ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.143 by root, Sun Jan 7 02:39:14 2007 UTC vs.
Revision 1.259 by root, Sat Apr 21 17:46:39 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
52our %PLAYER; # all users 88our %PLAYER; # all users
53our %MAP; # all maps 89our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 91
56our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 94
58binmode STDOUT; 95binmode STDOUT;
59binmode STDERR; 96binmode STDERR;
60 97
61# read virtual server time, if available 98# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
66} 103}
67 104
68mkdir cf::localdir; 105mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 107
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
77 111
78############################################################################# 112#############################################################################
79 113
80=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
81 115
88=item $cf::RUNTIME 122=item $cf::RUNTIME
89 123
90The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 125every server tick.
92 126
93=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 130
95The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
97 135
98=item $cf::NOW 136=item $cf::NOW
99 137
100The time of the last (current) server tick. 138The time of the last (current) server tick.
101 139
105 143
106=item %cf::CFG 144=item %cf::CFG
107 145
108Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 154
111=back 155=back
112 156
113=cut 157=cut
114 158
115BEGIN { 159BEGIN {
116 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 161 my $msg = join "", @_;
118 utf8::encode $msg;
119 162
120 $msg .= "\n" 163 $msg .= "\n"
121 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
122 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
123 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
124 }; 170 };
125} 171}
126 172
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 192
147$Event::DIED = sub { 193$Event::DIED = sub {
148 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
149}; 195};
150 196
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
156 198
157=over 4 199=over 4
158 200
159=cut 201=item dumpval $ref
160 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
161use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 225
163=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
164 227
165Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
166 229
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
175 231
176Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 233
185=item cf::lock_wait $string 234=item cf::lock_wait $string
186 235
187Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
188 237
194returned. 243returned.
195 244
196Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
198 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
199=cut 252=cut
200 253
201our %LOCK; 254our %LOCK;
202 255
203sub lock_wait($) { 256sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
224 } 277 }
225} 278}
226 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
227sub freeze_mainloop { 286sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
229 288
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
231 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
232 $guard 293 $guard
233} 294}
234 295
235=item cf::async { BLOCK } 296=item cf::async { BLOCK }
287 } 348 }
288} 349}
289 350
290=item $coro = cf::async_ext { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
291 352
292Like async, but this coro is automcatially being canceled when the 353Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 354extension calling this is being unloaded.
294 355
295=cut 356=cut
296 357
297sub async_ext(&) { 358sub async_ext(&) {
306 367
307 $coro 368 $coro
308} 369}
309 370
310sub write_runtime { 371sub write_runtime {
311 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
312 375
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 377 or return;
315 378
379 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 384 and return;
319 385
386 # always fsync - this file is important
320 aio_fsync $fh 387 aio_fsync $fh
321 and return; 388 and return;
322 389
323 close $fh 390 close $fh
324 or return; 391 or return;
327 and return; 394 and return;
328 395
329 1 396 1
330} 397}
331 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
332=back 410=back
333 411
334=cut 412=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 413
456############################################################################# 414#############################################################################
457 415
458=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
459 417
585our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 544our @CB_MAP = ();
587 545
588my %attachment; 546my %attachment;
589 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
590sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
592 556
593 use sort 'stable'; 557 use sort 'stable';
594 558
765# object support 729# object support
766 730
767sub reattach { 731sub reattach {
768 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 736
771 my $registry = $obj->registry; 737 my $registry = $obj->registry;
772 738
773 @$registry = (); 739 @$registry = ();
774 740
821 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
822 788
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 793 close $fh;
828 794
829 if (@$objs) { 795 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 801 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
837 } 803 }
838 } else { 804 } else {
839 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
906=cut 872=cut
907 873
908sub register_extcmd { 874sub register_extcmd {
909 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
910 876
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
915} 878}
916 879
917cf::player->attach ( 880cf::player->attach (
918 on_command => sub { 881 on_command => sub {
919 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
932 895
933 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
934 897
935 if (ref $msg) { 898 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 902 }
940 } 903 }
941 } else { 904 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 907
945 cf::override; 908 cf::override;
946 }, 909 },
947); 910);
948 911
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 912sub load_extension {
956 my ($path) = @_; 913 my ($path) = @_;
957 914
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 916 my $base = $1;
960 my $pkg = $1; 917 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
963 920
964 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
965 922
966 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 924 or die "$path: $!";
968 925
969 my $source = 926 my $source =
970 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
973 . "\n};\n1"; 930 . "\n};\n1";
974 931
975 eval $source 932 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 934 : "extension disabled.\n";
978 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 936 warn $@;
980 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
981 938 exit 1;
982# no strict 'refs'; 939 }
983# @{"$pkg\::ISA"} = ext::; 940 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 941 }
998 942
999 # remove commands 943 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 944}
1024 945
1025sub load_extensions { 946sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 948 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
1032 } 953 }
1033} 954}
1034 955
1035############################################################################# 956#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 957
1073=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1074 959
1075Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1076 961
1077=cut 962=cut
1078 963
1079package cf::player; 964package cf::player;
1080 965
966use Coro::AIO;
967
1081=head3 cf::player 968=head3 cf::player
1082 969
1083=over 4 970=over 4
1084 971
1085=item cf::player::find $login 972=item cf::player::find $login
1086 973
1087Returns the given player object, loading it if necessary (might block). 974Returns the given player object, loading it if necessary (might block).
1088 975
1089=cut 976=cut
1090 977
978sub playerdir($) {
979 "$PLAYERDIR/"
980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
981}
982
1091sub path($) { 983sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 985
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 986 (playerdir $login) . "/playerdata"
1095} 987}
1096 988
1097sub find_active($) { 989sub find_active($) {
1098 $cf::PLAYER{$_[0]} 990 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 991 and $cf::PLAYER{$_[0]}->active
1102 994
1103sub exists($) { 995sub exists($) {
1104 my ($login) = @_; 996 my ($login) = @_;
1105 997
1106 $cf::PLAYER{$login} 998 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login } 999 or cf::sync_job { !aio_stat path $login }
1108} 1000}
1109 1001
1110sub find($) { 1002sub find($) {
1111 return $cf::PLAYER{$_[0]} || do { 1003 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 1004 my $login = $_[0];
1113 1005
1114 my $guard = cf::lock_acquire "user_find:$login"; 1006 my $guard = cf::lock_acquire "user_find:$login";
1115 1007
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1016 my $pl = load_pl path $login
1017 or return;
1018 $cf::PLAYER{$login} = $pl
1019 }
1117 }; 1020 }
1118} 1021}
1119 1022
1120sub save($) { 1023sub save($) {
1121 my ($pl) = @_; 1024 my ($pl) = @_;
1122 1025
1124 1027
1125 my $path = path $pl; 1028 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 1029 my $guard = cf::lock_acquire "user_save:$path";
1127 1030
1128 return if $pl->{deny_save}; 1031 return if $pl->{deny_save};
1032
1033 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 1034 $pl->{last_save} = $cf::RUNTIME;
1130 1035
1131 Coro::cede;
1132 $pl->save_pl ($path); 1036 $pl->save_pl ($path);
1133 Coro::cede; 1037 Coro::cede;
1134} 1038}
1135 1039
1136sub new($) { 1040sub new($) {
1144 $cf::PLAYER{$login} = $self; 1048 $cf::PLAYER{$login} = $self;
1145 1049
1146 $self 1050 $self
1147} 1051}
1148 1052
1053=item $pl->quit_character
1054
1055Nukes the player without looking back. If logged in, the connection will
1056be destroyed. May block for a long time.
