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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.142 by root, Fri Jan 5 21:51:42 2007 UTC vs.
Revision 1.440 by root, Mon Aug 11 23:23:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
51use Data::Dumper;
20use Digest::MD5; 52use Digest::MD5;
21use Fcntl; 53use Fcntl;
54use YAML ();
22use IO::AIO 2.31 (); 55use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
25 59
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
27 61
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 62# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 67
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 69
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 71
35our %COMMAND = (); 72our %COMMAND = ();
36our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
74
75our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
78our %EXT_CORO = (); # coroutines bound to extensions
79our %EXT_MAP = (); # pluggable maps
38 80
81our $RELOAD; # number of reloads so far
39our @EVENT; 82our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 83
42our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
43our $TICK_WATCHER; 85our $DATADIR = datadir;
86our $LIBDIR = "$DATADIR/ext";
87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 99our $NEXT_TICK;
45our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
46 106
47our %CFG; 107our %CFG;
48 108
49our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 110our $RUNTIME;
111our $NOW;
51 112
52our %MAP; # all maps 113our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 114our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 115our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 116
117# used to convert map paths into valid unix filenames by replacing / by ∕
118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
56 124
57binmode STDOUT; 125binmode STDOUT;
58binmode STDERR; 126binmode STDERR;
59 127
60# read virtual server time, if available 128# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
65} 133}
66 134
67mkdir cf::localdir; 135mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 137
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 138our $EMERGENCY_POSITION;
139
140sub cf::map::normalise;
76 141
77############################################################################# 142#############################################################################
78 143
79=head2 GLOBAL VARIABLES 144=head2 GLOBAL VARIABLES
80 145
87=item $cf::RUNTIME 152=item $cf::RUNTIME
88 153
89The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 155every server tick.
91 156
92=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 160
94The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
96 165
97=item $cf::NOW 166=item $cf::NOW
98 167
99The time of the last (current) server tick. 168The time of the last (current) server tick.
100 169
101=item $cf::TICK 170=item $cf::TICK
102 171
103The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
104 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
105=item %cf::CFG 184=item %cf::CFG
106 185
107Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 187from wherever your confdir points to.
188
189=item cf::wait_for_tick, cf::wait_for_tick_begin
190
191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
192returns directly I<after> the tick processing (and consequently, can only wake one process
193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
109 200
110=back 201=back
111 202
112=cut 203=cut
113 204
114BEGIN { 205BEGIN {
115 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 207 my $msg = join "", @_;
117 utf8::encode $msg;
118 208
119 $msg .= "\n" 209 $msg .= "\n"
120 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
121 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
122 LOG llevError, "cfperl: $msg"; 214 LOG llevError, $msg;
123 }; 215 };
124} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
125 232
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 240
133# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 242# within the Safe compartment.
135for my $pkg (qw( 243for my $pkg (qw(
136 cf::global cf::attachable 244 cf::global cf::attachable
137 cf::object cf::object::player 245 cf::object cf::object::player
138 cf::client cf::player 246 cf::client cf::player
139 cf::arch cf::living 247 cf::arch cf::living
248 cf::map cf::mapspace
140 cf::map cf::party cf::region 249 cf::party cf::region
141)) { 250)) {
142 no strict 'refs'; 251 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 252 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 253}
145 254
146$Event::DIED = sub { 255$EV::DIED = sub {
147 warn "error in event callback: @_"; 256 warn "error in event callback: @_";
148}; 257};
149 258
150my %ext_pkg; 259#############################################################################
151my @exts;
152my @hook;
153 260
154=head2 UTILITY FUNCTIONS 261=head2 UTILITY FUNCTIONS
155 262
156=over 4 263=over 4
157 264
158=cut 265=item dumpval $ref
159 266
160use JSON::Syck (); # TODO# replace by JSON::PC once working 267=cut
161 268
269sub dumpval {
270 eval {
271 local $SIG{__DIE__};
272 my $d;
273 if (1) {
274 $d = new Data::Dumper([$_[0]], ["*var"]);
275 $d->Terse(1);
276 $d->Indent(2);
277 $d->Quotekeys(0);
278 $d->Useqq(1);
279 #$d->Bless(...);
280 $d->Seen($_[1]) if @_ > 1;
281 $d = $d->Dump();
282 }
283 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
284 $d
285 } || "[unable to dump $_[0]: '$@']";
286}
287
162=item $ref = cf::from_json $json 288=item $ref = cf::decode_json $json
163 289
164Converts a JSON string into the corresponding perl data structure. 290Converts a JSON string into the corresponding perl data structure.
165 291
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 292=item $json = cf::encode_json $ref
174 293
175Converts a perl data structure into its JSON representation. 294Converts a perl data structure into its JSON representation.
176 295
177=cut 296=cut
178 297
179sub to_json($) { 298our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 299
181 JSON::Syck::Dump $_[0] 300sub encode_json($) { $json_coder->encode ($_[0]) }
182} 301sub decode_json($) { $json_coder->decode ($_[0]) }
183 302
184=item cf::lock_wait $string 303=item cf::lock_wait $string
185 304
186Wait until the given lock is available. See cf::lock_acquire. 305Wait until the given lock is available. See cf::lock_acquire.
187 306
190Wait until the given lock is available and then acquires it and returns 309Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 310a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 311for example when the coroutine gets canceled), the lock is automatically
193returned. 312returned.
194 313
314Locks are *not* recursive, locking from the same coro twice results in a
315deadlocked coro.
316
195Lock names should begin with a unique identifier (for example, cf::map::find 317Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 318uses map_find and cf::map::load uses map_load).
197 319
320=item $locked = cf::lock_active $string
321
322Return true if the lock is currently active, i.e. somebody has locked it.
323
198=cut 324=cut
199 325
200our %LOCK; 326our %LOCK;
327our %LOCKER;#d#
201 328
202sub lock_wait($) { 329sub lock_wait($) {
203 my ($key) = @_; 330 my ($key) = @_;
331
332 if ($LOCKER{$key} == $Coro::current) {#d#
333 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
334 return;#d#
335 }#d#
204 336
205 # wait for lock, if any 337 # wait for lock, if any
206 while ($LOCK{$key}) { 338 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 339 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 340 Coro::schedule;
214 346
215 # wait, to be sure we are not locked 347 # wait, to be sure we are not locked
216 lock_wait $key; 348 lock_wait $key;
217 349
218 $LOCK{$key} = []; 350 $LOCK{$key} = [];
351 $LOCKER{$key} = $Coro::current;#d#
219 352
220 Coro::guard { 353 Coro::guard {
354 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 355 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 356 $_->ready for @{ delete $LOCK{$key} };
223 } 357 }
224} 358}
225 359
360sub lock_active($) {
361 my ($key) = @_;
362
363 ! ! $LOCK{$key}
364}
365
226sub freeze_mainloop { 366sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 367 tick_inhibit_inc;
228 368
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 369 Coro::guard \&tick_inhibit_dec;
230 $TICK_WATCHER->stop; 370}
231 $guard 371
372=item cf::periodic $interval, $cb
373
374Like EV::periodic, but randomly selects a starting point so that the actions
375get spread over timer.
376
377=cut
378
379sub periodic($$) {
380 my ($interval, $cb) = @_;
381
382 my $start = rand List::Util::min 180, $interval;
383
384 EV::periodic $start, $interval, 0, $cb
385}
386
387=item cf::get_slot $time[, $priority[, $name]]
388
389Allocate $time seconds of blocking CPU time at priority C<$priority>:
390This call blocks and returns only when you have at least C<$time> seconds
391of cpu time till the next tick. The slot is only valid till the next cede.
392
393The optional C<$name> can be used to identify the job to run. It might be
394used for statistical purposes and should identify the same time-class.
395
396Useful for short background jobs.
397
398=cut
399
400our @SLOT_QUEUE;
401our $SLOT_QUEUE;
402
403$SLOT_QUEUE->cancel if $SLOT_QUEUE;
404$SLOT_QUEUE = Coro::async {
405 $Coro::current->desc ("timeslot manager");
406
407 my $signal = new Coro::Signal;
408
409 while () {
410 next_job:
411 my $avail = cf::till_tick;
412 if ($avail > 0.01) {
413 for (0 .. $#SLOT_QUEUE) {
414 if ($SLOT_QUEUE[$_][0] < $avail) {
415 my $job = splice @SLOT_QUEUE, $_, 1, ();
416 $job->[2]->send;
417 Coro::cede;
418 goto next_job;
419 }
420 }
421 }
422
423 if (@SLOT_QUEUE) {
424 # we do not use wait_for_tick() as it returns immediately when tick is inactive
425 push @cf::WAIT_FOR_TICK, $signal;
426 $signal->wait;
427 } else {
428 Coro::schedule;
429 }
430 }
431};
432
433sub get_slot($;$$) {
434 return if tick_inhibit || $Coro::current == $Coro::main;
435
436 my ($time, $pri, $name) = @_;
437
438 $time = $TICK * .6 if $time > $TICK * .6;
439 my $sig = new Coro::Signal;
440
441 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
442 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
443 $SLOT_QUEUE->ready;
444 $sig->wait;
232} 445}
233 446
234=item cf::async { BLOCK } 447=item cf::async { BLOCK }
235 448
236Currently the same as Coro::async_pool, meaning you cannot use 449Currently the same as Coro::async_pool, meaning you cannot use
241 454
242BEGIN { *async = \&Coro::async_pool } 455BEGIN { *async = \&Coro::async_pool }
243 456
244=item cf::sync_job { BLOCK } 457=item cf::sync_job { BLOCK }
245 458
246The design of crossfire+ requires that the main coro ($Coro::main) is 459The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 460is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 461partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
462acceptable.
249 463
250If it must be done, put the blocking parts into C<sync_job>. This will run 464If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 465the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 466server will be frozen during this time, so the block should either finish
253fast or be very important. 467fast or be very important.
256 470
257sub sync_job(&) { 471sub sync_job(&) {
258 my ($job) = @_; 472 my ($job) = @_;
259 473
260 if ($Coro::current == $Coro::main) { 474 if ($Coro::current == $Coro::main) {
475 my $time = EV::time;
476
261 # this is the main coro, too bad, we have to block 477 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 478 # till the operation succeeds, freezing the server :/
263 479
264 # TODO: use suspend/resume instead 480 LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 481
266 my $freeze_guard = freeze_mainloop; 482 my $freeze_guard = freeze_mainloop;
267 483
268 my $busy = 1; 484 my $busy = 1;
269 my @res; 485 my @res;
270 486
271 (async { 487 (async {
488 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 489 @res = eval { $job->() };
273 warn $@ if $@; 490 warn $@ if $@;
274 undef $busy; 491 undef $busy;
275 })->prio (Coro::PRIO_MAX); 492 })->prio (Coro::PRIO_MAX);
276 493
277 while ($busy) { 494 while ($busy) {
278 Coro::cede or Event::one_event; 495 if (Coro::nready) {
496 Coro::cede_notself;
497 } else {
498 EV::loop EV::LOOP_ONESHOT;
279 } 499 }
500 }
501
502 my $time = EV::time - $time;
503
504 $TICK_START += $time; # do not account sync jobs to server load
280 505
281 wantarray ? @res : $res[0] 506 wantarray ? @res : $res[0]
282 } else { 507 } else {
283 # we are in another coroutine, how wonderful, everything just works 508 # we are in another coroutine, how wonderful, everything just works
284 509
286 } 511 }
287} 512}
288 513
289=item $coro = cf::async_ext { BLOCK } 514=item $coro = cf::async_ext { BLOCK }
290 515
291Like async, but this coro is automcatially being canceled when the 516Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 517extension calling this is being unloaded.
293 518
294=cut 519=cut
295 520
296sub async_ext(&) { 521sub async_ext(&) {
304 $EXT_CORO{$coro+0} = $coro; 529 $EXT_CORO{$coro+0} = $coro;
305 530
306 $coro 531 $coro
307} 532}
308 533
309sub write_runtime { 534=item fork_call { }, $args
310 my $runtime = cf::localdir . "/runtime";
311 535
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 536Executes the given code block with the given arguments in a seperate
313 or return; 537process, returning the results. Everything must be serialisable with
538Coro::Storable. May, of course, block. Note that the executed sub may
539never block itself or use any form of event handling.
