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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.162 by root, Thu Jan 11 00:41:08 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
56 64
57binmode STDOUT; 65binmode STDOUT;
58binmode STDERR; 66binmode STDERR;
59 67
60# read virtual server time, if available 68# read virtual server time, if available
105=item %cf::CFG 113=item %cf::CFG
106 114
107Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 116from wherever your confdir points to.
109 117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
124
110=back 125=back
111 126
112=cut 127=cut
113 128
114BEGIN { 129BEGIN {
117 utf8::encode $msg; 132 utf8::encode $msg;
118 133
119 $msg .= "\n" 134 $msg .= "\n"
120 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
121 136
122 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
123 }; 138 };
124} 139}
125 140
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 160
146$Event::DIED = sub { 161$Event::DIED = sub {
147 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
148}; 163};
149 164
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
155 166
156=over 4 167=over 4
157 168
169=item dumpval $ref
170
158=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
159 191
160use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
161 193
162=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
163 195
286 } 318 }
287} 319}
288 320
289=item $coro = cf::async_ext { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
290 322
291Like async, but this coro is automcatially being canceled when the 323Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 324extension calling this is being unloaded.
293 325
294=cut 326=cut
295 327
296sub async_ext(&) { 328sub async_ext(&) {
334 366
335############################################################################# 367#############################################################################
336 368
337package cf::path; 369package cf::path;
338 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
339sub new { 383sub new {
340 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
341 385
342 $path = $path->as_string if ref $path; 386 return $path if ref $path;
343 387
344 my $self = bless { }, $class; 388 my $self = {};
345 389
346 # {... are special paths that are not touched 390 # {... are special paths that are not being touched
347 # ?xxx/... are special absolute paths 391 # ?xxx/... are special absolute paths
348 # ?random/... random maps 392 # ?random/... random maps
349 # /! non-realised random map exit 393 # /! non-realised random map exit
350 # /... normal maps 394 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE) 395 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user 396 # ~user/... per-player map of a specific user
353 397
398 $path =~ s/$PATH_SEP/\//go;
399
354 if ($path =~ /^{/) { 400 if ($path =~ /^{/) {
355 # fine as it is 401 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else { 402 } else {
360 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
361 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
362 406
363 if (defined $1) { 407 if (defined $1) {
364 $self->{user} = $1; 408 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1; 410 $self->{user} = $1;
367 } else { 411 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
370 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
371 # already absolute 422 # already absolute
372 } else { 423 } else {
424 # relative
373 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
375 } 427 }
376 428
377 for ($path) { 429 for ($path) {
380 } 432 }
381 } 433 }
382 434
383 $self->{path} = $path; 435 $self->{path} = $path;
384 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
385 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
386} 458}
387 459
388# the name / primary key / in-game path 460# the name / primary key / in-game path
389sub as_string { 461sub as_string {
390 my ($self) = @_; 462 my ($self) = @_;
391 463
392 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
394 : $self->{path} 466 : $self->{path}
395} 467}
396 468
397# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
398sub visible_name { 470sub visible_name {
399 my ($self) = @_; 471 &as_string
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407} 472}
408 473
409# escape the /'s in the path 474# escape the /'s in the path
410sub _escaped_path { 475sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
413 $path 478 $path
414} 479}
415 480
416# the original (read-only) location 481# the original (read-only) location
417sub load_path { 482sub load_path {
422 487
423# the temporary/swap location 488# the temporary/swap location
424sub save_path { 489sub save_path {
425 my ($self) = @_; 490 my ($self) = @_;
426 491
492 $self->{user_rel}
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430} 495}
431 496
432# the unique path, might be eq to save_path 497# the unique path, undef == no special unique path
433sub uniq_path { 498sub uniq_path {
