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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.142 by root, Fri Jan 5 21:51:42 2007 UTC vs.
Revision 1.166 by root, Sat Jan 13 23:06:13 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 67
57binmode STDOUT; 68binmode STDOUT;
58binmode STDERR; 69binmode STDERR;
59 70
60# read virtual server time, if available 71# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
72 83
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 84our $EMERGENCY_POSITION;
76 85
77############################################################################# 86#############################################################################
78 87
79=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
104 113
105=item %cf::CFG 114=item %cf::CFG
106 115
107Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
109 125
110=back 126=back
111 127
112=cut 128=cut
113 129
117 utf8::encode $msg; 133 utf8::encode $msg;
118 134
119 $msg .= "\n" 135 $msg .= "\n"
120 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
121 137
122 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
123 }; 139 };
124} 140}
125 141
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 161
146$Event::DIED = sub { 162$Event::DIED = sub {
147 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
148}; 164};
149 165
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
155 167
156=over 4 168=over 4
157 169
170=item dumpval $ref
171
158=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
159 192
160use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
161 194
162=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
163 196
286 } 319 }
287} 320}
288 321
289=item $coro = cf::async_ext { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
290 323
291Like async, but this coro is automcatially being canceled when the 324Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 325extension calling this is being unloaded.
293 326
294=cut 327=cut
295 328
296sub async_ext(&) { 329sub async_ext(&) {
305 338
306 $coro 339 $coro
307} 340}
308 341
309sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
310 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
311 346
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return; 348 or return;
314 349
329} 364}
330 365
331=back 366=back
332 367
333=cut 368=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 369
455############################################################################# 370#############################################################################
456 371
457=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
458 373
905=cut 820=cut
906 821
907sub register_extcmd { 822sub register_extcmd {
908 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
909 824
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
914} 826}
915 827
916cf::player->attach ( 828cf::player->attach (
917 on_command => sub { 829 on_command => sub {
918 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
931 843
932 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
933 845
934 if (ref $msg) { 846 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
938 } 850 }
939 } 851 }
940 } else { 852 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 855
944 cf::override; 856 cf::override;
945 }, 857 },
946); 858);
947 859
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 860sub load_extension {
955 my ($path) = @_; 861 my ($path) = @_;
956 862
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
958 my $base = $1; 864 my $base = $1;
959 my $pkg = $1; 865 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
962 868
963 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
964 870
965 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
966 or die "$path: $!"; 872 or die "$path: $!";
967 873
968 my $source = 874 my $source =
969 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
972 . "\n};\n1"; 878 . "\n};\n1";
973 879
974 eval $source 880 unless (eval $source) {
975 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
976 : "extension disabled.\n"; 882 : "extension disabled.\n";
977 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
978 push @exts, $pkg; 884 warn $@;
979 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
980 886 exit 1;
981# no strict 'refs'; 887 }
982# @{"$pkg\::ISA"} = ext::; 888 die $@;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 889 }
997 890
998 # remove commands 891 push @EXTS, $pkg;
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 892}
1023 893
1024sub load_extensions { 894sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 896 next unless -r $ext;
1044}; 914};
1045 915
1046cf::map->attach (prio => -10000, package => cf::mapsupport::); 916cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047 917
1048############################################################################# 918#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071 919
1072=head2 CORE EXTENSIONS 920=head2 CORE EXTENSIONS
1073 921
1074Functions and methods that extend core crossfire objects. 922Functions and methods that extend core crossfire objects.
1075 923
924=cut
925
926package cf::player;
927
928use Coro::AIO;
929
1076=head3 cf::player 930=head3 cf::player
1077 931
1078=over 4 932=over 4
1079 933
1080=item cf::player::exists $login 934=item cf::player::find $login
1081 935
1082Returns true when the given account exists. 936Returns the given player object, loading it if necessary (might block).
1083 937
1084=cut 938=cut
1085 939
1086sub cf::player::exists($) { 940sub playerdir($) {
1087 cf::player::find $_[0] 941 cf::localdir
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 942 . "/"
943 . cf::playerdir
944 . "/"
945 . (ref $_[0] ? $_[0]->ob->name : $_[0])
946}
947
948sub path($) {
949 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
950
951 (playerdir $login) . "/$login.pl"
952}
953
954sub find_active($) {
955 $cf::PLAYER{$_[0]}
956 and $cf::PLAYER{$_[0]}->active
957 and $cf::PLAYER{$_[0]}
958}
959
960sub exists($) {
961 my ($login) = @_;
962
963 $cf::PLAYER{$login}
964 or cf::sync_job { !aio_stat $login }
965}
966
967sub find($) {
968 return $cf::PLAYER{$_[0]} || do {
969 my $login = $_[0];
970
971 my $guard = cf::lock_acquire "user_find:$login";
972
973 $cf::PLAYER{$_[0]} || do {
974 my $pl = load_pl path $login
975 or return;
976 $cf::PLAYER{$login} = $pl
977 }
978 }
979}
980
981sub save($) {
982 my ($pl) = @_;
983
984 return if $pl->{deny_save};
985
986 my $path = path $pl;
987 my $guard = cf::lock_acquire "user_save:$path";
988
989 return if $pl->{deny_save};
990
991 aio_mkdir playerdir $pl, 0770;
992 $pl->{last_save} = $cf::RUNTIME;
993
994 $pl->save_pl ($path);
995 Coro::cede;
996}
997
998sub new($) {
999 my ($login) = @_;
1000
1001 my $self = create;
1002
1003 $self->ob->name ($login);
1004 $self->{deny_save} = 1;
1005
1006 $cf::PLAYER{$login} = $self;
1007
1008 $self
1009}
1010
1011=item $pl->quit_character
1012
1013Nukes the player without looking back. If logged in, the connection will
1014be destroyed. May block for a long time.
1015
1016=cut
1017
1018sub quit_character {
1019 my ($pl) = @_;
1020
1021 $pl->{deny_save} = 1;
1022 $pl->password ("*"); # this should lock out the player until we nuked the dir
1023
1024 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1025 $pl->deactivate;
1026 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1027 $pl->ns->destroy if $pl->ns;
1028
1029 my $path = playerdir $pl;
1030 my $temp = "$path~$cf::RUNTIME~deleting~";
1031 aio_rename $path, $temp;
1032 delete $cf::PLAYER{$pl->ob->name};
1033 $pl->destroy;
1034 IO::AIO::aio_rmtree $temp;
1035}
1036
1037=item cf::player::list_logins
1038
1039Returns am arrayref of all valid playernames in the system, can take a
1040while and may block, so not sync_job-capable, ever.
1041
1042=cut
1043
1044sub list_logins {
1045 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1046 or return [];
1047
1048 my @logins;
1049
1050 for my $login (@$dirs) {
1051 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1052 aio_read $fh, 0, 512, my $buf, 0 or next;
1053 $buf !~ /^password -------------$/m or next; # official not-valid tag
1054
1055 utf8::decode $login;
1056 push @logins, $login;
1057 }
1058
1059 \@logins
1060}
1061
1062=item $player->maps
1063
1064Returns an arrayref of map paths that are private for this
1065player. May block.
1066
1067=cut
1068
1069sub maps($) {
1070 my ($pl) = @_;
1071
1072 my $files = aio_readdir playerdir $pl
1073 or return;
1074
1075 my @paths;
1076
1077 for (@$files) {
1078 utf8::decode $_;
1079 next if /\.(?:pl|pst)$/;
1080 next unless /^$PATH_SEP/o;
1081
1082 push @paths, "~" . $pl->ob->name . "/" . $_;
1083 }
1084
1085 \@paths
1089} 1086}
1090 1087
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1088=item $player->ext_reply ($msgid, $msgtype, %msg)
1092 1089
1093Sends an ext reply to the player. 1090Sends an ext reply to the player.