314 540
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 541=cut
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318 542
319 aio_fsync $fh 543sub fork_call(&@) {
320 and return; 544 my ($cb, @args) = @_;
321 545
322 close $fh 546 # we seemingly have to make a local copy of the whole thing,
323 or return; 547 # otherwise perl prematurely frees the stuff :/
548 # TODO: investigate and fix (likely this will be rather laborious)
324 549
325 aio_rename "$runtime~", $runtime 550 my @res = Coro::Util::fork_eval {
326 and return; 551 reset_signals;
552 &$cb
553 }, @args;
327 554
555 wantarray ? @res : $res[-1]
556}
557
558=item $coin = coin_from_name $name
559
560=cut
561
562our %coin_alias = (
563 "silver" => "silvercoin",
564 "silvercoin" => "silvercoin",
565 "silvercoins" => "silvercoin",
566 "gold" => "goldcoin",
567 "goldcoin" => "goldcoin",
568 "goldcoins" => "goldcoin",
569 "platinum" => "platinacoin",
570 "platinumcoin" => "platinacoin",
571 "platinumcoins" => "platinacoin",
572 "platina" => "platinacoin",
573 "platinacoin" => "platinacoin",
574 "platinacoins" => "platinacoin",
575 "royalty" => "royalty",
576 "royalties" => "royalty",
577);
578
579sub coin_from_name($) {
580 $coin_alias{$_[0]}
581 ? cf::arch::find $coin_alias{$_[0]}
582 : undef
583}
584
585=item $value = cf::db_get $family => $key
586
587Returns a single value from the environment database.
588
589=item cf::db_put $family => $key => $value
590
591Stores the given C<$value> in the family. It can currently store binary
592data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
593
594=item $db = cf::db_table "name"
595
596Create and/or open a new database table. The string must not be "db" and must be unique
597within each server.
598
599=cut
600
601sub db_table($) {
602 my ($name) = @_;
603 my $db = BDB::db_create $DB_ENV;
604
605 eval {
606 $db->set_flags (BDB::CHKSUM);
607
608 utf8::encode $name;
609 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
610 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
611 cf::cleanup "db_open(db): $!" if $!;
612 };
613 cf::cleanup "db_open(db): $@" if $@;
614
615 $db
616}
617
618our $DB;
619
620sub db_init {
621 cf::sync_job {
622 $DB ||= db_table "db";
623 };
624}
625
626sub db_get($$) {
627 my $key = "$_[0]/$_[1]";
628
629 cf::sync_job {
630 BDB::db_get $DB, undef, $key, my $data;
631
632 $! ? ()
633 : $data
328 1 634 }
635}
636
637sub db_put($$$) {
638 BDB::dbreq_pri 4;
639 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
640}
641
642=item cf::cache $id => [$paths...], $processversion => $process
643
644Generic caching function that returns the value of the resource $id,
645caching and regenerating as required.
646
647This function can block.
648
649=cut
650
651sub cache {
652 my ($id, $src, $processversion, $process) = @_;
653
654 my $meta =
655 join "\x00",
656 $processversion,
657 map {
658 aio_stat $_
659 and Carp::croak "$_: $!";
660
661 ($_, (stat _)[7,9])
662 } @$src;
663
664 my $dbmeta = db_get cache => "$id/meta";
665 if ($dbmeta ne $meta) {
666 # changed, we may need to process
667
668 my @data;
669 my $md5;
670
671 for (0 .. $#$src) {
672 0 <= aio_load $src->[$_], $data[$_]
673 or Carp::croak "$src->[$_]: $!";
674 }
675
676 # if processing is expensive, check
677 # checksum first
678 if (1) {
679 $md5 =
680 join "\x00",
681 $processversion,
682 map {
683 cf::cede_to_tick;
684 ($src->[$_], Digest::MD5::md5_hex $data[$_])
685 } 0.. $#$src;
686
687
688 my $dbmd5 = db_get cache => "$id/md5";
689 if ($dbmd5 eq $md5) {
690 db_put cache => "$id/meta", $meta;
691
692 return db_get cache => "$id/data";
693 }
694 }
695
696 my $t1 = Time::HiRes::time;
697 my $data = $process->(\@data);
698 my $t2 = Time::HiRes::time;
699
700 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
701
702 db_put cache => "$id/data", $data;
703 db_put cache => "$id/md5" , $md5;
704 db_put cache => "$id/meta", $meta;
705
706 return $data;
707 }
708
709 db_get cache => "$id/data"
710}
711
712=item cf::datalog type => key => value, ...
713
714Log a datalog packet of the given type with the given key-value pairs.
715
716=cut
717
718sub datalog($@) {
719 my ($type, %kv) = @_;
720 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
329} 721}
330 722
331=back 723=back
332 724
333=cut 725=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 726
455############################################################################# 727#############################################################################
456 728
457=head2 ATTACHABLE OBJECTS 729=head2 ATTACHABLE OBJECTS
458 730
460attach callbacks/event handlers (a collection of which is called an "attachment") 732attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods. 733to it. All such attachable objects support the following methods.
462 734
463In the following description, CLASS can be any of C<global>, C<object> 735In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in 736C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+). 737Deliantra).
466 738
467=over 4 739=over 4
468 740
469=item $attachable->attach ($attachment, key => $value...) 741=item $attachable->attach ($attachment, key => $value...)
470 742
584our @CB_TYPE = (); # registry for type (cf-object class) based events 856our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 857our @CB_MAP = ();
586 858
587my %attachment; 859my %attachment;
588 860
861sub cf::attachable::thawer_merge {
862 # simply override everything except _meta
863 local $_[0]{_meta};
864 %{$_[0]} = %{$_[1]};
865}
866
589sub _attach_cb($$$$) { 867sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 868 my ($registry, $event, $prio, $cb) = @_;
591 869
592 use sort 'stable'; 870 use sort 'stable';
593 871
627 $registry = $CB_TYPE[$object_type] ||= []; 905 $registry = $CB_TYPE[$object_type] ||= [];
628 906
629 } elsif ($type eq "subtype") { 907 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 908 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 909 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 910 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 911
634 } elsif ($type eq "package") { 912 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 913 my $pkg = shift @arg;
636 914
637 while (my ($name, $id) = each %cb_id) { 915 while (my ($name, $id) = each %cb_id) {
666 _attach $registry, $klass, @attach; 944 _attach $registry, $klass, @attach;
667 } 945 }
668 946
669 $obj->{$name} = \%arg; 947 $obj->{$name} = \%arg;
670 } else { 948 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n"; 949 warn "object uses attachment '$name' which is not available, postponing.\n";
672 } 950 }
673 951
674 $obj->{_attachment}{$name} = undef; 952 $obj->{_attachment}{$name} = undef;
675} 953}
676 954
678 if (ref $_[0]) { 956 if (ref $_[0]) {
679 _object_attach @_; 957 _object_attach @_;
680 } else { 958 } else {
681 _attach shift->_attach_registry, @_; 959 _attach shift->_attach_registry, @_;
682 } 960 }
961 _recalc_want;
683}; 962};
684 963
685# all those should be optimised 964# all those should be optimised
686sub cf::attachable::detach { 965sub cf::attachable::detach {
687 my ($obj, $name) = @_; 966 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 969 delete $obj->{_attachment}{$name};
691 reattach ($obj); 970 reattach ($obj);
692 } else { 971 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 972 Carp::croak "cannot, currently, detach class attachments";
694 } 973 }
974 _recalc_want;
695}; 975};
696 976
697sub cf::attachable::attached { 977sub cf::attachable::attached {
698 my ($obj, $name) = @_; 978 my ($obj, $name) = @_;
699 979
714 "; 994 ";
715 die if $@; 995 die if $@;
716} 996}
717 997
718our $override; 998our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 999our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720 1000
721sub override { 1001sub override {
722 $override = 1; 1002 $override = 1;
723 @invoke_results = (); 1003 @INVOKE_RESULTS = (@_);
724} 1004}
725 1005
726sub do_invoke { 1006sub do_invoke {
727 my $event = shift; 1007 my $event = shift;
728 my $callbacks = shift; 1008 my $callbacks = shift;
729 1009
730 @invoke_results = (); 1010 @INVOKE_RESULTS = ();
731 1011
732 local $override; 1012 local $override;
733 1013
734 for (@$callbacks) { 1014 for (@$callbacks) {
735 eval { &{$_->[1]} }; 1015 eval { &{$_->[1]} };
744 } 1024 }
745 1025
746 0 1026 0
747} 1027}
748 1028
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
750 1030
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1031=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752 1032
753Generate an object-specific event with the given arguments. 1033Generate an object-specific event with the given arguments.
754 1034
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1035This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override 1036removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly). 1037results (if you must, access C<@cf::INVOKE_RESULTS> directly).
758 1038
759=back 1039=back
760 1040
761=cut 1041=cut
762 1042
763############################################################################# 1043#############################################################################
764# object support 1044# object support
1045
1046sub _object_equal($$);
1047sub _object_equal($$) {
1048 my ($a, $b) = @_;
1049
1050 return 0 unless (ref $a) eq (ref $b);
1051
1052 if ("HASH" eq ref $a) {
1053 my @ka = keys %$a;
1054 my @kb = keys %$b;
1055
1056 return 0 if @ka != @kb;
1057
1058 for (0 .. $#ka) {
1059 return 0 unless $ka[$_] eq $kb[$_];
1060 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1061 }
1062
1063 } elsif ("ARRAY" eq ref $a) {
1064
1065 return 0 if @$a != @$b;
1066
1067 for (0 .. $#$a) {
1068 return 0 unless _object_equal $a->[$_], $b->[$_];
1069 }
1070
1071 } elsif ($a ne $b) {
1072 return 0;
1073 }
1074
1075 1
1076}
1077
1078our $SLOW_MERGES;#d#
1079sub _can_merge {
1080 my ($ob1, $ob2) = @_;
1081
1082 ++$SLOW_MERGES;#d#
1083
1084 # we do the slow way here
1085 return _object_equal $ob1, $ob2
1086}
765 1087
766sub reattach { 1088sub reattach {
767 # basically do the same as instantiate, without calling instantiate 1089 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 1090 my ($obj) = @_;
1091
1092 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 1093
770 my $registry = $obj->registry; 1094 my $registry = $obj->registry;
771 1095
772 @$registry = (); 1096 @$registry = ();
773 1097
788cf::attachable->attach ( 1112cf::attachable->attach (
789 prio => -1000000, 1113 prio => -1000000,
790 on_instantiate => sub { 1114 on_instantiate => sub {
791 my ($obj, $data) = @_; 1115 my ($obj, $data) = @_;
792 1116
793 $data = from_json $data; 1117 $data = decode_json $data;
794 1118
795 for (@$data) { 1119 for (@$data) {
796 my ($name, $args) = @$_; 1120 my ($name, $args) = @$_;
797 1121
798 $obj->attach ($name, %{$args || {} }); 1122 $obj->attach ($name, %{$args || {} });
814sub object_freezer_save { 1138sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_; 1139 my ($filename, $rdata, $objs) = @_;
816 1140
817 sync_job { 1141 sync_job {
818 if (length $$rdata) { 1142 if (length $$rdata) {
1143 utf8::decode (my $decname = $filename);
819 warn sprintf "saving %s (%d,%d)\n", 1144 warn sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs; 1145 $decname, length $$rdata, scalar @$objs;
821 1146
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1147 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1148 aio_chmod $fh, SAVE_MODE;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1149 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
825 aio_fsync $fh; 1150 aio_fsync $fh if $cf::USE_FSYNC;
826 close $fh; 1151 aio_close $fh;
827 1152
828 if (@$objs) { 1153 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1156 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 1157 aio_write $fh, 0, (length $data), $data, 0;
833 aio_fsync $fh; 1158 aio_fsync $fh if $cf::USE_FSYNC;
834 close $fh; 1159 aio_close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 1160 aio_rename "$filename.pst~", "$filename.pst";
836 } 1161 }
837 } else { 1162 } else {
838 aio_unlink "$filename.pst"; 1163 aio_unlink "$filename.pst";
839 } 1164 }
844 } 1169 }
845 } else { 1170 } else {
846 aio_unlink $filename; 1171 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
848 } 1173 }
849 } 1174 };
850} 1175}
851 1176
852sub object_freezer_as_string { 1177sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 1178 my ($rdata, $objs) = @_;
854 1179
866 or return; 1191 or return;
867 1192
868 unless (aio_stat "$filename.pst") { 1193 unless (aio_stat "$filename.pst") {
869 (aio_load "$filename.pst", $av) >= 0 1194 (aio_load "$filename.pst", $av) >= 0
870 or return; 1195 or return;
1196
871 $av = eval { (Storable::thaw $av)->{objs} }; 1197 my $st = eval { Coro::Storable::thaw $av };
1198 $av = $st->{objs};
872 } 1199 }
873 1200
1201 utf8::decode (my $decname = $filename);
874 warn sprintf "loading %s (%d)\n", 1202 warn sprintf "loading %s (%d,%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 1203 $decname, length $data, scalar @{$av || []};
1204
876 return ($data, $av); 1205 ($data, $av)
877} 1206}
1207
1208=head2 COMMAND CALLBACKS
1209
1210=over 4
1211
1212=cut
878 1213
879############################################################################# 1214#############################################################################
880# command handling &c 1215# command handling &c
881 1216
882=item cf::register_command $name => \&callback($ob,$args); 1217=item cf::register_command $name => \&callback($ob,$args);
895 push @{ $COMMAND{$name} }, [$caller, $cb]; 1230 push @{ $COMMAND{$name} }, [$caller, $cb];
896} 1231}
897 1232
898=item cf::register_extcmd $name => \&callback($pl,$packet); 1233=item cf::register_extcmd $name => \&callback($pl,$packet);
899 1234
900Register a callbackf ro execution when the client sends an extcmd packet. 1235Register a callback for execution when the client sends an (synchronous)
1236extcmd packet. Ext commands will be processed in the order they are
1237received by the server, like other user commands. The first argument is
1238the logged-in player. Ext commands can only be processed after a player
1239has logged in successfully.
