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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.51 by root, Mon Aug 28 14:05:24 2006 UTC vs.
Revision 1.143 by root, Sun Jan 7 02:39:14 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %PLAYER; # all users
53our %MAP; # all maps
54our $LINK_MAP; # the special {link} map
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
77
78#############################################################################
79
80=head2 GLOBAL VARIABLES
81
82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
92
93=item $cf::LIBDIR
94
95The perl library directory, where extensions and cf-specific modules can
96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105
106=item %cf::CFG
107
108Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to.
110
111=back
112
113=cut
27 114
28BEGIN { 115BEGIN {
29 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
31 $msg .= "\n" 120 $msg .= "\n"
32 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
33 122
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
36 }; 124 };
37} 125}
38 126
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 133
75# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 135# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
78 no strict 'refs'; 143 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 145}
81 146
82$Event::DIED = sub { 147$Event::DIED = sub {
84}; 149};
85 150
86my %ext_pkg; 151my %ext_pkg;
87my @exts; 152my @exts;
88my @hook; 153my @hook;
89my %command;
90my %extcmd;
91 154
92############################################################################# 155=head2 UTILITY FUNCTIONS
93# utility functions 156
157=over 4
158
159=cut
94 160
95use JSON::Syck (); # TODO# replace by JSON::PC once working 161use JSON::Syck (); # TODO# replace by JSON::PC once working
162
163=item $ref = cf::from_json $json
164
165Converts a JSON string into the corresponding perl data structure.
166
167=cut
96 168
97sub from_json($) { 169sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 171 JSON::Syck::Load $_[0]
100} 172}
101 173
174=item $json = cf::to_json $ref
175
176Converts a perl data structure into its JSON representation.
177
178=cut
179
102sub to_json($) { 180sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
105} 183}
106 184
185=item cf::lock_wait $string
186
187Wait until the given lock is available. See cf::lock_acquire.
188
189=item my $lock = cf::lock_acquire $string
190
191Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically
194returned.
195
196Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load).
198
199=cut
200
201our %LOCK;
202
203sub lock_wait($) {
204 my ($key) = @_;
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211}
212
213sub lock_acquire($) {
214 my ($key) = @_;
215
216 # wait, to be sure we are not locked
217 lock_wait $key;
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225}
226
227sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active;
229
230 my $guard = Coro::guard { $TICK_WATCHER->start };
231 $TICK_WATCHER->stop;
232 $guard
233}
234
235=item cf::async { BLOCK }
236
237Currently the same as Coro::async_pool, meaning you cannot use
238C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239thing you are allowed to do is call C<prio> on it.
240
241=cut
242
243BEGIN { *async = \&Coro::async_pool }
244
245=item cf::sync_job { BLOCK }
246
247The design of crossfire+ requires that the main coro ($Coro::main) is
248always able to handle events or runnable, as crossfire+ is only partly
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
250
251If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish
254fast or be very important.
255
256=cut
257
258sub sync_job(&) {
259 my ($job) = @_;
260
261 if ($Coro::current == $Coro::main) {
262 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/
264
265 # TODO: use suspend/resume instead
266 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop;
268
269 my $busy = 1;
270 my @res;
271
272 (async {
273 @res = eval { $job->() };
274 warn $@ if $@;
275 undef $busy;
276 })->prio (Coro::PRIO_MAX);
277
278 while ($busy) {
279 Coro::cede or Event::one_event;
280 }
281
282 wantarray ? @res : $res[0]
283 } else {
284 # we are in another coroutine, how wonderful, everything just works
285
286 $job->()
287 }
288}
289
290=item $coro = cf::async_ext { BLOCK }
291
292Like async, but this coro is automcatially being canceled when the
293extension calling this is being unloaded.
294
295=cut
296
297sub async_ext(&) {
298 my $cb = shift;
299
300 my $coro = &Coro::async ($cb);
301
302 $coro->on_destroy (sub {
303 delete $EXT_CORO{$coro+0};
304 });
305 $EXT_CORO{$coro+0} = $coro;
306
307 $coro
308}
309
310sub write_runtime {
311 my $runtime = cf::localdir . "/runtime";
312
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return;
315
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319
320 aio_fsync $fh
321 and return;
322
323 close $fh
324 or return;
325
326 aio_rename "$runtime~", $runtime
327 and return;
328
329 1
330}
331
332=back
333
334=cut
335
107############################################################################# 336#############################################################################
108# "new" plug-in system
109 337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS
459
460Many objects in crossfire are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods.
463
464In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+).
467
468=over 4
469
110=item $object->attach ($attachment, key => $value...) 470=item $attachable->attach ($attachment, key => $value...)
111 471
112Attach a pre-registered attachment to an object. 472=item $attachable->detach ($attachment)
113 473
114=item $player->attach ($attachment, key => $value...) 474Attach/detach a pre-registered attachment to a specific object and give it
475the specified key/value pairs as arguments.
115 476
116Attach a pre-registered attachment to a player. 477Example, attach a minesweeper attachment to the given object, making it a
47810x10 minesweeper game:
117 479
118=item $map->attach ($attachment, key => $value...) # not yet persistent 480 $obj->attach (minesweeper => width => 10, height => 10);
119 481
120Attach a pre-registered attachment to a map. 482=item $bool = $attachable->attached ($name)
121 483
122=item cf::attach_global ... 484Checks wether the named attachment is currently attached to the object.
123 485
124Attach handlers for global events. 486=item cf::CLASS->attach ...
125 487
126This and all following C<attach_*>-functions expect any number of the 488=item cf::CLASS->detach ...
127following handler/hook descriptions: 489
490Define an anonymous attachment and attach it to all objects of the given
491CLASS. See the next function for an explanation of its arguments.
492
493You can attach to global events by using the C<cf::global> class.
494
495Example, log all player logins:
496
497 cf::player->attach (
498 on_login => sub {
499 my ($pl) = @_;
500 ...
501 },
502 );
503
504Example, attach to the jeweler skill:
505
506 cf::object->attach (
507 type => cf::SKILL,
508 subtype => cf::SK_JEWELER,
509 on_use_skill => sub {
510 my ($sk, $ob, $part, $dir, $msg) = @_;
511 ...
512 },
513 );
514
515=item cf::CLASS::attachment $name, ...
516
517Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment.
519
520Some classes such as crossfire maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name.
522
523These calls expect any number of the following handler/hook descriptions:
128 524
129=over 4 525=over 4
130 526
131=item prio => $number 527=item prio => $number
132 528
134by another C<prio> setting). Lower priority handlers get executed 530by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 531earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 532registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 533unless you know what you are doing.
138 534
535=item type => $type
536
537(Only for C<< cf::object->attach >> calls), limits the attachment to the
538given type of objects only (the additional parameter C<subtype> can be
539used to further limit to the given subtype).
540
139=item on_I<event> => \&cb 541=item on_I<event> => \&cb
140 542
141Call the given code reference whenever the named event happens (event is 543Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 544something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 545handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 554package and register them. Only handlers for eevents supported by the
153object/class are recognised. 555object/class are recognised.