1094 1091
1095=cut 1092=cut
1096 1093
1097sub cf::player::ext_reply($$$%) { 1094sub ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_; 1095 my ($self, $id, %msg) = @_;
1099 1096
1100 $msg{msgid} = $id; 1097 $msg{msgid} = $id;
1101 1098
1102 $self->send ("ext " . to_json \%msg); 1099 $self->send ("ext " . cf::to_json \%msg);
1103} 1100}
1101
1102package cf;
1104 1103
1105=back 1104=back
1106 1105
1107 1106
1108=head3 cf::map 1107=head3 cf::map
1114package cf::map; 1113package cf::map;
1115 1114
1116use Fcntl; 1115use Fcntl;
1117use Coro::AIO; 1116use Coro::AIO;
1118 1117
1118use overload
1119 '""' => \&as_string;
1120
1119our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1121 1123
1122sub generate_random_map { 1124sub generate_random_map {
1123 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1124 1126
1125 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1128 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub normalise {
1157 my ($path, $base) = @_;
1158
1159 # map plan:
1160 #
1161 # /! non-realised random map exit (special hack!)
1162 # {... are special paths that are not being touched
1163 # ?xxx/... are special absolute paths
1164 # ?random/... random maps
1165 # /... normal maps
1166 # ~user/... per-player map of a specific user
1167
1168 $path =~ s/$PATH_SEP/\//go;
1169
1170 # treat it as relative path if it starts with
1171 # something that looks reasonable
1172 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1173 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1174
1175 $base =~ s{[^/]+/?$}{};
1176 $path = "$base/$path";
1177 }
1178
1179 for ($path) {
1180 redo if s{//}{/};
1181 redo if s{/\.?/}{/};
1182 redo if s{/[^/]+/\.\./}{/};
1183 }
1184
1185 $path
1186}
1187
1188sub new_from_path {
1189 my (undef, $path, $base) = @_;
1190
1191 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1192
1193 $path = normalise $path, $base;
1194
1195 for my $pkg (keys %EXT_MAP) {
1196 if ($path =~ $EXT_MAP{$pkg}) {
1197 my $self = bless cf::map::new, $pkg;
1198 $self->{path} = $path; $self->path ($path);
1199 $self->init; # pass $1 etc.
1200 return $self;
1201 }
1202 }
1203
1204 Carp::carp "unable to resolve path '$path'.";
1205 ()
1206}
1207
1208sub init {
1209 my ($self) = @_;
1210
1211 $self
1212}
1213
1214sub as_string {
1215 my ($self) = @_;
1216
1217 "$self->{path}"
1218}
1219
1220# the displayed name, this is a one way mapping
1221sub visible_name {
1222 &as_string
1223}
1224
1225# escape the /'s in the path
1226sub _escaped_path {
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228
1229 $path
1230}
1231
1232# the original (read-only) location
1233sub load_path {
1234 my ($self) = @_;
1235
1236 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1237}
1238
1239# the temporary/swap location
1240sub save_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $self->_escaped_path
1244}
1245
1246# the unique path, undef == no special unique path
1247sub uniq_path {
1248 my ($self) = @_;
1249
1250 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
1139} 1251}
1140 1252
1141# and all this just because we cannot iterate over 1253# and all this just because we cannot iterate over
1142# all maps in C++... 1254# all maps in C++...
1143sub change_all_map_light { 1255sub change_all_map_light {
1145 1257
1146 $_->change_map_light ($change) 1258 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1259 for grep $_->outdoor, values %cf::MAP;
1148} 1260}
1149 1261
1262sub unlink_save {
1263 my ($self) = @_;
1264
1265 utf8::encode (my $save = $self->save_path);
1266 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1267 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1268}
1269
1150sub try_load_header($) { 1270sub load_header_from($) {
1151 my ($path) = @_; 1271 my ($self, $path) = @_;
1152 1272
1153 utf8::encode $path; 1273 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1274 aio_open $path, O_RDONLY, 0
1155 or return; 1275 or return;
1156 1276
1157 my $map = cf::map::new 1277 $self->_load_header ($path)
1158 or return; 1278 or return;
1159 1279
1160 # for better error messages only, will be overwritten 1280 $self->{load_path} = $path;
1161 $map->path ($path);
1162 1281
1163 $map->load_header ($path) 1282 1
1283}
1284
1285sub load_orig {
1286 my ($self) = @_;
1287
1288 $self->load_header_from ($self->load_path)
1289}
1290
1291sub load_temp {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->save_path)
1295}
1296
1297sub load_header {
1298 my ($self) = @_;
1299
1300 if ($self->load_temp) {
1301 $self->last_access ((delete $self->{last_access})
1302 || $cf::RUNTIME); #d#
1303 # safety
1304 $self->{instantiate_time} = $cf::RUNTIME
1305 if $self->{instantiate_time} > $cf::RUNTIME;
1306 } else {
1307 $self->load_orig
1164 or return; 1308 or return;
1165 1309
1166 $map->{load_path} = $path; 1310 $self->{load_original} = 1;
1311 $self->{instantiate_time} = $cf::RUNTIME;
1312 $self->last_access ($cf::RUNTIME);
1313 $self->instantiate;
1314 }
1167 1315
1168 $map 1316 1
1169} 1317}
1170 1318
1171sub find; 1319sub find;
1172sub find { 1320sub find {
1173 my ($path, $origin) = @_; 1321 my ($path, $origin) = @_;
1174 1322
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1323 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1324
1180 cf::lock_wait "map_find:$key"; 1325 cf::lock_wait "map_find:$path";
1181 1326
1182 $cf::MAP{$key} || do { 1327 $cf::MAP{$path} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1328 my $guard = cf::lock_acquire "map_find:$path";
1184 1329 my $map = new_from_path cf::map $path
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1330 or return;
1204 1331
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1332 $map->{last_save} = $cf::RUNTIME;
1217 1333
1218 Coro::cede; 1334 $map->load_header
1335 or return;
1219 1336
1220 if ($map->should_reset) { 1337 if ($map->should_reset) {
1221 $map->reset; 1338 $map->reset;
1222 undef $guard; 1339 undef $guard;
1223 $map = find $path 1340 $map = find $path
1224 or return; 1341 or return;
1225 } 1342 }
1226 1343
1227 $cf::MAP{$key} = $map 1344 $cf::MAP{$path} = $map
1228 } 1345 }
1229} 1346}
1230 1347
1231sub load { 1348sub load {
1232 my ($self) = @_; 1349 my ($self) = @_;
1233 1350
1234 my $path = $self->{path}; 1351 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1352 my $guard = cf::lock_acquire "map_load:$path";
1236 1353
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1354 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1355
1239 $self->in_memory (cf::MAP_LOADING); 1356 $self->in_memory (cf::MAP_LOADING);
1240 1357
1241 $self->alloc; 1358 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 1359 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1360 or return;
1244 1361
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1362 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1363 if delete $self->{load_original};
1247 1364
1248 if (my $uniq = $path->uniq_path) { 1365 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1366 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1367 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1368 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1369 $self->_load_objects ($uniq, 0);
1253 } 1370 }
1254 } 1371 }
1255 1372
1256 Coro::cede; 1373 Coro::cede;
1257 1374
1258 # now do the right thing for maps 1375 # now do the right thing for maps
1259 $self->link_multipart_objects; 1376 $self->link_multipart_objects;
1260 1377
1261 if ($self->{path}->is_style_map) { 1378 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1379 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1380 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1381 $self->update_buttons;
1382 Coro::cede;
1268 $self->set_darkness_map; 1383 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1384 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1385 unless $self->difficulty;
1386 Coro::cede;
1271 $self->activate; 1387 $self->activate;
1272 } 1388 }
1273 1389
1274 Coro::cede;
1275
1276 $self->in_memory (cf::MAP_IN_MEMORY); 1390 $self->in_memory (cf::MAP_IN_MEMORY);
1391}
1392
1393sub customise_for {
1394 my ($self, $ob) = @_;
1395
1396 return find "~" . $ob->name . "/" . $self->{path}
1397 if $self->per_player;
1398
1399 $self
1400}
1401
1402# find and load all maps in the 3x3 area around a map
1403sub load_diag {
1404 my ($map) = @_;
1405
1406 my @diag; # diagonal neighbours
1407
1408 for (0 .. 3) {
1409 my $neigh = $map->tile_path ($_)
1410 or next;
1411 $neigh = find $neigh, $map
1412 or next;
1413 $neigh->load;
1414
1415 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1416 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1417 }
1418
1419 for (@diag) {
1420 my $neigh = find @$_
1421 or next;
1422 $neigh->load;
1423 }
1277} 1424}
1278 1425
1279sub find_sync { 1426sub find_sync {
1280 my ($path, $origin) = @_; 1427 my ($path, $origin) = @_;
1281 1428
1282 cf::sync_job { cf::map::find $path, $origin } 1429 cf::sync_job { find $path, $origin }
1283} 1430}
1284 1431
1285sub do_load_sync { 1432sub do_load_sync {
1286 my ($map) = @_; 1433 my ($map) = @_;
1287 1434
1288 cf::sync_job { $map->load }; 1435 cf::sync_job { $map->load };
1289} 1436}
1290 1437
1438our %MAP_PREFETCH;
1439our $MAP_PREFETCHER = Coro::async {
1440 while () {
1441 for my $path (keys %MAP_PREFETCH) {
1442 my $map = find $path
1443 or next;
1444 $map->load;
1445
1446 delete $MAP_PREFETCH{$path};
1447 }
1448 Coro::schedule;
1449 }
1450};
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 $MAP_PREFETCH{$path} = 0;
1462 $MAP_PREFETCHER->ready;
1463
1464 ()
1465}
1466
1291sub save { 1467sub save {
1292 my ($self) = @_; 1468 my ($self) = @_;
1293 1469
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 1470 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295 1471
1296 $self->{last_save} = $cf::RUNTIME; 1472 $self->{last_save} = $cf::RUNTIME;
1297 1473
1298 return unless $self->dirty; 1474 return unless $self->dirty;
1299 1475
1300 my $save = $self->{path}->save_path; utf8::encode $save; 1476 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1477 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 1478
1303 $self->{load_path} = $save; 1479 $self->{load_path} = $save;
1304 1480
1305 return if $self->{deny_save}; 1481 return if $self->{deny_save};
1306 1482
1307 local $self->{last_access} = $self->last_access;#d# 1483 local $self->{last_access} = $self->last_access;#d#
1308 1484
1485 cf::async {
1486 $_->contr->save for $self->players;
1487 };
1488
1309 if ($uniq) { 1489 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1490 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 1491 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 1492 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1493 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 1494 }
1315} 1495}
1316 1496
1317sub swap_out { 1497sub swap_out {
1318 my ($self) = @_; 1498 my ($self) = @_;
1332 1512
1333sub reset_at { 1513sub reset_at {
1334 my ($self) = @_; 1514 my ($self) = @_;
1335 1515
1336 # TODO: safety, remove and allow resettable per-player maps 1516 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel}; 1517 return 1e99 if $self->isa ("ext::map_per_player");
1338 return 1e99 if $self->{deny_reset}; 1518 return 1e99 if $self->{deny_reset};
1339 1519
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1520 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1521 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 1522
1347 my ($self) = @_; 1527 my ($self) = @_;
1348 1528
1349 $self->reset_at <= $cf::RUNTIME 1529 $self->reset_at <= $cf::RUNTIME
1350} 1530}
1351 1531
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename { 1532sub rename {
1361 my ($self, $new_path) = @_; 1533 my ($self, $new_path) = @_;
1362 1534
1535 normalise $new_path;
1536
1363 $self->unlink_save; 1537 $self->unlink_save;
1364 1538
1365 delete $cf::MAP{$self->path}; 1539 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path; 1540 $self->{path} = $new_path; $self->path ($self->{path});
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self; 1541 $cf::MAP{$self->path} = $self;
1369 1542
1370 $self->save; 1543 $self->save;
1371} 1544}
1372 1545
1374 my ($self) = @_; 1547 my ($self) = @_;
1375 1548
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 1549 my $lock = cf::lock_acquire "map_data:" . $self->path;
1377 1550
1378 return if $self->players; 1551 return if $self->players;
1379 return if $self->{path}{user_rel};#d# 1552 return if $self->isa ("ext::map_per_player");#d#
1380 1553
1381 warn "resetting map ", $self->path;#d# 1554 warn "resetting map ", $self->path;#d#
1382 1555
1383 delete $cf::MAP{$self->path}; 1556 delete $cf::MAP{$self->path};
1384 1557
1397 $self->reset_timeout (1); 1570 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 1571 $self->rename ("{nuke}/" . ($nuke_counter++));
1399 $self->reset; # polite request, might not happen 1572 $self->reset; # polite request, might not happen
1400} 1573}
1401 1574
1402sub customise_for { 1575=item cf::map::unique_maps
1403 my ($map, $ob) = @_;
1404 1576
1405 if ($map->per_player) { 1577Returns an arrayref of paths of all shared maps that have
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1578instantiated unique items. May block.
1407 }
1408 1579
1409 $map 1580=cut
1410}
1411 1581
1412sub emergency_save { 1582sub unique_maps() {
1413 my $freeze_guard = cf::freeze_mainloop; 1583 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1584 or return;
1414 1585
1415 warn "enter emergency map save\n"; 1586 my @paths;
1416 1587
1417 cf::sync_job { 1588 for (@$files) {
1418 warn "begin emergency map save\n"; 1589 utf8::decode $_;
1419 $_->save for values %cf::MAP; 1590 next if /\.pst$/;
1591 next unless /^$PATH_SEP/o;
1592
1593 push @paths, $_;
1420 }; 1594 }
1421 1595
1422 warn "end emergency map save\n"; 1596 \@paths
1423} 1597}
1424 1598
1425package cf; 1599package cf;
1426 1600
1427=back 1601=back
1428 1602
1603=head3 cf::object
1604
1605=cut
1606
1607package cf::object;
1608
1609=over 4
1610
1611=item $ob->inv_recursive
1612
1613Returns the inventory of the object _and_ their inventories, recursively.
1614
1615=cut
1616
1617sub inv_recursive_;
1618sub inv_recursive_ {
1619 map { $_, inv_recursive_ $_->inv } @_
1620}
1621
1622sub inv_recursive {
1623 inv_recursive_ inv $_[0]
1624}
1625
1626package cf;
1627
1628=back
1429 1629
1430=head3 cf::object::player 1630=head3 cf::object::player
1431 1631
1432=over 4 1632=over 4
1433 1633
1473 1673
1474=item $player_object->enter_link 1674=item $player_object->enter_link
1475 1675
1476Freezes the player and moves him/her to a special map (C<{link}>). 1676Freezes the player and moves him/her to a special map (C<{link}>).
1477 1677
1478The player should be reaosnably safe there for short amounts of time. You 1678The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 1679I<MUST> call C<leave_link> as soon as possible, though.
1480 1680
1681Will never block.
1682
1481=item $player_object->leave_link ($map, $x, $y) 1683=item $player_object->leave_link ($map, $x, $y)
1482 1684
1483Moves the player out of the specila link map onto the given map. If the 1685Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 1686map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 1687to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 1688fails, to the emergency map position.
1487 1689
1488Might block. 1690Might block.
1489 1691
1490=cut 1692=cut
1693
1694sub link_map {
1695 unless ($LINK_MAP) {
1696 $LINK_MAP = cf::map::find "{link}"
1697 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1698 $LINK_MAP->load;
1699 }
1700
1701 $LINK_MAP
1702}
1491 1703
1492sub cf::object::player::enter_link { 1704sub cf::object::player::enter_link {
1493 my ($self) = @_; 1705 my ($self) = @_;
1494 1706
1495 $self->deactivate_recursive; 1707 $self->deactivate_recursive;
1496 1708
1497 return if $self->map == $LINK_MAP; 1709 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 1710
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 1712 if $self->map;
1501 1713
1502 $self->enter_map ($LINK_MAP, 20, 20); 1714 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1503} 1715}
1504 1716
1505sub cf::object::player::leave_link { 1717sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 1718 my ($self, $map, $x, $y) = @_;
1507 1719
1525 # use -1 or undef as default coordinates, not 0, 0 1737 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 1738 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 1739 if $x <=0 && $y <= 0;
1528 1740
1529 $map->load; 1741 $map->load;
1742 $map->load_diag;
1530 1743
1744 return unless $self->contr->active;
1531 $self->activate_recursive; 1745 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y); 1746 $self->enter_map ($map, $x, $y);
1533} 1747}
1534 1748
1535cf::player->attach ( 1749cf::player->attach (
1547 my ($pl) = @_; 1761 my ($pl) = @_;
1548 1762
1549 # try to abort aborted map switching on player login :) 1763 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes 1764 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) { 1765 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link; 1766 $pl->ob->enter_link;
1554 (async { 1767 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1768 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1769 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef, 1770 $pl->ob->reply (undef,
1573 my ($self, $path, $x, $y) = @_; 1786 my ($self, $path, $x, $y) = @_;
1574 1787
1575 $self->enter_link; 1788 $self->enter_link;
1576 1789
1577 (async { 1790 (async {
1578 $path = new cf::path $path;
1579
1580 my $map = cf::map::find $path->as_string; 1791 my $map = cf::map::find $path;
1581 $map = $map->customise_for ($self) if $map; 1792 $map = $map->customise_for ($self) if $map;
1582 1793
1583# warn "entering ", $map->path, " at ($x, $y)\n" 1794# warn "entering ", $map->path, " at ($x, $y)\n"
1584# if $map; 1795# if $map;
1585 1796
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1797 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587 1798
1588 $self->leave_link ($map, $x, $y); 1799 $self->leave_link ($map, $x, $y);
1589 })->prio (1); 1800 })->prio (1);
1590} 1801}
1591 1802
1650 $self->deactivate_recursive; # just to be sure 1861 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1862 unless (eval {
1652 prepare_random_map $exit 1863 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 1864 if $exit->slaying eq "/!";
1654 1865
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1866 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1867 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 1868
1658 1; 1869 1;
1659 }) { 1870 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1871 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1872 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1873 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1874 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1875
1665 warn "ERROR in enter_exit: $@"; 1876 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1877 $self->leave_link;
1667 } 1878 }
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2210 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2211 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 2212
2002 if (exists $CFG{mlockall}) { 2213 if (exists $CFG{mlockall}) {
2003 eval { 2214 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 2215 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 2216 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 2217 };
2007 warn $@ if $@; 2218 warn $@ if $@;
2008 } 2219 }
2009} 2220}
2020 load_extensions; 2231 load_extensions;
2021 Event::loop; 2232 Event::loop;
2022} 2233}
2023 2234
2024############################################################################# 2235#############################################################################
2025# initialisation 2236# initialisation and cleanup
2237
2238# install some emergency cleanup handlers
2239BEGIN {
2240 for my $signal (qw(INT HUP TERM)) {
2241 Event->signal (
2242 data => WF_AUTOCANCEL,
2243 signal => $signal,
2244 cb => sub {
2245 cf::cleanup "SIG$signal";
2246 },
2247 );
2248 }
2249}
2250
2251sub emergency_save() {
2252 my $freeze_guard = cf::freeze_mainloop;
2253
2254 warn "enter emergency perl save\n";
2255
2256 cf::sync_job {
2257 # use a peculiar iteration method to avoid tripping on perl
2258 # refcount bugs in for. also avoids problems with players
2259 # and maps saved/Destroyed asynchronously.
2260 warn "begin emergency player save\n";
2261 for my $login (keys %cf::PLAYER) {
2262 my $pl = $cf::PLAYER{$login} or next;
2263 $pl->valid or next;
2264 $pl->save;
2265 }
2266 warn "end emergency player save\n";
2267
2268 warn "begin emergency map save\n";
2269 for my $path (keys %cf::MAP) {
2270 my $map = $cf::MAP{$path} or next;
2271 $map->valid or next;
2272 $map->save;
2273 }
2274 warn "end emergency map save\n";
2275 };
2276
2277 warn "leave emergency perl save\n";
2278}
2026 2279
2027sub reload() { 2280sub reload() {
2028 # can/must only be called in main 2281 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 2282 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 2283 warn "can only reload from main coroutine\n";
2031 return; 2284 return;
2032 } 2285 }
2033 2286
2034 warn "reloading..."; 2287 warn "reloading...";
2035 2288
2289 warn "freezing server";
2036 my $guard = freeze_mainloop; 2290 my $guard = freeze_mainloop;
2037 cf::emergency_save; 2291 cf::emergency_save;
2038 2292
2293 warn "sync database to disk";
2294 cf::db_sync;
2295 IO::AIO::flush;
2296
2039 eval { 2297 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved 2298 # if anything goes wrong in here, we should simply crash as we already saved
2041 2299
2042 # cancel all watchers 2300 warn "cancel all watchers";
2043 for (Event::all_watchers) { 2301 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 2302 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 } 2303 }
2046 2304
2047 # cancel all extension coros 2305 warn "cancel all extension coros";
2048 $_->cancel for values %EXT_CORO; 2306 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 2307 %EXT_CORO = ();
2050 2308
2309 warn "remove commands";
2310 %COMMAND = ();
2311
2312 warn "remove ext commands";
2313 %EXTCMD = ();
2314
2051 # unload all extensions 2315 warn "unload/nuke all extensions";
2052 for (@exts) { 2316 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 2317 warn "... unloading $pkg";
2054 unload_extension $_; 2318
2319 if (my $cb = $pkg->can ("unload")) {
2320 eval {
2321 $cb->($pkg);
2322 1
2323 } or warn "$pkg unloaded, but with errors: $@";
2055 } 2324 }
2056 2325
2326 warn "... nuking $pkg";
2327 Symbol::delete_package $pkg;
2328 }
2329
2057 # unload all modules loaded from $LIBDIR 2330 warn "unload all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 2331 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2332 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 2333
2061 warn "removing <$k>"; 2334 warn "removing <$k>";
2062 delete $INC{$k}; 2335 delete $INC{$k};
2069 } 2342 }
2070 2343
2071 Symbol::delete_package $k; 2344 Symbol::delete_package $k;
2072 } 2345 }
2073 2346
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 2347 warn "get rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 2348 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2349 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 2350
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 2351 warn "unload cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 2352 delete $INC{"cf.pm"};
2087 2353
2088 # don't, removes xs symbols, too, 2354 # don't, removes xs symbols, too,
2089 # and global variables created in xs 2355 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 2356 #Symbol::delete_package __PACKAGE__;
2091 2357
2092 # reload cf.pm
2093 warn "reloading cf.pm"; 2358 warn "reloading cf.pm";
2094 require cf; 2359 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2360 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 2361
2097 # load config and database again 2362 warn "load config and database again";
2098 cf::cfg_load; 2363 cf::cfg_load;
2099 cf::db_load; 2364 cf::db_load;
2100 2365
2101 # load extensions
2102 warn "load extensions"; 2366 warn "load extensions";
2103 cf::load_extensions; 2367 cf::load_extensions;
2104 2368
2105 # reattach attachments to objects 2369 warn "reattach attachments to objects/players";
2106 warn "reattach";
2107 _global_reattach; 2370 _global_reattach;
2371 warn "reattach attachments to maps";
2372 reattach $_ for values %MAP;
2108 }; 2373 };
2109 2374
2110 if ($@) { 2375 if ($@) {
2111 warn $@; 2376 warn $@;
2112 warn "error while reloading, exiting."; 2377 warn "error while reloading, exiting.";
2113 exit 1; 2378 exit 1;
2114 } 2379 }
2115 2380
2116 warn "reloaded successfully"; 2381 warn "reloaded";
2117}; 2382};
2118
2119#############################################################################
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 10,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
2162register "<global>", __PACKAGE__;
2163 2383
2164register_command "reload" => sub { 2384register_command "reload" => sub {
2165 my ($who, $arg) = @_; 2385 my ($who, $arg) = @_;
2166 2386
2167 if ($who->flag (FLAG_WIZ)) { 2387 if ($who->flag (FLAG_WIZ)) {
2177 reentrant => 0, 2397 reentrant => 0,
2178 prio => 0, 2398 prio => 0,
2179 at => $NEXT_TICK || $TICK, 2399 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL, 2400 data => WF_AUTOCANCEL,
2181 cb => sub { 2401 cb => sub {
2402 $NOW = Event::time;
2403
2182 cf::server_tick; # one server iteration 2404 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2405 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK; 2406 $NEXT_TICK += $TICK;
2407
2408 $WAIT_FOR_TICK->broadcast;
2409 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2185 2410
2186 # if we are delayed by four ticks or more, skip them all 2411 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2412 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188 2413
2189 $TICK_WATCHER->at ($NEXT_TICK); 2414 $TICK_WATCHER->at ($NEXT_TICK);

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