ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.143 by root, Sun Jan 7 02:39:14 2007 UTC vs.
Revision 1.466 by root, Thu Jan 8 03:03:24 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
46 118
47our %CFG; 119our %CFG;
48 120
49our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 122our $RUNTIME;
123our $NOW;
51 124
52our %PLAYER; # all users 125our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 126our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 127our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 128
56our %EXT_CORO; # coroutines bound to extensions 129# used to convert map paths into valid unix filenames by replacing / by ∕
130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
57 140
58binmode STDOUT; 141binmode STDOUT;
59binmode STDERR; 142binmode STDERR;
60 143
61# read virtual server time, if available 144# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 146 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
66} 149}
67 150
68mkdir cf::localdir; 151mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 152 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 153
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 154our $EMERGENCY_POSITION;
155
156sub cf::map::normalise;
77 157
78############################################################################# 158#############################################################################
79 159
80=head2 GLOBAL VARIABLES 160=head2 GLOBAL VARIABLES
81 161
88=item $cf::RUNTIME 168=item $cf::RUNTIME
89 169
90The time this server has run, starts at 0 and is increased by $cf::TICK on 170The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 171every server tick.
92 172
93=item $cf::LIBDIR 173=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
174$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
175$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 176
95The perl library directory, where extensions and cf-specific modules can 177Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 178directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
179unique-items directory, player file directory, random maps directory and
180database environment.
97 181
98=item $cf::NOW 182=item $cf::NOW
99 183
100The time of the last (current) server tick. 184The time of the last (current) server tick.
101 185
102=item $cf::TICK 186=item $cf::TICK
103 187
104The interval between server ticks, in seconds. 188The interval between server ticks, in seconds.
105 189
190=item $cf::LOADAVG
191
192The current CPU load on the server (alpha-smoothed), as a value between 0
193(none) and 1 (overloaded), indicating how much time is spent on processing
194objects per tick. Healthy values are < 0.5.
195
196=item $cf::LOAD
197
198The raw value load value from the last tick.
199
106=item %cf::CFG 200=item %cf::CFG
107 201
108Configuration for the server, loaded from C</etc/crossfire/config>, or 202Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 203from wherever your confdir points to.
204
205=item cf::wait_for_tick, cf::wait_for_tick_begin
206
207These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
208returns directly I<after> the tick processing (and consequently, can only wake one process
209per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
210
211=item @cf::INVOKE_RESULTS
212
213This array contains the results of the last C<invoke ()> call. When
214C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
215that call.
110 216
111=back 217=back
112 218
113=cut 219=cut
114 220
115BEGIN { 221BEGIN {
116 *CORE::GLOBAL::warn = sub { 222 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 223 my $msg = join "", @_;
118 utf8::encode $msg;
119 224
120 $msg .= "\n" 225 $msg .= "\n"
121 unless $msg =~ /\n$/; 226 unless $msg =~ /\n$/;
122 227
228 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
229
123 LOG llevError, "cfperl: $msg"; 230 LOG llevError, $msg;
124 }; 231 };
125} 232}
233
234$Coro::State::DIEHOOK = sub {
235 return unless $^S eq 0; # "eq", not "=="
236
237 if ($Coro::current == $Coro::main) {#d#
238 warn "DIEHOOK called in main context, Coro bug?\n";#d#
239 return;#d#
240 }#d#
241
242 # kill coroutine otherwise
243 warn Carp::longmess $_[0];
244 Coro::terminate
245};
246
247$SIG{__DIE__} = sub { }; #d#?
126 248
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 249@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 250@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 251@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 252@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 253@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
254@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 255@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 256
134# we bless all objects into (empty) derived classes to force a method lookup 257# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 258# within the Safe compartment.
136for my $pkg (qw( 259for my $pkg (qw(
137 cf::global cf::attachable 260 cf::global cf::attachable
138 cf::object cf::object::player 261 cf::object cf::object::player
139 cf::client cf::player 262 cf::client cf::player
140 cf::arch cf::living 263 cf::arch cf::living
264 cf::map cf::mapspace
141 cf::map cf::party cf::region 265 cf::party cf::region
142)) { 266)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 267 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 268}
146 269
147$Event::DIED = sub { 270$EV::DIED = sub {
148 warn "error in event callback: @_"; 271 warn "error in event callback: @_";
149}; 272};
150 273
151my %ext_pkg; 274#############################################################################
152my @exts;
153my @hook;
154 275
155=head2 UTILITY FUNCTIONS 276=head2 UTILITY FUNCTIONS
156 277
157=over 4 278=over 4
158 279
159=cut 280=item dumpval $ref
160 281
161use JSON::Syck (); # TODO# replace by JSON::PC once working 282=cut
162 283
284sub dumpval {
285 eval {
286 local $SIG{__DIE__};
287 my $d;
288 if (1) {
289 $d = new Data::Dumper([$_[0]], ["*var"]);
290 $d->Terse(1);
291 $d->Indent(2);
292 $d->Quotekeys(0);
293 $d->Useqq(1);
294 #$d->Bless(...);
295 $d->Seen($_[1]) if @_ > 1;
296 $d = $d->Dump();
297 }
298 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
299 $d
300 } || "[unable to dump $_[0]: '$@']";
301}
302
163=item $ref = cf::from_json $json 303=item $ref = cf::decode_json $json
164 304
165Converts a JSON string into the corresponding perl data structure. 305Converts a JSON string into the corresponding perl data structure.
166 306
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 307=item $json = cf::encode_json $ref
175 308
176Converts a perl data structure into its JSON representation. 309Converts a perl data structure into its JSON representation.
177 310
178=cut 311=cut
179 312
180sub to_json($) { 313our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 314
182 JSON::Syck::Dump $_[0] 315sub encode_json($) { $json_coder->encode ($_[0]) }
316sub decode_json($) { $json_coder->decode ($_[0]) }
317
318=item cf::post_init { BLOCK }
319
320Execute the given codeblock, I<after> all extensions have been (re-)loaded,
321but I<before> the server starts ticking again.
322
323The cdoeblock will have a single boolean argument to indicate whether this
324is a reload or not.
325
326=cut
327
328sub post_init(&) {
329 push @POST_INIT, shift;
183} 330}
184 331
185=item cf::lock_wait $string 332=item cf::lock_wait $string
186 333
187Wait until the given lock is available. See cf::lock_acquire. 334Wait until the given lock is available. See cf::lock_acquire.
188 335
189=item my $lock = cf::lock_acquire $string 336=item my $lock = cf::lock_acquire $string
190 337
191Wait until the given lock is available and then acquires it and returns 338Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 339a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 340for example when the coroutine gets canceled), the lock is automatically
194returned. 341returned.
195 342
343Locks are *not* recursive, locking from the same coro twice results in a
344deadlocked coro.
345
196Lock names should begin with a unique identifier (for example, cf::map::find 346Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 347uses map_find and cf::map::load uses map_load).
198 348
199=cut 349=item $locked = cf::lock_active $string
200 350
201our %LOCK; 351Return true if the lock is currently active, i.e. somebody has locked it.
352
353=cut
354
355our $LOCKS = new Coro::SemaphoreSet;
202 356
203sub lock_wait($) { 357sub lock_wait($) {
204 my ($key) = @_; 358 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 359}
212 360
213sub lock_acquire($) { 361sub lock_acquire($) {
214 my ($key) = @_; 362 $LOCKS->guard ($_[0])
363}
215 364
216 # wait, to be sure we are not locked 365sub lock_active($) {
217 lock_wait $key; 366 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 367}
226 368
227sub freeze_mainloop { 369sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 370 tick_inhibit_inc;
229 371
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 372 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 373}
232 $guard 374
375=item cf::periodic $interval, $cb
376
377Like EV::periodic, but randomly selects a starting point so that the actions
378get spread over timer.
379
380=cut
381
382sub periodic($$) {
383 my ($interval, $cb) = @_;
384
385 my $start = rand List::Util::min 180, $interval;
386
387 EV::periodic $start, $interval, 0, $cb
388}
389
390=item cf::get_slot $time[, $priority[, $name]]
391
392Allocate $time seconds of blocking CPU time at priority C<$priority>:
393This call blocks and returns only when you have at least C<$time> seconds
394of cpu time till the next tick. The slot is only valid till the next cede.
395
396The optional C<$name> can be used to identify the job to run. It might be
397used for statistical purposes and should identify the same time-class.
398
399Useful for short background jobs.
400
401=cut
402
403our @SLOT_QUEUE;
404our $SLOT_QUEUE;
405
406$SLOT_QUEUE->cancel if $SLOT_QUEUE;
407$SLOT_QUEUE = Coro::async {
408 $Coro::current->desc ("timeslot manager");
409
410 my $signal = new Coro::Signal;
411
412 while () {
413 next_job:
414 my $avail = cf::till_tick;
415 if ($avail > 0.01) {
416 for (0 .. $#SLOT_QUEUE) {
417 if ($SLOT_QUEUE[$_][0] < $avail) {
418 my $job = splice @SLOT_QUEUE, $_, 1, ();
419 $job->[2]->send;
420 Coro::cede;
421 goto next_job;
422 }
423 }
424 }
425
426 if (@SLOT_QUEUE) {
427 # we do not use wait_for_tick() as it returns immediately when tick is inactive
428 push @cf::WAIT_FOR_TICK, $signal;
429 $signal->wait;
430 } else {
431 Coro::schedule;
432 }
433 }
434};
435
436sub get_slot($;$$) {
437 return if tick_inhibit || $Coro::current == $Coro::main;
438
439 my ($time, $pri, $name) = @_;
440
441 $time = $TICK * .6 if $time > $TICK * .6;
442 my $sig = new Coro::Signal;
443
444 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
445 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
446 $SLOT_QUEUE->ready;
447 $sig->wait;
233} 448}
234 449
235=item cf::async { BLOCK } 450=item cf::async { BLOCK }
236 451
237Currently the same as Coro::async_pool, meaning you cannot use 452Currently the same as Coro::async_pool, meaning you cannot use
242 457
243BEGIN { *async = \&Coro::async_pool } 458BEGIN { *async = \&Coro::async_pool }
244 459
245=item cf::sync_job { BLOCK } 460=item cf::sync_job { BLOCK }
246 461
247The design of crossfire+ requires that the main coro ($Coro::main) is 462The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 463is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 464partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
465acceptable.
250 466
251If it must be done, put the blocking parts into C<sync_job>. This will run 467If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 468the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 469server will be frozen during this time, so the block should either finish
254fast or be very important. 470fast or be very important.
257 473
258sub sync_job(&) { 474sub sync_job(&) {
259 my ($job) = @_; 475 my ($job) = @_;
260 476
261 if ($Coro::current == $Coro::main) { 477 if ($Coro::current == $Coro::main) {
478 my $time = EV::time;
479
262 # this is the main coro, too bad, we have to block 480 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 481 # till the operation succeeds, freezing the server :/
264 482
265 # TODO: use suspend/resume instead 483 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 484
267 my $freeze_guard = freeze_mainloop; 485 my $freeze_guard = freeze_mainloop;
268 486
269 my $busy = 1; 487 my $busy = 1;
270 my @res; 488 my @res;
271 489
272 (async { 490 (async {
491 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 492 @res = eval { $job->() };
274 warn $@ if $@; 493 warn $@ if $@;
275 undef $busy; 494 undef $busy;
276 })->prio (Coro::PRIO_MAX); 495 })->prio (Coro::PRIO_MAX);
277 496
278 while ($busy) { 497 while ($busy) {
279 Coro::cede or Event::one_event; 498 if (Coro::nready) {
499 Coro::cede_notself;
500 } else {
501 EV::loop EV::LOOP_ONESHOT;
280 } 502 }
503 }
504
505 my $time = EV::time - $time;
506
507 $TICK_START += $time; # do not account sync jobs to server load
281 508
282 wantarray ? @res : $res[0] 509 wantarray ? @res : $res[0]
283 } else { 510 } else {
284 # we are in another coroutine, how wonderful, everything just works 511 # we are in another coroutine, how wonderful, everything just works
285 512
287 } 514 }
288} 515}
289 516
290=item $coro = cf::async_ext { BLOCK } 517=item $coro = cf::async_ext { BLOCK }
291 518
292Like async, but this coro is automcatially being canceled when the 519Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 520extension calling this is being unloaded.
294 521
295=cut 522=cut
296 523
297sub async_ext(&) { 524sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 532 $EXT_CORO{$coro+0} = $coro;
306 533
307 $coro 534 $coro
308} 535}
309 536
310sub write_runtime { 537=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 538
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 539Executes the given code block with the given arguments in a seperate
314 or return; 540process, returning the results. Everything must be serialisable with
541Coro::Storable. May, of course, block. Note that the executed sub may
542never block itself or use any form of event handling.
