643 # see if we actually can go there
2644 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2645 $ob = $obs[rand @obs];
2646 } else {
2647 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649 # else put us there anyways for now #d#
2650
2651 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2652 } else {
2653 ($path, $x, $y) = (undef, undef, undef);
2654 }
2655 }
2656
2657 my $map = eval {
2658 my $map = defined $path ? cf::map::find $path : undef;
2659
2660 if ($map) {
1584 $map = $map->customise_for ($self) if $map; 2661 $map = $map->customise_for ($self);
1585 2662 $map = $check->($map) if $check && $map;
1586# warn "entering ", $map->path, " at ($x, $y)\n" 2663 } else {
1587# if $map;
1588
1589 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2665 }
1590 2666
2667 $map
2668 };
2669
2670 if ($@) {
2671 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2672 LOG llevError | logBacktrace, Carp::longmess $@;
2673 }
2674
2675 if ($gen == $self->{_goto_generation}) {
2676 delete $self->{_goto_generation};
1591 $self->leave_link ($map, $x, $y); 2677 $self->leave_link ($map, $x, $y);
2678 }
2679
2680 $done->() if $done;
1592 })->prio (1); 2681 })->prio (1);
1593} 2682}
1594 2683
1595=item $player_object->enter_exit ($exit_object) 2684=item $player_object->enter_exit ($exit_object)
1596 2685
1598 2687
1599sub parse_random_map_params { 2688sub parse_random_map_params {
1600 my ($spec) = @_; 2689 my ($spec) = @_;
1601 2690
1602 my $rmp = { # defaults 2691 my $rmp = { # defaults
1603 xsize => 10, 2692 xsize => (cf::rndm 15, 40),
1604 ysize => 10, 2693 ysize => (cf::rndm 15, 40),
2694 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2695 #layout => string,
1605 }; 2696 };
1606 2697
1607 for (split /\n/, $spec) { 2698 for (split /\n/, $spec) {
1608 my ($k, $v) = split /\s+/, $_, 2; 2699 my ($k, $v) = split /\s+/, $_, 2;
1609 2700
1621 # that depends on the exit object 2712 # that depends on the exit object
1622 2713
1623 my $rmp = parse_random_map_params $exit->msg; 2714 my $rmp = parse_random_map_params $exit->msg;
1624 2715
1625 if ($exit->map) { 2716 if ($exit->map) {
1626 $rmp->{region} = $exit->map->region_name; 2717 $rmp->{region} = $exit->region->name;
1627 $rmp->{origin_map} = $exit->map->path; 2718 $rmp->{origin_map} = $exit->map->path;
1628 $rmp->{origin_x} = $exit->x; 2719 $rmp->{origin_x} = $exit->x;
1629 $rmp->{origin_y} = $exit->y; 2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
1630 } 2723 }
1631 2724
1632 $rmp->{random_seed} ||= $exit->random_seed; 2725 $rmp->{random_seed} ||= $exit->random_seed;
1633 2726
1634 my $data = cf::to_json $rmp; 2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1635 my $md5 = Digest::MD5::md5_hex $data; 2728 my $md5 = Digest::MD5::md5_hex $data;
2729 my $meta = "$RANDOMDIR/$md5.meta";
1636 2730
1637 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1638 aio_write $fh, 0, (length $data), $data, 0; 2732 aio_write $fh, 0, (length $data), $data, 0;
2733 undef $fh;
2734 aio_rename "$meta~", $meta;
1639 2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
1640 $exit->slaying ("?random/$md5"); 2739 $exit->slaying ("?random/$md5");
1641 $exit->msg (undef); 2740 $exit->msg (undef);
2741 }
1642 } 2742 }
1643} 2743}
1644 2744
1645sub cf::object::player::enter_exit { 2745sub cf::object::player::enter_exit {
1646 my ($self, $exit) = @_; 2746 my ($self, $exit) = @_;
1648 return unless $self->type == cf::PLAYER; 2748 return unless $self->type == cf::PLAYER;
1649 2749
1650 $self->enter_link; 2750 $self->enter_link;
1651 2751
1652 (async { 2752 (async {
1653 $self->deactivate_recursive; # just to be sure 2753 $Coro::current->{desc} = "enter_exit";
2754
1654 unless (eval { 2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
1655 prepare_random_map $exit 2762 prepare_random_map $exit
1656 if $exit->slaying eq "/!"; 2763 if $exit->slaying eq "/!";
2764 }
1657 2765
1658 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1659 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
1660 2769
2770 $self->goto ($map, $x, $y);
2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
1661 1; 2776 1
1662 }) { 2777 }) {
1663 $self->message ("Something went wrong deep within the crossfire server. " 2778 $self->message ("Something went wrong deep within the deliantra server. "
1664 . "I'll try to bring you back to the map you were before. " 2779 . "I'll try to bring you back to the map you were before. "
1665 . "Please report this to the dungeon master", 2780 . "Please report this to the dungeon master!",
1666 cf::NDI_UNIQUE | cf::NDI_RED); 2781 cf::NDI_UNIQUE | cf::NDI_RED);
1667 2782
1668 warn "ERROR in enter_exit: $@"; 2783 warn "ERROR in enter_exit: $@";
1669 $self->leave_link; 2784 $self->leave_link;
1670 } 2785 }
1671 })->prio (1); 2786 })->prio (1);
1684 2799
1685sub cf::client::send_drawinfo { 2800sub cf::client::send_drawinfo {
1686 my ($self, $text, $flags) = @_; 2801 my ($self, $text, $flags) = @_;
1687 2802
1688 utf8::encode $text; 2803 utf8::encode $text;
1689 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2804 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1690} 2805}
1691 2806
2807=item $client->send_big_packet ($pkt)
2808
2809Like C<send_packet>, but tries to compress large packets, and fragments
2810them as required.
2811
2812=cut
2813
2814our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2815
2816sub cf::client::send_big_packet {
2817 my ($self, $pkt) = @_;
2818
2819 # try lzf for large packets
2820 $pkt = "lzf " . Compress::LZF::compress $pkt
2821 if 1024 <= length $pkt and $self->{can_lzf};
2822
2823 # split very large packets
2824 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2825 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2826 $pkt = "frag";
2827 }
2828
2829 $self->send_packet ($pkt);
2830}
2831
2832=item $client->send_msg ($channel, $msg, $color, [extra...])