154 556
155=back 557=back
156 558
157=item cf::attach_to_type $object_type, $subtype, ... 559Example, define an attachment called "sockpuppet" that calls the given
560event handler when a monster attacks:
158 561
159Attach handlers for a specific object type (e.g. TRANSPORT) and 562 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 563 on_skill_attack => sub {
161type. 564 my ($self, $victim) = @_;
565 ...
566 }
567 }
162 568
163=item cf::attach_to_objects ... 569=item $attachable->valid
164 570
165Attach handlers to all objects. Do not use this except for debugging or 571Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 572C-level object still exists. If you try to access an object that has no
167the game. 573valid C counterpart anymore you get an exception at runtime. This method
168 574can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 575exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 576
179=cut 577=cut
180 578
181# the following variables are defined in .xs and must not be re-created 579# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 580our @CB_GLOBAL = (); # registry for all global events
581our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 582our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 583our @CB_PLAYER = ();
584our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 585our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 586our @CB_MAP = ();
187 587
188my %attachment; 588my %attachment;
189 589
190sub _attach_cb($\%$$$) { 590sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 591 my ($registry, $event, $prio, $cb) = @_;
192 592
193 use sort 'stable'; 593 use sort 'stable';
194 594
195 $cb = [$prio, $cb]; 595 $cb = [$prio, $cb];
196 596
197 @{$registry->[$event]} = sort 597 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 598 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 599 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 600}
601
602# hack
603my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 604
204# attach handles attaching event callbacks 605# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 606# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 607# registry (== where the callback attaches to).
207sub _attach(\@$@) { 608sub _attach {
208 my ($registry, $klass, @arg) = @_; 609 my ($registry, $klass, @arg) = @_;
209 610
611 my $object_type;
210 my $prio = 0; 612 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 613 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
614
615 #TODO: get rid of this hack
616 if ($attachable_klass{$klass}) {
617 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
618 }
218 619
219 while (@arg) { 620 while (@arg) {
220 my $type = shift @arg; 621 my $type = shift @arg;
221 622
222 if ($type eq "prio") { 623 if ($type eq "prio") {
223 $prio = shift @arg; 624 $prio = shift @arg;
224 625
626 } elsif ($type eq "type") {
627 $object_type = shift @arg;
628 $registry = $CB_TYPE[$object_type] ||= [];
629
630 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
634
225 } elsif ($type eq "package") { 635 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 636 my $pkg = shift @arg;
227 637
228 while (my ($name, $id) = each %cb_id) { 638 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 639 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 640 _attach_cb $registry, $id, $prio, $cb;
231 } 641 }
232 } 642 }
233 643
234 } elsif (exists $cb_id{$type}) { 644 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 646
237 } elsif (ref $type) { 647 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 648 warn "attaching objects not supported, ignoring.\n";
239 649
240 } else { 650 } else {
241 shift @arg; 651 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 652 warn "attach argument '$type' not supported, ignoring.\n";
243 } 653 }
244 } 654 }
245
246 \%undo
247} 655}
248 656
249sub _attach_attachment { 657sub _object_attach {
250 my ($obj, $name, %arg) = @_; 658 my ($obj, $name, %arg) = @_;
251 659
252 my $res; 660 return if exists $obj->{_attachment}{$name};
253 661
254 if (my $attach = $attachment{$name}) { 662 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 663 my $registry = $obj->registry;
256 664
257 for (@$attach) { 665 for (@$attach) {
258 my ($klass, @attach) = @$_; 666 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 667 _attach $registry, $klass, @attach;
260 } 668 }
261 669
262 $obj->{$name} = \%arg; 670 $obj->{$name} = \%arg;
263 } else { 671 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 672 warn "object uses attachment '$name' that is not available, postponing.\n";
265 } 673 }
266 674
267 $obj->{_attachment}{$name} = undef; 675 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 676}
272 677
273sub cf::object::attach { 678sub cf::attachable::attach {
679 if (ref $_[0]) {
680 _object_attach @_;
681 } else {
682 _attach shift->_attach_registry, @_;
683 }
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 688 my ($obj, $name) = @_;
275 689
276 _attach_attachment $obj, $name, %arg; 690 if (ref $obj) {
277} 691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696};
278 697
279sub cf::player::attach { 698sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 699 my ($obj, $name) = @_;
281 700
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 701 exists $obj->{_attachment}{$name}
283} 702}
284 703
285sub cf::map::attach { 704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
287 709
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 710 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 711 my \$name = shift;
316 712
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
318} 717}
319 718
320our $override; 719our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 721
336 for (@$callbacks) { 735 for (@$callbacks) {
337 eval { &{$_->[1]} }; 736 eval { &{$_->[1]} };
338 737
339 if ($@) { 738 if ($@) {
340 warn "$@"; 739 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 741 override;
343 } 742 }
344 743
345 return 1 if $override; 744 return 1 if $override;
346 } 745 }
347 746
348 0 747 0
349} 748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
760=back
761
762=cut
350 763
351############################################################################# 764#############################################################################
352# object support 765# object support
353 766
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361
362 $obj->attach ($name, %{$args || {} });
363 }
364}
365
366# basically do the same as instantiate, without calling instantiate
367sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 769 my ($obj) = @_;
770
369 my $registry = $obj->registry; 771 my $registry = $obj->registry;
370 772
371 @$registry = (); 773 @$registry = ();
372 774
373 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 775 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
374 776
375 for my $name (keys %{ $obj->{_attachment} || {} }) { 777 for my $name (keys %{ $obj->{_attachment} || {} }) {
376 if (my $attach = $attachment{$name}) { 778 if (my $attach = $attachment{$name}) {
377 for (@$attach) { 779 for (@$attach) {
378 my ($klass, @attach) = @$_; 780 my ($klass, @attach) = @$_;
379 _attach @$registry, $klass, @attach; 781 _attach $registry, $klass, @attach;
380 } 782 }
381 } else { 783 } else {
382 warn "object uses attachment '$name' that is not available, postponing.\n"; 784 warn "object uses attachment '$name' that is not available, postponing.\n";
383 } 785 }
384 } 786 }
385} 787}
386 788
387sub object_freezer_save { 789cf::attachable->attach (
388 my ($filename, $objs) = @_;
389
390 if (@$objs) {
391 open my $fh, ">:raw", "$filename.pst~";
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
393 close $fh;
394 chmod SAVE_MODE, "$filename.pst~";
395 rename "$filename.pst~", "$filename.pst";
396 } else {
397 unlink "$filename.pst";
398 }
399
400 chmod SAVE_MODE, "$filename~";
401 rename "$filename~", $filename;
402}
403
404sub object_thawer_load {
405 my ($filename) = @_;
406
407 open my $fh, "<:raw:perlio", "$filename.pst"
408 or return;
409
410 eval { local $/; (Storable::thaw <$fh>)->{objs} }
411}
412
413attach_to_objects
414 prio => -1000000, 790 prio => -1000000,
791 on_instantiate => sub {
792 my ($obj, $data) = @_;
793
794 $data = from_json $data;
795
796 for (@$data) {
797 my ($name, $args) = @$_;
798
799 $obj->attach ($name, %{$args || {} });
800 }
801 },
802 on_reattach => \&reattach,
415 on_clone => sub { 803 on_clone => sub {
416 my ($src, $dst) = @_; 804 my ($src, $dst) = @_;
417 805
418 @{$dst->registry} = @{$src->registry}; 806 @{$dst->registry} = @{$src->registry};
419 807
420 %$dst = %$src; 808 %$dst = %$src;
421 809
422 %{$dst->{_attachment}} = %{$src->{_attachment}} 810 %{$dst->{_attachment}} = %{$src->{_attachment}}
423 if exists $src->{_attachment}; 811 if exists $src->{_attachment};
424 }, 812 },
425; 813);
814
815sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_;
817
818 sync_job {
819 if (length $$rdata) {
820 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs;
822
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh;
827 close $fh;
828
829 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh;
835 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst";
837 }
838 } else {
839 aio_unlink "$filename.pst";
840 }
841
842 aio_rename "$filename~", $filename;
843 } else {
844 warn "FATAL: $filename~: $!\n";
845 }
846 } else {
847 aio_unlink $filename;
848 aio_unlink "$filename.pst";
849 }
850 }
851}
852
853sub object_freezer_as_string {
854 my ($rdata, $objs) = @_;
855
856 use Data::Dumper;
857
858 $$rdata . Dumper $objs
859}
860
861sub object_thawer_load {
862 my ($filename) = @_;
863
864 my ($data, $av);
865
866 (aio_load $filename, $data) >= 0
867 or return;
868
869 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0
871 or return;
872 $av = eval { (Storable::thaw $av)->{objs} };
873 }
874
875 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d#
877 return ($data, $av);
878}
426 879
427############################################################################# 880#############################################################################
428# old plug-in events 881# command handling &c
429 882
430sub inject_event { 883=item cf::register_command $name => \&callback($ob,$args);
431 my $extension = shift;
432 my $event_code = shift;
433 884
434 my $cb = $hook[$event_code]{$extension} 885Register a callback for execution when the client sends the user command
435 or return; 886$name.
