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Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.478 by root, Thu Sep 17 01:57:31 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77# strictly for debugging
78$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 79
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 80sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 81
35our %COMMAND = (); 82our %COMMAND = ();
36our %COMMAND_TIME = (); 83our %COMMAND_TIME = ();
84
85our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 86our %EXTCMD = ();
87our %EXTICMD = ();
88our %EXT_CORO = (); # coroutines bound to extensions
89our %EXT_MAP = (); # pluggable maps
38 90
91our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 92our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 93
42our $TICK = MAX_TIME * 1e-6; 94our $CONFDIR = confdir;
43our $TICK_WATCHER; 95our $DATADIR = datadir;
96our $LIBDIR = "$DATADIR/ext";
97our $PODDIR = "$DATADIR/pod";
98our $MAPDIR = "$DATADIR/" . mapdir;
99our $LOCALDIR = localdir;
100our $TMPDIR = "$LOCALDIR/" . tmpdir;
101our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
102our $PLAYERDIR = "$LOCALDIR/" . playerdir;
103our $RANDOMDIR = "$LOCALDIR/random";
104our $BDBDIR = "$LOCALDIR/db";
105our $PIDFILE = "$LOCALDIR/pid";
106our $RUNTIMEFILE = "$LOCALDIR/runtime";
107
108our %RESOURCE;
109
110our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
111our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 112our $NEXT_TICK;
45our $NOW; 113our $USE_FSYNC = 1; # use fsync to write maps - default on
114
115our $BDB_DEADLOCK_WATCHER;
116our $BDB_CHECKPOINT_WATCHER;
117our $BDB_TRICKLE_WATCHER;
118our $DB_ENV;
119
120our @EXTRA_MODULES = qw(pod mapscript);
46 121
47our %CFG; 122our %CFG;
48 123
49our $UPTIME; $UPTIME ||= time; 124our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 125our $RUNTIME;
126our $NOW;
51 127
52our %MAP; # all maps 128our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 129our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 130our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 131
132# used to convert map paths into valid unix filenames by replacing / by ∕
133our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
134
135our $LOAD; # a number between 0 (idle) and 1 (too many objects)
136our $LOADAVG; # same thing, but with alpha-smoothing
137our $JITTER; # average jitter
138our $TICK_START; # for load detecting purposes
139
140our @POST_INIT;
141
142our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
143our $REALLY_UNLOOP; # never set to true, please :)
56 144
57binmode STDOUT; 145binmode STDOUT;
58binmode STDERR; 146binmode STDERR;
59 147
60# read virtual server time, if available 148# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 149unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 150 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 151 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 152 $RUNTIME = <$fh> + 0.;
65} 153}
66 154
67mkdir cf::localdir; 155eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 156
73# a special map that is always available 157mkdir $_
74our $LINK_MAP; 158 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159
75our $EMERGENCY_POSITION; 160our $EMERGENCY_POSITION;
161
162sub cf::map::normalise;
76 163
77############################################################################# 164#############################################################################
78 165
79=head2 GLOBAL VARIABLES 166=head2 GLOBAL VARIABLES
80 167
87=item $cf::RUNTIME 174=item $cf::RUNTIME
88 175
89The time this server has run, starts at 0 and is increased by $cf::TICK on 176The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 177every server tick.
91 178
92=item $cf::LIBDIR 179=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
180$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
181$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 182
94The perl library directory, where extensions and cf-specific modules can 183Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 184directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
185unique-items directory, player file directory, random maps directory and
186database environment.
96 187
97=item $cf::NOW 188=item $cf::NOW
98 189
99The time of the last (current) server tick. 190The time of the last (current) server tick.
100 191
101=item $cf::TICK 192=item $cf::TICK
102 193
103The interval between server ticks, in seconds. 194The interval between server ticks, in seconds.
104 195
196=item $cf::LOADAVG
197
198The current CPU load on the server (alpha-smoothed), as a value between 0
199(none) and 1 (overloaded), indicating how much time is spent on processing
200objects per tick. Healthy values are < 0.5.
201
202=item $cf::LOAD
203
204The raw value load value from the last tick.
205
105=item %cf::CFG 206=item %cf::CFG
106 207
107Configuration for the server, loaded from C</etc/crossfire/config>, or 208Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 209from wherever your confdir points to.
109 210
211=item cf::wait_for_tick, cf::wait_for_tick_begin
212
213These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
214returns directly I<after> the tick processing (and consequently, can only wake one process
215per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
216
217=item @cf::INVOKE_RESULTS
218
219This array contains the results of the last C<invoke ()> call. When
220C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
221that call.
222
110=back 223=back
111 224
112=cut 225=cut
113 226
114BEGIN { 227$Coro::State::WARNHOOK = sub {
115 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 228 my $msg = join "", @_;
117 utf8::encode $msg;
118 229
119 $msg .= "\n" 230 $msg .= "\n"
120 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
121 232
233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
234
122 LOG llevError, "cfperl: $msg"; 235 LOG llevError, $msg;
123 }; 236};
124} 237
238$Coro::State::DIEHOOK = sub {
239 return unless $^S eq 0; # "eq", not "=="
240
241 warn Carp::longmess $_[0];
242
243 if ($Coro::current == $Coro::main) {#d#
244 warn "DIEHOOK called in main context, Coro bug?\n";#d#
245 return;#d#
246 }#d#
247
248 # kill coroutine otherwise
249 Coro::terminate
250};
125 251
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 252@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 253@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 254@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 255@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 256@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
257@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 258@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 259
133# we bless all objects into (empty) derived classes to force a method lookup 260# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 261# within the Safe compartment.
135for my $pkg (qw( 262for my $pkg (qw(
136 cf::global cf::attachable 263 cf::global cf::attachable
137 cf::object cf::object::player 264 cf::object cf::object::player
138 cf::client cf::player 265 cf::client cf::player
139 cf::arch cf::living 266 cf::arch cf::living
267 cf::map cf::mapspace
140 cf::map cf::party cf::region 268 cf::party cf::region
141)) { 269)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 270 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 271}
145 272
146$Event::DIED = sub { 273$EV::DIED = sub {
147 warn "error in event callback: @_"; 274 warn "error in event callback: @_";
148}; 275};
149 276
150my %ext_pkg; 277#############################################################################
151my @exts;
152my @hook;
153 278
154=head2 UTILITY FUNCTIONS 279=head2 UTILITY FUNCTIONS
155 280
156=over 4 281=over 4
157 282
158=cut 283=item dumpval $ref
159 284
160use JSON::Syck (); # TODO# replace by JSON::PC once working 285=cut
161 286
287sub dumpval {
288 eval {
289 local $SIG{__DIE__};
290 my $d;
291 if (1) {
292 $d = new Data::Dumper([$_[0]], ["*var"]);
293 $d->Terse(1);
294 $d->Indent(2);
295 $d->Quotekeys(0);
296 $d->Useqq(1);
297 #$d->Bless(...);
298 $d->Seen($_[1]) if @_ > 1;
299 $d = $d->Dump();
300 }
301 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
302 $d
303 } || "[unable to dump $_[0]: '$@']";
304}
305
162=item $ref = cf::from_json $json 306=item $ref = cf::decode_json $json
163 307
164Converts a JSON string into the corresponding perl data structure. 308Converts a JSON string into the corresponding perl data structure.
165 309
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 310=item $json = cf::encode_json $ref
174 311
175Converts a perl data structure into its JSON representation. 312Converts a perl data structure into its JSON representation.
176 313
177=cut 314=cut
178 315
179sub to_json($) { 316our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 317
181 JSON::Syck::Dump $_[0] 318sub encode_json($) { $json_coder->encode ($_[0]) }
319sub decode_json($) { $json_coder->decode ($_[0]) }
320
321=item cf::post_init { BLOCK }
322
323Execute the given codeblock, I<after> all extensions have been (re-)loaded,
324but I<before> the server starts ticking again.
325
326The cdoeblock will have a single boolean argument to indicate whether this
327is a reload or not.
328
329=cut
330
331sub post_init(&) {
332 push @POST_INIT, shift;
182} 333}
183 334
184=item cf::lock_wait $string 335=item cf::lock_wait $string
185 336
186Wait until the given lock is available. See cf::lock_acquire. 337Wait until the given lock is available. See cf::lock_acquire.
187 338
188=item my $lock = cf::lock_acquire $string 339=item my $lock = cf::lock_acquire $string
189 340
190Wait until the given lock is available and then acquires it and returns 341Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 342a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 343for example when the coroutine gets canceled), the lock is automatically
193returned. 344returned.
194 345
346Locks are *not* recursive, locking from the same coro twice results in a
347deadlocked coro.
348
195Lock names should begin with a unique identifier (for example, cf::map::find 349Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 350uses map_find and cf::map::load uses map_load).
197 351
198=cut 352=item $locked = cf::lock_active $string
199 353
200our %LOCK; 354Return true if the lock is currently active, i.e. somebody has locked it.
355
356=cut
357
358our $LOCKS = new Coro::SemaphoreSet;
201 359
202sub lock_wait($) { 360sub lock_wait($) {
203 my ($key) = @_; 361 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 362}
211 363
212sub lock_acquire($) { 364sub lock_acquire($) {
213 my ($key) = @_; 365 $LOCKS->guard ($_[0])
366}
214 367
215 # wait, to be sure we are not locked 368sub lock_active($) {
216 lock_wait $key; 369 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 370}
225 371
226sub freeze_mainloop { 372sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 373 tick_inhibit_inc;
228 374
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 375 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop; 376}
231 $guard 377
378=item cf::periodic $interval, $cb
379
380Like EV::periodic, but randomly selects a starting point so that the actions
381get spread over timer.
382
383=cut
384
385sub periodic($$) {
386 my ($interval, $cb) = @_;
387
388 my $start = rand List::Util::min 180, $interval;
389
390 EV::periodic $start, $interval, 0, $cb
391}
392
393=item cf::get_slot $time[, $priority[, $name]]
394
395Allocate $time seconds of blocking CPU time at priority C<$priority>:
396This call blocks and returns only when you have at least C<$time> seconds
397of cpu time till the next tick. The slot is only valid till the next cede.
398
399The optional C<$name> can be used to identify the job to run. It might be
400used for statistical purposes and should identify the same time-class.
401
402Useful for short background jobs.
403
404=cut
405
406our @SLOT_QUEUE;
407our $SLOT_QUEUE;
408
409$SLOT_QUEUE->cancel if $SLOT_QUEUE;
410$SLOT_QUEUE = Coro::async {
411 $Coro::current->desc ("timeslot manager");
412
413 my $signal = new Coro::Signal;
414
415 while () {
416 next_job:
417 my $avail = cf::till_tick;
418 if ($avail > 0.01) {
419 for (0 .. $#SLOT_QUEUE) {
420 if ($SLOT_QUEUE[$_][0] < $avail) {
421 my $job = splice @SLOT_QUEUE, $_, 1, ();
422 $job->[2]->send;
423 Coro::cede;
424 goto next_job;
425 }
426 }
427 }
428
429 if (@SLOT_QUEUE) {
430 # we do not use wait_for_tick() as it returns immediately when tick is inactive
431 push @cf::WAIT_FOR_TICK, $signal;
432 $signal->wait;
433 } else {
434 Coro::schedule;
435 }
436 }
437};
438
439sub get_slot($;$$) {
440 return if tick_inhibit || $Coro::current == $Coro::main;
441
442 my ($time, $pri, $name) = @_;
443
444 $time = $TICK * .6 if $time > $TICK * .6;
445 my $sig = new Coro::Signal;
446
447 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
448 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
449 $SLOT_QUEUE->ready;
450 $sig->wait;
232} 451}
233 452
234=item cf::async { BLOCK } 453=item cf::async { BLOCK }
235 454
236Currently the same as Coro::async_pool, meaning you cannot use 455Currently the same as Coro::async_pool, meaning you cannot use
241 460
242BEGIN { *async = \&Coro::async_pool } 461BEGIN { *async = \&Coro::async_pool }
243 462
244=item cf::sync_job { BLOCK } 463=item cf::sync_job { BLOCK }
245 464
246The design of crossfire+ requires that the main coro ($Coro::main) is 465The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 466is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 467partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
468acceptable.
249 469
250If it must be done, put the blocking parts into C<sync_job>. This will run 470If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 471the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 472server will be frozen during this time, so the block should either finish
253fast or be very important. 473fast or be very important.
256 476
257sub sync_job(&) { 477sub sync_job(&) {
258 my ($job) = @_; 478 my ($job) = @_;
259 479
260 if ($Coro::current == $Coro::main) { 480 if ($Coro::current == $Coro::main) {
481 my $time = EV::time;
482
261 # this is the main coro, too bad, we have to block 483 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 484 # till the operation succeeds, freezing the server :/
263 485
264 # TODO: use suspend/resume instead 486 LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 487
266 my $freeze_guard = freeze_mainloop; 488 my $freeze_guard = freeze_mainloop;
267 489
268 my $busy = 1; 490 my $busy = 1;
269 my @res; 491 my @res;
270 492
271 (async { 493 (async {
494 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 495 @res = eval { $job->() };
273 warn $@ if $@; 496 warn $@ if $@;
274 undef $busy; 497 undef $busy;
275 })->prio (Coro::PRIO_MAX); 498 })->prio (Coro::PRIO_MAX);
276 499
277 while ($busy) { 500 while ($busy) {
278 Coro::cede or Event::one_event; 501 if (Coro::nready) {
502 Coro::cede_notself;
503 } else {
504 EV::loop EV::LOOP_ONESHOT;
279 } 505 }
506 }
507
508 my $time = EV::time - $time;
509
510 $TICK_START += $time; # do not account sync jobs to server load
280 511
281 wantarray ? @res : $res[0] 512 wantarray ? @res : $res[0]
282 } else { 513 } else {
283 # we are in another coroutine, how wonderful, everything just works 514 # we are in another coroutine, how wonderful, everything just works
284 515
286 } 517 }
287} 518}
288 519
289=item $coro = cf::async_ext { BLOCK } 520=item $coro = cf::async_ext { BLOCK }
290 521
291Like async, but this coro is automcatially being canceled when the 522Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 523extension calling this is being unloaded.