434 my ($self) = @_; 499 my ($self) = @_;
435 500
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446} 502}
447 503
448# this is somewhat ugly, but style maps do need special treatment 504# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map { 505sub is_style_map {
450 $_[0]{path} =~ m{^/styles/} 506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
451} 519}
452 520
453package cf; 521package cf;
454 522
455############################################################################# 523#############################################################################
905=cut 973=cut
906 974
907sub register_extcmd { 975sub register_extcmd {
908 my ($name, $cb) = @_; 976 my ($name, $cb) = @_;
909 977
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 978 $EXTCMD{$name} = $cb;
914} 979}
915 980
916cf::player->attach ( 981cf::player->attach (
917 on_command => sub { 982 on_command => sub {
918 my ($pl, $name, $params) = @_; 983 my ($pl, $name, $params) = @_;
931 996
932 my $msg = eval { from_json $buf }; 997 my $msg = eval { from_json $buf };
933 998
934 if (ref $msg) { 999 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1001 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply); 1002 $pl->ext_reply ($msg->{msgid}, %reply);
938 } 1003 }
939 } 1004 }
940 } else { 1005 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 1008
944 cf::override; 1009 cf::override;
945 }, 1010 },
946); 1011);
947 1012
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 1013sub load_extension {
955 my ($path) = @_; 1014 my ($path) = @_;
956 1015
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
958 my $base = $1; 1017 my $base = $1;
959 my $pkg = $1; 1018 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g; 1019 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg"; 1020 $pkg = "ext::$pkg";
962 1021
963 warn "loading '$path' into '$pkg'\n"; 1022 warn "... loading '$path' into '$pkg'\n";
964 1023
965 open my $fh, "<:utf8", $path 1024 open my $fh, "<:utf8", $path
966 or die "$path: $!"; 1025 or die "$path: $!";
967 1026
968 my $source = 1027 my $source =
973 1032
974 eval $source 1033 eval $source
975 or die $@ ? "$path: $@\n" 1034 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n"; 1035 : "extension disabled.\n";
977 1036
978 push @exts, $pkg; 1037 push @EXTS, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# }
997
998 # remove commands
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 1038}
1023 1039
1024sub load_extensions { 1040sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) { 1041 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 1042 next unless -r $ext;
1044}; 1060};
1045 1061
1046cf::map->attach (prio => -10000, package => cf::mapsupport::); 1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047 1063
1048############################################################################# 1064#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071 1065
1072=head2 CORE EXTENSIONS 1066=head2 CORE EXTENSIONS
1073 1067
1074Functions and methods that extend core crossfire objects. 1068Functions and methods that extend core crossfire objects.
1075 1069
1070=cut
1071
1072package cf::player;
1073
1074use Coro::AIO;
1075
1076=head3 cf::player 1076=head3 cf::player
1077 1077
1078=over 4 1078=over 4
1079 1079
1080=item cf::player::exists $login 1080=item cf::player::find $login
1081 1081
1082Returns true when the given account exists. 1082Returns the given player object, loading it if necessary (might block).
1083 1083
1084=cut 1084=cut
1085 1085
1086sub cf::player::exists($) { 1086sub playerdir($) {
1087 cf::player::find $_[0] 1087 cf::localdir
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092}
1093
1094sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096
1097 (playerdir $login) . "/$login.pl"
1098}
1099
1100sub find_active($) {
1101 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active
1103 and $cf::PLAYER{$_[0]}
1104}
1105
1106sub exists($) {
1107 my ($login) = @_;
1108
1109 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login }
1111}
1112
1113sub find($) {
1114 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0];
1116
1117 my $guard = cf::lock_acquire "user_find:$login";
1118
1119 $cf::PLAYER{$_[0]} || do {
1120 my $pl = load_pl path $login
1121 or return;
1122 $cf::PLAYER{$login} = $pl
1123 }
1124 }
1125}
1126
1127sub save($) {
1128 my ($pl) = @_;
1129
1130 return if $pl->{deny_save};
1131
1132 my $path = path $pl;
1133 my $guard = cf::lock_acquire "user_save:$path";
1134
1135 return if $pl->{deny_save};
1136
1137 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME;
1139
1140 $pl->save_pl ($path);
1141 Coro::cede;
1142}
1143
1144sub new($) {
1145 my ($login) = @_;
1146
1147 my $self = create;
1148
1149 $self->ob->name ($login);
1150 $self->{deny_save} = 1;
1151
1152 $cf::PLAYER{$login} = $self;
1153
1154 $self
1155}
1156
1157=item $pl->quit_character
1158
1159Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time.
