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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.48 by root, Sun Aug 27 15:24:22 2006 UTC vs.
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
77#############################################################################
78
79=head2 GLOBAL VARIABLES
80
81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
91
92=item $cf::LIBDIR
93
94The perl library directory, where extensions and cf-specific modules can
95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104
105=item %cf::CFG
106
107Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to.
109
110=back
111
112=cut
27 113
28BEGIN { 114BEGIN {
29 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
31 $msg .= "\n" 119 $msg .= "\n"
32 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
33 121
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
36 }; 123 };
37} 124}
38 125
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 132
75# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 134# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
78 no strict 'refs'; 142 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 144}
81 145
82$Event::DIED = sub { 146$Event::DIED = sub {
84}; 148};
85 149
86my %ext_pkg; 150my %ext_pkg;
87my @exts; 151my @exts;
88my @hook; 152my @hook;
89my %command;
90my %extcmd;
91 153
92############################################################################# 154=head2 UTILITY FUNCTIONS
93# utility functions 155
156=over 4
157
158=cut
94 159
95use JSON::Syck (); # TODO# replace by JSON::PC once working 160use JSON::Syck (); # TODO# replace by JSON::PC once working
161
162=item $ref = cf::from_json $json
163
164Converts a JSON string into the corresponding perl data structure.
165
166=cut
96 167
97sub from_json($) { 168sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 170 JSON::Syck::Load $_[0]
100} 171}
101 172
173=item $json = cf::to_json $ref
174
175Converts a perl data structure into its JSON representation.
176
177=cut
178
102sub to_json($) { 179sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
105} 182}
106 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active;
228
229 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop;
231 $guard
232}
233
234=item cf::async { BLOCK }
235
236Currently the same as Coro::async_pool, meaning you cannot use
237C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
238thing you are allowed to do is call C<prio> on it.
239
240=cut
241
242BEGIN { *async = \&Coro::async_pool }
243
244=item cf::sync_job { BLOCK }
245
246The design of crossfire+ requires that the main coro ($Coro::main) is
247always able to handle events or runnable, as crossfire+ is only partly
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
249
250If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish
253fast or be very important.
254
255=cut
256
257sub sync_job(&) {
258 my ($job) = @_;
259
260 if ($Coro::current == $Coro::main) {
261 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/
263
264 # TODO: use suspend/resume instead
265 # (but this is cancel-safe)
266 my $freeze_guard = freeze_mainloop;
267
268 my $busy = 1;
269 my @res;
270
271 (async {
272 @res = eval { $job->() };
273 warn $@ if $@;
274 undef $busy;
275 })->prio (Coro::PRIO_MAX);
276
277 while ($busy) {
278 Coro::cede or Event::one_event;
279 }
280
281 wantarray ? @res : $res[0]
282 } else {
283 # we are in another coroutine, how wonderful, everything just works
284
285 $job->()
286 }
287}
288
289=item $coro = cf::async_ext { BLOCK }
290
291Like async, but this coro is automcatially being canceled when the
292extension calling this is being unloaded.
293
294=cut
295
296sub async_ext(&) {
297 my $cb = shift;
298
299 my $coro = &Coro::async ($cb);
300
301 $coro->on_destroy (sub {
302 delete $EXT_CORO{$coro+0};
303 });
304 $EXT_CORO{$coro+0} = $coro;
305
306 $coro
307}
308
309sub write_runtime {
310 my $runtime = cf::localdir . "/runtime";
311
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return;
314
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318
319 aio_fsync $fh
320 and return;
321
322 close $fh
323 or return;
324
325 aio_rename "$runtime~", $runtime
326 and return;
327
328 1
329}
330
331=back
332
333=cut
334
107############################################################################# 335#############################################################################
108# "new" plug-in system
109 336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS
458
459Many objects in crossfire are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods.
462
463In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+).
466
467=over 4
468
110=item $object->attach ($attachment, key => $value...) 469=item $attachable->attach ($attachment, key => $value...)
111 470
112Attach a pre-registered attachment to an object. 471=item $attachable->detach ($attachment)
113 472
114=item $player->attach ($attachment, key => $value...) 473Attach/detach a pre-registered attachment to a specific object and give it
474the specified key/value pairs as arguments.
115 475
116Attach a pre-registered attachment to a player. 476Example, attach a minesweeper attachment to the given object, making it a
47710x10 minesweeper game:
117 478
118=item $map->attach ($attachment, key => $value...) # not yet persistent 479 $obj->attach (minesweeper => width => 10, height => 10);
119 480
120Attach a pre-registered attachment to a map. 481=item $bool = $attachable->attached ($name)
121 482
122=item cf::attach_global ... 483Checks wether the named attachment is currently attached to the object.
123 484
124Attach handlers for global events. 485=item cf::CLASS->attach ...
125 486
126This and all following C<attach_*>-functions expect any number of the 487=item cf::CLASS->detach ...
127following handler/hook descriptions: 488
489Define an anonymous attachment and attach it to all objects of the given
490CLASS. See the next function for an explanation of its arguments.
491
492You can attach to global events by using the C<cf::global> class.
493
494Example, log all player logins:
495
496 cf::player->attach (
497 on_login => sub {
498 my ($pl) = @_;
499 ...
500 },
501 );
502
503Example, attach to the jeweler skill:
504
505 cf::object->attach (
506 type => cf::SKILL,
507 subtype => cf::SK_JEWELER,
508 on_use_skill => sub {
509 my ($sk, $ob, $part, $dir, $msg) = @_;
510 ...
511 },
512 );
513
514=item cf::CLASS::attachment $name, ...
515
516Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment.
518
519Some classes such as crossfire maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name.
