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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.142 by root, Fri Jan 5 21:51:42 2007 UTC vs.
Revision 1.277 by root, Sun Jun 10 04:24:50 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
56 98
57binmode STDOUT; 99binmode STDOUT;
58binmode STDERR; 100binmode STDERR;
59 101
60# read virtual server time, if available 102# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
65} 107}
66 108
67mkdir cf::localdir; 109mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 111
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
76 115
77############################################################################# 116#############################################################################
78 117
79=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
80 119
87=item $cf::RUNTIME 126=item $cf::RUNTIME
88 127
89The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 129every server tick.
91 130
92=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 134
94The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
96 139
97=item $cf::NOW 140=item $cf::NOW
98 141
99The time of the last (current) server tick. 142The time of the last (current) server tick.
100 143
101=item $cf::TICK 144=item $cf::TICK
102 145
103The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
104 157
105=item %cf::CFG 158=item %cf::CFG
106 159
107Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 168
110=back 169=back
111 170
112=cut 171=cut
113 172
114BEGIN { 173BEGIN {
115 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 175 my $msg = join "", @_;
117 utf8::encode $msg;
118 176
119 $msg .= "\n" 177 $msg .= "\n"
120 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
121 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
123 }; 184 };
124} 185}
125 186
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 194
133# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 196# within the Safe compartment.
135for my $pkg (qw( 197for my $pkg (qw(
136 cf::global cf::attachable 198 cf::global cf::attachable
145 207
146$Event::DIED = sub { 208$Event::DIED = sub {
147 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
148}; 210};
149 211
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
155 213
156=over 4 214=over 4
157 215
158=cut 216=item dumpval $ref
159 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
160use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 240
162=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
163 242
164Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
165 244
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
174 246
175Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 248
184=item cf::lock_wait $string 249=item cf::lock_wait $string
185 250
186Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
187 252
193returned. 258returned.
194 259
195Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
197 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
198=cut 267=cut
199 268
200our %LOCK; 269our %LOCK;
201 270
202sub lock_wait($) { 271sub lock_wait($) {
221 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
223 } 292 }
224} 293}
225 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
226sub freeze_mainloop { 301sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
228 303
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
230 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
231 $guard 308 $guard
232} 309}
233 310
234=item cf::async { BLOCK } 311=item cf::async { BLOCK }
256 333
257sub sync_job(&) { 334sub sync_job(&) {
258 my ($job) = @_; 335 my ($job) = @_;
259 336
260 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
261 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
263 342
264 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
265 # (but this is cancel-safe) 344 # (but this is cancel-safe)
276 355
277 while ($busy) { 356 while ($busy) {
278 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
279 } 358 }
280 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
281 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
282 } else { 368 } else {
283 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
284 370
285 $job->() 371 $job->()
286 } 372 }
287} 373}
288 374
289=item $coro = cf::async_ext { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
290 376
291Like async, but this coro is automcatially being canceled when the 377Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 378extension calling this is being unloaded.
293 379
294=cut 380=cut
295 381
296sub async_ext(&) { 382sub async_ext(&) {
305 391
306 $coro 392 $coro
307} 393}
308 394
309sub write_runtime { 395sub write_runtime {
310 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
311 404
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return; 406 or return;
314 407
408 my $value = $cf::RUNTIME + 90 + 10;
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return; 413 and return;
318 414
415 # always fsync - this file is important
319 aio_fsync $fh 416 aio_fsync $fh
320 and return; 417 and return;
321 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
322 close $fh 422 close $fh
323 or return; 423 or return;
324 424
325 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
326 and return; 426 and return;
327 427
428 warn "runtime file written.\n";
429
328 1 430 1
329} 431}
330 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
331=back 444=back
332 445
333=cut 446=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 447
455############################################################################# 448#############################################################################
456 449
457=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
458 451
584our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 578our @CB_MAP = ();
586 579
587my %attachment; 580my %attachment;
588 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
589sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
591 590
592 use sort 'stable'; 591 use sort 'stable';
593 592
627 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
628 627
629 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 632
634 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 634 my $pkg = shift @arg;
636 635
637 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
678 if (ref $_[0]) { 677 if (ref $_[0]) {
679 _object_attach @_; 678 _object_attach @_;
680 } else { 679 } else {
681 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
682 } 681 }
682 _recalc_want;
683}; 683};
684 684
685# all those should be optimised 685# all those should be optimised
686sub cf::attachable::detach { 686sub cf::attachable::detach {
687 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
691 reattach ($obj); 691 reattach ($obj);
692 } else { 692 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
694 } 694 }
695 _recalc_want;
695}; 696};
696 697
697sub cf::attachable::attached { 698sub cf::attachable::attached {
698 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
699 700
764# object support 765# object support
765 766
766sub reattach { 767sub reattach {
767 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 772
770 my $registry = $obj->registry; 773 my $registry = $obj->registry;
771 774
772 @$registry = (); 775 @$registry = ();
773 776
820 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
821 824
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
825 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
826 close $fh; 829 close $fh;
827 830
828 if (@$objs) { 831 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
833 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
834 close $fh; 837 close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
836 } 839 }
837 } else { 840 } else {
838 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
870 or return; 873 or return;
871 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
872 } 875 }
873 876
874 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
876 return ($data, $av); 879 return ($data, $av);
877} 880}
878 881
879############################################################################# 882#############################################################################
880# command handling &c 883# command handling &c
905=cut 908=cut
906 909
907sub register_extcmd { 910sub register_extcmd {
908 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
909 912
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
914} 914}
915 915
916cf::player->attach ( 916cf::player->attach (
917 on_command => sub { 917 on_command => sub {
918 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
931 931
932 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
933 933
934 if (ref $msg) { 934 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
938 } 938 }
939 } 939 }
940 } else { 940 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 943
944 cf::override; 944 cf::override;
945 }, 945 },
946); 946);
947 947
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 948sub load_extension {
955 my ($path) = @_; 949 my ($path) = @_;
956 950
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
958 my $base = $1; 952 my $base = $1;
959 my $pkg = $1; 953 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
962 956
963 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
964 958
965 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
966 or die "$path: $!"; 960 or die "$path: $!";
967 961
968 my $source = 962 my $source =
969 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
972 . "\n};\n1"; 966 . "\n};\n1";
973 967
974 eval $source 968 unless (eval $source) {
975 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
976 : "extension disabled.\n"; 970 : "extension disabled.\n";
977 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
978 push @exts, $pkg; 972 warn $@;
979 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
980 974 exit 1;
981# no strict 'refs'; 975 }
982# @{"$pkg\::ISA"} = ext::; 976 die $@;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 977 }
997 978
998 # remove commands 979 push @EXTS, $pkg;
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 980}
1023 981
1024sub load_extensions { 982sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 984 next unless -r $ext;
1030 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1031 } 989 }
1032} 990}
1033 991
1034############################################################################# 992#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071 993
1072=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1073 995
1074Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1075 997
998=cut
999
1000package cf::player;
1001
1002use Coro::AIO;
1003
1076=head3 cf::player 1004=head3 cf::player
1077 1005
1078=over 4 1006=over 4
1079 1007
1080=item cf::player::exists $login 1008=item cf::player::find $login
1081 1009
1082Returns true when the given account exists. 1010Returns the given player object, loading it if necessary (might block).