2833
2834Send a drawinfo or msg packet to the client, formatting the msg for the
2835client if neccessary. C<$type> should be a string identifying the type of
2836the message, with C<log> being the default. If C<$color> is negative, suppress
2837the message unless the client supports the msg packet.
2838
2839=cut
2840
2841# non-persistent channels (usually the info channel)
2842our %CHANNEL = (
2843 "c/motd" => {
2844 id => "infobox",
2845 title => "MOTD",
2846 reply => undef,
2847 tooltip => "The message of the day",
2848 },
2849 "c/identify" => {
2850 id => "infobox",
2851 title => "Identify",
2852 reply => undef,
2853 tooltip => "Items recently identified",
2854 },
2855 "c/examine" => {
2856 id => "infobox",
2857 title => "Examine",
2858 reply => undef,
2859 tooltip => "Signs and other items you examined",
2860 },
2861 "c/shopinfo" => {
2862 id => "infobox",
2863 title => "Shop Info",
2864 reply => undef,
2865 tooltip => "What your bargaining skill tells you about the shop",
2866 },
2867 "c/book" => {
2868 id => "infobox",
2869 title => "Book",
2870 reply => undef,
2871 tooltip => "The contents of a note or book",
2872 },
2873 "c/lookat" => {
2874 id => "infobox",
2875 title => "Look",
2876 reply => undef,
2877 tooltip => "What you saw there",
2878 },
2879 "c/who" => {
2880 id => "infobox",
2881 title => "Players",
2882 reply => undef,
2883 tooltip => "Shows players who are currently online",
2884 },
2885 "c/body" => {
2886 id => "infobox",
2887 title => "Body Parts",
2888 reply => undef,
2889 tooltip => "Shows which body parts you posess and are available",
2890 },
2891 "c/statistics" => {
2892 id => "infobox",
2893 title => "Statistics",
2894 reply => undef,
2895 tooltip => "Shows your primary statistics",
2896 },
2897 "c/skills" => {
2898 id => "infobox",
2899 title => "Skills",
2900 reply => undef,
2901 tooltip => "Shows your experience per skill and item power",
2902 },
2903 "c/shopitems" => {
2904 id => "infobox",
2905 title => "Shop Items",
2906 reply => undef,
2907 tooltip => "Shows the items currently for sale in this shop",
2908 },
2909 "c/resistances" => {
2910 id => "infobox",
2911 title => "Resistances",
2912 reply => undef,
2913 tooltip => "Shows your resistances",
2914 },
2915 "c/pets" => {
2916 id => "infobox",
2917 title => "Pets",
2918 reply => undef,
2919 tooltip => "Shows information abotu your pets/a specific pet",
2920 },
2921 "c/perceiveself" => {
2922 id => "infobox",
2923 title => "Perceive Self",
2924 reply => undef,
2925 tooltip => "You gained detailed knowledge about yourself",
2926 },
2927 "c/uptime" => {
2928 id => "infobox",
2929 title => "Uptime",
2930 reply => undef,
2931 tooltip => "How long the server has been running since last restart",
2932 },
2933 "c/mapinfo" => {
2934 id => "infobox",
2935 title => "Map Info",
2936 reply => undef,
2937 tooltip => "Information related to the maps",
2938 },
2939 "c/party" => {
2940 id => "party",
2941 title => "Party",
2942 reply => "gsay ",
2943 tooltip => "Messages and chat related to your party",
2944 },
2945 "c/death" => {
2946 id => "death",
2947 title => "Death",
2948 reply => undef,
2949 tooltip => "Reason for and more info about your most recent death",
2950 },
2951 "c/say" => $SAY_CHANNEL,
2952 "c/chat" => $CHAT_CHANNEL,
2953);
2954
2955sub cf::client::send_msg {
2956 my ($self, $channel, $msg, $color, @extra) = @_;
2957
2958 $msg = $self->pl->expand_cfpod ($msg)
2959 unless $color & cf::NDI_VERBATIM;
2960
2961 $color &= cf::NDI_CLIENT_MASK; # just in case...
2962
2963 # check predefined channels, for the benefit of C
2964 if ($CHANNEL{$channel}) {
2965 $channel = $CHANNEL{$channel};
2966
2967 $self->ext_msg (channel_info => $channel);
2968 $channel = $channel->{id};
2969
2970 } elsif (ref $channel) {
2971 # send meta info to client, if not yet sent
2972 unless (exists $self->{channel}{$channel->{id}}) {
2973 $self->{channel}{$channel->{id}} = $channel;
2974 $self->ext_msg (channel_info => $channel);
2975 }
2976
2977 $channel = $channel->{id};
2978 }
2979
2980 return unless @extra || length $msg;
2981
2982 # default colour, mask it out
2983 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2984 if $color & cf::NDI_DEF;
2985
2986 my $pkt = "msg "
2987 . $self->{json_coder}->encode (
2988 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2989 );
2990
2991 $self->send_big_packet ($pkt);
2992}
2993
2994=item $client->ext_msg ($type, @msg)
2995
2996Sends an ext event to the client.
2997
2998=cut
2999
3000sub cf::client::ext_msg($$@) {
3001 my ($self, $type, @msg) = @_;
3002
3003 if ($self->extcmd == 2) {
3004 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3005 } elsif ($self->extcmd == 1) { # TODO: remove
3006 push @msg, msgtype => "event_$type";
3007 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3008 }
3009}
3010
3011=item $client->ext_reply ($msgid, @msg)
3012
3013Sends an ext reply to the client.
3014
3015=cut
3016
3017sub cf::client::ext_reply($$@) {
3018 my ($self, $id, @msg) = @_;
3019
3020 if ($self->extcmd == 2) {
3021 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3022 } elsif ($self->extcmd == 1) {
3023 #TODO: version 1, remove
3024 unshift @msg, msgtype => "reply", msgid => $id;
3025 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3026 }
3027}
1692 3028
1693=item $success = $client->query ($flags, "text", \&cb) 3029=item $success = $client->query ($flags, "text", \&cb)
1694 3030
1695Queues a query to the client, calling the given callback with 3031Queues a query to the client, calling the given callback with
1696the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3032the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1697C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3033C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1698 3034
1699Queries can fail, so check the return code. Or don't, as queries will become 3035Queries can fail, so check the return code. Or don't, as queries will
1700reliable at some point in the future. 3036become reliable at some point in the future.