901 1240
902If the callback returns something, it is sent back as if reply was being 1241If the callback returns something, it is sent back as if reply was being
903called. 1242called.
904 1243
1244=item cf::register_exticmd $name => \&callback($ns,$packet);
1245
1246Register a callback for execution when the client sends an (asynchronous)
1247exticmd packet. Exti commands are processed by the server as soon as they
1248are received, i.e. out of order w.r.t. other commands. The first argument
1249is a client socket. Exti commands can be received anytime, even before
1250log-in.
1251
1252If the callback returns something, it is sent back as if reply was being
1253called.
1254
905=cut 1255=cut
906 1256
907sub register_extcmd { 1257sub register_extcmd {
908 my ($name, $cb) = @_; 1258 my ($name, $cb) = @_;
909 1259
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 1260 $EXTCMD{$name} = $cb;
1261}
1262
1263sub register_exticmd {
1264 my ($name, $cb) = @_;
1265
1266 $EXTICMD{$name} = $cb;
914} 1267}
915 1268
916cf::player->attach ( 1269cf::player->attach (
917 on_command => sub { 1270 on_command => sub {
918 my ($pl, $name, $params) = @_; 1271 my ($pl, $name, $params) = @_;
927 cf::override; 1280 cf::override;
928 }, 1281 },
929 on_extcmd => sub { 1282 on_extcmd => sub {
930 my ($pl, $buf) = @_; 1283 my ($pl, $buf) = @_;
931 1284
932 my $msg = eval { from_json $buf }; 1285 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
933 1286
934 if (ref $msg) { 1287 if (ref $msg) {
1288 my ($type, $reply, @payload) =
1289 "ARRAY" eq ref $msg
1290 ? @$msg
1291 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1292
1293 my @reply;
1294
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1295 if (my $cb = $EXTCMD{$type}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1296 @reply = $cb->($pl, @payload);
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 } 1297 }
1298
1299 $pl->ext_reply ($reply, @reply)
1300 if $reply;
1301
940 } else { 1302 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1303 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 } 1304 }
943 1305
944 cf::override; 1306 cf::override;
945 }, 1307 },
946); 1308);
947 1309
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 1310sub load_extensions {
1311 cf::sync_job {
1312 my %todo;
1313
1314 for my $path (<$LIBDIR/*.ext>) {
1315 next unless -r $path;
1316
1317 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1318 my $base = $1;
1319 my $pkg = $1;
1320 $pkg =~ s/[^[:word:]]/_/g;
1321 $pkg = "ext::$pkg";
1322
1323 open my $fh, "<:utf8", $path
1324 or die "$path: $!";
1325
1326 my $source = do { local $/; <$fh> };
1327
1328 my %ext = (
1329 path => $path,
1330 base => $base,
1331 pkg => $pkg,
1332 );
1333
1334 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1335 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1336
1337 $ext{source} =
1338 "package $pkg; use strict; use utf8;\n"
1339 . "#line 1 \"$path\"\n{\n"
1340 . $source
1341 . "\n};\n1";
1342
1343 $todo{$base} = \%ext;
1344 }
1345
1346 my %done;
1347 while (%todo) {
1348 my $progress;
1349
1350 while (my ($k, $v) = each %todo) {
1351 for (split /,\s*/, $v->{meta}{depends}) {
1352 goto skip
1353 unless exists $done{$_};
1354 }
1355
1356 warn "... loading '$k' into '$v->{pkg}'\n";
1357
1358 unless (eval $v->{source}) {
1359 my $msg = $@ ? "$v->{path}: $@\n"
1360 : "$v->{base}: extension inactive.\n";
1361
1362 if (exists $v->{meta}{mandatory}) {
1363 warn $msg;
1364 cf::cleanup "mandatory extension failed to load, exiting.";
1365 }
1366
1367 warn $msg;
1368 }
1369
1370 $done{$k} = delete $todo{$k};
1371 push @EXTS, $v->{pkg};
1372 $progress = 1;
1373 }
1374
1375 skip:
1376 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1377 unless $progress;
1378 }
1379 };
1380}
1381
1382#############################################################################
1383
1384=back
1385
1386=head2 CORE EXTENSIONS
1387
1388Functions and methods that extend core crossfire objects.
1389
1390=cut
1391
1392package cf::player;
1393
1394use Coro::AIO;
1395
1396=head3 cf::player
1397
1398=over 4
1399
1400=item cf::player::num_playing
1401
1402Returns the official number of playing players, as per the Crossfire metaserver rules.
1403
1404=cut
1405
1406sub num_playing {
1407 scalar grep
1408 $_->ob->map
1409 && !$_->hidden
1410 && !$_->ob->flag (cf::FLAG_WIZ),
1411 cf::player::list
1412}
1413
1414=item cf::player::find $login
1415
1416Returns the given player object, loading it if necessary (might block).
1417
1418=cut
1419
1420sub playerdir($) {
1421 "$PLAYERDIR/"
1422 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1423}
1424
1425sub path($) {
1426 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1427
1428 (playerdir $login) . "/playerdata"
1429}
1430
1431sub find_active($) {
1432 $cf::PLAYER{$_[0]}
1433 and $cf::PLAYER{$_[0]}->active
1434 and $cf::PLAYER{$_[0]}
1435}
1436
1437sub exists($) {
1438 my ($login) = @_;
1439
1440 $cf::PLAYER{$login}
1441 or cf::sync_job { !aio_stat path $login }
1442}
1443
1444sub find($) {
1445 return $cf::PLAYER{$_[0]} || do {
1446 my $login = $_[0];
1447
1448 my $guard = cf::lock_acquire "user_find:$login";
1449
1450 $cf::PLAYER{$_[0]} || do {
1451 # rename old playerfiles to new ones
1452 #TODO: remove when no longer required
1453 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1454 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1455 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1456 aio_unlink +(playerdir $login) . "/$login.pl";
1457
1458 my $f = new_from_file cf::object::thawer path $login
1459 or return;
1460
1461 my $pl = cf::player::load_pl $f
1462 or return;
1463
1464 local $cf::PLAYER_LOADING{$login} = $pl;
1465 $f->resolve_delayed_derefs;
1466 $cf::PLAYER{$login} = $pl
1467 }
1468 }
1469}
1470
1471sub save($) {
1472 my ($pl) = @_;
1473
1474 return if $pl->{deny_save};
1475
1476 my $path = path $pl;
1477 my $guard = cf::lock_acquire "user_save:$path";
1478
1479 return if $pl->{deny_save};
1480
1481 aio_mkdir playerdir $pl, 0770;
1482 $pl->{last_save} = $cf::RUNTIME;
1483
1484 cf::get_slot 0.01;
1485
1486 $pl->save_pl ($path);
1487 cf::cede_to_tick;
1488}
1489
1490sub new($) {
1491 my ($login) = @_;
1492
1493 my $self = create;
1494
1495 $self->ob->name ($login);
1496 $self->{deny_save} = 1;
1497
1498 $cf::PLAYER{$login} = $self;
1499
1500 $self
1501}
1502
1503=item $player->send_msg ($channel, $msg, $color, [extra...])
1504
1505=cut
1506
1507sub send_msg {
1508 my $ns = shift->ns
1509 or return;
1510 $ns->send_msg (@_);
1511}
1512
1513=item $pl->quit_character
1514
1515Nukes the player without looking back. If logged in, the connection will
1516be destroyed. May block for a long time.
1517
1518=cut
1519
1520sub quit_character {
1521 my ($pl) = @_;
1522
1523 my $name = $pl->ob->name;
1524
1525 $pl->{deny_save} = 1;
1526 $pl->password ("*"); # this should lock out the player until we nuked the dir
1527
1528 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1529 $pl->deactivate;
1530 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1531 $pl->ob->check_score;
1532 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1533 $pl->ns->destroy if $pl->ns;
1534
1535 my $path = playerdir $pl;
1536 my $temp = "$path~$cf::RUNTIME~deleting~";
1537 aio_rename $path, $temp;
1538 delete $cf::PLAYER{$pl->ob->name};
1539 $pl->destroy;
1540
1541 my $prefix = qr<^~\Q$name\E/>;
1542
1543 # nuke player maps
1544 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1545
1546 IO::AIO::aio_rmtree $temp;
1547}
1548
1549=item $pl->kick
1550
1551Kicks a player out of the game. This destroys the connection.
1552
1553=cut
1554
1555sub kick {
1556 my ($pl, $kicker) = @_;
1557
1558 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1559 $pl->killer ("kicked");
1560 $pl->ns->destroy;
1561}
1562
1563=item cf::player::list_logins
1564
1565Returns am arrayref of all valid playernames in the system, can take a
1566while and may block, so not sync_job-capable, ever.
1567
1568=cut
1569
1570sub list_logins {
1571 my $dirs = aio_readdir $PLAYERDIR
1572 or return [];
1573
1574 my @logins;
1575
1576 for my $login (@$dirs) {
1577 my $path = path $login;
1578
1579 # a .pst is a dead give-away for a valid player
1580 # if no pst file found, open and chekc for blocked users
1581 if (aio_stat "$path.pst") {
1582 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1583 aio_read $fh, 0, 512, my $buf, 0 or next;
1584 $buf !~ /^password -------------$/m or next; # official not-valid tag
1585 }
1586
1587 utf8::decode $login;
1588 push @logins, $login;
1589 }
1590
1591 \@logins
1592}
1593
1594=item $player->maps
1595
1596Returns an arrayref of map paths that are private for this
1597player. May block.
1598
1599=cut
1600
1601sub maps($) {
1602 my ($pl) = @_;
1603
1604 $pl = ref $pl ? $pl->ob->name : $pl;
1605
1606 my $files = aio_readdir playerdir $pl
1607 or return;
1608
1609 my @paths;
1610
1611 for (@$files) {
1612 utf8::decode $_;
1613 next if /\.(?:pl|pst)$/;
1614 next unless /^$PATH_SEP/o;
1615
1616 push @paths, cf::map::normalise "~$pl/$_";
1617 }
1618
1619 \@paths
1620}
1621
1622=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1623
1624Expand crossfire pod fragments into protocol xml.