1161
1162=cut
1163
1164sub quit_character {
1165 my ($pl) = @_;
1166
1167 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1171 $pl->deactivate;
1172 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1173 $pl->ns->destroy if $pl->ns;
1174
1175 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy;
1180 IO::AIO::aio_rmtree $temp;
1181}
1182
1183=item cf::player::list_logins
1184
1185Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever.
1187
1188=cut
1189
1190sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1192 or return [];
1193
1194 my @logins;
1195
1196 for my $login (@$dirs) {
1197 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1198 aio_read $fh, 0, 512, my $buf, 0 or next;
1199 $buf !~ /^password -------------$/m or next; # official not-valid tag
1200
1201 utf8::decode $login;
1202 push @logins, $login;
1203 }
1204
1205 \@logins
1206}
1207
1208=item $player->maps
1209
1210Returns an arrayref of cf::path's of all maps that are private for this
1211player. May block.
1212
1213=cut
1214
1215sub maps($) {
1216 my ($pl) = @_;
1217
1218 my $files = aio_readdir playerdir $pl
1219 or return;
1220
1221 my @paths;
1222
1223 for (@$files) {
1224 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o;
1227
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1229 }
1230
1231 \@paths
1089} 1232}
1090 1233
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1234=item $player->ext_reply ($msgid, $msgtype, %msg)
1092 1235
1093Sends an ext reply to the player. 1236Sends an ext reply to the player.
1094 1237
1095=cut 1238=cut
1096 1239
1097sub cf::player::ext_reply($$$%) { 1240sub ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_; 1241 my ($self, $id, %msg) = @_;
1099 1242
1100 $msg{msgid} = $id; 1243 $msg{msgid} = $id;
1101 1244
1102 $self->send ("ext " . to_json \%msg); 1245 $self->send ("ext " . cf::to_json \%msg);
1103} 1246}
1247
1248package cf;
1104 1249
1105=back 1250=back
1106 1251
1107 1252
1108=head3 cf::map 1253=head3 cf::map
1121 1266
1122sub generate_random_map { 1267sub generate_random_map {
1123 my ($path, $rmp) = @_; 1268 my ($path, $rmp) = @_;
1124 1269
1125 # mit "rum" bekleckern, nicht 1270 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1271 cf::map::_create_random_map (
1127 $path, 1272 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1276 $rmp->{exit_on_final_map},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1278 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1279 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1280 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1281 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1283 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 )
1139} 1285}
1140 1286
1141# and all this just because we cannot iterate over 1287# and all this just because we cannot iterate over
1142# all maps in C++... 1288# all maps in C++...
1143sub change_all_map_light { 1289sub change_all_map_light {
1145 1291
1146 $_->change_map_light ($change) 1292 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1293 for grep $_->outdoor, values %cf::MAP;
1148} 1294}
1149 1295
1150sub try_load_header($) { 1296sub load_map_header($) {
1151 my ($path) = @_; 1297 my ($path) = @_;
1152 1298
1153 utf8::encode $path; 1299 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1300 aio_open $path, O_RDONLY, 0
1155 or return; 1301 or return;
1156 1302
1157 my $map = cf::map::new 1303 my $map = cf::map::new
1158 or return; 1304 or return;
1159 1305
1160 # for better error messages only, will be overwritten 1306 # for better error messages only, will be overwritten later
1161 $map->path ($path); 1307 $map->path ($path);
1162 1308