1701 3037
1702=cut 3038=cut
1703 3039
1704sub cf::client::query { 3040sub cf::client::query {
1705 my ($self, $flags, $text, $cb) = @_; 3041 my ($self, $flags, $text, $cb) = @_;
1713 utf8::encode $text; 3049 utf8::encode $text;
1714 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3050 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1715 3051
1716 $self->send_packet ($self->{query_queue}[0][0]) 3052 $self->send_packet ($self->{query_queue}[0][0])
1717 if @{ $self->{query_queue} } == 1; 3053 if @{ $self->{query_queue} } == 1;
3054
3055 1
1718} 3056}
1719 3057
1720cf::client->attach ( 3058cf::client->attach (
3059 on_connect => sub {
3060 my ($ns) = @_;
3061
3062 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3063 },
1721 on_reply => sub { 3064 on_reply => sub {
1722 my ($ns, $msg) = @_; 3065 my ($ns, $msg) = @_;
1723 3066
1724 # this weird shuffling is so that direct followup queries 3067 # this weird shuffling is so that direct followup queries
1725 # get handled first 3068 # get handled first
1726 my $queue = delete $ns->{query_queue} 3069 my $queue = delete $ns->{query_queue}
1727 or return; # be conservative, not sure how that can happen, but we saw a crash here 3070 or return; # be conservative, not sure how that can happen, but we saw a crash here
1728 3071
1729 (shift @$queue)->[1]->($msg); 3072 (shift @$queue)->[1]->($msg);
3073 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1730 3074
1731 push @{ $ns->{query_queue} }, @$queue; 3075 push @{ $ns->{query_queue} }, @$queue;
1732 3076
1733 if (@{ $ns->{query_queue} } == @$queue) { 3077 if (@{ $ns->{query_queue} } == @$queue) {
1734 if (@$queue) { 3078 if (@$queue) {
1736 } else { 3080 } else {
1737 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3081 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1738 } 3082 }
1739 } 3083 }
1740 }, 3084 },
3085 on_exticmd => sub {
3086 my ($ns, $buf) = @_;
3087
3088 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3089
3090 if (ref $msg) {
3091 my ($type, $reply, @payload) =
3092 "ARRAY" eq ref $msg
3093 ? @$msg
3094 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3095
3096 my @reply;
3097
3098 if (my $cb = $EXTICMD{$type}) {
3099 @reply = $cb->($ns, @payload);
3100 }
3101
3102 $ns->ext_reply ($reply, @reply)
3103 if $reply;
3104
3105 } else {
3106 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3107 }
3108
3109 cf::override;
3110 },
1741); 3111);
1742 3112
1743=item $client->async (\&cb) 3113=item $client->async (\&cb)
1744 3114
1745Create a new coroutine, running the specified callback. The coroutine will 3115Create a new coroutine, running the specified callback. The coroutine will
1786our $safe = new Safe "safe"; 3156our $safe = new Safe "safe";
1787our $safe_hole = new Safe::Hole; 3157our $safe_hole = new Safe::Hole;
1788 3158
1789$SIG{FPE} = 'IGNORE'; 3159$SIG{FPE} = 'IGNORE';
1790 3160
1791$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3161$safe->permit_only (Opcode::opset qw(
3162 :base_core :base_mem :base_orig :base_math :base_loop
3163 grepstart grepwhile mapstart mapwhile
3164 sort time
3165));
1792 3166
1793# here we export the classes and methods available to script code 3167# here we export the classes and methods available to script code
1794 3168
1795=pod 3169=pod
1796 3170
1797The following fucntions and emthods are available within a safe environment: 3171The following functions and methods are available within a safe environment:
1798 3172
1799 cf::object contr pay_amount pay_player map 3173 cf::object
3174 contr pay_amount pay_player map x y force_find force_add destroy
3175 insert remove name archname title slaying race decrease split
3176 value
3177
1800 cf::object::player player 3178 cf::object::player
1801 cf::player peaceful 3179 player
1802 cf::map trigger 3180
3181 cf::player
3182 peaceful
3183
3184 cf::map
3185 trigger
1803 3186
1804=cut 3187=cut
1805 3188
1806for ( 3189for (
1807 ["cf::object" => qw(contr pay_amount pay_player map)], 3190 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3191 insert remove inv nrof name archname title slaying race
3192 decrease split destroy change_exp value msg lore send_msg)],
1808 ["cf::object::player" => qw(player)], 3193 ["cf::object::player" => qw(player)],
1809 ["cf::player" => qw(peaceful)], 3194 ["cf::player" => qw(peaceful send_msg)],
1810 ["cf::map" => qw(trigger)], 3195 ["cf::map" => qw(trigger)],
1811) { 3196) {
1812 no strict 'refs'; 3197 no strict 'refs';
1813 my ($pkg, @funs) = @$_; 3198 my ($pkg, @funs) = @$_;
1814 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3199 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1832 3217
1833 my $qcode = $code; 3218 my $qcode = $code;
1834 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3219 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1835 $qcode =~ s/\n/\\n/g; 3220 $qcode =~ s/\n/\\n/g;
1836 3221
3222 %vars = (_dummy => 0) unless %vars;
3223
3224 my @res;
1837 local $_; 3225 local $_;
1838 local @safe::cf::_safe_eval_args = values %vars;
1839 3226
1840 my $eval = 3227 my $eval =
1841 "do {\n" 3228 "do {\n"
1842 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3229 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1843 . "#line 0 \"{$qcode}\"\n" 3230 . "#line 0 \"{$qcode}\"\n"
1844 . $code 3231 . $code
1845 . "\n}" 3232 . "\n}"
1846 ; 3233 ;
1847 3234
3235 if ($CFG{safe_eval}) {
1848 sub_generation_inc; 3236 sub_generation_inc;
3237 local @safe::cf::_safe_eval_args = values %vars;
1849 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3238 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1850 sub_generation_inc; 3239 sub_generation_inc;
3240 } else {
3241 local @cf::_safe_eval_args = values %vars;
3242 @res = wantarray ? eval eval : scalar eval $eval;
3243 }
1851 3244
1852 if ($@) { 3245 if ($@) {
1853 warn "$@"; 3246 warn "$@";
1854 warn "while executing safe code '$code'\n"; 3247 warn "while executing safe code '$code'\n";
1855 warn "with arguments " . (join " ", %vars) . "\n"; 3248 warn "with arguments " . (join " ", %vars) . "\n";
1874=cut 3267=cut
1875 3268
1876sub register_script_function { 3269sub register_script_function {
1877 my ($fun, $cb) = @_; 3270 my ($fun, $cb) = @_;
1878 3271
1879 no strict 'refs'; 3272 $fun = "safe::$fun" if $CFG{safe_eval};
1880 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3273 *$fun = $safe_hole->wrap ($cb);
1881} 3274}
1882 3275
1883=back 3276=back
1884 3277
1885=cut 3278=cut
1886 3279
1887############################################################################# 3280#############################################################################
3281# the server's init and main functions
1888 3282
1889=head2 EXTENSION DATABASE SUPPORT 3283sub load_facedata($) {
3284 my ($path) = @_;
1890 3285
1891Crossfire maintains a very simple database for extension use. It can 3286 # HACK to clear player env face cache, we need some signal framework
1892currently store anything that can be serialised using Storable, which 3287 # for this (global event?)
