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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.30 by elmex, Sat Aug 12 11:51:37 2006 UTC vs.
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
10use Event; 14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
24use Time::HiRes;
25
11$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
12 27
13use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
14 30
15our %COMMAND; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
16our @EVENT; 39our @EVENT;
17our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
18our %PROP_IDX; 41
19our $LIBDIR = maps_directory "perl"; 42our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER;
44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
77#############################################################################
78
79=head2 GLOBAL VARIABLES
80
81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
91
92=item $cf::LIBDIR
93
94The perl library directory, where extensions and cf-specific modules can
95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104
105=item %cf::CFG
106
107Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to.
109
110=back
111
112=cut
20 113
21BEGIN { 114BEGIN {
22 @EVENT = map lc, @EVENT;
23
24 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
25 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
26 $msg .= "\n" 119 $msg .= "\n"
27 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
28 121
29 print STDERR "cfperl: $msg";
30 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
31 }; 123 };
32} 124}
33 125
34my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
35 132
36# generate property mutators 133# we bless all objects into (empty) derived classes to force a method lookup
37sub prop_gen { 134# within the Safe compartment.
38 my ($prefix, $class) = @_; 135for my $pkg (qw(
39 136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
40 no strict 'refs'; 142 no strict 'refs';
41
42 for my $prop (keys %PROP_TYPE) {
43 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
44 my $sub = lc $1;
45
46 my $type = $PROP_TYPE{$prop};
47 my $idx = $PROP_IDX {$prop};
48
49 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
50 $_[0]->get_property ($type, $idx)
51 };
52
53 *{"$class\::set_$sub"} = sub {
54 $_[0]->set_property ($type, $idx, $_[1]);
55 } unless $ignore_set{$prop};
56 }
57}
58
59# auto-generate most of the API
60
61prop_gen OBJECT_PROP => "cf::object";
62# CFAPI_OBJECT_ANIMATION?
63prop_gen PLAYER_PROP => "cf::object::player";
64
65prop_gen MAP_PROP => "cf::map";
66prop_gen ARCH_PROP => "cf::arch";
67
68# guessed hierarchies
69
70@ext::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
71@ext::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object';
72
73# we bless all objects into derived classes to force a method lookup
74# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region cf::arch)) {
76 no strict 'refs';
77 @{"ext::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 144}
79 145
80$Event::DIED = sub { 146$Event::DIED = sub {
81 warn "error in event callback: @_"; 147 warn "error in event callback: @_";
82}; 148};
83 149
84my %ext_pkg; 150my %ext_pkg;
85my @exts; 151my @exts;
86my @hook; 152my @hook;
87my %command;
88my %extcmd;
89 153
90sub inject_event { 154=head2 UTILITY FUNCTIONS
91 my $extension = shift; 155
156=over 4
157
158=cut
159
160use JSON::Syck (); # TODO# replace by JSON::PC once working
161
162=item $ref = cf::from_json $json
163
164Converts a JSON string into the corresponding perl data structure.
165
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref
174
175Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active;
228
229 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop;
231 $guard
232}
233
234=item cf::async { BLOCK }
235
236Currently the same as Coro::async_pool, meaning you cannot use
237C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
238thing you are allowed to do is call C<prio> on it.
239
240=cut
241
242BEGIN { *async = \&Coro::async_pool }
243
244=item cf::sync_job { BLOCK }
245
246The design of crossfire+ requires that the main coro ($Coro::main) is
247always able to handle events or runnable, as crossfire+ is only partly
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
249
250If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish
253fast or be very important.
254
255=cut
256
257sub sync_job(&) {
258 my ($job) = @_;
259
260 if ($Coro::current == $Coro::main) {
261 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/
263
264 # TODO: use suspend/resume instead
265 # (but this is cancel-safe)
266 my $freeze_guard = freeze_mainloop;
267
268 my $busy = 1;
269 my @res;
270
271 (async {
272 @res = eval { $job->() };
273 warn $@ if $@;
274 undef $busy;
275 })->prio (Coro::PRIO_MAX);
276
277 while ($busy) {
278 Coro::cede or Event::one_event;
279 }
280
281 wantarray ? @res : $res[0]
282 } else {
283 # we are in another coroutine, how wonderful, everything just works
284
285 $job->()
286 }
287}
288
289=item $coro = cf::async_ext { BLOCK }
290
291Like async, but this coro is automcatially being canceled when the
292extension calling this is being unloaded.
293
294=cut
295
296sub async_ext(&) {
92 my $event_code = shift; 297 my $cb = shift;
93 298
94 my $cb = $hook[$event_code]{$extension} 299 my $coro = &Coro::async ($cb);
300
301 $coro->on_destroy (sub {
302 delete $EXT_CORO{$coro+0};
303 });
304 $EXT_CORO{$coro+0} = $coro;
305
306 $coro
307}
308
309sub write_runtime {
310 my $runtime = cf::localdir . "/runtime";
311
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
95 or return; 313 or return;
96 314
97 &$cb 315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
98} 316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
99 318
100sub inject_global_event { 319 aio_fsync $fh
320 and return;
321
322 close $fh
323 or return;
324
325 aio_rename "$runtime~", $runtime
326 and return;
327
328 1
329}
330
331=back
332
333=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS
458
459Many objects in crossfire are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods.
462
463In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+).
466
467=over 4
468
469=item $attachable->attach ($attachment, key => $value...)
470
471=item $attachable->detach ($attachment)
472
473Attach/detach a pre-registered attachment to a specific object and give it
474the specified key/value pairs as arguments.
475
476Example, attach a minesweeper attachment to the given object, making it a
47710x10 minesweeper game:
478
479 $obj->attach (minesweeper => width => 10, height => 10);
480
481=item $bool = $attachable->attached ($name)
482
483Checks wether the named attachment is currently attached to the object.
484
485=item cf::CLASS->attach ...