293 524
294=cut 525=cut
295 526
296sub async_ext(&) { 527sub async_ext(&) {
304 $EXT_CORO{$coro+0} = $coro; 535 $EXT_CORO{$coro+0} = $coro;
305 536
306 $coro 537 $coro
307} 538}
308 539
309sub write_runtime { 540=item fork_call { }, $args
310 my $runtime = cf::localdir . "/runtime";
311 541
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 542Executes the given code block with the given arguments in a seperate
313 or return; 543process, returning the results. Everything must be serialisable with
544Coro::Storable. May, of course, block. Note that the executed sub may
545never block itself or use any form of event handling.
314 546
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 547=cut
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318 548
319 aio_fsync $fh 549sub fork_call(&@) {
320 and return; 550 my ($cb, @args) = @_;
321 551
322 close $fh 552 # we seemingly have to make a local copy of the whole thing,
323 or return; 553 # otherwise perl prematurely frees the stuff :/
554 # TODO: investigate and fix (likely this will be rather laborious)
324 555
325 aio_rename "$runtime~", $runtime 556 my @res = Coro::Util::fork_eval {
326 and return; 557 reset_signals;
558 &$cb
559 }, @args;
327 560
561 wantarray ? @res : $res[-1]
562}
563
564=item $coin = coin_from_name $name
565
566=cut
567
568our %coin_alias = (
569 "silver" => "silvercoin",
570 "silvercoin" => "silvercoin",
571 "silvercoins" => "silvercoin",
572 "gold" => "goldcoin",
573 "goldcoin" => "goldcoin",
574 "goldcoins" => "goldcoin",
575 "platinum" => "platinacoin",
576 "platinumcoin" => "platinacoin",
577 "platinumcoins" => "platinacoin",
578 "platina" => "platinacoin",
579 "platinacoin" => "platinacoin",
580 "platinacoins" => "platinacoin",
581 "royalty" => "royalty",
582 "royalties" => "royalty",
583);
584
585sub coin_from_name($) {
586 $coin_alias{$_[0]}
587 ? cf::arch::find $coin_alias{$_[0]}
588 : undef
589}
590
591=item $value = cf::db_get $family => $key
592
593Returns a single value from the environment database.
594
595=item cf::db_put $family => $key => $value
596
597Stores the given C<$value> in the family. It can currently store binary
598data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
599
600=item $db = cf::db_table "name"
601
602Create and/or open a new database table. The string must not be "db" and must be unique
603within each server.
604
605=cut
606
607sub db_table($) {
608 my ($name) = @_;
609 my $db = BDB::db_create $DB_ENV;
610
611 eval {
612 $db->set_flags (BDB::CHKSUM);
613
614 utf8::encode $name;
615 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
616 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
617 cf::cleanup "db_open(db): $!" if $!;
618 };
619 cf::cleanup "db_open(db): $@" if $@;
620
621 $db
622}
623
624our $DB;
625
626sub db_init {
627 cf::sync_job {
628 $DB ||= db_table "db";
629 };
630}
631
632sub db_get($$) {
633 my $key = "$_[0]/$_[1]";
634
635 cf::sync_job {
636 BDB::db_get $DB, undef, $key, my $data;
637
638 $! ? ()
639 : $data
328 1 640 }
641}
642
643sub db_put($$$) {
644 BDB::dbreq_pri 4;
645 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
646}
647
648=item cf::cache $id => [$paths...], $processversion => $process
649
650Generic caching function that returns the value of the resource $id,
651caching and regenerating as required.
652
653This function can block.
654
655=cut
656
657sub cache {
658 my ($id, $src, $processversion, $process) = @_;
659
660 my $meta =
661 join "\x00",
662 $processversion,
663 map {
664 aio_stat $_
665 and Carp::croak "$_: $!";
666
667 ($_, (stat _)[7,9])
668 } @$src;
669
670 my $dbmeta = db_get cache => "$id/meta";
671 if ($dbmeta ne $meta) {
672 # changed, we may need to process
673
674 my @data;
675 my $md5;
676
677 for (0 .. $#$src) {
678 0 <= aio_load $src->[$_], $data[$_]
679 or Carp::croak "$src->[$_]: $!";
680 }
681
682 # if processing is expensive, check
683 # checksum first
684 if (1) {
685 $md5 =
686 join "\x00",
687 $processversion,
688 map {
689 cf::cede_to_tick;
690 ($src->[$_], Digest::MD5::md5_hex $data[$_])
691 } 0.. $#$src;
692
693
694 my $dbmd5 = db_get cache => "$id/md5";
695 if ($dbmd5 eq $md5) {
696 db_put cache => "$id/meta", $meta;
697
698 return db_get cache => "$id/data";
699 }
700 }
701
702 my $t1 = Time::HiRes::time;
703 my $data = $process->(\@data);
704 my $t2 = Time::HiRes::time;
705
706 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
707
708 db_put cache => "$id/data", $data;
709 db_put cache => "$id/md5" , $md5;
710 db_put cache => "$id/meta", $meta;
711
712 return $data;
713 }
714
715 db_get cache => "$id/data"
716}
717
718=item cf::datalog type => key => value, ...
719
720Log a datalog packet of the given type with the given key-value pairs.
721
722=cut
723
724sub datalog($@) {
725 my ($type, %kv) = @_;
726 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
329} 727}
330 728
331=back 729=back
332 730
333=cut 731=cut
334 732
335############################################################################# 733#############################################################################
336 734
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS 735=head2 ATTACHABLE OBJECTS
458 736
459Many objects in crossfire are so-called attachable objects. That means you can 737Many objects in deliantra are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment") 738attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods. 739to it. All such attachable objects support the following methods.
462 740
463In the following description, CLASS can be any of C<global>, C<object> 741In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in 742C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+). 743Deliantra).
466 744
467=over 4 745=over 4
468 746
469=item $attachable->attach ($attachment, key => $value...) 747=item $attachable->attach ($attachment, key => $value...)
470 748
514=item cf::CLASS::attachment $name, ... 792=item cf::CLASS::attachment $name, ...
515 793
516Register an attachment by C<$name> through which attachable objects of the 794Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment. 795given CLASS can refer to this attachment.
518 796
519Some classes such as crossfire maps and objects can specify attachments 797Some classes such as deliantra maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name. 798that are attached at load/instantiate time, thus the need for a name.
521 799
522These calls expect any number of the following handler/hook descriptions: 800These calls expect any number of the following handler/hook descriptions:
523 801
524=over 4 802=over 4
584our @CB_TYPE = (); # registry for type (cf-object class) based events 862our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 863our @CB_MAP = ();
586 864
587my %attachment; 865my %attachment;
588 866
867sub cf::attachable::thawer_merge {
868 # simply override everything except _meta
869 local $_[0]{_meta};
870 %{$_[0]} = %{$_[1]};
871}
872
589sub _attach_cb($$$$) { 873sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 874 my ($registry, $event, $prio, $cb) = @_;
591 875
592 use sort 'stable'; 876 use sort 'stable';
593 877
627 $registry = $CB_TYPE[$object_type] ||= []; 911 $registry = $CB_TYPE[$object_type] ||= [];
628 912
629 } elsif ($type eq "subtype") { 913 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 914 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 915 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 916 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 917
634 } elsif ($type eq "package") { 918 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 919 my $pkg = shift @arg;
636 920
637 while (my ($name, $id) = each %cb_id) { 921 while (my ($name, $id) = each %cb_id) {
666 _attach $registry, $klass, @attach; 950 _attach $registry, $klass, @attach;
667 } 951 }
668 952
669 $obj->{$name} = \%arg; 953 $obj->{$name} = \%arg;
670 } else { 954 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n"; 955 warn "object uses attachment '$name' which is not available, postponing.\n";
672 } 956 }
673 957
674 $obj->{_attachment}{$name} = undef; 958 $obj->{_attachment}{$name} = undef;
675} 959}
676 960
678 if (ref $_[0]) { 962 if (ref $_[0]) {
679 _object_attach @_; 963 _object_attach @_;
680 } else { 964 } else {
681 _attach shift->_attach_registry, @_; 965 _attach shift->_attach_registry, @_;
682 } 966 }
967 _recalc_want;
683}; 968};
684 969
685# all those should be optimised 970# all those should be optimised
686sub cf::attachable::detach { 971sub cf::attachable::detach {
687 my ($obj, $name) = @_; 972 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 975 delete $obj->{_attachment}{$name};
691 reattach ($obj); 976 reattach ($obj);
692 } else { 977 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 978 Carp::croak "cannot, currently, detach class attachments";
694 } 979 }
980 _recalc_want;
695}; 981};
696 982
697sub cf::attachable::attached { 983sub cf::attachable::attached {
698 my ($obj, $name) = @_; 984 my ($obj, $name) = @_;
699 985
714 "; 1000 ";
715 die if $@; 1001 die if $@;
716} 1002}
717 1003
718our $override; 1004our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1005our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720 1006
721sub override { 1007sub override {
722 $override = 1; 1008 $override = 1;
723 @invoke_results = (); 1009 @INVOKE_RESULTS = (@_);
724} 1010}
725 1011
726sub do_invoke { 1012sub do_invoke {
727 my $event = shift; 1013 my $event = shift;
728 my $callbacks = shift; 1014 my $callbacks = shift;
729 1015
730 @invoke_results = (); 1016 @INVOKE_RESULTS = ();
731 1017
732 local $override; 1018 local $override;
733 1019
734 for (@$callbacks) { 1020 for (@$callbacks) {
735 eval { &{$_->[1]} }; 1021 eval { &{$_->[1]} };
744 } 1030 }
745 1031
746 0 1032 0
747} 1033}
748 1034
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
750 1036
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1037=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752 1038
753Generate an object-specific event with the given arguments. 1039Generate an object-specific event with the given arguments.
754 1040
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1041This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override 1042removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly). 1043results (if you must, access C<@cf::INVOKE_RESULTS> directly).
758 1044
759=back 1045=back
760 1046
761=cut 1047=cut
762 1048
763############################################################################# 1049#############################################################################
764# object support 1050# object support
1051
1052sub _object_equal($$);
1053sub _object_equal($$) {
1054 my ($a, $b) = @_;
1055
1056 return 0 unless (ref $a) eq (ref $b);
1057
1058 if ("HASH" eq ref $a) {
1059 my @ka = keys %$a;
1060 my @kb = keys %$b;
1061
1062 return 0 if @ka != @kb;
1063
1064 for (0 .. $#ka) {
1065 return 0 unless $ka[$_] eq $kb[$_];
1066 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1067 }
1068
1069 } elsif ("ARRAY" eq ref $a) {
1070
1071 return 0 if @$a != @$b;
1072
1073 for (0 .. $#$a) {
1074 return 0 unless _object_equal $a->[$_], $b->[$_];
1075 }
1076
1077 } elsif ($a ne $b) {
1078 return 0;
1079 }
1080
1081 1
1082}
1083
1084our $SLOW_MERGES;#d#
1085sub _can_merge {
1086 my ($ob1, $ob2) = @_;
1087
1088 ++$SLOW_MERGES;#d#
1089
1090 # we do the slow way here
1091 return _object_equal $ob1, $ob2
1092}
765 1093
766sub reattach { 1094sub reattach {
767 # basically do the same as instantiate, without calling instantiate 1095 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 1096 my ($obj) = @_;
1097
1098 # no longer needed after getting rid of delete_package?