1057
1058=cut
1059
1060sub quit_character {
1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1064
1065 $pl->{deny_save} = 1;
1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1067
1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1069 $pl->deactivate;
1070 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1071 $pl->ns->destroy if $pl->ns;
1072
1073 my $path = playerdir $pl;
1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1075 aio_rename $path, $temp;
1076 delete $cf::PLAYER{$pl->ob->name};
1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1099}
1100
1101=item cf::player::list_logins
1102
1103Returns am arrayref of all valid playernames in the system, can take a
1104while and may block, so not sync_job-capable, ever.
1105
1106=cut
1107
1108sub list_logins {
1109 my $dirs = aio_readdir $PLAYERDIR
1110 or return [];
1111
1112 my @logins;
1113
1114 for my $login (@$dirs) {
1115 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1116 aio_read $fh, 0, 512, my $buf, 0 or next;
1117 $buf !~ /^password -------------$/m or next; # official not-valid tag
1118
1119 utf8::decode $login;
1120 push @logins, $login;
1121 }
1122
1123 \@logins
1124}
1125
1126=item $player->maps
1127
1128Returns an arrayref of map paths that are private for this
1129player. May block.
1130
1131=cut
1132
1133sub maps($) {
1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1137
1138 my $files = aio_readdir playerdir $pl
1139 or return;
1140
1141 my @paths;
1142
1143 for (@$files) {
1144 utf8::decode $_;
1145 next if /\.(?:pl|pst)$/;
1146 next unless /^$PATH_SEP/o;
1147
1148 push @paths, cf::map::normalise "~$pl/$_";
1149 }
1150
1151 \@paths
1152}
1153
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1150 1155
1151Sends an ext reply to the player. 1156Sends an ext reply to the player.
1152 1157
1153=cut 1158=cut
1154 1159
1155sub ext_reply($$$%) { 1160sub ext_reply($$%) {
1156 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1157 1162
1158 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1159 1164
1160 $self->send ("ext " . cf::to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1161} 1166}
1162 1167
1163package cf; 1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1164 1208
1165=back 1209=back
1166
1167 1210
1168=head3 cf::map 1211=head3 cf::map
1169 1212
1170=over 4 1213=over 4
1171 1214
1174package cf::map; 1217package cf::map;
1175 1218
1176use Fcntl; 1219use Fcntl;
1177use Coro::AIO; 1220use Coro::AIO;
1178 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1179our $MAX_RESET = 3600; 1226our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1227our $DEFAULT_RESET = 3000;
1181 1228
1182sub generate_random_map { 1229sub generate_random_map {
1183 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1184
1185 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map 1232 $self->_create_random_map (
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1199} 1374}
1200 1375
1201# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1202# all maps in C++... 1377# all maps in C++...
1203sub change_all_map_light { 1378sub change_all_map_light {
1205 1380
1206 $_->change_map_light ($change) 1381 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP; 1382 for grep $_->outdoor, values %cf::MAP;
1208} 1383}
1209 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1210sub try_load_header($) { 1393sub load_header_from($) {
1211 my ($path) = @_; 1394 my ($self, $path) = @_;
1212 1395
1213 utf8::encode $path; 1396 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1215 or return; 1401 or return;
1216 1402
1217 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1218 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1219 1449
1220 # for better error messages only, will be overwritten 1450 $self->default_region (cf::region::find_by_path $self->{path})
1221 $map->path ($path); 1451 unless $self->default_region;
1222 1452
1223 $map->load_header ($path) 1453 1
1224 or return;
1225
1226 $map->{load_path} = $path;
1227
1228 $map
1229} 1454}
1230 1455
1231sub find; 1456sub find;
1232sub find { 1457sub find {
1233 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1234 1459
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239 1461
1240 cf::lock_wait "map_find:$key"; 1462 cf::lock_wait "map_find:$path";
1241 1463
1242 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 1465 my $guard = cf::lock_acquire "map_find:$path";
1244 1466 my $map = new_from_path cf::map $path
1245 # do it the slow way
1246 my $map = try_load_header $path->save_path;
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 1467 or return;
1264 1468
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1277 1470
1278 Coro::cede; 1471 $map->load_header
1472 or return;
1279 1473
1280 if ($map->should_reset) { 1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1281 $map->reset; 1477 $map->reset;
1282 undef $guard; 1478 undef $guard;
1283 $map = find $path 1479 return find $path;
1284 or return;
1285 } 1480 }
1286 1481
1287 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1288 } 1483 }
1289} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1290 1488
1291sub load { 1489sub load {
1292 my ($self) = @_; 1490 my ($self) = @_;
1293 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1294 my $path = $self->{path}; 1494 my $path = $self->{path};
1495
1496 {
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1497 my $guard = cf::lock_acquire "map_load:$path";
1296 1498
1297 return if $self->in_memory != cf::MAP_SWAPPED; 1499 return if $self->in_memory != cf::MAP_SWAPPED;
1298 1500
1299 $self->in_memory (cf::MAP_LOADING); 1501 $self->in_memory (cf::MAP_LOADING);
1300 1502
1301 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1302 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1303 or return; 1509 or return;
1304 1510
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1306 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1307 1513
1308 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1309 utf8::encode $uniq; 1515 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1311 $self->clear_unique_items; 1517 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1313 } 1519 }
1314 } 1520 }
1315 1521
1316 Coro::cede; 1522 Coro::cede;
1317
1318 # now do the right thing for maps 1523 # now do the right thing for maps
1319 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1320
1321 if ($self->{path}->is_style_map) {
1322 $self->{deny_save} = 1;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons;
1328 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1331 $self->activate; 1536 $self->activate;
1332 } 1537 }
1333 1538
1334 Coro::cede;
1335
1336 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1540 }
1541
1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1552}
1553
1554# find and load all maps in the 3x3 area around a map
1555sub load_diag {
1556 my ($map) = @_;
1557
1558 my @diag; # diagonal neighbours
1559
1560 for (0 .. 3) {
1561 my $neigh = $map->tile_path ($_)
1562 or next;
1563 $neigh = find $neigh, $map
1564 or next;
