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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.145 by root, Sun Jan 7 21:54:59 2007 UTC vs.
Revision 1.167 by root, Sat Jan 13 23:32:43 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.32 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
52our %PLAYER; # all users 57our %PLAYER; # all users
53our %MAP; # all maps 58our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 67
58binmode STDOUT; 68binmode STDOUT;
59binmode STDERR; 69binmode STDERR;
60 70
61# read virtual server time, if available 71# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
73 83
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 84our $EMERGENCY_POSITION;
77 85
78############################################################################# 86#############################################################################
79 87
80=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
105 113
106=item %cf::CFG 114=item %cf::CFG
107 115
108Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
110 125
111=back 126=back
112 127
113=cut 128=cut
114 129
118 utf8::encode $msg; 133 utf8::encode $msg;
119 134
120 $msg .= "\n" 135 $msg .= "\n"
121 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
122 137
123 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
124 }; 139 };
125} 140}
126 141
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 161
147$Event::DIED = sub { 162$Event::DIED = sub {
148 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
149}; 164};
150 165
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
156 167
157=over 4 168=over 4
158 169
170=item dumpval $ref
171
159=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
160 192
161use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
162 194
163=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
164 196
287 } 319 }
288} 320}
289 321
290=item $coro = cf::async_ext { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
291 323
292Like async, but this coro is automcatially being canceled when the 324Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 325extension calling this is being unloaded.
294 326
295=cut 327=cut
296 328
297sub async_ext(&) { 329sub async_ext(&) {
306 338
307 $coro 339 $coro
308} 340}
309 341
310sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
311 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
312 346
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 348 or return;
315 349
330} 364}
331 365
332=back 366=back
333 367
334=cut 368=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 369
456############################################################################# 370#############################################################################
457 371
458=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
459 373
906=cut 820=cut
907 821
908sub register_extcmd { 822sub register_extcmd {
909 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
910 824
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
915} 826}
916 827
917cf::player->attach ( 828cf::player->attach (
918 on_command => sub { 829 on_command => sub {
919 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
932 843
933 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
934 845
935 if (ref $msg) { 846 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 850 }
940 } 851 }
941 } else { 852 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 855
945 cf::override; 856 cf::override;
946 }, 857 },
947); 858);
948 859
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 860sub load_extension {
956 my ($path) = @_; 861 my ($path) = @_;
957 862
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 864 my $base = $1;
960 my $pkg = $1; 865 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
963 868
964 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
965 870
966 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 872 or die "$path: $!";
968 873
969 my $source = 874 my $source =
970 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
973 . "\n};\n1"; 878 . "\n};\n1";
974 879
975 eval $source 880 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 882 : "extension disabled.\n";
978 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 884 warn $@;
980 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
981 886 exit 1;
982# no strict 'refs'; 887 }
983# @{"$pkg\::ISA"} = ext::; 888 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 889 }
998 890
999 # remove commands 891 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 892}
1024 893
1025sub load_extensions { 894sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 896 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 900 } or warn "$ext not loaded: $@";
1032 } 901 }
1033} 902}
1034 903
1035############################################################################# 904#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 905
1073=head2 CORE EXTENSIONS 906=head2 CORE EXTENSIONS
1074 907
1075Functions and methods that extend core crossfire objects. 908Functions and methods that extend core crossfire objects.
1076 909
1077=cut 910=cut
1078 911
1079package cf::player; 912package cf::player;
913
914use Coro::AIO;
1080 915
1081=head3 cf::player 916=head3 cf::player
1082 917
1083=over 4 918=over 4
1084 919
1119 return $cf::PLAYER{$_[0]} || do { 954 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 955 my $login = $_[0];
1121 956
1122 my $guard = cf::lock_acquire "user_find:$login"; 957 my $guard = cf::lock_acquire "user_find:$login";
1123 958
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 959 $cf::PLAYER{$_[0]} || do {
960 my $pl = load_pl path $login
961 or return;
962 $cf::PLAYER{$login} = $pl
963 }
1125 }; 964 }
1126} 965}
1127 966
1128sub save($) { 967sub save($) {
1129 my ($pl) = @_; 968 my ($pl) = @_;
1130 969
1132 971
1133 my $path = path $pl; 972 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 973 my $guard = cf::lock_acquire "user_save:$path";
1135 974
1136 return if $pl->{deny_save}; 975 return if $pl->{deny_save};
976
977 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 978 $pl->{last_save} = $cf::RUNTIME;
1138 979
1139 Coro::cede;
1140 $pl->save_pl ($path); 980 $pl->save_pl ($path);
1141 Coro::cede; 981 Coro::cede;
1142} 982}
1143 983
1144sub new($) { 984sub new($) {
1151 991
1152 $cf::PLAYER{$login} = $self; 992 $cf::PLAYER{$login} = $self;
1153 993
1154 $self 994 $self
1155} 995}
996
997=item $pl->quit_character
998
999Nukes the player without looking back. If logged in, the connection will
1000be destroyed. May block for a long time.
