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Revision 1.143 by root, Sun Jan 7 02:39:14 2007 UTC vs.
Revision 1.519 by root, Fri Apr 16 02:32:25 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 118our $NEXT_TICK;
45our $NOW; 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
46 127
47our %CFG; 128our %CFG;
48 129
49our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 131our $RUNTIME;
132our $NOW;
51 133
52our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 136our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 137
56our %EXT_CORO; # coroutines bound to extensions 138# used to convert map paths into valid unix filenames by replacing / by ∕
139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
57 150
58binmode STDOUT; 151binmode STDOUT;
59binmode STDERR; 152binmode STDERR;
60 153
61# read virtual server time, if available 154# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
66} 159}
67 160
68mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 162
74# a special map that is always available 163mkdir $_
75our $LINK_MAP; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
76our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 180
78############################################################################# 181#############################################################################
79 182
80=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
81 184
88=item $cf::RUNTIME 191=item $cf::RUNTIME
89 192
90The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 194every server tick.
92 195
93=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 199
95The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
97 204
98=item $cf::NOW 205=item $cf::NOW
99 206
100The time of the last (current) server tick. 207The time of the last (current) server tick.
101 208
102=item $cf::TICK 209=item $cf::TICK
103 210
104The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
105 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
106=item %cf::CFG 223=item %cf::CFG
107 224
108Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 226from wherever your confdir points to.
110 227
228=item cf::wait_for_tick, cf::wait_for_tick_begin
229
230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
231returns directly I<after> the tick processing (and consequently, can only wake one process
232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
245
111=back 246=back
112 247
113=cut 248=cut
114 249
115BEGIN { 250$Coro::State::WARNHOOK = sub {
116 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 251 my $msg = join "", @_;
118 utf8::encode $msg;
119 252
120 $msg .= "\n" 253 $msg .= "\n"
121 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
122 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
123 LOG llevError, "cfperl: $msg"; 258 LOG llevError, $msg;
124 }; 259};
125} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
126 274
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 282
134# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 284# within the Safe compartment.
136for my $pkg (qw( 285for my $pkg (qw(
137 cf::global cf::attachable 286 cf::global cf::attachable
138 cf::object cf::object::player 287 cf::object cf::object::player
139 cf::client cf::player 288 cf::client cf::player
140 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
141 cf::map cf::party cf::region 291 cf::party cf::region
142)) { 292)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 294}
146 295
147$Event::DIED = sub { 296$EV::DIED = sub {
148 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
149}; 298};
150 299
151my %ext_pkg; 300#############################################################################
152my @exts;
153my @hook;
154 301
155=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
156 303
157=over 4 304=over 4
158 305
159=cut 306=item dumpval $ref
160 307
161use JSON::Syck (); # TODO# replace by JSON::PC once working 308=cut
162 309
310sub dumpval {
311 eval {
312 local $SIG{__DIE__};
313 my $d;
314 if (1) {
315 $d = new Data::Dumper([$_[0]], ["*var"]);
316 $d->Terse(1);
317 $d->Indent(2);
318 $d->Quotekeys(0);
319 $d->Useqq(1);
320 #$d->Bless(...);
321 $d->Seen($_[1]) if @_ > 1;
322 $d = $d->Dump();
323 }
324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
325 $d
326 } || "[unable to dump $_[0]: '$@']";
327}
328
163=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
164 330
165Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
166 332
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
175 334
176Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
177 336
178=cut 337=cut
179 338
180sub to_json($) { 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 340
182 JSON::Syck::Dump $_[0] 341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
183} 356}
184 357
185=item cf::lock_wait $string 358=item cf::lock_wait $string
186 359
187Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
188 361
189=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
190 363
191Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
194returned. 367returned.
195 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
196Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
198 374
199=cut 375=item $locked = cf::lock_active $string
200 376
201our %LOCK; 377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
202 382
203sub lock_wait($) { 383sub lock_wait($) {
204 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 385}
212 386
213sub lock_acquire($) { 387sub lock_acquire($) {
214 my ($key) = @_; 388 $LOCKS->guard ($_[0])
389}
215 390
216 # wait, to be sure we are not locked 391sub lock_active($) {
217 lock_wait $key; 392 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 393}
226 394
227sub freeze_mainloop { 395sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
229 397
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 398 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 399}
232 $guard 400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
465 }
466};
467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
233} 481}
234 482
235=item cf::async { BLOCK } 483=item cf::async { BLOCK }
236 484
237Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
242 490
243BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
244 492
245=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
246 494
247The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
250 499
251If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
254fast or be very important. 503fast or be very important.
257 506
258sub sync_job(&) { 507sub sync_job(&) {
259 my ($job) = @_; 508 my ($job) = @_;
260 509
261 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
262 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
264 515
265 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 517
267 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
268 519
269 my $busy = 1; 520 my $busy = 1;
270 my @res; 521 my @res;
271 522
272 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 525 @res = eval { $job->() };
274 warn $@ if $@; 526 warn $@ if $@;
275 undef $busy; 527 undef $busy;
276 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
277 529
278 while ($busy) { 530 while ($busy) {
279 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
280 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
281 541
282 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
283 } else { 543 } else {
284 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
285 545
287 } 547 }
288} 548}
289 549
290=item $coro = cf::async_ext { BLOCK } 550=item $coro = cf::async_ext { BLOCK }
291 551
292Like async, but this coro is automcatially being canceled when the 552Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 553extension calling this is being unloaded.
294 554
295=cut 555=cut
296 556
297sub async_ext(&) { 557sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
306 566
307 $coro 567 $coro
308} 568}
309 569
310sub write_runtime { 570=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 571
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 572Executes the given code block with the given arguments in a seperate
314 or return; 573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
315 576
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 577=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 578
320 aio_fsync $fh 579sub fork_call(&@) {
321 and return; 580 my ($cb, @args) = @_;
322 581
323 close $fh 582 # we seemingly have to make a local copy of the whole thing,
324 or return; 583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
325 585
326 aio_rename "$runtime~", $runtime 586 my @res = Coro::Util::fork_eval {
327 and return; 587 reset_signals;
588 &$cb
589 }, @args;
328 590
591 wantarray ? @res : $res[-1]
592}
593
594sub objinfo {
329 1 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
757}
758
759=item cf::datalog type => key => value, ...
760
761Log a datalog packet of the given type with the given key-value pairs.
762
763=cut
764
765sub datalog($@) {
766 my ($type, %kv) = @_;
767 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 768}
331 769
332=back 770=back
333 771
334=cut 772=cut
335 773
336############################################################################# 774#############################################################################
337 775
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
459 777
460Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
463 781
464In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 784Deliantra).
467 785
468=over 4 786=over 4
469 787
470=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
471 789
515=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
516 834
517Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
519 837
520Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
522 840
523These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
524 842
525=over 4 843=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 903our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 904our @CB_MAP = ();
587 905
588my %attachment; 906my %attachment;
589 907
908sub cf::attachable::thawer_merge {
909 # simply override everything except _meta
910 local $_[0]{_meta};
911 %{$_[0]} = %{$_[1]};
912}
913
590sub _attach_cb($$$$) { 914sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 915 my ($registry, $event, $prio, $cb) = @_;
592 916
593 use sort 'stable'; 917 use sort 'stable';
594 918
628 $registry = $CB_TYPE[$object_type] ||= []; 952 $registry = $CB_TYPE[$object_type] ||= [];
629 953
630 } elsif ($type eq "subtype") { 954 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 955 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 956 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 958
635 } elsif ($type eq "package") { 959 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 960 my $pkg = shift @arg;
637 961
638 while (my ($name, $id) = each %cb_id) { 962 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 991 _attach $registry, $klass, @attach;
668 } 992 }
669 993
670 $obj->{$name} = \%arg; 994 $obj->{$name} = \%arg;
671 } else { 995 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 997 }
674 998
675 $obj->{_attachment}{$name} = undef; 999 $obj->{_attachment}{$name} = undef;
676} 1000}
677 1001
679 if (ref $_[0]) { 1003 if (ref $_[0]) {
680 _object_attach @_; 1004 _object_attach @_;
681 } else { 1005 } else {
682 _attach shift->_attach_registry, @_; 1006 _attach shift->_attach_registry, @_;
683 } 1007 }
1008 _recalc_want;
684}; 1009};
685 1010
686# all those should be optimised 1011# all those should be optimised
687sub cf::attachable::detach { 1012sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1013 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1016 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1017 reattach ($obj);
693 } else { 1018 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1019 Carp::croak "cannot, currently, detach class attachments";
695 } 1020 }
1021 _recalc_want;
696}; 1022};
697 1023
698sub cf::attachable::attached { 1024sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1025 my ($obj, $name) = @_;
700 1026
715 "; 1041 ";
716 die if $@; 1042 die if $@;
717} 1043}
718 1044
719our $override; 1045our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1047
722sub override { 1048sub override {
723 $override = 1; 1049 $override = 1;
724 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
725} 1051}
726 1052
727sub do_invoke { 1053sub do_invoke {
728 my $event = shift; 1054 my $event = shift;
729 my $callbacks = shift; 1055 my $callbacks = shift;
730 1056
731 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
732 1058
733 local $override; 1059 local $override;
734 1060
735 for (@$callbacks) { 1061 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
745 } 1071 }
746 1072
747 0 1073 0
748} 1074}
749 1075
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1077
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1079
754Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
755 1081
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1085
760=back 1086=back
761 1087
762=cut 1088=cut
763 1089
764############################################################################# 1090#############################################################################
765# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
766 1134
767sub reattach { 1135sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1137 my ($obj) = @_;
1138
1139 # no longer needed after getting rid of delete_package?
1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1141
771 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
772 1143
773 @$registry = (); 1144 @$registry = ();
774 1145
789cf::attachable->attach ( 1160cf::attachable->attach (
790 prio => -1000000, 1161 prio => -1000000,
791 on_instantiate => sub { 1162 on_instantiate => sub {
792 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
793 1164
794 $data = from_json $data; 1165 $data = decode_json $data;
795 1166
796 for (@$data) { 1167 for (@$data) {
797 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
798 1169
799 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1186sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
817 1188
818 sync_job { 1189 sync_job {
819 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
822 1194
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1200 aio_fsync $fh;
1201 }
827 close $fh; 1202 aio_close $fh;
828 1203
829 if (@$objs) { 1204 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1211 aio_fsync $fh;
1212 }
835 close $fh; 1213 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
837 } 1215 }
838 } else { 1216 } else {
839 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
840 } 1218 }
841 1219
842 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1224 } else {
844 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
845 } 1226 }
846 } else { 1227 } else {
847 aio_unlink $filename; 1228 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
849 } 1230 }
850 } 1231 };
851} 1232}
852 1233
853sub object_freezer_as_string { 1234sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
855 1236
867 or return; 1248 or return;
868 1249
869 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
871 or return; 1252 or return;
1253
872 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
873 } 1256 }
874 1257
1258 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1260 $decname, length $data, scalar @{$av || []};
1261
877 return ($data, $av); 1262 ($data, $av)
878} 1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
879 1270
880############################################################################# 1271#############################################################################
881# command handling &c 1272# command handling &c
882 1273
883=item cf::register_command $name => \&callback($ob,$args); 1274=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1288}
898 1289
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1290=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1291
901Register a callbackf ro execution when the client sends an extcmd packet. 1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
902 1297
903If the callback returns something, it is sent back as if reply was being 1298If the callback returns something, it is sent back as if reply was being
904called. 1299called.