1565 $neigh->load;
1566
1567 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1568 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1569 }
1570
1571 for (@diag) {
1572 my $neigh = find @$_
1573 or next;
1574 $neigh->load;
1575 }
1337} 1576}
1338 1577
1339sub find_sync { 1578sub find_sync {
1340 my ($path, $origin) = @_; 1579 my ($path, $origin) = @_;
1341 1580
1342 cf::sync_job { cf::map::find $path, $origin } 1581 cf::sync_job { find $path, $origin }
1343} 1582}
1344 1583
1345sub do_load_sync { 1584sub do_load_sync {
1346 my ($map) = @_; 1585 my ($map) = @_;
1347 1586
1348 cf::sync_job { $map->load }; 1587 cf::sync_job { $map->load };
1349} 1588}
1350 1589
1590our %MAP_PREFETCH;
1591our $MAP_PREFETCHER = undef;
1592
1593sub find_async {
1594 my ($path, $origin) = @_;
1595
1596 $path = normalise $path, $origin && $origin->{path};
1597
1598 if (my $map = $cf::MAP{$path}) {
1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1600 }
1601
1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1608 $map->load;
1609
1610 delete $MAP_PREFETCH{$path};
1611 }
1612 }
1613 undef $MAP_PREFETCHER;
1614 };
1615 $MAP_PREFETCHER->prio (6);
1616
1617 ()
1618}
1619
1351sub save { 1620sub save {
1352 my ($self) = @_; 1621 my ($self) = @_;
1353 1622
1354 my $lock = cf::lock_acquire "map_data:" . $self->path; 1623 my $lock = cf::lock_acquire "map_data:" . $self->path;
1355 1624
1356 $self->{last_save} = $cf::RUNTIME; 1625 $self->{last_save} = $cf::RUNTIME;
1357 1626
1358 return unless $self->dirty; 1627 return unless $self->dirty;
1359 1628
1360 my $save = $self->{path}->save_path; utf8::encode $save; 1629 my $save = $self->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1362 1631
1363 $self->{load_path} = $save; 1632 $self->{load_path} = $save;
1364 1633
1365 return if $self->{deny_save}; 1634 return if $self->{deny_save};
1366 1635
1369 cf::async { 1638 cf::async {
1370 $_->contr->save for $self->players; 1639 $_->contr->save for $self->players;
1371 }; 1640 };
1372 1641
1373 if ($uniq) { 1642 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES); 1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1376 } else { 1645 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 } 1647 }
1379} 1648}
1380 1649
1381sub swap_out { 1650sub swap_out {
1382 my ($self) = @_; 1651 my ($self) = @_;
1396 1665
1397sub reset_at { 1666sub reset_at {
1398 my ($self) = @_; 1667 my ($self) = @_;
1399 1668
1400 # TODO: safety, remove and allow resettable per-player maps 1669 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel}; 1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1402 return 1e99 if $self->{deny_reset}; 1671 return 1e99 if $self->{deny_reset};
1403 1672
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406 1675
1411 my ($self) = @_; 1680 my ($self) = @_;
1412 1681
1413 $self->reset_at <= $cf::RUNTIME 1682 $self->reset_at <= $cf::RUNTIME
1414} 1683}
1415 1684
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset { 1685sub reset {
1438 my ($self) = @_; 1686 my ($self) = @_;
1439 1687
1440 my $lock = cf::lock_acquire "map_data:" . $self->path; 1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1441 1689
1442 return if $self->players; 1690 return if $self->players;
1443 return if $self->{path}{user_rel};#d# 1691 return if $self->isa ("ext::map_per_player");#d#
1444 1692
1445 warn "resetting map ", $self->path;#d# 1693 warn "resetting map ", $self->path;#d#
1446 1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1447 delete $cf::MAP{$self->path}; 1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1448 1708
1449 $_->clear_links_to ($self) for values %cf::MAP; 1709 $_->clear_links_to ($self) for values %cf::MAP;
1450 1710
1451 $self->unlink_save; 1711 $self->unlink_save;
1452 $self->destroy; 1712 $self->destroy;
1455my $nuke_counter = "aaaa"; 1715my $nuke_counter = "aaaa";
1456 1716
1457sub nuke { 1717sub nuke {
1458 my ($self) = @_; 1718 my ($self) = @_;
1459 1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1460 $self->{deny_save} = 1; 1726 $self->{deny_save} = 1;
1461 $self->reset_timeout (1); 1727 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++)); 1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1463 $self->reset; # polite request, might not happen 1732 $self->reset; # polite request, might not happen
1464} 1733}
1465 1734
1466sub customise_for { 1735=item cf::map::unique_maps
1467 my ($map, $ob) = @_;
1468 1736
1469 if ($map->per_player) { 1737Returns an arrayref of paths of all shared maps that have
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1738instantiated unique items. May block.
1471 }
1472 1739
1473 $map 1740=cut
1474}
1475 1741
1476sub emergency_save { 1742sub unique_maps() {
1477 my $freeze_guard = cf::freeze_mainloop; 1743 my $files = aio_readdir $UNIQUEDIR
1744 or return;
1478 1745
1479 warn "enter emergency map save\n"; 1746 my @paths;
1480 1747
1481 cf::sync_job { 1748 for (@$files) {
1482 warn "begin emergency map save\n"; 1749 utf8::decode $_;
1483 $_->save for values %cf::MAP; 1750 next if /\.pst$/;
1751 next unless /^$PATH_SEP/o;
1752
1753 push @paths, cf::map::normalise $_;
1484 }; 1754 }
1485 1755
1486 warn "end emergency map save\n"; 1756 \@paths
1487} 1757}
1488 1758
1489package cf; 1759package cf;
1490 1760
1491=back 1761=back
1492 1762
1763=head3 cf::object
1764
1765=cut
1766
1767package cf::object;
1768
1769=over 4
1770
1771=item $ob->inv_recursive
1772
1773Returns the inventory of the object _and_ their inventories, recursively.
1774
1775=cut
1776
1777sub inv_recursive_;
1778sub inv_recursive_ {
1779 map { $_, inv_recursive_ $_->inv } @_
1780}
1781
1782sub inv_recursive {
1783 inv_recursive_ inv $_[0]
1784}
1785
1786package cf;
1787
1788=back
1493 1789
1494=head3 cf::object::player 1790=head3 cf::object::player
1495 1791
1496=over 4 1792=over 4
1497 1793
1537 1833
1538=item $player_object->enter_link 1834=item $player_object->enter_link
1539 1835
1540Freezes the player and moves him/her to a special map (C<{link}>). 1836Freezes the player and moves him/her to a special map (C<{link}>).
1541 1837
1542The player should be reaosnably safe there for short amounts of time. You 1838The player should be reasonably safe there for short amounts of time. You
1543I<MUST> call C<leave_link> as soon as possible, though. 1839I<MUST> call C<leave_link> as soon as possible, though.
1544 1840
1841Will never block.
1842
1545=item $player_object->leave_link ($map, $x, $y) 1843=item $player_object->leave_link ($map, $x, $y)
1546 1844
1547Moves the player out of the specila link map onto the given map. If the 1845Moves the player out of the special C<{link}> map onto the specified
1548map is not valid (or omitted), the player will be moved back to the 1846map. If the map is not valid (or omitted), the player will be moved back
1549location he/she was before the call to C<enter_link>, or, if that fails, 1847to the location he/she was before the call to C<enter_link>, or, if that
1550to the emergency map position. 1848fails, to the emergency map position.
1551 1849
1552Might block. 1850Might block.