1163 $map->load_header ($path) 1309 $map->load_header ($path)
1164 or return; 1310 or return;
1165 1311
1181 1327
1182 $cf::MAP{$key} || do { 1328 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1329 my $guard = cf::lock_acquire "map_find:$key";
1184 1330
1185 # do it the slow way 1331 # do it the slow way
1186 my $map = try_load_header $path->save_path; 1332 my $map = $path->load_temp;
1187 1333
1188 Coro::cede; 1334 Coro::cede;
1189 1335
1190 if ($map) { 1336 if ($map) {
1191 $map->last_access ((delete $map->{last_access}) 1337 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d# 1338 || $cf::RUNTIME); #d#
1193 # safety 1339 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME 1340 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME; 1341 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else { 1342 } else {
1197 if (my $rmp = $path->random_map_params) { 1343 $map = $path->load_orig
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1344 or return;
1204 1345
1205 $map->{load_original} = 1; 1346 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME; 1347 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME); 1348 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate; 1349 $map->instantiate;
1274 Coro::cede; 1415 Coro::cede;
1275 1416
1276 $self->in_memory (cf::MAP_IN_MEMORY); 1417 $self->in_memory (cf::MAP_IN_MEMORY);
1277} 1418}
1278 1419
1420# find and load all maps in the 3x3 area around a map
1421sub load_diag {
1422 my ($map) = @_;
1423
1424 my @diag; # diagonal neighbours
1425
1426 for (0 .. 3) {
1427 my $neigh = $map->tile_path ($_)
1428 or next;
1429 $neigh = find $neigh, $map
1430 or next;
1431 $neigh->load;
1432
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 }
1436
1437 for (@diag) {
1438 my $neigh = find @$_
1439 or next;
1440 $neigh->load;
1441 }
1442}
1443
1279sub find_sync { 1444sub find_sync {
1280 my ($path, $origin) = @_; 1445 my ($path, $origin) = @_;
1281 1446
1282 cf::sync_job { cf::map::find $path, $origin } 1447 cf::sync_job { find $path, $origin }
1283} 1448}
1284 1449
1285sub do_load_sync { 1450sub do_load_sync {
1286 my ($map) = @_; 1451 my ($map) = @_;
1287 1452
1288 cf::sync_job { $map->load }; 1453 cf::sync_job { $map->load };
1289} 1454}
1290 1455
1456our %MAP_PREFETCH;
1457our $MAP_PREFETCHER = Coro::async {
1458 while () {
1459 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH
1461 or next;
1462 my $path = delete $MAP_PREFETCH{$key};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 }
1468 Coro::schedule;
1469 }
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready;
1484
1485 ()
1486}
1487
1291sub save { 1488sub save {
1292 my ($self) = @_; 1489 my ($self) = @_;
1293 1490
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 1491 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295 1492
1303 $self->{load_path} = $save; 1500 $self->{load_path} = $save;
1304 1501
1305 return if $self->{deny_save}; 1502 return if $self->{deny_save};
1306 1503
1307 local $self->{last_access} = $self->last_access;#d# 1504 local $self->{last_access} = $self->last_access;#d#
1505
1506 cf::async {
1507 $_->contr->save for $self->players;
1508 };
1308 1509
1309 if ($uniq) { 1510 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 1512 $self->save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 1513 } else {
1407 } 1608 }
1408 1609
1409 $map 1610 $map
1410} 1611}
1411 1612
1412sub emergency_save { 1613=item cf::map::unique_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 1614
1415 warn "enter emergency map save\n"; 1615Returns an arrayref of cf::path's of all shared maps that have
1616instantiated unique items. May block.