486
487=item cf::CLASS->detach ...
488
489Define an anonymous attachment and attach it to all objects of the given
490CLASS. See the next function for an explanation of its arguments.
491
492You can attach to global events by using the C<cf::global> class.
493
494Example, log all player logins:
495
496 cf::player->attach (
497 on_login => sub {
498 my ($pl) = @_;
499 ...
500 },
501 );
502
503Example, attach to the jeweler skill:
504
505 cf::object->attach (
506 type => cf::SKILL,
507 subtype => cf::SK_JEWELER,
508 on_use_skill => sub {
509 my ($sk, $ob, $part, $dir, $msg) = @_;
510 ...
511 },
512 );
513
514=item cf::CLASS::attachment $name, ...
515
516Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment.
518
519Some classes such as crossfire maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name.
521
522These calls expect any number of the following handler/hook descriptions:
523
524=over 4
525
526=item prio => $number
527
528Set the priority for all following handlers/hooks (unless overwritten
529by another C<prio> setting). Lower priority handlers get executed
530earlier. The default priority is C<0>, and many built-in handlers are
531registered at priority C<-1000>, so lower priorities should not be used
532unless you know what you are doing.
533
534=item type => $type
535
536(Only for C<< cf::object->attach >> calls), limits the attachment to the
537given type of objects only (the additional parameter C<subtype> can be
538used to further limit to the given subtype).
539
540=item on_I<event> => \&cb
541
542Call the given code reference whenever the named event happens (event is
543something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
544handlers are recognised generally depends on the type of object these
545handlers attach to).
546
547See F<include/eventinc.h> for the full list of events supported, and their
548class.
549
550=item package => package::
551
552Look for sub functions of the name C<< on_I<event> >> in the given
553package and register them. Only handlers for eevents supported by the
554object/class are recognised.
555
556=back
557
558Example, define an attachment called "sockpuppet" that calls the given
559event handler when a monster attacks:
560
561 cf::object::attachment sockpuppet =>
562 on_skill_attack => sub {
563 my ($self, $victim) = @_;
564 ...
565 }
566 }
567
568=item $attachable->valid
569
570Just because you have a perl object does not mean that the corresponding
571C-level object still exists. If you try to access an object that has no
572valid C counterpart anymore you get an exception at runtime. This method
573can be used to test for existence of the C object part without causing an
574exception.
575
576=cut
577
578# the following variables are defined in .xs and must not be re-created
579our @CB_GLOBAL = (); # registry for all global events
580our @CB_ATTACHABLE = (); # registry for all attachables
581our @CB_OBJECT = (); # all objects (should not be used except in emergency)
582our @CB_PLAYER = ();
583our @CB_CLIENT = ();
584our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = ();
586
587my %attachment;
588
589sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_;
591
592 use sort 'stable';
593
594 $cb = [$prio, $cb];
595
596 @{$registry->[$event]} = sort
597 { $a->[0] cmp $b->[0] }
598 @{$registry->[$event] || []}, $cb;
599}
600
601# hack
602my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
603
604# attach handles attaching event callbacks
605# the only thing the caller has to do is pass the correct
606# registry (== where the callback attaches to).
607sub _attach {
608 my ($registry, $klass, @arg) = @_;
609
610 my $object_type;
611 my $prio = 0;
612 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
613
614 #TODO: get rid of this hack
615 if ($attachable_klass{$klass}) {
616 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
617 }
618
619 while (@arg) {
620 my $type = shift @arg;
621
622 if ($type eq "prio") {
623 $prio = shift @arg;
624
625 } elsif ($type eq "type") {
626 $object_type = shift @arg;
627 $registry = $CB_TYPE[$object_type] ||= [];
628
629 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
633
634 } elsif ($type eq "package") {
635 my $pkg = shift @arg;
636
637 while (my ($name, $id) = each %cb_id) {
638 if (my $cb = $pkg->can ($name)) {
639 _attach_cb $registry, $id, $prio, $cb;
640 }
641 }
642
643 } elsif (exists $cb_id{$type}) {
644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
645
646 } elsif (ref $type) {
647 warn "attaching objects not supported, ignoring.\n";
648
649 } else {
650 shift @arg;
651 warn "attach argument '$type' not supported, ignoring.\n";
652 }
653 }
654}
655
656sub _object_attach {
657 my ($obj, $name, %arg) = @_;
658
659 return if exists $obj->{_attachment}{$name};
660
661 if (my $attach = $attachment{$name}) {
662 my $registry = $obj->registry;
663
664 for (@$attach) {
665 my ($klass, @attach) = @$_;
666 _attach $registry, $klass, @attach;
667 }
668
669 $obj->{$name} = \%arg;
670 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n";
672 }
673
674 $obj->{_attachment}{$name} = undef;
675}
676
677sub cf::attachable::attach {
678 if (ref $_[0]) {
679 _object_attach @_;
680 } else {
681 _attach shift->_attach_registry, @_;
682 }
683};
684
685# all those should be optimised
686sub cf::attachable::detach {
687 my ($obj, $name) = @_;
688
689 if (ref $obj) {
690 delete $obj->{_attachment}{$name};
691 reattach ($obj);
692 } else {
693 Carp::croak "cannot, currently, detach class attachments";
694 }
695};
696
697sub cf::attachable::attached {
698 my ($obj, $name) = @_;
699
700 exists $obj->{_attachment}{$name}
701}
702
703for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
704 eval "#line " . __LINE__ . " 'cf.pm'
705 sub cf::\L$klass\E::_attach_registry {
706 (\\\@CB_$klass, KLASS_$klass)
707 }
708
709 sub cf::\L$klass\E::attachment {
710 my \$name = shift;
711
712 \$attachment{\$name} = [[KLASS_$klass, \@_]];
713 }
714 ";
715 die if $@;
716}
717
718our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720
721sub override {
722 $override = 1;
723 @invoke_results = ();
724}
725
726sub do_invoke {
101 my $event = shift; 727 my $event = shift;
728 my $callbacks = shift;
102 729
103 my $cb = $hook[$event] 730 @invoke_results = ();
731
732 local $override;
733
734 for (@$callbacks) {
735 eval { &{$_->[1]} };
736
737 if ($@) {
738 warn "$@";
739 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
740 override;
741 }
742
743 return 1 if $override;
744 }
745
746 0
747}
748
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
750
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752
753Generate an object-specific event with the given arguments.