521
522These calls expect any number of the following handler/hook descriptions:
128 523
129=over 4 524=over 4
130 525
131=item prio => $number 526=item prio => $number
132 527
134by another C<prio> setting). Lower priority handlers get executed 529by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 530earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 531registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 532unless you know what you are doing.
138 533
534=item type => $type
535
536(Only for C<< cf::object->attach >> calls), limits the attachment to the
537given type of objects only (the additional parameter C<subtype> can be
538used to further limit to the given subtype).
539
139=item on_I<event> => \&cb 540=item on_I<event> => \&cb
140 541
141Call the given code reference whenever the named event happens (event is 542Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 543something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 544handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 553package and register them. Only handlers for eevents supported by the
153object/class are recognised. 554object/class are recognised.
154 555
155=back 556=back
156 557
157=item cf::attach_to_type $object_type, $subtype, ... 558Example, define an attachment called "sockpuppet" that calls the given
559event handler when a monster attacks:
158 560
159Attach handlers for a specific object type (e.g. TRANSPORT) and 561 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 562 on_skill_attack => sub {
161type. 563 my ($self, $victim) = @_;
564 ...
565 }
566 }
162 567
163=item cf::attach_to_objects ... 568=item $attachable->valid
164 569
165Attach handlers to all objects. Do not use this except for debugging or 570Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 571C-level object still exists. If you try to access an object that has no
167the game. 572valid C counterpart anymore you get an exception at runtime. This method
168 573can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 574exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 575
179=cut 576=cut
180 577
181# the following variables are defined in .xs and must not be re-created 578# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 579our @CB_GLOBAL = (); # registry for all global events
580our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 581our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 582our @CB_PLAYER = ();
583our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 584our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 585our @CB_MAP = ();
187 586
188my %attachment; 587my %attachment;
189 588
190sub _attach_cb($\%$$$) { 589sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
192 591
193 use sort 'stable'; 592 use sort 'stable';
194 593
195 $cb = [$prio, $cb]; 594 $cb = [$prio, $cb];
196 595
197 @{$registry->[$event]} = sort 596 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 597 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 598 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 599}
600
601# hack
602my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 603
204# attach handles attaching event callbacks 604# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 605# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 606# registry (== where the callback attaches to).
207sub _attach(\@$@) { 607sub _attach {
208 my ($registry, $klass, @arg) = @_; 608 my ($registry, $klass, @arg) = @_;
209 609
610 my $object_type;
210 my $prio = 0; 611 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 612 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
613
614 #TODO: get rid of this hack
615 if ($attachable_klass{$klass}) {
616 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
617 }
218 618
219 while (@arg) { 619 while (@arg) {
220 my $type = shift @arg; 620 my $type = shift @arg;
221 621
222 if ($type eq "prio") { 622 if ($type eq "prio") {
223 $prio = shift @arg; 623 $prio = shift @arg;
224 624
625 } elsif ($type eq "type") {
626 $object_type = shift @arg;
627 $registry = $CB_TYPE[$object_type] ||= [];
628
629 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
633
225 } elsif ($type eq "package") { 634 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 635 my $pkg = shift @arg;
227 636
228 while (my ($name, $id) = each %cb_id) { 637 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 638 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 639 _attach_cb $registry, $id, $prio, $cb;
231 } 640 }
232 } 641 }
233 642
234 } elsif (exists $cb_id{$type}) { 643 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 645
237 } elsif (ref $type) { 646 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 647 warn "attaching objects not supported, ignoring.\n";
239 648
240 } else { 649 } else {
241 shift @arg; 650 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 651 warn "attach argument '$type' not supported, ignoring.\n";
243 } 652 }
244 } 653 }
245
246 \%undo
247} 654}
248 655
249sub _attach_attachment { 656sub _object_attach {
250 my ($obj, $name, %arg) = @_; 657 my ($obj, $name, %arg) = @_;
251 658
252 my $res; 659 return if exists $obj->{_attachment}{$name};
253 660
254 if (my $attach = $attachment{$name}) { 661 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 662 my $registry = $obj->registry;
256 663
257 for (@$attach) { 664 for (@$attach) {
258 my ($klass, @attach) = @$_; 665 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 666 _attach $registry, $klass, @attach;
260 } 667 }
261 668
262 $obj->{$name} = \%arg; 669 $obj->{$name} = \%arg;
263 } else { 670 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 671 warn "object uses attachment '$name' that is not available, postponing.\n";
265 } 672 }
266 673
267 push @{$obj->{_attachment}}, $name; 674 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 675}
272 676
273sub cf::object::attach { 677sub cf::attachable::attach {
678 if (ref $_[0]) {
679 _object_attach @_;
680 } else {
681 _attach shift->_attach_registry, @_;
682 }
683};
684
685# all those should be optimised
686sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 687 my ($obj, $name) = @_;
275 688
276 _attach_attachment $obj, $name, %arg; 689 if (ref $obj) {
277} 690 delete $obj->{_attachment}{$name};
691 reattach ($obj);
692 } else {
693 Carp::croak "cannot, currently, detach class attachments";
694 }
695};
278 696
279sub cf::player::attach { 697sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 698 my ($obj, $name) = @_;
281 699
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 700 exists $obj->{_attachment}{$name}
283} 701}
284 702
285sub cf::map::attach { 703for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 704 eval "#line " . __LINE__ . " 'cf.pm'
705 sub cf::\L$klass\E::_attach_registry {
706 (\\\@CB_$klass, KLASS_$klass)
707 }
287 708
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 709 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 710 my \$name = shift;
316 711
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 712 \$attachment{\$name} = [[KLASS_$klass, \@_]];
713 }
714 ";
715 die if $@;
318} 716}
319 717
320our $override; 718our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 720
336 for (@$callbacks) { 734 for (@$callbacks) {
337 eval { &{$_->[1]} }; 735 eval { &{$_->[1]} };
338 736
339 if ($@) { 737 if ($@) {
340 warn "$@"; 738 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 739 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 740 override;
343 } 741 }
344 742
345 return 1 if $override; 743 return 1 if $override;
346 } 744 }
347 745
348 0 746 0
349} 747}
748
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
750
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752
753Generate an object-specific event with the given arguments.
