… | |
… | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
27 | |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | $YAML::Syck::ImplicitUnicode = 1; |
29 | $YAML::Syck::ImplicitUnicode = 1; |
30 | |
30 | |
31 | $Coro::main->prio (2); # run main coroutine ("the server") with very high priority |
31 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
32 | |
32 | |
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
34 | |
34 | |
35 | our %COMMAND = (); |
35 | our %COMMAND = (); |
36 | our %COMMAND_TIME = (); |
36 | our %COMMAND_TIME = (); |
… | |
… | |
47 | our %CFG; |
47 | our %CFG; |
48 | |
48 | |
49 | our $UPTIME; $UPTIME ||= time; |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
50 | our $RUNTIME; |
51 | |
51 | |
|
|
52 | our %PLAYER; # all users |
52 | our %MAP; # all maps |
53 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
54 | our $LINK_MAP; # the special {link} map |
54 | our $RANDOM_MAPS = cf::localdir . "/random"; |
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
55 | our %EXT_CORO; |
56 | our %EXT_CORO; # coroutines bound to extensions |
56 | |
57 | |
57 | binmode STDOUT; |
58 | binmode STDOUT; |
58 | binmode STDERR; |
59 | binmode STDERR; |
59 | |
60 | |
60 | # read virtual server time, if available |
61 | # read virtual server time, if available |
… | |
… | |
179 | sub to_json($) { |
180 | sub to_json($) { |
180 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
181 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
181 | JSON::Syck::Dump $_[0] |
182 | JSON::Syck::Dump $_[0] |
182 | } |
183 | } |
183 | |
184 | |
184 | =item my $guard = cf::guard { BLOCK } |
|
|
185 | |
|
|
186 | Run the given callback when the guard object gets destroyed (useful for |
|
|
187 | coroutine cancellations). |
|
|
188 | |
|
|
189 | You can call C<< ->cancel >> on the guard object to stop the block from |
|
|
190 | being executed. |
|
|
191 | |
|
|
192 | =cut |
|
|
193 | |
|
|
194 | sub guard(&) { |
|
|
195 | bless \(my $cb = $_[0]), cf::guard::; |
|
|
196 | } |
|
|
197 | |
|
|
198 | sub cf::guard::cancel { |
|
|
199 | ${$_[0]} = sub { }; |
|
|
200 | } |
|
|
201 | |
|
|
202 | sub cf::guard::DESTROY { |
|
|
203 | ${$_[0]}->(); |
|
|
204 | } |
|
|
205 | |
|
|
206 | =item cf::lock_wait $string |
185 | =item cf::lock_wait $string |
207 | |
186 | |
208 | Wait until the given lock is available. See cf::lock_acquire. |
187 | Wait until the given lock is available. See cf::lock_acquire. |
209 | |
188 | |
210 | =item my $lock = cf::lock_acquire $string |
189 | =item my $lock = cf::lock_acquire $string |
211 | |
190 | |
212 | Wait until the given lock is available and then acquires it and returns |
191 | Wait until the given lock is available and then acquires it and returns |
213 | a guard object. If the guard object gets destroyed (goes out of scope, |
192 | a Coro::guard object. If the guard object gets destroyed (goes out of scope, |
214 | for example when the coroutine gets canceled), the lock is automatically |
193 | for example when the coroutine gets canceled), the lock is automatically |
215 | returned. |
194 | returned. |
216 | |
195 | |
217 | Lock names should begin with a unique identifier (for example, cf::map::find |
196 | Lock names should begin with a unique identifier (for example, cf::map::find |
218 | uses map_find and cf::map::load uses map_load). |
197 | uses map_find and cf::map::load uses map_load). |
… | |
… | |
237 | # wait, to be sure we are not locked |
216 | # wait, to be sure we are not locked |
238 | lock_wait $key; |
217 | lock_wait $key; |
239 | |
218 | |
240 | $LOCK{$key} = []; |
219 | $LOCK{$key} = []; |
241 | |
220 | |
242 | cf::guard { |
221 | Coro::guard { |
243 | # wake up all waiters, to be on the safe side |
222 | # wake up all waiters, to be on the safe side |
244 | $_->ready for @{ delete $LOCK{$key} }; |
223 | $_->ready for @{ delete $LOCK{$key} }; |
245 | } |
224 | } |
246 | } |
225 | } |
247 | |
226 | |
248 | =item cf::async { BLOCK } |
|
|
249 | |
|
|
250 | Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the |
|
|
251 | error instead of exiting the server in case of a problem. |
|
|
252 | |
|
|
253 | =cut |
|
|
254 | |
|
|
255 | sub async(&) { |
|
|
256 | my ($cb) = @_; |
|
|
257 | |
|
|
258 | Coro::async { |
|
|
259 | eval { $cb->() }; |
|
|
260 | warn $@ if $@; |
|
|
261 | } |
|
|
262 | } |
|
|
263 | |
|
|
264 | sub freeze_mainloop { |
227 | sub freeze_mainloop { |
265 | return unless $TICK_WATCHER->is_active; |
228 | return unless $TICK_WATCHER->is_active; |
266 | |
229 | |
267 | my $guard = guard { $TICK_WATCHER->start }; |
230 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
268 | $TICK_WATCHER->stop; |
231 | $TICK_WATCHER->stop; |
269 | $guard |
232 | $guard |
270 | } |
233 | } |
|
|
234 | |
|
|
235 | =item cf::async { BLOCK } |
|
|
236 | |
|
|
237 | Currently the same as Coro::async_pool, meaning you cannot use |
|
|
238 | C<on_destroy>, C<join> or other gimmicks on these coroutines. The only |
|
|
239 | thing you are allowed to do is call C<prio> on it. |
|
|
240 | |
|
|
241 | =cut |
|
|
242 | |
|
|
243 | BEGIN { *async = \&Coro::async_pool } |
271 | |
244 | |
272 | =item cf::sync_job { BLOCK } |
245 | =item cf::sync_job { BLOCK } |
273 | |
246 | |
274 | The design of crossfire+ requires that the main coro ($Coro::main) is |
247 | The design of crossfire+ requires that the main coro ($Coro::main) is |
275 | always able to handle events or runnable, as crossfire+ is only partly |
248 | always able to handle events or runnable, as crossfire+ is only partly |
… | |
… | |
294 | my $freeze_guard = freeze_mainloop; |
267 | my $freeze_guard = freeze_mainloop; |
295 | |
268 | |
296 | my $busy = 1; |
269 | my $busy = 1; |
297 | my @res; |
270 | my @res; |
298 | |
271 | |
299 | (Coro::async { |
272 | (async { |
300 | @res = eval { $job->() }; |
273 | @res = eval { $job->() }; |
301 | warn $@ if $@; |
274 | warn $@ if $@; |
302 | undef $busy; |
275 | undef $busy; |
303 | })->prio (Coro::PRIO_MAX); |
276 | })->prio (Coro::PRIO_MAX); |
304 | |
277 | |
305 | while ($busy) { |
278 | while ($busy) { |
306 | Coro::cede_notself; |
279 | Coro::cede or Event::one_event; |
307 | Event::one_event unless Coro::nready; |
|
|
308 | } |
280 | } |
309 | |
281 | |
310 | wantarray ? @res : $res[0] |
282 | wantarray ? @res : $res[0] |
311 | } else { |
283 | } else { |
312 | # we are in another coroutine, how wonderful, everything just works |
284 | # we are in another coroutine, how wonderful, everything just works |
313 | |
285 | |
314 | $job->() |
286 | $job->() |
315 | } |
287 | } |
316 | } |
288 | } |
317 | |
289 | |
318 | =item $coro = cf::coro { BLOCK } |
290 | =item $coro = cf::async_ext { BLOCK } |
319 | |
291 | |
320 | Creates and returns a new coro. This coro is automcatially being canceled |
292 | Like async, but this coro is automcatially being canceled when the |
321 | when the extension calling this is being unloaded. |
293 | extension calling this is being unloaded. |
322 | |
294 | |
323 | =cut |
295 | =cut |
324 | |
296 | |
325 | sub coro(&) { |
297 | sub async_ext(&) { |
326 | my $cb = shift; |
298 | my $cb = shift; |
327 | |
299 | |
328 | my $coro = &cf::async ($cb); |
300 | my $coro = &Coro::async ($cb); |
329 | |
301 | |
330 | $coro->on_destroy (sub { |
302 | $coro->on_destroy (sub { |
331 | delete $EXT_CORO{$coro+0}; |
303 | delete $EXT_CORO{$coro+0}; |
332 | }); |
304 | }); |
333 | $EXT_CORO{$coro+0} = $coro; |
305 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
1100 | |
1072 | |
1101 | =head2 CORE EXTENSIONS |
1073 | =head2 CORE EXTENSIONS |
1102 | |
1074 | |
1103 | Functions and methods that extend core crossfire objects. |
1075 | Functions and methods that extend core crossfire objects. |
1104 | |
1076 | |
|
|
1077 | =cut |
|
|
1078 | |
|
|
1079 | package cf::player; |
|
|
1080 | |
1105 | =head3 cf::player |
1081 | =head3 cf::player |
1106 | |
1082 | |
1107 | =over 4 |
1083 | =over 4 |
1108 | |
1084 | |
1109 | =item cf::player::exists $login |
1085 | =item cf::player::find $login |
1110 | |
1086 | |
1111 | Returns true when the given account exists. |
1087 | Returns the given player object, loading it if necessary (might block). |
1112 | |
1088 | |
1113 | =cut |
1089 | =cut |
1114 | |
1090 | |
1115 | sub cf::player::exists($) { |
1091 | sub path($) { |
1116 | cf::player::find $_[0] |
1092 | sprintf "%s/%s/%s/%s.pl", |
1117 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
1093 | cf::localdir, cf::playerdir, |
|
|
1094 | (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 |
|
|
1095 | } |
|
|
1096 | |
|
|
1097 | sub find_active($) { |
|
|
1098 | $cf::PLAYER{$_[0]} |
|
|
1099 | and $cf::PLAYER{$_[0]}->active |
|
|
1100 | and $cf::PLAYER{$_[0]} |
|
|
1101 | } |
|
|
1102 | |
|
|
1103 | sub exists($) { |
|
|
1104 | my ($login) = @_; |
|
|
1105 | |
|
|
1106 | $cf::PLAYER{$login} |
|
|
1107 | or cf::sync_job { !aio_stat $login } |
|
|
1108 | } |
|
|
1109 | |
|
|
1110 | sub find($) { |
|
|
1111 | return $cf::PLAYER{$_[0]} || do { |
|
|
1112 | my $login = $_[0]; |
|
|
1113 | |
|
|
1114 | my $guard = cf::lock_acquire "user_find:$login"; |
|
|
1115 | |
|
|
1116 | $cf::PLAYER{$login} ||= (load_pl path $login or return); |
|
|
1117 | }; |
|
|
1118 | } |
|
|
1119 | |
|
|
1120 | sub save($) { |
|
|
1121 | my ($pl) = @_; |
|
|
1122 | |
|
|
1123 | return if $pl->{deny_save}; |
|
|
1124 | |
|
|
1125 | my $path = path $pl; |
|
|
1126 | my $guard = cf::lock_acquire "user_save:$path"; |
|
|
1127 | |
|
|
1128 | return if $pl->{deny_save}; |
|
|
1129 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1130 | |
|
|
1131 | Coro::cede; |
|
|
1132 | $pl->save_pl ($path); |
|
|
1133 | Coro::cede; |
|
|
1134 | } |
|
|
1135 | |
|
|
1136 | sub new($) { |
|
|
1137 | my ($login) = @_; |
|
|
1138 | |
|
|
1139 | my $self = create; |
|
|
1140 | |
|
|
1141 | $self->ob->name ($login); |
|
|
1142 | $self->{deny_save} = 1; |
|
|
1143 | |
|
|
1144 | $cf::PLAYER{$login} = $self; |
|
|
1145 | |
|
|
1146 | $self |
1118 | } |
1147 | } |
1119 | |
1148 | |
1120 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1149 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1121 | |
1150 | |
1122 | Sends an ext reply to the player. |
1151 | Sends an ext reply to the player. |
1123 | |
1152 | |
1124 | =cut |
1153 | =cut |
1125 | |
1154 | |
1126 | sub cf::player::ext_reply($$$%) { |
1155 | sub ext_reply($$$%) { |
1127 | my ($self, $id, %msg) = @_; |
1156 | my ($self, $id, %msg) = @_; |
1128 | |
1157 | |
1129 | $msg{msgid} = $id; |
1158 | $msg{msgid} = $id; |
1130 | |
1159 | |
1131 | $self->send ("ext " . to_json \%msg); |
1160 | $self->send ("ext " . cf::to_json \%msg); |
1132 | } |
1161 | } |
|
|
1162 | |
|
|
1163 | package cf; |
1133 | |
1164 | |
1134 | =back |
1165 | =back |
1135 | |
1166 | |
1136 | |
1167 | |
1137 | =head3 cf::map |
1168 | =head3 cf::map |
… | |
… | |
1184 | or return; |
1215 | or return; |
1185 | |
1216 | |
1186 | my $map = cf::map::new |
1217 | my $map = cf::map::new |
1187 | or return; |
1218 | or return; |
1188 | |
1219 | |
|
|
1220 | # for better error messages only, will be overwritten |
|
|
1221 | $map->path ($path); |
|
|
1222 | |
1189 | $map->load_header ($path) |
1223 | $map->load_header ($path) |
1190 | or return; |
1224 | or return; |
1191 | |
1225 | |
1192 | $map->{load_path} = $path; |
1226 | $map->{load_path} = $path; |
1193 | |
1227 | |
… | |
… | |
1315 | } |
1349 | } |
1316 | |
1350 | |
1317 | sub save { |
1351 | sub save { |
1318 | my ($self) = @_; |
1352 | my ($self) = @_; |
1319 | |
1353 | |
|
|
1354 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1355 | |
1320 | $self->{last_save} = $cf::RUNTIME; |
1356 | $self->{last_save} = $cf::RUNTIME; |
1321 | |
1357 | |
1322 | return unless $self->dirty; |
1358 | return unless $self->dirty; |
1323 | |
1359 | |
1324 | my $save = $self->{path}->save_path; utf8::encode $save; |
1360 | my $save = $self->{path}->save_path; utf8::encode $save; |
… | |
… | |
1327 | $self->{load_path} = $save; |
1363 | $self->{load_path} = $save; |
1328 | |
1364 | |
1329 | return if $self->{deny_save}; |
1365 | return if $self->{deny_save}; |
1330 | |
1366 | |
1331 | local $self->{last_access} = $self->last_access;#d# |
1367 | local $self->{last_access} = $self->last_access;#d# |
|
|
1368 | |
|
|
1369 | cf::async { |
|
|
1370 | $_->contr->save for $self->players; |
|
|
1371 | }; |
1332 | |
1372 | |
1333 | if ($uniq) { |
1373 | if ($uniq) { |
1334 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1374 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1335 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1375 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1336 | } else { |
1376 | } else { |
… | |
… | |
1342 | my ($self) = @_; |
1382 | my ($self) = @_; |
1343 | |
1383 | |
1344 | # save first because save cedes |
1384 | # save first because save cedes |
1345 | $self->save; |
1385 | $self->save; |
1346 | |
1386 | |
|
|
1387 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1388 | |
1347 | return if $self->players; |
1389 | return if $self->players; |
1348 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1390 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1349 | return if $self->{deny_save}; |
1391 | return if $self->{deny_save}; |
1350 | |
1392 | |
1351 | $self->clear; |
1393 | $self->clear; |
… | |
… | |
1393 | } |
1435 | } |
1394 | |
1436 | |
1395 | sub reset { |
1437 | sub reset { |
1396 | my ($self) = @_; |
1438 | my ($self) = @_; |
1397 | |
1439 | |
|
|
1440 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1441 | |
1398 | return if $self->players; |
1442 | return if $self->players; |
1399 | return if $self->{path}{user_rel};#d# |
1443 | return if $self->{path}{user_rel};#d# |
1400 | |
1444 | |
1401 | warn "resetting map ", $self->path;#d# |
1445 | warn "resetting map ", $self->path;#d# |
1402 | |
1446 | |
… | |
… | |
1430 | } |
1474 | } |
1431 | |
1475 | |
1432 | sub emergency_save { |
1476 | sub emergency_save { |
1433 | my $freeze_guard = cf::freeze_mainloop; |
1477 | my $freeze_guard = cf::freeze_mainloop; |
1434 | |
1478 | |
1435 | warn "enter emergency map save\n"; |
1479 | warn "enter emergency perl save\n"; |
1436 | |
1480 | |
1437 | cf::sync_job { |
1481 | cf::sync_job { |
|
|
1482 | warn "begin emergency player save\n"; |
|
|
1483 | $_->save for values %cf::PLAYER; |
|
|
1484 | warn "end emergency player save\n"; |
|
|
1485 | |
1438 | warn "begin emergency map save\n"; |
1486 | warn "begin emergency map save\n"; |
1439 | $_->save for values %cf::MAP; |
1487 | $_->save for values %cf::MAP; |
|
|
1488 | warn "end emergency map save\n"; |
1440 | }; |
1489 | }; |
1441 | |
1490 | |
1442 | warn "end emergency map save\n"; |
1491 | warn "leave emergency perl save\n"; |
1443 | } |
1492 | } |
1444 | |
1493 | |
1445 | package cf; |
1494 | package cf; |
1446 | |
1495 | |
1447 | =back |
1496 | =back |
… | |
… | |
1546 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1595 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1547 | if $x <=0 && $y <= 0; |
1596 | if $x <=0 && $y <= 0; |
1548 | |
1597 | |
1549 | $map->load; |
1598 | $map->load; |
1550 | |
1599 | |
|
|
1600 | return unless $self->contr->active; |
1551 | $self->activate_recursive; |
1601 | $self->activate_recursive; |
1552 | $self->enter_map ($map, $x, $y); |
1602 | $self->enter_map ($map, $x, $y); |
1553 | } |
1603 | } |
1554 | |
1604 | |
1555 | cf::player->attach ( |
1605 | cf::player->attach ( |
… | |
… | |
1568 | |
1618 | |
1569 | # try to abort aborted map switching on player login :) |
1619 | # try to abort aborted map switching on player login :) |
1570 | # should happen only on crashes |
1620 | # should happen only on crashes |
1571 | if ($pl->ob->{_link_pos}) { |
1621 | if ($pl->ob->{_link_pos}) { |
1572 | $pl->ob->enter_link; |
1622 | $pl->ob->enter_link; |
1573 | cf::async { |
1623 | (async { |
1574 | # we need this sleep as the login has a concurrent enter_exit running |
1624 | # we need this sleep as the login has a concurrent enter_exit running |
1575 | # and this sleep increases chances of the player not ending up in scorn |
1625 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1626 | $pl->ob->reply (undef, |
|
|
1627 | "There was an internal problem at your last logout, " |
|
|
1628 | . "the server will try to bring you to your intended destination in a second.", |
|
|
1629 | cf::NDI_RED); |
1576 | Coro::Timer::sleep 1; |
1630 | Coro::Timer::sleep 1; |
1577 | $pl->ob->leave_link; |
1631 | $pl->ob->leave_link; |
1578 | }; |
1632 | })->prio (2); |
1579 | } |
1633 | } |
1580 | }, |
1634 | }, |
1581 | ); |
1635 | ); |
1582 | |
1636 | |
1583 | =item $player_object->goto_map ($path, $x, $y) |
1637 | =item $player_object->goto ($path, $x, $y) |
1584 | |
1638 | |
1585 | =cut |
1639 | =cut |
1586 | |
1640 | |
1587 | sub cf::object::player::goto_map { |
1641 | sub cf::object::player::goto { |
1588 | my ($self, $path, $x, $y) = @_; |
1642 | my ($self, $path, $x, $y) = @_; |
1589 | |
1643 | |
1590 | $self->enter_link; |
1644 | $self->enter_link; |
1591 | |
1645 | |
1592 | (cf::async { |
1646 | (async { |
1593 | $path = new cf::path $path; |
1647 | $path = new cf::path $path; |
1594 | |
1648 | |
1595 | my $map = cf::map::find $path->as_string; |
1649 | my $map = cf::map::find $path->as_string; |
1596 | $map = $map->customise_for ($self) if $map; |
1650 | $map = $map->customise_for ($self) if $map; |
1597 | |
1651 | |
… | |
… | |
1659 | |
1713 | |
1660 | return unless $self->type == cf::PLAYER; |
1714 | return unless $self->type == cf::PLAYER; |
1661 | |
1715 | |
1662 | $self->enter_link; |
1716 | $self->enter_link; |
1663 | |
1717 | |
1664 | (cf::async { |
1718 | (async { |
1665 | $self->deactivate_recursive; # just to be sure |
1719 | $self->deactivate_recursive; # just to be sure |
1666 | unless (eval { |
1720 | unless (eval { |
1667 | prepare_random_map $exit |
1721 | prepare_random_map $exit |
1668 | if $exit->slaying eq "/!"; |
1722 | if $exit->slaying eq "/!"; |
1669 | |
1723 | |
1670 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1724 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1671 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1725 | $self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
1672 | |
1726 | |
1673 | 1; |
1727 | 1; |
1674 | }) { |
1728 | }) { |
1675 | $self->message ("Something went wrong deep within the crossfire server. " |
1729 | $self->message ("Something went wrong deep within the crossfire server. " |
1676 | . "I'll try to bring you back to the map you were before. " |
1730 | . "I'll try to bring you back to the map you were before. " |
… | |
… | |
1750 | } |
1804 | } |
1751 | } |
1805 | } |
1752 | }, |
1806 | }, |
1753 | ); |
1807 | ); |
1754 | |
1808 | |
1755 | =item $client->coro (\&cb) |
1809 | =item $client->async (\&cb) |
1756 | |
1810 | |
1757 | Create a new coroutine, running the specified callback. The coroutine will |
1811 | Create a new coroutine, running the specified callback. The coroutine will |
1758 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1812 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1759 | or loss of connection). |
1813 | or loss of connection). |
1760 | |
1814 | |
1761 | =cut |
1815 | =cut |
1762 | |
1816 | |
1763 | sub cf::client::coro { |
1817 | sub cf::client::async { |
1764 | my ($self, $cb) = @_; |
1818 | my ($self, $cb) = @_; |
1765 | |
1819 | |
1766 | my $coro = &cf::async ($cb); |
1820 | my $coro = &Coro::async ($cb); |
1767 | |
1821 | |
1768 | $coro->on_destroy (sub { |
1822 | $coro->on_destroy (sub { |
1769 | delete $self->{_coro}{$coro+0}; |
1823 | delete $self->{_coro}{$coro+0}; |
1770 | }); |
1824 | }); |
1771 | |
1825 | |
… | |
… | |
2009 | local $/; |
2063 | local $/; |
2010 | *CFG = YAML::Syck::Load <$fh>; |
2064 | *CFG = YAML::Syck::Load <$fh>; |
2011 | |
2065 | |
2012 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
2066 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
2013 | |
2067 | |
|
|
2068 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
|
|
2069 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
|
|
2070 | |
2014 | if (exists $CFG{mlockall}) { |
2071 | if (exists $CFG{mlockall}) { |
2015 | eval { |
2072 | eval { |
2016 | $CFG{mlockall} ? &mlockall : &munlockall |
2073 | $CFG{mlockall} ? &mlockall : &munlockall |
2017 | and die "WARNING: m(un)lockall failed: $!\n"; |
2074 | and die "WARNING: m(un)lockall failed: $!\n"; |
2018 | }; |
2075 | }; |
… | |
… | |
2022 | |
2079 | |
2023 | sub main { |
2080 | sub main { |
2024 | # we must not ever block the main coroutine |
2081 | # we must not ever block the main coroutine |
2025 | local $Coro::idle = sub { |
2082 | local $Coro::idle = sub { |
2026 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2083 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2027 | (Coro::unblock_sub { |
|
|
2028 | Event::one_event; |
2084 | async { Event::one_event }; |
2029 | })->(); |
|
|
2030 | }; |
2085 | }; |
2031 | |
2086 | |
2032 | cfg_load; |
2087 | cfg_load; |
2033 | db_load; |
2088 | db_load; |
2034 | load_extensions; |
2089 | load_extensions; |
… | |
… | |
2117 | cf::load_extensions; |
2172 | cf::load_extensions; |
2118 | |
2173 | |
2119 | # reattach attachments to objects |
2174 | # reattach attachments to objects |
2120 | warn "reattach"; |
2175 | warn "reattach"; |
2121 | _global_reattach; |
2176 | _global_reattach; |
|
|
2177 | reattach $_ for values %MAP; |
2122 | }; |
2178 | }; |
2123 | |
2179 | |
2124 | if ($@) { |
2180 | if ($@) { |
2125 | warn $@; |
2181 | warn $@; |
2126 | warn "error while reloading, exiting."; |
2182 | warn "error while reloading, exiting."; |
… | |
… | |
2142 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2198 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2143 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2199 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2144 | |
2200 | |
2145 | # dirty hack because... archetypes are not yet loaded |
2201 | # dirty hack because... archetypes are not yet loaded |
2146 | Event->timer ( |
2202 | Event->timer ( |
2147 | after => 2, |
2203 | after => 10, |
2148 | cb => sub { |
2204 | cb => sub { |
2149 | $_[0]->w->cancel; |
2205 | $_[0]->w->cancel; |
2150 | |
2206 | |
2151 | # provide some exits "home" |
2207 | # provide some exits "home" |
2152 | my $exit = cf::object::new "exit"; |
2208 | my $exit = cf::object::new "exit"; |