1416 1617
1417 cf::sync_job { 1618=cut
1418 warn "begin emergency map save\n"; 1619
1419 $_->save for values %cf::MAP; 1620sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_;
1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 push @paths, new cf::path $_;
1420 }; 1632 }
1421 1633
1422 warn "end emergency map save\n"; 1634 \@paths
1423} 1635}
1424 1636
1425package cf; 1637package cf;
1426 1638
1427=back 1639=back
1428 1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1429 1667
1430=head3 cf::object::player 1668=head3 cf::object::player
1431 1669
1432=over 4 1670=over 4
1433 1671
1525 # use -1 or undef as default coordinates, not 0, 0 1763 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 1764 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 1765 if $x <=0 && $y <= 0;
1528 1766
1529 $map->load; 1767 $map->load;
1768 $map->load_diag;
1530 1769
1770 return unless $self->contr->active;
1531 $self->activate_recursive; 1771 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y); 1772 $self->enter_map ($map, $x, $y);
1533} 1773}
1534 1774
1535cf::player->attach ( 1775cf::player->attach (
1547 my ($pl) = @_; 1787 my ($pl) = @_;
1548 1788
1549 # try to abort aborted map switching on player login :) 1789 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes 1790 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) { 1791 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link; 1792 $pl->ob->enter_link;
1554 (async { 1793 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1794 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1795 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef, 1796 $pl->ob->reply (undef,
1570=cut 1809=cut
1571 1810
1572sub cf::object::player::goto { 1811sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 1812 my ($self, $path, $x, $y) = @_;
1574 1813
1814 $path = new cf::path $path;
1815
1575 $self->enter_link; 1816 $self->enter_link;
1576 1817
1577 (async { 1818 (async {
1578 $path = new cf::path $path;
1579
1580 my $map = cf::map::find $path->as_string; 1819 my $map = cf::map::find $path->as_string;
1581 $map = $map->customise_for ($self) if $map; 1820 $map = $map->customise_for ($self) if $map;
1582 1821
1583# warn "entering ", $map->path, " at ($x, $y)\n" 1822# warn "entering ", $map->path, " at ($x, $y)\n"
1584# if $map; 1823# if $map;
1585 1824
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587 1826
1588 $self->leave_link ($map, $x, $y); 1827 $self->leave_link ($map, $x, $y);
1589 })->prio (1); 1828 })->prio (1);
1590} 1829}
1591 1830
1657 1896
1658 1; 1897 1;
1659 }) { 1898 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1899 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1900 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1901 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1902 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1903
1665 warn "ERROR in enter_exit: $@"; 1904 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1905 $self->leave_link;
1667 } 1906 }
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 2240
2002 if (exists $CFG{mlockall}) { 2241 if (exists $CFG{mlockall}) {
2003 eval { 2242 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 2243 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 2244 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 2245 };
2007 warn $@ if $@; 2246 warn $@ if $@;
2008 } 2247 }
2009} 2248}
2020 load_extensions; 2259 load_extensions;
2021 Event::loop; 2260 Event::loop;
2022} 2261}
2023 2262
2024############################################################################# 2263#############################################################################
2025# initialisation 2264# initialisation and cleanup
2265
2266# install some emergency cleanup handlers
2267BEGIN {
2268 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal (
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal";
2274 },
2275 );
2276 }
2277}
2278
2279sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop;
2281
2282 warn "enter emergency perl save\n";
2283
2284 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously.
2288 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next;
2292 $pl->save;
2293 }
2294 warn "end emergency player save\n";
2295
2296 warn "begin emergency map save\n";
2297 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next;
2300 $map->save;
2301 }
2302 warn "end emergency map save\n";
2303 };
2304
2305 warn "leave emergency perl save\n";
2306}
2026 2307
2027sub reload() { 2308sub reload() {
2028 # can/must only be called in main 2309 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 2310 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 2311 warn "can only reload from main coroutine\n";
2031 return; 2312 return;
2032 } 2313 }
2033 2314
2034 warn "reloading..."; 2315 warn "reloading...";
2035 2316
2317 warn "freezing server";
2036 my $guard = freeze_mainloop; 2318 my $guard = freeze_mainloop;
2037 cf::emergency_save; 2319 cf::emergency_save;
2038 2320
2321 warn "sync database to disk";
