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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.558 by root, Tue Oct 5 22:35:30 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 121our $NEXT_TICK;
45our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
46 130
47our %CFG; 131our %CFG;
48 132
49our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 134our $RUNTIME;
135our $NOW;
51 136
52our %MAP; # all maps 137our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 138our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 139our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 140
141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
56 153
57binmode STDOUT; 154binmode STDOUT;
58binmode STDERR; 155binmode STDERR;
59 156
60# read virtual server time, if available 157# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
65} 162}
66 163
67mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 165
73# a special map that is always available 166mkdir $_
74our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
75our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
76 187
77############################################################################# 188#############################################################################
78 189
79=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
80 191
87=item $cf::RUNTIME 198=item $cf::RUNTIME
88 199
89The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 201every server tick.
91 202
92=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 206
94The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
96 211
97=item $cf::NOW 212=item $cf::NOW
98 213
99The time of the last (current) server tick. 214The time of the last (current) server tick.
100 215
101=item $cf::TICK 216=item $cf::TICK
102 217
103The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
104 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
105=item %cf::CFG 230=item %cf::CFG
106 231
107Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 233from wherever your confdir points to.
109 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one thread
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
257
110=back 258=back
111 259
112=cut 260=cut
113 261
114BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
115 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
116 my $msg = join "", @_; 269 my $msg = join "", @_;
117 utf8::encode $msg;
118 270
119 $msg .= "\n" 271 $msg .= "\n"
120 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
121 273
122 LOG llevError, "cfperl: $msg"; 274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 }; 275
124} 276 LOG llevWarn, $msg;
277};
278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
125 292
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 300
133# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 302# within the Safe compartment.
135for my $pkg (qw( 303for my $pkg (qw(
136 cf::global cf::attachable 304 cf::global cf::attachable
137 cf::object cf::object::player 305 cf::object cf::object::player
138 cf::client cf::player 306 cf::client cf::player
139 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
140 cf::map cf::party cf::region 309 cf::party cf::region
141)) { 310)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 312}
145 313
146$Event::DIED = sub { 314$EV::DIED = sub {
147 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
148}; 316};
149 317
150my %ext_pkg; 318#############################################################################
151my @exts;
152my @hook;
153 319
154=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
155 321
156=over 4 322=over 4
157 323
158=cut 324=item dumpval $ref
159 325
160use JSON::Syck (); # TODO# replace by JSON::PC once working 326=cut
161 327
328sub dumpval {
329 eval {
330 local $SIG{__DIE__};
331 my $d;
332 if (1) {
333 $d = new Data::Dumper([$_[0]], ["*var"]);
334 $d->Terse(1);
335 $d->Indent(2);
336 $d->Quotekeys(0);
337 $d->Useqq(1);
338 #$d->Bless(...);
339 $d->Seen($_[1]) if @_ > 1;
340 $d = $d->Dump();
341 }
342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
343 $d
344 } || "[unable to dump $_[0]: '$@']";
345}
346
162=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
163 348
164Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
165 350
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
174 352
175Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
176 354
177=cut 355=cut
178 356
179sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
181 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item $ref = cf::yaml_load $scalar
363
364Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366=cut
367
368sub fork_call(&@);
369
370sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372}
373
374=item cf::post_init { BLOCK }
375
376Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377but I<before> the server starts ticking again.
378
379The codeblock will have a single boolean argument to indicate whether this
380is a reload or not.
381
382=cut
383
384sub post_init(&) {
385 push @POST_INIT, shift;
386}
387
388sub _post_init {
389 trace "running post_init jobs";
390
391 # run them in parallel...
392
393 my @join;
394
395 while () {
396 push @join, map &Coro::async ($_, 0), @POST_INIT;
397 @POST_INIT = ();
398
399 @join or last;
400
401 (pop @join)->join;
402 }
182} 403}
183 404
184=item cf::lock_wait $string 405=item cf::lock_wait $string
185 406
186Wait until the given lock is available. See cf::lock_acquire. 407Wait until the given lock is available. See cf::lock_acquire.
187 408
188=item my $lock = cf::lock_acquire $string 409=item my $lock = cf::lock_acquire $string
189 410
190Wait until the given lock is available and then acquires it and returns 411Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 412a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 413for example when the coroutine gets canceled), the lock is automatically
193returned. 414returned.
194 415
416Locks are *not* recursive, locking from the same coro twice results in a
417deadlocked coro.
418
195Lock names should begin with a unique identifier (for example, cf::map::find 419Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 420uses map_find and cf::map::load uses map_load).
197 421
198=cut 422=item $locked = cf::lock_active $string
199 423
200our %LOCK; 424Return true if the lock is currently active, i.e. somebody has locked it.
425
426=cut
427
428our $LOCKS = new Coro::SemaphoreSet;
201 429
202sub lock_wait($) { 430sub lock_wait($) {
203 my ($key) = @_; 431 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 432}
211 433
212sub lock_acquire($) { 434sub lock_acquire($) {
213 my ($key) = @_; 435 $LOCKS->guard ($_[0])
436}
214 437
215 # wait, to be sure we are not locked 438sub lock_active($) {
216 lock_wait $key; 439 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 440}
225 441
226sub freeze_mainloop { 442sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 443 tick_inhibit_inc;
228 444
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 445 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop; 446}
231 $guard 447
448=item cf::periodic $interval, $cb
449
450Like EV::periodic, but randomly selects a starting point so that the actions
451get spread over time.
452
453=cut
454
455sub periodic($$) {
456 my ($interval, $cb) = @_;
457
458 my $start = rand List::Util::min 180, $interval;
459
460 EV::periodic $start, $interval, 0, $cb
461}
462
463=item cf::get_slot $time[, $priority[, $name]]
464
465Allocate $time seconds of blocking CPU time at priority C<$priority>:
466This call blocks and returns only when you have at least C<$time> seconds
467of cpu time till the next tick. The slot is only valid till the next cede.
468
469The optional C<$name> can be used to identify the job to run. It might be
470used for statistical purposes and should identify the same time-class.
471
472Useful for short background jobs.
473
474=cut
475
476our @SLOT_QUEUE;
477our $SLOT_QUEUE;
478our $SLOT_DECAY = 0.9;
479
480$SLOT_QUEUE->cancel if $SLOT_QUEUE;
481$SLOT_QUEUE = Coro::async {
482 $Coro::current->desc ("timeslot manager");
483
484 my $signal = new Coro::Signal;
485 my $busy;
486
487 while () {
488 next_job:
489
490 my $avail = cf::till_tick;
491
492 for (0 .. $#SLOT_QUEUE) {
493 if ($SLOT_QUEUE[$_][0] <= $avail) {
494 $busy = 0;
495 my $job = splice @SLOT_QUEUE, $_, 1, ();
496 $job->[2]->send;
497 Coro::cede;
498 goto next_job;
499 } else {
500 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
501 }
502 }
503
504 if (@SLOT_QUEUE) {
505 # we do not use wait_for_tick() as it returns immediately when tick is inactive
506 push @cf::WAIT_FOR_TICK, $signal;
507 $signal->wait;
508 } else {
509 $busy = 0;
510 Coro::schedule;
511 }
512 }
513};
514
515sub get_slot($;$$) {
516 return if tick_inhibit || $Coro::current == $Coro::main;
517
518 my ($time, $pri, $name) = @_;
519
520 $time = clamp $time, 0.01, $TICK * .6;
521
522 my $sig = new Coro::Signal;
523
524 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
525 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
526 $SLOT_QUEUE->ready;
527 $sig->wait;
232} 528}
233 529
234=item cf::async { BLOCK } 530=item cf::async { BLOCK }
235 531
236Currently the same as Coro::async_pool, meaning you cannot use 532Currently the same as Coro::async_pool, meaning you cannot use
241 537
242BEGIN { *async = \&Coro::async_pool } 538BEGIN { *async = \&Coro::async_pool }
243 539
244=item cf::sync_job { BLOCK } 540=item cf::sync_job { BLOCK }
245 541
246The design of crossfire+ requires that the main coro ($Coro::main) is 542The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 543is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 544partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
545acceptable.
249 546
250If it must be done, put the blocking parts into C<sync_job>. This will run 547If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 548the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 549server will be frozen during this time, so the block should either finish
253fast or be very important. 550fast or be very important.
255=cut 552=cut
256 553
257sub sync_job(&) { 554sub sync_job(&) {
258 my ($job) = @_; 555 my ($job) = @_;
259 556
260 if ($Coro::current == $Coro::main) { 557 if (in_main) {
558 my $time = AE::time;
559
261 # this is the main coro, too bad, we have to block 560 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 561 # till the operation succeeds, freezing the server :/
263 562
264 # TODO: use suspend/resume instead 563 #LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 564
266 my $freeze_guard = freeze_mainloop; 565 my $freeze_guard = freeze_mainloop;
267 566
268 my $busy = 1; 567 my $busy = 1;
269 my @res; 568 my @res;
270 569
271 (async { 570 (async {
571 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 572 @res = eval { $job->() };
273 warn $@ if $@; 573 error $@ if $@;
274 undef $busy; 574 undef $busy;
275 })->prio (Coro::PRIO_MAX); 575 })->prio (Coro::PRIO_MAX);
276 576
277 while ($busy) { 577 while ($busy) {
278 Coro::cede or Event::one_event; 578 if (Coro::nready) {
579 Coro::cede_notself;
580 } else {
581 EV::loop EV::LOOP_ONESHOT;
279 } 582 }
583 }
584
585 my $time = AE::time - $time;
586
587 $TICK_START += $time; # do not account sync jobs to server load
280 588
281 wantarray ? @res : $res[0] 589 wantarray ? @res : $res[0]
282 } else { 590 } else {
283 # we are in another coroutine, how wonderful, everything just works 591 # we are in another coroutine, how wonderful, everything just works
284 592
286 } 594 }
287} 595}
288 596
289=item $coro = cf::async_ext { BLOCK } 597=item $coro = cf::async_ext { BLOCK }
290 598
291Like async, but this coro is automcatially being canceled when the 599Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 600extension calling this is being unloaded.
293 601
294=cut 602=cut
295 603
296sub async_ext(&) { 604sub async_ext(&) {
304 $EXT_CORO{$coro+0} = $coro; 612 $EXT_CORO{$coro+0} = $coro;
305 613
306 $coro 614 $coro
307} 615}
308 616
309sub write_runtime { 617=item fork_call { }, @args
310 my $runtime = cf::localdir . "/runtime";
311 618
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 619Executes the given code block with the given arguments in a seperate
313 or return; 620process, returning the results. Everything must be serialisable with
621Coro::Storable. May, of course, block. Note that the executed sub may
622never block itself or use any form of event handling.
314 623
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 624=cut
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318 625
319 aio_fsync $fh 626sub post_fork {
320 and return; 627 reset_signals;
628}
321 629
322 close $fh 630sub fork_call(&@) {
323 or return; 631 my ($cb, @args) = @_;
324 632
325 aio_rename "$runtime~", $runtime 633 # we seemingly have to make a local copy of the whole thing,
326 and return; 634 # otherwise perl prematurely frees the stuff :/
635 # TODO: investigate and fix (likely this will be rather laborious)
327 636
637 my @res = Coro::Util::fork_eval {
638 cf::post_fork;
639 &$cb
640 } @args;
641
642 wantarray ? @res : $res[-1]
643}
644
645sub objinfo {
328 1 646 (
647 "counter value" => cf::object::object_count,
648 "objects created" => cf::object::create_count,
649 "objects destroyed" => cf::object::destroy_count,
650 "freelist size" => cf::object::free_count,
651 "allocated objects" => cf::object::objects_size,
652 "active objects" => cf::object::actives_size,
653 )
654}
655
656=item $coin = coin_from_name $name
657
658=cut
659
660our %coin_alias = (
661 "silver" => "silvercoin",
662 "silvercoin" => "silvercoin",
663 "silvercoins" => "silvercoin",
664 "gold" => "goldcoin",
665 "goldcoin" => "goldcoin",
666 "goldcoins" => "goldcoin",
667 "platinum" => "platinacoin",
668 "platinumcoin" => "platinacoin",
669 "platinumcoins" => "platinacoin",
670 "platina" => "platinacoin",
671 "platinacoin" => "platinacoin",
672 "platinacoins" => "platinacoin",
673 "royalty" => "royalty",
674 "royalties" => "royalty",
675);
676
677sub coin_from_name($) {
678 $coin_alias{$_[0]}
679 ? cf::arch::find $coin_alias{$_[0]}
680 : undef
681}
682
683=item $value = cf::db_get $family => $key
684
685Returns a single value from the environment database.
686
687=item cf::db_put $family => $key => $value
688
689Stores the given C<$value> in the family. It can currently store binary
690data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
691
692=item $db = cf::db_table "name"
693
694Create and/or open a new database table. The string must not be "db" and must be unique
695within each server.
696
697=cut
698
699sub db_table($) {
700 cf::error "db_get called from main context"
701 if $Coro::current == $Coro::main;
702
703 my ($name) = @_;
704 my $db = BDB::db_create $DB_ENV;
705
706 eval {
707 $db->set_flags (BDB::CHKSUM);
708
709 utf8::encode $name;
710 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
711 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
712 cf::cleanup "db_open(db): $!" if $!;
713 };
714 cf::cleanup "db_open(db): $@" if $@;
715
716 $db
717}
718
719our $DB;
720
721sub db_init {
722 $DB ||= db_table "db";
723}
724
725sub db_get($$) {
726 my $key = "$_[0]/$_[1]";
727
728 cf::error "db_get called from main context"
729 if $Coro::current == $Coro::main;
730
731 BDB::db_get $DB, undef, $key, my $data;
732
733 $! ? ()
734 : $data
735}
736
737sub db_put($$$) {
738 BDB::dbreq_pri 4;
739 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
740}
741
742=item cf::cache $id => [$paths...], $processversion => $process
743
744Generic caching function that returns the value of the resource $id,
745caching and regenerating as required.
746
747This function can block.