1625
1626=cut
1627
1628use re 'eval';
1629
1630my $group;
1631my $interior; $interior = qr{
1632 # match a pod interior sequence sans C<< >>
1633 (?:
1634 \ (.*?)\ (?{ $group = $^N })
1635 | < (??{$interior}) >
1636 )
1637}x;
1638
1639sub expand_cfpod {
1640 my ($self, $pod) = @_;
1641
1642 my $xml;
1643
1644 while () {
1645 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1646 $group = $1;
1647
1648 $group =~ s/&/&amp;/g;
1649 $group =~ s/</&lt;/g;
1650
1651 $xml .= $group;
1652 } elsif ($pod =~ m%\G
1653 ([BCGHITU])
1654 <
1655 (?:
1656 ([^<>]*) (?{ $group = $^N })
1657 | < $interior >
1658 )
1659 >
1660 %gcsx
1661 ) {
1662 my ($code, $data) = ($1, $group);
1663
1664 if ($code eq "B") {
1665 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1666 } elsif ($code eq "I") {
1667 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1668 } elsif ($code eq "U") {
1669 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1670 } elsif ($code eq "C") {
1671 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1672 } elsif ($code eq "T") {
1673 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1674 } elsif ($code eq "G") {
1675 my ($male, $female) = split /\|/, $data;
1676 $data = $self->gender ? $female : $male;
1677 $xml .= expand_cfpod ($self, $data);
1678 } elsif ($code eq "H") {
1679 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1680 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1681 "")
1682 [$self->{hintmode}];
1683 } else {
1684 $xml .= "error processing '$code($data)' directive";
1685 }
1686 } else {
1687 if ($pod =~ /\G(.+)/) {
1688 warn "parse error while expanding $pod (at $1)";
1689 }
1690 last;
1691 }
1692 }
1693
1694 for ($xml) {
1695 # create single paragraphs (very hackish)
1696 s/(?<=\S)\n(?=\w)/ /g;
1697
1698 # compress some whitespace
1699 s/\s+\n/\n/g; # ws line-ends
1700 s/\n\n+/\n/g; # double lines
1701 s/^\n+//; # beginning lines
1702 s/\n+$//; # ending lines
1703 }
1704
1705 $xml
1706}
1707
1708no re 'eval';
1709
1710sub hintmode {
1711 $_[0]{hintmode} = $_[1] if @_ > 1;
1712 $_[0]{hintmode}
1713}
1714
1715=item $player->ext_reply ($msgid, @msg)
1716
1717Sends an ext reply to the player.
1718
1719=cut
1720
1721sub ext_reply($$@) {
1722 my ($self, $id, @msg) = @_;
1723
1724 $self->ns->ext_reply ($id, @msg)
1725}
1726
1727=item $player->ext_msg ($type, @msg)
1728
1729Sends an ext event to the client.
1730
1731=cut
1732
1733sub ext_msg($$@) {
1734 my ($self, $type, @msg) = @_;
1735
1736 $self->ns->ext_msg ($type, @msg);
1737}
1738
1739=head3 cf::region
1740
1741=over 4
1742
1743=cut
1744
1745package cf::region;
1746
1747=item cf::region::find_by_path $path
1748
1749Tries to decuce the likely region for a map knowing only its path.
1750
1751=cut
1752
1753sub find_by_path($) {
955 my ($path) = @_; 1754 my ($path) = @_;
956 1755
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1756 my ($match, $specificity);
958 my $base = $1;
959 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg";
962 1757
963 warn "loading '$path' into '$pkg'\n"; 1758 for my $region (list) {
964 1759 if ($region->{match} && $path =~ $region->{match}) {
965 open my $fh, "<:utf8", $path 1760 ($match, $specificity) = ($region, $region->specificity)
966 or die "$path: $!"; 1761 if $region->specificity > $specificity;
967 1762 }
968 my $source =
969 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> })
972 . "\n};\n1";
973
974 eval $source
975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
977
978 push @exts, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 1763 }
997 1764
998 # remove commands 1765 $match
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022}
1023
1024sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext;
1027 eval {
1028 load_extension $ext;
1029 1
1030 } or warn "$ext not loaded: $@";
1031 }
1032}
1033
1034#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071
1072=head2 CORE EXTENSIONS
1073
1074Functions and methods that extend core crossfire objects.
1075
1076=head3 cf::player
1077
1078=over 4
1079
1080=item cf::player::exists $login
1081
1082Returns true when the given account exists.
1083
1084=cut
1085
1086sub cf::player::exists($) {
1087 cf::player::find $_[0]
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1089}
1090
1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1092
1093Sends an ext reply to the player.
1094
1095=cut
1096
1097sub cf::player::ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_;
1099
1100 $msg{msgid} = $id;
1101
1102 $self->send ("ext " . to_json \%msg);
1103} 1766}
1104 1767
1105=back 1768=back
1106
1107 1769
1108=head3 cf::map 1770=head3 cf::map
1109 1771
1110=over 4 1772=over 4
1111 1773
1114package cf::map; 1776package cf::map;
1115 1777
1116use Fcntl; 1778use Fcntl;
1117use Coro::AIO; 1779use Coro::AIO;
1118 1780
1781use overload
1782 '""' => \&as_string,
1783 fallback => 1;
1784
1119our $MAX_RESET = 3600; 1785our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1786our $DEFAULT_RESET = 3000;
1121 1787
1122sub generate_random_map { 1788sub generate_random_map {
1123 my ($path, $rmp) = @_; 1789 my ($self, $rmp) = @_;
1790
1791 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1124 1792
1125 # mit "rum" bekleckern, nicht 1793 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1794 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1795 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1796 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1797 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1798 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1799 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1800 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1801 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1802 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1803 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1804 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1805 (cf::region::find $rmp->{region}), $rmp->{custom}
1806 )
1807}
1808
1809=item cf::map->register ($regex, $prio)
1810
1811Register a handler for the map path matching the given regex at the
1812givne priority (higher is better, built-in handlers have priority 0, the
1813default).
1814
1815=cut
1816
1817sub register {
1818 my (undef, $regex, $prio) = @_;
1819 my $pkg = caller;
1820
1821 no strict;
1822 push @{"$pkg\::ISA"}, __PACKAGE__;
1823
1824 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1825}
1826
1827# also paths starting with '/'
1828$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1829
1830sub thawer_merge {
1831 my ($self, $merge) = @_;
1832
1833 # we have to keep some variables in memory intact
1834 local $self->{path};
1835 local $self->{load_path};
1836
1837 $self->SUPER::thawer_merge ($merge);
1838}
1839
1840sub normalise {
1841 my ($path, $base) = @_;
1842
1843 $path = "$path"; # make sure its a string
1844
1845 $path =~ s/\.map$//;
1846
1847 # map plan:
1848 #
1849 # /! non-realised random map exit (special hack!)
1850 # {... are special paths that are not being touched
1851 # ?xxx/... are special absolute paths
1852 # ?random/... random maps
1853 # /... normal maps
1854 # ~user/... per-player map of a specific user
1855
1856 $path =~ s/$PATH_SEP/\//go;
1857
1858 # treat it as relative path if it starts with
1859 # something that looks reasonable
1860 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1861 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1862
1863 $base =~ s{[^/]+/?$}{};
1864 $path = "$base/$path";
1865 }
1866
1867 for ($path) {
1868 redo if s{//}{/};
1869 redo if s{/\.?/}{/};
1870 redo if s{/[^/]+/\.\./}{/};
1871 }
1872
1873 $path
1874}
1875
1876sub new_from_path {
1877 my (undef, $path, $base) = @_;
1878
1879 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1880
1881 $path = normalise $path, $base;
1882
1883 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1884 if ($path =~ $EXT_MAP{$pkg}[1]) {
1885 my $self = bless cf::map::new, $pkg;
1886 $self->{path} = $path; $self->path ($path);
1887 $self->init; # pass $1 etc.
1888 return $self;
1889 }
1890 }
1891
1892 Carp::cluck "unable to resolve path '$path' (base '$base').";
1893 ()
1894}
1895
1896sub init {
1897 my ($self) = @_;
1898
1899 $self
1900}
1901
1902sub as_string {
1903 my ($self) = @_;
1904
1905 "$self->{path}"
1906}
1907
1908# the displayed name, this is a one way mapping
1909sub visible_name {
1910 &as_string
1911}
1912
1913# the original (read-only) location
1914sub load_path {
1915 my ($self) = @_;
1916
1917 "$MAPDIR/$self->{path}.map"
1918}
1919
1920# the temporary/swap location
1921sub save_path {
1922 my ($self) = @_;
1923
1924 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1925 "$TMPDIR/$path.map"
1926}
1927
1928# the unique path, undef == no special unique path
1929sub uniq_path {
1930 my ($self) = @_;
1931
1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1933 "$UNIQUEDIR/$path"
1139} 1934}
1140 1935
1141# and all this just because we cannot iterate over 1936# and all this just because we cannot iterate over
1142# all maps in C++... 1937# all maps in C++...
1143sub change_all_map_light { 1938sub change_all_map_light {
1145 1940
1146 $_->change_map_light ($change) 1941 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1942 for grep $_->outdoor, values %cf::MAP;
1148} 1943}
1149 1944
1945sub decay_objects {
1946 my ($self) = @_;
1947
1948 return if $self->{deny_reset};
1949
1950 $self->do_decay_objects;
1951}
1952
1953sub unlink_save {
1954 my ($self) = @_;
1955
1956 utf8::encode (my $save = $self->save_path);
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1958 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1959}
1960
1150sub try_load_header($) { 1961sub load_header_from($) {
1151 my ($path) = @_; 1962 my ($self, $path) = @_;
1152 1963
1153 utf8::encode $path; 1964 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1965 my $f = new_from_file cf::object::thawer $path
1155 or return; 1966 or return;
1156 1967
1157 my $map = cf::map::new 1968 $self->_load_header ($f)
1158 or return; 1969 or return;
1159 1970
1160 # for better error messages only, will be overwritten 1971 local $MAP_LOADING{$self->{path}} = $self;
1161 $map->path ($path); 1972 $f->resolve_delayed_derefs;
1162 1973
1163 $map->load_header ($path) 1974 $self->{load_path} = $path;
1975
1976 1
1977}
1978
1979sub load_header_orig {
1980 my ($self) = @_;
1981
1982 $self->load_header_from ($self->load_path)
1983}
1984
1985sub load_header_temp {
1986 my ($self) = @_;
1987
1988 $self->load_header_from ($self->save_path)
1989}
1990
1991sub prepare_temp {
1992 my ($self) = @_;
1993
1994 $self->last_access ((delete $self->{last_access})
1995 || $cf::RUNTIME); #d#
1996 # safety
1997 $self->{instantiate_time} = $cf::RUNTIME
1998 if $self->{instantiate_time} > $cf::RUNTIME;
1999}
2000
2001sub prepare_orig {
2002 my ($self) = @_;
2003
2004 $self->{load_original} = 1;
2005 $self->{instantiate_time} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME);
2007 $self->instantiate;
2008}
2009
2010sub load_header {
2011 my ($self) = @_;
2012
2013 if ($self->load_header_temp) {
2014 $self->prepare_temp;
2015 } else {
2016 $self->load_header_orig
1164 or return; 2017 or return;
2018 $self->prepare_orig;
2019 }
1165 2020
1166 $map->{load_path} = $path; 2021 $self->{deny_reset} = 1
2022 if $self->no_reset;
1167 2023
1168 $map 2024 $self->default_region (cf::region::find_by_path $self->{path})
2025 unless $self->default_region;
2026
2027 1
1169} 2028}
1170 2029
1171sub find; 2030sub find;
1172sub find { 2031sub find {
1173 my ($path, $origin) = @_; 2032 my ($path, $origin) = @_;
1174 2033
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 2034 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 2035
2036 cf::lock_wait "map_data:$path";#d#remove
1180 cf::lock_wait "map_find:$key"; 2037 cf::lock_wait "map_find:$path";
1181 2038
1182 $cf::MAP{$key} || do { 2039 $cf::MAP{$path} || do {
2040 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1183 my $guard = cf::lock_acquire "map_find:$key"; 2041 my $guard2 = cf::lock_acquire "map_find:$path";
1184 2042
1185 # do it the slow way 2043 my $map = new_from_path cf::map $path
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 2044 or return;
1204 2045
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 2046 $map->{last_save} = $cf::RUNTIME;
1217 2047
1218 Coro::cede; 2048 $map->load_header
2049 or return;
1219 2050
1220 if ($map->should_reset) { 2051 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2052 # doing this can freeze the server in a sync job, obviously
2053 #$cf::WAIT_FOR_TICK->wait;
2054 undef $guard2;
2055 undef $guard1;
1221 $map->reset; 2056 $map->reset;
1222 undef $guard;
1223 $map = find $path 2057 return find $path;
1224 or return;
1225 } 2058 }
1226 2059
1227 $cf::MAP{$key} = $map 2060 $cf::MAP{$path} = $map
1228 } 2061 }
1229} 2062}
2063
2064sub pre_load { }
2065sub post_load { }
1230 2066
1231sub load { 2067sub load {
1232 my ($self) = @_; 2068 my ($self) = @_;
1233 2069
2070 local $self->{deny_reset} = 1; # loading can take a long time
2071
1234 my $path = $self->{path}; 2072 my $path = $self->{path};
2073
2074 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2075 my $guard = cf::lock_acquire "map_data:$path";