1893excludes objects. 3288 %ext::player_env::MUSIC_FACE_CACHE = ();
1894 3289
1895The parameter C<$family> should best start with the name of the extension 3290 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1896using it, it should be unique.
1897 3291
1898=over 4 3292 warn "loading facedata from $path\n";
1899 3293
1900=item $hashref = cf::db_get $family 3294 my $facedata;
3295 0 < aio_load $path, $facedata
3296 or die "$path: $!";
1901 3297
1902Return a hashref for use by the extension C<$family>, which can be 3298 $facedata = Coro::Storable::thaw $facedata;
1903modified. After modifications, you have to call C<cf::db_dirty> or
1904C<cf::db_sync>.
1905 3299
1906=item $value = cf::db_get $family => $key 3300 $facedata->{version} == 2
3301 or cf::cleanup "$path: version mismatch, cannot proceed.";
1907 3302
1908Returns a single value from the database 3303 # patch in the exptable
1909 3304 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1910=item cf::db_put $family => $hashref 3305 $facedata->{resource}{"res/exp_table"} = {
1911 3306 type => FT_RSRC,
1912Stores the given family hashref into the database. Updates are delayed, if 3307 data => $exp_table,
1913you want the data to be synced to disk immediately, use C<cf::db_sync>. 3308 hash => (Digest::MD5::md5 $exp_table),
1914
1915=item cf::db_put $family => $key => $value
1916
1917Stores the given C<$value> in the family hash. Updates are delayed, if you
1918want the data to be synced to disk immediately, use C<cf::db_sync>.
1919
1920=item cf::db_dirty
1921
1922Marks the database as dirty, to be updated at a later time.
1923
1924=item cf::db_sync
1925
1926Immediately write the database to disk I<if it is dirty>.
1927
1928=cut
1929
1930our $DB;
1931
1932{
1933 my $path = cf::localdir . "/database.pst";
1934
1935 sub db_load() {
1936 $DB = stat $path ? Storable::retrieve $path : { };
1937 }
1938
1939 my $pid;
1940
1941 sub db_save() {
1942 waitpid $pid, 0 if $pid;
1943 if (0 == ($pid = fork)) {
1944 $DB->{_meta}{version} = 1;
1945 Storable::nstore $DB, "$path~";
1946 rename "$path~", $path;
1947 cf::_exit 0 if defined $pid;
1948 }
1949 }
1950
1951 my $dirty;
1952
1953 sub db_sync() {
1954 db_save if $dirty;
1955 undef $dirty;
1956 }
1957
1958 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1959 db_sync;
1960 }); 3309 };
3310 cf::cede_to_tick;
1961 3311
1962 sub db_dirty() {
1963 $dirty = 1;
1964 $idle->start;
1965 } 3312 {
3313 my $faces = $facedata->{faceinfo};
1966 3314
1967 sub db_get($;$) { 3315 while (my ($face, $info) = each %$faces) {
1968 @_ >= 2 3316 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1969 ? $DB->{$_[0]}{$_[1]}
1970 : ($DB->{$_[0]} ||= { })
1971 }
1972 3317
1973 sub db_put($$;$) { 3318 cf::face::set_visibility $idx, $info->{visibility};
1974 if (@_ >= 3) { 3319 cf::face::set_magicmap $idx, $info->{magicmap};
1975 $DB->{$_[0]}{$_[1]} = $_[2]; 3320 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1976 } else { 3321 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1977 $DB->{$_[0]} = $_[1];
1978 }
1979 db_dirty;
1980 }
1981 3322
1982 cf::global->attach ( 3323 cf::cede_to_tick;
1983 prio => 10000,
1984 on_cleanup => sub {
1985 db_sync;
1986 }, 3324 }
1987 );
1988}
1989 3325
1990############################################################################# 3326 while (my ($face, $info) = each %$faces) {
1991# the server's main() 3327 next unless $info->{smooth};
1992 3328
1993sub cfg_load { 3329 my $idx = cf::face::find $face
3330 or next;
3331
3332 if (my $smooth = cf::face::find $info->{smooth}) {
3333 cf::face::set_smooth $idx, $smooth;
3334 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3335 } else {
3336 warn "smooth face '$info->{smooth}' not found for face '$face'";
3337 }
3338
3339 cf::cede_to_tick;
3340 }
3341 }
3342
3343 {
3344 my $anims = $facedata->{animinfo};
3345
3346 while (my ($anim, $info) = each %$anims) {
3347 cf::anim::set $anim, $info->{frames}, $info->{facings};
3348 cf::cede_to_tick;
3349 }
3350
3351 cf::anim::invalidate_all; # d'oh
3352 }
3353
3354 {
3355 my $res = $facedata->{resource};
3356
3357 while (my ($name, $info) = each %$res) {
3358 if (defined $info->{type}) {
3359 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3360
3361 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3362 cf::face::set_type $idx, $info->{type};
3363 } else {
3364 $RESOURCE{$name} = $info;
3365 }
3366
3367 cf::cede_to_tick;
3368 }
3369 }
3370
3371 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3372
3373 1
3374}
3375
3376cf::global->attach (on_resource_update => sub {
3377 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3378 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3379
3380 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3381 my $sound = $soundconf->{compat}[$_]
3382 or next;
3383
3384 my $face = cf::face::find "sound/$sound->[1]";
3385 cf::sound::set $sound->[0] => $face;
3386 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3387 }
3388
3389 while (my ($k, $v) = each %{$soundconf->{event}}) {
3390 my $face = cf::face::find "sound/$v";
3391 cf::sound::set $k => $face;
3392 }
3393 }
3394});
3395
3396register_exticmd fx_want => sub {
3397 my ($ns, $want) = @_;
3398
3399 while (my ($k, $v) = each %$want) {
3400 $ns->fx_want ($k, $v);
3401 }
3402};
3403
3404sub load_resource_file($) {
3405 my $guard = lock_acquire "load_resource_file";
3406
3407 my $status = load_resource_file_ $_[0];
3408 get_slot 0.1, 100;
3409 cf::arch::commit_load;
3410
3411 $status
3412}
3413
3414sub reload_regions {
3415 # HACK to clear player env face cache, we need some signal framework
3416 # for this (global event?)