748
749=cut
750
751sub cache {
752 my ($id, $src, $processversion, $process) = @_;
753
754 my $meta =
755 join "\x00",
756 $processversion,
757 map {
758 aio_stat $_
759 and Carp::croak "$_: $!";
760
761 ($_, (stat _)[7,9])
762 } @$src;
763
764 my $dbmeta = db_get cache => "$id/meta";
765 if ($dbmeta ne $meta) {
766 # changed, we may need to process
767
768 my @data;
769 my $md5;
770
771 for (0 .. $#$src) {
772 0 <= aio_load $src->[$_], $data[$_]
773 or Carp::croak "$src->[$_]: $!";
774 }
775
776 # if processing is expensive, check
777 # checksum first
778 if (1) {
779 $md5 =
780 join "\x00",
781 $processversion,
782 map {
783 cf::cede_to_tick;
784 ($src->[$_], Digest::MD5::md5_hex $data[$_])
785 } 0.. $#$src;
786
787
788 my $dbmd5 = db_get cache => "$id/md5";
789 if ($dbmd5 eq $md5) {
790 db_put cache => "$id/meta", $meta;
791
792 return db_get cache => "$id/data";
793 }
794 }
795
796 my $t1 = Time::HiRes::time;
797 my $data = $process->(\@data);
798 my $t2 = Time::HiRes::time;
799
800 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
801
802 db_put cache => "$id/data", $data;
803 db_put cache => "$id/md5" , $md5;
804 db_put cache => "$id/meta", $meta;
805
806 return $data;
807 }
808
809 db_get cache => "$id/data"
810}
811
812=item cf::datalog type => key => value, ...
813
814Log a datalog packet of the given type with the given key-value pairs.
815
816=cut
817
818sub datalog($@) {
819 my ($type, %kv) = @_;
820 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
329} 821}
330 822
331=back 823=back
332 824
333=cut 825=cut
334 826
335############################################################################# 827#############################################################################
336 828
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS 829=head2 ATTACHABLE OBJECTS
458 830
459Many objects in crossfire are so-called attachable objects. That means you can 831Many objects in deliantra are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment") 832attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods. 833to it. All such attachable objects support the following methods.
462 834
463In the following description, CLASS can be any of C<global>, C<object> 835In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in 836C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+). 837Deliantra).
466 838
467=over 4 839=over 4
468 840
469=item $attachable->attach ($attachment, key => $value...) 841=item $attachable->attach ($attachment, key => $value...)
470 842
514=item cf::CLASS::attachment $name, ... 886=item cf::CLASS::attachment $name, ...
515 887
516Register an attachment by C<$name> through which attachable objects of the 888Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment. 889given CLASS can refer to this attachment.
518 890
519Some classes such as crossfire maps and objects can specify attachments 891Some classes such as deliantra maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name. 892that are attached at load/instantiate time, thus the need for a name.
521 893
522These calls expect any number of the following handler/hook descriptions: 894These calls expect any number of the following handler/hook descriptions:
523 895
524=over 4 896=over 4
584our @CB_TYPE = (); # registry for type (cf-object class) based events 956our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 957our @CB_MAP = ();
586 958
587my %attachment; 959my %attachment;
588 960
961sub cf::attachable::thawer_merge {
962 # simply override everything except _meta
963 local $_[0]{_meta};
964 %{$_[0]} = %{$_[1]};
965}
966
589sub _attach_cb($$$$) { 967sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 968 my ($registry, $event, $prio, $cb) = @_;
591 969
592 use sort 'stable'; 970 use sort 'stable';
593 971
627 $registry = $CB_TYPE[$object_type] ||= []; 1005 $registry = $CB_TYPE[$object_type] ||= [];
628 1006
629 } elsif ($type eq "subtype") { 1007 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 1008 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 1009 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1010 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 1011
634 } elsif ($type eq "package") { 1012 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 1013 my $pkg = shift @arg;
636 1014
637 while (my ($name, $id) = each %cb_id) { 1015 while (my ($name, $id) = each %cb_id) {
642 1020
643 } elsif (exists $cb_id{$type}) { 1021 } elsif (exists $cb_id{$type}) {
644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1022 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
645 1023
646 } elsif (ref $type) { 1024 } elsif (ref $type) {
647 warn "attaching objects not supported, ignoring.\n"; 1025 error "attaching objects not supported, ignoring.\n";
648 1026
649 } else { 1027 } else {
650 shift @arg; 1028 shift @arg;
651 warn "attach argument '$type' not supported, ignoring.\n"; 1029 error "attach argument '$type' not supported, ignoring.\n";
652 } 1030 }
653 } 1031 }
654} 1032}
655 1033
656sub _object_attach { 1034sub _object_attach {
666 _attach $registry, $klass, @attach; 1044 _attach $registry, $klass, @attach;
667 } 1045 }
668 1046
669 $obj->{$name} = \%arg; 1047 $obj->{$name} = \%arg;
670 } else { 1048 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n"; 1049 info "object uses attachment '$name' which is not available, postponing.\n";
672 } 1050 }
673 1051
674 $obj->{_attachment}{$name} = undef; 1052 $obj->{_attachment}{$name} = undef;
675} 1053}
676 1054
678 if (ref $_[0]) { 1056 if (ref $_[0]) {
679 _object_attach @_; 1057 _object_attach @_;
680 } else { 1058 } else {
681 _attach shift->_attach_registry, @_; 1059 _attach shift->_attach_registry, @_;
682 } 1060 }
1061 _recalc_want;
683}; 1062};
684 1063
685# all those should be optimised 1064# all those should be optimised
686sub cf::attachable::detach { 1065sub cf::attachable::detach {
687 my ($obj, $name) = @_; 1066 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 1069 delete $obj->{_attachment}{$name};
691 reattach ($obj); 1070 reattach ($obj);
692 } else { 1071 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 1072 Carp::croak "cannot, currently, detach class attachments";
694 } 1073 }
1074 _recalc_want;
695}; 1075};
696 1076
697sub cf::attachable::attached { 1077sub cf::attachable::attached {
698 my ($obj, $name) = @_; 1078 my ($obj, $name) = @_;
699 1079
714 "; 1094 ";
715 die if $@; 1095 die if $@;
716} 1096}
717 1097
718our $override; 1098our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1099our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720 1100
721sub override { 1101sub override {
722 $override = 1; 1102 $override = 1;
723 @invoke_results = (); 1103 @INVOKE_RESULTS = (@_);
724} 1104}
725 1105
726sub do_invoke { 1106sub do_invoke {
727 my $event = shift; 1107 my $event = shift;
728 my $callbacks = shift; 1108 my $callbacks = shift;
729 1109
730 @invoke_results = (); 1110 @INVOKE_RESULTS = ();
731 1111
732 local $override; 1112 local $override;
733 1113
734 for (@$callbacks) { 1114 for (@$callbacks) {
735 eval { &{$_->[1]} }; 1115 eval { &{$_->[1]} };
736 1116
737 if ($@) { 1117 if ($@) {
738 warn "$@";
739 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1118 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
740 override; 1119 override;
741 } 1120 }
742 1121
743 return 1 if $override; 1122 return 1 if $override;
744 } 1123 }
745 1124
746 0 1125 0
747} 1126}
748 1127
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1128=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
750 1129
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1130=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752 1131
753Generate an object-specific event with the given arguments. 1132Generate an object-specific event with the given arguments.
754 1133
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1134This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override 1135removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly). 1136results (if you must, access C<@cf::INVOKE_RESULTS> directly).
758 1137
759=back 1138=back
760 1139
761=cut 1140=cut
762 1141
763############################################################################# 1142#############################################################################
764# object support 1143# object support
1144
1145sub _object_equal($$);
1146sub _object_equal($$) {
1147 my ($a, $b) = @_;
1148
1149 return 0 unless (ref $a) eq (ref $b);
1150
1151 if ("HASH" eq ref $a) {
1152 my @ka = keys %$a;
1153 my @kb = keys %$b;
1154
1155 return 0 if @ka != @kb;
1156
1157 for (0 .. $#ka) {
1158 return 0 unless $ka[$_] eq $kb[$_];
1159 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1160 }
1161
1162 } elsif ("ARRAY" eq ref $a) {
1163
1164 return 0 if @$a != @$b;
1165
1166 for (0 .. $#$a) {
1167 return 0 unless _object_equal $a->[$_], $b->[$_];
1168 }
1169
1170 } elsif ($a ne $b) {
1171 return 0;
1172 }
1173
1174 1
1175}
1176
1177our $SLOW_MERGES;#d#
1178sub _can_merge {
1179 my ($ob1, $ob2) = @_;
1180
1181 ++$SLOW_MERGES;#d#
1182
1183 # we do the slow way here
1184 return _object_equal $ob1, $ob2
1185}
765 1186
766sub reattach { 1187sub reattach {
767 # basically do the same as instantiate, without calling instantiate 1188 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 1189 my ($obj) = @_;
1190
1191 # no longer needed after getting rid of delete_package?
1192 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 1193
770 my $registry = $obj->registry; 1194 my $registry = $obj->registry;
771 1195
772 @$registry = (); 1196 @$registry = ();
773 1197
778 for (@$attach) { 1202 for (@$attach) {
779 my ($klass, @attach) = @$_; 1203 my ($klass, @attach) = @$_;
780 _attach $registry, $klass, @attach; 1204 _attach $registry, $klass, @attach;
781 } 1205 }
782 } else { 1206 } else {
783 warn "object uses attachment '$name' that is not available, postponing.\n"; 1207 info "object uses attachment '$name' that is not available, postponing.\n";
784 } 1208 }
785 } 1209 }
786} 1210}
787 1211
788cf::attachable->attach ( 1212cf::attachable->attach (
789 prio => -1000000, 1213 prio => -1000000,
790 on_instantiate => sub { 1214 on_instantiate => sub {
791 my ($obj, $data) = @_; 1215 my ($obj, $data) = @_;
792 1216
793 $data = from_json $data; 1217 $data = decode_json $data;
794 1218
795 for (@$data) { 1219 for (@$data) {
796 my ($name, $args) = @$_; 1220 my ($name, $args) = @$_;
797 1221
798 $obj->attach ($name, %{$args || {} }); 1222 $obj->attach ($name, %{$args || {} });
814sub object_freezer_save { 1238sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_; 1239 my ($filename, $rdata, $objs) = @_;
816 1240
817 sync_job { 1241 sync_job {
818 if (length $$rdata) { 1242 if (length $$rdata) {
1243 utf8::decode (my $decname = $filename);
819 warn sprintf "saving %s (%d,%d)\n", 1244 trace sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs; 1245 $decname, length $$rdata, scalar @$objs
1246 if $VERBOSE_IO;
821 1247
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1248 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1249 aio_chmod $fh, SAVE_MODE;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1250 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1251 if ($cf::USE_FSYNC) {
1252 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
825 aio_fsync $fh; 1253 aio_fsync $fh;
1254 }
826 close $fh; 1255 aio_close $fh;
827 1256
828 if (@$objs) { 1257 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1258 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1259 aio_chmod $fh, SAVE_MODE;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1260 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 1261 aio_write $fh, 0, (length $data), $data, 0;
1262 if ($cf::USE_FSYNC) {
1263 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
833 aio_fsync $fh; 1264 aio_fsync $fh;
1265 }
834 close $fh; 1266 aio_close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 1267 aio_rename "$filename.pst~", "$filename.pst";
836 } 1268 }
837 } else { 1269 } else {
838 aio_unlink "$filename.pst"; 1270 aio_unlink "$filename.pst";
839 } 1271 }
840 1272
841 aio_rename "$filename~", $filename; 1273 aio_rename "$filename~", $filename;
1274
1275 $filename =~ s%/[^/]+$%%;
1276 aio_pathsync $filename if $cf::USE_FSYNC;
842 } else { 1277 } else {
843 warn "FATAL: $filename~: $!\n"; 1278 error "unable to save objects: $filename~: $!\n";
844 } 1279 }
845 } else { 1280 } else {
846 aio_unlink $filename; 1281 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 1282 aio_unlink "$filename.pst";
848 } 1283 }
849 } 1284 };
850} 1285}
851 1286
852sub object_freezer_as_string { 1287sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 1288 my ($rdata, $objs) = @_;
854 1289
866 or return; 1301 or return;
867 1302
868 unless (aio_stat "$filename.pst") { 1303 unless (aio_stat "$filename.pst") {
869 (aio_load "$filename.pst", $av) >= 0 1304 (aio_load "$filename.pst", $av) >= 0
870 or return; 1305 or return;
1306
871 $av = eval { (Storable::thaw $av)->{objs} }; 1307 my $st = eval { Coro::Storable::thaw $av };
1308 $av = $st->{objs};
872 } 1309 }
873 1310
1311 utf8::decode (my $decname = $filename);
874 warn sprintf "loading %s (%d)\n", 1312 trace sprintf "loading %s (%d,%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 1313 $decname, length $data, scalar @{$av || []}
1314 if $VERBOSE_IO;
1315
876 return ($data, $av); 1316 ($data, $av)
877} 1317}
1318
1319=head2 COMMAND CALLBACKS
1320
1321=over 4
1322
1323=cut
878 1324
879############################################################################# 1325#############################################################################
880# command handling &c 1326# command handling &c
881 1327
882=item cf::register_command $name => \&callback($ob,$args); 1328=item cf::register_command $name => \&callback($ob,$args);
895 push @{ $COMMAND{$name} }, [$caller, $cb]; 1341 push @{ $COMMAND{$name} }, [$caller, $cb];
896} 1342}
897 1343
898=item cf::register_extcmd $name => \&callback($pl,$packet); 1344=item cf::register_extcmd $name => \&callback($pl,$packet);
899 1345
900Register a callbackf ro execution when the client sends an extcmd packet. 1346Register a callback for execution when the client sends an (synchronous)
1347extcmd packet. Ext commands will be processed in the order they are
1348received by the server, like other user commands. The first argument is
1349the logged-in player. Ext commands can only be processed after a player
1350has logged in successfully.
901 1351
902If the callback returns something, it is sent back as if reply was being 1352If the callback returns something, it is sent back as if reply was being
903called. 1353called.
904 1354
1355=item cf::register_exticmd $name => \&callback($ns,$packet);
1356
1357Register a callback for execution when the client sends an (asynchronous)
1358exticmd packet. Exti commands are processed by the server as soon as they
1359are received, i.e. out of order w.r.t. other commands. The first argument
1360is a client socket. Exti commands can be received anytime, even before
1361log-in.