1083 1011
1084=cut 1012=cut
1085 1013
1086sub cf::player::exists($) { 1014sub playerdir($) {
1087 cf::player::find $_[0] 1015 "$PLAYERDIR/"
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1089} 1017}
1090 1018
1019sub path($) {
1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1021
1022 (playerdir $login) . "/playerdata"
1023}
1024
1025sub find_active($) {
1026 $cf::PLAYER{$_[0]}
1027 and $cf::PLAYER{$_[0]}->active
1028 and $cf::PLAYER{$_[0]}
1029}
1030
1031sub exists($) {
1032 my ($login) = @_;
1033
1034 $cf::PLAYER{$login}
1035 or cf::sync_job { !aio_stat path $login }
1036}
1037
1038sub find($) {
1039 return $cf::PLAYER{$_[0]} || do {
1040 my $login = $_[0];
1041
1042 my $guard = cf::lock_acquire "user_find:$login";
1043
1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1056 }
1057}
1058
1059sub save($) {
1060 my ($pl) = @_;
1061
1062 return if $pl->{deny_save};
1063
1064 my $path = path $pl;
1065 my $guard = cf::lock_acquire "user_save:$path";
1066
1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1070 $pl->{last_save} = $cf::RUNTIME;
1071
1072 $pl->save_pl ($path);
1073 Coro::cede;
1074}
1075
1076sub new($) {
1077 my ($login) = @_;
1078
1079 my $self = create;
1080
1081 $self->ob->name ($login);
1082 $self->{deny_save} = 1;
1083
1084 $cf::PLAYER{$login} = $self;
1085
1086 $self
1087}
1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1092 1191
1093Sends an ext reply to the player. 1192Sends an ext reply to the player.
1094 1193
1095=cut 1194=cut
1096 1195
1097sub cf::player::ext_reply($$$%) { 1196sub ext_reply($$%) {
1098 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1099 1198
1100 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1101 1200
1102 $self->send ("ext " . to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1202}
1203
1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1103} 1243}
1104 1244
1105=back 1245=back
1106
1107 1246
1108=head3 cf::map 1247=head3 cf::map
1109 1248
1110=over 4 1249=over 4
1111 1250
1114package cf::map; 1253package cf::map;
1115 1254
1116use Fcntl; 1255use Fcntl;
1117use Coro::AIO; 1256use Coro::AIO;
1118 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1119our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1121 1264
1122sub generate_random_map { 1265sub generate_random_map {
1123 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1268 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1139} 1408}
1140 1409
1141# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1142# all maps in C++... 1411# all maps in C++...
1143sub change_all_map_light { 1412sub change_all_map_light {
1145 1414
1146 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1148} 1417}
1149 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1150sub try_load_header($) { 1435sub load_header_from($) {
1151 my ($path) = @_; 1436 my ($self, $path) = @_;
1152 1437
1153 utf8::encode $path; 1438 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1155 or return; 1443 or return;
1156 1444
1157 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1158 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1159 1491
1160 # for better error messages only, will be overwritten 1492 $self->{deny_reset} = 1
1161 $map->path ($path); 1493 if $self->no_reset;
1162 1494
1163 $map->load_header ($path) 1495 $self->default_region (cf::region::find_by_path $self->{path})
1164 or return; 1496 unless $self->default_region;
1165 1497
1166 $map->{load_path} = $path; 1498 1
1167
1168 $map
1169} 1499}
1170 1500
1171sub find; 1501sub find;
1172sub find { 1502sub find {
1173 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1174 1504
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1506
1180 cf::lock_wait "map_find:$key"; 1507 cf::lock_wait "map_find:$path";
1181 1508
1182 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1510 my $guard = cf::lock_acquire "map_find:$path";
1184 1511 my $map = new_from_path cf::map $path
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1512 or return;
1204 1513
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1217 1515
1218 Coro::cede; 1516 $map->load_header
1517 or return;
1219 1518
1220 if ($map->should_reset) { 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1221 $map->reset; 1522 $map->reset;
1222 undef $guard; 1523 undef $guard;
1223 $map = find $path 1524 return find $path;
1224 or return;
1225 } 1525 }
1226 1526
1227 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1228 } 1528 }
1229} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1230 1533
1231sub load { 1534sub load {
1232 my ($self) = @_; 1535 my ($self) = @_;
1233 1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1234 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1542 my $guard = cf::lock_acquire "map_load:$path";
1236 1543
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1545
1239 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1240 1547
1241 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1242 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1554 or return;
1244 1555
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1247 1558
1248 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1560 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1562 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1253 } 1564 }
1254 } 1565 }
1255 1566
1256 Coro::cede; 1567 Coro::cede;
1257
1258 # now do the right thing for maps 1568 # now do the right thing for maps
1259 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1271 $self->activate; 1581 $self->activate;
1272 } 1582 }
1273 1583
1274 Coro::cede;
1275
1276 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1585 }
1586
1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1600}
1601
1602# find and load all maps in the 3x3 area around a map
1603sub load_diag {
1604 my ($map) = @_;
1605
1606 my @diag; # diagonal neighbours
1607
1608 for (0 .. 3) {
1609 my $neigh = $map->tile_path ($_)
1610 or next;
1611 $neigh = find $neigh, $map
1612 or next;
1613 $neigh->load;
1614
1615 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1616 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1617 }