315 543
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 544=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 545
320 aio_fsync $fh 546sub fork_call(&@) {
321 and return; 547 my ($cb, @args) = @_;
322 548
323 close $fh 549 # we seemingly have to make a local copy of the whole thing,
324 or return; 550 # otherwise perl prematurely frees the stuff :/
551 # TODO: investigate and fix (likely this will be rather laborious)
325 552
326 aio_rename "$runtime~", $runtime 553 my @res = Coro::Util::fork_eval {
327 and return; 554 reset_signals;
555 &$cb
556 }, @args;
328 557
558 wantarray ? @res : $res[-1]
559}
560
561=item $coin = coin_from_name $name
562
563=cut
564
565our %coin_alias = (
566 "silver" => "silvercoin",
567 "silvercoin" => "silvercoin",
568 "silvercoins" => "silvercoin",
569 "gold" => "goldcoin",
570 "goldcoin" => "goldcoin",
571 "goldcoins" => "goldcoin",
572 "platinum" => "platinacoin",
573 "platinumcoin" => "platinacoin",
574 "platinumcoins" => "platinacoin",
575 "platina" => "platinacoin",
576 "platinacoin" => "platinacoin",
577 "platinacoins" => "platinacoin",
578 "royalty" => "royalty",
579 "royalties" => "royalty",
580);
581
582sub coin_from_name($) {
583 $coin_alias{$_[0]}
584 ? cf::arch::find $coin_alias{$_[0]}
585 : undef
586}
587
588=item $value = cf::db_get $family => $key
589
590Returns a single value from the environment database.
591
592=item cf::db_put $family => $key => $value
593
594Stores the given C<$value> in the family. It can currently store binary
595data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
596
597=item $db = cf::db_table "name"
598
599Create and/or open a new database table. The string must not be "db" and must be unique
600within each server.
601
602=cut
603
604sub db_table($) {
605 my ($name) = @_;
606 my $db = BDB::db_create $DB_ENV;
607
608 eval {
609 $db->set_flags (BDB::CHKSUM);
610
611 utf8::encode $name;
612 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
613 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
614 cf::cleanup "db_open(db): $!" if $!;
615 };
616 cf::cleanup "db_open(db): $@" if $@;
617
618 $db
619}
620
621our $DB;
622
623sub db_init {
624 cf::sync_job {
625 $DB ||= db_table "db";
626 };
627}
628
629sub db_get($$) {
630 my $key = "$_[0]/$_[1]";
631
632 cf::sync_job {
633 BDB::db_get $DB, undef, $key, my $data;
634
635 $! ? ()
636 : $data
329 1 637 }
638}
639
640sub db_put($$$) {
641 BDB::dbreq_pri 4;
642 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
643}
644
645=item cf::cache $id => [$paths...], $processversion => $process
646
647Generic caching function that returns the value of the resource $id,
648caching and regenerating as required.
649
650This function can block.
651
652=cut
653
654sub cache {
655 my ($id, $src, $processversion, $process) = @_;
656
657 my $meta =
658 join "\x00",
659 $processversion,
660 map {
661 aio_stat $_
662 and Carp::croak "$_: $!";
663
664 ($_, (stat _)[7,9])
665 } @$src;
666
667 my $dbmeta = db_get cache => "$id/meta";
668 if ($dbmeta ne $meta) {
669 # changed, we may need to process
670
671 my @data;
672 my $md5;
673
674 for (0 .. $#$src) {
675 0 <= aio_load $src->[$_], $data[$_]
676 or Carp::croak "$src->[$_]: $!";
677 }
678
679 # if processing is expensive, check
680 # checksum first
681 if (1) {
682 $md5 =
683 join "\x00",
684 $processversion,
685 map {
686 cf::cede_to_tick;
687 ($src->[$_], Digest::MD5::md5_hex $data[$_])
688 } 0.. $#$src;
689
690
691 my $dbmd5 = db_get cache => "$id/md5";
692 if ($dbmd5 eq $md5) {
693 db_put cache => "$id/meta", $meta;
694
695 return db_get cache => "$id/data";
696 }
697 }
698
699 my $t1 = Time::HiRes::time;
700 my $data = $process->(\@data);
701 my $t2 = Time::HiRes::time;
702
703 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
704
705 db_put cache => "$id/data", $data;
706 db_put cache => "$id/md5" , $md5;
707 db_put cache => "$id/meta", $meta;
708
709 return $data;
710 }
711
712 db_get cache => "$id/data"
713}
714
715=item cf::datalog type => key => value, ...
716
717Log a datalog packet of the given type with the given key-value pairs.
718
719=cut
720
721sub datalog($@) {
722 my ($type, %kv) = @_;
723 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 724}
331 725
332=back 726=back
333 727
334=cut 728=cut
335 729
336############################################################################# 730#############################################################################
337 731
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 732=head2 ATTACHABLE OBJECTS
459 733
460Many objects in crossfire are so-called attachable objects. That means you can 734Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 735attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 736to it. All such attachable objects support the following methods.
463 737
464In the following description, CLASS can be any of C<global>, C<object> 738In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 739C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 740Deliantra).
467 741
468=over 4 742=over 4
469 743
470=item $attachable->attach ($attachment, key => $value...) 744=item $attachable->attach ($attachment, key => $value...)
471 745
515=item cf::CLASS::attachment $name, ... 789=item cf::CLASS::attachment $name, ...
516 790
517Register an attachment by C<$name> through which attachable objects of the 791Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 792given CLASS can refer to this attachment.
519 793
520Some classes such as crossfire maps and objects can specify attachments 794Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 795that are attached at load/instantiate time, thus the need for a name.
522 796
523These calls expect any number of the following handler/hook descriptions: 797These calls expect any number of the following handler/hook descriptions:
524 798
525=over 4 799=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 859our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 860our @CB_MAP = ();
587 861
588my %attachment; 862my %attachment;
589 863
864sub cf::attachable::thawer_merge {
865 # simply override everything except _meta
866 local $_[0]{_meta};
867 %{$_[0]} = %{$_[1]};
868}
869
590sub _attach_cb($$$$) { 870sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 871 my ($registry, $event, $prio, $cb) = @_;
592 872
593 use sort 'stable'; 873 use sort 'stable';
594 874
628 $registry = $CB_TYPE[$object_type] ||= []; 908 $registry = $CB_TYPE[$object_type] ||= [];
629 909
630 } elsif ($type eq "subtype") { 910 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 911 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 912 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 913 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 914
635 } elsif ($type eq "package") { 915 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 916 my $pkg = shift @arg;
637 917
638 while (my ($name, $id) = each %cb_id) { 918 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 947 _attach $registry, $klass, @attach;
668 } 948 }
669 949
670 $obj->{$name} = \%arg; 950 $obj->{$name} = \%arg;
671 } else { 951 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 952 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 953 }
674 954
675 $obj->{_attachment}{$name} = undef; 955 $obj->{_attachment}{$name} = undef;
676} 956}
677 957
679 if (ref $_[0]) { 959 if (ref $_[0]) {
680 _object_attach @_; 960 _object_attach @_;
681 } else { 961 } else {
682 _attach shift->_attach_registry, @_; 962 _attach shift->_attach_registry, @_;
683 } 963 }
964 _recalc_want;
684}; 965};
685 966
686# all those should be optimised 967# all those should be optimised
687sub cf::attachable::detach { 968sub cf::attachable::detach {
688 my ($obj, $name) = @_; 969 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 972 delete $obj->{_attachment}{$name};
692 reattach ($obj); 973 reattach ($obj);
693 } else { 974 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 975 Carp::croak "cannot, currently, detach class attachments";
695 } 976 }
977 _recalc_want;
696}; 978};
697 979
698sub cf::attachable::attached { 980sub cf::attachable::attached {
699 my ($obj, $name) = @_; 981 my ($obj, $name) = @_;
700 982
715 "; 997 ";
716 die if $@; 998 die if $@;
717} 999}
718 1000
719our $override; 1001our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1002our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1003
722sub override { 1004sub override {
723 $override = 1; 1005 $override = 1;
724 @invoke_results = (); 1006 @INVOKE_RESULTS = (@_);
725} 1007}
726 1008
727sub do_invoke { 1009sub do_invoke {
728 my $event = shift; 1010 my $event = shift;
729 my $callbacks = shift; 1011 my $callbacks = shift;
730 1012
731 @invoke_results = (); 1013 @INVOKE_RESULTS = ();
732 1014
733 local $override; 1015 local $override;
734 1016
735 for (@$callbacks) { 1017 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1018 eval { &{$_->[1]} };
745 } 1027 }
746 1028
747 0 1029 0
748} 1030}
749 1031
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1033
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1035
754Generate an object-specific event with the given arguments. 1036Generate an object-specific event with the given arguments.
755 1037
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1038This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1039removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1040results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1041
760=back 1042=back
761 1043
762=cut 1044=cut
763 1045
764############################################################################# 1046#############################################################################
765# object support 1047# object support
1048
1049sub _object_equal($$);
1050sub _object_equal($$) {
1051 my ($a, $b) = @_;
1052
1053 return 0 unless (ref $a) eq (ref $b);
1054
1055 if ("HASH" eq ref $a) {
1056 my @ka = keys %$a;
1057 my @kb = keys %$b;
1058
1059 return 0 if @ka != @kb;
1060
1061 for (0 .. $#ka) {
1062 return 0 unless $ka[$_] eq $kb[$_];
1063 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1064 }
1065
1066 } elsif ("ARRAY" eq ref $a) {
1067
1068 return 0 if @$a != @$b;
1069
1070 for (0 .. $#$a) {
1071 return 0 unless _object_equal $a->[$_], $b->[$_];
1072 }
1073
1074 } elsif ($a ne $b) {
1075 return 0;
1076 }
1077
1078 1
1079}
1080
1081our $SLOW_MERGES;#d#
1082sub _can_merge {
1083 my ($ob1, $ob2) = @_;
1084
1085 ++$SLOW_MERGES;#d#
1086
1087 # we do the slow way here
1088 return _object_equal $ob1, $ob2
1089}
766 1090
767sub reattach { 1091sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1092 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1093 my ($obj) = @_;
1094
1095 # no longer needed after getting rid of delete_package?
1096 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1097
771 my $registry = $obj->registry; 1098 my $registry = $obj->registry;
772 1099
773 @$registry = (); 1100 @$registry = ();
774 1101
789cf::attachable->attach ( 1116cf::attachable->attach (
790 prio => -1000000, 1117 prio => -1000000,
791 on_instantiate => sub { 1118 on_instantiate => sub {
792 my ($obj, $data) = @_; 1119 my ($obj, $data) = @_;
793 1120
794 $data = from_json $data; 1121 $data = decode_json $data;
795 1122
796 for (@$data) { 1123 for (@$data) {
797 my ($name, $args) = @$_; 1124 my ($name, $args) = @$_;
798 1125
799 $obj->attach ($name, %{$args || {} }); 1126 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1142sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1143 my ($filename, $rdata, $objs) = @_;
817 1144
818 sync_job { 1145 sync_job {
819 if (length $$rdata) { 1146 if (length $$rdata) {
1147 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1148 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1149 $decname, length $$rdata, scalar @$objs;
822 1150
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1151 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1152 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1153 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1155 aio_close $fh;
828 1156
829 if (@$objs) { 1157 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1158 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1159 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1160 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1161 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1162 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1163 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1164 aio_rename "$filename.pst~", "$filename.pst";
837 } 1165 }
838 } else { 1166 } else {
839 aio_unlink "$filename.pst"; 1167 aio_unlink "$filename.pst";
840 } 1168 }
841 1169
842 aio_rename "$filename~", $filename; 1170 aio_rename "$filename~", $filename;
1171
1172 $filename =~ s%/[^/]+$%%;
1173 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1174 } else {
844 warn "FATAL: $filename~: $!\n"; 1175 warn "unable to save objects: $filename~: $!\n";
845 } 1176 }
846 } else { 1177 } else {
847 aio_unlink $filename; 1178 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
849 } 1180 }
850 } 1181 };
851} 1182}
852 1183
853sub object_freezer_as_string { 1184sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1185 my ($rdata, $objs) = @_;
855 1186
867 or return; 1198 or return;
868 1199
869 unless (aio_stat "$filename.pst") { 1200 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1201 (aio_load "$filename.pst", $av) >= 0
871 or return; 1202 or return;
1203
872 $av = eval { (Storable::thaw $av)->{objs} }; 1204 my $st = eval { Coro::Storable::thaw $av };
1205 $av = $st->{objs};
873 } 1206 }
874 1207
1208 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1209 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1210 $decname, length $data, scalar @{$av || []};
1211
877 return ($data, $av); 1212 ($data, $av)
878} 1213}
1214
1215=head2 COMMAND CALLBACKS
1216
1217=over 4
1218
1219=cut
879 1220
880############################################################################# 1221#############################################################################
881# command handling &c 1222# command handling &c
882 1223
883=item cf::register_command $name => \&callback($ob,$args); 1224=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1237 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1238}
898 1239
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1240=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1241
901Register a callbackf ro execution when the client sends an extcmd packet. 1242Register a callback for execution when the client sends an (synchronous)
1243extcmd packet. Ext commands will be processed in the order they are
1244received by the server, like other user commands. The first argument is
1245the logged-in player. Ext commands can only be processed after a player
1246has logged in successfully.
902 1247
903If the callback returns something, it is sent back as if reply was being 1248If the callback returns something, it is sent back as if reply was being
904called. 1249called.
905 1250
1251=item cf::register_exticmd $name => \&callback($ns,$packet);
1252
1253Register a callback for execution when the client sends an (asynchronous)
1254exticmd packet. Exti commands are processed by the server as soon as they
1255are received, i.e. out of order w.r.t. other commands. The first argument
1256is a client socket. Exti commands can be received anytime, even before
1257log-in.
1258
1259If the callback returns something, it is sent back as if reply was being
1260called.
1261
906=cut 1262=cut
907 1263
908sub register_extcmd { 1264sub register_extcmd {
909 my ($name, $cb) = @_; 1265 my ($name, $cb) = @_;
910 1266
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1267 $EXTCMD{$name} = $cb;
915} 1268}
1269
1270sub register_exticmd {
1271 my ($name, $cb) = @_;
1272
1273 $EXTICMD{$name} = $cb;
1274}
1275
1276use File::Glob ();
916 1277
917cf::player->attach ( 1278cf::player->attach (
918 on_command => sub { 1279 on_command => sub {
919 my ($pl, $name, $params) = @_; 1280 my ($pl, $name, $params) = @_;
920 1281
928 cf::override; 1289 cf::override;
929 }, 1290 },
930 on_extcmd => sub { 1291 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1292 my ($pl, $buf) = @_;
932 1293
933 my $msg = eval { from_json $buf }; 1294 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1295
935 if (ref $msg) { 1296 if (ref $msg) {
1297 my ($type, $reply, @payload) =
1298 "ARRAY" eq ref $msg
1299 ? @$msg
1300 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1301
1302 my @reply;
1303
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1304 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1305 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1306 }
1307
1308 $pl->ext_reply ($reply, @reply)
1309 if $reply;
1310
941 } else { 1311 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1312 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1313 }
944 1314
945 cf::override; 1315 cf::override;
946 }, 1316 },
947); 1317);
948 1318
949sub register { 1319# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1320sub cache_extensions {
956 my ($path) = @_; 1321 my $grp = IO::AIO::aio_group;
957 1322
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1323 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
959 my $base = $1; 1324 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1325 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1326 }
1008 } 1327 };
1009 1328
1010 # remove extcmds 1329 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1330}
1024 1331
1025sub load_extensions { 1332sub load_extensions {
1333 cf::sync_job {
1334 my %todo;
1335
1026 for my $ext (<$LIBDIR/*.ext>) { 1336 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1337 next unless -r $path;
1028 eval { 1338
1029 load_extension $ext; 1339 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1340 my $base = $1;
1341 my $pkg = $1;
1342 $pkg =~ s/[^[:word:]]/_/g;
1343 $pkg = "ext::$pkg";
1344
1345 open my $fh, "<:utf8", $path
1346 or die "$path: $!";
1347
1348 my $source = do { local $/; <$fh> };
1349
1350 my %ext = (
1351 path => $path,
1352 base => $base,
1353 pkg => $pkg,
1354 );
1355
1356 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1357 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1358
1359 $ext{source} =
1360 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1361 . "#line 1 \"$path\"\n{\n"
1362 . $source
1363 . "\n};\n1";
1364
1365 $todo{$base} = \%ext;
1366 }
1367
1368 my %done;
1369 while (%todo) {
1370 my $progress;
1371
1372 while (my ($k, $v) = each %todo) {
1373 for (split /,\s*/, $v->{meta}{depends}) {
1374 goto skip
1375 unless exists $done{$_};
1376 }
1377
1378 warn "... loading '$k' into '$v->{pkg}'\n";
1379
1380 unless (eval $v->{source}) {
1381 my $msg = $@ ? "$v->{path}: $@\n"
1382 : "$v->{base}: extension inactive.\n";
1383
1384 if (exists $v->{meta}{mandatory}) {
1385 warn $msg;
1386 cf::cleanup "mandatory extension failed to load, exiting.";
1387 }
1388
1389 warn $msg;
1390 }
1391
1392 $done{$k} = delete $todo{$k};
1393 push @EXTS, $v->{pkg};
1394 $progress = 1;
1030 1 1395 }
1031 } or warn "$ext not loaded: $@"; 1396
1397 skip:
1398 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1399 unless $progress;
1400 }
1032 } 1401 };
1033} 1402}
1034 1403
1035############################################################################# 1404#############################################################################
1036# load/save/clean perl data associated with a map
1037 1405
1038*cf::mapsupport::on_clean = sub { 1406=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1407
1073=head2 CORE EXTENSIONS 1408=head2 CORE EXTENSIONS
1074 1409
1075Functions and methods that extend core crossfire objects. 1410Functions and methods that extend core deliantra objects.
1076 1411
1077=cut 1412=cut
1078 1413
1079package cf::player; 1414package cf::player;
1080 1415
1416use Coro::AIO;
1417
1081=head3 cf::player 1418=head3 cf::player
1082 1419
1083=over 4 1420=over 4
1084 1421
1422=item cf::player::num_playing
1423
1424Returns the official number of playing players, as per the Crossfire metaserver rules.
1425
1426=cut
1427
1428sub num_playing {
1429 scalar grep
1430 $_->ob->map
1431 && !$_->hidden
1432 && !$_->ob->flag (cf::FLAG_WIZ),
1433 cf::player::list
1434}
1435
1085=item cf::player::find $login 1436=item cf::player::find $login
1086 1437
1087Returns the given player object, loading it if necessary (might block). 1438Returns the given player object, loading it if necessary (might block).
1088 1439
1089=cut 1440=cut
1090 1441
1442sub playerdir($) {
1443 "$PLAYERDIR/"
1444 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1445}
1446
1091sub path($) { 1447sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 1448 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 1449
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 1450 (playerdir $login) . "/playerdata"
1095} 1451}
1096 1452
1097sub find_active($) { 1453sub find_active($) {
1098 $cf::PLAYER{$_[0]} 1454 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 1455 and $cf::PLAYER{$_[0]}->active
1102 1458
1103sub exists($) { 1459sub exists($) {
1104 my ($login) = @_; 1460 my ($login) = @_;
1105 1461
1106 $cf::PLAYER{$login} 1462 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login } 1463 or !aio_stat path $login
1108} 1464}
1109 1465
1110sub find($) { 1466sub find($) {
1111 return $cf::PLAYER{$_[0]} || do { 1467 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 1468 my $login = $_[0];
1113 1469
1114 my $guard = cf::lock_acquire "user_find:$login"; 1470 my $guard = cf::lock_acquire "user_find:$login";
1115 1471
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1472 $cf::PLAYER{$_[0]} || do {
1473 # rename old playerfiles to new ones
1474 #TODO: remove when no longer required
1475 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1476 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1477 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1478 aio_unlink +(playerdir $login) . "/$login.pl";
1479
1480 my $f = new_from_file cf::object::thawer path $login
1481 or return;
1482
1483 my $pl = cf::player::load_pl $f
1484 or return;
1485
1486 local $cf::PLAYER_LOADING{$login} = $pl;
1487 $f->resolve_delayed_derefs;
1488 $cf::PLAYER{$login} = $pl
1489 }
1117 }; 1490 }
1118} 1491}
1119 1492
1120sub save($) { 1493sub save($) {
1121 my ($pl) = @_; 1494 my ($pl) = @_;
1122 1495
1124 1497
1125 my $path = path $pl; 1498 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 1499 my $guard = cf::lock_acquire "user_save:$path";
1127 1500
1128 return if $pl->{deny_save}; 1501 return if $pl->{deny_save};
1502
1503 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 1504 $pl->{last_save} = $cf::RUNTIME;
1130 1505
1131 Coro::cede; 1506 cf::get_slot 0.01;
1507
1132 $pl->save_pl ($path); 1508 $pl->save_pl ($path);
1133 Coro::cede; 1509 cf::cede_to_tick;
1134} 1510}
1135 1511
1136sub new($) { 1512sub new($) {
1137 my ($login) = @_; 1513 my ($login) = @_;
1138 1514
1144 $cf::PLAYER{$login} = $self; 1520 $cf::PLAYER{$login} = $self;
1145 1521
1146 $self 1522 $self
1147} 1523}
1148 1524
1525=item $player->send_msg ($channel, $msg, $color, [extra...])
1526
1527=cut
1528
1529sub send_msg {
1530 my $ns = shift->ns
1531 or return;
1532 $ns->send_msg (@_);
1533}
1534
1535=item $pl->quit_character
1536
1537Nukes the player without looking back. If logged in, the connection will
1538be destroyed. May block for a long time.
1539
1540=cut
1541
1542sub quit_character {
1543 my ($pl) = @_;
1544
1545 my $name = $pl->ob->name;
1546
1547 $pl->{deny_save} = 1;
1548 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1549
1550 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1551 $pl->deactivate;
1552 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1553 $pl->ob->check_score;
1554 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1555 $pl->ns->destroy if $pl->ns;
1556
1557 my $path = playerdir $pl;
1558 my $temp = "$path~$cf::RUNTIME~deleting~";
1559 aio_rename $path, $temp;
1560 delete $cf::PLAYER{$pl->ob->name};
1561 $pl->destroy;
1562
1563 my $prefix = qr<^~\Q$name\E/>;
1564
1565 # nuke player maps
1566 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1567
1568 IO::AIO::aio_rmtree $temp;
1569}
1570
1571=item $pl->kick
1572
1573Kicks a player out of the game. This destroys the connection.
1574
1575=cut
1576
1577sub kick {
1578 my ($pl, $kicker) = @_;
1579
1580 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1581 $pl->killer ("kicked");
1582 $pl->ns->destroy;
1583}
1584
1585=item cf::player::list_logins
1586
1587Returns am arrayref of all valid playernames in the system, can take a
1588while and may block, so not sync_job-capable, ever.
1589
1590=cut
1591
1592sub list_logins {
1593 my $dirs = aio_readdir $PLAYERDIR
1594 or return [];
1595
1596 my @logins;
1597
1598 for my $login (@$dirs) {
1599 my $path = path $login;
1600
1601 # a .pst is a dead give-away for a valid player
1602 # if no pst file found, open and chekc for blocked users
1603 if (aio_stat "$path.pst") {
1604 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1605 aio_read $fh, 0, 512, my $buf, 0 or next;
1606 $buf !~ /^password -------------$/m or next; # official not-valid tag
1607 }
1608
1609 utf8::decode $login;
1610 push @logins, $login;
1611 }
1612
1613 \@logins
1614}
1615
1616=item $player->maps
1617
1618Returns an arrayref of map paths that are private for this
1619player. May block.
1620
1621=cut
1622
1623sub maps($) {
1624 my ($pl) = @_;
1625
1626 $pl = ref $pl ? $pl->ob->name : $pl;
1627
1628 my $files = aio_readdir playerdir $pl
1629 or return;
1630
1631 my @paths;
1632
1633 for (@$files) {
1634 utf8::decode $_;
1635 next if /\.(?:pl|pst)$/;
1636 next unless /^$PATH_SEP/o;
1637
1638 push @paths, cf::map::normalise "~$pl/$_";
1639 }
1640
1641 \@paths
1642}
1643
1644=item $protocol_xml = $player->expand_cfpod ($cfpod)
1645
1646Expand deliantra pod fragments into protocol xml.
1647
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1648=item $player->ext_reply ($msgid, @msg)
1150 1649
1151Sends an ext reply to the player. 1650Sends an ext reply to the player.
1152 1651
1153=cut 1652=cut
1154 1653
1155sub ext_reply($$$%) { 1654sub ext_reply($$@) {
1156 my ($self, $id, %msg) = @_; 1655 my ($self, $id, @msg) = @_;
1157 1656
1158 $msg{msgid} = $id; 1657 $self->ns->ext_reply ($id, @msg)
1159
1160 $self->send ("ext " . cf::to_json \%msg);
1161} 1658}
1162 1659
1163package cf; 1660=item $player->ext_msg ($type, @msg)
1661
1662Sends an ext event to the client.
1663
1664=cut
1665
1666sub ext_msg($$@) {
1667 my ($self, $type, @msg) = @_;
1668
1669 $self->ns->ext_msg ($type, @msg);
1670}
1671
1672=head3 cf::region
1673
1674=over 4
1675
1676=cut
1677
1678package cf::region;
1679
1680=item cf::region::find_by_path $path
1681
1682Tries to decuce the likely region for a map knowing only its path.
