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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.142 by root, Fri Jan 5 21:51:42 2007 UTC vs.
Revision 1.197 by root, Sun Jan 28 00:20:02 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
233 272
234=item cf::async { BLOCK } 273=item cf::async { BLOCK }
286 } 325 }
287} 326}
288 327
289=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
290 329
291Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 331extension calling this is being unloaded.
293 332
294=cut 333=cut
295 334
296sub async_ext(&) { 335sub async_ext(&) {
310 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
311 350
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return; 352 or return;
314 353
354 my $value = $cf::RUNTIME + 90 + 10;
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return; 359 and return;
318 360
319 aio_fsync $fh 361 aio_fsync $fh
320 and return; 362 and return;
329} 371}
330 372
331=back 373=back
332 374
333=cut 375=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 376
455############################################################################# 377#############################################################################
456 378
457=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
458 380
584our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 507our @CB_MAP = ();
586 508
587my %attachment; 509my %attachment;
588 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
589sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
591 519
592 use sort 'stable'; 520 use sort 'stable';
593 521
764# object support 692# object support
765 693
766sub reattach { 694sub reattach {
767 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 699
770 my $registry = $obj->registry; 700 my $registry = $obj->registry;
771 701
772 @$registry = (); 702 @$registry = ();
773 703
905=cut 835=cut
906 836
907sub register_extcmd { 837sub register_extcmd {
908 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
909 839
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
914} 841}
915 842
916cf::player->attach ( 843cf::player->attach (
917 on_command => sub { 844 on_command => sub {
918 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
931 858
932 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
933 860
934 if (ref $msg) { 861 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
938 } 865 }
939 } 866 }
940 } else { 867 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 870
944 cf::override; 871 cf::override;
945 }, 872 },
946); 873);
947 874
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 875sub load_extension {
955 my ($path) = @_; 876 my ($path) = @_;
956 877
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
958 my $base = $1; 879 my $base = $1;
959 my $pkg = $1; 880 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
962 883
963 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
964 885
965 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
966 or die "$path: $!"; 887 or die "$path: $!";
967 888
968 my $source = 889 my $source =
969 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
972 . "\n};\n1"; 893 . "\n};\n1";
973 894
974 eval $source 895 unless (eval $source) {
975 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
976 : "extension disabled.\n"; 897 : "extension disabled.\n";
977 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
978 push @exts, $pkg; 899 warn $@;
979 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
980 901 exit 1;
981# no strict 'refs'; 902 }
982# @{"$pkg\::ISA"} = ext::; 903 die $@;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 904 }
997 905
998 # remove commands 906 push @EXTS, $pkg;
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 907}
1023 908
1024sub load_extensions { 909sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 911 next unless -r $ext;
1030 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1031 } 916 }
1032} 917}
1033 918
1034############################################################################# 919#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071 920
1072=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1073 922
1074Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1075 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1076=head3 cf::player 931=head3 cf::player
1077 932
1078=over 4 933=over 4
1079 934
1080=item cf::player::exists $login 935=item cf::player::find $login
1081 936
1082Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1083 938
1084=cut 939=cut
1085 940
1086sub cf::player::exists($) { 941sub playerdir($) {
1087 cf::player::find $_[0] 942 cf::localdir
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1089} 1088}
1090 1089
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1092 1091
1093Sends an ext reply to the player. 1092Sends an ext reply to the player.
1094 1093
1095=cut 1094=cut
1096 1095
1097sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1099 1098
1100 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1101 1100
1102 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1103} 1102}
1103
1104package cf;
1104 1105
1105=back 1106=back
1106 1107
1107 1108
1108=head3 cf::map 1109=head3 cf::map
1114package cf::map; 1115package cf::map;
1115 1116
1116use Fcntl; 1117use Fcntl;
1117use Coro::AIO; 1118use Coro::AIO;
1118 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1119our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1121 1126
1122sub generate_random_map { 1127sub generate_random_map {
1123 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1130 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1139} 1270}
1140 1271
1141# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1142# all maps in C++... 1273# all maps in C++...