3417 %ext::player_env::MUSIC_FACE_CACHE = ();
3418
3419 load_resource_file "$MAPDIR/regions"
3420 or die "unable to load regions file\n";
3421
3422 for (cf::region::list) {
3423 $_->{match} = qr/$_->{match}/
3424 if exists $_->{match};
3425 }
3426}
3427
3428sub reload_facedata {
3429 load_facedata "$DATADIR/facedata"
3430 or die "unable to load facedata\n";
3431}
3432
3433sub reload_archetypes {
3434 load_resource_file "$DATADIR/archetypes"
3435 or die "unable to load archetypes\n";
3436}
3437
3438sub reload_treasures {
3439 load_resource_file "$DATADIR/treasures"
3440 or die "unable to load treasurelists\n";
3441}
3442
3443sub reload_resources {
3444 warn "reloading resource files...\n";
3445
3446 reload_facedata;
3447 reload_archetypes;
3448 reload_regions;
3449 reload_treasures;
3450
3451 warn "finished reloading resource files\n";
3452}
3453
3454sub reload_config {
3455 warn "reloading config file...\n";
3456
1994 open my $fh, "<:utf8", cf::confdir . "/config" 3457 open my $fh, "<:utf8", "$CONFDIR/config"
1995 or return; 3458 or return;
1996 3459
1997 local $/; 3460 local $/;
1998 *CFG = YAML::Syck::Load <$fh>; 3461 *CFG = YAML::XS::Load scalar <$fh>;
1999 3462
2000 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3463 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2001 3464
2002 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3465 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2003 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3466 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2004 3467
2005 if (exists $CFG{mlockall}) { 3468 if (exists $CFG{mlockall}) {
2006 eval { 3469 eval {
2007 $CFG{mlockall} ? &mlockall : &munlockall 3470 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2008 and die "WARNING: m(un)lockall failed: $!\n"; 3471 and die "WARNING: m(un)lockall failed: $!\n";
2009 }; 3472 };
2010 warn $@ if $@; 3473 warn $@ if $@;
2011 } 3474 }
3475
3476 warn "finished reloading resource files\n";
3477}
3478
3479sub pidfile() {
3480 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3481 or die "$PIDFILE: $!";
3482 flock $fh, &Fcntl::LOCK_EX
3483 or die "$PIDFILE: flock: $!";
3484 $fh
3485}
3486
3487# make sure only one server instance is running at any one time
3488sub atomic {
3489 my $fh = pidfile;
3490
3491 my $pid = <$fh>;
3492 kill 9, $pid if $pid > 0;
3493
3494 seek $fh, 0, 0;
3495 print $fh $$;
3496}
3497
3498sub main_loop {
3499 warn "EV::loop starting\n";
3500 if (1) {
3501 EV::loop;
3502 }
3503 warn "EV::loop returned\n";
3504 goto &main_loop unless $REALLY_UNLOOP;
2012} 3505}
2013 3506
2014sub main { 3507sub main {
3508 cf::init_globals; # initialise logging
3509
3510 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3511 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3512 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3513 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3514
3515 cf::init_experience;
3516 cf::init_anim;
3517 cf::init_attackmess;
3518 cf::init_dynamic;
3519
3520 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3521
2015 # we must not ever block the main coroutine 3522 # we must not ever block the main coroutine
2016 local $Coro::idle = sub { 3523 local $Coro::idle = sub {
2017 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3524 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2018 async { Event::one_event }; 3525 (async {
3526 $Coro::current->{desc} = "IDLE BUG HANDLER";
3527 EV::loop EV::LOOP_ONESHOT;
3528 })->prio (Coro::PRIO_MAX);
2019 }; 3529 };
2020 3530
2021 cfg_load; 3531 evthread_start IO::AIO::poll_fileno;
2022 db_load; 3532
3533 cf::sync_job {
3534 cf::load_settings;
3535 cf::load_materials;
3536
3537 reload_resources;
3538 reload_config;
3539 db_init;
3540
3541 cf::init_uuid;
3542 cf::init_signals;
3543 cf::init_commands;
3544 cf::init_skills;
3545
3546 cf::init_beforeplay;
3547
3548 atomic;
3549
2023 load_extensions; 3550 load_extensions;
2024 Event::loop; 3551
3552 utime time, time, $RUNTIMEFILE;
3553
3554 # no (long-running) fork's whatsoever before this point(!)
3555 use POSIX ();
3556 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3557
3558 (pop @POST_INIT)->(0) while @POST_INIT;
3559 };
3560
3561 main_loop;
2025} 3562}
2026 3563
2027############################################################################# 3564#############################################################################
2028# initialisation 3565# initialisation and cleanup
2029 3566
3567# install some emergency cleanup handlers
3568BEGIN {
3569 our %SIGWATCHER = ();
3570 for my $signal (qw(INT HUP TERM)) {
3571 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3572 cf::cleanup "SIG$signal";
3573 };
3574 }
3575}
3576
3577sub write_runtime_sync {
3578 # first touch the runtime file to show we are still running:
3579 # the fsync below can take a very very long time.