1683
1684=cut
1685
1686sub find_by_path($) {
1687 my ($path) = @_;
1688
1689 my ($match, $specificity);
1690
1691 for my $region (list) {
1692 if ($region->{match} && $path =~ $region->{match}) {
1693 ($match, $specificity) = ($region, $region->specificity)
1694 if $region->specificity > $specificity;
1695 }
1696 }
1697
1698 $match
1699}
1164 1700
1165=back 1701=back
1166
1167 1702
1168=head3 cf::map 1703=head3 cf::map
1169 1704
1170=over 4 1705=over 4
1171 1706
1174package cf::map; 1709package cf::map;
1175 1710
1176use Fcntl; 1711use Fcntl;
1177use Coro::AIO; 1712use Coro::AIO;
1178 1713
1714use overload
1715 '""' => \&as_string,
1716 fallback => 1;
1717
1179our $MAX_RESET = 3600; 1718our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1719our $DEFAULT_RESET = 3000;
1181 1720
1182sub generate_random_map { 1721sub generate_random_map {
1183 my ($path, $rmp) = @_; 1722 my ($self, $rmp) = @_;
1723
1724 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1184 1725
1185 # mit "rum" bekleckern, nicht 1726 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map 1727 $self->_create_random_map (
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1728 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1729 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1730 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map}, 1731 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize}, 1732 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1733 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1734 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1735 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1736 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1737 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region}) 1738 (cf::region::find $rmp->{region}), $rmp->{custom}
1739 )
1199} 1740}
1200 1741
1201# and all this just because we cannot iterate over 1742=item cf::map->register ($regex, $prio)
1202# all maps in C++...
1203sub change_all_map_light {
1204 my ($change) = @_;
1205 1743
1206 $_->change_map_light ($change) 1744Register a handler for the map path matching the given regex at the
1207 for grep $_->outdoor, values %cf::MAP; 1745givne priority (higher is better, built-in handlers have priority 0, the
1208} 1746default).
1209 1747
1210sub try_load_header($) { 1748=cut
1749
1750sub register {
1751 my (undef, $regex, $prio) = @_;
1752 my $pkg = caller;
1753
1754 no strict;
1755 push @{"$pkg\::ISA"}, __PACKAGE__;
1756
1757 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1758}
1759
1760# also paths starting with '/'
1761$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1762
1763sub thawer_merge {
1764 my ($self, $merge) = @_;
1765
1766 # we have to keep some variables in memory intact
1767 local $self->{path};
1768 local $self->{load_path};
1769
1770 $self->SUPER::thawer_merge ($merge);
1771}
1772
1773sub normalise {
1211 my ($path) = @_; 1774 my ($path, $base) = @_;
1775
1776 $path = "$path"; # make sure its a string
1777
1778 $path =~ s/\.map$//;
1779
1780 # map plan:
1781 #
1782 # /! non-realised random map exit (special hack!)
1783 # {... are special paths that are not being touched
1784 # ?xxx/... are special absolute paths
1785 # ?random/... random maps
1786 # /... normal maps
1787 # ~user/... per-player map of a specific user
1788
1789 $path =~ s/$PATH_SEP/\//go;
1790
1791 # treat it as relative path if it starts with
1792 # something that looks reasonable
1793 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1794 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1795
1796 $base =~ s{[^/]+/?$}{};
1797 $path = "$base/$path";
1798 }
1799
1800 for ($path) {
1801 redo if s{//}{/};
1802 redo if s{/\.?/}{/};
1803 redo if s{/[^/]+/\.\./}{/};
1804 }
1805
1806 $path
1807}
1808
1809sub new_from_path {
1810 my (undef, $path, $base) = @_;
1811
1812 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1813
1814 $path = normalise $path, $base;
1815
1816 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1817 if ($path =~ $EXT_MAP{$pkg}[1]) {
1818 my $self = bless cf::map::new, $pkg;
1819 $self->{path} = $path; $self->path ($path);
1820 $self->init; # pass $1 etc.
1821 return $self;
1822 }
1823 }
1824
1825 Carp::cluck "unable to resolve path '$path' (base '$base').";
1826 ()
1827}
1828
1829sub init {
1830 my ($self) = @_;
1831
1832 $self
1833}
1834
1835sub as_string {
1836 my ($self) = @_;
1837
1838 "$self->{path}"
1839}
1840
1841# the displayed name, this is a one way mapping
1842sub visible_name {
1843 &as_string
1844}
1845
1846# the original (read-only) location
1847sub load_path {
1848 my ($self) = @_;
1849
1850 "$MAPDIR/$self->{path}.map"
1851}
1852
1853# the temporary/swap location
1854sub save_path {
1855 my ($self) = @_;
1856
1857 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1858 "$TMPDIR/$path.map"
1859}
1860
1861# the unique path, undef == no special unique path
1862sub uniq_path {
1863 my ($self) = @_;
1864
1865 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1866 "$UNIQUEDIR/$path"
1867}
1868
1869sub decay_objects {
1870 my ($self) = @_;
1871
1872 return if $self->{deny_reset};
1873
1874 $self->do_decay_objects;
1875}
1876
1877sub unlink_save {
1878 my ($self) = @_;
1879
1880 utf8::encode (my $save = $self->save_path);
1881 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1882 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1883}
1884
1885sub load_header_from($) {
1886 my ($self, $path) = @_;
1212 1887
1213 utf8::encode $path; 1888 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 1889 my $f = new_from_file cf::object::thawer $path
1215 or return; 1890 or return;
1216 1891
1217 my $map = cf::map::new 1892 $self->_load_header ($f)
1218 or return; 1893 or return;
1219 1894
1220 # for better error messages only, will be overwritten 1895 local $MAP_LOADING{$self->{path}} = $self;
1221 $map->path ($path); 1896 $f->resolve_delayed_derefs;
1222 1897
1223 $map->load_header ($path) 1898 $self->{load_path} = $path;
1899
1900 1
1901}
1902
1903sub load_header_orig {
1904 my ($self) = @_;
1905
1906 $self->load_header_from ($self->load_path)
1907}
1908
1909sub load_header_temp {
1910 my ($self) = @_;
1911
1912 $self->load_header_from ($self->save_path)
1913}
1914
1915sub prepare_temp {
1916 my ($self) = @_;
1917
1918 $self->last_access ((delete $self->{last_access})
1919 || $cf::RUNTIME); #d#
1920 # safety
1921 $self->{instantiate_time} = $cf::RUNTIME
1922 if $self->{instantiate_time} > $cf::RUNTIME;
1923}
1924
1925sub prepare_orig {
1926 my ($self) = @_;
1927
1928 $self->{load_original} = 1;
1929 $self->{instantiate_time} = $cf::RUNTIME;
1930 $self->last_access ($cf::RUNTIME);
1931 $self->instantiate;
1932}
1933
1934sub load_header {
1935 my ($self) = @_;
1936
1937 if ($self->load_header_temp) {
1938 $self->prepare_temp;
1939 } else {
1940 $self->load_header_orig
1224 or return; 1941 or return;
1942 $self->prepare_orig;
1943 }
1225 1944
1226 $map->{load_path} = $path; 1945 $self->{deny_reset} = 1
1946 if $self->no_reset;
1227 1947
1228 $map 1948 $self->default_region (cf::region::find_by_path $self->{path})
1949 unless $self->default_region;
1950
1951 1
1229} 1952}
1230 1953
1231sub find; 1954sub find;
1232sub find { 1955sub find {
1233 my ($path, $origin) = @_; 1956 my ($path, $origin) = @_;
1234 1957
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path; 1958 $path = normalise $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239 1959
1240 cf::lock_wait "map_find:$key"; 1960 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1241
1242 $cf::MAP{$key} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 1961 my $guard2 = cf::lock_acquire "map_find:$path";
1244 1962
1245 # do it the slow way 1963 $cf::MAP{$path} || do {
1246 my $map = try_load_header $path->save_path; 1964 my $map = new_from_path cf::map $path
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 1965 or return;
1264 1966
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME; 1967 $map->{last_save} = $cf::RUNTIME;
1277 1968
1278 Coro::cede; 1969 $map->load_header
1970 or return;
1279 1971
1280 if ($map->should_reset) { 1972 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1973 # doing this can freeze the server in a sync job, obviously
1974 #$cf::WAIT_FOR_TICK->wait;
1975 undef $guard2;
1976 undef $guard1;
1281 $map->reset; 1977 $map->reset;
1282 undef $guard;
1283 $map = find $path 1978 return find $path;
1284 or return;
1285 } 1979 }
1286 1980
1287 $cf::MAP{$key} = $map 1981 $cf::MAP{$path} = $map
1288 } 1982 }
1289} 1983}
1984
1985sub pre_load { }
1986sub post_load { }
1290 1987
1291sub load { 1988sub load {
1292 my ($self) = @_; 1989 my ($self) = @_;
1293 1990
1991 local $self->{deny_reset} = 1; # loading can take a long time
1992
1294 my $path = $self->{path}; 1993 my $path = $self->{path};
1994
1995 {
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1996 my $guard = cf::lock_acquire "map_data:$path";
1296 1997
1998 return unless $self->valid;
1297 return if $self->in_memory != cf::MAP_SWAPPED; 1999 return unless $self->in_memory == cf::MAP_SWAPPED;
1298 2000
1299 $self->in_memory (cf::MAP_LOADING); 2001 $self->in_memory (cf::MAP_LOADING);
1300 2002
1301 $self->alloc; 2003 $self->alloc;
1302 $self->load_objects ($self->{load_path}, 1) 2004
2005 $self->pre_load;
2006 cf::cede_to_tick;
2007
2008 my $f = new_from_file cf::object::thawer $self->{load_path};
2009 $f->skip_block;
2010 $self->_load_objects ($f)
1303 or return; 2011 or return;
1304 2012
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2013 $self->post_load_original
1306 if delete $self->{load_original}; 2014 if delete $self->{load_original};
1307 2015
1308 if (my $uniq = $path->uniq_path) { 2016 if (my $uniq = $self->uniq_path) {
1309 utf8::encode $uniq; 2017 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) { 2018 unless (aio_stat $uniq) {
2019 if (my $f = new_from_file cf::object::thawer $uniq) {
1311 $self->clear_unique_items; 2020 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0); 2021 $self->_load_objects ($f);
2022 $f->resolve_delayed_derefs;
2023 }
1313 } 2024 }
1314 } 2025 }
1315 2026
1316 Coro::cede; 2027 $f->resolve_delayed_derefs;
1317 2028
2029 cf::cede_to_tick;
1318 # now do the right thing for maps 2030 # now do the right thing for maps
1319 $self->link_multipart_objects; 2031 $self->link_multipart_objects;
1320
1321 if ($self->{path}->is_style_map) {
1322 $self->{deny_save} = 1;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons;
1328 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 2032 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 2033 unless $self->difficulty;
2034 cf::cede_to_tick;
2035
2036 unless ($self->{deny_activate}) {
2037 $self->decay_objects;
2038 $self->fix_auto_apply;
2039 $self->update_buttons;
2040 cf::cede_to_tick;
1331 $self->activate; 2041 $self->activate;
1332 } 2042 }
1333 2043
1334 Coro::cede; 2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
1335 2046
1336 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
2048 }
2049
2050 $self->post_load;
2051}
2052
2053sub customise_for {
2054 my ($self, $ob) = @_;
2055
2056 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player;
2058
2059# return find "?party/" . $ob->name . "/" . $self->{path}
2060# if $self->per_party;
2061
2062 $self
2063}
2064
2065# find and load all maps in the 3x3 area around a map
2066sub load_neighbours {
2067 my ($map) = @_;
2068
2069 my @neigh; # diagonal neighbours
2070
2071 for (0 .. 3) {
2072 my $neigh = $map->tile_path ($_)
2073 or next;
2074 $neigh = find $neigh, $map
2075 or next;
2076 $neigh->load;
2077
2078 push @neigh,
2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 }
2082
2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
2085 my $neigh = find $path, $origin
2086 or next;
2087 $neigh->load;
2088 }
1337} 2089}
1338 2090
1339sub find_sync { 2091sub find_sync {
1340 my ($path, $origin) = @_; 2092 my ($path, $origin) = @_;
1341 2093
1342 cf::sync_job { cf::map::find $path, $origin } 2094 cf::sync_job { find $path, $origin }
1343} 2095}
1344 2096
1345sub do_load_sync { 2097sub do_load_sync {
1346 my ($map) = @_; 2098 my ($map) = @_;
1347 2099
2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2101 if $Coro::current == $Coro::main;
2102
1348 cf::sync_job { $map->load }; 2103 cf::sync_job { $map->load };
2104}
2105
2106our %MAP_PREFETCH;
2107our $MAP_PREFETCHER = undef;
2108
2109sub find_async {
2110 my ($path, $origin, $load) = @_;
2111
2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2123 while (%MAP_PREFETCH) {
2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
2129 delete $MAP_PREFETCH{$k};
2130 }
2131 }
2132 undef $MAP_PREFETCHER;
2133 };
2134 $MAP_PREFETCHER->prio (6);
2135
2136 ()
1349} 2137}
1350 2138
1351sub save { 2139sub save {
1352 my ($self) = @_; 2140 my ($self) = @_;
1353 2141
1354 my $lock = cf::lock_acquire "map_data:" . $self->path; 2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
1355 2143
1356 $self->{last_save} = $cf::RUNTIME; 2144 $self->{last_save} = $cf::RUNTIME;
1357 2145
1358 return unless $self->dirty; 2146 return unless $self->dirty;
1359 2147
1360 my $save = $self->{path}->save_path; utf8::encode $save; 2148 my $save = $self->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
1362 2150
1363 $self->{load_path} = $save; 2151 $self->{load_path} = $save;
1364 2152
1365 return if $self->{deny_save}; 2153 return if $self->{deny_save};
1366 2154
1367 local $self->{last_access} = $self->last_access;#d# 2155 local $self->{last_access} = $self->last_access;#d#
1368 2156
1369 cf::async { 2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
1370 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
1371 }; 2160 };
1372 2161
2162 cf::get_slot 0.02;
2163
1373 if ($uniq) { 2164 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1376 } else { 2167 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 } 2169 }
1379} 2170}
1380 2171
1381sub swap_out { 2172sub swap_out {
1382 my ($self) = @_; 2173 my ($self) = @_;
1383 2174
1384 # save first because save cedes 2175 # save first because save cedes
1385 $self->save; 2176 $self->save;
1386 2177
1387 my $lock = cf::lock_acquire "map_data:" . $self->path; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
1388 2179
1389 return if $self->players; 2180 return if $self->players;
1390 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
1391 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1392 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
1393 $self->clear; 2188 $self->clear;
1394 $self->in_memory (cf::MAP_SWAPPED);
1395} 2189}
1396 2190