1099 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 1100
770 my $registry = $obj->registry; 1101 my $registry = $obj->registry;
771 1102
772 @$registry = (); 1103 @$registry = ();
773 1104
788cf::attachable->attach ( 1119cf::attachable->attach (
789 prio => -1000000, 1120 prio => -1000000,
790 on_instantiate => sub { 1121 on_instantiate => sub {
791 my ($obj, $data) = @_; 1122 my ($obj, $data) = @_;
792 1123
793 $data = from_json $data; 1124 $data = decode_json $data;
794 1125
795 for (@$data) { 1126 for (@$data) {
796 my ($name, $args) = @$_; 1127 my ($name, $args) = @$_;
797 1128
798 $obj->attach ($name, %{$args || {} }); 1129 $obj->attach ($name, %{$args || {} });
814sub object_freezer_save { 1145sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_; 1146 my ($filename, $rdata, $objs) = @_;
816 1147
817 sync_job { 1148 sync_job {
818 if (length $$rdata) { 1149 if (length $$rdata) {
1150 utf8::decode (my $decname = $filename);
819 warn sprintf "saving %s (%d,%d)\n", 1151 warn sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs; 1152 $decname, length $$rdata, scalar @$objs;
821 1153
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1156 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1157 if ($cf::USE_FSYNC) {
1158 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
825 aio_fsync $fh; 1159 aio_fsync $fh;
1160 }
826 close $fh; 1161 aio_close $fh;
827 1162
828 if (@$objs) { 1163 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1164 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1165 aio_chmod $fh, SAVE_MODE;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1166 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 1167 aio_write $fh, 0, (length $data), $data, 0;
1168 if ($cf::USE_FSYNC) {
1169 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
833 aio_fsync $fh; 1170 aio_fsync $fh;
1171 }
834 close $fh; 1172 aio_close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 1173 aio_rename "$filename.pst~", "$filename.pst";
836 } 1174 }
837 } else { 1175 } else {
838 aio_unlink "$filename.pst"; 1176 aio_unlink "$filename.pst";
839 } 1177 }
840 1178
841 aio_rename "$filename~", $filename; 1179 aio_rename "$filename~", $filename;
1180
1181 $filename =~ s%/[^/]+$%%;
1182 aio_pathsync $filename if $cf::USE_FSYNC;
842 } else { 1183 } else {
843 warn "FATAL: $filename~: $!\n"; 1184 warn "unable to save objects: $filename~: $!\n";
844 } 1185 }
845 } else { 1186 } else {
846 aio_unlink $filename; 1187 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
848 } 1189 }
849 } 1190 };
850} 1191}
851 1192
852sub object_freezer_as_string { 1193sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 1194 my ($rdata, $objs) = @_;
854 1195
866 or return; 1207 or return;
867 1208
868 unless (aio_stat "$filename.pst") { 1209 unless (aio_stat "$filename.pst") {
869 (aio_load "$filename.pst", $av) >= 0 1210 (aio_load "$filename.pst", $av) >= 0
870 or return; 1211 or return;
1212
871 $av = eval { (Storable::thaw $av)->{objs} }; 1213 my $st = eval { Coro::Storable::thaw $av };
1214 $av = $st->{objs};
872 } 1215 }
873 1216
1217 utf8::decode (my $decname = $filename);
874 warn sprintf "loading %s (%d)\n", 1218 warn sprintf "loading %s (%d,%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 1219 $decname, length $data, scalar @{$av || []};
1220
876 return ($data, $av); 1221 ($data, $av)
877} 1222}
1223
1224=head2 COMMAND CALLBACKS
1225
1226=over 4
1227
1228=cut
878 1229
879############################################################################# 1230#############################################################################
880# command handling &c 1231# command handling &c
881 1232
882=item cf::register_command $name => \&callback($ob,$args); 1233=item cf::register_command $name => \&callback($ob,$args);
895 push @{ $COMMAND{$name} }, [$caller, $cb]; 1246 push @{ $COMMAND{$name} }, [$caller, $cb];
896} 1247}
897 1248
898=item cf::register_extcmd $name => \&callback($pl,$packet); 1249=item cf::register_extcmd $name => \&callback($pl,$packet);
899 1250
900Register a callbackf ro execution when the client sends an extcmd packet. 1251Register a callback for execution when the client sends an (synchronous)
1252extcmd packet. Ext commands will be processed in the order they are
1253received by the server, like other user commands. The first argument is
1254the logged-in player. Ext commands can only be processed after a player
1255has logged in successfully.
901 1256
902If the callback returns something, it is sent back as if reply was being 1257If the callback returns something, it is sent back as if reply was being
903called. 1258called.
904 1259
1260=item cf::register_exticmd $name => \&callback($ns,$packet);
1261
1262Register a callback for execution when the client sends an (asynchronous)
1263exticmd packet. Exti commands are processed by the server as soon as they
1264are received, i.e. out of order w.r.t. other commands. The first argument
1265is a client socket. Exti commands can be received anytime, even before
1266log-in.
1267
1268If the callback returns something, it is sent back as if reply was being
1269called.
1270
905=cut 1271=cut
906 1272
907sub register_extcmd { 1273sub register_extcmd {
908 my ($name, $cb) = @_; 1274 my ($name, $cb) = @_;
909 1275
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 1276 $EXTCMD{$name} = $cb;
914} 1277}
1278
1279sub register_exticmd {
1280 my ($name, $cb) = @_;
1281
1282 $EXTICMD{$name} = $cb;
1283}
1284
1285use File::Glob ();
915 1286
916cf::player->attach ( 1287cf::player->attach (
917 on_command => sub { 1288 on_command => sub {
918 my ($pl, $name, $params) = @_; 1289 my ($pl, $name, $params) = @_;
919 1290
927 cf::override; 1298 cf::override;
928 }, 1299 },
929 on_extcmd => sub { 1300 on_extcmd => sub {
930 my ($pl, $buf) = @_; 1301 my ($pl, $buf) = @_;
931 1302
932 my $msg = eval { from_json $buf }; 1303 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
933 1304
934 if (ref $msg) { 1305 if (ref $msg) {
1306 my ($type, $reply, @payload) =
1307 "ARRAY" eq ref $msg
1308 ? @$msg
1309 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1310
1311 my @reply;
1312
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1313 if (my $cb = $EXTCMD{$type}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1314 @reply = $cb->($pl, @payload);
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 } 1315 }
1316
1317 $pl->ext_reply ($reply, @reply)
1318 if $reply;
1319
940 } else { 1320 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1321 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 } 1322 }
943 1323
944 cf::override; 1324 cf::override;
945 }, 1325 },
946); 1326);
947 1327
948sub register { 1328# "readahead" all extensions
949 my ($base, $pkg) = @_; 1329sub cache_extensions {
1330 my $grp = IO::AIO::aio_group;
950 1331
951 #TODO 1332 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
952} 1333 for (grep /\.ext$/, @{$_[0]}) {
1334 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1335 }
1336 };
953 1337
1338 $grp
1339}
1340
954sub load_extension { 1341sub load_extensions {
1342 cf::sync_job {
1343 my %todo;
1344
1345 for my $path (<$LIBDIR/*.ext>) {
1346 next unless -r $path;
1347
1348 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1349 my $base = $1;
1350 my $pkg = $1;
1351 $pkg =~ s/[^[:word:]]/_/g;
1352 $pkg = "ext::$pkg";
1353
1354 open my $fh, "<:utf8", $path
1355 or die "$path: $!";
1356
1357 my $source = do { local $/; <$fh> };
1358
1359 my %ext = (
1360 path => $path,
1361 base => $base,
1362 pkg => $pkg,
1363 );
1364
1365 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1366 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1367
1368 $ext{source} =
1369 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1370 . "#line 1 \"$path\"\n{\n"
1371 . $source
1372 . "\n};\n1";
1373
1374 $todo{$base} = \%ext;
1375 }
1376
1377 my %done;
1378 while (%todo) {
1379 my $progress;
1380
1381 while (my ($k, $v) = each %todo) {
1382 for (split /,\s*/, $v->{meta}{depends}) {
1383 goto skip
1384 unless exists $done{$_};
1385 }
1386
1387 warn "... loading '$k' into '$v->{pkg}'\n";
1388
1389 unless (eval $v->{source}) {
1390 my $msg = $@ ? "$v->{path}: $@\n"
1391 : "$v->{base}: extension inactive.\n";
1392
1393 if (exists $v->{meta}{mandatory}) {
1394 warn $msg;
1395 cf::cleanup "mandatory extension failed to load, exiting.";
1396 }
1397
1398 warn $msg;
1399 }
1400
1401 $done{$k} = delete $todo{$k};
1402 push @EXTS, $v->{pkg};
1403 $progress = 1;
1404 }
1405
1406 skip:
1407 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1408 unless $progress;
1409 }
1410 };
1411}
1412
1413#############################################################################
1414
1415=back
1416
1417=head2 CORE EXTENSIONS
1418
1419Functions and methods that extend core deliantra objects.
1420
1421=cut
1422
1423package cf::player;
1424
1425use Coro::AIO;
1426
1427=head3 cf::player
1428
1429=over 4
1430
1431=item cf::player::num_playing
1432
1433Returns the official number of playing players, as per the Crossfire metaserver rules.
1434
1435=cut
1436
1437sub num_playing {
1438 scalar grep
1439 $_->ob->map
1440 && !$_->hidden
1441 && !$_->ob->flag (cf::FLAG_WIZ),
1442 cf::player::list
1443}
1444
1445=item cf::player::find $login
1446
1447Returns the given player object, loading it if necessary (might block).
1448
1449=cut
1450
1451sub playerdir($) {
1452 "$PLAYERDIR/"
1453 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1454}
1455
1456sub path($) {
1457 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1458
1459 (playerdir $login) . "/playerdata"
1460}
1461
1462sub find_active($) {
1463 $cf::PLAYER{$_[0]}
1464 and $cf::PLAYER{$_[0]}->active
1465 and $cf::PLAYER{$_[0]}
1466}
1467
1468sub exists($) {
1469 my ($login) = @_;
1470
1471 $cf::PLAYER{$login}
1472 or !aio_stat path $login
1473}
1474
1475sub find($) {
1476 return $cf::PLAYER{$_[0]} || do {
1477 my $login = $_[0];
1478
1479 my $guard = cf::lock_acquire "user_find:$login";
1480
1481 $cf::PLAYER{$_[0]} || do {
1482 # rename old playerfiles to new ones
1483 #TODO: remove when no longer required
1484 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1485 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1486 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1487 aio_unlink +(playerdir $login) . "/$login.pl";
1488
1489 my $f = new_from_file cf::object::thawer path $login
1490 or return;
1491
1492 my $pl = cf::player::load_pl $f
1493 or return;
1494
1495 local $cf::PLAYER_LOADING{$login} = $pl;
1496 $f->resolve_delayed_derefs;
1497 $cf::PLAYER{$login} = $pl
1498 }
1499 }
1500}
1501
1502sub save($) {
1503 my ($pl) = @_;
1504
1505 return if $pl->{deny_save};
1506
1507 my $path = path $pl;
1508 my $guard = cf::lock_acquire "user_save:$path";
1509
1510 return if $pl->{deny_save};
1511
1512 aio_mkdir playerdir $pl, 0770;
1513 $pl->{last_save} = $cf::RUNTIME;
1514
1515 cf::get_slot 0.01;
1516
1517 $pl->save_pl ($path);
1518 cf::cede_to_tick;
1519}
1520
1521sub new($) {
1522 my ($login) = @_;
1523
1524 my $self = create;
1525
1526 $self->ob->name ($login);
1527 $self->{deny_save} = 1;
1528
1529 $cf::PLAYER{$login} = $self;
1530
1531 $self
1532}
1533
1534=item $player->send_msg ($channel, $msg, $color, [extra...])
1535
1536=cut
1537
1538sub send_msg {
1539 my $ns = shift->ns
1540 or return;
1541 $ns->send_msg (@_);
1542}
1543
1544=item $pl->quit_character
1545
1546Nukes the player without looking back. If logged in, the connection will
1547be destroyed. May block for a long time.
1548
1549=cut
1550
1551sub quit_character {
1552 my ($pl) = @_;
1553
1554 my $name = $pl->ob->name;
1555
1556 $pl->{deny_save} = 1;
1557 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1558
1559 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1560 $pl->deactivate;
1561 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1562 $pl->ob->check_score;
1563 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1564 $pl->ns->destroy if $pl->ns;
1565
1566 my $path = playerdir $pl;
1567 my $temp = "$path~$cf::RUNTIME~deleting~";
1568 aio_rename $path, $temp;
1569 delete $cf::PLAYER{$pl->ob->name};
1570 $pl->destroy;
1571
1572 my $prefix = qr<^~\Q$name\E/>;
1573
1574 # nuke player maps
1575 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1576
1577 IO::AIO::aio_rmtree $temp;
1578}
1579
1580=item $pl->kick
1581
1582Kicks a player out of the game. This destroys the connection.
1583
1584=cut
1585
1586sub kick {
1587 my ($pl, $kicker) = @_;
1588
1589 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1590 $pl->killer ("kicked");
1591 $pl->ns->destroy;
1592}
1593
1594=item cf::player::list_logins
1595
1596Returns am arrayref of all valid playernames in the system, can take a
1597while and may block, so not sync_job-capable, ever.
1598
1599=cut
1600
1601sub list_logins {
1602 my $dirs = aio_readdir $PLAYERDIR
1603 or return [];
1604
1605 my @logins;
1606
1607 for my $login (@$dirs) {
1608 my $path = path $login;
1609
1610 # a .pst is a dead give-away for a valid player
1611 # if no pst file found, open and chekc for blocked users
1612 if (aio_stat "$path.pst") {
1613 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1614 aio_read $fh, 0, 512, my $buf, 0 or next;
1615 $buf !~ /^password -------------$/m or next; # official not-valid tag
1616 }
1617
1618 utf8::decode $login;
1619 push @logins, $login;
1620 }
1621
1622 \@logins
1623}
1624
1625=item $player->maps
1626
1627Returns an arrayref of map paths that are private for this
1628player. May block.
1629
1630=cut
1631
1632sub maps($) {
1633 my ($pl) = @_;
1634
1635 $pl = ref $pl ? $pl->ob->name : $pl;
1636
1637 my $files = aio_readdir playerdir $pl
1638 or return;
1639
1640 my @paths;
1641
1642 for (@$files) {
1643 utf8::decode $_;
1644 next if /\.(?:pl|pst)$/;
1645 next unless /^$PATH_SEP/o;
1646
1647 push @paths, cf::map::normalise "~$pl/$_";
1648 }
1649
1650 \@paths
1651}
1652
1653=item $protocol_xml = $player->expand_cfpod ($cfpod)
1654
1655Expand deliantra pod fragments into protocol xml.
1656
1657=item $player->ext_reply ($msgid, @msg)
1658
1659Sends an ext reply to the player.