3580
3581 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3582
3583 my $guard = cf::lock_acquire "write_runtime";
3584
3585 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3586 or return;
3587
3588 my $value = $cf::RUNTIME + 90 + 10;
3589 # 10 is the runtime save interval, for a monotonic clock
3590 # 60 allows for the watchdog to kill the server.
3591
3592 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3593 and return;
3594
3595 # always fsync - this file is important
3596 aio_fsync $fh
3597 and return;
3598
3599 # touch it again to show we are up-to-date
3600 aio_utime $fh, undef, undef;
3601
3602 close $fh
3603 or return;
3604
3605 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3606 and return;
3607
3608 warn "runtime file written.\n";
3609
3610 1
3611}
3612
3613our $uuid_lock;
3614our $uuid_skip;
3615
3616sub write_uuid_sync($) {
3617 $uuid_skip ||= $_[0];
3618
3619 return if $uuid_lock;
3620 local $uuid_lock = 1;
3621
3622 my $uuid = "$LOCALDIR/uuid";
3623
3624 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3625 or return;
3626
3627 my $value = uuid_seq uuid_cur;
3628
3629 unless ($value) {
3630 warn "cowardly refusing to write zero uuid value!\n";
3631 return;
3632 }
3633
3634 my $value = uuid_str $value + $uuid_skip;
3635 $uuid_skip = 0;
3636
3637 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3638 and return;
3639
3640 # always fsync - this file is important
3641 aio_fsync $fh
3642 and return;
3643
3644 close $fh
3645 or return;
3646
3647 aio_rename "$uuid~", $uuid
3648 and return;
3649
3650 warn "uuid file written ($value).\n";
3651
3652 1
3653
3654}
3655
3656sub write_uuid($$) {
3657 my ($skip, $sync) = @_;
3658
3659 $sync ? write_uuid_sync $skip
3660 : async { write_uuid_sync $skip };
3661}
3662
3663sub emergency_save() {
3664 my $freeze_guard = cf::freeze_mainloop;
3665
3666 warn "emergency_perl_save: enter\n";
3667
3668 cf::sync_job {
3669 # this is a trade-off: we want to be very quick here, so
3670 # save all maps without fsync, and later call a global sync
3671 # (which in turn might be very very slow)
3672 local $USE_FSYNC = 0;
3673
3674 # use a peculiar iteration method to avoid tripping on perl
3675 # refcount bugs in for. also avoids problems with players
3676 # and maps saved/destroyed asynchronously.
3677 warn "emergency_perl_save: begin player save\n";
3678 for my $login (keys %cf::PLAYER) {
3679 my $pl = $cf::PLAYER{$login} or next;
3680 $pl->valid or next;
3681 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3682 $pl->save;
3683 }
3684 warn "emergency_perl_save: end player save\n";
3685
3686 warn "emergency_perl_save: begin map save\n";
3687 for my $path (keys %cf::MAP) {
3688 my $map = $cf::MAP{$path} or next;
3689 $map->valid or next;
3690 $map->save;
3691 }
3692 warn "emergency_perl_save: end map save\n";
3693
3694 warn "emergency_perl_save: begin database checkpoint\n";
3695 BDB::db_env_txn_checkpoint $DB_ENV;
3696 warn "emergency_perl_save: end database checkpoint\n";
3697
3698 warn "emergency_perl_save: begin write uuid\n";
3699 write_uuid_sync 1;
3700 warn "emergency_perl_save: end write uuid\n";
3701 };
3702
3703 warn "emergency_perl_save: starting sync()\n";
3704 IO::AIO::aio_sync sub {
3705 warn "emergency_perl_save: finished sync()\n";
3706 };
3707
3708 warn "emergency_perl_save: leave\n";
3709}
3710
3711sub post_cleanup {
3712 my ($make_core) = @_;
3713
3714 warn Carp::longmess "post_cleanup backtrace"
3715 if $make_core;
3716
3717 my $fh = pidfile;
3718 unlink $PIDFILE if <$fh> == $$;
3719}
3720
3721# a safer delete_package, copied from Symbol
3722sub clear_package($) {
3723 my $pkg = shift;
3724
3725 # expand to full symbol table name if needed
3726 unless ($pkg =~ /^main::.*::$/) {
3727 $pkg = "main$pkg" if $pkg =~ /^::/;
3728 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3729 $pkg .= '::' unless $pkg =~ /::$/;
3730 }
3731
3732 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3733 my $stem_symtab = *{$stem}{HASH};
3734
3735 defined $stem_symtab and exists $stem_symtab->{$leaf}
3736 or return;
3737
3738 # clear all symbols
3739 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3740 for my $name (keys %$leaf_symtab) {
3741 _gv_clear *{"$pkg$name"};
3742# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3743 }
3744 warn "cleared package $pkg\n";#d#
3745}
3746
2030sub reload() { 3747sub do_reload_perl() {
2031 # can/must only be called in main 3748 # can/must only be called in main
2032 if ($Coro::current != $Coro::main) { 3749 if ($Coro::current != $Coro::main) {
2033 warn "can only reload from main coroutine\n"; 3750 warn "can only reload from main coroutine";
2034 return; 3751 return;
2035 } 3752 }
2036 3753
3754 return if $RELOAD++;
3755
3756 my $t1 = EV::time;
3757
3758 while ($RELOAD) {