1236 2076
2077 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2078 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2079
1239 $self->in_memory (cf::MAP_LOADING); 2080 $self->in_memory (cf::MAP_LOADING);
1240 2081
1241 $self->alloc; 2082 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2083
2084 $self->pre_load;
2085 cf::cede_to_tick;
2086
2087 my $f = new_from_file cf::object::thawer $self->{load_path};
2088 $f->skip_block;
2089 $self->_load_objects ($f)
1243 or return; 2090 or return;
1244 2091
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2092 $self->post_load_original
1246 if delete $self->{load_original}; 2093 if delete $self->{load_original};
1247 2094
1248 if (my $uniq = $path->uniq_path) { 2095 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2096 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2097 unless (aio_stat $uniq) {
2098 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2099 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2100 $self->_load_objects ($f);
2101 $f->resolve_delayed_derefs;
2102 }
1253 } 2103 }
1254 } 2104 }
1255 2105
1256 Coro::cede; 2106 $f->resolve_delayed_derefs;
1257 2107
2108 cf::cede_to_tick;
1258 # now do the right thing for maps 2109 # now do the right thing for maps
1259 $self->link_multipart_objects; 2110 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2111 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2112 unless $self->difficulty;
2113 cf::cede_to_tick;
2114
2115 unless ($self->{deny_activate}) {
2116 $self->decay_objects;
2117 $self->fix_auto_apply;
2118 $self->update_buttons;
2119 cf::cede_to_tick;
2120 $self->set_darkness_map;
2121 cf::cede_to_tick;
1271 $self->activate; 2122 $self->activate;
1272 } 2123 }
1273 2124
1274 Coro::cede; 2125 $self->{last_save} = $cf::RUNTIME;
2126 $self->last_access ($cf::RUNTIME);
1275 2127
1276 $self->in_memory (cf::MAP_IN_MEMORY); 2128 $self->in_memory (cf::MAP_ACTIVE);
2129 }
2130
2131 $self->post_load;
2132}
2133
2134sub customise_for {
2135 my ($self, $ob) = @_;
2136
2137 return find "~" . $ob->name . "/" . $self->{path}
2138 if $self->per_player;
2139
2140# return find "?party/" . $ob->name . "/" . $self->{path}
2141# if $self->per_party;
2142
2143 $self
2144}
2145
2146# find and load all maps in the 3x3 area around a map
2147sub load_neighbours {
2148 my ($map) = @_;
2149
2150 my @neigh; # diagonal neighbours
2151
2152 for (0 .. 3) {
2153 my $neigh = $map->tile_path ($_)
2154 or next;
2155 $neigh = find $neigh, $map
2156 or next;
2157 $neigh->load;
2158
2159 push @neigh,
2160 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2161 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2162 }
2163
2164 for (grep defined $_->[0], @neigh) {
2165 my ($path, $origin) = @$_;
2166 my $neigh = find $path, $origin
2167 or next;
2168 $neigh->load;
2169 }
1277} 2170}
1278 2171
1279sub find_sync { 2172sub find_sync {
1280 my ($path, $origin) = @_; 2173 my ($path, $origin) = @_;
1281 2174
1282 cf::sync_job { cf::map::find $path, $origin } 2175 cf::sync_job { find $path, $origin }
1283} 2176}
1284 2177
1285sub do_load_sync { 2178sub do_load_sync {
1286 my ($map) = @_; 2179 my ($map) = @_;
1287 2180
2181 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2182 if $Coro::current == $Coro::main;
2183
1288 cf::sync_job { $map->load }; 2184 cf::sync_job { $map->load };
2185}
2186
2187our %MAP_PREFETCH;
2188our $MAP_PREFETCHER = undef;
2189
2190sub find_async {
2191 my ($path, $origin, $load) = @_;
2192
2193 $path = normalise $path, $origin && $origin->{path};
2194
2195 if (my $map = $cf::MAP{$path}) {
2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2197 }
2198
2199 $MAP_PREFETCH{$path} |= $load;
2200
2201 $MAP_PREFETCHER ||= cf::async {
2202 $Coro::current->{desc} = "map prefetcher";
2203
2204 while (%MAP_PREFETCH) {
2205 while (my ($k, $v) = each %MAP_PREFETCH) {
2206 if (my $map = find $k) {
2207 $map->load if $v;
2208 }
2209
2210 delete $MAP_PREFETCH{$k};
2211 }
2212 }
2213 undef $MAP_PREFETCHER;
2214 };
2215 $MAP_PREFETCHER->prio (6);
2216
2217 ()
1289} 2218}
1290 2219
1291sub save { 2220sub save {
1292 my ($self) = @_; 2221 my ($self) = @_;
1293 2222
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 2223 my $lock = cf::lock_acquire "map_data:$self->{path}";
1295 2224
1296 $self->{last_save} = $cf::RUNTIME; 2225 $self->{last_save} = $cf::RUNTIME;
1297 2226
1298 return unless $self->dirty; 2227 return unless $self->dirty;
1299 2228
1300 my $save = $self->{path}->save_path; utf8::encode $save; 2229 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2230 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 2231
1303 $self->{load_path} = $save; 2232 $self->{load_path} = $save;
1304 2233
1305 return if $self->{deny_save}; 2234 return if $self->{deny_save};
1306 2235
1307 local $self->{last_access} = $self->last_access;#d# 2236 local $self->{last_access} = $self->last_access;#d#
1308 2237
2238 cf::async {
2239 $Coro::current->{desc} = "map player save";
2240 $_->contr->save for $self->players;
2241 };
2242
2243 cf::get_slot 0.02;
2244
1309 if ($uniq) { 2245 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 2247 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 2248 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2249 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 2250 }
1315} 2251}
1316 2252
1317sub swap_out { 2253sub swap_out {
1318 my ($self) = @_; 2254 my ($self) = @_;
1319 2255
1320 # save first because save cedes 2256 # save first because save cedes
1321 $self->save; 2257 $self->save;
1322 2258
1323 my $lock = cf::lock_acquire "map_data:" . $self->path; 2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
1324 2260
1325 return if $self->players; 2261 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY; 2262 return if $self->in_memory != cf::MAP_ACTIVE;
1327 return if $self->{deny_save}; 2263 return if $self->{deny_save};
1328 2264
2265 $self->in_memory (cf::MAP_SWAPPED);
2266
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
1329 $self->clear; 2269 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331} 2270}
1332 2271
1333sub reset_at { 2272sub reset_at {
1334 my ($self) = @_; 2273 my ($self) = @_;
1335 2274
1336 # TODO: safety, remove and allow resettable per-player maps 2275 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 2276 return 1e99 if $self->{deny_reset};
1339 2277
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2278 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2279 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 2280
1347 my ($self) = @_; 2285 my ($self) = @_;
1348 2286
1349 $self->reset_at <= $cf::RUNTIME 2287 $self->reset_at <= $cf::RUNTIME
1350} 2288}
1351 2289
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 2290sub reset {
1374 my ($self) = @_; 2291 my ($self) = @_;
1375 2292
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 2293 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 2294
1378 return if $self->players; 2295 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 2296
1381 warn "resetting map ", $self->path;#d# 2297 warn "resetting map ", $self->path;
2298
2299 $self->in_memory (cf::MAP_SWAPPED);
2300
2301 # need to save uniques path
2302 unless ($self->{deny_save}) {
2303 my $uniq = $self->uniq_path; utf8::encode $uniq;
2304
2305 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2306 if $uniq;
2307 }
1382 2308
1383 delete $cf::MAP{$self->path}; 2309 delete $cf::MAP{$self->path};
1384 2310
2311 $self->deactivate;
1385 $_->clear_links_to ($self) for values %cf::MAP; 2312 $_->clear_links_to ($self) for values %cf::MAP;
2313 $self->clear;
1386 2314
1387 $self->unlink_save; 2315 $self->unlink_save;
1388 $self->destroy; 2316 $self->destroy;
1389} 2317}
1390 2318
1391my $nuke_counter = "aaaa"; 2319my $nuke_counter = "aaaa";
1392 2320
1393sub nuke { 2321sub nuke {
1394 my ($self) = @_; 2322 my ($self) = @_;
1395 2323
2324 {
2325 my $lock = cf::lock_acquire "map_data:$self->{path}";
2326
2327 delete $cf::MAP{$self->path};
2328
2329 $self->unlink_save;
2330
2331 bless $self, "cf::map";
2332 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 2333 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 2334 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 2335 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2336
2337 $cf::MAP{$self->path} = $self;
2338 }
2339
1399 $self->reset; # polite request, might not happen 2340 $self->reset; # polite request, might not happen
1400} 2341}
1401 2342
1402sub customise_for { 2343=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 2344
1405 if ($map->per_player) { 2345Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2346maps. May block.
2347
2348=cut
2349
2350sub tmp_maps() {
1407 } 2351 [
1408 2352 map {
1409 $map 2353 utf8::decode $_;
2354 /\.map$/
2355 ? normalise $_
2356 : ()
2357 } @{ aio_readdir $TMPDIR or [] }
2358 ]
1410} 2359}
1411 2360
1412sub emergency_save { 2361=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 2362
1415 warn "enter emergency map save\n"; 2363Returns an arrayref with all map paths of currently instantiated and saved
2364random maps. May block.
1416 2365
1417 cf::sync_job { 2366=cut
1418 warn "begin emergency map save\n"; 2367
1419 $_->save for values %cf::MAP; 2368sub random_maps() {
2369 [
2370 map {
2371 utf8::decode $_;
2372 /\.map$/
2373 ? normalise "?random/$_"
2374 : ()
2375 } @{ aio_readdir $RANDOMDIR or [] }
2376 ]
2377}
2378
2379=item cf::map::unique_maps
2380
2381Returns an arrayref of paths of all shared maps that have
2382instantiated unique items. May block.
2383
2384=cut
2385
2386sub unique_maps() {
2387 [
2388 map {
2389 utf8::decode $_;
2390 s/\.map$//; # TODO future compatibility hack
2391 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2392 ? ()
2393 : normalise $_
2394 } @{ aio_readdir $UNIQUEDIR or [] }
2395 ]
2396}
2397
2398=back
2399
2400=head3 cf::object
2401
2402=cut
2403
2404package cf::object;
2405
2406=over 4
2407
2408=item $ob->inv_recursive
2409
2410Returns the inventory of the object I<and> their inventories, recursively,
2411but I<not> the object itself.
2412
2413=cut
2414
2415sub inv_recursive_;
2416sub inv_recursive_ {
2417 map { $_, inv_recursive_ $_->inv } @_
2418}
2419
2420sub inv_recursive {
2421 inv_recursive_ inv $_[0]
2422}
2423
2424=item $ref = $ob->ref
2425
2426Creates and returns a persistent reference to an object that can be stored as a string.
2427
2428=item $ob = cf::object::deref ($refstring)
2429
2430returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2431even if the object actually exists. May block.
2432
2433=cut
2434
2435sub deref {
2436 my ($ref) = @_;
2437
2438 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2439 my ($uuid, $name) = ($1, $2);
2440 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2441 or return;
2442 $pl->ob->uuid eq $uuid
2443 or return;
2444
2445 $pl->ob
2446 } else {
2447 warn "$ref: cannot resolve object reference\n";
2448 undef
1420 }; 2449 }
1421
1422 warn "end emergency map save\n";
1423} 2450}
1424 2451
1425package cf; 2452package cf;
1426 2453
1427=back 2454=back
1428
1429 2455
1430=head3 cf::object::player 2456=head3 cf::object::player
1431 2457
1432=over 4 2458=over 4
1433 2459
1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2462Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1437can be C<undef>. Does the right thing when the player is currently in a 2463can be C<undef>. Does the right thing when the player is currently in a
1438dialogue with the given NPC character. 2464dialogue with the given NPC character.
1439 2465
1440=cut 2466=cut
2467
2468our $SAY_CHANNEL = {
2469 id => "say",
2470 title => "Map",
2471 reply => "say ",
2472 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2473};
2474
2475our $CHAT_CHANNEL = {
2476 id => "chat",
2477 title => "Chat",
2478 reply => "chat ",
2479 tooltip => "Player chat and shouts, global to the server.",
2480};
1441 2481
1442# rough implementation of a future "reply" method that works 2482# rough implementation of a future "reply" method that works
1443# with dialog boxes. 2483# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method 2484#TODO: the first argument must go, split into a $npc->reply_to ( method
1445sub cf::object::player::reply($$$;$) { 2485sub cf::object::player::reply($$$;$) {
1447 2487
1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2488 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1449 2489
1450 if ($self->{record_replies}) { 2490 if ($self->{record_replies}) {
1451 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2491 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2492
1452 } else { 2493 } else {
2494 my $pl = $self->contr;
2495
2496 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2497 my $dialog = $pl->{npc_dialog};
2498 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2499
2500 } else {
1453 $msg = $npc->name . " says: $msg" if $npc; 2501 $msg = $npc->name . " says: $msg" if $npc;
1454 $self->message ($msg, $flags); 2502 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2503 }
1455 } 2504 }
2505}
2506
2507=item $object->send_msg ($channel, $msg, $color, [extra...])