436 887
437 &$cb 888=cut
438}
439
440sub inject_global_event {
441 my $event = shift;
442
443 my $cb = $hook[$event]
444 or return;
445
446 List::Util::max map &$_, values %$cb
447}
448
449sub inject_command {
450 my ($name, $obj, $params) = @_;
451
452 for my $cmd (@{ $command{$name} }) {
453 $cmd->[1]->($obj, $params);
454 }
455
456 -1
457}
458 889
459sub register_command { 890sub register_command {
460 my ($name, $time, $cb) = @_; 891 my ($name, $cb) = @_;
461 892
462 my $caller = caller; 893 my $caller = caller;
463 #warn "registering command '$name/$time' to '$caller'"; 894 #warn "registering command '$name/$time' to '$caller'";
464 895
465 push @{ $command{$name} }, [$time, $cb, $caller]; 896 push @{ $COMMAND{$name} }, [$caller, $cb];
466 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
467} 897}
898
899=item cf::register_extcmd $name => \&callback($pl,$packet);
900
901Register a callbackf ro execution when the client sends an extcmd packet.
902
903If the callback returns something, it is sent back as if reply was being
904called.
905
906=cut
468 907
469sub register_extcmd { 908sub register_extcmd {
470 my ($name, $cb) = @_; 909 my ($name, $cb) = @_;
471 910
472 my $caller = caller; 911 my $caller = caller;
473 #warn "registering extcmd '$name' to '$caller'"; 912 #warn "registering extcmd '$name' to '$caller'";
474 913
475 $extcmd{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = [$cb, $caller];
476} 915}
916
917cf::player->attach (
918 on_command => sub {
919 my ($pl, $name, $params) = @_;
920
921 my $cb = $COMMAND{$name}
922 or return;
923
924 for my $cmd (@$cb) {
925 $cmd->[1]->($pl->ob, $params);
926 }
927
928 cf::override;
929 },
930 on_extcmd => sub {
931 my ($pl, $buf) = @_;
932
933 my $msg = eval { from_json $buf };
934
935 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 }
941 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 }
944
945 cf::override;
946 },
947);
477 948
478sub register { 949sub register {
479 my ($base, $pkg) = @_; 950 my ($base, $pkg) = @_;
480 951
481 #TODO 952 #TODO
500 . "#line 1 \"$path\"\n{\n" 971 . "#line 1 \"$path\"\n{\n"
501 . (do { local $/; <$fh> }) 972 . (do { local $/; <$fh> })
502 . "\n};\n1"; 973 . "\n};\n1";
503 974
504 eval $source 975 eval $source
505 or die "$path: $@"; 976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
506 978
507 push @exts, $pkg; 979 push @exts, $pkg;
508 $ext_pkg{$base} = $pkg; 980 $ext_pkg{$base} = $pkg;
509 981
510# no strict 'refs'; 982# no strict 'refs';
523# for my $idx (0 .. $#PLUGIN_EVENT) { 995# for my $idx (0 .. $#PLUGIN_EVENT) {
524# delete $hook[$idx]{$pkg}; 996# delete $hook[$idx]{$pkg};
525# } 997# }
526 998
527 # remove commands 999 # remove commands
528 for my $name (keys %command) { 1000 for my $name (keys %COMMAND) {
529 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
530 1002
531 if (@cb) { 1003 if (@cb) {
532 $command{$name} = \@cb; 1004 $COMMAND{$name} = \@cb;
533 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
534 } else { 1005 } else {
535 delete $command{$name};
536 delete $COMMAND{"$name\000"}; 1006 delete $COMMAND{$name};
537 } 1007 }
538 } 1008 }
539 1009
540 # remove extcmds 1010 # remove extcmds
541 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
542 delete $extcmd{$name}; 1012 delete $EXTCMD{$name};
543 } 1013 }
544 1014
545 if (my $cb = $pkg->can ("unload")) { 1015 if (my $cb = $pkg->can ("unload")) {
546 eval { 1016 eval {
547 $cb->($pkg); 1017 $cb->($pkg);
551 1021
552 Symbol::delete_package $pkg; 1022 Symbol::delete_package $pkg;
553} 1023}
554 1024
555sub load_extensions { 1025sub load_extensions {
556 my $LIBDIR = maps_directory "perl";
557
558 for my $ext (<$LIBDIR/*.ext>) { 1026 for my $ext (<$LIBDIR/*.ext>) {
559 next unless -r $ext; 1027 next unless -r $ext;
560 eval { 1028 eval {
561 load_extension $ext; 1029 load_extension $ext;
562 1 1030 1
563 } or warn "$ext not loaded: $@"; 1031 } or warn "$ext not loaded: $@";
564 } 1032 }
565} 1033}
566 1034
567sub _perl_reload(&) {
568 my ($msg) = @_;
569
570 $msg->("reloading...");
571
572 eval {
573 # 1. cancel all watchers
574 $_->cancel for Event::all_watchers;
575
576 # 2. unload all extensions
577 for (@exts) {
578 $msg->("unloading <$_>");
579 unload_extension $_;
580 }
581
582 # 3. unload all modules loaded from $LIBDIR
583 while (my ($k, $v) = each %INC) {
584 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
585
586 $msg->("removing <$k>");
587 delete $INC{$k};
588
589 $k =~ s/\.pm$//;
590 $k =~ s/\//::/g;
591
592 if (my $cb = $k->can ("unload_module")) {
593 $cb->();
594 }
595
596 Symbol::delete_package $k;
597 }
598
599 # 4. get rid of safe::, as good as possible
600 Symbol::delete_package "safe::$_"
601 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
602
603 # 5. remove register_script_function callbacks
604 # TODO
605
606 # 6. unload cf.pm "a bit"
607 delete $INC{"cf.pm"};
608
609 # don't, removes xs symbols, too,
610 # and global variables created in xs
611 #Symbol::delete_package __PACKAGE__;
612
613 # 7. reload cf.pm
614 $msg->("reloading cf.pm");
615 require cf;
616 };
617 $msg->($@) if $@;
618
619 $msg->("reloaded");
620};
621
622sub perl_reload() {
623 _perl_reload {
624 warn $_[0];
625 print "$_[0]\n";
626 };
627}
628
629register_command "perl-reload", 0, sub {
630 my ($who, $arg) = @_;
631
632 if ($who->flag (FLAG_WIZ)) {
633 _perl_reload {
634 warn $_[0];
635 $who->message ($_[0]);
636 };
637 }
638};
639
640#############################################################################
641# extcmd framework, basically convert ext <msg>
642# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
643
644attach_to_players
645 on_extcmd => sub {
646 my ($pl, $buf) = @_;
647
648 my $msg = eval { from_json $buf };
649
650 if (ref $msg) {
651 if (my $cb = $extcmd{$msg->{msgtype}}) {
652 if (my %reply = $cb->[0]->($pl, $msg)) {
653 $pl->ext_reply ($msg->{msgid}, %reply);
654 }
655 }
656 } else {
657 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
658 }
659
660 cf::override;
661 },
662;
663
664############################################################################# 1035#############################################################################
665# load/save/clean perl data associated with a map 1036# load/save/clean perl data associated with a map
666 1037
667*cf::mapsupport::on_clean = sub { 1038*cf::mapsupport::on_clean = sub {
668 my ($map) = @_; 1039 my ($map) = @_;
671 defined $path or return; 1042 defined $path or return;
672 1043
673 unlink "$path.pst"; 1044 unlink "$path.pst";
674}; 1045};
675 1046
676# old style persistent data, TODO: remove #d#
677*cf::mapsupport::on_swapin =
678*cf::mapsupport::on_load = sub {
679 my ($map) = @_;
680
681 my $path = $map->tmpname;
682 $path = $map->path unless defined $path;
683
684 open my $fh, "<:raw", "$path.cfperl"
685 or return; # no perl data
686
687 my $data = Storable::thaw do { local $/; <$fh> };
688
689 $data->{version} <= 1
690 or return; # too new
691
692 $map->_set_obs ($data->{obs});
693 $map->invoke (EVENT_MAP_UPGRADE);
694};
695
696attach_to_maps prio => -10000, package => cf::mapsupport::; 1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
697 1048
698############################################################################# 1049#############################################################################
699# load/save perl data associated with player->ob objects 1050# load/save perl data associated with player->ob objects
700 1051
701sub all_objects(@) { 1052sub all_objects(@) {
702 @_, map all_objects ($_->inv), @_ 1053 @_, map all_objects ($_->inv), @_
703} 1054}
704 1055
705attach_to_players 1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
706 on_load => sub { 1058 on_load => sub {
707 my ($pl, $path) = @_; 1059 my ($pl, $path) = @_;
708 1060
709 for my $o (all_objects $pl->ob) { 1061 for my $o (all_objects $pl->ob) {
710 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
712 1064
713 %$o = %{ Storable::thaw pack "H*", $value }; 1065 %$o = %{ Storable::thaw pack "H*", $value };
714 } 1066 }
715 } 1067 }
716 }, 1068 },
717; 1069);
718 1070
719############################################################################# 1071#############################################################################
720# core extensions - in perl
721 1072
1073=head2 CORE EXTENSIONS
1074
1075Functions and methods that extend core crossfire objects.
1076
1077=cut
1078
1079package cf::player;
1080
1081=head3 cf::player
1082
1083=over 4
1084
722=item cf::player::exists $login 1085=item cf::player::find $login
723 1086
724Returns true when the given account exists. 1087Returns the given player object, loading it if necessary (might block).
725 1088
726=cut 1089=cut
727 1090
728sub cf::player::exists($) { 1091sub path($) {
729 cf::player::find $_[0] 1092 sprintf "%s/%s/%s/%s.pl",
730 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1093 cf::localdir, cf::playerdir,
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2
731} 1095}
732 1096
1097sub find_active($) {
1098 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active
1100 and $cf::PLAYER{$_[0]}
1101}
1102
1103sub exists($) {
1104 my ($login) = @_;
1105
1106 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login }
1108}
1109
1110sub find($) {
1111 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0];
1113
1114 my $guard = cf::lock_acquire "user_find:$login";
1115
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return);
1117 };
1118}
1119
1120sub save($) {
1121 my ($pl) = @_;
1122
1123 return if $pl->{deny_save};
1124
1125 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path";
1127
1128 return if $pl->{deny_save};
1129 $pl->{last_save} = $cf::RUNTIME;
1130
1131 Coro::cede;
1132 $pl->save_pl ($path);
1133 Coro::cede;
1134}
1135
1136sub new($) {
1137 my ($login) = @_;
1138
1139 my $self = create;
1140
1141 $self->ob->name ($login);
1142 $self->{deny_save} = 1;
1143
1144 $cf::PLAYER{$login} = $self;
1145
1146 $self
1147}
1148
1149=item $player->ext_reply ($msgid, $msgtype, %msg)
1150
1151Sends an ext reply to the player.
1152
1153=cut
1154
1155sub ext_reply($$$%) {
1156 my ($self, $id, %msg) = @_;
1157
1158 $msg{msgid} = $id;
1159
1160 $self->send ("ext " . cf::to_json \%msg);
1161}
1162
1163package cf;
1164
1165=back
1166
1167
1168=head3 cf::map
1169
1170=over 4
1171
1172=cut
1173
1174package cf::map;
1175
1176use Fcntl;
1177use Coro::AIO;
1178
1179our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000;
1181
1182sub generate_random_map {
1183 my ($path, $rmp) = @_;
1184
1185 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region})
1199}
1200
1201# and all this just because we cannot iterate over
1202# all maps in C++...
1203sub change_all_map_light {
1204 my ($change) = @_;
1205
1206 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP;
1208}
1209
1210sub try_load_header($) {
1211 my ($path) = @_;
1212
1213 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0
1215 or return;
1216
1217 my $map = cf::map::new
1218 or return;
1219
1220 # for better error messages only, will be overwritten
1221 $map->path ($path);
1222
1223 $map->load_header ($path)
1224 or return;
1225
1226 $map->{load_path} = $path;
1227
1228 $map
1229}
1230
1231sub find;
1232sub find {
1233 my ($path, $origin) = @_;
1234
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239
1240 cf::lock_wait "map_find:$key";
1241
1242 $cf::MAP{$key} || do {
1243 my $guard = cf::lock_acquire "map_find:$key";
1244
1245 # do it the slow way
1246 my $map = try_load_header $path->save_path;
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return;
1264
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME;
1277
1278 Coro::cede;
1279
1280 if ($map->should_reset) {
1281 $map->reset;
1282 undef $guard;
1283 $map = find $path
1284 or return;
1285 }
1286
1287 $cf::MAP{$key} = $map
1288 }
1289}
1290
1291sub load {
1292 my ($self) = @_;
1293
1294 my $path = $self->{path};
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1296
1297 return if $self->in_memory != cf::MAP_SWAPPED;
1298
1299 $self->in_memory (cf::MAP_LOADING);
1300
1301 $self->alloc;
1302 $self->load_objects ($self->{load_path}, 1)
1303 or return;
1304
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1306 if delete $self->{load_original};
1307
1308 if (my $uniq = $path->uniq_path) {
1309 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) {
1311 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0);
1313 }
1314 }
1315
1316 Coro::cede;
1317
1318 # now do the right thing for maps
1319 $self->link_multipart_objects;
1320
1321 if ($self->{path}->is_style_map) {
1322 $self->{deny_save} = 1;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons;
1328 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty;
1331 $self->activate;
1332 }
1333
1334 Coro::cede;
1335
1336 $self->in_memory (cf::MAP_IN_MEMORY);
1337}
1338
1339sub find_sync {
1340 my ($path, $origin) = @_;
1341
1342 cf::sync_job { cf::map::find $path, $origin }
1343}
1344
1345sub do_load_sync {
1346 my ($map) = @_;
1347
1348 cf::sync_job { $map->load };
1349}
1350
1351sub save {
1352 my ($self) = @_;
1353
1354 my $lock = cf::lock_acquire "map_data:" . $self->path;
1355
1356 $self->{last_save} = $cf::RUNTIME;
1357
1358 return unless $self->dirty;
1359
1360 my $save = $self->{path}->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1362
1363 $self->{load_path} = $save;
1364
1365 return if $self->{deny_save};
1366
1367 local $self->{last_access} = $self->last_access;#d#
1368
1369 cf::async {
1370 $_->contr->save for $self->players;
1371 };
1372
1373 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES);
1376 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 }
1379}
1380
1381sub swap_out {
1382 my ($self) = @_;
1383
1384 # save first because save cedes
1385 $self->save;
1386
1387 my $lock = cf::lock_acquire "map_data:" . $self->path;
1388
1389 return if $self->players;
1390 return if $self->in_memory != cf::MAP_IN_MEMORY;
1391 return if $self->{deny_save};
1392
1393 $self->clear;
1394 $self->in_memory (cf::MAP_SWAPPED);
1395}
1396
1397sub reset_at {
1398 my ($self) = @_;
1399
1400 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel};
1402 return 1e99 if $self->{deny_reset};
1403
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406
1407 $time + $to
1408}
1409
1410sub should_reset {
1411 my ($self) = @_;
1412
1413 $self->reset_at <= $cf::RUNTIME
1414}
1415
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset {
1438 my ($self) = @_;
1439
1440 my $lock = cf::lock_acquire "map_data:" . $self->path;
1441
1442 return if $self->players;
1443 return if $self->{path}{user_rel};#d#
1444
1445 warn "resetting map ", $self->path;#d#
1446
1447 delete $cf::MAP{$self->path};
1448
1449 $_->clear_links_to ($self) for values %cf::MAP;
1450
1451 $self->unlink_save;
1452 $self->destroy;
1453}
1454
1455my $nuke_counter = "aaaa";
1456
1457sub nuke {
1458 my ($self) = @_;
1459
1460 $self->{deny_save} = 1;
1461 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++));
1463 $self->reset; # polite request, might not happen
1464}
1465
1466sub customise_for {
1467 my ($map, $ob) = @_;
1468
1469 if ($map->per_player) {
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1471 }
1472
1473 $map
1474}
1475
1476sub emergency_save {
1477 my $freeze_guard = cf::freeze_mainloop;
1478
1479 warn "enter emergency map save\n";
1480
1481 cf::sync_job {
1482 warn "begin emergency map save\n";
1483 $_->save for values %cf::MAP;
1484 };
1485
1486 warn "end emergency map save\n";
1487}
1488
1489package cf;
1490
1491=back
1492
1493
1494=head3 cf::object::player
1495
1496=over 4
1497
733=item $player->reply ($npc, $msg[, $flags]) 1498=item $player_object->reply ($npc, $msg[, $flags])
734 1499
735Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1500Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
736can be C<undef>. Does the right thing when the player is currently in a 1501can be C<undef>. Does the right thing when the player is currently in a
737dialogue with the given NPC character. 1502dialogue with the given NPC character.
738 1503
739=cut 1504=cut
740 1505
741# rough implementation of a future "reply" method that works 1506# rough implementation of a future "reply" method that works
742# with dialog boxes. 1507# with dialog boxes.
1508#TODO: the first argument must go, split into a $npc->reply_to ( method
743sub cf::object::player::reply($$$;$) { 1509sub cf::object::player::reply($$$;$) {
744 my ($self, $npc, $msg, $flags) = @_; 1510 my ($self, $npc, $msg, $flags) = @_;
745 1511
746 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1512 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
747 1513
751 $msg = $npc->name . " says: $msg" if $npc; 1517 $msg = $npc->name . " says: $msg" if $npc;
752 $self->message ($msg, $flags); 1518 $self->message ($msg, $flags);
753 } 1519 }
754} 1520}
755 1521
756=item $player->ext_reply ($msgid, $msgtype, %msg) 1522=item $player_object->may ("access")
757 1523
758Sends an ext reply to the player. 1524Returns wether the given player is authorized to access resource "access"
1525(e.g. "command_wizcast").
759 1526
760=cut 1527=cut
761 1528
762sub cf::player::ext_reply($$$%) { 1529sub cf::object::player::may {
1530 my ($self, $access) = @_;
1531
1532 $self->flag (cf::FLAG_WIZ) ||
1533 (ref $cf::CFG{"may_$access"}
1534 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1535 : $cf::CFG{"may_$access"})
1536}
1537
1538=item $player_object->enter_link
1539
1540Freezes the player and moves him/her to a special map (C<{link}>).
1541
1542The player should be reaosnably safe there for short amounts of time. You
1543I<MUST> call C<leave_link> as soon as possible, though.
1544
1545=item $player_object->leave_link ($map, $x, $y)
1546
1547Moves the player out of the specila link map onto the given map. If the
1548map is not valid (or omitted), the player will be moved back to the
1549location he/she was before the call to C<enter_link>, or, if that fails,
1550to the emergency map position.
1551
1552Might block.
1553
1554=cut
1555
1556sub cf::object::player::enter_link {
1557 my ($self) = @_;
1558
1559 $self->deactivate_recursive;
1560
1561 return if $self->map == $LINK_MAP;
1562
1563 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1564 if $self->map;
1565
1566 $self->enter_map ($LINK_MAP, 20, 20);
1567}
1568
1569sub cf::object::player::leave_link {
1570 my ($self, $map, $x, $y) = @_;
1571
1572 my $link_pos = delete $self->{_link_pos};
1573
1574 unless ($map) {
1575 # restore original map position
1576 ($map, $x, $y) = @{ $link_pos || [] };
1577 $map = cf::map::find $map;
1578
1579 unless ($map) {
1580 ($map, $x, $y) = @$EMERGENCY_POSITION;
1581 $map = cf::map::find $map
1582 or die "FATAL: cannot load emergency map\n";
1583 }
1584 }
1585
1586 ($x, $y) = (-1, -1)
1587 unless (defined $x) && (defined $y);
1588
1589 # use -1 or undef as default coordinates, not 0, 0
1590 ($x, $y) = ($map->enter_x, $map->enter_y)
1591 if $x <=0 && $y <= 0;
1592
1593 $map->load;
1594
1595 return unless $self->contr->active;
1596 $self->activate_recursive;
1597 $self->enter_map ($map, $x, $y);
1598}
1599
1600cf::player->attach (
1601 on_logout => sub {
1602 my ($pl) = @_;
1603
1604 # abort map switching before logout
1605 if ($pl->ob->{_link_pos}) {
1606 cf::sync_job {
1607 $pl->ob->leave_link
1608 };
1609 }
1610 },
1611 on_login => sub {
1612 my ($pl) = @_;
1613
1614 # try to abort aborted map switching on player login :)
1615 # should happen only on crashes
1616 if ($pl->ob->{_link_pos}) {
1617 $pl->ob->enter_link;
1618 (async {
1619 # we need this sleep as the login has a concurrent enter_exit running
1620 # and this sleep increases chances of the player not ending up in scorn
1621 $pl->ob->reply (undef,
1622 "There was an internal problem at your last logout, "
1623 . "the server will try to bring you to your intended destination in a second.",
1624 cf::NDI_RED);
1625 Coro::Timer::sleep 1;
1626 $pl->ob->leave_link;
1627 })->prio (2);
1628 }
1629 },
1630);
1631
1632=item $player_object->goto ($path, $x, $y)
1633
1634=cut
1635
1636sub cf::object::player::goto {
1637 my ($self, $path, $x, $y) = @_;
1638
1639 $self->enter_link;
1640
1641 (async {
1642 $path = new cf::path $path;
1643
1644 my $map = cf::map::find $path->as_string;
1645 $map = $map->customise_for ($self) if $map;
1646
1647# warn "entering ", $map->path, " at ($x, $y)\n"
1648# if $map;
1649
1650 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1651
1652 $self->leave_link ($map, $x, $y);
1653 })->prio (1);
1654}
1655
1656=item $player_object->enter_exit ($exit_object)
1657
1658=cut
1659
1660sub parse_random_map_params {
1661 my ($spec) = @_;
1662
1663 my $rmp = { # defaults
1664 xsize => 10,
1665 ysize => 10,
1666 };
1667
1668 for (split /\n/, $spec) {
1669 my ($k, $v) = split /\s+/, $_, 2;
1670
1671 $rmp->{lc $k} = $v if (length $k) && (length $v);
1672 }
1673
1674 $rmp
1675}
1676
1677sub prepare_random_map {
1678 my ($exit) = @_;
1679
1680 # all this does is basically replace the /! path by
1681 # a new random map path (?random/...) with a seed
1682 # that depends on the exit object
1683
1684 my $rmp = parse_random_map_params $exit->msg;
1685
1686 if ($exit->map) {
1687 $rmp->{region} = $exit->map->region_name;
1688 $rmp->{origin_map} = $exit->map->path;
1689 $rmp->{origin_x} = $exit->x;
1690 $rmp->{origin_y} = $exit->y;
1691 }
1692
1693 $rmp->{random_seed} ||= $exit->random_seed;
1694
1695 my $data = cf::to_json $rmp;
1696 my $md5 = Digest::MD5::md5_hex $data;
1697
1698 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1699 aio_write $fh, 0, (length $data), $data, 0;
1700
1701 $exit->slaying ("?random/$md5");
1702 $exit->msg (undef);
1703 }
1704}
1705
1706sub cf::object::player::enter_exit {
763 my ($self, $id, %msg) = @_; 1707 my ($self, $exit) = @_;
764 1708
765 $msg{msgid} = $id; 1709 return unless $self->type == cf::PLAYER;
766 1710
767 $self->send ("ext " . to_json \%msg); 1711 $self->enter_link;
768}
769 1712
770############################################################################# 1713 (async {
771# map scripting support 1714 $self->deactivate_recursive; # just to be sure
1715 unless (eval {
1716 prepare_random_map $exit
1717 if $exit->slaying eq "/!";
1718
1719 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1720 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1721
1722 1;
1723 }) {
1724 $self->message ("Something went wrong deep within the crossfire server. "
1725 . "I'll try to bring you back to the map you were before. "
1726 . "Please report this to the dungeon master",
1727 cf::NDI_UNIQUE | cf::NDI_RED);
1728
1729 warn "ERROR in enter_exit: $@";
1730 $self->leave_link;
1731 }
1732 })->prio (1);
1733}
1734
1735=head3 cf::client
1736
1737=over 4
1738
1739=item $client->send_drawinfo ($text, $flags)
1740
1741Sends a drawinfo packet to the client. Circumvents output buffering so
1742should not be used under normal circumstances.
1743
1744=cut
1745
1746sub cf::client::send_drawinfo {
1747 my ($self, $text, $flags) = @_;
1748
1749 utf8::encode $text;
1750 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1751}
1752
1753
1754=item $success = $client->query ($flags, "text", \&cb)
1755
1756Queues a query to the client, calling the given callback with
1757the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1758C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1759
1760Queries can fail, so check the return code. Or don't, as queries will become
1761reliable at some point in the future.
1762
1763=cut
1764
1765sub cf::client::query {
1766 my ($self, $flags, $text, $cb) = @_;
1767
1768 return unless $self->state == ST_PLAYING
1769 || $self->state == ST_SETUP
1770 || $self->state == ST_CUSTOM;
1771
1772 $self->state (ST_CUSTOM);
1773
1774 utf8::encode $text;
1775 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1776
1777 $self->send_packet ($self->{query_queue}[0][0])
1778 if @{ $self->{query_queue} } == 1;
1779}
1780
1781cf::client->attach (
1782 on_reply => sub {
1783 my ($ns, $msg) = @_;
1784
1785 # this weird shuffling is so that direct followup queries
1786 # get handled first
1787 my $queue = delete $ns->{query_queue}
1788 or return; # be conservative, not sure how that can happen, but we saw a crash here
1789
1790 (shift @$queue)->[1]->($msg);
1791
1792 push @{ $ns->{query_queue} }, @$queue;
1793
1794 if (@{ $ns->{query_queue} } == @$queue) {
1795 if (@$queue) {
1796 $ns->send_packet ($ns->{query_queue}[0][0]);
1797 } else {
1798 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1799 }
1800 }
1801 },
1802);
1803
1804=item $client->async (\&cb)
1805
1806Create a new coroutine, running the specified callback. The coroutine will
1807be automatically cancelled when the client gets destroyed (e.g. on logout,
1808or loss of connection).
1809
1810=cut
1811
1812sub cf::client::async {
1813 my ($self, $cb) = @_;
1814
1815 my $coro = &Coro::async ($cb);
1816
1817 $coro->on_destroy (sub {
1818 delete $self->{_coro}{$coro+0};
1819 });
1820
1821 $self->{_coro}{$coro+0} = $coro;
1822
1823 $coro
1824}
1825
1826cf::client->attach (
1827 on_destroy => sub {
1828 my ($ns) = @_;
1829
1830 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1831 },
1832);
1833
1834=back
1835
1836
1837=head2 SAFE SCRIPTING
1838
1839Functions that provide a safe environment to compile and execute
1840snippets of perl code without them endangering the safety of the server
1841itself. Looping constructs, I/O operators and other built-in functionality
1842is not available in the safe scripting environment, and the number of
1843functions and methods that can be called is greatly reduced.
1844
1845=cut
772 1846
773our $safe = new Safe "safe"; 1847our $safe = new Safe "safe";
774our $safe_hole = new Safe::Hole; 1848our $safe_hole = new Safe::Hole;
775 1849
776$SIG{FPE} = 'IGNORE'; 1850$SIG{FPE} = 'IGNORE';
777 1851
778$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1852$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
779 1853
780# here we export the classes and methods available to script code 1854# here we export the classes and methods available to script code
781 1855
1856=pod
1857
1858The following fucntions and emthods are available within a safe environment:
1859
1860 cf::object contr pay_amount pay_player map
1861 cf::object::player player
1862 cf::player peaceful
1863 cf::map trigger
1864
1865=cut
1866
782for ( 1867for (
783 ["cf::object" => qw(contr pay_amount pay_player)], 1868 ["cf::object" => qw(contr pay_amount pay_player map)],
784 ["cf::object::player" => qw(player)], 1869 ["cf::object::player" => qw(player)],
785 ["cf::player" => qw(peaceful)], 1870 ["cf::player" => qw(peaceful)],
1871 ["cf::map" => qw(trigger)],
786) { 1872) {
787 no strict 'refs'; 1873 no strict 'refs';
788 my ($pkg, @funs) = @$_; 1874 my ($pkg, @funs) = @$_;
789 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1875 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
790 for @funs; 1876 for @funs;
791} 1877}
1878
1879=over 4
1880
1881=item @retval = safe_eval $code, [var => value, ...]
1882
1883Compiled and executes the given perl code snippet. additional var/value
1884pairs result in temporary local (my) scalar variables of the given name
1885that are available in the code snippet. Example:
1886
1887 my $five = safe_eval '$first + $second', first => 1, second => 4;
1888
1889=cut
792 1890
793sub safe_eval($;@) { 1891sub safe_eval($;@) {
794 my ($code, %vars) = @_; 1892 my ($code, %vars) = @_;
795 1893
796 my $qcode = $code; 1894 my $qcode = $code;
819 } 1917 }
820 1918
821 wantarray ? @res : $res[0] 1919 wantarray ? @res : $res[0]
822} 1920}
823 1921
1922=item cf::register_script_function $function => $cb
1923
1924Register a function that can be called from within map/npc scripts. The
1925function should be reasonably secure and should be put into a package name
1926like the extension.
1927
1928Example: register a function that gets called whenever a map script calls
1929C<rent::overview>, as used by the C<rent> extension.
1930
1931 cf::register_script_function "rent::overview" => sub {
1932 ...
1933 };
1934
1935=cut
1936
824sub register_script_function { 1937sub register_script_function {
825 my ($fun, $cb) = @_; 1938 my ($fun, $cb) = @_;
826 1939
827 no strict 'refs'; 1940 no strict 'refs';
828 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1941 *{"safe::$fun"} = $safe_hole->wrap ($cb);
829} 1942}
830 1943
1944=back
1945
1946=cut
1947
1948#############################################################################
1949
1950=head2 EXTENSION DATABASE SUPPORT
1951
1952Crossfire maintains a very simple database for extension use. It can
1953currently store anything that can be serialised using Storable, which
1954excludes objects.
1955
1956The parameter C<$family> should best start with the name of the extension
1957using it, it should be unique.
1958
1959=over 4
1960
1961=item $hashref = cf::db_get $family
1962
1963Return a hashref for use by the extension C<$family>, which can be
1964modified. After modifications, you have to call C<cf::db_dirty> or
1965C<cf::db_sync>.
1966
1967=item $value = cf::db_get $family => $key
1968
1969Returns a single value from the database
1970
1971=item cf::db_put $family => $hashref
1972
1973Stores the given family hashref into the database. Updates are delayed, if
1974you want the data to be synced to disk immediately, use C<cf::db_sync>.
1975
1976=item cf::db_put $family => $key => $value
1977
1978Stores the given C<$value> in the family hash. Updates are delayed, if you
1979want the data to be synced to disk immediately, use C<cf::db_sync>.
1980
1981=item cf::db_dirty
1982
1983Marks the database as dirty, to be updated at a later time.
1984
1985=item cf::db_sync
1986
1987Immediately write the database to disk I<if it is dirty>.
1988
1989=cut
1990
1991our $DB;
1992
1993{
1994 my $path = cf::localdir . "/database.pst";
1995
1996 sub db_load() {
1997 $DB = stat $path ? Storable::retrieve $path : { };
1998 }
1999
2000 my $pid;
2001
2002 sub db_save() {
2003 waitpid $pid, 0 if $pid;
2004 if (0 == ($pid = fork)) {
2005 $DB->{_meta}{version} = 1;
2006 Storable::nstore $DB, "$path~";
2007 rename "$path~", $path;
2008 cf::_exit 0 if defined $pid;
2009 }
2010 }
2011
2012 my $dirty;
2013
2014 sub db_sync() {
2015 db_save if $dirty;
2016 undef $dirty;
2017 }
2018
2019 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2020 db_sync;
2021 });
2022
2023 sub db_dirty() {
2024 $dirty = 1;
2025 $idle->start;
2026 }
2027
2028 sub db_get($;$) {
2029 @_ >= 2
2030 ? $DB->{$_[0]}{$_[1]}
2031 : ($DB->{$_[0]} ||= { })
2032 }
2033
2034 sub db_put($$;$) {
2035 if (@_ >= 3) {
2036 $DB->{$_[0]}{$_[1]} = $_[2];
2037 } else {
2038 $DB->{$_[0]} = $_[1];
2039 }
2040 db_dirty;
2041 }
2042
2043 cf::global->attach (
2044 prio => 10000,
2045 on_cleanup => sub {
2046 db_sync;
2047 },
2048 );
2049}
2050
831############################################################################# 2051#############################################################################
832# the server's main() 2052# the server's main()
833 2053
2054sub cfg_load {
2055 open my $fh, "<:utf8", cf::confdir . "/config"
2056 or return;
2057
2058 local $/;
2059 *CFG = YAML::Syck::Load <$fh>;
2060
2061 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2062
2063 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2064 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2065
2066 if (exists $CFG{mlockall}) {
2067 eval {
2068 $CFG{mlockall} ? &mlockall : &munlockall
2069 and die "WARNING: m(un)lockall failed: $!\n";
2070 };
2071 warn $@ if $@;
2072 }
2073}
2074
834sub main { 2075sub main {
2076 # we must not ever block the main coroutine
2077 local $Coro::idle = sub {
2078 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2079 async { Event::one_event };
2080 };
2081
2082 cfg_load;
2083 db_load;
2084 load_extensions;
835 Event::loop; 2085 Event::loop;
836} 2086}
837 2087
838############################################################################# 2088#############################################################################
839# initialisation 2089# initialisation
840 2090
2091sub reload() {
2092 # can/must only be called in main
2093 if ($Coro::current != $Coro::main) {
2094 warn "can only reload from main coroutine\n";
2095 return;
2096 }
2097
2098 warn "reloading...";
2099
2100 my $guard = freeze_mainloop;
2101 cf::emergency_save;
2102
2103 eval {
2104 # if anything goes wrong in here, we should simply crash as we already saved
2105
2106 # cancel all watchers
2107 for (Event::all_watchers) {
2108 $_->cancel if $_->data & WF_AUTOCANCEL;
2109 }
2110
2111 # cancel all extension coros
2112 $_->cancel for values %EXT_CORO;
2113 %EXT_CORO = ();
2114
2115 # unload all extensions
2116 for (@exts) {
2117 warn "unloading <$_>";
2118 unload_extension $_;
2119 }
2120
2121 # unload all modules loaded from $LIBDIR
2122 while (my ($k, $v) = each %INC) {
2123 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2124
2125 warn "removing <$k>";
2126 delete $INC{$k};
2127
2128 $k =~ s/\.pm$//;
2129 $k =~ s/\//::/g;
2130
2131 if (my $cb = $k->can ("unload_module")) {
2132 $cb->();
2133 }
2134
2135 Symbol::delete_package $k;
2136 }
2137
2138 # sync database to disk
2139 cf::db_sync;
2140 IO::AIO::flush;
2141
2142 # get rid of safe::, as good as possible
2143 Symbol::delete_package "safe::$_"
2144 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2145
2146 # remove register_script_function callbacks
2147 # TODO
2148
2149 # unload cf.pm "a bit"
2150 delete $INC{"cf.pm"};
2151
2152 # don't, removes xs symbols, too,
2153 # and global variables created in xs
2154 #Symbol::delete_package __PACKAGE__;
2155
2156 # reload cf.pm
2157 warn "reloading cf.pm";
2158 require cf;
2159 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2160
2161 # load config and database again
2162 cf::cfg_load;
2163 cf::db_load;
2164
2165 # load extensions
2166 warn "load extensions";
2167 cf::load_extensions;
2168
2169 # reattach attachments to objects
2170 warn "reattach";
2171 _global_reattach;
2172 };
2173
2174 if ($@) {
2175 warn $@;
2176 warn "error while reloading, exiting.";
2177 exit 1;
2178 }
2179
2180 warn "reloaded successfully";
2181};
2182
2183#############################################################################
2184
2185unless ($LINK_MAP) {
2186 $LINK_MAP = cf::map::new;
2187
2188 $LINK_MAP->width (41);
2189 $LINK_MAP->height (41);
2190 $LINK_MAP->alloc;
2191 $LINK_MAP->path ("{link}");
2192 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2193 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2194
2195 # dirty hack because... archetypes are not yet loaded
2196 Event->timer (
2197 after => 10,
2198 cb => sub {
2199 $_[0]->w->cancel;
2200
2201 # provide some exits "home"
2202 my $exit = cf::object::new "exit";
2203
2204 $exit->slaying ($EMERGENCY_POSITION->[0]);
2205 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2206 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2207
2208 $LINK_MAP->insert ($exit->clone, 19, 19);
2209 $LINK_MAP->insert ($exit->clone, 19, 20);
2210 $LINK_MAP->insert ($exit->clone, 19, 21);
2211 $LINK_MAP->insert ($exit->clone, 20, 19);
2212 $LINK_MAP->insert ($exit->clone, 20, 21);
2213 $LINK_MAP->insert ($exit->clone, 21, 19);
2214 $LINK_MAP->insert ($exit->clone, 21, 20);
2215 $LINK_MAP->insert ($exit->clone, 21, 21);
2216
2217 $exit->destroy;
2218 });
2219
2220 $LINK_MAP->{deny_save} = 1;
2221 $LINK_MAP->{deny_reset} = 1;
2222
2223 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2224}
2225
841register "<global>", __PACKAGE__; 2226register "<global>", __PACKAGE__;
842 2227
2228register_command "reload" => sub {
2229 my ($who, $arg) = @_;
2230
2231 if ($who->flag (FLAG_WIZ)) {
2232 $who->message ("start of reload.");
2233 reload;
2234 $who->message ("end of reload.");
2235 }
2236};
2237
843unshift @INC, $LIBDIR; 2238unshift @INC, $LIBDIR;
844 2239
845load_extensions;
846
847$TICK_WATCHER = Event->timer ( 2240$TICK_WATCHER = Event->timer (
2241 reentrant => 0,
848 prio => 1, 2242 prio => 0,
849 at => $NEXT_TICK || 1, 2243 at => $NEXT_TICK || $TICK,
2244 data => WF_AUTOCANCEL,
850 cb => sub { 2245 cb => sub {
851 cf::server_tick; # one server iteration 2246 cf::server_tick; # one server iteration
852 2247 $RUNTIME += $TICK;
853 my $NOW = Event::time;
854 $NEXT_TICK += $TICK; 2248 $NEXT_TICK += $TICK;
855 2249
856 # if we are delayed by four ticks, skip them all 2250 # if we are delayed by four ticks or more, skip them all
857 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2251 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
858 2252
859 $TICK_WATCHER->at ($NEXT_TICK); 2253 $TICK_WATCHER->at ($NEXT_TICK);
860 $TICK_WATCHER->start; 2254 $TICK_WATCHER->start;
861 }, 2255 },
862); 2256);
863 2257
864_reload_2; 2258IO::AIO::max_poll_time $TICK * 0.2;
2259
2260Event->io (
2261 fd => IO::AIO::poll_fileno,
2262 poll => 'r',
2263 prio => 5,
2264 data => WF_AUTOCANCEL,
2265 cb => \&IO::AIO::poll_cb,
2266);
2267
2268Event->timer (
2269 data => WF_AUTOCANCEL,
2270 after => 0,
2271 interval => 10,
2272 cb => sub {
2273 (Coro::unblock_sub {
2274 write_runtime
2275 or warn "ERROR: unable to write runtime file: $!";
2276 })->();
2277 },
2278);
2279
2280END { cf::emergency_save }
865 2281
8661 22821
867 2283

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