2037 warn "reloading..."; 3759 warn "reloading...";
2038 3760
2039 my $guard = freeze_mainloop; 3761 warn "entering sync_job";
3762
3763 cf::sync_job {
3764 cf::write_runtime_sync; # external watchdog should not bark
2040 cf::emergency_save; 3765 cf::emergency_save;
3766 cf::write_runtime_sync; # external watchdog should not bark
2041 3767
2042 eval { 3768 warn "syncing database to disk";
3769 BDB::db_env_txn_checkpoint $DB_ENV;
3770
2043 # if anything goes wrong in here, we should simply crash as we already saved 3771 # if anything goes wrong in here, we should simply crash as we already saved
2044 3772
2045 # cancel all watchers 3773 warn "flushing outstanding aio requests";
2046 for (Event::all_watchers) { 3774 while (IO::AIO::nreqs || BDB::nreqs) {
2047 $_->cancel if $_->data & WF_AUTOCANCEL; 3775 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2048 }
2049
2050 # cancel all extension coros
2051 $_->cancel for values %EXT_CORO;
2052 %EXT_CORO = ();
2053
2054 # unload all extensions
2055 for (@exts) {
2056 warn "unloading <$_>";
2057 unload_extension $_;
2058 }
2059
2060 # unload all modules loaded from $LIBDIR
2061 while (my ($k, $v) = each %INC) {
2062 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2063
2064 warn "removing <$k>";
2065 delete $INC{$k};
2066
2067 $k =~ s/\.pm$//;
2068 $k =~ s/\//::/g;
2069
2070 if (my $cb = $k->can ("unload_module")) {
2071 $cb->();
2072 } 3776 }
2073 3777
2074 Symbol::delete_package $k; 3778 warn "cancelling all extension coros";
3779 $_->cancel for values %EXT_CORO;
3780 %EXT_CORO = ();
3781
3782 warn "removing commands";
3783 %COMMAND = ();
3784
3785 warn "removing ext/exti commands";
3786 %EXTCMD = ();
3787 %EXTICMD = ();
3788
3789 warn "unloading/nuking all extensions";
3790 for my $pkg (@EXTS) {
3791 warn "... unloading $pkg";
3792
3793 if (my $cb = $pkg->can ("unload")) {
3794 eval {
3795 $cb->($pkg);
3796 1
3797 } or warn "$pkg unloaded, but with errors: $@";
3798 }
3799
3800 warn "... clearing $pkg";
3801 clear_package $pkg;
2075 } 3802 }
2076 3803
2077 # sync database to disk 3804 warn "unloading all perl modules loaded from $LIBDIR";
2078 cf::db_sync; 3805 while (my ($k, $v) = each %INC) {
2079 IO::AIO::flush; 3806 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2080 3807
3808 warn "... unloading $k";
3809 delete $INC{$k};
3810
3811 $k =~ s/\.pm$//;
3812 $k =~ s/\//::/g;
3813
3814 if (my $cb = $k->can ("unload_module")) {
3815 $cb->();
3816 }
3817
3818 clear_package $k;
3819 }
3820
2081 # get rid of safe::, as good as possible 3821 warn "getting rid of safe::, as good as possible";
2082 Symbol::delete_package "safe::$_" 3822 clear_package "safe::$_"
2083 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3823 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2084 3824
2085 # remove register_script_function callbacks 3825 warn "unloading cf.pm \"a bit\"";
2086 # TODO
2087
2088 # unload cf.pm "a bit"
2089 delete $INC{"cf.pm"}; 3826 delete $INC{"cf.pm"};
3827 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2090 3828
2091 # don't, removes xs symbols, too, 3829 # don't, removes xs symbols, too,
2092 # and global variables created in xs 3830 # and global variables created in xs
2093 #Symbol::delete_package __PACKAGE__; 3831 #clear_package __PACKAGE__;
2094 3832
2095 # reload cf.pm 3833 warn "unload completed, starting to reload now";
3834
2096 warn "reloading cf.pm"; 3835 warn "reloading cf.pm";
2097 require cf; 3836 require cf;
2098 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3837 cf::_connect_to_perl_1;
2099 3838
2100 # load config and database again 3839 warn "loading config and database again";
2101 cf::cfg_load; 3840 cf::reload_config;
2102 cf::db_load;
2103 3841
2104 # load extensions
2105 warn "load extensions"; 3842 warn "loading extensions";
2106 cf::load_extensions; 3843 cf::load_extensions;
2107 3844
2108 # reattach attachments to objects 3845 if ($REATTACH_ON_RELOAD) {
3846 warn "reattaching attachments to objects/players";
3847 _global_reattach; # objects, sockets
3848 warn "reattaching attachments to maps";
3849 reattach $_ for values %MAP;
3850 warn "reattaching attachments to players";
3851 reattach $_ for values %PLAYER;
3852 }
3853
3854 warn "running post_init jobs";
3855 (pop @POST_INIT)->(1) while @POST_INIT;
3856
3857 warn "leaving sync_job";
3858
3859 1
3860 } or do {
3861 warn $@;
3862 cf::cleanup "error while reloading, exiting.";
3863 };
3864
2109 warn "reattach"; 3865 warn "reloaded";
2110 _global_reattach; 3866 --$RELOAD;
3867 }
3868
3869 $t1 = EV::time - $t1;
3870 warn "reload completed in ${t1}s\n";
3871};
3872
3873our $RELOAD_WATCHER; # used only during reload
3874
3875sub reload_perl() {
3876 # doing reload synchronously and two reloads happen back-to-back,
3877 # coro crashes during coro_state_free->destroy here.