2508
2509=cut
2510
2511sub cf::object::send_msg {
2512 my $pl = shift->contr
2513 or return;
2514 $pl->send_msg (@_);
1456} 2515}
1457 2516
1458=item $player_object->may ("access") 2517=item $player_object->may ("access")
1459 2518
1460Returns wether the given player is authorized to access resource "access" 2519Returns wether the given player is authorized to access resource "access"
1473 2532
1474=item $player_object->enter_link 2533=item $player_object->enter_link
1475 2534
1476Freezes the player and moves him/her to a special map (C<{link}>). 2535Freezes the player and moves him/her to a special map (C<{link}>).
1477 2536
1478The player should be reaosnably safe there for short amounts of time. You 2537The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 2538I<MUST> call C<leave_link> as soon as possible, though.
1480 2539
2540Will never block.
2541
1481=item $player_object->leave_link ($map, $x, $y) 2542=item $player_object->leave_link ($map, $x, $y)
1482 2543
1483Moves the player out of the specila link map onto the given map. If the 2544Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 2545map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 2546to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 2547fails, to the emergency map position.
1487 2548
1488Might block. 2549Might block.
1489 2550
1490=cut 2551=cut
2552
2553sub link_map {
2554 unless ($LINK_MAP) {
2555 $LINK_MAP = cf::map::find "{link}"
2556 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2557 $LINK_MAP->load;
2558 }
2559
2560 $LINK_MAP
2561}
1491 2562
1492sub cf::object::player::enter_link { 2563sub cf::object::player::enter_link {
1493 my ($self) = @_; 2564 my ($self) = @_;
1494 2565
1495 $self->deactivate_recursive; 2566 $self->deactivate_recursive;
1496 2567
1497 return if $self->map == $LINK_MAP; 2568 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 2569
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2570 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 2571 if $self->map && $self->map->{path} ne "{link}";
1501 2572
1502 $self->enter_map ($LINK_MAP, 20, 20); 2573 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 2574}
1504 2575
1505sub cf::object::player::leave_link { 2576sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 2577 my ($self, $map, $x, $y) = @_;
2578
2579 return unless $self->contr->active;
1507 2580
1508 my $link_pos = delete $self->{_link_pos}; 2581 my $link_pos = delete $self->{_link_pos};
1509 2582
1510 unless ($map) { 2583 unless ($map) {
1511 # restore original map position 2584 # restore original map position
1525 # use -1 or undef as default coordinates, not 0, 0 2598 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 2599 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 2600 if $x <=0 && $y <= 0;
1528 2601
1529 $map->load; 2602 $map->load;
2603 $map->load_neighbours;
1530 2604
2605 return unless $self->contr->active;
1531 $self->activate_recursive; 2606 $self->activate_recursive;
2607
2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1532 $self->enter_map ($map, $x, $y); 2609 $self->enter_map ($map, $x, $y);
1533} 2610}
1534 2611
1535cf::player->attach ( 2612=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1536 on_logout => sub {
1537 my ($pl) = @_;
1538 2613
1539 # abort map switching before logout 2614Moves the player to the given map-path and coordinates by first freezing
1540 if ($pl->ob->{_link_pos}) { 2615her, loading and preparing them map, calling the provided $check callback
1541 cf::sync_job { 2616that has to return the map if sucecssful, and then unfreezes the player on
1542 $pl->ob->leave_link 2617the new (success) or old (failed) map position. In either case, $done will
1543 }; 2618be called at the end of this process.
1544 }
1545 },
1546 on_login => sub {
1547 my ($pl) = @_;
1548 2619
1549 # try to abort aborted map switching on player login :) 2620Note that $check will be called with a potentially non-loaded map, so if
1550 # should happen only on crashes 2621it needs a loaded map it has to call C<< ->load >>.
1551 if ($pl->ob->{_link_pos}) {
1552 2622
1553 $pl->ob->enter_link;
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567
1568=item $player_object->goto ($path, $x, $y)
1569
1570=cut 2623=cut
2624
2625our $GOTOGEN;
1571 2626
1572sub cf::object::player::goto { 2627sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2628 my ($self, $path, $x, $y, $check, $done) = @_;
2629
2630 # do generation counting so two concurrent goto's will be executed in-order
2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2632
1575 $self->enter_link; 2633 $self->enter_link;
1576 2634
1577 (async { 2635 (async {
1578 $path = new cf::path $path; 2636 $Coro::current->{desc} = "player::goto $path $x $y";
1579 2637
1580 my $map = cf::map::find $path->as_string; 2638 # *tag paths override both path and x|y
2639 if ($path =~ /^\*(.*)$/) {
2640 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2641 my $ob = $obs[rand @obs];
2642
2643 # see if we actually can go there
2644 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2645 $ob = $obs[rand @obs];
2646 } else {
2647 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649 # else put us there anyways for now #d#
2650
2651 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2652 } else {
2653 ($path, $x, $y) = (undef, undef, undef);
2654 }
2655 }
2656
2657 my $map = eval {
2658 my $map = defined $path ? cf::map::find $path : undef;
2659
2660 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2661 $map = $map->customise_for ($self);
1582 2662 $map = $check->($map) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2663 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2665 }
1587 2666
2667 $map
2668 };
2669
2670 if ($@) {
2671 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2672 LOG llevError | logBacktrace, Carp::longmess $@;
2673 }
2674
2675 if ($gen == $self->{_goto_generation}) {
2676 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2677 $self->leave_link ($map, $x, $y);
2678 }
2679
2680 $done->() if $done;
1589 })->prio (1); 2681 })->prio (1);
1590} 2682}
1591 2683
1592=item $player_object->enter_exit ($exit_object) 2684=item $player_object->enter_exit ($exit_object)
1593 2685
1595 2687
1596sub parse_random_map_params { 2688sub parse_random_map_params {
1597 my ($spec) = @_; 2689 my ($spec) = @_;
1598 2690
1599 my $rmp = { # defaults 2691 my $rmp = { # defaults
1600 xsize => 10, 2692 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2693 ysize => (cf::rndm 15, 40),
2694 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2695 #layout => string,
1602 }; 2696 };
1603 2697
1604 for (split /\n/, $spec) { 2698 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2699 my ($k, $v) = split /\s+/, $_, 2;
1606 2700
1618 # that depends on the exit object 2712 # that depends on the exit object
1619 2713
1620 my $rmp = parse_random_map_params $exit->msg; 2714 my $rmp = parse_random_map_params $exit->msg;
1621 2715
1622 if ($exit->map) { 2716 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2717 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2718 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2719 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
1627 } 2723 }
1628 2724
1629 $rmp->{random_seed} ||= $exit->random_seed; 2725 $rmp->{random_seed} ||= $exit->random_seed;
1630 2726
1631 my $data = cf::to_json $rmp; 2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1632 my $md5 = Digest::MD5::md5_hex $data; 2728 my $md5 = Digest::MD5::md5_hex $data;
2729 my $meta = "$RANDOMDIR/$md5.meta";
1633 2730
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2732 aio_write $fh, 0, (length $data), $data, 0;
2733 undef $fh;
2734 aio_rename "$meta~", $meta;
1636 2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
1637 $exit->slaying ("?random/$md5"); 2739 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2740 $exit->msg (undef);
2741 }
1639 } 2742 }
1640} 2743}
1641 2744
1642sub cf::object::player::enter_exit { 2745sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2746 my ($self, $exit) = @_;
1645 return unless $self->type == cf::PLAYER; 2748 return unless $self->type == cf::PLAYER;
1646 2749
1647 $self->enter_link; 2750 $self->enter_link;
1648 2751
1649 (async { 2752 (async {
1650 $self->deactivate_recursive; # just to be sure 2753 $Coro::current->{desc} = "enter_exit";
2754
1651 unless (eval { 2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
1652 prepare_random_map $exit 2762 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 2763 if $exit->slaying eq "/!";
2764 }
1654 2765
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
1657 2769
2770 $self->goto ($map, $x, $y);
2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
1658 1; 2776 1
1659 }) { 2777 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2778 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 2779 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2780 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2781 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2782
1665 warn "ERROR in enter_exit: $@"; 2783 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2784 $self->leave_link;
1667 } 2785 }
1668 })->prio (1); 2786 })->prio (1);
1681 2799
1682sub cf::client::send_drawinfo { 2800sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2801 my ($self, $text, $flags) = @_;
1684 2802
1685 utf8::encode $text; 2803 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2804 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2805}
1688 2806
2807=item $client->send_msg ($channel, $msg, $color, [extra...])
2808
2809Send a drawinfo or msg packet to the client, formatting the msg for the
2810client if neccessary. C<$type> should be a string identifying the type of
2811the message, with C<log> being the default. If C<$color> is negative, suppress
2812the message unless the client supports the msg packet.
2813
2814=cut
2815
2816# non-persistent channels (usually the info channel)
2817our %CHANNEL = (
2818 "c/identify" => {
2819 id => "infobox",
2820 title => "Identify",
2821 reply => undef,
2822 tooltip => "Items recently identified",
2823 },
2824 "c/examine" => {
2825 id => "infobox",
2826 title => "Examine",
2827 reply => undef,
2828 tooltip => "Signs and other items you examined",
2829 },
2830 "c/book" => {
2831 id => "infobox",
2832 title => "Book",
2833 reply => undef,
2834 tooltip => "The contents of a note or book",
2835 },
2836 "c/lookat" => {
2837 id => "infobox",
2838 title => "Look",
2839 reply => undef,
2840 tooltip => "What you saw there",
2841 },
2842 "c/who" => {
2843 id => "infobox",
2844 title => "Players",
2845 reply => undef,
2846 tooltip => "Shows players who are currently online",
2847 },
2848 "c/body" => {
2849 id => "infobox",
2850 title => "Body Parts",
2851 reply => undef,
2852 tooltip => "Shows which body parts you posess and are available",
2853 },
2854 "c/uptime" => {
2855 id => "infobox",
2856 title => "Uptime",
2857 reply => undef,
2858 tooltip => "How long the server has been running since last restart",
2859 },
2860 "c/mapinfo" => {
2861 id => "infobox",
2862 title => "Map Info",
2863 reply => undef,
2864 tooltip => "Information related to the maps",
2865 },
2866 "c/party" => {
2867 id => "party",
2868 title => "Party",
2869 reply => "gsay ",
2870 tooltip => "Messages and chat related to your party",
2871 },
2872);
2873
2874sub cf::client::send_msg {
2875 my ($self, $channel, $msg, $color, @extra) = @_;
2876
2877 $msg = $self->pl->expand_cfpod ($msg);
2878
2879 $color &= cf::NDI_CLIENT_MASK; # just in case...
2880
2881 # check predefined channels, for the benefit of C
2882 if ($CHANNEL{$channel}) {
2883 $channel = $CHANNEL{$channel};
2884
2885 $self->ext_msg (channel_info => $channel)
2886 if $self->can_msg;
2887
2888 $channel = $channel->{id};
2889
2890 } elsif (ref $channel) {
2891 # send meta info to client, if not yet sent
2892 unless (exists $self->{channel}{$channel->{id}}) {
2893 $self->{channel}{$channel->{id}} = $channel;
2894 $self->ext_msg (channel_info => $channel)
2895 if $self->can_msg;
2896 }
2897
2898 $channel = $channel->{id};
2899 }
2900
2901 return unless @extra || length $msg;
2902
2903 if ($self->can_msg) {
2904 # default colour, mask it out
2905 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2906 if $color & cf::NDI_DEF;
2907
2908 $self->send_packet ("msg " . $self->{json_coder}->encode (
2909 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2910 } else {
2911 if ($color >= 0) {
2912 # replace some tags by gcfclient-compatible ones
2913 for ($msg) {
2914 1 while
2915 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2916 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2917 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2918 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2919 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2920 }
2921
2922 $color &= cf::NDI_COLOR_MASK;
2923
2924 utf8::encode $msg;
2925
2926 if (0 && $msg =~ /\[/) {
2927 # COMMAND/INFO
2928 $self->send_packet ("drawextinfo $color 10 8 $msg")
2929 } else {
2930 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2931 $self->send_packet ("drawinfo $color $msg")
2932 }
2933 }
2934 }
2935}
2936
2937=item $client->ext_msg ($type, @msg)
2938
2939Sends an ext event to the client.