1143sub change_all_map_light { 1274sub change_all_map_light {
1145 1276
1146 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1148} 1279}
1149 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1150sub try_load_header($) { 1289sub load_header_from($) {
1151 my ($path) = @_; 1290 my ($self, $path) = @_;
1152 1291
1153 utf8::encode $path; 1292 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1155 or return; 1294 or return;
1156 1295
1157 my $map = cf::map::new 1296 $self->_load_header ($path)
1158 or return; 1297 or return;
1159 1298
1160 # for better error messages only, will be overwritten 1299 $self->{load_path} = $path;
1161 $map->path ($path);
1162 1300
1163 $map->load_header ($path) 1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1164 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1165 1345
1166 $map->{load_path} = $path; 1346 1
1167
1168 $map
1169} 1347}
1170 1348
1171sub find; 1349sub find;
1172sub find { 1350sub find {
1173 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1174 1352
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1354
1180 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1181 1356
1182 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1184 1359 my $map = new_from_path cf::map $path
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1360 or return;
1204 1361
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1217 1363
1218 Coro::cede; 1364 $map->load_header
1365 or return;
1219 1366
1220 if ($map->should_reset) { 1367 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1221 $map->reset; 1370 $map->reset;
1222 undef $guard; 1371 undef $guard;
1223 $map = find $path 1372 return find $path;
1224 or return;
1225 } 1373 }
1226 1374
1227 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1228 } 1376 }
1229} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1230 1381
1231sub load { 1382sub load {
1232 my ($self) = @_; 1383 my ($self) = @_;
1233 1384
1385 local $self->{deny_reset} = 1; # loading can take a long time
1386
1234 my $path = $self->{path}; 1387 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1388 my $guard = cf::lock_acquire "map_load:$path";
1236 1389
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1390 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1391
1239 $self->in_memory (cf::MAP_LOADING); 1392 $self->in_memory (cf::MAP_LOADING);
1240 1393
1241 $self->alloc; 1394 $self->alloc;
1395
1396 $self->pre_load;
1397
1242 $self->load_objects ($self->{load_path}, 1) 1398 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1399 or return;
1244 1400
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1401 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1402 if delete $self->{load_original};
1247 1403
1248 if (my $uniq = $path->uniq_path) { 1404 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1405 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1406 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1407 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1408 $self->_load_objects ($uniq, 0);
1253 } 1409 }
1254 } 1410 }
1255 1411
1256 Coro::cede; 1412 Coro::cede;
1257 1413
1258 # now do the right thing for maps 1414 # now do the right thing for maps
1259 $self->link_multipart_objects; 1415 $self->link_multipart_objects;
1260 1416
1261 if ($self->{path}->is_style_map) { 1417 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1418 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1419 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1420 $self->update_buttons;
1421 Coro::cede;
1268 $self->set_darkness_map; 1422 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1423 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1424 unless $self->difficulty;
1425 Coro::cede;
1271 $self->activate; 1426 $self->activate;
1272 } 1427 }
1273 1428
1274 Coro::cede; 1429 $self->post_load;
1275 1430
1276 $self->in_memory (cf::MAP_IN_MEMORY); 1431 $self->in_memory (cf::MAP_IN_MEMORY);
1432}
1433
1434sub customise_for {
1435 my ($self, $ob) = @_;
1436
1437 return find "~" . $ob->name . "/" . $self->{path}
1438 if $self->per_player;
1439
1440 $self
1441}
1442
1443# find and load all maps in the 3x3 area around a map
1444sub load_diag {
1445 my ($map) = @_;
1446
1447 my @diag; # diagonal neighbours
1448
1449 for (0 .. 3) {
1450 my $neigh = $map->tile_path ($_)
1451 or next;
1452 $neigh = find $neigh, $map
1453 or next;
1454 $neigh->load;
1455
1456 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1457 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1458 }
1459
1460 for (@diag) {
1461 my $neigh = find @$_
1462 or next;
1463 $neigh->load;
1464 }
1277} 1465}
1278 1466
1279sub find_sync { 1467sub find_sync {