1618
1619 for (@diag) {
1620 my $neigh = find @$_
1621 or next;
1622 $neigh->load;
1623 }
1277} 1624}
1278 1625
1279sub find_sync { 1626sub find_sync {
1280 my ($path, $origin) = @_; 1627 my ($path, $origin) = @_;
1281 1628
1282 cf::sync_job { cf::map::find $path, $origin } 1629 cf::sync_job { find $path, $origin }
1283} 1630}
1284 1631
1285sub do_load_sync { 1632sub do_load_sync {
1286 my ($map) = @_; 1633 my ($map) = @_;
1287 1634
1288 cf::sync_job { $map->load }; 1635 cf::sync_job { $map->load };
1289} 1636}
1290 1637
1638our %MAP_PREFETCH;
1639our $MAP_PREFETCHER = undef;
1640
1641sub find_async {
1642 my ($path, $origin) = @_;
1643
1644 $path = normalise $path, $origin && $origin->{path};
1645
1646 if (my $map = $cf::MAP{$path}) {
1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1648 }
1649
1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1656 $map->load;
1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1662 };
1663 $MAP_PREFETCHER->prio (6);
1664
1665 ()
1666}
1667
1291sub save { 1668sub save {
1292 my ($self) = @_; 1669 my ($self) = @_;
1293 1670
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 1671 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295 1672
1296 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1297 1674
1298 return unless $self->dirty; 1675 return unless $self->dirty;
1299 1676
1300 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 1679
1303 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1304 1681
1305 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1306 1683
1307 local $self->{last_access} = $self->last_access;#d# 1684 local $self->{last_access} = $self->last_access;#d#
1308 1685
1686 cf::async {
1687 $_->contr->save for $self->players;
1688 };
1689
1309 if ($uniq) { 1690 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 1693 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 1695 }
1315} 1696}
1316 1697
1317sub swap_out { 1698sub swap_out {
1318 my ($self) = @_; 1699 my ($self) = @_;
1332 1713
1333sub reset_at { 1714sub reset_at {
1334 my ($self) = @_; 1715 my ($self) = @_;
1335 1716
1336 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1339 1719
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 1722
1347 my ($self) = @_; 1727 my ($self) = @_;
1348 1728
1349 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1350} 1730}
1351 1731
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 1732sub reset {
1374 my ($self) = @_; 1733 my ($self) = @_;
1375 1734
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 1736
1378 return if $self->players; 1737 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 1738
1381 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1382 1750
1383 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1384 1754
1385 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1386 1756
1387 $self->unlink_save; 1757 $self->unlink_save;
1388 $self->destroy; 1758 $self->destroy;
1391my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1392 1762
1393sub nuke { 1763sub nuke {
1394 my ($self) = @_; 1764 my ($self) = @_;
1395 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1399 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1400} 1779}
1401 1780
1402sub customise_for { 1781=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 1782
1405 if ($map->per_player) { 1783Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1784maps. May block.
1785
1786=cut
1787
1788sub tmp_maps() {
1407 } 1789 [
1408 1790 map {
1409 $map 1791 utf8::decode $_;
1792 /\.map$/
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1410} 1797}
1411 1798
1412sub emergency_save { 1799=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 1800
1415 warn "enter emergency map save\n"; 1801Returns an arrayref with all map paths of currently instantiated and saved
1802random maps. May block.
1416 1803
1417 cf::sync_job { 1804=cut
1418 warn "begin emergency map save\n";
1419 $_->save for values %cf::MAP;
1420 };
1421 1805
1422 warn "end emergency map save\n"; 1806sub random_maps() {
1807 [
1808 map {
1809 utf8::decode $_;
1810 /\.map$/
1811 ? normalise "?random/$_"
1812 : ()
1813 } @{ aio_readdir $RANDOMDIR or [] }
1814 ]
1815}
1816
1817=item cf::map::unique_maps
1818
1819Returns an arrayref of paths of all shared maps that have
1820instantiated unique items. May block.
1821
1822=cut
1823
1824sub unique_maps() {
1825 [
1826 map {
1827 utf8::decode $_;
1828 /\.map$/
1829 ? normalise $_
1830 : ()
1831 } @{ aio_readdir $UNIQUEDIR or [] }
1832 ]
1423} 1833}
1424 1834
1425package cf; 1835package cf;
1426 1836
1427=back 1837=back
1428 1838
1839=head3 cf::object
1840
1841=cut
1842
1843package cf::object;
1844
1845=over 4
1846
1847=item $ob->inv_recursive
1848
1849Returns the inventory of the object _and_ their inventories, recursively.
1850
1851=cut
1852
1853sub inv_recursive_;
1854sub inv_recursive_ {
1855 map { $_, inv_recursive_ $_->inv } @_
1856}
1857
1858sub inv_recursive {
1859 inv_recursive_ inv $_[0]
1860}
1861
1862package cf;
1863
1864=back
1429 1865
1430=head3 cf::object::player 1866=head3 cf::object::player
1431 1867
1432=over 4 1868=over 4
1433 1869
1473 1909
1474=item $player_object->enter_link 1910=item $player_object->enter_link
1475 1911
1476Freezes the player and moves him/her to a special map (C<{link}>). 1912Freezes the player and moves him/her to a special map (C<{link}>).
1477 1913
1478The player should be reaosnably safe there for short amounts of time. You 1914The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 1915I<MUST> call C<leave_link> as soon as possible, though.
1480 1916
1917Will never block.
1918
1481=item $player_object->leave_link ($map, $x, $y) 1919=item $player_object->leave_link ($map, $x, $y)
1482 1920
1483Moves the player out of the specila link map onto the given map. If the 1921Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 1922map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 1923to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 1924fails, to the emergency map position.
1487 1925
1488Might block. 1926Might block.
