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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.74 by root, Sun Oct 1 15:59:29 2006 UTC vs.
Revision 1.144 by root, Sun Jan 7 18:01:10 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
10use YAML::Syck (); 23use YAML::Syck ();
11use Time::HiRes; 24use Time::HiRes;
12use Event; 25
13$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
14 27
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 29$YAML::Syck::ImplicitUnicode = 1;
17 30
18use strict; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 32
20_init_vars; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 34
22our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
23our @EVENT; 39our @EVENT;
24our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
25 41
26our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
27our $TICK_WATCHER; 43our $TICK_WATCHER;
28our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
29 46
30our %CFG; 47our %CFG;
31 48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %PLAYER; # all users
53our %MAP; # all maps
54our $LINK_MAP; # the special {link} map
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
77
32############################################################################# 78#############################################################################
33 79
34=head2 GLOBAL VARIABLES 80=head2 GLOBAL VARIABLES
35 81
36=over 4 82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
37 92
38=item $cf::LIBDIR 93=item $cf::LIBDIR
39 94
40The perl library directory, where extensions and cf-specific modules can 95The perl library directory, where extensions and cf-specific modules can
41be found. It will be added to C<@INC> automatically. 96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
42 101
43=item $cf::TICK 102=item $cf::TICK
44 103
45The interval between server ticks, in seconds. 104The interval between server ticks, in seconds.
46 105
54=cut 113=cut
55 114
56BEGIN { 115BEGIN {
57 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
59 $msg .= "\n" 120 $msg .= "\n"
60 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
61 122
62 print STDERR "cfperl: $msg";
63 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
64 }; 124 };
65} 125}
66 126
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
68 133
69# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 135# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
72 no strict 'refs'; 143 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 145}
75 146
76$Event::DIED = sub { 147$Event::DIED = sub {
78}; 149};
79 150
80my %ext_pkg; 151my %ext_pkg;
81my @exts; 152my @exts;
82my @hook; 153my @hook;
83my %command;
84my %extcmd;
85 154
86=head2 UTILITY FUNCTIONS 155=head2 UTILITY FUNCTIONS
87 156
88=over 4 157=over 4
89 158
111sub to_json($) { 180sub to_json($) {
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
113 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
114} 183}
115 184
185=item cf::lock_wait $string
186
187Wait until the given lock is available. See cf::lock_acquire.
188
189=item my $lock = cf::lock_acquire $string
190
191Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically
194returned.
195
196Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load).
198
199=cut
200
201our %LOCK;
202
203sub lock_wait($) {
204 my ($key) = @_;
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211}
212
213sub lock_acquire($) {
214 my ($key) = @_;
215
216 # wait, to be sure we are not locked
217 lock_wait $key;
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225}
226
227sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active;
229
230 my $guard = Coro::guard { $TICK_WATCHER->start };
231 $TICK_WATCHER->stop;
232 $guard
233}
234
235=item cf::async { BLOCK }
236
237Currently the same as Coro::async_pool, meaning you cannot use
238C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239thing you are allowed to do is call C<prio> on it.
240
241=cut
242
243BEGIN { *async = \&Coro::async_pool }
244
245=item cf::sync_job { BLOCK }
246
247The design of crossfire+ requires that the main coro ($Coro::main) is
248always able to handle events or runnable, as crossfire+ is only partly
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
250
251If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish
254fast or be very important.
255
256=cut
257
258sub sync_job(&) {
259 my ($job) = @_;
260
261 if ($Coro::current == $Coro::main) {
262 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/
264
265 # TODO: use suspend/resume instead
266 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop;
268
269 my $busy = 1;
270 my @res;
271
272 (async {
273 @res = eval { $job->() };
274 warn $@ if $@;
275 undef $busy;
276 })->prio (Coro::PRIO_MAX);
277
278 while ($busy) {
279 Coro::cede or Event::one_event;
280 }
281
282 wantarray ? @res : $res[0]
283 } else {
284 # we are in another coroutine, how wonderful, everything just works
285
286 $job->()
287 }
288}
289
290=item $coro = cf::async_ext { BLOCK }
291
292Like async, but this coro is automcatially being canceled when the
293extension calling this is being unloaded.
294
295=cut
296
297sub async_ext(&) {
298 my $cb = shift;
299
300 my $coro = &Coro::async ($cb);
301
302 $coro->on_destroy (sub {
303 delete $EXT_CORO{$coro+0};
304 });
305 $EXT_CORO{$coro+0} = $coro;
306
307 $coro
308}
309
310sub write_runtime {
311 my $runtime = cf::localdir . "/runtime";
312
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return;
315
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319
320 aio_fsync $fh
321 and return;
322
323 close $fh
324 or return;
325
326 aio_rename "$runtime~", $runtime
327 and return;
328
329 1
330}
331
116=back 332=back
117 333
118=cut 334=cut
119 335
120############################################################################# 336#############################################################################
121 337
122=head2 EVENTS AND OBJECT ATTACHMENTS 338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS
459
460Many objects in crossfire are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods.
463
464In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+).
123 467
124=over 4 468=over 4
125 469
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 470=item $attachable->attach ($attachment, key => $value...)
139 471
140=item $map->detach ($attachment) 472=item $attachable->detach ($attachment)
141 473
142Attach/detach a pre-registered attachment to a map. 474Attach/detach a pre-registered attachment to a specific object and give it
475the specified key/value pairs as arguments.
143 476
144=item $bool = $object->attached ($name) 477Example, attach a minesweeper attachment to the given object, making it a
47810x10 minesweeper game:
145 479
146=item $bool = $player->attached ($name) 480 $obj->attach (minesweeper => width => 10, height => 10);
147 481
148=item $bool = $map->attached ($name) 482=item $bool = $attachable->attached ($name)
149 483
150Checks wether the named attachment is currently attached to the object. 484Checks wether the named attachment is currently attached to the object.
151 485
152=item cf::attach_global ... 486=item cf::CLASS->attach ...
153 487
154Attach handlers for global events. 488=item cf::CLASS->detach ...
155 489
156This and all following C<attach_*>-functions expect any number of the 490Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 491CLASS. See the next function for an explanation of its arguments.
492
493You can attach to global events by using the C<cf::global> class.
494
495Example, log all player logins:
496
497 cf::player->attach (
498 on_login => sub {
499 my ($pl) = @_;
500 ...
501 },
502 );
503
504Example, attach to the jeweler skill:
505
506 cf::object->attach (
507 type => cf::SKILL,
508 subtype => cf::SK_JEWELER,
509 on_use_skill => sub {
510 my ($sk, $ob, $part, $dir, $msg) = @_;
511 ...
512 },
513 );
514
515=item cf::CLASS::attachment $name, ...
516
517Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment.
519
520Some classes such as crossfire maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name.
522
523These calls expect any number of the following handler/hook descriptions:
158 524
159=over 4 525=over 4
160 526
161=item prio => $number 527=item prio => $number
162 528
164by another C<prio> setting). Lower priority handlers get executed 530by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 531earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 532registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 533unless you know what you are doing.
168 534
535=item type => $type
536
537(Only for C<< cf::object->attach >> calls), limits the attachment to the
538given type of objects only (the additional parameter C<subtype> can be
539used to further limit to the given subtype).
540
169=item on_I<event> => \&cb 541=item on_I<event> => \&cb
170 542
171Call the given code reference whenever the named event happens (event is 543Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 544something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 545handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 554package and register them. Only handlers for eevents supported by the
183object/class are recognised. 555object/class are recognised.
184 556
185=back 557=back
186 558
187=item cf::attach_to_type $object_type, $subtype, ... 559Example, define an attachment called "sockpuppet" that calls the given
560event handler when a monster attacks:
188 561
189Attach handlers for a specific object type (e.g. TRANSPORT) and 562 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 563 on_skill_attack => sub {
191type. 564 my ($self, $victim) = @_;
192 565 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 566 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 567 }
414}
415 568
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 569=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 570
442Just because you have a perl object does not mean that the corresponding 571Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 572C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 573valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 574can be used to test for existence of the C object part without causing an
446exception. 575exception.
447 576
577=cut
578
579# the following variables are defined in .xs and must not be re-created
580our @CB_GLOBAL = (); # registry for all global events
581our @CB_ATTACHABLE = (); # registry for all attachables
582our @CB_OBJECT = (); # all objects (should not be used except in emergency)
583our @CB_PLAYER = ();
584our @CB_CLIENT = ();
585our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = ();
587
588my %attachment;
589
590sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_;
592
593 use sort 'stable';
594
595 $cb = [$prio, $cb];
596
597 @{$registry->[$event]} = sort
598 { $a->[0] cmp $b->[0] }
599 @{$registry->[$event] || []}, $cb;
600}
601
602# hack
603my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
604
605# attach handles attaching event callbacks
606# the only thing the caller has to do is pass the correct
607# registry (== where the callback attaches to).
608sub _attach {
609 my ($registry, $klass, @arg) = @_;
610
611 my $object_type;
612 my $prio = 0;
613 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
614
615 #TODO: get rid of this hack
616 if ($attachable_klass{$klass}) {
617 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
618 }
619
620 while (@arg) {
621 my $type = shift @arg;
622
623 if ($type eq "prio") {
624 $prio = shift @arg;
625
626 } elsif ($type eq "type") {
627 $object_type = shift @arg;
628 $registry = $CB_TYPE[$object_type] ||= [];
629
630 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
634
635 } elsif ($type eq "package") {
636 my $pkg = shift @arg;
637
638 while (my ($name, $id) = each %cb_id) {
639 if (my $cb = $pkg->can ($name)) {
640 _attach_cb $registry, $id, $prio, $cb;
641 }
642 }
643
644 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646
647 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n";
649
650 } else {
651 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n";
653 }
654 }
655}
656
657sub _object_attach {
658 my ($obj, $name, %arg) = @_;
659
660 return if exists $obj->{_attachment}{$name};
661
662 if (my $attach = $attachment{$name}) {
663 my $registry = $obj->registry;
664
665 for (@$attach) {
666 my ($klass, @attach) = @$_;
667 _attach $registry, $klass, @attach;
668 }
669
670 $obj->{$name} = \%arg;
671 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n";
673 }
674
675 $obj->{_attachment}{$name} = undef;
676}
677
678sub cf::attachable::attach {
679 if (ref $_[0]) {
680 _object_attach @_;
681 } else {
682 _attach shift->_attach_registry, @_;
683 }
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
688 my ($obj, $name) = @_;
689
690 if (ref $obj) {
691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696};
697
698sub cf::attachable::attached {
699 my ($obj, $name) = @_;
700
701 exists $obj->{_attachment}{$name}
702}
703
704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
709
710 sub cf::\L$klass\E::attachment {
711 my \$name = shift;
712
713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
717}
718
719our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721
722sub override {
723 $override = 1;
724 @invoke_results = ();
725}
726
727sub do_invoke {
728 my $event = shift;
729 my $callbacks = shift;
730
731 @invoke_results = ();
732
733 local $override;
734
735 for (@$callbacks) {
736 eval { &{$_->[1]} };
737
738 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override;
742 }
743
744 return 1 if $override;
745 }
746
747 0
748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
448=back 760=back
449 761
450=cut 762=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 763
456############################################################################# 764#############################################################################
457# object support 765# object support
458 766
459sub instantiate {
460 my ($obj, $data) = @_;
461
462 $data = from_json $data;
463
464 for (@$data) {
465 my ($name, $args) = @$_;
466
467 $obj->attach ($name, %{$args || {} });
468 }
469}
470
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 769 my ($obj) = @_;
770
474 my $registry = $obj->registry; 771 my $registry = $obj->registry;
475 772
476 @$registry = (); 773 @$registry = ();
477 774
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 775 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 776
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 777 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 778 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 779 for (@$attach) {
483 my ($klass, @attach) = @$_; 780 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 781 _attach $registry, $klass, @attach;
485 } 782 }
486 } else { 783 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 784 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 785 }
489 } 786 }
490} 787}
491 788
492sub object_freezer_save { 789cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 790 prio => -1000000,
791 on_instantiate => sub {
792 my ($obj, $data) = @_;
793
794 $data = from_json $data;
795
796 for (@$data) {
797 my ($name, $args) = @$_;
798
799 $obj->attach ($name, %{$args || {} });
800 }
801 },
802 on_reattach => \&reattach,
544 on_clone => sub { 803 on_clone => sub {
545 my ($src, $dst) = @_; 804 my ($src, $dst) = @_;
546 805
547 @{$dst->registry} = @{$src->registry}; 806 @{$dst->registry} = @{$src->registry};
548 807
549 %$dst = %$src; 808 %$dst = %$src;
550 809
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 810 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 811 if exists $src->{_attachment};
553 }, 812 },
554; 813);
814
815sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_;
817
818 sync_job {
819 if (length $$rdata) {
820 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs;
822
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh;
827 close $fh;
828
829 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh;
835 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst";
837 }
838 } else {
839 aio_unlink "$filename.pst";
840 }
841
842 aio_rename "$filename~", $filename;
843 } else {
844 warn "FATAL: $filename~: $!\n";
845 }
846 } else {
847 aio_unlink $filename;
848 aio_unlink "$filename.pst";
849 }
850 }
851}
852
853sub object_freezer_as_string {
854 my ($rdata, $objs) = @_;
855
856 use Data::Dumper;
857
858 $$rdata . Dumper $objs
859}
860
861sub object_thawer_load {
862 my ($filename) = @_;
863
864 my ($data, $av);
865
866 (aio_load $filename, $data) >= 0
867 or return;
868
869 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0
871 or return;
872 $av = eval { (Storable::thaw $av)->{objs} };
873 }
874
875 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d#
877 return ($data, $av);
878}
555 879
556############################################################################# 880#############################################################################
557# old plug-in events 881# command handling &c
558 882
559sub inject_event { 883=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 884
563 my $cb = $hook[$event_code]{$extension} 885Register a callback for execution when the client sends the user command
564 or return; 886$name.
565 887
566 &$cb 888=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 889
588sub register_command { 890sub register_command {
589 my ($name, $time, $cb) = @_; 891 my ($name, $cb) = @_;
590 892
591 my $caller = caller; 893 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 894 #warn "registering command '$name/$time' to '$caller'";
593 895
594 push @{ $command{$name} }, [$time, $cb, $caller]; 896 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 897}
898
899=item cf::register_extcmd $name => \&callback($pl,$packet);
900
901Register a callbackf ro execution when the client sends an extcmd packet.
902
903If the callback returns something, it is sent back as if reply was being
904called.
905
906=cut
597 907
598sub register_extcmd { 908sub register_extcmd {
599 my ($name, $cb) = @_; 909 my ($name, $cb) = @_;
600 910
601 my $caller = caller; 911 my $caller = caller;
602 #warn "registering extcmd '$name' to '$caller'"; 912 #warn "registering extcmd '$name' to '$caller'";
603 913
604 $extcmd{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = [$cb, $caller];
605} 915}
916
917cf::player->attach (
918 on_command => sub {
919 my ($pl, $name, $params) = @_;
920
921 my $cb = $COMMAND{$name}
922 or return;
923
924 for my $cmd (@$cb) {
925 $cmd->[1]->($pl->ob, $params);
926 }
927
928 cf::override;
929 },
930 on_extcmd => sub {
931 my ($pl, $buf) = @_;
932
933 my $msg = eval { from_json $buf };
934
935 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 }
941 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 }
944
945 cf::override;
946 },
947);
606 948
607sub register { 949sub register {
608 my ($base, $pkg) = @_; 950 my ($base, $pkg) = @_;
609 951
610 #TODO 952 #TODO
629 . "#line 1 \"$path\"\n{\n" 971 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> }) 972 . (do { local $/; <$fh> })
631 . "\n};\n1"; 973 . "\n};\n1";
632 974
633 eval $source 975 eval $source
634 or die "$path: $@"; 976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
635 978
636 push @exts, $pkg; 979 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg; 980 $ext_pkg{$base} = $pkg;
638 981
639# no strict 'refs'; 982# no strict 'refs';
652# for my $idx (0 .. $#PLUGIN_EVENT) { 995# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg}; 996# delete $hook[$idx]{$pkg};
654# } 997# }
655 998
656 # remove commands 999 # remove commands
657 for my $name (keys %command) { 1000 for my $name (keys %COMMAND) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
659 1002
660 if (@cb) { 1003 if (@cb) {
661 $command{$name} = \@cb; 1004 $COMMAND{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else { 1005 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"}; 1006 delete $COMMAND{$name};
666 } 1007 }
667 } 1008 }
668 1009
669 # remove extcmds 1010 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
671 delete $extcmd{$name}; 1012 delete $EXTCMD{$name};
672 } 1013 }
673 1014
674 if (my $cb = $pkg->can ("unload")) { 1015 if (my $cb = $pkg->can ("unload")) {
675 eval { 1016 eval {
676 $cb->($pkg); 1017 $cb->($pkg);
680 1021
681 Symbol::delete_package $pkg; 1022 Symbol::delete_package $pkg;
682} 1023}
683 1024
684sub load_extensions { 1025sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) { 1026 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext; 1027 next unless -r $ext;
689 eval { 1028 eval {
690 load_extension $ext; 1029 load_extension $ext;
691 1 1030 1
692 } or warn "$ext not loaded: $@"; 1031 } or warn "$ext not loaded: $@";
693 } 1032 }
694} 1033}
695 1034
696############################################################################# 1035#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub {
702 my ($pl, $buf) = @_;
703
704 my $msg = eval { from_json $buf };
705
706 if (ref $msg) {
707 if (my $cb = $extcmd{$msg->{msgtype}}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) {
709 $pl->ext_reply ($msg->{msgid}, %reply);
710 }
711 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 }
715
716 cf::override;
717 },
718;
719
720#############################################################################
721# load/save/clean perl data associated with a map 1036# load/save/clean perl data associated with a map
722 1037
723*cf::mapsupport::on_clean = sub { 1038*cf::mapsupport::on_clean = sub {
724 my ($map) = @_; 1039 my ($map) = @_;
725 1040
727 defined $path or return; 1042 defined $path or return;
728 1043
729 unlink "$path.pst"; 1044 unlink "$path.pst";
730}; 1045};
731 1046
732attach_to_maps prio => -10000, package => cf::mapsupport::; 1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
733 1048
734############################################################################# 1049#############################################################################
735# load/save perl data associated with player->ob objects 1050# load/save perl data associated with player->ob objects
736 1051
737sub all_objects(@) { 1052sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_ 1053 @_, map all_objects ($_->inv), @_
739} 1054}
740 1055
741# TODO: compatibility cruft, remove when no longer needed 1056# TODO: compatibility cruft, remove when no longer needed
742attach_to_players 1057cf::player->attach (
743 on_load => sub { 1058 on_load => sub {
744 my ($pl, $path) = @_; 1059 my ($pl, $path) = @_;
745 1060
746 for my $o (all_objects $pl->ob) { 1061 for my $o (all_objects $pl->ob) {
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
749 1064
750 %$o = %{ Storable::thaw pack "H*", $value }; 1065 %$o = %{ Storable::thaw pack "H*", $value };
751 } 1066 }
752 } 1067 }
753 }, 1068 },
754; 1069);
755 1070
756############################################################################# 1071#############################################################################
757 1072
758=head2 CORE EXTENSIONS 1073=head2 CORE EXTENSIONS
759 1074
760Functions and methods that extend core crossfire objects. 1075Functions and methods that extend core crossfire objects.
761 1076
1077=cut
1078
1079package cf::player;
1080
1081=head3 cf::player
1082
762=over 4 1083=over 4
763 1084
764=item cf::player::exists $login 1085=item cf::player::find $login
765 1086
766Returns true when the given account exists. 1087Returns the given player object, loading it if necessary (might block).
767 1088
768=cut 1089=cut
769 1090
770sub cf::player::exists($) { 1091sub path($) {
771 cf::player::find $_[0] 1092 sprintf "%s/%s/%s/%s.pl",
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1093 cf::localdir, cf::playerdir,
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2
773} 1095}
774 1096
1097sub find_active($) {
1098 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active
1100 and $cf::PLAYER{$_[0]}
1101}
1102
1103sub exists($) {
1104 my ($login) = @_;
1105
1106 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login }
1108}
1109
1110sub find($) {
1111 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0];
1113
1114 my $guard = cf::lock_acquire "user_find:$login";
1115
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return);
1117 };
1118}
1119
1120sub save($) {
1121 my ($pl) = @_;
1122
1123 return if $pl->{deny_save};
1124
1125 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path";
1127
1128 return if $pl->{deny_save};
1129 $pl->{last_save} = $cf::RUNTIME;
1130
1131 Coro::cede;
1132 $pl->save_pl ($path);
1133 Coro::cede;
1134}
1135
1136sub new($) {
1137 my ($login) = @_;
1138
1139 my $self = create;
1140
1141 $self->ob->name ($login);
1142 $self->{deny_save} = 1;
1143
1144 $cf::PLAYER{$login} = $self;
1145
1146 $self
1147}
1148
1149=item $player->ext_reply ($msgid, $msgtype, %msg)
1150
1151Sends an ext reply to the player.
1152
1153=cut
1154
1155sub ext_reply($$$%) {
1156 my ($self, $id, %msg) = @_;
1157
1158 $msg{msgid} = $id;
1159
1160 $self->send ("ext " . cf::to_json \%msg);
1161}
1162
1163package cf;
1164
1165=back
1166
1167
1168=head3 cf::map
1169
1170=over 4
1171
1172=cut
1173
1174package cf::map;
1175
1176use Fcntl;
1177use Coro::AIO;
1178
1179our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000;
1181
1182sub generate_random_map {
1183 my ($path, $rmp) = @_;
1184
1185 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region})
1199}
1200
1201# and all this just because we cannot iterate over
1202# all maps in C++...
1203sub change_all_map_light {
1204 my ($change) = @_;
1205
1206 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP;
1208}
1209
1210sub try_load_header($) {
1211 my ($path) = @_;
1212
1213 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0
1215 or return;
1216
1217 my $map = cf::map::new
1218 or return;
1219
1220 # for better error messages only, will be overwritten
1221 $map->path ($path);
1222
1223 $map->load_header ($path)
1224 or return;
1225
1226 $map->{load_path} = $path;
1227
1228 $map
1229}
1230
1231sub find;
1232sub find {
1233 my ($path, $origin) = @_;
1234
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239
1240 cf::lock_wait "map_find:$key";
1241
1242 $cf::MAP{$key} || do {
1243 my $guard = cf::lock_acquire "map_find:$key";
1244
1245 # do it the slow way
1246 my $map = try_load_header $path->save_path;
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return;
1264
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME;
1277
1278 Coro::cede;
1279
1280 if ($map->should_reset) {
1281 $map->reset;
1282 undef $guard;
1283 $map = find $path
1284 or return;
1285 }
1286
1287 $cf::MAP{$key} = $map
1288 }
1289}
1290
1291sub load {
1292 my ($self) = @_;
1293
1294 my $path = $self->{path};
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1296
1297 return if $self->in_memory != cf::MAP_SWAPPED;
1298
1299 $self->in_memory (cf::MAP_LOADING);
1300
1301 $self->alloc;
1302 $self->load_objects ($self->{load_path}, 1)
1303 or return;
1304
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1306 if delete $self->{load_original};
1307
1308 if (my $uniq = $path->uniq_path) {
1309 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) {
1311 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0);
1313 }
1314 }
1315
1316 Coro::cede;
1317
1318 # now do the right thing for maps
1319 $self->link_multipart_objects;
1320
1321 if ($self->{path}->is_style_map) {
1322 $self->{deny_save} = 1;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons;
1328 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty;
1331 $self->activate;
1332 }
1333
1334 Coro::cede;
1335
1336 $self->in_memory (cf::MAP_IN_MEMORY);
1337}
1338
1339sub find_sync {
1340 my ($path, $origin) = @_;
1341
1342 cf::sync_job { cf::map::find $path, $origin }
1343}
1344
1345sub do_load_sync {
1346 my ($map) = @_;
1347
1348 cf::sync_job { $map->load };
1349}
1350
1351sub save {
1352 my ($self) = @_;
1353
1354 my $lock = cf::lock_acquire "map_data:" . $self->path;
1355
1356 $self->{last_save} = $cf::RUNTIME;
1357
1358 return unless $self->dirty;
1359
1360 my $save = $self->{path}->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1362
1363 $self->{load_path} = $save;
1364
1365 return if $self->{deny_save};
1366
1367 local $self->{last_access} = $self->last_access;#d#
1368
1369 cf::async {
1370 $_->contr->save for $self->players;
1371 };
1372
1373 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES);
1376 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 }
1379}
1380
1381sub swap_out {
1382 my ($self) = @_;
1383
1384 # save first because save cedes
1385 $self->save;
1386
1387 my $lock = cf::lock_acquire "map_data:" . $self->path;
1388
1389 return if $self->players;
1390 return if $self->in_memory != cf::MAP_IN_MEMORY;
1391 return if $self->{deny_save};
1392
1393 $self->clear;
1394 $self->in_memory (cf::MAP_SWAPPED);
1395}
1396
1397sub reset_at {
1398 my ($self) = @_;
1399
1400 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel};
1402 return 1e99 if $self->{deny_reset};
1403
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406
1407 $time + $to
1408}
1409
1410sub should_reset {
1411 my ($self) = @_;
1412
1413 $self->reset_at <= $cf::RUNTIME
1414}
1415
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset {
1438 my ($self) = @_;
1439
1440 my $lock = cf::lock_acquire "map_data:" . $self->path;
1441
1442 return if $self->players;
1443 return if $self->{path}{user_rel};#d#
1444
1445 warn "resetting map ", $self->path;#d#
1446
1447 delete $cf::MAP{$self->path};
1448
1449 $_->clear_links_to ($self) for values %cf::MAP;
1450
1451 $self->unlink_save;
1452 $self->destroy;
1453}
1454
1455my $nuke_counter = "aaaa";
1456
1457sub nuke {
1458 my ($self) = @_;
1459
1460 $self->{deny_save} = 1;
1461 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++));
1463 $self->reset; # polite request, might not happen
1464}
1465
1466sub customise_for {
1467 my ($map, $ob) = @_;
1468
1469 if ($map->per_player) {
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1471 }
1472
1473 $map
1474}
1475
1476sub emergency_save {
1477 my $freeze_guard = cf::freeze_mainloop;
1478
1479 warn "enter emergency perl save\n";
1480
1481 cf::sync_job {
1482 warn "begin emergency player save\n";
1483 $_->save for values %cf::PLAYER;
1484 warn "end emergency player save\n";
1485
1486 warn "begin emergency map save\n";
1487 $_->save for values %cf::MAP;
1488 warn "end emergency map save\n";
1489 };
1490
1491 warn "leave emergency perl save\n";
1492}
1493
1494package cf;
1495
1496=back
1497
1498
1499=head3 cf::object::player
1500
1501=over 4
1502
775=item $player->reply ($npc, $msg[, $flags]) 1503=item $player_object->reply ($npc, $msg[, $flags])
776 1504
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1505Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 1506can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 1507dialogue with the given NPC character.
780 1508
781=cut 1509=cut
782 1510
783# rough implementation of a future "reply" method that works 1511# rough implementation of a future "reply" method that works
784# with dialog boxes. 1512# with dialog boxes.
1513#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 1514sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 1515 my ($self, $npc, $msg, $flags) = @_;
787 1516
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1517 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 1518
793 $msg = $npc->name . " says: $msg" if $npc; 1522 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 1523 $self->message ($msg, $flags);
795 } 1524 }
796} 1525}
797 1526
798=item $player->ext_reply ($msgid, $msgtype, %msg) 1527=item $player_object->may ("access")
799 1528
800Sends an ext reply to the player. 1529Returns wether the given player is authorized to access resource "access"
1530(e.g. "command_wizcast").
801 1531
802=cut 1532=cut
803 1533
804sub cf::player::ext_reply($$$%) { 1534sub cf::object::player::may {
1535 my ($self, $access) = @_;
1536
1537 $self->flag (cf::FLAG_WIZ) ||
1538 (ref $cf::CFG{"may_$access"}
1539 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1540 : $cf::CFG{"may_$access"})
1541}
1542
1543=item $player_object->enter_link
1544
1545Freezes the player and moves him/her to a special map (C<{link}>).
1546
1547The player should be reaosnably safe there for short amounts of time. You
1548I<MUST> call C<leave_link> as soon as possible, though.
1549
1550=item $player_object->leave_link ($map, $x, $y)
1551
1552Moves the player out of the specila link map onto the given map. If the
1553map is not valid (or omitted), the player will be moved back to the
1554location he/she was before the call to C<enter_link>, or, if that fails,
1555to the emergency map position.
1556
1557Might block.
1558
1559=cut
1560
1561sub cf::object::player::enter_link {
1562 my ($self) = @_;
1563
1564 $self->deactivate_recursive;
1565
1566 return if $self->map == $LINK_MAP;
1567
1568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1569 if $self->map;
1570
1571 $self->enter_map ($LINK_MAP, 20, 20);
1572}
1573
1574sub cf::object::player::leave_link {
1575 my ($self, $map, $x, $y) = @_;
1576
1577 my $link_pos = delete $self->{_link_pos};
1578
1579 unless ($map) {
1580 # restore original map position
1581 ($map, $x, $y) = @{ $link_pos || [] };
1582 $map = cf::map::find $map;
1583
1584 unless ($map) {
1585 ($map, $x, $y) = @$EMERGENCY_POSITION;
1586 $map = cf::map::find $map
1587 or die "FATAL: cannot load emergency map\n";
1588 }
1589 }
1590
1591 ($x, $y) = (-1, -1)
1592 unless (defined $x) && (defined $y);
1593
1594 # use -1 or undef as default coordinates, not 0, 0
1595 ($x, $y) = ($map->enter_x, $map->enter_y)
1596 if $x <=0 && $y <= 0;
1597
1598 $map->load;
1599
1600 return unless $self->contr->active;
1601 $self->activate_recursive;
1602 $self->enter_map ($map, $x, $y);
1603}
1604
1605cf::player->attach (
1606 on_logout => sub {
1607 my ($pl) = @_;
1608
1609 # abort map switching before logout
1610 if ($pl->ob->{_link_pos}) {
1611 cf::sync_job {
1612 $pl->ob->leave_link
1613 };
1614 }
1615 },
1616 on_login => sub {
1617 my ($pl) = @_;
1618
1619 # try to abort aborted map switching on player login :)
1620 # should happen only on crashes
1621 if ($pl->ob->{_link_pos}) {
1622 $pl->ob->enter_link;
1623 (async {
1624 # we need this sleep as the login has a concurrent enter_exit running
1625 # and this sleep increases chances of the player not ending up in scorn
1626 $pl->ob->reply (undef,
1627 "There was an internal problem at your last logout, "
1628 . "the server will try to bring you to your intended destination in a second.",
1629 cf::NDI_RED);
1630 Coro::Timer::sleep 1;
1631 $pl->ob->leave_link;
1632 })->prio (2);
1633 }
1634 },
1635);
1636
1637=item $player_object->goto ($path, $x, $y)
1638
1639=cut
1640
1641sub cf::object::player::goto {
1642 my ($self, $path, $x, $y) = @_;
1643
1644 $self->enter_link;
1645
1646 (async {
1647 $path = new cf::path $path;
1648
1649 my $map = cf::map::find $path->as_string;
1650 $map = $map->customise_for ($self) if $map;
1651
1652# warn "entering ", $map->path, " at ($x, $y)\n"
1653# if $map;
1654
1655 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1656
1657 $self->leave_link ($map, $x, $y);
1658 })->prio (1);
1659}
1660
1661=item $player_object->enter_exit ($exit_object)
1662
1663=cut
1664
1665sub parse_random_map_params {
1666 my ($spec) = @_;
1667
1668 my $rmp = { # defaults
1669 xsize => 10,
1670 ysize => 10,
1671 };
1672
1673 for (split /\n/, $spec) {
1674 my ($k, $v) = split /\s+/, $_, 2;
1675
1676 $rmp->{lc $k} = $v if (length $k) && (length $v);
1677 }
1678
1679 $rmp
1680}
1681
1682sub prepare_random_map {
1683 my ($exit) = @_;
1684
1685 # all this does is basically replace the /! path by
1686 # a new random map path (?random/...) with a seed
1687 # that depends on the exit object
1688
1689 my $rmp = parse_random_map_params $exit->msg;
1690
1691 if ($exit->map) {
1692 $rmp->{region} = $exit->map->region_name;
1693 $rmp->{origin_map} = $exit->map->path;
1694 $rmp->{origin_x} = $exit->x;
1695 $rmp->{origin_y} = $exit->y;
1696 }
1697
1698 $rmp->{random_seed} ||= $exit->random_seed;
1699
1700 my $data = cf::to_json $rmp;
1701 my $md5 = Digest::MD5::md5_hex $data;
1702
1703 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1704 aio_write $fh, 0, (length $data), $data, 0;
1705
1706 $exit->slaying ("?random/$md5");
1707 $exit->msg (undef);
1708 }
1709}
1710
1711sub cf::object::player::enter_exit {
805 my ($self, $id, %msg) = @_; 1712 my ($self, $exit) = @_;
806 1713
807 $msg{msgid} = $id; 1714 return unless $self->type == cf::PLAYER;
808 1715
809 $self->send ("ext " . to_json \%msg); 1716 $self->enter_link;
1717
1718 (async {
1719 $self->deactivate_recursive; # just to be sure
1720 unless (eval {
1721 prepare_random_map $exit
1722 if $exit->slaying eq "/!";
1723
1724 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1725 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1726
1727 1;
1728 }) {
1729 $self->message ("Something went wrong deep within the crossfire server. "
1730 . "I'll try to bring you back to the map you were before. "
1731 . "Please report this to the dungeon master",
1732 cf::NDI_UNIQUE | cf::NDI_RED);
1733
1734 warn "ERROR in enter_exit: $@";
1735 $self->leave_link;
1736 }
1737 })->prio (1);
810} 1738}
1739
1740=head3 cf::client
1741
1742=over 4
1743
1744=item $client->send_drawinfo ($text, $flags)
1745
1746Sends a drawinfo packet to the client. Circumvents output buffering so
1747should not be used under normal circumstances.
1748
1749=cut
1750
1751sub cf::client::send_drawinfo {
1752 my ($self, $text, $flags) = @_;
1753
1754 utf8::encode $text;
1755 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1756}
1757
1758
1759=item $success = $client->query ($flags, "text", \&cb)
1760
1761Queues a query to the client, calling the given callback with
1762the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1763C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1764
1765Queries can fail, so check the return code. Or don't, as queries will become
1766reliable at some point in the future.
1767
1768=cut
1769
1770sub cf::client::query {
1771 my ($self, $flags, $text, $cb) = @_;
1772
1773 return unless $self->state == ST_PLAYING
1774 || $self->state == ST_SETUP
1775 || $self->state == ST_CUSTOM;
1776
1777 $self->state (ST_CUSTOM);
1778
1779 utf8::encode $text;
1780 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1781
1782 $self->send_packet ($self->{query_queue}[0][0])
1783 if @{ $self->{query_queue} } == 1;
1784}
1785
1786cf::client->attach (
1787 on_reply => sub {
1788 my ($ns, $msg) = @_;
1789
1790 # this weird shuffling is so that direct followup queries
1791 # get handled first
1792 my $queue = delete $ns->{query_queue}
1793 or return; # be conservative, not sure how that can happen, but we saw a crash here
1794
1795 (shift @$queue)->[1]->($msg);
1796
1797 push @{ $ns->{query_queue} }, @$queue;
1798
1799 if (@{ $ns->{query_queue} } == @$queue) {
1800 if (@$queue) {
1801 $ns->send_packet ($ns->{query_queue}[0][0]);
1802 } else {
1803 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1804 }
1805 }
1806 },
1807);
1808
1809=item $client->async (\&cb)
1810
1811Create a new coroutine, running the specified callback. The coroutine will
1812be automatically cancelled when the client gets destroyed (e.g. on logout,
1813or loss of connection).
1814
1815=cut
1816
1817sub cf::client::async {
1818 my ($self, $cb) = @_;
1819
1820 my $coro = &Coro::async ($cb);
1821
1822 $coro->on_destroy (sub {
1823 delete $self->{_coro}{$coro+0};
1824 });
1825
1826 $self->{_coro}{$coro+0} = $coro;
1827
1828 $coro
1829}
1830
1831cf::client->attach (
1832 on_destroy => sub {
1833 my ($ns) = @_;
1834
1835 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1836 },
1837);
811 1838
812=back 1839=back
813 1840
814=cut
815
816#############################################################################
817 1841
818=head2 SAFE SCRIPTING 1842=head2 SAFE SCRIPTING
819 1843
820Functions that provide a safe environment to compile and execute 1844Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 1845snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 1846itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 1847is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 1848functions and methods that can be called is greatly reduced.
825 1849
826=cut 1850=cut
827 1851
828our $safe = new Safe "safe"; 1852our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 1853our $safe_hole = new Safe::Hole;
836 1860
837=pod 1861=pod
838 1862
839The following fucntions and emthods are available within a safe environment: 1863The following fucntions and emthods are available within a safe environment:
840 1864
841 cf::object contr pay_amount pay_player 1865 cf::object contr pay_amount pay_player map
842 cf::object::player player 1866 cf::object::player player
843 cf::player peaceful 1867 cf::player peaceful
1868 cf::map trigger
844 1869
845=cut 1870=cut
846 1871
847for ( 1872for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 1873 ["cf::object" => qw(contr pay_amount pay_player map)],
849 ["cf::object::player" => qw(player)], 1874 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 1875 ["cf::player" => qw(peaceful)],
1876 ["cf::map" => qw(trigger)],
851) { 1877) {
852 no strict 'refs'; 1878 no strict 'refs';
853 my ($pkg, @funs) = @$_; 1879 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1880 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 1881 for @funs;
965 1991
966Immediately write the database to disk I<if it is dirty>. 1992Immediately write the database to disk I<if it is dirty>.
967 1993
968=cut 1994=cut
969 1995
1996our $DB;
1997
970{ 1998{
971 my $db;
972 my $path = cf::localdir . "/database.pst"; 1999 my $path = cf::localdir . "/database.pst";
973 2000
974 sub db_load() { 2001 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { }; 2002 $DB = stat $path ? Storable::retrieve $path : { };
977 } 2003 }
978 2004
979 my $pid; 2005 my $pid;
980 2006
981 sub db_save() { 2007 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid; 2008 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) { 2009 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1; 2010 $DB->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~"; 2011 Storable::nstore $DB, "$path~";
987 rename "$path~", $path; 2012 rename "$path~", $path;
988 cf::_exit 0 if defined $pid; 2013 cf::_exit 0 if defined $pid;
989 } 2014 }
990 } 2015 }
991 2016
994 sub db_sync() { 2019 sub db_sync() {
995 db_save if $dirty; 2020 db_save if $dirty;
996 undef $dirty; 2021 undef $dirty;
997 } 2022 }
998 2023
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 2024 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1000 db_sync; 2025 db_sync;
1001 }); 2026 });
1002 2027
1003 sub db_dirty() { 2028 sub db_dirty() {
1004 $dirty = 1; 2029 $dirty = 1;
1005 $idle->start; 2030 $idle->start;
1006 } 2031 }
1007 2032
1008 sub db_get($;$) { 2033 sub db_get($;$) {
1009 @_ >= 2 2034 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]} 2035 ? $DB->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { }) 2036 : ($DB->{$_[0]} ||= { })
1012 } 2037 }
1013 2038
1014 sub db_put($$;$) { 2039 sub db_put($$;$) {
1015 if (@_ >= 3) { 2040 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2]; 2041 $DB->{$_[0]}{$_[1]} = $_[2];
1017 } else { 2042 } else {
1018 $db->{$_[0]} = $_[1]; 2043 $DB->{$_[0]} = $_[1];
1019 } 2044 }
1020 db_dirty; 2045 db_dirty;
1021 } 2046 }
1022 2047
1023 attach_global 2048 cf::global->attach (
1024 prio => 10000, 2049 prio => 10000,
1025 on_cleanup => sub { 2050 on_cleanup => sub {
1026 db_sync; 2051 db_sync;
1027 }, 2052 },
1028 ; 2053 );
1029} 2054}
1030 2055
1031############################################################################# 2056#############################################################################
1032# the server's main() 2057# the server's main()
1033 2058
1035 open my $fh, "<:utf8", cf::confdir . "/config" 2060 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return; 2061 or return;
1037 2062
1038 local $/; 2063 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 2064 *CFG = YAML::Syck::Load <$fh>;
2065
2066 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2067
2068 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2069 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2070
2071 if (exists $CFG{mlockall}) {
2072 eval {
2073 $CFG{mlockall} ? &mlockall : &munlockall
2074 and die "WARNING: m(un)lockall failed: $!\n";
2075 };
2076 warn $@ if $@;
2077 }
1040} 2078}
1041 2079
1042sub main { 2080sub main {
2081 # we must not ever block the main coroutine
2082 local $Coro::idle = sub {
2083 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2084 async { Event::one_event };
2085 };
2086
1043 cfg_load; 2087 cfg_load;
1044 db_load; 2088 db_load;
1045 load_extensions; 2089 load_extensions;
1046 Event::loop; 2090 Event::loop;
1047} 2091}
1048 2092
1049############################################################################# 2093#############################################################################
1050# initialisation 2094# initialisation
1051 2095
1052sub _perl_reload(&) { 2096sub reload() {
1053 my ($msg) = @_; 2097 # can/must only be called in main
2098 if ($Coro::current != $Coro::main) {
2099 warn "can only reload from main coroutine\n";
2100 return;
2101 }
1054 2102
1055 $msg->("reloading..."); 2103 warn "reloading...";
2104
2105 my $guard = freeze_mainloop;
2106 cf::emergency_save;
1056 2107
1057 eval { 2108 eval {
2109 # if anything goes wrong in here, we should simply crash as we already saved
2110
1058 # cancel all watchers 2111 # cancel all watchers
1059 $_->cancel for Event::all_watchers; 2112 for (Event::all_watchers) {
2113 $_->cancel if $_->data & WF_AUTOCANCEL;
2114 }
2115
2116 # cancel all extension coros
2117 $_->cancel for values %EXT_CORO;
2118 %EXT_CORO = ();
1060 2119
1061 # unload all extensions 2120 # unload all extensions
1062 for (@exts) { 2121 for (@exts) {
1063 $msg->("unloading <$_>"); 2122 warn "unloading <$_>";
1064 unload_extension $_; 2123 unload_extension $_;
1065 } 2124 }
1066 2125
1067 # unload all modules loaded from $LIBDIR 2126 # unload all modules loaded from $LIBDIR
1068 while (my ($k, $v) = each %INC) { 2127 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2128 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070 2129
1071 $msg->("removing <$k>"); 2130 warn "removing <$k>";
1072 delete $INC{$k}; 2131 delete $INC{$k};
1073 2132
1074 $k =~ s/\.pm$//; 2133 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g; 2134 $k =~ s/\//::/g;
1076 2135
1081 Symbol::delete_package $k; 2140 Symbol::delete_package $k;
1082 } 2141 }
1083 2142
1084 # sync database to disk 2143 # sync database to disk
1085 cf::db_sync; 2144 cf::db_sync;
2145 IO::AIO::flush;
1086 2146
1087 # get rid of safe::, as good as possible 2147 # get rid of safe::, as good as possible
1088 Symbol::delete_package "safe::$_" 2148 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2149 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1090 2150
1091 # remove register_script_function callbacks 2151 # remove register_script_function callbacks
1092 # TODO 2152 # TODO
1093 2153
1094 # unload cf.pm "a bit" 2154 # unload cf.pm "a bit"
1097 # don't, removes xs symbols, too, 2157 # don't, removes xs symbols, too,
1098 # and global variables created in xs 2158 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__; 2159 #Symbol::delete_package __PACKAGE__;
1100 2160
1101 # reload cf.pm 2161 # reload cf.pm
1102 $msg->("reloading cf.pm"); 2162 warn "reloading cf.pm";
1103 require cf; 2163 require cf;
2164 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1104 2165
1105 # load config and database again 2166 # load config and database again
1106 cf::cfg_load; 2167 cf::cfg_load;
1107 cf::db_load; 2168 cf::db_load;
1108 2169
1109 # load extensions 2170 # load extensions
1110 $msg->("load extensions"); 2171 warn "load extensions";
1111 cf::load_extensions; 2172 cf::load_extensions;
1112 2173
1113 # reattach attachments to objects 2174 # reattach attachments to objects
1114 $msg->("reattach"); 2175 warn "reattach";
1115 _global_reattach; 2176 _global_reattach;
2177 reattach $_ for values %MAP;
1116 }; 2178 };
1117 $msg->($@) if $@;
1118 2179
1119 $msg->("reloaded"); 2180 if ($@) {
2181 warn $@;
2182 warn "error while reloading, exiting.";
2183 exit 1;
2184 }
2185
2186 warn "reloaded successfully";
1120}; 2187};
1121 2188
1122sub perl_reload() { 2189#############################################################################
1123 _perl_reload {
1124 warn $_[0];
1125 print "$_[0]\n";
1126 };
1127}
1128 2190
2191unless ($LINK_MAP) {
2192 $LINK_MAP = cf::map::new;
2193
2194 $LINK_MAP->width (41);
2195 $LINK_MAP->height (41);
2196 $LINK_MAP->alloc;
2197 $LINK_MAP->path ("{link}");
2198 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2199 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2200
2201 # dirty hack because... archetypes are not yet loaded
2202 Event->timer (
2203 after => 10,
2204 cb => sub {
2205 $_[0]->w->cancel;
2206
2207 # provide some exits "home"
2208 my $exit = cf::object::new "exit";
2209
2210 $exit->slaying ($EMERGENCY_POSITION->[0]);
2211 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2212 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2213
2214 $LINK_MAP->insert ($exit->clone, 19, 19);
2215 $LINK_MAP->insert ($exit->clone, 19, 20);
2216 $LINK_MAP->insert ($exit->clone, 19, 21);
2217 $LINK_MAP->insert ($exit->clone, 20, 19);
2218 $LINK_MAP->insert ($exit->clone, 20, 21);
2219 $LINK_MAP->insert ($exit->clone, 21, 19);
2220 $LINK_MAP->insert ($exit->clone, 21, 20);
2221 $LINK_MAP->insert ($exit->clone, 21, 21);
2222
2223 $exit->destroy;
2224 });
2225
2226 $LINK_MAP->{deny_save} = 1;
2227 $LINK_MAP->{deny_reset} = 1;
2228
2229 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2230}
2231
2232register "<global>", __PACKAGE__;
2233
1129register_command "perl-reload", 0, sub { 2234register_command "reload" => sub {
1130 my ($who, $arg) = @_; 2235 my ($who, $arg) = @_;
1131 2236
1132 if ($who->flag (FLAG_WIZ)) { 2237 if ($who->flag (FLAG_WIZ)) {
1133 _perl_reload { 2238 $who->message ("start of reload.");
1134 warn $_[0]; 2239 reload;
1135 $who->message ($_[0]); 2240 $who->message ("end of reload.");
1136 };
1137 } 2241 }
1138}; 2242};
1139 2243
1140register "<global>", __PACKAGE__;
1141
1142unshift @INC, $LIBDIR; 2244unshift @INC, $LIBDIR;
1143 2245
1144$TICK_WATCHER = Event->timer ( 2246$TICK_WATCHER = Event->timer (
2247 reentrant => 0,
1145 prio => 1, 2248 prio => 0,
1146 at => $NEXT_TICK || 1, 2249 at => $NEXT_TICK || $TICK,
2250 data => WF_AUTOCANCEL,
1147 cb => sub { 2251 cb => sub {
1148 cf::server_tick; # one server iteration 2252 cf::server_tick; # one server iteration
1149 2253 $RUNTIME += $TICK;
1150 my $NOW = Event::time;
1151 $NEXT_TICK += $TICK; 2254 $NEXT_TICK += $TICK;
1152 2255
1153 # if we are delayed by four ticks, skip them all 2256 # if we are delayed by four ticks or more, skip them all
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2257 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1155 2258
1156 $TICK_WATCHER->at ($NEXT_TICK); 2259 $TICK_WATCHER->at ($NEXT_TICK);
1157 $TICK_WATCHER->start; 2260 $TICK_WATCHER->start;
1158 }, 2261 },
1159); 2262);
1160 2263
2264IO::AIO::max_poll_time $TICK * 0.2;
2265
2266Event->io (
2267 fd => IO::AIO::poll_fileno,
2268 poll => 'r',
2269 prio => 5,
2270 data => WF_AUTOCANCEL,
2271 cb => \&IO::AIO::poll_cb,
2272);
2273
2274Event->timer (
2275 data => WF_AUTOCANCEL,
2276 after => 0,
2277 interval => 10,
2278 cb => sub {
2279 (Coro::unblock_sub {
2280 write_runtime
2281 or warn "ERROR: unable to write runtime file: $!";
2282 })->();
2283 },
2284);
2285
2286END { cf::emergency_save }
2287
11611 22881
1162 2289

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