1280 my ($path, $origin) = @_; 1468 my ($path, $origin) = @_;
1281 1469
1282 cf::sync_job { cf::map::find $path, $origin } 1470 cf::sync_job { find $path, $origin }
1283} 1471}
1284 1472
1285sub do_load_sync { 1473sub do_load_sync {
1286 my ($map) = @_; 1474 my ($map) = @_;
1287 1475
1288 cf::sync_job { $map->load }; 1476 cf::sync_job { $map->load };
1289} 1477}
1290 1478
1479our %MAP_PREFETCH;
1480our $MAP_PREFETCHER = undef;
1481
1482sub find_async {
1483 my ($path, $origin) = @_;
1484
1485 $path = normalise $path, $origin && $origin->{path};
1486
1487 if (my $map = $cf::MAP{$path}) {
1488 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1489 }
1490
1491 undef $MAP_PREFETCH{$path};
1492 $MAP_PREFETCHER ||= cf::async {
1493 while (%MAP_PREFETCH) {
1494 for my $path (keys %MAP_PREFETCH) {
1495 my $map = find $path
1496 or next;
1497 $map->load;
1498
1499 delete $MAP_PREFETCH{$path};
1500 }
1501 }
1502 undef $MAP_PREFETCHER;
1503 };
1504 $MAP_PREFETCHER->prio (6);
1505
1506 ()
1507}
1508
1291sub save { 1509sub save {
1292 my ($self) = @_; 1510 my ($self) = @_;
1293 1511
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 1512 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295 1513
1296 $self->{last_save} = $cf::RUNTIME; 1514 $self->{last_save} = $cf::RUNTIME;
1297 1515
1298 return unless $self->dirty; 1516 return unless $self->dirty;
1299 1517
1300 my $save = $self->{path}->save_path; utf8::encode $save; 1518 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1519 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 1520
1303 $self->{load_path} = $save; 1521 $self->{load_path} = $save;
1304 1522
1305 return if $self->{deny_save}; 1523 return if $self->{deny_save};
1306 1524
1307 local $self->{last_access} = $self->last_access;#d# 1525 local $self->{last_access} = $self->last_access;#d#
1308 1526
1527 cf::async {
1528 $_->contr->save for $self->players;
1529 };
1530
1309 if ($uniq) { 1531 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 1533 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 1534 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 1536 }
1315} 1537}
1316 1538
1317sub swap_out { 1539sub swap_out {
1318 my ($self) = @_; 1540 my ($self) = @_;
1332 1554
1333sub reset_at { 1555sub reset_at {
1334 my ($self) = @_; 1556 my ($self) = @_;
1335 1557
1336 # TODO: safety, remove and allow resettable per-player maps 1558 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel}; 1559 return 1e99 if $self->isa ("ext::map_per_player");#d#
1338 return 1e99 if $self->{deny_reset}; 1560 return 1e99 if $self->{deny_reset};
1339 1561
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1562 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1563 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 1564
1347 my ($self) = @_; 1569 my ($self) = @_;
1348 1570
1349 $self->reset_at <= $cf::RUNTIME 1571 $self->reset_at <= $cf::RUNTIME
1350} 1572}
1351 1573
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 1574sub reset {
1374 my ($self) = @_; 1575 my ($self) = @_;
1375 1576
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 1577 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 1578
1378 return if $self->players; 1579 return if $self->players;
1379 return if $self->{path}{user_rel};#d# 1580 return if $self->isa ("ext::map_per_player");#d#
1380 1581
1381 warn "resetting map ", $self->path;#d# 1582 warn "resetting map ", $self->path;#d#
1382 1583
1383 delete $cf::MAP{$self->path}; 1584 delete $cf::MAP{$self->path};
1585
1586 $self->in_memory (cf::MAP_SWAPPED);
1587 $self->clear;
1384 1588
1385 $_->clear_links_to ($self) for values %cf::MAP; 1589 $_->clear_links_to ($self) for values %cf::MAP;
1386 1590
1387 $self->unlink_save; 1591 $self->unlink_save;
1388 $self->destroy; 1592 $self->destroy;
1391my $nuke_counter = "aaaa"; 1595my $nuke_counter = "aaaa";
1392 1596
1393sub nuke { 1597sub nuke {
1394 my ($self) = @_; 1598 my ($self) = @_;
1395 1599
1600 delete $cf::MAP{$self->path};
1601
1602 $self->unlink_save;
1603
1604 bless $self, "cf::map";
1605 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 1606 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 1607 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 1608 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1609
1610 $cf::MAP{$self->path} = $self;
1611
1399 $self->reset; # polite request, might not happen 1612 $self->reset; # polite request, might not happen
1400} 1613}
1401 1614
1402sub customise_for { 1615=item cf::map::unique_maps
1403 my ($map, $ob) = @_;
1404 1616
1405 if ($map->per_player) { 1617Returns an arrayref of paths of all shared maps that have
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1618instantiated unique items. May block.
1407 }
1408 1619
1409 $map 1620=cut
1410}
1411 1621
1412sub emergency_save { 1622sub unique_maps() {
1413 my $freeze_guard = cf::freeze_mainloop; 1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1414 1625
1415 warn "enter emergency map save\n"; 1626 my @paths;
1416 1627
1417 cf::sync_job { 1628 for (@$files) {
1418 warn "begin emergency map save\n"; 1629 utf8::decode $_;
1419 $_->save for values %cf::MAP; 1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 s/\.map$//;
1634 push @paths, $_;
1420 }; 1635 }
1421 1636
1422 warn "end emergency map save\n"; 1637 \@paths
1423} 1638}
1424 1639
1425package cf; 1640package cf;
1426 1641
1427=back 1642=back
1428 1643
1644=head3 cf::object
1645
1646=cut
1647
1648package cf::object;
1649
1650=over 4
1651
1652=item $ob->inv_recursive
1653
1654Returns the inventory of the object _and_ their inventories, recursively.
1655
1656=cut
1657
1658sub inv_recursive_;
1659sub inv_recursive_ {
1660 map { $_, inv_recursive_ $_->inv } @_
1661}
1662
1663sub inv_recursive {
1664 inv_recursive_ inv $_[0]
1665}
1666
1667package cf;
1668
1669=back
1429 1670
1430=head3 cf::object::player 1671=head3 cf::object::player
1431 1672
1432=over 4 1673=over 4
1433 1674
1473 1714
1474=item $player_object->enter_link 1715=item $player_object->enter_link
1475 1716
1476Freezes the player and moves him/her to a special map (C<{link}>). 1717Freezes the player and moves him/her to a special map (C<{link}>).
1477 1718
1478The player should be reaosnably safe there for short amounts of time. You 1719The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 1720I<MUST> call C<leave_link> as soon as possible, though.
1480 1721
1722Will never block.
1723
1481=item $player_object->leave_link ($map, $x, $y) 1724=item $player_object->leave_link ($map, $x, $y)
1482 1725
1483Moves the player out of the specila link map onto the given map. If the 1726Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 1727map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 1728to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 1729fails, to the emergency map position.
1487 1730
1488Might block. 1731Might block.
1489 1732
1490=cut 1733=cut
1734
1735sub link_map {
1736 unless ($LINK_MAP) {
1737 $LINK_MAP = cf::map::find "{link}"
1738 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1739 $LINK_MAP->load;
1740 }
1741
1742 $LINK_MAP
1743}
1491 1744
1492sub cf::object::player::enter_link { 1745sub cf::object::player::enter_link {
1493 my ($self) = @_; 1746 my ($self) = @_;
1494 1747
1495 $self->deactivate_recursive; 1748 $self->deactivate_recursive;
1496 1749
1497 return if $self->map == $LINK_MAP; 1750 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 1751
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1752 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 1753 if $self->map;
1501 1754
1502 $self->enter_map ($LINK_MAP, 20, 20); 1755 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 1756}
1504 1757
1505sub cf::object::player::leave_link { 1758sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 1759 my ($self, $map, $x, $y) = @_;
1507 1760
1525 # use -1 or undef as default coordinates, not 0, 0 1778 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 1779 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 1780 if $x <=0 && $y <= 0;
1528 1781
1529 $map->load; 1782 $map->load;
1783 $map->load_diag;
1530 1784
1785 return unless $self->contr->active;
1531 $self->activate_recursive; 1786 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y); 1787 $self->enter_map ($map, $x, $y);
1533} 1788}
1534 1789
1535cf::player->attach ( 1790cf::player->attach (
1547 my ($pl) = @_; 1802 my ($pl) = @_;
1548 1803
1549 # try to abort aborted map switching on player login :) 1804 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes 1805 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) { 1806 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link; 1807 $pl->ob->enter_link;
1554 (async { 1808 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1809 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1810 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef, 1811 $pl->ob->reply (undef,
1573 my ($self, $path, $x, $y) = @_; 1827 my ($self, $path, $x, $y) = @_;
1574 1828
1575 $self->enter_link; 1829 $self->enter_link;
1576 1830
1577 (async { 1831 (async {
1578 $path = new cf::path $path; 1832 my $map = eval {
1579
1580 my $map = cf::map::find $path->as_string; 1833 my $map = cf::map::find $path;
1581 $map = $map->customise_for ($self) if $map; 1834 $map = $map->customise_for ($self) if $map;
1582 1835 $map
1583# warn "entering ", $map->path, " at ($x, $y)\n" 1836 } or
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1837 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587 1838
1588 $self->leave_link ($map, $x, $y); 1839 $self->leave_link ($map, $x, $y);
1589 })->prio (1); 1840 })->prio (1);
1590} 1841}
1591 1842
1595 1846