1362
1363If the callback returns something, it is sent back as if reply was being
1364called.
1365
905=cut 1366=cut
906 1367
907sub register_extcmd { 1368sub register_extcmd {
908 my ($name, $cb) = @_; 1369 my ($name, $cb) = @_;
909 1370
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 1371 $EXTCMD{$name} = $cb;
914} 1372}
1373
1374sub register_exticmd {
1375 my ($name, $cb) = @_;
1376
1377 $EXTICMD{$name} = $cb;
1378}
1379
1380use File::Glob ();
915 1381
916cf::player->attach ( 1382cf::player->attach (
917 on_command => sub { 1383 on_unknown_command => sub {
918 my ($pl, $name, $params) = @_; 1384 my ($pl, $name, $params) = @_;
919 1385
920 my $cb = $COMMAND{$name} 1386 my $cb = $COMMAND{$name}
921 or return; 1387 or return;
922 1388
927 cf::override; 1393 cf::override;
928 }, 1394 },
929 on_extcmd => sub { 1395 on_extcmd => sub {
930 my ($pl, $buf) = @_; 1396 my ($pl, $buf) = @_;
931 1397
932 my $msg = eval { from_json $buf }; 1398 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
933 1399
934 if (ref $msg) { 1400 if (ref $msg) {
1401 my ($type, $reply, @payload) =
1402 "ARRAY" eq ref $msg
1403 ? @$msg
1404 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1405
1406 my @reply;
1407
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1408 if (my $cb = $EXTCMD{$type}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1409 @reply = $cb->($pl, @payload);
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 } 1410 }
1411
1412 $pl->ext_reply ($reply, @reply)
1413 if $reply;
1414
940 } else { 1415 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1416 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 } 1417 }
943 1418
944 cf::override; 1419 cf::override;
945 }, 1420 },
946); 1421);
947 1422
948sub register { 1423# "readahead" all extensions
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 1424sub cache_extensions {
955 my ($path) = @_; 1425 my $grp = IO::AIO::aio_group;
956 1426
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1427 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
958 my $base = $1; 1428 for (grep /\.ext$/, @{$_[0]}) {
959 my $pkg = $1; 1429 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
960 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg";
962
963 warn "loading '$path' into '$pkg'\n";
964
965 open my $fh, "<:utf8", $path
966 or die "$path: $!";
967
968 my $source =
969 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> })
972 . "\n};\n1";
973
974 eval $source
975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
977
978 push @exts, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# }
997
998 # remove commands
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 } 1430 }
1007 } 1431 };
1008 1432
1009 # remove extcmds 1433 $grp
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 1434}
1023 1435
1024sub load_extensions { 1436sub load_extensions {
1437 info "loading extensions...";
1438
1439 cf::sync_job {
1440 my %todo;
1441
1025 for my $ext (<$LIBDIR/*.ext>) { 1442 for my $path (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 1443 next unless -r $path;
1027 eval { 1444
1028 load_extension $ext; 1445 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1446 my $base = $1;
1447 my $pkg = $1;
1448 $pkg =~ s/[^[:word:]]/_/g;
1449 $pkg = "ext::$pkg";
1450
1451 open my $fh, "<:utf8", $path
1452 or die "$path: $!";
1453
1454 my $source = do { local $/; <$fh> };
1455
1456 my %ext = (
1457 path => $path,
1458 base => $base,
1459 pkg => $pkg,
1460 );
1461
1462 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1463 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1464
1465 $ext{source} =
1466 "package $pkg; use common::sense;\n"
1467 . "#line 1 \"$path\"\n{\n"
1468 . $source
1469 . "\n};\n1";
1470
1471 $todo{$base} = \%ext;
1472 }
1473
1474 my $pass = 0;
1475 my %done;
1476 while (%todo) {
1477 my $progress;
1478
1479 ++$pass;
1480
1481 ext:
1482 while (my ($k, $v) = each %todo) {
1483 for (split /,\s*/, $v->{meta}{depends}) {
1484 next ext
1485 unless exists $done{$_};
1486 }
1487
1488 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1489
1490 my $active = eval $v->{source};
1491
1492 if (length $@) {
1493 error "$v->{path}: $@\n";
1494
1495 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1496 if exists $v->{meta}{mandatory};
1497
1498 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1499 delete $todo{$k};
1500 } else {
1501 $done{$k} = delete $todo{$k};
1502 push @EXTS, $v->{pkg};
1503 $progress = 1;
1504
1505 info "$v->{base}: extension inactive.\n"
1506 unless $active;
1507 }
1029 1 1508 }
1030 } or warn "$ext not loaded: $@"; 1509
1510 unless ($progress) {
1511 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1512
1513 while (my ($k, $v) = each %todo) {
1514 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1515 if exists $v->{meta}{mandatory};
1516 }
1517 }
1518 }
1031 } 1519 };
1032} 1520}
1033 1521
1034############################################################################# 1522#############################################################################
1035# load/save/clean perl data associated with a map
1036 1523
1037*cf::mapsupport::on_clean = sub { 1524=back
1525
1526=head2 CORE EXTENSIONS
1527
1528Functions and methods that extend core deliantra objects.
1529
1530=cut
1531
1532package cf::player;
1533
1534use Coro::AIO;
1535
1536=head3 cf::player
1537
1538=over 4
1539
1540=item cf::player::num_playing
1541
1542Returns the official number of playing players, as per the Crossfire metaserver rules.
1543
1544=cut
1545
1546sub num_playing {
1547 scalar grep
1548 $_->ob->map
1549 && !$_->hidden
1550 && !$_->ob->flag (cf::FLAG_WIZ),
1551 cf::player::list
1552}
1553
1554=item cf::player::find $login
1555
1556Returns the given player object, loading it if necessary (might block).
1557
1558=cut
1559
1560sub playerdir($) {
1561 "$PLAYERDIR/"
1562 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1563}
1564
1565sub path($) {
1566 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1567
1568 (playerdir $login) . "/playerdata"
1569}
1570
1571sub find_active($) {
1572 $cf::PLAYER{$_[0]}
1573 and $cf::PLAYER{$_[0]}->active
1574 and $cf::PLAYER{$_[0]}
1575}
1576
1577sub exists($) {
1038 my ($map) = @_; 1578 my ($login) = @_;
1039 1579
1040 my $path = $map->tmpname; 1580 $cf::PLAYER{$login}
1041 defined $path or return; 1581 or !aio_stat path $login
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053} 1582}
1054 1583
1055# TODO: compatibility cruft, remove when no longer needed 1584sub find($) {
1585 return $cf::PLAYER{$_[0]} || do {
1586 my $login = $_[0];
1587
1588 my $guard = cf::lock_acquire "user_find:$login";
1589
1590 $cf::PLAYER{$_[0]} || do {
1591 # rename old playerfiles to new ones
1592 #TODO: remove when no longer required
1593 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1594 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1595 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1596 aio_unlink +(playerdir $login) . "/$login.pl";
1597
1598 my $f = new_from_file cf::object::thawer path $login
1599 or return;
1600
1601 my $pl = cf::player::load_pl $f
1602 or return;
1603
1604 local $cf::PLAYER_LOADING{$login} = $pl;
1605 $f->resolve_delayed_derefs;
1606 $cf::PLAYER{$login} = $pl
1607 }
1608 }
1609}
1610
1056cf::player->attach ( 1611cf::player->attach (
1057 on_load => sub { 1612 on_load => sub {
1058 my ($pl, $path) = @_; 1613 my ($pl, $path) = @_;
1059 1614
1060 for my $o (all_objects $pl->ob) { 1615 # restore slots saved in save, below
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1616 my $slots = delete $pl->{_slots};
1062 $o->set_ob_key_value ("_perl_data");
1063 1617
1064 %$o = %{ Storable::thaw pack "H*", $value }; 1618 $pl->ob->current_weapon ($slots->[0]);
1065 } 1619 $pl->combat_ob ($slots->[1]);
1066 } 1620 $pl->ranged_ob ($slots->[2]);
1067 }, 1621 },
1068); 1622);
1069 1623
1070############################################################################# 1624sub save($) {
1625 my ($pl) = @_;
1071 1626
1072=head2 CORE EXTENSIONS 1627 return if $pl->{deny_save};
1073 1628
1074Functions and methods that extend core crossfire objects. 1629 my $path = path $pl;
1630 my $guard = cf::lock_acquire "user_save:$path";
1075 1631
1076=head3 cf::player 1632 return if $pl->{deny_save};
1633
1634 aio_mkdir playerdir $pl, 0770;
1635 $pl->{last_save} = $cf::RUNTIME;
1636
1637 cf::get_slot 0.01;
1638
1639 # save slots, to be restored later
1640 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1641
1642 $pl->save_pl ($path);
1643 cf::cede_to_tick;
1644}
1645
1646sub new($) {
1647 my ($login) = @_;
1648
1649 my $self = create;
1650
1651 $self->ob->name ($login);
1652 $self->{deny_save} = 1;
1653
1654 $cf::PLAYER{$login} = $self;
1655
1656 $self
1657}
1658
1659=item $player->send_msg ($channel, $msg, $color, [extra...])
1660
1661=cut
1662
1663sub send_msg {
1664 my $ns = shift->ns
1665 or return;
1666 $ns->send_msg (@_);
1667}
1668
1669=item $pl->quit_character
1670
1671Nukes the player without looking back. If logged in, the connection will
1672be destroyed. May block for a long time.
1673
1674=cut
1675
1676sub quit_character {
1677 my ($pl) = @_;
1678
1679 my $name = $pl->ob->name;
1680
1681 $pl->{deny_save} = 1;
1682 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1683
1684 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1685 $pl->deactivate;
1686
1687 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1688 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1689 ext::highscore::check ($pl->ob);
1690
1691 $pl->ns->destroy if $pl->ns;
1692
1693 my $path = playerdir $pl;
1694 my $temp = "$path~$cf::RUNTIME~deleting~";
1695 aio_rename $path, $temp;
1696 delete $cf::PLAYER{$pl->ob->name};
1697 $pl->destroy;
1698
1699 my $prefix = qr<^~\Q$name\E/>;
1700
1701 # nuke player maps
1702 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1703
1704 IO::AIO::aio_rmtree $temp;
1705}
1706
1707=item $pl->kick
1708
1709Kicks a player out of the game. This destroys the connection.
1710
1711=cut
1712
1713sub kick {
1714 my ($pl, $kicker) = @_;
1715
1716 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1717 $pl->killer ("kicked");
1718 $pl->ns->destroy;
1719}
1720
1721=item cf::player::list_logins
1722
1723Returns am arrayref of all valid playernames in the system, can take a
1724while and may block, so not sync_job-capable, ever.
1725
1726=cut
1727
1728sub list_logins {
1729 my $dirs = aio_readdir $PLAYERDIR
1730 or return [];
1731
1732 my @logins;
1733
1734 for my $login (@$dirs) {
1735 my $path = path $login;
1736
1737 # a .pst is a dead give-away for a valid player
1738 # if no pst file found, open and chekc for blocked users
1739 if (aio_stat "$path.pst") {
1740 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1741 aio_read $fh, 0, 512, my $buf, 0 or next;
1742 $buf !~ /^password -------------$/m or next; # official not-valid tag
1743 }
1744
1745 utf8::decode $login;
1746 push @logins, $login;
1747 }
1748
1749 \@logins
1750}
1751
1752=item $player->maps
1753
1754=item cf::player::maps $login
1755
1756Returns an arrayref of map paths that are private for this
1757player. May block.
1758
1759=cut
1760
1761sub maps($) {
1762 my ($pl) = @_;
1763
1764 $pl = ref $pl ? $pl->ob->name : $pl;
1765
1766 my $files = aio_readdir playerdir $pl
1767 or return;
1768
1769 my @paths;
1770
1771 for (@$files) {
1772 utf8::decode $_;
1773 next if /\.(?:pl|pst)$/;
1774 next unless /^$PATH_SEP/o;
1775
1776 push @paths, cf::map::normalise "~$pl/$_";
1777 }
1778
1779 \@paths
1780}
1781
1782=item $protocol_xml = $player->expand_cfpod ($cfpod)
1783
1784Expand deliantra pod fragments into protocol xml.
1785
1786=item $player->ext_reply ($msgid, @msg)
1787
1788Sends an ext reply to the player.
1789
1790=cut
1791
1792sub ext_reply($$@) {
1793 my ($self, $id, @msg) = @_;
1794
1795 $self->ns->ext_reply ($id, @msg)
1796}
1797
1798=item $player->ext_msg ($type, @msg)
1799
1800Sends an ext event to the client.
1801
1802=cut
1803
1804sub ext_msg($$@) {
1805 my ($self, $type, @msg) = @_;
1806
1807 $self->ns->ext_msg ($type, @msg);
1808}
1809
1810=head3 cf::region
1077 1811
1078=over 4 1812=over 4
1079 1813
1080=item cf::player::exists $login
1081
1082Returns true when the given account exists.
1083
1084=cut 1814=cut
1085 1815
1086sub cf::player::exists($) { 1816package cf::region;
1087 cf::player::find $_[0]
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1089}
1090 1817
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1818=item cf::region::find_by_path $path
1092 1819
1093Sends an ext reply to the player. 1820Tries to decuce the likely region for a map knowing only its path.
1094 1821
1095=cut 1822=cut
1096 1823
1097sub cf::player::ext_reply($$$%) { 1824sub find_by_path($) {
1098 my ($self, $id, %msg) = @_; 1825 my ($path) = @_;
1099 1826
1100 $msg{msgid} = $id; 1827 $path =~ s/^~[^\/]*//; # skip ~login
1101 1828
1102 $self->send ("ext " . to_json \%msg); 1829 my ($match, $specificity);
1830
1831 for my $region (list) {
1832 if ($region->{match} && $path =~ $region->{match}) {
1833 ($match, $specificity) = ($region, $region->specificity)
1834 if $region->specificity > $specificity;
1835 }
1836 }
1837
1838 $match
1103} 1839}
1104 1840
1105=back 1841=back
1106
1107 1842
1108=head3 cf::map 1843=head3 cf::map
1109 1844
1110=over 4 1845=over 4
1111 1846
1114package cf::map; 1849package cf::map;
1115 1850
1116use Fcntl; 1851use Fcntl;
1117use Coro::AIO; 1852use Coro::AIO;
1118 1853
1854use overload
1855 '""' => \&as_string,
1856 fallback => 1;
1857
1119our $MAX_RESET = 3600; 1858our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1859our $DEFAULT_RESET = 3000;
1121 1860
1122sub generate_random_map { 1861sub generate_random_map {
1862 my ($self, $rmp) = @_;
1863
1864 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1865
1866 $self->_create_random_map ($rmp);
1867}
1868
1869=item cf::map->register ($regex, $prio)
1870
1871Register a handler for the map path matching the given regex at the
1872givne priority (higher is better, built-in handlers have priority 0, the
1873default).
1874
1875=cut
1876
1877sub register {
1878 my (undef, $regex, $prio) = @_;
1879 my $pkg = caller;
1880
1881 push @{"$pkg\::ISA"}, __PACKAGE__;
1882
1883 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1884}
1885
1886# also paths starting with '/'
1887$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1888
1889sub thawer_merge {
1890 my ($self, $merge) = @_;
1891
1892 # we have to keep some variables in memory intact
1893 local $self->{path};
1894 local $self->{load_path};
1895
1896 $self->SUPER::thawer_merge ($merge);
1897}
1898
1899sub normalise {
1123 my ($path, $rmp) = @_; 1900 my ($path, $base) = @_;
1124 1901
1125 # mit "rum" bekleckern, nicht 1902 $path = "$path"; # make sure it's a string
1126 cf::map::_create_random_map 1903
1904 $path =~ s/\.map$//;
1905
1906 # map plan:
1907 #
1908 # /! non-realised random map exit (special hack!)
1909 # {... are special paths that are not being touched
1910 # ?xxx/... are special absolute paths
1911 # ?random/... random maps
1912 # /... normal maps
1913 # ~user/... per-player map of a specific user
1914
1915 $path =~ s/$PATH_SEP/\//go;
1916
1917 # treat it as relative path if it starts with
1918 # something that looks reasonable
1919 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1920 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1921
1922 $base =~ s{[^/]+/?$}{};
1923 $path = "$base/$path";
1924 }
1925
1926 for ($path) {
1927 redo if s{/\.?/}{/};
1928 redo if s{/[^/]+/\.\./}{/};
1929 }
1930
1127 $path, 1931 $path
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region})
1139} 1932}
1140 1933
1141# and all this just because we cannot iterate over 1934sub new_from_path {
1142# all maps in C++... 1935 my (undef, $path, $base) = @_;
1143sub change_all_map_light { 1936
1937 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1938
1939 $path = normalise $path, $base;
1940
1941 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1942 if ($path =~ $EXT_MAP{$pkg}[1]) {
1943 my $self = bless cf::map::new, $pkg;
1944 $self->{path} = $path; $self->path ($path);
1945 $self->init; # pass $1 etc.
1946 return $self;
1947 }
1948 }
1949
1950 Carp::cluck "unable to resolve path '$path' (base '$base')";
1951 ()
1952}
1953
1954sub init {
1144 my ($change) = @_; 1955 my ($self) = @_;
1145 1956
1146 $_->change_map_light ($change) 1957 $self
1147 for grep $_->outdoor, values %cf::MAP;
1148} 1958}
1149 1959
1960sub as_string {
1961 my ($self) = @_;
1962
1963 "$self->{path}"
1964}
1965
1966# the displayed name, this is a one way mapping
1967sub visible_name {
1968 &as_string
1969}
1970
1971# the original (read-only) location
1972sub load_path {
1973 my ($self) = @_;
1974
1975 "$MAPDIR/$self->{path}.map"
1976}
1977
1978# the temporary/swap location
1979sub save_path {
1980 my ($self) = @_;
1981
1982 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1983 "$TMPDIR/$path.map"
1984}
1985
1986# the unique path, undef == no special unique path
1987sub uniq_path {
1988 my ($self) = @_;
1989
1990 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1991 "$UNIQUEDIR/$path"
1992}
1993
1994sub decay_objects {
1995 my ($self) = @_;
1996
1997 return if $self->{deny_reset};
1998
1999 $self->do_decay_objects;
2000}
2001
2002sub unlink_save {
2003 my ($self) = @_;
2004
2005 utf8::encode (my $save = $self->save_path);
2006 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2007 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2008}
2009
1150sub try_load_header($) { 2010sub load_header_from($) {
1151 my ($path) = @_; 2011 my ($self, $path) = @_;
1152 2012
1153 utf8::encode $path; 2013 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 2014 my $f = new_from_file cf::object::thawer $path
1155 or return; 2015 or return;
1156 2016
1157 my $map = cf::map::new 2017 $self->_load_header ($f)
1158 or return; 2018 or return;
1159 2019
1160 # for better error messages only, will be overwritten 2020 local $MAP_LOADING{$self->{path}} = $self;
1161 $map->path ($path); 2021 $f->resolve_delayed_derefs;
1162 2022
1163 $map->load_header ($path) 2023 $self->{load_path} = $path;
2024
2025 1
2026}
2027
2028sub load_header_orig {
2029 my ($self) = @_;
2030
2031 $self->load_header_from ($self->load_path)
2032}
2033
2034sub load_header_temp {
2035 my ($self) = @_;
2036
2037 $self->load_header_from ($self->save_path)
2038}
2039
2040sub prepare_temp {
2041 my ($self) = @_;
2042
2043 $self->last_access ((delete $self->{last_access})
2044 || $cf::RUNTIME); #d#
2045 # safety
2046 $self->{instantiate_time} = $cf::RUNTIME
2047 if $self->{instantiate_time} > $cf::RUNTIME;
2048}
2049
2050sub prepare_orig {
2051 my ($self) = @_;
2052
2053 $self->{load_original} = 1;
2054 $self->{instantiate_time} = $cf::RUNTIME;
2055 $self->last_access ($cf::RUNTIME);
2056 $self->instantiate;
2057}
2058
2059sub load_header {
2060 my ($self) = @_;
2061
2062 if ($self->load_header_temp) {
2063 $self->prepare_temp;
2064 } else {
2065 $self->load_header_orig
1164 or return; 2066 or return;
2067 $self->prepare_orig;
2068 }
1165 2069
1166 $map->{load_path} = $path; 2070 $self->{deny_reset} = 1
2071 if $self->no_reset;
1167 2072
1168 $map 2073 $self->default_region (cf::region::find_by_path $self->{path})
2074 unless $self->default_region;
2075
2076 1
1169} 2077}
1170 2078
1171sub find; 2079sub find;
1172sub find { 2080sub find {
1173 my ($path, $origin) = @_; 2081 my ($path, $origin) = @_;
1174 2082
1175 #warn "find<$path,$origin>\n";#d# 2083 cf::cede_to_tick;
1176 2084
1177 $path = new cf::path $path, $origin && $origin->path; 2085 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 2086
1180 cf::lock_wait "map_find:$key"; 2087 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 2088 my $guard2 = cf::lock_acquire "map_find:$path";
1184 2089
1185 # do it the slow way 2090 $cf::MAP{$path} || do {
1186 my $map = try_load_header $path->save_path; 2091 my $map = new_from_path cf::map $path
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 2092 or return;
1204 2093
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 2094 $map->{last_save} = $cf::RUNTIME;
1217 2095
1218 Coro::cede; 2096 $map->load_header
2097 or return;
1219 2098
1220 if ($map->should_reset) { 2099 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2100 # doing this can freeze the server in a sync job, obviously
2101 #$cf::WAIT_FOR_TICK->wait;
2102 undef $guard2;
2103 undef $guard1;
1221 $map->reset; 2104 $map->reset;
1222 undef $guard;
1223 $map = find $path 2105 return find $path;
1224 or return;
1225 } 2106 }
1226 2107
1227 $cf::MAP{$key} = $map 2108 $cf::MAP{$path} = $map
1228 } 2109 }
1229} 2110}
2111
2112sub pre_load { }
2113#sub post_load { } # XS
1230 2114
1231sub load { 2115sub load {
1232 my ($self) = @_; 2116 my ($self) = @_;
1233 2117
2118 local $self->{deny_reset} = 1; # loading can take a long time
2119
1234 my $path = $self->{path}; 2120 my $path = $self->{path};
2121
2122 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2123 my $guard = cf::lock_acquire "map_data:$path";
1236 2124
2125 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2126 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2127
1239 $self->in_memory (cf::MAP_LOADING); 2128 $self->in_memory (cf::MAP_LOADING);
1240 2129
1241 $self->alloc; 2130 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2131
2132 $self->pre_load;
2133 cf::cede_to_tick;
2134
2135 my $f = new_from_file cf::object::thawer $self->{load_path};
2136 $f->skip_block;
2137 $self->_load_objects ($f)
1243 or return; 2138 or return;
1244 2139
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2140 $self->post_load_original
1246 if delete $self->{load_original}; 2141 if delete $self->{load_original};
1247 2142
1248 if (my $uniq = $path->uniq_path) { 2143 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2144 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2145 unless (aio_stat $uniq) {
2146 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2147 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2148 $self->_load_objects ($f);
2149 $f->resolve_delayed_derefs;
2150 }
1253 } 2151 }
1254 } 2152 }
1255 2153
1256 Coro::cede; 2154 $f->resolve_delayed_derefs;
1257 2155
2156 cf::cede_to_tick;
1258 # now do the right thing for maps 2157 # now do the right thing for maps
1259 $self->link_multipart_objects; 2158 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2159 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2160 unless $self->difficulty;
2161 cf::cede_to_tick;
2162
2163 unless ($self->{deny_activate}) {
2164 $self->decay_objects;
2165 $self->fix_auto_apply;
2166 $self->update_buttons;
2167 cf::cede_to_tick;
1271 $self->activate; 2168 $self->activate;
1272 } 2169 }
1273 2170
1274 Coro::cede; 2171 $self->{last_save} = $cf::RUNTIME;
2172 $self->last_access ($cf::RUNTIME);
1275 2173
1276 $self->in_memory (cf::MAP_IN_MEMORY); 2174 $self->in_memory (cf::MAP_ACTIVE);
2175 }
2176
2177 $self->post_load;
2178
2179 1
2180}
2181
2182# customize the map for a given player, i.e.
2183# return the _real_ map. used by e.g. per-player
2184# maps to change the path to ~playername/mappath
2185sub customise_for {
2186 my ($self, $ob) = @_;
2187
2188 return find "~" . $ob->name . "/" . $self->{path}
2189 if $self->per_player;
2190
2191# return find "?party/" . $ob->name . "/" . $self->{path}
2192# if $self->per_party;
2193
2194 $self
2195}
2196
2197# find and load all maps in the 3x3 area around a map
2198sub load_neighbours {
2199 my ($map) = @_;
2200
2201 my @neigh; # diagonal neighbours
2202
2203 for (0 .. 3) {
2204 my $neigh = $map->tile_path ($_)
2205 or next;
2206 $neigh = find $neigh, $map
2207 or next;
2208 $neigh->load;
2209
2210 # now find the diagonal neighbours
2211 push @neigh,
2212 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2213 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2214 }
2215
2216 for (grep defined $_->[0], @neigh) {
2217 my ($path, $origin) = @$_;
2218 my $neigh = find $path, $origin
2219 or next;
2220 $neigh->load;
2221 }
1277} 2222}
1278 2223
1279sub find_sync { 2224sub find_sync {
1280 my ($path, $origin) = @_; 2225 my ($path, $origin) = @_;
1281 2226
1282 cf::sync_job { cf::map::find $path, $origin } 2227 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2228 if $Coro::current == $Coro::main;
2229
2230 find $path, $origin
1283} 2231}
1284 2232
1285sub do_load_sync { 2233sub do_load_sync {
1286 my ($map) = @_; 2234 my ($map) = @_;
1287 2235
1288 cf::sync_job { $map->load }; 2236 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2237 if $Coro::current == $Coro::main;
2238
2239 $map->load;
2240}
2241
2242our %MAP_PREFETCH;
2243our $MAP_PREFETCHER = undef;
2244
2245sub find_async {
2246 my ($path, $origin, $load) = @_;
2247
2248 $path = normalise $path, $origin && $origin->{path};
2249
2250 if (my $map = $cf::MAP{$path}) {
2251 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2252 }
2253
2254 $MAP_PREFETCH{$path} |= $load;
2255
2256 $MAP_PREFETCHER ||= cf::async {
2257 $Coro::current->{desc} = "map prefetcher";
2258
2259 while (%MAP_PREFETCH) {
2260 while (my ($k, $v) = each %MAP_PREFETCH) {
2261 if (my $map = find $k) {
2262 $map->load if $v;
2263 }
2264
2265 delete $MAP_PREFETCH{$k};
2266 }
2267 }
2268 undef $MAP_PREFETCHER;
2269 };
2270 $MAP_PREFETCHER->prio (6);
2271
2272 ()
2273}
2274
2275# common code, used by both ->save and ->swapout
2276sub _save {
2277 my ($self) = @_;
2278
2279 $self->{last_save} = $cf::RUNTIME;
2280
2281 return unless $self->dirty;
2282
2283 my $save = $self->save_path; utf8::encode $save;
2284 my $uniq = $self->uniq_path; utf8::encode $uniq;
2285
2286 $self->{load_path} = $save;
2287
2288 return if $self->{deny_save};
2289
2290 local $self->{last_access} = $self->last_access;#d#
2291
2292 cf::async {
2293 $Coro::current->{desc} = "map player save";
2294 $_->contr->save for $self->players;
2295 };
2296
2297 cf::get_slot 0.02;
2298
2299 if ($uniq) {
2300 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2302 } else {
2303 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2304 }
1289} 2305}
1290 2306
1291sub save { 2307sub save {
1292 my ($self) = @_; 2308 my ($self) = @_;
1293 2309
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
1295 2311
1296 $self->{last_save} = $cf::RUNTIME; 2312 $self->_save;
1297
1298 return unless $self->dirty;
1299
1300 my $save = $self->{path}->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1302
1303 $self->{load_path} = $save;
1304
1305 return if $self->{deny_save};
1306
1307 local $self->{last_access} = $self->last_access;#d#
1308
1309 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES);
1312 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 }
1315} 2313}
1316 2314
1317sub swap_out { 2315sub swap_out {
1318 my ($self) = @_; 2316 my ($self) = @_;
1319 2317
1320 # save first because save cedes
1321 $self->save;
1322
1323 my $lock = cf::lock_acquire "map_data:" . $self->path; 2318 my $lock = cf::lock_acquire "map_data:$self->{path}";
1324 2319
2320 return if $self->in_memory != cf::MAP_ACTIVE;
2321 return if $self->{deny_save};
1325 return if $self->players; 2322 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY;
1327 return if $self->{deny_save};
1328 2323
2324 # first deactivate the map and "unlink" it from the core
2325 $self->deactivate;
2326 $_->clear_links_to ($self) for values %cf::MAP;
2327 $self->in_memory (cf::MAP_SWAPPED);
2328
2329 # then atomically save
2330 $self->_save;
2331
2332 # then free the map
1329 $self->clear; 2333 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331} 2334}
1332 2335
1333sub reset_at { 2336sub reset_at {
1334 my ($self) = @_; 2337 my ($self) = @_;
1335 2338
1336 # TODO: safety, remove and allow resettable per-player maps 2339 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 2340 return 1e99 if $self->{deny_reset};
1339 2341
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2342 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2343 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 2344
1347 my ($self) = @_; 2349 my ($self) = @_;
1348 2350
1349 $self->reset_at <= $cf::RUNTIME 2351 $self->reset_at <= $cf::RUNTIME
1350} 2352}
1351 2353
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 2354sub reset {
1374 my ($self) = @_; 2355 my ($self) = @_;
1375 2356
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 2357 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 2358
1378 return if $self->players; 2359 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 2360
1381 warn "resetting map ", $self->path;#d# 2361 cf::trace "resetting map ", $self->path, "\n";
2362
2363 $self->in_memory (cf::MAP_SWAPPED);
2364
2365 # need to save uniques path
2366 unless ($self->{deny_save}) {
2367 my $uniq = $self->uniq_path; utf8::encode $uniq;
2368
2369 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2370 if $uniq;
2371 }
1382 2372
1383 delete $cf::MAP{$self->path}; 2373 delete $cf::MAP{$self->path};
1384 2374
2375 $self->deactivate;
1385 $_->clear_links_to ($self) for values %cf::MAP; 2376 $_->clear_links_to ($self) for values %cf::MAP;
2377 $self->clear;
1386 2378
1387 $self->unlink_save; 2379 $self->unlink_save;
1388 $self->destroy; 2380 $self->destroy;
1389} 2381}
1390 2382
1391my $nuke_counter = "aaaa"; 2383my $nuke_counter = "aaaa";
1392 2384
1393sub nuke { 2385sub nuke {
1394 my ($self) = @_; 2386 my ($self) = @_;
1395 2387
2388 {
2389 my $lock = cf::lock_acquire "map_data:$self->{path}";
2390
2391 delete $cf::MAP{$self->path};
2392
2393 $self->unlink_save;
2394
2395 bless $self, "cf::map::wrap";
2396 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 2397 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 2398 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 2399 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2400
2401 $cf::MAP{$self->path} = $self;
2402 }
2403
1399 $self->reset; # polite request, might not happen 2404 $self->reset; # polite request, might not happen
1400} 2405}
1401 2406
1402sub customise_for { 2407=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 2408
1405 if ($map->per_player) { 2409Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2410maps. May block.
2411
2412=cut
2413
2414sub tmp_maps() {
1407 } 2415 [
1408 2416 map {
1409 $map 2417 utf8::decode $_;
2418 /\.map$/
2419 ? normalise $_
2420 : ()
2421 } @{ aio_readdir $TMPDIR or [] }
2422 ]
1410} 2423}
1411 2424
1412sub emergency_save { 2425=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 2426
1415 warn "enter emergency map save\n"; 2427Returns an arrayref with all map paths of currently instantiated and saved
2428random maps. May block.
1416 2429
1417 cf::sync_job { 2430=cut
1418 warn "begin emergency map save\n"; 2431
1419 $_->save for values %cf::MAP; 2432sub random_maps() {
2433 [
2434 map {
2435 utf8::decode $_;
2436 /\.map$/
2437 ? normalise "?random/$_"
2438 : ()
2439 } @{ aio_readdir $RANDOMDIR or [] }
2440 ]
2441}
2442
2443=item cf::map::unique_maps
2444
2445Returns an arrayref of paths of all shared maps that have
2446instantiated unique items. May block.
2447
2448=cut
2449
2450sub unique_maps() {
2451 [
2452 map {
2453 utf8::decode $_;
2454 s/\.map$//; # TODO future compatibility hack
2455 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2456 ? ()
2457 : normalise $_
2458 } @{ aio_readdir $UNIQUEDIR or [] }
2459 ]
2460}
2461
2462=item cf::map::static_maps
2463
2464Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2465file in the shared directory excluding F</styles> and F</editor>). May
2466block.
2467
2468=cut
2469
2470sub static_maps() {
2471 my @dirs = "";
2472 my @maps;
2473
2474 while (@dirs) {
2475 my $dir = shift @dirs;
2476
2477 next if $dir eq "/styles" || $dir eq "/editor";
2478
2479 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2480 or return;
2481
2482 for (@$files) {
2483 s/\.map$// or next;
2484 utf8::decode $_;
2485 push @maps, "$dir/$_";
2486 }
2487
2488 push @dirs, map "$dir/$_", @$dirs;
1420 }; 2489 }
1421 2490
1422 warn "end emergency map save\n"; 2491 \@maps
2492}
2493
2494=back
2495
2496=head3 cf::object
2497
2498=cut
2499
2500package cf::object;
2501
2502=over 4
2503
2504=item $ob->inv_recursive
2505
2506Returns the inventory of the object I<and> their inventories, recursively,
2507but I<not> the object itself.
2508
2509=cut
2510
2511sub inv_recursive_;
2512sub inv_recursive_ {
2513 map { $_, inv_recursive_ $_->inv } @_
2514}
2515
2516sub inv_recursive {
2517 inv_recursive_ inv $_[0]
2518}
2519
2520=item $ref = $ob->ref
2521
2522Creates and returns a persistent reference to an object that can be stored as a string.
2523
2524=item $ob = cf::object::deref ($refstring)
2525
2526returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2527even if the object actually exists. May block.
2528
2529=cut
2530
2531sub deref {
2532 my ($ref) = @_;
2533
2534 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2535 my ($uuid, $name) = ($1, $2);
2536 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2537 or return;
2538 $pl->ob->uuid eq $uuid
2539 or return;
2540
2541 $pl->ob
2542 } else {
2543 warn "$ref: cannot resolve object reference\n";
2544 undef
2545 }
1423} 2546}
1424 2547
1425package cf; 2548package cf;
1426 2549
1427=back 2550=back
1428
1429 2551
1430=head3 cf::object::player 2552=head3 cf::object::player
1431 2553
1432=over 4 2554=over 4
1433 2555
1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2558Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1437can be C<undef>. Does the right thing when the player is currently in a 2559can be C<undef>. Does the right thing when the player is currently in a
1438dialogue with the given NPC character. 2560dialogue with the given NPC character.
1439 2561
1440=cut 2562=cut
2563
2564our $SAY_CHANNEL = {
2565 id => "say",
2566 title => "Map",
2567 reply => "say ",
2568 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2569};
2570
2571our $CHAT_CHANNEL = {
2572 id => "chat",
2573 title => "Chat",
2574 reply => "chat ",
2575 tooltip => "Player chat and shouts, global to the server.",
2576};
1441 2577
1442# rough implementation of a future "reply" method that works 2578# rough implementation of a future "reply" method that works
1443# with dialog boxes. 2579# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method 2580#TODO: the first argument must go, split into a $npc->reply_to ( method
1445sub cf::object::player::reply($$$;$) { 2581sub cf::object::player::reply($$$;$) {
1447 2583
1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2584 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1449 2585
1450 if ($self->{record_replies}) { 2586 if ($self->{record_replies}) {
1451 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2587 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2588
1452 } else { 2589 } else {
2590 my $pl = $self->contr;
2591
2592 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2593 my $dialog = $pl->{npc_dialog};
2594 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2595
2596 } else {
1453 $msg = $npc->name . " says: $msg" if $npc; 2597 $msg = $npc->name . " says: $msg" if $npc;
1454 $self->message ($msg, $flags); 2598 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2599 }
1455 } 2600 }
2601}
2602
2603=item $object->send_msg ($channel, $msg, $color, [extra...])
2604
2605=cut
2606
2607sub cf::object::send_msg {
2608 my $pl = shift->contr
2609 or return;
2610 $pl->send_msg (@_);
1456} 2611}
1457 2612
1458=item $player_object->may ("access") 2613=item $player_object->may ("access")
1459 2614
1460Returns wether the given player is authorized to access resource "access" 2615Returns wether the given player is authorized to access resource "access"
1473 2628
1474=item $player_object->enter_link 2629=item $player_object->enter_link
1475 2630
1476Freezes the player and moves him/her to a special map (C<{link}>). 2631Freezes the player and moves him/her to a special map (C<{link}>).
1477 2632
1478The player should be reaosnably safe there for short amounts of time. You 2633The player should be reasonably safe there for short amounts of time (e.g.
1479I<MUST> call C<leave_link> as soon as possible, though. 2634for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2635though, as the player cannot control the character while it is on the link
2636map.
2637
2638Will never block.
1480 2639
1481=item $player_object->leave_link ($map, $x, $y) 2640=item $player_object->leave_link ($map, $x, $y)
1482 2641
1483Moves the player out of the specila link map onto the given map. If the 2642Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 2643map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 2644to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 2645fails, to the emergency map position.
1487 2646
1488Might block. 2647Might block.
1489 2648
1490=cut 2649=cut
2650
2651sub link_map {
2652 unless ($LINK_MAP) {
2653 $LINK_MAP = cf::map::find "{link}"
2654 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2655 $LINK_MAP->load;
2656 }
2657
2658 $LINK_MAP
2659}
1491 2660
1492sub cf::object::player::enter_link { 2661sub cf::object::player::enter_link {
1493 my ($self) = @_; 2662 my ($self) = @_;
1494 2663
1495 $self->deactivate_recursive; 2664 $self->deactivate_recursive;
1496 2665
1497 return if $self->map == $LINK_MAP; 2666 ++$self->{_link_recursion};
2667
2668 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 2669
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2670 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 2671 if $self->map && $self->map->{path} ne "{link}";
1501 2672
1502 $self->enter_map ($LINK_MAP, 20, 20); 2673 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1503} 2674}
1504 2675
1505sub cf::object::player::leave_link { 2676sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 2677 my ($self, $map, $x, $y) = @_;
2678
2679 return unless $self->contr->active;
1507 2680
1508 my $link_pos = delete $self->{_link_pos}; 2681 my $link_pos = delete $self->{_link_pos};
1509 2682
1510 unless ($map) { 2683 unless ($map) {
1511 # restore original map position 2684 # restore original map position
1522 ($x, $y) = (-1, -1) 2695 ($x, $y) = (-1, -1)
1523 unless (defined $x) && (defined $y); 2696 unless (defined $x) && (defined $y);
1524 2697
1525 # use -1 or undef as default coordinates, not 0, 0 2698 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 2699 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 2700 if $x <= 0 && $y <= 0;
1528 2701
1529 $map->load; 2702 $map->load;
2703 $map->load_neighbours;
1530 2704
2705 return unless $self->contr->active;
2706
2707 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2708 if ($self->enter_map ($map, $x, $y)) {
2709 # entering was successful
2710 delete $self->{_link_recursion};
2711 # only activate afterwards, to support waiting in hooks
1531 $self->activate_recursive; 2712 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y);
1533}
1534
1535cf::player->attach (
1536 on_logout => sub {
1537 my ($pl) = @_;
1538
1539 # abort map switching before logout
1540 if ($pl->ob->{_link_pos}) {
1541 cf::sync_job {
1542 $pl->ob->leave_link
1543 };
1544 }
1545 }, 2713 }
1546 on_login => sub {
1547 my ($pl) = @_;
1548 2714
1549 # try to abort aborted map switching on player login :) 2715}
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552 2716
1553 $pl->ob->enter_link; 2717=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567 2718
1568=item $player_object->goto ($path, $x, $y) 2719Moves the player to the given map-path and coordinates by first freezing
2720her, loading and preparing them map, calling the provided $check callback
2721that has to return the map if sucecssful, and then unfreezes the player on
2722the new (success) or old (failed) map position. In either case, $done will
2723be called at the end of this process.
1569 2724
2725Note that $check will be called with a potentially non-loaded map, so if
2726it needs a loaded map it has to call C<< ->load >>.
2727
1570=cut 2728=cut
2729
2730our $GOTOGEN;
1571 2731
1572sub cf::object::player::goto { 2732sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2733 my ($self, $path, $x, $y, $check, $done) = @_;
2734
2735 if ($self->{_link_recursion} >= $MAX_LINKS) {
2736 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2737 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2738 ($path, $x, $y) = @$EMERGENCY_POSITION;
2739 }
2740
2741 # do generation counting so two concurrent goto's will be executed in-order
2742 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2743
1575 $self->enter_link; 2744 $self->enter_link;
1576 2745
1577 (async { 2746 (async {
1578 $path = new cf::path $path; 2747 $Coro::current->{desc} = "player::goto $path $x $y";
1579 2748
1580 my $map = cf::map::find $path->as_string; 2749 # *tag paths override both path and x|y
2750 if ($path =~ /^\*(.*)$/) {
2751 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2752 my $ob = $obs[rand @obs];
2753
2754 # see if we actually can go there
2755 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2756 $ob = $obs[rand @obs];
2757 } else {
2758 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2759 }
2760 # else put us there anyways for now #d#
2761
2762 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2763 } else {
2764 ($path, $x, $y) = (undef, undef, undef);
2765 }
2766 }
2767
2768 my $map = eval {
2769 my $map = defined $path ? cf::map::find $path : undef;
2770
2771 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2772 $map = $map->customise_for ($self);
1582 2773 $map = $check->($map, $x, $y, $self) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2774 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2775 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2776 }
1587 2777
2778 $map
2779 };
2780
2781 if ($@) {
2782 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2783 LOG llevError | logBacktrace, Carp::longmess $@;
2784 }
2785
2786 if ($gen == $self->{_goto_generation}) {
2787 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2788 $self->leave_link ($map, $x, $y);
2789 }
2790
2791 $done->($self) if $done;
1589 })->prio (1); 2792 })->prio (1);
1590} 2793}
1591 2794
1592=item $player_object->enter_exit ($exit_object) 2795=item $player_object->enter_exit ($exit_object)
1593 2796
1595 2798
1596sub parse_random_map_params { 2799sub parse_random_map_params {
1597 my ($spec) = @_; 2800 my ($spec) = @_;
1598 2801
1599 my $rmp = { # defaults 2802 my $rmp = { # defaults
1600 xsize => 10, 2803 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2804 ysize => (cf::rndm 15, 40),
2805 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2806 #layout => string,
1602 }; 2807 };
1603 2808
1604 for (split /\n/, $spec) { 2809 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2810 my ($k, $v) = split /\s+/, $_, 2;
1606 2811
1618 # that depends on the exit object 2823 # that depends on the exit object
1619 2824
1620 my $rmp = parse_random_map_params $exit->msg; 2825 my $rmp = parse_random_map_params $exit->msg;
1621 2826
1622 if ($exit->map) { 2827 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2828 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2829 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2830 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2831 $rmp->{origin_y} = $exit->y;
2832
2833 $exit->map->touch;
1627 } 2834 }
1628 2835
1629 $rmp->{random_seed} ||= $exit->random_seed; 2836 $rmp->{random_seed} ||= $exit->random_seed;
1630 2837
1631 my $data = cf::to_json $rmp; 2838 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1632 my $md5 = Digest::MD5::md5_hex $data; 2839 my $md5 = Digest::MD5::md5_hex $data;
2840 my $meta = "$RANDOMDIR/$md5.meta";
1633 2841
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2842 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2843 aio_write $fh, 0, (length $data), $data, 0;
2844 undef $fh;
2845 aio_rename "$meta~", $meta;
1636 2846
2847 my $slaying = "?random/$md5";
2848
2849 if ($exit->valid) {
1637 $exit->slaying ("?random/$md5"); 2850 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2851 $exit->msg (undef);
2852 }
1639 } 2853 }
1640} 2854}
1641 2855
1642sub cf::object::player::enter_exit { 2856sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2857 my ($self, $exit) = @_;
1645 return unless $self->type == cf::PLAYER; 2859 return unless $self->type == cf::PLAYER;
1646 2860
1647 $self->enter_link; 2861 $self->enter_link;
1648 2862
1649 (async { 2863 (async {
1650 $self->deactivate_recursive; # just to be sure 2864 $Coro::current->{desc} = "enter_exit";
2865
1651 unless (eval { 2866 unless (eval {
2867 $self->deactivate_recursive; # just to be sure
2868
2869 # random map handling
2870 {
2871 my $guard = cf::lock_acquire "exit_prepare:$exit";
2872
1652 prepare_random_map $exit 2873 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 2874 if $exit->slaying eq "/!";
2875 }
1654 2876
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2877 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2878 my $x = $exit->stats->hp;
2879 my $y = $exit->stats->sp;
1657 2880
2881 $self->goto ($map, $x, $y);
2882
2883 # if exit is damned, update players death & WoR home-position
2884 $self->contr->savebed ($map, $x, $y)
2885 if $exit->flag (cf::FLAG_DAMNED);
2886
1658 1; 2887 1
1659 }) { 2888 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2889 $self->message ("Something went wrong deep within the deliantra server. "
1661 . "I'll try to bring you back to the map you were before. " 2890 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2891 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2892 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2893
1665 warn "ERROR in enter_exit: $@"; 2894 error "ERROR in enter_exit: $@";
1666 $self->leave_link; 2895 $self->leave_link;
1667 } 2896 }
1668 })->prio (1); 2897 })->prio (1);
1669} 2898}
1670 2899
1681 2910
1682sub cf::client::send_drawinfo { 2911sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2912 my ($self, $text, $flags) = @_;
1684 2913
1685 utf8::encode $text; 2914 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2915 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2916}
1688 2917
2918=item $client->send_big_packet ($pkt)
2919
2920Like C<send_packet>, but tries to compress large packets, and fragments
2921them as required.
2922
2923=cut
2924
2925our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2926
2927sub cf::client::send_big_packet {
2928 my ($self, $pkt) = @_;
2929
2930 # try lzf for large packets
2931 $pkt = "lzf " . Compress::LZF::compress $pkt
2932 if 1024 <= length $pkt and $self->{can_lzf};
2933
2934 # split very large packets
2935 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2936 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2937 $pkt = "frag";
2938 }
2939
2940 $self->send_packet ($pkt);
2941}
2942
2943=item $client->send_msg ($channel, $msg, $color, [extra...])
2944
2945Send a drawinfo or msg packet to the client, formatting the msg for the
2946client if neccessary. C<$type> should be a string identifying the type of
2947the message, with C<log> being the default. If C<$color> is negative, suppress
2948the message unless the client supports the msg packet.
2949
2950=cut
2951
2952# non-persistent channels (usually the info channel)
2953our %CHANNEL = (
2954 "c/motd" => {
2955 id => "infobox",
2956 title => "MOTD",
2957 reply => undef,
2958 tooltip => "The message of the day",
2959 },
2960 "c/identify" => {
2961 id => "infobox",
2962 title => "Identify",
2963 reply => undef,
2964 tooltip => "Items recently identified",
2965 },
2966 "c/examine" => {
2967 id => "infobox",
2968 title => "Examine",
2969 reply => undef,
2970 tooltip => "Signs and other items you examined",
2971 },
2972 "c/shopinfo" => {
2973 id => "infobox",
2974 title => "Shop Info",
2975 reply => undef,
2976 tooltip => "What your bargaining skill tells you about the shop",
2977 },
2978 "c/book" => {
2979 id => "infobox",
2980 title => "Book",
2981 reply => undef,
2982 tooltip => "The contents of a note or book",
2983 },
2984 "c/lookat" => {
2985 id => "infobox",
2986 title => "Look",
2987 reply => undef,
2988 tooltip => "What you saw there",
2989 },
2990 "c/who" => {
2991 id => "infobox",
2992 title => "Players",
2993 reply => undef,
2994 tooltip => "Shows players who are currently online",
2995 },
2996 "c/body" => {
2997 id => "infobox",
2998 title => "Body Parts",
2999 reply => undef,
3000 tooltip => "Shows which body parts you posess and are available",
3001 },
3002 "c/statistics" => {
3003 id => "infobox",
3004 title => "Statistics",
3005 reply => undef,
3006 tooltip => "Shows your primary statistics",
3007 },
3008 "c/skills" => {
3009 id => "infobox",
3010 title => "Skills",
3011 reply => undef,
3012 tooltip => "Shows your experience per skill and item power",
3013 },
3014 "c/shopitems" => {
3015 id => "infobox",
3016 title => "Shop Items",
3017 reply => undef,
3018 tooltip => "Shows the items currently for sale in this shop",
3019 },
3020 "c/resistances" => {
3021 id => "infobox",
3022 title => "Resistances",
3023 reply => undef,
3024 tooltip => "Shows your resistances",
3025 },
3026 "c/pets" => {
3027 id => "infobox",
3028 title => "Pets",
3029 reply => undef,
3030 tooltip => "Shows information abotu your pets/a specific pet",
3031 },
3032 "c/perceiveself" => {
3033 id => "infobox",
3034 title => "Perceive Self",
3035 reply => undef,
3036 tooltip => "You gained detailed knowledge about yourself",
3037 },
3038 "c/uptime" => {
3039 id => "infobox",
3040 title => "Uptime",
3041 reply => undef,
3042 tooltip => "How long the server has been running since last restart",
3043 },
3044 "c/mapinfo" => {
3045 id => "infobox",
3046 title => "Map Info",
3047 reply => undef,
3048 tooltip => "Information related to the maps",
3049 },
3050 "c/party" => {
3051 id => "party",
3052 title => "Party",
3053 reply => "gsay ",
3054 tooltip => "Messages and chat related to your party",
3055 },
3056 "c/death" => {
3057 id => "death",
3058 title => "Death",
3059 reply => undef,
3060 tooltip => "Reason for and more info about your most recent death",
3061 },
3062 "c/say" => $SAY_CHANNEL,
3063 "c/chat" => $CHAT_CHANNEL,
3064);
3065
3066sub cf::client::send_msg {
3067 my ($self, $channel, $msg, $color, @extra) = @_;
3068
3069 $msg = $self->pl->expand_cfpod ($msg)
3070 unless $color & cf::NDI_VERBATIM;
3071
3072 $color &= cf::NDI_CLIENT_MASK; # just in case...
3073
3074 # check predefined channels, for the benefit of C
3075 if ($CHANNEL{$channel}) {
3076 $channel = $CHANNEL{$channel};
3077
3078 $self->ext_msg (channel_info => $channel);
3079 $channel = $channel->{id};
3080
3081 } elsif (ref $channel) {
3082 # send meta info to client, if not yet sent
3083 unless (exists $self->{channel}{$channel->{id}}) {
3084 $self->{channel}{$channel->{id}} = $channel;
3085 $self->ext_msg (channel_info => $channel);
3086 }
3087
3088 $channel = $channel->{id};
3089 }
3090
3091 return unless @extra || length $msg;
3092
3093 # default colour, mask it out
3094 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3095 if $color & cf::NDI_DEF;
3096
3097 my $pkt = "msg "
3098 . $self->{json_coder}->encode (
3099 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3100 );
3101
3102 $self->send_big_packet ($pkt);
3103}
3104
3105=item $client->ext_msg ($type, @msg)
3106
3107Sends an ext event to the client.
3108
3109=cut
3110
3111sub cf::client::ext_msg($$@) {
3112 my ($self, $type, @msg) = @_;
3113
3114 if ($self->extcmd == 2) {
3115 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3116 } elsif ($self->extcmd == 1) { # TODO: remove
3117 push @msg, msgtype => "event_$type";
3118 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3119 }
3120}
3121
3122=item $client->ext_reply ($msgid, @msg)
3123
3124Sends an ext reply to the client.
3125
3126=cut
3127
3128sub cf::client::ext_reply($$@) {
3129 my ($self, $id, @msg) = @_;
3130
3131 if ($self->extcmd == 2) {
3132 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3133 } elsif ($self->extcmd == 1) {
3134 #TODO: version 1, remove
3135 unshift @msg, msgtype => "reply", msgid => $id;
3136 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3137 }
3138}
1689 3139
1690=item $success = $client->query ($flags, "text", \&cb) 3140=item $success = $client->query ($flags, "text", \&cb)
1691 3141
1692Queues a query to the client, calling the given callback with 3142Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3143the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3144C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 3145
1696Queries can fail, so check the return code. Or don't, as queries will become 3146Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 3147become reliable at some point in the future.
1698 3148
1699=cut 3149=cut
1700 3150
1701sub cf::client::query { 3151sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 3152 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 3160 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3161 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 3162
1713 $self->send_packet ($self->{query_queue}[0][0]) 3163 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 3164 if @{ $self->{query_queue} } == 1;
3165
3166 1
1715} 3167}
1716 3168
1717cf::client->attach ( 3169cf::client->attach (
3170 on_connect => sub {
3171 my ($ns) = @_;
3172
3173 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3174 },
1718 on_reply => sub { 3175 on_reply => sub {
1719 my ($ns, $msg) = @_; 3176 my ($ns, $msg) = @_;
1720 3177
1721 # this weird shuffling is so that direct followup queries 3178 # this weird shuffling is so that direct followup queries
1722 # get handled first 3179 # get handled first
1723 my $queue = delete $ns->{query_queue} 3180 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 3181 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 3182
1726 (shift @$queue)->[1]->($msg); 3183 (shift @$queue)->[1]->($msg);
3184 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 3185
1728 push @{ $ns->{query_queue} }, @$queue; 3186 push @{ $ns->{query_queue} }, @$queue;
1729 3187
1730 if (@{ $ns->{query_queue} } == @$queue) { 3188 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 3189 if (@$queue) {
1733 } else { 3191 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3192 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 3193 }
1736 } 3194 }
1737 }, 3195 },
3196 on_exticmd => sub {
3197 my ($ns, $buf) = @_;
3198
3199 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3200
3201 if (ref $msg) {
3202 my ($type, $reply, @payload) =
3203 "ARRAY" eq ref $msg
3204 ? @$msg
3205 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3206
3207 my @reply;
3208
3209 if (my $cb = $EXTICMD{$type}) {
3210 @reply = $cb->($ns, @payload);
3211 }
3212
3213 $ns->ext_reply ($reply, @reply)
3214 if $reply;
3215
3216 } else {
3217 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3218 }
3219
3220 cf::override;
3221 },
1738); 3222);
1739 3223
1740=item $client->async (\&cb) 3224=item $client->async (\&cb)
1741 3225
1742Create a new coroutine, running the specified callback. The coroutine will 3226Create a new coroutine, running the specified callback. The coroutine will
1758 3242
1759 $coro 3243 $coro
1760} 3244}
1761 3245
1762cf::client->attach ( 3246cf::client->attach (
1763 on_destroy => sub { 3247 on_client_destroy => sub {
1764 my ($ns) = @_; 3248 my ($ns) = @_;
1765 3249
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3250 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 }, 3251 },
1768); 3252);
1783our $safe = new Safe "safe"; 3267our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3268our $safe_hole = new Safe::Hole;
1785 3269
1786$SIG{FPE} = 'IGNORE'; 3270$SIG{FPE} = 'IGNORE';
1787 3271
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3272$safe->permit_only (Opcode::opset qw(
3273 :base_core :base_mem :base_orig :base_math :base_loop
3274 grepstart grepwhile mapstart mapwhile
3275 sort time
3276));
1789 3277
1790# here we export the classes and methods available to script code 3278# here we export the classes and methods available to script code
1791 3279
1792=pod 3280=pod
1793 3281
1794The following fucntions and emthods are available within a safe environment: 3282The following functions and methods are available within a safe environment:
1795 3283
1796 cf::object contr pay_amount pay_player map 3284 cf::object
3285 contr pay_amount pay_player map x y force_find force_add destroy
3286 insert remove name archname title slaying race decrease split
3287 value
3288
1797 cf::object::player player 3289 cf::object::player
1798 cf::player peaceful 3290 player
1799 cf::map trigger 3291
3292 cf::player
3293 peaceful
3294
3295 cf::map
3296 trigger
1800 3297
1801=cut 3298=cut
1802 3299
1803for ( 3300for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3301 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3302 insert remove inv nrof name archname title slaying race
3303 decrease split destroy change_exp value msg lore send_msg)],
1805 ["cf::object::player" => qw(player)], 3304 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3305 ["cf::player" => qw(peaceful send_msg)],
1807 ["cf::map" => qw(trigger)], 3306 ["cf::map" => qw(trigger)],
1808) { 3307) {
1809 no strict 'refs';
1810 my ($pkg, @funs) = @$_; 3308 my ($pkg, @funs) = @$_;
1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3309 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1812 for @funs; 3310 for @funs;
1813} 3311}
1814 3312
1829 3327
1830 my $qcode = $code; 3328 my $qcode = $code;
1831 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3329 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1832 $qcode =~ s/\n/\\n/g; 3330 $qcode =~ s/\n/\\n/g;
1833 3331
3332 %vars = (_dummy => 0) unless %vars;
3333
3334 my @res;
1834 local $_; 3335 local $_;
1835 local @safe::cf::_safe_eval_args = values %vars;
1836 3336
1837 my $eval = 3337 my $eval =
1838 "do {\n" 3338 "do {\n"
1839 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3339 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1840 . "#line 0 \"{$qcode}\"\n" 3340 . "#line 0 \"{$qcode}\"\n"
1841 . $code 3341 . $code
1842 . "\n}" 3342 . "\n}"
1843 ; 3343 ;
1844 3344
3345 if ($CFG{safe_eval}) {
1845 sub_generation_inc; 3346 sub_generation_inc;
3347 local @safe::cf::_safe_eval_args = values %vars;
1846 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3348 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1847 sub_generation_inc; 3349 sub_generation_inc;
3350 } else {
3351 local @cf::_safe_eval_args = values %vars;
3352 @res = wantarray ? eval eval : scalar eval $eval;
3353 }
1848 3354
1849 if ($@) { 3355 if ($@) {
1850 warn "$@"; 3356 warn "$@",
1851 warn "while executing safe code '$code'\n"; 3357 "while executing safe code '$code'\n",
1852 warn "with arguments " . (join " ", %vars) . "\n"; 3358 "with arguments " . (join " ", %vars) . "\n";
1853 } 3359 }
1854 3360
1855 wantarray ? @res : $res[0] 3361 wantarray ? @res : $res[0]
1856} 3362}
1857 3363
1871=cut 3377=cut
1872 3378
1873sub register_script_function { 3379sub register_script_function {
1874 my ($fun, $cb) = @_; 3380 my ($fun, $cb) = @_;
1875 3381
1876 no strict 'refs'; 3382 $fun = "safe::$fun" if $CFG{safe_eval};
1877 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3383 *$fun = $safe_hole->wrap ($cb);
1878} 3384}
1879 3385
1880=back 3386=back
1881 3387
1882=cut 3388=cut
1883 3389
1884############################################################################# 3390#############################################################################
3391# the server's init and main functions
1885 3392
1886=head2 EXTENSION DATABASE SUPPORT 3393sub load_facedata($) {
3394 my ($path) = @_;
1887 3395
1888Crossfire maintains a very simple database for extension use. It can 3396 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3397 # for this (global event?)
1890excludes objects. 3398 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3399
1892The parameter C<$family> should best start with the name of the extension 3400 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3401
1895=over 4 3402 trace "loading facedata from $path\n";
1896 3403
1897=item $hashref = cf::db_get $family 3404 0 < aio_load $path, my $facedata
3405 or die "$path: $!";
1898 3406
1899Return a hashref for use by the extension C<$family>, which can be 3407 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 3408
1903=item $value = cf::db_get $family => $key 3409 $facedata->{version} == 2
3410 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 3411
1905Returns a single value from the database 3412 # patch in the exptable
1906 3413 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1907=item cf::db_put $family => $hashref 3414 $facedata->{resource}{"res/exp_table"} = {
1908 3415 type => FT_RSRC,
1909Stores the given family hashref into the database. Updates are delayed, if 3416 data => $exp_table,
1910you want the data to be synced to disk immediately, use C<cf::db_sync>. 3417 hash => (Digest::MD5::md5 $exp_table),
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3418 };
3419 cf::cede_to_tick;
1958 3420
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3421 {
3422 my $faces = $facedata->{faceinfo};
1963 3423
1964 sub db_get($;$) { 3424 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3425 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3426
1970 sub db_put($$;$) { 3427 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3428 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3429 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1973 } else { 3430 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1974 $DB->{$_[0]} = $_[1]; 3431 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1975 }
1976 db_dirty;
1977 }
1978 3432
1979 cf::global->attach ( 3433 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3434 }
1984 );
1985}
1986 3435
1987############################################################################# 3436 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3437 next unless $info->{smooth};
1989 3438
1990sub cfg_load { 3439 my $idx = cf::face::find $face
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3440 or next;
1992 or return;
1993 3441
1994 local $/; 3442 if (my $smooth = cf::face::find $info->{smooth}) {
1995 *CFG = YAML::Syck::Load <$fh>; 3443 cf::face::set_smooth $idx, $smooth;
3444 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3445 } else {
3446 error "smooth face '$info->{smooth}' not found for face '$face'";
3447 }
1996 3448
3449 cf::cede_to_tick;
3450 }
3451 }
3452
3453 {
3454 my $anims = $facedata->{animinfo};
3455
3456 while (my ($anim, $info) = each %$anims) {
3457 cf::anim::set $anim, $info->{frames}, $info->{facings};
3458 cf::cede_to_tick;
3459 }
3460
3461 cf::anim::invalidate_all; # d'oh
3462 }
3463
3464 {
3465 my $res = $facedata->{resource};
3466
3467 while (my ($name, $info) = each %$res) {
3468 if (defined $info->{type}) {
3469 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3470
3471 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3472 cf::face::set_type $idx, $info->{type};
3473 } else {
3474 $RESOURCE{$name} = $info; # unused
3475 }
3476
3477 cf::cede_to_tick;
3478 }
3479 }
3480
3481 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3482
3483 1
3484}
3485
3486register_exticmd fx_want => sub {
3487 my ($ns, $want) = @_;
3488
3489 while (my ($k, $v) = each %$want) {
3490 $ns->fx_want ($k, $v);
3491 }
3492};
3493
3494sub load_resource_file($) {
3495 my $guard = lock_acquire "load_resource_file";
3496
3497 my $status = load_resource_file_ $_[0];
3498 get_slot 0.1, 100;
3499 cf::arch::commit_load;
3500
3501 $status
3502}
3503
3504sub reload_regions {
3505 # HACK to clear player env face cache, we need some signal framework
3506 # for this (global event?)
3507 %ext::player_env::MUSIC_FACE_CACHE = ();
3508
3509 load_resource_file "$MAPDIR/regions"
3510 or die "unable to load regions file\n";
3511
3512 for (cf::region::list) {
3513 $_->{match} = qr/$_->{match}/
3514 if exists $_->{match};
3515 }
3516}
3517
3518sub reload_facedata {
3519 load_facedata "$DATADIR/facedata"
3520 or die "unable to load facedata\n";
3521}
3522
3523sub reload_archetypes {
3524 load_resource_file "$DATADIR/archetypes"
3525 or die "unable to load archetypes\n";
3526}
3527
3528sub reload_treasures {
3529 load_resource_file "$DATADIR/treasures"
3530 or die "unable to load treasurelists\n";
3531}
3532
3533sub reload_sound {
3534 trace "loading sound config from $DATADIR/sound\n";
3535
3536 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3537 or die "$DATADIR/sound $!";
3538
3539 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3540
3541 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3542 my $sound = $soundconf->{compat}[$_]
3543 or next;
3544
3545 my $face = cf::face::find "sound/$sound->[1]";
3546 cf::sound::set $sound->[0] => $face;
3547 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3548 }
3549
3550 while (my ($k, $v) = each %{$soundconf->{event}}) {
3551 my $face = cf::face::find "sound/$v";
3552 cf::sound::set $k => $face;
3553 }
3554}
3555
3556sub reload_resources {
3557 trace "reloading resource files...\n";
3558
3559 reload_exp_table;
3560 reload_materials;
3561 reload_facedata;
3562 reload_sound;
3563 reload_archetypes;
3564 reload_regions;
3565 reload_treasures;
3566
3567 trace "finished reloading resource files\n";
3568}
3569
3570sub reload_config {
3571 trace "reloading config file...\n";
3572
3573 0 < aio_load "$CONFDIR/config", my $config
3574 or die "$CONFDIR/config: $!";
3575
3576 utf8::decode $config;
3577 *CFG = yaml_load $config;
3578
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3579 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
1998 3580
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3581 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3582 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 3583
2002 if (exists $CFG{mlockall}) { 3584 if (exists $CFG{mlockall}) {
2003 eval { 3585 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 3586 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 3587 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 3588 };
2007 warn $@ if $@; 3589 warn $@ if $@;
2008 } 3590 }
2009} 3591}
2010 3592
3593sub pidfile() {
3594 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3595 or die "$PIDFILE: $!";
3596 flock $fh, &Fcntl::LOCK_EX
3597 or die "$PIDFILE: flock: $!";
3598 $fh
3599}
3600
3601# make sure only one server instance is running at any one time
3602sub atomic {
3603 my $fh = pidfile;
3604
3605 my $pid = <$fh>;
3606 kill 9, $pid if $pid > 0;
3607
3608 seek $fh, 0, 0;
3609 print $fh $$;
3610}
3611
3612sub main_loop {
3613 trace "EV::loop starting\n";
3614 if (1) {
3615 EV::loop;
3616 }
3617 trace "EV::loop returned\n";
3618 goto &main_loop unless $REALLY_UNLOOP;
3619}
3620
2011sub main { 3621sub main {
3622 cf::init_globals; # initialise logging
3623
3624 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3625 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3626 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3627 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3628
3629 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3630
2012 # we must not ever block the main coroutine 3631 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 3632 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3633 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event }; 3634 (async {
3635 $Coro::current->{desc} = "IDLE BUG HANDLER";
3636 EV::loop EV::LOOP_ONESHOT;
3637 })->prio (Coro::PRIO_MAX);
2016 }; 3638 };
2017 3639
2018 cfg_load; 3640 evthread_start IO::AIO::poll_fileno;
2019 db_load; 3641
3642 cf::sync_job {
3643 cf::incloader::init ();
3644
3645 cf::init_anim;
3646 cf::init_attackmess;
3647 cf::init_dynamic;
3648
3649 cf::load_settings;
3650
3651 reload_resources;
3652 reload_config;
3653 db_init;
3654
3655 cf::init_uuid;
3656 cf::init_signals;
3657 cf::init_skills;
3658
3659 cf::init_beforeplay;
3660
3661 atomic;
3662
2020 load_extensions; 3663 load_extensions;
2021 Event::loop; 3664
3665 utime time, time, $RUNTIMEFILE;
3666
3667 # no (long-running) fork's whatsoever before this point(!)
3668 use POSIX ();
3669 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3670
3671 cf::_post_init 0;
3672 };
3673
3674 cf::object::thawer::errors_are_fatal 0;
3675 info "parse errors in files are no longer fatal from this point on.\n";
3676
3677 my $free_main; $free_main = EV::idle sub {
3678 undef $free_main;
3679 undef &main; # free gobs of memory :)
3680 };
3681
3682 goto &main_loop;
2022} 3683}
2023 3684
2024############################################################################# 3685#############################################################################
2025# initialisation 3686# initialisation and cleanup
2026 3687
3688# install some emergency cleanup handlers
3689BEGIN {
3690 our %SIGWATCHER = ();
3691 for my $signal (qw(INT HUP TERM)) {
3692 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3693 cf::cleanup "SIG$signal";
3694 };
3695 }
3696}
3697
3698sub write_runtime_sync {
3699 my $t0 = AE::time;
3700
3701 # first touch the runtime file to show we are still running:
3702 # the fsync below can take a very very long time.
3703
3704 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3705
3706 my $guard = cf::lock_acquire "write_runtime";
3707
3708 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3709 or return;
3710
3711 my $value = $cf::RUNTIME + 90 + 10;
3712 # 10 is the runtime save interval, for a monotonic clock
3713 # 60 allows for the watchdog to kill the server.
3714
3715 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3716 and return;
3717
3718 # always fsync - this file is important
3719 aio_fsync $fh
3720 and return;
3721
3722 # touch it again to show we are up-to-date
3723 aio_utime $fh, undef, undef;
3724
3725 close $fh
3726 or return;
3727
3728 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3729 and return;
3730
3731 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3732
3733 1
3734}
3735
3736our $uuid_lock;
3737our $uuid_skip;
3738
3739sub write_uuid_sync($) {
3740 $uuid_skip ||= $_[0];
3741
3742 return if $uuid_lock;
3743 local $uuid_lock = 1;
3744
3745 my $uuid = "$LOCALDIR/uuid";
3746
3747 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3748 or return;
3749
3750 my $value = uuid_seq uuid_cur;
3751
3752 unless ($value) {
3753 info "cowardly refusing to write zero uuid value!\n";
3754 return;
3755 }
3756
3757 my $value = uuid_str $value + $uuid_skip;
3758 $uuid_skip = 0;
3759
3760 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3761 and return;
3762
3763 # always fsync - this file is important
3764 aio_fsync $fh
3765 and return;
3766
3767 close $fh
3768 or return;
3769
3770 aio_rename "$uuid~", $uuid
3771 and return;
3772
3773 trace "uuid file written ($value).\n";
3774
3775 1
3776
3777}
3778
3779sub write_uuid($$) {
3780 my ($skip, $sync) = @_;
3781
3782 $sync ? write_uuid_sync $skip
3783 : async { write_uuid_sync $skip };
3784}
3785
3786sub emergency_save() {
3787 my $freeze_guard = cf::freeze_mainloop;
3788
3789 info "emergency_perl_save: enter\n";
3790
3791 # this is a trade-off: we want to be very quick here, so
3792 # save all maps without fsync, and later call a global sync
3793 # (which in turn might be very very slow)
3794 local $USE_FSYNC = 0;
3795
3796 cf::sync_job {
3797 cf::write_runtime_sync; # external watchdog should not bark
3798
3799 # use a peculiar iteration method to avoid tripping on perl
3800 # refcount bugs in for. also avoids problems with players
3801 # and maps saved/destroyed asynchronously.