1489 1927
1490=cut 1928=cut
1929
1930sub link_map {
1931 unless ($LINK_MAP) {
1932 $LINK_MAP = cf::map::find "{link}"
1933 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1934 $LINK_MAP->load;
1935 }
1936
1937 $LINK_MAP
1938}
1491 1939
1492sub cf::object::player::enter_link { 1940sub cf::object::player::enter_link {
1493 my ($self) = @_; 1941 my ($self) = @_;
1494 1942
1495 $self->deactivate_recursive; 1943 $self->deactivate_recursive;
1496 1944
1497 return if $self->map == $LINK_MAP; 1945 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 1946
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1947 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 1948 if $self->map && $self->map->{path} ne "{link}";
1501 1949
1502 $self->enter_map ($LINK_MAP, 20, 20); 1950 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 1951}
1504 1952
1505sub cf::object::player::leave_link { 1953sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 1954 my ($self, $map, $x, $y) = @_;
1955
1956 return unless $self->contr->active;
1507 1957
1508 my $link_pos = delete $self->{_link_pos}; 1958 my $link_pos = delete $self->{_link_pos};
1509 1959
1510 unless ($map) { 1960 unless ($map) {
1511 # restore original map position 1961 # restore original map position
1525 # use -1 or undef as default coordinates, not 0, 0 1975 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 1976 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 1977 if $x <=0 && $y <= 0;
1528 1978
1529 $map->load; 1979 $map->load;
1980 $map->load_diag;
1530 1981
1982 return unless $self->contr->active;
1531 $self->activate_recursive; 1983 $self->activate_recursive;
1984
1985 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1532 $self->enter_map ($map, $x, $y); 1986 $self->enter_map ($map, $x, $y);
1533} 1987}
1534 1988
1535cf::player->attach (
1536 on_logout => sub {
1537 my ($pl) = @_;
1538
1539 # abort map switching before logout
1540 if ($pl->ob->{_link_pos}) {
1541 cf::sync_job {
1542 $pl->ob->leave_link
1543 };
1544 }
1545 },
1546 on_login => sub {
1547 my ($pl) = @_;
1548
1549 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link;
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567
1568=item $player_object->goto ($path, $x, $y) 1989=item $player_object->goto ($path, $x, $y[, $check->($map)])
1569 1990
1991Moves the player to the given map-path and coordinates by first freezing
1992her, loading and preparing them map, calling the provided $check callback
1993that has to return the map if sucecssful, and then unfreezes the player on
1994the new (success) or old (failed) map position.
1995
1570=cut 1996=cut
1997
1998our $GOTOGEN;
1571 1999
1572sub cf::object::player::goto { 2000sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2001 my ($self, $path, $x, $y, $check) = @_;
2002
2003 # do generation counting so two concurrent goto's will be executed in-order
2004 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2005
1575 $self->enter_link; 2006 $self->enter_link;
1576 2007
1577 (async { 2008 (async {
1578 $path = new cf::path $path; 2009 my $map = eval {
1579
1580 my $map = cf::map::find $path->as_string; 2010 my $map = cf::map::find $path;
2011
2012 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2013 $map = $map->customise_for ($self);
1582 2014 $map = $check->($map) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2015 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2016 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2017 }
1587 2018
2019 $map
2020 };
2021
2022 if ($@) {
2023 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2024 LOG llevError | logBacktrace, Carp::longmess $@;
2025 }
2026
2027 if ($gen == $self->{_goto_generation}) {
2028 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2029 $self->leave_link ($map, $x, $y);
2030 }
1589 })->prio (1); 2031 })->prio (1);
1590} 2032}
1591 2033
1592=item $player_object->enter_exit ($exit_object) 2034=item $player_object->enter_exit ($exit_object)
1593 2035
1595 2037
1596sub parse_random_map_params { 2038sub parse_random_map_params {
1597 my ($spec) = @_; 2039 my ($spec) = @_;
1598 2040
1599 my $rmp = { # defaults 2041 my $rmp = { # defaults
1600 xsize => 10, 2042 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2043 ysize => (cf::rndm 15, 40),
2044 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2045 #layout => string,
1602 }; 2046 };
1603 2047
1604 for (split /\n/, $spec) { 2048 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2049 my ($k, $v) = split /\s+/, $_, 2;
1606 2050
1610 $rmp 2054 $rmp
1611} 2055}
1612 2056
1613sub prepare_random_map { 2057sub prepare_random_map {
1614 my ($exit) = @_; 2058 my ($exit) = @_;
2059
2060 my $guard = cf::lock_acquire "exit_prepare:$exit";
1615 2061
1616 # all this does is basically replace the /! path by 2062 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed 2063 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object 2064 # that depends on the exit object
1619 2065
1620 my $rmp = parse_random_map_params $exit->msg; 2066 my $rmp = parse_random_map_params $exit->msg;
1621 2067
1622 if ($exit->map) { 2068 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2069 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2070 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2071 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2072 $rmp->{origin_y} = $exit->y;
1627 } 2073 }
1628 2074
1629 $rmp->{random_seed} ||= $exit->random_seed; 2075 $rmp->{random_seed} ||= $exit->random_seed;
1630 2076
1631 my $data = cf::to_json $rmp; 2077 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data; 2078 my $md5 = Digest::MD5::md5_hex $data;
2079 my $meta = "$RANDOMDIR/$md5.meta";
1633 2080
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2081 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2082 aio_write $fh, 0, (length $data), $data, 0;
2083 undef $fh;
2084 aio_rename "$meta~", $meta;
1636 2085
1637 $exit->slaying ("?random/$md5"); 2086 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2087 $exit->msg (undef);
1639 } 2088 }
1640} 2089}
1641 2090
1642sub cf::object::player::enter_exit { 2091sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2092 my ($self, $exit) = @_;
1644 2093
1645 return unless $self->type == cf::PLAYER; 2094 return unless $self->type == cf::PLAYER;
2095
2096 if ($exit->slaying eq "/!") {
2097 #TODO: this should de-fi-ni-te-ly not be a sync-job
2098 # the problem is that $exit might not survive long enough
2099 # so it needs to be done right now, right here
2100 cf::sync_job { prepare_random_map $exit };
2101 }
2102
2103 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2104 my $hp = $exit->stats->hp;
2105 my $sp = $exit->stats->sp;
1646 2106
1647 $self->enter_link; 2107 $self->enter_link;
1648 2108
1649 (async { 2109 (async {
1650 $self->deactivate_recursive; # just to be sure 2110 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 2111 unless (eval {
1652 prepare_random_map $exit 2112 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 2113
1658 1; 2114 1;
1659 }) { 2115 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2116 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 2117 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2118 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2119 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2120
1665 warn "ERROR in enter_exit: $@"; 2121 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2122 $self->leave_link;
1667 } 2123 }
1668 })->prio (1); 2124 })->prio (1);
1681 2137
1682sub cf::client::send_drawinfo { 2138sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2139 my ($self, $text, $flags) = @_;
1684 2140
1685 utf8::encode $text; 2141 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2142 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2143}
1688 2144
2145=item $client->ext_event ($type, %msg)
2146
2147Sends an exti event to the client.