1596sub parse_random_map_params { 1847sub parse_random_map_params {
1597 my ($spec) = @_; 1848 my ($spec) = @_;
1598 1849
1599 my $rmp = { # defaults 1850 my $rmp = { # defaults
1600 xsize => 10, 1851 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 1852 ysize => (cf::rndm 15, 40),
1853 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1854 #layout => string,
1602 }; 1855 };
1603 1856
1604 for (split /\n/, $spec) { 1857 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 1858 my ($k, $v) = split /\s+/, $_, 2;
1606 1859
1610 $rmp 1863 $rmp
1611} 1864}
1612 1865
1613sub prepare_random_map { 1866sub prepare_random_map {
1614 my ($exit) = @_; 1867 my ($exit) = @_;
1868
1869 my $guard = cf::lock_acquire "exit_prepare:$exit";
1615 1870
1616 # all this does is basically replace the /! path by 1871 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed 1872 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object 1873 # that depends on the exit object
1619 1874
1628 1883
1629 $rmp->{random_seed} ||= $exit->random_seed; 1884 $rmp->{random_seed} ||= $exit->random_seed;
1630 1885
1631 my $data = cf::to_json $rmp; 1886 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data; 1887 my $md5 = Digest::MD5::md5_hex $data;
1888 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1633 1889
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1890 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 1891 aio_write $fh, 0, (length $data), $data, 0;
1892 undef $fh;
1893 aio_rename "$meta~", $meta;
1636 1894
1637 $exit->slaying ("?random/$md5"); 1895 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 1896 $exit->msg (undef);
1639 } 1897 }
1640} 1898}
1641 1899
1642sub cf::object::player::enter_exit { 1900sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 1901 my ($self, $exit) = @_;
1644 1902
1645 return unless $self->type == cf::PLAYER; 1903 return unless $self->type == cf::PLAYER;
1904
1905 if ($exit->slaying eq "/!") {
1906 #TODO: this should de-fi-ni-te-ly not be a sync-job
1907 cf::sync_job { prepare_random_map $exit };
1908 }
1909
1910 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1911 my $hp = $exit->stats->hp;
1912 my $sp = $exit->stats->sp;
1646 1913
1647 $self->enter_link; 1914 $self->enter_link;
1648 1915
1649 (async { 1916 (async {
1650 $self->deactivate_recursive; # just to be sure 1917 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1918 unless (eval {
1652 prepare_random_map $exit 1919 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 1920
1658 1; 1921 1;
1659 }) { 1922 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1923 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1924 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1925 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1926 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1927
1665 warn "ERROR in enter_exit: $@"; 1928 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1929 $self->leave_link;
1667 } 1930 }
1950 sub db_sync() { 2213 sub db_sync() {
1951 db_save if $dirty; 2214 db_save if $dirty;
1952 undef $dirty; 2215 undef $dirty;
1953 } 2216 }
1954 2217
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2218 my $idle = Event->idle (
1956 db_sync; 2219 reentrant => 0,
2220 min => 10,
2221 max => 20,
2222 repeat => 0,
2223 data => WF_AUTOCANCEL,
2224 cb => \&db_sync,
1957 }); 2225 );
1958 2226
1959 sub db_dirty() { 2227 sub db_dirty() {
1960 $dirty = 1; 2228 $dirty = 1;
1961 $idle->start; 2229 $idle->start;
1962 } 2230 }
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2267 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2268 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 2269
2002 if (exists $CFG{mlockall}) { 2270 if (exists $CFG{mlockall}) {
2003 eval { 2271 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 2272 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 2273 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 2274 };
2007 warn $@ if $@; 2275 warn $@ if $@;
2008 } 2276 }
2009} 2277}
2010 2278
2011sub main { 2279sub main {
2012 # we must not ever block the main coroutine 2280 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 2281 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async {
2015 async { Event::one_event }; 2284 Event::one_event;
2285 })->prio (Coro::PRIO_MAX);
2016 }; 2286 };
2017 2287
2018 cfg_load; 2288 cfg_load;
2019 db_load; 2289 db_load;
2020 load_extensions; 2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
2021 Event::loop; 2293 Event::loop;
2022} 2294}
2023 2295
2024############################################################################# 2296#############################################################################
2025# initialisation 2297# initialisation and cleanup
2298
2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338 };
2339
2340 warn "leave emergency perl save\n";
2341}
2026 2342
2027sub reload() { 2343sub reload() {