754
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly).
758
759=back
760
761=cut
762
763#############################################################################
764# object support
765
766sub reattach {
767 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_;
769
770 my $registry = $obj->registry;
771
772 @$registry = ();
773
774 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
775
776 for my $name (keys %{ $obj->{_attachment} || {} }) {
777 if (my $attach = $attachment{$name}) {
778 for (@$attach) {
779 my ($klass, @attach) = @$_;
780 _attach $registry, $klass, @attach;
781 }
782 } else {
783 warn "object uses attachment '$name' that is not available, postponing.\n";
784 }
785 }
786}
787
788cf::attachable->attach (
789 prio => -1000000,
790 on_instantiate => sub {
791 my ($obj, $data) = @_;
792
793 $data = from_json $data;
794
795 for (@$data) {
796 my ($name, $args) = @$_;
797
798 $obj->attach ($name, %{$args || {} });
799 }
800 },
801 on_reattach => \&reattach,
802 on_clone => sub {
803 my ($src, $dst) = @_;
804
805 @{$dst->registry} = @{$src->registry};
806
807 %$dst = %$src;
808
809 %{$dst->{_attachment}} = %{$src->{_attachment}}
810 if exists $src->{_attachment};
811 },
812);
813
814sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_;
816
817 sync_job {
818 if (length $$rdata) {
819 warn sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs;
821
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
825 aio_fsync $fh;
826 close $fh;
827
828 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh;
831 my $data = Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0;
833 aio_fsync $fh;
834 close $fh;
835 aio_rename "$filename.pst~", "$filename.pst";
836 }
837 } else {
838 aio_unlink "$filename.pst";
839 }
840
841 aio_rename "$filename~", $filename;
842 } else {
843 warn "FATAL: $filename~: $!\n";
844 }
845 } else {
846 aio_unlink $filename;
847 aio_unlink "$filename.pst";
848 }
849 }
850}
851
852sub object_freezer_as_string {
853 my ($rdata, $objs) = @_;
854
855 use Data::Dumper;
856
857 $$rdata . Dumper $objs
858}
859
860sub object_thawer_load {
861 my ($filename) = @_;
862
863 my ($data, $av);
864
865 (aio_load $filename, $data) >= 0
104 or return; 866 or return;
105 867
106 List::Util::max map &$_, values %$cb 868 unless (aio_stat "$filename.pst") {
107} 869 (aio_load "$filename.pst", $av) >= 0
108 870 or return;
109sub inject_command { 871 $av = eval { (Storable::thaw $av)->{objs} };
110 my ($name, $obj, $params) = @_;
111
112 for my $cmd (@{ $command{$name} }) {
113 $cmd->[1]->($obj, $params);
114 } 872 }
115 873
116 -1 874 warn sprintf "loading %s (%d)\n",
875 $filename, length $data, scalar @{$av || []};#d#
876 return ($data, $av);
117} 877}
878
879#############################################################################
880# command handling &c
881
882=item cf::register_command $name => \&callback($ob,$args);
883
884Register a callback for execution when the client sends the user command
885$name.
886
887=cut
118 888
119sub register_command { 889sub register_command {
120 my ($name, $time, $cb) = @_; 890 my ($name, $cb) = @_;
121 891
122 my $caller = caller; 892 my $caller = caller;
123 #warn "registering command '$name/$time' to '$caller'"; 893 #warn "registering command '$name/$time' to '$caller'";
124 894
125 push @{ $command{$name} }, [$time, $cb, $caller]; 895 push @{ $COMMAND{$name} }, [$caller, $cb];
126 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
127} 896}
897
898=item cf::register_extcmd $name => \&callback($pl,$packet);
899
900Register a callbackf ro execution when the client sends an extcmd packet.
901
902If the callback returns something, it is sent back as if reply was being
903called.
904
905=cut
128 906
129sub register_extcmd { 907sub register_extcmd {
130 my ($name, $cb) = @_; 908 my ($name, $cb) = @_;
131 909
132 my $caller = caller; 910 my $caller = caller;
133 #warn "registering extcmd '$name' to '$caller'"; 911 #warn "registering extcmd '$name' to '$caller'";
134 912
135 $extcmd{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = [$cb, $caller];
136} 914}
915
916cf::player->attach (
917 on_command => sub {
918 my ($pl, $name, $params) = @_;
919
920 my $cb = $COMMAND{$name}
921 or return;
922
923 for my $cmd (@$cb) {
924 $cmd->[1]->($pl->ob, $params);
925 }
926
927 cf::override;
928 },
929 on_extcmd => sub {
930 my ($pl, $buf) = @_;
931
932 my $msg = eval { from_json $buf };
933
934 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 }
940 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 }
943
944 cf::override;
945 },
946);
137 947
138sub register { 948sub register {
139 my ($base, $pkg) = @_; 949 my ($base, $pkg) = @_;
140 950
141 for my $idx (0 .. $#EVENT) { 951 #TODO
142 if (my $ref = $pkg->can ("on_$EVENT[$idx]")) {
143 #warn "registering $EVENT[$idx] hook to '$pkg'\n";
144 $hook[$idx]{$base} = $ref;
145 }
146 }
147} 952}
148 953
149sub load_extension { 954sub load_extension {
150 my ($path) = @_; 955 my ($path) = @_;
151 956
152 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 957 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
153 my $base = $1; 958 my $base = $1;
154 my $pkg = $1; 959 my $pkg = $1;
155 $pkg =~ s/[^[:word:]]/_/g; 960 $pkg =~ s/[^[:word:]]/_/g;
156 $pkg = "cf::ext::$pkg"; 961 $pkg = "ext::$pkg";
157 962
158 warn "loading '$path' into '$pkg'\n"; 963 warn "loading '$path' into '$pkg'\n";
159 964
160 open my $fh, "<:utf8", $path 965 open my $fh, "<:utf8", $path
161 or die "$path: $!"; 966 or die "$path: $!";
165 . "#line 1 \"$path\"\n{\n" 970 . "#line 1 \"$path\"\n{\n"
166 . (do { local $/; <$fh> }) 971 . (do { local $/; <$fh> })
167 . "\n};\n1"; 972 . "\n};\n1";
168 973
169 eval $source 974 eval $source
170 or die "$path: $@"; 975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
171 977
172 push @exts, $pkg; 978 push @exts, $pkg;
173 $ext_pkg{$base} = $pkg; 979 $ext_pkg{$base} = $pkg;
174 980
175# no strict 'refs'; 981# no strict 'refs';
181sub unload_extension { 987sub unload_extension {
182 my ($pkg) = @_; 988 my ($pkg) = @_;
183 989
184 warn "removing extension $pkg\n"; 990 warn "removing extension $pkg\n";
185 991
186 if (my $cb = $pkg->can ("on_unload")) {
187 $cb->($pkg);
188 }
189
190 # remove hooks 992 # remove hooks
993 #TODO
191 for my $idx (0 .. $#EVENT) { 994# for my $idx (0 .. $#PLUGIN_EVENT) {
192 delete $hook[$idx]{$pkg}; 995# delete $hook[$idx]{$pkg};
193 } 996# }
194 997
195 # remove commands 998 # remove commands
196 for my $name (keys %command) { 999 for my $name (keys %COMMAND) {
197 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
198 1001
199 if (@cb) { 1002 if (@cb) {
200 $command{$name} = \@cb; 1003 $COMMAND{$name} = \@cb;
201 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
202 } else { 1004 } else {
203 delete $command{$name};
204 delete $COMMAND{"$name\000"}; 1005 delete $COMMAND{$name};
205 } 1006 }
206 } 1007 }
207 1008
208 # remove extcmds 1009 # remove extcmds
209 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
210 delete $extcmd{$name}; 1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
211 } 1019 }
212 1020
213 Symbol::delete_package $pkg; 1021 Symbol::delete_package $pkg;
214} 1022}
215 1023
216sub load_extensions { 1024sub load_extensions {
217 my $LIBDIR = maps_directory "perl";
218
219 for my $ext (<$LIBDIR/*.ext>) { 1025 for my $ext (<$LIBDIR/*.ext>) {
220 next unless -r $ext; 1026 next unless -r $ext;
221 eval { 1027 eval {
222 load_extension $ext; 1028 load_extension $ext;
223 1 1029 1
224 } or warn "$ext not loaded: $@"; 1030 } or warn "$ext not loaded: $@";
225 } 1031 }
226} 1032}
227 1033
228register_command "perl-reload", 0, sub {
229 my ($who, $arg) = @_;
230
231 if ($who->flag (FLAG_WIZ)) {
232 $who->message ("reloading...");
233
234 warn "reloading...\n";
235 eval {
236 # 1. cancel all watchers
237 $_->cancel for Event::all_watchers;
238
239 # 2. unload all extensions
240 for (@exts) {
241 $who->message ("unloading <$_>");
242 unload_extension $_;
243 }
244
245 # 3. unload all modules loaded from $LIBDIR
246 while (my ($k, $v) = each %INC) {
247 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
248
249 $who->message ("removing <$k>");
250 delete $INC{$k};
251
252 $k =~ s/\.pm$//;
253 $k =~ s/\//::/g;
254
255 if (my $cb = $k->can ("unload_module")) {
256 $cb->();
257 }
258
259 Symbol::delete_package $k;
260 }
261
262 # 4. get rid of ext::, as good as possible
263 Symbol::delete_package "ext::$_"
264 for qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region);
265
266 # 5. remove register_script_function callbacks
267 # TODO
268
269 # 6. unload cf.pm "a bit"
270 delete $INC{"cf.pm"};
271
272 # don't, removes xs symbols, too
273 #Symbol::delete_package __PACKAGE__;
274
275 # 7. reload cf.pm
276 $who->message ("reloading cf.pm");
277 require cf;
278 };
279 warn $@ if $@;
280 $who->message ($@) if $@;
281 warn "reloaded\n";
282
283 $who->message ("reloaded");
284 } else {
285 $who->message ("Intruder Alert!");
286 }
287};
288
289#############################################################################
290# utility functions
291
292use JSON::Syck (); # TODO# replace by JSON::PC once working
293
294sub from_json($) {
295 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
296 JSON::Syck::Load $_[0]
297}
298
299sub to_json($) {
300 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
301 JSON::Syck::Dump $_[0]
302}
303
304#############################################################################
305# extcmd framework, basically convert ext <msg>
306# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
307
308sub on_extcmd {
309 my ($pl, $buf) = @_;
310
311 my $msg = eval { from_json $buf };
312
313 if (ref $msg) {
314 if (my $cb = $extcmd{$msg->{msgtype}}) {
315 if (my %reply = $cb->[0]->($pl, $msg)) {
316 $pl->ext_reply ($msg->{msgid}, %reply);
317 }
318 }
319 } else {
320 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
321 }
322
323 1
324}
325
326############################################################################# 1034#############################################################################
327# load/save/clean perl data associated with a map 1035# load/save/clean perl data associated with a map
328 1036
329*on_mapclean = sub { 1037*cf::mapsupport::on_clean = sub {
330 my ($map) = @_; 1038 my ($map) = @_;
331 1039
332 my $path = $map->tmpname; 1040 my $path = $map->tmpname;
333 defined $path or return; 1041 defined $path or return;
334 1042
335 unlink "$path.cfperl"; 1043 unlink "$path.pst";
336}; 1044};
337 1045
338*on_mapin = 1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
339*on_mapload = sub {
340 my ($map) = @_;
341
342 my $path = $map->tmpname;
343 $path = $map->path unless defined $path;
344
345 open my $fh, "<:raw", "$path.cfperl"
346 or return; # no perl data
347
348 my $data = Storable::thaw do { local $/; <$fh> };
349
350 $data->{version} <= 1
351 or return; # too new
352
353 $map->_set_obs ($data->{obs});
354};
355
356*on_mapout = sub {
357 my ($map) = @_;
358
359 my $path = $map->tmpname;
360 $path = $map->path unless defined $path;
361
362 my $obs = $map->_get_obs;
363
364 if (defined $obs) {
365 open my $fh, ">:raw", "$path.cfperl"
366 or die "$path.cfperl: $!";
367
368 stat $path;
369
370 print $fh Storable::nfreeze {
371 size => (stat _)[7],
372 time => (stat _)[9],
373 version => 1,
374 obs => $obs,
375 };
376
377 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
378 } else {
379 unlink "$path.cfperl";
380 }
381};
382 1047
383############################################################################# 1048#############################################################################
384# load/save perl data associated with player->ob objects 1049# load/save perl data associated with player->ob objects
385 1050
386*on_player_load = sub { 1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
387 my ($ob, $path) = @_; 1058 my ($pl, $path) = @_;
388 1059
389 for my $o ($ob, $ob->inv) { 1060 for my $o (all_objects $pl->ob) {
390 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
391 $o->set_ob_key_value ("_perl_data"); 1062 $o->set_ob_key_value ("_perl_data");
392 1063
393 %$o = %{ Storable::thaw pack "H*", $value }; 1064 %$o = %{ Storable::thaw pack "H*", $value };
394 } 1065 }
1066 }
395 } 1067 },
396}; 1068);
397
398*on_player_save = sub {
399 my ($ob, $path) = @_;
400
401 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_)
402 for grep %$_, $ob, $ob->inv;
403};
404 1069
405############################################################################# 1070#############################################################################
406# core extensions - in perl 1071
1072=head2 CORE EXTENSIONS
1073
1074Functions and methods that extend core crossfire objects.
1075
1076=head3 cf::player
1077
1078=over 4
407 1079
408=item cf::player::exists $login 1080=item cf::player::exists $login
409 1081
410Returns true when the given account exists. 1082Returns true when the given account exists.
411 1083
414sub cf::player::exists($) { 1086sub cf::player::exists($) {
415 cf::player::find $_[0] 1087 cf::player::find $_[0]
416 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
417} 1089}
418 1090
1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1092
1093Sends an ext reply to the player.
1094
1095=cut
1096
1097sub cf::player::ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_;
1099
1100 $msg{msgid} = $id;
1101
1102 $self->send ("ext " . to_json \%msg);
1103}
1104
1105=back
1106
1107
1108=head3 cf::map
1109
1110=over 4
1111
1112=cut
1113
1114package cf::map;
1115
1116use Fcntl;
1117use Coro::AIO;
1118
1119our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000;
1121
1122sub generate_random_map {
1123 my ($path, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region})
1139}
1140
1141# and all this just because we cannot iterate over
1142# all maps in C++...
1143sub change_all_map_light {
1144 my ($change) = @_;
1145
1146 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP;
1148}
1149
1150sub try_load_header($) {
1151 my ($path) = @_;
1152
1153 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0
1155 or return;
1156
1157 my $map = cf::map::new
1158 or return;
1159
1160 # for better error messages only, will be overwritten
1161 $map->path ($path);
1162
1163 $map->load_header ($path)
1164 or return;
1165
1166 $map->{load_path} = $path;
1167
1168 $map
1169}
1170
1171sub find;
1172sub find {
1173 my ($path, $origin) = @_;
1174
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179
1180 cf::lock_wait "map_find:$key";
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key";
1184
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return;
1204
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME;
1217
1218 Coro::cede;
1219
1220 if ($map->should_reset) {
1221 $map->reset;
1222 undef $guard;
1223 $map = find $path
1224 or return;
1225 }
1226
1227 $cf::MAP{$key} = $map
1228 }
1229}
1230
1231sub load {
1232 my ($self) = @_;
1233
1234 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1236
1237 return if $self->in_memory != cf::MAP_SWAPPED;
1238
1239 $self->in_memory (cf::MAP_LOADING);
1240
1241 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1)
1243 or return;
1244
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original};
1247
1248 if (my $uniq = $path->uniq_path) {
1249 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0);
1253 }
1254 }
1255
1256 Coro::cede;
1257
1258 # now do the right thing for maps
1259 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty;
1271 $self->activate;
1272 }
1273
1274 Coro::cede;
1275
1276 $self->in_memory (cf::MAP_IN_MEMORY);
1277}
1278
1279sub find_sync {
1280 my ($path, $origin) = @_;
1281
1282 cf::sync_job { cf::map::find $path, $origin }