3878
3879 $RELOAD_WATCHER ||= cf::async {
3880 Coro::AIO::aio_wait cache_extensions;
3881
3882 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3883 do_reload_perl;
3884 undef $RELOAD_WATCHER;
3885 };
2111 }; 3886 };
2112
2113 if ($@) {
2114 warn $@;
2115 warn "error while reloading, exiting.";
2116 exit 1;
2117 }
2118
2119 warn "reloaded successfully";
2120};
2121
2122#############################################################################
2123
2124unless ($LINK_MAP) {
2125 $LINK_MAP = cf::map::new;
2126
2127 $LINK_MAP->width (41);
2128 $LINK_MAP->height (41);
2129 $LINK_MAP->alloc;
2130 $LINK_MAP->path ("{link}");
2131 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2132 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2133
2134 # dirty hack because... archetypes are not yet loaded
2135 Event->timer (
2136 after => 2,
2137 cb => sub {
2138 $_[0]->w->cancel;
2139
2140 # provide some exits "home"
2141 my $exit = cf::object::new "exit";
2142
2143 $exit->slaying ($EMERGENCY_POSITION->[0]);
2144 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2145 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2146
2147 $LINK_MAP->insert ($exit->clone, 19, 19);
2148 $LINK_MAP->insert ($exit->clone, 19, 20);
2149 $LINK_MAP->insert ($exit->clone, 19, 21);
2150 $LINK_MAP->insert ($exit->clone, 20, 19);
2151 $LINK_MAP->insert ($exit->clone, 20, 21);
2152 $LINK_MAP->insert ($exit->clone, 21, 19);
2153 $LINK_MAP->insert ($exit->clone, 21, 20);
2154 $LINK_MAP->insert ($exit->clone, 21, 21);
2155
2156 $exit->destroy;
2157 });
2158
2159 $LINK_MAP->{deny_save} = 1;
2160 $LINK_MAP->{deny_reset} = 1;
2161
2162 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2163} 3887}
2164
2165register "<global>", __PACKAGE__;
2166 3888
2167register_command "reload" => sub { 3889register_command "reload" => sub {
2168 my ($who, $arg) = @_; 3890 my ($who, $arg) = @_;
2169 3891
2170 if ($who->flag (FLAG_WIZ)) { 3892 if ($who->flag (FLAG_WIZ)) {
2171 $who->message ("start of reload.");
2172 reload;
2173 $who->message ("end of reload."); 3893 $who->message ("reloading server.");
3894 async {
3895 $Coro::current->{desc} = "perl_reload";
3896 reload_perl;
3897 };
2174 } 3898 }
2175}; 3899};
2176 3900
2177unshift @INC, $LIBDIR; 3901unshift @INC, $LIBDIR;
2178 3902
2179$TICK_WATCHER = Event->timer ( 3903my $bug_warning = 0;
2180 reentrant => 0, 3904
2181 prio => 0, 3905our @WAIT_FOR_TICK;
2182 at => $NEXT_TICK || $TICK, 3906our @WAIT_FOR_TICK_BEGIN;
2183 data => WF_AUTOCANCEL, 3907
2184 cb => sub { 3908sub wait_for_tick {
3909 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3910
3911 my $signal = new Coro::Signal;
3912 push @WAIT_FOR_TICK, $signal;
3913 $signal->wait;
3914}
3915
3916sub wait_for_tick_begin {
3917 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3918
3919 my $signal = new Coro::Signal;
3920 push @WAIT_FOR_TICK_BEGIN, $signal;
3921 $signal->wait;
3922}
3923
3924sub tick {
3925 if ($Coro::current != $Coro::main) {
3926 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3927 unless ++$bug_warning > 10;
3928 return;
3929 }
3930
2185 cf::server_tick; # one server iteration 3931 cf::server_tick; # one server iteration
2186 $RUNTIME += $TICK;
2187 $NEXT_TICK += $TICK;
2188 3932
2189 # if we are delayed by four ticks or more, skip them all 3933 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
2190 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2191 3934
2192 $TICK_WATCHER->at ($NEXT_TICK); 3935 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2193 $TICK_WATCHER->start; 3936 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2194 }, 3937 Coro::async_pool {
2195); 3938 $Coro::current->{desc} = "runtime saver";
2196
2197IO::AIO::max_poll_time $TICK * 0.2;
2198
2199Event->io (
2200 fd => IO::AIO::poll_fileno,
2201 poll => 'r',
2202 prio => 5,
2203 data => WF_AUTOCANCEL,
2204 cb => \&IO::AIO::poll_cb,
2205);
2206
2207Event->timer (
2208 data => WF_AUTOCANCEL,
2209 after => 0,
2210 interval => 10,
2211 cb => sub {
2212 (Coro::unblock_sub {
2213 write_runtime 3939 write_runtime_sync
2214 or warn "ERROR: unable to write runtime file: $!"; 3940 or warn "ERROR: unable to write runtime file: $!";
2215 })->(); 3941 };
2216 }, 3942 }
2217); 3943
3944 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3945 $sig->send;
3946 }
3947 while (my $sig = shift @WAIT_FOR_TICK) {
3948 $sig->send;
3949 }
3950
3951 $LOAD = ($NOW - $TICK_START) / $TICK;
3952 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3953
3954 if (0) {
3955 if ($NEXT_TICK) {
3956 my $jitter = $TICK_START - $NEXT_TICK;
3957 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3958 warn "jitter $JITTER\n";#d#
3959 }
3960 }
3961}
3962
3963{
3964 # configure BDB
3965
3966 BDB::min_parallel 16;
3967 BDB::max_poll_reqs $TICK * 0.1;
3968 $AnyEvent::BDB::WATCHER->priority (1);
3969
3970 unless ($DB_ENV) {
3971 $DB_ENV = BDB::db_env_create;
3972 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3973 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3974 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3975 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3976 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3977
3978 cf::sync_job {
3979 eval {
3980 BDB::db_env_open
3981 $DB_ENV,
3982 $BDBDIR,
3983 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3984 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3985 0666;
3986
3987 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3988 };
3989
3990 cf::cleanup "db_env_open(db): $@" if $@;
3991 };
3992 }
3993
3994 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3995 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3996 };
3997 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3998 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3999 };
4000 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4001 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4002 };
4003}
4004
4005{
4006 # configure IO::AIO
4007
4008 IO::AIO::min_parallel 8;
4009 IO::AIO::max_poll_time $TICK * 0.1;
4010 undef $AnyEvent::AIO::WATCHER;
4011}
4012
4013my $_log_backtrace;
4014
4015sub _log_backtrace {
4016 my ($msg, @addr) = @_;
4017
4018 $msg =~ s/\n//;
4019
4020 # limit the # of concurrent backtraces
4021 if ($_log_backtrace < 2) {
4022 ++$_log_backtrace;
4023 my $perl_bt = Carp::longmess $msg;
4024 async {
4025 $Coro::current->{desc} = "abt $msg";
4026
4027 my @bt = fork_call {
4028 @addr = map { sprintf "%x", $_ } @addr;
4029 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4030 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4031 or die "addr2line: $!";
4032
4033 my @funcs;
4034 my @res = <$fh>;
4035 chomp for @res;
4036 while (@res) {
4037 my ($func, $line) = splice @res, 0, 2, ();
4038 push @funcs, "[$func] $line";
4039 }
4040
4041 @funcs
4042 };
4043
4044 LOG llevInfo, "[ABT] $perl_bt\n";
4045 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4046 LOG llevInfo, "[ABT] $_\n" for @bt;
4047 --$_log_backtrace;
4048 };
4049 } else {
4050 LOG llevInfo, "[ABT] $msg\n";
4051 LOG llevInfo, "[ABT] [suppressed]\n";
4052 }
4053}
4054
4055# load additional modules
4056require "cf/$_.pm" for @EXTRA_MODULES;
4057cf::_connect_to_perl_2;
2218 4058
2219END { cf::emergency_save } 4059END { cf::emergency_save }
2220 4060
22211 40611
2222 4062

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