1553 1851
1554=cut 1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1555 1863
1556sub cf::object::player::enter_link { 1864sub cf::object::player::enter_link {
1557 my ($self) = @_; 1865 my ($self) = @_;
1558 1866
1559 $self->deactivate_recursive; 1867 $self->deactivate_recursive;
1560 1868
1561 return if $self->map == $LINK_MAP; 1869 return if UNIVERSAL::isa $self->map, "ext::map_link";
1562 1870
1563 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1871 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1564 if $self->map; 1872 if $self->map;
1565 1873
1566 $self->enter_map ($LINK_MAP, 20, 20); 1874 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1567} 1875}
1568 1876
1569sub cf::object::player::leave_link { 1877sub cf::object::player::leave_link {
1570 my ($self, $map, $x, $y) = @_; 1878 my ($self, $map, $x, $y) = @_;
1571 1879
1589 # use -1 or undef as default coordinates, not 0, 0 1897 # use -1 or undef as default coordinates, not 0, 0
1590 ($x, $y) = ($map->enter_x, $map->enter_y) 1898 ($x, $y) = ($map->enter_x, $map->enter_y)
1591 if $x <=0 && $y <= 0; 1899 if $x <=0 && $y <= 0;
1592 1900
1593 $map->load; 1901 $map->load;
1902 $map->load_diag;
1594 1903
1595 return unless $self->contr->active; 1904 return unless $self->contr->active;
1596 $self->activate_recursive; 1905 $self->activate_recursive;
1906
1907 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1597 $self->enter_map ($map, $x, $y); 1908 $self->enter_map ($map, $x, $y);
1598} 1909}
1599 1910
1600cf::player->attach ( 1911cf::player->attach (
1601 on_logout => sub { 1912 on_logout => sub {
1614 # try to abort aborted map switching on player login :) 1925 # try to abort aborted map switching on player login :)
1615 # should happen only on crashes 1926 # should happen only on crashes
1616 if ($pl->ob->{_link_pos}) { 1927 if ($pl->ob->{_link_pos}) {
1617 $pl->ob->enter_link; 1928 $pl->ob->enter_link;
1618 (async { 1929 (async {
1619 # we need this sleep as the login has a concurrent enter_exit running
1620 # and this sleep increases chances of the player not ending up in scorn
1621 $pl->ob->reply (undef, 1930 $pl->ob->reply (undef,
1622 "There was an internal problem at your last logout, " 1931 "There was an internal problem at your last logout, "
1623 . "the server will try to bring you to your intended destination in a second.", 1932 . "the server will try to bring you to your intended destination in a second.",
1624 cf::NDI_RED); 1933 cf::NDI_RED);
1934 # we need this sleep as the login has a concurrent enter_exit running
1935 # and this sleep increases chances of the player not ending up in scorn
1625 Coro::Timer::sleep 1; 1936 Coro::Timer::sleep 1;
1626 $pl->ob->leave_link; 1937 $pl->ob->leave_link;
1627 })->prio (2); 1938 })->prio (2);
1628 } 1939 }
1629 }, 1940 },
1637 my ($self, $path, $x, $y) = @_; 1948 my ($self, $path, $x, $y) = @_;
1638 1949
1639 $self->enter_link; 1950 $self->enter_link;
1640 1951
1641 (async { 1952 (async {
1642 $path = new cf::path $path; 1953 my $map = eval {
1643
1644 my $map = cf::map::find $path->as_string; 1954 my $map = cf::map::find $path;
1645 $map = $map->customise_for ($self) if $map; 1955 $map = $map->customise_for ($self) if $map;
1646 1956 $map
1647# warn "entering ", $map->path, " at ($x, $y)\n" 1957 } or
1648# if $map;
1649
1650 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1958 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1651 1959
1652 $self->leave_link ($map, $x, $y); 1960 $self->leave_link ($map, $x, $y);
1653 })->prio (1); 1961 })->prio (1);
1654} 1962}
1655 1963
1659 1967
1660sub parse_random_map_params { 1968sub parse_random_map_params {
1661 my ($spec) = @_; 1969 my ($spec) = @_;
1662 1970
1663 my $rmp = { # defaults 1971 my $rmp = { # defaults
1664 xsize => 10, 1972 xsize => (cf::rndm 15, 40),
1665 ysize => 10, 1973 ysize => (cf::rndm 15, 40),
1974 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1975 #layout => string,
1666 }; 1976 };
1667 1977
1668 for (split /\n/, $spec) { 1978 for (split /\n/, $spec) {
1669 my ($k, $v) = split /\s+/, $_, 2; 1979 my ($k, $v) = split /\s+/, $_, 2;
1670 1980
1674 $rmp 1984 $rmp
1675} 1985}
1676 1986
1677sub prepare_random_map { 1987sub prepare_random_map {
1678 my ($exit) = @_; 1988 my ($exit) = @_;
1989
1990 my $guard = cf::lock_acquire "exit_prepare:$exit";
1679 1991
1680 # all this does is basically replace the /! path by 1992 # all this does is basically replace the /! path by
1681 # a new random map path (?random/...) with a seed 1993 # a new random map path (?random/...) with a seed
1682 # that depends on the exit object 1994 # that depends on the exit object
1683 1995
1684 my $rmp = parse_random_map_params $exit->msg; 1996 my $rmp = parse_random_map_params $exit->msg;
1685 1997
1686 if ($exit->map) { 1998 if ($exit->map) {
1687 $rmp->{region} = $exit->map->region_name; 1999 $rmp->{region} = $exit->region->name;
1688 $rmp->{origin_map} = $exit->map->path; 2000 $rmp->{origin_map} = $exit->map->path;
1689 $rmp->{origin_x} = $exit->x; 2001 $rmp->{origin_x} = $exit->x;
1690 $rmp->{origin_y} = $exit->y; 2002 $rmp->{origin_y} = $exit->y;
1691 } 2003 }
1692 2004
1693 $rmp->{random_seed} ||= $exit->random_seed; 2005 $rmp->{random_seed} ||= $exit->random_seed;
1694 2006
1695 my $data = cf::to_json $rmp; 2007 my $data = cf::to_json $rmp;
1696 my $md5 = Digest::MD5::md5_hex $data; 2008 my $md5 = Digest::MD5::md5_hex $data;
2009 my $meta = "$RANDOMDIR/$md5.meta";
1697 2010
1698 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2011 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1699 aio_write $fh, 0, (length $data), $data, 0; 2012 aio_write $fh, 0, (length $data), $data, 0;
2013 undef $fh;
2014 aio_rename "$meta~", $meta;
1700 2015
1701 $exit->slaying ("?random/$md5"); 2016 $exit->slaying ("?random/$md5");
1702 $exit->msg (undef); 2017 $exit->msg (undef);
1703 } 2018 }
1704} 2019}
1705 2020
1706sub cf::object::player::enter_exit { 2021sub cf::object::player::enter_exit {
1707 my ($self, $exit) = @_; 2022 my ($self, $exit) = @_;
1708 2023
1709 return unless $self->type == cf::PLAYER; 2024 return unless $self->type == cf::PLAYER;
2025
2026 if ($exit->slaying eq "/!") {
2027 #TODO: this should de-fi-ni-te-ly not be a sync-job
2028 # the problem is that $exit might not survive long enough
2029 # so it needs to be done right now, right here
2030 cf::sync_job { prepare_random_map $exit };
2031 }
2032
2033 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2034 my $hp = $exit->stats->hp;
2035 my $sp = $exit->stats->sp;
1710 2036
1711 $self->enter_link; 2037 $self->enter_link;
1712 2038
1713 (async { 2039 (async {
1714 $self->deactivate_recursive; # just to be sure 2040 $self->deactivate_recursive; # just to be sure
1715 unless (eval { 2041 unless (eval {
1716 prepare_random_map $exit 2042 $self->goto ($slaying, $hp, $sp);
1717 if $exit->slaying eq "/!";
1718
1719 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1720 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1721 2043
1722 1; 2044 1;
1723 }) { 2045 }) {
1724 $self->message ("Something went wrong deep within the crossfire server. " 2046 $self->message ("Something went wrong deep within the crossfire server. "
1725 . "I'll try to bring you back to the map you were before. " 2047 . "I'll try to bring you back to the map you were before. "
1726 . "Please report this to the dungeon master", 2048 . "Please report this to the dungeon master!",
1727 cf::NDI_UNIQUE | cf::NDI_RED); 2049 cf::NDI_UNIQUE | cf::NDI_RED);
1728 2050
1729 warn "ERROR in enter_exit: $@"; 2051 warn "ERROR in enter_exit: $@";
1730 $self->leave_link; 2052 $self->leave_link;
1731 } 2053 }
1732 })->prio (1); 2054 })->prio (1);
1745 2067
1746sub cf::client::send_drawinfo { 2068sub cf::client::send_drawinfo {
1747 my ($self, $text, $flags) = @_; 2069 my ($self, $text, $flags) = @_;
1748 2070
1749 utf8::encode $text; 2071 utf8::encode $text;
1750 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2072 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1751} 2073}
1752 2074
2075=item $client->ext_event ($type, %msg)
2076
2077Sends an exti event to the client.