3802 info "emergency_perl_save: begin player save\n";
3803 for my $login (keys %cf::PLAYER) {
3804 my $pl = $cf::PLAYER{$login} or next;
3805 $pl->valid or next;
3806 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3807 $pl->save;
3808 }
3809 info "emergency_perl_save: end player save\n";
3810
3811 cf::write_runtime_sync; # external watchdog should not bark
3812
3813 info "emergency_perl_save: begin map save\n";
3814 for my $path (keys %cf::MAP) {
3815 my $map = $cf::MAP{$path} or next;
3816 $map->valid or next;
3817 $map->save;
3818 }
3819 info "emergency_perl_save: end map save\n";
3820
3821 cf::write_runtime_sync; # external watchdog should not bark
3822
3823 info "emergency_perl_save: begin database checkpoint\n";
3824 BDB::db_env_txn_checkpoint $DB_ENV;
3825 info "emergency_perl_save: end database checkpoint\n";
3826
3827 info "emergency_perl_save: begin write uuid\n";
3828 write_uuid_sync 1;
3829 info "emergency_perl_save: end write uuid\n";
3830
3831 cf::write_runtime_sync; # external watchdog should not bark
3832
3833 trace "emergency_perl_save: syncing database to disk";
3834 BDB::db_env_txn_checkpoint $DB_ENV;
3835
3836 info "emergency_perl_save: starting sync\n";
3837 IO::AIO::aio_sync sub {
3838 info "emergency_perl_save: finished sync\n";
3839 };
3840
3841 cf::write_runtime_sync; # external watchdog should not bark
3842
3843 trace "emergency_perl_save: flushing outstanding aio requests";
3844 while (IO::AIO::nreqs || BDB::nreqs) {
3845 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3846 }
3847
3848 cf::write_runtime_sync; # external watchdog should not bark
3849 };
3850
3851 info "emergency_perl_save: leave\n";
3852}
3853
3854sub post_cleanup {
3855 my ($make_core) = @_;
3856
3857 IO::AIO::flush;
3858
3859 error Carp::longmess "post_cleanup backtrace"
3860 if $make_core;
3861
3862 my $fh = pidfile;
3863 unlink $PIDFILE if <$fh> == $$;
3864}
3865
3866# a safer delete_package, copied from Symbol
3867sub clear_package($) {
3868 my $pkg = shift;
3869
3870 # expand to full symbol table name if needed
3871 unless ($pkg =~ /^main::.*::$/) {
3872 $pkg = "main$pkg" if $pkg =~ /^::/;
3873 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3874 $pkg .= '::' unless $pkg =~ /::$/;
3875 }
3876
3877 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3878 my $stem_symtab = *{$stem}{HASH};
3879
3880 defined $stem_symtab and exists $stem_symtab->{$leaf}
3881 or return;
3882
3883 # clear all symbols
3884 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3885 for my $name (keys %$leaf_symtab) {
3886 _gv_clear *{"$pkg$name"};
3887# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3888 }
3889}
3890
2027sub reload() { 3891sub do_reload_perl() {
2028 # can/must only be called in main 3892 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 3893 unless (in_main) {
2030 warn "can only reload from main coroutine\n"; 3894 error "can only reload from main coroutine";
2031 return; 3895 return;
2032 } 3896 }
2033 3897
2034 warn "reloading..."; 3898 return if $RELOAD++;
2035 3899
2036 my $guard = freeze_mainloop; 3900 my $t1 = AE::time;
3901
3902 while ($RELOAD) {
3903 cf::get_slot 0.1, -1, "reload_perl";
3904 info "perl_reload: reloading...";
3905
3906 trace "perl_reload: entering sync_job";
3907
3908 cf::sync_job {
2037 cf::emergency_save; 3909 #cf::emergency_save;
2038 3910
2039 eval { 3911 trace "perl_reload: cancelling all extension coros";
2040 # if anything goes wrong in here, we should simply crash as we already saved
2041
2042 # cancel all watchers
2043 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO; 3912 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 3913 %EXT_CORO = ();
2050 3914
2051 # unload all extensions 3915 trace "perl_reload: removing commands";
2052 for (@exts) { 3916 %COMMAND = ();
2053 warn "unloading <$_>";
2054 unload_extension $_;
2055 }
2056 3917
2057 # unload all modules loaded from $LIBDIR 3918 trace "perl_reload: removing ext/exti commands";
2058 while (my ($k, $v) = each %INC) { 3919 %EXTCMD = ();
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3920 %EXTICMD = ();
2060 3921
2061 warn "removing <$k>"; 3922 trace "perl_reload: unloading/nuking all extensions";
2062 delete $INC{$k}; 3923 for my $pkg (@EXTS) {
3924 trace "... unloading $pkg";
2063 3925
2064 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g;
2066
2067 if (my $cb = $k->can ("unload_module")) { 3926 if (my $cb = $pkg->can ("unload")) {
3927 eval {
2068 $cb->(); 3928 $cb->($pkg);
3929 1
3930 } or error "$pkg unloaded, but with errors: $@";
3931 }
3932
3933 trace "... clearing $pkg";
3934 clear_package $pkg;
2069 } 3935 }
2070 3936
2071 Symbol::delete_package $k; 3937 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3938 while (my ($k, $v) = each %INC) {
3939 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3940
3941 trace "... unloading $k";
3942 delete $INC{$k};
3943
3944 $k =~ s/\.pm$//;
3945 $k =~ s/\//::/g;
3946
3947 if (my $cb = $k->can ("unload_module")) {
3948 $cb->();
3949 }
3950
3951 clear_package $k;
2072 } 3952 }
2073 3953
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 3954 trace "perl_reload: getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 3955 clear_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 3957
2082 # remove register_script_function callbacks 3958 trace "perl_reload: unloading cf.pm \"a bit\"";
2083 # TODO
2084
2085 # unload cf.pm "a bit"
2086 delete $INC{"cf.pm"}; 3959 delete $INC{"cf.pm"};
3960 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2087 3961
2088 # don't, removes xs symbols, too, 3962 # don't, removes xs symbols, too,
2089 # and global variables created in xs 3963 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 3964 #clear_package __PACKAGE__;
2091 3965
2092 # reload cf.pm 3966 info "perl_reload: unload completed, starting to reload now";
2093 warn "reloading cf.pm"; 3967
3968 trace "perl_reload: reloading cf.pm";
2094 require cf; 3969 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3970 cf::_connect_to_perl_1;
2096 3971
2097 # load config and database again 3972 trace "perl_reload: loading config and database again";
2098 cf::cfg_load; 3973 cf::reload_config;
2099 cf::db_load;
2100 3974
2101 # load extensions 3975 trace "perl_reload: loading extensions";
2102 warn "load extensions";
2103 cf::load_extensions; 3976 cf::load_extensions;
2104 3977
2105 # reattach attachments to objects 3978 if ($REATTACH_ON_RELOAD) {
2106 warn "reattach"; 3979 trace "perl_reload: reattaching attachments to objects/players";
2107 _global_reattach; 3980 _global_reattach; # objects, sockets
3981 trace "perl_reload: reattaching attachments to maps";
3982 reattach $_ for values %MAP;
3983 trace "perl_reload: reattaching attachments to players";
3984 reattach $_ for values %PLAYER;
3985 }
3986
3987 cf::_post_init 1;
3988
3989 trace "perl_reload: leaving sync_job";
3990
3991 1
3992 } or do {
3993 error $@;
3994 cf::cleanup "perl_reload: error, exiting.";
3995 };
3996
3997 --$RELOAD;
3998 }
3999
4000 $t1 = AE::time - $t1;
4001 info "perl_reload: completed in ${t1}s\n";
4002};
4003
4004our $RELOAD_WATCHER; # used only during reload
4005
4006sub reload_perl() {
4007 # doing reload synchronously and two reloads happen back-to-back,
4008 # coro crashes during coro_state_free->destroy here.
4009
4010 $RELOAD_WATCHER ||= cf::async {
4011 Coro::AIO::aio_wait cache_extensions;
4012
4013 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4014 do_reload_perl;
4015 undef $RELOAD_WATCHER;
4016 };
2108 }; 4017 };
2109
2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117};
2118
2119#############################################################################
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 4018}
2161
2162register "<global>", __PACKAGE__;
2163 4019
2164register_command "reload" => sub { 4020register_command "reload" => sub {
2165 my ($who, $arg) = @_; 4021 my ($who, $arg) = @_;
2166 4022
2167 if ($who->flag (FLAG_WIZ)) { 4023 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 4024 $who->message ("reloading server.");
4025 async {
4026 $Coro::current->{desc} = "perl_reload";
4027 reload_perl;
4028 };
2171 } 4029 }
2172}; 4030};
2173 4031
2174unshift @INC, $LIBDIR; 4032#############################################################################
2175 4033
2176$TICK_WATCHER = Event->timer ( 4034my $bug_warning = 0;
2177 reentrant => 0, 4035
2178 prio => 0, 4036our @WAIT_FOR_TICK;
2179 at => $NEXT_TICK || $TICK, 4037our @WAIT_FOR_TICK_BEGIN;
2180 data => WF_AUTOCANCEL, 4038
2181 cb => sub { 4039sub wait_for_tick() {
4040 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4041
4042 my $signal = new Coro::Signal;
4043 push @WAIT_FOR_TICK, $signal;
4044 $signal->wait;
4045}
4046
4047sub wait_for_tick_begin() {
4048 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4049
4050 my $signal = new Coro::Signal;
4051 push @WAIT_FOR_TICK_BEGIN, $signal;
4052 $signal->wait;
4053}
4054
4055sub tick {
4056 if ($Coro::current != $Coro::main) {
4057 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4058 unless ++$bug_warning > 10;
4059 return;
4060 }
4061
2182 cf::server_tick; # one server iteration 4062 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK;
2185 4063
2186 # if we are delayed by four ticks or more, skip them all 4064 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188 4065
2189 $TICK_WATCHER->at ($NEXT_TICK); 4066 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2190 $TICK_WATCHER->start; 4067 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2191 }, 4068 Coro::async_pool {
2192); 4069 $Coro::current->{desc} = "runtime saver";
2193
2194IO::AIO::max_poll_time $TICK * 0.2;
2195
2196Event->io (
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL,
2206 after => 0,
2207 interval => 10,
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime 4070 write_runtime_sync
2211 or warn "ERROR: unable to write runtime file: $!"; 4071 or error "ERROR: unable to write runtime file: $!";
2212 })->(); 4072 };
2213 }, 4073 }
2214); 4074
4075 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4076 $sig->send;
4077 }
4078 while (my $sig = shift @WAIT_FOR_TICK) {
4079 $sig->send;
4080 }
4081
4082 $LOAD = ($NOW - $TICK_START) / $TICK;
4083 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4084
4085 if (0) {
4086 if ($NEXT_TICK) {
4087 my $jitter = $TICK_START - $NEXT_TICK;
4088 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4089 debug "jitter $JITTER\n";#d#
4090 }
4091 }
4092}
4093
4094{
4095 # configure BDB
4096
4097 BDB::min_parallel 16;
4098 BDB::max_poll_reqs $TICK * 0.1;
4099 $AnyEvent::BDB::WATCHER->priority (1);
4100
4101 unless ($DB_ENV) {
4102 $DB_ENV = BDB::db_env_create;
4103 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4104 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4105 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4106 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4107 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4108
4109 cf::sync_job {
4110 eval {
4111 BDB::db_env_open
4112 $DB_ENV,
4113 $BDBDIR,
4114 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4115 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4116 0666;
4117
4118 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4119 };
4120
4121 cf::cleanup "db_env_open(db): $@" if $@;
4122 };
4123 }
4124
4125 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4126 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4127 };
4128 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4129 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4130 };
4131 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4132 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4133 };
4134}
4135
4136{
4137 # configure IO::AIO
4138
4139 IO::AIO::min_parallel 8;
4140 IO::AIO::max_poll_time $TICK * 0.1;
4141 undef $AnyEvent::AIO::WATCHER;
4142}
4143
4144our $_log_backtrace;
4145our $_log_backtrace_last;
4146
4147sub _log_backtrace {
4148 my ($msg, @addr) = @_;
4149
4150 $msg =~ s/\n$//;
4151
4152 if ($_log_backtrace_last eq $msg) {
4153 LOG llevInfo, "[ABT] $msg\n";
4154 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4155 # limit the # of concurrent backtraces
4156 } elsif ($_log_backtrace < 2) {
4157 $_log_backtrace_last = $msg;
4158 ++$_log_backtrace;
4159 my $perl_bt = Carp::longmess $msg;
4160 async {
4161 $Coro::current->{desc} = "abt $msg";
4162
4163 my @bt = fork_call {
4164 @addr = map { sprintf "%x", $_ } @addr;
4165 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4166 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4167 or die "addr2line: $!";
4168
4169 my @funcs;
4170 my @res = <$fh>;
4171 chomp for @res;
4172 while (@res) {
4173 my ($func, $line) = splice @res, 0, 2, ();
4174 push @funcs, "[$func] $line";
4175 }
4176
4177 @funcs
4178 };
4179
4180 LOG llevInfo, "[ABT] $perl_bt\n";
4181 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4182 LOG llevInfo, "[ABT] $_\n" for @bt;
4183 --$_log_backtrace;
4184 };
4185 } else {
4186 LOG llevInfo, "[ABT] $msg\n";
4187 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4188 }
4189}
4190
4191# load additional modules
4192require "cf/$_.pm" for @EXTRA_MODULES;
4193cf::_connect_to_perl_2;
2215 4194
2216END { cf::emergency_save } 4195END { cf::emergency_save }
2217 4196
22181 41971
2219 4198

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