1660
1661=cut
1662
1663sub ext_reply($$@) {
1664 my ($self, $id, @msg) = @_;
1665
1666 $self->ns->ext_reply ($id, @msg)
1667}
1668
1669=item $player->ext_msg ($type, @msg)
1670
1671Sends an ext event to the client.
1672
1673=cut
1674
1675sub ext_msg($$@) {
1676 my ($self, $type, @msg) = @_;
1677
1678 $self->ns->ext_msg ($type, @msg);
1679}
1680
1681=head3 cf::region
1682
1683=over 4
1684
1685=cut
1686
1687package cf::region;
1688
1689=item cf::region::find_by_path $path
1690
1691Tries to decuce the likely region for a map knowing only its path.
1692
1693=cut
1694
1695sub find_by_path($) {
955 my ($path) = @_; 1696 my ($path) = @_;
956 1697
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1698 my ($match, $specificity);
958 my $base = $1;
959 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg";
962 1699
963 warn "loading '$path' into '$pkg'\n"; 1700 for my $region (list) {
964 1701 if ($region->{match} && $path =~ $region->{match}) {
965 open my $fh, "<:utf8", $path 1702 ($match, $specificity) = ($region, $region->specificity)
966 or die "$path: $!"; 1703 if $region->specificity > $specificity;
967 1704 }
968 my $source =
969 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> })
972 . "\n};\n1";
973
974 eval $source
975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
977
978 push @exts, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 1705 }
997 1706
998 # remove commands 1707 $match
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022}
1023
1024sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext;
1027 eval {
1028 load_extension $ext;
1029 1
1030 } or warn "$ext not loaded: $@";
1031 }
1032}
1033
1034#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071
1072=head2 CORE EXTENSIONS
1073
1074Functions and methods that extend core crossfire objects.
1075
1076=head3 cf::player
1077
1078=over 4
1079
1080=item cf::player::exists $login
1081
1082Returns true when the given account exists.
1083
1084=cut
1085
1086sub cf::player::exists($) {
1087 cf::player::find $_[0]
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1089}
1090
1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1092
1093Sends an ext reply to the player.
1094
1095=cut
1096
1097sub cf::player::ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_;
1099
1100 $msg{msgid} = $id;
1101
1102 $self->send ("ext " . to_json \%msg);
1103} 1708}
1104 1709
1105=back 1710=back
1106
1107 1711
1108=head3 cf::map 1712=head3 cf::map
1109 1713
1110=over 4 1714=over 4
1111 1715
1114package cf::map; 1718package cf::map;
1115 1719
1116use Fcntl; 1720use Fcntl;
1117use Coro::AIO; 1721use Coro::AIO;
1118 1722
1723use overload
1724 '""' => \&as_string,
1725 fallback => 1;
1726
1119our $MAX_RESET = 3600; 1727our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1728our $DEFAULT_RESET = 3000;
1121 1729
1122sub generate_random_map { 1730sub generate_random_map {
1123 my ($path, $rmp) = @_; 1731 my ($self, $rmp) = @_;
1732
1733 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1124 1734
1125 # mit "rum" bekleckern, nicht 1735 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1736 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1740 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1741 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1742 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1743 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1744 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1745 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1746 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1747 (cf::region::find $rmp->{region}), $rmp->{custom}
1748 )
1139} 1749}
1140 1750
1141# and all this just because we cannot iterate over 1751=item cf::map->register ($regex, $prio)
1142# all maps in C++...
1143sub change_all_map_light {
1144 my ($change) = @_;
1145 1752
1146 $_->change_map_light ($change) 1753Register a handler for the map path matching the given regex at the
1147 for grep $_->outdoor, values %cf::MAP; 1754givne priority (higher is better, built-in handlers have priority 0, the
1148} 1755default).
1149 1756
1150sub try_load_header($) { 1757=cut
1758
1759sub register {
1760 my (undef, $regex, $prio) = @_;
1761 my $pkg = caller;
1762
1763 no strict;
1764 push @{"$pkg\::ISA"}, __PACKAGE__;
1765
1766 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1767}
1768
1769# also paths starting with '/'
1770$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1771
1772sub thawer_merge {
1773 my ($self, $merge) = @_;
1774
1775 # we have to keep some variables in memory intact
1776 local $self->{path};
1777 local $self->{load_path};
1778
1779 $self->SUPER::thawer_merge ($merge);
1780}
1781
1782sub normalise {
1151 my ($path) = @_; 1783 my ($path, $base) = @_;
1784
1785 $path = "$path"; # make sure its a string
1786
1787 $path =~ s/\.map$//;
1788
1789 # map plan:
1790 #
1791 # /! non-realised random map exit (special hack!)
1792 # {... are special paths that are not being touched
1793 # ?xxx/... are special absolute paths
1794 # ?random/... random maps
1795 # /... normal maps
1796 # ~user/... per-player map of a specific user
1797
1798 $path =~ s/$PATH_SEP/\//go;
1799
1800 # treat it as relative path if it starts with
1801 # something that looks reasonable
1802 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1803 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1804
1805 $base =~ s{[^/]+/?$}{};
1806 $path = "$base/$path";
1807 }
1808
1809 for ($path) {
1810 redo if s{//}{/};
1811 redo if s{/\.?/}{/};
1812 redo if s{/[^/]+/\.\./}{/};
1813 }
1814
1815 $path
1816}
1817
1818sub new_from_path {
1819 my (undef, $path, $base) = @_;
1820
1821 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1822
1823 $path = normalise $path, $base;
1824
1825 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1826 if ($path =~ $EXT_MAP{$pkg}[1]) {
1827 my $self = bless cf::map::new, $pkg;
1828 $self->{path} = $path; $self->path ($path);
1829 $self->init; # pass $1 etc.
1830 return $self;
1831 }
1832 }
1833
1834 Carp::cluck "unable to resolve path '$path' (base '$base').";
1835 ()
1836}
1837
1838sub init {
1839 my ($self) = @_;
1840
1841 $self
1842}
1843
1844sub as_string {
1845 my ($self) = @_;
1846
1847 "$self->{path}"
1848}
1849
1850# the displayed name, this is a one way mapping
1851sub visible_name {
1852 &as_string
1853}
1854
1855# the original (read-only) location
1856sub load_path {
1857 my ($self) = @_;
1858
1859 "$MAPDIR/$self->{path}.map"
1860}
1861
1862# the temporary/swap location
1863sub save_path {
1864 my ($self) = @_;
1865
1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1867 "$TMPDIR/$path.map"
1868}
1869
1870# the unique path, undef == no special unique path
1871sub uniq_path {
1872 my ($self) = @_;
1873
1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1875 "$UNIQUEDIR/$path"
1876}
1877
1878sub decay_objects {
1879 my ($self) = @_;
1880
1881 return if $self->{deny_reset};
1882
1883 $self->do_decay_objects;
1884}
1885
1886sub unlink_save {
1887 my ($self) = @_;
1888
1889 utf8::encode (my $save = $self->save_path);
1890 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1891 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1892}
1893
1894sub load_header_from($) {
1895 my ($self, $path) = @_;
1152 1896
1153 utf8::encode $path; 1897 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1898 my $f = new_from_file cf::object::thawer $path
1155 or return; 1899 or return;
1156 1900
1157 my $map = cf::map::new 1901 $self->_load_header ($f)
1158 or return; 1902 or return;
1159 1903
1160 # for better error messages only, will be overwritten 1904 local $MAP_LOADING{$self->{path}} = $self;
1161 $map->path ($path); 1905 $f->resolve_delayed_derefs;
1162 1906
1163 $map->load_header ($path) 1907 $self->{load_path} = $path;
1908
1909 1
1910}
1911
1912sub load_header_orig {
1913 my ($self) = @_;
1914
1915 $self->load_header_from ($self->load_path)
1916}
1917
1918sub load_header_temp {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->save_path)
1922}
1923
1924sub prepare_temp {
1925 my ($self) = @_;
1926
1927 $self->last_access ((delete $self->{last_access})
1928 || $cf::RUNTIME); #d#
1929 # safety
1930 $self->{instantiate_time} = $cf::RUNTIME
1931 if $self->{instantiate_time} > $cf::RUNTIME;
1932}
1933
1934sub prepare_orig {
1935 my ($self) = @_;
1936
1937 $self->{load_original} = 1;
1938 $self->{instantiate_time} = $cf::RUNTIME;
1939 $self->last_access ($cf::RUNTIME);
1940 $self->instantiate;
1941}
1942
1943sub load_header {
1944 my ($self) = @_;
1945
1946 if ($self->load_header_temp) {
1947 $self->prepare_temp;
1948 } else {
1949 $self->load_header_orig
1164 or return; 1950 or return;
1951 $self->prepare_orig;
1952 }
1165 1953
1166 $map->{load_path} = $path; 1954 $self->{deny_reset} = 1
1955 if $self->no_reset;
1167 1956
1168 $map 1957 $self->default_region (cf::region::find_by_path $self->{path})
1958 unless $self->default_region;
1959
1960 1
1169} 1961}
1170 1962
1171sub find; 1963sub find;
1172sub find { 1964sub find {
1173 my ($path, $origin) = @_; 1965 my ($path, $origin) = @_;
1174 1966
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1967 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1968
1180 cf::lock_wait "map_find:$key"; 1969 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1970 my $guard2 = cf::lock_acquire "map_find:$path";
1184 1971
1185 # do it the slow way 1972 $cf::MAP{$path} || do {
1186 my $map = try_load_header $path->save_path; 1973 my $map = new_from_path cf::map $path
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1974 or return;
1204 1975
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1976 $map->{last_save} = $cf::RUNTIME;
1217 1977
1218 Coro::cede; 1978 $map->load_header
1979 or return;
1219 1980
1220 if ($map->should_reset) { 1981 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1982 # doing this can freeze the server in a sync job, obviously
1983 #$cf::WAIT_FOR_TICK->wait;
1984 undef $guard2;
1985 undef $guard1;
1221 $map->reset; 1986 $map->reset;
1222 undef $guard;
1223 $map = find $path 1987 return find $path;
1224 or return;
1225 } 1988 }
1226 1989
1227 $cf::MAP{$key} = $map 1990 $cf::MAP{$path} = $map
1228 } 1991 }
1229} 1992}
1993
1994sub pre_load { }
1995sub post_load { }
1230 1996
1231sub load { 1997sub load {
1232 my ($self) = @_; 1998 my ($self) = @_;
1233 1999
2000 local $self->{deny_reset} = 1; # loading can take a long time
2001
1234 my $path = $self->{path}; 2002 my $path = $self->{path};
2003
2004 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2005 my $guard = cf::lock_acquire "map_data:$path";
1236 2006
2007 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2008 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2009
1239 $self->in_memory (cf::MAP_LOADING); 2010 $self->in_memory (cf::MAP_LOADING);
1240 2011
1241 $self->alloc; 2012 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2013
2014 $self->pre_load;
2015 cf::cede_to_tick;
2016
2017 my $f = new_from_file cf::object::thawer $self->{load_path};
2018 $f->skip_block;
2019 $self->_load_objects ($f)
1243 or return; 2020 or return;
1244 2021
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2022 $self->post_load_original
1246 if delete $self->{load_original}; 2023 if delete $self->{load_original};
1247 2024
1248 if (my $uniq = $path->uniq_path) { 2025 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2026 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2027 unless (aio_stat $uniq) {
2028 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2029 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2030 $self->_load_objects ($f);
2031 $f->resolve_delayed_derefs;
2032 }
1253 } 2033 }
1254 } 2034 }
1255 2035
1256 Coro::cede; 2036 $f->resolve_delayed_derefs;
1257 2037
2038 cf::cede_to_tick;
1258 # now do the right thing for maps 2039 # now do the right thing for maps
1259 $self->link_multipart_objects; 2040 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2041 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2042 unless $self->difficulty;
2043 cf::cede_to_tick;
2044
2045 unless ($self->{deny_activate}) {
2046 $self->decay_objects;
2047 $self->fix_auto_apply;
2048 $self->update_buttons;
2049 cf::cede_to_tick;
1271 $self->activate; 2050 $self->activate;
1272 } 2051 }
1273 2052
1274 Coro::cede; 2053 $self->{last_save} = $cf::RUNTIME;
2054 $self->last_access ($cf::RUNTIME);
1275 2055
1276 $self->in_memory (cf::MAP_IN_MEMORY); 2056 $self->in_memory (cf::MAP_ACTIVE);
2057 }
2058
2059 $self->post_load;
2060}
2061
2062sub customise_for {
2063 my ($self, $ob) = @_;
2064
2065 return find "~" . $ob->name . "/" . $self->{path}
2066 if $self->per_player;
2067
2068# return find "?party/" . $ob->name . "/" . $self->{path}
2069# if $self->per_party;
2070
2071 $self
2072}
2073
2074# find and load all maps in the 3x3 area around a map
2075sub load_neighbours {
2076 my ($map) = @_;
2077
2078 my @neigh; # diagonal neighbours
2079
2080 for (0 .. 3) {
2081 my $neigh = $map->tile_path ($_)
2082 or next;
2083 $neigh = find $neigh, $map
2084 or next;
2085 $neigh->load;
2086
2087 push @neigh,
2088 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2089 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2090 }
2091
2092 for (grep defined $_->[0], @neigh) {
2093 my ($path, $origin) = @$_;
2094 my $neigh = find $path, $origin
2095 or next;
2096 $neigh->load;
2097 }
1277} 2098}
1278 2099
1279sub find_sync { 2100sub find_sync {
1280 my ($path, $origin) = @_; 2101 my ($path, $origin) = @_;
1281 2102
1282 cf::sync_job { cf::map::find $path, $origin } 2103 cf::sync_job { find $path, $origin }
1283} 2104}
1284 2105
1285sub do_load_sync { 2106sub do_load_sync {
1286 my ($map) = @_; 2107 my ($map) = @_;
1287 2108
2109 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2110 if $Coro::current == $Coro::main;