905 1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
906=cut 1312=cut
907 1313
908sub register_extcmd { 1314sub register_extcmd {
909 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
910 1316
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1317 $EXTCMD{$name} = $cb;
915} 1318}
1319
1320sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324}
1325
1326use File::Glob ();
916 1327
917cf::player->attach ( 1328cf::player->attach (
918 on_command => sub { 1329 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
920 1331
921 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
922 or return; 1333 or return;
923 1334
928 cf::override; 1339 cf::override;
929 }, 1340 },
930 on_extcmd => sub { 1341 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
932 1343
933 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1345
935 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
941 } else { 1361 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1363 }
944 1364
945 cf::override; 1365 cf::override;
946 }, 1366 },
947); 1367);
948 1368
949sub register { 1369# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1370sub cache_extensions {
956 my ($path) = @_; 1371 my $grp = IO::AIO::aio_group;
957 1372
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1374 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1376 }
1008 } 1377 };
1009 1378
1010 # remove extcmds 1379 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1380}
1024 1381
1025sub load_extensions { 1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
1026 for my $ext (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1387 next unless -r $path;
1028 eval { 1388
1029 load_extension $ext; 1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441 } else {
1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1448 }
1030 1 1449 }
1031 } or warn "$ext not loaded: $@"; 1450
1451 unless ($progress) {
1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1459 }
1032 } 1460 };
1033} 1461}
1034 1462
1035############################################################################# 1463#############################################################################
1036# load/save/clean perl data associated with a map
1037 1464
1038*cf::mapsupport::on_clean = sub { 1465=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1466
1073=head2 CORE EXTENSIONS 1467=head2 CORE EXTENSIONS
1074 1468
1075Functions and methods that extend core crossfire objects. 1469Functions and methods that extend core deliantra objects.
1076 1470
1077=cut 1471=cut
1078 1472
1079package cf::player; 1473package cf::player;
1080 1474
1475use Coro::AIO;
1476
1081=head3 cf::player 1477=head3 cf::player
1082 1478
1083=over 4 1479=over 4
1084 1480
1481=item cf::player::num_playing
1482
1483Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485=cut
1486
1487sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493}
1494
1085=item cf::player::find $login 1495=item cf::player::find $login
1086 1496
1087Returns the given player object, loading it if necessary (might block). 1497Returns the given player object, loading it if necessary (might block).
1088 1498
1089=cut 1499=cut
1090 1500
1501sub playerdir($) {
1502 "$PLAYERDIR/"
1503 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1504}
1505
1091sub path($) { 1506sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 1507 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 1508
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 1509 (playerdir $login) . "/playerdata"
1095} 1510}
1096 1511
1097sub find_active($) { 1512sub find_active($) {
1098 $cf::PLAYER{$_[0]} 1513 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 1514 and $cf::PLAYER{$_[0]}->active
1102 1517
1103sub exists($) { 1518sub exists($) {
1104 my ($login) = @_; 1519 my ($login) = @_;
1105 1520
1106 $cf::PLAYER{$login} 1521 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login } 1522 or !aio_stat path $login
1108} 1523}
1109 1524
1110sub find($) { 1525sub find($) {
1111 return $cf::PLAYER{$_[0]} || do { 1526 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 1527 my $login = $_[0];
1113 1528
1114 my $guard = cf::lock_acquire "user_find:$login"; 1529 my $guard = cf::lock_acquire "user_find:$login";
1115 1530
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1531 $cf::PLAYER{$_[0]} || do {
1532 # rename old playerfiles to new ones
1533 #TODO: remove when no longer required
1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1537 aio_unlink +(playerdir $login) . "/$login.pl";
1538
1539 my $f = new_from_file cf::object::thawer path $login
1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1547 $cf::PLAYER{$login} = $pl
1548 }
1117 }; 1549 }
1118} 1550}
1551
1552cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563);
1119 1564
1120sub save($) { 1565sub save($) {
1121 my ($pl) = @_; 1566 my ($pl) = @_;
1122 1567
1123 return if $pl->{deny_save}; 1568 return if $pl->{deny_save};
1124 1569
1125 my $path = path $pl; 1570 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 1571 my $guard = cf::lock_acquire "user_save:$path";
1127 1572
1128 return if $pl->{deny_save}; 1573 return if $pl->{deny_save};
1574
1575 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 1576 $pl->{last_save} = $cf::RUNTIME;
1130 1577
1131 Coro::cede; 1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1132 $pl->save_pl ($path); 1583 $pl->save_pl ($path);
1133 Coro::cede; 1584 cf::cede_to_tick;
1134} 1585}
1135 1586
1136sub new($) { 1587sub new($) {
1137 my ($login) = @_; 1588 my ($login) = @_;
1138 1589
1144 $cf::PLAYER{$login} = $self; 1595 $cf::PLAYER{$login} = $self;
1145 1596
1146 $self 1597 $self
1147} 1598}
1148 1599
1600=item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602=cut
1603
1604sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608}
1609
1610=item $pl->quit_character
1611
1612Nukes the player without looking back. If logged in, the connection will
1613be destroyed. May block for a long time.
1614
1615=cut
1616
1617sub quit_character {
1618 my ($pl) = @_;
1619
1620 my $name = $pl->ob->name;
1621
1622 $pl->{deny_save} = 1;
1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1624
1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1630 $pl->ns->destroy if $pl->ns;
1631
1632 my $path = playerdir $pl;
1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1634 aio_rename $path, $temp;
1635 delete $cf::PLAYER{$pl->ob->name};
1636 $pl->destroy;
1637
1638 my $prefix = qr<^~\Q$name\E/>;
1639
1640 # nuke player maps
1641 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1642
1643 IO::AIO::aio_rmtree $temp;
1644}
1645
1646=item $pl->kick
1647
1648Kicks a player out of the game. This destroys the connection.
1649
1650=cut
1651
1652sub kick {
1653 my ($pl, $kicker) = @_;
1654
1655 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1656 $pl->killer ("kicked");
1657 $pl->ns->destroy;
1658}
1659
1660=item cf::player::list_logins
1661
1662Returns am arrayref of all valid playernames in the system, can take a
1663while and may block, so not sync_job-capable, ever.
1664
1665=cut
1666
1667sub list_logins {
1668 my $dirs = aio_readdir $PLAYERDIR
1669 or return [];
1670
1671 my @logins;
1672
1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1683
1684 utf8::decode $login;
1685 push @logins, $login;
1686 }
1687
1688 \@logins
1689}
1690
1691=item $player->maps
1692
1693Returns an arrayref of map paths that are private for this
1694player. May block.
1695
1696=cut
1697
1698sub maps($) {
1699 my ($pl) = @_;
1700
1701 $pl = ref $pl ? $pl->ob->name : $pl;
1702
1703 my $files = aio_readdir playerdir $pl
1704 or return;
1705
1706 my @paths;
1707
1708 for (@$files) {
1709 utf8::decode $_;
1710 next if /\.(?:pl|pst)$/;
1711 next unless /^$PATH_SEP/o;
1712
1713 push @paths, cf::map::normalise "~$pl/$_";
1714 }
1715
1716 \@paths
1717}
1718
1719=item $protocol_xml = $player->expand_cfpod ($cfpod)
1720
1721Expand deliantra pod fragments into protocol xml.
1722
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1723=item $player->ext_reply ($msgid, @msg)
1150 1724
1151Sends an ext reply to the player. 1725Sends an ext reply to the player.
1152 1726
1153=cut 1727=cut
1154 1728
1155sub ext_reply($$$%) { 1729sub ext_reply($$@) {
1156 my ($self, $id, %msg) = @_; 1730 my ($self, $id, @msg) = @_;
1157 1731
1158 $msg{msgid} = $id; 1732 $self->ns->ext_reply ($id, @msg)
1159
1160 $self->send ("ext " . cf::to_json \%msg);
1161} 1733}
1162 1734
1163package cf; 1735=item $player->ext_msg ($type, @msg)
1736
1737Sends an ext event to the client.
1738
1739=cut
1740
1741sub ext_msg($$@) {
1742 my ($self, $type, @msg) = @_;
1743
1744 $self->ns->ext_msg ($type, @msg);
1745}
1746
1747=head3 cf::region
1748
1749=over 4
1750
1751=cut
1752
1753package cf::region;
1754
1755=item cf::region::find_by_path $path
1756
1757Tries to decuce the likely region for a map knowing only its path.
1758
1759=cut
1760
1761sub find_by_path($) {
1762 my ($path) = @_;
1763
1764 my ($match, $specificity);
1765
1766 for my $region (list) {
1767 if ($region->{match} && $path =~ $region->{match}) {
1768 ($match, $specificity) = ($region, $region->specificity)
1769 if $region->specificity > $specificity;
1770 }
1771 }
1772
1773 $match
1774}
1164 1775
1165=back 1776=back
1166
1167 1777
1168=head3 cf::map 1778=head3 cf::map
1169 1779
1170=over 4 1780=over 4
1171 1781
1174package cf::map; 1784package cf::map;
1175 1785
1176use Fcntl; 1786use Fcntl;
1177use Coro::AIO; 1787use Coro::AIO;
1178 1788
1789use overload
1790 '""' => \&as_string,
1791 fallback => 1;
1792
1179our $MAX_RESET = 3600; 1793our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1794our $DEFAULT_RESET = 3000;
1181 1795
1182sub generate_random_map { 1796sub generate_random_map {
1183 my ($path, $rmp) = @_; 1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1184 1800
1185 # mit "rum" bekleckern, nicht 1801 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map 1802 $self->_create_random_map (
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map}, 1806 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize}, 1807 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1810 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1811 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1812 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region}) 1813 (cf::region::find $rmp->{region}), $rmp->{custom}
1814 )
1199} 1815}
1200 1816
1201# and all this just because we cannot iterate over 1817=item cf::map->register ($regex, $prio)
1202# all maps in C++...
1203sub change_all_map_light {
1204 my ($change) = @_;
1205 1818
1206 $_->change_map_light ($change) 1819Register a handler for the map path matching the given regex at the
1207 for grep $_->outdoor, values %cf::MAP; 1820givne priority (higher is better, built-in handlers have priority 0, the
1208} 1821default).
1209 1822
1210sub try_load_header($) { 1823=cut
1824
1825sub register {
1826 my (undef, $regex, $prio) = @_;
1827 my $pkg = caller;
1828
1829 no strict;
1830 push @{"$pkg\::ISA"}, __PACKAGE__;
1831
1832 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1833}
1834
1835# also paths starting with '/'
1836$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1837
1838sub thawer_merge {
1839 my ($self, $merge) = @_;
1840
1841 # we have to keep some variables in memory intact
1842 local $self->{path};
1843 local $self->{load_path};
1844
1845 $self->SUPER::thawer_merge ($merge);
1846}
1847
1848sub normalise {
1211 my ($path) = @_; 1849 my ($path, $base) = @_;
1850
1851 $path = "$path"; # make sure its a string
1852
1853 $path =~ s/\.map$//;
1854
1855 # map plan:
1856 #
1857 # /! non-realised random map exit (special hack!)
1858 # {... are special paths that are not being touched
1859 # ?xxx/... are special absolute paths
1860 # ?random/... random maps
1861 # /... normal maps
1862 # ~user/... per-player map of a specific user
1863
1864 $path =~ s/$PATH_SEP/\//go;
1865
1866 # treat it as relative path if it starts with
1867 # something that looks reasonable
1868 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1869 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1870
1871 $base =~ s{[^/]+/?$}{};
1872 $path = "$base/$path";
1873 }
1874
1875 for ($path) {
1876 redo if s{//}{/};
1877 redo if s{/\.?/}{/};
1878 redo if s{/[^/]+/\.\./}{/};
1879 }
1880
1881 $path
1882}
1883
1884sub new_from_path {
1885 my (undef, $path, $base) = @_;
1886
1887 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1888
1889 $path = normalise $path, $base;
1890
1891 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1892 if ($path =~ $EXT_MAP{$pkg}[1]) {
1893 my $self = bless cf::map::new, $pkg;
1894 $self->{path} = $path; $self->path ($path);
1895 $self->init; # pass $1 etc.
1896 return $self;
1897 }
1898 }
1899
1900 Carp::cluck "unable to resolve path '$path' (base '$base').";
1901 ()
1902}
1903
1904sub init {
1905 my ($self) = @_;
1906
1907 $self
1908}
1909
1910sub as_string {
1911 my ($self) = @_;
1912
1913 "$self->{path}"
1914}
1915
1916# the displayed name, this is a one way mapping
1917sub visible_name {
1918 &as_string
1919}
1920
1921# the original (read-only) location
1922sub load_path {
1923 my ($self) = @_;
1924
1925 "$MAPDIR/$self->{path}.map"
1926}
1927
1928# the temporary/swap location
1929sub save_path {
1930 my ($self) = @_;
1931
1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1933 "$TMPDIR/$path.map"
1934}
1935
1936# the unique path, undef == no special unique path
1937sub uniq_path {
1938 my ($self) = @_;
1939
1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1941 "$UNIQUEDIR/$path"
1942}
1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1952sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958}
1959
1960sub load_header_from($) {
1961 my ($self, $path) = @_;
1212 1962
1213 utf8::encode $path; 1963 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1215 or return; 1965 or return;
1216 1966
1217 my $map = cf::map::new 1967 $self->_load_header ($f)
1218 or return; 1968 or return;
1219 1969
1220 # for better error messages only, will be overwritten 1970 local $MAP_LOADING{$self->{path}} = $self;
1221 $map->path ($path); 1971 $f->resolve_delayed_derefs;
1222 1972
1223 $map->load_header ($path) 1973 $self->{load_path} = $path;
1974
1975 1
1976}
1977
1978sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982}
1983
1984sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007}
2008
2009sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
1224 or return; 2016 or return;
2017 $self->prepare_orig;
2018 }
1225 2019
1226 $map->{load_path} = $path; 2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
1227 2022
1228 $map 2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
2026 1
1229} 2027}
1230 2028
1231sub find; 2029sub find;
1232sub find { 2030sub find {
1233 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1234 2032
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239 2034
1240 cf::lock_wait "map_find:$key"; 2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1241
1242 $cf::MAP{$key} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 2036 my $guard2 = cf::lock_acquire "map_find:$path";
1244 2037
1245 # do it the slow way 2038 $cf::MAP{$path} || do {
1246 my $map = try_load_header $path->save_path; 2039 my $map = new_from_path cf::map $path
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 2040 or return;
1264 2041
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1277 2043
1278 Coro::cede; 2044 $map->load_header
2045 or return;
1279 2046
1280 if ($map->should_reset) { 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1281 $map->reset; 2052 $map->reset;
1282 undef $guard;
1283 $map = find $path 2053 return find $path;
1284 or return;
1285 } 2054 }
1286 2055
1287 $cf::MAP{$key} = $map 2056 $cf::MAP{$path} = $map
1288 } 2057 }
1289} 2058}
2059
2060sub pre_load { }
2061#sub post_load { } # XS
1290 2062
1291sub load { 2063sub load {
1292 my ($self) = @_; 2064 my ($self) = @_;
1293 2065
2066 local $self->{deny_reset} = 1; # loading can take a long time
2067
1294 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2071 my $guard = cf::lock_acquire "map_data:$path";
1296 2072
2073 return unless $self->valid;
1297 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1298 2075
1299 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1300 2077
1301 $self->alloc; 2078 $self->alloc;
1302 $self->load_objects ($self->{load_path}, 1) 2079
2080 $self->pre_load;
2081 cf::cede_to_tick;
2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1303 or return; 2086 or return;
1304 2087
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->post_load_original
1306 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1307 2090
1308 if (my $uniq = $path->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1309 utf8::encode $uniq; 2092 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1311 $self->clear_unique_items; 2095 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1313 } 2099 }
1314 } 2100 }
1315 2101
1316 Coro::cede; 2102 $f->resolve_delayed_derefs;
1317 2103
2104 cf::cede_to_tick;
1318 # now do the right thing for maps 2105 # now do the right thing for maps
1319 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1320
1321 if ($self->{path}->is_style_map) {
1322 $self->{deny_save} = 1;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons;
1328 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 2108 unless $self->difficulty;
2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
1331 $self->activate; 2116 $self->activate;
1332 } 2117 }
1333 2118
1334 Coro::cede; 2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
1335 2121
1336 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
2123 }
2124
2125 $self->post_load;
2126}
2127
2128# customize the map for a given player, i.e.
2129# return the _real_ map. used by e.g. per-player
2130# maps to change the path to ~playername/mappath
2131sub customise_for {
2132 my ($self, $ob) = @_;
2133
2134 return find "~" . $ob->name . "/" . $self->{path}
2135 if $self->per_player;
2136
2137# return find "?party/" . $ob->name . "/" . $self->{path}
2138# if $self->per_party;
2139
2140 $self
2141}
2142
2143# find and load all maps in the 3x3 area around a map
2144sub load_neighbours {
2145 my ($map) = @_;
2146
2147 my @neigh; # diagonal neighbours
2148
2149 for (0 .. 3) {
2150 my $neigh = $map->tile_path ($_)
2151 or next;
2152 $neigh = find $neigh, $map
2153 or next;
2154 $neigh->load;
2155
2156 push @neigh,
2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2159 }
2160
2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
2163 my $neigh = find $path, $origin
2164 or next;
2165 $neigh->load;
2166 }
1337} 2167}
1338 2168
1339sub find_sync { 2169sub find_sync {
1340 my ($path, $origin) = @_; 2170 my ($path, $origin) = @_;
1341 2171
1342 cf::sync_job { cf::map::find $path, $origin } 2172 cf::sync_job { find $path, $origin }
1343} 2173}
1344 2174
1345sub do_load_sync { 2175sub do_load_sync {
1346 my ($map) = @_; 2176 my ($map) = @_;
1347 2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
1348 cf::sync_job { $map->load }; 2181 cf::sync_job { $map->load };
2182}
2183
2184our %MAP_PREFETCH;
2185our $MAP_PREFETCHER = undef;
2186
2187sub find_async {
2188 my ($path, $origin, $load) = @_;
2189
2190 $path = normalise $path, $origin && $origin->{path};
2191
2192 if (my $map = $cf::MAP{$path}) {
2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2194 }
2195
2196 $MAP_PREFETCH{$path} |= $load;
2197
2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
2201 while (%MAP_PREFETCH) {
2202 while (my ($k, $v) = each %MAP_PREFETCH) {
2203 if (my $map = find $k) {
2204 $map->load if $v;
2205 }
2206
2207 delete $MAP_PREFETCH{$k};
2208 }
2209 }
2210 undef $MAP_PREFETCHER;
2211 };
2212 $MAP_PREFETCHER->prio (6);
2213
2214 ()
2215}
2216
2217# common code, used by both ->save and ->swapout
2218sub _save {
2219 my ($self) = @_;
2220
2221 $self->{last_save} = $cf::RUNTIME;
2222
2223 return unless $self->dirty;
2224
2225 my $save = $self->save_path; utf8::encode $save;
2226 my $uniq = $self->uniq_path; utf8::encode $uniq;
2227
2228 $self->{load_path} = $save;
2229
2230 return if $self->{deny_save};
2231
2232 local $self->{last_access} = $self->last_access;#d#
2233
2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
2236 $_->contr->save for $self->players;
2237 };
2238
2239 cf::get_slot 0.02;
2240
2241 if ($uniq) {
2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2244 } else {
2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2246 }
1349} 2247}
1350 2248
1351sub save { 2249sub save {
1352 my ($self) = @_; 2250 my ($self) = @_;
1353 2251
1354 my $lock = cf::lock_acquire "map_data:" . $self->path; 2252 my $lock = cf::lock_acquire "map_data:$self->{path}";
1355 2253
1356 $self->{last_save} = $cf::RUNTIME; 2254 $self->_save;
1357
1358 return unless $self->dirty;
1359
1360 my $save = $self->{path}->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1362
1363 $self->{load_path} = $save;
1364
1365 return if $self->{deny_save};
1366
1367 local $self->{last_access} = $self->last_access;#d#
1368
1369 cf::async {
1370 $_->contr->save for $self->players;
1371 };
1372
1373 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES);
1376 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 }
1379} 2255}
1380 2256
1381sub swap_out { 2257sub swap_out {
1382 my ($self) = @_; 2258 my ($self) = @_;
1383 2259
1384 # save first because save cedes
1385 $self->save;
1386
1387 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1388 2261
2262 return if $self->in_memory != cf::MAP_ACTIVE;
2263 return if $self->{deny_save};
1389 return if $self->players; 2264 return if $self->players;
1390 return if $self->in_memory != cf::MAP_IN_MEMORY;
1391 return if $self->{deny_save};
1392 2265
2266 # first deactivate the map and "unlink" it from the core
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
2269 $self->in_memory (cf::MAP_SWAPPED);
2270
2271 # then atomically save
2272 $self->_save;
2273
2274 # then free the map
1393 $self->clear; 2275 $self->clear;
1394 $self->in_memory (cf::MAP_SWAPPED);
1395} 2276}
1396 2277
1397sub reset_at { 2278sub reset_at {
1398 my ($self) = @_; 2279 my ($self) = @_;
1399 2280
1400 # TODO: safety, remove and allow resettable per-player maps 2281 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel};
1402 return 1e99 if $self->{deny_reset}; 2282 return 1e99 if $self->{deny_reset};
1403 2283
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2284 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2285 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406 2286
1411 my ($self) = @_; 2291 my ($self) = @_;
1412 2292
1413 $self->reset_at <= $cf::RUNTIME 2293 $self->reset_at <= $cf::RUNTIME
1414} 2294}
1415 2295
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset { 2296sub reset {
1438 my ($self) = @_; 2297 my ($self) = @_;
1439 2298
1440 my $lock = cf::lock_acquire "map_data:" . $self->path; 2299 my $lock = cf::lock_acquire "map_data:$self->{path}";
1441 2300
1442 return if $self->players; 2301 return if $self->players;
1443 return if $self->{path}{user_rel};#d#
1444 2302
1445 warn "resetting map ", $self->path;#d# 2303 warn "resetting map ", $self->path, "\n";
2304
2305 $self->in_memory (cf::MAP_SWAPPED);
2306
2307 # need to save uniques path
2308 unless ($self->{deny_save}) {
2309 my $uniq = $self->uniq_path; utf8::encode $uniq;
2310
2311 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2312 if $uniq;
2313 }
1446 2314
1447 delete $cf::MAP{$self->path}; 2315 delete $cf::MAP{$self->path};
1448 2316
2317 $self->deactivate;
1449 $_->clear_links_to ($self) for values %cf::MAP; 2318 $_->clear_links_to ($self) for values %cf::MAP;
2319 $self->clear;
1450 2320
1451 $self->unlink_save; 2321 $self->unlink_save;
1452 $self->destroy; 2322 $self->destroy;
1453} 2323}
1454 2324
1455my $nuke_counter = "aaaa"; 2325my $nuke_counter = "aaaa";
1456 2326
1457sub nuke { 2327sub nuke {
1458 my ($self) = @_; 2328 my ($self) = @_;
1459 2329
2330 {
2331 my $lock = cf::lock_acquire "map_data:$self->{path}";
2332
2333 delete $cf::MAP{$self->path};
2334
2335 $self->unlink_save;
2336
2337 bless $self, "cf::map";
2338 delete $self->{deny_reset};
1460 $self->{deny_save} = 1; 2339 $self->{deny_save} = 1;
1461 $self->reset_timeout (1); 2340 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++)); 2341 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2342
2343 $cf::MAP{$self->path} = $self;
2344 }
2345
1463 $self->reset; # polite request, might not happen 2346 $self->reset; # polite request, might not happen
1464} 2347}
1465 2348
1466sub customise_for { 2349=item $maps = cf::map::tmp_maps
1467 my ($map, $ob) = @_;
1468 2350
1469 if ($map->per_player) { 2351Returns an arrayref with all map paths of currently instantiated and saved
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2352maps. May block.
2353
2354=cut
2355
2356sub tmp_maps() {
1471 } 2357 [
1472 2358 map {
1473 $map 2359 utf8::decode $_;
2360 /\.map$/
2361 ? normalise $_
2362 : ()
2363 } @{ aio_readdir $TMPDIR or [] }
2364 ]
1474} 2365}
1475 2366
1476sub emergency_save { 2367=item $maps = cf::map::random_maps
1477 my $freeze_guard = cf::freeze_mainloop;
1478 2368
1479 warn "enter emergency map save\n"; 2369Returns an arrayref with all map paths of currently instantiated and saved
2370random maps. May block.
1480 2371
1481 cf::sync_job { 2372=cut
1482 warn "begin emergency map save\n"; 2373
1483 $_->save for values %cf::MAP; 2374sub random_maps() {
2375 [
2376 map {
2377 utf8::decode $_;
2378 /\.map$/
2379 ? normalise "?random/$_"
2380 : ()
2381 } @{ aio_readdir $RANDOMDIR or [] }
2382 ]
2383}
2384
2385=item cf::map::unique_maps
2386
2387Returns an arrayref of paths of all shared maps that have
2388instantiated unique items. May block.
2389
2390=cut
2391
2392sub unique_maps() {
2393 [
2394 map {
2395 utf8::decode $_;
2396 s/\.map$//; # TODO future compatibility hack
2397 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2398 ? ()
2399 : normalise $_
2400 } @{ aio_readdir $UNIQUEDIR or [] }
2401 ]
2402}
2403
2404=item cf::map::static_maps
2405
2406Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2407file in the shared directory excluding F</styles> and F</editor>). May
2408block.
2409
2410=cut
2411
2412sub static_maps() {
2413 my @dirs = "";
2414 my @maps;
2415
2416 while (@dirs) {
2417 my $dir = shift @dirs;
2418
2419 next if $dir eq "/styles" || $dir eq "/editor";
2420
2421 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2422 or return;
2423
2424 for (@$files) {
2425 s/\.map$// or next;
2426 utf8::decode $_;
2427 push @maps, "$dir/$_";
2428 }
2429
2430 push @dirs, map "$dir/$_", @$dirs;
1484 }; 2431 }
1485 2432
1486 warn "end emergency map save\n"; 2433 \@maps
2434}
2435
2436=back
2437
2438=head3 cf::object
2439
2440=cut
2441
2442package cf::object;
2443
2444=over 4
2445
2446=item $ob->inv_recursive
2447
2448Returns the inventory of the object I<and> their inventories, recursively,
2449but I<not> the object itself.
2450
2451=cut
2452
2453sub inv_recursive_;
2454sub inv_recursive_ {
2455 map { $_, inv_recursive_ $_->inv } @_
2456}
2457
2458sub inv_recursive {
2459 inv_recursive_ inv $_[0]
2460}
2461
2462=item $ref = $ob->ref
2463
2464Creates and returns a persistent reference to an object that can be stored as a string.
2465
2466=item $ob = cf::object::deref ($refstring)
2467
2468returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2469even if the object actually exists. May block.
2470
2471=cut
2472
2473sub deref {
2474 my ($ref) = @_;
2475
2476 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2477 my ($uuid, $name) = ($1, $2);
2478 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2479 or return;
2480 $pl->ob->uuid eq $uuid
2481 or return;
2482
2483 $pl->ob
2484 } else {
2485 warn "$ref: cannot resolve object reference\n";
2486 undef
2487 }
1487} 2488}
1488 2489
1489package cf; 2490package cf;
1490 2491
1491=back 2492=back
1492
1493 2493
1494=head3 cf::object::player 2494=head3 cf::object::player
1495 2495
1496=over 4 2496=over 4
1497 2497
1500Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2500Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1501can be C<undef>. Does the right thing when the player is currently in a 2501can be C<undef>. Does the right thing when the player is currently in a
1502dialogue with the given NPC character. 2502dialogue with the given NPC character.
1503 2503
1504=cut 2504=cut
2505
2506our $SAY_CHANNEL = {
2507 id => "say",
2508 title => "Map",
2509 reply => "say ",
2510 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2511};
2512
2513our $CHAT_CHANNEL = {
2514 id => "chat",
2515 title => "Chat",
2516 reply => "chat ",
2517 tooltip => "Player chat and shouts, global to the server.",
2518};
1505 2519
1506# rough implementation of a future "reply" method that works 2520# rough implementation of a future "reply" method that works
1507# with dialog boxes. 2521# with dialog boxes.
1508#TODO: the first argument must go, split into a $npc->reply_to ( method 2522#TODO: the first argument must go, split into a $npc->reply_to ( method
1509sub cf::object::player::reply($$$;$) { 2523sub cf::object::player::reply($$$;$) {
1511 2525
1512 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2526 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1513 2527
1514 if ($self->{record_replies}) { 2528 if ($self->{record_replies}) {
1515 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2529 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2530
1516 } else { 2531 } else {
2532 my $pl = $self->contr;
2533
2534 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2535 my $dialog = $pl->{npc_dialog};
2536 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2537
2538 } else {
1517 $msg = $npc->name . " says: $msg" if $npc; 2539 $msg = $npc->name . " says: $msg" if $npc;
1518 $self->message ($msg, $flags); 2540 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2541 }
1519 } 2542 }
2543}
2544
2545=item $object->send_msg ($channel, $msg, $color, [extra...])
2546
2547=cut
2548
2549sub cf::object::send_msg {
2550 my $pl = shift->contr
2551 or return;
2552 $pl->send_msg (@_);
1520} 2553}
1521 2554
1522=item $player_object->may ("access") 2555=item $player_object->may ("access")
1523 2556
1524Returns wether the given player is authorized to access resource "access" 2557Returns wether the given player is authorized to access resource "access"
1537 2570
1538=item $player_object->enter_link 2571=item $player_object->enter_link
1539 2572
1540Freezes the player and moves him/her to a special map (C<{link}>). 2573Freezes the player and moves him/her to a special map (C<{link}>).
1541 2574
1542The player should be reaosnably safe there for short amounts of time. You 2575The player should be reasonably safe there for short amounts of time (e.g.
1543I<MUST> call C<leave_link> as soon as possible, though. 2576for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2577though, as the palyer cannot control the character while it is on the link
2578map.
2579
2580Will never block.
1544 2581
1545=item $player_object->leave_link ($map, $x, $y) 2582=item $player_object->leave_link ($map, $x, $y)
1546 2583
1547Moves the player out of the specila link map onto the given map. If the 2584Moves the player out of the special C<{link}> map onto the specified
1548map is not valid (or omitted), the player will be moved back to the 2585map. If the map is not valid (or omitted), the player will be moved back
1549location he/she was before the call to C<enter_link>, or, if that fails, 2586to the location he/she was before the call to C<enter_link>, or, if that
1550to the emergency map position. 2587fails, to the emergency map position.
1551 2588
1552Might block. 2589Might block.
1553 2590
1554=cut 2591=cut
2592
2593sub link_map {
2594 unless ($LINK_MAP) {
2595 $LINK_MAP = cf::map::find "{link}"
2596 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2597 $LINK_MAP->load;
2598 }
2599
2600 $LINK_MAP
2601}
1555 2602
1556sub cf::object::player::enter_link { 2603sub cf::object::player::enter_link {
1557 my ($self) = @_; 2604 my ($self) = @_;
1558 2605
1559 $self->deactivate_recursive; 2606 $self->deactivate_recursive;
1560 2607
1561 return if $self->map == $LINK_MAP; 2608 return if UNIVERSAL::isa $self->map, "ext::map_link";
1562 2609
1563 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2610 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1564 if $self->map; 2611 if $self->map && $self->map->{path} ne "{link}";
1565 2612
1566 $self->enter_map ($LINK_MAP, 20, 20); 2613 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1567} 2614}
1568 2615
1569sub cf::object::player::leave_link { 2616sub cf::object::player::leave_link {
1570 my ($self, $map, $x, $y) = @_; 2617 my ($self, $map, $x, $y) = @_;
2618
2619 return unless $self->contr->active;
1571 2620
1572 my $link_pos = delete $self->{_link_pos}; 2621 my $link_pos = delete $self->{_link_pos};
1573 2622
1574 unless ($map) { 2623 unless ($map) {
1575 # restore original map position 2624 # restore original map position
1586 ($x, $y) = (-1, -1) 2635 ($x, $y) = (-1, -1)
1587 unless (defined $x) && (defined $y); 2636 unless (defined $x) && (defined $y);
1588 2637
1589 # use -1 or undef as default coordinates, not 0, 0 2638 # use -1 or undef as default coordinates, not 0, 0
1590 ($x, $y) = ($map->enter_x, $map->enter_y) 2639 ($x, $y) = ($map->enter_x, $map->enter_y)
1591 if $x <=0 && $y <= 0; 2640 if $x <= 0 && $y <= 0;
1592 2641
1593 $map->load; 2642 $map->load;
2643 $map->load_neighbours;
1594 2644
1595 return unless $self->contr->active; 2645 return unless $self->contr->active;
2646
2647 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2648 $self->enter_map ($map, $x, $y);
2649
2650 # only activate afterwards, to support waiting in hooks
1596 $self->activate_recursive; 2651 $self->activate_recursive;
1597 $self->enter_map ($map, $x, $y);
1598} 2652}
1599 2653
1600cf::player->attach ( 2654=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1601 on_logout => sub {
1602 my ($pl) = @_;
1603 2655
1604 # abort map switching before logout 2656Moves the player to the given map-path and coordinates by first freezing
1605 if ($pl->ob->{_link_pos}) { 2657her, loading and preparing them map, calling the provided $check callback
1606 cf::sync_job { 2658that has to return the map if sucecssful, and then unfreezes the player on
1607 $pl->ob->leave_link 2659the new (success) or old (failed) map position. In either case, $done will
1608 }; 2660be called at the end of this process.
1609 }
1610 },
1611 on_login => sub {
1612 my ($pl) = @_;
1613 2661
1614 # try to abort aborted map switching on player login :) 2662Note that $check will be called with a potentially non-loaded map, so if
1615 # should happen only on crashes 2663it needs a loaded map it has to call C<< ->load >>.
1616 if ($pl->ob->{_link_pos}) {
1617 $pl->ob->enter_link;
1618 (async {
1619 # we need this sleep as the login has a concurrent enter_exit running
1620 # and this sleep increases chances of the player not ending up in scorn
1621 $pl->ob->reply (undef,
1622 "There was an internal problem at your last logout, "
1623 . "the server will try to bring you to your intended destination in a second.",
1624 cf::NDI_RED);
1625 Coro::Timer::sleep 1;
1626 $pl->ob->leave_link;
1627 })->prio (2);
1628 }
1629 },
1630);
1631 2664
1632=item $player_object->goto ($path, $x, $y)
1633
1634=cut 2665=cut
2666
2667our $GOTOGEN;
1635 2668
1636sub cf::object::player::goto { 2669sub cf::object::player::goto {
1637 my ($self, $path, $x, $y) = @_; 2670 my ($self, $path, $x, $y, $check, $done) = @_;
2671
2672 # do generation counting so two concurrent goto's will be executed in-order
2673 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1638 2674
1639 $self->enter_link; 2675 $self->enter_link;
1640 2676
1641 (async { 2677 (async {
1642 $path = new cf::path $path; 2678 $Coro::current->{desc} = "player::goto $path $x $y";
1643 2679
1644 my $map = cf::map::find $path->as_string; 2680 # *tag paths override both path and x|y
2681 if ($path =~ /^\*(.*)$/) {
2682 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2683 my $ob = $obs[rand @obs];
2684
2685 # see if we actually can go there
2686 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2687 $ob = $obs[rand @obs];
2688 } else {
2689 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2690 }
2691 # else put us there anyways for now #d#
2692
2693 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2694 } else {
2695 ($path, $x, $y) = (undef, undef, undef);
2696 }
2697 }
2698
2699 my $map = eval {
2700 my $map = defined $path ? cf::map::find $path : undef;
2701
2702 if ($map) {
1645 $map = $map->customise_for ($self) if $map; 2703 $map = $map->customise_for ($self);
1646 2704 $map = $check->($map) if $check && $map;
1647# warn "entering ", $map->path, " at ($x, $y)\n" 2705 } else {
1648# if $map;
1649
1650 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2706 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2707 }
1651 2708
2709 $map
2710 };
2711
2712 if ($@) {
2713 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2714 LOG llevError | logBacktrace, Carp::longmess $@;
2715 }
2716
2717 if ($gen == $self->{_goto_generation}) {
2718 delete $self->{_goto_generation};
1652 $self->leave_link ($map, $x, $y); 2719 $self->leave_link ($map, $x, $y);
2720 }
2721
2722 $done->() if $done;
1653 })->prio (1); 2723 })->prio (1);
1654} 2724}
1655 2725
1656=item $player_object->enter_exit ($exit_object) 2726=item $player_object->enter_exit ($exit_object)
1657 2727
1659 2729
1660sub parse_random_map_params { 2730sub parse_random_map_params {
1661 my ($spec) = @_; 2731 my ($spec) = @_;
1662 2732
1663 my $rmp = { # defaults 2733 my $rmp = { # defaults
1664 xsize => 10, 2734 xsize => (cf::rndm 15, 40),
1665 ysize => 10, 2735 ysize => (cf::rndm 15, 40),
2736 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2737 #layout => string,
1666 }; 2738 };
1667 2739
1668 for (split /\n/, $spec) { 2740 for (split /\n/, $spec) {
1669 my ($k, $v) = split /\s+/, $_, 2; 2741 my ($k, $v) = split /\s+/, $_, 2;
1670 2742
1682 # that depends on the exit object 2754 # that depends on the exit object
1683 2755
1684 my $rmp = parse_random_map_params $exit->msg; 2756 my $rmp = parse_random_map_params $exit->msg;
1685 2757
1686 if ($exit->map) { 2758 if ($exit->map) {
1687 $rmp->{region} = $exit->map->region_name; 2759 $rmp->{region} = $exit->region->name;
1688 $rmp->{origin_map} = $exit->map->path; 2760 $rmp->{origin_map} = $exit->map->path;
1689 $rmp->{origin_x} = $exit->x; 2761 $rmp->{origin_x} = $exit->x;
1690 $rmp->{origin_y} = $exit->y; 2762 $rmp->{origin_y} = $exit->y;
2763
2764 $exit->map->touch;
1691 } 2765 }
1692 2766
1693 $rmp->{random_seed} ||= $exit->random_seed; 2767 $rmp->{random_seed} ||= $exit->random_seed;
1694 2768
1695 my $data = cf::to_json $rmp; 2769 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1696 my $md5 = Digest::MD5::md5_hex $data; 2770 my $md5 = Digest::MD5::md5_hex $data;
2771 my $meta = "$RANDOMDIR/$md5.meta";
1697 2772
1698 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2773 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1699 aio_write $fh, 0, (length $data), $data, 0; 2774 aio_write $fh, 0, (length $data), $data, 0;
2775 undef $fh;
2776 aio_rename "$meta~", $meta;
1700 2777
2778 my $slaying = "?random/$md5";
2779
2780 if ($exit->valid) {
1701 $exit->slaying ("?random/$md5"); 2781 $exit->slaying ("?random/$md5");
1702 $exit->msg (undef); 2782 $exit->msg (undef);
2783 }
1703 } 2784 }
1704} 2785}
1705 2786
1706sub cf::object::player::enter_exit { 2787sub cf::object::player::enter_exit {
1707 my ($self, $exit) = @_; 2788 my ($self, $exit) = @_;
1709 return unless $self->type == cf::PLAYER; 2790 return unless $self->type == cf::PLAYER;
1710 2791
1711 $self->enter_link; 2792 $self->enter_link;
1712 2793
1713 (async { 2794 (async {
1714 $self->deactivate_recursive; # just to be sure 2795 $Coro::current->{desc} = "enter_exit";
2796
1715 unless (eval { 2797 unless (eval {
2798 $self->deactivate_recursive; # just to be sure
2799
2800 # random map handling
2801 {
2802 my $guard = cf::lock_acquire "exit_prepare:$exit";
2803
1716 prepare_random_map $exit 2804 prepare_random_map $exit
1717 if $exit->slaying eq "/!"; 2805 if $exit->slaying eq "/!";
2806 }
1718 2807
1719 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2808 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1720 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2809 my $x = $exit->stats->hp;
2810 my $y = $exit->stats->sp;
1721 2811
2812 $self->goto ($map, $x, $y);
2813
2814 # if exit is damned, update players death & WoR home-position
2815 $self->contr->savebed ($map, $x, $y)
2816 if $exit->flag (cf::FLAG_DAMNED);
2817
1722 1; 2818 1
1723 }) { 2819 }) {
1724 $self->message ("Something went wrong deep within the crossfire server. " 2820 $self->message ("Something went wrong deep within the deliantra server. "
1725 . "I'll try to bring you back to the map you were before. " 2821 . "I'll try to bring you back to the map you were before. "
1726 . "Please report this to the dungeon master", 2822 . "Please report this to the dungeon master!",
1727 cf::NDI_UNIQUE | cf::NDI_RED); 2823 cf::NDI_UNIQUE | cf::NDI_RED);
1728 2824
1729 warn "ERROR in enter_exit: $@"; 2825 warn "ERROR in enter_exit: $@";
1730 $self->leave_link; 2826 $self->leave_link;
1731 } 2827 }
1732 })->prio (1); 2828 })->prio (1);
1745 2841
1746sub cf::client::send_drawinfo { 2842sub cf::client::send_drawinfo {
1747 my ($self, $text, $flags) = @_; 2843 my ($self, $text, $flags) = @_;
1748 2844
1749 utf8::encode $text; 2845 utf8::encode $text;
1750 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2846 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1751} 2847}
1752 2848
2849=item $client->send_big_packet ($pkt)
2850
2851Like C<send_packet>, but tries to compress large packets, and fragments
2852them as required.
2853
2854=cut
2855
2856our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2857
2858sub cf::client::send_big_packet {
2859 my ($self, $pkt) = @_;
2860
2861 # try lzf for large packets
2862 $pkt = "lzf " . Compress::LZF::compress $pkt
2863 if 1024 <= length $pkt and $self->{can_lzf};
2864
2865 # split very large packets
2866 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2867 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2868 $pkt = "frag";
2869 }
2870
2871 $self->send_packet ($pkt);
2872}
2873
2874=item $client->send_msg ($channel, $msg, $color, [extra...])
2875
2876Send a drawinfo or msg packet to the client, formatting the msg for the
2877client if neccessary. C<$type> should be a string identifying the type of
2878the message, with C<log> being the default. If C<$color> is negative, suppress
2879the message unless the client supports the msg packet.
2880
2881=cut
2882
2883# non-persistent channels (usually the info channel)
2884our %CHANNEL = (
2885 "c/motd" => {
2886 id => "infobox",
2887 title => "MOTD",
2888 reply => undef,
2889 tooltip => "The message of the day",
2890 },
2891 "c/identify" => {
2892 id => "infobox",
2893 title => "Identify",
2894 reply => undef,
2895 tooltip => "Items recently identified",
2896 },
2897 "c/examine" => {
2898 id => "infobox",
2899 title => "Examine",
2900 reply => undef,
2901 tooltip => "Signs and other items you examined",
2902 },
2903 "c/shopinfo" => {
2904 id => "infobox",
2905 title => "Shop Info",
2906 reply => undef,
2907 tooltip => "What your bargaining skill tells you about the shop",
2908 },
2909 "c/book" => {
2910 id => "infobox",
2911 title => "Book",
2912 reply => undef,
2913 tooltip => "The contents of a note or book",
2914 },
2915 "c/lookat" => {
2916 id => "infobox",
2917 title => "Look",
2918 reply => undef,
2919 tooltip => "What you saw there",
2920 },
2921 "c/who" => {
2922 id => "infobox",
2923 title => "Players",
2924 reply => undef,
2925 tooltip => "Shows players who are currently online",
2926 },
2927 "c/body" => {
2928 id => "infobox",
2929 title => "Body Parts",
2930 reply => undef,
2931 tooltip => "Shows which body parts you posess and are available",
2932 },
2933 "c/statistics" => {
2934 id => "infobox",
2935 title => "Statistics",
2936 reply => undef,
2937 tooltip => "Shows your primary statistics",
2938 },
2939 "c/skills" => {
2940 id => "infobox",
2941 title => "Skills",
2942 reply => undef,
2943 tooltip => "Shows your experience per skill and item power",
2944 },
2945 "c/shopitems" => {
2946 id => "infobox",
2947 title => "Shop Items",
2948 reply => undef,
2949 tooltip => "Shows the items currently for sale in this shop",
2950 },
2951 "c/resistances" => {
2952 id => "infobox",
2953 title => "Resistances",
2954 reply => undef,
2955 tooltip => "Shows your resistances",
2956 },
2957 "c/pets" => {
2958 id => "infobox",
2959 title => "Pets",
2960 reply => undef,
2961 tooltip => "Shows information abotu your pets/a specific pet",
2962 },
2963 "c/perceiveself" => {
2964 id => "infobox",
2965 title => "Perceive Self",
2966 reply => undef,
2967 tooltip => "You gained detailed knowledge about yourself",
2968 },
2969 "c/uptime" => {
2970 id => "infobox",
2971 title => "Uptime",
2972 reply => undef,
2973 tooltip => "How long the server has been running since last restart",
2974 },
2975 "c/mapinfo" => {
2976 id => "infobox",
2977 title => "Map Info",
2978 reply => undef,
2979 tooltip => "Information related to the maps",
2980 },
2981 "c/party" => {
2982 id => "party",
2983 title => "Party",
2984 reply => "gsay ",
2985 tooltip => "Messages and chat related to your party",
2986 },
2987 "c/death" => {
2988 id => "death",
2989 title => "Death",
2990 reply => undef,
2991 tooltip => "Reason for and more info about your most recent death",
2992 },
2993 "c/say" => $SAY_CHANNEL,
2994 "c/chat" => $CHAT_CHANNEL,
2995);
2996
2997sub cf::client::send_msg {
2998 my ($self, $channel, $msg, $color, @extra) = @_;
2999
3000 $msg = $self->pl->expand_cfpod ($msg)
3001 unless $color & cf::NDI_VERBATIM;
3002
3003 $color &= cf::NDI_CLIENT_MASK; # just in case...
3004
3005 # check predefined channels, for the benefit of C
3006 if ($CHANNEL{$channel}) {
3007 $channel = $CHANNEL{$channel};
3008
3009 $self->ext_msg (channel_info => $channel);
3010 $channel = $channel->{id};
3011
3012 } elsif (ref $channel) {
3013 # send meta info to client, if not yet sent
3014 unless (exists $self->{channel}{$channel->{id}}) {
3015 $self->{channel}{$channel->{id}} = $channel;
3016 $self->ext_msg (channel_info => $channel);
3017 }
3018
3019 $channel = $channel->{id};
3020 }
3021
3022 return unless @extra || length $msg;
3023
3024 # default colour, mask it out
3025 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3026 if $color & cf::NDI_DEF;
3027
3028 my $pkt = "msg "
3029 . $self->{json_coder}->encode (
3030 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3031 );
3032
3033 $self->send_big_packet ($pkt);
3034}
3035
3036=item $client->ext_msg ($type, @msg)
3037
3038Sends an ext event to the client.
3039
3040=cut
3041
3042sub cf::client::ext_msg($$@) {
3043 my ($self, $type, @msg) = @_;
3044
3045 if ($self->extcmd == 2) {
3046 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3047 } elsif ($self->extcmd == 1) { # TODO: remove
3048 push @msg, msgtype => "event_$type";
3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3050 }
3051}
3052
3053=item $client->ext_reply ($msgid, @msg)
3054
3055Sends an ext reply to the client.
3056
3057=cut
3058
3059sub cf::client::ext_reply($$@) {
3060 my ($self, $id, @msg) = @_;
3061
3062 if ($self->extcmd == 2) {
3063 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3064 } elsif ($self->extcmd == 1) {
3065 #TODO: version 1, remove
3066 unshift @msg, msgtype => "reply", msgid => $id;
3067 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3068 }
3069}
1753 3070
1754=item $success = $client->query ($flags, "text", \&cb) 3071=item $success = $client->query ($flags, "text", \&cb)
1755 3072
1756Queues a query to the client, calling the given callback with 3073Queues a query to the client, calling the given callback with
1757the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3074the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1758C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3075C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1759 3076
1760Queries can fail, so check the return code. Or don't, as queries will become 3077Queries can fail, so check the return code. Or don't, as queries will
1761reliable at some point in the future. 3078become reliable at some point in the future.
1762 3079
1763=cut 3080=cut
1764 3081
1765sub cf::client::query { 3082sub cf::client::query {
1766 my ($self, $flags, $text, $cb) = @_; 3083 my ($self, $flags, $text, $cb) = @_;
1774 utf8::encode $text; 3091 utf8::encode $text;
1775 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3092 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1776 3093
1777 $self->send_packet ($self->{query_queue}[0][0]) 3094 $self->send_packet ($self->{query_queue}[0][0])
1778 if @{ $self->{query_queue} } == 1; 3095 if @{ $self->{query_queue} } == 1;
3096
3097 1
1779} 3098}
1780 3099
1781cf::client->attach ( 3100cf::client->attach (
3101 on_connect => sub {
3102 my ($ns) = @_;
3103
3104 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3105 },
1782 on_reply => sub { 3106 on_reply => sub {
1783 my ($ns, $msg) = @_; 3107 my ($ns, $msg) = @_;
1784 3108
1785 # this weird shuffling is so that direct followup queries 3109 # this weird shuffling is so that direct followup queries
1786 # get handled first 3110 # get handled first
1787 my $queue = delete $ns->{query_queue} 3111 my $queue = delete $ns->{query_queue}
1788 or return; # be conservative, not sure how that can happen, but we saw a crash here 3112 or return; # be conservative, not sure how that can happen, but we saw a crash here
1789 3113
1790 (shift @$queue)->[1]->($msg); 3114 (shift @$queue)->[1]->($msg);
3115 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1791 3116
1792 push @{ $ns->{query_queue} }, @$queue; 3117 push @{ $ns->{query_queue} }, @$queue;
1793 3118
1794 if (@{ $ns->{query_queue} } == @$queue) { 3119 if (@{ $ns->{query_queue} } == @$queue) {
1795 if (@$queue) { 3120 if (@$queue) {
1797 } else { 3122 } else {
1798 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3123 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1799 } 3124 }
1800 } 3125 }
1801 }, 3126 },
3127 on_exticmd => sub {
3128 my ($ns, $buf) = @_;
3129
3130 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3131
3132 if (ref $msg) {
3133 my ($type, $reply, @payload) =
3134 "ARRAY" eq ref $msg
3135 ? @$msg
3136 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3137
3138 my @reply;
3139
3140 if (my $cb = $EXTICMD{$type}) {
3141 @reply = $cb->($ns, @payload);
3142 }
3143
3144 $ns->ext_reply ($reply, @reply)
3145 if $reply;
3146
3147 } else {
3148 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3149 }
3150
3151 cf::override;
3152 },
1802); 3153);
1803 3154
1804=item $client->async (\&cb) 3155=item $client->async (\&cb)
1805 3156
1806Create a new coroutine, running the specified callback. The coroutine will 3157Create a new coroutine, running the specified callback. The coroutine will
1822 3173
1823 $coro 3174 $coro
1824} 3175}
1825 3176
1826cf::client->attach ( 3177cf::client->attach (
1827 on_destroy => sub { 3178 on_client_destroy => sub {
1828 my ($ns) = @_; 3179 my ($ns) = @_;
1829 3180
1830 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3181 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1831 }, 3182 },
1832); 3183);
1847our $safe = new Safe "safe"; 3198our $safe = new Safe "safe";
1848our $safe_hole = new Safe::Hole; 3199our $safe_hole = new Safe::Hole;
1849 3200
1850$SIG{FPE} = 'IGNORE'; 3201$SIG{FPE} = 'IGNORE';
1851 3202
1852$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3203$safe->permit_only (Opcode::opset qw(
3204 :base_core :base_mem :base_orig :base_math :base_loop
3205 grepstart grepwhile mapstart mapwhile
3206 sort time
3207));
1853 3208
1854# here we export the classes and methods available to script code 3209# here we export the classes and methods available to script code
1855 3210
1856=pod 3211=pod
1857 3212
1858The following fucntions and emthods are available within a safe environment: 3213The following functions and methods are available within a safe environment:
1859 3214
1860 cf::object contr pay_amount pay_player map 3215 cf::object
3216 contr pay_amount pay_player map x y force_find force_add destroy
3217 insert remove name archname title slaying race decrease split
3218 value
3219
1861 cf::object::player player 3220 cf::object::player
1862 cf::player peaceful 3221 player
1863 cf::map trigger 3222
3223 cf::player
3224 peaceful
3225
3226 cf::map
3227 trigger
1864 3228
1865=cut 3229=cut
1866 3230
1867for ( 3231for (
1868 ["cf::object" => qw(contr pay_amount pay_player map)], 3232 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3233 insert remove inv nrof name archname title slaying race
3234 decrease split destroy change_exp value msg lore send_msg)],
1869 ["cf::object::player" => qw(player)], 3235 ["cf::object::player" => qw(player)],
1870 ["cf::player" => qw(peaceful)], 3236 ["cf::player" => qw(peaceful send_msg)],
1871 ["cf::map" => qw(trigger)], 3237 ["cf::map" => qw(trigger)],
1872) { 3238) {
1873 no strict 'refs'; 3239 no strict 'refs';
1874 my ($pkg, @funs) = @$_; 3240 my ($pkg, @funs) = @$_;
1875 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3241 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1893 3259
1894 my $qcode = $code; 3260 my $qcode = $code;
1895 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3261 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1896 $qcode =~ s/\n/\\n/g; 3262 $qcode =~ s/\n/\\n/g;
1897 3263
3264 %vars = (_dummy => 0) unless %vars;
3265
3266 my @res;
1898 local $_; 3267 local $_;
1899 local @safe::cf::_safe_eval_args = values %vars;
1900 3268
1901 my $eval = 3269 my $eval =
1902 "do {\n" 3270 "do {\n"
1903 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3271 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1904 . "#line 0 \"{$qcode}\"\n" 3272 . "#line 0 \"{$qcode}\"\n"
1905 . $code 3273 . $code
1906 . "\n}" 3274 . "\n}"
1907 ; 3275 ;
1908 3276
3277 if ($CFG{safe_eval}) {
1909 sub_generation_inc; 3278 sub_generation_inc;
3279 local @safe::cf::_safe_eval_args = values %vars;
1910 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3280 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1911 sub_generation_inc; 3281 sub_generation_inc;
3282 } else {
3283 local @cf::_safe_eval_args = values %vars;
3284 @res = wantarray ? eval eval : scalar eval $eval;
3285 }
1912 3286
1913 if ($@) { 3287 if ($@) {
1914 warn "$@"; 3288 warn "$@";
1915 warn "while executing safe code '$code'\n"; 3289 warn "while executing safe code '$code'\n";
1916 warn "with arguments " . (join " ", %vars) . "\n"; 3290 warn "with arguments " . (join " ", %vars) . "\n";
1935=cut 3309=cut
1936 3310
1937sub register_script_function { 3311sub register_script_function {
1938 my ($fun, $cb) = @_; 3312 my ($fun, $cb) = @_;
1939 3313
1940 no strict 'refs'; 3314 $fun = "safe::$fun" if $CFG{safe_eval};
1941 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3315 *$fun = $safe_hole->wrap ($cb);
1942} 3316}
1943 3317
1944=back 3318=back
1945 3319
1946=cut 3320=cut
1947 3321
1948############################################################################# 3322#############################################################################
3323# the server's init and main functions
1949 3324
1950=head2 EXTENSION DATABASE SUPPORT 3325sub load_facedata($) {
3326 my ($path) = @_;
1951 3327
1952Crossfire maintains a very simple database for extension use. It can 3328 # HACK to clear player env face cache, we need some signal framework
1953currently store anything that can be serialised using Storable, which 3329 # for this (global event?)
1954excludes objects. 3330 %ext::player_env::MUSIC_FACE_CACHE = ();
1955 3331
1956The parameter C<$family> should best start with the name of the extension 3332 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1957using it, it should be unique.
1958 3333
1959=over 4 3334 warn "loading facedata from $path\n";
1960 3335
1961=item $hashref = cf::db_get $family 3336 my $facedata;
3337 0 < aio_load $path, $facedata
3338 or die "$path: $!";
1962 3339
1963Return a hashref for use by the extension C<$family>, which can be 3340 $facedata = Coro::Storable::thaw $facedata;
1964modified. After modifications, you have to call C<cf::db_dirty> or
1965C<cf::db_sync>.
1966 3341
1967=item $value = cf::db_get $family => $key 3342 $facedata->{version} == 2
3343 or cf::cleanup "$path: version mismatch, cannot proceed.";
1968 3344
1969Returns a single value from the database 3345 # patch in the exptable
1970 3346 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1971=item cf::db_put $family => $hashref 3347 $facedata->{resource}{"res/exp_table"} = {
1972 3348 type => FT_RSRC,
1973Stores the given family hashref into the database. Updates are delayed, if 3349 data => $exp_table,
1974you want the data to be synced to disk immediately, use C<cf::db_sync>. 3350 hash => (Digest::MD5::md5 $exp_table),
1975
1976=item cf::db_put $family => $key => $value
1977
1978Stores the given C<$value> in the family hash. Updates are delayed, if you
1979want the data to be synced to disk immediately, use C<cf::db_sync>.
1980
1981=item cf::db_dirty
1982
1983Marks the database as dirty, to be updated at a later time.
1984
1985=item cf::db_sync
1986
1987Immediately write the database to disk I<if it is dirty>.
1988
1989=cut
1990
1991our $DB;
1992
1993{
1994 my $path = cf::localdir . "/database.pst";
1995
1996 sub db_load() {
1997 $DB = stat $path ? Storable::retrieve $path : { };
1998 }
1999
2000 my $pid;
2001
2002 sub db_save() {
2003 waitpid $pid, 0 if $pid;
2004 if (0 == ($pid = fork)) {
2005 $DB->{_meta}{version} = 1;
2006 Storable::nstore $DB, "$path~";
2007 rename "$path~", $path;
2008 cf::_exit 0 if defined $pid;
2009 }
2010 }
2011
2012 my $dirty;
2013
2014 sub db_sync() {
2015 db_save if $dirty;
2016 undef $dirty;
2017 }
2018
2019 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2020 db_sync;
2021 }); 3351 };
3352 cf::cede_to_tick;
2022 3353
2023 sub db_dirty() {
2024 $dirty = 1;
2025 $idle->start;
2026 } 3354 {
3355 my $faces = $facedata->{faceinfo};
2027 3356
2028 sub db_get($;$) { 3357 while (my ($face, $info) = each %$faces) {
2029 @_ >= 2 3358 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2030 ? $DB->{$_[0]}{$_[1]}
2031 : ($DB->{$_[0]} ||= { })
2032 }
2033 3359
2034 sub db_put($$;$) { 3360 cf::face::set_visibility $idx, $info->{visibility};
2035 if (@_ >= 3) { 3361 cf::face::set_magicmap $idx, $info->{magicmap};
2036 $DB->{$_[0]}{$_[1]} = $_[2]; 3362 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2037 } else { 3363 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2038 $DB->{$_[0]} = $_[1];
2039 }
2040 db_dirty;
2041 }
2042 3364
2043 cf::global->attach ( 3365 cf::cede_to_tick;
2044 prio => 10000,
2045 on_cleanup => sub {
2046 db_sync;
2047 }, 3366 }
2048 );
2049}
2050 3367
2051############################################################################# 3368 while (my ($face, $info) = each %$faces) {
2052# the server's main() 3369 next unless $info->{smooth};
2053 3370
2054sub cfg_load { 3371 my $idx = cf::face::find $face
3372 or next;
3373
3374 if (my $smooth = cf::face::find $info->{smooth}) {
3375 cf::face::set_smooth $idx, $smooth;
3376 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3377 } else {
3378 warn "smooth face '$info->{smooth}' not found for face '$face'";
3379 }
3380
3381 cf::cede_to_tick;
3382 }
3383 }
3384
3385 {
3386 my $anims = $facedata->{animinfo};
3387
3388 while (my ($anim, $info) = each %$anims) {
3389 cf::anim::set $anim, $info->{frames}, $info->{facings};
3390 cf::cede_to_tick;
3391 }
3392
3393 cf::anim::invalidate_all; # d'oh
3394 }
3395
3396 {
3397 my $res = $facedata->{resource};
3398
3399 while (my ($name, $info) = each %$res) {
3400 if (defined $info->{type}) {
3401 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3402
3403 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3404 cf::face::set_type $idx, $info->{type};
3405 } else {
3406 $RESOURCE{$name} = $info;
3407 }
3408
3409 cf::cede_to_tick;
3410 }
3411 }
3412
3413 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3414
3415 1
3416}
3417
3418cf::global->attach (on_resource_update => sub {
3419 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3420 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3421
3422 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3423 my $sound = $soundconf->{compat}[$_]
3424 or next;
3425
3426 my $face = cf::face::find "sound/$sound->[1]";
3427 cf::sound::set $sound->[0] => $face;
3428 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3429 }
3430
3431 while (my ($k, $v) = each %{$soundconf->{event}}) {
3432 my $face = cf::face::find "sound/$v";
3433 cf::sound::set $k => $face;
3434 }
3435 }
3436});
3437
3438register_exticmd fx_want => sub {
3439 my ($ns, $want) = @_;
3440
3441 while (my ($k, $v) = each %$want) {
3442 $ns->fx_want ($k, $v);
3443 }
3444};
3445
3446sub load_resource_file($) {
3447 my $guard = lock_acquire "load_resource_file";
3448
3449 my $status = load_resource_file_ $_[0];
3450 get_slot 0.1, 100;
3451 cf::arch::commit_load;
3452
3453 $status
3454}
3455
3456sub reload_regions {
3457 # HACK to clear player env face cache, we need some signal framework
3458 # for this (global event?)
3459 %ext::player_env::MUSIC_FACE_CACHE = ();
3460
3461 load_resource_file "$MAPDIR/regions"
3462 or die "unable to load regions file\n";
3463
3464 for (cf::region::list) {
3465 $_->{match} = qr/$_->{match}/
3466 if exists $_->{match};
3467 }
3468}
3469
3470sub reload_facedata {
3471 load_facedata "$DATADIR/facedata"
3472 or die "unable to load facedata\n";
3473}
3474
3475sub reload_archetypes {
3476 load_resource_file "$DATADIR/archetypes"
3477 or die "unable to load archetypes\n";
3478}
3479
3480sub reload_treasures {
3481 load_resource_file "$DATADIR/treasures"
3482 or die "unable to load treasurelists\n";
3483}
3484
3485sub reload_resources {
3486 warn "reloading resource files...\n";
3487
3488 reload_facedata;
3489 reload_archetypes;
3490 reload_regions;
3491 reload_treasures;
3492
3493 warn "finished reloading resource files\n";
3494}
3495
3496sub reload_config {
3497 warn "reloading config file...\n";
3498
2055 open my $fh, "<:utf8", cf::confdir . "/config" 3499 open my $fh, "<:utf8", "$CONFDIR/config"
2056 or return; 3500 or return;
2057 3501
2058 local $/; 3502 local $/;
2059 *CFG = YAML::Syck::Load <$fh>; 3503 *CFG = YAML::XS::Load scalar <$fh>;
2060 3504
2061 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3505 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2062 3506
2063 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3507 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2064 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3508 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2065 3509
2066 if (exists $CFG{mlockall}) { 3510 if (exists $CFG{mlockall}) {
2067 eval { 3511 eval {
2068 $CFG{mlockall} ? &mlockall : &munlockall 3512 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2069 and die "WARNING: m(un)lockall failed: $!\n"; 3513 and die "WARNING: m(un)lockall failed: $!\n";
2070 }; 3514 };
2071 warn $@ if $@; 3515 warn $@ if $@;
2072 } 3516 }
3517
3518 warn "finished reloading resource files\n";
3519}
3520
3521sub pidfile() {
3522 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3523 or die "$PIDFILE: $!";
3524 flock $fh, &Fcntl::LOCK_EX
3525 or die "$PIDFILE: flock: $!";
3526 $fh
3527}
3528
3529# make sure only one server instance is running at any one time
3530sub atomic {
3531 my $fh = pidfile;
3532
3533 my $pid = <$fh>;
3534 kill 9, $pid if $pid > 0;
3535
3536 seek $fh, 0, 0;
3537 print $fh $$;
3538}
3539
3540sub main_loop {
3541 warn "EV::loop starting\n";
3542 if (1) {
3543 EV::loop;
3544 }
3545 warn "EV::loop returned\n";
3546 goto &main_loop unless $REALLY_UNLOOP;
2073} 3547}
2074 3548
2075sub main { 3549sub main {
3550 cf::init_globals; # initialise logging
3551
3552 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3553 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3554 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3555 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3556
3557 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3558
2076 # we must not ever block the main coroutine 3559 # we must not ever block the main coroutine
2077 local $Coro::idle = sub { 3560 local $Coro::idle = sub {
2078 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3561 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2079 async { Event::one_event }; 3562 (async {
3563 $Coro::current->{desc} = "IDLE BUG HANDLER";
3564 EV::loop EV::LOOP_ONESHOT;
3565 })->prio (Coro::PRIO_MAX);
2080 }; 3566 };
2081 3567
2082 cfg_load; 3568 evthread_start IO::AIO::poll_fileno;
2083 db_load; 3569
3570 cf::sync_job {
3571 cf::init_experience;
3572 cf::init_anim;
3573 cf::init_attackmess;
3574 cf::init_dynamic;
3575
3576 cf::load_settings;
3577 cf::load_materials;
3578
3579 reload_resources;
3580 reload_config;
3581 db_init;
3582
3583 cf::init_uuid;
3584 cf::init_signals;
3585 cf::init_skills;
3586
3587 cf::init_beforeplay;
3588
3589 atomic;
3590
2084 load_extensions; 3591 load_extensions;
2085 Event::loop; 3592
3593 utime time, time, $RUNTIMEFILE;
3594
3595 # no (long-running) fork's whatsoever before this point(!)
3596 use POSIX ();
3597 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3598
3599 (pop @POST_INIT)->(0) while @POST_INIT;
3600 };
3601
3602 cf::object::thawer::errors_are_fatal 0;
3603 warn "parse errors in files are no longer fatal from this point on.\n";
3604
3605 main_loop;
2086} 3606}
2087 3607
2088############################################################################# 3608#############################################################################
2089# initialisation 3609# initialisation and cleanup
2090 3610
3611# install some emergency cleanup handlers
3612BEGIN {
3613 our %SIGWATCHER = ();
3614 for my $signal (qw(INT HUP TERM)) {
3615 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3616 cf::cleanup "SIG$signal";
3617 };
3618 }
3619}
3620
3621sub write_runtime_sync {
3622 my $t0 = AE::time;
3623
3624 # first touch the runtime file to show we are still running:
3625 # the fsync below can take a very very long time.
3626
3627 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3628
3629 my $guard = cf::lock_acquire "write_runtime";
3630
3631 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3632 or return;
3633
3634 my $value = $cf::RUNTIME + 90 + 10;
3635 # 10 is the runtime save interval, for a monotonic clock
3636 # 60 allows for the watchdog to kill the server.
3637
3638 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3639 and return;
3640
3641 # always fsync - this file is important
3642 aio_fsync $fh
3643 and return;
3644
3645 # touch it again to show we are up-to-date
3646 aio_utime $fh, undef, undef;
3647
3648 close $fh
3649 or return;
3650
3651 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3652 and return;
3653
3654 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3655
3656 1
3657}
3658
3659our $uuid_lock;
3660our $uuid_skip;
3661
3662sub write_uuid_sync($) {
3663 $uuid_skip ||= $_[0];
3664
3665 return if $uuid_lock;
3666 local $uuid_lock = 1;
3667
3668 my $uuid = "$LOCALDIR/uuid";
3669
3670 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3671 or return;
3672
3673 my $value = uuid_seq uuid_cur;
3674
3675 unless ($value) {
3676 warn "cowardly refusing to write zero uuid value!\n";
3677 return;
3678 }
3679
3680 my $value = uuid_str $value + $uuid_skip;
3681 $uuid_skip = 0;
3682
3683 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3684 and return;
3685
3686 # always fsync - this file is important
3687 aio_fsync $fh
3688 and return;
3689
3690 close $fh
3691 or return;
3692
3693 aio_rename "$uuid~", $uuid
3694 and return;
3695
3696 warn "uuid file written ($value).\n";
3697
3698 1
3699
3700}
3701
3702sub write_uuid($$) {
3703 my ($skip, $sync) = @_;
3704
3705 $sync ? write_uuid_sync $skip
3706 : async { write_uuid_sync $skip };
3707}
3708
3709sub emergency_save() {
3710 my $freeze_guard = cf::freeze_mainloop;
3711
3712 warn "emergency_perl_save: enter\n";
3713
3714 cf::sync_job {
3715 # this is a trade-off: we want to be very quick here, so
3716 # save all maps without fsync, and later call a global sync
3717 # (which in turn might be very very slow)
3718 local $USE_FSYNC = 0;
3719
3720 # use a peculiar iteration method to avoid tripping on perl
3721 # refcount bugs in for. also avoids problems with players
3722 # and maps saved/destroyed asynchronously.
3723 warn "emergency_perl_save: begin player save\n";
3724 for my $login (keys %cf::PLAYER) {
3725 my $pl = $cf::PLAYER{$login} or next;
3726 $pl->valid or next;
3727 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3728 $pl->save;
3729 }
3730 warn "emergency_perl_save: end player save\n";
3731
3732 warn "emergency_perl_save: begin map save\n";
3733 for my $path (keys %cf::MAP) {
3734 my $map = $cf::MAP{$path} or next;
3735 $map->valid or next;
3736 $map->save;
3737 }
3738 warn "emergency_perl_save: end map save\n";
3739
3740 warn "emergency_perl_save: begin database checkpoint\n";
3741 BDB::db_env_txn_checkpoint $DB_ENV;
3742 warn "emergency_perl_save: end database checkpoint\n";
3743
3744 warn "emergency_perl_save: begin write uuid\n";
3745 write_uuid_sync 1;
3746 warn "emergency_perl_save: end write uuid\n";
3747 };
3748
3749 warn "emergency_perl_save: starting sync()\n";
3750 IO::AIO::aio_sync sub {
3751 warn "emergency_perl_save: finished sync()\n";
3752 };
3753
3754 warn "emergency_perl_save: leave\n";
3755}
3756
3757sub post_cleanup {
3758 my ($make_core) = @_;
3759
3760 warn Carp::longmess "post_cleanup backtrace"
3761 if $make_core;
3762
3763 my $fh = pidfile;
3764 unlink $PIDFILE if <$fh> == $$;
3765}
3766
3767# a safer delete_package, copied from Symbol
3768sub clear_package($) {
3769 my $pkg = shift;
3770
3771 # expand to full symbol table name if needed
3772 unless ($pkg =~ /^main::.*::$/) {
3773 $pkg = "main$pkg" if $pkg =~ /^::/;
3774 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3775 $pkg .= '::' unless $pkg =~ /::$/;
3776 }
3777
3778 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3779 my $stem_symtab = *{$stem}{HASH};
3780
3781 defined $stem_symtab and exists $stem_symtab->{$leaf}
3782 or return;
3783
3784 # clear all symbols
3785 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3786 for my $name (keys %$leaf_symtab) {
3787 _gv_clear *{"$pkg$name"};
3788# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3789 }
3790 warn "cleared package $pkg\n";#d#
3791}
3792
2091sub reload() { 3793sub do_reload_perl() {
2092 # can/must only be called in main 3794 # can/must only be called in main
2093 if ($Coro::current != $Coro::main) { 3795 if ($Coro::current != $Coro::main) {
2094 warn "can only reload from main coroutine\n"; 3796 warn "can only reload from main coroutine";
2095 return; 3797 return;
2096 } 3798 }
2097 3799
3800 return if $RELOAD++;
3801
3802 my $t1 = AE::time;
3803
3804 while ($RELOAD) {
2098 warn "reloading..."; 3805 warn "reloading...";
2099 3806
2100 my $guard = freeze_mainloop; 3807 warn "entering sync_job";
3808
3809 cf::sync_job {
3810 cf::write_runtime_sync; # external watchdog should not bark
2101 cf::emergency_save; 3811 cf::emergency_save;
3812 cf::write_runtime_sync; # external watchdog should not bark
2102 3813
2103 eval { 3814 warn "syncing database to disk";
3815 BDB::db_env_txn_checkpoint $DB_ENV;
3816
2104 # if anything goes wrong in here, we should simply crash as we already saved 3817 # if anything goes wrong in here, we should simply crash as we already saved
2105 3818
2106 # cancel all watchers 3819 warn "flushing outstanding aio requests";
2107 for (Event::all_watchers) { 3820 while (IO::AIO::nreqs || BDB::nreqs) {
2108 $_->cancel if $_->data & WF_AUTOCANCEL; 3821 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2109 }
2110
2111 # cancel all extension coros
2112 $_->cancel for values %EXT_CORO;
2113 %EXT_CORO = ();
2114
2115 # unload all extensions
2116 for (@exts) {
2117 warn "unloading <$_>";
2118 unload_extension $_;
2119 }
2120
2121 # unload all modules loaded from $LIBDIR
2122 while (my ($k, $v) = each %INC) {
2123 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2124
2125 warn "removing <$k>";
2126 delete $INC{$k};
2127
2128 $k =~ s/\.pm$//;
2129 $k =~ s/\//::/g;
2130
2131 if (my $cb = $k->can ("unload_module")) {
2132 $cb->();
2133 } 3822 }
2134 3823
2135 Symbol::delete_package $k; 3824 warn "cancelling all extension coros";
3825 $_->cancel for values %EXT_CORO;
3826 %EXT_CORO = ();
3827
3828 warn "removing commands";
3829 %COMMAND = ();
3830
3831 warn "removing ext/exti commands";
3832 %EXTCMD = ();
3833 %EXTICMD = ();
3834
3835 warn "unloading/nuking all extensions";
3836 for my $pkg (@EXTS) {
3837 warn "... unloading $pkg";
3838
3839 if (my $cb = $pkg->can ("unload")) {
3840 eval {
3841 $cb->($pkg);
3842 1
3843 } or warn "$pkg unloaded, but with errors: $@";
3844 }
3845
3846 warn "... clearing $pkg";
3847 clear_package $pkg;
2136 } 3848 }
2137 3849
2138 # sync database to disk 3850 warn "unloading all perl modules loaded from $LIBDIR";
2139 cf::db_sync; 3851 while (my ($k, $v) = each %INC) {
2140 IO::AIO::flush; 3852 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2141 3853
3854 warn "... unloading $k";
3855 delete $INC{$k};
3856
3857 $k =~ s/\.pm$//;
3858 $k =~ s/\//::/g;
3859
3860 if (my $cb = $k->can ("unload_module")) {
3861 $cb->();
3862 }
3863
3864 clear_package $k;
3865 }
3866
2142 # get rid of safe::, as good as possible 3867 warn "getting rid of safe::, as good as possible";
2143 Symbol::delete_package "safe::$_" 3868 clear_package "safe::$_"
2144 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3869 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2145 3870
2146 # remove register_script_function callbacks 3871 warn "unloading cf.pm \"a bit\"";
2147 # TODO
2148
2149 # unload cf.pm "a bit"
2150 delete $INC{"cf.pm"}; 3872 delete $INC{"cf.pm"};
3873 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2151 3874
2152 # don't, removes xs symbols, too, 3875 # don't, removes xs symbols, too,
2153 # and global variables created in xs 3876 # and global variables created in xs
2154 #Symbol::delete_package __PACKAGE__; 3877 #clear_package __PACKAGE__;
2155 3878
2156 # reload cf.pm 3879 warn "unload completed, starting to reload now";
3880
2157 warn "reloading cf.pm"; 3881 warn "reloading cf.pm";
2158 require cf; 3882 require cf;
2159 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3883 cf::_connect_to_perl_1;
2160 3884
2161 # load config and database again 3885 warn "loading config and database again";
2162 cf::cfg_load; 3886 cf::reload_config;
2163 cf::db_load;
2164 3887
2165 # load extensions
2166 warn "load extensions"; 3888 warn "loading extensions";
2167 cf::load_extensions; 3889 cf::load_extensions;
2168 3890
2169 # reattach attachments to objects 3891 if ($REATTACH_ON_RELOAD) {
3892 warn "reattaching attachments to objects/players";
3893 _global_reattach; # objects, sockets
3894 warn "reattaching attachments to maps";
3895 reattach $_ for values %MAP;
3896 warn "reattaching attachments to players";
3897 reattach $_ for values %PLAYER;
3898 }
3899
3900 warn "running post_init jobs";
3901 (pop @POST_INIT)->(1) while @POST_INIT;
3902
3903 warn "leaving sync_job";
3904
3905 1
3906 } or do {
3907 warn $@;
3908 cf::cleanup "error while reloading, exiting.";
3909 };
3910
2170 warn "reattach"; 3911 warn "reloaded";
2171 _global_reattach; 3912 --$RELOAD;
3913 }
3914
3915 $t1 = AE::time - $t1;
3916 warn "reload completed in ${t1}s\n";
3917};
3918
3919our $RELOAD_WATCHER; # used only during reload
3920
3921sub reload_perl() {
3922 # doing reload synchronously and two reloads happen back-to-back,
3923 # coro crashes during coro_state_free->destroy here.
3924
3925 $RELOAD_WATCHER ||= cf::async {
3926 Coro::AIO::aio_wait cache_extensions;
3927
3928 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3929 do_reload_perl;
3930 undef $RELOAD_WATCHER;
3931 };
2172 }; 3932 };
2173
2174 if ($@) {
2175 warn $@;
2176 warn "error while reloading, exiting.";
2177 exit 1;
2178 }
2179
2180 warn "reloaded successfully";
2181};
2182
2183#############################################################################
2184
2185unless ($LINK_MAP) {
2186 $LINK_MAP = cf::map::new;
2187
2188 $LINK_MAP->width (41);
2189 $LINK_MAP->height (41);
2190 $LINK_MAP->alloc;
2191 $LINK_MAP->path ("{link}");
2192 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2193 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2194
2195 # dirty hack because... archetypes are not yet loaded
2196 Event->timer (
2197 after => 10,
2198 cb => sub {
2199 $_[0]->w->cancel;
2200
2201 # provide some exits "home"
2202 my $exit = cf::object::new "exit";
2203
2204 $exit->slaying ($EMERGENCY_POSITION->[0]);
2205 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2206 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2207
2208 $LINK_MAP->insert ($exit->clone, 19, 19);
2209 $LINK_MAP->insert ($exit->clone, 19, 20);
2210 $LINK_MAP->insert ($exit->clone, 19, 21);
2211 $LINK_MAP->insert ($exit->clone, 20, 19);
2212 $LINK_MAP->insert ($exit->clone, 20, 21);
2213 $LINK_MAP->insert ($exit->clone, 21, 19);
2214 $LINK_MAP->insert ($exit->clone, 21, 20);
2215 $LINK_MAP->insert ($exit->clone, 21, 21);
2216
2217 $exit->destroy;
2218 });
2219
2220 $LINK_MAP->{deny_save} = 1;
2221 $LINK_MAP->{deny_reset} = 1;
2222
2223 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2224} 3933}
2225
2226register "<global>", __PACKAGE__;
2227 3934
2228register_command "reload" => sub { 3935register_command "reload" => sub {
2229 my ($who, $arg) = @_; 3936 my ($who, $arg) = @_;
2230 3937
2231 if ($who->flag (FLAG_WIZ)) { 3938 if ($who->flag (FLAG_WIZ)) {
2232 $who->message ("start of reload.");
2233 reload;
2234 $who->message ("end of reload."); 3939 $who->message ("reloading server.");
3940 async {
3941 $Coro::current->{desc} = "perl_reload";
3942 reload_perl;
3943 };
2235 } 3944 }
2236}; 3945};
2237 3946
2238unshift @INC, $LIBDIR; 3947unshift @INC, $LIBDIR;
2239 3948
2240$TICK_WATCHER = Event->timer ( 3949my $bug_warning = 0;
2241 reentrant => 0, 3950
2242 prio => 0, 3951our @WAIT_FOR_TICK;
2243 at => $NEXT_TICK || $TICK, 3952our @WAIT_FOR_TICK_BEGIN;
2244 data => WF_AUTOCANCEL, 3953
2245 cb => sub { 3954sub wait_for_tick {
3955 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3956
3957 my $signal = new Coro::Signal;
3958 push @WAIT_FOR_TICK, $signal;
3959 $signal->wait;
3960}
3961
3962sub wait_for_tick_begin {
3963 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3964
3965 my $signal = new Coro::Signal;
3966 push @WAIT_FOR_TICK_BEGIN, $signal;
3967 $signal->wait;
3968}
3969
3970sub tick {
3971 if ($Coro::current != $Coro::main) {
3972 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3973 unless ++$bug_warning > 10;
3974 return;
3975 }
3976
2246 cf::server_tick; # one server iteration 3977 cf::server_tick; # one server iteration
2247 $RUNTIME += $TICK;
2248 $NEXT_TICK += $TICK;
2249 3978
2250 # if we are delayed by four ticks or more, skip them all 3979 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2251 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2252 3980
2253 $TICK_WATCHER->at ($NEXT_TICK); 3981 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2254 $TICK_WATCHER->start; 3982 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2255 }, 3983 Coro::async_pool {
2256); 3984 $Coro::current->{desc} = "runtime saver";
2257
2258IO::AIO::max_poll_time $TICK * 0.2;
2259
2260Event->io (
2261 fd => IO::AIO::poll_fileno,
2262 poll => 'r',
2263 prio => 5,
2264 data => WF_AUTOCANCEL,
2265 cb => \&IO::AIO::poll_cb,
2266);
2267
2268Event->timer (
2269 data => WF_AUTOCANCEL,
2270 after => 0,
2271 interval => 10,
2272 cb => sub {
2273 (Coro::unblock_sub {
2274 write_runtime 3985 write_runtime_sync
2275 or warn "ERROR: unable to write runtime file: $!"; 3986 or warn "ERROR: unable to write runtime file: $!";
2276 })->(); 3987 };
2277 }, 3988 }
2278); 3989
3990 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3991 $sig->send;
3992 }
3993 while (my $sig = shift @WAIT_FOR_TICK) {
3994 $sig->send;
3995 }
3996
3997 $LOAD = ($NOW - $TICK_START) / $TICK;
3998 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3999
4000 if (0) {
4001 if ($NEXT_TICK) {
4002 my $jitter = $TICK_START - $NEXT_TICK;
4003 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4004 warn "jitter $JITTER\n";#d#
4005 }
4006 }
4007}
4008
4009{
4010 # configure BDB
4011
4012 BDB::min_parallel 16;
4013 BDB::max_poll_reqs $TICK * 0.1;
4014 $AnyEvent::BDB::WATCHER->priority (1);
4015
4016 unless ($DB_ENV) {
4017 $DB_ENV = BDB::db_env_create;
4018 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4019 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4020 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4021 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4022 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4023
4024 cf::sync_job {
4025 eval {
4026 BDB::db_env_open
4027 $DB_ENV,
4028 $BDBDIR,
4029 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4030 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4031 0666;
4032
4033 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4034 };
4035
4036 cf::cleanup "db_env_open(db): $@" if $@;
4037 };
4038 }
4039
4040 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4041 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4042 };
4043 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4044 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4045 };
4046 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4047 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4048 };
4049}
4050
4051{
4052 # configure IO::AIO
4053
4054 IO::AIO::min_parallel 8;
4055 IO::AIO::max_poll_time $TICK * 0.1;
4056 undef $AnyEvent::AIO::WATCHER;
4057}
4058
4059my $_log_backtrace;
4060
4061sub _log_backtrace {
4062 my ($msg, @addr) = @_;
4063
4064 $msg =~ s/\n//;
4065
4066 # limit the # of concurrent backtraces
4067 if ($_log_backtrace < 2) {
4068 ++$_log_backtrace;
4069 my $perl_bt = Carp::longmess $msg;
4070 async {
4071 $Coro::current->{desc} = "abt $msg";
4072
4073 my @bt = fork_call {
4074 @addr = map { sprintf "%x", $_ } @addr;
4075 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4076 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4077 or die "addr2line: $!";
4078
4079 my @funcs;
4080 my @res = <$fh>;
4081 chomp for @res;
4082 while (@res) {
4083 my ($func, $line) = splice @res, 0, 2, ();
4084 push @funcs, "[$func] $line";
4085 }
4086
4087 @funcs
4088 };
4089
4090 LOG llevInfo, "[ABT] $perl_bt\n";
4091 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4092 LOG llevInfo, "[ABT] $_\n" for @bt;
4093 --$_log_backtrace;
4094 };
4095 } else {
4096 LOG llevInfo, "[ABT] $msg\n";
4097 LOG llevInfo, "[ABT] [suppressed]\n";
4098 }
4099}
4100
4101# load additional modules
4102require "cf/$_.pm" for @EXTRA_MODULES;
4103cf::_connect_to_perl_2;
2279 4104
2280END { cf::emergency_save } 4105END { cf::emergency_save }
2281 4106
22821 41071
2283 4108

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