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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.144 by root, Sun Jan 7 18:01:10 2007 UTC vs.
Revision 1.570 by root, Wed May 4 07:41:14 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
45our $NOW; 124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
46 132
47our %CFG; 133our %CFG;
48 134
49our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 136our $RUNTIME;
137our $NOW;
51 138
52our %PLAYER; # all users 139our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 140our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 141our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 142
56our %EXT_CORO; # coroutines bound to extensions 143# used to convert map paths into valid unix filenames by replacing / by ∕
144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
57 155
58binmode STDOUT; 156binmode STDOUT;
59binmode STDERR; 157binmode STDERR;
60 158
61# read virtual server time, if available 159# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
66} 164}
67 165
68mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 167
74# a special map that is always available 168mkdir $_
75our $LINK_MAP; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
76our $EMERGENCY_POSITION; 171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 189
78############################################################################# 190#############################################################################
79 191
80=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
81 193
88=item $cf::RUNTIME 200=item $cf::RUNTIME
89 201
90The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 203every server tick.
92 204
93=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 208
95The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
97 213
98=item $cf::NOW 214=item $cf::NOW
99 215
100The time of the last (current) server tick. 216The time of the last (current) server tick.
101 217
102=item $cf::TICK 218=item $cf::TICK
103 219
104The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
105 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
106=item %cf::CFG 232=item %cf::CFG
107 233
108Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 235from wherever your confdir points to.
110 236
237=item cf::wait_for_tick, cf::wait_for_tick_begin
238
239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240returns directly I<after> the tick processing (and consequently, can only wake one thread
241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
259
111=back 260=back
112 261
113=cut 262=cut
114 263
115BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 271 my $msg = join "", @_;
118 utf8::encode $msg;
119 272
120 $msg .= "\n" 273 $msg .= "\n"
121 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
122 275
123 LOG llevError, "cfperl: $msg"; 276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
124 }; 277
125} 278 LOG llevWarn, $msg;
279};
280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
126 294
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 302
134# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 304# within the Safe compartment.
136for my $pkg (qw( 305for my $pkg (qw(
137 cf::global cf::attachable 306 cf::global cf::attachable
138 cf::object cf::object::player 307 cf::object cf::object::player
139 cf::client cf::player 308 cf::client cf::player
140 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
141 cf::map cf::party cf::region 311 cf::party cf::region
142)) { 312)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 314}
146 315
147$Event::DIED = sub { 316$EV::DIED = sub {
148 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
149}; 318};
150 319
151my %ext_pkg; 320#############################################################################
152my @exts; 321
153my @hook; 322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
154 326
155=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
156 328
157=over 4 329=over 4
158 330
159=cut 331=item dumpval $ref
160 332
161use JSON::Syck (); # TODO# replace by JSON::PC once working 333=cut
162 334
335sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352}
353
354=item $scalar = load_file $path
355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
163=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
164 369
165Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
166 371
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
175 373
176Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
177 375
178=cut 376=cut
179 377
180sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 379
182 JSON::Syck::Dump $_[0] 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
382
383=item $ref = cf::decode_storable $scalar
384
385Same as Coro::Storable::thaw, so blocks.
386
387=cut
388
389BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391=item $ref = cf::decode_yaml $scalar
392
393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
183} 443}
184 444
185=item cf::lock_wait $string 445=item cf::lock_wait $string
186 446
187Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
188 448
189=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
190 450
191Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
194returned. 454returned.
195 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
196Lock names should begin with a unique identifier (for example, cf::map::find 459Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 460uses map_find and cf::map::load uses map_load).
198 461
199=cut 462=item $locked = cf::lock_active $string
200 463
201our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
202 469
203sub lock_wait($) { 470sub lock_wait($) {
204 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 472}
212 473
213sub lock_acquire($) { 474sub lock_acquire($) {
214 my ($key) = @_; 475 $LOCKS->guard ($_[0])
476}
215 477
216 # wait, to be sure we are not locked 478sub lock_active($) {
217 lock_wait $key; 479 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 480}
226 481
227sub freeze_mainloop { 482sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 483 tick_inhibit_inc;
229 484
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 485 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 486}
232 $guard 487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
233} 572}
234 573
235=item cf::async { BLOCK } 574=item cf::async { BLOCK }
236 575
237Currently the same as Coro::async_pool, meaning you cannot use 576Currently the same as Coro::async_pool, meaning you cannot use
242 581
243BEGIN { *async = \&Coro::async_pool } 582BEGIN { *async = \&Coro::async_pool }
244 583
245=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
246 585
247The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
250 590
251If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
254fast or be very important. 594fast or be very important.
256=cut 596=cut
257 597
258sub sync_job(&) { 598sub sync_job(&) {
259 my ($job) = @_; 599 my ($job) = @_;
260 600
261 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
262 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
264 606
265 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 608
267 my $freeze_guard = freeze_mainloop; 609 my $freeze_guard = freeze_mainloop;
268 610
269 my $busy = 1; 611 my $busy = 1;
270 my @res; 612 my @res;
271 613
272 (async { 614 (async {
615 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 616 @res = eval { $job->() };
274 warn $@ if $@; 617 error $@ if $@;
275 undef $busy; 618 undef $busy;
276 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
277 620
278 while ($busy) { 621 while ($busy) {
279 Coro::cede or Event::one_event; 622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
280 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
281 632
282 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
283 } else { 634 } else {
284 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
285 636
287 } 638 }
288} 639}
289 640
290=item $coro = cf::async_ext { BLOCK } 641=item $coro = cf::async_ext { BLOCK }
291 642
292Like async, but this coro is automcatially being canceled when the 643Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 644extension calling this is being unloaded.
294 645
295=cut 646=cut
296 647
297sub async_ext(&) { 648sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
306 657
307 $coro 658 $coro
308} 659}
309 660
310sub write_runtime { 661=item fork_call { }, @args
311 my $runtime = cf::localdir . "/runtime";
312 662
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
314 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
315 667
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 668=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 669
320 aio_fsync $fh 670sub post_fork {
321 and return; 671 reset_signals;
672}
322 673
323 close $fh 674sub fork_call(&@) {
324 or return; 675 my ($cb, @args) = @_;
325 676
326 aio_rename "$runtime~", $runtime 677 # we seemingly have to make a local copy of the whole thing,
327 and return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
328 680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
329 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 864}
331 865
332=back 866=back
333 867
334=cut 868=cut
335 869
336############################################################################# 870#############################################################################
337 871
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
459 873
460Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
463 877
464In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 880Deliantra).
467 881
468=over 4 882=over 4
469 883
470=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
471 885
515=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
516 930
517Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
519 933
520Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
522 936
523These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
524 938
525=over 4 939=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 999our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 1000our @CB_MAP = ();
587 1001
588my %attachment; 1002my %attachment;
589 1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
590sub _attach_cb($$$$) { 1010sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 1011 my ($registry, $event, $prio, $cb) = @_;
592 1012
593 use sort 'stable'; 1013 use sort 'stable';
594 1014
628 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
629 1049
630 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 1054
635 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
637 1057
638 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
643 1063
644 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 1066
647 } elsif (ref $type) { 1067 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
649 1069
650 } else { 1070 } else {
651 shift @arg; 1071 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
653 } 1073 }
654 } 1074 }
655} 1075}
656 1076
657sub _object_attach { 1077sub _object_attach {
667 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
668 } 1088 }
669 1089
670 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
671 } else { 1091 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
673 } 1093 }
674 1094
675 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
676} 1096}
677 1097
679 if (ref $_[0]) { 1099 if (ref $_[0]) {
680 _object_attach @_; 1100 _object_attach @_;
681 } else { 1101 } else {
682 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
683 } 1103 }
1104 _recalc_want;
684}; 1105};
685 1106
686# all those should be optimised 1107# all those should be optimised
687sub cf::attachable::detach { 1108sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1113 reattach ($obj);
693 } else { 1114 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
695 } 1116 }
1117 _recalc_want;
696}; 1118};
697 1119
698sub cf::attachable::attached { 1120sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
700 1122
715 "; 1137 ";
716 die if $@; 1138 die if $@;
717} 1139}
718 1140
719our $override; 1141our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1143
722sub override { 1144sub override {
723 $override = 1; 1145 $override = 1;
724 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
725} 1147}
726 1148
727sub do_invoke { 1149sub do_invoke {
728 my $event = shift; 1150 my $event = shift;
729 my $callbacks = shift; 1151 my $callbacks = shift;
730 1152
731 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
732 1154
733 local $override; 1155 local $override;
734 1156
735 for (@$callbacks) { 1157 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
737 1159
738 if ($@) { 1160 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override; 1162 override;
742 } 1163 }
743 1164
744 return 1 if $override; 1165 return 1 if $override;
745 } 1166 }
746 1167
747 0 1168 0
748} 1169}
749 1170
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1172
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1174
754Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
755 1176
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1180
760=back 1181=back
761 1182
762=cut 1183=cut
763 1184
764############################################################################# 1185#############################################################################
765# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
766 1229
767sub reattach { 1230sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1236
771 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
772 1238
773 @$registry = (); 1239 @$registry = ();
774 1240
779 for (@$attach) { 1245 for (@$attach) {
780 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
782 } 1248 }
783 } else { 1249 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
785 } 1251 }
786 } 1252 }
787} 1253}
788 1254
789cf::attachable->attach ( 1255cf::attachable->attach (
790 prio => -1000000, 1256 prio => -1000000,
791 on_instantiate => sub { 1257 on_instantiate => sub {
792 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
793 1259
794 $data = from_json $data; 1260 $data = decode_json $data;
795 1261
796 for (@$data) { 1262 for (@$data) {
797 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
798 1264
799 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1281sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
817 1283
818 sync_job { 1284 sync_job {
819 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
822 1290
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1296 aio_fsync $fh;
1297 }
827 close $fh; 1298 aio_close $fh;
828 1299
829 if (@$objs) { 1300 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1307 aio_fsync $fh;
1308 }
835 close $fh; 1309 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
837 } 1311 }
838 } else { 1312 } else {
839 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
840 } 1314 }
841 1315
842 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1320 } else {
844 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
845 } 1322 }
846 } else { 1323 } else {
847 aio_unlink $filename; 1324 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
849 } 1326 }
850 } 1327 };
851} 1328}
852 1329
853sub object_freezer_as_string { 1330sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
855 1332
867 or return; 1344 or return;
868 1345
869 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
871 or return; 1348 or return;
1349
872 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
873 } 1352 }
874 1353
1354 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
877 return ($data, $av); 1359 ($data, $av)
878} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
879 1367
880############################################################################# 1368#############################################################################
881# command handling &c 1369# command handling &c
882 1370
883=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1385}
898 1386
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1388
901Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
902 1394
903If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
904called. 1396called.
905 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
906=cut 1409=cut
907 1410
908sub register_extcmd { 1411sub register_extcmd {
909 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
910 1413
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1414 $EXTCMD{$name} = $cb;
915} 1415}
1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
916 1424
917cf::player->attach ( 1425cf::player->attach (
918 on_command => sub { 1426 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
920 1428
921 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
922 or return; 1430 or return;
923 1431
928 cf::override; 1436 cf::override;
929 }, 1437 },
930 on_extcmd => sub { 1438 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
932 1440
933 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1442
935 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
941 } else { 1458 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1460 }
944 1461
945 cf::override; 1462 cf::override;
946 }, 1463 },
947); 1464);
948 1465
949sub register { 1466# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1467sub cache_extensions {
956 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
957 1469
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1473 }
1008 } 1474 };
1009 1475
1010 # remove extcmds 1476 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1477}
1024 1478
1025sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1026 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1486 next unless -r $path;
1028 eval { 1487
1029 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1030 1 1551 }
1031 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
1032 } 1564 };
1033} 1565}
1034 1566
1035############################################################################# 1567#############################################################################
1036# load/save/clean perl data associated with a map
1037 1568
1038*cf::mapsupport::on_clean = sub { 1569=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1570
1073=head2 CORE EXTENSIONS 1571=head2 CORE EXTENSIONS
1074 1572
1075Functions and methods that extend core crossfire objects. 1573Functions and methods that extend core deliantra objects.
1076 1574
1077=cut 1575=cut
1078 1576
1079package cf::player; 1577package cf::player;
1080 1578
1579use Coro::AIO;
1580
1081=head3 cf::player 1581=head3 cf::player
1082 1582
1083=over 4 1583=over 4
1084 1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
1085=item cf::player::find $login 1599=item cf::player::find $login
1086 1600
1087Returns the given player object, loading it if necessary (might block). 1601Returns the given player object, loading it if necessary (might block).
1088 1602
1089=cut 1603=cut
1090 1604
1605sub playerdir($) {
1606 "$PLAYERDIR/"
1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1608}
1609
1091sub path($) { 1610sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 1612
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 1613 (playerdir $login) . "/playerdata"
1095} 1614}
1096 1615
1097sub find_active($) { 1616sub find_active($) {
1098 $cf::PLAYER{$_[0]} 1617 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 1618 and $cf::PLAYER{$_[0]}->active
1102 1621
1103sub exists($) { 1622sub exists($) {
1104 my ($login) = @_; 1623 my ($login) = @_;
1105 1624
1106 $cf::PLAYER{$login} 1625 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login } 1626 or !aio_stat path $login
1108} 1627}
1109 1628
1110sub find($) { 1629sub find($) {
1111 return $cf::PLAYER{$_[0]} || do { 1630 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 1631 my $login = $_[0];
1113 1632
1114 my $guard = cf::lock_acquire "user_find:$login"; 1633 my $guard = cf::lock_acquire "user_find:$login";
1115 1634
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1635 $cf::PLAYER{$_[0]} || do {
1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1651 $cf::PLAYER{$login} = $pl
1652 }
1117 }; 1653 }
1118} 1654}
1655
1656cf::player->attach (
1657 on_load => sub {
1658 my ($pl, $path) = @_;
1659
1660 # restore slots saved in save, below
1661 my $slots = delete $pl->{_slots};
1662
1663 $pl->ob->current_weapon ($slots->[0]);
1664 $pl->combat_ob ($slots->[1]);
1665 $pl->ranged_ob ($slots->[2]);
1666 },
1667);
1119 1668
1120sub save($) { 1669sub save($) {
1121 my ($pl) = @_; 1670 my ($pl) = @_;
1122 1671
1123 return if $pl->{deny_save}; 1672 return if $pl->{deny_save};
1124 1673
1125 my $path = path $pl; 1674 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 1675 my $guard = cf::lock_acquire "user_save:$path";
1127 1676
1128 return if $pl->{deny_save}; 1677 return if $pl->{deny_save};
1678
1679 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 1680 $pl->{last_save} = $cf::RUNTIME;
1130 1681
1131 Coro::cede; 1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1132 $pl->save_pl ($path); 1687 $pl->save_pl ($path);
1133 Coro::cede; 1688 cf::cede_to_tick;
1134} 1689}
1135 1690
1136sub new($) { 1691sub new($) {
1137 my ($login) = @_; 1692 my ($login) = @_;
1138 1693
1144 $cf::PLAYER{$login} = $self; 1699 $cf::PLAYER{$login} = $self;
1145 1700
1146 $self 1701 $self
1147} 1702}
1148 1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1714=item $pl->quit_character
1715
1716Nukes the player without looking back. If logged in, the connection will
1717be destroyed. May block for a long time.
1718
1719=cut
1720
1721sub quit_character {
1722 my ($pl) = @_;
1723
1724 my $name = $pl->ob->name;
1725
1726 $pl->{deny_save} = 1;
1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1728
1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1736 $pl->ns->destroy if $pl->ns;
1737
1738 my $path = playerdir $pl;
1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1740 aio_rename $path, $temp;
1741 delete $cf::PLAYER{$pl->ob->name};
1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1764}
1765
1766=item cf::player::list_logins
1767
1768Returns am arrayref of all valid playernames in the system, can take a
1769while and may block, so not sync_job-capable, ever.
1770
1771=cut
1772
1773sub list_logins {
1774 my $dirs = aio_readdir $PLAYERDIR
1775 or return [];
1776
1777 my @logins;
1778
1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1789
1790 utf8::decode $login;
1791 push @logins, $login;
1792 }
1793
1794 \@logins
1795}
1796
1797=item $player->maps
1798
1799=item cf::player::maps $login
1800
1801Returns an arrayref of map paths that are private for this
1802player. May block.
1803
1804=cut
1805
1806sub maps($) {
1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1810
1811 my $files = aio_readdir playerdir $pl
1812 or return;
1813
1814 my @paths;
1815
1816 for (@$files) {
1817 utf8::decode $_;
1818 next if /\.(?:pl|pst)$/;
1819 next unless /^$PATH_SEP/o;
1820
1821 push @paths, cf::map::normalise "~$pl/$_";
1822 }
1823
1824 \@paths
1825}
1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1831=item $player->ext_reply ($msgid, @msg)
1150 1832
1151Sends an ext reply to the player. 1833Sends an ext reply to the player.
1152 1834
1153=cut 1835=cut
1154 1836
1155sub ext_reply($$$%) { 1837sub ext_reply($$@) {
1156 my ($self, $id, %msg) = @_; 1838 my ($self, $id, @msg) = @_;
1157 1839
1158 $msg{msgid} = $id; 1840 $self->ns->ext_reply ($id, @msg)
1159
1160 $self->send ("ext " . cf::to_json \%msg);
1161} 1841}
1162 1842
1163package cf; 1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1856
1857=over 4
1858
1859=cut
1860
1861package cf::region;
1862
1863=item cf::region::find_by_path $path
1864
1865Tries to decuce the likely region for a map knowing only its path.
1866
1867=cut
1868
1869sub find_by_path($) {
1870 my ($path) = @_;
1871
1872 $path =~ s/^~[^\/]*//; # skip ~login
1873
1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1884}
1164 1885
1165=back 1886=back
1166
1167 1887
1168=head3 cf::map 1888=head3 cf::map
1169 1889
1170=over 4 1890=over 4
1171 1891
1174package cf::map; 1894package cf::map;
1175 1895
1176use Fcntl; 1896use Fcntl;
1177use Coro::AIO; 1897use Coro::AIO;
1178 1898
1899use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1179our $MAX_RESET = 3600; 1903our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1904our $DEFAULT_RESET = 3000;
1181 1905
1182sub generate_random_map { 1906sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912}
1913
1914=item cf::map->register ($regex, $prio)
1915
1916Register a handler for the map path matching the given regex at the
1917givne priority (higher is better, built-in handlers have priority 0, the
1918default).
1919
1920=cut
1921
1922sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929}
1930
1931# also paths starting with '/'
1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942}
1943
1944sub normalise {
1183 my ($path, $rmp) = @_; 1945 my ($path, $base) = @_;
1184 1946
1185 # mit "rum" bekleckern, nicht 1947 $path = "$path"; # make sure it's a string
1186 cf::map::_create_random_map 1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959
1960 $path =~ s/$PATH_SEP/\//go;
1961
1962 # treat it as relative path if it starts with
1963 # something that looks reasonable
1964 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1965 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1966
1967 $base =~ s{[^/]+/?$}{};
1968 $path = "$base/$path";
1969 }
1970
1971 for ($path) {
1972 redo if s{/\.?/}{/};
1973 redo if s{/[^/]+/\.\./}{/};
1974 }
1975
1187 $path, 1976 $path
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region})
1199} 1977}
1200 1978
1201# and all this just because we cannot iterate over 1979sub new_from_path {
1202# all maps in C++... 1980 my (undef, $path, $base) = @_;
1203sub change_all_map_light { 1981
1982 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1983
1984 $path = normalise $path, $base;
1985
1986 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1987 if ($path =~ $EXT_MAP{$pkg}[1]) {
1988 my $self = bless cf::map::new, $pkg;
1989 $self->{path} = $path; $self->path ($path);
1990 $self->init; # pass $1 etc.
1991 return $self;
1992 }
1993 }
1994
1995 Carp::cluck "unable to resolve path '$path' (base '$base')";
1996 ()
1997}
1998
1999# may re-bless or do other evil things
2000sub init {
1204 my ($change) = @_; 2001 my ($self) = @_;
1205 2002
1206 $_->change_map_light ($change) 2003 $self
1207 for grep $_->outdoor, values %cf::MAP;
1208} 2004}
1209 2005
2006sub as_string {
2007 my ($self) = @_;
2008
2009 "$self->{path}"
2010}
2011
2012# the displayed name, this is a one way mapping
2013sub visible_name {
2014 &as_string
2015}
2016
2017# the original (read-only) location
2018sub load_path {
2019 my ($self) = @_;
2020
2021 "$MAPDIR/$self->{path}.map"
2022}
2023
2024# the temporary/swap location
2025sub save_path {
2026 my ($self) = @_;
2027
2028 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2029 "$TMPDIR/$path.map"
2030}
2031
2032# the unique path, undef == no special unique path
2033sub uniq_path {
2034 my ($self) = @_;
2035
2036 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2037 "$UNIQUEDIR/$path"
2038}
2039
2040sub decay_objects {
2041 my ($self) = @_;
2042
2043 return if $self->{deny_reset};
2044
2045 $self->do_decay_objects;
2046}
2047
2048sub unlink_save {
2049 my ($self) = @_;
2050
2051 utf8::encode (my $save = $self->save_path);
2052 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2053 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2054}
2055
1210sub try_load_header($) { 2056sub load_header_from($) {
1211 my ($path) = @_; 2057 my ($self, $path) = @_;
1212 2058
1213 utf8::encode $path; 2059 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 2060 my $f = new_from_file cf::object::thawer $path
1215 or return; 2061 or return;
1216 2062
1217 my $map = cf::map::new 2063 $self->_load_header ($f)
1218 or return; 2064 or return;
1219 2065
1220 # for better error messages only, will be overwritten 2066 local $MAP_LOADING{$self->{path}} = $self;
1221 $map->path ($path); 2067 $f->resolve_delayed_derefs;
1222 2068
1223 $map->load_header ($path) 2069 $self->{load_path} = $path;
2070
2071 1
2072}
2073
2074# used to laod the header of an original map
2075sub load_header_orig {
2076 my ($self) = @_;
2077
2078 $self->load_header_from ($self->load_path)
2079}
2080
2081# used to laod the header of an instantiated map
2082sub load_header_temp {
2083 my ($self) = @_;
2084
2085 $self->load_header_from ($self->save_path)
2086}
2087
2088# called after loading the header from an instantiated map
2089sub prepare_temp {
2090 my ($self) = @_;
2091
2092 $self->last_access ((delete $self->{last_access})
2093 || $cf::RUNTIME); #d#
2094 # safety
2095 $self->{instantiate_time} = $cf::RUNTIME
2096 if $self->{instantiate_time} > $cf::RUNTIME;
2097}
2098
2099# called after loading the header from an original map
2100sub prepare_orig {
2101 my ($self) = @_;
2102
2103 $self->{load_original} = 1;
2104 $self->{instantiate_time} = $cf::RUNTIME;
2105 $self->last_access ($cf::RUNTIME);
2106 $self->instantiate;
2107}
2108
2109sub load_header {
2110 my ($self) = @_;
2111
2112 if ($self->load_header_temp) {
2113 $self->prepare_temp;
2114 } else {
2115 $self->load_header_orig
1224 or return; 2116 or return;
2117 $self->prepare_orig;
2118 }
1225 2119
1226 $map->{load_path} = $path; 2120 $self->{deny_reset} = 1
2121 if $self->no_reset;
1227 2122
1228 $map 2123 $self->default_region (cf::region::find_by_path $self->{path})
2124 unless $self->default_region;
2125
2126 1
1229} 2127}
1230 2128
1231sub find; 2129sub find;
1232sub find { 2130sub find {
1233 my ($path, $origin) = @_; 2131 my ($path, $origin) = @_;
1234 2132
1235 #warn "find<$path,$origin>\n";#d# 2133 cf::cede_to_tick;
1236 2134
1237 $path = new cf::path $path, $origin && $origin->path; 2135 $path = normalise $path, $origin;
1238 my $key = $path->as_string;
1239 2136
1240 cf::lock_wait "map_find:$key"; 2137 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1241
1242 $cf::MAP{$key} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 2138 my $guard2 = cf::lock_acquire "map_find:$path";
1244 2139
1245 # do it the slow way 2140 $cf::MAP{$path} || do {
1246 my $map = try_load_header $path->save_path; 2141 my $map = new_from_path cf::map $path
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 2142 or return;
1264 2143
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME; 2144 $map->{last_save} = $cf::RUNTIME;
1277 2145
1278 Coro::cede; 2146 $map->load_header
2147 or return;
1279 2148
1280 if ($map->should_reset) { 2149 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2150 # doing this can freeze the server in a sync job, obviously
2151 #$cf::WAIT_FOR_TICK->wait;
2152 undef $guard2;
2153 undef $guard1;
1281 $map->reset; 2154 $map->reset;
1282 undef $guard;
1283 $map = find $path 2155 return find $path;
1284 or return;
1285 } 2156 }
1286 2157
1287 $cf::MAP{$key} = $map 2158 $cf::MAP{$path} = $map
1288 } 2159 }
1289} 2160}
2161
2162sub pre_load { }
2163#sub post_load { } # XS
1290 2164
1291sub load { 2165sub load {
1292 my ($self) = @_; 2166 my ($self) = @_;
1293 2167
2168 local $self->{deny_reset} = 1; # loading can take a long time
2169
1294 my $path = $self->{path}; 2170 my $path = $self->{path};
2171
2172 {
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2173 my $guard = cf::lock_acquire "map_data:$path";
1296 2174
1297 return if $self->in_memory != cf::MAP_SWAPPED; 2175 return unless $self->valid;
2176 return unless $self->state == cf::MAP_SWAPPED;
1298 2177
1299 $self->in_memory (cf::MAP_LOADING);
1300
1301 $self->alloc; 2178 $self->alloc;
1302 $self->load_objects ($self->{load_path}, 1) 2179
2180 $self->pre_load;
2181 cf::cede_to_tick;
2182
2183 if (exists $self->{load_path}) {
2184 my $f = new_from_file cf::object::thawer $self->{load_path};
2185 $f->skip_block;
2186 $self->_load_objects ($f)
1303 or return; 2187 or return;
1304 2188
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2189 $self->post_load_original
1306 if delete $self->{load_original}; 2190 if delete $self->{load_original};
1307 2191
1308 if (my $uniq = $path->uniq_path) { 2192 if (my $uniq = $self->uniq_path) {
1309 utf8::encode $uniq; 2193 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) { 2194 unless (aio_stat $uniq) {
2195 if (my $f = new_from_file cf::object::thawer $uniq) {
1311 $self->clear_unique_items; 2196 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0); 2197 $self->_load_objects ($f);
2198 $f->resolve_delayed_derefs;
2199 }
2200 }
1313 } 2201 }
1314 }
1315 2202
1316 Coro::cede; 2203 $f->resolve_delayed_derefs;
2204 } else {
2205 $self->post_load_original
2206 if delete $self->{load_original};
2207 }
1317 2208
2209 $self->state (cf::MAP_INACTIVE);
2210
2211 cf::cede_to_tick;
1318 # now do the right thing for maps 2212 # now do the right thing for maps
1319 $self->link_multipart_objects; 2213 $self->link_multipart_objects;
1320
1321 if ($self->{path}->is_style_map) {
1322 $self->{deny_save} = 1;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons;
1328 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 2214 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 2215 unless $self->difficulty;
1331 $self->activate; 2216 cf::cede_to_tick;
2217
2218 unless ($self->{deny_activate}) {
2219 $self->decay_objects;
2220 $self->fix_auto_apply;
2221 $self->update_buttons;
2222 cf::cede_to_tick;
2223 #$self->activate; # no longer activate maps automatically
2224 }
2225
2226 $self->{last_save} = $cf::RUNTIME;
2227 $self->last_access ($cf::RUNTIME);
2228 }
2229
2230 $self->post_load;
2231
1332 } 2232 1
2233}
1333 2234
1334 Coro::cede; 2235# customize the map for a given player, i.e.
2236# return the _real_ map. used by e.g. per-player
2237# maps to change the path to ~playername/mappath
2238sub customise_for {
2239 my ($self, $ob) = @_;
1335 2240
1336 $self->in_memory (cf::MAP_IN_MEMORY); 2241 return find "~" . $ob->name . "/" . $self->{path}
2242 if $self->per_player;
2243
2244# return find "?party/" . $ob->name . "/" . $self->{path}
2245# if $self->per_party;
2246
2247 $self
2248}
2249
2250# find and load all maps in the 3x3 area around a map
2251sub load_neighbours {
2252 my ($map) = @_;
2253
2254 my @neigh; # diagonal neighbours
2255
2256 for (0 .. 3) {
2257 my $neigh = $map->tile_path ($_)
2258 or next;
2259 $neigh = find $neigh, $map
2260 or next;
2261 $neigh->load;
2262
2263 # now find the diagonal neighbours
2264 push @neigh,
2265 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2266 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2267 }
2268
2269 for (grep defined $_->[0], @neigh) {
2270 my ($path, $origin) = @$_;
2271 my $neigh = find $path, $origin
2272 or next;
2273 $neigh->load;
2274 }
1337} 2275}
1338 2276
1339sub find_sync { 2277sub find_sync {
1340 my ($path, $origin) = @_; 2278 my ($path, $origin) = @_;
1341 2279
1342 cf::sync_job { cf::map::find $path, $origin } 2280 # it's a bug to call this from the main context
2281 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2282 if $Coro::current == $Coro::main;
2283
2284 find $path, $origin
1343} 2285}
1344 2286
1345sub do_load_sync { 2287sub do_load_sync {
1346 my ($map) = @_; 2288 my ($map) = @_;
1347 2289
1348 cf::sync_job { $map->load }; 2290 # it's a bug to call this from the main context
2291 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2292 if $Coro::current == $Coro::main;
2293
2294 $map->load;
2295}
2296
2297our %MAP_PREFETCH;
2298our $MAP_PREFETCHER = undef;
2299
2300sub find_async {
2301 my ($path, $origin, $load) = @_;
2302
2303 $path = normalise $path, $origin;
2304
2305 if (my $map = $cf::MAP{$path}) {
2306 return $map if !$load || $map->linkable;
2307 }
2308
2309 $MAP_PREFETCH{$path} |= $load;
2310
2311 $MAP_PREFETCHER ||= cf::async {
2312 $Coro::current->{desc} = "map prefetcher";
2313
2314 while (%MAP_PREFETCH) {
2315 while (my ($k, $v) = each %MAP_PREFETCH) {
2316 if (my $map = find $k) {
2317 $map->load if $v;
2318 }
2319
2320 delete $MAP_PREFETCH{$k};
2321 }
2322 }
2323 undef $MAP_PREFETCHER;
2324 };
2325 $MAP_PREFETCHER->prio (6);
2326
2327 ()
2328}
2329
2330# common code, used by both ->save and ->swapout
2331sub _save {
2332 my ($self) = @_;
2333
2334 $self->{last_save} = $cf::RUNTIME;
2335
2336 return unless $self->dirty;
2337
2338 my $save = $self->save_path; utf8::encode $save;
2339 my $uniq = $self->uniq_path; utf8::encode $uniq;
2340
2341 $self->{load_path} = $save;
2342
2343 return if $self->{deny_save};
2344
2345 local $self->{last_access} = $self->last_access;#d#
2346
2347 cf::async {
2348 $Coro::current->{desc} = "map player save";
2349 $_->contr->save for $self->players;
2350 };
2351
2352 cf::get_slot 0.02;
2353
2354 if ($uniq) {
2355 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2356 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2357 } else {
2358 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2359 }
1349} 2360}
1350 2361
1351sub save { 2362sub save {
1352 my ($self) = @_; 2363 my ($self) = @_;
1353 2364
1354 my $lock = cf::lock_acquire "map_data:" . $self->path; 2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
1355 2366
1356 $self->{last_save} = $cf::RUNTIME; 2367 $self->_save;
1357
1358 return unless $self->dirty;
1359
1360 my $save = $self->{path}->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1362
1363 $self->{load_path} = $save;
1364
1365 return if $self->{deny_save};
1366
1367 local $self->{last_access} = $self->last_access;#d#
1368
1369 cf::async {
1370 $_->contr->save for $self->players;
1371 };
1372
1373 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES);
1376 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 }
1379} 2368}
1380 2369
1381sub swap_out { 2370sub swap_out {
1382 my ($self) = @_; 2371 my ($self) = @_;
1383 2372
1384 # save first because save cedes
1385 $self->save;
1386
1387 my $lock = cf::lock_acquire "map_data:" . $self->path; 2373 my $lock = cf::lock_acquire "map_data:$self->{path}";
1388 2374
2375 return if !$self->linkable;
2376 return if $self->{deny_save};
1389 return if $self->players; 2377 return if $self->players;
1390 return if $self->in_memory != cf::MAP_IN_MEMORY;
1391 return if $self->{deny_save};
1392 2378
2379 # first deactivate the map and "unlink" it from the core
2380 $self->deactivate;
2381 $_->clear_links_to ($self) for values %cf::MAP;
2382 $self->state (cf::MAP_SWAPPED);
2383
2384 # then atomically save
2385 $self->_save;
2386
2387 # then free the map
1393 $self->clear; 2388 $self->clear;
1394 $self->in_memory (cf::MAP_SWAPPED);
1395} 2389}
1396 2390
1397sub reset_at { 2391sub reset_at {
1398 my ($self) = @_; 2392 my ($self) = @_;
1399 2393
1400 # TODO: safety, remove and allow resettable per-player maps 2394 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel};
1402 return 1e99 if $self->{deny_reset}; 2395 return 1e99 if $self->{deny_reset};
1403 2396
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2397 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2398 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406 2399
1411 my ($self) = @_; 2404 my ($self) = @_;
1412 2405
1413 $self->reset_at <= $cf::RUNTIME 2406 $self->reset_at <= $cf::RUNTIME
1414} 2407}
1415 2408
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset { 2409sub reset {
1438 my ($self) = @_; 2410 my ($self) = @_;
1439 2411
1440 my $lock = cf::lock_acquire "map_data:" . $self->path; 2412 my $lock = cf::lock_acquire "map_data:$self->{path}";
1441 2413
1442 return if $self->players; 2414 return if $self->players;
1443 return if $self->{path}{user_rel};#d#
1444 2415
1445 warn "resetting map ", $self->path;#d# 2416 cf::trace "resetting map ", $self->path, "\n";
2417
2418 $self->state (cf::MAP_SWAPPED);
2419
2420 # need to save uniques path
2421 unless ($self->{deny_save}) {
2422 my $uniq = $self->uniq_path; utf8::encode $uniq;
2423
2424 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2425 if $uniq;
2426 }
1446 2427
1447 delete $cf::MAP{$self->path}; 2428 delete $cf::MAP{$self->path};
1448 2429
2430 $self->deactivate;
1449 $_->clear_links_to ($self) for values %cf::MAP; 2431 $_->clear_links_to ($self) for values %cf::MAP;
2432 $self->clear;
1450 2433
1451 $self->unlink_save; 2434 $self->unlink_save;
1452 $self->destroy; 2435 $self->destroy;
1453} 2436}
1454 2437
1455my $nuke_counter = "aaaa"; 2438my $nuke_counter = "aaaa";
1456 2439
1457sub nuke { 2440sub nuke {
1458 my ($self) = @_; 2441 my ($self) = @_;
1459 2442
2443 {
2444 my $lock = cf::lock_acquire "map_data:$self->{path}";
2445
2446 delete $cf::MAP{$self->path};
2447
2448 $self->unlink_save;
2449
2450 bless $self, "cf::map::wrap";
2451 delete $self->{deny_reset};
1460 $self->{deny_save} = 1; 2452 $self->{deny_save} = 1;
1461 $self->reset_timeout (1); 2453 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++)); 2454 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2455
2456 $cf::MAP{$self->path} = $self;
2457 }
2458
1463 $self->reset; # polite request, might not happen 2459 $self->reset; # polite request, might not happen
1464} 2460}
1465 2461
1466sub customise_for { 2462=item $maps = cf::map::tmp_maps
1467 my ($map, $ob) = @_;
1468 2463
1469 if ($map->per_player) { 2464Returns an arrayref with all map paths of currently instantiated and saved
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2465maps. May block.
2466
2467=cut
2468
2469sub tmp_maps() {
1471 } 2470 [
1472 2471 map {
1473 $map 2472 utf8::decode $_;
2473 /\.map$/
2474 ? normalise $_
2475 : ()
2476 } @{ aio_readdir $TMPDIR or [] }
2477 ]
1474} 2478}
1475 2479
1476sub emergency_save { 2480=item $maps = cf::map::random_maps
1477 my $freeze_guard = cf::freeze_mainloop;
1478 2481
1479 warn "enter emergency perl save\n"; 2482Returns an arrayref with all map paths of currently instantiated and saved
2483random maps. May block.
1480 2484
1481 cf::sync_job { 2485=cut
1482 warn "begin emergency player save\n";
1483 $_->save for values %cf::PLAYER;
1484 warn "end emergency player save\n";
1485 2486
1486 warn "begin emergency map save\n"; 2487sub random_maps() {
1487 $_->save for values %cf::MAP; 2488 [
1488 warn "end emergency map save\n"; 2489 map {
2490 utf8::decode $_;
2491 /\.map$/
2492 ? normalise "?random/$_"
2493 : ()
2494 } @{ aio_readdir $RANDOMDIR or [] }
2495 ]
2496}
2497
2498=item cf::map::unique_maps
2499
2500Returns an arrayref of paths of all shared maps that have
2501instantiated unique items. May block.
2502
2503=cut
2504
2505sub unique_maps() {
2506 [
2507 map {
2508 utf8::decode $_;
2509 s/\.map$//; # TODO future compatibility hack
2510 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2511 ? ()
2512 : normalise $_
2513 } @{ aio_readdir $UNIQUEDIR or [] }
2514 ]
2515}
2516
2517=item cf::map::static_maps
2518
2519Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2520file in the shared directory excluding F</styles> and F</editor>). May
2521block.
2522
2523=cut
2524
2525sub static_maps() {
2526 my @dirs = "";
2527 my @maps;
2528
2529 while (@dirs) {
2530 my $dir = shift @dirs;
2531
2532 next if $dir eq "/styles" || $dir eq "/editor";
2533
2534 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2535 or return;
2536
2537 for (@$files) {
2538 s/\.map$// or next;
2539 utf8::decode $_;
2540 push @maps, "$dir/$_";
2541 }
2542
2543 push @dirs, map "$dir/$_", @$dirs;
1489 }; 2544 }
1490 2545
1491 warn "leave emergency perl save\n"; 2546 \@maps
2547}
2548
2549=back
2550
2551=head3 cf::object
2552
2553=cut
2554
2555package cf::object;
2556
2557=over 4
2558
2559=item $ob->inv_recursive
2560
2561Returns the inventory of the object I<and> their inventories, recursively,
2562but I<not> the object itself.
2563
2564=cut
2565
2566sub inv_recursive_;
2567sub inv_recursive_ {
2568 map { $_, inv_recursive_ $_->inv } @_
2569}
2570
2571sub inv_recursive {
2572 inv_recursive_ inv $_[0]
2573}
2574
2575=item $ref = $ob->ref
2576
2577Creates and returns a persistent reference to an object that can be stored as a string.
2578
2579=item $ob = cf::object::deref ($refstring)
2580
2581returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2582even if the object actually exists. May block.
2583
2584=cut
2585
2586sub deref {
2587 my ($ref) = @_;
2588
2589 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2590 my ($uuid, $name) = ($1, $2);
2591 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2592 or return;
2593 $pl->ob->uuid eq $uuid
2594 or return;
2595
2596 $pl->ob
2597 } else {
2598 warn "$ref: cannot resolve object reference\n";
2599 undef
2600 }
1492} 2601}
1493 2602
1494package cf; 2603package cf;
1495 2604
1496=back 2605=back
1497
1498 2606
1499=head3 cf::object::player 2607=head3 cf::object::player
1500 2608
1501=over 4 2609=over 4
1502 2610
1505Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2613Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1506can be C<undef>. Does the right thing when the player is currently in a 2614can be C<undef>. Does the right thing when the player is currently in a
1507dialogue with the given NPC character. 2615dialogue with the given NPC character.
1508 2616
1509=cut 2617=cut
2618
2619our $SAY_CHANNEL = {
2620 id => "say",
2621 title => "Map",
2622 reply => "say ",
2623 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2624};
2625
2626our $CHAT_CHANNEL = {
2627 id => "chat",
2628 title => "Chat",
2629 reply => "chat ",
2630 tooltip => "Player chat and shouts, global to the server.",
2631};
1510 2632
1511# rough implementation of a future "reply" method that works 2633# rough implementation of a future "reply" method that works
1512# with dialog boxes. 2634# with dialog boxes.
1513#TODO: the first argument must go, split into a $npc->reply_to ( method 2635#TODO: the first argument must go, split into a $npc->reply_to ( method
1514sub cf::object::player::reply($$$;$) { 2636sub cf::object::player::reply($$$;$) {
1516 2638
1517 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2639 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1518 2640
1519 if ($self->{record_replies}) { 2641 if ($self->{record_replies}) {
1520 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2642 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2643
1521 } else { 2644 } else {
2645 my $pl = $self->contr;
2646
2647 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2648 my $dialog = $pl->{npc_dialog};
2649 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2650
2651 } else {
1522 $msg = $npc->name . " says: $msg" if $npc; 2652 $msg = $npc->name . " says: $msg" if $npc;
1523 $self->message ($msg, $flags); 2653 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2654 }
1524 } 2655 }
2656}
2657
2658=item $object->send_msg ($channel, $msg, $color, [extra...])
2659
2660=cut
2661
2662sub cf::object::send_msg {
2663 my $pl = shift->contr
2664 or return;
2665 $pl->send_msg (@_);
1525} 2666}
1526 2667
1527=item $player_object->may ("access") 2668=item $player_object->may ("access")
1528 2669
1529Returns wether the given player is authorized to access resource "access" 2670Returns wether the given player is authorized to access resource "access"
1542 2683
1543=item $player_object->enter_link 2684=item $player_object->enter_link
1544 2685
1545Freezes the player and moves him/her to a special map (C<{link}>). 2686Freezes the player and moves him/her to a special map (C<{link}>).
1546 2687
1547The player should be reaosnably safe there for short amounts of time. You 2688The player should be reasonably safe there for short amounts of time (e.g.
1548I<MUST> call C<leave_link> as soon as possible, though. 2689for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2690though, as the player cannot control the character while it is on the link
2691map.
2692
2693Will never block.
1549 2694
1550=item $player_object->leave_link ($map, $x, $y) 2695=item $player_object->leave_link ($map, $x, $y)
1551 2696
1552Moves the player out of the specila link map onto the given map. If the 2697Moves the player out of the special C<{link}> map onto the specified
1553map is not valid (or omitted), the player will be moved back to the 2698map. If the map is not valid (or omitted), the player will be moved back
1554location he/she was before the call to C<enter_link>, or, if that fails, 2699to the location he/she was before the call to C<enter_link>, or, if that
1555to the emergency map position. 2700fails, to the emergency map position.
1556 2701
1557Might block. 2702Might block.
1558 2703
1559=cut 2704=cut
2705
2706sub link_map {
2707 unless ($LINK_MAP) {
2708 $LINK_MAP = cf::map::find "{link}"
2709 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2710 $LINK_MAP->load;
2711 }
2712
2713 $LINK_MAP
2714}
1560 2715
1561sub cf::object::player::enter_link { 2716sub cf::object::player::enter_link {
1562 my ($self) = @_; 2717 my ($self) = @_;
1563 2718
1564 $self->deactivate_recursive; 2719 $self->deactivate_recursive;
1565 2720
1566 return if $self->map == $LINK_MAP; 2721 ++$self->{_link_recursion};
2722
2723 return if UNIVERSAL::isa $self->map, "ext::map_link";
1567 2724
1568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2725 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1569 if $self->map; 2726 if $self->map && $self->map->{path} ne "{link}";
1570 2727
1571 $self->enter_map ($LINK_MAP, 20, 20); 2728 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1572} 2729}
1573 2730
1574sub cf::object::player::leave_link { 2731sub cf::object::player::leave_link {
1575 my ($self, $map, $x, $y) = @_; 2732 my ($self, $map, $x, $y) = @_;
2733
2734 return unless $self->contr->active;
1576 2735
1577 my $link_pos = delete $self->{_link_pos}; 2736 my $link_pos = delete $self->{_link_pos};
1578 2737
1579 unless ($map) { 2738 unless ($map) {
1580 # restore original map position 2739 # restore original map position
1591 ($x, $y) = (-1, -1) 2750 ($x, $y) = (-1, -1)
1592 unless (defined $x) && (defined $y); 2751 unless (defined $x) && (defined $y);
1593 2752
1594 # use -1 or undef as default coordinates, not 0, 0 2753 # use -1 or undef as default coordinates, not 0, 0
1595 ($x, $y) = ($map->enter_x, $map->enter_y) 2754 ($x, $y) = ($map->enter_x, $map->enter_y)
1596 if $x <=0 && $y <= 0; 2755 if $x <= 0 && $y <= 0;
1597 2756
1598 $map->load; 2757 $map->load;
2758 $map->load_neighbours;
1599 2759
1600 return unless $self->contr->active; 2760 return unless $self->contr->active;
2761
2762 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2763 if ($self->enter_map ($map, $x, $y)) {
2764 # entering was successful
2765 delete $self->{_link_recursion};
2766 # only activate afterwards, to support waiting in hooks
1601 $self->activate_recursive; 2767 $self->activate_recursive;
1602 $self->enter_map ($map, $x, $y);
1603}
1604
1605cf::player->attach (
1606 on_logout => sub {
1607 my ($pl) = @_;
1608
1609 # abort map switching before logout
1610 if ($pl->ob->{_link_pos}) {
1611 cf::sync_job {
1612 $pl->ob->leave_link
1613 };
1614 }
1615 }, 2768 }
1616 on_login => sub {
1617 my ($pl) = @_;
1618 2769
1619 # try to abort aborted map switching on player login :) 2770}
1620 # should happen only on crashes
1621 if ($pl->ob->{_link_pos}) {
1622 $pl->ob->enter_link;
1623 (async {
1624 # we need this sleep as the login has a concurrent enter_exit running
1625 # and this sleep increases chances of the player not ending up in scorn
1626 $pl->ob->reply (undef,
1627 "There was an internal problem at your last logout, "
1628 . "the server will try to bring you to your intended destination in a second.",
1629 cf::NDI_RED);
1630 Coro::Timer::sleep 1;
1631 $pl->ob->leave_link;
1632 })->prio (2);
1633 }
1634 },
1635);
1636 2771
1637=item $player_object->goto ($path, $x, $y) 2772=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1638 2773
2774Moves the player to the given map-path and coordinates by first freezing
2775her, loading and preparing them map, calling the provided $check callback
2776that has to return the map if sucecssful, and then unfreezes the player on
2777the new (success) or old (failed) map position. In either case, $done will
2778be called at the end of this process.
2779
2780Note that $check will be called with a potentially non-loaded map, so if
2781it needs a loaded map it has to call C<< ->load >>.
2782
1639=cut 2783=cut
2784
2785our $GOTOGEN;
1640 2786
1641sub cf::object::player::goto { 2787sub cf::object::player::goto {
1642 my ($self, $path, $x, $y) = @_; 2788 my ($self, $path, $x, $y, $check, $done) = @_;
2789
2790 if ($self->{_link_recursion} >= $MAX_LINKS) {
2791 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2792 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2793 ($path, $x, $y) = @$EMERGENCY_POSITION;
2794 }
2795
2796 # do generation counting so two concurrent goto's will be executed in-order
2797 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1643 2798
1644 $self->enter_link; 2799 $self->enter_link;
1645 2800
1646 (async { 2801 (async {
1647 $path = new cf::path $path; 2802 $Coro::current->{desc} = "player::goto $path $x $y";
1648 2803
1649 my $map = cf::map::find $path->as_string; 2804 # *tag paths override both path and x|y
2805 if ($path =~ /^\*(.*)$/) {
2806 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2807 my $ob = $obs[rand @obs];
2808
2809 # see if we actually can go there
2810 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2811 $ob = $obs[rand @obs];
2812 } else {
2813 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2814 }
2815 # else put us there anyways for now #d#
2816
2817 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2818 } else {
2819 ($path, $x, $y) = (undef, undef, undef);
2820 }
2821 }
2822
2823 my $map = eval {
2824 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2825
2826 if ($map) {
1650 $map = $map->customise_for ($self) if $map; 2827 $map = $map->customise_for ($self);
1651 2828 $map = $check->($map, $x, $y, $self) if $check && $map;
1652# warn "entering ", $map->path, " at ($x, $y)\n" 2829 } else {
1653# if $map;
1654
1655 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2830 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2831 }
1656 2832
2833 $map
2834 };
2835
2836 if ($@) {
2837 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2838 LOG llevError | logBacktrace, Carp::longmess $@;
2839 }
2840
2841 if ($gen == $self->{_goto_generation}) {
2842 delete $self->{_goto_generation};
1657 $self->leave_link ($map, $x, $y); 2843 $self->leave_link ($map, $x, $y);
2844 }
2845
2846 $done->($self) if $done;
1658 })->prio (1); 2847 })->prio (1);
1659} 2848}
1660 2849
1661=item $player_object->enter_exit ($exit_object) 2850=item $player_object->enter_exit ($exit_object)
1662 2851
1664 2853
1665sub parse_random_map_params { 2854sub parse_random_map_params {
1666 my ($spec) = @_; 2855 my ($spec) = @_;
1667 2856
1668 my $rmp = { # defaults 2857 my $rmp = { # defaults
1669 xsize => 10, 2858 xsize => (cf::rndm 15, 40),
1670 ysize => 10, 2859 ysize => (cf::rndm 15, 40),
2860 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2861 #layout => string,
1671 }; 2862 };
1672 2863
1673 for (split /\n/, $spec) { 2864 for (split /\n/, $spec) {
1674 my ($k, $v) = split /\s+/, $_, 2; 2865 my ($k, $v) = split /\s+/, $_, 2;
1675 2866
1687 # that depends on the exit object 2878 # that depends on the exit object
1688 2879
1689 my $rmp = parse_random_map_params $exit->msg; 2880 my $rmp = parse_random_map_params $exit->msg;
1690 2881
1691 if ($exit->map) { 2882 if ($exit->map) {
1692 $rmp->{region} = $exit->map->region_name; 2883 $rmp->{region} = $exit->region->name;
1693 $rmp->{origin_map} = $exit->map->path; 2884 $rmp->{origin_map} = $exit->map->path;
1694 $rmp->{origin_x} = $exit->x; 2885 $rmp->{origin_x} = $exit->x;
1695 $rmp->{origin_y} = $exit->y; 2886 $rmp->{origin_y} = $exit->y;
2887
2888 $exit->map->touch;
1696 } 2889 }
1697 2890
1698 $rmp->{random_seed} ||= $exit->random_seed; 2891 $rmp->{random_seed} ||= $exit->random_seed;
1699 2892
1700 my $data = cf::to_json $rmp; 2893 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1701 my $md5 = Digest::MD5::md5_hex $data; 2894 my $md5 = Digest::MD5::md5_hex $data;
2895 my $meta = "$RANDOMDIR/$md5.meta";
1702 2896
1703 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2897 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1704 aio_write $fh, 0, (length $data), $data, 0; 2898 aio_write $fh, 0, (length $data), $data, 0;
2899 undef $fh;
2900 aio_rename "$meta~", $meta;
1705 2901
2902 my $slaying = "?random/$md5";
2903
2904 if ($exit->valid) {
1706 $exit->slaying ("?random/$md5"); 2905 $exit->slaying ("?random/$md5");
1707 $exit->msg (undef); 2906 $exit->msg (undef);
2907 }
1708 } 2908 }
1709} 2909}
1710 2910
1711sub cf::object::player::enter_exit { 2911sub cf::object::player::enter_exit {
1712 my ($self, $exit) = @_; 2912 my ($self, $exit) = @_;
1714 return unless $self->type == cf::PLAYER; 2914 return unless $self->type == cf::PLAYER;
1715 2915
1716 $self->enter_link; 2916 $self->enter_link;
1717 2917
1718 (async { 2918 (async {
1719 $self->deactivate_recursive; # just to be sure 2919 $Coro::current->{desc} = "enter_exit";
2920
1720 unless (eval { 2921 unless (eval {
2922 $self->deactivate_recursive; # just to be sure
2923
2924 my $map = cf::map::normalise $exit->slaying, $exit->map;
2925 my $x = $exit->stats->hp;
2926 my $y = $exit->stats->sp;
2927
2928 # special map handling
2929 my $slaying = $exit->slaying;
2930
2931 # special map handling
2932 if ($slaying eq "/!") {
2933 my $guard = cf::lock_acquire "exit_prepare:$exit";
2934
1721 prepare_random_map $exit 2935 prepare_random_map $exit
2936 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2937
1722 if $exit->slaying eq "/!"; 2938 $map = $exit->slaying;
1723 2939
1724 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2940 } elsif ($slaying eq '!up') {
1725 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2941 $map = $exit->map->tile_path (cf::TILE_UP);
2942 $x = $exit->x;
2943 $y = $exit->y;
1726 2944
2945 } elsif ($slaying eq '!down') {
2946 $map = $exit->map->tile_path (cf::TILE_DOWN);
2947 $x = $exit->x;
2948 $y = $exit->y;
2949 }
2950
2951 $self->goto ($map, $x, $y);
2952
2953 # if exit is damned, update players death & WoR home-position
2954 $self->contr->savebed ($map, $x, $y)
2955 if $exit->flag (cf::FLAG_DAMNED);
2956
1727 1; 2957 1
1728 }) { 2958 }) {
1729 $self->message ("Something went wrong deep within the crossfire server. " 2959 $self->message ("Something went wrong deep within the deliantra server. "
1730 . "I'll try to bring you back to the map you were before. " 2960 . "I'll try to bring you back to the map you were before. "
1731 . "Please report this to the dungeon master", 2961 . "Please report this to the dungeon master!",
1732 cf::NDI_UNIQUE | cf::NDI_RED); 2962 cf::NDI_UNIQUE | cf::NDI_RED);
1733 2963
1734 warn "ERROR in enter_exit: $@"; 2964 error "ERROR in enter_exit: $@";
1735 $self->leave_link; 2965 $self->leave_link;
1736 } 2966 }
1737 })->prio (1); 2967 })->prio (1);
1738} 2968}
1739 2969
1750 2980
1751sub cf::client::send_drawinfo { 2981sub cf::client::send_drawinfo {
1752 my ($self, $text, $flags) = @_; 2982 my ($self, $text, $flags) = @_;
1753 2983
1754 utf8::encode $text; 2984 utf8::encode $text;
1755 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2985 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1756} 2986}
1757 2987
2988=item $client->send_big_packet ($pkt)
2989
2990Like C<send_packet>, but tries to compress large packets, and fragments
2991them as required.
2992
2993=cut
2994
2995our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2996
2997sub cf::client::send_big_packet {
2998 my ($self, $pkt) = @_;
2999
3000 # try lzf for large packets
3001 $pkt = "lzf " . Compress::LZF::compress $pkt
3002 if 1024 <= length $pkt and $self->{can_lzf};
3003
3004 # split very large packets
3005 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3006 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3007 $pkt = "frag";
3008 }
3009
3010 $self->send_packet ($pkt);
3011}
3012
3013=item $client->send_msg ($channel, $msg, $color, [extra...])
3014
3015Send a drawinfo or msg packet to the client, formatting the msg for the
3016client if neccessary. C<$type> should be a string identifying the type of
3017the message, with C<log> being the default. If C<$color> is negative, suppress
3018the message unless the client supports the msg packet.
3019
3020=cut
3021
3022# non-persistent channels (usually the info channel)
3023our %CHANNEL = (
3024 "c/motd" => {
3025 id => "infobox",
3026 title => "MOTD",
3027 reply => undef,
3028 tooltip => "The message of the day",
3029 },
3030 "c/identify" => {
3031 id => "infobox",
3032 title => "Identify",
3033 reply => undef,
3034 tooltip => "Items recently identified",
3035 },
3036 "c/examine" => {
3037 id => "infobox",
3038 title => "Examine",
3039 reply => undef,
3040 tooltip => "Signs and other items you examined",
3041 },
3042 "c/shopinfo" => {
3043 id => "infobox",
3044 title => "Shop Info",
3045 reply => undef,
3046 tooltip => "What your bargaining skill tells you about the shop",
3047 },
3048 "c/book" => {
3049 id => "infobox",
3050 title => "Book",
3051 reply => undef,
3052 tooltip => "The contents of a note or book",
3053 },
3054 "c/lookat" => {
3055 id => "infobox",
3056 title => "Look",
3057 reply => undef,
3058 tooltip => "What you saw there",
3059 },
3060 "c/who" => {
3061 id => "infobox",
3062 title => "Players",
3063 reply => undef,
3064 tooltip => "Shows players who are currently online",
3065 },
3066 "c/body" => {
3067 id => "infobox",
3068 title => "Body Parts",
3069 reply => undef,
3070 tooltip => "Shows which body parts you posess and are available",
3071 },
3072 "c/statistics" => {
3073 id => "infobox",
3074 title => "Statistics",
3075 reply => undef,
3076 tooltip => "Shows your primary statistics",
3077 },
3078 "c/skills" => {
3079 id => "infobox",
3080 title => "Skills",
3081 reply => undef,
3082 tooltip => "Shows your experience per skill and item power",
3083 },
3084 "c/shopitems" => {
3085 id => "infobox",
3086 title => "Shop Items",
3087 reply => undef,
3088 tooltip => "Shows the items currently for sale in this shop",
3089 },
3090 "c/resistances" => {
3091 id => "infobox",
3092 title => "Resistances",
3093 reply => undef,
3094 tooltip => "Shows your resistances",
3095 },
3096 "c/pets" => {
3097 id => "infobox",
3098 title => "Pets",
3099 reply => undef,
3100 tooltip => "Shows information abotu your pets/a specific pet",
3101 },
3102 "c/perceiveself" => {
3103 id => "infobox",
3104 title => "Perceive Self",
3105 reply => undef,
3106 tooltip => "You gained detailed knowledge about yourself",
3107 },
3108 "c/uptime" => {
3109 id => "infobox",
3110 title => "Uptime",
3111 reply => undef,
3112 tooltip => "How long the server has been running since last restart",
3113 },
3114 "c/mapinfo" => {
3115 id => "infobox",
3116 title => "Map Info",
3117 reply => undef,
3118 tooltip => "Information related to the maps",
3119 },
3120 "c/party" => {
3121 id => "party",
3122 title => "Party",
3123 reply => "gsay ",
3124 tooltip => "Messages and chat related to your party",
3125 },
3126 "c/death" => {
3127 id => "death",
3128 title => "Death",
3129 reply => undef,
3130 tooltip => "Reason for and more info about your most recent death",
3131 },
3132 "c/say" => $SAY_CHANNEL,
3133 "c/chat" => $CHAT_CHANNEL,
3134);
3135
3136sub cf::client::send_msg {
3137 my ($self, $channel, $msg, $color, @extra) = @_;
3138
3139 $msg = $self->pl->expand_cfpod ($msg)
3140 unless $color & cf::NDI_VERBATIM;
3141
3142 $color &= cf::NDI_CLIENT_MASK; # just in case...
3143
3144 # check predefined channels, for the benefit of C
3145 if ($CHANNEL{$channel}) {
3146 $channel = $CHANNEL{$channel};
3147
3148 $self->ext_msg (channel_info => $channel);
3149 $channel = $channel->{id};
3150
3151 } elsif (ref $channel) {
3152 # send meta info to client, if not yet sent
3153 unless (exists $self->{channel}{$channel->{id}}) {
3154 $self->{channel}{$channel->{id}} = $channel;
3155 $self->ext_msg (channel_info => $channel);
3156 }
3157
3158 $channel = $channel->{id};
3159 }
3160
3161 return unless @extra || length $msg;
3162
3163 # default colour, mask it out
3164 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3165 if $color & cf::NDI_DEF;
3166
3167 my $pkt = "msg "
3168 . $self->{json_coder}->encode (
3169 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3170 );
3171
3172 $self->send_big_packet ($pkt);
3173}
3174
3175=item $client->ext_msg ($type, @msg)
3176
3177Sends an ext event to the client.
3178
3179=cut
3180
3181sub cf::client::ext_msg($$@) {
3182 my ($self, $type, @msg) = @_;
3183
3184 if ($self->extcmd == 2) {
3185 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3186 } elsif ($self->extcmd == 1) { # TODO: remove
3187 push @msg, msgtype => "event_$type";
3188 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3189 }
3190}
3191
3192=item $client->ext_reply ($msgid, @msg)
3193
3194Sends an ext reply to the client.
3195
3196=cut
3197
3198sub cf::client::ext_reply($$@) {
3199 my ($self, $id, @msg) = @_;
3200
3201 if ($self->extcmd == 2) {
3202 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3203 } elsif ($self->extcmd == 1) {
3204 #TODO: version 1, remove
3205 unshift @msg, msgtype => "reply", msgid => $id;
3206 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3207 }
3208}
1758 3209
1759=item $success = $client->query ($flags, "text", \&cb) 3210=item $success = $client->query ($flags, "text", \&cb)
1760 3211
1761Queues a query to the client, calling the given callback with 3212Queues a query to the client, calling the given callback with
1762the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3213the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1763C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3214C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1764 3215
1765Queries can fail, so check the return code. Or don't, as queries will become 3216Queries can fail, so check the return code. Or don't, as queries will
1766reliable at some point in the future. 3217become reliable at some point in the future.
1767 3218
1768=cut 3219=cut
1769 3220
1770sub cf::client::query { 3221sub cf::client::query {
1771 my ($self, $flags, $text, $cb) = @_; 3222 my ($self, $flags, $text, $cb) = @_;
1779 utf8::encode $text; 3230 utf8::encode $text;
1780 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3231 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1781 3232
1782 $self->send_packet ($self->{query_queue}[0][0]) 3233 $self->send_packet ($self->{query_queue}[0][0])
1783 if @{ $self->{query_queue} } == 1; 3234 if @{ $self->{query_queue} } == 1;
3235
3236 1
1784} 3237}
1785 3238
1786cf::client->attach ( 3239cf::client->attach (
3240 on_connect => sub {
3241 my ($ns) = @_;
3242
3243 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3244 },
1787 on_reply => sub { 3245 on_reply => sub {
1788 my ($ns, $msg) = @_; 3246 my ($ns, $msg) = @_;
1789 3247
1790 # this weird shuffling is so that direct followup queries 3248 # this weird shuffling is so that direct followup queries
1791 # get handled first 3249 # get handled first
1792 my $queue = delete $ns->{query_queue} 3250 my $queue = delete $ns->{query_queue}
1793 or return; # be conservative, not sure how that can happen, but we saw a crash here 3251 or return; # be conservative, not sure how that can happen, but we saw a crash here
1794 3252
1795 (shift @$queue)->[1]->($msg); 3253 (shift @$queue)->[1]->($msg);
3254 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1796 3255
1797 push @{ $ns->{query_queue} }, @$queue; 3256 push @{ $ns->{query_queue} }, @$queue;
1798 3257
1799 if (@{ $ns->{query_queue} } == @$queue) { 3258 if (@{ $ns->{query_queue} } == @$queue) {
1800 if (@$queue) { 3259 if (@$queue) {
1802 } else { 3261 } else {
1803 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3262 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1804 } 3263 }
1805 } 3264 }
1806 }, 3265 },
3266 on_exticmd => sub {
3267 my ($ns, $buf) = @_;
3268
3269 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3270
3271 if (ref $msg) {
3272 my ($type, $reply, @payload) =
3273 "ARRAY" eq ref $msg
3274 ? @$msg
3275 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3276
3277 my @reply;
3278
3279 if (my $cb = $EXTICMD{$type}) {
3280 @reply = $cb->($ns, @payload);
3281 }
3282
3283 $ns->ext_reply ($reply, @reply)
3284 if $reply;
3285
3286 } else {
3287 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3288 }
3289
3290 cf::override;
3291 },
1807); 3292);
1808 3293
1809=item $client->async (\&cb) 3294=item $client->async (\&cb)
1810 3295
1811Create a new coroutine, running the specified callback. The coroutine will 3296Create a new coroutine, running the specified callback. The coroutine will
1827 3312
1828 $coro 3313 $coro
1829} 3314}
1830 3315
1831cf::client->attach ( 3316cf::client->attach (
1832 on_destroy => sub { 3317 on_client_destroy => sub {
1833 my ($ns) = @_; 3318 my ($ns) = @_;
1834 3319
1835 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3320 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1836 }, 3321 },
1837); 3322);
1852our $safe = new Safe "safe"; 3337our $safe = new Safe "safe";
1853our $safe_hole = new Safe::Hole; 3338our $safe_hole = new Safe::Hole;
1854 3339
1855$SIG{FPE} = 'IGNORE'; 3340$SIG{FPE} = 'IGNORE';
1856 3341
1857$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3342$safe->permit_only (Opcode::opset qw(
3343 :base_core :base_mem :base_orig :base_math :base_loop
3344 grepstart grepwhile mapstart mapwhile
3345 sort time
3346));
1858 3347
1859# here we export the classes and methods available to script code 3348# here we export the classes and methods available to script code
1860 3349
1861=pod 3350=pod
1862 3351
1863The following fucntions and emthods are available within a safe environment: 3352The following functions and methods are available within a safe environment:
1864 3353
1865 cf::object contr pay_amount pay_player map 3354 cf::object
3355 contr pay_amount pay_player map x y force_find force_add destroy
3356 insert remove name archname title slaying race decrease split
3357 value
3358
1866 cf::object::player player 3359 cf::object::player
1867 cf::player peaceful 3360 player
1868 cf::map trigger 3361
3362 cf::player
3363 peaceful
3364
3365 cf::map
3366 trigger
1869 3367
1870=cut 3368=cut
1871 3369
1872for ( 3370for (
1873 ["cf::object" => qw(contr pay_amount pay_player map)], 3371 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3372 insert remove inv nrof name archname title slaying race
3373 decrease split destroy change_exp value msg lore send_msg)],
1874 ["cf::object::player" => qw(player)], 3374 ["cf::object::player" => qw(player)],
1875 ["cf::player" => qw(peaceful)], 3375 ["cf::player" => qw(peaceful send_msg)],
1876 ["cf::map" => qw(trigger)], 3376 ["cf::map" => qw(trigger)],
1877) { 3377) {
1878 no strict 'refs';
1879 my ($pkg, @funs) = @$_; 3378 my ($pkg, @funs) = @$_;
1880 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3379 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1881 for @funs; 3380 for @funs;
1882} 3381}
1883 3382
1898 3397
1899 my $qcode = $code; 3398 my $qcode = $code;
1900 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3399 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1901 $qcode =~ s/\n/\\n/g; 3400 $qcode =~ s/\n/\\n/g;
1902 3401
3402 %vars = (_dummy => 0) unless %vars;
3403
3404 my @res;
1903 local $_; 3405 local $_;
1904 local @safe::cf::_safe_eval_args = values %vars;
1905 3406
1906 my $eval = 3407 my $eval =
1907 "do {\n" 3408 "do {\n"
1908 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3409 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1909 . "#line 0 \"{$qcode}\"\n" 3410 . "#line 0 \"{$qcode}\"\n"
1910 . $code 3411 . $code
1911 . "\n}" 3412 . "\n}"
1912 ; 3413 ;
1913 3414
3415 if ($CFG{safe_eval}) {
1914 sub_generation_inc; 3416 sub_generation_inc;
3417 local @safe::cf::_safe_eval_args = values %vars;
1915 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3418 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1916 sub_generation_inc; 3419 sub_generation_inc;
3420 } else {
3421 local @cf::_safe_eval_args = values %vars;
3422 @res = wantarray ? eval eval : scalar eval $eval;
3423 }
1917 3424
1918 if ($@) { 3425 if ($@) {
1919 warn "$@"; 3426 warn "$@",
1920 warn "while executing safe code '$code'\n"; 3427 "while executing safe code '$code'\n",
1921 warn "with arguments " . (join " ", %vars) . "\n"; 3428 "with arguments " . (join " ", %vars) . "\n";
1922 } 3429 }
1923 3430
1924 wantarray ? @res : $res[0] 3431 wantarray ? @res : $res[0]
1925} 3432}
1926 3433
1940=cut 3447=cut
1941 3448
1942sub register_script_function { 3449sub register_script_function {
1943 my ($fun, $cb) = @_; 3450 my ($fun, $cb) = @_;
1944 3451
1945 no strict 'refs'; 3452 $fun = "safe::$fun" if $CFG{safe_eval};
1946 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3453 *$fun = $safe_hole->wrap ($cb);
1947} 3454}
1948 3455
1949=back 3456=back
1950 3457
1951=cut 3458=cut
1952 3459
1953############################################################################# 3460#############################################################################
3461# the server's init and main functions
1954 3462
1955=head2 EXTENSION DATABASE SUPPORT 3463sub load_facedata($) {
3464 my ($path) = @_;
1956 3465
1957Crossfire maintains a very simple database for extension use. It can 3466 # HACK to clear player env face cache, we need some signal framework
1958currently store anything that can be serialised using Storable, which 3467 # for this (global event?)
1959excludes objects. 3468 %ext::player_env::MUSIC_FACE_CACHE = ();
1960 3469
1961The parameter C<$family> should best start with the name of the extension 3470 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1962using it, it should be unique.
1963 3471
1964=over 4 3472 trace "loading facedata from $path\n";
1965 3473
1966=item $hashref = cf::db_get $family 3474 my $facedata = decode_storable load_file $path;
1967 3475
1968Return a hashref for use by the extension C<$family>, which can be 3476 $facedata->{version} == 2
1969modified. After modifications, you have to call C<cf::db_dirty> or 3477 or cf::cleanup "$path: version mismatch, cannot proceed.";
1970C<cf::db_sync>.
1971 3478
1972=item $value = cf::db_get $family => $key 3479 # patch in the exptable
1973 3480 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1974Returns a single value from the database 3481 $facedata->{resource}{"res/exp_table"} = {
1975 3482 type => FT_RSRC,
1976=item cf::db_put $family => $hashref 3483 data => $exp_table,
1977 3484 hash => (Digest::MD5::md5 $exp_table),
1978Stores the given family hashref into the database. Updates are delayed, if
1979you want the data to be synced to disk immediately, use C<cf::db_sync>.
1980
1981=item cf::db_put $family => $key => $value
1982
1983Stores the given C<$value> in the family hash. Updates are delayed, if you
1984want the data to be synced to disk immediately, use C<cf::db_sync>.
1985
1986=item cf::db_dirty
1987
1988Marks the database as dirty, to be updated at a later time.
1989
1990=item cf::db_sync
1991
1992Immediately write the database to disk I<if it is dirty>.
1993
1994=cut
1995
1996our $DB;
1997
1998{
1999 my $path = cf::localdir . "/database.pst";
2000
2001 sub db_load() {
2002 $DB = stat $path ? Storable::retrieve $path : { };
2003 }
2004
2005 my $pid;
2006
2007 sub db_save() {
2008 waitpid $pid, 0 if $pid;
2009 if (0 == ($pid = fork)) {
2010 $DB->{_meta}{version} = 1;
2011 Storable::nstore $DB, "$path~";
2012 rename "$path~", $path;
2013 cf::_exit 0 if defined $pid;
2014 }
2015 }
2016
2017 my $dirty;
2018
2019 sub db_sync() {
2020 db_save if $dirty;
2021 undef $dirty;
2022 }
2023
2024 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2025 db_sync;
2026 }); 3485 };
3486 cf::cede_to_tick;
2027 3487
2028 sub db_dirty() {
2029 $dirty = 1;
2030 $idle->start;
2031 } 3488 {
3489 my $faces = $facedata->{faceinfo};
2032 3490
2033 sub db_get($;$) { 3491 while (my ($face, $info) = each %$faces) {
2034 @_ >= 2 3492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2035 ? $DB->{$_[0]}{$_[1]}
2036 : ($DB->{$_[0]} ||= { })
2037 }
2038 3493
2039 sub db_put($$;$) { 3494 cf::face::set_visibility $idx, $info->{visibility};
2040 if (@_ >= 3) { 3495 cf::face::set_magicmap $idx, $info->{magicmap};
2041 $DB->{$_[0]}{$_[1]} = $_[2]; 3496 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2042 } else { 3497 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2043 $DB->{$_[0]} = $_[1]; 3498 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2044 }
2045 db_dirty;
2046 }
2047 3499
2048 cf::global->attach ( 3500 cf::cede_to_tick;
2049 prio => 10000,
2050 on_cleanup => sub {
2051 db_sync;
2052 }, 3501 }
2053 );
2054}
2055 3502
2056############################################################################# 3503 while (my ($face, $info) = each %$faces) {
2057# the server's main() 3504 next unless $info->{smooth};
2058 3505
2059sub cfg_load { 3506 my $idx = cf::face::find $face
2060 open my $fh, "<:utf8", cf::confdir . "/config" 3507 or next;
2061 or return;
2062 3508
2063 local $/; 3509 if (my $smooth = cf::face::find $info->{smooth}) {
2064 *CFG = YAML::Syck::Load <$fh>; 3510 cf::face::set_smooth $idx, $smooth;
3511 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3512 } else {
3513 error "smooth face '$info->{smooth}' not found for face '$face'";
3514 }
2065 3515
3516 cf::cede_to_tick;
3517 }
3518 }
3519
3520 {
3521 my $anims = $facedata->{animinfo};
3522
3523 while (my ($anim, $info) = each %$anims) {
3524 cf::anim::set $anim, $info->{frames}, $info->{facings};
3525 cf::cede_to_tick;
3526 }
3527
3528 cf::anim::invalidate_all; # d'oh
3529 }
3530
3531 {
3532 my $res = $facedata->{resource};
3533
3534 while (my ($name, $info) = each %$res) {
3535 if (defined $info->{type}) {
3536 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3537
3538 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3539 cf::face::set_type $idx, $info->{type};
3540 } else {
3541 $RESOURCE{$name} = $info; # unused
3542 }
3543
3544 cf::cede_to_tick;
3545 }
3546 }
3547
3548 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3549
3550 1
3551}
3552
3553register_exticmd fx_want => sub {
3554 my ($ns, $want) = @_;
3555
3556 while (my ($k, $v) = each %$want) {
3557 $ns->fx_want ($k, $v);
3558 }
3559};
3560
3561sub load_resource_file($) {
3562 my $guard = lock_acquire "load_resource_file";
3563
3564 my $status = load_resource_file_ $_[0];
3565 get_slot 0.1, 100;
3566 cf::arch::commit_load;
3567
3568 $status
3569}
3570
3571sub reload_regions {
3572 # HACK to clear player env face cache, we need some signal framework
3573 # for this (global event?)
3574 %ext::player_env::MUSIC_FACE_CACHE = ();
3575
3576 load_resource_file "$MAPDIR/regions"
3577 or die "unable to load regions file\n";
3578
3579 for (cf::region::list) {
3580 $_->{match} = qr/$_->{match}/
3581 if exists $_->{match};
3582 }
3583}
3584
3585sub reload_facedata {
3586 load_facedata "$DATADIR/facedata"
3587 or die "unable to load facedata\n";
3588}
3589
3590sub reload_archetypes {
3591 load_resource_file "$DATADIR/archetypes"
3592 or die "unable to load archetypes\n";
3593}
3594
3595sub reload_treasures {
3596 load_resource_file "$DATADIR/treasures"
3597 or die "unable to load treasurelists\n";
3598}
3599
3600sub reload_sound {
3601 trace "loading sound config from $DATADIR/sound\n";
3602
3603 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3604
3605 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3606 my $sound = $soundconf->{compat}[$_]
3607 or next;
3608
3609 my $face = cf::face::find "sound/$sound->[1]";
3610 cf::sound::set $sound->[0] => $face;
3611 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3612 }
3613
3614 while (my ($k, $v) = each %{$soundconf->{event}}) {
3615 my $face = cf::face::find "sound/$v";
3616 cf::sound::set $k => $face;
3617 }
3618}
3619
3620sub reload_resources {
3621 trace "reloading resource files...\n";
3622
3623 reload_exp_table;
3624 reload_materials;
3625 reload_facedata;
3626 reload_sound;
3627 reload_archetypes;
3628 reload_regions;
3629 reload_treasures;
3630
3631 trace "finished reloading resource files\n";
3632}
3633
3634sub reload_config {
3635 trace "reloading config file...\n";
3636
3637 my $config = load_file "$CONFDIR/config";
3638 utf8::decode $config;
3639 *CFG = decode_yaml $config;
3640
2066 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3641 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2067 3642
2068 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3643 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2069 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3644 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2070 3645
2071 if (exists $CFG{mlockall}) { 3646 if (exists $CFG{mlockall}) {
2072 eval { 3647 eval {
2073 $CFG{mlockall} ? &mlockall : &munlockall 3648 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2074 and die "WARNING: m(un)lockall failed: $!\n"; 3649 and die "WARNING: m(un)lockall failed: $!\n";
2075 }; 3650 };
2076 warn $@ if $@; 3651 warn $@ if $@;
2077 } 3652 }
2078} 3653}
2079 3654
3655sub pidfile() {
3656 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3657 or die "$PIDFILE: $!";
3658 flock $fh, &Fcntl::LOCK_EX
3659 or die "$PIDFILE: flock: $!";
3660 $fh
3661}
3662
3663# make sure only one server instance is running at any one time
3664sub atomic {
3665 my $fh = pidfile;
3666
3667 my $pid = <$fh>;
3668 kill 9, $pid if $pid > 0;
3669
3670 seek $fh, 0, 0;
3671 print $fh $$;
3672}
3673
3674sub main_loop {
3675 trace "EV::loop starting\n";
3676 if (1) {
3677 EV::loop;
3678 }
3679 trace "EV::loop returned\n";
3680 goto &main_loop unless $REALLY_UNLOOP;
3681}
3682
2080sub main { 3683sub main {
3684 cf::init_globals; # initialise logging
3685
3686 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3687 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3688 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3689 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3690
3691 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3692
2081 # we must not ever block the main coroutine 3693 # we must not ever block the main coroutine
2082 local $Coro::idle = sub { 3694 local $Coro::idle = sub {
2083 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3695 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2084 async { Event::one_event }; 3696 (async {
3697 $Coro::current->{desc} = "IDLE BUG HANDLER";
3698 EV::loop EV::LOOP_ONESHOT;
3699 })->prio (Coro::PRIO_MAX);
2085 }; 3700 };
2086 3701
2087 cfg_load; 3702 evthread_start IO::AIO::poll_fileno;
2088 db_load; 3703
3704 cf::sync_job {
3705 cf::incloader::init ();
3706
3707 cf::init_anim;
3708 cf::init_attackmess;
3709 cf::init_dynamic;
3710
3711 cf::load_settings;
3712
3713 reload_resources;
3714 reload_config;
3715 db_init;
3716
3717 cf::init_uuid;
3718 cf::init_signals;
3719 cf::init_skills;
3720
3721 cf::init_beforeplay;
3722
3723 atomic;
3724
2089 load_extensions; 3725 load_extensions;
2090 Event::loop; 3726
3727 utime time, time, $RUNTIMEFILE;
3728
3729 # no (long-running) fork's whatsoever before this point(!)
3730 use POSIX ();
3731 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3732
3733 cf::_post_init 0;
3734 };
3735
3736 cf::object::thawer::errors_are_fatal 0;
3737 info "parse errors in files are no longer fatal from this point on.\n";
3738
3739 my $free_main; $free_main = EV::idle sub {
3740 undef $free_main;
3741 undef &main; # free gobs of memory :)
3742 };
3743
3744 goto &main_loop;
2091} 3745}
2092 3746
2093############################################################################# 3747#############################################################################
2094# initialisation 3748# initialisation and cleanup
2095 3749
3750# install some emergency cleanup handlers
3751BEGIN {
3752 our %SIGWATCHER = ();
3753 for my $signal (qw(INT HUP TERM)) {
3754 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3755 cf::cleanup "SIG$signal";
3756 };
3757 }
3758}
3759
3760sub write_runtime_sync {
3761 my $t0 = AE::time;
3762
3763 # first touch the runtime file to show we are still running:
3764 # the fsync below can take a very very long time.
3765
3766 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3767
3768 my $guard = cf::lock_acquire "write_runtime";
3769
3770 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3771 or return;
3772
3773 my $value = $cf::RUNTIME + 90 + 10;
3774 # 10 is the runtime save interval, for a monotonic clock
3775 # 60 allows for the watchdog to kill the server.
3776
3777 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3778 and return;
3779
3780 # always fsync - this file is important
3781 aio_fsync $fh
3782 and return;
3783
3784 # touch it again to show we are up-to-date
3785 aio_utime $fh, undef, undef;
3786
3787 close $fh
3788 or return;
3789
3790 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3791 and return;
3792
3793 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3794
3795 1
3796}
3797
3798our $uuid_lock;
3799our $uuid_skip;
3800
3801sub write_uuid_sync($) {
3802 $uuid_skip ||= $_[0];
3803
3804 return if $uuid_lock;
3805 local $uuid_lock = 1;
3806
3807 my $uuid = "$LOCALDIR/uuid";
3808
3809 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3810 or return;
3811
3812 my $value = uuid_seq uuid_cur;
3813
3814 unless ($value) {
3815 info "cowardly refusing to write zero uuid value!\n";
3816 return;
3817 }
3818
3819 my $value = uuid_str $value + $uuid_skip;
3820 $uuid_skip = 0;
3821
3822 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3823 and return;
3824
3825 # always fsync - this file is important
3826 aio_fsync $fh
3827 and return;
3828
3829 close $fh
3830 or return;
3831
3832 aio_rename "$uuid~", $uuid
3833 and return;
3834
3835 trace "uuid file written ($value).\n";
3836
3837 1
3838
3839}
3840
3841sub write_uuid($$) {
3842 my ($skip, $sync) = @_;
3843
3844 $sync ? write_uuid_sync $skip
3845 : async { write_uuid_sync $skip };
3846}
3847
3848sub emergency_save() {
3849 my $freeze_guard = cf::freeze_mainloop;
3850
3851 info "emergency_perl_save: enter\n";
3852
3853 # this is a trade-off: we want to be very quick here, so
3854 # save all maps without fsync, and later call a global sync
3855 # (which in turn might be very very slow)
3856 local $USE_FSYNC = 0;
3857
3858 cf::sync_job {
3859 cf::write_runtime_sync; # external watchdog should not bark
3860
3861 # use a peculiar iteration method to avoid tripping on perl
3862 # refcount bugs in for. also avoids problems with players
3863 # and maps saved/destroyed asynchronously.
3864 info "emergency_perl_save: begin player save\n";
3865 for my $login (keys %cf::PLAYER) {
3866 my $pl = $cf::PLAYER{$login} or next;
3867 $pl->valid or next;
3868 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3869 $pl->save;
3870 }
3871 info "emergency_perl_save: end player save\n";
3872
3873 cf::write_runtime_sync; # external watchdog should not bark
3874
3875 info "emergency_perl_save: begin map save\n";
3876 for my $path (keys %cf::MAP) {
3877 my $map = $cf::MAP{$path} or next;
3878 $map->valid or next;
3879 $map->save;
3880 }
3881 info "emergency_perl_save: end map save\n";
3882
3883 cf::write_runtime_sync; # external watchdog should not bark
3884
3885 info "emergency_perl_save: begin database checkpoint\n";
3886 BDB::db_env_txn_checkpoint $DB_ENV;
3887 info "emergency_perl_save: end database checkpoint\n";
3888
3889 info "emergency_perl_save: begin write uuid\n";
3890 write_uuid_sync 1;
3891 info "emergency_perl_save: end write uuid\n";
3892
3893 cf::write_runtime_sync; # external watchdog should not bark
3894
3895 trace "emergency_perl_save: syncing database to disk";
3896 BDB::db_env_txn_checkpoint $DB_ENV;
3897
3898 info "emergency_perl_save: starting sync\n";
3899 IO::AIO::aio_sync sub {
3900 info "emergency_perl_save: finished sync\n";
3901 };
3902
3903 cf::write_runtime_sync; # external watchdog should not bark
3904
3905 trace "emergency_perl_save: flushing outstanding aio requests";
3906 while (IO::AIO::nreqs || BDB::nreqs) {
3907 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3908 }
3909
3910 cf::write_runtime_sync; # external watchdog should not bark
3911 };
3912
3913 info "emergency_perl_save: leave\n";
3914}
3915
3916sub post_cleanup {
3917 my ($make_core) = @_;
3918
3919 IO::AIO::flush;
3920
3921 error Carp::longmess "post_cleanup backtrace"
3922 if $make_core;
3923
3924 my $fh = pidfile;
3925 unlink $PIDFILE if <$fh> == $$;
3926}
3927
3928# a safer delete_package, copied from Symbol
3929sub clear_package($) {
3930 my $pkg = shift;
3931
3932 # expand to full symbol table name if needed
3933 unless ($pkg =~ /^main::.*::$/) {
3934 $pkg = "main$pkg" if $pkg =~ /^::/;
3935 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3936 $pkg .= '::' unless $pkg =~ /::$/;
3937 }
3938
3939 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3940 my $stem_symtab = *{$stem}{HASH};
3941
3942 defined $stem_symtab and exists $stem_symtab->{$leaf}
3943 or return;
3944
3945 # clear all symbols
3946 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3947 for my $name (keys %$leaf_symtab) {
3948 _gv_clear *{"$pkg$name"};
3949# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3950 }
3951}
3952
2096sub reload() { 3953sub do_reload_perl() {
2097 # can/must only be called in main 3954 # can/must only be called in main
2098 if ($Coro::current != $Coro::main) { 3955 unless (in_main) {
2099 warn "can only reload from main coroutine\n"; 3956 error "can only reload from main coroutine";
2100 return; 3957 return;
2101 } 3958 }
2102 3959
2103 warn "reloading..."; 3960 return if $RELOAD++;
2104 3961
2105 my $guard = freeze_mainloop; 3962 my $t1 = AE::time;
3963
3964 while ($RELOAD) {
3965 cf::get_slot 0.1, -1, "reload_perl";
3966 info "perl_reload: reloading...";
3967
3968 trace "perl_reload: entering sync_job";
3969
3970 cf::sync_job {
2106 cf::emergency_save; 3971 #cf::emergency_save;
2107 3972
2108 eval { 3973 trace "perl_reload: cancelling all extension coros";
2109 # if anything goes wrong in here, we should simply crash as we already saved
2110
2111 # cancel all watchers
2112 for (Event::all_watchers) {
2113 $_->cancel if $_->data & WF_AUTOCANCEL;
2114 }
2115
2116 # cancel all extension coros
2117 $_->cancel for values %EXT_CORO; 3974 $_->cancel for values %EXT_CORO;
2118 %EXT_CORO = (); 3975 %EXT_CORO = ();
2119 3976
2120 # unload all extensions 3977 trace "perl_reload: removing commands";
2121 for (@exts) { 3978 %COMMAND = ();
2122 warn "unloading <$_>";
2123 unload_extension $_;
2124 }
2125 3979
2126 # unload all modules loaded from $LIBDIR 3980 trace "perl_reload: removing ext/exti commands";
2127 while (my ($k, $v) = each %INC) { 3981 %EXTCMD = ();
2128 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3982 %EXTICMD = ();
2129 3983
2130 warn "removing <$k>"; 3984 trace "perl_reload: unloading/nuking all extensions";
2131 delete $INC{$k}; 3985 for my $pkg (@EXTS) {
3986 trace "... unloading $pkg";
2132 3987
2133 $k =~ s/\.pm$//;
2134 $k =~ s/\//::/g;
2135
2136 if (my $cb = $k->can ("unload_module")) { 3988 if (my $cb = $pkg->can ("unload")) {
3989 eval {
2137 $cb->(); 3990 $cb->($pkg);
3991 1
3992 } or error "$pkg unloaded, but with errors: $@";
3993 }
3994
3995 trace "... clearing $pkg";
3996 clear_package $pkg;
2138 } 3997 }
2139 3998
2140 Symbol::delete_package $k; 3999 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4000 while (my ($k, $v) = each %INC) {
4001 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4002
4003 trace "... unloading $k";
4004 delete $INC{$k};
4005
4006 $k =~ s/\.pm$//;
4007 $k =~ s/\//::/g;
4008
4009 if (my $cb = $k->can ("unload_module")) {
4010 $cb->();
4011 }
4012
4013 clear_package $k;
2141 } 4014 }
2142 4015
2143 # sync database to disk
2144 cf::db_sync;
2145 IO::AIO::flush;
2146
2147 # get rid of safe::, as good as possible 4016 trace "perl_reload: getting rid of safe::, as good as possible";
2148 Symbol::delete_package "safe::$_" 4017 clear_package "safe::$_"
2149 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4018 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2150 4019
2151 # remove register_script_function callbacks 4020 trace "perl_reload: unloading cf.pm \"a bit\"";
2152 # TODO
2153
2154 # unload cf.pm "a bit"
2155 delete $INC{"cf.pm"}; 4021 delete $INC{"cf.pm"};
4022 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2156 4023
2157 # don't, removes xs symbols, too, 4024 # don't, removes xs symbols, too,
2158 # and global variables created in xs 4025 # and global variables created in xs
2159 #Symbol::delete_package __PACKAGE__; 4026 #clear_package __PACKAGE__;
2160 4027
2161 # reload cf.pm 4028 info "perl_reload: unload completed, starting to reload now";
2162 warn "reloading cf.pm"; 4029
4030 trace "perl_reload: reloading cf.pm";
2163 require cf; 4031 require cf;
2164 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4032 cf::_connect_to_perl_1;
2165 4033
2166 # load config and database again 4034 trace "perl_reload: loading config and database again";
2167 cf::cfg_load; 4035 cf::reload_config;
2168 cf::db_load;
2169 4036
2170 # load extensions 4037 trace "perl_reload: loading extensions";
2171 warn "load extensions";
2172 cf::load_extensions; 4038 cf::load_extensions;
2173 4039
2174 # reattach attachments to objects 4040 if ($REATTACH_ON_RELOAD) {
2175 warn "reattach"; 4041 trace "perl_reload: reattaching attachments to objects/players";
2176 _global_reattach; 4042 _global_reattach; # objects, sockets
4043 trace "perl_reload: reattaching attachments to maps";
2177 reattach $_ for values %MAP; 4044 reattach $_ for values %MAP;
4045 trace "perl_reload: reattaching attachments to players";
4046 reattach $_ for values %PLAYER;
4047 }
4048
4049 cf::_post_init 1;
4050
4051 trace "perl_reload: leaving sync_job";
4052
4053 1
4054 } or do {
4055 error $@;
4056 cf::cleanup "perl_reload: error, exiting.";
4057 };
4058
4059 --$RELOAD;
4060 }
4061
4062 $t1 = AE::time - $t1;
4063 info "perl_reload: completed in ${t1}s\n";
4064};
4065
4066our $RELOAD_WATCHER; # used only during reload
4067
4068sub reload_perl() {
4069 # doing reload synchronously and two reloads happen back-to-back,
4070 # coro crashes during coro_state_free->destroy here.
4071
4072 $RELOAD_WATCHER ||= cf::async {
4073 Coro::AIO::aio_wait cache_extensions;
4074
4075 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4076 do_reload_perl;
4077 undef $RELOAD_WATCHER;
4078 };
2178 }; 4079 };
2179
2180 if ($@) {
2181 warn $@;
2182 warn "error while reloading, exiting.";
2183 exit 1;
2184 }
2185
2186 warn "reloaded successfully";
2187};
2188
2189#############################################################################
2190
2191unless ($LINK_MAP) {
2192 $LINK_MAP = cf::map::new;
2193
2194 $LINK_MAP->width (41);
2195 $LINK_MAP->height (41);
2196 $LINK_MAP->alloc;
2197 $LINK_MAP->path ("{link}");
2198 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2199 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2200
2201 # dirty hack because... archetypes are not yet loaded
2202 Event->timer (
2203 after => 10,
2204 cb => sub {
2205 $_[0]->w->cancel;
2206
2207 # provide some exits "home"
2208 my $exit = cf::object::new "exit";
2209
2210 $exit->slaying ($EMERGENCY_POSITION->[0]);
2211 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2212 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2213
2214 $LINK_MAP->insert ($exit->clone, 19, 19);
2215 $LINK_MAP->insert ($exit->clone, 19, 20);
2216 $LINK_MAP->insert ($exit->clone, 19, 21);
2217 $LINK_MAP->insert ($exit->clone, 20, 19);
2218 $LINK_MAP->insert ($exit->clone, 20, 21);
2219 $LINK_MAP->insert ($exit->clone, 21, 19);
2220 $LINK_MAP->insert ($exit->clone, 21, 20);
2221 $LINK_MAP->insert ($exit->clone, 21, 21);
2222
2223 $exit->destroy;
2224 });
2225
2226 $LINK_MAP->{deny_save} = 1;
2227 $LINK_MAP->{deny_reset} = 1;
2228
2229 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2230} 4080}
2231
2232register "<global>", __PACKAGE__;
2233 4081
2234register_command "reload" => sub { 4082register_command "reload" => sub {
2235 my ($who, $arg) = @_; 4083 my ($who, $arg) = @_;
2236 4084
2237 if ($who->flag (FLAG_WIZ)) { 4085 if ($who->flag (FLAG_WIZ)) {
2238 $who->message ("start of reload.");
2239 reload;
2240 $who->message ("end of reload."); 4086 $who->message ("reloading server.");
4087 async {
4088 $Coro::current->{desc} = "perl_reload";
4089 reload_perl;
4090 };
2241 } 4091 }
2242}; 4092};
2243 4093
2244unshift @INC, $LIBDIR; 4094#############################################################################
2245 4095
2246$TICK_WATCHER = Event->timer ( 4096my $bug_warning = 0;
2247 reentrant => 0, 4097
2248 prio => 0, 4098our @WAIT_FOR_TICK;
2249 at => $NEXT_TICK || $TICK, 4099our @WAIT_FOR_TICK_BEGIN;
2250 data => WF_AUTOCANCEL, 4100
2251 cb => sub { 4101sub wait_for_tick() {
4102 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4103
4104 my $signal = new Coro::Signal;
4105 push @WAIT_FOR_TICK, $signal;
4106 $signal->wait;
4107}
4108
4109sub wait_for_tick_begin() {
4110 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4111
4112 my $signal = new Coro::Signal;
4113 push @WAIT_FOR_TICK_BEGIN, $signal;
4114 $signal->wait;
4115}
4116
4117sub tick {
4118 if ($Coro::current != $Coro::main) {
4119 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4120 unless ++$bug_warning > 10;
4121 return;
4122 }
4123
2252 cf::server_tick; # one server iteration 4124 cf::server_tick; # one server iteration
2253 $RUNTIME += $TICK;
2254 $NEXT_TICK += $TICK;
2255 4125
2256 # if we are delayed by four ticks or more, skip them all 4126 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2257 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2258 4127
2259 $TICK_WATCHER->at ($NEXT_TICK); 4128 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2260 $TICK_WATCHER->start; 4129 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2261 }, 4130 Coro::async_pool {
2262); 4131 $Coro::current->{desc} = "runtime saver";
2263
2264IO::AIO::max_poll_time $TICK * 0.2;
2265
2266Event->io (
2267 fd => IO::AIO::poll_fileno,
2268 poll => 'r',
2269 prio => 5,
2270 data => WF_AUTOCANCEL,
2271 cb => \&IO::AIO::poll_cb,
2272);
2273
2274Event->timer (
2275 data => WF_AUTOCANCEL,
2276 after => 0,
2277 interval => 10,
2278 cb => sub {
2279 (Coro::unblock_sub {
2280 write_runtime 4132 write_runtime_sync
2281 or warn "ERROR: unable to write runtime file: $!"; 4133 or error "ERROR: unable to write runtime file: $!";
2282 })->(); 4134 };
2283 }, 4135 }
2284); 4136
4137 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4138 $sig->send;
4139 }
4140 while (my $sig = shift @WAIT_FOR_TICK) {
4141 $sig->send;
4142 }
4143
4144 $LOAD = ($NOW - $TICK_START) / $TICK;
4145 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4146
4147 if (0) {
4148 if ($NEXT_TICK) {
4149 my $jitter = $TICK_START - $NEXT_TICK;
4150 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4151 debug "jitter $JITTER\n";#d#
4152 }
4153 }
4154}
4155
4156{
4157 # configure BDB
4158
4159 BDB::min_parallel 16;
4160 BDB::max_poll_reqs $TICK * 0.1;
4161 $AnyEvent::BDB::WATCHER->priority (1);
4162
4163 unless ($DB_ENV) {
4164 $DB_ENV = BDB::db_env_create;
4165 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4166 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4167 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4168 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4169 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4170
4171 cf::sync_job {
4172 eval {
4173 BDB::db_env_open
4174 $DB_ENV,
4175 $BDBDIR,
4176 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4177 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4178 0666;
4179
4180 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4181 };
4182
4183 cf::cleanup "db_env_open(db): $@" if $@;
4184 };
4185 }
4186
4187 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4188 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4189 };
4190 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4191 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4192 };
4193 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4194 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4195 };
4196}
4197
4198{
4199 # configure IO::AIO
4200
4201 IO::AIO::min_parallel 8;
4202 IO::AIO::max_poll_time $TICK * 0.1;
4203 undef $AnyEvent::AIO::WATCHER;
4204}
4205
4206our $_log_backtrace;
4207our $_log_backtrace_last;
4208
4209sub _log_backtrace {
4210 my ($msg, @addr) = @_;
4211
4212 $msg =~ s/\n$//;
4213
4214 if ($_log_backtrace_last eq $msg) {
4215 LOG llevInfo, "[ABT] $msg\n";
4216 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4217 # limit the # of concurrent backtraces
4218 } elsif ($_log_backtrace < 2) {
4219 $_log_backtrace_last = $msg;
4220 ++$_log_backtrace;
4221 my $perl_bt = Carp::longmess $msg;
4222 async {
4223 $Coro::current->{desc} = "abt $msg";
4224
4225 my @bt = fork_call {
4226 @addr = map { sprintf "%x", $_ } @addr;
4227 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4228 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4229 or die "addr2line: $!";
4230
4231 my @funcs;
4232 my @res = <$fh>;
4233 chomp for @res;
4234 while (@res) {
4235 my ($func, $line) = splice @res, 0, 2, ();
4236 push @funcs, "[$func] $line";
4237 }
4238
4239 @funcs
4240 };
4241
4242 LOG llevInfo, "[ABT] $perl_bt\n";
4243 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4244 LOG llevInfo, "[ABT] $_\n" for @bt;
4245 --$_log_backtrace;
4246 };
4247 } else {
4248 LOG llevInfo, "[ABT] $msg\n";
4249 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4250 }
4251}
4252
4253# load additional modules
4254require "cf/$_.pm" for @EXTRA_MODULES;
4255cf::_connect_to_perl_2;
2285 4256
2286END { cf::emergency_save } 4257END { cf::emergency_save }
2287 4258
22881 42591
2289 4260

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