754
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly).
758
759=back
760
761=cut
350 762
351############################################################################# 763#############################################################################
352# object support 764# object support
353 765
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361 attach $obj, $name, %{$args || {} };
362 }
363}
364
365# basically do the same as instantiate, without calling instantiate
366sub reattach { 766sub reattach {
767 # basically do the same as instantiate, without calling instantiate
367 my ($obj) = @_; 768 my ($obj) = @_;
769
368 my $registry = $obj->registry; 770 my $registry = $obj->registry;
369 771
370 @$registry = (); 772 @$registry = ();
371 773
774 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
775
372 for my $name (@{ $obj->{_attachment} }) { 776 for my $name (keys %{ $obj->{_attachment} || {} }) {
373 if (my $attach = $attachment{$name}) { 777 if (my $attach = $attachment{$name}) {
374 for (@$attach) { 778 for (@$attach) {
375 my ($klass, @attach) = @$_; 779 my ($klass, @attach) = @$_;
376 _attach @$registry, $klass, @attach; 780 _attach $registry, $klass, @attach;
377 } 781 }
378 } else { 782 } else {
379 warn "object uses attachment '$name' that is not available, postponing.\n"; 783 warn "object uses attachment '$name' that is not available, postponing.\n";
380 } 784 }
381 } 785 }
382} 786}
383 787
788cf::attachable->attach (
789 prio => -1000000,
790 on_instantiate => sub {
791 my ($obj, $data) = @_;
792
793 $data = from_json $data;
794
795 for (@$data) {
796 my ($name, $args) = @$_;
797
798 $obj->attach ($name, %{$args || {} });
799 }
800 },
801 on_reattach => \&reattach,
802 on_clone => sub {
803 my ($src, $dst) = @_;
804
805 @{$dst->registry} = @{$src->registry};
806
807 %$dst = %$src;
808
809 %{$dst->{_attachment}} = %{$src->{_attachment}}
810 if exists $src->{_attachment};
811 },
812);
813
384sub object_freezer_save { 814sub object_freezer_save {
385 my ($filename, $objs) = @_; 815 my ($filename, $rdata, $objs) = @_;
386 816
387 $filename .= ".pst"; 817 sync_job {
818 if (length $$rdata) {
819 warn sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs;
388 821
389 if (@$objs) { 822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
390 open my $fh, ">:raw", "$filename~"; 823 chmod SAVE_MODE, $fh;
391 chmod $fh, SAVE_MODE; 824 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 825 aio_fsync $fh;
393 close $fh; 826 close $fh;
827
828 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh;
831 my $data = Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0;
833 aio_fsync $fh;
834 close $fh;
835 aio_rename "$filename.pst~", "$filename.pst";
836 }
837 } else {
838 aio_unlink "$filename.pst";
839 }
840
394 rename "$filename~", $filename; 841 aio_rename "$filename~", $filename;
842 } else {
843 warn "FATAL: $filename~: $!\n";
844 }
395 } else { 845 } else {
396 unlink $filename; 846 aio_unlink $filename;
847 aio_unlink "$filename.pst";
848 }
397 } 849 }
850}
851
852sub object_freezer_as_string {
853 my ($rdata, $objs) = @_;
854
855 use Data::Dumper;
856
857 $$rdata . Dumper $objs
398} 858}
399 859
400sub object_thawer_load { 860sub object_thawer_load {
401 my ($filename) = @_; 861 my ($filename) = @_;
402 862
403 open my $fh, "<:raw:perlio", "$filename.pst" 863 my ($data, $av);
864
865 (aio_load $filename, $data) >= 0
404 or return; 866 or return;
405 867
406 eval { local $/; (Storable::thaw <$fh>)->{objs} } 868 unless (aio_stat "$filename.pst") {
407} 869 (aio_load "$filename.pst", $av) >= 0
408 870 or return;
409attach_to_objects 871 $av = eval { (Storable::thaw $av)->{objs} };
410 prio => -1000000,
411 on_clone => sub {
412 my ($src, $dst) = @_;
413
414 @{$dst->registry} = @{$src->registry};
415
416 %$dst = %$src;
417
418 $dst->{_attachment} = [@{ $src->{_attachment} }]
419 if exists $src->{_attachment};
420 }, 872 }
421; 873
874 warn sprintf "loading %s (%d)\n",
875 $filename, length $data, scalar @{$av || []};#d#
876 return ($data, $av);
877}
422 878
423############################################################################# 879#############################################################################
424# old plug-in events 880# command handling &c
425 881
426sub inject_event { 882=item cf::register_command $name => \&callback($ob,$args);
427 my $extension = shift;
428 my $event_code = shift;
429 883
430 my $cb = $hook[$event_code]{$extension} 884Register a callback for execution when the client sends the user command
431 or return; 885$name.
432 886
433 &$cb 887=cut
434}
435
436sub inject_global_event {
437 my $event = shift;
438
439 my $cb = $hook[$event]
440 or return;
441
442 List::Util::max map &$_, values %$cb
443}
444
445sub inject_command {
446 my ($name, $obj, $params) = @_;
447
448 for my $cmd (@{ $command{$name} }) {
449 $cmd->[1]->($obj, $params);
450 }
451
452 -1
453}
454 888
455sub register_command { 889sub register_command {
456 my ($name, $time, $cb) = @_; 890 my ($name, $cb) = @_;
457 891
458 my $caller = caller; 892 my $caller = caller;
459 #warn "registering command '$name/$time' to '$caller'"; 893 #warn "registering command '$name/$time' to '$caller'";
460 894
461 push @{ $command{$name} }, [$time, $cb, $caller]; 895 push @{ $COMMAND{$name} }, [$caller, $cb];
462 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
463} 896}
897
898=item cf::register_extcmd $name => \&callback($pl,$packet);
899
900Register a callbackf ro execution when the client sends an extcmd packet.
901
902If the callback returns something, it is sent back as if reply was being
903called.
904
905=cut
464 906
465sub register_extcmd { 907sub register_extcmd {
466 my ($name, $cb) = @_; 908 my ($name, $cb) = @_;
467 909
468 my $caller = caller; 910 my $caller = caller;
469 #warn "registering extcmd '$name' to '$caller'"; 911 #warn "registering extcmd '$name' to '$caller'";
470 912
471 $extcmd{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = [$cb, $caller];
472} 914}
915
916cf::player->attach (
917 on_command => sub {
918 my ($pl, $name, $params) = @_;
919
920 my $cb = $COMMAND{$name}
921 or return;
922
923 for my $cmd (@$cb) {
924 $cmd->[1]->($pl->ob, $params);
925 }
926
927 cf::override;
928 },
929 on_extcmd => sub {
930 my ($pl, $buf) = @_;
931
932 my $msg = eval { from_json $buf };
933
934 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 }
940 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 }
943
944 cf::override;
945 },
946);
473 947
474sub register { 948sub register {
475 my ($base, $pkg) = @_; 949 my ($base, $pkg) = @_;
476 950
477 #TODO 951 #TODO
496 . "#line 1 \"$path\"\n{\n" 970 . "#line 1 \"$path\"\n{\n"
497 . (do { local $/; <$fh> }) 971 . (do { local $/; <$fh> })
498 . "\n};\n1"; 972 . "\n};\n1";
499 973
500 eval $source 974 eval $source
501 or die "$path: $@"; 975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
502 977
503 push @exts, $pkg; 978 push @exts, $pkg;
504 $ext_pkg{$base} = $pkg; 979 $ext_pkg{$base} = $pkg;
505 980
506# no strict 'refs'; 981# no strict 'refs';
519# for my $idx (0 .. $#PLUGIN_EVENT) { 994# for my $idx (0 .. $#PLUGIN_EVENT) {
520# delete $hook[$idx]{$pkg}; 995# delete $hook[$idx]{$pkg};
521# } 996# }
522 997
523 # remove commands 998 # remove commands
524 for my $name (keys %command) { 999 for my $name (keys %COMMAND) {
525 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
526 1001
527 if (@cb) { 1002 if (@cb) {
528 $command{$name} = \@cb; 1003 $COMMAND{$name} = \@cb;
529 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
530 } else { 1004 } else {
531 delete $command{$name};
532 delete $COMMAND{"$name\000"}; 1005 delete $COMMAND{$name};
533 } 1006 }
534 } 1007 }
535 1008
536 # remove extcmds 1009 # remove extcmds
537 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
538 delete $extcmd{$name}; 1011 delete $EXTCMD{$name};
539 } 1012 }
540 1013
541 if (my $cb = $pkg->can ("unload")) { 1014 if (my $cb = $pkg->can ("unload")) {
542 eval { 1015 eval {
543 $cb->($pkg); 1016 $cb->($pkg);
547 1020
548 Symbol::delete_package $pkg; 1021 Symbol::delete_package $pkg;
549} 1022}
550 1023
551sub load_extensions { 1024sub load_extensions {
552 my $LIBDIR = maps_directory "perl";
553
554 for my $ext (<$LIBDIR/*.ext>) { 1025 for my $ext (<$LIBDIR/*.ext>) {
555 next unless -r $ext; 1026 next unless -r $ext;
556 eval { 1027 eval {
557 load_extension $ext; 1028 load_extension $ext;
558 1 1029 1
559 } or warn "$ext not loaded: $@"; 1030 } or warn "$ext not loaded: $@";
560 } 1031 }
561} 1032}
562 1033
563sub _perl_reload(&) {
564 my ($msg) = @_;
565
566 $msg->("reloading...");
567
568 eval {
569 # 1. cancel all watchers
570 $_->cancel for Event::all_watchers;
571
572 # 2. unload all extensions
573 for (@exts) {
574 $msg->("unloading <$_>");
575 unload_extension $_;
576 }
577
578 # 3. unload all modules loaded from $LIBDIR
579 while (my ($k, $v) = each %INC) {
580 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
581
582 $msg->("removing <$k>");
583 delete $INC{$k};
584
585 $k =~ s/\.pm$//;
586 $k =~ s/\//::/g;
587
588 if (my $cb = $k->can ("unload_module")) {
589 $cb->();
590 }
591
592 Symbol::delete_package $k;
593 }
594
595 # 4. get rid of safe::, as good as possible
596 Symbol::delete_package "safe::$_"
597 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
598
599 # 5. remove register_script_function callbacks
600 # TODO
601
602 # 6. unload cf.pm "a bit"
603 delete $INC{"cf.pm"};
604
605 # don't, removes xs symbols, too,
606 # and global variables created in xs
607 #Symbol::delete_package __PACKAGE__;
608
609 # 7. reload cf.pm
610 $msg->("reloading cf.pm");
611 require cf;
612 };
613 $msg->($@) if $@;
614
615 $msg->("reloaded");
616};
617
618sub perl_reload() {
619 _perl_reload {
620 warn $_[0];
621 print "$_[0]\n";
622 };
623}
624
625register_command "perl-reload", 0, sub {
626 my ($who, $arg) = @_;
627
628 if ($who->flag (FLAG_WIZ)) {
629 _perl_reload {
630 warn $_[0];
631 $who->message ($_[0]);
632 };
633 }
634};
635
636#############################################################################
637# extcmd framework, basically convert ext <msg>
638# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
639
640attach_to_players
641 on_extcmd => sub {
642 my ($pl, $buf) = @_;
643
644 my $msg = eval { from_json $buf };
645
646 if (ref $msg) {
647 if (my $cb = $extcmd{$msg->{msgtype}}) {
648 if (my %reply = $cb->[0]->($pl, $msg)) {
649 $pl->ext_reply ($msg->{msgid}, %reply);
650 }
651 }
652 } else {
653 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
654 }
655
656 cf::override;
657 },
658;
659
660############################################################################# 1034#############################################################################
661# load/save/clean perl data associated with a map 1035# load/save/clean perl data associated with a map
662 1036
663*cf::mapsupport::on_clean = sub { 1037*cf::mapsupport::on_clean = sub {
664 my ($map) = @_; 1038 my ($map) = @_;
665 1039
666 my $path = $map->tmpname; 1040 my $path = $map->tmpname;
667 defined $path or return; 1041 defined $path or return;
668 1042
669 unlink "$path.cfperl";
670 unlink "$path.pst"; 1043 unlink "$path.pst";
671}; 1044};
672 1045
673*cf::mapsupport::on_swapin =
674*cf::mapsupport::on_load = sub {
675 my ($map) = @_;
676
677 my $path = $map->tmpname;
678 $path = $map->path unless defined $path;
679
680 open my $fh, "<:raw", "$path.cfperl"
681 or return; # no perl data
682
683 my $data = Storable::thaw do { local $/; <$fh> };
684
685 $data->{version} <= 1
686 or return; # too new
687
688 $map->_set_obs ($data->{obs});
689};
690
691attach_to_maps prio => -10000, package => cf::mapsupport::; 1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
692 1047
693############################################################################# 1048#############################################################################
694# load/save perl data associated with player->ob objects 1049# load/save perl data associated with player->ob objects
695 1050
696sub all_objects(@) { 1051sub all_objects(@) {
697 @_, map all_objects ($_->inv), @_ 1052 @_, map all_objects ($_->inv), @_
698} 1053}
699 1054
700attach_to_players 1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
701 on_load => sub { 1057 on_load => sub {
702 my ($pl, $path) = @_; 1058 my ($pl, $path) = @_;
703 1059
704 for my $o (all_objects $pl->ob) { 1060 for my $o (all_objects $pl->ob) {
705 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
707 1063
708 %$o = %{ Storable::thaw pack "H*", $value }; 1064 %$o = %{ Storable::thaw pack "H*", $value };
709 } 1065 }
710 } 1066 }
711 }, 1067 },
712; 1068);
713 1069
714############################################################################# 1070#############################################################################
715# core extensions - in perl 1071
1072=head2 CORE EXTENSIONS
1073
1074Functions and methods that extend core crossfire objects.
1075
1076=head3 cf::player
1077
1078=over 4
716 1079
717=item cf::player::exists $login 1080=item cf::player::exists $login
718 1081
719Returns true when the given account exists. 1082Returns true when the given account exists.
720 1083
723sub cf::player::exists($) { 1086sub cf::player::exists($) {
724 cf::player::find $_[0] 1087 cf::player::find $_[0]
725 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
726} 1089}
727 1090
1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1092
1093Sends an ext reply to the player.
1094
1095=cut
1096
1097sub cf::player::ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_;
1099
1100 $msg{msgid} = $id;
1101
1102 $self->send ("ext " . to_json \%msg);
1103}
1104
1105=back
1106
1107
1108=head3 cf::map
1109
1110=over 4
1111
1112=cut
1113
1114package cf::map;
1115
1116use Fcntl;
1117use Coro::AIO;
1118
1119our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000;
1121
1122sub generate_random_map {
1123 my ($path, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region})
1139}
1140
1141# and all this just because we cannot iterate over
1142# all maps in C++...
1143sub change_all_map_light {
1144 my ($change) = @_;
1145
1146 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP;
1148}
1149
1150sub try_load_header($) {
1151 my ($path) = @_;
1152
1153 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0
1155 or return;
1156
1157 my $map = cf::map::new
1158 or return;
1159
1160 # for better error messages only, will be overwritten
1161 $map->path ($path);
1162
1163 $map->load_header ($path)
1164 or return;
1165
1166 $map->{load_path} = $path;
1167
1168 $map
1169}
1170
1171sub find;
1172sub find {
1173 my ($path, $origin) = @_;
1174
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179
1180 cf::lock_wait "map_find:$key";
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key";
1184
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return;
1204
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME;
1217
1218 Coro::cede;
1219
1220 if ($map->should_reset) {
1221 $map->reset;
1222 undef $guard;
1223 $map = find $path
1224 or return;
1225 }
1226
1227 $cf::MAP{$key} = $map
1228 }
1229}
1230
1231sub load {
1232 my ($self) = @_;
1233
1234 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1236
1237 return if $self->in_memory != cf::MAP_SWAPPED;
1238
1239 $self->in_memory (cf::MAP_LOADING);
1240
1241 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1)
1243 or return;
1244
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original};
1247
1248 if (my $uniq = $path->uniq_path) {
1249 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0);
1253 }
1254 }
1255
1256 Coro::cede;
1257
1258 # now do the right thing for maps
1259 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty;
1271 $self->activate;
1272 }
1273
1274 Coro::cede;
1275
1276 $self->in_memory (cf::MAP_IN_MEMORY);
1277}
1278
1279sub find_sync {
1280 my ($path, $origin) = @_;
1281
1282 cf::sync_job { cf::map::find $path, $origin }
1283}
1284
1285sub do_load_sync {
1286 my ($map) = @_;
1287
1288 cf::sync_job { $map->load };
1289}
1290
1291sub save {
1292 my ($self) = @_;
1293
1294 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295
1296 $self->{last_save} = $cf::RUNTIME;
1297
1298 return unless $self->dirty;
1299
1300 my $save = $self->{path}->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1302
1303 $self->{load_path} = $save;
1304
1305 return if $self->{deny_save};
1306
1307 local $self->{last_access} = $self->last_access;#d#
1308
1309 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES);
1312 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 }
1315}
1316
1317sub swap_out {
1318 my ($self) = @_;
1319
1320 # save first because save cedes
1321 $self->save;
1322
1323 my $lock = cf::lock_acquire "map_data:" . $self->path;
1324
1325 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY;
1327 return if $self->{deny_save};
1328
1329 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331}
1332
1333sub reset_at {
1334 my ($self) = @_;
1335
1336 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset};
1339
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342
1343 $time + $to
1344}
1345
1346sub should_reset {
1347 my ($self) = @_;
1348
1349 $self->reset_at <= $cf::RUNTIME
1350}
1351
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset {
1374 my ($self) = @_;
1375
1376 my $lock = cf::lock_acquire "map_data:" . $self->path;
1377
1378 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380
1381 warn "resetting map ", $self->path;#d#
1382
1383 delete $cf::MAP{$self->path};
1384
1385 $_->clear_links_to ($self) for values %cf::MAP;
1386
1387 $self->unlink_save;
1388 $self->destroy;
1389}
1390
1391my $nuke_counter = "aaaa";
1392
1393sub nuke {
1394 my ($self) = @_;
1395
1396 $self->{deny_save} = 1;
1397 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++));
1399 $self->reset; # polite request, might not happen
1400}
1401
1402sub customise_for {
1403 my ($map, $ob) = @_;
1404
1405 if ($map->per_player) {
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1407 }
1408
1409 $map
1410}
1411
1412sub emergency_save {
1413 my $freeze_guard = cf::freeze_mainloop;
1414
1415 warn "enter emergency map save\n";
1416
1417 cf::sync_job {
1418 warn "begin emergency map save\n";
1419 $_->save for values %cf::MAP;
1420 };
1421
1422 warn "end emergency map save\n";
1423}
1424
1425package cf;
1426
1427=back
1428
1429
1430=head3 cf::object::player
1431
1432=over 4
1433
728=item $player->reply ($npc, $msg[, $flags]) 1434=item $player_object->reply ($npc, $msg[, $flags])
729 1435
730Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
731can be C<undef>. Does the right thing when the player is currently in a 1437can be C<undef>. Does the right thing when the player is currently in a
732dialogue with the given NPC character. 1438dialogue with the given NPC character.
733 1439
734=cut 1440=cut
735 1441
736# rough implementation of a future "reply" method that works 1442# rough implementation of a future "reply" method that works
737# with dialog boxes. 1443# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method
738sub cf::object::player::reply($$$;$) { 1445sub cf::object::player::reply($$$;$) {
739 my ($self, $npc, $msg, $flags) = @_; 1446 my ($self, $npc, $msg, $flags) = @_;
740 1447
741 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
742 1449
746 $msg = $npc->name . " says: $msg" if $npc; 1453 $msg = $npc->name . " says: $msg" if $npc;
747 $self->message ($msg, $flags); 1454 $self->message ($msg, $flags);
748 } 1455 }
749} 1456}
750 1457
751=item $player->ext_reply ($msgid, $msgtype, %msg) 1458=item $player_object->may ("access")
752 1459
753Sends an ext reply to the player. 1460Returns wether the given player is authorized to access resource "access"
1461(e.g. "command_wizcast").
754 1462
755=cut 1463=cut
756 1464
757sub cf::player::ext_reply($$$%) { 1465sub cf::object::player::may {
1466 my ($self, $access) = @_;
1467
1468 $self->flag (cf::FLAG_WIZ) ||
1469 (ref $cf::CFG{"may_$access"}
1470 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1471 : $cf::CFG{"may_$access"})
1472}
1473
1474=item $player_object->enter_link
1475
1476Freezes the player and moves him/her to a special map (C<{link}>).
1477
1478The player should be reaosnably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though.
1480
1481=item $player_object->leave_link ($map, $x, $y)
1482
1483Moves the player out of the specila link map onto the given map. If the
1484map is not valid (or omitted), the player will be moved back to the
1485location he/she was before the call to C<enter_link>, or, if that fails,
1486to the emergency map position.
1487
1488Might block.
1489
1490=cut
1491
1492sub cf::object::player::enter_link {
1493 my ($self) = @_;
1494
1495 $self->deactivate_recursive;
1496
1497 return if $self->map == $LINK_MAP;
1498
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map;
1501
1502 $self->enter_map ($LINK_MAP, 20, 20);
1503}
1504
1505sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_;
1507
1508 my $link_pos = delete $self->{_link_pos};
1509
1510 unless ($map) {
1511 # restore original map position
1512 ($map, $x, $y) = @{ $link_pos || [] };
1513 $map = cf::map::find $map;
1514
1515 unless ($map) {
1516 ($map, $x, $y) = @$EMERGENCY_POSITION;
1517 $map = cf::map::find $map
1518 or die "FATAL: cannot load emergency map\n";
1519 }
1520 }
1521
1522 ($x, $y) = (-1, -1)
1523 unless (defined $x) && (defined $y);
1524
1525 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0;
1528
1529 $map->load;
1530
1531 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y);
1533}
1534
1535cf::player->attach (
1536 on_logout => sub {
1537 my ($pl) = @_;
1538
1539 # abort map switching before logout
1540 if ($pl->ob->{_link_pos}) {
1541 cf::sync_job {
1542 $pl->ob->leave_link
1543 };
1544 }
1545 },
1546 on_login => sub {
1547 my ($pl) = @_;
1548
1549 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link;
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567
1568=item $player_object->goto ($path, $x, $y)
1569
1570=cut
1571
1572sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_;
1574
1575 $self->enter_link;
1576
1577 (async {
1578 $path = new cf::path $path;
1579
1580 my $map = cf::map::find $path->as_string;
1581 $map = $map->customise_for ($self) if $map;
1582
1583# warn "entering ", $map->path, " at ($x, $y)\n"
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587
1588 $self->leave_link ($map, $x, $y);
1589 })->prio (1);
1590}
1591
1592=item $player_object->enter_exit ($exit_object)
1593
1594=cut
1595
1596sub parse_random_map_params {
1597 my ($spec) = @_;
1598
1599 my $rmp = { # defaults
1600 xsize => 10,
1601 ysize => 10,
1602 };
1603
1604 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2;
1606
1607 $rmp->{lc $k} = $v if (length $k) && (length $v);
1608 }
1609
1610 $rmp
1611}
1612
1613sub prepare_random_map {
1614 my ($exit) = @_;
1615
1616 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object
1619
1620 my $rmp = parse_random_map_params $exit->msg;
1621
1622 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name;
1624 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y;
1627 }
1628
1629 $rmp->{random_seed} ||= $exit->random_seed;
1630
1631 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data;
1633
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0;
1636
1637 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef);
1639 }
1640}
1641
1642sub cf::object::player::enter_exit {
758 my ($self, $id, %msg) = @_; 1643 my ($self, $exit) = @_;
759 1644
760 $msg{msgid} = $id; 1645 return unless $self->type == cf::PLAYER;
761 1646
762 $self->send ("ext " . to_json \%msg); 1647 $self->enter_link;
763}
764 1648
765############################################################################# 1649 (async {
766# map scripting support 1650 $self->deactivate_recursive; # just to be sure
1651 unless (eval {
1652 prepare_random_map $exit
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657
1658 1;
1659 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master",
1663 cf::NDI_UNIQUE | cf::NDI_RED);
1664
1665 warn "ERROR in enter_exit: $@";
1666 $self->leave_link;
1667 }
1668 })->prio (1);
1669}
1670
1671=head3 cf::client
1672
1673=over 4
1674
1675=item $client->send_drawinfo ($text, $flags)
1676
1677Sends a drawinfo packet to the client. Circumvents output buffering so
1678should not be used under normal circumstances.
1679
1680=cut
1681
1682sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_;
1684
1685 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1687}
1688
1689
1690=item $success = $client->query ($flags, "text", \&cb)
1691
1692Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695
1696Queries can fail, so check the return code. Or don't, as queries will become
1697reliable at some point in the future.
1698
1699=cut
1700
1701sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_;
1703
1704 return unless $self->state == ST_PLAYING
1705 || $self->state == ST_SETUP
1706 || $self->state == ST_CUSTOM;
1707
1708 $self->state (ST_CUSTOM);
1709
1710 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712
1713 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1;
1715}
1716
1717cf::client->attach (
1718 on_reply => sub {
1719 my ($ns, $msg) = @_;
1720
1721 # this weird shuffling is so that direct followup queries
1722 # get handled first
1723 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725
1726 (shift @$queue)->[1]->($msg);
1727
1728 push @{ $ns->{query_queue} }, @$queue;
1729
1730 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) {
1732 $ns->send_packet ($ns->{query_queue}[0][0]);
1733 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 }
1736 }
1737 },
1738);
1739
1740=item $client->async (\&cb)
1741
1742Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection).
1745
1746=cut
1747
1748sub cf::client::async {
1749 my ($self, $cb) = @_;
1750
1751 my $coro = &Coro::async ($cb);
1752
1753 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0};
1755 });
1756
1757 $self->{_coro}{$coro+0} = $coro;
1758
1759 $coro
1760}
1761
1762cf::client->attach (
1763 on_destroy => sub {
1764 my ($ns) = @_;
1765
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 },
1768);
1769
1770=back
1771
1772
1773=head2 SAFE SCRIPTING
1774
1775Functions that provide a safe environment to compile and execute
1776snippets of perl code without them endangering the safety of the server
1777itself. Looping constructs, I/O operators and other built-in functionality
1778is not available in the safe scripting environment, and the number of
1779functions and methods that can be called is greatly reduced.
1780
1781=cut
767 1782
768our $safe = new Safe "safe"; 1783our $safe = new Safe "safe";
769our $safe_hole = new Safe::Hole; 1784our $safe_hole = new Safe::Hole;
770 1785
771$SIG{FPE} = 'IGNORE'; 1786$SIG{FPE} = 'IGNORE';
772 1787
773$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
774 1789
775# here we export the classes and methods available to script code 1790# here we export the classes and methods available to script code
776 1791
1792=pod
1793
1794The following fucntions and emthods are available within a safe environment:
1795
1796 cf::object contr pay_amount pay_player map
1797 cf::object::player player
1798 cf::player peaceful
1799 cf::map trigger
1800
1801=cut
1802
777for ( 1803for (
778 ["cf::object" => qw(contr pay_amount pay_player)], 1804 ["cf::object" => qw(contr pay_amount pay_player map)],
779 ["cf::object::player" => qw(player)], 1805 ["cf::object::player" => qw(player)],
780 ["cf::player" => qw(peaceful)], 1806 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)],
781) { 1808) {
782 no strict 'refs'; 1809 no strict 'refs';
783 my ($pkg, @funs) = @$_; 1810 my ($pkg, @funs) = @$_;
784 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
785 for @funs; 1812 for @funs;
786} 1813}
1814
1815=over 4
1816
1817=item @retval = safe_eval $code, [var => value, ...]
1818
1819Compiled and executes the given perl code snippet. additional var/value
1820pairs result in temporary local (my) scalar variables of the given name
1821that are available in the code snippet. Example:
1822
1823 my $five = safe_eval '$first + $second', first => 1, second => 4;
1824
1825=cut
787 1826
788sub safe_eval($;@) { 1827sub safe_eval($;@) {
789 my ($code, %vars) = @_; 1828 my ($code, %vars) = @_;
790 1829
791 my $qcode = $code; 1830 my $qcode = $code;
814 } 1853 }
815 1854
816 wantarray ? @res : $res[0] 1855 wantarray ? @res : $res[0]
817} 1856}
818 1857
1858=item cf::register_script_function $function => $cb
1859
1860Register a function that can be called from within map/npc scripts. The
1861function should be reasonably secure and should be put into a package name
1862like the extension.
1863
1864Example: register a function that gets called whenever a map script calls
1865C<rent::overview>, as used by the C<rent> extension.
1866
1867 cf::register_script_function "rent::overview" => sub {
1868 ...
1869 };
1870
1871=cut
1872
819sub register_script_function { 1873sub register_script_function {
820 my ($fun, $cb) = @_; 1874 my ($fun, $cb) = @_;
821 1875
822 no strict 'refs'; 1876 no strict 'refs';
823 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1877 *{"safe::$fun"} = $safe_hole->wrap ($cb);
824} 1878}
825 1879
1880=back
1881
1882=cut
1883
1884#############################################################################
1885
1886=head2 EXTENSION DATABASE SUPPORT
1887
1888Crossfire maintains a very simple database for extension use. It can
1889currently store anything that can be serialised using Storable, which
1890excludes objects.
1891
1892The parameter C<$family> should best start with the name of the extension
1893using it, it should be unique.
1894
1895=over 4
1896
1897=item $hashref = cf::db_get $family
1898
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key
1904
1905Returns a single value from the database
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 });
1958
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) {
1965 @_ >= 2
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969
1970 sub db_put($$;$) {
1971 if (@_ >= 3) {
1972 $DB->{$_[0]}{$_[1]} = $_[2];
1973 } else {
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978
1979 cf::global->attach (
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 },
1984 );
1985}
1986
826############################################################################# 1987#############################################################################
827# the server's main() 1988# the server's main()
828 1989
1990sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config"
1992 or return;
1993
1994 local $/;
1995 *CFG = YAML::Syck::Load <$fh>;
1996
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001
2002 if (exists $CFG{mlockall}) {
2003 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall
2005 and die "WARNING: m(un)lockall failed: $!\n";
2006 };
2007 warn $@ if $@;
2008 }
2009}
2010
829sub main { 2011sub main {
2012 # we must not ever block the main coroutine
2013 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event };
2016 };
2017
2018 cfg_load;
2019 db_load;
2020 load_extensions;
830 Event::loop; 2021 Event::loop;
831} 2022}
832 2023
833############################################################################# 2024#############################################################################
834# initialisation 2025# initialisation
835 2026
2027sub reload() {
2028 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n";
2031 return;
2032 }
2033
2034 warn "reloading...";
2035
2036 my $guard = freeze_mainloop;
2037 cf::emergency_save;
2038
2039 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved
2041
2042 # cancel all watchers
2043 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = ();
2050
2051 # unload all extensions
2052 for (@exts) {
2053 warn "unloading <$_>";
2054 unload_extension $_;
2055 }
2056
2057 # unload all modules loaded from $LIBDIR
2058 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060
2061 warn "removing <$k>";
2062 delete $INC{$k};
2063
2064 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g;
2066
2067 if (my $cb = $k->can ("unload_module")) {
2068 $cb->();
2069 }
2070
2071 Symbol::delete_package $k;
2072 }
2073
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible
2079 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit"
2086 delete $INC{"cf.pm"};
2087
2088 # don't, removes xs symbols, too,
2089 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__;
2091
2092 # reload cf.pm
2093 warn "reloading cf.pm";
2094 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096
2097 # load config and database again
2098 cf::cfg_load;
2099 cf::db_load;
2100
2101 # load extensions
2102 warn "load extensions";
2103 cf::load_extensions;
2104
2105 # reattach attachments to objects
2106 warn "reattach";
2107 _global_reattach;
2108 };
2109
2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117};
2118
2119#############################################################################
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
836register "<global>", __PACKAGE__; 2162register "<global>", __PACKAGE__;
837 2163
2164register_command "reload" => sub {
2165 my ($who, $arg) = @_;
2166
2167 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload.");
2171 }
2172};
2173
838unshift @INC, $LIBDIR; 2174unshift @INC, $LIBDIR;
839 2175
840load_extensions;
841
842$TICK_WATCHER = Event->timer ( 2176$TICK_WATCHER = Event->timer (
2177 reentrant => 0,
843 prio => 1, 2178 prio => 0,
844 at => $NEXT_TICK || 1, 2179 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL,
845 cb => sub { 2181 cb => sub {
846 cf::server_tick; # one server iteration 2182 cf::server_tick; # one server iteration
847 2183 $RUNTIME += $TICK;
848 my $NOW = Event::time;
849 $NEXT_TICK += $TICK; 2184 $NEXT_TICK += $TICK;
850 2185
851 # if we are delayed by four ticks, skip them all 2186 # if we are delayed by four ticks or more, skip them all
852 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
853 2188
854 $TICK_WATCHER->at ($NEXT_TICK); 2189 $TICK_WATCHER->at ($NEXT_TICK);
855 $TICK_WATCHER->start; 2190 $TICK_WATCHER->start;
856 }, 2191 },
857); 2192);
858 2193
859_reload_2; 2194IO::AIO::max_poll_time $TICK * 0.2;
2195
2196Event->io (
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL,
2206 after => 0,
2207 interval => 10,
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime
2211 or warn "ERROR: unable to write runtime file: $!";
2212 })->();
2213 },
2214);
2215
2216END { cf::emergency_save }
860 2217
8611 22181
862 2219

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