2078
2079=cut
2080
2081sub cf::client::ext_event($$%) {
2082 my ($self, $type, %msg) = @_;
2083
2084 $msg{msgtype} = "event_$type";
2085 $self->send_packet ("ext " . cf::to_json \%msg);
2086}
1753 2087
1754=item $success = $client->query ($flags, "text", \&cb) 2088=item $success = $client->query ($flags, "text", \&cb)
1755 2089
1756Queues a query to the client, calling the given callback with 2090Queues a query to the client, calling the given callback with
1757the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2091the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1786 # get handled first 2120 # get handled first
1787 my $queue = delete $ns->{query_queue} 2121 my $queue = delete $ns->{query_queue}
1788 or return; # be conservative, not sure how that can happen, but we saw a crash here 2122 or return; # be conservative, not sure how that can happen, but we saw a crash here
1789 2123
1790 (shift @$queue)->[1]->($msg); 2124 (shift @$queue)->[1]->($msg);
2125 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1791 2126
1792 push @{ $ns->{query_queue} }, @$queue; 2127 push @{ $ns->{query_queue} }, @$queue;
1793 2128
1794 if (@{ $ns->{query_queue} } == @$queue) { 2129 if (@{ $ns->{query_queue} } == @$queue) {
1795 if (@$queue) { 2130 if (@$queue) {
1853 2188
1854# here we export the classes and methods available to script code 2189# here we export the classes and methods available to script code
1855 2190
1856=pod 2191=pod
1857 2192
1858The following fucntions and emthods are available within a safe environment: 2193The following functions and methods are available within a safe environment:
1859 2194
1860 cf::object contr pay_amount pay_player map 2195 cf::object contr pay_amount pay_player map
1861 cf::object::player player 2196 cf::object::player player
1862 cf::player peaceful 2197 cf::player peaceful
1863 cf::map trigger 2198 cf::map trigger
1948############################################################################# 2283#############################################################################
1949 2284
1950=head2 EXTENSION DATABASE SUPPORT 2285=head2 EXTENSION DATABASE SUPPORT
1951 2286
1952Crossfire maintains a very simple database for extension use. It can 2287Crossfire maintains a very simple database for extension use. It can
1953currently store anything that can be serialised using Storable, which 2288currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1954excludes objects. 2289convert to/from binary).
1955 2290
1956The parameter C<$family> should best start with the name of the extension 2291The parameter C<$family> should best start with the name of the extension
1957using it, it should be unique. 2292using it, it should be unique.
1958 2293
1959=over 4 2294=over 4
1960 2295
1961=item $hashref = cf::db_get $family
1962
1963Return a hashref for use by the extension C<$family>, which can be
1964modified. After modifications, you have to call C<cf::db_dirty> or
1965C<cf::db_sync>.
1966
1967=item $value = cf::db_get $family => $key 2296=item $value = cf::db_get $family => $key
1968 2297
1969Returns a single value from the database 2298Returns a single value from the database.
1970
1971=item cf::db_put $family => $hashref
1972
1973Stores the given family hashref into the database. Updates are delayed, if
1974you want the data to be synced to disk immediately, use C<cf::db_sync>.
1975 2299
1976=item cf::db_put $family => $key => $value 2300=item cf::db_put $family => $key => $value
1977 2301
1978Stores the given C<$value> in the family hash. Updates are delayed, if you 2302Stores the given C<$value> in the family.
1979want the data to be synced to disk immediately, use C<cf::db_sync>.
1980
1981=item cf::db_dirty
1982
1983Marks the database as dirty, to be updated at a later time.
1984
1985=item cf::db_sync
1986
1987Immediately write the database to disk I<if it is dirty>.
1988 2303
1989=cut 2304=cut
1990 2305
1991our $DB; 2306our $DB;
1992 2307
1993{ 2308sub db_init {
1994 my $path = cf::localdir . "/database.pst"; 2309 unless ($DB) {
2310 $DB = BDB::db_create $DB_ENV;
1995 2311
1996 sub db_load() { 2312 cf::sync_job {
1997 $DB = stat $path ? Storable::retrieve $path : { }; 2313 eval {
1998 } 2314 $DB->set_flags (BDB::CHKSUM);
1999 2315
2000 my $pid; 2316 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2001 2317 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2002 sub db_save() { 2318 cf::cleanup "db_open(db): $!" if $!;
2003 waitpid $pid, 0 if $pid; 2319 };
2004 if (0 == ($pid = fork)) { 2320 cf::cleanup "db_open(db): $@" if $@;
2005 $DB->{_meta}{version} = 1;
2006 Storable::nstore $DB, "$path~";
2007 rename "$path~", $path;
2008 cf::_exit 0 if defined $pid;
2009 } 2321 };
2010 }
2011
2012 my $dirty;
2013
2014 sub db_sync() {
2015 db_save if $dirty;
2016 undef $dirty;
2017 }
2018
2019 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2020 db_sync;
2021 }); 2322 }
2323}
2022 2324
2023 sub db_dirty() {
2024 $dirty = 1;
2025 $idle->start;
2026 }
2027
2028 sub db_get($;$) { 2325sub db_get($$) {
2029 @_ >= 2 2326 my $key = "$_[0]/$_[1]";
2030 ? $DB->{$_[0]}{$_[1]}
2031 : ($DB->{$_[0]} ||= { })
2032 }
2033 2327
2328 cf::sync_job {
2329 BDB::db_get $DB, undef, $key, my $data;
2330
2331 $! ? ()
2332 : $data
2333 }
2334}
2335
2034 sub db_put($$;$) { 2336sub db_put($$$) {
2035 if (@_ >= 3) { 2337 BDB::dbreq_pri 4;
2036 $DB->{$_[0]}{$_[1]} = $_[2]; 2338 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2037 } else { 2339}
2038 $DB->{$_[0]} = $_[1];
2039 }
2040 db_dirty;
2041 }
2042 2340
2043 cf::global->attach ( 2341=item cf::cache $id => [$paths...], $processversion => $process
2044 prio => 10000, 2342
2045 on_cleanup => sub { 2343Generic caching function that returns the value of the resource $id,
2046 db_sync; 2344caching and regenerating as required.
2345
2346This function can block.