1397sub reset_at { 2191sub reset_at {
1398 my ($self) = @_; 2192 my ($self) = @_;
1399 2193
1400 # TODO: safety, remove and allow resettable per-player maps 2194 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel};
1402 return 1e99 if $self->{deny_reset}; 2195 return 1e99 if $self->{deny_reset};
1403 2196
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2197 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2198 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406 2199
1411 my ($self) = @_; 2204 my ($self) = @_;
1412 2205
1413 $self->reset_at <= $cf::RUNTIME 2206 $self->reset_at <= $cf::RUNTIME
1414} 2207}
1415 2208
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset { 2209sub reset {
1438 my ($self) = @_; 2210 my ($self) = @_;
1439 2211
1440 my $lock = cf::lock_acquire "map_data:" . $self->path; 2212 my $lock = cf::lock_acquire "map_data:$self->{path}";
1441 2213
1442 return if $self->players; 2214 return if $self->players;
1443 return if $self->{path}{user_rel};#d#
1444 2215
1445 warn "resetting map ", $self->path;#d# 2216 warn "resetting map ", $self->path;
2217
2218 $self->in_memory (cf::MAP_SWAPPED);
2219
2220 # need to save uniques path
2221 unless ($self->{deny_save}) {
2222 my $uniq = $self->uniq_path; utf8::encode $uniq;
2223
2224 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2225 if $uniq;
2226 }
1446 2227
1447 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
1448 2229
2230 $self->deactivate;
1449 $_->clear_links_to ($self) for values %cf::MAP; 2231 $_->clear_links_to ($self) for values %cf::MAP;
2232 $self->clear;
1450 2233
1451 $self->unlink_save; 2234 $self->unlink_save;
1452 $self->destroy; 2235 $self->destroy;
1453} 2236}
1454 2237
1455my $nuke_counter = "aaaa"; 2238my $nuke_counter = "aaaa";
1456 2239
1457sub nuke { 2240sub nuke {
1458 my ($self) = @_; 2241 my ($self) = @_;
1459 2242
2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2246 delete $cf::MAP{$self->path};
2247
2248 $self->unlink_save;
2249
2250 bless $self, "cf::map";
2251 delete $self->{deny_reset};
1460 $self->{deny_save} = 1; 2252 $self->{deny_save} = 1;
1461 $self->reset_timeout (1); 2253 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++)); 2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2255
2256 $cf::MAP{$self->path} = $self;
2257 }
2258
1463 $self->reset; # polite request, might not happen 2259 $self->reset; # polite request, might not happen
1464} 2260}
1465 2261
1466sub customise_for { 2262=item $maps = cf::map::tmp_maps
1467 my ($map, $ob) = @_;
1468 2263
1469 if ($map->per_player) { 2264Returns an arrayref with all map paths of currently instantiated and saved
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2265maps. May block.
2266
2267=cut
2268
2269sub tmp_maps() {
1471 } 2270 [
1472 2271 map {
1473 $map 2272 utf8::decode $_;
2273 /\.map$/
2274 ? normalise $_
2275 : ()
2276 } @{ aio_readdir $TMPDIR or [] }
2277 ]
1474} 2278}
1475 2279
1476sub emergency_save { 2280=item $maps = cf::map::random_maps
1477 my $freeze_guard = cf::freeze_mainloop;
1478 2281
1479 warn "enter emergency map save\n"; 2282Returns an arrayref with all map paths of currently instantiated and saved
2283random maps. May block.
1480 2284
1481 cf::sync_job { 2285=cut
1482 warn "begin emergency map save\n"; 2286
1483 $_->save for values %cf::MAP; 2287sub random_maps() {
2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise "?random/$_"
2293 : ()
2294 } @{ aio_readdir $RANDOMDIR or [] }
2295 ]
2296}
2297
2298=item cf::map::unique_maps
2299
2300Returns an arrayref of paths of all shared maps that have
2301instantiated unique items. May block.
2302
2303=cut
2304
2305sub unique_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2312 : normalise $_
2313 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ]
2315}
2316
2317=back
2318
2319=head3 cf::object
2320
2321=cut
2322
2323package cf::object;
2324
2325=over 4
2326
2327=item $ob->inv_recursive
2328
2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2331
2332=cut
2333
2334sub inv_recursive_;
2335sub inv_recursive_ {
2336 map { $_, inv_recursive_ $_->inv } @_
2337}
2338
2339sub inv_recursive {
2340 inv_recursive_ inv $_[0]
2341}
2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
1484 }; 2368 }
1485
1486 warn "end emergency map save\n";
1487} 2369}
1488 2370
1489package cf; 2371package cf;
1490 2372
1491=back 2373=back
1492
1493 2374
1494=head3 cf::object::player 2375=head3 cf::object::player
1495 2376
1496=over 4 2377=over 4
1497 2378
1500Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1501can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
1502dialogue with the given NPC character. 2383dialogue with the given NPC character.
1503 2384
1504=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
1505 2400
1506# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
1507# with dialog boxes. 2402# with dialog boxes.
1508#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
1509sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
1511 2406
1512 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1513 2408
1514 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
1515 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
1516 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
1517 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
1518 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 }
1519 } 2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
1520} 2434}
1521 2435
1522=item $player_object->may ("access") 2436=item $player_object->may ("access")
1523 2437
1524Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
1537 2451
1538=item $player_object->enter_link 2452=item $player_object->enter_link
1539 2453
1540Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
1541 2455
1542The player should be reaosnably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
1543I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2460
2461Will never block.
1544 2462
1545=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
1546 2464
1547Moves the player out of the specila link map onto the given map. If the 2465Moves the player out of the special C<{link}> map onto the specified
1548map is not valid (or omitted), the player will be moved back to the 2466map. If the map is not valid (or omitted), the player will be moved back
1549location he/she was before the call to C<enter_link>, or, if that fails, 2467to the location he/she was before the call to C<enter_link>, or, if that
1550to the emergency map position. 2468fails, to the emergency map position.
1551 2469
1552Might block. 2470Might block.
1553 2471
1554=cut 2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
1555 2483
1556sub cf::object::player::enter_link { 2484sub cf::object::player::enter_link {
1557 my ($self) = @_; 2485 my ($self) = @_;
1558 2486
1559 $self->deactivate_recursive; 2487 $self->deactivate_recursive;
1560 2488
1561 return if $self->map == $LINK_MAP; 2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
1562 2490
1563 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1564 if $self->map; 2492 if $self->map && $self->map->{path} ne "{link}";
1565 2493
1566 $self->enter_map ($LINK_MAP, 20, 20); 2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1567} 2495}
1568 2496
1569sub cf::object::player::leave_link { 2497sub cf::object::player::leave_link {
1570 my ($self, $map, $x, $y) = @_; 2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
1571 2501
1572 my $link_pos = delete $self->{_link_pos}; 2502 my $link_pos = delete $self->{_link_pos};
1573 2503
1574 unless ($map) { 2504 unless ($map) {
1575 # restore original map position 2505 # restore original map position
1589 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
1590 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
1591 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
1592 2522
1593 $map->load; 2523 $map->load;
2524 $map->load_neighbours;
1594 2525
1595 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1596 $self->activate_recursive; 2528 $self->activate_recursive;
2529
2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1597 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
1598} 2532}
1599 2533
1600cf::player->attach ( 2534=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1601 on_logout => sub {
1602 my ($pl) = @_;
1603 2535
1604 # abort map switching before logout 2536Moves the player to the given map-path and coordinates by first freezing
1605 if ($pl->ob->{_link_pos}) { 2537her, loading and preparing them map, calling the provided $check callback
1606 cf::sync_job { 2538that has to return the map if sucecssful, and then unfreezes the player on
1607 $pl->ob->leave_link 2539the new (success) or old (failed) map position. In either case, $done will
1608 }; 2540be called at the end of this process.
1609 }
1610 },
1611 on_login => sub {
1612 my ($pl) = @_;
1613 2541
1614 # try to abort aborted map switching on player login :) 2542Note that $check will be called with a potentially non-loaded map, so if
1615 # should happen only on crashes 2543it needs a loaded map it has to call C<< ->load >>.
1616 if ($pl->ob->{_link_pos}) {
1617 $pl->ob->enter_link;
1618 (async {
1619 # we need this sleep as the login has a concurrent enter_exit running
1620 # and this sleep increases chances of the player not ending up in scorn
1621 $pl->ob->reply (undef,
1622 "There was an internal problem at your last logout, "
1623 . "the server will try to bring you to your intended destination in a second.",
1624 cf::NDI_RED);
1625 Coro::Timer::sleep 1;
1626 $pl->ob->leave_link;
1627 })->prio (2);
1628 }
1629 },
1630);
1631 2544
1632=item $player_object->goto ($path, $x, $y)
1633
1634=cut 2545=cut
2546
2547our $GOTOGEN;
1635 2548
1636sub cf::object::player::goto { 2549sub cf::object::player::goto {
1637 my ($self, $path, $x, $y) = @_; 2550 my ($self, $path, $x, $y, $check, $done) = @_;
2551
2552 # do generation counting so two concurrent goto's will be executed in-order
2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1638 2554
1639 $self->enter_link; 2555 $self->enter_link;
1640 2556
1641 (async { 2557 (async {
1642 $path = new cf::path $path; 2558 $Coro::current->{desc} = "player::goto $path $x $y";
1643 2559
1644 my $map = cf::map::find $path->as_string; 2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2579 my $map = eval {
2580 my $map = defined $path ? cf::map::find $path : undef;
2581
2582 if ($map) {
1645 $map = $map->customise_for ($self) if $map; 2583 $map = $map->customise_for ($self);
1646 2584 $map = $check->($map) if $check && $map;
1647# warn "entering ", $map->path, " at ($x, $y)\n" 2585 } else {
1648# if $map;
1649
1650 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
1651 2588
2589 $map
2590 };
2591
2592 if ($@) {
2593 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2594 LOG llevError | logBacktrace, Carp::longmess $@;
2595 }
2596
2597 if ($gen == $self->{_goto_generation}) {
2598 delete $self->{_goto_generation};
1652 $self->leave_link ($map, $x, $y); 2599 $self->leave_link ($map, $x, $y);
2600 }
2601
2602 $done->() if $done;
1653 })->prio (1); 2603 })->prio (1);
1654} 2604}
1655 2605
1656=item $player_object->enter_exit ($exit_object) 2606=item $player_object->enter_exit ($exit_object)
1657 2607
1659 2609
1660sub parse_random_map_params { 2610sub parse_random_map_params {
1661 my ($spec) = @_; 2611 my ($spec) = @_;
1662 2612
1663 my $rmp = { # defaults 2613 my $rmp = { # defaults
1664 xsize => 10, 2614 xsize => (cf::rndm 15, 40),
1665 ysize => 10, 2615 ysize => (cf::rndm 15, 40),
2616 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2617 #layout => string,
1666 }; 2618 };
1667 2619
1668 for (split /\n/, $spec) { 2620 for (split /\n/, $spec) {
1669 my ($k, $v) = split /\s+/, $_, 2; 2621 my ($k, $v) = split /\s+/, $_, 2;
1670 2622
1682 # that depends on the exit object 2634 # that depends on the exit object
1683 2635
1684 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1685 2637
1686 if ($exit->map) { 2638 if ($exit->map) {
1687 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1688 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1689 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1690 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
1691 } 2645 }
1692 2646
1693 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
1694 2648
1695 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1696 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2651 my $meta = "$RANDOMDIR/$md5.meta";
1697 2652
1698 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1699 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2655 undef $fh;
2656 aio_rename "$meta~", $meta;
1700 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
1701 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
1702 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
1703 } 2664 }
1704} 2665}
1705 2666
1706sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
1707 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
1709 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
1710 2671
1711 $self->enter_link; 2672 $self->enter_link;
1712 2673
1713 (async { 2674 (async {
1714 $self->deactivate_recursive; # just to be sure 2675 $Coro::current->{desc} = "enter_exit";
2676
1715 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
1716 prepare_random_map $exit 2684 prepare_random_map $exit
1717 if $exit->slaying eq "/!"; 2685 if $exit->slaying eq "/!";
2686 }
1718 2687
1719 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1720 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
1721 2691
2692 $self->goto ($map, $x, $y);
2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
1722 1; 2698 1
1723 }) { 2699 }) {
1724 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
1725 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
1726 . "Please report this to the dungeon master", 2702 . "Please report this to the dungeon master!",
1727 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
1728 2704
1729 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
1730 $self->leave_link; 2706 $self->leave_link;
1731 } 2707 }
1732 })->prio (1); 2708 })->prio (1);
1745 2721
1746sub cf::client::send_drawinfo { 2722sub cf::client::send_drawinfo {
1747 my ($self, $text, $flags) = @_; 2723 my ($self, $text, $flags) = @_;
1748 2724
1749 utf8::encode $text; 2725 utf8::encode $text;
1750 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2726 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1751} 2727}
1752 2728
2729=item $client->send_msg ($channel, $msg, $color, [extra...])
2730
2731Send a drawinfo or msg packet to the client, formatting the msg for the
2732client if neccessary. C<$type> should be a string identifying the type of
2733the message, with C<log> being the default. If C<$color> is negative, suppress
2734the message unless the client supports the msg packet.
2735
2736=cut
2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/statistics" => {
2777 id => "infobox",
2778 title => "Statistics",
2779 reply => undef,
2780 tooltip => "Shows your primary statistics",
2781 },
2782 "c/skills" => {
2783 id => "infobox",
2784 title => "Skills",
2785 reply => undef,
2786 tooltip => "Shows your experience per skill and item power",
2787 },
2788 "c/resistances" => {
2789 id => "infobox",
2790 title => "Resistances",
2791 reply => undef,
2792 tooltip => "Shows your resistances",
2793 },
2794 "c/pets" => {
2795 id => "infobox",
2796 title => "Pets",
2797 reply => undef,
2798 tooltip => "Shows information abotu your pets/a specific pet",
2799 },
2800 "c/uptime" => {
2801 id => "infobox",
2802 title => "Uptime",
2803 reply => undef,
2804 tooltip => "How long the server has been running since last restart",
2805 },
2806 "c/mapinfo" => {
2807 id => "infobox",
2808 title => "Map Info",
2809 reply => undef,
2810 tooltip => "Information related to the maps",
2811 },
2812 "c/party" => {
2813 id => "party",
2814 title => "Party",
2815 reply => "gsay ",
2816 tooltip => "Messages and chat related to your party",
2817 },
2818 "c/death" => {
2819 id => "death",
2820 title => "Death",
2821 reply => undef,
2822 tooltip => "Reason for and more info about your most recent death",
2823 },
2824 "c/say" => $SAY_CHANNEL,
2825 "c/chat" => $CHAT_CHANNEL,
2826);
2827
2828sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_;
2830
2831 $msg = $self->pl->expand_cfpod ($msg)
2832 unless $color & cf::NDI_VERBATIM;
2833
2834 $color &= cf::NDI_CLIENT_MASK; # just in case...
2835
2836 # check predefined channels, for the benefit of C
2837 if ($CHANNEL{$channel}) {
2838 $channel = $CHANNEL{$channel};
2839
2840 $self->ext_msg (channel_info => $channel);
2841 $channel = $channel->{id};
2842
2843 } elsif (ref $channel) {
2844 # send meta info to client, if not yet sent
2845 unless (exists $self->{channel}{$channel->{id}}) {
2846 $self->{channel}{$channel->{id}} = $channel;
2847 $self->ext_msg (channel_info => $channel);
2848 }
2849
2850 $channel = $channel->{id};
2851 }
2852
2853 return unless @extra || length $msg;
2854
2855 # default colour, mask it out
2856 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2857 if $color & cf::NDI_DEF;
2858
2859 my $pkt = "msg "
2860 . $self->{json_coder}->encode (
2861 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2862 );
2863
2864 # try lzf for large packets
2865 $pkt = "lzf " . Compress::LZF::compress $pkt
2866 if 1024 <= length $pkt and $self->{can_lzf};
2867
2868 # split very large packets
2869 if (8192 < length $pkt and $self->{can_lzf}) {
2870 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2871 $pkt = "frag";
2872 }
2873
2874 $self->send_packet ($pkt);
2875}
2876
2877=item $client->ext_msg ($type, @msg)
2878
2879Sends an ext event to the client.
2880
2881=cut
2882
2883sub cf::client::ext_msg($$@) {
2884 my ($self, $type, @msg) = @_;
2885
2886 if ($self->extcmd == 2) {
2887 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2888 } elsif ($self->extcmd == 1) { # TODO: remove
2889 push @msg, msgtype => "event_$type";
2890 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2891 }
2892}
2893
2894=item $client->ext_reply ($msgid, @msg)
2895
2896Sends an ext reply to the client.
2897
2898=cut
2899
2900sub cf::client::ext_reply($$@) {
2901 my ($self, $id, @msg) = @_;
2902
2903 if ($self->extcmd == 2) {
2904 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2905 } elsif ($self->extcmd == 1) {
2906 #TODO: version 1, remove
2907 unshift @msg, msgtype => "reply", msgid => $id;
2908 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2909 }
2910}
1753 2911
1754=item $success = $client->query ($flags, "text", \&cb) 2912=item $success = $client->query ($flags, "text", \&cb)
1755 2913
1756Queues a query to the client, calling the given callback with 2914Queues a query to the client, calling the given callback with
1757the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2915the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1758C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2916C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1759 2917
1760Queries can fail, so check the return code. Or don't, as queries will become 2918Queries can fail, so check the return code. Or don't, as queries will
1761reliable at some point in the future. 2919become reliable at some point in the future.
1762 2920
1763=cut 2921=cut
1764 2922
1765sub cf::client::query { 2923sub cf::client::query {
1766 my ($self, $flags, $text, $cb) = @_; 2924 my ($self, $flags, $text, $cb) = @_;
1774 utf8::encode $text; 2932 utf8::encode $text;
1775 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2933 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1776 2934
1777 $self->send_packet ($self->{query_queue}[0][0]) 2935 $self->send_packet ($self->{query_queue}[0][0])
1778 if @{ $self->{query_queue} } == 1; 2936 if @{ $self->{query_queue} } == 1;
2937
2938 1
1779} 2939}
1780 2940
1781cf::client->attach ( 2941cf::client->attach (
2942 on_connect => sub {
2943 my ($ns) = @_;
2944
2945 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2946 },
1782 on_reply => sub { 2947 on_reply => sub {
1783 my ($ns, $msg) = @_; 2948 my ($ns, $msg) = @_;
1784 2949
1785 # this weird shuffling is so that direct followup queries 2950 # this weird shuffling is so that direct followup queries
1786 # get handled first 2951 # get handled first
1787 my $queue = delete $ns->{query_queue} 2952 my $queue = delete $ns->{query_queue}
1788 or return; # be conservative, not sure how that can happen, but we saw a crash here 2953 or return; # be conservative, not sure how that can happen, but we saw a crash here
1789 2954
1790 (shift @$queue)->[1]->($msg); 2955 (shift @$queue)->[1]->($msg);
2956 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1791 2957
1792 push @{ $ns->{query_queue} }, @$queue; 2958 push @{ $ns->{query_queue} }, @$queue;
1793 2959
1794 if (@{ $ns->{query_queue} } == @$queue) { 2960 if (@{ $ns->{query_queue} } == @$queue) {
1795 if (@$queue) { 2961 if (@$queue) {
1797 } else { 2963 } else {
1798 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2964 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1799 } 2965 }
1800 } 2966 }
1801 }, 2967 },
2968 on_exticmd => sub {
2969 my ($ns, $buf) = @_;
2970
2971 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2972
2973 if (ref $msg) {
2974 my ($type, $reply, @payload) =
2975 "ARRAY" eq ref $msg
2976 ? @$msg
2977 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2978
2979 my @reply;
2980
2981 if (my $cb = $EXTICMD{$type}) {
2982 @reply = $cb->($ns, @payload);
2983 }
2984
2985 $ns->ext_reply ($reply, @reply)
2986 if $reply;
2987
2988 } else {
2989 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2990 }
2991
2992 cf::override;
2993 },
1802); 2994);
1803 2995
1804=item $client->async (\&cb) 2996=item $client->async (\&cb)
1805 2997
1806Create a new coroutine, running the specified callback. The coroutine will 2998Create a new coroutine, running the specified callback. The coroutine will
1847our $safe = new Safe "safe"; 3039our $safe = new Safe "safe";
1848our $safe_hole = new Safe::Hole; 3040our $safe_hole = new Safe::Hole;
1849 3041
1850$SIG{FPE} = 'IGNORE'; 3042$SIG{FPE} = 'IGNORE';
1851 3043
1852$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3044$safe->permit_only (Opcode::opset qw(
3045 :base_core :base_mem :base_orig :base_math
3046 grepstart grepwhile mapstart mapwhile
3047 sort time
3048));
1853 3049
1854# here we export the classes and methods available to script code 3050# here we export the classes and methods available to script code
1855 3051
1856=pod 3052=pod
1857 3053
1858The following fucntions and emthods are available within a safe environment: 3054The following functions and methods are available within a safe environment:
1859 3055
1860 cf::object contr pay_amount pay_player map 3056 cf::object
3057 contr pay_amount pay_player map x y force_find force_add destroy
3058 insert remove name archname title slaying race decrease split
3059 value
3060
1861 cf::object::player player 3061 cf::object::player
1862 cf::player peaceful 3062 player
1863 cf::map trigger 3063
3064 cf::player
3065 peaceful
3066
3067 cf::map
3068 trigger
1864 3069
1865=cut 3070=cut
1866 3071
1867for ( 3072for (
1868 ["cf::object" => qw(contr pay_amount pay_player map)], 3073 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3074 insert remove inv nrof name archname title slaying race
3075 decrease split destroy change_exp value msg lore send_msg)],
1869 ["cf::object::player" => qw(player)], 3076 ["cf::object::player" => qw(player)],
1870 ["cf::player" => qw(peaceful)], 3077 ["cf::player" => qw(peaceful send_msg)],
1871 ["cf::map" => qw(trigger)], 3078 ["cf::map" => qw(trigger)],
1872) { 3079) {
1873 no strict 'refs'; 3080 no strict 'refs';
1874 my ($pkg, @funs) = @$_; 3081 my ($pkg, @funs) = @$_;
1875 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3082 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1892 my ($code, %vars) = @_; 3099 my ($code, %vars) = @_;
1893 3100
1894 my $qcode = $code; 3101 my $qcode = $code;
1895 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3102 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1896 $qcode =~ s/\n/\\n/g; 3103 $qcode =~ s/\n/\\n/g;
3104
3105 %vars = (_dummy => 0) unless %vars;
1897 3106
1898 local $_; 3107 local $_;
1899 local @safe::cf::_safe_eval_args = values %vars; 3108 local @safe::cf::_safe_eval_args = values %vars;
1900 3109
1901 my $eval = 3110 my $eval =
1944=back 3153=back
1945 3154
1946=cut 3155=cut
1947 3156
1948############################################################################# 3157#############################################################################
3158# the server's init and main functions
1949 3159
1950=head2 EXTENSION DATABASE SUPPORT 3160sub load_facedata($) {
3161 my ($path) = @_;
1951 3162
1952Crossfire maintains a very simple database for extension use. It can 3163 # HACK to clear player env face cache, we need some signal framework
1953currently store anything that can be serialised using Storable, which 3164 # for this (global event?)
1954excludes objects. 3165 %ext::player_env::MUSIC_FACE_CACHE = ();
1955 3166
1956The parameter C<$family> should best start with the name of the extension 3167 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1957using it, it should be unique.
1958 3168
1959=over 4 3169 warn "loading facedata from $path\n";
1960 3170
1961=item $hashref = cf::db_get $family 3171 my $facedata;
3172 0 < aio_load $path, $facedata
3173 or die "$path: $!";
1962 3174
1963Return a hashref for use by the extension C<$family>, which can be 3175 $facedata = Coro::Storable::thaw $facedata;
1964modified. After modifications, you have to call C<cf::db_dirty> or
1965C<cf::db_sync>.
1966 3176
1967=item $value = cf::db_get $family => $key 3177 $facedata->{version} == 2
3178 or cf::cleanup "$path: version mismatch, cannot proceed.";
1968 3179
1969Returns a single value from the database 3180 # patch in the exptable
1970 3181 $facedata->{resource}{"res/exp_table"} = {
1971=item cf::db_put $family => $hashref 3182 type => FT_RSRC,
1972 3183 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1973Stores the given family hashref into the database. Updates are delayed, if
1974you want the data to be synced to disk immediately, use C<cf::db_sync>.
1975
1976=item cf::db_put $family => $key => $value
1977
1978Stores the given C<$value> in the family hash. Updates are delayed, if you
1979want the data to be synced to disk immediately, use C<cf::db_sync>.
1980
1981=item cf::db_dirty
1982
1983Marks the database as dirty, to be updated at a later time.
1984
1985=item cf::db_sync
1986
1987Immediately write the database to disk I<if it is dirty>.
1988
1989=cut
1990
1991our $DB;
1992
1993{
1994 my $path = cf::localdir . "/database.pst";
1995
1996 sub db_load() {
1997 $DB = stat $path ? Storable::retrieve $path : { };
1998 }
1999
2000 my $pid;
2001
2002 sub db_save() {
2003 waitpid $pid, 0 if $pid;
2004 if (0 == ($pid = fork)) {
2005 $DB->{_meta}{version} = 1;
2006 Storable::nstore $DB, "$path~";
2007 rename "$path~", $path;
2008 cf::_exit 0 if defined $pid;
2009 }
2010 }
2011
2012 my $dirty;
2013
2014 sub db_sync() {
2015 db_save if $dirty;
2016 undef $dirty;
2017 }
2018
2019 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2020 db_sync;
2021 }); 3184 };
3185 cf::cede_to_tick;
2022 3186
2023 sub db_dirty() {
2024 $dirty = 1;
2025 $idle->start;
2026 } 3187 {
3188 my $faces = $facedata->{faceinfo};
2027 3189
2028 sub db_get($;$) { 3190 while (my ($face, $info) = each %$faces) {
2029 @_ >= 2 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2030 ? $DB->{$_[0]}{$_[1]}
2031 : ($DB->{$_[0]} ||= { })
2032 }
2033 3192
2034 sub db_put($$;$) { 3193 cf::face::set_visibility $idx, $info->{visibility};
2035 if (@_ >= 3) { 3194 cf::face::set_magicmap $idx, $info->{magicmap};
2036 $DB->{$_[0]}{$_[1]} = $_[2]; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2037 } else { 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2038 $DB->{$_[0]} = $_[1];
2039 }
2040 db_dirty;
2041 }
2042 3197
2043 cf::global->attach ( 3198 cf::cede_to_tick;
2044 prio => 10000,
2045 on_cleanup => sub {
2046 db_sync;
2047 }, 3199 }
2048 );
2049}
2050 3200
2051############################################################################# 3201 while (my ($face, $info) = each %$faces) {
2052# the server's main() 3202 next unless $info->{smooth};
2053 3203
2054sub cfg_load { 3204 my $idx = cf::face::find $face
3205 or next;
3206
3207 if (my $smooth = cf::face::find $info->{smooth}) {
3208 cf::face::set_smooth $idx, $smooth;
3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3210 } else {
3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3212 }
3213
3214 cf::cede_to_tick;
3215 }
3216 }
3217
3218 {
3219 my $anims = $facedata->{animinfo};
3220
3221 while (my ($anim, $info) = each %$anims) {
3222 cf::anim::set $anim, $info->{frames}, $info->{facings};
3223 cf::cede_to_tick;
3224 }
3225
3226 cf::anim::invalidate_all; # d'oh
3227 }
3228
3229 {
3230 # TODO: for gcfclient pleasure, we should give resources
3231 # that gcfclient doesn't grok a >10000 face index.
3232 my $res = $facedata->{resource};
3233
3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3237 my $data;
3238
3239 if ($info->{type} & 1) {
3240 # prepend meta info
3241
3242 my $meta = $enc->encode ({
3243 name => $name,
3244 %{ $info->{meta} || {} },
3245 });
3246
3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3254 } else {
3255 $RESOURCE{$name} = $info;
3256 }
3257
3258 cf::cede_to_tick;
3259 }
3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3263
3264 1
3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3286
3287register_exticmd fx_want => sub {
3288 my ($ns, $want) = @_;
3289
3290 while (my ($k, $v) = each %$want) {
3291 $ns->fx_want ($k, $v);
3292 }
3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3304
3305sub reload_regions {
3306 # HACK to clear player env face cache, we need some signal framework
3307 # for this (global event?)
3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3309
3310 load_resource_file "$MAPDIR/regions"
3311 or die "unable to load regions file\n";
3312
3313 for (cf::region::list) {
3314 $_->{match} = qr/$_->{match}/
3315 if exists $_->{match};
3316 }
3317}
3318
3319sub reload_facedata {
3320 load_facedata "$DATADIR/facedata"
3321 or die "unable to load facedata\n";
3322}
3323
3324sub reload_archetypes {
3325 load_resource_file "$DATADIR/archetypes"
3326 or die "unable to load archetypes\n";
3327}
3328
3329sub reload_treasures {
3330 load_resource_file "$DATADIR/treasures"
3331 or die "unable to load treasurelists\n";
3332}
3333
3334sub reload_resources {
3335 warn "reloading resource files...\n";
3336
3337 reload_facedata;
3338 reload_archetypes;
3339 reload_regions;
3340 reload_treasures;
3341
3342 warn "finished reloading resource files\n";
3343}
3344
3345sub reload_config {
2055 open my $fh, "<:utf8", cf::confdir . "/config" 3346 open my $fh, "<:utf8", "$CONFDIR/config"
2056 or return; 3347 or return;
2057 3348
2058 local $/; 3349 local $/;
2059 *CFG = YAML::Syck::Load <$fh>; 3350 *CFG = YAML::Load <$fh>;
2060 3351
2061 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3352 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2062 3353
2063 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3354 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2064 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3355 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2065 3356
2066 if (exists $CFG{mlockall}) { 3357 if (exists $CFG{mlockall}) {
2067 eval { 3358 eval {
2068 $CFG{mlockall} ? &mlockall : &munlockall 3359 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2069 and die "WARNING: m(un)lockall failed: $!\n"; 3360 and die "WARNING: m(un)lockall failed: $!\n";
2070 }; 3361 };
2071 warn $@ if $@; 3362 warn $@ if $@;
2072 } 3363 }
2073} 3364}
2074 3365
3366sub pidfile() {
3367 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3368 or die "$PIDFILE: $!";
3369 flock $fh, &Fcntl::LOCK_EX
3370 or die "$PIDFILE: flock: $!";
3371 $fh
3372}
3373
3374# make sure only one server instance is running at any one time
3375sub atomic {
3376 my $fh = pidfile;
3377
3378 my $pid = <$fh>;
3379 kill 9, $pid if $pid > 0;
3380
3381 seek $fh, 0, 0;
3382 print $fh $$;
3383}
3384
2075sub main { 3385sub main {
3386 cf::init_globals; # initialise logging
3387
3388 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3389 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3390 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3391 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3392
3393 cf::init_experience;
3394 cf::init_anim;
3395 cf::init_attackmess;
3396 cf::init_dynamic;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399
2076 # we must not ever block the main coroutine 3400 # we must not ever block the main coroutine
2077 local $Coro::idle = sub { 3401 local $Coro::idle = sub {
2078 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3402 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2079 async { Event::one_event }; 3403 (async {
3404 $Coro::current->{desc} = "IDLE BUG HANDLER";
3405 EV::loop EV::LOOP_ONESHOT;
3406 })->prio (Coro::PRIO_MAX);
2080 }; 3407 };
2081 3408
2082 cfg_load; 3409 evthread_start IO::AIO::poll_fileno;
2083 db_load; 3410
3411 cf::sync_job {
3412 reload_resources;
3413 reload_config;
3414 db_init;
3415
3416 cf::load_settings;
3417 cf::load_materials;
3418 cf::init_uuid;
3419 cf::init_signals;
3420 cf::init_commands;
3421 cf::init_skills;
3422
3423 cf::init_beforeplay;
3424
3425 atomic;
3426
2084 load_extensions; 3427 load_extensions;
3428
3429 utime time, time, $RUNTIMEFILE;
3430
3431 # no (long-running) fork's whatsoever before this point(!)
3432 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3433
3434 (pop @POST_INIT)->(0) while @POST_INIT;
3435 };
3436
2085 Event::loop; 3437 EV::loop;
2086} 3438}
2087 3439
2088############################################################################# 3440#############################################################################
2089# initialisation 3441# initialisation and cleanup
2090 3442
3443# install some emergency cleanup handlers
3444BEGIN {
3445 our %SIGWATCHER = ();
3446 for my $signal (qw(INT HUP TERM)) {
3447 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3448 cf::cleanup "SIG$signal";
3449 };
3450 }
3451}
3452
3453sub write_runtime_sync {
3454 # first touch the runtime file to show we are still running:
3455 # the fsync below can take a very very long time.
3456
3457 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3458
3459 my $guard = cf::lock_acquire "write_runtime";
3460
3461 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3462 or return;
3463
3464 my $value = $cf::RUNTIME + 90 + 10;
3465 # 10 is the runtime save interval, for a monotonic clock
3466 # 60 allows for the watchdog to kill the server.
3467
3468 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3469 and return;
3470
3471 # always fsync - this file is important
3472 aio_fsync $fh
3473 and return;
3474
3475 # touch it again to show we are up-to-date
3476 aio_utime $fh, undef, undef;
3477
3478 close $fh
3479 or return;
3480
3481 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3482 and return;
3483
3484 warn "runtime file written.\n";
3485
3486 1
3487}
3488
3489our $uuid_lock;
3490our $uuid_skip;
3491
3492sub write_uuid_sync($) {
3493 $uuid_skip ||= $_[0];
3494
3495 return if $uuid_lock;
3496 local $uuid_lock = 1;
3497
3498 my $uuid = "$LOCALDIR/uuid";
3499
3500 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3501 or return;
3502
3503 my $value = uuid_seq uuid_cur;
3504
3505 unless ($value) {
3506 warn "cowardly refusing to write zero uuid value!\n";
3507 return;
3508 }
3509
3510 my $value = uuid_str $value + $uuid_skip;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530}
3531
3532sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
3537}
3538
3539sub emergency_save() {
3540 my $freeze_guard = cf::freeze_mainloop;
3541
3542 warn "emergency_perl_save: enter\n";
3543
3544 cf::sync_job {
3545 # this is a trade-off: we want to be very quick here, so
3546 # save all maps without fsync, and later call a global sync
3547 # (which in turn might be very very slow)
3548 local $USE_FSYNC = 0;
3549
3550 # use a peculiar iteration method to avoid tripping on perl
3551 # refcount bugs in for. also avoids problems with players
3552 # and maps saved/destroyed asynchronously.
3553 warn "emergency_perl_save: begin player save\n";
3554 for my $login (keys %cf::PLAYER) {
3555 my $pl = $cf::PLAYER{$login} or next;
3556 $pl->valid or next;
3557 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3558 $pl->save;
3559 }
3560 warn "emergency_perl_save: end player save\n";
3561
3562 warn "emergency_perl_save: begin map save\n";
3563 for my $path (keys %cf::MAP) {
3564 my $map = $cf::MAP{$path} or next;
3565 $map->valid or next;
3566 $map->save;
3567 }
3568 warn "emergency_perl_save: end map save\n";
3569
3570 warn "emergency_perl_save: begin database checkpoint\n";
3571 BDB::db_env_txn_checkpoint $DB_ENV;
3572 warn "emergency_perl_save: end database checkpoint\n";
3573
3574 warn "emergency_perl_save: begin write uuid\n";
3575 write_uuid_sync 1;
3576 warn "emergency_perl_save: end write uuid\n";
3577 };
3578
3579 warn "emergency_perl_save: starting sync()\n";
3580 IO::AIO::aio_sync sub {
3581 warn "emergency_perl_save: finished sync()\n";
3582 };
3583
3584 warn "emergency_perl_save: leave\n";
3585}
3586
3587sub post_cleanup {
3588 my ($make_core) = @_;
3589
3590 warn Carp::longmess "post_cleanup backtrace"
3591 if $make_core;
3592
3593 my $fh = pidfile;
3594 unlink $PIDFILE if <$fh> == $$;
3595}
3596
3597# a safer delete_package, copied from Symbol
3598sub clear_package($) {
3599 my $pkg = shift;
3600
3601 # expand to full symbol table name if needed
3602 unless ($pkg =~ /^main::.*::$/) {
3603 $pkg = "main$pkg" if $pkg =~ /^::/;
3604 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3605 $pkg .= '::' unless $pkg =~ /::$/;
3606 }
3607
3608 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3609 my $stem_symtab = *{$stem}{HASH};
3610
3611 defined $stem_symtab and exists $stem_symtab->{$leaf}
3612 or return;
3613
3614 # clear all symbols
3615 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3616 for my $name (keys %$leaf_symtab) {
3617 _gv_clear *{"$pkg$name"};
3618# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3619 }
3620 warn "cleared package $pkg\n";#d#
3621}
3622
2091sub reload() { 3623sub do_reload_perl() {
2092 # can/must only be called in main 3624 # can/must only be called in main
2093 if ($Coro::current != $Coro::main) { 3625 if ($Coro::current != $Coro::main) {
2094 warn "can only reload from main coroutine\n"; 3626 warn "can only reload from main coroutine";
2095 return; 3627 return;
2096 } 3628 }
2097 3629
3630 return if $RELOAD++;
3631
3632 my $t1 = EV::time;
3633
3634 while ($RELOAD) {
2098 warn "reloading..."; 3635 warn "reloading...";
2099 3636
2100 my $guard = freeze_mainloop; 3637 warn "entering sync_job";
3638
3639 cf::sync_job {
3640 cf::write_runtime_sync; # external watchdog should not bark
2101 cf::emergency_save; 3641 cf::emergency_save;
3642 cf::write_runtime_sync; # external watchdog should not bark
2102 3643
2103 eval { 3644 warn "syncing database to disk";
3645 BDB::db_env_txn_checkpoint $DB_ENV;
3646
2104 # if anything goes wrong in here, we should simply crash as we already saved 3647 # if anything goes wrong in here, we should simply crash as we already saved
2105 3648
2106 # cancel all watchers 3649 warn "flushing outstanding aio requests";
2107 for (Event::all_watchers) { 3650 while (IO::AIO::nreqs || BDB::nreqs) {
2108 $_->cancel if $_->data & WF_AUTOCANCEL; 3651 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2109 }
2110
2111 # cancel all extension coros
2112 $_->cancel for values %EXT_CORO;
2113 %EXT_CORO = ();
2114
2115 # unload all extensions
2116 for (@exts) {
2117 warn "unloading <$_>";
2118 unload_extension $_;
2119 }
2120
2121 # unload all modules loaded from $LIBDIR
2122 while (my ($k, $v) = each %INC) {
2123 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2124
2125 warn "removing <$k>";
2126 delete $INC{$k};
2127
2128 $k =~ s/\.pm$//;
2129 $k =~ s/\//::/g;
2130
2131 if (my $cb = $k->can ("unload_module")) {
2132 $cb->();
2133 } 3652 }
2134 3653
2135 Symbol::delete_package $k; 3654 warn "cancelling all extension coros";
3655 $_->cancel for values %EXT_CORO;
3656 %EXT_CORO = ();
3657
3658 warn "removing commands";
3659 %COMMAND = ();
3660
3661 warn "removing ext/exti commands";
3662 %EXTCMD = ();
3663 %EXTICMD = ();
3664
3665 warn "unloading/nuking all extensions";
3666 for my $pkg (@EXTS) {
3667 warn "... unloading $pkg";
3668
3669 if (my $cb = $pkg->can ("unload")) {
3670 eval {
3671 $cb->($pkg);
3672 1
3673 } or warn "$pkg unloaded, but with errors: $@";
3674 }
3675
3676 warn "... clearing $pkg";
3677 clear_package $pkg;
2136 } 3678 }
2137 3679
2138 # sync database to disk 3680 warn "unloading all perl modules loaded from $LIBDIR";
2139 cf::db_sync; 3681 while (my ($k, $v) = each %INC) {
2140 IO::AIO::flush; 3682 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2141 3683
3684 warn "... unloading $k";
3685 delete $INC{$k};
3686
3687 $k =~ s/\.pm$//;
3688 $k =~ s/\//::/g;
3689
3690 if (my $cb = $k->can ("unload_module")) {
3691 $cb->();
3692 }
3693
3694 clear_package $k;
3695 }
3696
2142 # get rid of safe::, as good as possible 3697 warn "getting rid of safe::, as good as possible";
2143 Symbol::delete_package "safe::$_" 3698 clear_package "safe::$_"
2144 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3699 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2145 3700
2146 # remove register_script_function callbacks 3701 warn "unloading cf.pm \"a bit\"";
2147 # TODO
2148
2149 # unload cf.pm "a bit"
2150 delete $INC{"cf.pm"}; 3702 delete $INC{"cf.pm"};
3703 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2151 3704
2152 # don't, removes xs symbols, too, 3705 # don't, removes xs symbols, too,
2153 # and global variables created in xs 3706 # and global variables created in xs
2154 #Symbol::delete_package __PACKAGE__; 3707 #clear_package __PACKAGE__;
2155 3708
2156 # reload cf.pm 3709 warn "unload completed, starting to reload now";
3710
2157 warn "reloading cf.pm"; 3711 warn "reloading cf.pm";
2158 require cf; 3712 require cf;
2159 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3713 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2160 3714
2161 # load config and database again 3715 warn "loading config and database again";
2162 cf::cfg_load; 3716 cf::reload_config;
2163 cf::db_load;
2164 3717
2165 # load extensions
2166 warn "load extensions"; 3718 warn "loading extensions";
2167 cf::load_extensions; 3719 cf::load_extensions;
2168 3720
2169 # reattach attachments to objects 3721 if ($REATTACH_ON_RELOAD) {
3722 warn "reattaching attachments to objects/players";
3723 _global_reattach; # objects, sockets
3724 warn "reattaching attachments to maps";
3725 reattach $_ for values %MAP;
3726 warn "reattaching attachments to players";
3727 reattach $_ for values %PLAYER;
3728 }
3729
3730 warn "running post_init jobs";
3731 (pop @POST_INIT)->(1) while @POST_INIT;
3732
3733 warn "leaving sync_job";
3734
3735 1
3736 } or do {
3737 warn $@;
3738 cf::cleanup "error while reloading, exiting.";
3739 };
3740
2170 warn "reattach"; 3741 warn "reloaded";
2171 _global_reattach; 3742 --$RELOAD;
3743 }
3744
3745 $t1 = EV::time - $t1;
3746 warn "reload completed in ${t1}s\n";
3747};
3748
3749our $RELOAD_WATCHER; # used only during reload
3750
3751sub reload_perl() {
3752 # doing reload synchronously and two reloads happen back-to-back,
3753 # coro crashes during coro_state_free->destroy here.
3754
3755 $RELOAD_WATCHER ||= cf::async {
3756 Coro::AIO::aio_wait cache_extensions;
3757
3758 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3759 do_reload_perl;
3760 undef $RELOAD_WATCHER;
3761 };
2172 }; 3762 };
2173
2174 if ($@) {
2175 warn $@;
2176 warn "error while reloading, exiting.";
2177 exit 1;
2178 }
2179
2180 warn "reloaded successfully";
2181};
2182
2183#############################################################################
2184
2185unless ($LINK_MAP) {
2186 $LINK_MAP = cf::map::new;
2187
2188 $LINK_MAP->width (41);
2189 $LINK_MAP->height (41);
2190 $LINK_MAP->alloc;
2191 $LINK_MAP->path ("{link}");
2192 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2193 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2194
2195 # dirty hack because... archetypes are not yet loaded
2196 Event->timer (
2197 after => 10,
2198 cb => sub {
2199 $_[0]->w->cancel;
2200
2201 # provide some exits "home"
2202 my $exit = cf::object::new "exit";
2203
2204 $exit->slaying ($EMERGENCY_POSITION->[0]);
2205 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2206 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2207
2208 $LINK_MAP->insert ($exit->clone, 19, 19);
2209 $LINK_MAP->insert ($exit->clone, 19, 20);
2210 $LINK_MAP->insert ($exit->clone, 19, 21);
2211 $LINK_MAP->insert ($exit->clone, 20, 19);
2212 $LINK_MAP->insert ($exit->clone, 20, 21);
2213 $LINK_MAP->insert ($exit->clone, 21, 19);
2214 $LINK_MAP->insert ($exit->clone, 21, 20);
2215 $LINK_MAP->insert ($exit->clone, 21, 21);
2216
2217 $exit->destroy;
2218 });
2219
2220 $LINK_MAP->{deny_save} = 1;
2221 $LINK_MAP->{deny_reset} = 1;
2222
2223 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2224} 3763}
2225
2226register "<global>", __PACKAGE__;
2227 3764
2228register_command "reload" => sub { 3765register_command "reload" => sub {
2229 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
2230 3767
2231 if ($who->flag (FLAG_WIZ)) { 3768 if ($who->flag (FLAG_WIZ)) {
2232 $who->message ("start of reload.");
2233 reload;
2234 $who->message ("end of reload."); 3769 $who->message ("reloading server.");
3770 async {
3771 $Coro::current->{desc} = "perl_reload";
3772 reload_perl;
3773 };
2235 } 3774 }
2236}; 3775};
2237 3776
2238unshift @INC, $LIBDIR; 3777unshift @INC, $LIBDIR;
2239 3778
2240$TICK_WATCHER = Event->timer ( 3779my $bug_warning = 0;
2241 reentrant => 0, 3780
2242 prio => 0, 3781our @WAIT_FOR_TICK;
2243 at => $NEXT_TICK || $TICK, 3782our @WAIT_FOR_TICK_BEGIN;
2244 data => WF_AUTOCANCEL, 3783
2245 cb => sub { 3784sub wait_for_tick {
3785 return if tick_inhibit || $Coro::current == $Coro::main;
3786
3787 my $signal = new Coro::Signal;
3788 push @WAIT_FOR_TICK, $signal;
3789 $signal->wait;
3790}
3791
3792sub wait_for_tick_begin {
3793 return if tick_inhibit || $Coro::current == $Coro::main;
3794
3795 my $signal = new Coro::Signal;
3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3797 $signal->wait;
3798}
3799
3800sub tick {
3801 if ($Coro::current != $Coro::main) {
3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3803 unless ++$bug_warning > 10;
3804 return;
3805 }
3806
2246 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
2247 $RUNTIME += $TICK;
2248 $NEXT_TICK += $TICK;
2249 3808
2250 # if we are delayed by four ticks or more, skip them all 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2251 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2252 3811 Coro::async_pool {
2253 $TICK_WATCHER->at ($NEXT_TICK); 3812 $Coro::current->{desc} = "runtime saver";
2254 $TICK_WATCHER->start;
2255 },
2256);
2257
2258IO::AIO::max_poll_time $TICK * 0.2;
2259
2260Event->io (
2261 fd => IO::AIO::poll_fileno,
2262 poll => 'r',
2263 prio => 5,
2264 data => WF_AUTOCANCEL,
2265 cb => \&IO::AIO::poll_cb,
2266);
2267
2268Event->timer (
2269 data => WF_AUTOCANCEL,
2270 after => 0,
2271 interval => 10,
2272 cb => sub {
2273 (Coro::unblock_sub {
2274 write_runtime 3813 write_runtime_sync
2275 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
2276 })->(); 3815 };
2277 }, 3816 }
2278); 3817
3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3819 $sig->send;
3820 }
3821 while (my $sig = shift @WAIT_FOR_TICK) {
3822 $sig->send;
3823 }
3824
3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3827
3828 if (0) {
3829 if ($NEXT_TICK) {
3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3834 }
3835}
3836
3837{
3838 # configure BDB
3839
3840 BDB::min_parallel 8;
3841 BDB::max_poll_reqs $TICK * 0.1;
3842 $AnyEvent::BDB::WATCHER->priority (1);
3843
3844 unless ($DB_ENV) {
3845 $DB_ENV = BDB::db_env_create;
3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3851
3852 cf::sync_job {
3853 eval {
3854 BDB::db_env_open
3855 $DB_ENV,
3856 $BDBDIR,
3857 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3858 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3859 0666;
3860
3861 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3862 };
3863
3864 cf::cleanup "db_env_open(db): $@" if $@;
3865 };
3866 }
3867
3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3870 };
3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3873 };
3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3876 };
3877}
3878
3879{
3880 # configure IO::AIO
3881
3882 IO::AIO::min_parallel 8;
3883 IO::AIO::max_poll_time $TICK * 0.1;
3884 undef $AnyEvent::AIO::WATCHER;
3885}
3886
3887my $_log_backtrace;
3888
3889sub _log_backtrace {
3890 my ($msg, @addr) = @_;
3891
3892 $msg =~ s/\n//;
3893
3894 # limit the # of concurrent backtraces
3895 if ($_log_backtrace < 2) {
3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3901 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr;
3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3905 or die "addr2line: $!";
3906
3907 my @funcs;
3908 my @res = <$fh>;
3909 chomp for @res;
3910 while (@res) {
3911 my ($func, $line) = splice @res, 0, 2, ();
3912 push @funcs, "[$func] $line";
3913 }
3914
3915 @funcs
3916 };
3917
3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3921 --$_log_backtrace;
3922 };
3923 } else {
3924 LOG llevInfo, "[ABT] $msg\n";
3925 LOG llevInfo, "[ABT] [suppressed]\n";
3926 }
3927}
3928
3929# load additional modules
3930eval "use cf::$_" for @EXTRA_MODULES;
2279 3931
2280END { cf::emergency_save } 3932END { cf::emergency_save }
2281 3933
22821 39341
2283 3935

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines