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Revision 1.145 by root, Sun Jan 7 21:54:59 2007 UTC vs.
Revision 1.458 by root, Sat Dec 13 20:34:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::AnyEvent;
18use Coro::AIO; 47use Coro::AIO;
48use Coro::BDB 1.6;
49use Coro::Storable;
50use Coro::Util ();
19 51
52use JSON::XS 2.01 ();
53use BDB ();
54use Data::Dumper;
20use Digest::MD5; 55use Digest::MD5;
21use Fcntl; 56use Fcntl;
57use YAML ();
22use IO::AIO 2.32 (); 58use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 75
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 76sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 77
35our %COMMAND = (); 78our %COMMAND = ();
36our %COMMAND_TIME = (); 79our %COMMAND_TIME = ();
80
81our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 82our %EXTCMD = ();
83our %EXTICMD = ();
84our %EXT_CORO = (); # coroutines bound to extensions
85our %EXT_MAP = (); # pluggable maps
38 86
87our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 88our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 89
42our $TICK = MAX_TIME * 1e-6; 90our $CONFDIR = confdir;
43our $TICK_WATCHER; 91our $DATADIR = datadir;
92our $LIBDIR = "$DATADIR/ext";
93our $PODDIR = "$DATADIR/pod";
94our $MAPDIR = "$DATADIR/" . mapdir;
95our $LOCALDIR = localdir;
96our $TMPDIR = "$LOCALDIR/" . tmpdir;
97our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
98our $PLAYERDIR = "$LOCALDIR/" . playerdir;
99our $RANDOMDIR = "$LOCALDIR/random";
100our $BDBDIR = "$LOCALDIR/db";
101our $PIDFILE = "$LOCALDIR/pid";
102our $RUNTIMEFILE = "$LOCALDIR/runtime";
103
104our %RESOURCE;
105
106our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
107our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 108our $NEXT_TICK;
45our $NOW; 109our $USE_FSYNC = 1; # use fsync to write maps - default off
110
111our $BDB_DEADLOCK_WATCHER;
112our $BDB_CHECKPOINT_WATCHER;
113our $BDB_TRICKLE_WATCHER;
114our $DB_ENV;
46 115
47our %CFG; 116our %CFG;
48 117
49our $UPTIME; $UPTIME ||= time; 118our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 119our $RUNTIME;
120our $NOW;
51 121
52our %PLAYER; # all users 122our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 123our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 124our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 125
56our %EXT_CORO; # coroutines bound to extensions 126# used to convert map paths into valid unix filenames by replacing / by ∕
127our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
128
129our $LOAD; # a number between 0 (idle) and 1 (too many objects)
130our $LOADAVG; # same thing, but with alpha-smoothing
131our $JITTER; # average jitter
132our $TICK_START; # for load detecting purposes
133
134our @POST_INIT;
135
136our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
57 137
58binmode STDOUT; 138binmode STDOUT;
59binmode STDERR; 139binmode STDERR;
60 140
61# read virtual server time, if available 141# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 142unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 143 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 144 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 145 $RUNTIME = <$fh> + 0.;
66} 146}
67 147
68mkdir cf::localdir; 148mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 149 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 150
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 151our $EMERGENCY_POSITION;
152
153sub cf::map::normalise;
77 154
78############################################################################# 155#############################################################################
79 156
80=head2 GLOBAL VARIABLES 157=head2 GLOBAL VARIABLES
81 158
88=item $cf::RUNTIME 165=item $cf::RUNTIME
89 166
90The time this server has run, starts at 0 and is increased by $cf::TICK on 167The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 168every server tick.
92 169
93=item $cf::LIBDIR 170=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
171$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
172$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 173
95The perl library directory, where extensions and cf-specific modules can 174Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 175directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
176unique-items directory, player file directory, random maps directory and
177database environment.
97 178
98=item $cf::NOW 179=item $cf::NOW
99 180
100The time of the last (current) server tick. 181The time of the last (current) server tick.
101 182
102=item $cf::TICK 183=item $cf::TICK
103 184
104The interval between server ticks, in seconds. 185The interval between server ticks, in seconds.
105 186
187=item $cf::LOADAVG
188
189The current CPU load on the server (alpha-smoothed), as a value between 0
190(none) and 1 (overloaded), indicating how much time is spent on processing
191objects per tick. Healthy values are < 0.5.
192
193=item $cf::LOAD
194
195The raw value load value from the last tick.
196
106=item %cf::CFG 197=item %cf::CFG
107 198
108Configuration for the server, loaded from C</etc/crossfire/config>, or 199Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 200from wherever your confdir points to.
201
202=item cf::wait_for_tick, cf::wait_for_tick_begin
203
204These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
205returns directly I<after> the tick processing (and consequently, can only wake one process
206per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
207
208=item @cf::INVOKE_RESULTS
209
210This array contains the results of the last C<invoke ()> call. When
211C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
212that call.
110 213
111=back 214=back
112 215
113=cut 216=cut
114 217
115BEGIN { 218BEGIN {
116 *CORE::GLOBAL::warn = sub { 219 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 220 my $msg = join "", @_;
118 utf8::encode $msg;
119 221
120 $msg .= "\n" 222 $msg .= "\n"
121 unless $msg =~ /\n$/; 223 unless $msg =~ /\n$/;
122 224
225 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
226
123 LOG llevError, "cfperl: $msg"; 227 LOG llevError, $msg;
124 }; 228 };
125} 229}
230
231$Coro::State::DIEHOOK = sub {
232 return unless $^S eq 0; # "eq", not "=="
233
234 if ($Coro::current == $Coro::main) {#d#
235 warn "DIEHOOK called in main context, Coro bug?\n";#d#
236 return;#d#
237 }#d#
238
239 # kill coroutine otherwise
240 warn Carp::longmess $_[0];
241 Coro::terminate
242};
243
244$SIG{__DIE__} = sub { }; #d#?
126 245
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 246@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 247@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 248@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 249@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 250@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
251@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 252@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 253
134# we bless all objects into (empty) derived classes to force a method lookup 254# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 255# within the Safe compartment.
136for my $pkg (qw( 256for my $pkg (qw(
137 cf::global cf::attachable 257 cf::global cf::attachable
138 cf::object cf::object::player 258 cf::object cf::object::player
139 cf::client cf::player 259 cf::client cf::player
140 cf::arch cf::living 260 cf::arch cf::living
261 cf::map cf::mapspace
141 cf::map cf::party cf::region 262 cf::party cf::region
142)) { 263)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 264 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 265}
146 266
147$Event::DIED = sub { 267$EV::DIED = sub {
148 warn "error in event callback: @_"; 268 warn "error in event callback: @_";
149}; 269};
150 270
151my %ext_pkg; 271#############################################################################
152my @exts;
153my @hook;
154 272
155=head2 UTILITY FUNCTIONS 273=head2 UTILITY FUNCTIONS
156 274
157=over 4 275=over 4
158 276
159=cut 277=item dumpval $ref
160 278
161use JSON::Syck (); # TODO# replace by JSON::PC once working 279=cut
162 280
281sub dumpval {
282 eval {
283 local $SIG{__DIE__};
284 my $d;
285 if (1) {
286 $d = new Data::Dumper([$_[0]], ["*var"]);
287 $d->Terse(1);
288 $d->Indent(2);
289 $d->Quotekeys(0);
290 $d->Useqq(1);
291 #$d->Bless(...);
292 $d->Seen($_[1]) if @_ > 1;
293 $d = $d->Dump();
294 }
295 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
296 $d
297 } || "[unable to dump $_[0]: '$@']";
298}
299
163=item $ref = cf::from_json $json 300=item $ref = cf::decode_json $json
164 301
165Converts a JSON string into the corresponding perl data structure. 302Converts a JSON string into the corresponding perl data structure.
166 303
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 304=item $json = cf::encode_json $ref
175 305
176Converts a perl data structure into its JSON representation. 306Converts a perl data structure into its JSON representation.
177 307
178=cut 308=cut
179 309
180sub to_json($) { 310our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 311
182 JSON::Syck::Dump $_[0] 312sub encode_json($) { $json_coder->encode ($_[0]) }
313sub decode_json($) { $json_coder->decode ($_[0]) }
314
315=item cf::post_init { BLOCK }
316
317Execute the given codeblock, I<after> all extensions have been (re-)loaded,
318but I<before> the server starts ticking again.
319
320The cdoeblock will have a single boolean argument to indicate whether this
321is a reload or not.
322
323=cut
324
325sub post_init(&) {
326 push @POST_INIT, shift;
183} 327}
184 328
185=item cf::lock_wait $string 329=item cf::lock_wait $string
186 330
187Wait until the given lock is available. See cf::lock_acquire. 331Wait until the given lock is available. See cf::lock_acquire.
188 332
189=item my $lock = cf::lock_acquire $string 333=item my $lock = cf::lock_acquire $string
190 334
191Wait until the given lock is available and then acquires it and returns 335Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 336a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 337for example when the coroutine gets canceled), the lock is automatically
194returned. 338returned.
195 339
340Locks are *not* recursive, locking from the same coro twice results in a
341deadlocked coro.
342
196Lock names should begin with a unique identifier (for example, cf::map::find 343Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 344uses map_find and cf::map::load uses map_load).
198 345
346=item $locked = cf::lock_active $string
347
348Return true if the lock is currently active, i.e. somebody has locked it.
349
199=cut 350=cut
200 351
201our %LOCK; 352our %LOCK;
353our %LOCKER;#d#
202 354
203sub lock_wait($) { 355sub lock_wait($) {
204 my ($key) = @_; 356 my ($key) = @_;
205 357
358 if ($LOCKER{$key} == $Coro::current) {#d#
359 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
360 return;#d#
361 }#d#
362
206 # wait for lock, if any 363 # wait for lock, if any
207 while ($LOCK{$key}) { 364 while ($LOCK{$key}) {
365 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
208 push @{ $LOCK{$key} }, $Coro::current; 366 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule; 367 Coro::schedule;
210 } 368 }
211} 369}
212 370
215 373
216 # wait, to be sure we are not locked 374 # wait, to be sure we are not locked
217 lock_wait $key; 375 lock_wait $key;
218 376
219 $LOCK{$key} = []; 377 $LOCK{$key} = [];
378 $LOCKER{$key} = $Coro::current;#d#
220 379
221 Coro::guard { 380 Guard::guard {
381 delete $LOCKER{$key};#d#
222 # wake up all waiters, to be on the safe side 382 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 383 $_->ready for @{ delete $LOCK{$key} };
224 } 384 }
225} 385}
226 386
387sub lock_active($) {
388 my ($key) = @_;
389
390 ! ! $LOCK{$key}
391}
392
227sub freeze_mainloop { 393sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 394 tick_inhibit_inc;
229 395
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 396 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 397}
232 $guard 398
399=item cf::periodic $interval, $cb
400
401Like EV::periodic, but randomly selects a starting point so that the actions
402get spread over timer.
403
404=cut
405
406sub periodic($$) {
407 my ($interval, $cb) = @_;
408
409 my $start = rand List::Util::min 180, $interval;
410
411 EV::periodic $start, $interval, 0, $cb
412}
413
414=item cf::get_slot $time[, $priority[, $name]]
415
416Allocate $time seconds of blocking CPU time at priority C<$priority>:
417This call blocks and returns only when you have at least C<$time> seconds
418of cpu time till the next tick. The slot is only valid till the next cede.
419
420The optional C<$name> can be used to identify the job to run. It might be
421used for statistical purposes and should identify the same time-class.
422
423Useful for short background jobs.
424
425=cut
426
427our @SLOT_QUEUE;
428our $SLOT_QUEUE;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435
436 while () {
437 next_job:
438 my $avail = cf::till_tick;
439 if ($avail > 0.01) {
440 for (0 .. $#SLOT_QUEUE) {
441 if ($SLOT_QUEUE[$_][0] < $avail) {
442 my $job = splice @SLOT_QUEUE, $_, 1, ();
443 $job->[2]->send;
444 Coro::cede;
445 goto next_job;
446 }
447 }
448 }
449
450 if (@SLOT_QUEUE) {
451 # we do not use wait_for_tick() as it returns immediately when tick is inactive
452 push @cf::WAIT_FOR_TICK, $signal;
453 $signal->wait;
454 } else {
455 Coro::schedule;
456 }
457 }
458};
459
460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
463 my ($time, $pri, $name) = @_;
464
465 $time = $TICK * .6 if $time > $TICK * .6;
466 my $sig = new Coro::Signal;
467
468 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
469 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
470 $SLOT_QUEUE->ready;
471 $sig->wait;
233} 472}
234 473
235=item cf::async { BLOCK } 474=item cf::async { BLOCK }
236 475
237Currently the same as Coro::async_pool, meaning you cannot use 476Currently the same as Coro::async_pool, meaning you cannot use
242 481
243BEGIN { *async = \&Coro::async_pool } 482BEGIN { *async = \&Coro::async_pool }
244 483
245=item cf::sync_job { BLOCK } 484=item cf::sync_job { BLOCK }
246 485
247The design of crossfire+ requires that the main coro ($Coro::main) is 486The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 487is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 488partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
489acceptable.
250 490
251If it must be done, put the blocking parts into C<sync_job>. This will run 491If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 492the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 493server will be frozen during this time, so the block should either finish
254fast or be very important. 494fast or be very important.
257 497
258sub sync_job(&) { 498sub sync_job(&) {
259 my ($job) = @_; 499 my ($job) = @_;
260 500
261 if ($Coro::current == $Coro::main) { 501 if ($Coro::current == $Coro::main) {
502 my $time = EV::time;
503
262 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
264 506
265 # TODO: use suspend/resume instead 507 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 508
267 my $freeze_guard = freeze_mainloop; 509 my $freeze_guard = freeze_mainloop;
268 510
269 my $busy = 1; 511 my $busy = 1;
270 my @res; 512 my @res;
271 513
272 (async { 514 (async {
515 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 516 @res = eval { $job->() };
274 warn $@ if $@; 517 warn $@ if $@;
275 undef $busy; 518 undef $busy;
276 })->prio (Coro::PRIO_MAX); 519 })->prio (Coro::PRIO_MAX);
277 520
278 while ($busy) { 521 while ($busy) {
279 Coro::cede or Event::one_event; 522 if (Coro::nready) {
523 Coro::cede_notself;
524 } else {
525 EV::loop EV::LOOP_ONESHOT;
280 } 526 }
527 }
528
529 my $time = EV::time - $time;
530
531 $TICK_START += $time; # do not account sync jobs to server load
281 532
282 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
283 } else { 534 } else {
284 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
285 536
287 } 538 }
288} 539}
289 540
290=item $coro = cf::async_ext { BLOCK } 541=item $coro = cf::async_ext { BLOCK }
291 542
292Like async, but this coro is automcatially being canceled when the 543Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 544extension calling this is being unloaded.
294 545
295=cut 546=cut
296 547
297sub async_ext(&) { 548sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 556 $EXT_CORO{$coro+0} = $coro;
306 557
307 $coro 558 $coro
308} 559}
309 560
310sub write_runtime { 561=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 562
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 563Executes the given code block with the given arguments in a seperate
314 or return; 564process, returning the results. Everything must be serialisable with
565Coro::Storable. May, of course, block. Note that the executed sub may
566never block itself or use any form of event handling.
315 567
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 568=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 569
320 aio_fsync $fh 570sub fork_call(&@) {
321 and return; 571 my ($cb, @args) = @_;
322 572
323 close $fh 573 # we seemingly have to make a local copy of the whole thing,
324 or return; 574 # otherwise perl prematurely frees the stuff :/
575 # TODO: investigate and fix (likely this will be rather laborious)
325 576
326 aio_rename "$runtime~", $runtime 577 my @res = Coro::Util::fork_eval {
327 and return; 578 reset_signals;
579 &$cb
580 }, @args;
328 581
582 wantarray ? @res : $res[-1]
583}
584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
610}
611
612=item $value = cf::db_get $family => $key
613
614Returns a single value from the environment database.
615
616=item cf::db_put $family => $key => $value
617
618Stores the given C<$value> in the family. It can currently store binary
619data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
620
621=item $db = cf::db_table "name"
622
623Create and/or open a new database table. The string must not be "db" and must be unique
624within each server.
625
626=cut
627
628sub db_table($) {
629 my ($name) = @_;
630 my $db = BDB::db_create $DB_ENV;
631
632 eval {
633 $db->set_flags (BDB::CHKSUM);
634
635 utf8::encode $name;
636 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
637 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
638 cf::cleanup "db_open(db): $!" if $!;
639 };
640 cf::cleanup "db_open(db): $@" if $@;
641
642 $db
643}
644
645our $DB;
646
647sub db_init {
648 cf::sync_job {
649 $DB ||= db_table "db";
650 };
651}
652
653sub db_get($$) {
654 my $key = "$_[0]/$_[1]";
655
656 cf::sync_job {
657 BDB::db_get $DB, undef, $key, my $data;
658
659 $! ? ()
660 : $data
329 1 661 }
662}
663
664sub db_put($$$) {
665 BDB::dbreq_pri 4;
666 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
667}
668
669=item cf::cache $id => [$paths...], $processversion => $process
670
671Generic caching function that returns the value of the resource $id,
672caching and regenerating as required.
673
674This function can block.
675
676=cut
677
678sub cache {
679 my ($id, $src, $processversion, $process) = @_;
680
681 my $meta =
682 join "\x00",
683 $processversion,
684 map {
685 aio_stat $_
686 and Carp::croak "$_: $!";
687
688 ($_, (stat _)[7,9])
689 } @$src;
690
691 my $dbmeta = db_get cache => "$id/meta";
692 if ($dbmeta ne $meta) {
693 # changed, we may need to process
694
695 my @data;
696 my $md5;
697
698 for (0 .. $#$src) {
699 0 <= aio_load $src->[$_], $data[$_]
700 or Carp::croak "$src->[$_]: $!";
701 }
702
703 # if processing is expensive, check
704 # checksum first
705 if (1) {
706 $md5 =
707 join "\x00",
708 $processversion,
709 map {
710 cf::cede_to_tick;
711 ($src->[$_], Digest::MD5::md5_hex $data[$_])
712 } 0.. $#$src;
713
714
715 my $dbmd5 = db_get cache => "$id/md5";
716 if ($dbmd5 eq $md5) {
717 db_put cache => "$id/meta", $meta;
718
719 return db_get cache => "$id/data";
720 }
721 }
722
723 my $t1 = Time::HiRes::time;
724 my $data = $process->(\@data);
725 my $t2 = Time::HiRes::time;
726
727 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
728
729 db_put cache => "$id/data", $data;
730 db_put cache => "$id/md5" , $md5;
731 db_put cache => "$id/meta", $meta;
732
733 return $data;
734 }
735
736 db_get cache => "$id/data"
737}
738
739=item cf::datalog type => key => value, ...
740
741Log a datalog packet of the given type with the given key-value pairs.
742
743=cut
744
745sub datalog($@) {
746 my ($type, %kv) = @_;
747 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 748}
331 749
332=back 750=back
333 751
334=cut 752=cut
335 753
336############################################################################# 754#############################################################################
337 755
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
459 757
460Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
463 761
464In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 764Deliantra).
467 765
468=over 4 766=over 4
469 767
470=item $attachable->attach ($attachment, key => $value...) 768=item $attachable->attach ($attachment, key => $value...)
471 769
515=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
516 814
517Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
519 817
520Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
522 820
523These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
524 822
525=over 4 823=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 883our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 884our @CB_MAP = ();
587 885
588my %attachment; 886my %attachment;
589 887
888sub cf::attachable::thawer_merge {
889 # simply override everything except _meta
890 local $_[0]{_meta};
891 %{$_[0]} = %{$_[1]};
892}
893
590sub _attach_cb($$$$) { 894sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 895 my ($registry, $event, $prio, $cb) = @_;
592 896
593 use sort 'stable'; 897 use sort 'stable';
594 898
628 $registry = $CB_TYPE[$object_type] ||= []; 932 $registry = $CB_TYPE[$object_type] ||= [];
629 933
630 } elsif ($type eq "subtype") { 934 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 935 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 936 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 937 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 938
635 } elsif ($type eq "package") { 939 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 940 my $pkg = shift @arg;
637 941
638 while (my ($name, $id) = each %cb_id) { 942 while (my ($name, $id) = each %cb_id) {
667 _attach $registry, $klass, @attach; 971 _attach $registry, $klass, @attach;
668 } 972 }
669 973
670 $obj->{$name} = \%arg; 974 $obj->{$name} = \%arg;
671 } else { 975 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' which is not available, postponing.\n";
673 } 977 }
674 978
675 $obj->{_attachment}{$name} = undef; 979 $obj->{_attachment}{$name} = undef;
676} 980}
677 981
679 if (ref $_[0]) { 983 if (ref $_[0]) {
680 _object_attach @_; 984 _object_attach @_;
681 } else { 985 } else {
682 _attach shift->_attach_registry, @_; 986 _attach shift->_attach_registry, @_;
683 } 987 }
988 _recalc_want;
684}; 989};
685 990
686# all those should be optimised 991# all those should be optimised
687sub cf::attachable::detach { 992sub cf::attachable::detach {
688 my ($obj, $name) = @_; 993 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 996 delete $obj->{_attachment}{$name};
692 reattach ($obj); 997 reattach ($obj);
693 } else { 998 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 999 Carp::croak "cannot, currently, detach class attachments";
695 } 1000 }
1001 _recalc_want;
696}; 1002};
697 1003
698sub cf::attachable::attached { 1004sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1005 my ($obj, $name) = @_;
700 1006
715 "; 1021 ";
716 die if $@; 1022 die if $@;
717} 1023}
718 1024
719our $override; 1025our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1026our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1027
722sub override { 1028sub override {
723 $override = 1; 1029 $override = 1;
724 @invoke_results = (); 1030 @INVOKE_RESULTS = (@_);
725} 1031}
726 1032
727sub do_invoke { 1033sub do_invoke {
728 my $event = shift; 1034 my $event = shift;
729 my $callbacks = shift; 1035 my $callbacks = shift;
730 1036
731 @invoke_results = (); 1037 @INVOKE_RESULTS = ();
732 1038
733 local $override; 1039 local $override;
734 1040
735 for (@$callbacks) { 1041 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1042 eval { &{$_->[1]} };
745 } 1051 }
746 1052
747 0 1053 0
748} 1054}
749 1055
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1057
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1058=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1059
754Generate an object-specific event with the given arguments. 1060Generate an object-specific event with the given arguments.
755 1061
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1062This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1063removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1064results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1065
760=back 1066=back
761 1067
762=cut 1068=cut
763 1069
764############################################################################# 1070#############################################################################
765# object support 1071# object support
1072
1073sub _object_equal($$);
1074sub _object_equal($$) {
1075 my ($a, $b) = @_;
1076
1077 return 0 unless (ref $a) eq (ref $b);
1078
1079 if ("HASH" eq ref $a) {
1080 my @ka = keys %$a;
1081 my @kb = keys %$b;
1082
1083 return 0 if @ka != @kb;
1084
1085 for (0 .. $#ka) {
1086 return 0 unless $ka[$_] eq $kb[$_];
1087 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1088 }
1089
1090 } elsif ("ARRAY" eq ref $a) {
1091
1092 return 0 if @$a != @$b;
1093
1094 for (0 .. $#$a) {
1095 return 0 unless _object_equal $a->[$_], $b->[$_];
1096 }
1097
1098 } elsif ($a ne $b) {
1099 return 0;
1100 }
1101
1102 1
1103}
1104
1105our $SLOW_MERGES;#d#
1106sub _can_merge {
1107 my ($ob1, $ob2) = @_;
1108
1109 ++$SLOW_MERGES;#d#
1110
1111 # we do the slow way here
1112 return _object_equal $ob1, $ob2
1113}
766 1114
767sub reattach { 1115sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1117 my ($obj) = @_;
1118
1119 # no longer needed after getting rid of delete_package?
1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1121
771 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
772 1123
773 @$registry = (); 1124 @$registry = ();
774 1125
789cf::attachable->attach ( 1140cf::attachable->attach (
790 prio => -1000000, 1141 prio => -1000000,
791 on_instantiate => sub { 1142 on_instantiate => sub {
792 my ($obj, $data) = @_; 1143 my ($obj, $data) = @_;
793 1144
794 $data = from_json $data; 1145 $data = decode_json $data;
795 1146
796 for (@$data) { 1147 for (@$data) {
797 my ($name, $args) = @$_; 1148 my ($name, $args) = @$_;
798 1149
799 $obj->attach ($name, %{$args || {} }); 1150 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1166sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1167 my ($filename, $rdata, $objs) = @_;
817 1168
818 sync_job { 1169 sync_job {
819 if (length $$rdata) { 1170 if (length $$rdata) {
1171 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
822 1174
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 1178 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1179 aio_close $fh;
828 1180
829 if (@$objs) { 1181 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1182 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1183 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1184 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1185 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 1186 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 1187 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1188 aio_rename "$filename.pst~", "$filename.pst";
837 } 1189 }
838 } else { 1190 } else {
839 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
840 } 1192 }
841 1193
842 aio_rename "$filename~", $filename; 1194 aio_rename "$filename~", $filename;
1195
1196 $filename =~ s%/[^/]+$%%;
1197 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1198 } else {
844 warn "FATAL: $filename~: $!\n"; 1199 warn "FATAL: $filename~: $!\n";
845 } 1200 }
846 } else { 1201 } else {
847 aio_unlink $filename; 1202 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
849 } 1204 }
850 } 1205 };
851} 1206}
852 1207
853sub object_freezer_as_string { 1208sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1209 my ($rdata, $objs) = @_;
855 1210
867 or return; 1222 or return;
868 1223
869 unless (aio_stat "$filename.pst") { 1224 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1225 (aio_load "$filename.pst", $av) >= 0
871 or return; 1226 or return;
1227
872 $av = eval { (Storable::thaw $av)->{objs} }; 1228 my $st = eval { Coro::Storable::thaw $av };
1229 $av = $st->{objs};
873 } 1230 }
874 1231
1232 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1233 warn sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1234 $decname, length $data, scalar @{$av || []};
1235
877 return ($data, $av); 1236 ($data, $av)
878} 1237}
1238
1239=head2 COMMAND CALLBACKS
1240
1241=over 4
1242
1243=cut
879 1244
880############################################################################# 1245#############################################################################
881# command handling &c 1246# command handling &c
882 1247
883=item cf::register_command $name => \&callback($ob,$args); 1248=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1261 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1262}
898 1263
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1264=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1265
901Register a callbackf ro execution when the client sends an extcmd packet. 1266Register a callback for execution when the client sends an (synchronous)
1267extcmd packet. Ext commands will be processed in the order they are
1268received by the server, like other user commands. The first argument is
1269the logged-in player. Ext commands can only be processed after a player
1270has logged in successfully.
902 1271
903If the callback returns something, it is sent back as if reply was being 1272If the callback returns something, it is sent back as if reply was being
904called. 1273called.
905 1274
1275=item cf::register_exticmd $name => \&callback($ns,$packet);
1276
1277Register a callback for execution when the client sends an (asynchronous)
1278exticmd packet. Exti commands are processed by the server as soon as they
1279are received, i.e. out of order w.r.t. other commands. The first argument
1280is a client socket. Exti commands can be received anytime, even before
1281log-in.
1282
1283If the callback returns something, it is sent back as if reply was being
1284called.
1285
906=cut 1286=cut
907 1287
908sub register_extcmd { 1288sub register_extcmd {
909 my ($name, $cb) = @_; 1289 my ($name, $cb) = @_;
910 1290
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1291 $EXTCMD{$name} = $cb;
915} 1292}
1293
1294sub register_exticmd {
1295 my ($name, $cb) = @_;
1296
1297 $EXTICMD{$name} = $cb;
1298}
1299
1300use File::Glob ();
916 1301
917cf::player->attach ( 1302cf::player->attach (
918 on_command => sub { 1303 on_command => sub {
919 my ($pl, $name, $params) = @_; 1304 my ($pl, $name, $params) = @_;
920 1305
928 cf::override; 1313 cf::override;
929 }, 1314 },
930 on_extcmd => sub { 1315 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1316 my ($pl, $buf) = @_;
932 1317
933 my $msg = eval { from_json $buf }; 1318 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1319
935 if (ref $msg) { 1320 if (ref $msg) {
1321 my ($type, $reply, @payload) =
1322 "ARRAY" eq ref $msg
1323 ? @$msg
1324 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1325
1326 my @reply;
1327
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1328 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1329 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1330 }
1331
1332 $pl->ext_reply ($reply, @reply)
1333 if $reply;
1334
941 } else { 1335 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1336 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1337 }
944 1338
945 cf::override; 1339 cf::override;
946 }, 1340 },
947); 1341);
948 1342
949sub register { 1343# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1344sub cache_extensions {
956 my ($path) = @_; 1345 my $grp = IO::AIO::aio_group;
957 1346
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1347 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
959 my $base = $1; 1348 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1349 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1350 }
1008 } 1351 };
1009 1352
1010 # remove extcmds 1353 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1354}
1024 1355
1025sub load_extensions { 1356sub load_extensions {
1357 cf::sync_job {
1358 my %todo;
1359
1026 for my $ext (<$LIBDIR/*.ext>) { 1360 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1361 next unless -r $path;
1028 eval { 1362
1029 load_extension $ext; 1363 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1364 my $base = $1;
1365 my $pkg = $1;
1366 $pkg =~ s/[^[:word:]]/_/g;
1367 $pkg = "ext::$pkg";
1368
1369 open my $fh, "<:utf8", $path
1370 or die "$path: $!";
1371
1372 my $source = do { local $/; <$fh> };
1373
1374 my %ext = (
1375 path => $path,
1376 base => $base,
1377 pkg => $pkg,
1378 );
1379
1380 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1381 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1382
1383 $ext{source} =
1384 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1385 . "#line 1 \"$path\"\n{\n"
1386 . $source
1387 . "\n};\n1";
1388
1389 $todo{$base} = \%ext;
1390 }
1391
1392 my %done;
1393 while (%todo) {
1394 my $progress;
1395
1396 while (my ($k, $v) = each %todo) {
1397 for (split /,\s*/, $v->{meta}{depends}) {
1398 goto skip
1399 unless exists $done{$_};
1400 }
1401
1402 warn "... loading '$k' into '$v->{pkg}'\n";
1403
1404 unless (eval $v->{source}) {
1405 my $msg = $@ ? "$v->{path}: $@\n"
1406 : "$v->{base}: extension inactive.\n";
1407
1408 if (exists $v->{meta}{mandatory}) {
1409 warn $msg;
1410 cf::cleanup "mandatory extension failed to load, exiting.";
1411 }
1412
1413 warn $msg;
1414 }
1415
1416 $done{$k} = delete $todo{$k};
1417 push @EXTS, $v->{pkg};
1418 $progress = 1;
1030 1 1419 }
1031 } or warn "$ext not loaded: $@"; 1420
1421 skip:
1422 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1423 unless $progress;
1424 }
1032 } 1425 };
1033} 1426}
1034 1427
1035############################################################################# 1428#############################################################################
1036# load/save/clean perl data associated with a map
1037 1429
1038*cf::mapsupport::on_clean = sub { 1430=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1431
1073=head2 CORE EXTENSIONS 1432=head2 CORE EXTENSIONS
1074 1433
1075Functions and methods that extend core crossfire objects. 1434Functions and methods that extend core deliantra objects.
1076 1435
1077=cut 1436=cut
1078 1437
1079package cf::player; 1438package cf::player;
1080 1439
1440use Coro::AIO;
1441
1081=head3 cf::player 1442=head3 cf::player
1082 1443
1083=over 4 1444=over 4
1084 1445
1446=item cf::player::num_playing
1447
1448Returns the official number of playing players, as per the Crossfire metaserver rules.
1449
1450=cut
1451
1452sub num_playing {
1453 scalar grep
1454 $_->ob->map
1455 && !$_->hidden
1456 && !$_->ob->flag (cf::FLAG_WIZ),
1457 cf::player::list
1458}
1459
1085=item cf::player::find $login 1460=item cf::player::find $login
1086 1461
1087Returns the given player object, loading it if necessary (might block). 1462Returns the given player object, loading it if necessary (might block).
1088 1463
1089=cut 1464=cut
1090 1465
1091sub playerdir($) { 1466sub playerdir($) {
1092 cf::localdir 1467 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1468 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1469}
1098 1470
1099sub path($) { 1471sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1472 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1473
1102 (playerdir $login) . "/$login.pl" 1474 (playerdir $login) . "/playerdata"
1103} 1475}
1104 1476
1105sub find_active($) { 1477sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1478 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1479 and $cf::PLAYER{$_[0]}->active
1110 1482
1111sub exists($) { 1483sub exists($) {
1112 my ($login) = @_; 1484 my ($login) = @_;
1113 1485
1114 $cf::PLAYER{$login} 1486 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1487 or !aio_stat path $login
1116} 1488}
1117 1489
1118sub find($) { 1490sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1491 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1492 my $login = $_[0];
1121 1493
1122 my $guard = cf::lock_acquire "user_find:$login"; 1494 my $guard = cf::lock_acquire "user_find:$login";
1123 1495
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1496 $cf::PLAYER{$_[0]} || do {
1497 # rename old playerfiles to new ones
1498 #TODO: remove when no longer required
1499 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1500 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1501 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1502 aio_unlink +(playerdir $login) . "/$login.pl";
1503
1504 my $f = new_from_file cf::object::thawer path $login
1505 or return;
1506
1507 my $pl = cf::player::load_pl $f
1508 or return;
1509
1510 local $cf::PLAYER_LOADING{$login} = $pl;
1511 $f->resolve_delayed_derefs;
1512 $cf::PLAYER{$login} = $pl
1513 }
1125 }; 1514 }
1126} 1515}
1127 1516
1128sub save($) { 1517sub save($) {
1129 my ($pl) = @_; 1518 my ($pl) = @_;
1130 1519
1132 1521
1133 my $path = path $pl; 1522 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1523 my $guard = cf::lock_acquire "user_save:$path";
1135 1524
1136 return if $pl->{deny_save}; 1525 return if $pl->{deny_save};
1526
1527 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1528 $pl->{last_save} = $cf::RUNTIME;
1138 1529
1139 Coro::cede; 1530 cf::get_slot 0.01;
1531
1140 $pl->save_pl ($path); 1532 $pl->save_pl ($path);
1141 Coro::cede; 1533 cf::cede_to_tick;
1142} 1534}
1143 1535
1144sub new($) { 1536sub new($) {
1145 my ($login) = @_; 1537 my ($login) = @_;
1146 1538
1152 $cf::PLAYER{$login} = $self; 1544 $cf::PLAYER{$login} = $self;
1153 1545
1154 $self 1546 $self
1155} 1547}
1156 1548
1549=item $player->send_msg ($channel, $msg, $color, [extra...])
1550
1551=cut
1552
1553sub send_msg {
1554 my $ns = shift->ns
1555 or return;
1556 $ns->send_msg (@_);
1557}
1558
1559=item $pl->quit_character
1560
1561Nukes the player without looking back. If logged in, the connection will
1562be destroyed. May block for a long time.
1563
1564=cut
1565
1157sub quit_character { 1566sub quit_character {
1158 my ($pl) = @_; 1567 my ($pl) = @_;
1159 1568
1569 my $name = $pl->ob->name;
1570
1160 $pl->{deny_save} = 1; 1571 $pl->{deny_save} = 1;
1161 $pl->password ("*"); # this should lock out the player until we nuked the dir 1572 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1162 1573
1163 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1574 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1164 $pl->deactivate; 1575 $pl->deactivate;
1576 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1577 $pl->ob->check_score;
1165 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1578 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1166 $pl->ns->destroy if $pl->ns; 1579 $pl->ns->destroy if $pl->ns;
1167 1580
1168 my $path = playerdir $pl; 1581 my $path = playerdir $pl;
1169 my $temp = "$path~$cf::RUNTIME~deleting~"; 1582 my $temp = "$path~$cf::RUNTIME~deleting~";
1170 IO::AIO::aio_rename $path, $temp, sub { 1583 aio_rename $path, $temp;
1171 delete $cf::PLAYER{$pl->ob->name}; 1584 delete $cf::PLAYER{$pl->ob->name};
1172 $pl->destroy; 1585 $pl->destroy;
1173 1586
1587 my $prefix = qr<^~\Q$name\E/>;
1588
1589 # nuke player maps
1590 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1591
1174 IO::AIO::aio_rmtree $temp; 1592 IO::AIO::aio_rmtree $temp;
1593}
1594
1595=item $pl->kick
1596
1597Kicks a player out of the game. This destroys the connection.
1598
1599=cut
1600
1601sub kick {
1602 my ($pl, $kicker) = @_;
1603
1604 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1605 $pl->killer ("kicked");
1606 $pl->ns->destroy;
1607}
1608
1609=item cf::player::list_logins
1610
1611Returns am arrayref of all valid playernames in the system, can take a
1612while and may block, so not sync_job-capable, ever.
1613
1614=cut
1615
1616sub list_logins {
1617 my $dirs = aio_readdir $PLAYERDIR
1618 or return [];
1619
1620 my @logins;
1621
1622 for my $login (@$dirs) {
1623 my $path = path $login;
1624
1625 # a .pst is a dead give-away for a valid player
1626 # if no pst file found, open and chekc for blocked users
1627 if (aio_stat "$path.pst") {
1628 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1629 aio_read $fh, 0, 512, my $buf, 0 or next;
1630 $buf !~ /^password -------------$/m or next; # official not-valid tag
1631 }
1632
1633 utf8::decode $login;
1634 push @logins, $login;
1175 }; 1635 }
1176}
1177 1636
1637 \@logins
1638}
1639
1640=item $player->maps
1641
1642Returns an arrayref of map paths that are private for this
1643player. May block.
1644
1645=cut
1646
1647sub maps($) {
1648 my ($pl) = @_;
1649
1650 $pl = ref $pl ? $pl->ob->name : $pl;
1651
1652 my $files = aio_readdir playerdir $pl
1653 or return;
1654
1655 my @paths;
1656
1657 for (@$files) {
1658 utf8::decode $_;
1659 next if /\.(?:pl|pst)$/;
1660 next unless /^$PATH_SEP/o;
1661
1662 push @paths, cf::map::normalise "~$pl/$_";
1663 }
1664
1665 \@paths
1666}
1667
1668=item $protocol_xml = $player->expand_cfpod ($cfpod)
1669
1670Expand deliantra pod fragments into protocol xml.
1671
1178=item $player->ext_reply ($msgid, $msgtype, %msg) 1672=item $player->ext_reply ($msgid, @msg)
1179 1673
1180Sends an ext reply to the player. 1674Sends an ext reply to the player.
1181 1675
1182=cut 1676=cut
1183 1677
1184sub ext_reply($$$%) { 1678sub ext_reply($$@) {
1185 my ($self, $id, %msg) = @_; 1679 my ($self, $id, @msg) = @_;
1186 1680
1187 $msg{msgid} = $id; 1681 $self->ns->ext_reply ($id, @msg)
1188
1189 $self->send ("ext " . cf::to_json \%msg);
1190} 1682}
1191 1683
1192package cf; 1684=item $player->ext_msg ($type, @msg)
1685
1686Sends an ext event to the client.
1687
1688=cut
1689
1690sub ext_msg($$@) {
1691 my ($self, $type, @msg) = @_;
1692
1693 $self->ns->ext_msg ($type, @msg);
1694}
1695
1696=head3 cf::region
1697
1698=over 4
1699
1700=cut
1701
1702package cf::region;
1703
1704=item cf::region::find_by_path $path
1705
1706Tries to decuce the likely region for a map knowing only its path.
1707
1708=cut
1709
1710sub find_by_path($) {
1711 my ($path) = @_;
1712
1713 my ($match, $specificity);
1714
1715 for my $region (list) {
1716 if ($region->{match} && $path =~ $region->{match}) {
1717 ($match, $specificity) = ($region, $region->specificity)
1718 if $region->specificity > $specificity;
1719 }
1720 }
1721
1722 $match
1723}
1193 1724
1194=back 1725=back
1195
1196 1726
1197=head3 cf::map 1727=head3 cf::map
1198 1728
1199=over 4 1729=over 4
1200 1730
1203package cf::map; 1733package cf::map;
1204 1734
1205use Fcntl; 1735use Fcntl;
1206use Coro::AIO; 1736use Coro::AIO;
1207 1737
1738use overload
1739 '""' => \&as_string,
1740 fallback => 1;
1741
1208our $MAX_RESET = 3600; 1742our $MAX_RESET = 3600;
1209our $DEFAULT_RESET = 3000; 1743our $DEFAULT_RESET = 3000;
1210 1744
1211sub generate_random_map { 1745sub generate_random_map {
1212 my ($path, $rmp) = @_; 1746 my ($self, $rmp) = @_;
1747
1748 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1213 1749
1214 # mit "rum" bekleckern, nicht 1750 # mit "rum" bekleckern, nicht
1215 cf::map::_create_random_map 1751 $self->_create_random_map (
1216 $path,
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1752 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1753 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1754 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map}, 1755 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize}, 1756 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1757 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1758 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1759 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1760 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1761 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region}) 1762 (cf::region::find $rmp->{region}), $rmp->{custom}
1763 )
1764}
1765
1766=item cf::map->register ($regex, $prio)
1767
1768Register a handler for the map path matching the given regex at the
1769givne priority (higher is better, built-in handlers have priority 0, the
1770default).
1771
1772=cut
1773
1774sub register {
1775 my (undef, $regex, $prio) = @_;
1776 my $pkg = caller;
1777
1778 no strict;
1779 push @{"$pkg\::ISA"}, __PACKAGE__;
1780
1781 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1782}
1783
1784# also paths starting with '/'
1785$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1786
1787sub thawer_merge {
1788 my ($self, $merge) = @_;
1789
1790 # we have to keep some variables in memory intact
1791 local $self->{path};
1792 local $self->{load_path};
1793
1794 $self->SUPER::thawer_merge ($merge);
1795}
1796
1797sub normalise {
1798 my ($path, $base) = @_;
1799
1800 $path = "$path"; # make sure its a string
1801
1802 $path =~ s/\.map$//;
1803
1804 # map plan:
1805 #
1806 # /! non-realised random map exit (special hack!)
1807 # {... are special paths that are not being touched
1808 # ?xxx/... are special absolute paths
1809 # ?random/... random maps
1810 # /... normal maps
1811 # ~user/... per-player map of a specific user
1812
1813 $path =~ s/$PATH_SEP/\//go;
1814
1815 # treat it as relative path if it starts with
1816 # something that looks reasonable
1817 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1818 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1819
1820 $base =~ s{[^/]+/?$}{};
1821 $path = "$base/$path";
1822 }
1823
1824 for ($path) {
1825 redo if s{//}{/};
1826 redo if s{/\.?/}{/};
1827 redo if s{/[^/]+/\.\./}{/};
1828 }
1829
1830 $path
1831}
1832
1833sub new_from_path {
1834 my (undef, $path, $base) = @_;
1835
1836 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1837
1838 $path = normalise $path, $base;
1839
1840 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1841 if ($path =~ $EXT_MAP{$pkg}[1]) {
1842 my $self = bless cf::map::new, $pkg;
1843 $self->{path} = $path; $self->path ($path);
1844 $self->init; # pass $1 etc.
1845 return $self;
1846 }
1847 }
1848
1849 Carp::cluck "unable to resolve path '$path' (base '$base').";
1850 ()
1851}
1852
1853sub init {
1854 my ($self) = @_;
1855
1856 $self
1857}
1858
1859sub as_string {
1860 my ($self) = @_;
1861
1862 "$self->{path}"
1863}
1864
1865# the displayed name, this is a one way mapping
1866sub visible_name {
1867 &as_string
1868}
1869
1870# the original (read-only) location
1871sub load_path {
1872 my ($self) = @_;
1873
1874 "$MAPDIR/$self->{path}.map"
1875}
1876
1877# the temporary/swap location
1878sub save_path {
1879 my ($self) = @_;
1880
1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1882 "$TMPDIR/$path.map"
1883}
1884
1885# the unique path, undef == no special unique path
1886sub uniq_path {
1887 my ($self) = @_;
1888
1889 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1890 "$UNIQUEDIR/$path"
1228} 1891}
1229 1892
1230# and all this just because we cannot iterate over 1893# and all this just because we cannot iterate over
1231# all maps in C++... 1894# all maps in C++...
1232sub change_all_map_light { 1895sub change_all_map_light {
1234 1897
1235 $_->change_map_light ($change) 1898 $_->change_map_light ($change)
1236 for grep $_->outdoor, values %cf::MAP; 1899 for grep $_->outdoor, values %cf::MAP;
1237} 1900}
1238 1901
1902sub decay_objects {
1903 my ($self) = @_;
1904
1905 return if $self->{deny_reset};
1906
1907 $self->do_decay_objects;
1908}
1909
1910sub unlink_save {
1911 my ($self) = @_;
1912
1913 utf8::encode (my $save = $self->save_path);
1914 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1915 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1916}
1917
1239sub try_load_header($) { 1918sub load_header_from($) {
1240 my ($path) = @_; 1919 my ($self, $path) = @_;
1241 1920
1242 utf8::encode $path; 1921 utf8::encode $path;
1243 aio_open $path, O_RDONLY, 0 1922 my $f = new_from_file cf::object::thawer $path
1244 or return; 1923 or return;
1245 1924
1246 my $map = cf::map::new 1925 $self->_load_header ($f)
1247 or return; 1926 or return;
1248 1927
1249 # for better error messages only, will be overwritten 1928 local $MAP_LOADING{$self->{path}} = $self;
1250 $map->path ($path); 1929 $f->resolve_delayed_derefs;
1251 1930
1252 $map->load_header ($path) 1931 $self->{load_path} = $path;
1932
1933 1
1934}
1935
1936sub load_header_orig {
1937 my ($self) = @_;
1938
1939 $self->load_header_from ($self->load_path)
1940}
1941
1942sub load_header_temp {
1943 my ($self) = @_;
1944
1945 $self->load_header_from ($self->save_path)
1946}
1947
1948sub prepare_temp {
1949 my ($self) = @_;
1950
1951 $self->last_access ((delete $self->{last_access})
1952 || $cf::RUNTIME); #d#
1953 # safety
1954 $self->{instantiate_time} = $cf::RUNTIME
1955 if $self->{instantiate_time} > $cf::RUNTIME;
1956}
1957
1958sub prepare_orig {
1959 my ($self) = @_;
1960
1961 $self->{load_original} = 1;
1962 $self->{instantiate_time} = $cf::RUNTIME;
1963 $self->last_access ($cf::RUNTIME);
1964 $self->instantiate;
1965}
1966
1967sub load_header {
1968 my ($self) = @_;
1969
1970 if ($self->load_header_temp) {
1971 $self->prepare_temp;
1972 } else {
1973 $self->load_header_orig
1253 or return; 1974 or return;
1975 $self->prepare_orig;
1976 }
1254 1977
1255 $map->{load_path} = $path; 1978 $self->{deny_reset} = 1
1979 if $self->no_reset;
1256 1980
1257 $map 1981 $self->default_region (cf::region::find_by_path $self->{path})
1982 unless $self->default_region;
1983
1984 1
1258} 1985}
1259 1986
1260sub find; 1987sub find;
1261sub find { 1988sub find {
1262 my ($path, $origin) = @_; 1989 my ($path, $origin) = @_;
1263 1990
1264 #warn "find<$path,$origin>\n";#d#
1265
1266 $path = new cf::path $path, $origin && $origin->path; 1991 $path = normalise $path, $origin && $origin->path;
1267 my $key = $path->as_string;
1268 1992
1993 cf::lock_wait "map_data:$path";#d#remove
1269 cf::lock_wait "map_find:$key"; 1994 cf::lock_wait "map_find:$path";
1270 1995
1271 $cf::MAP{$key} || do { 1996 $cf::MAP{$path} || do {
1997 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1272 my $guard = cf::lock_acquire "map_find:$key"; 1998 my $guard2 = cf::lock_acquire "map_find:$path";
1273 1999
1274 # do it the slow way 2000 my $map = new_from_path cf::map $path
1275 my $map = try_load_header $path->save_path;
1276
1277 Coro::cede;
1278
1279 if ($map) {
1280 $map->last_access ((delete $map->{last_access})
1281 || $cf::RUNTIME); #d#
1282 # safety
1283 $map->{instantiate_time} = $cf::RUNTIME
1284 if $map->{instantiate_time} > $cf::RUNTIME;
1285 } else {
1286 if (my $rmp = $path->random_map_params) {
1287 $map = generate_random_map $key, $rmp;
1288 } else {
1289 $map = try_load_header $path->load_path;
1290 }
1291
1292 $map or return; 2001 or return;
1293 2002
1294 $map->{load_original} = 1;
1295 $map->{instantiate_time} = $cf::RUNTIME;
1296 $map->last_access ($cf::RUNTIME);
1297 $map->instantiate;
1298
1299 # per-player maps become, after loading, normal maps
1300 $map->per_player (0) if $path->{user_rel};
1301 }
1302
1303 $map->path ($key);
1304 $map->{path} = $path;
1305 $map->{last_save} = $cf::RUNTIME; 2003 $map->{last_save} = $cf::RUNTIME;
1306 2004
1307 Coro::cede; 2005 $map->load_header
2006 or return;
1308 2007
1309 if ($map->should_reset) { 2008 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2009 # doing this can freeze the server in a sync job, obviously
2010 #$cf::WAIT_FOR_TICK->wait;
2011 undef $guard2;
2012 undef $guard1;
1310 $map->reset; 2013 $map->reset;
1311 undef $guard;
1312 $map = find $path 2014 return find $path;
1313 or return;
1314 } 2015 }
1315 2016
1316 $cf::MAP{$key} = $map 2017 $cf::MAP{$path} = $map
1317 } 2018 }
1318} 2019}
2020
2021sub pre_load { }
2022sub post_load { }
1319 2023
1320sub load { 2024sub load {
1321 my ($self) = @_; 2025 my ($self) = @_;
1322 2026
2027 local $self->{deny_reset} = 1; # loading can take a long time
2028
1323 my $path = $self->{path}; 2029 my $path = $self->{path};
2030
2031 {
1324 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2032 my $guard = cf::lock_acquire "map_data:$path";
1325 2033
2034 return unless $self->valid;
1326 return if $self->in_memory != cf::MAP_SWAPPED; 2035 return unless $self->in_memory == cf::MAP_SWAPPED;
1327 2036
1328 $self->in_memory (cf::MAP_LOADING); 2037 $self->in_memory (cf::MAP_LOADING);
1329 2038
1330 $self->alloc; 2039 $self->alloc;
1331 $self->load_objects ($self->{load_path}, 1) 2040
2041 $self->pre_load;
2042 cf::cede_to_tick;
2043
2044 my $f = new_from_file cf::object::thawer $self->{load_path};
2045 $f->skip_block;
2046 $self->_load_objects ($f)
1332 or return; 2047 or return;
1333 2048
1334 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2049 $self->post_load_original
1335 if delete $self->{load_original}; 2050 if delete $self->{load_original};
1336 2051
1337 if (my $uniq = $path->uniq_path) { 2052 if (my $uniq = $self->uniq_path) {
1338 utf8::encode $uniq; 2053 utf8::encode $uniq;
1339 if (aio_open $uniq, O_RDONLY, 0) { 2054 unless (aio_stat $uniq) {
2055 if (my $f = new_from_file cf::object::thawer $uniq) {
1340 $self->clear_unique_items; 2056 $self->clear_unique_items;
1341 $self->load_objects ($uniq, 0); 2057 $self->_load_objects ($f);
2058 $f->resolve_delayed_derefs;
2059 }
1342 } 2060 }
1343 } 2061 }
1344 2062
1345 Coro::cede; 2063 $f->resolve_delayed_derefs;
1346 2064
2065 cf::cede_to_tick;
1347 # now do the right thing for maps 2066 # now do the right thing for maps
1348 $self->link_multipart_objects; 2067 $self->link_multipart_objects;
1349
1350 if ($self->{path}->is_style_map) {
1351 $self->{deny_save} = 1;
1352 $self->{deny_reset} = 1;
1353 } else {
1354 $self->fix_auto_apply;
1355 $self->decay_objects;
1356 $self->update_buttons;
1357 $self->set_darkness_map;
1358 $self->difficulty ($self->estimate_difficulty) 2068 $self->difficulty ($self->estimate_difficulty)
1359 unless $self->difficulty; 2069 unless $self->difficulty;
2070 cf::cede_to_tick;
2071
2072 unless ($self->{deny_activate}) {
2073 $self->decay_objects;
2074 $self->fix_auto_apply;
2075 $self->update_buttons;
2076 cf::cede_to_tick;
2077 $self->set_darkness_map;
2078 cf::cede_to_tick;
1360 $self->activate; 2079 $self->activate;
1361 } 2080 }
1362 2081
1363 Coro::cede; 2082 $self->{last_save} = $cf::RUNTIME;
2083 $self->last_access ($cf::RUNTIME);
1364 2084
1365 $self->in_memory (cf::MAP_IN_MEMORY); 2085 $self->in_memory (cf::MAP_ACTIVE);
2086 }
2087
2088 $self->post_load;
2089}
2090
2091sub customise_for {
2092 my ($self, $ob) = @_;
2093
2094 return find "~" . $ob->name . "/" . $self->{path}
2095 if $self->per_player;
2096
2097# return find "?party/" . $ob->name . "/" . $self->{path}
2098# if $self->per_party;
2099
2100 $self
2101}
2102
2103# find and load all maps in the 3x3 area around a map
2104sub load_neighbours {
2105 my ($map) = @_;
2106
2107 my @neigh; # diagonal neighbours
2108
2109 for (0 .. 3) {
2110 my $neigh = $map->tile_path ($_)
2111 or next;
2112 $neigh = find $neigh, $map
2113 or next;
2114 $neigh->load;
2115
2116 push @neigh,
2117 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2118 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2119 }
2120
2121 for (grep defined $_->[0], @neigh) {
2122 my ($path, $origin) = @$_;
2123 my $neigh = find $path, $origin
2124 or next;
2125 $neigh->load;
2126 }
1366} 2127}
1367 2128
1368sub find_sync { 2129sub find_sync {
1369 my ($path, $origin) = @_; 2130 my ($path, $origin) = @_;
1370 2131
1371 cf::sync_job { cf::map::find $path, $origin } 2132 cf::sync_job { find $path, $origin }
1372} 2133}
1373 2134
1374sub do_load_sync { 2135sub do_load_sync {
1375 my ($map) = @_; 2136 my ($map) = @_;
1376 2137
2138 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2139 if $Coro::current == $Coro::main;
2140
1377 cf::sync_job { $map->load }; 2141 cf::sync_job { $map->load };
2142}
2143
2144our %MAP_PREFETCH;
2145our $MAP_PREFETCHER = undef;
2146
2147sub find_async {
2148 my ($path, $origin, $load) = @_;
2149
2150 $path = normalise $path, $origin && $origin->{path};
2151
2152 if (my $map = $cf::MAP{$path}) {
2153 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2154 }
2155
2156 $MAP_PREFETCH{$path} |= $load;
2157
2158 $MAP_PREFETCHER ||= cf::async {
2159 $Coro::current->{desc} = "map prefetcher";
2160
2161 while (%MAP_PREFETCH) {
2162 while (my ($k, $v) = each %MAP_PREFETCH) {
2163 if (my $map = find $k) {
2164 $map->load if $v;
2165 }
2166
2167 delete $MAP_PREFETCH{$k};
2168 }
2169 }
2170 undef $MAP_PREFETCHER;
2171 };
2172 $MAP_PREFETCHER->prio (6);
2173
2174 ()
1378} 2175}
1379 2176
1380sub save { 2177sub save {
1381 my ($self) = @_; 2178 my ($self) = @_;
1382 2179
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 2181
1385 $self->{last_save} = $cf::RUNTIME; 2182 $self->{last_save} = $cf::RUNTIME;
1386 2183
1387 return unless $self->dirty; 2184 return unless $self->dirty;
1388 2185
1389 my $save = $self->{path}->save_path; utf8::encode $save; 2186 my $save = $self->save_path; utf8::encode $save;
1390 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2187 my $uniq = $self->uniq_path; utf8::encode $uniq;
1391 2188
1392 $self->{load_path} = $save; 2189 $self->{load_path} = $save;
1393 2190
1394 return if $self->{deny_save}; 2191 return if $self->{deny_save};
1395 2192
1396 local $self->{last_access} = $self->last_access;#d# 2193 local $self->{last_access} = $self->last_access;#d#
1397 2194
1398 cf::async { 2195 cf::async {
2196 $Coro::current->{desc} = "map player save";
1399 $_->contr->save for $self->players; 2197 $_->contr->save for $self->players;
1400 }; 2198 };
1401 2199
2200 cf::get_slot 0.02;
2201
1402 if ($uniq) { 2202 if ($uniq) {
1403 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2203 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1404 $self->save_objects ($uniq, cf::IO_UNIQUES); 2204 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1405 } else { 2205 } else {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2206 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1407 } 2207 }
1408} 2208}
1409 2209
1410sub swap_out { 2210sub swap_out {
1411 my ($self) = @_; 2211 my ($self) = @_;
1412 2212
1413 # save first because save cedes 2213 # save first because save cedes
1414 $self->save; 2214 $self->save;
1415 2215
1416 my $lock = cf::lock_acquire "map_data:" . $self->path; 2216 my $lock = cf::lock_acquire "map_data:$self->{path}";
1417 2217
1418 return if $self->players; 2218 return if $self->players;
1419 return if $self->in_memory != cf::MAP_IN_MEMORY; 2219 return if $self->in_memory != cf::MAP_ACTIVE;
1420 return if $self->{deny_save}; 2220 return if $self->{deny_save};
1421 2221
2222 $self->in_memory (cf::MAP_SWAPPED);
2223
2224 $self->deactivate;
2225 $_->clear_links_to ($self) for values %cf::MAP;
1422 $self->clear; 2226 $self->clear;
1423 $self->in_memory (cf::MAP_SWAPPED);
1424} 2227}
1425 2228
1426sub reset_at { 2229sub reset_at {
1427 my ($self) = @_; 2230 my ($self) = @_;
1428 2231
1429 # TODO: safety, remove and allow resettable per-player maps 2232 # TODO: safety, remove and allow resettable per-player maps
1430 return 1e99 if $self->{path}{user_rel};
1431 return 1e99 if $self->{deny_reset}; 2233 return 1e99 if $self->{deny_reset};
1432 2234
1433 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2235 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1434 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2236 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1435 2237
1440 my ($self) = @_; 2242 my ($self) = @_;
1441 2243
1442 $self->reset_at <= $cf::RUNTIME 2244 $self->reset_at <= $cf::RUNTIME
1443} 2245}
1444 2246
1445sub unlink_save {
1446 my ($self) = @_;
1447
1448 utf8::encode (my $save = $self->{path}->save_path);
1449 aioreq_pri 3; IO::AIO::aio_unlink $save;
1450 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1451}
1452
1453sub rename {
1454 my ($self, $new_path) = @_;
1455
1456 $self->unlink_save;
1457
1458 delete $cf::MAP{$self->path};
1459 $self->{path} = new cf::path $new_path;
1460 $self->path ($self->{path}->as_string);
1461 $cf::MAP{$self->path} = $self;
1462
1463 $self->save;
1464}
1465
1466sub reset { 2247sub reset {
1467 my ($self) = @_; 2248 my ($self) = @_;
1468 2249
1469 my $lock = cf::lock_acquire "map_data:" . $self->path; 2250 my $lock = cf::lock_acquire "map_data:$self->{path}";
1470 2251
1471 return if $self->players; 2252 return if $self->players;
1472 return if $self->{path}{user_rel};#d#
1473 2253
1474 warn "resetting map ", $self->path;#d# 2254 warn "resetting map ", $self->path;
2255
2256 $self->in_memory (cf::MAP_SWAPPED);
2257
2258 # need to save uniques path
2259 unless ($self->{deny_save}) {
2260 my $uniq = $self->uniq_path; utf8::encode $uniq;
2261
2262 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2263 if $uniq;
2264 }
1475 2265
1476 delete $cf::MAP{$self->path}; 2266 delete $cf::MAP{$self->path};
1477 2267
2268 $self->deactivate;
1478 $_->clear_links_to ($self) for values %cf::MAP; 2269 $_->clear_links_to ($self) for values %cf::MAP;
2270 $self->clear;
1479 2271
1480 $self->unlink_save; 2272 $self->unlink_save;
1481 $self->destroy; 2273 $self->destroy;
1482} 2274}
1483 2275
1484my $nuke_counter = "aaaa"; 2276my $nuke_counter = "aaaa";
1485 2277
1486sub nuke { 2278sub nuke {
1487 my ($self) = @_; 2279 my ($self) = @_;
1488 2280
2281 {
2282 my $lock = cf::lock_acquire "map_data:$self->{path}";
2283
2284 delete $cf::MAP{$self->path};
2285
2286 $self->unlink_save;
2287
2288 bless $self, "cf::map";
2289 delete $self->{deny_reset};
1489 $self->{deny_save} = 1; 2290 $self->{deny_save} = 1;
1490 $self->reset_timeout (1); 2291 $self->reset_timeout (1);
1491 $self->rename ("{nuke}/" . ($nuke_counter++)); 2292 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2293
2294 $cf::MAP{$self->path} = $self;
2295 }
2296
1492 $self->reset; # polite request, might not happen 2297 $self->reset; # polite request, might not happen
1493} 2298}
1494 2299
1495sub customise_for { 2300=item $maps = cf::map::tmp_maps
1496 my ($map, $ob) = @_;
1497 2301
1498 if ($map->per_player) { 2302Returns an arrayref with all map paths of currently instantiated and saved
1499 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2303maps. May block.
2304
2305=cut
2306
2307sub tmp_maps() {
1500 } 2308 [
1501 2309 map {
1502 $map 2310 utf8::decode $_;
2311 /\.map$/
2312 ? normalise $_
2313 : ()
2314 } @{ aio_readdir $TMPDIR or [] }
2315 ]
1503} 2316}
1504 2317
1505sub emergency_save { 2318=item $maps = cf::map::random_maps
1506 my $freeze_guard = cf::freeze_mainloop;
1507 2319
1508 warn "enter emergency perl save\n"; 2320Returns an arrayref with all map paths of currently instantiated and saved
2321random maps. May block.
1509 2322
1510 cf::sync_job { 2323=cut
1511 warn "begin emergency player save\n";
1512 $_->save for values %cf::PLAYER;
1513 warn "end emergency player save\n";
1514 2324
1515 warn "begin emergency map save\n"; 2325sub random_maps() {
1516 $_->save for values %cf::MAP; 2326 [
1517 warn "end emergency map save\n"; 2327 map {
2328 utf8::decode $_;
2329 /\.map$/
2330 ? normalise "?random/$_"
2331 : ()
2332 } @{ aio_readdir $RANDOMDIR or [] }
2333 ]
2334}
2335
2336=item cf::map::unique_maps
2337
2338Returns an arrayref of paths of all shared maps that have
2339instantiated unique items. May block.
2340
2341=cut
2342
2343sub unique_maps() {
2344 [
2345 map {
2346 utf8::decode $_;
2347 s/\.map$//; # TODO future compatibility hack
2348 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2349 ? ()
2350 : normalise $_
2351 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ]
2353}
2354
2355=back
2356
2357=head3 cf::object
2358
2359=cut
2360
2361package cf::object;
2362
2363=over 4
2364
2365=item $ob->inv_recursive
2366
2367Returns the inventory of the object I<and> their inventories, recursively,
2368but I<not> the object itself.
2369
2370=cut
2371
2372sub inv_recursive_;
2373sub inv_recursive_ {
2374 map { $_, inv_recursive_ $_->inv } @_
2375}
2376
2377sub inv_recursive {
2378 inv_recursive_ inv $_[0]
2379}
2380
2381=item $ref = $ob->ref
2382
2383Creates and returns a persistent reference to an object that can be stored as a string.
2384
2385=item $ob = cf::object::deref ($refstring)
2386
2387returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2388even if the object actually exists. May block.
2389
2390=cut
2391
2392sub deref {
2393 my ($ref) = @_;
2394
2395 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2396 my ($uuid, $name) = ($1, $2);
2397 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2398 or return;
2399 $pl->ob->uuid eq $uuid
2400 or return;
2401
2402 $pl->ob
2403 } else {
2404 warn "$ref: cannot resolve object reference\n";
2405 undef
1518 }; 2406 }
1519
1520 warn "leave emergency perl save\n";
1521} 2407}
1522 2408
1523package cf; 2409package cf;
1524 2410
1525=back 2411=back
1526
1527 2412
1528=head3 cf::object::player 2413=head3 cf::object::player
1529 2414
1530=over 4 2415=over 4
1531 2416
1534Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2419Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1535can be C<undef>. Does the right thing when the player is currently in a 2420can be C<undef>. Does the right thing when the player is currently in a
1536dialogue with the given NPC character. 2421dialogue with the given NPC character.
1537 2422
1538=cut 2423=cut
2424
2425our $SAY_CHANNEL = {
2426 id => "say",
2427 title => "Map",
2428 reply => "say ",
2429 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2430};
2431
2432our $CHAT_CHANNEL = {
2433 id => "chat",
2434 title => "Chat",
2435 reply => "chat ",
2436 tooltip => "Player chat and shouts, global to the server.",
2437};
1539 2438
1540# rough implementation of a future "reply" method that works 2439# rough implementation of a future "reply" method that works
1541# with dialog boxes. 2440# with dialog boxes.
1542#TODO: the first argument must go, split into a $npc->reply_to ( method 2441#TODO: the first argument must go, split into a $npc->reply_to ( method
1543sub cf::object::player::reply($$$;$) { 2442sub cf::object::player::reply($$$;$) {
1545 2444
1546 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2445 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1547 2446
1548 if ($self->{record_replies}) { 2447 if ($self->{record_replies}) {
1549 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2448 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2449
1550 } else { 2450 } else {
2451 my $pl = $self->contr;
2452
2453 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2454 my $dialog = $pl->{npc_dialog};
2455 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2456
2457 } else {
1551 $msg = $npc->name . " says: $msg" if $npc; 2458 $msg = $npc->name . " says: $msg" if $npc;
1552 $self->message ($msg, $flags); 2459 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2460 }
1553 } 2461 }
2462}
2463
2464=item $object->send_msg ($channel, $msg, $color, [extra...])
2465
2466=cut
2467
2468sub cf::object::send_msg {
2469 my $pl = shift->contr
2470 or return;
2471 $pl->send_msg (@_);
1554} 2472}
1555 2473
1556=item $player_object->may ("access") 2474=item $player_object->may ("access")
1557 2475
1558Returns wether the given player is authorized to access resource "access" 2476Returns wether the given player is authorized to access resource "access"
1571 2489
1572=item $player_object->enter_link 2490=item $player_object->enter_link
1573 2491
1574Freezes the player and moves him/her to a special map (C<{link}>). 2492Freezes the player and moves him/her to a special map (C<{link}>).
1575 2493
1576The player should be reaosnably safe there for short amounts of time. You 2494The player should be reasonably safe there for short amounts of time (e.g.
1577I<MUST> call C<leave_link> as soon as possible, though. 2495for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2496though, as the palyer cannot control the character while it is on the link
2497map.
2498
2499Will never block.
1578 2500
1579=item $player_object->leave_link ($map, $x, $y) 2501=item $player_object->leave_link ($map, $x, $y)
1580 2502
1581Moves the player out of the specila link map onto the given map. If the 2503Moves the player out of the special C<{link}> map onto the specified
1582map is not valid (or omitted), the player will be moved back to the 2504map. If the map is not valid (or omitted), the player will be moved back
1583location he/she was before the call to C<enter_link>, or, if that fails, 2505to the location he/she was before the call to C<enter_link>, or, if that
1584to the emergency map position. 2506fails, to the emergency map position.
1585 2507
1586Might block. 2508Might block.
1587 2509
1588=cut 2510=cut
2511
2512sub link_map {
2513 unless ($LINK_MAP) {
2514 $LINK_MAP = cf::map::find "{link}"
2515 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2516 $LINK_MAP->load;
2517 }
2518
2519 $LINK_MAP
2520}
1589 2521
1590sub cf::object::player::enter_link { 2522sub cf::object::player::enter_link {
1591 my ($self) = @_; 2523 my ($self) = @_;
1592 2524
1593 $self->deactivate_recursive; 2525 $self->deactivate_recursive;
1594 2526
1595 return if $self->map == $LINK_MAP; 2527 return if UNIVERSAL::isa $self->map, "ext::map_link";
1596 2528
1597 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2529 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1598 if $self->map; 2530 if $self->map && $self->map->{path} ne "{link}";
1599 2531
1600 $self->enter_map ($LINK_MAP, 20, 20); 2532 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1601} 2533}
1602 2534
1603sub cf::object::player::leave_link { 2535sub cf::object::player::leave_link {
1604 my ($self, $map, $x, $y) = @_; 2536 my ($self, $map, $x, $y) = @_;
2537
2538 return unless $self->contr->active;
1605 2539
1606 my $link_pos = delete $self->{_link_pos}; 2540 my $link_pos = delete $self->{_link_pos};
1607 2541
1608 unless ($map) { 2542 unless ($map) {
1609 # restore original map position 2543 # restore original map position
1623 # use -1 or undef as default coordinates, not 0, 0 2557 # use -1 or undef as default coordinates, not 0, 0
1624 ($x, $y) = ($map->enter_x, $map->enter_y) 2558 ($x, $y) = ($map->enter_x, $map->enter_y)
1625 if $x <=0 && $y <= 0; 2559 if $x <=0 && $y <= 0;
1626 2560
1627 $map->load; 2561 $map->load;
2562 $map->load_neighbours;
1628 2563
1629 return unless $self->contr->active; 2564 return unless $self->contr->active;
2565 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1630 $self->activate_recursive; 2566 $self->activate_recursive;
2567
2568 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1631 $self->enter_map ($map, $x, $y); 2569 $self->enter_map ($map, $x, $y);
1632} 2570}
1633 2571
1634cf::player->attach ( 2572=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1635 on_logout => sub {
1636 my ($pl) = @_;
1637 2573
1638 # abort map switching before logout 2574Moves the player to the given map-path and coordinates by first freezing
1639 if ($pl->ob->{_link_pos}) { 2575her, loading and preparing them map, calling the provided $check callback
1640 cf::sync_job { 2576that has to return the map if sucecssful, and then unfreezes the player on
1641 $pl->ob->leave_link 2577the new (success) or old (failed) map position. In either case, $done will
1642 }; 2578be called at the end of this process.
1643 }
1644 },
1645 on_login => sub {
1646 my ($pl) = @_;
1647 2579
1648 # try to abort aborted map switching on player login :) 2580Note that $check will be called with a potentially non-loaded map, so if
1649 # should happen only on crashes 2581it needs a loaded map it has to call C<< ->load >>.
1650 if ($pl->ob->{_link_pos}) {
1651 $pl->ob->enter_link;
1652 (async {
1653 # we need this sleep as the login has a concurrent enter_exit running
1654 # and this sleep increases chances of the player not ending up in scorn
1655 $pl->ob->reply (undef,
1656 "There was an internal problem at your last logout, "
1657 . "the server will try to bring you to your intended destination in a second.",
1658 cf::NDI_RED);
1659 Coro::Timer::sleep 1;
1660 $pl->ob->leave_link;
1661 })->prio (2);
1662 }
1663 },
1664);
1665 2582
1666=item $player_object->goto ($path, $x, $y)
1667
1668=cut 2583=cut
2584
2585our $GOTOGEN;
1669 2586
1670sub cf::object::player::goto { 2587sub cf::object::player::goto {
1671 my ($self, $path, $x, $y) = @_; 2588 my ($self, $path, $x, $y, $check, $done) = @_;
2589
2590 # do generation counting so two concurrent goto's will be executed in-order
2591 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1672 2592
1673 $self->enter_link; 2593 $self->enter_link;
1674 2594
1675 (async { 2595 (async {
1676 $path = new cf::path $path; 2596 $Coro::current->{desc} = "player::goto $path $x $y";
1677 2597
1678 my $map = cf::map::find $path->as_string; 2598 # *tag paths override both path and x|y
2599 if ($path =~ /^\*(.*)$/) {
2600 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2601 my $ob = $obs[rand @obs];
2602
2603 # see if we actually can go there
2604 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2605 $ob = $obs[rand @obs];
2606 } else {
2607 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2608 }
2609 # else put us there anyways for now #d#
2610
2611 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2612 } else {
2613 ($path, $x, $y) = (undef, undef, undef);
2614 }
2615 }
2616
2617 my $map = eval {
2618 my $map = defined $path ? cf::map::find $path : undef;
2619
2620 if ($map) {
1679 $map = $map->customise_for ($self) if $map; 2621 $map = $map->customise_for ($self);
1680 2622 $map = $check->($map) if $check && $map;
1681# warn "entering ", $map->path, " at ($x, $y)\n" 2623 } else {
1682# if $map;
1683
1684 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2624 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2625 }
1685 2626
2627 $map
2628 };
2629
2630 if ($@) {
2631 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2632 LOG llevError | logBacktrace, Carp::longmess $@;
2633 }
2634
2635 if ($gen == $self->{_goto_generation}) {
2636 delete $self->{_goto_generation};
1686 $self->leave_link ($map, $x, $y); 2637 $self->leave_link ($map, $x, $y);
2638 }
2639
2640 $done->() if $done;
1687 })->prio (1); 2641 })->prio (1);
1688} 2642}
1689 2643
1690=item $player_object->enter_exit ($exit_object) 2644=item $player_object->enter_exit ($exit_object)
1691 2645
1693 2647
1694sub parse_random_map_params { 2648sub parse_random_map_params {
1695 my ($spec) = @_; 2649 my ($spec) = @_;
1696 2650
1697 my $rmp = { # defaults 2651 my $rmp = { # defaults
1698 xsize => 10, 2652 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 2653 ysize => (cf::rndm 15, 40),
2654 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2655 #layout => string,
1700 }; 2656 };
1701 2657
1702 for (split /\n/, $spec) { 2658 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 2659 my ($k, $v) = split /\s+/, $_, 2;
1704 2660
1716 # that depends on the exit object 2672 # that depends on the exit object
1717 2673
1718 my $rmp = parse_random_map_params $exit->msg; 2674 my $rmp = parse_random_map_params $exit->msg;
1719 2675
1720 if ($exit->map) { 2676 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 2677 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 2678 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 2679 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 2680 $rmp->{origin_y} = $exit->y;
2681
2682 $exit->map->touch;
1725 } 2683 }
1726 2684
1727 $rmp->{random_seed} ||= $exit->random_seed; 2685 $rmp->{random_seed} ||= $exit->random_seed;
1728 2686
1729 my $data = cf::to_json $rmp; 2687 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1730 my $md5 = Digest::MD5::md5_hex $data; 2688 my $md5 = Digest::MD5::md5_hex $data;
2689 my $meta = "$RANDOMDIR/$md5.meta";
1731 2690
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2691 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 2692 aio_write $fh, 0, (length $data), $data, 0;
2693 undef $fh;
2694 aio_rename "$meta~", $meta;
1734 2695
2696 my $slaying = "?random/$md5";
2697
2698 if ($exit->valid) {
1735 $exit->slaying ("?random/$md5"); 2699 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 2700 $exit->msg (undef);
2701 }
1737 } 2702 }
1738} 2703}
1739 2704
1740sub cf::object::player::enter_exit { 2705sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 2706 my ($self, $exit) = @_;
1743 return unless $self->type == cf::PLAYER; 2708 return unless $self->type == cf::PLAYER;
1744 2709
1745 $self->enter_link; 2710 $self->enter_link;
1746 2711
1747 (async { 2712 (async {
1748 $self->deactivate_recursive; # just to be sure 2713 $Coro::current->{desc} = "enter_exit";
2714
1749 unless (eval { 2715 unless (eval {
2716 $self->deactivate_recursive; # just to be sure
2717
2718 # random map handling
2719 {
2720 my $guard = cf::lock_acquire "exit_prepare:$exit";
2721
1750 prepare_random_map $exit 2722 prepare_random_map $exit
1751 if $exit->slaying eq "/!"; 2723 if $exit->slaying eq "/!";
2724 }
1752 2725
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2726 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2727 my $x = $exit->stats->hp;
2728 my $y = $exit->stats->sp;
1755 2729
2730 $self->goto ($map, $x, $y);
2731
2732 # if exit is damned, update players death & WoR home-position
2733 $self->contr->savebed ($map, $x, $y)
2734 if $exit->flag (cf::FLAG_DAMNED);
2735
1756 1; 2736 1
1757 }) { 2737 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the deliantra server. "
1759 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 2740 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
1762 2742
1763 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
1764 $self->leave_link; 2744 $self->leave_link;
1765 } 2745 }
1766 })->prio (1); 2746 })->prio (1);
1779 2759
1780sub cf::client::send_drawinfo { 2760sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 2761 my ($self, $text, $flags) = @_;
1782 2762
1783 utf8::encode $text; 2763 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 2765}
1786 2766
2767=item $client->send_msg ($channel, $msg, $color, [extra...])
2768
2769Send a drawinfo or msg packet to the client, formatting the msg for the
2770client if neccessary. C<$type> should be a string identifying the type of
2771the message, with C<log> being the default. If C<$color> is negative, suppress
2772the message unless the client supports the msg packet.
2773
2774=cut
2775
2776# non-persistent channels (usually the info channel)
2777our %CHANNEL = (
2778 "c/identify" => {
2779 id => "infobox",
2780 title => "Identify",
2781 reply => undef,
2782 tooltip => "Items recently identified",
2783 },
2784 "c/examine" => {
2785 id => "infobox",
2786 title => "Examine",
2787 reply => undef,
2788 tooltip => "Signs and other items you examined",
2789 },
2790 "c/book" => {
2791 id => "infobox",
2792 title => "Book",
2793 reply => undef,
2794 tooltip => "The contents of a note or book",
2795 },
2796 "c/lookat" => {
2797 id => "infobox",
2798 title => "Look",
2799 reply => undef,
2800 tooltip => "What you saw there",
2801 },
2802 "c/who" => {
2803 id => "infobox",
2804 title => "Players",
2805 reply => undef,
2806 tooltip => "Shows players who are currently online",
2807 },
2808 "c/body" => {
2809 id => "infobox",
2810 title => "Body Parts",
2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available",
2813 },
2814 "c/skills" => {
2815 id => "infobox",
2816 title => "Skills",
2817 reply => undef,
2818 tooltip => "Shows your experience per skill and item power",
2819 },
2820 "c/uptime" => {
2821 id => "infobox",
2822 title => "Uptime",
2823 reply => undef,
2824 tooltip => "How long the server has been running since last restart",
2825 },
2826 "c/mapinfo" => {
2827 id => "infobox",
2828 title => "Map Info",
2829 reply => undef,
2830 tooltip => "Information related to the maps",
2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2838);
2839
2840sub cf::client::send_msg {
2841 my ($self, $channel, $msg, $color, @extra) = @_;
2842
2843 $msg = $self->pl->expand_cfpod ($msg)
2844 unless $color & cf::NDI_VERBATIM;
2845
2846 $color &= cf::NDI_CLIENT_MASK; # just in case...
2847
2848 # check predefined channels, for the benefit of C
2849 if ($CHANNEL{$channel}) {
2850 $channel = $CHANNEL{$channel};
2851
2852 $self->ext_msg (channel_info => $channel)
2853 if $self->can_msg;
2854
2855 $channel = $channel->{id};
2856
2857 } elsif (ref $channel) {
2858 # send meta info to client, if not yet sent
2859 unless (exists $self->{channel}{$channel->{id}}) {
2860 $self->{channel}{$channel->{id}} = $channel;
2861 $self->ext_msg (channel_info => $channel)
2862 if $self->can_msg;
2863 }
2864
2865 $channel = $channel->{id};
2866 }
2867
2868 return unless @extra || length $msg;
2869
2870 if ($self->can_msg) {
2871 # default colour, mask it out
2872 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2873 if $color & cf::NDI_DEF;
2874
2875 my $pkt = "msg "
2876 . $self->{json_coder}->encode (
2877 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2878 );
2879
2880 # try lzf for large packets
2881 $pkt = "lzf " . Compress::LZF::compress $pkt
2882 if 1024 <= length $pkt and $self->{can_lzf};
2883
2884 # split very large packets
2885 if (8192 < length $pkt and $self->{can_lzf}) {
2886 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2887 $pkt = "frag";
2888 }
2889
2890 $self->send_packet ($pkt);
2891 } else {
2892 if ($color >= 0) {
2893 # replace some tags by gcfclient-compatible ones
2894 for ($msg) {
2895 1 while
2896 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2897 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2898 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2899 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2900 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2901 }
2902
2903 $color &= cf::NDI_COLOR_MASK;
2904
2905 utf8::encode $msg;
2906
2907 if (0 && $msg =~ /\[/) {
2908 # COMMAND/INFO
2909 $self->send_packet ("drawextinfo $color 10 8 $msg")
2910 } else {
2911 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2912 $self->send_packet ("drawinfo $color $msg")
2913 }
2914 }
2915 }
2916}
2917
2918=item $client->ext_msg ($type, @msg)
2919
2920Sends an ext event to the client.
2921
2922=cut
2923
2924sub cf::client::ext_msg($$@) {
2925 my ($self, $type, @msg) = @_;
2926
2927 if ($self->extcmd == 2) {
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2929 } elsif ($self->extcmd == 1) { # TODO: remove
2930 push @msg, msgtype => "event_$type";
2931 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2932 }
2933}
2934
2935=item $client->ext_reply ($msgid, @msg)
2936
2937Sends an ext reply to the client.