1283}
1284
1285sub do_load_sync {
1286 my ($map) = @_;
1287
1288 cf::sync_job { $map->load };
1289}
1290
1291sub save {
1292 my ($self) = @_;
1293
1294 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295
1296 $self->{last_save} = $cf::RUNTIME;
1297
1298 return unless $self->dirty;
1299
1300 my $save = $self->{path}->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1302
1303 $self->{load_path} = $save;
1304
1305 return if $self->{deny_save};
1306
1307 local $self->{last_access} = $self->last_access;#d#
1308
1309 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES);
1312 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 }
1315}
1316
1317sub swap_out {
1318 my ($self) = @_;
1319
1320 # save first because save cedes
1321 $self->save;
1322
1323 my $lock = cf::lock_acquire "map_data:" . $self->path;
1324
1325 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY;
1327 return if $self->{deny_save};
1328
1329 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331}
1332
1333sub reset_at {
1334 my ($self) = @_;
1335
1336 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset};
1339
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342
1343 $time + $to
1344}
1345
1346sub should_reset {
1347 my ($self) = @_;
1348
1349 $self->reset_at <= $cf::RUNTIME
1350}
1351
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset {
1374 my ($self) = @_;
1375
1376 my $lock = cf::lock_acquire "map_data:" . $self->path;
1377
1378 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380
1381 warn "resetting map ", $self->path;#d#
1382
1383 delete $cf::MAP{$self->path};
1384
1385 $_->clear_links_to ($self) for values %cf::MAP;
1386
1387 $self->unlink_save;
1388 $self->destroy;
1389}
1390
1391my $nuke_counter = "aaaa";
1392
1393sub nuke {
1394 my ($self) = @_;
1395
1396 $self->{deny_save} = 1;
1397 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++));
1399 $self->reset; # polite request, might not happen
1400}
1401
1402sub customise_for {
1403 my ($map, $ob) = @_;
1404
1405 if ($map->per_player) {
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1407 }
1408
1409 $map
1410}
1411
1412sub emergency_save {
1413 my $freeze_guard = cf::freeze_mainloop;
1414
1415 warn "enter emergency map save\n";
1416
1417 cf::sync_job {
1418 warn "begin emergency map save\n";
1419 $_->save for values %cf::MAP;
1420 };
1421
1422 warn "end emergency map save\n";
1423}
1424
1425package cf;
1426
1427=back
1428
1429
1430=head3 cf::object::player
1431
1432=over 4
1433
419=item $player->reply ($npc, $msg[, $flags]) 1434=item $player_object->reply ($npc, $msg[, $flags])
420 1435
421Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
422can be C<undef>. Does the right thing when the player is currently in a 1437can be C<undef>. Does the right thing when the player is currently in a
423dialogue with the given NPC character. 1438dialogue with the given NPC character.
424 1439
425=cut 1440=cut
426 1441
427# rough implementation of a future "reply" method that works 1442# rough implementation of a future "reply" method that works
428# with dialog boxes. 1443# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method
429sub cf::object::player::reply($$$;$) { 1445sub cf::object::player::reply($$$;$) {
430 my ($self, $npc, $msg, $flags) = @_; 1446 my ($self, $npc, $msg, $flags) = @_;
431 1447
432 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
433 1449
437 $msg = $npc->name . " says: $msg" if $npc; 1453 $msg = $npc->name . " says: $msg" if $npc;
438 $self->message ($msg, $flags); 1454 $self->message ($msg, $flags);
439 } 1455 }
440} 1456}
441 1457
442=item $player->ext_reply ($msgid, $msgtype, %msg) 1458=item $player_object->may ("access")
443 1459
444Sends an ext reply to the player. 1460Returns wether the given player is authorized to access resource "access"
1461(e.g. "command_wizcast").
445 1462
446=cut 1463=cut
447 1464
448sub cf::player::ext_reply($$$%) { 1465sub cf::object::player::may {
1466 my ($self, $access) = @_;
1467
1468 $self->flag (cf::FLAG_WIZ) ||
1469 (ref $cf::CFG{"may_$access"}
1470 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1471 : $cf::CFG{"may_$access"})
1472}
1473
1474=item $player_object->enter_link
1475
1476Freezes the player and moves him/her to a special map (C<{link}>).
1477
1478The player should be reaosnably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though.
1480
1481=item $player_object->leave_link ($map, $x, $y)
1482
1483Moves the player out of the specila link map onto the given map. If the
1484map is not valid (or omitted), the player will be moved back to the
1485location he/she was before the call to C<enter_link>, or, if that fails,
1486to the emergency map position.
1487
1488Might block.
1489
1490=cut
1491
1492sub cf::object::player::enter_link {
1493 my ($self) = @_;
1494
1495 $self->deactivate_recursive;
1496
1497 return if $self->map == $LINK_MAP;
1498
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map;
1501
1502 $self->enter_map ($LINK_MAP, 20, 20);
1503}
1504
1505sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_;
1507
1508 my $link_pos = delete $self->{_link_pos};
1509
1510 unless ($map) {
1511 # restore original map position
1512 ($map, $x, $y) = @{ $link_pos || [] };
1513 $map = cf::map::find $map;
1514
1515 unless ($map) {
1516 ($map, $x, $y) = @$EMERGENCY_POSITION;
1517 $map = cf::map::find $map
1518 or die "FATAL: cannot load emergency map\n";
1519 }
1520 }
1521
1522 ($x, $y) = (-1, -1)
1523 unless (defined $x) && (defined $y);
1524
1525 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0;
1528
1529 $map->load;
1530
1531 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y);
1533}
1534
1535cf::player->attach (
1536 on_logout => sub {
1537 my ($pl) = @_;
1538
1539 # abort map switching before logout
1540 if ($pl->ob->{_link_pos}) {
1541 cf::sync_job {
1542 $pl->ob->leave_link
1543 };
1544 }
1545 },
1546 on_login => sub {
1547 my ($pl) = @_;
1548
1549 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link;
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567
1568=item $player_object->goto ($path, $x, $y)
1569
1570=cut
1571
1572sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_;
1574
1575 $self->enter_link;
1576
1577 (async {
1578 $path = new cf::path $path;
1579
1580 my $map = cf::map::find $path->as_string;
1581 $map = $map->customise_for ($self) if $map;
1582
1583# warn "entering ", $map->path, " at ($x, $y)\n"
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587
1588 $self->leave_link ($map, $x, $y);
1589 })->prio (1);
1590}
1591
1592=item $player_object->enter_exit ($exit_object)
1593
1594=cut
1595
1596sub parse_random_map_params {
1597 my ($spec) = @_;
1598
1599 my $rmp = { # defaults
1600 xsize => 10,
1601 ysize => 10,
1602 };
1603
1604 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2;
1606
1607 $rmp->{lc $k} = $v if (length $k) && (length $v);
1608 }
1609
1610 $rmp
1611}
1612
1613sub prepare_random_map {
1614 my ($exit) = @_;
1615
1616 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object
1619
1620 my $rmp = parse_random_map_params $exit->msg;
1621
1622 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name;
1624 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y;
1627 }
1628
1629 $rmp->{random_seed} ||= $exit->random_seed;
1630
1631 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data;
1633
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0;
1636
1637 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef);
1639 }
1640}
1641
1642sub cf::object::player::enter_exit {
449 my ($self, $id, %msg) = @_; 1643 my ($self, $exit) = @_;
450 1644
451 $msg{msgid} = $id; 1645 return unless $self->type == cf::PLAYER;
452 1646
453 $self->send ("ext " . to_json \%msg); 1647 $self->enter_link;
454}
455 1648
456############################################################################# 1649 (async {
457# map scripting support 1650 $self->deactivate_recursive; # just to be sure
1651 unless (eval {
1652 prepare_random_map $exit
1653 if $exit->slaying eq "/!";
458 1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657
1658 1;
1659 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master",
1663 cf::NDI_UNIQUE | cf::NDI_RED);
1664
1665 warn "ERROR in enter_exit: $@";
1666 $self->leave_link;
1667 }
1668 })->prio (1);
1669}
1670
1671=head3 cf::client
1672
1673=over 4
1674
1675=item $client->send_drawinfo ($text, $flags)
1676
1677Sends a drawinfo packet to the client. Circumvents output buffering so
1678should not be used under normal circumstances.
1679
1680=cut
1681
1682sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_;
1684
1685 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1687}
1688
1689
1690=item $success = $client->query ($flags, "text", \&cb)
1691
1692Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695
1696Queries can fail, so check the return code. Or don't, as queries will become
1697reliable at some point in the future.
1698
1699=cut
1700
1701sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_;
1703
1704 return unless $self->state == ST_PLAYING
1705 || $self->state == ST_SETUP
1706 || $self->state == ST_CUSTOM;
1707
1708 $self->state (ST_CUSTOM);
1709
1710 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712
1713 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1;
1715}
1716
1717cf::client->attach (
1718 on_reply => sub {
1719 my ($ns, $msg) = @_;
1720
1721 # this weird shuffling is so that direct followup queries
1722 # get handled first
1723 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725
1726 (shift @$queue)->[1]->($msg);
1727
1728 push @{ $ns->{query_queue} }, @$queue;
1729
1730 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) {
1732 $ns->send_packet ($ns->{query_queue}[0][0]);
1733 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 }
1736 }
1737 },
1738);
1739
1740=item $client->async (\&cb)
1741
1742Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection).
1745
1746=cut
1747
1748sub cf::client::async {
1749 my ($self, $cb) = @_;
1750
1751 my $coro = &Coro::async ($cb);
1752
1753 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0};
1755 });
1756
1757 $self->{_coro}{$coro+0} = $coro;
1758
1759 $coro
1760}
1761
1762cf::client->attach (
1763 on_destroy => sub {
1764 my ($ns) = @_;
1765
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 },
1768);
1769
1770=back
1771
1772
1773=head2 SAFE SCRIPTING
1774
1775Functions that provide a safe environment to compile and execute
1776snippets of perl code without them endangering the safety of the server
1777itself. Looping constructs, I/O operators and other built-in functionality
1778is not available in the safe scripting environment, and the number of
1779functions and methods that can be called is greatly reduced.
1780
1781=cut
1782
459our $safe = new Safe "ext"; 1783our $safe = new Safe "safe";
460our $safe_hole = new Safe::Hole; 1784our $safe_hole = new Safe::Hole;
461 1785
462$SIG{FPE} = 'IGNORE'; 1786$SIG{FPE} = 'IGNORE';
463 1787
464$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
465 1789
466# here we export the classes and methods available to script code 1790# here we export the classes and methods available to script code
467 1791
1792=pod
1793
1794The following fucntions and emthods are available within a safe environment:
1795
1796 cf::object contr pay_amount pay_player map
1797 cf::object::player player
1798 cf::player peaceful
1799 cf::map trigger
1800
1801=cut
1802
468for ( 1803for (
469 ["cf::object" => qw(contr pay_amount pay_player)], 1804 ["cf::object" => qw(contr pay_amount pay_player map)],
470 ["cf::object::player" => qw(player)], 1805 ["cf::object::player" => qw(player)],
471 ["cf::player" => qw(peaceful)], 1806 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)],
472) { 1808) {
473 no strict 'refs'; 1809 no strict 'refs';
474 my ($pkg, @funs) = @$_; 1810 my ($pkg, @funs) = @$_;
475 *{"ext::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
476 for @funs; 1812 for @funs;
477} 1813}
1814
1815=over 4
1816
1817=item @retval = safe_eval $code, [var => value, ...]
1818
1819Compiled and executes the given perl code snippet. additional var/value
1820pairs result in temporary local (my) scalar variables of the given name
1821that are available in the code snippet. Example:
1822
1823 my $five = safe_eval '$first + $second', first => 1, second => 4;
1824
1825=cut
478 1826
479sub safe_eval($;@) { 1827sub safe_eval($;@) {
480 my ($code, %vars) = @_; 1828 my ($code, %vars) = @_;
481 1829
482 my $qcode = $code; 1830 my $qcode = $code;
483 $qcode =~ s/"/‟/g; # not allowed in #line filenames 1831 $qcode =~ s/"/‟/g; # not allowed in #line filenames
484 $qcode =~ s/\n/\\n/g; 1832 $qcode =~ s/\n/\\n/g;
485 1833
486 local $_; 1834 local $_;
487 local @ext::cf::_safe_eval_args = values %vars; 1835 local @safe::cf::_safe_eval_args = values %vars;
488 1836
489 $code = 1837 my $eval =
490 "do {\n" 1838 "do {\n"
491 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 1839 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
492 . "#line 0 \"{$qcode}\"\n" 1840 . "#line 0 \"{$qcode}\"\n"
493 . $code 1841 . $code
494 . "\n}" 1842 . "\n}"
495 ; 1843 ;
496 1844
497 sub_generation_inc; 1845 sub_generation_inc;
498 my @res = wantarray ? $safe->reval ($code) : scalar $safe->reval ($code); 1846 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
499 sub_generation_inc; 1847 sub_generation_inc;
500 1848
1849 if ($@) {
1850 warn "$@";
1851 warn "while executing safe code '$code'\n";
1852 warn "with arguments " . (join " ", %vars) . "\n";
1853 }
1854
501 wantarray ? @res : $res[0] 1855 wantarray ? @res : $res[0]
502} 1856}
1857
1858=item cf::register_script_function $function => $cb
1859
1860Register a function that can be called from within map/npc scripts. The
1861function should be reasonably secure and should be put into a package name
1862like the extension.
1863
1864Example: register a function that gets called whenever a map script calls
1865C<rent::overview>, as used by the C<rent> extension.
1866
1867 cf::register_script_function "rent::overview" => sub {
1868 ...
1869 };
1870
1871=cut
503 1872
504sub register_script_function { 1873sub register_script_function {
505 my ($fun, $cb) = @_; 1874 my ($fun, $cb) = @_;
506 1875
507 no strict 'refs'; 1876 no strict 'refs';
508 *{"ext::$fun"} = $safe_hole->wrap ($cb); 1877 *{"safe::$fun"} = $safe_hole->wrap ($cb);
1878}
1879
1880=back
1881
1882=cut
1883
1884#############################################################################
1885
1886=head2 EXTENSION DATABASE SUPPORT
1887
1888Crossfire maintains a very simple database for extension use. It can
1889currently store anything that can be serialised using Storable, which
1890excludes objects.
1891
1892The parameter C<$family> should best start with the name of the extension
1893using it, it should be unique.
1894
1895=over 4
1896
1897=item $hashref = cf::db_get $family
1898
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key
1904
1905Returns a single value from the database
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 });
1958
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) {
1965 @_ >= 2
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969
1970 sub db_put($$;$) {
1971 if (@_ >= 3) {
1972 $DB->{$_[0]}{$_[1]} = $_[2];
1973 } else {
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978
1979 cf::global->attach (
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 },
1984 );
1985}
1986
1987#############################################################################
1988# the server's main()
1989
1990sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return;
1993
1994 local $/;
1995 *CFG = YAML::Syck::Load <$fh>;
1996
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001
2002 if (exists $CFG{mlockall}) {
2003 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall
2005 and die "WARNING: m(un)lockall failed: $!\n";
2006 };
2007 warn $@ if $@;
2008 }
2009}
2010
2011sub main {
2012 # we must not ever block the main coroutine
2013 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event };
2016 };
2017
2018 cfg_load;
2019 db_load;
2020 load_extensions;
2021 Event::loop;
509} 2022}
510 2023
511############################################################################# 2024#############################################################################
512# initialisation 2025# initialisation
513 2026
2027sub reload() {
2028 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n";
2031 return;
2032 }
2033
2034 warn "reloading...";
2035
2036 my $guard = freeze_mainloop;
2037 cf::emergency_save;
2038
2039 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved
2041
2042 # cancel all watchers
2043 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = ();
2050
2051 # unload all extensions
2052 for (@exts) {
2053 warn "unloading <$_>";
2054 unload_extension $_;
2055 }
2056
2057 # unload all modules loaded from $LIBDIR
2058 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060
2061 warn "removing <$k>";
2062 delete $INC{$k};
2063
2064 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g;
2066
2067 if (my $cb = $k->can ("unload_module")) {
2068 $cb->();
2069 }
2070
2071 Symbol::delete_package $k;
2072 }
2073
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible
2079 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit"
2086 delete $INC{"cf.pm"};
2087
2088 # don't, removes xs symbols, too,
2089 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__;
2091
2092 # reload cf.pm
2093 warn "reloading cf.pm";
2094 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096
2097 # load config and database again
2098 cf::cfg_load;
2099 cf::db_load;
2100
2101 # load extensions
2102 warn "load extensions";
2103 cf::load_extensions;
2104
2105 # reattach attachments to objects
2106 warn "reattach";
2107 _global_reattach;
2108 };
2109
2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117};
2118
2119#############################################################################
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
514register "<global>", __PACKAGE__; 2162register "<global>", __PACKAGE__;
515 2163
2164register_command "reload" => sub {
2165 my ($who, $arg) = @_;
2166
2167 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload.");
2171 }
2172};
2173
516unshift @INC, $LIBDIR; 2174unshift @INC, $LIBDIR;
517 2175
518load_extensions; 2176$TICK_WATCHER = Event->timer (
2177 reentrant => 0,
2178 prio => 0,
2179 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL,
2181 cb => sub {
2182 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK;
2185
2186 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188
2189 $TICK_WATCHER->at ($NEXT_TICK);
2190 $TICK_WATCHER->start;
2191 },
2192);
2193
2194IO::AIO::max_poll_time $TICK * 0.2;
2195
2196Event->io (
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL,
2206 after => 0,
2207 interval => 10,
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime
2211 or warn "ERROR: unable to write runtime file: $!";
2212 })->();
2213 },
2214);
2215
2216END { cf::emergency_save }
519 2217
5201 22181
521 2219

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