2347
2348=cut
2349
2350sub cache {
2351 my ($id, $src, $processversion, $process) = @_;
2352
2353 my $meta =
2354 join "\x00",
2355 $processversion,
2356 map {
2357 aio_stat $_
2358 and Carp::croak "$_: $!";
2359
2360 ($_, (stat _)[7,9])
2361 } @$src;
2362
2363 my $dbmeta = db_get cache => "$id/meta";
2364 if ($dbmeta ne $meta) {
2365 # changed, we may need to process
2366
2367 my @data;
2368 my $md5;
2369
2370 for (0 .. $#$src) {
2371 0 <= aio_load $src->[$_], $data[$_]
2372 or Carp::croak "$src->[$_]: $!";
2047 }, 2373 }
2048 ); 2374
2375 # if processing is expensive, check
2376 # checksum first
2377 if (1) {
2378 $md5 =
2379 join "\x00",
2380 $processversion,
2381 map {
2382 Coro::cede;
2383 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2384 } 0.. $#$src;
2385
2386
2387 my $dbmd5 = db_get cache => "$id/md5";
2388 if ($dbmd5 eq $md5) {
2389 db_put cache => "$id/meta", $meta;
2390
2391 return db_get cache => "$id/data";
2392 }
2393 }
2394
2395 my $t1 = Time::HiRes::time;
2396 my $data = $process->(\@data);
2397 my $t2 = Time::HiRes::time;
2398
2399 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2400
2401 db_put cache => "$id/data", $data;
2402 db_put cache => "$id/md5" , $md5;
2403 db_put cache => "$id/meta", $meta;
2404
2405 return $data;
2406 }
2407
2408 db_get cache => "$id/data"
2049} 2409}
2410
2411=item fork_call { }, $args
2412
2413Executes the given code block with the given arguments in a seperate
2414process, returning the results. Everything must be serialisable with
2415Coro::Storable. May, of course, block. Note that the executed sub may
2416never block itself or use any form of Event handling.
2417
2418=cut
2419
2420sub fork_call(&@) {
2421 my ($cb, @args) = @_;
2422
2423# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2424# or die "socketpair: $!";
2425 pipe my $fh1, my $fh2
2426 or die "pipe: $!";
2427
2428 if (my $pid = fork) {
2429 close $fh2;
2430
2431 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2432 $res = Coro::Storable::thaw $res;
2433
2434 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2435
2436 die $$res unless "ARRAY" eq ref $res;
2437
2438 return wantarray ? @$res : $res->[-1];
2439 } else {
2440 local $SIG{__WARN__};
2441 eval {
2442 local $SIG{__DIE__};
2443 close $fh1;
2444
2445 my @res = eval { $cb->(@args) };
2446 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2447 };
2448
2449 warn $@ if $@;
2450 _exit 0;
2451 }
2452}
2453
2454
2050 2455
2051############################################################################# 2456#############################################################################
2052# the server's main() 2457# the server's init and main functions
2458
2459sub load_facedata($) {
2460 my ($path) = @_;
2461
2462 warn "loading facedata from $path\n";
2463
2464 my $facedata;
2465 0 < aio_load $path, $facedata
2466 or die "$path: $!";
2467
2468 $facedata = Coro::Storable::thaw $facedata;
2469
2470 $facedata->{version} == 2
2471 or cf::cleanup "$path: version mismatch, cannot proceed.";
2472
2473 {
2474 my $faces = $facedata->{faceinfo};
2475
2476 while (my ($face, $info) = each %$faces) {
2477 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2478 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2479 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2480 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2481 Coro::cede;
2482 }
2483
2484 while (my ($face, $info) = each %$faces) {
2485 next unless $info->{smooth};
2486 my $idx = cf::face::find $face
2487 or next;
2488 if (my $smooth = cf::face::find $info->{smooth}) {
2489 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2490 } else {
2491 warn "smooth face '$info->{smooth}' not found for face '$face'";
2492 }
2493 Coro::cede;
2494 }
2495 }
2496
2497 {
2498 my $anims = $facedata->{animinfo};
2499
2500 while (my ($anim, $info) = each %$anims) {
2501 cf::anim::set $anim, $info->{frames}, $info->{facings};
2502 Coro::cede;
2503 }
2504
2505 cf::anim::invalidate_all; # d'oh
2506 }
2507
2508 1
2509}
2510
2511sub reload_regions {
2512 load_resource_file "$MAPDIR/regions"
2513 or die "unable to load regions file\n";
2514}
2515
2516sub reload_facedata {
2517 load_facedata "$DATADIR/facedata"
2518 or die "unable to load facedata\n";
2519}
2520
2521sub reload_archetypes {
2522 load_resource_file "$DATADIR/archetypes"
2523 or die "unable to load archetypes\n";
2524}
2525
2526sub reload_treasures {
2527 load_resource_file "$DATADIR/treasures"
2528 or die "unable to load treasurelists\n";
2529}
2530
2531sub reload_resources {
2532 warn "reloading resource files...\n";
2533
2534 reload_regions;
2535 reload_facedata;
2536 reload_archetypes;
2537 reload_treasures;
2538
2539 warn "finished reloading resource files\n";
2540}
2541
2542sub init {
2543 reload_resources;
2544}
2053 2545
2054sub cfg_load { 2546sub cfg_load {
2055 open my $fh, "<:utf8", cf::confdir . "/config" 2547 open my $fh, "<:utf8", "$CONFDIR/config"
2056 or return; 2548 or return;
2057 2549
2058 local $/; 2550 local $/;
2059 *CFG = YAML::Syck::Load <$fh>; 2551 *CFG = YAML::Syck::Load <$fh>;
2060 2552
2063 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2555 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2064 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2556 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2065 2557
2066 if (exists $CFG{mlockall}) { 2558 if (exists $CFG{mlockall}) {
2067 eval { 2559 eval {
2068 $CFG{mlockall} ? &mlockall : &munlockall 2560 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2069 and die "WARNING: m(un)lockall failed: $!\n"; 2561 and die "WARNING: m(un)lockall failed: $!\n";
2070 }; 2562 };
2071 warn $@ if $@; 2563 warn $@ if $@;
2072 } 2564 }
2073} 2565}
2074 2566
2075sub main { 2567sub main {
2076 # we must not ever block the main coroutine 2568 # we must not ever block the main coroutine
2077 local $Coro::idle = sub { 2569 local $Coro::idle = sub {
2078 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2570 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2571 (async {
2079 async { Event::one_event }; 2572 Event::one_event;
2573 })->prio (Coro::PRIO_MAX);
2080 }; 2574 };
2081 2575
2082 cfg_load; 2576 cfg_load;
2083 db_load; 2577 db_init;
2084 load_extensions; 2578 load_extensions;
2579
2580 $TICK_WATCHER->start;
2085 Event::loop; 2581 Event::loop;
2086} 2582}
2087 2583
2088############################################################################# 2584#############################################################################
2089# initialisation 2585# initialisation and cleanup
2090 2586
2587# install some emergency cleanup handlers
2588BEGIN {
2589 for my $signal (qw(INT HUP TERM)) {
2590 Event->signal (
2591 reentrant => 0,
2592 data => WF_AUTOCANCEL,
2593 signal => $signal,
2594 prio => 0,
2595 cb => sub {
2596 cf::cleanup "SIG$signal";
2597 },
2598 );
2599 }
2600}
2601
2602sub emergency_save() {
2603 my $freeze_guard = cf::freeze_mainloop;
2604
2605 warn "enter emergency perl save\n";
2606
2607 cf::sync_job {
2608 # use a peculiar iteration method to avoid tripping on perl
2609 # refcount bugs in for. also avoids problems with players
2610 # and maps saved/destroyed asynchronously.
