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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.145 by root, Sun Jan 7 21:54:59 2007 UTC vs.
Revision 1.276 by root, Sun Jun 10 04:05:47 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
29use YAML::Syck ();
22use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
52our %PLAYER; # all users 88our %PLAYER; # all users
53our %MAP; # all maps 89our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 91
56our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
77 115
78############################################################################# 116#############################################################################
79 117
80=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
81 119
88=item $cf::RUNTIME 126=item $cf::RUNTIME
89 127
90The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 129every server tick.
92 130
93=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 134
95The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
97 139
98=item $cf::NOW 140=item $cf::NOW
99 141
100The time of the last (current) server tick. 142The time of the last (current) server tick.
101 143
102=item $cf::TICK 144=item $cf::TICK
103 145
104The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
105 157
106=item %cf::CFG 158=item %cf::CFG
107 159
108Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 168
111=back 169=back
112 170
113=cut 171=cut
114 172
115BEGIN { 173BEGIN {
116 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 175 my $msg = join "", @_;
118 utf8::encode $msg;
119 176
120 $msg .= "\n" 177 $msg .= "\n"
121 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
122 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
123 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
124 }; 184 };
125} 185}
126 186
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 194
134# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 196# within the Safe compartment.
136for my $pkg (qw( 197for my $pkg (qw(
137 cf::global cf::attachable 198 cf::global cf::attachable
146 207
147$Event::DIED = sub { 208$Event::DIED = sub {
148 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
149}; 210};
150 211
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
156 213
157=over 4 214=over 4
158 215
159=cut 216=item dumpval $ref
160 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
161use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 240
163=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
164 242
165Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
166 244
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
175 246
176Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 248
185=item cf::lock_wait $string 249=item cf::lock_wait $string
186 250
187Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
188 252
194returned. 258returned.
195 259
196Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
198 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
199=cut 267=cut
200 268
201our %LOCK; 269our %LOCK;
202 270
203sub lock_wait($) { 271sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
224 } 292 }
225} 293}
226 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
227sub freeze_mainloop { 301sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
229 303
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
231 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
232 $guard 308 $guard
233} 309}
234 310
235=item cf::async { BLOCK } 311=item cf::async { BLOCK }
257 333
258sub sync_job(&) { 334sub sync_job(&) {
259 my ($job) = @_; 335 my ($job) = @_;
260 336
261 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
262 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
264 342
265 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 344 # (but this is cancel-safe)
277 355
278 while ($busy) { 356 while ($busy) {
279 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
280 } 358 }
281 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
282 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
283 } else { 368 } else {
284 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
285 370
286 $job->() 371 $job->()
287 } 372 }
288} 373}
289 374
290=item $coro = cf::async_ext { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
291 376
292Like async, but this coro is automcatially being canceled when the 377Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 378extension calling this is being unloaded.
294 379
295=cut 380=cut
296 381
297sub async_ext(&) { 382sub async_ext(&) {
306 391
307 $coro 392 $coro
308} 393}
309 394
310sub write_runtime { 395sub write_runtime {
311 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
312 404
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 406 or return;
315 407
408 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 413 and return;
319 414
415 # always fsync - this file is important
320 aio_fsync $fh 416 aio_fsync $fh
321 and return; 417 and return;
322 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
323 close $fh 422 close $fh
324 or return; 423 or return;
325 424
326 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
327 and return; 426 and return;
328 427
428 warn "runtime file written.\n";
429
329 1 430 1
330} 431}
331 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
332=back 444=back
333 445
334=cut 446=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 447
456############################################################################# 448#############################################################################
457 449
458=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
459 451
585our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 578our @CB_MAP = ();
587 579
588my %attachment; 580my %attachment;
589 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
590sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
592 590
593 use sort 'stable'; 591 use sort 'stable';
594 592
628 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
629 627
630 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 632
635 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 634 my $pkg = shift @arg;
637 635
638 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
679 if (ref $_[0]) { 677 if (ref $_[0]) {
680 _object_attach @_; 678 _object_attach @_;
681 } else { 679 } else {
682 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
683 } 681 }
682 _recalc_want;
684}; 683};
685 684
686# all those should be optimised 685# all those should be optimised
687sub cf::attachable::detach { 686sub cf::attachable::detach {
688 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
692 reattach ($obj); 691 reattach ($obj);
693 } else { 692 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
695 } 694 }
695 _recalc_want;
696}; 696};
697 697
698sub cf::attachable::attached { 698sub cf::attachable::attached {
699 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
700 700
765# object support 765# object support
766 766
767sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 772
771 my $registry = $obj->registry; 773 my $registry = $obj->registry;
772 774
773 @$registry = (); 775 @$registry = ();
774 776
821 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
822 824
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 829 close $fh;
828 830
829 if (@$objs) { 831 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 837 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
837 } 839 }
838 } else { 840 } else {
839 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
871 or return; 873 or return;
872 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
873 } 875 }
874 876
875 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
877 return ($data, $av); 879 return ($data, $av);
878} 880}
879 881
880############################################################################# 882#############################################################################
881# command handling &c 883# command handling &c
906=cut 908=cut
907 909
908sub register_extcmd { 910sub register_extcmd {
909 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
910 912
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
915} 914}
916 915
917cf::player->attach ( 916cf::player->attach (
918 on_command => sub { 917 on_command => sub {
919 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
932 931
933 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
934 933
935 if (ref $msg) { 934 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 938 }
940 } 939 }
941 } else { 940 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 943
945 cf::override; 944 cf::override;
946 }, 945 },
947); 946);
948 947
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 948sub load_extension {
956 my ($path) = @_; 949 my ($path) = @_;
957 950
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 952 my $base = $1;
960 my $pkg = $1; 953 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
963 956
964 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
965 958
966 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 960 or die "$path: $!";
968 961
969 my $source = 962 my $source =
970 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
973 . "\n};\n1"; 966 . "\n};\n1";
974 967
975 eval $source 968 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 970 : "extension disabled.\n";
978 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 972 warn $@;
980 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
981 974 exit 1;
982# no strict 'refs'; 975 }
983# @{"$pkg\::ISA"} = ext::; 976 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 977 }
998 978
999 # remove commands 979 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 980}
1024 981
1025sub load_extensions { 982sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 984 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1032 } 989 }
1033} 990}
1034 991
1035############################################################################# 992#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 993
1073=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1074 995
1075Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1076 997
1077=cut 998=cut
1078 999
1079package cf::player; 1000package cf::player;
1080 1001
1002use Coro::AIO;
1003
1081=head3 cf::player 1004=head3 cf::player
1082 1005
1083=over 4 1006=over 4
1084 1007
1085=item cf::player::find $login 1008=item cf::player::find $login
1087Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
1088 1011
1089=cut 1012=cut
1090 1013
1091sub playerdir($) { 1014sub playerdir($) {
1092 cf::localdir 1015 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1017}
1098 1018
1099sub path($) { 1019sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1021
1102 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
1103} 1023}
1104 1024
1105sub find_active($) { 1025sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
1110 1030
1111sub exists($) { 1031sub exists($) {
1112 my ($login) = @_; 1032 my ($login) = @_;
1113 1033
1114 $cf::PLAYER{$login} 1034 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1035 or cf::sync_job { !aio_stat path $login }
1116} 1036}
1117 1037
1118sub find($) { 1038sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1039 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1040 my $login = $_[0];
1121 1041
1122 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
1123 1043
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1125 }; 1056 }
1126} 1057}
1127 1058
1128sub save($) { 1059sub save($) {
1129 my ($pl) = @_; 1060 my ($pl) = @_;
1130 1061
1132 1063
1133 my $path = path $pl; 1064 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1065 my $guard = cf::lock_acquire "user_save:$path";
1135 1066
1136 return if $pl->{deny_save}; 1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1070 $pl->{last_save} = $cf::RUNTIME;
1138 1071
1139 Coro::cede;
1140 $pl->save_pl ($path); 1072 $pl->save_pl ($path);
1141 Coro::cede; 1073 Coro::cede;
1142} 1074}
1143 1075
1144sub new($) { 1076sub new($) {
1152 $cf::PLAYER{$login} = $self; 1084 $cf::PLAYER{$login} = $self;
1153 1085
1154 $self 1086 $self
1155} 1087}
1156 1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1157sub quit_character { 1096sub quit_character {
1158 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1159 1100
1160 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1161 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1162 1103
1163 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1166 $pl->ns->destroy if $pl->ns; 1107 $pl->ns->destroy if $pl->ns;
1167 1108
1168 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1169 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1170 IO::AIO::aio_rename $path, $temp, sub { 1111 aio_rename $path, $temp;
1171 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1172 $pl->destroy; 1113 $pl->destroy;
1173 1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1174 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1175 }; 1157 }
1176}
1177 1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1178=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1179 1191
1180Sends an ext reply to the player. 1192Sends an ext reply to the player.
