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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.144 by root, Sun Jan 7 18:01:10 2007 UTC vs.
Revision 1.192 by root, Wed Jan 24 01:43:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
52our %PLAYER; # all users 59our %PLAYER; # all users
53our %MAP; # all maps 60our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
77 87
78############################################################################# 88#############################################################################
79 89
80=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
105 115
106=item %cf::CFG 116=item %cf::CFG
107 117
108Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
110 127
111=back 128=back
112 129
113=cut 130=cut
114 131
118 utf8::encode $msg; 135 utf8::encode $msg;
119 136
120 $msg .= "\n" 137 $msg .= "\n"
121 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
122 139
123 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
124 }; 141 };
125} 142}
126 143
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 163
147$Event::DIED = sub { 164$Event::DIED = sub {
148 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
149}; 166};
150 167
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
156 169
157=over 4 170=over 4
158 171
172=item dumpval $ref
173
159=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
160 194
161use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
162 196
163=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
164 198
225} 259}
226 260
227sub freeze_mainloop { 261sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
229 263
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
231 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
232 $guard 270 $guard
233} 271}
234 272
235=item cf::async { BLOCK } 273=item cf::async { BLOCK }
287 } 325 }
288} 326}
289 327
290=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
291 329
292Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 331extension calling this is being unloaded.
294 332
295=cut 333=cut
296 334
297sub async_ext(&) { 335sub async_ext(&) {
311 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
312 350
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 352 or return;
315 353
354 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 359 and return;
319 360
320 aio_fsync $fh 361 aio_fsync $fh
321 and return; 362 and return;
330} 371}
331 372
332=back 373=back
333 374
334=cut 375=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 376
456############################################################################# 377#############################################################################
457 378
458=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
459 380
585our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 507our @CB_MAP = ();
587 508
588my %attachment; 509my %attachment;
589 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
590sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
592 519
593 use sort 'stable'; 520 use sort 'stable';
594 521
765# object support 692# object support
766 693
767sub reattach { 694sub reattach {
768 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 699
771 my $registry = $obj->registry; 700 my $registry = $obj->registry;
772 701
773 @$registry = (); 702 @$registry = ();
774 703
906=cut 835=cut
907 836
908sub register_extcmd { 837sub register_extcmd {
909 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
910 839
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
915} 841}
916 842
917cf::player->attach ( 843cf::player->attach (
918 on_command => sub { 844 on_command => sub {
919 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
932 858
933 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
934 860
935 if (ref $msg) { 861 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 865 }
940 } 866 }
941 } else { 867 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 870
945 cf::override; 871 cf::override;
946 }, 872 },
947); 873);
948 874
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 875sub load_extension {
956 my ($path) = @_; 876 my ($path) = @_;
957 877
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 879 my $base = $1;
960 my $pkg = $1; 880 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
963 883
964 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
965 885
966 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 887 or die "$path: $!";
968 888
969 my $source = 889 my $source =
970 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
973 . "\n};\n1"; 893 . "\n};\n1";
974 894
975 eval $source 895 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 897 : "extension disabled.\n";
978 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 899 warn $@;
980 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
981 901 exit 1;
982# no strict 'refs'; 902 }
983# @{"$pkg\::ISA"} = ext::; 903 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 904 }
998 905
999 # remove commands 906 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 907}
1024 908
1025sub load_extensions { 909sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 911 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1032 } 916 }
1033} 917}
1034 918
1035############################################################################# 919#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 920
1073=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1074 922
1075Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1076 924
1077=cut 925=cut
1078 926
1079package cf::player; 927package cf::player;
1080 928
929use Coro::AIO;
930
1081=head3 cf::player 931=head3 cf::player
1082 932
1083=over 4 933=over 4
1084 934
1085=item cf::player::find $login 935=item cf::player::find $login
1086 936
1087Returns the given player object, loading it if necessary (might block). 937Returns the given player object, loading it if necessary (might block).
1088 938
1089=cut 939=cut
1090 940
941sub playerdir($) {
942 cf::localdir
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
1091sub path($) { 949sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 951
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 952 (playerdir $login) . "/$login.pl"
1095} 953}
1096 954
1097sub find_active($) { 955sub find_active($) {
1098 $cf::PLAYER{$_[0]} 956 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 957 and $cf::PLAYER{$_[0]}->active
1102 960
1103sub exists($) { 961sub exists($) {
1104 my ($login) = @_; 962 my ($login) = @_;
1105 963
1106 $cf::PLAYER{$login} 964 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login } 965 or cf::sync_job { !aio_stat path $login }
1108} 966}
1109 967
1110sub find($) { 968sub find($) {
1111 return $cf::PLAYER{$_[0]} || do { 969 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 970 my $login = $_[0];
1113 971
1114 my $guard = cf::lock_acquire "user_find:$login"; 972 my $guard = cf::lock_acquire "user_find:$login";
1115 973
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
1117 }; 979 }
1118} 980}
1119 981
1120sub save($) { 982sub save($) {
1121 my ($pl) = @_; 983 my ($pl) = @_;
1122 984
1124 986
1125 my $path = path $pl; 987 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 988 my $guard = cf::lock_acquire "user_save:$path";
1127 989
1128 return if $pl->{deny_save}; 990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 993 $pl->{last_save} = $cf::RUNTIME;
1130 994
1131 Coro::cede;
1132 $pl->save_pl ($path); 995 $pl->save_pl ($path);
1133 Coro::cede; 996 Coro::cede;
1134} 997}
1135 998
1136sub new($) { 999sub new($) {
1144 $cf::PLAYER{$login} = $self; 1007 $cf::PLAYER{$login} = $self;
1145 1008
1146 $self 1009 $self
1147} 1010}
1148 1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1088}
1089
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1150 1091
1151Sends an ext reply to the player. 1092Sends an ext reply to the player.
1152 1093
1153=cut 1094=cut
1174package cf::map; 1115package cf::map;
1175 1116
1176use Fcntl; 1117use Fcntl;
1177use Coro::AIO; 1118use Coro::AIO;
1178 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1179our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1181 1126
1182sub generate_random_map { 1127sub generate_random_map {
1183 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1184
1185 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map 1130 $self->_create_random_map (
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 $path = "$path"; # make sure its a string
1182
1183 # map plan:
1184 #
1185 # /! non-realised random map exit (special hack!)
1186 # {... are special paths that are not being touched
1187 # ?xxx/... are special absolute paths
1188 # ?random/... random maps
1189 # /... normal maps
1190 # ~user/... per-player map of a specific user
1191
1192 $path =~ s/$PATH_SEP/\//go;
1193
1194 # treat it as relative path if it starts with
1195 # something that looks reasonable
1196 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1197 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1198
1199 $base =~ s{[^/]+/?$}{};
1200 $path = "$base/$path";
1201 }
1202
1203 for ($path) {
1204 redo if s{//}{/};
1205 redo if s{/\.?/}{/};
1206 redo if s{/[^/]+/\.\./}{/};
1207 }
1208
1209 $path
1210}
1211
1212sub new_from_path {
1213 my (undef, $path, $base) = @_;
1214
1215 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1216
1217 $path = normalise $path, $base;
1218
1219 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1220 if ($path =~ $EXT_MAP{$pkg}[1]) {
1221 my $self = bless cf::map::new, $pkg;
1222 $self->{path} = $path; $self->path ($path);
1223 $self->init; # pass $1 etc.
1224 return $self;
1225 }
1226 }
1227
1228 Carp::carp "unable to resolve path '$path' (base '$base').";
1229 ()
1230}
1231
1232sub init {
1233 my ($self) = @_;
1234
1235 $self
1236}
1237
1238sub as_string {
1239 my ($self) = @_;
1240
1241 "$self->{path}"
1242}
1243
1244# the displayed name, this is a one way mapping
1245sub visible_name {
1246 &as_string
1247}
1248
1249# the original (read-only) location
1250sub load_path {
1251 my ($self) = @_;
1252
1253 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1254}
1255
1256# the temporary/swap location
1257sub save_path {
1258 my ($self) = @_;
1259
1260 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1261 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1262}
1263
1264# the unique path, undef == no special unique path
1265sub uniq_path {
1266 my ($self) = @_;
1267
1268 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1269 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1199} 1270}
1200 1271
1201# and all this just because we cannot iterate over 1272# and all this just because we cannot iterate over
1202# all maps in C++... 1273# all maps in C++...
1203sub change_all_map_light { 1274sub change_all_map_light {
1205 1276
1206 $_->change_map_light ($change) 1277 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP; 1278 for grep $_->outdoor, values %cf::MAP;
1208} 1279}
1209 1280
1281sub unlink_save {
1282 my ($self) = @_;
1283
1284 utf8::encode (my $save = $self->save_path);
1285 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1286 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1287}
1288
1210sub try_load_header($) { 1289sub load_header_from($) {
1211 my ($path) = @_; 1290 my ($self, $path) = @_;
1212 1291
1213 utf8::encode $path; 1292 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 1293 aio_open $path, O_RDONLY, 0
1215 or return; 1294 or return;
1216 1295
1217 my $map = cf::map::new 1296 $self->_load_header ($path)
1218 or return; 1297 or return;
1219 1298
1220 # for better error messages only, will be overwritten 1299 $self->{load_path} = $path;
1221 $map->path ($path);
1222 1300
1223 $map->load_header ($path) 1301 1
1302}
1303
1304sub load_header_orig {
1305 my ($self) = @_;
1306
1307 $self->load_header_from ($self->load_path)
1308}
1309
1310sub load_header_temp {
1311 my ($self) = @_;
1312
1313 $self->load_header_from ($self->save_path)
1314}
1315
1316sub prepare_temp {
1317 my ($self) = @_;
1318
1319 $self->last_access ((delete $self->{last_access})
1320 || $cf::RUNTIME); #d#
1321 # safety
1322 $self->{instantiate_time} = $cf::RUNTIME
1323 if $self->{instantiate_time} > $cf::RUNTIME;
1324}
1325
1326sub prepare_orig {
1327 my ($self) = @_;
1328
1329 $self->{load_original} = 1;
1330 $self->{instantiate_time} = $cf::RUNTIME;
1331 $self->last_access ($cf::RUNTIME);
1332 $self->instantiate;
1333}
1334
1335sub load_header {
1336 my ($self) = @_;
1337
1338 if ($self->load_header_temp) {
1339 $self->prepare_temp;
1340 } else {
1341 $self->load_header_orig
1224 or return; 1342 or return;
1343 $self->prepare_orig;
1344 }
1225 1345
1226 $map->{load_path} = $path; 1346 1
1227
1228 $map
1229} 1347}
1230 1348
1231sub find; 1349sub find;
1232sub find { 1350sub find {
1233 my ($path, $origin) = @_; 1351 my ($path, $origin) = @_;
1234 1352
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path; 1353 $path = normalise $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239 1354
1240 cf::lock_wait "map_find:$key"; 1355 cf::lock_wait "map_find:$path";
1241 1356
1242 $cf::MAP{$key} || do { 1357 $cf::MAP{$path} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 1358 my $guard = cf::lock_acquire "map_find:$path";
1244 1359 my $map = new_from_path cf::map $path
1245 # do it the slow way
1246 my $map = try_load_header $path->save_path;
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 1360 or return;
1264 1361
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME; 1362 $map->{last_save} = $cf::RUNTIME;
1277 1363
1278 Coro::cede; 1364 $map->load_header
1365 or return;
1279 1366
1280 if ($map->should_reset) { 1367 if ($map->should_reset) {
1368 # doing this can freeze the server in a sync job, obviously
1369 #$cf::WAIT_FOR_TICK->wait;
1281 $map->reset; 1370 $map->reset;
1282 undef $guard; 1371 undef $guard;
1283 $map = find $path 1372 return find $path;
1284 or return;
1285 } 1373 }
1286 1374
1287 $cf::MAP{$key} = $map 1375 $cf::MAP{$path} = $map
1288 } 1376 }
1289} 1377}
1378
1379sub pre_load { }
1380sub post_load { }
1290 1381
1291sub load { 1382sub load {
1292 my ($self) = @_; 1383 my ($self) = @_;
1293 1384
1294 my $path = $self->{path}; 1385 my $path = $self->{path};
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1386 my $guard = cf::lock_acquire "map_load:$path";
1296 1387
1297 return if $self->in_memory != cf::MAP_SWAPPED; 1388 return if $self->in_memory != cf::MAP_SWAPPED;
1298 1389
1299 $self->in_memory (cf::MAP_LOADING); 1390 $self->in_memory (cf::MAP_LOADING);
1300 1391
1301 $self->alloc; 1392 $self->alloc;
1393
1394 $self->pre_load;
1395
1302 $self->load_objects ($self->{load_path}, 1) 1396 $self->_load_objects ($self->{load_path}, 1)
1303 or return; 1397 or return;
1304 1398
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1399 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1306 if delete $self->{load_original}; 1400 if delete $self->{load_original};
1307 1401
1308 if (my $uniq = $path->uniq_path) { 1402 if (my $uniq = $self->uniq_path) {
1309 utf8::encode $uniq; 1403 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) { 1404 if (aio_open $uniq, O_RDONLY, 0) {
1311 $self->clear_unique_items; 1405 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0); 1406 $self->_load_objects ($uniq, 0);
1313 } 1407 }
1314 } 1408 }
1315 1409
1316 Coro::cede; 1410 Coro::cede;
1317 1411
1318 # now do the right thing for maps 1412 # now do the right thing for maps
1319 $self->link_multipart_objects; 1413 $self->link_multipart_objects;
1320 1414
1321 if ($self->{path}->is_style_map) { 1415 unless ($self->{deny_activate}) {
1322 $self->{deny_save} = 1; 1416 $self->decay_objects;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply; 1417 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons; 1418 $self->update_buttons;
1419 Coro::cede;
1328 $self->set_darkness_map; 1420 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 1421 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 1422 unless $self->difficulty;
1423 Coro::cede;
1331 $self->activate; 1424 $self->activate;
1332 } 1425 }
1333 1426
1334 Coro::cede; 1427 $self->post_load;
1335 1428
1336 $self->in_memory (cf::MAP_IN_MEMORY); 1429 $self->in_memory (cf::MAP_IN_MEMORY);
1430}
1431
1432sub customise_for {
1433 my ($self, $ob) = @_;
1434
1435 return find "~" . $ob->name . "/" . $self->{path}
1436 if $self->per_player;
1437
1438 $self
1439}
1440
1441# find and load all maps in the 3x3 area around a map
1442sub load_diag {
1443 my ($map) = @_;
1444
1445 my @diag; # diagonal neighbours
1446
1447 for (0 .. 3) {
1448 my $neigh = $map->tile_path ($_)
1449 or next;
1450 $neigh = find $neigh, $map
1451 or next;
1452 $neigh->load;
1453
1454 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1455 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1456 }
1457
1458 for (@diag) {
1459 my $neigh = find @$_
1460 or next;
1461 $neigh->load;
1462 }
1337} 1463}
1338 1464
1339sub find_sync { 1465sub find_sync {
1340 my ($path, $origin) = @_; 1466 my ($path, $origin) = @_;
1341 1467
1342 cf::sync_job { cf::map::find $path, $origin } 1468 cf::sync_job { find $path, $origin }
1343} 1469}
1344 1470
1345sub do_load_sync { 1471sub do_load_sync {
1346 my ($map) = @_; 1472 my ($map) = @_;
1347 1473
1348 cf::sync_job { $map->load }; 1474 cf::sync_job { $map->load };
1349} 1475}
1350 1476
1477our %MAP_PREFETCH;
1478our $MAP_PREFETCHER = undef;
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = normalise $path, $origin && $origin->{path};
1484
1485 if (my $map = $cf::MAP{$path}) {
1486 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1487 }
1488
1489 undef $MAP_PREFETCH{$path};
1490 $MAP_PREFETCHER ||= cf::async {
1491 while (%MAP_PREFETCH) {
1492 for my $path (keys %MAP_PREFETCH) {
1493 my $map = find $path
1494 or next;
1495 $map->load;
1496
1497 delete $MAP_PREFETCH{$path};
1498 }
1499 }
1500 undef $MAP_PREFETCHER;
1501 };
1502 $MAP_PREFETCHER->prio (6);
1503
1504 ()
1505}
1506
1351sub save { 1507sub save {
1352 my ($self) = @_; 1508 my ($self) = @_;
1353 1509
1354 my $lock = cf::lock_acquire "map_data:" . $self->path; 1510 my $lock = cf::lock_acquire "map_data:" . $self->path;
1355 1511
1356 $self->{last_save} = $cf::RUNTIME; 1512 $self->{last_save} = $cf::RUNTIME;
1357 1513
1358 return unless $self->dirty; 1514 return unless $self->dirty;
1359 1515
1360 my $save = $self->{path}->save_path; utf8::encode $save; 1516 my $save = $self->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1517 my $uniq = $self->uniq_path; utf8::encode $uniq;
1362 1518
1363 $self->{load_path} = $save; 1519 $self->{load_path} = $save;
1364 1520
1365 return if $self->{deny_save}; 1521 return if $self->{deny_save};
1366 1522
1369 cf::async { 1525 cf::async {
1370 $_->contr->save for $self->players; 1526 $_->contr->save for $self->players;
1371 }; 1527 };
1372 1528
1373 if ($uniq) { 1529 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1530 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES); 1531 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1376 } else { 1532 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1533 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 } 1534 }
1379} 1535}
1380 1536
1381sub swap_out { 1537sub swap_out {
1382 my ($self) = @_; 1538 my ($self) = @_;
1396 1552
1397sub reset_at { 1553sub reset_at {
1398 my ($self) = @_; 1554 my ($self) = @_;
1399 1555
1400 # TODO: safety, remove and allow resettable per-player maps 1556 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel}; 1557 return 1e99 if $self->isa ("ext::map_per_player");#d#
1402 return 1e99 if $self->{deny_reset}; 1558 return 1e99 if $self->{deny_reset};
1403 1559
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1560 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1561 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406 1562
1411 my ($self) = @_; 1567 my ($self) = @_;
1412 1568
1413 $self->reset_at <= $cf::RUNTIME 1569 $self->reset_at <= $cf::RUNTIME
1414} 1570}
1415 1571
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset { 1572sub reset {
1438 my ($self) = @_; 1573 my ($self) = @_;
1439 1574
1440 my $lock = cf::lock_acquire "map_data:" . $self->path; 1575 my $lock = cf::lock_acquire "map_data:$self->{path}";
1441 1576
1442 return if $self->players; 1577 return if $self->players;
1443 return if $self->{path}{user_rel};#d# 1578 return if $self->isa ("ext::map_per_player");#d#
1444 1579
1445 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1446 1581
1447 delete $cf::MAP{$self->path}; 1582 delete $cf::MAP{$self->path};
1583
1584 $self->in_memory (cf::MAP_SWAPPED);
1585 $self->clear;
1448 1586
1449 $_->clear_links_to ($self) for values %cf::MAP; 1587 $_->clear_links_to ($self) for values %cf::MAP;
1450 1588
1451 $self->unlink_save; 1589 $self->unlink_save;
1452 $self->destroy; 1590 $self->destroy;
1455my $nuke_counter = "aaaa"; 1593my $nuke_counter = "aaaa";
1456 1594
1457sub nuke { 1595sub nuke {
1458 my ($self) = @_; 1596 my ($self) = @_;
1459 1597
1598 delete $cf::MAP{$self->path};
1599
1600 $self->unlink_save;
1601
1602 bless $self, "cf::map";
1603 delete $self->{deny_reset};
1460 $self->{deny_save} = 1; 1604 $self->{deny_save} = 1;
1461 $self->reset_timeout (1); 1605 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++)); 1606 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1607
1608 $cf::MAP{$self->path} = $self;
1609
1463 $self->reset; # polite request, might not happen 1610 $self->reset; # polite request, might not happen
1464} 1611}
1465 1612
1466sub customise_for { 1613=item cf::map::unique_maps
1467 my ($map, $ob) = @_;
1468 1614
1469 if ($map->per_player) { 1615Returns an arrayref of paths of all shared maps that have
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1616instantiated unique items. May block.
1471 }
1472 1617
1473 $map 1618=cut
1474}
1475 1619
1476sub emergency_save { 1620sub unique_maps() {
1477 my $freeze_guard = cf::freeze_mainloop; 1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1622 or return;
1478 1623
1479 warn "enter emergency perl save\n"; 1624 my @paths;
1480 1625
1481 cf::sync_job { 1626 for (@$files) {
1482 warn "begin emergency player save\n"; 1627 utf8::decode $_;
1483 $_->save for values %cf::PLAYER; 1628 next if /\.pst$/;
1484 warn "end emergency player save\n"; 1629 next unless /^$PATH_SEP/o;
1485 1630
1486 warn "begin emergency map save\n"; 1631 s/\.map$//;
1487 $_->save for values %cf::MAP; 1632 push @paths, $_;
1488 warn "end emergency map save\n";
1489 }; 1633 }
1490 1634
1491 warn "leave emergency perl save\n"; 1635 \@paths
1492} 1636}
1493 1637
1494package cf; 1638package cf;
1495 1639
1496=back 1640=back
1497 1641
1642=head3 cf::object
1643
1644=cut
1645
1646package cf::object;
1647
1648=over 4
1649
1650=item $ob->inv_recursive
1651
1652Returns the inventory of the object _and_ their inventories, recursively.
1653
1654=cut
1655
1656sub inv_recursive_;
1657sub inv_recursive_ {
1658 map { $_, inv_recursive_ $_->inv } @_
1659}
1660
1661sub inv_recursive {
1662 inv_recursive_ inv $_[0]
1663}
1664
1665package cf;
1666
1667=back
1498 1668
1499=head3 cf::object::player 1669=head3 cf::object::player
1500 1670
1501=over 4 1671=over 4
1502 1672
1542 1712
1543=item $player_object->enter_link 1713=item $player_object->enter_link
1544 1714
1545Freezes the player and moves him/her to a special map (C<{link}>). 1715Freezes the player and moves him/her to a special map (C<{link}>).
1546 1716
1547The player should be reaosnably safe there for short amounts of time. You 1717The player should be reasonably safe there for short amounts of time. You
1548I<MUST> call C<leave_link> as soon as possible, though. 1718I<MUST> call C<leave_link> as soon as possible, though.
1549 1719
1720Will never block.
1721
1550=item $player_object->leave_link ($map, $x, $y) 1722=item $player_object->leave_link ($map, $x, $y)
1551 1723
1552Moves the player out of the specila link map onto the given map. If the 1724Moves the player out of the special C<{link}> map onto the specified
1553map is not valid (or omitted), the player will be moved back to the 1725map. If the map is not valid (or omitted), the player will be moved back
1554location he/she was before the call to C<enter_link>, or, if that fails, 1726to the location he/she was before the call to C<enter_link>, or, if that
1555to the emergency map position. 1727fails, to the emergency map position.
1556 1728
1557Might block. 1729Might block.
1558 1730
1559=cut 1731=cut
1732
1733sub link_map {
1734 unless ($LINK_MAP) {
1735 $LINK_MAP = cf::map::find "{link}"
1736 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1737 $LINK_MAP->load;
1738 }
1739
1740 $LINK_MAP
1741}
1560 1742
1561sub cf::object::player::enter_link { 1743sub cf::object::player::enter_link {
1562 my ($self) = @_; 1744 my ($self) = @_;
1563 1745
1564 $self->deactivate_recursive; 1746 $self->deactivate_recursive;
1565 1747
1566 return if $self->map == $LINK_MAP; 1748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1567 1749
1568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1569 if $self->map; 1751 if $self->map;
1570 1752
1571 $self->enter_map ($LINK_MAP, 20, 20); 1753 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1572} 1754}
1573 1755
1574sub cf::object::player::leave_link { 1756sub cf::object::player::leave_link {
1575 my ($self, $map, $x, $y) = @_; 1757 my ($self, $map, $x, $y) = @_;
1576 1758
1594 # use -1 or undef as default coordinates, not 0, 0 1776 # use -1 or undef as default coordinates, not 0, 0
1595 ($x, $y) = ($map->enter_x, $map->enter_y) 1777 ($x, $y) = ($map->enter_x, $map->enter_y)
1596 if $x <=0 && $y <= 0; 1778 if $x <=0 && $y <= 0;
1597 1779
1598 $map->load; 1780 $map->load;
1781 $map->load_diag;
1599 1782
1600 return unless $self->contr->active; 1783 return unless $self->contr->active;
1601 $self->activate_recursive; 1784 $self->activate_recursive;
1602 $self->enter_map ($map, $x, $y); 1785 $self->enter_map ($map, $x, $y);
1603} 1786}
1642 my ($self, $path, $x, $y) = @_; 1825 my ($self, $path, $x, $y) = @_;
1643 1826
1644 $self->enter_link; 1827 $self->enter_link;
1645 1828
1646 (async { 1829 (async {
1647 $path = new cf::path $path;
1648
1649 my $map = cf::map::find $path->as_string; 1830 my $map = cf::map::find $path;
1650 $map = $map->customise_for ($self) if $map; 1831 $map = $map->customise_for ($self) if $map;
1651 1832
1652# warn "entering ", $map->path, " at ($x, $y)\n" 1833# warn "entering ", $map->path, " at ($x, $y)\n"
1653# if $map; 1834# if $map;
1654 1835
1655 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1836 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1656 1837
1657 $self->leave_link ($map, $x, $y); 1838 $self->leave_link ($map, $x, $y);
1658 })->prio (1); 1839 })->prio (1);
1659} 1840}
1660 1841
1664 1845
1665sub parse_random_map_params { 1846sub parse_random_map_params {
1666 my ($spec) = @_; 1847 my ($spec) = @_;
1667 1848
1668 my $rmp = { # defaults 1849 my $rmp = { # defaults
1669 xsize => 10, 1850 xsize => (cf::rndm 15, 40),
1670 ysize => 10, 1851 ysize => (cf::rndm 15, 40),
1852 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1853 #layout => string,
1671 }; 1854 };
1672 1855
1673 for (split /\n/, $spec) { 1856 for (split /\n/, $spec) {
1674 my ($k, $v) = split /\s+/, $_, 2; 1857 my ($k, $v) = split /\s+/, $_, 2;
1675 1858
1679 $rmp 1862 $rmp
1680} 1863}
1681 1864
1682sub prepare_random_map { 1865sub prepare_random_map {
1683 my ($exit) = @_; 1866 my ($exit) = @_;
1867
1868 my $guard = cf::lock_acquire "exit_prepare:$exit";
1684 1869
1685 # all this does is basically replace the /! path by 1870 # all this does is basically replace the /! path by
1686 # a new random map path (?random/...) with a seed 1871 # a new random map path (?random/...) with a seed
1687 # that depends on the exit object 1872 # that depends on the exit object
1688 1873
1697 1882
1698 $rmp->{random_seed} ||= $exit->random_seed; 1883 $rmp->{random_seed} ||= $exit->random_seed;
1699 1884
1700 my $data = cf::to_json $rmp; 1885 my $data = cf::to_json $rmp;
1701 my $md5 = Digest::MD5::md5_hex $data; 1886 my $md5 = Digest::MD5::md5_hex $data;
1887 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1702 1888
1703 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1889 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1704 aio_write $fh, 0, (length $data), $data, 0; 1890 aio_write $fh, 0, (length $data), $data, 0;
1891 undef $fh;
1892 aio_rename "$meta~", $meta;
1705 1893
1706 $exit->slaying ("?random/$md5"); 1894 $exit->slaying ("?random/$md5");
1707 $exit->msg (undef); 1895 $exit->msg (undef);
1708 } 1896 }
1709} 1897}
1719 $self->deactivate_recursive; # just to be sure 1907 $self->deactivate_recursive; # just to be sure
1720 unless (eval { 1908 unless (eval {
1721 prepare_random_map $exit 1909 prepare_random_map $exit
1722 if $exit->slaying eq "/!"; 1910 if $exit->slaying eq "/!";
1723 1911
1724 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1912 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1725 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1913 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1726 1914
1727 1; 1915 1;
1728 }) { 1916 }) {
1729 $self->message ("Something went wrong deep within the crossfire server. " 1917 $self->message ("Something went wrong deep within the crossfire server. "
1730 . "I'll try to bring you back to the map you were before. " 1918 . "I'll try to bring you back to the map you were before. "
1731 . "Please report this to the dungeon master", 1919 . "Please report this to the dungeon master!",
1732 cf::NDI_UNIQUE | cf::NDI_RED); 1920 cf::NDI_UNIQUE | cf::NDI_RED);
1733 1921
1734 warn "ERROR in enter_exit: $@"; 1922 warn "ERROR in enter_exit: $@";
1735 $self->leave_link; 1923 $self->leave_link;
1736 } 1924 }
2019 sub db_sync() { 2207 sub db_sync() {
2020 db_save if $dirty; 2208 db_save if $dirty;
2021 undef $dirty; 2209 undef $dirty;
2022 } 2210 }
2023 2211
2024 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2212 my $idle = Event->idle (
2025 db_sync; 2213 reentrant => 0,
2214 min => 10,
2215 max => 20,
2216 repeat => 0,
2217 data => WF_AUTOCANCEL,
2218 cb => \&db_sync,
2026 }); 2219 );
2027 2220
2028 sub db_dirty() { 2221 sub db_dirty() {
2029 $dirty = 1; 2222 $dirty = 1;
2030 $idle->start; 2223 $idle->start;
2031 } 2224 }
2068 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2069 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2070 2263
2071 if (exists $CFG{mlockall}) { 2264 if (exists $CFG{mlockall}) {
2072 eval { 2265 eval {
2073 $CFG{mlockall} ? &mlockall : &munlockall 2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2074 and die "WARNING: m(un)lockall failed: $!\n"; 2267 and die "WARNING: m(un)lockall failed: $!\n";
2075 }; 2268 };
2076 warn $@ if $@; 2269 warn $@ if $@;
2077 } 2270 }
2078} 2271}
2079 2272
2080sub main { 2273sub main {
2081 # we must not ever block the main coroutine 2274 # we must not ever block the main coroutine
2082 local $Coro::idle = sub { 2275 local $Coro::idle = sub {
2083 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2276 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2277 (async {
2084 async { Event::one_event }; 2278 Event::one_event;
2279 })->prio (Coro::PRIO_MAX);
2085 }; 2280 };
2086 2281
2087 cfg_load; 2282 cfg_load;
2088 db_load; 2283 db_load;
2089 load_extensions; 2284 load_extensions;
2285
2286 $TICK_WATCHER->start;
2090 Event::loop; 2287 Event::loop;
2091} 2288}
2092 2289
2093############################################################################# 2290#############################################################################
2094# initialisation 2291# initialisation and cleanup
2292
2293# install some emergency cleanup handlers
2294BEGIN {
2295 for my $signal (qw(INT HUP TERM)) {
2296 Event->signal (
2297 reentrant => 0,
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 prio => 0,
2301 cb => sub {
2302 cf::cleanup "SIG$signal";
2303 },
2304 );
2305 }
2306}
2307
2308sub emergency_save() {
2309 my $freeze_guard = cf::freeze_mainloop;
2310
2311 warn "enter emergency perl save\n";
2312
2313 cf::sync_job {
2314 # use a peculiar iteration method to avoid tripping on perl
2315 # refcount bugs in for. also avoids problems with players
2316 # and maps saved/destroyed asynchronously.
2317 warn "begin emergency player save\n";
2318 for my $login (keys %cf::PLAYER) {
2319 my $pl = $cf::PLAYER{$login} or next;
2320 $pl->valid or next;
2321 $pl->save;
2322 }
2323 warn "end emergency player save\n";
2324
2325 warn "begin emergency map save\n";
2326 for my $path (keys %cf::MAP) {
2327 my $map = $cf::MAP{$path} or next;
2328 $map->valid or next;
2329 $map->save;
2330 }
2331 warn "end emergency map save\n";
2332 };
2333
2334 warn "leave emergency perl save\n";
2335}
2095 2336
2096sub reload() { 2337sub reload() {
2097 # can/must only be called in main 2338 # can/must only be called in main
2098 if ($Coro::current != $Coro::main) { 2339 if ($Coro::current != $Coro::main) {
2099 warn "can only reload from main coroutine\n"; 2340 warn "can only reload from main coroutine";
2100 return; 2341 return;
2101 } 2342 }
2102 2343
2103 warn "reloading..."; 2344 warn "reloading...";
2104 2345
2105 my $guard = freeze_mainloop; 2346 warn "cancelling server ticker";
2347 $TICK_WATCHER->cancel;
2348
2106 cf::emergency_save; 2349 cf::emergency_save;
2107 2350
2108 eval { 2351 eval {
2109 # if anything goes wrong in here, we should simply crash as we already saved 2352 # if anything goes wrong in here, we should simply crash as we already saved
2110 2353
2111 # cancel all watchers 2354 warn "syncing database to disk";
2355 cf::db_sync;
2356
2357 warn "cancelling all WF_AUTOCANCEL watchers";
2112 for (Event::all_watchers) { 2358 for (Event::all_watchers) {
2113 $_->cancel if $_->data & WF_AUTOCANCEL; 2359 $_->cancel if $_->data & WF_AUTOCANCEL;
2114 } 2360 }
2115 2361
2362 warn "flushing outstanding aio requests";
2363 for (;;) {
2364 IO::AIO::flush;
2365 Coro::cede;
2366 last unless IO::AIO::nreqs;
2367 warn "iterate...";
2368 }
2369
2116 # cancel all extension coros 2370 warn "cancelling all extension coros";
2117 $_->cancel for values %EXT_CORO; 2371 $_->cancel for values %EXT_CORO;
2118 %EXT_CORO = (); 2372 %EXT_CORO = ();
2119 2373
2120 # unload all extensions 2374 warn "removing commands";
2121 for (@exts) { 2375 %COMMAND = ();
2376
2377 warn "removing ext commands";
2378 %EXTCMD = ();
2379
2380 warn "unloading/nuking all extensions";
2381 for my $pkg (@EXTS) {
2122 warn "unloading <$_>"; 2382 warn "... unloading $pkg";
2123 unload_extension $_; 2383
2384 if (my $cb = $pkg->can ("unload")) {
2385 eval {
2386 $cb->($pkg);
2387 1
2388 } or warn "$pkg unloaded, but with errors: $@";
2124 } 2389 }
2125 2390
2391 warn "... nuking $pkg";
2392 Symbol::delete_package $pkg;
2393 }
2394
2126 # unload all modules loaded from $LIBDIR 2395 warn "unloading all perl modules loaded from $LIBDIR";
2127 while (my ($k, $v) = each %INC) { 2396 while (my ($k, $v) = each %INC) {
2128 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2397 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2129 2398
2130 warn "removing <$k>"; 2399 warn "... unloading $k";
2131 delete $INC{$k}; 2400 delete $INC{$k};
2132 2401
2133 $k =~ s/\.pm$//; 2402 $k =~ s/\.pm$//;
2134 $k =~ s/\//::/g; 2403 $k =~ s/\//::/g;
2135 2404
2138 } 2407 }
2139 2408
2140 Symbol::delete_package $k; 2409 Symbol::delete_package $k;
2141 } 2410 }
2142 2411
2143 # sync database to disk
2144 cf::db_sync;
2145 IO::AIO::flush;
2146
2147 # get rid of safe::, as good as possible 2412 warn "getting rid of safe::, as good as possible";
2148 Symbol::delete_package "safe::$_" 2413 Symbol::delete_package "safe::$_"
2149 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2414 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2150 2415
2151 # remove register_script_function callbacks
2152 # TODO
2153
2154 # unload cf.pm "a bit" 2416 warn "unloading cf.pm \"a bit\"";
2155 delete $INC{"cf.pm"}; 2417 delete $INC{"cf.pm"};
2156 2418
2157 # don't, removes xs symbols, too, 2419 # don't, removes xs symbols, too,
2158 # and global variables created in xs 2420 # and global variables created in xs
2159 #Symbol::delete_package __PACKAGE__; 2421 #Symbol::delete_package __PACKAGE__;
2160 2422
2161 # reload cf.pm 2423 warn "unload completed, starting to reload now";
2424
2162 warn "reloading cf.pm"; 2425 warn "reloading cf.pm";
2163 require cf; 2426 require cf;
2164 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2427 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2165 2428
2166 # load config and database again 2429 warn "loading config and database again";
2167 cf::cfg_load; 2430 cf::cfg_load;
2168 cf::db_load; 2431 cf::db_load;
2169 2432
2170 # load extensions
2171 warn "load extensions"; 2433 warn "loading extensions";
2172 cf::load_extensions; 2434 cf::load_extensions;
2173 2435
2174 # reattach attachments to objects 2436 warn "reattaching attachments to objects/players";
2175 warn "reattach";
2176 _global_reattach; 2437 _global_reattach;
2438 warn "reattaching attachments to maps";
2177 reattach $_ for values %MAP; 2439 reattach $_ for values %MAP;
2440
2441 warn "restarting server ticker";
2442
2443 $TICK_WATCHER->start;
2178 }; 2444 };
2179 2445
2180 if ($@) { 2446 if ($@) {
2181 warn $@; 2447 warn $@;
2182 warn "error while reloading, exiting."; 2448 warn "error while reloading, exiting.";
2183 exit 1; 2449 exit 1;
2184 } 2450 }
2185 2451
2186 warn "reloaded successfully"; 2452 warn "reloaded";
2187}; 2453};
2188 2454
2189############################################################################# 2455our $RELOAD_WATCHER; # used only during reload
2190
2191unless ($LINK_MAP) {
2192 $LINK_MAP = cf::map::new;
2193
2194 $LINK_MAP->width (41);
2195 $LINK_MAP->height (41);
2196 $LINK_MAP->alloc;
2197 $LINK_MAP->path ("{link}");
2198 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2199 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2200
2201 # dirty hack because... archetypes are not yet loaded
2202 Event->timer (
2203 after => 10,
2204 cb => sub {
2205 $_[0]->w->cancel;
2206
2207 # provide some exits "home"
2208 my $exit = cf::object::new "exit";
2209
2210 $exit->slaying ($EMERGENCY_POSITION->[0]);
2211 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2212 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2213
2214 $LINK_MAP->insert ($exit->clone, 19, 19);
2215 $LINK_MAP->insert ($exit->clone, 19, 20);
2216 $LINK_MAP->insert ($exit->clone, 19, 21);
2217 $LINK_MAP->insert ($exit->clone, 20, 19);
2218 $LINK_MAP->insert ($exit->clone, 20, 21);
2219 $LINK_MAP->insert ($exit->clone, 21, 19);
2220 $LINK_MAP->insert ($exit->clone, 21, 20);
2221 $LINK_MAP->insert ($exit->clone, 21, 21);
2222
2223 $exit->destroy;
2224 });
2225
2226 $LINK_MAP->{deny_save} = 1;
2227 $LINK_MAP->{deny_reset} = 1;
2228
2229 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2230}
2231
2232register "<global>", __PACKAGE__;
2233 2456
2234register_command "reload" => sub { 2457register_command "reload" => sub {
2235 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
2236 2459
2237 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
2238 $who->message ("start of reload."); 2461 $who->message ("reloading server.");
2462
2463 # doing reload synchronously and two reloads happen back-to-back,
2464 # coro crashes during coro_state_free->destroy here.
2465
2466 $RELOAD_WATCHER ||= Event->timer (
2467 reentrant => 0,
2468 after => 0,
2469 data => WF_AUTOCANCEL,
2470 cb => sub {
2239 reload; 2471 reload;
2240 $who->message ("end of reload."); 2472 undef $RELOAD_WATCHER;
2473 },
2474 );
2241 } 2475 }
2242}; 2476};
2243 2477
2244unshift @INC, $LIBDIR; 2478unshift @INC, $LIBDIR;
2479
2480my $bug_warning = 0;
2245 2481
2246$TICK_WATCHER = Event->timer ( 2482$TICK_WATCHER = Event->timer (
2247 reentrant => 0, 2483 reentrant => 0,
2484 parked => 1,
2248 prio => 0, 2485 prio => 0,
2249 at => $NEXT_TICK || $TICK, 2486 at => $NEXT_TICK || $TICK,
2250 data => WF_AUTOCANCEL, 2487 data => WF_AUTOCANCEL,
2251 cb => sub { 2488 cb => sub {
2489 if ($Coro::current != $Coro::main) {
2490 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2491 unless ++$bug_warning > 10;
2492 return;
2493 }
2494
2495 $NOW = Event::time;
2496
2252 cf::server_tick; # one server iteration 2497 cf::server_tick; # one server iteration
2253 $RUNTIME += $TICK; 2498 $RUNTIME += $TICK;
2254 $NEXT_TICK += $TICK; 2499 $NEXT_TICK += $TICK;
2500
2501 $WAIT_FOR_TICK->broadcast;
2502 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2503
2504 Event::sweep;
2505 Coro::cede_notself;
2506
2507# my $AFTER = Event::time;
2508# warn $AFTER - $NOW;#d#
2255 2509
2256 # if we are delayed by four ticks or more, skip them all 2510 # if we are delayed by four ticks or more, skip them all
2257 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2511 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2258 2512
2259 $TICK_WATCHER->at ($NEXT_TICK); 2513 $TICK_WATCHER->at ($NEXT_TICK);
2260 $TICK_WATCHER->start; 2514 $TICK_WATCHER->start;
2261 }, 2515 },
2262); 2516);
2263 2517
2264IO::AIO::max_poll_time $TICK * 0.2; 2518IO::AIO::max_poll_time $TICK * 0.1;
2265 2519
2266Event->io ( 2520undef $Coro::AIO::WATCHER;
2521$AIO_POLL_WATCHER = Event->io (
2522 reentrant => 0,
2267 fd => IO::AIO::poll_fileno, 2523 fd => IO::AIO::poll_fileno,
2268 poll => 'r', 2524 poll => 'r',
2269 prio => 5, 2525 prio => 6,
2270 data => WF_AUTOCANCEL, 2526 data => WF_AUTOCANCEL,
2271 cb => \&IO::AIO::poll_cb, 2527 cb => \&IO::AIO::poll_cb,
2272); 2528);
2273 2529
2274Event->timer ( 2530$WRITE_RUNTIME_WATCHER = Event->timer (
2531 reentrant => 0,
2275 data => WF_AUTOCANCEL, 2532 data => WF_AUTOCANCEL,
2276 after => 0, 2533 after => 1,
2277 interval => 10, 2534 interval => 10,
2278 cb => sub { 2535 prio => 6, # keep it lowest so it acts like a watchdog
2279 (Coro::unblock_sub { 2536 cb => Coro::unblock_sub {
2280 write_runtime 2537 write_runtime
2281 or warn "ERROR: unable to write runtime file: $!"; 2538 or warn "ERROR: unable to write runtime file: $!";
2282 })->();
2283 }, 2539 },
2284); 2540);
2285 2541
2286END { cf::emergency_save } 2542END { cf::emergency_save }
2287 2543

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