2111
1288 cf::sync_job { $map->load }; 2112 cf::sync_job { $map->load };
2113}
2114
2115our %MAP_PREFETCH;
2116our $MAP_PREFETCHER = undef;
2117
2118sub find_async {
2119 my ($path, $origin, $load) = @_;
2120
2121 $path = normalise $path, $origin && $origin->{path};
2122
2123 if (my $map = $cf::MAP{$path}) {
2124 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2125 }
2126
2127 $MAP_PREFETCH{$path} |= $load;
2128
2129 $MAP_PREFETCHER ||= cf::async {
2130 $Coro::current->{desc} = "map prefetcher";
2131
2132 while (%MAP_PREFETCH) {
2133 while (my ($k, $v) = each %MAP_PREFETCH) {
2134 if (my $map = find $k) {
2135 $map->load if $v;
2136 }
2137
2138 delete $MAP_PREFETCH{$k};
2139 }
2140 }
2141 undef $MAP_PREFETCHER;
2142 };
2143 $MAP_PREFETCHER->prio (6);
2144
2145 ()
1289} 2146}
1290 2147
1291sub save { 2148sub save {
1292 my ($self) = @_; 2149 my ($self) = @_;
1293 2150
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 2151 my $lock = cf::lock_acquire "map_data:$self->{path}";
1295 2152
1296 $self->{last_save} = $cf::RUNTIME; 2153 $self->{last_save} = $cf::RUNTIME;
1297 2154
1298 return unless $self->dirty; 2155 return unless $self->dirty;
1299 2156
1300 my $save = $self->{path}->save_path; utf8::encode $save; 2157 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2158 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 2159
1303 $self->{load_path} = $save; 2160 $self->{load_path} = $save;
1304 2161
1305 return if $self->{deny_save}; 2162 return if $self->{deny_save};
1306 2163
1307 local $self->{last_access} = $self->last_access;#d# 2164 local $self->{last_access} = $self->last_access;#d#
1308 2165
2166 cf::async {
2167 $Coro::current->{desc} = "map player save";
2168 $_->contr->save for $self->players;
2169 };
2170
2171 cf::get_slot 0.02;
2172
1309 if ($uniq) { 2173 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2174 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 2175 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 2176 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2177 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 2178 }
1315} 2179}
1316 2180
1317sub swap_out { 2181sub swap_out {
1318 my ($self) = @_; 2182 my ($self) = @_;
1319 2183
1320 # save first because save cedes 2184 # save first because save cedes
1321 $self->save; 2185 $self->save;
1322 2186
1323 my $lock = cf::lock_acquire "map_data:" . $self->path; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
1324 2188
1325 return if $self->players; 2189 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY; 2190 return if $self->in_memory != cf::MAP_ACTIVE;
1327 return if $self->{deny_save}; 2191 return if $self->{deny_save};
1328 2192
2193 $self->in_memory (cf::MAP_SWAPPED);
2194
2195 $self->deactivate;
2196 $_->clear_links_to ($self) for values %cf::MAP;
1329 $self->clear; 2197 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331} 2198}
1332 2199
1333sub reset_at { 2200sub reset_at {
1334 my ($self) = @_; 2201 my ($self) = @_;
1335 2202
1336 # TODO: safety, remove and allow resettable per-player maps 2203 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 2204 return 1e99 if $self->{deny_reset};
1339 2205
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2206 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2207 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 2208
1347 my ($self) = @_; 2213 my ($self) = @_;
1348 2214
1349 $self->reset_at <= $cf::RUNTIME 2215 $self->reset_at <= $cf::RUNTIME
1350} 2216}
1351 2217
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 2218sub reset {
1374 my ($self) = @_; 2219 my ($self) = @_;
1375 2220
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 2222
1378 return if $self->players; 2223 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 2224
1381 warn "resetting map ", $self->path;#d# 2225 warn "resetting map ", $self->path, "\n";
2226
2227 $self->in_memory (cf::MAP_SWAPPED);
2228
2229 # need to save uniques path
2230 unless ($self->{deny_save}) {
2231 my $uniq = $self->uniq_path; utf8::encode $uniq;
2232
2233 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2234 if $uniq;
2235 }
1382 2236
1383 delete $cf::MAP{$self->path}; 2237 delete $cf::MAP{$self->path};
1384 2238
2239 $self->deactivate;
1385 $_->clear_links_to ($self) for values %cf::MAP; 2240 $_->clear_links_to ($self) for values %cf::MAP;
2241 $self->clear;
1386 2242
1387 $self->unlink_save; 2243 $self->unlink_save;
1388 $self->destroy; 2244 $self->destroy;
1389} 2245}
1390 2246
1391my $nuke_counter = "aaaa"; 2247my $nuke_counter = "aaaa";
1392 2248
1393sub nuke { 2249sub nuke {
1394 my ($self) = @_; 2250 my ($self) = @_;
1395 2251
2252 {
2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
2254
2255 delete $cf::MAP{$self->path};
2256
2257 $self->unlink_save;
2258
2259 bless $self, "cf::map";
2260 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 2261 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 2262 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 2263 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2264
2265 $cf::MAP{$self->path} = $self;
2266 }
2267
1399 $self->reset; # polite request, might not happen 2268 $self->reset; # polite request, might not happen
1400} 2269}
1401 2270
1402sub customise_for { 2271=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 2272
1405 if ($map->per_player) { 2273Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2274maps. May block.
2275
2276=cut
2277
2278sub tmp_maps() {
1407 } 2279 [
1408 2280 map {
1409 $map 2281 utf8::decode $_;
2282 /\.map$/
2283 ? normalise $_
2284 : ()
2285 } @{ aio_readdir $TMPDIR or [] }
2286 ]
1410} 2287}
1411 2288
1412sub emergency_save { 2289=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 2290
1415 warn "enter emergency map save\n"; 2291Returns an arrayref with all map paths of currently instantiated and saved
2292random maps. May block.
1416 2293
1417 cf::sync_job { 2294=cut
1418 warn "begin emergency map save\n"; 2295
1419 $_->save for values %cf::MAP; 2296sub random_maps() {
2297 [
2298 map {
2299 utf8::decode $_;
2300 /\.map$/
2301 ? normalise "?random/$_"
2302 : ()
2303 } @{ aio_readdir $RANDOMDIR or [] }
2304 ]
2305}
2306
2307=item cf::map::unique_maps
2308
2309Returns an arrayref of paths of all shared maps that have
2310instantiated unique items. May block.
2311
2312=cut
2313
2314sub unique_maps() {
2315 [
2316 map {
2317 utf8::decode $_;
2318 s/\.map$//; # TODO future compatibility hack
2319 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2320 ? ()
2321 : normalise $_
2322 } @{ aio_readdir $UNIQUEDIR or [] }
2323 ]
2324}
2325
2326=back
2327
2328=head3 cf::object
2329
2330=cut
2331
2332package cf::object;
2333
2334=over 4
2335
2336=item $ob->inv_recursive
2337
2338Returns the inventory of the object I<and> their inventories, recursively,
2339but I<not> the object itself.
2340
2341=cut
2342
2343sub inv_recursive_;
2344sub inv_recursive_ {
2345 map { $_, inv_recursive_ $_->inv } @_
2346}
2347
2348sub inv_recursive {
2349 inv_recursive_ inv $_[0]
2350}
2351
2352=item $ref = $ob->ref
2353
2354Creates and returns a persistent reference to an object that can be stored as a string.
2355
2356=item $ob = cf::object::deref ($refstring)
2357
2358returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2359even if the object actually exists. May block.
2360
2361=cut
2362
2363sub deref {
2364 my ($ref) = @_;
2365
2366 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2367 my ($uuid, $name) = ($1, $2);
2368 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2369 or return;
2370 $pl->ob->uuid eq $uuid
2371 or return;
2372
2373 $pl->ob
2374 } else {
2375 warn "$ref: cannot resolve object reference\n";
2376 undef
1420 }; 2377 }
1421
1422 warn "end emergency map save\n";
1423} 2378}
1424 2379
1425package cf; 2380package cf;
1426 2381
1427=back 2382=back
1428
1429 2383
1430=head3 cf::object::player 2384=head3 cf::object::player
1431 2385
1432=over 4 2386=over 4
1433 2387
1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2390Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1437can be C<undef>. Does the right thing when the player is currently in a 2391can be C<undef>. Does the right thing when the player is currently in a
1438dialogue with the given NPC character. 2392dialogue with the given NPC character.
1439 2393
1440=cut 2394=cut
2395
2396our $SAY_CHANNEL = {
2397 id => "say",
2398 title => "Map",
2399 reply => "say ",
2400 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2401};
2402
2403our $CHAT_CHANNEL = {
2404 id => "chat",
2405 title => "Chat",
2406 reply => "chat ",
2407 tooltip => "Player chat and shouts, global to the server.",
2408};
1441 2409
1442# rough implementation of a future "reply" method that works 2410# rough implementation of a future "reply" method that works
1443# with dialog boxes. 2411# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method 2412#TODO: the first argument must go, split into a $npc->reply_to ( method
1445sub cf::object::player::reply($$$;$) { 2413sub cf::object::player::reply($$$;$) {
1447 2415
1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2416 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1449 2417
1450 if ($self->{record_replies}) { 2418 if ($self->{record_replies}) {
1451 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2419 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2420
1452 } else { 2421 } else {
2422 my $pl = $self->contr;
2423
2424 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2425 my $dialog = $pl->{npc_dialog};
2426 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2427
2428 } else {
1453 $msg = $npc->name . " says: $msg" if $npc; 2429 $msg = $npc->name . " says: $msg" if $npc;
1454 $self->message ($msg, $flags); 2430 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2431 }
1455 } 2432 }
2433}
2434
2435=item $object->send_msg ($channel, $msg, $color, [extra...])
2436
2437=cut
2438
2439sub cf::object::send_msg {
2440 my $pl = shift->contr
2441 or return;
2442 $pl->send_msg (@_);
1456} 2443}
1457 2444
1458=item $player_object->may ("access") 2445=item $player_object->may ("access")
1459 2446
1460Returns wether the given player is authorized to access resource "access" 2447Returns wether the given player is authorized to access resource "access"
1473 2460
1474=item $player_object->enter_link 2461=item $player_object->enter_link
1475 2462
1476Freezes the player and moves him/her to a special map (C<{link}>). 2463Freezes the player and moves him/her to a special map (C<{link}>).
1477 2464
1478The player should be reaosnably safe there for short amounts of time. You 2465The player should be reasonably safe there for short amounts of time (e.g.
1479I<MUST> call C<leave_link> as soon as possible, though. 2466for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2467though, as the palyer cannot control the character while it is on the link
2468map.
2469
2470Will never block.
1480 2471
1481=item $player_object->leave_link ($map, $x, $y) 2472=item $player_object->leave_link ($map, $x, $y)
1482 2473
1483Moves the player out of the specila link map onto the given map. If the 2474Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 2475map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 2476to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 2477fails, to the emergency map position.
1487 2478
1488Might block. 2479Might block.
1489 2480
1490=cut 2481=cut
2482
2483sub link_map {
2484 unless ($LINK_MAP) {
2485 $LINK_MAP = cf::map::find "{link}"
2486 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2487 $LINK_MAP->load;
2488 }
2489
2490 $LINK_MAP
2491}
1491 2492
1492sub cf::object::player::enter_link { 2493sub cf::object::player::enter_link {
1493 my ($self) = @_; 2494 my ($self) = @_;
1494 2495
1495 $self->deactivate_recursive; 2496 $self->deactivate_recursive;
1496 2497
1497 return if $self->map == $LINK_MAP; 2498 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 2499
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 2501 if $self->map && $self->map->{path} ne "{link}";
1501 2502
1502 $self->enter_map ($LINK_MAP, 20, 20); 2503 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 2504}
1504 2505
1505sub cf::object::player::leave_link { 2506sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 2507 my ($self, $map, $x, $y) = @_;
2508
2509 return unless $self->contr->active;
1507 2510
1508 my $link_pos = delete $self->{_link_pos}; 2511 my $link_pos = delete $self->{_link_pos};
1509 2512
1510 unless ($map) { 2513 unless ($map) {
1511 # restore original map position 2514 # restore original map position
1525 # use -1 or undef as default coordinates, not 0, 0 2528 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 2529 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 2530 if $x <=0 && $y <= 0;
1528 2531
1529 $map->load; 2532 $map->load;
2533 $map->load_neighbours;
1530 2534
2535 return unless $self->contr->active;
2536
2537 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2538 $self->enter_map ($map, $x, $y);
2539
2540 # only activate afterwards, to support waiting in hooks
1531 $self->activate_recursive; 2541 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y);
1533} 2542}
1534 2543
1535cf::player->attach ( 2544=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1536 on_logout => sub {
1537 my ($pl) = @_;
1538 2545
1539 # abort map switching before logout 2546Moves the player to the given map-path and coordinates by first freezing
1540 if ($pl->ob->{_link_pos}) { 2547her, loading and preparing them map, calling the provided $check callback
1541 cf::sync_job { 2548that has to return the map if sucecssful, and then unfreezes the player on
1542 $pl->ob->leave_link 2549the new (success) or old (failed) map position. In either case, $done will
1543 }; 2550be called at the end of this process.