1181 1193
1182=cut 1194=cut
1183 1195
1184sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1185 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1186 1198
1187 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1188 1200
1189 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1190} 1202}
1191 1203
1192package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1193 1244
1194=back 1245=back
1195
1196 1246
1197=head3 cf::map 1247=head3 cf::map
1198 1248
1199=over 4 1249=over 4
1200 1250
1203package cf::map; 1253package cf::map;
1204 1254
1205use Fcntl; 1255use Fcntl;
1206use Coro::AIO; 1256use Coro::AIO;
1207 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1208our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1209our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1210 1264
1211sub generate_random_map { 1265sub generate_random_map {
1212 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1213
1214 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1215 cf::map::_create_random_map 1268 $self->_create_random_map (
1216 $path,
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1228} 1408}
1229 1409
1230# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1231# all maps in C++... 1411# all maps in C++...
1232sub change_all_map_light { 1412sub change_all_map_light {
1234 1414
1235 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1236 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1237} 1417}
1238 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1239sub try_load_header($) { 1435sub load_header_from($) {
1240 my ($path) = @_; 1436 my ($self, $path) = @_;
1241 1437
1242 utf8::encode $path; 1438 utf8::encode $path;
1243 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1244 or return; 1443 or return;
1245 1444
1246 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1247 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1248 1491
1249 # for better error messages only, will be overwritten 1492 $self->{deny_reset} = 1
1250 $map->path ($path); 1493 if $self->no_reset;
1251 1494
1252 $map->load_header ($path) 1495 $self->default_region (cf::region::find_by_path $self->{path})
1253 or return; 1496 unless $self->default_region;
1254 1497
1255 $map->{load_path} = $path; 1498 1
1256
1257 $map
1258} 1499}
1259 1500
1260sub find; 1501sub find;
1261sub find { 1502sub find {
1262 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1263 1504
1264 #warn "find<$path,$origin>\n";#d#
1265
1266 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1267 my $key = $path->as_string;
1268 1506
1269 cf::lock_wait "map_find:$key"; 1507 cf::lock_wait "map_find:$path";
1270 1508
1271 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1272 my $guard = cf::lock_acquire "map_find:$key"; 1510 my $guard = cf::lock_acquire "map_find:$path";
1273 1511 my $map = new_from_path cf::map $path
1274 # do it the slow way
1275 my $map = try_load_header $path->save_path;
1276
1277 Coro::cede;
1278
1279 if ($map) {
1280 $map->last_access ((delete $map->{last_access})
1281 || $cf::RUNTIME); #d#
1282 # safety
1283 $map->{instantiate_time} = $cf::RUNTIME
1284 if $map->{instantiate_time} > $cf::RUNTIME;
1285 } else {
1286 if (my $rmp = $path->random_map_params) {
1287 $map = generate_random_map $key, $rmp;
1288 } else {
1289 $map = try_load_header $path->load_path;
1290 }
1291
1292 $map or return; 1512 or return;
1293 1513
1294 $map->{load_original} = 1;
1295 $map->{instantiate_time} = $cf::RUNTIME;
1296 $map->last_access ($cf::RUNTIME);
1297 $map->instantiate;
1298
1299 # per-player maps become, after loading, normal maps
1300 $map->per_player (0) if $path->{user_rel};
1301 }
1302
1303 $map->path ($key);
1304 $map->{path} = $path;
1305 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1306 1515
1307 Coro::cede; 1516 $map->load_header
1517 or return;
1308 1518
1309 if ($map->should_reset) { 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1310 $map->reset; 1522 $map->reset;
1311 undef $guard; 1523 undef $guard;
1312 $map = find $path 1524 return find $path;
1313 or return;
1314 } 1525 }
1315 1526
1316 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1317 } 1528 }
1318} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1319 1533
1320sub load { 1534sub load {
1321 my ($self) = @_; 1535 my ($self) = @_;
1322 1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1323 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1324 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1542 my $guard = cf::lock_acquire "map_load:$path";
1325 1543
1326 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1327 1545
1328 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1329 1547
1330 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1331 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1332 or return; 1554 or return;
1333 1555
1334 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1335 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1336 1558
1337 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1338 utf8::encode $uniq; 1560 utf8::encode $uniq;
1339 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1340 $self->clear_unique_items; 1562 $self->clear_unique_items;
1341 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1342 } 1564 }
1343 } 1565 }
1344 1566
1345 Coro::cede; 1567 Coro::cede;
1346
1347 # now do the right thing for maps 1568 # now do the right thing for maps
1348 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1349
1350 if ($self->{path}->is_style_map) {
1351 $self->{deny_save} = 1;
1352 $self->{deny_reset} = 1;
1353 } else {
1354 $self->fix_auto_apply;
1355 $self->decay_objects;
1356 $self->update_buttons;
1357 $self->set_darkness_map;
1358 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1359 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1360 $self->activate; 1581 $self->activate;
1361 } 1582 }
1362 1583
1363 Coro::cede;
1364
1365 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1585 }
1586
1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1600}
1601
1602# find and load all maps in the 3x3 area around a map
1603sub load_diag {
1604 my ($map) = @_;
1605
1606 my @diag; # diagonal neighbours
1607
1608 for (0 .. 3) {
1609 my $neigh = $map->tile_path ($_)
1610 or next;
1611 $neigh = find $neigh, $map
1612 or next;
1613 $neigh->load;
1614
1615 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1616 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1617 }
1618
1619 for (@diag) {
1620 my $neigh = find @$_
1621 or next;
1622 $neigh->load;
1623 }
1366} 1624}
1367 1625
1368sub find_sync { 1626sub find_sync {
1369 my ($path, $origin) = @_; 1627 my ($path, $origin) = @_;
1370 1628
1371 cf::sync_job { cf::map::find $path, $origin } 1629 cf::sync_job { find $path, $origin }
1372} 1630}
1373 1631
1374sub do_load_sync { 1632sub do_load_sync {
1375 my ($map) = @_; 1633 my ($map) = @_;
1376 1634
1377 cf::sync_job { $map->load }; 1635 cf::sync_job { $map->load };
1378} 1636}
1379 1637
1638our %MAP_PREFETCH;
1639our $MAP_PREFETCHER = undef;
1640
1641sub find_async {
1642 my ($path, $origin) = @_;
1643
1644 $path = normalise $path, $origin && $origin->{path};
1645
1646 if (my $map = $cf::MAP{$path}) {
1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1648 }
1649
1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1656 $map->load;
1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1662 };
1663 $MAP_PREFETCHER->prio (6);
1664
1665 ()
1666}
1667
1380sub save { 1668sub save {
1381 my ($self) = @_; 1669 my ($self) = @_;
1382 1670
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 1671 my $lock = cf::lock_acquire "map_data:" . $self->path;
1384 1672
1385 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1386 1674
1387 return unless $self->dirty; 1675 return unless $self->dirty;
1388 1676
1389 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1390 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1391 1679
1392 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1393 1681
1394 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1395 1683
1398 cf::async { 1686 cf::async {
1399 $_->contr->save for $self->players; 1687 $_->contr->save for $self->players;
1400 }; 1688 };
1401 1689
1402 if ($uniq) { 1690 if ($uniq) {
1403 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1404 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1405 } else { 1693 } else {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1407 } 1695 }
1408} 1696}
1409 1697
1410sub swap_out { 1698sub swap_out {
1411 my ($self) = @_; 1699 my ($self) = @_;
1425 1713
1426sub reset_at { 1714sub reset_at {
1427 my ($self) = @_; 1715 my ($self) = @_;
1428 1716
1429 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1430 return 1e99 if $self->{path}{user_rel};
1431 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1432 1719
1433 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1434 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1435 1722
1440 my ($self) = @_; 1727 my ($self) = @_;
1441 1728
1442 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1443} 1730}
1444 1731
1445sub unlink_save {
1446 my ($self) = @_;
1447
1448 utf8::encode (my $save = $self->{path}->save_path);
1449 aioreq_pri 3; IO::AIO::aio_unlink $save;
1450 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1451}
1452
1453sub rename {
1454 my ($self, $new_path) = @_;
1455
1456 $self->unlink_save;
1457
1458 delete $cf::MAP{$self->path};
1459 $self->{path} = new cf::path $new_path;
1460 $self->path ($self->{path}->as_string);
1461 $cf::MAP{$self->path} = $self;
1462
1463 $self->save;
1464}
1465
1466sub reset { 1732sub reset {
1467 my ($self) = @_; 1733 my ($self) = @_;
1468 1734
1469 my $lock = cf::lock_acquire "map_data:" . $self->path; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1470 1736
1471 return if $self->players; 1737 return if $self->players;
1472 return if $self->{path}{user_rel};#d#
1473 1738
1474 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1475 1750
1476 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1477 1754
1478 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1479 1756
1480 $self->unlink_save; 1757 $self->unlink_save;
1481 $self->destroy; 1758 $self->destroy;
1484my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1485 1762
1486sub nuke { 1763sub nuke {
1487 my ($self) = @_; 1764 my ($self) = @_;
1488 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1489 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1490 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1491 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1492 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1493} 1779}
1494 1780
1495sub customise_for { 1781=item $maps = cf::map::tmp_maps
1496 my ($map, $ob) = @_;
1497 1782
1498 if ($map->per_player) { 1783Returns an arrayref with all map paths of currently instantiated and saved
1499 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1784maps.
1785
1786=cut
1787
1788sub tmp_maps() {
1500 } 1789 [
1501 1790 map {
1502 $map 1791 utf8::decode $_;
1792 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1793 ? normalise $_
1794 : ()
1795 } @{ aio_readdir $TMPDIR or [] }
1796 ]
1503} 1797}
1504 1798
1505sub emergency_save { 1799=item cf::map::unique_maps
1506 my $freeze_guard = cf::freeze_mainloop;
1507 1800
1508 warn "enter emergency perl save\n"; 1801Returns an arrayref of paths of all shared maps that have
1802instantiated unique items. May block.
1509 1803
1510 cf::sync_job { 1804=cut
1511 warn "begin emergency player save\n";
1512 $_->save for values %cf::PLAYER;
1513 warn "end emergency player save\n";
1514 1805
1515 warn "begin emergency map save\n"; 1806sub unique_maps() {
1516 $_->save for values %cf::MAP; 1807 [
1517 warn "end emergency map save\n"; 1808 map {
1518 }; 1809 utf8::decode $_;
1519 1810 !/\.(?:pst|meta)$/ && /^$PATH_SEP/o
1520 warn "leave emergency perl save\n"; 1811 ? normalise $_
1812 : ()
1813 } @{ aio_readdir $UNIQUEDIR or [] }
1814 ]
1521} 1815}
1522 1816
1523package cf; 1817package cf;
1524 1818
1525=back 1819=back
1526 1820
1821=head3 cf::object
1822
1823=cut
1824
1825package cf::object;
1826
1827=over 4
1828
1829=item $ob->inv_recursive
1830
1831Returns the inventory of the object _and_ their inventories, recursively.
1832
1833=cut
1834
1835sub inv_recursive_;
1836sub inv_recursive_ {
1837 map { $_, inv_recursive_ $_->inv } @_
1838}
1839
1840sub inv_recursive {
1841 inv_recursive_ inv $_[0]
1842}
1843
1844package cf;
1845
1846=back
1527 1847
1528=head3 cf::object::player 1848=head3 cf::object::player
1529 1849
1530=over 4 1850=over 4
1531 1851
1571 1891
1572=item $player_object->enter_link 1892=item $player_object->enter_link
1573 1893
1574Freezes the player and moves him/her to a special map (C<{link}>). 1894Freezes the player and moves him/her to a special map (C<{link}>).
1575 1895
1576The player should be reaosnably safe there for short amounts of time. You 1896The player should be reasonably safe there for short amounts of time. You
1577I<MUST> call C<leave_link> as soon as possible, though. 1897I<MUST> call C<leave_link> as soon as possible, though.
1578 1898
1899Will never block.
1900
1579=item $player_object->leave_link ($map, $x, $y) 1901=item $player_object->leave_link ($map, $x, $y)
1580 1902
1581Moves the player out of the specila link map onto the given map. If the 1903Moves the player out of the special C<{link}> map onto the specified
1582map is not valid (or omitted), the player will be moved back to the 1904map. If the map is not valid (or omitted), the player will be moved back
1583location he/she was before the call to C<enter_link>, or, if that fails, 1905to the location he/she was before the call to C<enter_link>, or, if that
1584to the emergency map position. 1906fails, to the emergency map position.
1585 1907
1586Might block. 1908Might block.
1587 1909
1588=cut 1910=cut
1911
1912sub link_map {
1913 unless ($LINK_MAP) {
1914 $LINK_MAP = cf::map::find "{link}"
1915 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1916 $LINK_MAP->load;
1917 }
1918
1919 $LINK_MAP
1920}
1589 1921
1590sub cf::object::player::enter_link { 1922sub cf::object::player::enter_link {
1591 my ($self) = @_; 1923 my ($self) = @_;
1592 1924
1593 $self->deactivate_recursive; 1925 $self->deactivate_recursive;
1594 1926
1595 return if $self->map == $LINK_MAP; 1927 return if UNIVERSAL::isa $self->map, "ext::map_link";
1596 1928
1597 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1929 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1598 if $self->map; 1930 if $self->map && $self->map->{path} ne "{link}";
1599 1931
1600 $self->enter_map ($LINK_MAP, 20, 20); 1932 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1601} 1933}
1602 1934
1603sub cf::object::player::leave_link { 1935sub cf::object::player::leave_link {
1604 my ($self, $map, $x, $y) = @_; 1936 my ($self, $map, $x, $y) = @_;
1937
1938 return unless $self->contr->active;
1605 1939
1606 my $link_pos = delete $self->{_link_pos}; 1940 my $link_pos = delete $self->{_link_pos};
1607 1941
1608 unless ($map) { 1942 unless ($map) {
1609 # restore original map position 1943 # restore original map position
1623 # use -1 or undef as default coordinates, not 0, 0 1957 # use -1 or undef as default coordinates, not 0, 0
1624 ($x, $y) = ($map->enter_x, $map->enter_y) 1958 ($x, $y) = ($map->enter_x, $map->enter_y)
1625 if $x <=0 && $y <= 0; 1959 if $x <=0 && $y <= 0;
1626 1960
1627 $map->load; 1961 $map->load;
1962 $map->load_diag;
1628 1963
1629 return unless $self->contr->active; 1964 return unless $self->contr->active;
1630 $self->activate_recursive; 1965 $self->activate_recursive;
1966
1967 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1631 $self->enter_map ($map, $x, $y); 1968 $self->enter_map ($map, $x, $y);
1632} 1969}
1633 1970
1634cf::player->attach (
1635 on_logout => sub {
1636 my ($pl) = @_;
1637
1638 # abort map switching before logout
1639 if ($pl->ob->{_link_pos}) {
1640 cf::sync_job {
1641 $pl->ob->leave_link
1642 };
1643 }
1644 },
1645 on_login => sub {
1646 my ($pl) = @_;
1647
1648 # try to abort aborted map switching on player login :)
1649 # should happen only on crashes
1650 if ($pl->ob->{_link_pos}) {
1651 $pl->ob->enter_link;
1652 (async {
1653 # we need this sleep as the login has a concurrent enter_exit running
1654 # and this sleep increases chances of the player not ending up in scorn
1655 $pl->ob->reply (undef,
1656 "There was an internal problem at your last logout, "
1657 . "the server will try to bring you to your intended destination in a second.",
1658 cf::NDI_RED);
1659 Coro::Timer::sleep 1;
1660 $pl->ob->leave_link;
1661 })->prio (2);
1662 }
1663 },
1664);
1665
1666=item $player_object->goto ($path, $x, $y) 1971=item $player_object->goto ($path, $x, $y[, $check->($map)])
1667 1972
1973Moves the player to the given map-path and coordinates by first freezing
1974her, loading and preparing them map, calling the provided $check callback
1975that has to return the map if sucecssful, and then unfreezes the player on
1976the new (success) or old (failed) map position.
1977
1668=cut 1978=cut
1979
1980our $GOTOGEN;
1669 1981
1670sub cf::object::player::goto { 1982sub cf::object::player::goto {
1671 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y, $check) = @_;
1984
1985 # do generation counting so two concurrent goto's will be executed in-order
1986 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1672 1987
1673 $self->enter_link; 1988 $self->enter_link;
1674 1989
1675 (async { 1990 (async {
1676 $path = new cf::path $path; 1991 my $map = eval {
1677
1678 my $map = cf::map::find $path->as_string; 1992 my $map = cf::map::find $path;
1993
1994 if ($map) {
1679 $map = $map->customise_for ($self) if $map; 1995 $map = $map->customise_for ($self);
1680 1996 $map = $check->($map) if $check && $map;
1681# warn "entering ", $map->path, " at ($x, $y)\n" 1997 } else {
1682# if $map;
1683
1684 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1998 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1999 }
1685 2000
2001 $map
2002 };
2003
2004 if ($@) {
2005 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2006 LOG llevError | logBacktrace, Carp::longmess $@;
2007 }
2008
2009 if ($gen == $self->{_goto_generation}) {
2010 delete $self->{_goto_generation};
1686 $self->leave_link ($map, $x, $y); 2011 $self->leave_link ($map, $x, $y);
2012 }
1687 })->prio (1); 2013 })->prio (1);
1688} 2014}
1689 2015
1690=item $player_object->enter_exit ($exit_object) 2016=item $player_object->enter_exit ($exit_object)
1691 2017
1693 2019
1694sub parse_random_map_params { 2020sub parse_random_map_params {
1695 my ($spec) = @_; 2021 my ($spec) = @_;
1696 2022
1697 my $rmp = { # defaults 2023 my $rmp = { # defaults
1698 xsize => 10, 2024 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 2025 ysize => (cf::rndm 15, 40),
2026 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2027 #layout => string,
1700 }; 2028 };
1701 2029
1702 for (split /\n/, $spec) { 2030 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 2031 my ($k, $v) = split /\s+/, $_, 2;
1704 2032
1708 $rmp 2036 $rmp
1709} 2037}
1710 2038
1711sub prepare_random_map { 2039sub prepare_random_map {
1712 my ($exit) = @_; 2040 my ($exit) = @_;
2041
2042 my $guard = cf::lock_acquire "exit_prepare:$exit";
1713 2043
1714 # all this does is basically replace the /! path by 2044 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed 2045 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object 2046 # that depends on the exit object
1717 2047
1718 my $rmp = parse_random_map_params $exit->msg; 2048 my $rmp = parse_random_map_params $exit->msg;
1719 2049
1720 if ($exit->map) { 2050 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 2051 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 2052 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 2053 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 2054 $rmp->{origin_y} = $exit->y;
1725 } 2055 }
1726 2056
1727 $rmp->{random_seed} ||= $exit->random_seed; 2057 $rmp->{random_seed} ||= $exit->random_seed;
1728 2058
1729 my $data = cf::to_json $rmp; 2059 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data; 2060 my $md5 = Digest::MD5::md5_hex $data;
2061 my $meta = "$RANDOMDIR/$md5.meta";
1731 2062
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2063 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 2064 aio_write $fh, 0, (length $data), $data, 0;
2065 undef $fh;
2066 aio_rename "$meta~", $meta;
1734 2067
1735 $exit->slaying ("?random/$md5"); 2068 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 2069 $exit->msg (undef);
1737 } 2070 }
1738} 2071}
1739 2072
1740sub cf::object::player::enter_exit { 2073sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 2074 my ($self, $exit) = @_;
1742 2075
1743 return unless $self->type == cf::PLAYER; 2076 return unless $self->type == cf::PLAYER;
2077
2078 if ($exit->slaying eq "/!") {
2079 #TODO: this should de-fi-ni-te-ly not be a sync-job
2080 # the problem is that $exit might not survive long enough
2081 # so it needs to be done right now, right here
2082 cf::sync_job { prepare_random_map $exit };
2083 }
2084
2085 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2086 my $hp = $exit->stats->hp;
2087 my $sp = $exit->stats->sp;
1744 2088
1745 $self->enter_link; 2089 $self->enter_link;
1746 2090
1747 (async { 2091 (async {
1748 $self->deactivate_recursive; # just to be sure 2092 $self->deactivate_recursive; # just to be sure
1749 unless (eval { 2093 unless (eval {
1750 prepare_random_map $exit 2094 $self->goto ($slaying, $hp, $sp);
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755 2095
1756 1; 2096 1;
1757 }) { 2097 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 2098 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. " 2099 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 2100 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 2101 cf::NDI_UNIQUE | cf::NDI_RED);
1762 2102
1763 warn "ERROR in enter_exit: $@"; 2103 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 2104 $self->leave_link;
1765 } 2105 }
1766 })->prio (1); 2106 })->prio (1);
1779 2119
1780sub cf::client::send_drawinfo { 2120sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 2121 my ($self, $text, $flags) = @_;
1782 2122
1783 utf8::encode $text; 2123 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2124 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 2125}
1786 2126
2127=item $client->ext_event ($type, %msg)
2128
2129Sends an exti event to the client.
2130
2131=cut
2132
2133sub cf::client::ext_event($$%) {
2134 my ($self, $type, %msg) = @_;
2135
2136 $msg{msgtype} = "event_$type";
2137 $self->send_packet ("ext " . cf::to_json \%msg);
2138}
1787 2139
1788=item $success = $client->query ($flags, "text", \&cb) 2140=item $success = $client->query ($flags, "text", \&cb)
1789 2141
1790Queues a query to the client, calling the given callback with 2142Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2143the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1820 # get handled first 2172 # get handled first
1821 my $queue = delete $ns->{query_queue} 2173 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 2174 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 2175
1824 (shift @$queue)->[1]->($msg); 2176 (shift @$queue)->[1]->($msg);
2177 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 2178
1826 push @{ $ns->{query_queue} }, @$queue; 2179 push @{ $ns->{query_queue} }, @$queue;
1827 2180
1828 if (@{ $ns->{query_queue} } == @$queue) { 2181 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 2182 if (@$queue) {
1887 2240
1888# here we export the classes and methods available to script code 2241# here we export the classes and methods available to script code
1889 2242
1890=pod 2243=pod
1891 2244
1892The following fucntions and emthods are available within a safe environment: 2245The following functions and methods are available within a safe environment:
1893 2246
1894 cf::object contr pay_amount pay_player map 2247 cf::object contr pay_amount pay_player map
1895 cf::object::player player 2248 cf::object::player player
1896 cf::player peaceful 2249 cf::player peaceful
1897 cf::map trigger 2250 cf::map trigger
1982############################################################################# 2335#############################################################################
1983 2336
1984=head2 EXTENSION DATABASE SUPPORT 2337=head2 EXTENSION DATABASE SUPPORT
1985 2338
1986Crossfire maintains a very simple database for extension use. It can 2339Crossfire maintains a very simple database for extension use. It can
1987currently store anything that can be serialised using Storable, which 2340currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1988excludes objects. 2341convert to/from binary).
1989 2342
1990The parameter C<$family> should best start with the name of the extension 2343The parameter C<$family> should best start with the name of the extension
1991using it, it should be unique. 2344using it, it should be unique.
1992 2345
1993=over 4 2346=over 4
1994 2347
1995=item $hashref = cf::db_get $family
1996
1997Return a hashref for use by the extension C<$family>, which can be
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000
2001=item $value = cf::db_get $family => $key 2348=item $value = cf::db_get $family => $key
2002 2349
2003Returns a single value from the database 2350Returns a single value from the database.
2004
2005=item cf::db_put $family => $hashref
2006
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009 2351
2010=item cf::db_put $family => $key => $value 2352=item cf::db_put $family => $key => $value
2011 2353
2012Stores the given C<$value> in the family hash. Updates are delayed, if you 2354Stores the given C<$value> in the family.
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022 2355
2023=cut 2356=cut
2024 2357
2025our $DB; 2358our $DB;
2026 2359
2027{ 2360sub db_init {
2028 my $path = cf::localdir . "/database.pst"; 2361 unless ($DB) {
2362 $DB = BDB::db_create $DB_ENV;
2029 2363
2030 sub db_load() { 2364 cf::sync_job {
2031 $DB = stat $path ? Storable::retrieve $path : { }; 2365 eval {
2032 } 2366 $DB->set_flags (BDB::CHKSUM);
2033 2367
2034 my $pid; 2368 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2035 2369 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2036 sub db_save() { 2370 cf::cleanup "db_open(db): $!" if $!;
2037 waitpid $pid, 0 if $pid; 2371 };
2038 if (0 == ($pid = fork)) { 2372 cf::cleanup "db_open(db): $@" if $@;
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 } 2373 };
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 }); 2374 }
2375}
2056 2376
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 }
2061
2062 sub db_get($;$) { 2377sub db_get($$) {
2063 @_ >= 2 2378 my $key = "$_[0]/$_[1]";
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067 2379
2380 cf::sync_job {
2381 BDB::db_get $DB, undef, $key, my $data;
2382
2383 $! ? ()
2384 : $data
2385 }
2386}
2387
2068 sub db_put($$;$) { 2388sub db_put($$$) {
2069 if (@_ >= 3) { 2389 BDB::dbreq_pri 4;
2070 $DB->{$_[0]}{$_[1]} = $_[2]; 2390 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2071 } else { 2391}
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076 2392
2077 cf::global->attach ( 2393=item cf::cache $id => [$paths...], $processversion => $process
2078 prio => 10000, 2394
2079 on_cleanup => sub { 2395Generic caching function that returns the value of the resource $id,
2080 db_sync; 2396caching and regenerating as required.
2397
2398This function can block.
2399
2400=cut
2401
2402sub cache {
2403 my ($id, $src, $processversion, $process) = @_;
2404
2405 my $meta =
2406 join "\x00",
2407 $processversion,
2408 map {
2409 aio_stat $_
2410 and Carp::croak "$_: $!";
2411
2412 ($_, (stat _)[7,9])
2413 } @$src;
2414
2415 my $dbmeta = db_get cache => "$id/meta";
2416 if ($dbmeta ne $meta) {
2417 # changed, we may need to process
2418
2419 my @data;
2420 my $md5;
2421
2422 for (0 .. $#$src) {
2423 0 <= aio_load $src->[$_], $data[$_]
2424 or Carp::croak "$src->[$_]: $!";
2081 }, 2425 }
2082 ); 2426
2427 # if processing is expensive, check
2428 # checksum first
2429 if (1) {
2430 $md5 =
2431 join "\x00",
2432 $processversion,
2433 map {
2434 Coro::cede;
2435 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2436 } 0.. $#$src;
2437
2438
2439 my $dbmd5 = db_get cache => "$id/md5";
2440 if ($dbmd5 eq $md5) {
2441 db_put cache => "$id/meta", $meta;
2442
2443 return db_get cache => "$id/data";
2444 }
2445 }
2446
2447 my $t1 = Time::HiRes::time;
2448 my $data = $process->(\@data);
2449 my $t2 = Time::HiRes::time;
2450
2451 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2452
2453 db_put cache => "$id/data", $data;
2454 db_put cache => "$id/md5" , $md5;
2455 db_put cache => "$id/meta", $meta;
2456
2457 return $data;
2458 }
2459
2460 db_get cache => "$id/data"
2461}
2462
2463=item fork_call { }, $args
2464
2465Executes the given code block with the given arguments in a seperate
2466process, returning the results. Everything must be serialisable with
2467Coro::Storable. May, of course, block. Note that the executed sub may
2468never block itself or use any form of Event handling.
2469
2470=cut
2471
2472sub fork_call(&@) {
2473 my ($cb, @args) = @_;
2474
2475# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2476# or die "socketpair: $!";
2477 pipe my $fh1, my $fh2
2478 or die "pipe: $!";
2479
2480 if (my $pid = fork) {
2481 close $fh2;
2482
2483 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2484 $res = Coro::Storable::thaw $res;
2485
2486 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2487
2488 die $$res unless "ARRAY" eq ref $res;
2489
2490 return wantarray ? @$res : $res->[-1];
2491 } else {
2492 reset_signals;
2493 local $SIG{__WARN__};
2494 local $SIG{__DIE__};
2495 eval {
2496 close $fh1;
2497
2498 my @res = eval { $cb->(@args) };
2499 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2500 };
2501
2502 warn $@ if $@;
2503 _exit 0;
2504 }
2083} 2505}
2084 2506
2085############################################################################# 2507#############################################################################
2086# the server's main() 2508# the server's init and main functions
2509
2510sub load_facedata($) {
2511 my ($path) = @_;
2512
2513 warn "loading facedata from $path\n";
2514
2515 my $facedata;
2516 0 < aio_load $path, $facedata
2517 or die "$path: $!";
2518
2519 $facedata = Coro::Storable::thaw $facedata;
2520
2521 $facedata->{version} == 2
2522 or cf::cleanup "$path: version mismatch, cannot proceed.";
2523
2524 {
2525 my $faces = $facedata->{faceinfo};
2526
2527 while (my ($face, $info) = each %$faces) {
2528 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2529 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2530 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2531 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2532 Coro::cede;
2533 }
2534
2535 while (my ($face, $info) = each %$faces) {
2536 next unless $info->{smooth};
2537 my $idx = cf::face::find $face
2538 or next;
2539 if (my $smooth = cf::face::find $info->{smooth}) {
2540 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2541 } else {
2542 warn "smooth face '$info->{smooth}' not found for face '$face'";
2543 }
2544 Coro::cede;
2545 }
2546 }
2547
2548 {
2549 my $anims = $facedata->{animinfo};
2550
2551 while (my ($anim, $info) = each %$anims) {
2552 cf::anim::set $anim, $info->{frames}, $info->{facings};
2553 Coro::cede;
2554 }
2555
2556 cf::anim::invalidate_all; # d'oh
2557 }
2558
2559 1
2560}
2561
2562sub reload_regions {
2563 load_resource_file "$MAPDIR/regions"
2564 or die "unable to load regions file\n";
2565}
2566
2567sub reload_facedata {
2568 load_facedata "$DATADIR/facedata"
2569 or die "unable to load facedata\n";
2570}
2571
2572sub reload_archetypes {
2573 load_resource_file "$DATADIR/archetypes"
2574 or die "unable to load archetypes\n";
2575}
2576
2577sub reload_treasures {
2578 load_resource_file "$DATADIR/treasures"
2579 or die "unable to load treasurelists\n";
2580}
2581
2582sub reload_resources {
2583 warn "reloading resource files...\n";
2584
2585 reload_regions;
2586 reload_facedata;
2587 #reload_archetypes;#d#
2588 reload_archetypes;
2589 reload_treasures;
2590
2591 warn "finished reloading resource files\n";
2592}
2593
2594sub init {
2595 reload_resources;
2596}
2087 2597
2088sub cfg_load { 2598sub cfg_load {
2089 open my $fh, "<:utf8", cf::confdir . "/config" 2599 open my $fh, "<:utf8", "$CONFDIR/config"
2090 or return; 2600 or return;
2091 2601
2092 local $/; 2602 local $/;
2093 *CFG = YAML::Syck::Load <$fh>; 2603 *CFG = YAML::Syck::Load <$fh>;
2094 2604
2097 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2607 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2608 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2099 2609
2100 if (exists $CFG{mlockall}) { 2610 if (exists $CFG{mlockall}) {
2101 eval { 2611 eval {
2102 $CFG{mlockall} ? &mlockall : &munlockall 2612 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2103 and die "WARNING: m(un)lockall failed: $!\n"; 2613 and die "WARNING: m(un)lockall failed: $!\n";
2104 }; 2614 };
2105 warn $@ if $@; 2615 warn $@ if $@;
2106 } 2616 }
2107} 2617}
2108 2618
2109sub main { 2619sub main {
2110 # we must not ever block the main coroutine 2620 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 2621 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2622 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2623 (async {
2113 async { Event::one_event }; 2624 Event::one_event;
2625 })->prio (Coro::PRIO_MAX);
2114 }; 2626 };
2115 2627
2116 cfg_load; 2628 cfg_load;
2117 db_load; 2629 db_init;
2118 load_extensions; 2630 load_extensions;
2631
2632 $TICK_WATCHER->start;
2119 Event::loop; 2633 Event::loop;
2120} 2634}
2121 2635
2122############################################################################# 2636#############################################################################
2123# initialisation 2637# initialisation and cleanup
2124 2638
2639# install some emergency cleanup handlers
2640BEGIN {
2641 for my $signal (qw(INT HUP TERM)) {
2642 Event->signal (
2643 reentrant => 0,
2644 data => WF_AUTOCANCEL,
2645 signal => $signal,
2646 prio => 0,
2647 cb => sub {
2648 cf::cleanup "SIG$signal";
2649 },
2650 );
2651 }
2652}
2653
2654sub emergency_save() {
2655 my $freeze_guard = cf::freeze_mainloop;
2656
2657 warn "enter emergency perl save\n";
2658
2659 cf::sync_job {
2660 # use a peculiar iteration method to avoid tripping on perl
2661 # refcount bugs in for. also avoids problems with players
2662 # and maps saved/destroyed asynchronously.
2663 warn "begin emergency player save\n";
2664 for my $login (keys %cf::PLAYER) {
2665 my $pl = $cf::PLAYER{$login} or next;
2666 $pl->valid or next;
2667 $pl->save;
2668 }
2669 warn "end emergency player save\n";
2670
2671 warn "begin emergency map save\n";
2672 for my $path (keys %cf::MAP) {
2673 my $map = $cf::MAP{$path} or next;
2674 $map->valid or next;
2675 $map->save;
2676 }
2677 warn "end emergency map save\n";
2678
2679 warn "begin emergency database checkpoint\n";
2680 BDB::db_env_txn_checkpoint $DB_ENV;
2681 warn "end emergency database checkpoint\n";
2682 };
2683
2684 warn "leave emergency perl save\n";
2685}
2686
2687sub post_cleanup {
2688 my ($make_core) = @_;
2689
2690 warn Carp::longmess "post_cleanup backtrace"
2691 if $make_core;
2692}
2693
2125sub reload() { 2694sub do_reload_perl() {
2126 # can/must only be called in main 2695 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 2696 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 2697 warn "can only reload from main coroutine";
2129 return; 2698 return;
2130 } 2699 }
2131 2700
2132 warn "reloading..."; 2701 warn "reloading...";
2133 2702
2134 my $guard = freeze_mainloop; 2703 warn "entering sync_job";
2704
2705 cf::sync_job {
2706 cf::write_runtime; # external watchdog should not bark
2135 cf::emergency_save; 2707 cf::emergency_save;
2708 cf::write_runtime; # external watchdog should not bark
2136 2709
2137 eval { 2710 warn "syncing database to disk";
2711 BDB::db_env_txn_checkpoint $DB_ENV;
2712
2138 # if anything goes wrong in here, we should simply crash as we already saved 2713 # if anything goes wrong in here, we should simply crash as we already saved
2139 2714
2140 # cancel all watchers 2715 warn "cancelling all WF_AUTOCANCEL watchers";
2141 for (Event::all_watchers) { 2716 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 2717 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 } 2718 }
2144 2719
2720 warn "flushing outstanding aio requests";
2721 for (;;) {
2722 BDB::flush;
2723 IO::AIO::flush;
2724 Coro::cede;
2725 last unless IO::AIO::nreqs || BDB::nreqs;
2726 warn "iterate...";
2727 }
2728
2729 ++$RELOAD;
2730
2145 # cancel all extension coros 2731 warn "cancelling all extension coros";
2146 $_->cancel for values %EXT_CORO; 2732 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 2733 %EXT_CORO = ();
2148 2734
2149 # unload all extensions 2735 warn "removing commands";
2150 for (@exts) { 2736 %COMMAND = ();
2737
2738 warn "removing ext commands";
2739 %EXTCMD = ();
2740
2741 warn "unloading/nuking all extensions";
2742 for my $pkg (@EXTS) {
2151 warn "unloading <$_>"; 2743 warn "... unloading $pkg";
2152 unload_extension $_; 2744
2745 if (my $cb = $pkg->can ("unload")) {
2746 eval {
2747 $cb->($pkg);
2748 1
2749 } or warn "$pkg unloaded, but with errors: $@";
2153 } 2750 }
2154 2751
2752 warn "... nuking $pkg";
2753 Symbol::delete_package $pkg;
2754 }
2755
2155 # unload all modules loaded from $LIBDIR 2756 warn "unloading all perl modules loaded from $LIBDIR";
2156 while (my ($k, $v) = each %INC) { 2757 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2758 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158 2759
2159 warn "removing <$k>"; 2760 warn "... unloading $k";
2160 delete $INC{$k}; 2761 delete $INC{$k};
2161 2762
2162 $k =~ s/\.pm$//; 2763 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g; 2764 $k =~ s/\//::/g;
2164 2765
2167 } 2768 }
2168 2769
2169 Symbol::delete_package $k; 2770 Symbol::delete_package $k;
2170 } 2771 }
2171 2772
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 2773 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 2774 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2775 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 2776
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit" 2777 warn "unloading cf.pm \"a bit\"";
2184 delete $INC{"cf.pm"}; 2778 delete $INC{"cf.pm"};
2779 delete $INC{"cf/pod.pm"};
2185 2780
2186 # don't, removes xs symbols, too, 2781 # don't, removes xs symbols, too,
2187 # and global variables created in xs 2782 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 2783 #Symbol::delete_package __PACKAGE__;
2189 2784
2190 # reload cf.pm 2785 warn "unload completed, starting to reload now";
2786
2191 warn "reloading cf.pm"; 2787 warn "reloading cf.pm";
2192 require cf; 2788 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2789 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 2790
2195 # load config and database again 2791 warn "loading config and database again";
2196 cf::cfg_load; 2792 cf::cfg_load;
2197 cf::db_load;
2198 2793
2199 # load extensions
2200 warn "load extensions"; 2794 warn "loading extensions";
2201 cf::load_extensions; 2795 cf::load_extensions;
2202 2796
2203 # reattach attachments to objects 2797 warn "reattaching attachments to objects/players";
2204 warn "reattach"; 2798 _global_reattach; # objects, sockets
2205 _global_reattach; 2799 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 2800 reattach $_ for values %MAP;
2207 }; 2801 warn "reattaching attachments to players";
2802 reattach $_ for values %PLAYER;
2208 2803
2209 if ($@) { 2804 warn "leaving sync_job";
2805
2806 1
2807 } or do {
2210 warn $@; 2808 warn $@;
2211 warn "error while reloading, exiting."; 2809 warn "error while reloading, exiting.";
2212 exit 1; 2810 exit 1;
2213 } 2811 };
2214 2812
2215 warn "reloaded successfully"; 2813 warn "reloaded";
2216}; 2814};
2217 2815
2218############################################################################# 2816our $RELOAD_WATCHER; # used only during reload
2219 2817
2220unless ($LINK_MAP) { 2818sub reload_perl() {
2221 $LINK_MAP = cf::map::new; 2819 # doing reload synchronously and two reloads happen back-to-back,
2820 # coro crashes during coro_state_free->destroy here.
2222 2821
2223 $LINK_MAP->width (41); 2822 $RELOAD_WATCHER ||= Event->timer (
2224 $LINK_MAP->height (41); 2823 reentrant => 0,
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10, 2824 after => 0,
2825 data => WF_AUTOCANCEL,
2233 cb => sub { 2826 cb => sub {
2234 $_[0]->w->cancel; 2827 do_reload_perl;
2235 2828 undef $RELOAD_WATCHER;
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 }); 2829 },
2254 2830 );
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259} 2831}
2260
2261register "<global>", __PACKAGE__;
2262 2832
2263register_command "reload" => sub { 2833register_command "reload" => sub {
2264 my ($who, $arg) = @_; 2834 my ($who, $arg) = @_;
2265 2835
2266 if ($who->flag (FLAG_WIZ)) { 2836 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload."); 2837 $who->message ("reloading server.");
2838 async { reload_perl };
2270 } 2839 }
2271}; 2840};
2272 2841
2273unshift @INC, $LIBDIR; 2842unshift @INC, $LIBDIR;
2274 2843
2844my $bug_warning = 0;
2845
2846our @WAIT_FOR_TICK;
2847our @WAIT_FOR_TICK_BEGIN;
2848
2849sub wait_for_tick {
2850 return unless $TICK_WATCHER->is_active;
2851 return if $Coro::current == $Coro::main;
2852
2853 my $signal = new Coro::Signal;
2854 push @WAIT_FOR_TICK, $signal;
2855 $signal->wait;
2856}
2857
2858sub wait_for_tick_begin {
2859 return unless $TICK_WATCHER->is_active;
2860 return if $Coro::current == $Coro::main;
2861
2862 my $signal = new Coro::Signal;
2863 push @WAIT_FOR_TICK_BEGIN, $signal;
2864 $signal->wait;
2865}
2866
2867 my $min = 1e6;#d#
2868 my $avg = 10;
2275$TICK_WATCHER = Event->timer ( 2869$TICK_WATCHER = Event->timer (
2276 reentrant => 0, 2870 reentrant => 0,
2871 parked => 1,
2277 prio => 0, 2872 prio => 0,
2278 at => $NEXT_TICK || $TICK, 2873 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL, 2874 data => WF_AUTOCANCEL,
2280 cb => sub { 2875 cb => sub {
2876 if ($Coro::current != $Coro::main) {
2877 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2878 unless ++$bug_warning > 10;
2879 return;
2880 }
2881
2882 $NOW = $tick_start = Event::time;
2883
2281 cf::server_tick; # one server iteration 2884 cf::server_tick; # one server iteration
2885
2886 0 && sync_job {#d#
2887 for(1..10) {
2888 my $t = Event::time;
2889 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2890 or die;
2891
2892 $map->width (50);
2893 $map->height (50);
2894 $map->alloc;
2895 $map->_load_objects ("/tmp/x.map", 1);
2896 my $t = Event::time - $t;
2897
2898 #next unless $t < 0.0013;#d#
2899 if ($t < $min) {
2900 $min = $t;
2901 }
2902 $avg = $avg * 0.99 + $t * 0.01;
2903 }
2904 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2905 exit 0;
2906 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2907 };
2908
2282 $RUNTIME += $TICK; 2909 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK; 2910 $NEXT_TICK += $TICK;
2284 2911
2912 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2913 $NEXT_RUNTIME_WRITE = $NOW + 10;
2914 Coro::async_pool {
2915 write_runtime
2916 or warn "ERROR: unable to write runtime file: $!";
2917 };
2918 }
2919
2920# my $AFTER = Event::time;
2921# warn $AFTER - $NOW;#d#
2922
2923 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2924 $sig->send;
2925 }
2926 while (my $sig = shift @WAIT_FOR_TICK) {
2927 $sig->send;
2928 }
2929
2930 $NOW = Event::time;
2931
2285 # if we are delayed by four ticks or more, skip them all 2932 # if we are delayed by four ticks or more, skip them all
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2933 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2287 2934
2288 $TICK_WATCHER->at ($NEXT_TICK); 2935 $TICK_WATCHER->at ($NEXT_TICK);
2289 $TICK_WATCHER->start; 2936 $TICK_WATCHER->start;
2937
2938 $LOAD = ($NOW - $tick_start) / $TICK;
2939 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2940
2941 _post_tick;
2942
2943
2290 }, 2944 },
2291); 2945);
2292 2946
2947{
2293IO::AIO::max_poll_time $TICK * 0.2; 2948 BDB::max_poll_time $TICK * 0.1;
2294 2949 $BDB_POLL_WATCHER = Event->io (
2295Event->io ( 2950 reentrant => 0,
2296 fd => IO::AIO::poll_fileno, 2951 fd => BDB::poll_fileno,
2297 poll => 'r', 2952 poll => 'r',
2298 prio => 5, 2953 prio => 0,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL, 2954 data => WF_AUTOCANCEL,
2305 after => 0, 2955 cb => \&BDB::poll_cb,
2306 interval => 10, 2956 );
2307 cb => sub { 2957 BDB::min_parallel 8;
2308 (Coro::unblock_sub { 2958
2309 write_runtime 2959 BDB::set_sync_prepare {
2310 or warn "ERROR: unable to write runtime file: $!"; 2960 my $status;
2961 my $current = $Coro::current;
2962 (
2963 sub {
2964 $status = $!;
2965 $current->ready; undef $current;
2966 },
2967 sub {
2968 Coro::schedule while defined $current;
2969 $! = $status;
2970 },
2971 )
2972 };
2973
2974 unless ($DB_ENV) {
2975 $DB_ENV = BDB::db_env_create;
2976
2977 cf::sync_job {
2978 eval {
2979 BDB::db_env_open
2980 $DB_ENV,
2981 $BDBDIR,
2982 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2983 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2984 0666;
2985
2986 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2987
2988 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2989 $DB_ENV->set_lk_detect;
2990 };
2991
2992 cf::cleanup "db_env_open(db): $@" if $@;
2311 })->(); 2993 };
2312 }, 2994 }
2313); 2995}
2996
2997{
2998 IO::AIO::min_parallel 8;
2999
3000 undef $Coro::AIO::WATCHER;
3001 IO::AIO::max_poll_time $TICK * 0.1;
3002 $AIO_POLL_WATCHER = Event->io (
3003 reentrant => 0,
3004 data => WF_AUTOCANCEL,
3005 fd => IO::AIO::poll_fileno,
3006 poll => 'r',
3007 prio => 6,
3008 cb => \&IO::AIO::poll_cb,
3009 );
3010}
3011
3012my $_log_backtrace;
3013
3014sub _log_backtrace {
3015 my ($msg, @addr) = @_;
3016
3017 $msg =~ s/\n//;
3018
3019 # limit the # of concurrent backtraces
3020 if ($_log_backtrace < 2) {
3021 ++$_log_backtrace;
3022 async {
3023 my @bt = fork_call {
3024 @addr = map { sprintf "%x", $_ } @addr;
3025 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3026 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3027 or die "addr2line: $!";
3028
3029 my @funcs;
3030 my @res = <$fh>;
3031 chomp for @res;
3032 while (@res) {
3033 my ($func, $line) = splice @res, 0, 2, ();
3034 push @funcs, "[$func] $line";
3035 }
3036
3037 @funcs
3038 };
3039
3040 LOG llevInfo, "[ABT] $msg\n";
3041 LOG llevInfo, "[ABT] $_\n" for @bt;
3042 --$_log_backtrace;
3043 };
3044 } else {
3045 LOG llevInfo, "[ABT] $msg\n";
3046 LOG llevInfo, "[ABT] [suppressed]\n";
3047 }
3048}
3049
3050# load additional modules
3051use cf::pod;
2314 3052
2315END { cf::emergency_save } 3053END { cf::emergency_save }
2316 3054
23171 30551
2318 3056

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