2028 # can/must only be called in main 2344 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 2345 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 2346 warn "can only reload from main coroutine";
2031 return; 2347 return;
2032 } 2348 }
2033 2349
2034 warn "reloading..."; 2350 warn "reloading...";
2035 2351
2036 my $guard = freeze_mainloop; 2352 warn "cancelling server ticker";
2353 $TICK_WATCHER->cancel;
2354
2037 cf::emergency_save; 2355 cf::emergency_save;
2038 2356
2039 eval { 2357 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved 2358 # if anything goes wrong in here, we should simply crash as we already saved
2041 2359
2042 # cancel all watchers 2360 warn "syncing database to disk";
2361 cf::db_sync;
2362
2363 warn "cancelling all WF_AUTOCANCEL watchers";
2043 for (Event::all_watchers) { 2364 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 2365 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 } 2366 }
2046 2367
2368 warn "flushing outstanding aio requests";
2369 for (;;) {
2370 IO::AIO::flush;
2371 Coro::cede;
2372 last unless IO::AIO::nreqs;
2373 warn "iterate...";
2374 }
2375
2047 # cancel all extension coros 2376 warn "cancelling all extension coros";
2048 $_->cancel for values %EXT_CORO; 2377 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 2378 %EXT_CORO = ();
2050 2379
2051 # unload all extensions 2380 warn "removing commands";
2052 for (@exts) { 2381 %COMMAND = ();
2382
2383 warn "removing ext commands";
2384 %EXTCMD = ();
2385
2386 warn "unloading/nuking all extensions";
2387 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 2388 warn "... unloading $pkg";
2054 unload_extension $_; 2389
2390 if (my $cb = $pkg->can ("unload")) {
2391 eval {
2392 $cb->($pkg);
2393 1
2394 } or warn "$pkg unloaded, but with errors: $@";
2055 } 2395 }
2056 2396
2397 warn "... nuking $pkg";
2398 Symbol::delete_package $pkg;
2399 }
2400
2057 # unload all modules loaded from $LIBDIR 2401 warn "unloading all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 2402 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2403 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 2404
2061 warn "removing <$k>"; 2405 warn "... unloading $k";
2062 delete $INC{$k}; 2406 delete $INC{$k};
2063 2407
2064 $k =~ s/\.pm$//; 2408 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g; 2409 $k =~ s/\//::/g;
2066 2410
2069 } 2413 }
2070 2414
2071 Symbol::delete_package $k; 2415 Symbol::delete_package $k;
2072 } 2416 }
2073 2417
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 2418 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 2419 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2420 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 2421
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 2422 warn "unloading cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 2423 delete $INC{"cf.pm"};
2087 2424
2088 # don't, removes xs symbols, too, 2425 # don't, removes xs symbols, too,
2089 # and global variables created in xs 2426 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 2427 #Symbol::delete_package __PACKAGE__;
2091 2428
2092 # reload cf.pm 2429 warn "unload completed, starting to reload now";
2430
2093 warn "reloading cf.pm"; 2431 warn "reloading cf.pm";
2094 require cf; 2432 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2433 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 2434
2097 # load config and database again 2435 warn "loading config and database again";
2098 cf::cfg_load; 2436 cf::cfg_load;
2099 cf::db_load; 2437 cf::db_load;
2100 2438
2101 # load extensions
2102 warn "load extensions"; 2439 warn "loading extensions";
2103 cf::load_extensions; 2440 cf::load_extensions;
2104 2441
2105 # reattach attachments to objects 2442 warn "reattaching attachments to objects/players";
2106 warn "reattach";
2107 _global_reattach; 2443 _global_reattach;
2444 warn "reattaching attachments to maps";
2445 reattach $_ for values %MAP;
2446
2447 warn "restarting server ticker";
2448
2449 $TICK_WATCHER->start;
2108 }; 2450 };
2109 2451
2110 if ($@) { 2452 if ($@) {
2111 warn $@; 2453 warn $@;
2112 warn "error while reloading, exiting."; 2454 warn "error while reloading, exiting.";
2113 exit 1; 2455 exit 1;
2114 } 2456 }
2115 2457
2116 warn "reloaded successfully"; 2458 warn "reloaded";
2117}; 2459};
2118 2460
2119############################################################################# 2461our $RELOAD_WATCHER; # used only during reload
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 10,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
2162register "<global>", __PACKAGE__;
2163 2462
2164register_command "reload" => sub { 2463register_command "reload" => sub {
2165 my ($who, $arg) = @_; 2464 my ($who, $arg) = @_;
2166 2465
2167 if ($who->flag (FLAG_WIZ)) { 2466 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload."); 2467 $who->message ("reloading server.");
2468
2469 # doing reload synchronously and two reloads happen back-to-back,
2470 # coro crashes during coro_state_free->destroy here.
2471
2472 $RELOAD_WATCHER ||= Event->timer (
2473 reentrant => 0,
2474 after => 0,
2475 data => WF_AUTOCANCEL,
2476 cb => sub {
2169 reload; 2477 reload;
2170 $who->message ("end of reload."); 2478 undef $RELOAD_WATCHER;
2479 },
2480 );
2171 } 2481 }
2172}; 2482};
2173 2483
2174unshift @INC, $LIBDIR; 2484unshift @INC, $LIBDIR;
2485
2486my $bug_warning = 0;
2175 2487
2176$TICK_WATCHER = Event->timer ( 2488$TICK_WATCHER = Event->timer (
2177 reentrant => 0, 2489 reentrant => 0,
2490 parked => 1,
2178 prio => 0, 2491 prio => 0,
2179 at => $NEXT_TICK || $TICK, 2492 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL, 2493 data => WF_AUTOCANCEL,
2181 cb => sub { 2494 cb => sub {
2495 if ($Coro::current != $Coro::main) {
2496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2497 unless ++$bug_warning > 10;
2498 return;
2499 }
2500
2501 $NOW = Event::time;
2502
2182 cf::server_tick; # one server iteration 2503 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2504 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK; 2505 $NEXT_TICK += $TICK;
2506
2507 $WAIT_FOR_TICK->broadcast;
2508 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2509
2510 Event::sweep;
2511 Coro::cede_notself;
2512
2513# my $AFTER = Event::time;
2514# warn $AFTER - $NOW;#d#
2185 2515
2186 # if we are delayed by four ticks or more, skip them all 2516 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2517 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188 2518
2189 $TICK_WATCHER->at ($NEXT_TICK); 2519 $TICK_WATCHER->at ($NEXT_TICK);
2190 $TICK_WATCHER->start; 2520 $TICK_WATCHER->start;
2191 }, 2521 },
2192); 2522);
2193 2523
2194IO::AIO::max_poll_time $TICK * 0.2; 2524IO::AIO::max_poll_time $TICK * 0.1;
2195 2525
2196Event->io ( 2526undef $Coro::AIO::WATCHER;
2527$AIO_POLL_WATCHER = Event->io (
2528 reentrant => 0,
2197 fd => IO::AIO::poll_fileno, 2529 fd => IO::AIO::poll_fileno,
2198 poll => 'r', 2530 poll => 'r',
2199 prio => 5, 2531 prio => 6,
2200 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb, 2533 cb => \&IO::AIO::poll_cb,
2202); 2534);
2203 2535
2204Event->timer ( 2536$WRITE_RUNTIME_WATCHER = Event->timer (
2537 reentrant => 0,
2205 data => WF_AUTOCANCEL, 2538 data => WF_AUTOCANCEL,
2206 after => 0, 2539 after => 1,
2207 interval => 10, 2540 interval => 10,
2208 cb => sub { 2541 prio => 6, # keep it lowest so it acts like a watchdog
2209 (Coro::unblock_sub { 2542 cb => Coro::unblock_sub {
2210 write_runtime 2543 write_runtime
2211 or warn "ERROR: unable to write runtime file: $!"; 2544 or warn "ERROR: unable to write runtime file: $!";
2212 })->();
2213 }, 2545 },
2214); 2546);
2215 2547
2216END { cf::emergency_save } 2548END { cf::emergency_save }
2217 2549

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