2148
2149=cut
2150
2151sub cf::client::ext_event($$%) {
2152 my ($self, $type, %msg) = @_;
2153
2154 $msg{msgtype} = "event_$type";
2155 $self->send_packet ("ext " . cf::to_json \%msg);
2156}
1689 2157
1690=item $success = $client->query ($flags, "text", \&cb) 2158=item $success = $client->query ($flags, "text", \&cb)
1691 2159
1692Queues a query to the client, calling the given callback with 2160Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2161the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1722 # get handled first 2190 # get handled first
1723 my $queue = delete $ns->{query_queue} 2191 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2192 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2193
1726 (shift @$queue)->[1]->($msg); 2194 (shift @$queue)->[1]->($msg);
2195 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2196
1728 push @{ $ns->{query_queue} }, @$queue; 2197 push @{ $ns->{query_queue} }, @$queue;
1729 2198
1730 if (@{ $ns->{query_queue} } == @$queue) { 2199 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2200 if (@$queue) {
1789 2258
1790# here we export the classes and methods available to script code 2259# here we export the classes and methods available to script code
1791 2260
1792=pod 2261=pod
1793 2262
1794The following fucntions and emthods are available within a safe environment: 2263The following functions and methods are available within a safe environment:
1795 2264
1796 cf::object contr pay_amount pay_player map 2265 cf::object contr pay_amount pay_player map
1797 cf::object::player player 2266 cf::object::player player
1798 cf::player peaceful 2267 cf::player peaceful
1799 cf::map trigger 2268 cf::map trigger
1884############################################################################# 2353#############################################################################
1885 2354
1886=head2 EXTENSION DATABASE SUPPORT 2355=head2 EXTENSION DATABASE SUPPORT
1887 2356
1888Crossfire maintains a very simple database for extension use. It can 2357Crossfire maintains a very simple database for extension use. It can
1889currently store anything that can be serialised using Storable, which 2358currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1890excludes objects. 2359convert to/from binary).
1891 2360
1892The parameter C<$family> should best start with the name of the extension 2361The parameter C<$family> should best start with the name of the extension
1893using it, it should be unique. 2362using it, it should be unique.
1894 2363
1895=over 4 2364=over 4
1896 2365
1897=item $hashref = cf::db_get $family
1898
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key 2366=item $value = cf::db_get $family => $key
1904 2367
1905Returns a single value from the database 2368Returns a single value from the database.
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911 2369
1912=item cf::db_put $family => $key => $value 2370=item cf::db_put $family => $key => $value
1913 2371
1914Stores the given C<$value> in the family hash. Updates are delayed, if you 2372Stores the given C<$value> in the family.
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924 2373
1925=cut 2374=cut
1926 2375
1927our $DB; 2376our $DB;
1928 2377
1929{ 2378sub db_init {
1930 my $path = cf::localdir . "/database.pst"; 2379 unless ($DB) {
2380 $DB = BDB::db_create $DB_ENV;
1931 2381
1932 sub db_load() { 2382 cf::sync_job {
1933 $DB = stat $path ? Storable::retrieve $path : { }; 2383 eval {
1934 } 2384 $DB->set_flags (BDB::CHKSUM);
1935 2385
1936 my $pid; 2386 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1937 2387 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1938 sub db_save() { 2388 cf::cleanup "db_open(db): $!" if $!;
1939 waitpid $pid, 0 if $pid; 2389 };
1940 if (0 == ($pid = fork)) { 2390 cf::cleanup "db_open(db): $@" if $@;
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 } 2391 };
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 2392 }
2393}
1958 2394
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) { 2395sub db_get($$) {
1965 @_ >= 2 2396 my $key = "$_[0]/$_[1]";
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 2397
2398 cf::sync_job {
2399 BDB::db_get $DB, undef, $key, my $data;
2400
2401 $! ? ()
2402 : $data
2403 }
2404}
2405
1970 sub db_put($$;$) { 2406sub db_put($$$) {
1971 if (@_ >= 3) { 2407 BDB::dbreq_pri 4;
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 2408 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1973 } else { 2409}
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 2410
1979 cf::global->attach ( 2411=item cf::cache $id => [$paths...], $processversion => $process
1980 prio => 10000, 2412
1981 on_cleanup => sub { 2413Generic caching function that returns the value of the resource $id,
1982 db_sync; 2414caching and regenerating as required.
2415
2416This function can block.
2417
2418=cut
2419
2420sub cache {
2421 my ($id, $src, $processversion, $process) = @_;
2422
2423 my $meta =
2424 join "\x00",
2425 $processversion,
2426 map {
2427 aio_stat $_
2428 and Carp::croak "$_: $!";
2429
2430 ($_, (stat _)[7,9])
2431 } @$src;
2432
2433 my $dbmeta = db_get cache => "$id/meta";
2434 if ($dbmeta ne $meta) {
2435 # changed, we may need to process
2436
2437 my @data;
2438 my $md5;
2439
2440 for (0 .. $#$src) {
2441 0 <= aio_load $src->[$_], $data[$_]
2442 or Carp::croak "$src->[$_]: $!";
1983 }, 2443 }
1984 ); 2444
2445 # if processing is expensive, check
2446 # checksum first
2447 if (1) {
2448 $md5 =
2449 join "\x00",
2450 $processversion,
2451 map {
2452 Coro::cede;
2453 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2454 } 0.. $#$src;
2455
2456
2457 my $dbmd5 = db_get cache => "$id/md5";
2458 if ($dbmd5 eq $md5) {
2459 db_put cache => "$id/meta", $meta;
2460
2461 return db_get cache => "$id/data";
2462 }
2463 }
2464
2465 my $t1 = Time::HiRes::time;
2466 my $data = $process->(\@data);
2467 my $t2 = Time::HiRes::time;
2468
2469 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2470
2471 db_put cache => "$id/data", $data;
2472 db_put cache => "$id/md5" , $md5;
2473 db_put cache => "$id/meta", $meta;
2474
2475 return $data;
2476 }
2477
2478 db_get cache => "$id/data"
2479}
2480
2481=item fork_call { }, $args
2482
2483Executes the given code block with the given arguments in a seperate
2484process, returning the results. Everything must be serialisable with
2485Coro::Storable. May, of course, block. Note that the executed sub may
2486never block itself or use any form of Event handling.
2487
2488=cut
2489
2490sub fork_call(&@) {
2491 my ($cb, @args) = @_;
2492
2493# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2494# or die "socketpair: $!";
2495 pipe my $fh1, my $fh2
2496 or die "pipe: $!";
2497
2498 if (my $pid = fork) {
2499 close $fh2;
2500
2501 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2502 $res = Coro::Storable::thaw $res;
2503
2504 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2505
2506 die $$res unless "ARRAY" eq ref $res;
2507
2508 return wantarray ? @$res : $res->[-1];
2509 } else {
2510 reset_signals;
2511 local $SIG{__WARN__};
2512 local $SIG{__DIE__};
2513 eval {
2514 close $fh1;
2515
2516 my @res = eval { $cb->(@args) };
2517 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2518 };
2519
2520 warn $@ if $@;
2521 _exit 0;
2522 }
1985} 2523}
1986 2524
1987############################################################################# 2525#############################################################################
1988# the server's main() 2526# the server's init and main functions
2527
2528sub load_facedata($) {
2529 my ($path) = @_;
2530
2531 warn "loading facedata from $path\n";
2532
2533 my $facedata;
2534 0 < aio_load $path, $facedata
2535 or die "$path: $!";
2536
2537 $facedata = Coro::Storable::thaw $facedata;
2538
2539 $facedata->{version} == 2
2540 or cf::cleanup "$path: version mismatch, cannot proceed.";
2541
2542 {
2543 my $faces = $facedata->{faceinfo};
2544
2545 while (my ($face, $info) = each %$faces) {
2546 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2547 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2548 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2549 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2550 Coro::cede;
2551 }
2552
2553 while (my ($face, $info) = each %$faces) {
2554 next unless $info->{smooth};
2555 my $idx = cf::face::find $face
2556 or next;
2557 if (my $smooth = cf::face::find $info->{smooth}) {
2558 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2559 } else {
2560 warn "smooth face '$info->{smooth}' not found for face '$face'";
2561 }
2562 Coro::cede;
2563 }
2564 }
2565
2566 {
2567 my $anims = $facedata->{animinfo};
2568
2569 while (my ($anim, $info) = each %$anims) {
2570 cf::anim::set $anim, $info->{frames}, $info->{facings};
2571 Coro::cede;
2572 }
2573
2574 cf::anim::invalidate_all; # d'oh
2575 }
2576
2577 1
2578}
2579
2580sub reload_regions {
2581 load_resource_file "$MAPDIR/regions"
2582 or die "unable to load regions file\n";
2583}
2584
2585sub reload_facedata {
2586 load_facedata "$DATADIR/facedata"
2587 or die "unable to load facedata\n";
2588}
2589
2590sub reload_archetypes {
2591 load_resource_file "$DATADIR/archetypes"
2592 or die "unable to load archetypes\n";
2593}
2594
2595sub reload_treasures {
2596 load_resource_file "$DATADIR/treasures"
2597 or die "unable to load treasurelists\n";
2598}
2599
2600sub reload_resources {
2601 warn "reloading resource files...\n";
2602
2603 reload_regions;
2604 reload_facedata;
2605 #reload_archetypes;#d#
2606 reload_archetypes;
2607 reload_treasures;
2608
2609 warn "finished reloading resource files\n";
2610}
2611
2612sub init {
2613 reload_resources;
2614}
1989 2615
1990sub cfg_load { 2616sub cfg_load {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 2617 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 2618 or return;
1993 2619
1994 local $/; 2620 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2621 *CFG = YAML::Syck::Load <$fh>;
1996 2622
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2625 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2626 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 2627
2002 if (exists $CFG{mlockall}) { 2628 if (exists $CFG{mlockall}) {
2003 eval { 2629 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 2630 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 2631 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 2632 };
2007 warn $@ if $@; 2633 warn $@ if $@;
2008 } 2634 }
2009} 2635}
2010 2636
2011sub main { 2637sub main {
2012 # we must not ever block the main coroutine 2638 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 2639 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2640 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2641 (async {
2015 async { Event::one_event }; 2642 Event::one_event;
2643 })->prio (Coro::PRIO_MAX);
2016 }; 2644 };
2017 2645
2018 cfg_load; 2646 cfg_load;
2019 db_load; 2647 db_init;
2020 load_extensions; 2648 load_extensions;
2649
2650 $TICK_WATCHER->start;
2021 Event::loop; 2651 Event::loop;
2022} 2652}
2023 2653
2024############################################################################# 2654#############################################################################
2025# initialisation 2655# initialisation and cleanup
2026 2656
2657# install some emergency cleanup handlers
2658BEGIN {
2659 for my $signal (qw(INT HUP TERM)) {
2660 Event->signal (
2661 reentrant => 0,
2662 data => WF_AUTOCANCEL,
2663 signal => $signal,
2664 prio => 0,
2665 cb => sub {
2666 cf::cleanup "SIG$signal";
2667 },
2668 );
2669 }
2670}
2671
2672sub emergency_save() {
2673 my $freeze_guard = cf::freeze_mainloop;
2674
2675 warn "enter emergency perl save\n";
2676
2677 cf::sync_job {
2678 # use a peculiar iteration method to avoid tripping on perl
2679 # refcount bugs in for. also avoids problems with players
2680 # and maps saved/destroyed asynchronously.