2940
2941=cut
2942
2943sub cf::client::ext_msg($$@) {
2944 my ($self, $type, @msg) = @_;
2945
2946 if ($self->extcmd == 2) {
2947 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2948 } elsif ($self->extcmd == 1) { # TODO: remove
2949 push @msg, msgtype => "event_$type";
2950 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2951 }
2952}
2953
2954=item $client->ext_reply ($msgid, @msg)
2955
2956Sends an ext reply to the client.
2957
2958=cut
2959
2960sub cf::client::ext_reply($$@) {
2961 my ($self, $id, @msg) = @_;
2962
2963 if ($self->extcmd == 2) {
2964 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2965 } elsif ($self->extcmd == 1) {
2966 #TODO: version 1, remove
2967 unshift @msg, msgtype => "reply", msgid => $id;
2968 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2969 }
2970}
1689 2971
1690=item $success = $client->query ($flags, "text", \&cb) 2972=item $success = $client->query ($flags, "text", \&cb)
1691 2973
1692Queues a query to the client, calling the given callback with 2974Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2975the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2976C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 2977
1696Queries can fail, so check the return code. Or don't, as queries will become 2978Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 2979become reliable at some point in the future.
1698 2980
1699=cut 2981=cut
1700 2982
1701sub cf::client::query { 2983sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 2984 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 2992 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2993 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 2994
1713 $self->send_packet ($self->{query_queue}[0][0]) 2995 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 2996 if @{ $self->{query_queue} } == 1;
2997
2998 1
1715} 2999}
1716 3000
1717cf::client->attach ( 3001cf::client->attach (
3002 on_connect => sub {
3003 my ($ns) = @_;
3004
3005 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3006 },
1718 on_reply => sub { 3007 on_reply => sub {
1719 my ($ns, $msg) = @_; 3008 my ($ns, $msg) = @_;
1720 3009
1721 # this weird shuffling is so that direct followup queries 3010 # this weird shuffling is so that direct followup queries
1722 # get handled first 3011 # get handled first
1723 my $queue = delete $ns->{query_queue} 3012 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 3013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 3014
1726 (shift @$queue)->[1]->($msg); 3015 (shift @$queue)->[1]->($msg);
3016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 3017
1728 push @{ $ns->{query_queue} }, @$queue; 3018 push @{ $ns->{query_queue} }, @$queue;
1729 3019
1730 if (@{ $ns->{query_queue} } == @$queue) { 3020 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 3021 if (@$queue) {
1733 } else { 3023 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 3025 }
1736 } 3026 }
1737 }, 3027 },
3028 on_exticmd => sub {
3029 my ($ns, $buf) = @_;
3030
3031 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3032
3033 if (ref $msg) {
3034 my ($type, $reply, @payload) =
3035 "ARRAY" eq ref $msg
3036 ? @$msg
3037 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3038
3039 my @reply;
3040
3041 if (my $cb = $EXTICMD{$type}) {
3042 @reply = $cb->($ns, @payload);
3043 }
3044
3045 $ns->ext_reply ($reply, @reply)
3046 if $reply;
3047
3048 } else {
3049 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3050 }
3051
3052 cf::override;
3053 },
1738); 3054);
1739 3055
1740=item $client->async (\&cb) 3056=item $client->async (\&cb)
1741 3057
1742Create a new coroutine, running the specified callback. The coroutine will 3058Create a new coroutine, running the specified callback. The coroutine will
1783our $safe = new Safe "safe"; 3099our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3100our $safe_hole = new Safe::Hole;
1785 3101
1786$SIG{FPE} = 'IGNORE'; 3102$SIG{FPE} = 'IGNORE';
1787 3103
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3104$safe->permit_only (Opcode::opset qw(
3105 :base_core :base_mem :base_orig :base_math
3106 grepstart grepwhile mapstart mapwhile
3107 sort time
3108));
1789 3109
1790# here we export the classes and methods available to script code 3110# here we export the classes and methods available to script code
1791 3111
1792=pod 3112=pod
1793 3113
1794The following fucntions and emthods are available within a safe environment: 3114The following functions and methods are available within a safe environment:
1795 3115
1796 cf::object contr pay_amount pay_player map 3116 cf::object
3117 contr pay_amount pay_player map x y force_find force_add destroy
3118 insert remove name archname title slaying race decrease split
3119
1797 cf::object::player player 3120 cf::object::player
1798 cf::player peaceful 3121 player
1799 cf::map trigger 3122
3123 cf::player
3124 peaceful
3125
3126 cf::map
3127 trigger
1800 3128
1801=cut 3129=cut
1802 3130
1803for ( 3131for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3132 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3133 insert remove inv nrof name archname title slaying race
3134 decrease split destroy change_exp)],
1805 ["cf::object::player" => qw(player)], 3135 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3136 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)], 3137 ["cf::map" => qw(trigger)],
1808) { 3138) {
1809 no strict 'refs'; 3139 no strict 'refs';
1880=back 3210=back
1881 3211
1882=cut 3212=cut
1883 3213
1884############################################################################# 3214#############################################################################
3215# the server's init and main functions
1885 3216
1886=head2 EXTENSION DATABASE SUPPORT 3217sub load_facedata($) {
3218 my ($path) = @_;
1887 3219
1888Crossfire maintains a very simple database for extension use. It can 3220 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3221 # for this (global event?)
1890excludes objects. 3222 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3223
1892The parameter C<$family> should best start with the name of the extension 3224 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3225
1895=over 4 3226 warn "loading facedata from $path\n";
1896 3227
1897=item $hashref = cf::db_get $family 3228 my $facedata;
3229 0 < aio_load $path, $facedata
3230 or die "$path: $!";
1898 3231
1899Return a hashref for use by the extension C<$family>, which can be 3232 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 3233
1903=item $value = cf::db_get $family => $key 3234 $facedata->{version} == 2
3235 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 3236
1905Returns a single value from the database 3237 # patch in the exptable
1906 3238 $facedata->{resource}{"res/exp_table"} = {
1907=item cf::db_put $family => $hashref 3239 type => FT_RSRC,
1908 3240 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3241 };
3242 cf::cede_to_tick;
1958 3243
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3244 {
3245 my $faces = $facedata->{faceinfo};
1963 3246
1964 sub db_get($;$) { 3247 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3248 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3249
1970 sub db_put($$;$) { 3250 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3251 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3252 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1973 } else { 3253 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 3254
1979 cf::global->attach ( 3255 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3256 }
1984 );
1985}
1986 3257
1987############################################################################# 3258 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3259 next unless $info->{smooth};
1989 3260
1990sub cfg_load { 3261 my $idx = cf::face::find $face
3262 or next;
3263
3264 if (my $smooth = cf::face::find $info->{smooth}) {
3265 cf::face::set_smooth $idx, $smooth;
3266 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3267 } else {
3268 warn "smooth face '$info->{smooth}' not found for face '$face'";
3269 }
3270
3271 cf::cede_to_tick;
3272 }
3273 }
3274
3275 {
3276 my $anims = $facedata->{animinfo};
3277
3278 while (my ($anim, $info) = each %$anims) {
3279 cf::anim::set $anim, $info->{frames}, $info->{facings};
3280 cf::cede_to_tick;
3281 }
3282
3283 cf::anim::invalidate_all; # d'oh
3284 }
3285
3286 {
3287 # TODO: for gcfclient pleasure, we should give resources
3288 # that gcfclient doesn't grok a >10000 face index.
3289 my $res = $facedata->{resource};
3290
3291 while (my ($name, $info) = each %$res) {
3292 if (defined $info->{type}) {
3293 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3294 my $data;
3295
3296 if ($info->{type} & 1) {
3297 # prepend meta info
3298
3299 my $meta = $enc->encode ({
3300 name => $name,
3301 %{ $info->{meta} || {} },
3302 });
3303
3304 $data = pack "(w/a*)*", $meta, $info->{data};
3305 } else {
3306 $data = $info->{data};
3307 }
3308
3309 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3310 cf::face::set_type $idx, $info->{type};
3311 } else {
3312 $RESOURCE{$name} = $info;
3313 }
3314
3315 cf::cede_to_tick;
3316 }
3317 }
3318
3319 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3320
3321 1
3322}
3323
3324cf::global->attach (on_resource_update => sub {
3325 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3326 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3327
3328 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3329 my $sound = $soundconf->{compat}[$_]
3330 or next;
3331
3332 my $face = cf::face::find "sound/$sound->[1]";
3333 cf::sound::set $sound->[0] => $face;
3334 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3335 }
3336
3337 while (my ($k, $v) = each %{$soundconf->{event}}) {
3338 my $face = cf::face::find "sound/$v";
3339 cf::sound::set $k => $face;
3340 }
3341 }
3342});
3343
3344register_exticmd fx_want => sub {
3345 my ($ns, $want) = @_;
3346
3347 while (my ($k, $v) = each %$want) {
3348 $ns->fx_want ($k, $v);
3349 }
3350};
3351
3352sub load_resource_file($) {
3353 my $guard = lock_acquire "load_resource_file";
3354
3355 my $status = load_resource_file_ $_[0];
3356 get_slot 0.1, 100;
3357 cf::arch::commit_load;
3358
3359 $status
3360}
3361
3362sub reload_regions {
3363 # HACK to clear player env face cache, we need some signal framework
3364 # for this (global event?)
3365 %ext::player_env::MUSIC_FACE_CACHE = ();
3366
3367 load_resource_file "$MAPDIR/regions"
3368 or die "unable to load regions file\n";
3369
3370 for (cf::region::list) {
3371 $_->{match} = qr/$_->{match}/
3372 if exists $_->{match};
3373 }
3374}
3375
3376sub reload_facedata {
3377 load_facedata "$DATADIR/facedata"
3378 or die "unable to load facedata\n";
3379}
3380
3381sub reload_archetypes {
3382 load_resource_file "$DATADIR/archetypes"
3383 or die "unable to load archetypes\n";
3384}
3385
3386sub reload_treasures {
3387 load_resource_file "$DATADIR/treasures"
3388 or die "unable to load treasurelists\n";
3389}
3390
3391sub reload_resources {
3392 warn "reloading resource files...\n";
3393
3394 reload_facedata;
3395 reload_archetypes;
3396 reload_regions;
3397 reload_treasures;
3398
3399 warn "finished reloading resource files\n";
3400}
3401
3402sub init {
3403 my $guard = freeze_mainloop;
3404
3405 evthread_start IO::AIO::poll_fileno;
3406
3407 reload_resources;
3408}
3409
3410sub reload_config {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3411 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 3412 or return;
1993 3413
1994 local $/; 3414 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 3415 *CFG = YAML::Load <$fh>;
1996 3416
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3417 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 3418
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3419 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3420 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 3421
2002 if (exists $CFG{mlockall}) { 3422 if (exists $CFG{mlockall}) {
2003 eval { 3423 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 3424 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 3425 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 3426 };
2007 warn $@ if $@; 3427 warn $@ if $@;
2008 } 3428 }
2009} 3429}
2010 3430
2011sub main { 3431sub main {
2012 # we must not ever block the main coroutine 3432 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 3433 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3434 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event }; 3435 (async {
3436 $Coro::current->{desc} = "IDLE BUG HANDLER";
3437 EV::loop EV::LOOP_ONESHOT;
3438 })->prio (Coro::PRIO_MAX);
2016 }; 3439 };
2017 3440
2018 cfg_load; 3441 {
2019 db_load; 3442 my $guard = freeze_mainloop;
3443 reload_config;
3444 db_init;
2020 load_extensions; 3445 load_extensions;
3446
3447 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3448 }
3449
2021 Event::loop; 3450 EV::loop;
2022} 3451}
2023 3452
2024############################################################################# 3453#############################################################################
2025# initialisation 3454# initialisation and cleanup
2026 3455
3456# install some emergency cleanup handlers
3457BEGIN {
3458 our %SIGWATCHER = ();
3459 for my $signal (qw(INT HUP TERM)) {
3460 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3461 cf::cleanup "SIG$signal";
3462 };
3463 }
3464}
3465
3466sub write_runtime_sync {
3467 my $runtime = "$LOCALDIR/runtime";
3468
3469 # first touch the runtime file to show we are still running:
3470 # the fsync below can take a very very long time.
3471
3472 IO::AIO::aio_utime $runtime, undef, undef;
3473
3474 my $guard = cf::lock_acquire "write_runtime";
3475
3476 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = $cf::RUNTIME + 90 + 10;
3480 # 10 is the runtime save interval, for a monotonic clock
3481 # 60 allows for the watchdog to kill the server.