2322 cf::db_sync;
2323 IO::AIO::flush;
2324
2039 eval { 2325 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved 2326 # if anything goes wrong in here, we should simply crash as we already saved
2041 2327
2042 # cancel all watchers 2328 warn "cancel all watchers";
2043 for (Event::all_watchers) { 2329 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 2330 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 } 2331 }
2046 2332
2047 # cancel all extension coros 2333 warn "cancel all extension coros";
2048 $_->cancel for values %EXT_CORO; 2334 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 2335 %EXT_CORO = ();
2050 2336
2337 warn "remove commands";
2338 %COMMAND = ();
2339
2340 warn "remove ext commands";
2341 %EXTCMD = ();
2342
2051 # unload all extensions 2343 warn "unload/nuke all extensions";
2052 for (@exts) { 2344 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 2345 warn "... unloading $pkg";
2054 unload_extension $_; 2346
2347 if (my $cb = $pkg->can ("unload")) {
2348 eval {
2349 $cb->($pkg);
2350 1
2351 } or warn "$pkg unloaded, but with errors: $@";
2055 } 2352 }
2056 2353
2354 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357
2057 # unload all modules loaded from $LIBDIR 2358 warn "unload all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 2359 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 2361
2061 warn "removing <$k>"; 2362 warn "removing <$k>";
2062 delete $INC{$k}; 2363 delete $INC{$k};
2069 } 2370 }
2070 2371
2071 Symbol::delete_package $k; 2372 Symbol::delete_package $k;
2072 } 2373 }
2073 2374
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 2375 warn "get rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 2376 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 2378
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 2379 warn "unload cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 2380 delete $INC{"cf.pm"};
2087 2381
2088 # don't, removes xs symbols, too, 2382 # don't, removes xs symbols, too,
2089 # and global variables created in xs 2383 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 2384 #Symbol::delete_package __PACKAGE__;
2091 2385
2092 # reload cf.pm
2093 warn "reloading cf.pm"; 2386 warn "reloading cf.pm";
2094 require cf; 2387 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 2389
2097 # load config and database again 2390 warn "load config and database again";
2098 cf::cfg_load; 2391 cf::cfg_load;
2099 cf::db_load; 2392 cf::db_load;
2100 2393
2101 # load extensions
2102 warn "load extensions"; 2394 warn "load extensions";
2103 cf::load_extensions; 2395 cf::load_extensions;
2104 2396
2105 # reattach attachments to objects 2397 warn "reattach attachments to objects/players";
2106 warn "reattach";
2107 _global_reattach; 2398 _global_reattach;
2399 warn "reattach attachments to maps";
2400 reattach $_ for values %MAP;
2108 }; 2401 };
2109 2402
2110 if ($@) { 2403 if ($@) {
2111 warn $@; 2404 warn $@;
2112 warn "error while reloading, exiting."; 2405 warn "error while reloading, exiting.";
2113 exit 1; 2406 exit 1;
2114 } 2407 }
2115 2408
2116 warn "reloaded successfully"; 2409 warn "reloaded";
2117}; 2410};
2118 2411
2119############################################################################# 2412#############################################################################
2120 2413
2121unless ($LINK_MAP) { 2414unless ($LINK_MAP) {
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130 2423
2131 # dirty hack because... archetypes are not yet loaded 2424 # dirty hack because... archetypes are not yet loaded
2132 Event->timer ( 2425 Event->timer (
2133 after => 2, 2426 after => 10,
2134 cb => sub { 2427 cb => sub {
2135 $_[0]->w->cancel; 2428 $_[0]->w->cancel;
2136 2429
2137 # provide some exits "home" 2430 # provide some exits "home"
2138 my $exit = cf::object::new "exit"; 2431 my $exit = cf::object::new "exit";
2156 $LINK_MAP->{deny_save} = 1; 2449 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1; 2450 $LINK_MAP->{deny_reset} = 1;
2158 2451
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 2453}
2161
2162register "<global>", __PACKAGE__;
2163 2454
2164register_command "reload" => sub { 2455register_command "reload" => sub {
2165 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
2166 2457
2167 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
2180 data => WF_AUTOCANCEL, 2471 data => WF_AUTOCANCEL,
2181 cb => sub { 2472 cb => sub {
2182 cf::server_tick; # one server iteration 2473 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2474 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK; 2475 $NEXT_TICK += $TICK;
2476
2477 $WAIT_FOR_TICK->broadcast;
2478 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2185 2479
2186 # if we are delayed by four ticks or more, skip them all 2480 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2481 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188 2482
2189 $TICK_WATCHER->at ($NEXT_TICK); 2483 $TICK_WATCHER->at ($NEXT_TICK);

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