1001
1002=cut
1156 1003
1157sub quit_character { 1004sub quit_character {
1158 my ($pl) = @_; 1005 my ($pl) = @_;
1159 1006
1160 $pl->{deny_save} = 1; 1007 $pl->{deny_save} = 1;
1165 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1012 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1166 $pl->ns->destroy if $pl->ns; 1013 $pl->ns->destroy if $pl->ns;
1167 1014
1168 my $path = playerdir $pl; 1015 my $path = playerdir $pl;
1169 my $temp = "$path~$cf::RUNTIME~deleting~"; 1016 my $temp = "$path~$cf::RUNTIME~deleting~";
1170 IO::AIO::aio_rename $path, $temp, sub { 1017 aio_rename $path, $temp;
1171 delete $cf::PLAYER{$pl->ob->name}; 1018 delete $cf::PLAYER{$pl->ob->name};
1172 $pl->destroy; 1019 $pl->destroy;
1173
1174 IO::AIO::aio_rmtree $temp; 1020 IO::AIO::aio_rmtree $temp;
1021}
1022
1023=item cf::player::list_logins
1024
1025Returns am arrayref of all valid playernames in the system, can take a
1026while and may block, so not sync_job-capable, ever.
1027
1028=cut
1029
1030sub list_logins {
1031 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1032 or return [];
1033
1034 my @logins;
1035
1036 for my $login (@$dirs) {
1037 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1038 aio_read $fh, 0, 512, my $buf, 0 or next;
1039 $buf !~ /^password -------------$/m or next; # official not-valid tag
1040
1041 utf8::decode $login;
1042 push @logins, $login;
1175 }; 1043 }
1044
1045 \@logins
1046}
1047
1048=item $player->maps
1049
1050Returns an arrayref of map paths that are private for this
1051player. May block.
1052
1053=cut
1054
1055sub maps($) {
1056 my ($pl) = @_;
1057
1058 my $files = aio_readdir playerdir $pl
1059 or return;
1060
1061 my @paths;
1062
1063 for (@$files) {
1064 utf8::decode $_;
1065 next if /\.(?:pl|pst)$/;
1066 next unless /^$PATH_SEP/o;
1067
1068 s/\.map$//;
1069 push @paths, "~" . $pl->ob->name . "/" . $_;
1070 }
1071
1072 \@paths
1176} 1073}
1177 1074
1178=item $player->ext_reply ($msgid, $msgtype, %msg) 1075=item $player->ext_reply ($msgid, $msgtype, %msg)
1179 1076
1180Sends an ext reply to the player. 1077Sends an ext reply to the player.
1203package cf::map; 1100package cf::map;
1204 1101
1205use Fcntl; 1102use Fcntl;
1206use Coro::AIO; 1103use Coro::AIO;
1207 1104
1105use overload
1106 '""' => \&as_string;
1107
1208our $MAX_RESET = 3600; 1108our $MAX_RESET = 3600;
1209our $DEFAULT_RESET = 3000; 1109our $DEFAULT_RESET = 3000;
1210 1110
1211sub generate_random_map { 1111sub generate_random_map {
1212 my ($path, $rmp) = @_; 1112 my ($self, $rmp) = @_;
1213 1113
1214 # mit "rum" bekleckern, nicht 1114 # mit "rum" bekleckern, nicht
1215 cf::map::_create_random_map 1115 $self->_create_random_map (
1216 $path,
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1116 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1117 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1118 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map}, 1119 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize}, 1120 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1121 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1122 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1123 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1124 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1125 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region}) 1126 (cf::region::find $rmp->{region}), $rmp->{custom}
1127 )
1128}
1129
1130sub register {
1131 my (undef, $regex) = @_;
1132 my $pkg = caller;
1133
1134 no strict;
1135 push @{"$pkg\::ISA"}, __PACKAGE__;
1136
1137 $EXT_MAP{$pkg} = qr<$regex>;
1138}
1139
1140# also paths starting with '/'
1141$EXT_MAP{"cf::map"} = qr{^(?=/)};
1142
1143sub normalise {
1144 my ($path, $base) = @_;
1145
1146 # map plan:
1147 #
1148 # /! non-realised random map exit (special hack!)
1149 # {... are special paths that are not being touched
1150 # ?xxx/... are special absolute paths
1151 # ?random/... random maps
1152 # /... normal maps
1153 # ~user/... per-player map of a specific user
1154
1155 $path =~ s/$PATH_SEP/\//go;
1156
1157 # treat it as relative path if it starts with
1158 # something that looks reasonable
1159 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1160 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1161
1162 $base =~ s{[^/]+/?$}{};
1163 $path = "$base/$path";
1164 }
1165
1166 for ($path) {
1167 redo if s{//}{/};
1168 redo if s{/\.?/}{/};
1169 redo if s{/[^/]+/\.\./}{/};
1170 }
1171
1172 $path
1173}
1174
1175sub new_from_path {
1176 my (undef, $path, $base) = @_;
1177
1178 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1179
1180 $path = normalise $path, $base;
1181
1182 for my $pkg (keys %EXT_MAP) {
1183 if ($path =~ $EXT_MAP{$pkg}) {
1184 my $self = bless cf::map::new, $pkg;
1185 $self->{path} = $path; $self->path ($path);
1186 $self->init; # pass $1 etc.
1187 return $self;
1188 }
1189 }
1190
1191 Carp::carp "unable to resolve path '$path'.";
1192 ()
1193}
1194
1195sub init {
1196 my ($self) = @_;
1197
1198 $self
1199}
1200
1201sub as_string {
1202 my ($self) = @_;
1203
1204 "$self->{path}"
1205}
1206
1207# the displayed name, this is a one way mapping
1208sub visible_name {
1209 &as_string
1210}
1211
1212# the original (read-only) location
1213sub load_path {
1214 my ($self) = @_;
1215
1216 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1217}
1218
1219# the temporary/swap location
1220sub save_path {
1221 my ($self) = @_;
1222
1223 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1224 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1225}
1226
1227# the unique path, undef == no special unique path
1228sub uniq_path {
1229 my ($self) = @_;
1230
1231 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1232 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1228} 1233}
1229 1234
1230# and all this just because we cannot iterate over 1235# and all this just because we cannot iterate over
1231# all maps in C++... 1236# all maps in C++...
1232sub change_all_map_light { 1237sub change_all_map_light {
1234 1239
1235 $_->change_map_light ($change) 1240 $_->change_map_light ($change)
1236 for grep $_->outdoor, values %cf::MAP; 1241 for grep $_->outdoor, values %cf::MAP;
1237} 1242}
1238 1243
1244sub unlink_save {
1245 my ($self) = @_;
1246
1247 utf8::encode (my $save = $self->save_path);
1248 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1249 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1250}
1251
1239sub try_load_header($) { 1252sub load_header_from($) {
1240 my ($path) = @_; 1253 my ($self, $path) = @_;
1241 1254
1242 utf8::encode $path; 1255 utf8::encode $path;
1243 aio_open $path, O_RDONLY, 0 1256 aio_open $path, O_RDONLY, 0
1244 or return; 1257 or return;
1245 1258
1246 my $map = cf::map::new 1259 $self->_load_header ($path)
1247 or return; 1260 or return;
1248 1261
1249 # for better error messages only, will be overwritten 1262 $self->{load_path} = $path;
1250 $map->path ($path);
1251 1263
1252 $map->load_header ($path) 1264 1
1265}
1266
1267sub load_orig {
1268 my ($self) = @_;
1269
1270 $self->load_header_from ($self->load_path)
1271}
1272
1273sub load_temp {
1274 my ($self) = @_;
1275
1276 $self->load_header_from ($self->save_path)
1277}
1278
1279sub load_header {
1280 my ($self) = @_;
1281
1282 if ($self->load_temp) {
1283 $self->last_access ((delete $self->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $self->{instantiate_time} = $cf::RUNTIME
1287 if $self->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 $self->load_orig
1253 or return; 1290 or return;
1254 1291
1255 $map->{load_path} = $path; 1292 $self->{load_original} = 1;
1293 $self->{instantiate_time} = $cf::RUNTIME;
1294 $self->last_access ($cf::RUNTIME);
1295 $self->instantiate;
1296 }
1256 1297
1257 $map 1298 1
1258} 1299}
1259 1300
1260sub find; 1301sub find;
1261sub find { 1302sub find {
1262 my ($path, $origin) = @_; 1303 my ($path, $origin) = @_;
1263 1304
1264 #warn "find<$path,$origin>\n";#d#
1265
1266 $path = new cf::path $path, $origin && $origin->path; 1305 $path = normalise $path, $origin && $origin->path;
1267 my $key = $path->as_string;
1268 1306
1269 cf::lock_wait "map_find:$key"; 1307 cf::lock_wait "map_find:$path";
1270 1308
1271 $cf::MAP{$key} || do { 1309 $cf::MAP{$path} || do {
1272 my $guard = cf::lock_acquire "map_find:$key"; 1310 my $guard = cf::lock_acquire "map_find:$path";
1273 1311 my $map = new_from_path cf::map $path
1274 # do it the slow way
1275 my $map = try_load_header $path->save_path;
1276
1277 Coro::cede;
1278
1279 if ($map) {
1280 $map->last_access ((delete $map->{last_access})
1281 || $cf::RUNTIME); #d#
1282 # safety
1283 $map->{instantiate_time} = $cf::RUNTIME
1284 if $map->{instantiate_time} > $cf::RUNTIME;
1285 } else {
1286 if (my $rmp = $path->random_map_params) {
1287 $map = generate_random_map $key, $rmp;
1288 } else {
1289 $map = try_load_header $path->load_path;
1290 }
1291
1292 $map or return; 1312 or return;
1293 1313
1294 $map->{load_original} = 1;
1295 $map->{instantiate_time} = $cf::RUNTIME;
1296 $map->last_access ($cf::RUNTIME);
1297 $map->instantiate;
1298
1299 # per-player maps become, after loading, normal maps
1300 $map->per_player (0) if $path->{user_rel};
1301 }
1302
1303 $map->path ($key);
1304 $map->{path} = $path;
1305 $map->{last_save} = $cf::RUNTIME; 1314 $map->{last_save} = $cf::RUNTIME;
1306 1315
1307 Coro::cede; 1316 $map->load_header
1317 or return;
1308 1318
1309 if ($map->should_reset) { 1319 if ($map->should_reset) {
1310 $map->reset; 1320 $map->reset;
1311 undef $guard; 1321 undef $guard;
1312 $map = find $path 1322 $map = find $path
1313 or return; 1323 or return;
1314 } 1324 }
1315 1325
1316 $cf::MAP{$key} = $map 1326 $cf::MAP{$path} = $map
1317 } 1327 }
1318} 1328}
1319 1329
1320sub load { 1330sub load {
1321 my ($self) = @_; 1331 my ($self) = @_;
1322 1332
1323 my $path = $self->{path}; 1333 my $path = $self->{path};
1324 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1334 my $guard = cf::lock_acquire "map_load:$path";
1325 1335
1326 return if $self->in_memory != cf::MAP_SWAPPED; 1336 return if $self->in_memory != cf::MAP_SWAPPED;
1327 1337
1328 $self->in_memory (cf::MAP_LOADING); 1338 $self->in_memory (cf::MAP_LOADING);
1329 1339
1330 $self->alloc; 1340 $self->alloc;
1331 $self->load_objects ($self->{load_path}, 1) 1341 $self->_load_objects ($self->{load_path}, 1)
1332 or return; 1342 or return;
1333 1343
1334 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1344 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1335 if delete $self->{load_original}; 1345 if delete $self->{load_original};
1336 1346
1337 if (my $uniq = $path->uniq_path) { 1347 if (my $uniq = $self->uniq_path) {
1338 utf8::encode $uniq; 1348 utf8::encode $uniq;
1339 if (aio_open $uniq, O_RDONLY, 0) { 1349 if (aio_open $uniq, O_RDONLY, 0) {
1340 $self->clear_unique_items; 1350 $self->clear_unique_items;
1341 $self->load_objects ($uniq, 0); 1351 $self->_load_objects ($uniq, 0);
1342 } 1352 }
1343 } 1353 }
1344 1354
1345 Coro::cede; 1355 Coro::cede;
1346 1356
1347 # now do the right thing for maps 1357 # now do the right thing for maps
1348 $self->link_multipart_objects; 1358 $self->link_multipart_objects;
1349 1359
1350 if ($self->{path}->is_style_map) { 1360 unless ($self->{deny_activate}) {
1351 $self->{deny_save} = 1; 1361 $self->decay_objects;
1352 $self->{deny_reset} = 1;
1353 } else {
1354 $self->fix_auto_apply; 1362 $self->fix_auto_apply;
1355 $self->decay_objects;
1356 $self->update_buttons; 1363 $self->update_buttons;
1364 Coro::cede;
1357 $self->set_darkness_map; 1365 $self->set_darkness_map;
1358 $self->difficulty ($self->estimate_difficulty) 1366 $self->difficulty ($self->estimate_difficulty)
1359 unless $self->difficulty; 1367 unless $self->difficulty;
1368 Coro::cede;
1360 $self->activate; 1369 $self->activate;
1361 } 1370 }
1362 1371
1363 Coro::cede;
1364
1365 $self->in_memory (cf::MAP_IN_MEMORY); 1372 $self->in_memory (cf::MAP_IN_MEMORY);
1373}
1374
1375sub customise_for {
1376 my ($self, $ob) = @_;
1377
1378 return find "~" . $ob->name . "/" . $self->{path}
1379 if $self->per_player;
1380
1381 $self
1382}
1383
1384# find and load all maps in the 3x3 area around a map
1385sub load_diag {
1386 my ($map) = @_;
1387
1388 my @diag; # diagonal neighbours
1389
1390 for (0 .. 3) {
1391 my $neigh = $map->tile_path ($_)
1392 or next;
1393 $neigh = find $neigh, $map
1394 or next;
1395 $neigh->load;
1396
1397 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1398 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1399 }
1400
1401 for (@diag) {
1402 my $neigh = find @$_
1403 or next;
1404 $neigh->load;
1405 }
1366} 1406}
1367 1407
1368sub find_sync { 1408sub find_sync {
1369 my ($path, $origin) = @_; 1409 my ($path, $origin) = @_;
1370 1410
1371 cf::sync_job { cf::map::find $path, $origin } 1411 cf::sync_job { find $path, $origin }
1372} 1412}
1373 1413
1374sub do_load_sync { 1414sub do_load_sync {
1375 my ($map) = @_; 1415 my ($map) = @_;
1376 1416
1377 cf::sync_job { $map->load }; 1417 cf::sync_job { $map->load };
1378} 1418}
1379 1419
1420our %MAP_PREFETCH;
1421our $MAP_PREFETCHER = Coro::async {
1422 while () {
1423 for my $path (keys %MAP_PREFETCH) {
1424 my $map = find $path
1425 or next;
1426 $map->load;
1427
1428 delete $MAP_PREFETCH{$path};
1429 }
1430 Coro::schedule;
1431 }
1432};
1433
1434sub find_async {
1435 my ($path, $origin) = @_;
1436
1437 $path = normalise $path, $origin && $origin->{path};
1438
1439 if (my $map = $cf::MAP{$path}) {
1440 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1441 }
1442
1443 $MAP_PREFETCH{$path} = 0;
1444 $MAP_PREFETCHER->ready;
1445
1446 ()
1447}
1448
1380sub save { 1449sub save {
1381 my ($self) = @_; 1450 my ($self) = @_;
1382 1451
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 1452 my $lock = cf::lock_acquire "map_data:" . $self->path;
1384 1453
1385 $self->{last_save} = $cf::RUNTIME; 1454 $self->{last_save} = $cf::RUNTIME;
1386 1455
1387 return unless $self->dirty; 1456 return unless $self->dirty;
1388 1457
1389 my $save = $self->{path}->save_path; utf8::encode $save; 1458 my $save = $self->save_path; utf8::encode $save;
1390 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1459 my $uniq = $self->uniq_path; utf8::encode $uniq;
1391 1460
1392 $self->{load_path} = $save; 1461 $self->{load_path} = $save;
1393 1462
1394 return if $self->{deny_save}; 1463 return if $self->{deny_save};
1395 1464
1398 cf::async { 1467 cf::async {
1399 $_->contr->save for $self->players; 1468 $_->contr->save for $self->players;
1400 }; 1469 };
1401 1470
1402 if ($uniq) { 1471 if ($uniq) {
1403 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1472 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1404 $self->save_objects ($uniq, cf::IO_UNIQUES); 1473 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1405 } else { 1474 } else {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1475 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1407 } 1476 }
1408} 1477}
1409 1478
1410sub swap_out { 1479sub swap_out {
1411 my ($self) = @_; 1480 my ($self) = @_;
1425 1494
1426sub reset_at { 1495sub reset_at {
1427 my ($self) = @_; 1496 my ($self) = @_;
1428 1497
1429 # TODO: safety, remove and allow resettable per-player maps 1498 # TODO: safety, remove and allow resettable per-player maps
1430 return 1e99 if $self->{path}{user_rel}; 1499 return 1e99 if $self->isa ("ext::map_per_player");
1431 return 1e99 if $self->{deny_reset}; 1500 return 1e99 if $self->{deny_reset};
1432 1501
1433 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1502 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1434 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1503 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1435 1504
1440 my ($self) = @_; 1509 my ($self) = @_;
1441 1510
1442 $self->reset_at <= $cf::RUNTIME 1511 $self->reset_at <= $cf::RUNTIME
1443} 1512}
1444 1513
1445sub unlink_save {
1446 my ($self) = @_;
1447
1448 utf8::encode (my $save = $self->{path}->save_path);
1449 aioreq_pri 3; IO::AIO::aio_unlink $save;
1450 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1451}
1452
1453sub rename { 1514sub rename {
1454 my ($self, $new_path) = @_; 1515 my ($self, $new_path) = @_;
1455 1516
1517 normalise $new_path;
1518
1456 $self->unlink_save; 1519 $self->unlink_save;
1457 1520
1458 delete $cf::MAP{$self->path}; 1521 delete $cf::MAP{$self->path};
1459 $self->{path} = new cf::path $new_path; 1522 $self->{path} = $new_path; $self->path ($self->{path});
1460 $self->path ($self->{path}->as_string);
1461 $cf::MAP{$self->path} = $self; 1523 $cf::MAP{$self->path} = $self;
1462 1524
1463 $self->save; 1525 $self->save;
1464} 1526}
1465 1527
1466sub reset { 1528sub reset {
1467 my ($self) = @_; 1529 my ($self) = @_;
1468 1530
1469 my $lock = cf::lock_acquire "map_data:" . $self->path; 1531 my $lock = cf::lock_acquire "map_data:$self->{path}";
1470 1532
1471 return if $self->players; 1533 return if $self->players;
1472 return if $self->{path}{user_rel};#d# 1534 return if $self->isa ("ext::map_per_player");#d#
1473 1535
1474 warn "resetting map ", $self->path;#d# 1536 warn "resetting map ", $self->path;#d#
1475 1537
1476 delete $cf::MAP{$self->path}; 1538 delete $cf::MAP{$self->path};
1539
1540 $self->in_memory (cf::MAP_SWAPPED);
1541 $self->clear;
1477 1542
1478 $_->clear_links_to ($self) for values %cf::MAP; 1543 $_->clear_links_to ($self) for values %cf::MAP;
1479 1544
1480 $self->unlink_save; 1545 $self->unlink_save;
1481 $self->destroy; 1546 $self->destroy;
1490 $self->reset_timeout (1); 1555 $self->reset_timeout (1);
1491 $self->rename ("{nuke}/" . ($nuke_counter++)); 1556 $self->rename ("{nuke}/" . ($nuke_counter++));
1492 $self->reset; # polite request, might not happen 1557 $self->reset; # polite request, might not happen
1493} 1558}
1494 1559
1495sub customise_for { 1560=item cf::map::unique_maps
1496 my ($map, $ob) = @_;
1497 1561
1498 if ($map->per_player) { 1562Returns an arrayref of paths of all shared maps that have
1499 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1563instantiated unique items. May block.
1500 }
1501 1564
1502 $map 1565=cut
1503}
1504 1566
1505sub emergency_save { 1567sub unique_maps() {
1506 my $freeze_guard = cf::freeze_mainloop; 1568 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1569 or return;
1507 1570
1508 warn "enter emergency perl save\n"; 1571 my @paths;
1509 1572
1510 cf::sync_job { 1573 for (@$files) {
1511 warn "begin emergency player save\n"; 1574 utf8::decode $_;
1512 $_->save for values %cf::PLAYER; 1575 next if /\.pst$/;
1513 warn "end emergency player save\n"; 1576 next unless /^$PATH_SEP/o;
1514 1577
1515 warn "begin emergency map save\n"; 1578 s/\.map$//;
1516 $_->save for values %cf::MAP; 1579 push @paths, $_;
1517 warn "end emergency map save\n";
1518 }; 1580 }
1519 1581
1520 warn "leave emergency perl save\n"; 1582 \@paths
1521} 1583}
1522 1584
1523package cf; 1585package cf;
1524 1586
1525=back 1587=back
1526 1588
1589=head3 cf::object
1590
1591=cut
1592
1593package cf::object;
1594
1595=over 4
1596
1597=item $ob->inv_recursive
1598
1599Returns the inventory of the object _and_ their inventories, recursively.
1600
1601=cut
1602
1603sub inv_recursive_;
1604sub inv_recursive_ {
1605 map { $_, inv_recursive_ $_->inv } @_
1606}
1607
1608sub inv_recursive {
1609 inv_recursive_ inv $_[0]
1610}
1611
1612package cf;
1613
1614=back
1527 1615
1528=head3 cf::object::player 1616=head3 cf::object::player
1529 1617
1530=over 4 1618=over 4
1531 1619
1571 1659
1572=item $player_object->enter_link 1660=item $player_object->enter_link
1573 1661
1574Freezes the player and moves him/her to a special map (C<{link}>). 1662Freezes the player and moves him/her to a special map (C<{link}>).
1575 1663
1576The player should be reaosnably safe there for short amounts of time. You 1664The player should be reasonably safe there for short amounts of time. You
1577I<MUST> call C<leave_link> as soon as possible, though. 1665I<MUST> call C<leave_link> as soon as possible, though.
1578 1666
1667Will never block.
1668
1579=item $player_object->leave_link ($map, $x, $y) 1669=item $player_object->leave_link ($map, $x, $y)
1580 1670
1581Moves the player out of the specila link map onto the given map. If the 1671Moves the player out of the special C<{link}> map onto the specified
1582map is not valid (or omitted), the player will be moved back to the 1672map. If the map is not valid (or omitted), the player will be moved back
1583location he/she was before the call to C<enter_link>, or, if that fails, 1673to the location he/she was before the call to C<enter_link>, or, if that
1584to the emergency map position. 1674fails, to the emergency map position.
1585 1675
1586Might block. 1676Might block.
1587 1677
1588=cut 1678=cut
1679
1680sub link_map {
1681 unless ($LINK_MAP) {
1682 $LINK_MAP = cf::map::find "{link}"
1683 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1684 $LINK_MAP->load;
1685 }
1686
1687 $LINK_MAP
1688}
1589 1689
1590sub cf::object::player::enter_link { 1690sub cf::object::player::enter_link {
1591 my ($self) = @_; 1691 my ($self) = @_;
1592 1692
1593 $self->deactivate_recursive; 1693 $self->deactivate_recursive;
1594 1694
1595 return if $self->map == $LINK_MAP; 1695 return if UNIVERSAL::isa $self->map, "ext::map_link";
1596 1696
1597 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1697 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1598 if $self->map; 1698 if $self->map;
1599 1699
1600 $self->enter_map ($LINK_MAP, 20, 20); 1700 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1601} 1701}
1602 1702
1603sub cf::object::player::leave_link { 1703sub cf::object::player::leave_link {
1604 my ($self, $map, $x, $y) = @_; 1704 my ($self, $map, $x, $y) = @_;
1605 1705
1623 # use -1 or undef as default coordinates, not 0, 0 1723 # use -1 or undef as default coordinates, not 0, 0
1624 ($x, $y) = ($map->enter_x, $map->enter_y) 1724 ($x, $y) = ($map->enter_x, $map->enter_y)
1625 if $x <=0 && $y <= 0; 1725 if $x <=0 && $y <= 0;
1626 1726
1627 $map->load; 1727 $map->load;
1728 $map->load_diag;
1628 1729
1629 return unless $self->contr->active; 1730 return unless $self->contr->active;
1630 $self->activate_recursive; 1731 $self->activate_recursive;
1631 $self->enter_map ($map, $x, $y); 1732 $self->enter_map ($map, $x, $y);
1632} 1733}
1671 my ($self, $path, $x, $y) = @_; 1772 my ($self, $path, $x, $y) = @_;
1672 1773
1673 $self->enter_link; 1774 $self->enter_link;
1674 1775
1675 (async { 1776 (async {
1676 $path = new cf::path $path;
1677
1678 my $map = cf::map::find $path->as_string; 1777 my $map = cf::map::find $path;
1679 $map = $map->customise_for ($self) if $map; 1778 $map = $map->customise_for ($self) if $map;
1680 1779
1681# warn "entering ", $map->path, " at ($x, $y)\n" 1780# warn "entering ", $map->path, " at ($x, $y)\n"
1682# if $map; 1781# if $map;
1683 1782
1684 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1783 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1685 1784
1686 $self->leave_link ($map, $x, $y); 1785 $self->leave_link ($map, $x, $y);
1687 })->prio (1); 1786 })->prio (1);
1688} 1787}
1689 1788
1748 $self->deactivate_recursive; # just to be sure 1847 $self->deactivate_recursive; # just to be sure
1749 unless (eval { 1848 unless (eval {
1750 prepare_random_map $exit 1849 prepare_random_map $exit
1751 if $exit->slaying eq "/!"; 1850 if $exit->slaying eq "/!";
1752 1851
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1852 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1853 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755 1854
1756 1; 1855 1;
1757 }) { 1856 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 1857 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. " 1858 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 1859 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 1860 cf::NDI_UNIQUE | cf::NDI_RED);
1762 1861
1763 warn "ERROR in enter_exit: $@"; 1862 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 1863 $self->leave_link;
1765 } 1864 }
2097 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2196 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2197 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2099 2198
2100 if (exists $CFG{mlockall}) { 2199 if (exists $CFG{mlockall}) {
2101 eval { 2200 eval {
2102 $CFG{mlockall} ? &mlockall : &munlockall 2201 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2103 and die "WARNING: m(un)lockall failed: $!\n"; 2202 and die "WARNING: m(un)lockall failed: $!\n";
2104 }; 2203 };
2105 warn $@ if $@; 2204 warn $@ if $@;
2106 } 2205 }
2107} 2206}
2118 load_extensions; 2217 load_extensions;
2119 Event::loop; 2218 Event::loop;
2120} 2219}
2121 2220
2122############################################################################# 2221#############################################################################
2123# initialisation 2222# initialisation and cleanup
2223
2224# install some emergency cleanup handlers
2225BEGIN {
2226 for my $signal (qw(INT HUP TERM)) {
2227 Event->signal (
2228 data => WF_AUTOCANCEL,
2229 signal => $signal,
2230 cb => sub {
2231 cf::cleanup "SIG$signal";
2232 },
2233 );
2234 }
2235}
2236
2237sub emergency_save() {
2238 my $freeze_guard = cf::freeze_mainloop;
2239
2240 warn "enter emergency perl save\n";
2241
2242 cf::sync_job {
2243 # use a peculiar iteration method to avoid tripping on perl
2244 # refcount bugs in for. also avoids problems with players
2245 # and maps saved/destroyed asynchronously.
2246 warn "begin emergency player save\n";
2247 for my $login (keys %cf::PLAYER) {
2248 my $pl = $cf::PLAYER{$login} or next;
2249 $pl->valid or next;
2250 $pl->save;
2251 }
2252 warn "end emergency player save\n";
2253
2254 warn "begin emergency map save\n";
2255 for my $path (keys %cf::MAP) {
2256 my $map = $cf::MAP{$path} or next;
2257 $map->valid or next;
2258 $map->save;
2259 }
2260 warn "end emergency map save\n";
2261 };
2262
2263 warn "leave emergency perl save\n";
2264}
2124 2265
2125sub reload() { 2266sub reload() {
2126 # can/must only be called in main 2267 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 2268 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 2269 warn "can only reload from main coroutine\n";
2129 return; 2270 return;
2130 } 2271 }
2131 2272
2132 warn "reloading..."; 2273 warn "reloading...";
2133 2274
2275 warn "freezing server";
2134 my $guard = freeze_mainloop; 2276 my $guard = freeze_mainloop;
2135 cf::emergency_save; 2277 cf::emergency_save;
2136 2278
2279 warn "sync database to disk";
2280 cf::db_sync;
2281 IO::AIO::flush;
2282
2137 eval { 2283 eval {
2138 # if anything goes wrong in here, we should simply crash as we already saved 2284 # if anything goes wrong in here, we should simply crash as we already saved
2139 2285
2140 # cancel all watchers 2286 warn "cancel all watchers";
2141 for (Event::all_watchers) { 2287 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 2288 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 } 2289 }
2144 2290
2145 # cancel all extension coros 2291 warn "cancel all extension coros";
2146 $_->cancel for values %EXT_CORO; 2292 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 2293 %EXT_CORO = ();
2148 2294
2295 warn "remove commands";
2296 %COMMAND = ();
2297
2298 warn "remove ext commands";
2299 %EXTCMD = ();
2300
2149 # unload all extensions 2301 warn "unload/nuke all extensions";
2150 for (@exts) { 2302 for my $pkg (@EXTS) {
2151 warn "unloading <$_>"; 2303 warn "... unloading $pkg";
2152 unload_extension $_; 2304
2305 if (my $cb = $pkg->can ("unload")) {
2306 eval {
2307 $cb->($pkg);
2308 1
2309 } or warn "$pkg unloaded, but with errors: $@";
2153 } 2310 }
2154 2311
2312 warn "... nuking $pkg";
2313 Symbol::delete_package $pkg;
2314 }
2315
2155 # unload all modules loaded from $LIBDIR 2316 warn "unload all perl modules loaded from $LIBDIR";
2156 while (my ($k, $v) = each %INC) { 2317 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2318 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158 2319
2159 warn "removing <$k>"; 2320 warn "removing <$k>";
2160 delete $INC{$k}; 2321 delete $INC{$k};
2167 } 2328 }
2168 2329
2169 Symbol::delete_package $k; 2330 Symbol::delete_package $k;
2170 } 2331 }
2171 2332
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 2333 warn "get rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 2334 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2335 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 2336
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit" 2337 warn "unload cf.pm \"a bit\"";
2184 delete $INC{"cf.pm"}; 2338 delete $INC{"cf.pm"};
2185 2339
2186 # don't, removes xs symbols, too, 2340 # don't, removes xs symbols, too,
2187 # and global variables created in xs 2341 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 2342 #Symbol::delete_package __PACKAGE__;
2189 2343
2190 # reload cf.pm
2191 warn "reloading cf.pm"; 2344 warn "reloading cf.pm";
2192 require cf; 2345 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2346 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 2347
2195 # load config and database again 2348 warn "load config and database again";
2196 cf::cfg_load; 2349 cf::cfg_load;
2197 cf::db_load; 2350 cf::db_load;
2198 2351
2199 # load extensions
2200 warn "load extensions"; 2352 warn "load extensions";
2201 cf::load_extensions; 2353 cf::load_extensions;
2202 2354
2203 # reattach attachments to objects 2355 warn "reattach attachments to objects/players";
2204 warn "reattach";
2205 _global_reattach; 2356 _global_reattach;
2357 warn "reattach attachments to maps";
2206 reattach $_ for values %MAP; 2358 reattach $_ for values %MAP;
2207 }; 2359 };
2208 2360
2209 if ($@) { 2361 if ($@) {
2210 warn $@; 2362 warn $@;
2211 warn "error while reloading, exiting."; 2363 warn "error while reloading, exiting.";
2212 exit 1; 2364 exit 1;
2213 } 2365 }
2214 2366
2215 warn "reloaded successfully"; 2367 warn "reloaded";
2216}; 2368};
2217
2218#############################################################################
2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259}
2260
2261register "<global>", __PACKAGE__;
2262 2369
2263register_command "reload" => sub { 2370register_command "reload" => sub {
2264 my ($who, $arg) = @_; 2371 my ($who, $arg) = @_;
2265 2372
2266 if ($who->flag (FLAG_WIZ)) { 2373 if ($who->flag (FLAG_WIZ)) {
2276 reentrant => 0, 2383 reentrant => 0,
2277 prio => 0, 2384 prio => 0,
2278 at => $NEXT_TICK || $TICK, 2385 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL, 2386 data => WF_AUTOCANCEL,
2280 cb => sub { 2387 cb => sub {
2388 $NOW = Event::time;
2389
2281 cf::server_tick; # one server iteration 2390 cf::server_tick; # one server iteration
2282 $RUNTIME += $TICK; 2391 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK; 2392 $NEXT_TICK += $TICK;
2393
2394 $WAIT_FOR_TICK->broadcast;
2395 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2284 2396
2285 # if we are delayed by four ticks or more, skip them all 2397 # if we are delayed by four ticks or more, skip them all
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2398 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2287 2399
2288 $TICK_WATCHER->at ($NEXT_TICK); 2400 $TICK_WATCHER->at ($NEXT_TICK);

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