3482
3483 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3484 and return;
3485
3486 # always fsync - this file is important
3487 aio_fsync $fh
3488 and return;
3489
3490 # touch it again to show we are up-to-date
3491 aio_utime $fh, undef, undef;
3492
3493 close $fh
3494 or return;
3495
3496 aio_rename "$runtime~", $runtime
3497 and return;
3498
3499 warn "runtime file written.\n";
3500
3501 1
3502}
3503
3504our $uuid_lock;
3505our $uuid_skip;
3506
3507sub write_uuid_sync($) {
3508 $uuid_skip ||= $_[0];
3509
3510 return if $uuid_lock;
3511 local $uuid_lock = 1;
3512
3513 my $uuid = "$LOCALDIR/uuid";
3514
3515 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3516 or return;
3517
3518 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
3545}
3546
3547sub emergency_save() {
3548 my $freeze_guard = cf::freeze_mainloop;
3549
3550 warn "enter emergency perl save\n";
3551
3552 cf::sync_job {
3553 # use a peculiar iteration method to avoid tripping on perl
3554 # refcount bugs in for. also avoids problems with players
3555 # and maps saved/destroyed asynchronously.
3556 warn "begin emergency player save\n";
3557 for my $login (keys %cf::PLAYER) {
3558 my $pl = $cf::PLAYER{$login} or next;
3559 $pl->valid or next;
3560 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3561 $pl->save;
3562 }
3563 warn "end emergency player save\n";
3564
3565 warn "begin emergency map save\n";
3566 for my $path (keys %cf::MAP) {
3567 my $map = $cf::MAP{$path} or next;
3568 $map->valid or next;
3569 $map->save;
3570 }
3571 warn "end emergency map save\n";
3572
3573 warn "begin emergency database checkpoint\n";
3574 BDB::db_env_txn_checkpoint $DB_ENV;
3575 warn "end emergency database checkpoint\n";
3576
3577 warn "begin write uuid\n";
3578 write_uuid_sync 1;
3579 warn "end write uuid\n";
3580 };
3581
3582 warn "leave emergency perl save\n";
3583}
3584
3585sub post_cleanup {
3586 my ($make_core) = @_;
3587
3588 warn Carp::longmess "post_cleanup backtrace"
3589 if $make_core;
3590}
3591
2027sub reload() { 3592sub do_reload_perl() {
2028 # can/must only be called in main 3593 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 3594 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 3595 warn "can only reload from main coroutine";
2031 return; 3596 return;
2032 } 3597 }
2033 3598
2034 warn "reloading..."; 3599 warn "reloading...";
2035 3600
2036 my $guard = freeze_mainloop; 3601 warn "entering sync_job";
3602
3603 cf::sync_job {
3604 cf::write_runtime_sync; # external watchdog should not bark
2037 cf::emergency_save; 3605 cf::emergency_save;
3606 cf::write_runtime_sync; # external watchdog should not bark
2038 3607
2039 eval { 3608 warn "syncing database to disk";
3609 BDB::db_env_txn_checkpoint $DB_ENV;
3610
2040 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
2041 3612
2042 # cancel all watchers 3613 warn "flushing outstanding aio requests";
2043 for (Event::all_watchers) { 3614 for (;;) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 3615 BDB::flush;
3616 IO::AIO::flush;
3617 Coro::cede_notself;
3618 last unless IO::AIO::nreqs || BDB::nreqs;
3619 warn "iterate...";
2045 } 3620 }
2046 3621
3622 ++$RELOAD;
3623
2047 # cancel all extension coros 3624 warn "cancelling all extension coros";
2048 $_->cancel for values %EXT_CORO; 3625 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 3626 %EXT_CORO = ();
2050 3627
2051 # unload all extensions 3628 warn "removing commands";
2052 for (@exts) { 3629 %COMMAND = ();
3630
3631 warn "removing ext/exti commands";
3632 %EXTCMD = ();
3633 %EXTICMD = ();
3634
3635 warn "unloading/nuking all extensions";
3636 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 3637 warn "... unloading $pkg";
2054 unload_extension $_; 3638
3639 if (my $cb = $pkg->can ("unload")) {
3640 eval {
3641 $cb->($pkg);
3642 1
3643 } or warn "$pkg unloaded, but with errors: $@";
2055 } 3644 }
2056 3645
3646 warn "... nuking $pkg";
3647 Symbol::delete_package $pkg;
3648 }
3649
2057 # unload all modules loaded from $LIBDIR 3650 warn "unloading all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 3651 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3652 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 3653
2061 warn "removing <$k>"; 3654 warn "... unloading $k";
2062 delete $INC{$k}; 3655 delete $INC{$k};
2063 3656
2064 $k =~ s/\.pm$//; 3657 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g; 3658 $k =~ s/\//::/g;
2066 3659
2069 } 3662 }
2070 3663
2071 Symbol::delete_package $k; 3664 Symbol::delete_package $k;
2072 } 3665 }
2073 3666
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 3667 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 3668 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3669 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 3670
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 3671 warn "unloading cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 3672 delete $INC{"cf.pm"};
3673 delete $INC{"cf/pod.pm"};
2087 3674
2088 # don't, removes xs symbols, too, 3675 # don't, removes xs symbols, too,
2089 # and global variables created in xs 3676 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 3677 #Symbol::delete_package __PACKAGE__;
2091 3678
2092 # reload cf.pm 3679 warn "unload completed, starting to reload now";
3680
2093 warn "reloading cf.pm"; 3681 warn "reloading cf.pm";
2094 require cf; 3682 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3683 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 3684
2097 # load config and database again 3685 warn "loading config and database again";
2098 cf::cfg_load; 3686 cf::reload_config;
2099 cf::db_load;
2100 3687
2101 # load extensions
2102 warn "load extensions"; 3688 warn "loading extensions";
2103 cf::load_extensions; 3689 cf::load_extensions;
2104 3690
2105 # reattach attachments to objects 3691 warn "reattaching attachments to objects/players";
2106 warn "reattach"; 3692 _global_reattach; # objects, sockets
2107 _global_reattach; 3693 warn "reattaching attachments to maps";
3694 reattach $_ for values %MAP;
3695 warn "reattaching attachments to players";
3696 reattach $_ for values %PLAYER;
3697
3698 warn "leaving sync_job";
3699
3700 1
3701 } or do {
3702 warn $@;
3703 cf::cleanup "error while reloading, exiting.";
2108 }; 3704 };
2109 3705
2110 if ($@) { 3706 warn "reloaded";
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117}; 3707};
2118 3708
2119############################################################################# 3709our $RELOAD_WATCHER; # used only during reload
2120 3710
2121unless ($LINK_MAP) { 3711sub reload_perl() {
2122 $LINK_MAP = cf::map::new; 3712 # doing reload synchronously and two reloads happen back-to-back,
3713 # coro crashes during coro_state_free->destroy here.
2123 3714
2124 $LINK_MAP->width (41); 3715 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2125 $LINK_MAP->height (41); 3716 do_reload_perl;
2126 $LINK_MAP->alloc; 3717 undef $RELOAD_WATCHER;
2127 $LINK_MAP->path ("{link}"); 3718 };
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 10,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 3719}
2161
2162register "<global>", __PACKAGE__;
2163 3720
2164register_command "reload" => sub { 3721register_command "reload" => sub {
2165 my ($who, $arg) = @_; 3722 my ($who, $arg) = @_;
2166 3723
2167 if ($who->flag (FLAG_WIZ)) { 3724 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 3725 $who->message ("reloading server.");
3726 async {
3727 $Coro::current->{desc} = "perl_reload";
3728 reload_perl;
3729 };
2171 } 3730 }
2172}; 3731};
2173 3732
2174unshift @INC, $LIBDIR; 3733unshift @INC, $LIBDIR;
2175 3734
2176$TICK_WATCHER = Event->timer ( 3735my $bug_warning = 0;
2177 reentrant => 0, 3736
2178 prio => 0, 3737our @WAIT_FOR_TICK;
2179 at => $NEXT_TICK || $TICK, 3738our @WAIT_FOR_TICK_BEGIN;
2180 data => WF_AUTOCANCEL, 3739
2181 cb => sub { 3740sub wait_for_tick {
3741 return if tick_inhibit || $Coro::current == $Coro::main;
3742
3743 my $signal = new Coro::Signal;
3744 push @WAIT_FOR_TICK, $signal;
3745 $signal->wait;
3746}
3747
3748sub wait_for_tick_begin {
3749 return if tick_inhibit || $Coro::current == $Coro::main;
3750
3751 my $signal = new Coro::Signal;
3752 push @WAIT_FOR_TICK_BEGIN, $signal;
3753 $signal->wait;
3754}
3755
3756sub tick {
3757 if ($Coro::current != $Coro::main) {
3758 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3759 unless ++$bug_warning > 10;
3760 return;
3761 }
3762
2182 cf::server_tick; # one server iteration 3763 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK;
2185 3764
2186 # if we are delayed by four ticks or more, skip them all 3765 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3766 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2188 3767 Coro::async_pool {
2189 $TICK_WATCHER->at ($NEXT_TICK); 3768 $Coro::current->{desc} = "runtime saver";
2190 $TICK_WATCHER->start;
2191 },
2192);
2193
2194IO::AIO::max_poll_time $TICK * 0.2;
2195
2196Event->io (
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL,
2206 after => 0,
2207 interval => 10,
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime 3769 write_runtime_sync
2211 or warn "ERROR: unable to write runtime file: $!"; 3770 or warn "ERROR: unable to write runtime file: $!";
2212 })->(); 3771 };
2213 }, 3772 }
2214); 3773
3774 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3775 $sig->send;
3776 }
3777 while (my $sig = shift @WAIT_FOR_TICK) {
3778 $sig->send;
3779 }
3780
3781 $LOAD = ($NOW - $TICK_START) / $TICK;
3782 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3783
3784 if (0) {
3785 if ($NEXT_TICK) {
3786 my $jitter = $TICK_START - $NEXT_TICK;
3787 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3788 warn "jitter $JITTER\n";#d#
3789 }
3790 }
3791}
3792
3793{
3794 # configure BDB
3795
3796 BDB::min_parallel 8;
3797 BDB::max_poll_reqs $TICK * 0.1;
3798 $AnyEvent::BDB::WATCHER->priority (1);
3799
3800 unless ($DB_ENV) {
3801 $DB_ENV = BDB::db_env_create;
3802 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3803 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3804 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3805 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3806 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3807
3808 cf::sync_job {
3809 eval {
3810 BDB::db_env_open
3811 $DB_ENV,
3812 $BDBDIR,
3813 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3814 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3815 0666;
3816
3817 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3818 };
3819
3820 cf::cleanup "db_env_open(db): $@" if $@;
3821 };
3822 }
3823
3824 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3825 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3826 };
3827 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3828 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3829 };
3830 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3831 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3832 };
3833}
3834
3835{
3836 # configure IO::AIO
3837
3838 IO::AIO::min_parallel 8;
3839 IO::AIO::max_poll_time $TICK * 0.1;
3840 undef $AnyEvent::AIO::WATCHER;
3841}
3842
3843my $_log_backtrace;
3844
3845sub _log_backtrace {
3846 my ($msg, @addr) = @_;
3847
3848 $msg =~ s/\n//;
3849
3850 # limit the # of concurrent backtraces
3851 if ($_log_backtrace < 2) {
3852 ++$_log_backtrace;
3853 async {
3854 $Coro::current->{desc} = "abt $msg";
3855
3856 my @bt = fork_call {
3857 @addr = map { sprintf "%x", $_ } @addr;
3858 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3859 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3860 or die "addr2line: $!";
3861
3862 my @funcs;
3863 my @res = <$fh>;
3864 chomp for @res;
3865 while (@res) {
3866 my ($func, $line) = splice @res, 0, 2, ();
3867 push @funcs, "[$func] $line";
3868 }
3869
3870 @funcs
3871 };
3872
3873 LOG llevInfo, "[ABT] $msg\n";
3874 LOG llevInfo, "[ABT] $_\n" for @bt;
3875 --$_log_backtrace;
3876 };
3877 } else {
3878 LOG llevInfo, "[ABT] $msg\n";
3879 LOG llevInfo, "[ABT] [suppressed]\n";
3880 }
3881}
3882
3883# load additional modules
3884use cf::pod;
2215 3885
2216END { cf::emergency_save } 3886END { cf::emergency_save }
2217 3887
22181 38881
2219 3889

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