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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.49 by root, Sun Aug 27 17:59:26 2006 UTC vs.
Revision 1.144 by root, Sun Jan 7 18:01:10 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %PLAYER; # all users
53our %MAP; # all maps
54our $LINK_MAP; # the special {link} map
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
77
78#############################################################################
79
80=head2 GLOBAL VARIABLES
81
82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
92
93=item $cf::LIBDIR
94
95The perl library directory, where extensions and cf-specific modules can
96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105
106=item %cf::CFG
107
108Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to.
110
111=back
112
113=cut
27 114
28BEGIN { 115BEGIN {
29 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
31 $msg .= "\n" 120 $msg .= "\n"
32 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
33 122
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
36 }; 124 };
37} 125}
38 126
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 133
75# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 135# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
78 no strict 'refs'; 143 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 145}
81 146
82$Event::DIED = sub { 147$Event::DIED = sub {
84}; 149};
85 150
86my %ext_pkg; 151my %ext_pkg;
87my @exts; 152my @exts;
88my @hook; 153my @hook;
89my %command;
90my %extcmd;
91 154
92############################################################################# 155=head2 UTILITY FUNCTIONS
93# utility functions 156
157=over 4
158
159=cut
94 160
95use JSON::Syck (); # TODO# replace by JSON::PC once working 161use JSON::Syck (); # TODO# replace by JSON::PC once working
162
163=item $ref = cf::from_json $json
164
165Converts a JSON string into the corresponding perl data structure.
166
167=cut
96 168
97sub from_json($) { 169sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 171 JSON::Syck::Load $_[0]
100} 172}
101 173
174=item $json = cf::to_json $ref
175
176Converts a perl data structure into its JSON representation.
177
178=cut
179
102sub to_json($) { 180sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
105} 183}
106 184
185=item cf::lock_wait $string
186
187Wait until the given lock is available. See cf::lock_acquire.
188
189=item my $lock = cf::lock_acquire $string
190
191Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically
194returned.
195
196Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load).
198
199=cut
200
201our %LOCK;
202
203sub lock_wait($) {
204 my ($key) = @_;
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211}
212
213sub lock_acquire($) {
214 my ($key) = @_;
215
216 # wait, to be sure we are not locked
217 lock_wait $key;
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225}
226
227sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active;
229
230 my $guard = Coro::guard { $TICK_WATCHER->start };
231 $TICK_WATCHER->stop;
232 $guard
233}
234
235=item cf::async { BLOCK }
236
237Currently the same as Coro::async_pool, meaning you cannot use
238C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239thing you are allowed to do is call C<prio> on it.
240
241=cut
242
243BEGIN { *async = \&Coro::async_pool }
244
245=item cf::sync_job { BLOCK }
246
247The design of crossfire+ requires that the main coro ($Coro::main) is
248always able to handle events or runnable, as crossfire+ is only partly
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
250
251If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish
254fast or be very important.
255
256=cut
257
258sub sync_job(&) {
259 my ($job) = @_;
260
261 if ($Coro::current == $Coro::main) {
262 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/
264
265 # TODO: use suspend/resume instead
266 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop;
268
269 my $busy = 1;
270 my @res;
271
272 (async {
273 @res = eval { $job->() };
274 warn $@ if $@;
275 undef $busy;
276 })->prio (Coro::PRIO_MAX);
277
278 while ($busy) {
279 Coro::cede or Event::one_event;
280 }
281
282 wantarray ? @res : $res[0]
283 } else {
284 # we are in another coroutine, how wonderful, everything just works
285
286 $job->()
287 }
288}
289
290=item $coro = cf::async_ext { BLOCK }
291
292Like async, but this coro is automcatially being canceled when the
293extension calling this is being unloaded.
294
295=cut
296
297sub async_ext(&) {
298 my $cb = shift;
299
300 my $coro = &Coro::async ($cb);
301
302 $coro->on_destroy (sub {
303 delete $EXT_CORO{$coro+0};
304 });
305 $EXT_CORO{$coro+0} = $coro;
306
307 $coro
308}
309
310sub write_runtime {
311 my $runtime = cf::localdir . "/runtime";
312
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return;
315
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319
320 aio_fsync $fh
321 and return;
322
323 close $fh
324 or return;
325
326 aio_rename "$runtime~", $runtime
327 and return;
328
329 1
330}
331
332=back
333
334=cut
335
107############################################################################# 336#############################################################################
108# "new" plug-in system
109 337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS
459
460Many objects in crossfire are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods.
463
464In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+).
467
468=over 4
469
110=item $object->attach ($attachment, key => $value...) 470=item $attachable->attach ($attachment, key => $value...)
111 471
112Attach a pre-registered attachment to an object. 472=item $attachable->detach ($attachment)
113 473
114=item $player->attach ($attachment, key => $value...) 474Attach/detach a pre-registered attachment to a specific object and give it
475the specified key/value pairs as arguments.
115 476
116Attach a pre-registered attachment to a player. 477Example, attach a minesweeper attachment to the given object, making it a
47810x10 minesweeper game:
117 479
118=item $map->attach ($attachment, key => $value...) # not yet persistent 480 $obj->attach (minesweeper => width => 10, height => 10);
119 481
120Attach a pre-registered attachment to a map. 482=item $bool = $attachable->attached ($name)
121 483
122=item cf::attach_global ... 484Checks wether the named attachment is currently attached to the object.
123 485
124Attach handlers for global events. 486=item cf::CLASS->attach ...
125 487
126This and all following C<attach_*>-functions expect any number of the 488=item cf::CLASS->detach ...
127following handler/hook descriptions: 489
490Define an anonymous attachment and attach it to all objects of the given
491CLASS. See the next function for an explanation of its arguments.
492
493You can attach to global events by using the C<cf::global> class.
494
495Example, log all player logins:
496
497 cf::player->attach (
498 on_login => sub {
499 my ($pl) = @_;
500 ...
501 },
502 );
503
504Example, attach to the jeweler skill:
505
506 cf::object->attach (
507 type => cf::SKILL,
508 subtype => cf::SK_JEWELER,
509 on_use_skill => sub {
510 my ($sk, $ob, $part, $dir, $msg) = @_;
511 ...
512 },
513 );
514
515=item cf::CLASS::attachment $name, ...
516
517Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment.
519
520Some classes such as crossfire maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name.
522
523These calls expect any number of the following handler/hook descriptions:
128 524
129=over 4 525=over 4
130 526
131=item prio => $number 527=item prio => $number
132 528
134by another C<prio> setting). Lower priority handlers get executed 530by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 531earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 532registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 533unless you know what you are doing.
138 534
535=item type => $type
536
537(Only for C<< cf::object->attach >> calls), limits the attachment to the
538given type of objects only (the additional parameter C<subtype> can be
539used to further limit to the given subtype).
540
139=item on_I<event> => \&cb 541=item on_I<event> => \&cb
140 542
141Call the given code reference whenever the named event happens (event is 543Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 544something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 545handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 554package and register them. Only handlers for eevents supported by the
153object/class are recognised. 555object/class are recognised.
154 556
155=back 557=back
156 558
157=item cf::attach_to_type $object_type, $subtype, ... 559Example, define an attachment called "sockpuppet" that calls the given
560event handler when a monster attacks:
158 561
159Attach handlers for a specific object type (e.g. TRANSPORT) and 562 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 563 on_skill_attack => sub {
161type. 564 my ($self, $victim) = @_;
565 ...
566 }
567 }
162 568
163=item cf::attach_to_objects ... 569=item $attachable->valid
164 570
165Attach handlers to all objects. Do not use this except for debugging or 571Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 572C-level object still exists. If you try to access an object that has no
167the game. 573valid C counterpart anymore you get an exception at runtime. This method
168 574can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 575exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178 576
179=cut 577=cut
180 578
181# the following variables are defined in .xs and must not be re-created 579# the following variables are defined in .xs and must not be re-created
182our @CB_GLOBAL = (); # registry for all global events 580our @CB_GLOBAL = (); # registry for all global events
581our @CB_ATTACHABLE = (); # registry for all attachables
183our @CB_OBJECT = (); # all objects (should not be used except in emergency) 582our @CB_OBJECT = (); # all objects (should not be used except in emergency)
184our @CB_PLAYER = (); 583our @CB_PLAYER = ();
584our @CB_CLIENT = ();
185our @CB_TYPE = (); # registry for type (cf-object class) based events 585our @CB_TYPE = (); # registry for type (cf-object class) based events
186our @CB_MAP = (); 586our @CB_MAP = ();
187 587
188my %attachment; 588my %attachment;
189 589
190sub _attach_cb($\%$$$) { 590sub _attach_cb($$$$) {
191 my ($registry, $undo, $event, $prio, $cb) = @_; 591 my ($registry, $event, $prio, $cb) = @_;
192 592
193 use sort 'stable'; 593 use sort 'stable';
194 594
195 $cb = [$prio, $cb]; 595 $cb = [$prio, $cb];
196 596
197 @{$registry->[$event]} = sort 597 @{$registry->[$event]} = sort
198 { $a->[0] cmp $b->[0] } 598 { $a->[0] cmp $b->[0] }
199 @{$registry->[$event] || []}, $cb; 599 @{$registry->[$event] || []}, $cb;
200
201 push @{$undo->{cb}}, [$event, $cb];
202} 600}
601
602# hack
603my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
203 604
204# attach handles attaching event callbacks 605# attach handles attaching event callbacks
205# the only thing the caller has to do is pass the correct 606# the only thing the caller has to do is pass the correct
206# registry (== where the callback attaches to). 607# registry (== where the callback attaches to).
207sub _attach(\@$@) { 608sub _attach {
208 my ($registry, $klass, @arg) = @_; 609 my ($registry, $klass, @arg) = @_;
209 610
611 my $object_type;
210 my $prio = 0; 612 my $prio = 0;
211
212 my %undo = (
213 registry => $registry,
214 cb => [],
215 );
216
217 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 613 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
614
615 #TODO: get rid of this hack
616 if ($attachable_klass{$klass}) {
617 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
618 }
218 619
219 while (@arg) { 620 while (@arg) {
220 my $type = shift @arg; 621 my $type = shift @arg;
221 622
222 if ($type eq "prio") { 623 if ($type eq "prio") {
223 $prio = shift @arg; 624 $prio = shift @arg;
224 625
626 } elsif ($type eq "type") {
627 $object_type = shift @arg;
628 $registry = $CB_TYPE[$object_type] ||= [];
629
630 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
634
225 } elsif ($type eq "package") { 635 } elsif ($type eq "package") {
226 my $pkg = shift @arg; 636 my $pkg = shift @arg;
227 637
228 while (my ($name, $id) = each %cb_id) { 638 while (my ($name, $id) = each %cb_id) {
229 if (my $cb = $pkg->can ($name)) { 639 if (my $cb = $pkg->can ($name)) {
230 _attach_cb $registry, %undo, $id, $prio, $cb; 640 _attach_cb $registry, $id, $prio, $cb;
231 } 641 }
232 } 642 }
233 643
234 } elsif (exists $cb_id{$type}) { 644 } elsif (exists $cb_id{$type}) {
235 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
236 646
237 } elsif (ref $type) { 647 } elsif (ref $type) {
238 warn "attaching objects not supported, ignoring.\n"; 648 warn "attaching objects not supported, ignoring.\n";
239 649
240 } else { 650 } else {
241 shift @arg; 651 shift @arg;
242 warn "attach argument '$type' not supported, ignoring.\n"; 652 warn "attach argument '$type' not supported, ignoring.\n";
243 } 653 }
244 } 654 }
245
246 \%undo
247} 655}
248 656
249sub _attach_attachment { 657sub _object_attach {
250 my ($obj, $name, %arg) = @_; 658 my ($obj, $name, %arg) = @_;
251 659
252 my $res; 660 return if exists $obj->{_attachment}{$name};
253 661
254 if (my $attach = $attachment{$name}) { 662 if (my $attach = $attachment{$name}) {
255 my $registry = $obj->registry; 663 my $registry = $obj->registry;
256 664
257 for (@$attach) { 665 for (@$attach) {
258 my ($klass, @attach) = @$_; 666 my ($klass, @attach) = @$_;
259 $res = _attach @$registry, $klass, @attach; 667 _attach $registry, $klass, @attach;
260 } 668 }
261 669
262 $obj->{$name} = \%arg; 670 $obj->{$name} = \%arg;
263 } else { 671 } else {
264 warn "object uses attachment '$name' that is not available, postponing.\n"; 672 warn "object uses attachment '$name' that is not available, postponing.\n";
265 } 673 }
266 674
267 push @{$obj->{_attachment}}, $name; 675 $obj->{_attachment}{$name} = undef;
268
269 $res->{attachment} = $name;
270 $res
271} 676}
272 677
273sub cf::object::attach { 678sub cf::attachable::attach {
679 if (ref $_[0]) {
680 _object_attach @_;
681 } else {
682 _attach shift->_attach_registry, @_;
683 }
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
274 my ($obj, $name, %arg) = @_; 688 my ($obj, $name) = @_;
275 689
276 _attach_attachment $obj, $name, %arg; 690 if (ref $obj) {
277} 691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696};
278 697
279sub cf::player::attach { 698sub cf::attachable::attached {
280 my ($obj, $name, %arg) = @_; 699 my ($obj, $name) = @_;
281 700
282 _attach_attachment KLASS_PLAYER, $obj, $name, %arg; 701 exists $obj->{_attachment}{$name}
283} 702}
284 703
285sub cf::map::attach { 704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
286 my ($obj, $name, %arg) = @_; 705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
287 709
288 _attach_attachment KLASS_MAP, $obj, $name, %arg; 710 sub cf::\L$klass\E::attachment {
289}
290
291sub attach_global {
292 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
293}
294
295sub attach_to_type {
296 my $type = shift;
297 my $subtype = shift;
298
299 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 711 my \$name = shift;
316 712
317 $attachment{$name} = [[KLASS_OBJECT, @_]]; 713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
318} 717}
319 718
320our $override; 719our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 721
336 for (@$callbacks) { 735 for (@$callbacks) {
337 eval { &{$_->[1]} }; 736 eval { &{$_->[1]} };
338 737
339 if ($@) { 738 if ($@) {
340 warn "$@"; 739 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 741 override;
343 } 742 }
344 743
345 return 1 if $override; 744 return 1 if $override;
346 } 745 }
347 746
348 0 747 0
349} 748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
760=back
761
762=cut
350 763
351############################################################################# 764#############################################################################
352# object support 765# object support
353 766
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361
362 $obj->attach ($name, %{$args || {} });
363 }
364}
365
366# basically do the same as instantiate, without calling instantiate
367sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 769 my ($obj) = @_;
770
369 my $registry = $obj->registry; 771 my $registry = $obj->registry;
370 772
371 @$registry = (); 773 @$registry = ();
372 774
373 delete $obj->{_attachment} unless @{ $obj->{_attachment} || [] }; 775 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
374 776
375 for my $name (@{ $obj->{_attachment} || [] }) { 777 for my $name (keys %{ $obj->{_attachment} || {} }) {
376 if (my $attach = $attachment{$name}) { 778 if (my $attach = $attachment{$name}) {
377 for (@$attach) { 779 for (@$attach) {
378 my ($klass, @attach) = @$_; 780 my ($klass, @attach) = @$_;
379 _attach @$registry, $klass, @attach; 781 _attach $registry, $klass, @attach;
380 } 782 }
381 } else { 783 } else {
382 warn "object uses attachment '$name' that is not available, postponing.\n"; 784 warn "object uses attachment '$name' that is not available, postponing.\n";
383 } 785 }
384 } 786 }
385} 787}
386 788
789cf::attachable->attach (
790 prio => -1000000,
791 on_instantiate => sub {
792 my ($obj, $data) = @_;
793
794 $data = from_json $data;
795
796 for (@$data) {
797 my ($name, $args) = @$_;
798
799 $obj->attach ($name, %{$args || {} });
800 }
801 },
802 on_reattach => \&reattach,
803 on_clone => sub {
804 my ($src, $dst) = @_;
805
806 @{$dst->registry} = @{$src->registry};
807
808 %$dst = %$src;
809
810 %{$dst->{_attachment}} = %{$src->{_attachment}}
811 if exists $src->{_attachment};
812 },
813);
814
387sub object_freezer_save { 815sub object_freezer_save {
388 my ($filename, $objs) = @_; 816 my ($filename, $rdata, $objs) = @_;
389 817
390 $filename .= ".pst"; 818 sync_job {
819 if (length $$rdata) {
820 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs;
391 822
392 if (@$objs) { 823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
393 open my $fh, ">:raw", "$filename~"; 824 chmod SAVE_MODE, $fh;
394 chmod $fh, SAVE_MODE; 825 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
395 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 826 aio_fsync $fh;
396 close $fh; 827 close $fh;
828
829 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh;
835 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst";
837 }
838 } else {
839 aio_unlink "$filename.pst";
840 }
841
397 rename "$filename~", $filename; 842 aio_rename "$filename~", $filename;
843 } else {
844 warn "FATAL: $filename~: $!\n";
845 }
398 } else { 846 } else {
399 unlink $filename; 847 aio_unlink $filename;
848 aio_unlink "$filename.pst";
849 }
400 } 850 }
851}
852
853sub object_freezer_as_string {
854 my ($rdata, $objs) = @_;
855
856 use Data::Dumper;
857
858 $$rdata . Dumper $objs
401} 859}
402 860
403sub object_thawer_load { 861sub object_thawer_load {
404 my ($filename) = @_; 862 my ($filename) = @_;
405 863
406 open my $fh, "<:raw:perlio", "$filename.pst" 864 my ($data, $av);
865
866 (aio_load $filename, $data) >= 0
407 or return; 867 or return;
408 868
409 eval { local $/; (Storable::thaw <$fh>)->{objs} } 869 unless (aio_stat "$filename.pst") {
410} 870 (aio_load "$filename.pst", $av) >= 0
411 871 or return;
412attach_to_objects 872 $av = eval { (Storable::thaw $av)->{objs} };
413 prio => -1000000,
414 on_clone => sub {
415 my ($src, $dst) = @_;
416
417 @{$dst->registry} = @{$src->registry};
418
419 %$dst = %$src;
420
421 $dst->{_attachment} = [@{ $src->{_attachment} }]
422 if exists $src->{_attachment};
423 }, 873 }
424; 874
875 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d#
877 return ($data, $av);
878}
425 879
426############################################################################# 880#############################################################################
427# old plug-in events 881# command handling &c
428 882
429sub inject_event { 883=item cf::register_command $name => \&callback($ob,$args);
430 my $extension = shift;
431 my $event_code = shift;
432 884
433 my $cb = $hook[$event_code]{$extension} 885Register a callback for execution when the client sends the user command
434 or return; 886$name.
435 887
436 &$cb 888=cut
437}
438
439sub inject_global_event {
440 my $event = shift;
441
442 my $cb = $hook[$event]
443 or return;
444
445 List::Util::max map &$_, values %$cb
446}
447
448sub inject_command {
449 my ($name, $obj, $params) = @_;
450
451 for my $cmd (@{ $command{$name} }) {
452 $cmd->[1]->($obj, $params);
453 }
454
455 -1
456}
457 889
458sub register_command { 890sub register_command {
459 my ($name, $time, $cb) = @_; 891 my ($name, $cb) = @_;
460 892
461 my $caller = caller; 893 my $caller = caller;
462 #warn "registering command '$name/$time' to '$caller'"; 894 #warn "registering command '$name/$time' to '$caller'";
463 895
464 push @{ $command{$name} }, [$time, $cb, $caller]; 896 push @{ $COMMAND{$name} }, [$caller, $cb];
465 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
466} 897}
898
899=item cf::register_extcmd $name => \&callback($pl,$packet);
900
901Register a callbackf ro execution when the client sends an extcmd packet.
902
903If the callback returns something, it is sent back as if reply was being
904called.
905
906=cut
467 907
468sub register_extcmd { 908sub register_extcmd {
469 my ($name, $cb) = @_; 909 my ($name, $cb) = @_;
470 910
471 my $caller = caller; 911 my $caller = caller;
472 #warn "registering extcmd '$name' to '$caller'"; 912 #warn "registering extcmd '$name' to '$caller'";
473 913
474 $extcmd{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = [$cb, $caller];
475} 915}
916
917cf::player->attach (
918 on_command => sub {
919 my ($pl, $name, $params) = @_;
920
921 my $cb = $COMMAND{$name}
922 or return;
923
924 for my $cmd (@$cb) {
925 $cmd->[1]->($pl->ob, $params);
926 }
927
928 cf::override;
929 },
930 on_extcmd => sub {
931 my ($pl, $buf) = @_;
932
933 my $msg = eval { from_json $buf };
934
935 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 }
941 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 }
944
945 cf::override;
946 },
947);
476 948
477sub register { 949sub register {
478 my ($base, $pkg) = @_; 950 my ($base, $pkg) = @_;
479 951
480 #TODO 952 #TODO
499 . "#line 1 \"$path\"\n{\n" 971 . "#line 1 \"$path\"\n{\n"
500 . (do { local $/; <$fh> }) 972 . (do { local $/; <$fh> })
501 . "\n};\n1"; 973 . "\n};\n1";
502 974
503 eval $source 975 eval $source
504 or die "$path: $@"; 976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
505 978
506 push @exts, $pkg; 979 push @exts, $pkg;
507 $ext_pkg{$base} = $pkg; 980 $ext_pkg{$base} = $pkg;
508 981
509# no strict 'refs'; 982# no strict 'refs';
522# for my $idx (0 .. $#PLUGIN_EVENT) { 995# for my $idx (0 .. $#PLUGIN_EVENT) {
523# delete $hook[$idx]{$pkg}; 996# delete $hook[$idx]{$pkg};
524# } 997# }
525 998
526 # remove commands 999 # remove commands
527 for my $name (keys %command) { 1000 for my $name (keys %COMMAND) {
528 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
529 1002
530 if (@cb) { 1003 if (@cb) {
531 $command{$name} = \@cb; 1004 $COMMAND{$name} = \@cb;
532 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
533 } else { 1005 } else {
534 delete $command{$name};
535 delete $COMMAND{"$name\000"}; 1006 delete $COMMAND{$name};
536 } 1007 }
537 } 1008 }
538 1009
539 # remove extcmds 1010 # remove extcmds
540 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
541 delete $extcmd{$name}; 1012 delete $EXTCMD{$name};
542 } 1013 }
543 1014
544 if (my $cb = $pkg->can ("unload")) { 1015 if (my $cb = $pkg->can ("unload")) {
545 eval { 1016 eval {
546 $cb->($pkg); 1017 $cb->($pkg);
550 1021
551 Symbol::delete_package $pkg; 1022 Symbol::delete_package $pkg;
552} 1023}
553 1024
554sub load_extensions { 1025sub load_extensions {
555 my $LIBDIR = maps_directory "perl";
556
557 for my $ext (<$LIBDIR/*.ext>) { 1026 for my $ext (<$LIBDIR/*.ext>) {
558 next unless -r $ext; 1027 next unless -r $ext;
559 eval { 1028 eval {
560 load_extension $ext; 1029 load_extension $ext;
561 1 1030 1
562 } or warn "$ext not loaded: $@"; 1031 } or warn "$ext not loaded: $@";
563 } 1032 }
564} 1033}
565 1034
566sub _perl_reload(&) {
567 my ($msg) = @_;
568
569 $msg->("reloading...");
570
571 eval {
572 # 1. cancel all watchers
573 $_->cancel for Event::all_watchers;
574
575 # 2. unload all extensions
576 for (@exts) {
577 $msg->("unloading <$_>");
578 unload_extension $_;
579 }
580
581 # 3. unload all modules loaded from $LIBDIR
582 while (my ($k, $v) = each %INC) {
583 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
584
585 $msg->("removing <$k>");
586 delete $INC{$k};
587
588 $k =~ s/\.pm$//;
589 $k =~ s/\//::/g;
590
591 if (my $cb = $k->can ("unload_module")) {
592 $cb->();
593 }
594
595 Symbol::delete_package $k;
596 }
597
598 # 4. get rid of safe::, as good as possible
599 Symbol::delete_package "safe::$_"
600 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
601
602 # 5. remove register_script_function callbacks
603 # TODO
604
605 # 6. unload cf.pm "a bit"
606 delete $INC{"cf.pm"};
607
608 # don't, removes xs symbols, too,
609 # and global variables created in xs
610 #Symbol::delete_package __PACKAGE__;
611
612 # 7. reload cf.pm
613 $msg->("reloading cf.pm");
614 require cf;
615 };
616 $msg->($@) if $@;
617
618 $msg->("reloaded");
619};
620
621sub perl_reload() {
622 _perl_reload {
623 warn $_[0];
624 print "$_[0]\n";
625 };
626}
627
628register_command "perl-reload", 0, sub {
629 my ($who, $arg) = @_;
630
631 if ($who->flag (FLAG_WIZ)) {
632 _perl_reload {
633 warn $_[0];
634 $who->message ($_[0]);
635 };
636 }
637};
638
639#############################################################################
640# extcmd framework, basically convert ext <msg>
641# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
642
643attach_to_players
644 on_extcmd => sub {
645 my ($pl, $buf) = @_;
646
647 my $msg = eval { from_json $buf };
648
649 if (ref $msg) {
650 if (my $cb = $extcmd{$msg->{msgtype}}) {
651 if (my %reply = $cb->[0]->($pl, $msg)) {
652 $pl->ext_reply ($msg->{msgid}, %reply);
653 }
654 }
655 } else {
656 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
657 }
658
659 cf::override;
660 },
661;
662
663############################################################################# 1035#############################################################################
664# load/save/clean perl data associated with a map 1036# load/save/clean perl data associated with a map
665 1037
666*cf::mapsupport::on_clean = sub { 1038*cf::mapsupport::on_clean = sub {
667 my ($map) = @_; 1039 my ($map) = @_;
668 1040
669 my $path = $map->tmpname; 1041 my $path = $map->tmpname;
670 defined $path or return; 1042 defined $path or return;
671 1043
672 unlink "$path.cfperl";
673 unlink "$path.pst"; 1044 unlink "$path.pst";
674}; 1045};
675 1046
676*cf::mapsupport::on_swapin =
677*cf::mapsupport::on_load = sub {
678 my ($map) = @_;
679
680 my $path = $map->tmpname;
681 $path = $map->path unless defined $path;
682
683 open my $fh, "<:raw", "$path.cfperl"
684 or return; # no perl data
685
686 my $data = Storable::thaw do { local $/; <$fh> };
687
688 $data->{version} <= 1
689 or return; # too new
690
691 $map->_set_obs ($data->{obs});
692};
693
694attach_to_maps prio => -10000, package => cf::mapsupport::; 1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
695 1048
696############################################################################# 1049#############################################################################
697# load/save perl data associated with player->ob objects 1050# load/save perl data associated with player->ob objects
698 1051
699sub all_objects(@) { 1052sub all_objects(@) {
700 @_, map all_objects ($_->inv), @_ 1053 @_, map all_objects ($_->inv), @_
701} 1054}
702 1055
703attach_to_players 1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
704 on_load => sub { 1058 on_load => sub {
705 my ($pl, $path) = @_; 1059 my ($pl, $path) = @_;
706 1060
707 for my $o (all_objects $pl->ob) { 1061 for my $o (all_objects $pl->ob) {
708 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
710 1064
711 %$o = %{ Storable::thaw pack "H*", $value }; 1065 %$o = %{ Storable::thaw pack "H*", $value };
712 } 1066 }
713 } 1067 }
714 }, 1068 },
715; 1069);
716 1070
717############################################################################# 1071#############################################################################
718# core extensions - in perl
719 1072
1073=head2 CORE EXTENSIONS
1074
1075Functions and methods that extend core crossfire objects.
1076
1077=cut
1078
1079package cf::player;
1080
1081=head3 cf::player
1082
1083=over 4
1084
720=item cf::player::exists $login 1085=item cf::player::find $login
721 1086
722Returns true when the given account exists. 1087Returns the given player object, loading it if necessary (might block).
723 1088
724=cut 1089=cut
725 1090
726sub cf::player::exists($) { 1091sub path($) {
727 cf::player::find $_[0] 1092 sprintf "%s/%s/%s/%s.pl",
728 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1093 cf::localdir, cf::playerdir,
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2
729} 1095}
730 1096
1097sub find_active($) {
1098 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active
1100 and $cf::PLAYER{$_[0]}
1101}
1102
1103sub exists($) {
1104 my ($login) = @_;
1105
1106 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login }
1108}
1109
1110sub find($) {
1111 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0];
1113
1114 my $guard = cf::lock_acquire "user_find:$login";
1115
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return);
1117 };
1118}
1119
1120sub save($) {
1121 my ($pl) = @_;
1122
1123 return if $pl->{deny_save};
1124
1125 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path";
1127
1128 return if $pl->{deny_save};
1129 $pl->{last_save} = $cf::RUNTIME;
1130
1131 Coro::cede;
1132 $pl->save_pl ($path);
1133 Coro::cede;
1134}
1135
1136sub new($) {
1137 my ($login) = @_;
1138
1139 my $self = create;
1140
1141 $self->ob->name ($login);
1142 $self->{deny_save} = 1;
1143
1144 $cf::PLAYER{$login} = $self;
1145
1146 $self
1147}
1148
1149=item $player->ext_reply ($msgid, $msgtype, %msg)
1150
1151Sends an ext reply to the player.
1152
1153=cut
1154
1155sub ext_reply($$$%) {
1156 my ($self, $id, %msg) = @_;
1157
1158 $msg{msgid} = $id;
1159
1160 $self->send ("ext " . cf::to_json \%msg);
1161}
1162
1163package cf;
1164
1165=back
1166
1167
1168=head3 cf::map
1169
1170=over 4
1171
1172=cut
1173
1174package cf::map;
1175
1176use Fcntl;
1177use Coro::AIO;
1178
1179our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000;
1181
1182sub generate_random_map {
1183 my ($path, $rmp) = @_;
1184
1185 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region})
1199}
1200
1201# and all this just because we cannot iterate over
1202# all maps in C++...
1203sub change_all_map_light {
1204 my ($change) = @_;
1205
1206 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP;
1208}
1209
1210sub try_load_header($) {
1211 my ($path) = @_;
1212
1213 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0
1215 or return;
1216
1217 my $map = cf::map::new
1218 or return;
1219
1220 # for better error messages only, will be overwritten
1221 $map->path ($path);
1222
1223 $map->load_header ($path)
1224 or return;
1225
1226 $map->{load_path} = $path;
1227
1228 $map
1229}
1230
1231sub find;
1232sub find {
1233 my ($path, $origin) = @_;
1234
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239
1240 cf::lock_wait "map_find:$key";
1241
1242 $cf::MAP{$key} || do {
1243 my $guard = cf::lock_acquire "map_find:$key";
1244
1245 # do it the slow way
1246 my $map = try_load_header $path->save_path;
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return;
1264
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME;
1277
1278 Coro::cede;
1279
1280 if ($map->should_reset) {
1281 $map->reset;
1282 undef $guard;
1283 $map = find $path
1284 or return;
1285 }
1286
1287 $cf::MAP{$key} = $map
1288 }
1289}
1290
1291sub load {
1292 my ($self) = @_;
1293
1294 my $path = $self->{path};
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1296
1297 return if $self->in_memory != cf::MAP_SWAPPED;
1298
1299 $self->in_memory (cf::MAP_LOADING);
1300
1301 $self->alloc;
1302 $self->load_objects ($self->{load_path}, 1)
1303 or return;
1304
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1306 if delete $self->{load_original};
1307
1308 if (my $uniq = $path->uniq_path) {
1309 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) {
1311 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0);
1313 }
1314 }
1315
1316 Coro::cede;
1317
1318 # now do the right thing for maps
1319 $self->link_multipart_objects;
1320
1321 if ($self->{path}->is_style_map) {
1322 $self->{deny_save} = 1;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons;
1328 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty;
1331 $self->activate;
1332 }
1333
1334 Coro::cede;
1335
1336 $self->in_memory (cf::MAP_IN_MEMORY);
1337}
1338
1339sub find_sync {
1340 my ($path, $origin) = @_;
1341
1342 cf::sync_job { cf::map::find $path, $origin }
1343}
1344
1345sub do_load_sync {
1346 my ($map) = @_;
1347
1348 cf::sync_job { $map->load };
1349}
1350
1351sub save {
1352 my ($self) = @_;
1353
1354 my $lock = cf::lock_acquire "map_data:" . $self->path;
1355
1356 $self->{last_save} = $cf::RUNTIME;
1357
1358 return unless $self->dirty;
1359
1360 my $save = $self->{path}->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1362
1363 $self->{load_path} = $save;
1364
1365 return if $self->{deny_save};
1366
1367 local $self->{last_access} = $self->last_access;#d#
1368
1369 cf::async {
1370 $_->contr->save for $self->players;
1371 };
1372
1373 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES);
1376 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 }
1379}
1380
1381sub swap_out {
1382 my ($self) = @_;
1383
1384 # save first because save cedes
1385 $self->save;
1386
1387 my $lock = cf::lock_acquire "map_data:" . $self->path;
1388
1389 return if $self->players;
1390 return if $self->in_memory != cf::MAP_IN_MEMORY;
1391 return if $self->{deny_save};
1392
1393 $self->clear;
1394 $self->in_memory (cf::MAP_SWAPPED);
1395}
1396
1397sub reset_at {
1398 my ($self) = @_;
1399
1400 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel};
1402 return 1e99 if $self->{deny_reset};
1403
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406
1407 $time + $to
1408}
1409
1410sub should_reset {
1411 my ($self) = @_;
1412
1413 $self->reset_at <= $cf::RUNTIME
1414}
1415
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset {
1438 my ($self) = @_;
1439
1440 my $lock = cf::lock_acquire "map_data:" . $self->path;
1441
1442 return if $self->players;
1443 return if $self->{path}{user_rel};#d#
1444
1445 warn "resetting map ", $self->path;#d#
1446
1447 delete $cf::MAP{$self->path};
1448
1449 $_->clear_links_to ($self) for values %cf::MAP;
1450
1451 $self->unlink_save;
1452 $self->destroy;
1453}
1454
1455my $nuke_counter = "aaaa";
1456
1457sub nuke {
1458 my ($self) = @_;
1459
1460 $self->{deny_save} = 1;
1461 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++));
1463 $self->reset; # polite request, might not happen
1464}
1465
1466sub customise_for {
1467 my ($map, $ob) = @_;
1468
1469 if ($map->per_player) {
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1471 }
1472
1473 $map
1474}
1475
1476sub emergency_save {
1477 my $freeze_guard = cf::freeze_mainloop;
1478
1479 warn "enter emergency perl save\n";
1480
1481 cf::sync_job {
1482 warn "begin emergency player save\n";
1483 $_->save for values %cf::PLAYER;
1484 warn "end emergency player save\n";
1485
1486 warn "begin emergency map save\n";
1487 $_->save for values %cf::MAP;
1488 warn "end emergency map save\n";
1489 };
1490
1491 warn "leave emergency perl save\n";
1492}
1493
1494package cf;
1495
1496=back
1497
1498
1499=head3 cf::object::player
1500
1501=over 4
1502
731=item $player->reply ($npc, $msg[, $flags]) 1503=item $player_object->reply ($npc, $msg[, $flags])
732 1504
733Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1505Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
734can be C<undef>. Does the right thing when the player is currently in a 1506can be C<undef>. Does the right thing when the player is currently in a
735dialogue with the given NPC character. 1507dialogue with the given NPC character.
736 1508
737=cut 1509=cut
738 1510
739# rough implementation of a future "reply" method that works 1511# rough implementation of a future "reply" method that works
740# with dialog boxes. 1512# with dialog boxes.
1513#TODO: the first argument must go, split into a $npc->reply_to ( method
741sub cf::object::player::reply($$$;$) { 1514sub cf::object::player::reply($$$;$) {
742 my ($self, $npc, $msg, $flags) = @_; 1515 my ($self, $npc, $msg, $flags) = @_;
743 1516
744 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1517 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
745 1518
749 $msg = $npc->name . " says: $msg" if $npc; 1522 $msg = $npc->name . " says: $msg" if $npc;
750 $self->message ($msg, $flags); 1523 $self->message ($msg, $flags);
751 } 1524 }
752} 1525}
753 1526
754=item $player->ext_reply ($msgid, $msgtype, %msg) 1527=item $player_object->may ("access")
755 1528
756Sends an ext reply to the player. 1529Returns wether the given player is authorized to access resource "access"
1530(e.g. "command_wizcast").
757 1531
758=cut 1532=cut
759 1533
760sub cf::player::ext_reply($$$%) { 1534sub cf::object::player::may {
1535 my ($self, $access) = @_;
1536
1537 $self->flag (cf::FLAG_WIZ) ||
1538 (ref $cf::CFG{"may_$access"}
1539 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1540 : $cf::CFG{"may_$access"})
1541}
1542
1543=item $player_object->enter_link
1544
1545Freezes the player and moves him/her to a special map (C<{link}>).
1546
1547The player should be reaosnably safe there for short amounts of time. You
1548I<MUST> call C<leave_link> as soon as possible, though.
1549
1550=item $player_object->leave_link ($map, $x, $y)
1551
1552Moves the player out of the specila link map onto the given map. If the
1553map is not valid (or omitted), the player will be moved back to the
1554location he/she was before the call to C<enter_link>, or, if that fails,
1555to the emergency map position.
1556
1557Might block.
1558
1559=cut
1560
1561sub cf::object::player::enter_link {
1562 my ($self) = @_;
1563
1564 $self->deactivate_recursive;
1565
1566 return if $self->map == $LINK_MAP;
1567
1568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1569 if $self->map;
1570
1571 $self->enter_map ($LINK_MAP, 20, 20);
1572}
1573
1574sub cf::object::player::leave_link {
1575 my ($self, $map, $x, $y) = @_;
1576
1577 my $link_pos = delete $self->{_link_pos};
1578
1579 unless ($map) {
1580 # restore original map position
1581 ($map, $x, $y) = @{ $link_pos || [] };
1582 $map = cf::map::find $map;
1583
1584 unless ($map) {
1585 ($map, $x, $y) = @$EMERGENCY_POSITION;
1586 $map = cf::map::find $map
1587 or die "FATAL: cannot load emergency map\n";
1588 }
1589 }
1590
1591 ($x, $y) = (-1, -1)
1592 unless (defined $x) && (defined $y);
1593
1594 # use -1 or undef as default coordinates, not 0, 0
1595 ($x, $y) = ($map->enter_x, $map->enter_y)
1596 if $x <=0 && $y <= 0;
1597
1598 $map->load;
1599
1600 return unless $self->contr->active;
1601 $self->activate_recursive;
1602 $self->enter_map ($map, $x, $y);
1603}
1604
1605cf::player->attach (
1606 on_logout => sub {
1607 my ($pl) = @_;
1608
1609 # abort map switching before logout
1610 if ($pl->ob->{_link_pos}) {
1611 cf::sync_job {
1612 $pl->ob->leave_link
1613 };
1614 }
1615 },
1616 on_login => sub {
1617 my ($pl) = @_;
1618
1619 # try to abort aborted map switching on player login :)
1620 # should happen only on crashes
1621 if ($pl->ob->{_link_pos}) {
1622 $pl->ob->enter_link;
1623 (async {
1624 # we need this sleep as the login has a concurrent enter_exit running
1625 # and this sleep increases chances of the player not ending up in scorn
1626 $pl->ob->reply (undef,
1627 "There was an internal problem at your last logout, "
1628 . "the server will try to bring you to your intended destination in a second.",
1629 cf::NDI_RED);
1630 Coro::Timer::sleep 1;
1631 $pl->ob->leave_link;
1632 })->prio (2);
1633 }
1634 },
1635);
1636
1637=item $player_object->goto ($path, $x, $y)
1638
1639=cut
1640
1641sub cf::object::player::goto {
1642 my ($self, $path, $x, $y) = @_;
1643
1644 $self->enter_link;
1645
1646 (async {
1647 $path = new cf::path $path;
1648
1649 my $map = cf::map::find $path->as_string;
1650 $map = $map->customise_for ($self) if $map;
1651
1652# warn "entering ", $map->path, " at ($x, $y)\n"
1653# if $map;
1654
1655 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1656
1657 $self->leave_link ($map, $x, $y);
1658 })->prio (1);
1659}
1660
1661=item $player_object->enter_exit ($exit_object)
1662
1663=cut
1664
1665sub parse_random_map_params {
1666 my ($spec) = @_;
1667
1668 my $rmp = { # defaults
1669 xsize => 10,
1670 ysize => 10,
1671 };
1672
1673 for (split /\n/, $spec) {
1674 my ($k, $v) = split /\s+/, $_, 2;
1675
1676 $rmp->{lc $k} = $v if (length $k) && (length $v);
1677 }
1678
1679 $rmp
1680}
1681
1682sub prepare_random_map {
1683 my ($exit) = @_;
1684
1685 # all this does is basically replace the /! path by
1686 # a new random map path (?random/...) with a seed
1687 # that depends on the exit object
1688
1689 my $rmp = parse_random_map_params $exit->msg;
1690
1691 if ($exit->map) {
1692 $rmp->{region} = $exit->map->region_name;
1693 $rmp->{origin_map} = $exit->map->path;
1694 $rmp->{origin_x} = $exit->x;
1695 $rmp->{origin_y} = $exit->y;
1696 }
1697
1698 $rmp->{random_seed} ||= $exit->random_seed;
1699
1700 my $data = cf::to_json $rmp;
1701 my $md5 = Digest::MD5::md5_hex $data;
1702
1703 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1704 aio_write $fh, 0, (length $data), $data, 0;
1705
1706 $exit->slaying ("?random/$md5");
1707 $exit->msg (undef);
1708 }
1709}
1710
1711sub cf::object::player::enter_exit {
761 my ($self, $id, %msg) = @_; 1712 my ($self, $exit) = @_;
762 1713
763 $msg{msgid} = $id; 1714 return unless $self->type == cf::PLAYER;
764 1715
765 $self->send ("ext " . to_json \%msg); 1716 $self->enter_link;
766}
767 1717
768############################################################################# 1718 (async {
769# map scripting support 1719 $self->deactivate_recursive; # just to be sure
1720 unless (eval {
1721 prepare_random_map $exit
1722 if $exit->slaying eq "/!";
1723
1724 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1725 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1726
1727 1;
1728 }) {
1729 $self->message ("Something went wrong deep within the crossfire server. "
1730 . "I'll try to bring you back to the map you were before. "
1731 . "Please report this to the dungeon master",
1732 cf::NDI_UNIQUE | cf::NDI_RED);
1733
1734 warn "ERROR in enter_exit: $@";
1735 $self->leave_link;
1736 }
1737 })->prio (1);
1738}
1739
1740=head3 cf::client
1741
1742=over 4
1743
1744=item $client->send_drawinfo ($text, $flags)
1745
1746Sends a drawinfo packet to the client. Circumvents output buffering so
1747should not be used under normal circumstances.
1748
1749=cut
1750
1751sub cf::client::send_drawinfo {
1752 my ($self, $text, $flags) = @_;
1753
1754 utf8::encode $text;
1755 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1756}
1757
1758
1759=item $success = $client->query ($flags, "text", \&cb)
1760
1761Queues a query to the client, calling the given callback with
1762the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1763C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1764
1765Queries can fail, so check the return code. Or don't, as queries will become
1766reliable at some point in the future.
1767
1768=cut
1769
1770sub cf::client::query {
1771 my ($self, $flags, $text, $cb) = @_;
1772
1773 return unless $self->state == ST_PLAYING
1774 || $self->state == ST_SETUP
1775 || $self->state == ST_CUSTOM;
1776
1777 $self->state (ST_CUSTOM);
1778
1779 utf8::encode $text;
1780 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1781
1782 $self->send_packet ($self->{query_queue}[0][0])
1783 if @{ $self->{query_queue} } == 1;
1784}
1785
1786cf::client->attach (
1787 on_reply => sub {
1788 my ($ns, $msg) = @_;
1789
1790 # this weird shuffling is so that direct followup queries
1791 # get handled first
1792 my $queue = delete $ns->{query_queue}
1793 or return; # be conservative, not sure how that can happen, but we saw a crash here
1794
1795 (shift @$queue)->[1]->($msg);
1796
1797 push @{ $ns->{query_queue} }, @$queue;
1798
1799 if (@{ $ns->{query_queue} } == @$queue) {
1800 if (@$queue) {
1801 $ns->send_packet ($ns->{query_queue}[0][0]);
1802 } else {
1803 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1804 }
1805 }
1806 },
1807);
1808
1809=item $client->async (\&cb)
1810
1811Create a new coroutine, running the specified callback. The coroutine will
1812be automatically cancelled when the client gets destroyed (e.g. on logout,
1813or loss of connection).
1814
1815=cut
1816
1817sub cf::client::async {
1818 my ($self, $cb) = @_;
1819
1820 my $coro = &Coro::async ($cb);
1821
1822 $coro->on_destroy (sub {
1823 delete $self->{_coro}{$coro+0};
1824 });
1825
1826 $self->{_coro}{$coro+0} = $coro;
1827
1828 $coro
1829}
1830
1831cf::client->attach (
1832 on_destroy => sub {
1833 my ($ns) = @_;
1834
1835 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1836 },
1837);
1838
1839=back
1840
1841
1842=head2 SAFE SCRIPTING
1843
1844Functions that provide a safe environment to compile and execute
1845snippets of perl code without them endangering the safety of the server
1846itself. Looping constructs, I/O operators and other built-in functionality
1847is not available in the safe scripting environment, and the number of
1848functions and methods that can be called is greatly reduced.
1849
1850=cut
770 1851
771our $safe = new Safe "safe"; 1852our $safe = new Safe "safe";
772our $safe_hole = new Safe::Hole; 1853our $safe_hole = new Safe::Hole;
773 1854
774$SIG{FPE} = 'IGNORE'; 1855$SIG{FPE} = 'IGNORE';
775 1856
776$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1857$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
777 1858
778# here we export the classes and methods available to script code 1859# here we export the classes and methods available to script code
779 1860
1861=pod
1862
1863The following fucntions and emthods are available within a safe environment:
1864
1865 cf::object contr pay_amount pay_player map
1866 cf::object::player player
1867 cf::player peaceful
1868 cf::map trigger
1869
1870=cut
1871
780for ( 1872for (
781 ["cf::object" => qw(contr pay_amount pay_player)], 1873 ["cf::object" => qw(contr pay_amount pay_player map)],
782 ["cf::object::player" => qw(player)], 1874 ["cf::object::player" => qw(player)],
783 ["cf::player" => qw(peaceful)], 1875 ["cf::player" => qw(peaceful)],
1876 ["cf::map" => qw(trigger)],
784) { 1877) {
785 no strict 'refs'; 1878 no strict 'refs';
786 my ($pkg, @funs) = @$_; 1879 my ($pkg, @funs) = @$_;
787 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1880 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
788 for @funs; 1881 for @funs;
789} 1882}
1883
1884=over 4
1885
1886=item @retval = safe_eval $code, [var => value, ...]
1887
1888Compiled and executes the given perl code snippet. additional var/value
1889pairs result in temporary local (my) scalar variables of the given name
1890that are available in the code snippet. Example:
1891
1892 my $five = safe_eval '$first + $second', first => 1, second => 4;
1893
1894=cut
790 1895
791sub safe_eval($;@) { 1896sub safe_eval($;@) {
792 my ($code, %vars) = @_; 1897 my ($code, %vars) = @_;
793 1898
794 my $qcode = $code; 1899 my $qcode = $code;
817 } 1922 }
818 1923
819 wantarray ? @res : $res[0] 1924 wantarray ? @res : $res[0]
820} 1925}
821 1926
1927=item cf::register_script_function $function => $cb
1928
1929Register a function that can be called from within map/npc scripts. The
1930function should be reasonably secure and should be put into a package name
1931like the extension.
1932
1933Example: register a function that gets called whenever a map script calls
1934C<rent::overview>, as used by the C<rent> extension.
1935
1936 cf::register_script_function "rent::overview" => sub {
1937 ...
1938 };
1939
1940=cut
1941
822sub register_script_function { 1942sub register_script_function {
823 my ($fun, $cb) = @_; 1943 my ($fun, $cb) = @_;
824 1944
825 no strict 'refs'; 1945 no strict 'refs';
826 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1946 *{"safe::$fun"} = $safe_hole->wrap ($cb);
827} 1947}
828 1948
1949=back
1950
1951=cut
1952
1953#############################################################################
1954
1955=head2 EXTENSION DATABASE SUPPORT
1956
1957Crossfire maintains a very simple database for extension use. It can
1958currently store anything that can be serialised using Storable, which
1959excludes objects.
1960
1961The parameter C<$family> should best start with the name of the extension
1962using it, it should be unique.
1963
1964=over 4
1965
1966=item $hashref = cf::db_get $family
1967
1968Return a hashref for use by the extension C<$family>, which can be
1969modified. After modifications, you have to call C<cf::db_dirty> or
1970C<cf::db_sync>.
1971
1972=item $value = cf::db_get $family => $key
1973
1974Returns a single value from the database
1975
1976=item cf::db_put $family => $hashref
1977
1978Stores the given family hashref into the database. Updates are delayed, if
1979you want the data to be synced to disk immediately, use C<cf::db_sync>.
1980
1981=item cf::db_put $family => $key => $value
1982
1983Stores the given C<$value> in the family hash. Updates are delayed, if you
1984want the data to be synced to disk immediately, use C<cf::db_sync>.
1985
1986=item cf::db_dirty
1987
1988Marks the database as dirty, to be updated at a later time.
1989
1990=item cf::db_sync
1991
1992Immediately write the database to disk I<if it is dirty>.
1993
1994=cut
1995
1996our $DB;
1997
1998{
1999 my $path = cf::localdir . "/database.pst";
2000
2001 sub db_load() {
2002 $DB = stat $path ? Storable::retrieve $path : { };
2003 }
2004
2005 my $pid;
2006
2007 sub db_save() {
2008 waitpid $pid, 0 if $pid;
2009 if (0 == ($pid = fork)) {
2010 $DB->{_meta}{version} = 1;
2011 Storable::nstore $DB, "$path~";
2012 rename "$path~", $path;
2013 cf::_exit 0 if defined $pid;
2014 }
2015 }
2016
2017 my $dirty;
2018
2019 sub db_sync() {
2020 db_save if $dirty;
2021 undef $dirty;
2022 }
2023
2024 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2025 db_sync;
2026 });
2027
2028 sub db_dirty() {
2029 $dirty = 1;
2030 $idle->start;
2031 }
2032
2033 sub db_get($;$) {
2034 @_ >= 2
2035 ? $DB->{$_[0]}{$_[1]}
2036 : ($DB->{$_[0]} ||= { })
2037 }
2038
2039 sub db_put($$;$) {
2040 if (@_ >= 3) {
2041 $DB->{$_[0]}{$_[1]} = $_[2];
2042 } else {
2043 $DB->{$_[0]} = $_[1];
2044 }
2045 db_dirty;
2046 }
2047
2048 cf::global->attach (
2049 prio => 10000,
2050 on_cleanup => sub {
2051 db_sync;
2052 },
2053 );
2054}
2055
829############################################################################# 2056#############################################################################
830# the server's main() 2057# the server's main()
831 2058
2059sub cfg_load {
2060 open my $fh, "<:utf8", cf::confdir . "/config"
2061 or return;
2062
2063 local $/;
2064 *CFG = YAML::Syck::Load <$fh>;
2065
2066 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2067
2068 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2069 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2070
2071 if (exists $CFG{mlockall}) {
2072 eval {
2073 $CFG{mlockall} ? &mlockall : &munlockall
2074 and die "WARNING: m(un)lockall failed: $!\n";
2075 };
2076 warn $@ if $@;
2077 }
2078}
2079
832sub main { 2080sub main {
2081 # we must not ever block the main coroutine
2082 local $Coro::idle = sub {
2083 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2084 async { Event::one_event };
2085 };
2086
2087 cfg_load;
2088 db_load;
2089 load_extensions;
833 Event::loop; 2090 Event::loop;
834} 2091}
835 2092
836############################################################################# 2093#############################################################################
837# initialisation 2094# initialisation
838 2095
2096sub reload() {
2097 # can/must only be called in main
2098 if ($Coro::current != $Coro::main) {
2099 warn "can only reload from main coroutine\n";
2100 return;
2101 }
2102
2103 warn "reloading...";
2104
2105 my $guard = freeze_mainloop;
2106 cf::emergency_save;
2107
2108 eval {
2109 # if anything goes wrong in here, we should simply crash as we already saved
2110
2111 # cancel all watchers
2112 for (Event::all_watchers) {
2113 $_->cancel if $_->data & WF_AUTOCANCEL;
2114 }
2115
2116 # cancel all extension coros
2117 $_->cancel for values %EXT_CORO;
2118 %EXT_CORO = ();
2119
2120 # unload all extensions
2121 for (@exts) {
2122 warn "unloading <$_>";
2123 unload_extension $_;
2124 }
2125
2126 # unload all modules loaded from $LIBDIR
2127 while (my ($k, $v) = each %INC) {
2128 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2129
2130 warn "removing <$k>";
2131 delete $INC{$k};
2132
2133 $k =~ s/\.pm$//;
2134 $k =~ s/\//::/g;
2135
2136 if (my $cb = $k->can ("unload_module")) {
2137 $cb->();
2138 }
2139
2140 Symbol::delete_package $k;
2141 }
2142
2143 # sync database to disk
2144 cf::db_sync;
2145 IO::AIO::flush;
2146
2147 # get rid of safe::, as good as possible
2148 Symbol::delete_package "safe::$_"
2149 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2150
2151 # remove register_script_function callbacks
2152 # TODO
2153
2154 # unload cf.pm "a bit"
2155 delete $INC{"cf.pm"};
2156
2157 # don't, removes xs symbols, too,
2158 # and global variables created in xs
2159 #Symbol::delete_package __PACKAGE__;
2160
2161 # reload cf.pm
2162 warn "reloading cf.pm";
2163 require cf;
2164 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2165
2166 # load config and database again
2167 cf::cfg_load;
2168 cf::db_load;
2169
2170 # load extensions
2171 warn "load extensions";
2172 cf::load_extensions;
2173
2174 # reattach attachments to objects
2175 warn "reattach";
2176 _global_reattach;
2177 reattach $_ for values %MAP;
2178 };
2179
2180 if ($@) {
2181 warn $@;
2182 warn "error while reloading, exiting.";
2183 exit 1;
2184 }
2185
2186 warn "reloaded successfully";
2187};
2188
2189#############################################################################
2190
2191unless ($LINK_MAP) {
2192 $LINK_MAP = cf::map::new;
2193
2194 $LINK_MAP->width (41);
2195 $LINK_MAP->height (41);
2196 $LINK_MAP->alloc;
2197 $LINK_MAP->path ("{link}");
2198 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2199 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2200
2201 # dirty hack because... archetypes are not yet loaded
2202 Event->timer (
2203 after => 10,
2204 cb => sub {
2205 $_[0]->w->cancel;
2206
2207 # provide some exits "home"
2208 my $exit = cf::object::new "exit";
2209
2210 $exit->slaying ($EMERGENCY_POSITION->[0]);
2211 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2212 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2213
2214 $LINK_MAP->insert ($exit->clone, 19, 19);
2215 $LINK_MAP->insert ($exit->clone, 19, 20);
2216 $LINK_MAP->insert ($exit->clone, 19, 21);
2217 $LINK_MAP->insert ($exit->clone, 20, 19);
2218 $LINK_MAP->insert ($exit->clone, 20, 21);
2219 $LINK_MAP->insert ($exit->clone, 21, 19);
2220 $LINK_MAP->insert ($exit->clone, 21, 20);
2221 $LINK_MAP->insert ($exit->clone, 21, 21);
2222
2223 $exit->destroy;
2224 });
2225
2226 $LINK_MAP->{deny_save} = 1;
2227 $LINK_MAP->{deny_reset} = 1;
2228
2229 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2230}
2231
839register "<global>", __PACKAGE__; 2232register "<global>", __PACKAGE__;
840 2233
2234register_command "reload" => sub {
2235 my ($who, $arg) = @_;
2236
2237 if ($who->flag (FLAG_WIZ)) {
2238 $who->message ("start of reload.");
2239 reload;
2240 $who->message ("end of reload.");
2241 }
2242};
2243
841unshift @INC, $LIBDIR; 2244unshift @INC, $LIBDIR;
842 2245
843load_extensions;
844
845$TICK_WATCHER = Event->timer ( 2246$TICK_WATCHER = Event->timer (
2247 reentrant => 0,
846 prio => 1, 2248 prio => 0,
847 at => $NEXT_TICK || 1, 2249 at => $NEXT_TICK || $TICK,
2250 data => WF_AUTOCANCEL,
848 cb => sub { 2251 cb => sub {
849 cf::server_tick; # one server iteration 2252 cf::server_tick; # one server iteration
850 2253 $RUNTIME += $TICK;
851 my $NOW = Event::time;
852 $NEXT_TICK += $TICK; 2254 $NEXT_TICK += $TICK;
853 2255
854 # if we are delayed by four ticks, skip them all 2256 # if we are delayed by four ticks or more, skip them all
855 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2257 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
856 2258
857 $TICK_WATCHER->at ($NEXT_TICK); 2259 $TICK_WATCHER->at ($NEXT_TICK);
858 $TICK_WATCHER->start; 2260 $TICK_WATCHER->start;
859 }, 2261 },
860); 2262);
861 2263
862_reload_2; 2264IO::AIO::max_poll_time $TICK * 0.2;
2265
2266Event->io (
2267 fd => IO::AIO::poll_fileno,
2268 poll => 'r',
2269 prio => 5,
2270 data => WF_AUTOCANCEL,
2271 cb => \&IO::AIO::poll_cb,
2272);
2273
2274Event->timer (
2275 data => WF_AUTOCANCEL,
2276 after => 0,
2277 interval => 10,
2278 cb => sub {
2279 (Coro::unblock_sub {
2280 write_runtime
2281 or warn "ERROR: unable to write runtime file: $!";
2282 })->();
2283 },
2284);
2285
2286END { cf::emergency_save }
863 2287
8641 22881
865 2289

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