2681 warn "begin emergency player save\n";
2682 for my $login (keys %cf::PLAYER) {
2683 my $pl = $cf::PLAYER{$login} or next;
2684 $pl->valid or next;
2685 $pl->save;
2686 }
2687 warn "end emergency player save\n";
2688
2689 warn "begin emergency map save\n";
2690 for my $path (keys %cf::MAP) {
2691 my $map = $cf::MAP{$path} or next;
2692 $map->valid or next;
2693 $map->save;
2694 }
2695 warn "end emergency map save\n";
2696
2697 warn "begin emergency database checkpoint\n";
2698 BDB::db_env_txn_checkpoint $DB_ENV;
2699 warn "end emergency database checkpoint\n";
2700 };
2701
2702 warn "leave emergency perl save\n";
2703}
2704
2705sub post_cleanup {
2706 my ($make_core) = @_;
2707
2708 warn Carp::longmess "post_cleanup backtrace"
2709 if $make_core;
2710}
2711
2027sub reload() { 2712sub do_reload_perl() {
2028 # can/must only be called in main 2713 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 2714 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 2715 warn "can only reload from main coroutine";
2031 return; 2716 return;
2032 } 2717 }
2033 2718
2034 warn "reloading..."; 2719 warn "reloading...";
2035 2720
2036 my $guard = freeze_mainloop; 2721 warn "entering sync_job";
2722
2723 cf::sync_job {
2724 cf::write_runtime; # external watchdog should not bark
2037 cf::emergency_save; 2725 cf::emergency_save;
2726 cf::write_runtime; # external watchdog should not bark
2038 2727
2039 eval { 2728 warn "syncing database to disk";
2729 BDB::db_env_txn_checkpoint $DB_ENV;
2730
2040 # if anything goes wrong in here, we should simply crash as we already saved 2731 # if anything goes wrong in here, we should simply crash as we already saved
2041 2732
2042 # cancel all watchers 2733 warn "cancelling all WF_AUTOCANCEL watchers";
2043 for (Event::all_watchers) { 2734 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 2735 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 } 2736 }
2046 2737
2738 warn "flushing outstanding aio requests";
2739 for (;;) {
2740 BDB::flush;
2741 IO::AIO::flush;
2742 Coro::cede;
2743 last unless IO::AIO::nreqs || BDB::nreqs;
2744 warn "iterate...";
2745 }
2746
2747 ++$RELOAD;
2748
2047 # cancel all extension coros 2749 warn "cancelling all extension coros";
2048 $_->cancel for values %EXT_CORO; 2750 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 2751 %EXT_CORO = ();
2050 2752
2051 # unload all extensions 2753 warn "removing commands";
2052 for (@exts) { 2754 %COMMAND = ();
2755
2756 warn "removing ext commands";
2757 %EXTCMD = ();
2758
2759 warn "unloading/nuking all extensions";
2760 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 2761 warn "... unloading $pkg";
2054 unload_extension $_; 2762
2763 if (my $cb = $pkg->can ("unload")) {
2764 eval {
2765 $cb->($pkg);
2766 1
2767 } or warn "$pkg unloaded, but with errors: $@";
2055 } 2768 }
2056 2769
2770 warn "... nuking $pkg";
2771 Symbol::delete_package $pkg;
2772 }
2773
2057 # unload all modules loaded from $LIBDIR 2774 warn "unloading all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 2775 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2776 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 2777
2061 warn "removing <$k>"; 2778 warn "... unloading $k";
2062 delete $INC{$k}; 2779 delete $INC{$k};
2063 2780
2064 $k =~ s/\.pm$//; 2781 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g; 2782 $k =~ s/\//::/g;
2066 2783
2069 } 2786 }
2070 2787
2071 Symbol::delete_package $k; 2788 Symbol::delete_package $k;
2072 } 2789 }
2073 2790
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 2791 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 2792 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2793 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 2794
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 2795 warn "unloading cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 2796 delete $INC{"cf.pm"};
2797 delete $INC{"cf/pod.pm"};
2087 2798
2088 # don't, removes xs symbols, too, 2799 # don't, removes xs symbols, too,
2089 # and global variables created in xs 2800 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 2801 #Symbol::delete_package __PACKAGE__;
2091 2802
2092 # reload cf.pm 2803 warn "unload completed, starting to reload now";
2804
2093 warn "reloading cf.pm"; 2805 warn "reloading cf.pm";
2094 require cf; 2806 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2807 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 2808
2097 # load config and database again 2809 warn "loading config and database again";
2098 cf::cfg_load; 2810 cf::cfg_load;
2099 cf::db_load;
2100 2811
2101 # load extensions
2102 warn "load extensions"; 2812 warn "loading extensions";
2103 cf::load_extensions; 2813 cf::load_extensions;
2104 2814
2105 # reattach attachments to objects 2815 warn "reattaching attachments to objects/players";
2106 warn "reattach"; 2816 _global_reattach; # objects, sockets
2107 _global_reattach; 2817 warn "reattaching attachments to maps";
2108 }; 2818 reattach $_ for values %MAP;
2819 warn "reattaching attachments to players";
2820 reattach $_ for values %PLAYER;
2109 2821
2110 if ($@) { 2822 warn "leaving sync_job";
2823
2824 1
2825 } or do {
2111 warn $@; 2826 warn $@;
2112 warn "error while reloading, exiting."; 2827 warn "error while reloading, exiting.";
2113 exit 1; 2828 exit 1;
2114 } 2829 };
2115 2830
2116 warn "reloaded successfully"; 2831 warn "reloaded";
2117}; 2832};
2118 2833
2119############################################################################# 2834our $RELOAD_WATCHER; # used only during reload
2120 2835
2121unless ($LINK_MAP) { 2836sub reload_perl() {
2122 $LINK_MAP = cf::map::new; 2837 # doing reload synchronously and two reloads happen back-to-back,
2838 # coro crashes during coro_state_free->destroy here.