2611 warn "begin emergency player save\n";
2612 for my $login (keys %cf::PLAYER) {
2613 my $pl = $cf::PLAYER{$login} or next;
2614 $pl->valid or next;
2615 $pl->save;
2616 }
2617 warn "end emergency player save\n";
2618
2619 warn "begin emergency map save\n";
2620 for my $path (keys %cf::MAP) {
2621 my $map = $cf::MAP{$path} or next;
2622 $map->valid or next;
2623 $map->save;
2624 }
2625 warn "end emergency map save\n";
2626
2627 warn "begin emergency database checkpoint\n";
2628 BDB::db_env_txn_checkpoint $DB_ENV;
2629 warn "end emergency database checkpoint\n";
2630 };
2631
2632 warn "leave emergency perl save\n";
2633}
2634
2635sub post_cleanup {
2636 my ($make_core) = @_;
2637
2638 warn Carp::longmess "post_cleanup backtrace"
2639 if $make_core;
2640}
2641
2091sub reload() { 2642sub do_reload_perl() {
2092 # can/must only be called in main 2643 # can/must only be called in main
2093 if ($Coro::current != $Coro::main) { 2644 if ($Coro::current != $Coro::main) {
2094 warn "can only reload from main coroutine\n"; 2645 warn "can only reload from main coroutine";
2095 return; 2646 return;
2096 } 2647 }
2097 2648
2098 warn "reloading..."; 2649 warn "reloading...";
2099 2650
2100 my $guard = freeze_mainloop; 2651 warn "entering sync_job";
2652
2653 cf::sync_job {
2654 cf::write_runtime; # external watchdog should not bark
2101 cf::emergency_save; 2655 cf::emergency_save;
2656 cf::write_runtime; # external watchdog should not bark
2102 2657
2103 eval { 2658 warn "syncing database to disk";
2659 BDB::db_env_txn_checkpoint $DB_ENV;
2660
2104 # if anything goes wrong in here, we should simply crash as we already saved 2661 # if anything goes wrong in here, we should simply crash as we already saved
2105 2662
2106 # cancel all watchers 2663 warn "cancelling all WF_AUTOCANCEL watchers";
2107 for (Event::all_watchers) { 2664 for (Event::all_watchers) {
2108 $_->cancel if $_->data & WF_AUTOCANCEL; 2665 $_->cancel if $_->data & WF_AUTOCANCEL;
2109 } 2666 }
2110 2667
2668 warn "flushing outstanding aio requests";
2669 for (;;) {
2670 BDB::flush;
2671 IO::AIO::flush;
2672 Coro::cede;
2673 last unless IO::AIO::nreqs || BDB::nreqs;
2674 warn "iterate...";
2675 }
2676
2677 ++$RELOAD;
2678
2111 # cancel all extension coros 2679 warn "cancelling all extension coros";
2112 $_->cancel for values %EXT_CORO; 2680 $_->cancel for values %EXT_CORO;
2113 %EXT_CORO = (); 2681 %EXT_CORO = ();
2114 2682
2115 # unload all extensions 2683 warn "removing commands";
2116 for (@exts) { 2684 %COMMAND = ();
2685
2686 warn "removing ext commands";
2687 %EXTCMD = ();
2688
2689 warn "unloading/nuking all extensions";
2690 for my $pkg (@EXTS) {
2117 warn "unloading <$_>"; 2691 warn "... unloading $pkg";
2118 unload_extension $_; 2692
2693 if (my $cb = $pkg->can ("unload")) {
2694 eval {
2695 $cb->($pkg);
2696 1
2697 } or warn "$pkg unloaded, but with errors: $@";
2119 } 2698 }
2120 2699
2700 warn "... nuking $pkg";
2701 Symbol::delete_package $pkg;
2702 }
2703
2121 # unload all modules loaded from $LIBDIR 2704 warn "unloading all perl modules loaded from $LIBDIR";
2122 while (my ($k, $v) = each %INC) { 2705 while (my ($k, $v) = each %INC) {
2123 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2706 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2124 2707
2125 warn "removing <$k>"; 2708 warn "... unloading $k";
2126 delete $INC{$k}; 2709 delete $INC{$k};
2127 2710
2128 $k =~ s/\.pm$//; 2711 $k =~ s/\.pm$//;
2129 $k =~ s/\//::/g; 2712 $k =~ s/\//::/g;
2130 2713
2133 } 2716 }
2134 2717
2135 Symbol::delete_package $k; 2718 Symbol::delete_package $k;
2136 } 2719 }
2137 2720
2138 # sync database to disk
2139 cf::db_sync;
2140 IO::AIO::flush;
2141
2142 # get rid of safe::, as good as possible 2721 warn "getting rid of safe::, as good as possible";
2143 Symbol::delete_package "safe::$_" 2722 Symbol::delete_package "safe::$_"
2144 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2723 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2145 2724
2146 # remove register_script_function callbacks
2147 # TODO
2148
2149 # unload cf.pm "a bit" 2725 warn "unloading cf.pm \"a bit\"";
2150 delete $INC{"cf.pm"}; 2726 delete $INC{"cf.pm"};
2727 delete $INC{"cf/pod.pm"};
2151 2728
2152 # don't, removes xs symbols, too, 2729 # don't, removes xs symbols, too,
2153 # and global variables created in xs 2730 # and global variables created in xs
2154 #Symbol::delete_package __PACKAGE__; 2731 #Symbol::delete_package __PACKAGE__;
2155 2732
2156 # reload cf.pm 2733 warn "unload completed, starting to reload now";
2734
2157 warn "reloading cf.pm"; 2735 warn "reloading cf.pm";
2158 require cf; 2736 require cf;
2159 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2737 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2160 2738
2161 # load config and database again 2739 warn "loading config and database again";
2162 cf::cfg_load; 2740 cf::cfg_load;
2163 cf::db_load;
2164 2741
2165 # load extensions
2166 warn "load extensions"; 2742 warn "loading extensions";
2167 cf::load_extensions; 2743 cf::load_extensions;
2168 2744
2169 # reattach attachments to objects 2745 warn "reattaching attachments to objects/players";
2170 warn "reattach"; 2746 _global_reattach; # objects, sockets
2171 _global_reattach; 2747 warn "reattaching attachments to maps";
2172 }; 2748 reattach $_ for values %MAP;
2749 warn "reattaching attachments to players";
2750 reattach $_ for values %PLAYER;
2173 2751
2174 if ($@) { 2752 warn "leaving sync_job";
2753
2754 1
2755 } or do {
2175 warn $@; 2756 warn $@;
2176 warn "error while reloading, exiting."; 2757 warn "error while reloading, exiting.";
2177 exit 1; 2758 exit 1;
2178 } 2759 };
2179 2760
2180 warn "reloaded successfully"; 2761 warn "reloaded";
2181}; 2762};
2182 2763
2183############################################################################# 2764our $RELOAD_WATCHER; # used only during reload
2184 2765
2185unless ($LINK_MAP) { 2766sub reload_perl() {
2186 $LINK_MAP = cf::map::new; 2767 # doing reload synchronously and two reloads happen back-to-back,
2768 # coro crashes during coro_state_free->destroy here.