1544 }
1545 },
1546 on_login => sub {
1547 my ($pl) = @_;
1548 2551
1549 # try to abort aborted map switching on player login :) 2552Note that $check will be called with a potentially non-loaded map, so if
1550 # should happen only on crashes 2553it needs a loaded map it has to call C<< ->load >>.
1551 if ($pl->ob->{_link_pos}) {
1552 2554
1553 $pl->ob->enter_link;
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567
1568=item $player_object->goto ($path, $x, $y)
1569
1570=cut 2555=cut
2556
2557our $GOTOGEN;
1571 2558
1572sub cf::object::player::goto { 2559sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2560 my ($self, $path, $x, $y, $check, $done) = @_;
2561
2562 # do generation counting so two concurrent goto's will be executed in-order
2563 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2564
1575 $self->enter_link; 2565 $self->enter_link;
1576 2566
1577 (async { 2567 (async {
1578 $path = new cf::path $path; 2568 $Coro::current->{desc} = "player::goto $path $x $y";
1579 2569
1580 my $map = cf::map::find $path->as_string; 2570 # *tag paths override both path and x|y
2571 if ($path =~ /^\*(.*)$/) {
2572 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2573 my $ob = $obs[rand @obs];
2574
2575 # see if we actually can go there
2576 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2577 $ob = $obs[rand @obs];
2578 } else {
2579 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2580 }
2581 # else put us there anyways for now #d#
2582
2583 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2584 } else {
2585 ($path, $x, $y) = (undef, undef, undef);
2586 }
2587 }
2588
2589 my $map = eval {
2590 my $map = defined $path ? cf::map::find $path : undef;
2591
2592 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2593 $map = $map->customise_for ($self);
1582 2594 $map = $check->($map) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2595 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2596 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2597 }
1587 2598
2599 $map
2600 };
2601
2602 if ($@) {
2603 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2604 LOG llevError | logBacktrace, Carp::longmess $@;
2605 }
2606
2607 if ($gen == $self->{_goto_generation}) {
2608 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2609 $self->leave_link ($map, $x, $y);
2610 }
2611
2612 $done->() if $done;
1589 })->prio (1); 2613 })->prio (1);
1590} 2614}
1591 2615
1592=item $player_object->enter_exit ($exit_object) 2616=item $player_object->enter_exit ($exit_object)
1593 2617
1595 2619
1596sub parse_random_map_params { 2620sub parse_random_map_params {
1597 my ($spec) = @_; 2621 my ($spec) = @_;
1598 2622
1599 my $rmp = { # defaults 2623 my $rmp = { # defaults
1600 xsize => 10, 2624 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2625 ysize => (cf::rndm 15, 40),
2626 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2627 #layout => string,
1602 }; 2628 };
1603 2629
1604 for (split /\n/, $spec) { 2630 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2631 my ($k, $v) = split /\s+/, $_, 2;
1606 2632
1618 # that depends on the exit object 2644 # that depends on the exit object
1619 2645
1620 my $rmp = parse_random_map_params $exit->msg; 2646 my $rmp = parse_random_map_params $exit->msg;
1621 2647
1622 if ($exit->map) { 2648 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2649 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2650 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2651 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2652 $rmp->{origin_y} = $exit->y;
2653
2654 $exit->map->touch;
1627 } 2655 }
1628 2656
1629 $rmp->{random_seed} ||= $exit->random_seed; 2657 $rmp->{random_seed} ||= $exit->random_seed;
1630 2658
1631 my $data = cf::to_json $rmp; 2659 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1632 my $md5 = Digest::MD5::md5_hex $data; 2660 my $md5 = Digest::MD5::md5_hex $data;
2661 my $meta = "$RANDOMDIR/$md5.meta";
1633 2662
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2663 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2664 aio_write $fh, 0, (length $data), $data, 0;
2665 undef $fh;
2666 aio_rename "$meta~", $meta;
1636 2667
2668 my $slaying = "?random/$md5";
2669
2670 if ($exit->valid) {
1637 $exit->slaying ("?random/$md5"); 2671 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2672 $exit->msg (undef);
2673 }
1639 } 2674 }
1640} 2675}
1641 2676
1642sub cf::object::player::enter_exit { 2677sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2678 my ($self, $exit) = @_;
1645 return unless $self->type == cf::PLAYER; 2680 return unless $self->type == cf::PLAYER;
1646 2681
1647 $self->enter_link; 2682 $self->enter_link;
1648 2683
1649 (async { 2684 (async {
1650 $self->deactivate_recursive; # just to be sure 2685 $Coro::current->{desc} = "enter_exit";
2686
1651 unless (eval { 2687 unless (eval {
2688 $self->deactivate_recursive; # just to be sure
2689
2690 # random map handling
2691 {
2692 my $guard = cf::lock_acquire "exit_prepare:$exit";
2693
1652 prepare_random_map $exit 2694 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 2695 if $exit->slaying eq "/!";
2696 }
1654 2697
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2698 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2699 my $x = $exit->stats->hp;
2700 my $y = $exit->stats->sp;
1657 2701
2702 $self->goto ($map, $x, $y);
2703
2704 # if exit is damned, update players death & WoR home-position
2705 $self->contr->savebed ($map, $x, $y)
2706 if $exit->flag (cf::FLAG_DAMNED);
2707
1658 1; 2708 1
1659 }) { 2709 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2710 $self->message ("Something went wrong deep within the deliantra server. "
1661 . "I'll try to bring you back to the map you were before. " 2711 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2712 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2713 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2714
1665 warn "ERROR in enter_exit: $@"; 2715 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2716 $self->leave_link;
1667 } 2717 }
1668 })->prio (1); 2718 })->prio (1);
1681 2731
1682sub cf::client::send_drawinfo { 2732sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2733 my ($self, $text, $flags) = @_;
1684 2734
1685 utf8::encode $text; 2735 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2736 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2737}
1688 2738
2739=item $client->send_msg ($channel, $msg, $color, [extra...])
2740
2741Send a drawinfo or msg packet to the client, formatting the msg for the
2742client if neccessary. C<$type> should be a string identifying the type of
2743the message, with C<log> being the default. If C<$color> is negative, suppress
2744the message unless the client supports the msg packet.
2745
2746=cut
2747
2748# non-persistent channels (usually the info channel)
2749our %CHANNEL = (
2750 "c/identify" => {
2751 id => "infobox",
2752 title => "Identify",
2753 reply => undef,
2754 tooltip => "Items recently identified",
2755 },
2756 "c/examine" => {
2757 id => "infobox",
2758 title => "Examine",
2759 reply => undef,
2760 tooltip => "Signs and other items you examined",
2761 },
2762 "c/book" => {
2763 id => "infobox",
2764 title => "Book",
2765 reply => undef,
2766 tooltip => "The contents of a note or book",
2767 },
2768 "c/lookat" => {
2769 id => "infobox",
2770 title => "Look",
2771 reply => undef,
2772 tooltip => "What you saw there",
2773 },
2774 "c/who" => {
2775 id => "infobox",
2776 title => "Players",
2777 reply => undef,
2778 tooltip => "Shows players who are currently online",
2779 },
2780 "c/body" => {
2781 id => "infobox",
2782 title => "Body Parts",
2783 reply => undef,
2784 tooltip => "Shows which body parts you posess and are available",
2785 },
2786 "c/statistics" => {
2787 id => "infobox",
2788 title => "Statistics",
2789 reply => undef,
2790 tooltip => "Shows your primary statistics",
2791 },
2792 "c/skills" => {
2793 id => "infobox",
2794 title => "Skills",
2795 reply => undef,
2796 tooltip => "Shows your experience per skill and item power",
2797 },
2798 "c/shopitems" => {
2799 id => "infobox",
2800 title => "Shop Items",
2801 reply => undef,
2802 tooltip => "Shows the items currently for sale in this shop",
2803 },
2804 "c/resistances" => {
2805 id => "infobox",
2806 title => "Resistances",
2807 reply => undef,
2808 tooltip => "Shows your resistances",
2809 },
2810 "c/pets" => {
2811 id => "infobox",
2812 title => "Pets",
2813 reply => undef,
2814 tooltip => "Shows information abotu your pets/a specific pet",
2815 },
2816 "c/perceiveself" => {
2817 id => "infobox",
2818 title => "Perceive Self",
2819 reply => undef,
2820 tooltip => "You gained detailed knowledge about yourself",
2821 },
2822 "c/uptime" => {
2823 id => "infobox",
2824 title => "Uptime",
2825 reply => undef,
2826 tooltip => "How long the server has been running since last restart",
2827 },
2828 "c/mapinfo" => {
2829 id => "infobox",
2830 title => "Map Info",
2831 reply => undef,
2832 tooltip => "Information related to the maps",
2833 },
2834 "c/party" => {
2835 id => "party",
2836 title => "Party",
2837 reply => "gsay ",
2838 tooltip => "Messages and chat related to your party",
2839 },
2840 "c/death" => {
2841 id => "death",
2842 title => "Death",
2843 reply => undef,
2844 tooltip => "Reason for and more info about your most recent death",
2845 },
2846 "c/say" => $SAY_CHANNEL,
2847 "c/chat" => $CHAT_CHANNEL,
2848);
2849
2850sub cf::client::send_msg {
2851 my ($self, $channel, $msg, $color, @extra) = @_;
2852
2853 $msg = $self->pl->expand_cfpod ($msg)
2854 unless $color & cf::NDI_VERBATIM;
2855
2856 $color &= cf::NDI_CLIENT_MASK; # just in case...
2857
2858 # check predefined channels, for the benefit of C
2859 if ($CHANNEL{$channel}) {
2860 $channel = $CHANNEL{$channel};
2861
2862 $self->ext_msg (channel_info => $channel);
2863 $channel = $channel->{id};
2864
2865 } elsif (ref $channel) {
2866 # send meta info to client, if not yet sent
2867 unless (exists $self->{channel}{$channel->{id}}) {
2868 $self->{channel}{$channel->{id}} = $channel;
2869 $self->ext_msg (channel_info => $channel);
2870 }
2871
2872 $channel = $channel->{id};
2873 }
2874
2875 return unless @extra || length $msg;
2876
2877 # default colour, mask it out
2878 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2879 if $color & cf::NDI_DEF;
2880
2881 my $pkt = "msg "
2882 . $self->{json_coder}->encode (
2883 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2884 );
2885
2886 # try lzf for large packets
2887 $pkt = "lzf " . Compress::LZF::compress $pkt
2888 if 1024 <= length $pkt and $self->{can_lzf};
2889
2890 # split very large packets
2891 if (8192 < length $pkt and $self->{can_lzf}) {
2892 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2893 $pkt = "frag";
2894 }
2895
2896 $self->send_packet ($pkt);
2897}
2898
2899=item $client->ext_msg ($type, @msg)
2900
2901Sends an ext event to the client.
2902
2903=cut
2904
2905sub cf::client::ext_msg($$@) {
2906 my ($self, $type, @msg) = @_;
2907
2908 if ($self->extcmd == 2) {
2909 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2910 } elsif ($self->extcmd == 1) { # TODO: remove
2911 push @msg, msgtype => "event_$type";
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2913 }
2914}
2915
2916=item $client->ext_reply ($msgid, @msg)
2917
2918Sends an ext reply to the client.
2919
2920=cut
2921
2922sub cf::client::ext_reply($$@) {
2923 my ($self, $id, @msg) = @_;
2924
2925 if ($self->extcmd == 2) {
2926 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2927 } elsif ($self->extcmd == 1) {
2928 #TODO: version 1, remove
2929 unshift @msg, msgtype => "reply", msgid => $id;
2930 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2931 }
2932}
1689 2933
1690=item $success = $client->query ($flags, "text", \&cb) 2934=item $success = $client->query ($flags, "text", \&cb)
1691 2935
1692Queues a query to the client, calling the given callback with 2936Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2937the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2938C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 2939
1696Queries can fail, so check the return code. Or don't, as queries will become 2940Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 2941become reliable at some point in the future.
1698 2942
1699=cut 2943=cut
1700 2944
1701sub cf::client::query { 2945sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 2946 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 2954 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2955 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 2956
1713 $self->send_packet ($self->{query_queue}[0][0]) 2957 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 2958 if @{ $self->{query_queue} } == 1;
2959
2960 1
1715} 2961}
1716 2962
1717cf::client->attach ( 2963cf::client->attach (
2964 on_connect => sub {
2965 my ($ns) = @_;
2966
2967 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2968 },
1718 on_reply => sub { 2969 on_reply => sub {
1719 my ($ns, $msg) = @_; 2970 my ($ns, $msg) = @_;
1720 2971
1721 # this weird shuffling is so that direct followup queries 2972 # this weird shuffling is so that direct followup queries
1722 # get handled first 2973 # get handled first
1723 my $queue = delete $ns->{query_queue} 2974 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2975 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2976
1726 (shift @$queue)->[1]->($msg); 2977 (shift @$queue)->[1]->($msg);
2978 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2979
1728 push @{ $ns->{query_queue} }, @$queue; 2980 push @{ $ns->{query_queue} }, @$queue;
1729 2981
1730 if (@{ $ns->{query_queue} } == @$queue) { 2982 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2983 if (@$queue) {
1733 } else { 2985 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2986 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 2987 }
1736 } 2988 }
1737 }, 2989 },
2990 on_exticmd => sub {
2991 my ($ns, $buf) = @_;
2992
2993 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2994
2995 if (ref $msg) {
2996 my ($type, $reply, @payload) =
2997 "ARRAY" eq ref $msg
2998 ? @$msg
2999 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3000
3001 my @reply;
3002
3003 if (my $cb = $EXTICMD{$type}) {
3004 @reply = $cb->($ns, @payload);
3005 }
3006
3007 $ns->ext_reply ($reply, @reply)
3008 if $reply;
3009
3010 } else {
3011 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3012 }
3013
3014 cf::override;
3015 },
1738); 3016);
1739 3017
1740=item $client->async (\&cb) 3018=item $client->async (\&cb)
1741 3019
1742Create a new coroutine, running the specified callback. The coroutine will 3020Create a new coroutine, running the specified callback. The coroutine will
1783our $safe = new Safe "safe"; 3061our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3062our $safe_hole = new Safe::Hole;
1785 3063
1786$SIG{FPE} = 'IGNORE'; 3064$SIG{FPE} = 'IGNORE';
1787 3065
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3066$safe->permit_only (Opcode::opset qw(
3067 :base_core :base_mem :base_orig :base_math
3068 grepstart grepwhile mapstart mapwhile
3069 sort time
3070));
1789 3071
1790# here we export the classes and methods available to script code 3072# here we export the classes and methods available to script code
1791 3073
1792=pod 3074=pod
1793 3075
1794The following fucntions and emthods are available within a safe environment: 3076The following functions and methods are available within a safe environment:
1795 3077
1796 cf::object contr pay_amount pay_player map 3078 cf::object
3079 contr pay_amount pay_player map x y force_find force_add destroy
3080 insert remove name archname title slaying race decrease split
3081 value
3082
1797 cf::object::player player 3083 cf::object::player
1798 cf::player peaceful 3084 player
1799 cf::map trigger 3085
3086 cf::player
3087 peaceful
3088
3089 cf::map
3090 trigger
1800 3091
1801=cut 3092=cut
1802 3093
1803for ( 3094for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3096 insert remove inv nrof name archname title slaying race
3097 decrease split destroy change_exp value msg lore send_msg)],
1805 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful send_msg)],
1807 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
1808) { 3101) {
1809 no strict 'refs'; 3102 no strict 'refs';
1810 my ($pkg, @funs) = @$_; 3103 my ($pkg, @funs) = @$_;
1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3104 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1828 my ($code, %vars) = @_; 3121 my ($code, %vars) = @_;
1829 3122
1830 my $qcode = $code; 3123 my $qcode = $code;
1831 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3124 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1832 $qcode =~ s/\n/\\n/g; 3125 $qcode =~ s/\n/\\n/g;
3126
3127 %vars = (_dummy => 0) unless %vars;
1833 3128
1834 local $_; 3129 local $_;
1835 local @safe::cf::_safe_eval_args = values %vars; 3130 local @safe::cf::_safe_eval_args = values %vars;
1836 3131
1837 my $eval = 3132 my $eval =
1880=back 3175=back
1881 3176
1882=cut 3177=cut
1883 3178
1884############################################################################# 3179#############################################################################
3180# the server's init and main functions
1885 3181
1886=head2 EXTENSION DATABASE SUPPORT 3182sub load_facedata($) {
3183 my ($path) = @_;
1887 3184
1888Crossfire maintains a very simple database for extension use. It can 3185 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3186 # for this (global event?)
1890excludes objects. 3187 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3188
1892The parameter C<$family> should best start with the name of the extension 3189 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3190
1895=over 4 3191 warn "loading facedata from $path\n";
1896 3192
1897=item $hashref = cf::db_get $family 3193 my $facedata;
3194 0 < aio_load $path, $facedata
3195 or die "$path: $!";
1898 3196
1899Return a hashref for use by the extension C<$family>, which can be 3197 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 3198
1903=item $value = cf::db_get $family => $key 3199 $facedata->{version} == 2
3200 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 3201
1905Returns a single value from the database 3202 # patch in the exptable
1906 3203 $facedata->{resource}{"res/exp_table"} = {
1907=item cf::db_put $family => $hashref 3204 type => FT_RSRC,
1908 3205 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3206 };
3207 cf::cede_to_tick;
1958 3208
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3209 {
3210 my $faces = $facedata->{faceinfo};
1963 3211
1964 sub db_get($;$) { 3212 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3213 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3214
1970 sub db_put($$;$) { 3215 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3216 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3217 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1973 } else { 3218 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 3219
1979 cf::global->attach ( 3220 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3221 }
1984 );
1985}
1986 3222
1987############################################################################# 3223 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3224 next unless $info->{smooth};
1989 3225
1990sub cfg_load { 3226 my $idx = cf::face::find $face
3227 or next;
3228
3229 if (my $smooth = cf::face::find $info->{smooth}) {
3230 cf::face::set_smooth $idx, $smooth;
3231 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3232 } else {
3233 warn "smooth face '$info->{smooth}' not found for face '$face'";
3234 }
3235
3236 cf::cede_to_tick;
3237 }
3238 }
3239
3240 {
3241 my $anims = $facedata->{animinfo};
3242
3243 while (my ($anim, $info) = each %$anims) {
3244 cf::anim::set $anim, $info->{frames}, $info->{facings};
3245 cf::cede_to_tick;
3246 }
3247
3248 cf::anim::invalidate_all; # d'oh
3249 }
3250
3251 {
3252 # TODO: for gcfclient pleasure, we should give resources
3253 # that gcfclient doesn't grok a >10000 face index.
3254 my $res = $facedata->{resource};
3255
3256 while (my ($name, $info) = each %$res) {
3257 if (defined $info->{type}) {
3258 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3259 my $data;
3260
3261 if ($info->{type} & 1) {
3262 # prepend meta info
3263
3264 my $meta = $enc->encode ({
3265 name => $name,
3266 %{ $info->{meta} || {} },
3267 });
3268
3269 $data = pack "(w/a*)*", $meta, $info->{data};
3270 } else {
3271 $data = $info->{data};
3272 }
3273
3274 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3275 cf::face::set_type $idx, $info->{type};
3276 } else {
3277 $RESOURCE{$name} = $info;
3278 }
3279
3280 cf::cede_to_tick;
3281 }
3282 }
3283
3284 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3285
3286 1
3287}
3288
3289cf::global->attach (on_resource_update => sub {
3290 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3291 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3292
3293 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3294 my $sound = $soundconf->{compat}[$_]
3295 or next;
3296
3297 my $face = cf::face::find "sound/$sound->[1]";
3298 cf::sound::set $sound->[0] => $face;
3299 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3300 }
3301
3302 while (my ($k, $v) = each %{$soundconf->{event}}) {
3303 my $face = cf::face::find "sound/$v";
3304 cf::sound::set $k => $face;
3305 }
3306 }
3307});
3308
3309register_exticmd fx_want => sub {
3310 my ($ns, $want) = @_;
3311
3312 while (my ($k, $v) = each %$want) {
3313 $ns->fx_want ($k, $v);
3314 }
3315};
3316
3317sub load_resource_file($) {
3318 my $guard = lock_acquire "load_resource_file";
3319
3320 my $status = load_resource_file_ $_[0];
3321 get_slot 0.1, 100;
3322 cf::arch::commit_load;
3323
3324 $status
3325}
3326
3327sub reload_regions {
3328 # HACK to clear player env face cache, we need some signal framework
3329 # for this (global event?)
3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3331
3332 load_resource_file "$MAPDIR/regions"
3333 or die "unable to load regions file\n";
3334
3335 for (cf::region::list) {
3336 $_->{match} = qr/$_->{match}/
3337 if exists $_->{match};
3338 }
3339}
3340
3341sub reload_facedata {
3342 load_facedata "$DATADIR/facedata"
3343 or die "unable to load facedata\n";
3344}
3345
3346sub reload_archetypes {
3347 load_resource_file "$DATADIR/archetypes"
3348 or die "unable to load archetypes\n";
3349}
3350
3351sub reload_treasures {
3352 load_resource_file "$DATADIR/treasures"
3353 or die "unable to load treasurelists\n";
3354}
3355
3356sub reload_resources {
3357 warn "reloading resource files...\n";
3358
3359 reload_facedata;
3360 reload_archetypes;
3361 reload_regions;
3362 reload_treasures;
3363
3364 warn "finished reloading resource files\n";
3365}
3366
3367sub reload_config {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3368 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 3369 or return;
1993 3370
1994 local $/; 3371 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 3372 *CFG = YAML::Load <$fh>;
1996 3373
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3374 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 3375
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3376 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3377 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 3378
2002 if (exists $CFG{mlockall}) { 3379 if (exists $CFG{mlockall}) {
2003 eval { 3380 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 3381 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 3382 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 3383 };
2007 warn $@ if $@; 3384 warn $@ if $@;
2008 } 3385 }
2009} 3386}
2010 3387
3388sub pidfile() {
3389 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3390 or die "$PIDFILE: $!";
3391 flock $fh, &Fcntl::LOCK_EX
3392 or die "$PIDFILE: flock: $!";
3393 $fh
3394}
3395
3396# make sure only one server instance is running at any one time
3397sub atomic {
3398 my $fh = pidfile;
3399
3400 my $pid = <$fh>;
3401 kill 9, $pid if $pid > 0;
3402
3403 seek $fh, 0, 0;
3404 print $fh $$;
3405}
3406
3407sub main_loop {
3408 warn "EV::loop starting\n";
3409 if (1) {
3410 EV::loop;
3411 }
3412 warn "EV::loop returned\n";
3413 goto &main_loop unless $REALLY_UNLOOP;
3414}
3415
2011sub main { 3416sub main {
3417 cf::init_globals; # initialise logging
3418
3419 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3420 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3421 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3422 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3423
3424 cf::init_experience;
3425 cf::init_anim;
3426 cf::init_attackmess;
3427 cf::init_dynamic;
3428
3429 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3430
2012 # we must not ever block the main coroutine 3431 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 3432 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3433 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event }; 3434 (async {
3435 $Coro::current->{desc} = "IDLE BUG HANDLER";
3436 EV::loop EV::LOOP_ONESHOT;
3437 })->prio (Coro::PRIO_MAX);
2016 }; 3438 };
2017 3439
2018 cfg_load; 3440 evthread_start IO::AIO::poll_fileno;
2019 db_load; 3441
3442 cf::sync_job {
3443 reload_resources;
3444 reload_config;
3445 db_init;
3446
3447 cf::load_settings;
3448 cf::load_materials;
3449 cf::init_uuid;
3450 cf::init_signals;
3451 cf::init_commands;
3452 cf::init_skills;
3453
3454 cf::init_beforeplay;
3455
3456 atomic;
3457
2020 load_extensions; 3458 load_extensions;
2021 Event::loop; 3459
3460 utime time, time, $RUNTIMEFILE;
3461
3462 # no (long-running) fork's whatsoever before this point(!)
3463 use POSIX ();
3464 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3465
3466 (pop @POST_INIT)->(0) while @POST_INIT;
3467 };
3468
3469 main_loop;
2022} 3470}
2023 3471
2024############################################################################# 3472#############################################################################
2025# initialisation 3473# initialisation and cleanup
2026 3474
3475# install some emergency cleanup handlers
3476BEGIN {
3477 our %SIGWATCHER = ();
3478 for my $signal (qw(INT HUP TERM)) {
3479 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3480 cf::cleanup "SIG$signal";
3481 };
3482 }
3483}
3484
3485sub write_runtime_sync {
3486 # first touch the runtime file to show we are still running:
3487 # the fsync below can take a very very long time.
3488
3489 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3490
3491 my $guard = cf::lock_acquire "write_runtime";
3492
3493 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3494 or return;
3495
3496 my $value = $cf::RUNTIME + 90 + 10;
3497 # 10 is the runtime save interval, for a monotonic clock
3498 # 60 allows for the watchdog to kill the server.
3499
3500 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3501 and return;
3502
3503 # always fsync - this file is important
3504 aio_fsync $fh
3505 and return;
3506
3507 # touch it again to show we are up-to-date
3508 aio_utime $fh, undef, undef;
3509
3510 close $fh
3511 or return;
3512
3513 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3514 and return;
3515
3516 warn "runtime file written.\n";
3517
3518 1
3519}
3520
3521our $uuid_lock;
3522our $uuid_skip;
3523
3524sub write_uuid_sync($) {
3525 $uuid_skip ||= $_[0];
3526
3527 return if $uuid_lock;
3528 local $uuid_lock = 1;
3529
3530 my $uuid = "$LOCALDIR/uuid";
3531
3532 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3533 or return;
3534
3535 my $value = uuid_seq uuid_cur;
3536
3537 unless ($value) {
3538 warn "cowardly refusing to write zero uuid value!\n";
3539 return;
3540 }
3541
3542 my $value = uuid_str $value + $uuid_skip;
3543 $uuid_skip = 0;
3544
3545 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3546 and return;
3547
3548 # always fsync - this file is important
3549 aio_fsync $fh
3550 and return;
3551
3552 close $fh
3553 or return;
3554
3555 aio_rename "$uuid~", $uuid
3556 and return;
3557
3558 warn "uuid file written ($value).\n";
3559
3560 1
3561
3562}
3563
3564sub write_uuid($$) {
3565 my ($skip, $sync) = @_;
3566
3567 $sync ? write_uuid_sync $skip
3568 : async { write_uuid_sync $skip };
3569}
3570
3571sub emergency_save() {
3572 my $freeze_guard = cf::freeze_mainloop;
3573
3574 warn "emergency_perl_save: enter\n";
3575
3576 cf::sync_job {
3577 # this is a trade-off: we want to be very quick here, so
3578 # save all maps without fsync, and later call a global sync
3579 # (which in turn might be very very slow)
3580 local $USE_FSYNC = 0;
3581
3582 # use a peculiar iteration method to avoid tripping on perl
3583 # refcount bugs in for. also avoids problems with players
3584 # and maps saved/destroyed asynchronously.
3585 warn "emergency_perl_save: begin player save\n";
3586 for my $login (keys %cf::PLAYER) {
3587 my $pl = $cf::PLAYER{$login} or next;
3588 $pl->valid or next;
3589 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3590 $pl->save;
3591 }
3592 warn "emergency_perl_save: end player save\n";
3593
3594 warn "emergency_perl_save: begin map save\n";
3595 for my $path (keys %cf::MAP) {
3596 my $map = $cf::MAP{$path} or next;
3597 $map->valid or next;
3598 $map->save;
3599 }
3600 warn "emergency_perl_save: end map save\n";
3601
3602 warn "emergency_perl_save: begin database checkpoint\n";
3603 BDB::db_env_txn_checkpoint $DB_ENV;
3604 warn "emergency_perl_save: end database checkpoint\n";
3605
3606 warn "emergency_perl_save: begin write uuid\n";
3607 write_uuid_sync 1;
3608 warn "emergency_perl_save: end write uuid\n";
3609 };
3610
3611 warn "emergency_perl_save: starting sync()\n";
3612 IO::AIO::aio_sync sub {
3613 warn "emergency_perl_save: finished sync()\n";
3614 };
3615
3616 warn "emergency_perl_save: leave\n";
3617}
3618
3619sub post_cleanup {
3620 my ($make_core) = @_;
3621
3622 warn Carp::longmess "post_cleanup backtrace"
3623 if $make_core;
3624
3625 my $fh = pidfile;
3626 unlink $PIDFILE if <$fh> == $$;
3627}
3628
3629# a safer delete_package, copied from Symbol
3630sub clear_package($) {
3631 my $pkg = shift;
3632
3633 # expand to full symbol table name if needed
3634 unless ($pkg =~ /^main::.*::$/) {
3635 $pkg = "main$pkg" if $pkg =~ /^::/;
3636 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3637 $pkg .= '::' unless $pkg =~ /::$/;
3638 }
3639
3640 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3641 my $stem_symtab = *{$stem}{HASH};
3642
3643 defined $stem_symtab and exists $stem_symtab->{$leaf}
3644 or return;
3645
3646 # clear all symbols
3647 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3648 for my $name (keys %$leaf_symtab) {
3649 _gv_clear *{"$pkg$name"};
3650# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3651 }
3652 warn "cleared package $pkg\n";#d#
3653}
3654
2027sub reload() { 3655sub do_reload_perl() {
2028 # can/must only be called in main 3656 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 3657 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 3658 warn "can only reload from main coroutine";
2031 return; 3659 return;
2032 } 3660 }
2033 3661
3662 return if $RELOAD++;
3663
3664 my $t1 = EV::time;
3665
3666 while ($RELOAD) {
2034 warn "reloading..."; 3667 warn "reloading...";
2035 3668
2036 my $guard = freeze_mainloop; 3669 warn "entering sync_job";
3670
3671 cf::sync_job {
3672 cf::write_runtime_sync; # external watchdog should not bark
2037 cf::emergency_save; 3673 cf::emergency_save;
3674 cf::write_runtime_sync; # external watchdog should not bark
2038 3675
2039 eval { 3676 warn "syncing database to disk";
3677 BDB::db_env_txn_checkpoint $DB_ENV;
3678
2040 # if anything goes wrong in here, we should simply crash as we already saved 3679 # if anything goes wrong in here, we should simply crash as we already saved
2041 3680
2042 # cancel all watchers 3681 warn "flushing outstanding aio requests";
2043 for (Event::all_watchers) { 3682 while (IO::AIO::nreqs || BDB::nreqs) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 3683 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = ();
2050
2051 # unload all extensions
2052 for (@exts) {
2053 warn "unloading <$_>";
2054 unload_extension $_;
2055 }
2056
2057 # unload all modules loaded from $LIBDIR
2058 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060
2061 warn "removing <$k>";
2062 delete $INC{$k};
2063
2064 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g;
2066
2067 if (my $cb = $k->can ("unload_module")) {
2068 $cb->();
2069 } 3684 }
2070 3685
2071 Symbol::delete_package $k; 3686 warn "cancelling all extension coros";
3687 $_->cancel for values %EXT_CORO;
3688 %EXT_CORO = ();
3689
3690 warn "removing commands";
3691 %COMMAND = ();
3692
3693 warn "removing ext/exti commands";
3694 %EXTCMD = ();
3695 %EXTICMD = ();
3696
3697 warn "unloading/nuking all extensions";
3698 for my $pkg (@EXTS) {
3699 warn "... unloading $pkg";
3700
3701 if (my $cb = $pkg->can ("unload")) {
3702 eval {
3703 $cb->($pkg);
3704 1
3705 } or warn "$pkg unloaded, but with errors: $@";
3706 }
3707
3708 warn "... clearing $pkg";
3709 clear_package $pkg;
2072 } 3710 }
2073 3711
2074 # sync database to disk 3712 warn "unloading all perl modules loaded from $LIBDIR";
2075 cf::db_sync; 3713 while (my ($k, $v) = each %INC) {
2076 IO::AIO::flush; 3714 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2077 3715
3716 warn "... unloading $k";
3717 delete $INC{$k};
3718
3719 $k =~ s/\.pm$//;
3720 $k =~ s/\//::/g;
3721
3722 if (my $cb = $k->can ("unload_module")) {
3723 $cb->();
3724 }
3725
3726 clear_package $k;
3727 }
3728
2078 # get rid of safe::, as good as possible 3729 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 3730 clear_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3731 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 3732
2082 # remove register_script_function callbacks 3733 warn "unloading cf.pm \"a bit\"";
2083 # TODO
2084
2085 # unload cf.pm "a bit"
2086 delete $INC{"cf.pm"}; 3734 delete $INC{"cf.pm"};
3735 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2087 3736
2088 # don't, removes xs symbols, too, 3737 # don't, removes xs symbols, too,
2089 # and global variables created in xs 3738 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 3739 #clear_package __PACKAGE__;
2091 3740
2092 # reload cf.pm 3741 warn "unload completed, starting to reload now";
3742
2093 warn "reloading cf.pm"; 3743 warn "reloading cf.pm";
2094 require cf; 3744 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3745 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 3746
2097 # load config and database again 3747 warn "loading config and database again";
2098 cf::cfg_load; 3748 cf::reload_config;
2099 cf::db_load;
2100 3749
2101 # load extensions
2102 warn "load extensions"; 3750 warn "loading extensions";
2103 cf::load_extensions; 3751 cf::load_extensions;
2104 3752
2105 # reattach attachments to objects 3753 if ($REATTACH_ON_RELOAD) {
3754 warn "reattaching attachments to objects/players";
3755 _global_reattach; # objects, sockets
3756 warn "reattaching attachments to maps";
3757 reattach $_ for values %MAP;
3758 warn "reattaching attachments to players";
3759 reattach $_ for values %PLAYER;
3760 }
3761
3762 warn "running post_init jobs";
3763 (pop @POST_INIT)->(1) while @POST_INIT;
3764
3765 warn "leaving sync_job";
3766
3767 1
3768 } or do {
3769 warn $@;
3770 cf::cleanup "error while reloading, exiting.";
3771 };
3772
2106 warn "reattach"; 3773 warn "reloaded";
2107 _global_reattach; 3774 --$RELOAD;
3775 }
3776
3777 $t1 = EV::time - $t1;
3778 warn "reload completed in ${t1}s\n";
3779};
3780
3781our $RELOAD_WATCHER; # used only during reload
3782
3783sub reload_perl() {
3784 # doing reload synchronously and two reloads happen back-to-back,
3785 # coro crashes during coro_state_free->destroy here.
3786
3787 $RELOAD_WATCHER ||= cf::async {
3788 Coro::AIO::aio_wait cache_extensions;
3789
3790 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3791 do_reload_perl;
3792 undef $RELOAD_WATCHER;
3793 };
2108 }; 3794 };
2109
2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117};
2118
2119#############################################################################
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 3795}
2161
2162register "<global>", __PACKAGE__;
2163 3796
2164register_command "reload" => sub { 3797register_command "reload" => sub {
2165 my ($who, $arg) = @_; 3798 my ($who, $arg) = @_;
2166 3799
2167 if ($who->flag (FLAG_WIZ)) { 3800 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 3801 $who->message ("reloading server.");
3802 async {
3803 $Coro::current->{desc} = "perl_reload";
3804 reload_perl;
3805 };
2171 } 3806 }
2172}; 3807};
2173 3808
2174unshift @INC, $LIBDIR; 3809unshift @INC, $LIBDIR;
2175 3810
2176$TICK_WATCHER = Event->timer ( 3811my $bug_warning = 0;
2177 reentrant => 0, 3812
2178 prio => 0, 3813our @WAIT_FOR_TICK;
2179 at => $NEXT_TICK || $TICK, 3814our @WAIT_FOR_TICK_BEGIN;
2180 data => WF_AUTOCANCEL, 3815
2181 cb => sub { 3816sub wait_for_tick {
3817 return if tick_inhibit || $Coro::current == $Coro::main;
3818
3819 my $signal = new Coro::Signal;
3820 push @WAIT_FOR_TICK, $signal;
3821 $signal->wait;
3822}
3823
3824sub wait_for_tick_begin {
3825 return if tick_inhibit || $Coro::current == $Coro::main;
3826
3827 my $signal = new Coro::Signal;
3828 push @WAIT_FOR_TICK_BEGIN, $signal;
3829 $signal->wait;
3830}
3831
3832sub tick {
3833 if ($Coro::current != $Coro::main) {
3834 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3835 unless ++$bug_warning > 10;
3836 return;
3837 }
3838
2182 cf::server_tick; # one server iteration 3839 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK;
2185 3840
2186 # if we are delayed by four ticks or more, skip them all 3841 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3842 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2188 3843 Coro::async_pool {
2189 $TICK_WATCHER->at ($NEXT_TICK); 3844 $Coro::current->{desc} = "runtime saver";
2190 $TICK_WATCHER->start;
2191 },
2192);
2193
2194IO::AIO::max_poll_time $TICK * 0.2;
2195
2196Event->io (
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL,
2206 after => 0,
2207 interval => 10,
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime 3845 write_runtime_sync
2211 or warn "ERROR: unable to write runtime file: $!"; 3846 or warn "ERROR: unable to write runtime file: $!";
2212 })->(); 3847 };
2213 }, 3848 }
2214); 3849
3850 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3851 $sig->send;
3852 }
3853 while (my $sig = shift @WAIT_FOR_TICK) {
3854 $sig->send;
3855 }
3856
3857 $LOAD = ($NOW - $TICK_START) / $TICK;
3858 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3859
3860 if (0) {
3861 if ($NEXT_TICK) {
3862 my $jitter = $TICK_START - $NEXT_TICK;
3863 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3864 warn "jitter $JITTER\n";#d#
3865 }
3866 }
3867}
3868
3869{
3870 # configure BDB
3871
3872 BDB::min_parallel 8;
3873 BDB::max_poll_reqs $TICK * 0.1;
3874 $AnyEvent::BDB::WATCHER->priority (1);
3875
3876 unless ($DB_ENV) {
3877 $DB_ENV = BDB::db_env_create;
3878 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3879 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3880 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3881 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3882 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3883
3884 cf::sync_job {
3885 eval {
3886 BDB::db_env_open
3887 $DB_ENV,
3888 $BDBDIR,
3889 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3890 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3891 0666;
3892
3893 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3894 };
3895
3896 cf::cleanup "db_env_open(db): $@" if $@;
3897 };
3898 }
3899
3900 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3901 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3902 };
3903 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3904 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3905 };
3906 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3907 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3908 };
3909}
3910
3911{
3912 # configure IO::AIO
3913
3914 IO::AIO::min_parallel 8;
3915 IO::AIO::max_poll_time $TICK * 0.1;
3916 undef $AnyEvent::AIO::WATCHER;
3917}
3918
3919my $_log_backtrace;
3920
3921sub _log_backtrace {
3922 my ($msg, @addr) = @_;
3923
3924 $msg =~ s/\n//;
3925
3926 # limit the # of concurrent backtraces
3927 if ($_log_backtrace < 2) {
3928 ++$_log_backtrace;
3929 my $perl_bt = Carp::longmess $msg;
3930 async {
3931 $Coro::current->{desc} = "abt $msg";
3932
3933 my @bt = fork_call {
3934 @addr = map { sprintf "%x", $_ } @addr;
3935 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3936 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3937 or die "addr2line: $!";
3938
3939 my @funcs;
3940 my @res = <$fh>;
3941 chomp for @res;
3942 while (@res) {
3943 my ($func, $line) = splice @res, 0, 2, ();
3944 push @funcs, "[$func] $line";
3945 }
3946
3947 @funcs
3948 };
3949
3950 LOG llevInfo, "[ABT] $perl_bt\n";
3951 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3952 LOG llevInfo, "[ABT] $_\n" for @bt;
3953 --$_log_backtrace;
3954 };
3955 } else {
3956 LOG llevInfo, "[ABT] $msg\n";
3957 LOG llevInfo, "[ABT] [suppressed]\n";
3958 }
3959}
3960
3961# load additional modules
3962require "cf/$_.pm" for @EXTRA_MODULES;
2215 3963
2216END { cf::emergency_save } 3964END { cf::emergency_save }
2217 3965
22181 39661
2219 3967

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