2123 2839
2124 $LINK_MAP->width (41); 2840 $RELOAD_WATCHER ||= Event->timer (
2125 $LINK_MAP->height (41); 2841 reentrant => 0,
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 10, 2842 after => 0,
2843 data => WF_AUTOCANCEL,
2134 cb => sub { 2844 cb => sub {
2135 $_[0]->w->cancel; 2845 do_reload_perl;
2136 2846 undef $RELOAD_WATCHER;
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 }); 2847 },
2155 2848 );
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 2849}
2161
2162register "<global>", __PACKAGE__;
2163 2850
2164register_command "reload" => sub { 2851register_command "reload" => sub {
2165 my ($who, $arg) = @_; 2852 my ($who, $arg) = @_;
2166 2853
2167 if ($who->flag (FLAG_WIZ)) { 2854 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 2855 $who->message ("reloading server.");
2856 async { reload_perl };
2171 } 2857 }
2172}; 2858};
2173 2859
2174unshift @INC, $LIBDIR; 2860unshift @INC, $LIBDIR;
2175 2861
2862my $bug_warning = 0;
2863
2864our @WAIT_FOR_TICK;
2865our @WAIT_FOR_TICK_BEGIN;
2866
2867sub wait_for_tick {
2868 return unless $TICK_WATCHER->is_active;
2869 return if $Coro::current == $Coro::main;
2870
2871 my $signal = new Coro::Signal;
2872 push @WAIT_FOR_TICK, $signal;
2873 $signal->wait;
2874}
2875
2876sub wait_for_tick_begin {
2877 return unless $TICK_WATCHER->is_active;
2878 return if $Coro::current == $Coro::main;
2879
2880 my $signal = new Coro::Signal;
2881 push @WAIT_FOR_TICK_BEGIN, $signal;
2882 $signal->wait;
2883}
2884
2885 my $min = 1e6;#d#
2886 my $avg = 10;
2176$TICK_WATCHER = Event->timer ( 2887$TICK_WATCHER = Event->timer (
2177 reentrant => 0, 2888 reentrant => 0,
2889 parked => 1,
2178 prio => 0, 2890 prio => 0,
2179 at => $NEXT_TICK || $TICK, 2891 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL, 2892 data => WF_AUTOCANCEL,
2181 cb => sub { 2893 cb => sub {
2894 if ($Coro::current != $Coro::main) {
2895 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2896 unless ++$bug_warning > 10;
2897 return;
2898 }
2899
2900 $NOW = $tick_start = Event::time;
2901
2182 cf::server_tick; # one server iteration 2902 cf::server_tick; # one server iteration
2903
2904 0 && sync_job {#d#
2905 for(1..10) {
2906 my $t = Event::time;
2907 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2908 or die;
2909
2910 $map->width (50);
2911 $map->height (50);
2912 $map->alloc;
2913 $map->_load_objects ("/tmp/x.map", 1);
2914 my $t = Event::time - $t;
2915
2916 #next unless $t < 0.0013;#d#
2917 if ($t < $min) {
2918 $min = $t;
2919 }
2920 $avg = $avg * 0.99 + $t * 0.01;
2921 }
2922 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2923 exit 0;
2924 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2925 };
2926
2183 $RUNTIME += $TICK; 2927 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK; 2928 $NEXT_TICK += $TICK;
2185 2929
2930 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2931 $NEXT_RUNTIME_WRITE = $NOW + 10;
2932 Coro::async_pool {
2933 write_runtime
2934 or warn "ERROR: unable to write runtime file: $!";
2935 };
2936 }
2937
2938# my $AFTER = Event::time;
2939# warn $AFTER - $NOW;#d#
2940
2941 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2942 $sig->send;
2943 }
2944 while (my $sig = shift @WAIT_FOR_TICK) {
2945 $sig->send;
2946 }
2947
2948 $NOW = Event::time;
2949
2186 # if we are delayed by four ticks or more, skip them all 2950 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2951 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2188 2952
2189 $TICK_WATCHER->at ($NEXT_TICK); 2953 $TICK_WATCHER->at ($NEXT_TICK);
2190 $TICK_WATCHER->start; 2954 $TICK_WATCHER->start;
2955
2956 $LOAD = ($NOW - $tick_start) / $TICK;
2957 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2958
2959 _post_tick;
2960
2961
2191 }, 2962 },
2192); 2963);
2193 2964
2965{
2194IO::AIO::max_poll_time $TICK * 0.2; 2966 BDB::max_poll_time $TICK * 0.1;
2195 2967 $BDB_POLL_WATCHER = Event->io (
2196Event->io ( 2968 reentrant => 0,
2197 fd => IO::AIO::poll_fileno, 2969 fd => BDB::poll_fileno,
2198 poll => 'r', 2970 poll => 'r',
2199 prio => 5, 2971 prio => 0,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL, 2972 data => WF_AUTOCANCEL,
2206 after => 0, 2973 cb => \&BDB::poll_cb,
2207 interval => 10, 2974 );
2208 cb => sub { 2975 BDB::min_parallel 8;
2209 (Coro::unblock_sub { 2976
2210 write_runtime 2977 BDB::set_sync_prepare {
2211 or warn "ERROR: unable to write runtime file: $!"; 2978 my $status;
2979 my $current = $Coro::current;
2980 (
2981 sub {
2982 $status = $!;
2983 $current->ready; undef $current;
2984 },
2985 sub {
2986 Coro::schedule while defined $current;
2987 $! = $status;
2988 },
2989 )
2990 };
2991
2992 unless ($DB_ENV) {
2993 $DB_ENV = BDB::db_env_create;
2994
2995 cf::sync_job {
2996 eval {
2997 BDB::db_env_open
2998 $DB_ENV,
2999 $BDBDIR,
3000 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3001 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3002 0666;
3003
3004 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3005
3006 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3007 $DB_ENV->set_lk_detect;
3008 };
3009
3010 cf::cleanup "db_env_open(db): $@" if $@;
2212 })->(); 3011 };
2213 }, 3012 }
2214); 3013}
3014
3015{
3016 IO::AIO::min_parallel 8;
3017
3018 undef $Coro::AIO::WATCHER;
3019 IO::AIO::max_poll_time $TICK * 0.1;
3020 $AIO_POLL_WATCHER = Event->io (
3021 reentrant => 0,
3022 data => WF_AUTOCANCEL,
3023 fd => IO::AIO::poll_fileno,
3024 poll => 'r',
3025 prio => 6,
3026 cb => \&IO::AIO::poll_cb,
3027 );
3028}
3029
3030my $_log_backtrace;
3031
3032sub _log_backtrace {
3033 my ($msg, @addr) = @_;
3034
3035 $msg =~ s/\n//;
3036
3037 # limit the # of concurrent backtraces
3038 if ($_log_backtrace < 2) {
3039 ++$_log_backtrace;
3040 async {
3041 my @bt = fork_call {
3042 @addr = map { sprintf "%x", $_ } @addr;
3043 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3044 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3045 or die "addr2line: $!";
3046
3047 my @funcs;
3048 my @res = <$fh>;
3049 chomp for @res;
3050 while (@res) {
3051 my ($func, $line) = splice @res, 0, 2, ();
3052 push @funcs, "[$func] $line";
3053 }
3054
3055 @funcs
3056 };
3057
3058 LOG llevInfo, "[ABT] $msg\n";
3059 LOG llevInfo, "[ABT] $_\n" for @bt;
3060 --$_log_backtrace;
3061 };
3062 } else {
3063 LOG llevInfo, "[ABT] $msg\n";
3064 LOG llevInfo, "[ABT] [suppressed]\n";
3065 }
3066}
3067
3068# load additional modules
3069use cf::pod;
2215 3070
2216END { cf::emergency_save } 3071END { cf::emergency_save }
2217 3072
22181 30731
2219 3074

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