2187 2769
2188 $LINK_MAP->width (41); 2770 $RELOAD_WATCHER ||= Event->timer (
2189 $LINK_MAP->height (41); 2771 reentrant => 0,
2190 $LINK_MAP->alloc;
2191 $LINK_MAP->path ("{link}");
2192 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2193 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2194
2195 # dirty hack because... archetypes are not yet loaded
2196 Event->timer (
2197 after => 10, 2772 after => 0,
2773 data => WF_AUTOCANCEL,
2198 cb => sub { 2774 cb => sub {
2199 $_[0]->w->cancel; 2775 do_reload_perl;
2200 2776 undef $RELOAD_WATCHER;
2201 # provide some exits "home"
2202 my $exit = cf::object::new "exit";
2203
2204 $exit->slaying ($EMERGENCY_POSITION->[0]);
2205 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2206 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2207
2208 $LINK_MAP->insert ($exit->clone, 19, 19);
2209 $LINK_MAP->insert ($exit->clone, 19, 20);
2210 $LINK_MAP->insert ($exit->clone, 19, 21);
2211 $LINK_MAP->insert ($exit->clone, 20, 19);
2212 $LINK_MAP->insert ($exit->clone, 20, 21);
2213 $LINK_MAP->insert ($exit->clone, 21, 19);
2214 $LINK_MAP->insert ($exit->clone, 21, 20);
2215 $LINK_MAP->insert ($exit->clone, 21, 21);
2216
2217 $exit->destroy;
2218 }); 2777 },
2219 2778 );
2220 $LINK_MAP->{deny_save} = 1;
2221 $LINK_MAP->{deny_reset} = 1;
2222
2223 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2224} 2779}
2225
2226register "<global>", __PACKAGE__;
2227 2780
2228register_command "reload" => sub { 2781register_command "reload" => sub {
2229 my ($who, $arg) = @_; 2782 my ($who, $arg) = @_;
2230 2783
2231 if ($who->flag (FLAG_WIZ)) { 2784 if ($who->flag (FLAG_WIZ)) {
2232 $who->message ("start of reload.");
2233 reload;
2234 $who->message ("end of reload."); 2785 $who->message ("reloading server.");
2786 async { reload_perl };
2235 } 2787 }
2236}; 2788};
2237 2789
2238unshift @INC, $LIBDIR; 2790unshift @INC, $LIBDIR;
2791
2792my $bug_warning = 0;
2793
2794our @WAIT_FOR_TICK;
2795our @WAIT_FOR_TICK_BEGIN;
2796
2797sub wait_for_tick {
2798 return unless $TICK_WATCHER->is_active;
2799 return if $Coro::current == $Coro::main;
2800
2801 my $signal = new Coro::Signal;
2802 push @WAIT_FOR_TICK, $signal;
2803 $signal->wait;
2804}
2805
2806sub wait_for_tick_begin {
2807 return unless $TICK_WATCHER->is_active;
2808 return if $Coro::current == $Coro::main;
2809
2810 my $signal = new Coro::Signal;
2811 push @WAIT_FOR_TICK_BEGIN, $signal;
2812 $signal->wait;
2813}
2239 2814
2240$TICK_WATCHER = Event->timer ( 2815$TICK_WATCHER = Event->timer (
2241 reentrant => 0, 2816 reentrant => 0,
2817 parked => 1,
2242 prio => 0, 2818 prio => 0,
2243 at => $NEXT_TICK || $TICK, 2819 at => $NEXT_TICK || $TICK,
2244 data => WF_AUTOCANCEL, 2820 data => WF_AUTOCANCEL,
2245 cb => sub { 2821 cb => sub {
2822 if ($Coro::current != $Coro::main) {
2823 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2824 unless ++$bug_warning > 10;
2825 return;
2826 }
2827
2828 $NOW = Event::time;
2829
2246 cf::server_tick; # one server iteration 2830 cf::server_tick; # one server iteration
2831
2247 $RUNTIME += $TICK; 2832 $RUNTIME += $TICK;
2248 $NEXT_TICK += $TICK; 2833 $NEXT_TICK += $TICK;
2249 2834
2835 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2836 $NEXT_RUNTIME_WRITE = $NOW + 10;
2837 Coro::async_pool {
2838 write_runtime
2839 or warn "ERROR: unable to write runtime file: $!";
2840 };
2841 }
2842
2843# my $AFTER = Event::time;
2844# warn $AFTER - $NOW;#d#
2845
2250 # if we are delayed by four ticks or more, skip them all 2846 # if we are delayed by four ticks or more, skip them all
2251 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2847 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2252 2848
2253 $TICK_WATCHER->at ($NEXT_TICK); 2849 $TICK_WATCHER->at ($NEXT_TICK);
2254 $TICK_WATCHER->start; 2850 $TICK_WATCHER->start;
2851
2852 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2853 $sig->send;
2854 }
2855 while (my $sig = shift @WAIT_FOR_TICK) {
2856 $sig->send;
2857 }
2858
2859 _post_tick;
2255 }, 2860 },
2256); 2861);
2257 2862
2863{
2258IO::AIO::max_poll_time $TICK * 0.2; 2864 BDB::max_poll_time $TICK * 0.1;
2259 2865 $BDB_POLL_WATCHER = Event->io (
2260Event->io ( 2866 reentrant => 0,
2261 fd => IO::AIO::poll_fileno, 2867 fd => BDB::poll_fileno,
2262 poll => 'r', 2868 poll => 'r',
2263 prio => 5, 2869 prio => 0,
2264 data => WF_AUTOCANCEL,
2265 cb => \&IO::AIO::poll_cb,
2266);
2267
2268Event->timer (
2269 data => WF_AUTOCANCEL, 2870 data => WF_AUTOCANCEL,
2270 after => 0, 2871 cb => \&BDB::poll_cb,
2271 interval => 10, 2872 );
2272 cb => sub { 2873 BDB::min_parallel 8;
2273 (Coro::unblock_sub { 2874
2274 write_runtime 2875 BDB::set_sync_prepare {
2275 or warn "ERROR: unable to write runtime file: $!"; 2876 my $status;
2877 my $current = $Coro::current;
2878 (
2879 sub {
2880 $status = $!;
2881 $current->ready; undef $current;
2882 },
2883 sub {
2884 Coro::schedule while defined $current;
2885 $! = $status;
2886 },
2887 )
2888 };
2889
2890 unless ($DB_ENV) {
2891 $DB_ENV = BDB::db_env_create;
2892
2893 cf::sync_job {
2894 eval {
2895 BDB::db_env_open
2896 $DB_ENV,
2897 $BDBDIR,
2898 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2899 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2900 0666;
2901
2902 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2903
2904 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2905 $DB_ENV->set_lk_detect;
2906 };
2907
2908 cf::cleanup "db_env_open(db): $@" if $@;
2276 })->(); 2909 };
2277 }, 2910 }
2278); 2911}
2912
2913{
2914 IO::AIO::min_parallel 8;
2915
2916 undef $Coro::AIO::WATCHER;
2917 IO::AIO::max_poll_time $TICK * 0.1;
2918 $AIO_POLL_WATCHER = Event->io (
2919 reentrant => 0,
2920 data => WF_AUTOCANCEL,
2921 fd => IO::AIO::poll_fileno,
2922 poll => 'r',
2923 prio => 6,
2924 cb => \&IO::AIO::poll_cb,
2925 );
2926}
2927
2928# load additional modules
2929use cf::pod;
2279 2930
2280END { cf::emergency_save } 2931END { cf::emergency_save }
2281 2932
22821 29331
2283 2934

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines