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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.188 by root, Sat Jan 20 23:30:16 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
233 272
234=item cf::async { BLOCK } 273=item cf::async { BLOCK }
286 } 325 }
287} 326}
288 327
289=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
290 329
291Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 331extension calling this is being unloaded.
293 332
294=cut 333=cut
295 334
296sub async_ext(&) { 335sub async_ext(&) {
310 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
311 350
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return; 352 or return;
314 353
354 my $value = $cf::RUNTIME + 90 + 10;
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return; 359 and return;
318 360
319 aio_fsync $fh 361 aio_fsync $fh
320 and return; 362 and return;
329} 371}
330 372
331=back 373=back
332 374
333=cut 375=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 376
455############################################################################# 377#############################################################################
456 378
457=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
458 380
584our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 507our @CB_MAP = ();
586 508
587my %attachment; 509my %attachment;
588 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
589sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
591 519
592 use sort 'stable'; 520 use sort 'stable';
593 521
764# object support 692# object support
765 693
766sub reattach { 694sub reattach {
767 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 699
770 my $registry = $obj->registry; 700 my $registry = $obj->registry;
771 701
772 @$registry = (); 702 @$registry = ();
773 703
905=cut 835=cut
906 836
907sub register_extcmd { 837sub register_extcmd {
908 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
909 839
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
914} 841}
915 842
916cf::player->attach ( 843cf::player->attach (
917 on_command => sub { 844 on_command => sub {
918 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
931 858
932 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
933 860
934 if (ref $msg) { 861 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
938 } 865 }
939 } 866 }
940 } else { 867 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 870
944 cf::override; 871 cf::override;
945 }, 872 },
946); 873);
947 874
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 875sub load_extension {
955 my ($path) = @_; 876 my ($path) = @_;
956 877
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
958 my $base = $1; 879 my $base = $1;
959 my $pkg = $1; 880 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
962 883
963 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
964 885
965 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
966 or die "$path: $!"; 887 or die "$path: $!";
967 888
968 my $source = 889 my $source =
969 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
972 . "\n};\n1"; 893 . "\n};\n1";
973 894
974 eval $source 895 unless (eval $source) {
975 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
976 : "extension disabled.\n"; 897 : "extension disabled.\n";
977 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
978 push @exts, $pkg; 899 warn $@;
979 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
980 901 exit 1;
981# no strict 'refs'; 902 }
982# @{"$pkg\::ISA"} = ext::; 903 die $@;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 904 }
997 905
998 # remove commands 906 push @EXTS, $pkg;
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 907}
1023 908
1024sub load_extensions { 909sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 911 next unless -r $ext;
1030 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1031 } 916 }
1032} 917}
1033 918
1034############################################################################# 919#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071 920
1072=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1073 922
1074Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1075 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1076=head3 cf::player 931=head3 cf::player
1077 932
1078=over 4 933=over 4
1079 934
1080=item cf::player::exists $login 935=item cf::player::find $login
1081 936
1082Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1083 938
1084=cut 939=cut
1085 940
1086sub cf::player::exists($) { 941sub playerdir($) {
1087 cf::player::find $_[0] 942 cf::localdir
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1089} 1088}
1090 1089
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1092 1091
1093Sends an ext reply to the player. 1092Sends an ext reply to the player.
1094 1093
1095=cut 1094=cut
1096 1095
1097sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1099 1098
1100 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1101 1100
1102 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1103} 1102}
1103
1104package cf;
1104 1105
1105=back 1106=back
1106 1107
1107 1108
1108=head3 cf::map 1109=head3 cf::map
1114package cf::map; 1115package cf::map;
1115 1116
1116use Fcntl; 1117use Fcntl;
1117use Coro::AIO; 1118use Coro::AIO;
1118 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1119our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1121 1126
1122sub generate_random_map { 1127sub generate_random_map {
1123 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1130 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1139} 1268}
1140 1269
1141# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1142# all maps in C++... 1271# all maps in C++...
1143sub change_all_map_light { 1272sub change_all_map_light {
1145 1274
1146 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1148} 1277}
1149 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1150sub try_load_header($) { 1287sub load_header_from($) {
1151 my ($path) = @_; 1288 my ($self, $path) = @_;
1152 1289
1153 utf8::encode $path; 1290 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1155 or return; 1292 or return;
1156 1293
1157 my $map = cf::map::new 1294 $self->_load_header ($path)
1158 or return; 1295 or return;
1159 1296
1160 # for better error messages only, will be overwritten 1297 $self->{load_path} = $path;
1161 $map->path ($path);
1162 1298
1163 $map->load_header ($path) 1299 1
1300}
1301
1302sub load_header_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_header_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub prepare_temp {
1315 my ($self) = @_;
1316
1317 $self->last_access ((delete $self->{last_access})
1318 || $cf::RUNTIME); #d#
1319 # safety
1320 $self->{instantiate_time} = $cf::RUNTIME
1321 if $self->{instantiate_time} > $cf::RUNTIME;
1322}
1323
1324sub prepare_orig {
1325 my ($self) = @_;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331}
1332
1333sub load_header {
1334 my ($self) = @_;
1335
1336 if ($self->load_header_temp) {
1337 $self->prepare_temp;
1338 } else {
1339 $self->load_header_orig
1164 or return; 1340 or return;
1341 $self->prepare_orig;
1342 }
1165 1343
1166 $map->{load_path} = $path; 1344 1
1167
1168 $map
1169} 1345}
1170 1346
1171sub find; 1347sub find;
1172sub find { 1348sub find {
1173 my ($path, $origin) = @_; 1349 my ($path, $origin) = @_;
1174 1350
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1351 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1352
1180 cf::lock_wait "map_find:$key"; 1353 cf::lock_wait "map_find:$path";
1181 1354
1182 $cf::MAP{$key} || do { 1355 $cf::MAP{$path} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1356 my $guard = cf::lock_acquire "map_find:$path";
1184 1357 my $map = new_from_path cf::map $path
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1358 or return;
1204 1359
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1360 $map->{last_save} = $cf::RUNTIME;
1217 1361
1218 Coro::cede; 1362 $map->load_header
1363 or return;
1219 1364
1220 if ($map->should_reset) { 1365 if ($map->should_reset) {
1366 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait;
1221 $map->reset; 1368 $map->reset;
1222 undef $guard; 1369 undef $guard;
1223 $map = find $path 1370 $map = find $path
1224 or return; 1371 or return;
1225 } 1372 }
1226 1373
1227 $cf::MAP{$key} = $map 1374 $cf::MAP{$path} = $map
1228 } 1375 }
1229} 1376}
1377
1378sub pre_load { }
1379sub post_load { }
1230 1380
1231sub load { 1381sub load {
1232 my ($self) = @_; 1382 my ($self) = @_;
1233 1383
1234 my $path = $self->{path}; 1384 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1385 my $guard = cf::lock_acquire "map_load:$path";
1236 1386
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1387 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1388
1239 $self->in_memory (cf::MAP_LOADING); 1389 $self->in_memory (cf::MAP_LOADING);
1240 1390
1241 $self->alloc; 1391 $self->alloc;
1392
1393 $self->pre_load;
1394
1242 $self->load_objects ($self->{load_path}, 1) 1395 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1396 or return;
1244 1397
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1399 if delete $self->{load_original};
1247 1400
1248 if (my $uniq = $path->uniq_path) { 1401 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1402 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1403 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1404 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1405 $self->_load_objects ($uniq, 0);
1253 } 1406 }
1254 } 1407 }
1255 1408
1256 Coro::cede; 1409 Coro::cede;
1257 1410
1258 # now do the right thing for maps 1411 # now do the right thing for maps
1259 $self->link_multipart_objects; 1412 $self->link_multipart_objects;
1260 1413
1261 if ($self->{path}->is_style_map) { 1414 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1415 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1416 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1417 $self->update_buttons;
1418 Coro::cede;
1268 $self->set_darkness_map; 1419 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1420 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1421 unless $self->difficulty;
1422 Coro::cede;
1271 $self->activate; 1423 $self->activate;
1272 } 1424 }
1273 1425
1274 Coro::cede; 1426 $self->post_load;
1275 1427
1276 $self->in_memory (cf::MAP_IN_MEMORY); 1428 $self->in_memory (cf::MAP_IN_MEMORY);
1429}
1430
1431sub customise_for {
1432 my ($self, $ob) = @_;
1433
1434 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player;
1436
1437 $self
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1277} 1462}
1278 1463
1279sub find_sync { 1464sub find_sync {
1280 my ($path, $origin) = @_; 1465 my ($path, $origin) = @_;
1281 1466
1282 cf::sync_job { cf::map::find $path, $origin } 1467 cf::sync_job { find $path, $origin }
1283} 1468}
1284 1469
1285sub do_load_sync { 1470sub do_load_sync {
1286 my ($map) = @_; 1471 my ($map) = @_;
1287 1472
1288 cf::sync_job { $map->load }; 1473 cf::sync_job { $map->load };
1289} 1474}
1290 1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = undef;
1478
1479sub find_async {
1480 my ($path, $origin) = @_;
1481
1482 $path = normalise $path, $origin && $origin->{path};
1483
1484 if (my $map = $cf::MAP{$path}) {
1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486 }
1487
1488 undef $MAP_PREFETCH{$path};
1489 $MAP_PREFETCHER ||= cf::async {
1490 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) {
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495
1496 delete $MAP_PREFETCH{$path};
1497 }
1498 }
1499 undef $MAP_PREFETCHER;
1500 };
1501
1502 ()
1503}
1504
1291sub save { 1505sub save {
1292 my ($self) = @_; 1506 my ($self) = @_;
1293 1507
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 1508 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295 1509
1296 $self->{last_save} = $cf::RUNTIME; 1510 $self->{last_save} = $cf::RUNTIME;
1297 1511
1298 return unless $self->dirty; 1512 return unless $self->dirty;
1299 1513
1300 my $save = $self->{path}->save_path; utf8::encode $save; 1514 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1515 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 1516
1303 $self->{load_path} = $save; 1517 $self->{load_path} = $save;
1304 1518
1305 return if $self->{deny_save}; 1519 return if $self->{deny_save};
1306 1520
1307 local $self->{last_access} = $self->last_access;#d# 1521 local $self->{last_access} = $self->last_access;#d#
1308 1522
1523 cf::async {
1524 $_->contr->save for $self->players;
1525 };
1526
1309 if ($uniq) { 1527 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1528 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 1529 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 1530 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1531 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 1532 }
1315} 1533}
1316 1534
1317sub swap_out { 1535sub swap_out {
1318 my ($self) = @_; 1536 my ($self) = @_;
1332 1550
1333sub reset_at { 1551sub reset_at {
1334 my ($self) = @_; 1552 my ($self) = @_;
1335 1553
1336 # TODO: safety, remove and allow resettable per-player maps 1554 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel}; 1555 return 1e99 if $self->isa ("ext::map_per_player");#d#
1338 return 1e99 if $self->{deny_reset}; 1556 return 1e99 if $self->{deny_reset};
1339 1557
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1558 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1559 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 1560
1347 my ($self) = @_; 1565 my ($self) = @_;
1348 1566
1349 $self->reset_at <= $cf::RUNTIME 1567 $self->reset_at <= $cf::RUNTIME
1350} 1568}
1351 1569
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 1570sub reset {
1374 my ($self) = @_; 1571 my ($self) = @_;
1375 1572
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 1573 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 1574
1378 return if $self->players; 1575 return if $self->players;
1379 return if $self->{path}{user_rel};#d# 1576 return if $self->isa ("ext::map_per_player");#d#
1380 1577
1381 warn "resetting map ", $self->path;#d# 1578 warn "resetting map ", $self->path;#d#
1382 1579
1383 delete $cf::MAP{$self->path}; 1580 delete $cf::MAP{$self->path};
1581
1582 $self->in_memory (cf::MAP_SWAPPED);
1583 $self->clear;
1384 1584
1385 $_->clear_links_to ($self) for values %cf::MAP; 1585 $_->clear_links_to ($self) for values %cf::MAP;
1386 1586
1387 $self->unlink_save; 1587 $self->unlink_save;
1388 $self->destroy; 1588 $self->destroy;
1391my $nuke_counter = "aaaa"; 1591my $nuke_counter = "aaaa";
1392 1592
1393sub nuke { 1593sub nuke {
1394 my ($self) = @_; 1594 my ($self) = @_;
1395 1595
1596 delete $cf::MAP{$self->path};
1597
1598 $self->unlink_save;
1599
1600 bless $self, "cf::map";
1601 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 1602 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 1603 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 1604 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1605
1606 $cf::MAP{$self->path} = $self;
1607
1399 $self->reset; # polite request, might not happen 1608 $self->reset; # polite request, might not happen
1400} 1609}
1401 1610
1402sub customise_for { 1611=item cf::map::unique_maps
1403 my ($map, $ob) = @_;
1404 1612
1405 if ($map->per_player) { 1613Returns an arrayref of paths of all shared maps that have
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1614instantiated unique items. May block.
1407 }
1408 1615
1409 $map 1616=cut
1410}
1411 1617
1412sub emergency_save { 1618sub unique_maps() {
1413 my $freeze_guard = cf::freeze_mainloop; 1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1620 or return;
1414 1621
1415 warn "enter emergency map save\n"; 1622 my @paths;
1416 1623
1417 cf::sync_job { 1624 for (@$files) {
1418 warn "begin emergency map save\n"; 1625 utf8::decode $_;
1419 $_->save for values %cf::MAP; 1626 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o;
1628
1629 s/\.map$//;
1630 push @paths, $_;
1420 }; 1631 }
1421 1632
1422 warn "end emergency map save\n"; 1633 \@paths
1423} 1634}
1424 1635
1425package cf; 1636package cf;
1426 1637
1427=back 1638=back
1428 1639
1640=head3 cf::object
1641
1642=cut
1643
1644package cf::object;
1645
1646=over 4
1647
1648=item $ob->inv_recursive
1649
1650Returns the inventory of the object _and_ their inventories, recursively.
1651
1652=cut
1653
1654sub inv_recursive_;
1655sub inv_recursive_ {
1656 map { $_, inv_recursive_ $_->inv } @_
1657}
1658
1659sub inv_recursive {
1660 inv_recursive_ inv $_[0]
1661}
1662
1663package cf;
1664
1665=back
1429 1666
1430=head3 cf::object::player 1667=head3 cf::object::player
1431 1668
1432=over 4 1669=over 4
1433 1670
1473 1710
1474=item $player_object->enter_link 1711=item $player_object->enter_link
1475 1712
1476Freezes the player and moves him/her to a special map (C<{link}>). 1713Freezes the player and moves him/her to a special map (C<{link}>).
1477 1714
1478The player should be reaosnably safe there for short amounts of time. You 1715The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 1716I<MUST> call C<leave_link> as soon as possible, though.
1480 1717
1718Will never block.
1719
1481=item $player_object->leave_link ($map, $x, $y) 1720=item $player_object->leave_link ($map, $x, $y)
1482 1721
1483Moves the player out of the specila link map onto the given map. If the 1722Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 1723map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 1724to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 1725fails, to the emergency map position.
1487 1726
1488Might block. 1727Might block.
1489 1728
1490=cut 1729=cut
1730
1731sub link_map {
1732 unless ($LINK_MAP) {
1733 $LINK_MAP = cf::map::find "{link}"
1734 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1735 $LINK_MAP->load;
1736 }
1737
1738 $LINK_MAP
1739}
1491 1740
1492sub cf::object::player::enter_link { 1741sub cf::object::player::enter_link {
1493 my ($self) = @_; 1742 my ($self) = @_;
1494 1743
1495 $self->deactivate_recursive; 1744 $self->deactivate_recursive;
1496 1745
1497 return if $self->map == $LINK_MAP; 1746 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 1747
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1748 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 1749 if $self->map;
1501 1750
1502 $self->enter_map ($LINK_MAP, 20, 20); 1751 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1503} 1752}
1504 1753
1505sub cf::object::player::leave_link { 1754sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 1755 my ($self, $map, $x, $y) = @_;
1507 1756
1525 # use -1 or undef as default coordinates, not 0, 0 1774 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 1775 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 1776 if $x <=0 && $y <= 0;
1528 1777
1529 $map->load; 1778 $map->load;
1779 $map->load_diag;
1530 1780
1781 return unless $self->contr->active;
1531 $self->activate_recursive; 1782 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y); 1783 $self->enter_map ($map, $x, $y);
1533} 1784}
1534 1785
1535cf::player->attach ( 1786cf::player->attach (
1547 my ($pl) = @_; 1798 my ($pl) = @_;
1548 1799
1549 # try to abort aborted map switching on player login :) 1800 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes 1801 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) { 1802 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link; 1803 $pl->ob->enter_link;
1554 (async { 1804 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1805 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1806 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef, 1807 $pl->ob->reply (undef,
1573 my ($self, $path, $x, $y) = @_; 1823 my ($self, $path, $x, $y) = @_;
1574 1824
1575 $self->enter_link; 1825 $self->enter_link;
1576 1826
1577 (async { 1827 (async {
1578 $path = new cf::path $path;
1579
1580 my $map = cf::map::find $path->as_string; 1828 my $map = cf::map::find $path;
1581 $map = $map->customise_for ($self) if $map; 1829 $map = $map->customise_for ($self) if $map;
1582 1830
1583# warn "entering ", $map->path, " at ($x, $y)\n" 1831# warn "entering ", $map->path, " at ($x, $y)\n"
1584# if $map; 1832# if $map;
1585 1833
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1834 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587 1835
1588 $self->leave_link ($map, $x, $y); 1836 $self->leave_link ($map, $x, $y);
1589 })->prio (1); 1837 })->prio (1);
1590} 1838}
1591 1839
1595 1843
1596sub parse_random_map_params { 1844sub parse_random_map_params {
1597 my ($spec) = @_; 1845 my ($spec) = @_;
1598 1846
1599 my $rmp = { # defaults 1847 my $rmp = { # defaults
1600 xsize => 10, 1848 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 1849 ysize => (cf::rndm 15, 40),
1850 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1851 #layout => string,
1602 }; 1852 };
1603 1853
1604 for (split /\n/, $spec) { 1854 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 1855 my ($k, $v) = split /\s+/, $_, 2;
1606 1856
1610 $rmp 1860 $rmp
1611} 1861}
1612 1862
1613sub prepare_random_map { 1863sub prepare_random_map {
1614 my ($exit) = @_; 1864 my ($exit) = @_;
1865
1866 my $guard = cf::lock_acquire "exit_prepare:$exit";
1615 1867
1616 # all this does is basically replace the /! path by 1868 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed 1869 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object 1870 # that depends on the exit object
1619 1871
1628 1880
1629 $rmp->{random_seed} ||= $exit->random_seed; 1881 $rmp->{random_seed} ||= $exit->random_seed;
1630 1882
1631 my $data = cf::to_json $rmp; 1883 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data; 1884 my $md5 = Digest::MD5::md5_hex $data;
1885 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1633 1886
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1887 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 1888 aio_write $fh, 0, (length $data), $data, 0;
1889 undef $fh;
1890 aio_rename "$meta~", $meta;
1636 1891
1637 $exit->slaying ("?random/$md5"); 1892 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 1893 $exit->msg (undef);
1639 } 1894 }
1640} 1895}
1650 $self->deactivate_recursive; # just to be sure 1905 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1906 unless (eval {
1652 prepare_random_map $exit 1907 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 1908 if $exit->slaying eq "/!";
1654 1909
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1910 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1911 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 1912
1658 1; 1913 1;
1659 }) { 1914 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1915 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1916 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1917 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1918 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1919
1665 warn "ERROR in enter_exit: $@"; 1920 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1921 $self->leave_link;
1667 } 1922 }
1950 sub db_sync() { 2205 sub db_sync() {
1951 db_save if $dirty; 2206 db_save if $dirty;
1952 undef $dirty; 2207 undef $dirty;
1953 } 2208 }
1954 2209
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2210 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync; 2211 db_sync;
1957 }); 2212 });
1958 2213
1959 sub db_dirty() { 2214 sub db_dirty() {
1960 $dirty = 1; 2215 $dirty = 1;
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2254 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2255 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 2256
2002 if (exists $CFG{mlockall}) { 2257 if (exists $CFG{mlockall}) {
2003 eval { 2258 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 2259 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 2260 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 2261 };
2007 warn $@ if $@; 2262 warn $@ if $@;
2008 } 2263 }
2009} 2264}
2010 2265
2011sub main { 2266sub main {
2012 # we must not ever block the main coroutine 2267 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 2268 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2269 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2270 (async {
2015 async { Event::one_event }; 2271 Event::one_event;
2272 })->prio (Coro::PRIO_MAX);
2016 }; 2273 };
2017 2274
2018 cfg_load; 2275 cfg_load;
2019 db_load; 2276 db_load;
2020 load_extensions; 2277 load_extensions;
2278
2279 $TICK_WATCHER->start;
2021 Event::loop; 2280 Event::loop;
2022} 2281}
2023 2282
2024############################################################################# 2283#############################################################################
2025# initialisation 2284# initialisation and cleanup
2285
2286# install some emergency cleanup handlers
2287BEGIN {
2288 for my $signal (qw(INT HUP TERM)) {
2289 Event->signal (
2290 data => WF_AUTOCANCEL,
2291 signal => $signal,
2292 cb => sub {
2293 cf::cleanup "SIG$signal";
2294 },
2295 );
2296 }
2297}
2298
2299sub emergency_save() {
2300 my $freeze_guard = cf::freeze_mainloop;
2301
2302 warn "enter emergency perl save\n";
2303
2304 cf::sync_job {
2305 # use a peculiar iteration method to avoid tripping on perl
2306 # refcount bugs in for. also avoids problems with players
2307 # and maps saved/destroyed asynchronously.
2308 warn "begin emergency player save\n";
2309 for my $login (keys %cf::PLAYER) {
2310 my $pl = $cf::PLAYER{$login} or next;
2311 $pl->valid or next;
2312 $pl->save;
2313 }
2314 warn "end emergency player save\n";
2315
2316 warn "begin emergency map save\n";
2317 for my $path (keys %cf::MAP) {
2318 my $map = $cf::MAP{$path} or next;
2319 $map->valid or next;
2320 $map->save;
2321 }
2322 warn "end emergency map save\n";
2323 };
2324
2325 warn "leave emergency perl save\n";
2326}
2026 2327
2027sub reload() { 2328sub reload() {
2028 # can/must only be called in main 2329 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 2330 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 2331 warn "can only reload from main coroutine";
2031 return; 2332 return;
2032 } 2333 }
2033 2334
2034 warn "reloading..."; 2335 warn "reloading...";
2035 2336
2036 my $guard = freeze_mainloop; 2337 warn "cancelling server ticker";
2338 $TICK_WATCHER->cancel;
2339
2037 cf::emergency_save; 2340 cf::emergency_save;
2038 2341
2039 eval { 2342 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved 2343 # if anything goes wrong in here, we should simply crash as we already saved
2041 2344
2042 # cancel all watchers 2345 warn "syncing database to disk";
2346 cf::db_sync;
2347
2348 warn "cancelling all WF_AUTOCANCEL watchers";
2043 for (Event::all_watchers) { 2349 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 2350 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 } 2351 }
2046 2352
2353 warn "flushing outstanding aio requests";
2354 for (;;) {
2355 IO::AIO::flush;
2356 Coro::cede;
2357 last unless IO::AIO::nreqs;
2358 warn "iterate...";
2359 }
2360
2047 # cancel all extension coros 2361 warn "cancelling all extension coros";
2048 $_->cancel for values %EXT_CORO; 2362 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 2363 %EXT_CORO = ();
2050 2364
2051 # unload all extensions 2365 warn "removing commands";
2052 for (@exts) { 2366 %COMMAND = ();
2367
2368 warn "removing ext commands";
2369 %EXTCMD = ();
2370
2371 warn "unloading/nuking all extensions";
2372 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 2373 warn "... unloading $pkg";
2054 unload_extension $_; 2374
2375 if (my $cb = $pkg->can ("unload")) {
2376 eval {
2377 $cb->($pkg);
2378 1
2379 } or warn "$pkg unloaded, but with errors: $@";
2055 } 2380 }
2056 2381
2382 warn "... nuking $pkg";
2383 Symbol::delete_package $pkg;
2384 }
2385
2057 # unload all modules loaded from $LIBDIR 2386 warn "unloading all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 2387 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2388 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 2389
2061 warn "removing <$k>"; 2390 warn "... unloading $k";
2062 delete $INC{$k}; 2391 delete $INC{$k};
2063 2392
2064 $k =~ s/\.pm$//; 2393 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g; 2394 $k =~ s/\//::/g;
2066 2395
2069 } 2398 }
2070 2399
2071 Symbol::delete_package $k; 2400 Symbol::delete_package $k;
2072 } 2401 }
2073 2402
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 2403 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 2404 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2405 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 2406
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 2407 warn "unloading cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 2408 delete $INC{"cf.pm"};
2087 2409
2088 # don't, removes xs symbols, too, 2410 # don't, removes xs symbols, too,
2089 # and global variables created in xs 2411 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 2412 #Symbol::delete_package __PACKAGE__;
2091 2413
2092 # reload cf.pm 2414 warn "unload completed, starting to reload now";
2415
2093 warn "reloading cf.pm"; 2416 warn "reloading cf.pm";
2094 require cf; 2417 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2418 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 2419
2097 # load config and database again 2420 warn "loading config and database again";
2098 cf::cfg_load; 2421 cf::cfg_load;
2099 cf::db_load; 2422 cf::db_load;
2100 2423
2101 # load extensions
2102 warn "load extensions"; 2424 warn "loading extensions";
2103 cf::load_extensions; 2425 cf::load_extensions;
2104 2426
2105 # reattach attachments to objects 2427 warn "reattaching attachments to objects/players";
2106 warn "reattach";
2107 _global_reattach; 2428 _global_reattach;
2429 warn "reattaching attachments to maps";
2430 reattach $_ for values %MAP;
2431
2432 warn "restarting server ticker";
2433
2434 $TICK_WATCHER->start;
2108 }; 2435 };
2109 2436
2110 if ($@) { 2437 if ($@) {
2111 warn $@; 2438 warn $@;
2112 warn "error while reloading, exiting."; 2439 warn "error while reloading, exiting.";
2113 exit 1; 2440 exit 1;
2114 } 2441 }
2115 2442
2116 warn "reloaded successfully"; 2443 warn "reloaded";
2117}; 2444};
2118 2445
2119############################################################################# 2446our $RELOAD_WATCHER; # used only during reload
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
2162register "<global>", __PACKAGE__;
2163 2447
2164register_command "reload" => sub { 2448register_command "reload" => sub {
2165 my ($who, $arg) = @_; 2449 my ($who, $arg) = @_;
2166 2450
2167 if ($who->flag (FLAG_WIZ)) { 2451 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload."); 2452 $who->message ("reloading server.");
2453
2454 # doing reload synchronously and two reloads happen back-to-back,
2455 # coro crashes during coro_state_free->destroy here.
2456
2457 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2169 reload; 2458 reload;
2170 $who->message ("end of reload."); 2459 undef $RELOAD_WATCHER;
2460 });
2171 } 2461 }
2172}; 2462};
2173 2463
2174unshift @INC, $LIBDIR; 2464unshift @INC, $LIBDIR;
2465
2466my $bug_warning = 0;
2175 2467
2176$TICK_WATCHER = Event->timer ( 2468$TICK_WATCHER = Event->timer (
2177 reentrant => 0, 2469 reentrant => 0,
2470 parked => 1,
2178 prio => 0, 2471 prio => 0,
2179 at => $NEXT_TICK || $TICK, 2472 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL, 2473 data => WF_AUTOCANCEL,
2181 cb => sub { 2474 cb => sub {
2475 if ($Coro::current != $Coro::main) {
2476 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2477 unless ++$bug_warning > 10;
2478 return;
2479 }
2480
2481 $NOW = Event::time;
2482
2182 cf::server_tick; # one server iteration 2483 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2484 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK; 2485 $NEXT_TICK += $TICK;
2486
2487 $WAIT_FOR_TICK->broadcast;
2488 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2185 2489
2186 # if we are delayed by four ticks or more, skip them all 2490 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2491 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188 2492
2189 $TICK_WATCHER->at ($NEXT_TICK); 2493 $TICK_WATCHER->at ($NEXT_TICK);
2191 }, 2495 },
2192); 2496);
2193 2497
2194IO::AIO::max_poll_time $TICK * 0.2; 2498IO::AIO::max_poll_time $TICK * 0.2;
2195 2499
2196Event->io ( 2500$AIO_POLL_WATCHER = Event->io (
2197 fd => IO::AIO::poll_fileno, 2501 fd => IO::AIO::poll_fileno,
2198 poll => 'r', 2502 poll => 'r',
2199 prio => 5, 2503 prio => 5,
2200 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb, 2505 cb => \&IO::AIO::poll_cb,
2202); 2506);
2203 2507
2204Event->timer ( 2508$WRITE_RUNTIME_WATCHER = Event->timer (
2205 data => WF_AUTOCANCEL, 2509 data => WF_AUTOCANCEL,
2206 after => 0, 2510 after => 1,
2207 interval => 10, 2511 interval => 10,
2208 cb => sub { 2512 prio => 6, # keep it lowest so it acts like a watchdog
2209 (Coro::unblock_sub { 2513 cb => Coro::unblock_sub {
2210 write_runtime 2514 write_runtime
2211 or warn "ERROR: unable to write runtime file: $!"; 2515 or warn "ERROR: unable to write runtime file: $!";
2212 })->();
2213 }, 2516 },
2214); 2517);
2215 2518
2216END { cf::emergency_save } 2519END { cf::emergency_save }
2217 2520

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