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Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.579 by root, Wed Jan 4 03:22:28 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
45our $NOW; 138our $NOW;
46 139
47our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
48 143
49our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 146
52our %MAP; # all maps 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our $LINK_MAP; # the special {link} map 148our $LOADAVG; # same thing, but with alpha-smoothing
54our $RANDOM_MAPS = cf::localdir . "/random"; 149our $JITTER; # average jitter
55our %EXT_CORO; 150our $TICK_START; # for load detecting purposes
151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
56 159
57binmode STDOUT; 160binmode STDOUT;
58binmode STDERR; 161binmode STDERR;
59 162
60# read virtual server time, if available 163# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
65} 168}
66 169
67mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 171
73# a special map that is always available 172mkdir $_
74our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
75our $EMERGENCY_POSITION; 175our $EMERGENCY_POSITION;
76 176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
77############################################################################# 183#############################################################################
78 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
79=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
80 197
81=over 4 198=over 4
82 199
83=item $cf::UPTIME 200=item $cf::UPTIME
84 201
85The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
86 218
87=item $cf::RUNTIME 219=item $cf::RUNTIME
88 220
89The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 222every server tick.
91 223
92=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 227
94The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
96 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
97=item $cf::NOW 239=item $cf::LOAD
98 240
99The time of the last (current) server tick. 241The raw value load value from the last tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104 242
105=item %cf::CFG 243=item %cf::CFG
106 244
107Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 246from wherever your confdir points to.
109 247
248=item cf::wait_for_tick, cf::wait_for_tick_begin
249
250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251returns directly I<after> the tick processing (and consequently, can only wake one thread
252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
282
110=back 283=back
111 284
112=cut 285=cut
113 286
114BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
115 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
116 my $msg = join "", @_; 294 my $msg = join "", @_;
117 utf8::encode $msg;
118 295
119 $msg .= "\n" 296 $msg .= "\n"
120 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
121 298
122 LOG llevError, "cfperl: $msg"; 299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 }; 300
124} 301 LOG llevWarn, $msg;
302};
303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
125 317
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 325
133# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 327# within the Safe compartment.
135for my $pkg (qw( 328for my $pkg (qw(
136 cf::global cf::attachable 329 cf::global cf::attachable
137 cf::object cf::object::player 330 cf::object cf::object::player
138 cf::client cf::player 331 cf::client cf::player
139 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
140 cf::map cf::party cf::region 334 cf::party cf::region
141)) { 335)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 337}
145 338
146$Event::DIED = sub { 339$EV::DIED = sub {
147 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
148}; 341};
149 342
150my %ext_pkg; 343#############################################################################
151my @exts; 344
152my @hook; 345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
153 349
154=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
155 351
156=over 4 352=over 4
157 353
158=cut 354=item dumpval $ref
159 355
160use JSON::Syck (); # TODO# replace by JSON::PC once working 356=cut
161 357
358sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375}
376
377=item $scalar = load_file $path
378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
162=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
163 392
164Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
165 394
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
174 396
175Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
176 398
177=cut 399=cut
178 400
179sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
181 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
182} 466}
183 467
184=item cf::lock_wait $string 468=item cf::lock_wait $string
185 469
186Wait until the given lock is available. See cf::lock_acquire. 470Wait until the given lock is available. See cf::lock_acquire.
187 471
188=item my $lock = cf::lock_acquire $string 472=item my $lock = cf::lock_acquire $string
189 473
190Wait until the given lock is available and then acquires it and returns 474Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 476for example when the coroutine gets canceled), the lock is automatically
193returned. 477returned.
194 478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
195Lock names should begin with a unique identifier (for example, cf::map::find 482Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 483uses map_find and cf::map::load uses map_load).
197 484
198=cut 485=item $locked = cf::lock_active $string
199 486
200our %LOCK; 487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
201 492
202sub lock_wait($) { 493sub lock_wait($) {
203 my ($key) = @_; 494 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 495}
211 496
212sub lock_acquire($) { 497sub lock_acquire($) {
213 my ($key) = @_; 498 $LOCKS->guard ($_[0])
499}
214 500
215 # wait, to be sure we are not locked 501sub lock_active($) {
216 lock_wait $key; 502 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 503}
225 504
226sub freeze_mainloop { 505sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 506 tick_inhibit_inc;
228 507
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 508 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop; 509}
231 $guard 510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
232} 594}
233 595
234=item cf::async { BLOCK } 596=item cf::async { BLOCK }
235 597
236Currently the same as Coro::async_pool, meaning you cannot use 598Currently the same as Coro::async_pool, meaning you cannot use
241 603
242BEGIN { *async = \&Coro::async_pool } 604BEGIN { *async = \&Coro::async_pool }
243 605
244=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
245 607
246The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
249 612
250If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
253fast or be very important. 616fast or be very important.
255=cut 618=cut
256 619
257sub sync_job(&) { 620sub sync_job(&) {
258 my ($job) = @_; 621 my ($job) = @_;
259 622
260 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
261 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
263 628
264 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 630
266 my $freeze_guard = freeze_mainloop; 631 my $freeze_guard = freeze_mainloop;
267 632
268 my $busy = 1; 633 my $busy = 1;
269 my @res; 634 my @res;
270 635
271 (async { 636 (async {
637 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 638 @res = eval { $job->() };
273 warn $@ if $@; 639 error $@ if $@;
274 undef $busy; 640 undef $busy;
275 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
276 642
277 while ($busy) { 643 while ($busy) {
278 Coro::cede or Event::one_event; 644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
279 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
280 654
281 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
282 } else { 656 } else {
283 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
284 658
286 } 660 }
287} 661}
288 662
289=item $coro = cf::async_ext { BLOCK } 663=item $coro = cf::async_ext { BLOCK }
290 664
291Like async, but this coro is automcatially being canceled when the 665Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 666extension calling this is being unloaded.
293 667
294=cut 668=cut
295 669
296sub async_ext(&) { 670sub async_ext(&) {
304 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
305 679
306 $coro 680 $coro
307} 681}
308 682
309sub write_runtime { 683=item fork_call { }, @args
310 my $runtime = cf::localdir . "/runtime";
311 684
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
313 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
314 689
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 690=cut
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318 691
319 aio_fsync $fh 692sub post_fork {
320 and return; 693 reset_signals;
694}
321 695
322 close $fh 696sub fork_call(&@) {
323 or return; 697 my ($cb, @args) = @_;
324 698
325 aio_rename "$runtime~", $runtime 699 # we seemingly have to make a local copy of the whole thing,
326 and return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
327 702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
328 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
329} 886}
330 887
331=back 888=back
332 889
333=cut 890=cut
334 891
335############################################################################# 892#############################################################################
336 893
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
458 895
459Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
462 899
463In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+). 902Deliantra).
466 903
467=over 4 904=over 4
468 905
469=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
470 907
514=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
515 952
516Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
518 955
519Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
521 958
522These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
523 960
524=over 4 961=over 4
584our @CB_TYPE = (); # registry for type (cf-object class) based events 1021our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 1022our @CB_MAP = ();
586 1023
587my %attachment; 1024my %attachment;
588 1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
589sub _attach_cb($$$$) { 1032sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 1033 my ($registry, $event, $prio, $cb) = @_;
591 1034
592 use sort 'stable'; 1035 use sort 'stable';
593 1036
627 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
628 1071
629 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 1076
634 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
636 1079
637 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
642 1085
643 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
645 1088
646 } elsif (ref $type) { 1089 } elsif (ref $type) {
647 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
648 1091
649 } else { 1092 } else {
650 shift @arg; 1093 shift @arg;
651 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
652 } 1095 }
653 } 1096 }
654} 1097}
655 1098
656sub _object_attach { 1099sub _object_attach {
666 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
667 } 1110 }
668 1111
669 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
670 } else { 1113 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
672 } 1115 }
673 1116
674 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
675} 1118}
676 1119
678 if (ref $_[0]) { 1121 if (ref $_[0]) {
679 _object_attach @_; 1122 _object_attach @_;
680 } else { 1123 } else {
681 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
682 } 1125 }
1126 _recalc_want;
683}; 1127};
684 1128
685# all those should be optimised 1129# all those should be optimised
686sub cf::attachable::detach { 1130sub cf::attachable::detach {
687 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
691 reattach ($obj); 1135 reattach ($obj);
692 } else { 1136 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
694 } 1138 }
1139 _recalc_want;
695}; 1140};
696 1141
697sub cf::attachable::attached { 1142sub cf::attachable::attached {
698 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
699 1144
714 "; 1159 ";
715 die if $@; 1160 die if $@;
716} 1161}
717 1162
718our $override; 1163our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720 1165
721sub override { 1166sub override {
722 $override = 1; 1167 $override = 1;
723 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
724} 1169}
725 1170
726sub do_invoke { 1171sub do_invoke {
727 my $event = shift; 1172 my $event = shift;
728 my $callbacks = shift; 1173 my $callbacks = shift;
729 1174
730 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
731 1176
732 local $override; 1177 local $override;
733 1178
734 for (@$callbacks) { 1179 for (@$callbacks) {
735 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
736 1181
737 if ($@) { 1182 if ($@) {
738 warn "$@";
739 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
740 override; 1184 override;
741 } 1185 }
742 1186
743 return 1 if $override; 1187 return 1 if $override;
744 } 1188 }
745 1189
746 0 1190 0
747} 1191}
748 1192
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
750 1194
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752 1196
753Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
754 1198
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
758 1202
759=back 1203=back
760 1204
761=cut 1205=cut
762 1206
763############################################################################# 1207#############################################################################
764# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
765 1251
766sub reattach { 1252sub reattach {
767 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 1258
770 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
771 1260
772 @$registry = (); 1261 @$registry = ();
773 1262
778 for (@$attach) { 1267 for (@$attach) {
779 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
780 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
781 } 1270 }
782 } else { 1271 } else {
783 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
784 } 1273 }
785 } 1274 }
786} 1275}
787 1276
788cf::attachable->attach ( 1277cf::attachable->attach (
789 prio => -1000000, 1278 prio => -1000000,
790 on_instantiate => sub { 1279 on_instantiate => sub {
791 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
792 1281
793 $data = from_json $data; 1282 $data = decode_json $data;
794 1283
795 for (@$data) { 1284 for (@$data) {
796 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
797 1286
798 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
814sub object_freezer_save { 1303sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
816 1305
817 sync_job { 1306 sync_job {
818 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
819 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
821 1312
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
825 aio_fsync $fh; 1318 aio_fsync $fh;
1319 }
826 close $fh; 1320 aio_close $fh;
827 1321
828 if (@$objs) { 1322 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
833 aio_fsync $fh; 1329 aio_fsync $fh;
1330 }
834 close $fh; 1331 aio_close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
836 } 1333 }
837 } else { 1334 } else {
838 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
839 } 1336 }
840 1337
841 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
842 } else { 1342 } else {
843 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
844 } 1344 }
845 } else { 1345 } else {
846 aio_unlink $filename; 1346 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
848 } 1348 }
849 } 1349 };
850} 1350}
851 1351
852sub object_freezer_as_string { 1352sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
854 1354
866 or return; 1366 or return;
867 1367
868 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
869 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
870 or return; 1370 or return;
1371
871 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
872 } 1374 }
873 1375
1376 utf8::decode (my $decname = $filename);
874 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
876 return ($data, $av); 1381 ($data, $av)
877} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
878 1389
879############################################################################# 1390#############################################################################
880# command handling &c 1391# command handling &c
881 1392
882=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
895 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
896} 1407}
897 1408
898=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
899 1410
900Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
901 1416
902If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
903called. 1418called.
904 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
905=cut 1431=cut
906 1432
907sub register_extcmd { 1433sub register_extcmd {
908 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
909 1435
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 1436 $EXTCMD{$name} = $cb;
914} 1437}
1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
915 1446
916cf::player->attach ( 1447cf::player->attach (
917 on_command => sub { 1448 on_unknown_command => sub {
918 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
919 1450
920 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
921 or return; 1452 or return;
922 1453
927 cf::override; 1458 cf::override;
928 }, 1459 },
929 on_extcmd => sub { 1460 on_extcmd => sub {
930 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
931 1462
932 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
933 1464
934 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1467
1468 my @reply;
1469
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1470 if (my $cb = $EXTCMD{$type}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1471 @reply = $cb->($pl, @payload);
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 } 1472 }
1473
1474 $pl->ext_reply ($reply, @reply)
1475 if $reply;
1476
940 } else { 1477 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1478 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 } 1479 }
943 1480
944 cf::override; 1481 cf::override;
945 }, 1482 },
946); 1483);
947 1484
948sub register { 1485# "readahead" all extensions
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 1486sub cache_extensions {
955 my ($path) = @_; 1487 my $grp = IO::AIO::aio_group;
956 1488
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1489 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
958 my $base = $1; 1490 for (grep /\.ext$/, @{$_[0]}) {
959 my $pkg = $1; 1491 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
960 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg";
962
963 warn "loading '$path' into '$pkg'\n";
964
965 open my $fh, "<:utf8", $path
966 or die "$path: $!";
967
968 my $source =
969 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> })
972 . "\n};\n1";
973
974 eval $source
975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
977
978 push @exts, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# }
997
998 # remove commands
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 } 1492 }
1007 } 1493 };
1008 1494
1009 # remove extcmds 1495 $grp
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 1496}
1023 1497
1024sub load_extensions { 1498sub load_extensions {
1499 info "loading extensions...";
1500
1501 cf::sync_job {
1502 my %todo;
1503
1025 for my $ext (<$LIBDIR/*.ext>) { 1504 for my $path (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 1505 next unless -r $path;
1027 eval { 1506
1028 load_extension $ext; 1507 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1508 my $base = $1;
1509 my $pkg = $1;
1510 $pkg =~ s/[^[:word:]]/_/g;
1511 $pkg = "ext::$pkg";
1512
1513 open my $fh, "<:utf8", $path
1514 or die "$path: $!";
1515
1516 my $source = do { local $/; <$fh> };
1517
1518 my %ext = (
1519 path => $path,
1520 base => $base,
1521 pkg => $pkg,
1522 );
1523
1524 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1525 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1526
1527 $ext{source} =
1528 "package $pkg; use common::sense;\n"
1529 . "#line 1 \"$path\"\n{\n"
1530 . $source
1531 . "\n};\n1";
1532
1533 $todo{$base} = \%ext;
1534 }
1535
1536 my $pass = 0;
1537 my %done;
1538 while (%todo) {
1539 my $progress;
1540
1541 ++$pass;
1542
1543 ext:
1544 while (my ($k, $v) = each %todo) {
1545 for (split /,\s*/, $v->{meta}{depends}) {
1546 next ext
1547 unless exists $done{$_};
1548 }
1549
1550 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1551
1552 my $active = eval $v->{source};
1553
1554 if (length $@) {
1555 error "$v->{path}: $@\n";
1556
1557 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1558 if exists $v->{meta}{mandatory};
1559
1560 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1561 delete $todo{$k};
1562 } else {
1563 $done{$k} = delete $todo{$k};
1564 push @EXTS, $v->{pkg};
1565 $progress = 1;
1566
1567 info "$v->{base}: extension inactive.\n"
1568 unless $active;
1569 }
1029 1 1570 }
1030 } or warn "$ext not loaded: $@"; 1571
1572 unless ($progress) {
1573 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1574
1575 while (my ($k, $v) = each %todo) {
1576 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1577 if exists $v->{meta}{mandatory};
1578 }
1579
1580 last;
1581 }
1582 }
1031 } 1583 };
1032} 1584}
1033 1585
1034############################################################################# 1586#############################################################################
1035# load/save/clean perl data associated with a map
1036 1587
1037*cf::mapsupport::on_clean = sub { 1588=back
1589
1590=head2 CORE EXTENSIONS
1591
1592Functions and methods that extend core deliantra objects.
1593
1594=cut
1595
1596package cf::player;
1597
1598use Coro::AIO;
1599
1600=head3 cf::player
1601
1602=over 4
1603
1604=item cf::player::num_playing
1605
1606Returns the official number of playing players, as per the Crossfire metaserver rules.
1607
1608=cut
1609
1610sub num_playing {
1611 scalar grep
1612 $_->ob->map
1613 && !$_->hidden
1614 && !$_->ob->flag (cf::FLAG_WIZ),
1615 cf::player::list
1616}
1617
1618=item cf::player::find $login
1619
1620Returns the given player object, loading it if necessary (might block).
1621
1622=cut
1623
1624sub playerdir($) {
1625 "$PLAYERDIR/"
1626 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1627}
1628
1629sub path($) {
1630 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1631
1632 (playerdir $login) . "/playerdata"
1633}
1634
1635sub find_active($) {
1636 $cf::PLAYER{$_[0]}
1637 and $cf::PLAYER{$_[0]}->active
1638 and $cf::PLAYER{$_[0]}
1639}
1640
1641sub exists($) {
1038 my ($map) = @_; 1642 my ($login) = @_;
1039 1643
1040 my $path = $map->tmpname; 1644 $cf::PLAYER{$login}
1041 defined $path or return; 1645 or !aio_stat path $login
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053} 1646}
1054 1647
1055# TODO: compatibility cruft, remove when no longer needed 1648sub find($) {
1649 return $cf::PLAYER{$_[0]} || do {
1650 my $login = $_[0];
1651
1652 my $guard = cf::lock_acquire "user_find:$login";
1653
1654 $cf::PLAYER{$_[0]} || do {
1655 # rename old playerfiles to new ones
1656 #TODO: remove when no longer required
1657 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1658 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1659 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1660 aio_unlink +(playerdir $login) . "/$login.pl";
1661
1662 my $f = new_from_file cf::object::thawer path $login
1663 or return;
1664
1665 my $pl = cf::player::load_pl $f
1666 or return;
1667
1668 local $cf::PLAYER_LOADING{$login} = $pl;
1669 $f->resolve_delayed_derefs;
1670 $cf::PLAYER{$login} = $pl
1671 }
1672 }
1673}
1674
1056cf::player->attach ( 1675cf::player->attach (
1057 on_load => sub { 1676 on_load => sub {
1058 my ($pl, $path) = @_; 1677 my ($pl, $path) = @_;
1059 1678
1060 for my $o (all_objects $pl->ob) { 1679 # restore slots saved in save, below
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1680 my $slots = delete $pl->{_slots};
1062 $o->set_ob_key_value ("_perl_data");
1063 1681
1064 %$o = %{ Storable::thaw pack "H*", $value }; 1682 $pl->ob->current_weapon ($slots->[0]);
1065 } 1683 $pl->combat_ob ($slots->[1]);
1066 } 1684 $pl->ranged_ob ($slots->[2]);
1067 }, 1685 },
1068); 1686);
1069 1687
1070############################################################################# 1688sub save($) {
1689 my ($pl) = @_;
1071 1690
1072=head2 CORE EXTENSIONS 1691 return if $pl->{deny_save};
1073 1692
1074Functions and methods that extend core crossfire objects. 1693 my $path = path $pl;
1694 my $guard = cf::lock_acquire "user_save:$path";
1075 1695
1076=head3 cf::player 1696 return if $pl->{deny_save};
1697
1698 aio_mkdir playerdir $pl, 0770;
1699 $pl->{last_save} = $cf::RUNTIME;
1700
1701 cf::get_slot 0.01;
1702
1703 # save slots, to be restored later
1704 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1705
1706 $pl->save_pl ($path);
1707 cf::cede_to_tick;
1708}
1709
1710sub new($) {
1711 my ($login) = @_;
1712
1713 my $self = create;
1714
1715 $self->ob->name ($login);
1716 $self->{deny_save} = 1;
1717
1718 $cf::PLAYER{$login} = $self;
1719
1720 $self
1721}
1722
1723=item $player->send_msg ($channel, $msg, $color, [extra...])
1724
1725=cut
1726
1727sub send_msg {
1728 my $ns = shift->ns
1729 or return;
1730 $ns->send_msg (@_);
1731}
1732
1733=item $pl->quit_character
1734
1735Nukes the player without looking back. If logged in, the connection will
1736be destroyed. May block for a long time.
1737
1738=cut
1739
1740sub quit_character {
1741 my ($pl) = @_;
1742
1743 my $name = $pl->ob->name;
1744
1745 $pl->{deny_save} = 1;
1746 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1747
1748 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1749 $pl->deactivate;
1750
1751 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1752 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1753 ext::highscore::check ($pl->ob);
1754
1755 $pl->ns->destroy if $pl->ns;
1756
1757 my $path = playerdir $pl;
1758 my $temp = "$path~$cf::RUNTIME~deleting~";
1759 aio_rename $path, $temp;
1760 delete $cf::PLAYER{$pl->ob->name};
1761 $pl->destroy;
1762
1763 my $prefix = qr<^~\Q$name\E/>;
1764
1765 # nuke player maps
1766 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1767
1768 IO::AIO::aio_rmtree $temp;
1769}
1770
1771=item $pl->kick
1772
1773Kicks a player out of the game. This destroys the connection.
1774
1775=cut
1776
1777sub kick {
1778 my ($pl, $kicker) = @_;
1779
1780 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1781 $pl->killer ("kicked");
1782 $pl->ns->destroy;
1783}
1784
1785=item cf::player::list_logins
1786
1787Returns am arrayref of all valid playernames in the system, can take a
1788while and may block, so not sync_job-capable, ever.
1789
1790=cut
1791
1792sub list_logins {
1793 my $dirs = aio_readdir $PLAYERDIR
1794 or return [];
1795
1796 my @logins;
1797
1798 for my $login (@$dirs) {
1799 my $path = path $login;
1800
1801 # a .pst is a dead give-away for a valid player
1802 # if no pst file found, open and chekc for blocked users
1803 if (aio_stat "$path.pst") {
1804 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1805 aio_read $fh, 0, 512, my $buf, 0 or next;
1806 $buf !~ /^password -------------$/m or next; # official not-valid tag
1807 }
1808
1809 utf8::decode $login;
1810 push @logins, $login;
1811 }
1812
1813 \@logins
1814}
1815
1816=item $player->maps
1817
1818=item cf::player::maps $login
1819
1820Returns an arrayref of map paths that are private for this
1821player. May block.
1822
1823=cut
1824
1825sub maps($) {
1826 my ($pl) = @_;
1827
1828 $pl = ref $pl ? $pl->ob->name : $pl;
1829
1830 my $files = aio_readdir playerdir $pl
1831 or return;
1832
1833 my @paths;
1834
1835 for (@$files) {
1836 utf8::decode $_;
1837 next if /\.(?:pl|pst)$/;
1838 next unless /^$PATH_SEP/o;
1839
1840 push @paths, cf::map::normalise "~$pl/$_";
1841 }
1842
1843 \@paths
1844}
1845
1846=item $protocol_xml = $player->expand_cfpod ($cfpod)
1847
1848Expand deliantra pod fragments into protocol xml.
1849
1850=item $player->ext_reply ($msgid, @msg)
1851
1852Sends an ext reply to the player.
1853
1854=cut
1855
1856sub ext_reply($$@) {
1857 my ($self, $id, @msg) = @_;
1858
1859 $self->ns->ext_reply ($id, @msg)
1860}
1861
1862=item $player->ext_msg ($type, @msg)
1863
1864Sends an ext event to the client.
1865
1866=cut
1867
1868sub ext_msg($$@) {
1869 my ($self, $type, @msg) = @_;
1870
1871 $self->ns->ext_msg ($type, @msg);
1872}
1873
1874=head3 cf::region
1077 1875
1078=over 4 1876=over 4
1079 1877
1080=item cf::player::exists $login
1081
1082Returns true when the given account exists.
1083
1084=cut 1878=cut
1085 1879
1086sub cf::player::exists($) { 1880package cf::region;
1087 cf::player::find $_[0]
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1089}
1090 1881
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1882=item cf::region::find_by_path $path
1092 1883
1093Sends an ext reply to the player. 1884Tries to decuce the likely region for a map knowing only its path.
1094 1885
1095=cut 1886=cut
1096 1887
1097sub cf::player::ext_reply($$$%) { 1888sub find_by_path($) {
1098 my ($self, $id, %msg) = @_; 1889 my ($path) = @_;
1099 1890
1100 $msg{msgid} = $id; 1891 $path =~ s/^~[^\/]*//; # skip ~login
1101 1892
1102 $self->send ("ext " . to_json \%msg); 1893 my ($match, $specificity);
1894
1895 for my $region (list) {
1896 if ($region->{match} && $path =~ $region->{match}) {
1897 ($match, $specificity) = ($region, $region->specificity)
1898 if $region->specificity > $specificity;
1899 }
1900 }
1901
1902 $match
1103} 1903}
1104 1904
1105=back 1905=back
1106
1107 1906
1108=head3 cf::map 1907=head3 cf::map
1109 1908
1110=over 4 1909=over 4
1111 1910
1114package cf::map; 1913package cf::map;
1115 1914
1116use Fcntl; 1915use Fcntl;
1117use Coro::AIO; 1916use Coro::AIO;
1118 1917
1918use overload
1919 '""' => \&as_string,
1920 fallback => 1;
1921
1119our $MAX_RESET = 3600; 1922our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1923our $DEFAULT_RESET = 3000;
1121 1924
1122sub generate_random_map { 1925sub generate_random_map {
1926 my ($self, $rmp) = @_;
1927
1928 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1929
1930 $self->_create_random_map ($rmp);
1931}
1932
1933=item cf::map->register ($regex, $prio)
1934
1935Register a handler for the map path matching the given regex at the
1936givne priority (higher is better, built-in handlers have priority 0, the
1937default).
1938
1939=cut
1940
1941sub register {
1942 my (undef, $regex, $prio) = @_;
1943 my $pkg = caller;
1944
1945 push @{"$pkg\::ISA"}, __PACKAGE__;
1946
1947 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1948}
1949
1950# also paths starting with '/'
1951$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1952
1953sub thawer_merge {
1954 my ($self, $merge) = @_;
1955
1956 # we have to keep some variables in memory intact
1957 local $self->{path};
1958 local $self->{load_path};
1959
1960 $self->SUPER::thawer_merge ($merge);
1961}
1962
1963sub normalise {
1123 my ($path, $rmp) = @_; 1964 my ($path, $base) = @_;
1124 1965
1125 # mit "rum" bekleckern, nicht 1966 $path = "$path"; # make sure it's a string
1126 cf::map::_create_random_map 1967
1968 $path =~ s/\.map$//;
1969
1970 # map plan:
1971 #
1972 # /! non-realised random map exit (special hack!)
1973 # {... are special paths that are not being touched
1974 # ?xxx/... are special absolute paths
1975 # ?random/... random maps
1976 # /... normal maps
1977 # ~user/... per-player map of a specific user
1978
1979 $path =~ s/$PATH_SEP/\//go;
1980
1981 # treat it as relative path if it starts with
1982 # something that looks reasonable
1983 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1984 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1985
1986 $base =~ s{[^/]+/?$}{};
1987 $path = "$base/$path";
1988 }
1989
1990 for ($path) {
1991 redo if s{/\.?/}{/};
1992 redo if s{/[^/]+/\.\./}{/};
1993 }
1994
1127 $path, 1995 $path
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region})
1139} 1996}
1140 1997
1141# and all this just because we cannot iterate over 1998sub new_from_path {
1142# all maps in C++... 1999 my (undef, $path, $base) = @_;
1143sub change_all_map_light { 2000
2001 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2002
2003 $path = normalise $path, $base;
2004
2005 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2006 if ($path =~ $EXT_MAP{$pkg}[1]) {
2007 my $self = bless cf::map::new, $pkg;
2008 $self->{path} = $path; $self->path ($path);
2009 $self->init; # pass $1 etc.
2010 return $self;
2011 }
2012 }
2013
2014 Carp::cluck "unable to resolve path '$path' (base '$base')";
2015 ()
2016}
2017
2018# may re-bless or do other evil things
2019sub init {
1144 my ($change) = @_; 2020 my ($self) = @_;
1145 2021
1146 $_->change_map_light ($change) 2022 $self
1147 for grep $_->outdoor, values %cf::MAP;
1148} 2023}
1149 2024
2025sub as_string {
2026 my ($self) = @_;
2027
2028 "$self->{path}"
2029}
2030
2031# the displayed name, this is a one way mapping
2032sub visible_name {
2033 &as_string
2034}
2035
2036# the original (read-only) location
2037sub load_path {
2038 my ($self) = @_;
2039
2040 "$MAPDIR/$self->{path}.map"
2041}
2042
2043# the temporary/swap location
2044sub save_path {
2045 my ($self) = @_;
2046
2047 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2048 "$TMPDIR/$path.map"
2049}
2050
2051# the unique path, undef == no special unique path
2052sub uniq_path {
2053 my ($self) = @_;
2054
2055 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2056 "$UNIQUEDIR/$path"
2057}
2058
2059sub decay_objects {
2060 my ($self) = @_;
2061
2062 return if $self->{deny_reset};
2063
2064 $self->do_decay_objects;
2065}
2066
2067sub unlink_save {
2068 my ($self) = @_;
2069
2070 utf8::encode (my $save = $self->save_path);
2071 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2072 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2073}
2074
1150sub try_load_header($) { 2075sub load_header_from($) {
1151 my ($path) = @_; 2076 my ($self, $path) = @_;
1152 2077
1153 utf8::encode $path; 2078 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 2079 my $f = new_from_file cf::object::thawer $path
1155 or return; 2080 or return;
1156 2081
1157 my $map = cf::map::new 2082 $self->_load_header ($f)
1158 or return; 2083 or return;
1159 2084
1160 # for better error messages only, will be overwritten 2085 local $MAP_LOADING{$self->{path}} = $self;
1161 $map->path ($path); 2086 $f->resolve_delayed_derefs;
1162 2087
1163 $map->load_header ($path) 2088 $self->{load_path} = $path;
2089
2090 1
2091}
2092
2093# used to laod the header of an original map
2094sub load_header_orig {
2095 my ($self) = @_;
2096
2097 $self->load_header_from ($self->load_path)
2098}
2099
2100# used to laod the header of an instantiated map
2101sub load_header_temp {
2102 my ($self) = @_;
2103
2104 $self->load_header_from ($self->save_path)
2105}
2106
2107# called after loading the header from an instantiated map
2108sub prepare_temp {
2109 my ($self) = @_;
2110
2111 $self->last_access ((delete $self->{last_access})
2112 || $cf::RUNTIME); #d#
2113 # safety
2114 $self->{instantiate_time} = $cf::RUNTIME
2115 if $self->{instantiate_time} > $cf::RUNTIME;
2116}
2117
2118# called after loading the header from an original map
2119sub prepare_orig {
2120 my ($self) = @_;
2121
2122 $self->{load_original} = 1;
2123 $self->{instantiate_time} = $cf::RUNTIME;
2124 $self->last_access ($cf::RUNTIME);
2125 $self->instantiate;
2126}
2127
2128sub load_header {
2129 my ($self) = @_;
2130
2131 if ($self->load_header_temp) {
2132 $self->prepare_temp;
2133 } else {
2134 $self->load_header_orig
1164 or return; 2135 or return;
2136 $self->prepare_orig;
2137 }
1165 2138
1166 $map->{load_path} = $path; 2139 $self->{deny_reset} = 1
2140 if $self->no_reset;
1167 2141
1168 $map 2142 $self->default_region (cf::region::find_by_path $self->{path})
2143 unless $self->default_region;
2144
2145 1
1169} 2146}
1170 2147
1171sub find; 2148sub find;
1172sub find { 2149sub find {
1173 my ($path, $origin) = @_; 2150 my ($path, $origin) = @_;
1174 2151
1175 #warn "find<$path,$origin>\n";#d# 2152 cf::cede_to_tick;
1176 2153
1177 $path = new cf::path $path, $origin && $origin->path; 2154 $path = normalise $path, $origin;
1178 my $key = $path->as_string;
1179 2155
1180 cf::lock_wait "map_find:$key"; 2156 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 2157 my $guard2 = cf::lock_acquire "map_find:$path";
1184 2158
1185 # do it the slow way 2159 $cf::MAP{$path} || do {
1186 my $map = try_load_header $path->save_path; 2160 my $map = new_from_path cf::map $path
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 2161 or return;
1204 2162
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 2163 $map->{last_save} = $cf::RUNTIME;
1217 2164
1218 Coro::cede; 2165 $map->load_header
2166 or return;
1219 2167
1220 if ($map->should_reset) { 2168 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2169 # doing this can freeze the server in a sync job, obviously
2170 #$cf::WAIT_FOR_TICK->wait;
2171 undef $guard2;
2172 undef $guard1;
1221 $map->reset; 2173 $map->reset;
1222 undef $guard;
1223 $map = find $path 2174 return find $path;
1224 or return;
1225 } 2175 }
1226 2176
1227 $cf::MAP{$key} = $map 2177 $cf::MAP{$path} = $map
1228 } 2178 }
1229} 2179}
2180
2181sub pre_load { }
2182#sub post_load { } # XS
1230 2183
1231sub load { 2184sub load {
1232 my ($self) = @_; 2185 my ($self) = @_;
1233 2186
2187 local $self->{deny_reset} = 1; # loading can take a long time
2188
1234 my $path = $self->{path}; 2189 my $path = $self->{path};
2190
2191 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2192 my $guard = cf::lock_acquire "map_data:$path";
1236 2193
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2194 return unless $self->valid;
2195 return unless $self->state == cf::MAP_SWAPPED;
1238 2196
1239 $self->in_memory (cf::MAP_LOADING);
1240
1241 $self->alloc; 2197 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2198
2199 $self->pre_load;
2200 cf::cede_to_tick;
2201
2202 if (exists $self->{load_path}) {
2203 my $f = new_from_file cf::object::thawer $self->{load_path};
2204 $f->skip_block;
2205 $self->_load_objects ($f)
1243 or return; 2206 or return;
1244 2207
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2208 $self->post_load_original
1246 if delete $self->{load_original}; 2209 if delete $self->{load_original};
1247 2210
1248 if (my $uniq = $path->uniq_path) { 2211 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2212 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2213 unless (aio_stat $uniq) {
2214 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2215 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2216 $self->_load_objects ($f);
2217 $f->resolve_delayed_derefs;
2218 }
2219 }
1253 } 2220 }
1254 }
1255 2221
1256 Coro::cede; 2222 $f->resolve_delayed_derefs;
2223 } else {
2224 $self->post_load_original
2225 if delete $self->{load_original};
2226 }
1257 2227
2228 $self->state (cf::MAP_INACTIVE);
2229
2230 cf::cede_to_tick;
1258 # now do the right thing for maps 2231 # now do the right thing for maps
1259 $self->link_multipart_objects; 2232 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2233 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2234 unless $self->difficulty;
1271 $self->activate; 2235 cf::cede_to_tick;
2236
2237 unless ($self->{deny_activate}) {
2238 $self->decay_objects;
2239 $self->fix_auto_apply;
2240 $self->update_buttons;
2241 cf::cede_to_tick;
2242 #$self->activate; # no longer activate maps automatically
2243 }
2244
2245 $self->{last_save} = $cf::RUNTIME;
2246 $self->last_access ($cf::RUNTIME);
2247 }
2248
2249 $self->post_load;
2250
1272 } 2251 1
2252}
1273 2253
1274 Coro::cede; 2254# customize the map for a given player, i.e.
2255# return the _real_ map. used by e.g. per-player
2256# maps to change the path to ~playername/mappath
2257sub customise_for {
2258 my ($self, $ob) = @_;
1275 2259
1276 $self->in_memory (cf::MAP_IN_MEMORY); 2260 return find "~" . $ob->name . "/" . $self->{path}
2261 if $self->per_player;
2262
2263# return find "?party/" . $ob->name . "/" . $self->{path}
2264# if $self->per_party;
2265
2266 $self
1277} 2267}
1278 2268
1279sub find_sync { 2269sub find_sync {
1280 my ($path, $origin) = @_; 2270 my ($path, $origin) = @_;
1281 2271
1282 cf::sync_job { cf::map::find $path, $origin } 2272 # it's a bug to call this from the main context
2273 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2274 if $Coro::current == $Coro::main;
2275
2276 find $path, $origin
1283} 2277}
1284 2278
1285sub do_load_sync { 2279sub do_load_sync {
1286 my ($map) = @_; 2280 my ($map) = @_;
1287 2281
1288 cf::sync_job { $map->load }; 2282 # it's a bug to call this from the main context
2283 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2284 if $Coro::current == $Coro::main;
2285
2286 $map->load;
2287}
2288
2289our %MAP_PREFETCH;
2290our $MAP_PREFETCHER = undef;
2291
2292sub find_async {
2293 my ($path, $origin, $load) = @_;
2294
2295 $path = normalise $path, $origin;
2296
2297 if (my $map = $cf::MAP{$path}) {
2298 return $map if !$load || $map->linkable;
2299 }
2300
2301 $MAP_PREFETCH{$path} |= $load;
2302
2303 $MAP_PREFETCHER ||= cf::async {
2304 $Coro::current->{desc} = "map prefetcher";
2305
2306 while (%MAP_PREFETCH) {
2307 while (my ($k, $v) = each %MAP_PREFETCH) {
2308 if (my $map = find $k) {
2309 $map->load if $v;
2310 }
2311
2312 delete $MAP_PREFETCH{$k};
2313 }
2314 }
2315 undef $MAP_PREFETCHER;
2316 };
2317 $MAP_PREFETCHER->prio (6);
2318
2319 ()
2320}
2321
2322# common code, used by both ->save and ->swapout
2323sub _save {
2324 my ($self) = @_;
2325
2326 $self->{last_save} = $cf::RUNTIME;
2327
2328 return unless $self->dirty;
2329
2330 my $save = $self->save_path; utf8::encode $save;
2331 my $uniq = $self->uniq_path; utf8::encode $uniq;
2332
2333 $self->{load_path} = $save;
2334
2335 return if $self->{deny_save};
2336
2337 local $self->{last_access} = $self->last_access;#d#
2338
2339 cf::async {
2340 $Coro::current->{desc} = "map player save";
2341 $_->contr->save for $self->players;
2342 };
2343
2344 cf::get_slot 0.02;
2345
2346 if ($uniq) {
2347 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2348 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2349 } else {
2350 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2351 }
1289} 2352}
1290 2353
1291sub save { 2354sub save {
1292 my ($self) = @_; 2355 my ($self) = @_;
1293 2356
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 2357 my $lock = cf::lock_acquire "map_data:$self->{path}";
1295 2358
1296 $self->{last_save} = $cf::RUNTIME; 2359 $self->_save;
1297
1298 return unless $self->dirty;
1299
1300 my $save = $self->{path}->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1302
1303 $self->{load_path} = $save;
1304
1305 return if $self->{deny_save};
1306
1307 local $self->{last_access} = $self->last_access;#d#
1308
1309 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES);
1312 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 }
1315} 2360}
1316 2361
1317sub swap_out { 2362sub swap_out {
1318 my ($self) = @_; 2363 my ($self) = @_;
1319 2364
1320 # save first because save cedes
1321 $self->save;
1322
1323 my $lock = cf::lock_acquire "map_data:" . $self->path; 2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
1324 2366
2367 return if !$self->linkable;
2368 return if $self->{deny_save};
1325 return if $self->players; 2369 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY;
1327 return if $self->{deny_save};
1328 2370
2371 # first deactivate the map and "unlink" it from the core
2372 $self->deactivate;
2373 $_->clear_links_to ($self) for values %cf::MAP;
2374 $self->state (cf::MAP_SWAPPED);
2375
2376 # then atomically save
2377 $self->_save;
2378
2379 # then free the map
1329 $self->clear; 2380 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331} 2381}
1332 2382
1333sub reset_at { 2383sub reset_at {
1334 my ($self) = @_; 2384 my ($self) = @_;
1335 2385
1336 # TODO: safety, remove and allow resettable per-player maps 2386 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 2387 return 1e99 if $self->{deny_reset};
1339 2388
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2389 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2390 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 2391
1347 my ($self) = @_; 2396 my ($self) = @_;
1348 2397
1349 $self->reset_at <= $cf::RUNTIME 2398 $self->reset_at <= $cf::RUNTIME
1350} 2399}
1351 2400
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 2401sub reset {
1374 my ($self) = @_; 2402 my ($self) = @_;
1375 2403
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 2404 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 2405
1378 return if $self->players; 2406 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 2407
1381 warn "resetting map ", $self->path;#d# 2408 cf::trace "resetting map ", $self->path, "\n";
2409
2410 $self->state (cf::MAP_SWAPPED);
2411
2412 # need to save uniques path
2413 unless ($self->{deny_save}) {
2414 my $uniq = $self->uniq_path; utf8::encode $uniq;
2415
2416 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2417 if $uniq;
2418 }
1382 2419
1383 delete $cf::MAP{$self->path}; 2420 delete $cf::MAP{$self->path};
1384 2421
2422 $self->deactivate;
1385 $_->clear_links_to ($self) for values %cf::MAP; 2423 $_->clear_links_to ($self) for values %cf::MAP;
2424 $self->clear;
1386 2425
1387 $self->unlink_save; 2426 $self->unlink_save;
1388 $self->destroy; 2427 $self->destroy;
1389} 2428}
1390 2429
1391my $nuke_counter = "aaaa"; 2430my $nuke_counter = "aaaa";
1392 2431
1393sub nuke { 2432sub nuke {
1394 my ($self) = @_; 2433 my ($self) = @_;
1395 2434
2435 {
2436 my $lock = cf::lock_acquire "map_data:$self->{path}";
2437
2438 delete $cf::MAP{$self->path};
2439
2440 $self->unlink_save;
2441
2442 bless $self, "cf::map::wrap";
2443 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 2444 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 2445 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 2446 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2447
2448 $cf::MAP{$self->path} = $self;
2449 }
2450
1399 $self->reset; # polite request, might not happen 2451 $self->reset; # polite request, might not happen
1400} 2452}
1401 2453
1402sub customise_for { 2454=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 2455
1405 if ($map->per_player) { 2456Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2457maps. May block.
2458
2459=cut
2460
2461sub tmp_maps() {
1407 } 2462 [
1408 2463 map {
1409 $map 2464 utf8::decode $_;
2465 /\.map$/
2466 ? normalise $_
2467 : ()
2468 } @{ aio_readdir $TMPDIR or [] }
2469 ]
1410} 2470}
1411 2471
1412sub emergency_save { 2472=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 2473
1415 warn "enter emergency map save\n"; 2474Returns an arrayref with all map paths of currently instantiated and saved
2475random maps. May block.
1416 2476
1417 cf::sync_job { 2477=cut
1418 warn "begin emergency map save\n"; 2478
1419 $_->save for values %cf::MAP; 2479sub random_maps() {
2480 [
2481 map {
2482 utf8::decode $_;
2483 /\.map$/
2484 ? normalise "?random/$_"
2485 : ()
2486 } @{ aio_readdir $RANDOMDIR or [] }
2487 ]
2488}
2489
2490=item cf::map::unique_maps
2491
2492Returns an arrayref of paths of all shared maps that have
2493instantiated unique items. May block.
2494
2495=cut
2496
2497sub unique_maps() {
2498 [
2499 map {
2500 utf8::decode $_;
2501 s/\.map$//; # TODO future compatibility hack
2502 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2503 ? ()
2504 : normalise $_
2505 } @{ aio_readdir $UNIQUEDIR or [] }
2506 ]
2507}
2508
2509=item cf::map::static_maps
2510
2511Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2512file in the shared directory excluding F</styles> and F</editor>). May
2513block.
2514
2515=cut
2516
2517sub static_maps() {
2518 my @dirs = "";
2519 my @maps;
2520
2521 while (@dirs) {
2522 my $dir = shift @dirs;
2523
2524 next if $dir eq "/styles" || $dir eq "/editor";
2525
2526 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2527 or return;
2528
2529 for (@$files) {
2530 s/\.map$// or next;
2531 utf8::decode $_;
2532 push @maps, "$dir/$_";
2533 }
2534
2535 push @dirs, map "$dir/$_", @$dirs;
1420 }; 2536 }
1421 2537
1422 warn "end emergency map save\n"; 2538 \@maps
2539}
2540
2541=back
2542
2543=head3 cf::object
2544
2545=cut
2546
2547package cf::object;
2548
2549=over 4
2550
2551=item $ob->inv_recursive
2552
2553Returns the inventory of the object I<and> their inventories, recursively,
2554but I<not> the object itself.
2555
2556=cut
2557
2558sub inv_recursive_;
2559sub inv_recursive_ {
2560 map { $_, inv_recursive_ $_->inv } @_
2561}
2562
2563sub inv_recursive {
2564 inv_recursive_ inv $_[0]
2565}
2566
2567=item $ref = $ob->ref
2568
2569Creates and returns a persistent reference to an object that can be stored as a string.
2570
2571=item $ob = cf::object::deref ($refstring)
2572
2573returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2574even if the object actually exists. May block.
2575
2576=cut
2577
2578sub deref {
2579 my ($ref) = @_;
2580
2581 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2582 my ($uuid, $name) = ($1, $2);
2583 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2584 or return;
2585 $pl->ob->uuid eq $uuid
2586 or return;
2587
2588 $pl->ob
2589 } else {
2590 warn "$ref: cannot resolve object reference\n";
2591 undef
2592 }
1423} 2593}
1424 2594
1425package cf; 2595package cf;
1426 2596
1427=back 2597=back
1428
1429 2598
1430=head3 cf::object::player 2599=head3 cf::object::player
1431 2600
1432=over 4 2601=over 4
1433 2602
1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2605Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1437can be C<undef>. Does the right thing when the player is currently in a 2606can be C<undef>. Does the right thing when the player is currently in a
1438dialogue with the given NPC character. 2607dialogue with the given NPC character.
1439 2608
1440=cut 2609=cut
2610
2611our $SAY_CHANNEL = {
2612 id => "say",
2613 title => "Map",
2614 reply => "say ",
2615 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2616};
2617
2618our $CHAT_CHANNEL = {
2619 id => "chat",
2620 title => "Chat",
2621 reply => "chat ",
2622 tooltip => "Player chat and shouts, global to the server.",
2623};
1441 2624
1442# rough implementation of a future "reply" method that works 2625# rough implementation of a future "reply" method that works
1443# with dialog boxes. 2626# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method 2627#TODO: the first argument must go, split into a $npc->reply_to ( method
1445sub cf::object::player::reply($$$;$) { 2628sub cf::object::player::reply($$$;$) {
1447 2630
1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2631 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1449 2632
1450 if ($self->{record_replies}) { 2633 if ($self->{record_replies}) {
1451 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2634 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2635
1452 } else { 2636 } else {
2637 my $pl = $self->contr;
2638
2639 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2640 my $dialog = $pl->{npc_dialog};
2641 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2642
2643 } else {
1453 $msg = $npc->name . " says: $msg" if $npc; 2644 $msg = $npc->name . " says: $msg" if $npc;
1454 $self->message ($msg, $flags); 2645 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2646 }
1455 } 2647 }
2648}
2649
2650=item $object->send_msg ($channel, $msg, $color, [extra...])
2651
2652=cut
2653
2654sub cf::object::send_msg {
2655 my $pl = shift->contr
2656 or return;
2657 $pl->send_msg (@_);
1456} 2658}
1457 2659
1458=item $player_object->may ("access") 2660=item $player_object->may ("access")
1459 2661
1460Returns wether the given player is authorized to access resource "access" 2662Returns wether the given player is authorized to access resource "access"
1473 2675
1474=item $player_object->enter_link 2676=item $player_object->enter_link
1475 2677
1476Freezes the player and moves him/her to a special map (C<{link}>). 2678Freezes the player and moves him/her to a special map (C<{link}>).
1477 2679
1478The player should be reaosnably safe there for short amounts of time. You 2680The player should be reasonably safe there for short amounts of time (e.g.
1479I<MUST> call C<leave_link> as soon as possible, though. 2681for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2682though, as the player cannot control the character while it is on the link
2683map.
2684
2685Will never block.
1480 2686
1481=item $player_object->leave_link ($map, $x, $y) 2687=item $player_object->leave_link ($map, $x, $y)
1482 2688
1483Moves the player out of the specila link map onto the given map. If the 2689Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 2690map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 2691to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 2692fails, to the emergency map position.
1487 2693
1488Might block. 2694Might block.
1489 2695
1490=cut 2696=cut
2697
2698sub link_map {
2699 unless ($LINK_MAP) {
2700 $LINK_MAP = cf::map::find "{link}"
2701 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2702 $LINK_MAP->load;
2703 }
2704
2705 $LINK_MAP
2706}
1491 2707
1492sub cf::object::player::enter_link { 2708sub cf::object::player::enter_link {
1493 my ($self) = @_; 2709 my ($self) = @_;
1494 2710
1495 $self->deactivate_recursive; 2711 $self->deactivate_recursive;
1496 2712
1497 return if $self->map == $LINK_MAP; 2713 ++$self->{_link_recursion};
2714
2715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 2716
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 2718 if $self->map && $self->map->{path} ne "{link}";
1501 2719
1502 $self->enter_map ($LINK_MAP, 20, 20); 2720 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1503} 2721}
1504 2722
1505sub cf::object::player::leave_link { 2723sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 2724 my ($self, $map, $x, $y) = @_;
2725
2726 return unless $self->contr->active;
1507 2727
1508 my $link_pos = delete $self->{_link_pos}; 2728 my $link_pos = delete $self->{_link_pos};
1509 2729
1510 unless ($map) { 2730 unless ($map) {
1511 # restore original map position 2731 # restore original map position
1522 ($x, $y) = (-1, -1) 2742 ($x, $y) = (-1, -1)
1523 unless (defined $x) && (defined $y); 2743 unless (defined $x) && (defined $y);
1524 2744
1525 # use -1 or undef as default coordinates, not 0, 0 2745 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 2746 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 2747 if $x <= 0 && $y <= 0;
1528 2748
1529 $map->load; 2749 $map->load;
1530 2750
2751 return unless $self->contr->active;
2752
2753 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2754 if ($self->enter_map ($map, $x, $y)) {
2755 # entering was successful
2756 delete $self->{_link_recursion};
2757 # only activate afterwards, to support waiting in hooks
1531 $self->activate_recursive; 2758 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y);
1533}
1534
1535cf::player->attach (
1536 on_logout => sub {
1537 my ($pl) = @_;
1538
1539 # abort map switching before logout
1540 if ($pl->ob->{_link_pos}) {
1541 cf::sync_job {
1542 $pl->ob->leave_link
1543 };
1544 }
1545 }, 2759 }
1546 on_login => sub {
1547 my ($pl) = @_;
1548 2760
1549 # try to abort aborted map switching on player login :) 2761}
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552 2762
1553 $pl->ob->enter_link; 2763=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567 2764
1568=item $player_object->goto ($path, $x, $y) 2765Moves the player to the given map-path and coordinates by first freezing
2766her, loading and preparing them map, calling the provided $check callback
2767that has to return the map if sucecssful, and then unfreezes the player on
2768the new (success) or old (failed) map position. In either case, $done will
2769be called at the end of this process.
1569 2770
2771Note that $check will be called with a potentially non-loaded map, so if
2772it needs a loaded map it has to call C<< ->load >>.
2773
1570=cut 2774=cut
2775
2776our $GOTOGEN;
1571 2777
1572sub cf::object::player::goto { 2778sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2779 my ($self, $path, $x, $y, $check, $done) = @_;
2780
2781 if ($self->{_link_recursion} >= $MAX_LINKS) {
2782 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2783 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2784 ($path, $x, $y) = @$EMERGENCY_POSITION;
2785 }
2786
2787 # do generation counting so two concurrent goto's will be executed in-order
2788 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2789
1575 $self->enter_link; 2790 $self->enter_link;
1576 2791
1577 (async { 2792 (async {
1578 $path = new cf::path $path; 2793 $Coro::current->{desc} = "player::goto $path $x $y";
1579 2794
1580 my $map = cf::map::find $path->as_string; 2795 # *tag paths override both path and x|y
2796 if ($path =~ /^\*(.*)$/) {
2797 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2798 my $ob = $obs[rand @obs];
2799
2800 # see if we actually can go there
2801 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2802 $ob = $obs[rand @obs];
2803 } else {
2804 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2805 }
2806 # else put us there anyways for now #d#
2807
2808 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2809 } else {
2810 ($path, $x, $y) = (undef, undef, undef);
2811 }
2812 }
2813
2814 my $map = eval {
2815 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2816
2817 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2818 $map = $map->customise_for ($self);
1582 2819 $map = $check->($map, $x, $y, $self) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2820 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2821 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2822 }
1587 2823
2824 $map
2825 };
2826
2827 if ($@) {
2828 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2829 LOG llevError | logBacktrace, Carp::longmess $@;
2830 }
2831
2832 if ($gen == $self->{_goto_generation}) {
2833 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2834 $self->leave_link ($map, $x, $y);
2835 }
2836
2837 $done->($self) if $done;
1589 })->prio (1); 2838 })->prio (1);
1590} 2839}
1591 2840
1592=item $player_object->enter_exit ($exit_object) 2841=item $player_object->enter_exit ($exit_object)
1593 2842
1595 2844
1596sub parse_random_map_params { 2845sub parse_random_map_params {
1597 my ($spec) = @_; 2846 my ($spec) = @_;
1598 2847
1599 my $rmp = { # defaults 2848 my $rmp = { # defaults
1600 xsize => 10, 2849 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2850 ysize => (cf::rndm 15, 40),
2851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2852 #layout => string,
1602 }; 2853 };
1603 2854
1604 for (split /\n/, $spec) { 2855 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2856 my ($k, $v) = split /\s+/, $_, 2;
1606 2857
1618 # that depends on the exit object 2869 # that depends on the exit object
1619 2870
1620 my $rmp = parse_random_map_params $exit->msg; 2871 my $rmp = parse_random_map_params $exit->msg;
1621 2872
1622 if ($exit->map) { 2873 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2874 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2875 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2876 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2877 $rmp->{origin_y} = $exit->y;
2878
2879 $exit->map->touch;
1627 } 2880 }
1628 2881
1629 $rmp->{random_seed} ||= $exit->random_seed; 2882 $rmp->{random_seed} ||= $exit->random_seed;
1630 2883
1631 my $data = cf::to_json $rmp; 2884 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1632 my $md5 = Digest::MD5::md5_hex $data; 2885 my $md5 = Digest::MD5::md5_hex $data;
2886 my $meta = "$RANDOMDIR/$md5.meta";
1633 2887
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2889 aio_write $fh, 0, (length $data), $data, 0;
2890 undef $fh;
2891 aio_rename "$meta~", $meta;
1636 2892
2893 my $slaying = "?random/$md5";
2894
2895 if ($exit->valid) {
1637 $exit->slaying ("?random/$md5"); 2896 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2897 $exit->msg (undef);
2898 }
1639 } 2899 }
1640} 2900}
1641 2901
1642sub cf::object::player::enter_exit { 2902sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2903 my ($self, $exit) = @_;
1645 return unless $self->type == cf::PLAYER; 2905 return unless $self->type == cf::PLAYER;
1646 2906
1647 $self->enter_link; 2907 $self->enter_link;
1648 2908
1649 (async { 2909 (async {
1650 $self->deactivate_recursive; # just to be sure 2910 $Coro::current->{desc} = "enter_exit";
2911
1651 unless (eval { 2912 unless (eval {
2913 $self->deactivate_recursive; # just to be sure
2914
2915 my $map = cf::map::normalise $exit->slaying, $exit->map;
2916 my $x = $exit->stats->hp;
2917 my $y = $exit->stats->sp;
2918
2919 # special map handling
2920 my $slaying = $exit->slaying;
2921
2922 # special map handling
2923 if ($slaying eq "/!") {
2924 my $guard = cf::lock_acquire "exit_prepare:$exit";
2925
1652 prepare_random_map $exit 2926 prepare_random_map $exit
2927 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2928
1653 if $exit->slaying eq "/!"; 2929 $map = $exit->slaying;
1654 2930
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2931 } elsif ($slaying eq '!up') {
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2932 $map = $exit->map->tile_path (cf::TILE_UP);
2933 $x = $exit->x;
2934 $y = $exit->y;
1657 2935
2936 } elsif ($slaying eq '!down') {
2937 $map = $exit->map->tile_path (cf::TILE_DOWN);
2938 $x = $exit->x;
2939 $y = $exit->y;
2940 }
2941
2942 $self->goto ($map, $x, $y);
2943
2944 # if exit is damned, update players death & WoR home-position
2945 $self->contr->savebed ($map, $x, $y)
2946 if $exit->flag (cf::FLAG_DAMNED);
2947
1658 1; 2948 1
1659 }) { 2949 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2950 $self->message ("Something went wrong deep within the deliantra server. "
1661 . "I'll try to bring you back to the map you were before. " 2951 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2952 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2953 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2954
1665 warn "ERROR in enter_exit: $@"; 2955 error "ERROR in enter_exit: $@";
1666 $self->leave_link; 2956 $self->leave_link;
1667 } 2957 }
1668 })->prio (1); 2958 })->prio (1);
1669} 2959}
1670 2960
1681 2971
1682sub cf::client::send_drawinfo { 2972sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2973 my ($self, $text, $flags) = @_;
1684 2974
1685 utf8::encode $text; 2975 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2976 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2977}
1688 2978
2979=item $client->send_big_packet ($pkt)
2980
2981Like C<send_packet>, but tries to compress large packets, and fragments
2982them as required.
2983
2984=cut
2985
2986our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2987
2988sub cf::client::send_big_packet {
2989 my ($self, $pkt) = @_;
2990
2991 # try lzf for large packets
2992 $pkt = "lzf " . Compress::LZF::compress $pkt
2993 if 1024 <= length $pkt and $self->{can_lzf};
2994
2995 # split very large packets
2996 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2997 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2998 $pkt = "frag";
2999 }
3000
3001 $self->send_packet ($pkt);
3002}
3003
3004=item $client->send_msg ($channel, $msg, $color, [extra...])
3005
3006Send a drawinfo or msg packet to the client, formatting the msg for the
3007client if neccessary. C<$type> should be a string identifying the type of
3008the message, with C<log> being the default. If C<$color> is negative, suppress
3009the message unless the client supports the msg packet.
3010
3011=cut
3012
3013# non-persistent channels (usually the info channel)
3014our %CHANNEL = (
3015 "c/motd" => {
3016 id => "infobox",
3017 title => "MOTD",
3018 reply => undef,
3019 tooltip => "The message of the day",
3020 },
3021 "c/identify" => {
3022 id => "infobox",
3023 title => "Identify",
3024 reply => undef,
3025 tooltip => "Items recently identified",
3026 },
3027 "c/examine" => {
3028 id => "infobox",
3029 title => "Examine",
3030 reply => undef,
3031 tooltip => "Signs and other items you examined",
3032 },
3033 "c/shopinfo" => {
3034 id => "infobox",
3035 title => "Shop Info",
3036 reply => undef,
3037 tooltip => "What your bargaining skill tells you about the shop",
3038 },
3039 "c/book" => {
3040 id => "infobox",
3041 title => "Book",
3042 reply => undef,
3043 tooltip => "The contents of a note or book",
3044 },
3045 "c/lookat" => {
3046 id => "infobox",
3047 title => "Look",
3048 reply => undef,
3049 tooltip => "What you saw there",
3050 },
3051 "c/who" => {
3052 id => "infobox",
3053 title => "Players",
3054 reply => undef,
3055 tooltip => "Shows players who are currently online",
3056 },
3057 "c/body" => {
3058 id => "infobox",
3059 title => "Body Parts",
3060 reply => undef,
3061 tooltip => "Shows which body parts you posess and are available",
3062 },
3063 "c/statistics" => {
3064 id => "infobox",
3065 title => "Statistics",
3066 reply => undef,
3067 tooltip => "Shows your primary statistics",
3068 },
3069 "c/skills" => {
3070 id => "infobox",
3071 title => "Skills",
3072 reply => undef,
3073 tooltip => "Shows your experience per skill and item power",
3074 },
3075 "c/shopitems" => {
3076 id => "infobox",
3077 title => "Shop Items",
3078 reply => undef,
3079 tooltip => "Shows the items currently for sale in this shop",
3080 },
3081 "c/resistances" => {
3082 id => "infobox",
3083 title => "Resistances",
3084 reply => undef,
3085 tooltip => "Shows your resistances",
3086 },
3087 "c/pets" => {
3088 id => "infobox",
3089 title => "Pets",
3090 reply => undef,
3091 tooltip => "Shows information abotu your pets/a specific pet",
3092 },
3093 "c/perceiveself" => {
3094 id => "infobox",
3095 title => "Perceive Self",
3096 reply => undef,
3097 tooltip => "You gained detailed knowledge about yourself",
3098 },
3099 "c/uptime" => {
3100 id => "infobox",
3101 title => "Uptime",
3102 reply => undef,
3103 tooltip => "How long the server has been running since last restart",
3104 },
3105 "c/mapinfo" => {
3106 id => "infobox",
3107 title => "Map Info",
3108 reply => undef,
3109 tooltip => "Information related to the maps",
3110 },
3111 "c/party" => {
3112 id => "party",
3113 title => "Party",
3114 reply => "gsay ",
3115 tooltip => "Messages and chat related to your party",
3116 },
3117 "c/death" => {
3118 id => "death",
3119 title => "Death",
3120 reply => undef,
3121 tooltip => "Reason for and more info about your most recent death",
3122 },
3123 "c/say" => $SAY_CHANNEL,
3124 "c/chat" => $CHAT_CHANNEL,
3125);
3126
3127sub cf::client::send_msg {
3128 my ($self, $channel, $msg, $color, @extra) = @_;
3129
3130 $msg = $self->pl->expand_cfpod ($msg)
3131 unless $color & cf::NDI_VERBATIM;
3132
3133 $color &= cf::NDI_CLIENT_MASK; # just in case...
3134
3135 # check predefined channels, for the benefit of C
3136 if ($CHANNEL{$channel}) {
3137 $channel = $CHANNEL{$channel};
3138
3139 $self->ext_msg (channel_info => $channel);
3140 $channel = $channel->{id};
3141
3142 } elsif (ref $channel) {
3143 # send meta info to client, if not yet sent
3144 unless (exists $self->{channel}{$channel->{id}}) {
3145 $self->{channel}{$channel->{id}} = $channel;
3146 $self->ext_msg (channel_info => $channel);
3147 }
3148
3149 $channel = $channel->{id};
3150 }
3151
3152 return unless @extra || length $msg;
3153
3154 # default colour, mask it out
3155 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3156 if $color & cf::NDI_DEF;
3157
3158 my $pkt = "msg "
3159 . $self->{json_coder}->encode (
3160 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3161 );
3162
3163 $self->send_big_packet ($pkt);
3164}
3165
3166=item $client->ext_msg ($type, @msg)
3167
3168Sends an ext event to the client.
3169
3170=cut
3171
3172sub cf::client::ext_msg($$@) {
3173 my ($self, $type, @msg) = @_;
3174
3175 if ($self->extcmd == 2) {
3176 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3177 } elsif ($self->extcmd == 1) { # TODO: remove
3178 push @msg, msgtype => "event_$type";
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3180 }
3181}
3182
3183=item $client->ext_reply ($msgid, @msg)
3184
3185Sends an ext reply to the client.
3186
3187=cut
3188
3189sub cf::client::ext_reply($$@) {
3190 my ($self, $id, @msg) = @_;
3191
3192 return unless $self->extcmd == 2;
3193
3194 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3195}
1689 3196
1690=item $success = $client->query ($flags, "text", \&cb) 3197=item $success = $client->query ($flags, "text", \&cb)
1691 3198
1692Queues a query to the client, calling the given callback with 3199Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3200the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3201C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 3202
1696Queries can fail, so check the return code. Or don't, as queries will become 3203Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 3204become reliable at some point in the future.
1698 3205
1699=cut 3206=cut
1700 3207
1701sub cf::client::query { 3208sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 3209 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 3217 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3218 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 3219
1713 $self->send_packet ($self->{query_queue}[0][0]) 3220 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 3221 if @{ $self->{query_queue} } == 1;
3222
3223 1
1715} 3224}
1716 3225
1717cf::client->attach ( 3226cf::client->attach (
3227 on_connect => sub {
3228 my ($ns) = @_;
3229
3230 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3231 },
1718 on_reply => sub { 3232 on_reply => sub {
1719 my ($ns, $msg) = @_; 3233 my ($ns, $msg) = @_;
1720 3234
1721 # this weird shuffling is so that direct followup queries 3235 # this weird shuffling is so that direct followup queries
1722 # get handled first 3236 # get handled first
1723 my $queue = delete $ns->{query_queue} 3237 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 3238 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 3239
1726 (shift @$queue)->[1]->($msg); 3240 (shift @$queue)->[1]->($msg);
3241 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 3242
1728 push @{ $ns->{query_queue} }, @$queue; 3243 push @{ $ns->{query_queue} }, @$queue;
1729 3244
1730 if (@{ $ns->{query_queue} } == @$queue) { 3245 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 3246 if (@$queue) {
1733 } else { 3248 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3249 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 3250 }
1736 } 3251 }
1737 }, 3252 },
3253 on_exticmd => sub {
3254 my ($ns, $buf) = @_;
3255
3256 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3257
3258 if (ref $msg) {
3259 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3260
3261 my @reply;
3262
3263 if (my $cb = $EXTICMD{$type}) {
3264 @reply = $cb->($ns, @payload);
3265 }
3266
3267 $ns->ext_reply ($reply, @reply)
3268 if $reply;
3269
3270 } else {
3271 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3272 }
3273
3274 cf::override;
3275 },
1738); 3276);
1739 3277
1740=item $client->async (\&cb) 3278=item $client->async (\&cb)
1741 3279
1742Create a new coroutine, running the specified callback. The coroutine will 3280Create a new coroutine, running the specified callback. The coroutine will
1758 3296
1759 $coro 3297 $coro
1760} 3298}
1761 3299
1762cf::client->attach ( 3300cf::client->attach (
1763 on_destroy => sub { 3301 on_client_destroy => sub {
1764 my ($ns) = @_; 3302 my ($ns) = @_;
1765 3303
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3304 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 }, 3305 },
1768); 3306);
1783our $safe = new Safe "safe"; 3321our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3322our $safe_hole = new Safe::Hole;
1785 3323
1786$SIG{FPE} = 'IGNORE'; 3324$SIG{FPE} = 'IGNORE';
1787 3325
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3326$safe->permit_only (Opcode::opset qw(
3327 :base_core :base_mem :base_orig :base_math :base_loop
3328 grepstart grepwhile mapstart mapwhile
3329 sort time
3330));
1789 3331
1790# here we export the classes and methods available to script code 3332# here we export the classes and methods available to script code
1791 3333
1792=pod 3334=pod
1793 3335
1794The following fucntions and emthods are available within a safe environment: 3336The following functions and methods are available within a safe environment:
1795 3337
1796 cf::object contr pay_amount pay_player map 3338 cf::object
3339 contr pay_amount pay_player map x y force_find force_add destroy
3340 insert remove name archname title slaying race decrease split
3341 value
3342
1797 cf::object::player player 3343 cf::object::player
1798 cf::player peaceful 3344 player
1799 cf::map trigger 3345
3346 cf::player
3347 peaceful
3348
3349 cf::map
3350 trigger
1800 3351
1801=cut 3352=cut
1802 3353
1803for ( 3354for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3355 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3356 insert remove inv nrof name archname title slaying race
3357 decrease split destroy change_exp value msg lore send_msg)],
1805 ["cf::object::player" => qw(player)], 3358 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3359 ["cf::player" => qw(peaceful send_msg)],
1807 ["cf::map" => qw(trigger)], 3360 ["cf::map" => qw(trigger)],
1808) { 3361) {
1809 no strict 'refs';
1810 my ($pkg, @funs) = @$_; 3362 my ($pkg, @funs) = @$_;
1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3363 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1812 for @funs; 3364 for @funs;
1813} 3365}
1814 3366
1829 3381
1830 my $qcode = $code; 3382 my $qcode = $code;
1831 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3383 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1832 $qcode =~ s/\n/\\n/g; 3384 $qcode =~ s/\n/\\n/g;
1833 3385
3386 %vars = (_dummy => 0) unless %vars;
3387
3388 my @res;
1834 local $_; 3389 local $_;
1835 local @safe::cf::_safe_eval_args = values %vars;
1836 3390
1837 my $eval = 3391 my $eval =
1838 "do {\n" 3392 "do {\n"
1839 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3393 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1840 . "#line 0 \"{$qcode}\"\n" 3394 . "#line 0 \"{$qcode}\"\n"
1841 . $code 3395 . $code
1842 . "\n}" 3396 . "\n}"
1843 ; 3397 ;
1844 3398
3399 if ($CFG{safe_eval}) {
1845 sub_generation_inc; 3400 sub_generation_inc;
3401 local @safe::cf::_safe_eval_args = values %vars;
1846 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3402 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1847 sub_generation_inc; 3403 sub_generation_inc;
3404 } else {
3405 local @cf::_safe_eval_args = values %vars;
3406 @res = wantarray ? eval eval : scalar eval $eval;
3407 }
1848 3408
1849 if ($@) { 3409 if ($@) {
1850 warn "$@"; 3410 warn "$@",
1851 warn "while executing safe code '$code'\n"; 3411 "while executing safe code '$code'\n",
1852 warn "with arguments " . (join " ", %vars) . "\n"; 3412 "with arguments " . (join " ", %vars) . "\n";
1853 } 3413 }
1854 3414
1855 wantarray ? @res : $res[0] 3415 wantarray ? @res : $res[0]
1856} 3416}
1857 3417
1871=cut 3431=cut
1872 3432
1873sub register_script_function { 3433sub register_script_function {
1874 my ($fun, $cb) = @_; 3434 my ($fun, $cb) = @_;
1875 3435
1876 no strict 'refs'; 3436 $fun = "safe::$fun" if $CFG{safe_eval};
1877 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3437 *$fun = $safe_hole->wrap ($cb);
1878} 3438}
1879 3439
1880=back 3440=back
1881 3441
1882=cut 3442=cut
1883 3443
1884############################################################################# 3444#############################################################################
3445# the server's init and main functions
1885 3446
1886=head2 EXTENSION DATABASE SUPPORT 3447sub load_facedata($) {
3448 my ($path) = @_;
1887 3449
1888Crossfire maintains a very simple database for extension use. It can 3450 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3451 # for this (global event?)
1890excludes objects. 3452 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3453
1892The parameter C<$family> should best start with the name of the extension 3454 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3455
1895=over 4 3456 trace "loading facedata from $path\n";
1896 3457
1897=item $hashref = cf::db_get $family 3458 my $facedata = decode_storable load_file $path;
1898 3459
1899Return a hashref for use by the extension C<$family>, which can be 3460 $facedata->{version} == 2
1900modified. After modifications, you have to call C<cf::db_dirty> or 3461 or cf::cleanup "$path: version mismatch, cannot proceed.";
1901C<cf::db_sync>.
1902 3462
1903=item $value = cf::db_get $family => $key 3463 # patch in the exptable
1904 3464 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1905Returns a single value from the database 3465 $facedata->{resource}{"res/exp_table"} = {
1906 3466 type => FT_RSRC,
1907=item cf::db_put $family => $hashref 3467 data => $exp_table,
1908 3468 hash => (Digest::MD5::md5 $exp_table),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3469 };
3470 cf::cede_to_tick;
1958 3471
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3472 {
3473 my $faces = $facedata->{faceinfo};
1963 3474
1964 sub db_get($;$) { 3475 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3476 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3477
1970 sub db_put($$;$) { 3478 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3479 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3480 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1973 } else { 3481 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1974 $DB->{$_[0]} = $_[1]; 3482 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1975 }
1976 db_dirty;
1977 }
1978 3483
1979 cf::global->attach ( 3484 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3485 }
1984 );
1985}
1986 3486
1987############################################################################# 3487 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3488 next unless $info->{smooth};
1989 3489
1990sub cfg_load { 3490 my $idx = cf::face::find $face
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3491 or next;
1992 or return;
1993 3492
1994 local $/; 3493 if (my $smooth = cf::face::find $info->{smooth}) {
1995 *CFG = YAML::Syck::Load <$fh>; 3494 cf::face::set_smooth $idx, $smooth;
3495 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3496 } else {
3497 error "smooth face '$info->{smooth}' not found for face '$face'";
3498 }
1996 3499
3500 cf::cede_to_tick;
3501 }
3502 }
3503
3504 {
3505 my $anims = $facedata->{animinfo};
3506
3507 while (my ($anim, $info) = each %$anims) {
3508 cf::anim::set $anim, $info->{frames}, $info->{facings};
3509 cf::cede_to_tick;
3510 }
3511
3512 cf::anim::invalidate_all; # d'oh
3513 }
3514
3515 {
3516 my $res = $facedata->{resource};
3517
3518 while (my ($name, $info) = each %$res) {
3519 if (defined (my $type = $info->{type})) {
3520 # TODO: different hash - must free and use new index, or cache ixface data queue
3521 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3522
3523 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3524 cf::face::set_type $idx, $type;
3525 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # any keys left are stashed into meta unless prepended
3526 } else {
3527# $RESOURCE{$name} = $info; # unused
3528 }
3529
3530 cf::cede_to_tick;
3531 }
3532 }
3533
3534 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3535
3536 1
3537}
3538
3539register_exticmd fx_want => sub {
3540 my ($ns, $want) = @_;
3541
3542 while (my ($k, $v) = each %$want) {
3543 $ns->fx_want ($k, $v);
3544 }
3545};
3546
3547sub load_resource_file($) {
3548 my $guard = lock_acquire "load_resource_file";
3549
3550 my $status = load_resource_file_ $_[0];
3551 get_slot 0.1, 100;
3552 cf::arch::commit_load;
3553
3554 $status
3555}
3556
3557sub reload_regions {
3558 # HACK to clear player env face cache, we need some signal framework
3559 # for this (global event?)
3560 %ext::player_env::MUSIC_FACE_CACHE = ();
3561
3562 load_resource_file "$MAPDIR/regions"
3563 or die "unable to load regions file\n";
3564
3565 for (cf::region::list) {
3566 $_->{match} = qr/$_->{match}/
3567 if exists $_->{match};
3568 }
3569}
3570
3571sub reload_facedata {
3572 load_facedata "$DATADIR/facedata"
3573 or die "unable to load facedata\n";
3574}
3575
3576sub reload_archetypes {
3577 load_resource_file "$DATADIR/archetypes"
3578 or die "unable to load archetypes\n";
3579}
3580
3581sub reload_treasures {
3582 load_resource_file "$DATADIR/treasures"
3583 or die "unable to load treasurelists\n";
3584}
3585
3586sub reload_sound {
3587 trace "loading sound config from $DATADIR/sound\n";
3588
3589 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3590
3591 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3592 my $sound = $soundconf->{compat}[$_]
3593 or next;
3594
3595 my $face = cf::face::find "sound/$sound->[1]";
3596 cf::sound::set $sound->[0] => $face;
3597 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3598 }
3599
3600 while (my ($k, $v) = each %{$soundconf->{event}}) {
3601 my $face = cf::face::find "sound/$v";
3602 cf::sound::set $k => $face;
3603 }
3604}
3605
3606sub reload_resources {
3607 trace "reloading resource files...\n";
3608
3609 reload_exp_table;
3610 reload_materials;
3611 reload_facedata;
3612 reload_sound;
3613 reload_archetypes;
3614 reload_regions;
3615 reload_treasures;
3616
3617 trace "finished reloading resource files\n";
3618}
3619
3620sub reload_config {
3621 trace "reloading config file...\n";
3622
3623 my $config = load_file "$CONFDIR/config";
3624 utf8::decode $config;
3625 *CFG = decode_yaml $config;
3626
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3627 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
1998 3628
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3629 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3630 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 3631
2002 if (exists $CFG{mlockall}) { 3632 if (exists $CFG{mlockall}) {
2003 eval { 3633 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 3634 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 3635 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 3636 };
2007 warn $@ if $@; 3637 warn $@ if $@;
2008 } 3638 }
2009} 3639}
2010 3640
3641sub pidfile() {
3642 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3643 or die "$PIDFILE: $!";
3644 flock $fh, &Fcntl::LOCK_EX
3645 or die "$PIDFILE: flock: $!";
3646 $fh
3647}
3648
3649# make sure only one server instance is running at any one time
3650sub atomic {
3651 my $fh = pidfile;
3652
3653 my $pid = <$fh>;
3654 kill 9, $pid if $pid > 0;
3655
3656 seek $fh, 0, 0;
3657 print $fh $$;
3658}
3659
3660sub main_loop {
3661 trace "EV::loop starting\n";
3662 if (1) {
3663 EV::loop;
3664 }
3665 trace "EV::loop returned\n";
3666 goto &main_loop unless $REALLY_UNLOOP;
3667}
3668
2011sub main { 3669sub main {
3670 cf::init_globals; # initialise logging
3671
3672 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3673 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3674 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3675 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3676
3677 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3678
2012 # we must not ever block the main coroutine 3679 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 3680 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3681 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event }; 3682 (async {
3683 $Coro::current->{desc} = "IDLE BUG HANDLER";
3684 EV::loop EV::LOOP_ONESHOT;
3685 })->prio (Coro::PRIO_MAX);
2016 }; 3686 };
2017 3687
2018 cfg_load; 3688 evthread_start IO::AIO::poll_fileno;
2019 db_load; 3689
3690 cf::sync_job {
3691 cf::incloader::init ();
3692
3693 cf::init_anim;
3694 cf::init_attackmess;
3695 cf::init_dynamic;
3696
3697 cf::load_settings;
3698
3699 reload_resources;
3700 reload_config;
3701 db_init;
3702
3703 cf::init_uuid;
3704 cf::init_signals;
3705 cf::init_skills;
3706
3707 cf::init_beforeplay;
3708
3709 atomic;
3710
2020 load_extensions; 3711 load_extensions;
2021 Event::loop; 3712
3713 utime time, time, $RUNTIMEFILE;
3714
3715 # no (long-running) fork's whatsoever before this point(!)
3716 use POSIX ();
3717 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3718
3719 cf::_post_init 0;
3720 };
3721
3722 cf::object::thawer::errors_are_fatal 0;
3723 info "parse errors in files are no longer fatal from this point on.\n";
3724
3725 AE::postpone {
3726 undef &main; # free gobs of memory :)
3727 };
3728
3729 goto &main_loop;
2022} 3730}
2023 3731
2024############################################################################# 3732#############################################################################
2025# initialisation 3733# initialisation and cleanup
2026 3734
3735# install some emergency cleanup handlers
3736BEGIN {
3737 our %SIGWATCHER = ();
3738 for my $signal (qw(INT HUP TERM)) {
3739 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3740 cf::cleanup "SIG$signal";
3741 };
3742 }
3743}
3744
3745sub write_runtime_sync {
3746 my $t0 = AE::time;
3747
3748 # first touch the runtime file to show we are still running:
3749 # the fsync below can take a very very long time.
3750
3751 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3752
3753 my $guard = cf::lock_acquire "write_runtime";
3754
3755 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3756 or return;
3757
3758 my $value = $cf::RUNTIME + 90 + 10;
3759 # 10 is the runtime save interval, for a monotonic clock
3760 # 60 allows for the watchdog to kill the server.
3761
3762 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3763 and return;
3764
3765 # always fsync - this file is important
3766 aio_fsync $fh
3767 and return;
3768
3769 # touch it again to show we are up-to-date
3770 aio_utime $fh, undef, undef;
3771
3772 close $fh
3773 or return;
3774
3775 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3776 and return;
3777
3778 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3779
3780 1
3781}
3782
3783our $uuid_lock;
3784our $uuid_skip;
3785
3786sub write_uuid_sync($) {
3787 $uuid_skip ||= $_[0];
3788
3789 return if $uuid_lock;
3790 local $uuid_lock = 1;
3791
3792 my $uuid = "$LOCALDIR/uuid";
3793
3794 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3795 or return;
3796
3797 my $value = uuid_seq uuid_cur;
3798
3799 unless ($value) {
3800 info "cowardly refusing to write zero uuid value!\n";
3801 return;
3802 }
3803
3804 my $value = uuid_str $value + $uuid_skip;
3805 $uuid_skip = 0;
3806
3807 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3808 and return;
3809
3810 # always fsync - this file is important
3811 aio_fsync $fh
3812 and return;
3813
3814 close $fh
3815 or return;
3816
3817 aio_rename "$uuid~", $uuid
3818 and return;
3819
3820 trace "uuid file written ($value).\n";
3821
3822 1
3823
3824}
3825
3826sub write_uuid($$) {
3827 my ($skip, $sync) = @_;
3828
3829 $sync ? write_uuid_sync $skip
3830 : async { write_uuid_sync $skip };
3831}
3832
3833sub emergency_save() {
3834 my $freeze_guard = cf::freeze_mainloop;
3835
3836 info "emergency_perl_save: enter\n";
3837
3838 # this is a trade-off: we want to be very quick here, so
3839 # save all maps without fsync, and later call a global sync
3840 # (which in turn might be very very slow)
3841 local $USE_FSYNC = 0;
3842
3843 cf::sync_job {
3844 cf::write_runtime_sync; # external watchdog should not bark
3845
3846 # use a peculiar iteration method to avoid tripping on perl
3847 # refcount bugs in for. also avoids problems with players
3848 # and maps saved/destroyed asynchronously.
3849 info "emergency_perl_save: begin player save\n";
3850 for my $login (keys %cf::PLAYER) {
3851 my $pl = $cf::PLAYER{$login} or next;
3852 $pl->valid or next;
3853 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3854 $pl->save;
3855 }
3856 info "emergency_perl_save: end player save\n";
3857
3858 cf::write_runtime_sync; # external watchdog should not bark
3859
3860 info "emergency_perl_save: begin map save\n";
3861 for my $path (keys %cf::MAP) {
3862 my $map = $cf::MAP{$path} or next;
3863 $map->valid or next;
3864 $map->save;
3865 }
3866 info "emergency_perl_save: end map save\n";
3867
3868 cf::write_runtime_sync; # external watchdog should not bark
3869
3870 info "emergency_perl_save: begin database checkpoint\n";
3871 BDB::db_env_txn_checkpoint $DB_ENV;
3872 info "emergency_perl_save: end database checkpoint\n";
3873
3874 info "emergency_perl_save: begin write uuid\n";
3875 write_uuid_sync 1;
3876 info "emergency_perl_save: end write uuid\n";
3877
3878 cf::write_runtime_sync; # external watchdog should not bark
3879
3880 trace "emergency_perl_save: syncing database to disk";
3881 BDB::db_env_txn_checkpoint $DB_ENV;
3882
3883 info "emergency_perl_save: starting sync\n";
3884 IO::AIO::aio_sync sub {
3885 info "emergency_perl_save: finished sync\n";
3886 };
3887
3888 cf::write_runtime_sync; # external watchdog should not bark
3889
3890 trace "emergency_perl_save: flushing outstanding aio requests";
3891 while (IO::AIO::nreqs || BDB::nreqs) {
3892 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3893 }
3894
3895 cf::write_runtime_sync; # external watchdog should not bark
3896 };
3897
3898 info "emergency_perl_save: leave\n";
3899}
3900
3901sub post_cleanup {
3902 my ($make_core) = @_;
3903
3904 IO::AIO::flush;
3905
3906 error Carp::longmess "post_cleanup backtrace"
3907 if $make_core;
3908
3909 my $fh = pidfile;
3910 unlink $PIDFILE if <$fh> == $$;
3911}
3912
3913# a safer delete_package, copied from Symbol
3914sub clear_package($) {
3915 my $pkg = shift;
3916
3917 # expand to full symbol table name if needed
3918 unless ($pkg =~ /^main::.*::$/) {
3919 $pkg = "main$pkg" if $pkg =~ /^::/;
3920 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3921 $pkg .= '::' unless $pkg =~ /::$/;
3922 }
3923
3924 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3925 my $stem_symtab = *{$stem}{HASH};
3926
3927 defined $stem_symtab and exists $stem_symtab->{$leaf}
3928 or return;
3929
3930 # clear all symbols
3931 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3932 for my $name (keys %$leaf_symtab) {
3933 _gv_clear *{"$pkg$name"};
3934# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3935 }
3936}
3937
2027sub reload() { 3938sub do_reload_perl() {
2028 # can/must only be called in main 3939 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 3940 unless (in_main) {
2030 warn "can only reload from main coroutine\n"; 3941 error "can only reload from main coroutine";
2031 return; 3942 return;
2032 } 3943 }
2033 3944
2034 warn "reloading..."; 3945 return if $RELOAD++;
2035 3946
2036 my $guard = freeze_mainloop; 3947 my $t1 = AE::time;
3948
3949 while ($RELOAD) {
3950 cf::get_slot 0.1, -1, "reload_perl";
3951 info "perl_reload: reloading...";
3952
3953 trace "perl_reload: entering sync_job";
3954
3955 cf::sync_job {
2037 cf::emergency_save; 3956 #cf::emergency_save;
2038 3957
2039 eval { 3958 trace "perl_reload: cancelling all extension coros";
2040 # if anything goes wrong in here, we should simply crash as we already saved
2041
2042 # cancel all watchers
2043 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO; 3959 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 3960 %EXT_CORO = ();
2050 3961
2051 # unload all extensions 3962 trace "perl_reload: removing commands";
2052 for (@exts) { 3963 %COMMAND = ();
2053 warn "unloading <$_>";
2054 unload_extension $_;
2055 }
2056 3964
2057 # unload all modules loaded from $LIBDIR 3965 trace "perl_reload: removing ext/exti commands";
2058 while (my ($k, $v) = each %INC) { 3966 %EXTCMD = ();
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3967 %EXTICMD = ();
2060 3968
2061 warn "removing <$k>"; 3969 trace "perl_reload: unloading/nuking all extensions";
2062 delete $INC{$k}; 3970 for my $pkg (@EXTS) {
3971 trace "... unloading $pkg";
2063 3972
2064 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g;
2066
2067 if (my $cb = $k->can ("unload_module")) { 3973 if (my $cb = $pkg->can ("unload")) {
3974 eval {
2068 $cb->(); 3975 $cb->($pkg);
3976 1
3977 } or error "$pkg unloaded, but with errors: $@";
3978 }
3979
3980 trace "... clearing $pkg";
3981 clear_package $pkg;
2069 } 3982 }
2070 3983
2071 Symbol::delete_package $k; 3984 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3985 while (my ($k, $v) = each %INC) {
3986 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3987
3988 trace "... unloading $k";
3989 delete $INC{$k};
3990
3991 $k =~ s/\.pm$//;
3992 $k =~ s/\//::/g;
3993
3994 if (my $cb = $k->can ("unload_module")) {
3995 $cb->();
3996 }
3997
3998 clear_package $k;
2072 } 3999 }
2073 4000
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 4001 trace "perl_reload: getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 4002 clear_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4003 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 4004
2082 # remove register_script_function callbacks 4005 trace "perl_reload: unloading cf.pm \"a bit\"";
2083 # TODO
2084
2085 # unload cf.pm "a bit"
2086 delete $INC{"cf.pm"}; 4006 delete $INC{"cf.pm"};
4007 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2087 4008
2088 # don't, removes xs symbols, too, 4009 # don't, removes xs symbols, too,
2089 # and global variables created in xs 4010 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 4011 #clear_package __PACKAGE__;
2091 4012
2092 # reload cf.pm 4013 info "perl_reload: unload completed, starting to reload now";
2093 warn "reloading cf.pm"; 4014
4015 trace "perl_reload: reloading cf.pm";
2094 require cf; 4016 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4017 cf::_connect_to_perl_1;
2096 4018
2097 # load config and database again 4019 trace "perl_reload: loading config and database again";
2098 cf::cfg_load; 4020 cf::reload_config;
2099 cf::db_load;
2100 4021
2101 # load extensions 4022 trace "perl_reload: loading extensions";
2102 warn "load extensions";
2103 cf::load_extensions; 4023 cf::load_extensions;
2104 4024
2105 # reattach attachments to objects 4025 if ($REATTACH_ON_RELOAD) {
2106 warn "reattach"; 4026 trace "perl_reload: reattaching attachments to objects/players";
2107 _global_reattach; 4027 _global_reattach; # objects, sockets
4028 trace "perl_reload: reattaching attachments to maps";
4029 reattach $_ for values %MAP;
4030 trace "perl_reload: reattaching attachments to players";
4031 reattach $_ for values %PLAYER;
4032 }
4033
4034 cf::_post_init 1;
4035
4036 trace "perl_reload: leaving sync_job";
4037
4038 1
4039 } or do {
4040 error $@;
4041 cf::cleanup "perl_reload: error, exiting.";
4042 };
4043
4044 --$RELOAD;
4045 }
4046
4047 $t1 = AE::time - $t1;
4048 info "perl_reload: completed in ${t1}s\n";
4049};
4050
4051our $RELOAD_WATCHER; # used only during reload
4052
4053sub reload_perl() {
4054 # doing reload synchronously and two reloads happen back-to-back,
4055 # coro crashes during coro_state_free->destroy here.
4056
4057 $RELOAD_WATCHER ||= cf::async {
4058 Coro::AIO::aio_wait cache_extensions;
4059
4060 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4061 do_reload_perl;
4062 undef $RELOAD_WATCHER;
4063 };
2108 }; 4064 };
2109
2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117};
2118
2119#############################################################################
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 4065}
2161
2162register "<global>", __PACKAGE__;
2163 4066
2164register_command "reload" => sub { 4067register_command "reload" => sub {
2165 my ($who, $arg) = @_; 4068 my ($who, $arg) = @_;
2166 4069
2167 if ($who->flag (FLAG_WIZ)) { 4070 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 4071 $who->message ("reloading server.");
4072 async {
4073 $Coro::current->{desc} = "perl_reload";
4074 reload_perl;
4075 };
2171 } 4076 }
2172}; 4077};
2173 4078
2174unshift @INC, $LIBDIR; 4079#############################################################################
2175 4080
2176$TICK_WATCHER = Event->timer ( 4081my $bug_warning = 0;
2177 reentrant => 0,
2178 prio => 0,
2179 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL,
2181 cb => sub {
2182 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK;
2185 4082
2186 # if we are delayed by four ticks or more, skip them all 4083sub wait_for_tick() {
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4084 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2188 4085
2189 $TICK_WATCHER->at ($NEXT_TICK); 4086 $WAIT_FOR_TICK->wait;
2190 $TICK_WATCHER->start; 4087}
4088
4089sub wait_for_tick_begin() {
4090 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4091
4092 my $signal = new Coro::Signal;
4093 push @WAIT_FOR_TICK_BEGIN, $signal;
4094 $signal->wait;
4095}
4096
4097sub tick {
4098 if ($Coro::current != $Coro::main) {
4099 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4100 unless ++$bug_warning > 10;
4101 return;
2191 }, 4102 }
2192);
2193 4103
2194IO::AIO::max_poll_time $TICK * 0.2; 4104 cf::one_tick; # one server iteration
2195 4105
2196Event->io ( 4106 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203 4107
2204Event->timer ( 4108 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2205 data => WF_AUTOCANCEL, 4109 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2206 after => 0, 4110 Coro::async_pool {
2207 interval => 10, 4111 $Coro::current->{desc} = "runtime saver";
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime 4112 write_runtime_sync
2211 or warn "ERROR: unable to write runtime file: $!"; 4113 or error "ERROR: unable to write runtime file: $!";
2212 })->(); 4114 };
2213 }, 4115 }
2214); 4116
4117 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4118 $sig->send;
4119 }
4120 $WAIT_FOR_TICK->broadcast;
4121
4122 $LOAD = ($NOW - $TICK_START) / $TICK;
4123 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4124
4125 if (0) {
4126 if ($NEXT_TICK) {
4127 my $jitter = $TICK_START - $NEXT_TICK;
4128 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4129 debug "jitter $JITTER\n";#d#
4130 }
4131 }
4132}
4133
4134{
4135 # configure BDB
4136
4137 BDB::min_parallel 16;
4138 BDB::max_poll_reqs $TICK * 0.1;
4139 #$AnyEvent::BDB::WATCHER->priority (1);
4140
4141 unless ($DB_ENV) {
4142 $DB_ENV = BDB::db_env_create;
4143 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4144 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4145 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4146 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4147 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4148
4149 cf::sync_job {
4150 eval {
4151 BDB::db_env_open
4152 $DB_ENV,
4153 $BDBDIR,
4154 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4155 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4156 0666;
4157
4158 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4159 };
4160
4161 cf::cleanup "db_env_open(db): $@" if $@;
4162 };
4163 }
4164
4165 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4166 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4167 };
4168 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4169 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4170 };
4171 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4172 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4173 };
4174}
4175
4176{
4177 # configure IO::AIO
4178
4179 IO::AIO::min_parallel 8;
4180 IO::AIO::max_poll_time $TICK * 0.1;
4181 undef $AnyEvent::AIO::WATCHER;
4182}
4183
4184our $_log_backtrace;
4185our $_log_backtrace_last;
4186
4187sub _log_backtrace {
4188 my ($msg, @addr) = @_;
4189
4190 $msg =~ s/\n$//;
4191
4192 if ($_log_backtrace_last eq $msg) {
4193 LOG llevInfo, "[ABT] $msg\n";
4194 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4195 # limit the # of concurrent backtraces
4196 } elsif ($_log_backtrace < 2) {
4197 $_log_backtrace_last = $msg;
4198 ++$_log_backtrace;
4199 my $perl_bt = Carp::longmess $msg;
4200 async {
4201 $Coro::current->{desc} = "abt $msg";
4202
4203 my @bt = fork_call {
4204 @addr = map { sprintf "%x", $_ } @addr;
4205 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4206 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4207 or die "addr2line: $!";
4208
4209 my @funcs;
4210 my @res = <$fh>;
4211 chomp for @res;
4212 while (@res) {
4213 my ($func, $line) = splice @res, 0, 2, ();
4214 push @funcs, "[$func] $line";
4215 }
4216
4217 @funcs
4218 };
4219
4220 LOG llevInfo, "[ABT] $perl_bt\n";
4221 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4222 LOG llevInfo, "[ABT] $_\n" for @bt;
4223 --$_log_backtrace;
4224 };
4225 } else {
4226 LOG llevInfo, "[ABT] $msg\n";
4227 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4228 }
4229}
4230
4231# load additional modules
4232require "cf/$_.pm" for @EXTRA_MODULES;
4233cf::_connect_to_perl_2;
2215 4234
2216END { cf::emergency_save } 4235END { cf::emergency_save }
2217 4236
22181 42371
2219 4238

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