2938
2939=cut
2940
2941sub cf::client::ext_reply($$@) {
2942 my ($self, $id, @msg) = @_;
2943
2944 if ($self->extcmd == 2) {
2945 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2946 } elsif ($self->extcmd == 1) {
2947 #TODO: version 1, remove
2948 unshift @msg, msgtype => "reply", msgid => $id;
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951}
1787 2952
1788=item $success = $client->query ($flags, "text", \&cb) 2953=item $success = $client->query ($flags, "text", \&cb)
1789 2954
1790Queues a query to the client, calling the given callback with 2955Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2956the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2957C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793 2958
1794Queries can fail, so check the return code. Or don't, as queries will become 2959Queries can fail, so check the return code. Or don't, as queries will
1795reliable at some point in the future. 2960become reliable at some point in the future.
1796 2961
1797=cut 2962=cut
1798 2963
1799sub cf::client::query { 2964sub cf::client::query {
1800 my ($self, $flags, $text, $cb) = @_; 2965 my ($self, $flags, $text, $cb) = @_;
1808 utf8::encode $text; 2973 utf8::encode $text;
1809 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2974 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810 2975
1811 $self->send_packet ($self->{query_queue}[0][0]) 2976 $self->send_packet ($self->{query_queue}[0][0])
1812 if @{ $self->{query_queue} } == 1; 2977 if @{ $self->{query_queue} } == 1;
2978
2979 1
1813} 2980}
1814 2981
1815cf::client->attach ( 2982cf::client->attach (
2983 on_connect => sub {
2984 my ($ns) = @_;
2985
2986 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2987 },
1816 on_reply => sub { 2988 on_reply => sub {
1817 my ($ns, $msg) = @_; 2989 my ($ns, $msg) = @_;
1818 2990
1819 # this weird shuffling is so that direct followup queries 2991 # this weird shuffling is so that direct followup queries
1820 # get handled first 2992 # get handled first
1821 my $queue = delete $ns->{query_queue} 2993 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 2994 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 2995
1824 (shift @$queue)->[1]->($msg); 2996 (shift @$queue)->[1]->($msg);
2997 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 2998
1826 push @{ $ns->{query_queue} }, @$queue; 2999 push @{ $ns->{query_queue} }, @$queue;
1827 3000
1828 if (@{ $ns->{query_queue} } == @$queue) { 3001 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 3002 if (@$queue) {
1831 } else { 3004 } else {
1832 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3005 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 } 3006 }
1834 } 3007 }
1835 }, 3008 },
3009 on_exticmd => sub {
3010 my ($ns, $buf) = @_;
3011
3012 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3013
3014 if (ref $msg) {
3015 my ($type, $reply, @payload) =
3016 "ARRAY" eq ref $msg
3017 ? @$msg
3018 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3019
3020 my @reply;
3021
3022 if (my $cb = $EXTICMD{$type}) {
3023 @reply = $cb->($ns, @payload);
3024 }
3025
3026 $ns->ext_reply ($reply, @reply)
3027 if $reply;
3028
3029 } else {
3030 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3031 }
3032
3033 cf::override;
3034 },
1836); 3035);
1837 3036
1838=item $client->async (\&cb) 3037=item $client->async (\&cb)
1839 3038
1840Create a new coroutine, running the specified callback. The coroutine will 3039Create a new coroutine, running the specified callback. The coroutine will
1881our $safe = new Safe "safe"; 3080our $safe = new Safe "safe";
1882our $safe_hole = new Safe::Hole; 3081our $safe_hole = new Safe::Hole;
1883 3082
1884$SIG{FPE} = 'IGNORE'; 3083$SIG{FPE} = 'IGNORE';
1885 3084
1886$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3085$safe->permit_only (Opcode::opset qw(
3086 :base_core :base_mem :base_orig :base_math
3087 grepstart grepwhile mapstart mapwhile
3088 sort time
3089));
1887 3090
1888# here we export the classes and methods available to script code 3091# here we export the classes and methods available to script code
1889 3092
1890=pod 3093=pod
1891 3094
1892The following fucntions and emthods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
1893 3096
1894 cf::object contr pay_amount pay_player map 3097 cf::object
3098 contr pay_amount pay_player map x y force_find force_add destroy
3099 insert remove name archname title slaying race decrease split
3100
1895 cf::object::player player 3101 cf::object::player
1896 cf::player peaceful 3102 player
1897 cf::map trigger 3103
3104 cf::player
3105 peaceful
3106
3107 cf::map
3108 trigger
1898 3109
1899=cut 3110=cut
1900 3111
1901for ( 3112for (
1902 ["cf::object" => qw(contr pay_amount pay_player map)], 3113 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3114 insert remove inv nrof name archname title slaying race
3115 decrease split destroy change_exp)],
1903 ["cf::object::player" => qw(player)], 3116 ["cf::object::player" => qw(player)],
1904 ["cf::player" => qw(peaceful)], 3117 ["cf::player" => qw(peaceful)],
1905 ["cf::map" => qw(trigger)], 3118 ["cf::map" => qw(trigger)],
1906) { 3119) {
1907 no strict 'refs'; 3120 no strict 'refs';
1978=back 3191=back
1979 3192
1980=cut 3193=cut
1981 3194
1982############################################################################# 3195#############################################################################
3196# the server's init and main functions
1983 3197
1984=head2 EXTENSION DATABASE SUPPORT 3198sub load_facedata($) {
3199 my ($path) = @_;
1985 3200
1986Crossfire maintains a very simple database for extension use. It can 3201 # HACK to clear player env face cache, we need some signal framework
1987currently store anything that can be serialised using Storable, which 3202 # for this (global event?)
1988excludes objects. 3203 %ext::player_env::MUSIC_FACE_CACHE = ();
1989 3204
1990The parameter C<$family> should best start with the name of the extension 3205 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1991using it, it should be unique.
1992 3206
1993=over 4 3207 warn "loading facedata from $path\n";
1994 3208
1995=item $hashref = cf::db_get $family 3209 my $facedata;
3210 0 < aio_load $path, $facedata
3211 or die "$path: $!";
1996 3212
1997Return a hashref for use by the extension C<$family>, which can be 3213 $facedata = Coro::Storable::thaw $facedata;
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000 3214
2001=item $value = cf::db_get $family => $key 3215 $facedata->{version} == 2
3216 or cf::cleanup "$path: version mismatch, cannot proceed.";
2002 3217
2003Returns a single value from the database 3218 # patch in the exptable
2004 3219 $facedata->{resource}{"res/exp_table"} = {
2005=item cf::db_put $family => $hashref 3220 type => FT_RSRC,
2006 3221 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009
2010=item cf::db_put $family => $key => $value
2011
2012Stores the given C<$value> in the family hash. Updates are delayed, if you
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022
2023=cut
2024
2025our $DB;
2026
2027{
2028 my $path = cf::localdir . "/database.pst";
2029
2030 sub db_load() {
2031 $DB = stat $path ? Storable::retrieve $path : { };
2032 }
2033
2034 my $pid;
2035
2036 sub db_save() {
2037 waitpid $pid, 0 if $pid;
2038 if (0 == ($pid = fork)) {
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 }
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 }); 3222 };
3223 cf::cede_to_tick;
2056 3224
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 } 3225 {
3226 my $faces = $facedata->{faceinfo};
2061 3227
2062 sub db_get($;$) { 3228 while (my ($face, $info) = each %$faces) {
2063 @_ >= 2 3229 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067 3230
2068 sub db_put($$;$) { 3231 cf::face::set_visibility $idx, $info->{visibility};
2069 if (@_ >= 3) { 3232 cf::face::set_magicmap $idx, $info->{magicmap};
2070 $DB->{$_[0]}{$_[1]} = $_[2]; 3233 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2071 } else { 3234 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076 3235
2077 cf::global->attach ( 3236 cf::cede_to_tick;
2078 prio => 10000,
2079 on_cleanup => sub {
2080 db_sync;
2081 }, 3237 }
2082 );
2083}
2084 3238
2085############################################################################# 3239 while (my ($face, $info) = each %$faces) {
2086# the server's main() 3240 next unless $info->{smooth};
2087 3241
2088sub cfg_load { 3242 my $idx = cf::face::find $face
3243 or next;
3244
3245 if (my $smooth = cf::face::find $info->{smooth}) {
3246 cf::face::set_smooth $idx, $smooth;
3247 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3248 } else {
3249 warn "smooth face '$info->{smooth}' not found for face '$face'";
3250 }
3251
3252 cf::cede_to_tick;
3253 }
3254 }
3255
3256 {
3257 my $anims = $facedata->{animinfo};
3258
3259 while (my ($anim, $info) = each %$anims) {
3260 cf::anim::set $anim, $info->{frames}, $info->{facings};
3261 cf::cede_to_tick;
3262 }
3263
3264 cf::anim::invalidate_all; # d'oh
3265 }
3266
3267 {
3268 # TODO: for gcfclient pleasure, we should give resources
3269 # that gcfclient doesn't grok a >10000 face index.
3270 my $res = $facedata->{resource};
3271
3272 while (my ($name, $info) = each %$res) {
3273 if (defined $info->{type}) {
3274 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3275 my $data;
3276
3277 if ($info->{type} & 1) {
3278 # prepend meta info
3279
3280 my $meta = $enc->encode ({
3281 name => $name,
3282 %{ $info->{meta} || {} },
3283 });
3284
3285 $data = pack "(w/a*)*", $meta, $info->{data};
3286 } else {
3287 $data = $info->{data};
3288 }
3289
3290 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3291 cf::face::set_type $idx, $info->{type};
3292 } else {
3293 $RESOURCE{$name} = $info;
3294 }
3295
3296 cf::cede_to_tick;
3297 }
3298 }
3299
3300 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3301
3302 1
3303}
3304
3305cf::global->attach (on_resource_update => sub {
3306 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3307 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3308
3309 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3310 my $sound = $soundconf->{compat}[$_]
3311 or next;
3312
3313 my $face = cf::face::find "sound/$sound->[1]";
3314 cf::sound::set $sound->[0] => $face;
3315 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3316 }
3317
3318 while (my ($k, $v) = each %{$soundconf->{event}}) {
3319 my $face = cf::face::find "sound/$v";
3320 cf::sound::set $k => $face;
3321 }
3322 }
3323});
3324
3325register_exticmd fx_want => sub {
3326 my ($ns, $want) = @_;
3327
3328 while (my ($k, $v) = each %$want) {
3329 $ns->fx_want ($k, $v);
3330 }
3331};
3332
3333sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341}
3342
3343sub reload_regions {
3344 # HACK to clear player env face cache, we need some signal framework
3345 # for this (global event?)
3346 %ext::player_env::MUSIC_FACE_CACHE = ();
3347
3348 load_resource_file "$MAPDIR/regions"
3349 or die "unable to load regions file\n";
3350
3351 for (cf::region::list) {
3352 $_->{match} = qr/$_->{match}/
3353 if exists $_->{match};
3354 }
3355}
3356
3357sub reload_facedata {
3358 load_facedata "$DATADIR/facedata"
3359 or die "unable to load facedata\n";
3360}
3361
3362sub reload_archetypes {
3363 load_resource_file "$DATADIR/archetypes"
3364 or die "unable to load archetypes\n";
3365}
3366
3367sub reload_treasures {
3368 load_resource_file "$DATADIR/treasures"
3369 or die "unable to load treasurelists\n";
3370}
3371
3372sub reload_resources {
3373 warn "reloading resource files...\n";
3374
3375 reload_facedata;
3376 reload_archetypes;
3377 reload_regions;
3378 reload_treasures;
3379
3380 warn "finished reloading resource files\n";
3381}
3382
3383sub reload_config {
2089 open my $fh, "<:utf8", cf::confdir . "/config" 3384 open my $fh, "<:utf8", "$CONFDIR/config"
2090 or return; 3385 or return;
2091 3386
2092 local $/; 3387 local $/;
2093 *CFG = YAML::Syck::Load <$fh>; 3388 *CFG = YAML::Load <$fh>;
2094 3389
2095 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3390 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2096 3391
2097 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3392 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3393 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2099 3394
2100 if (exists $CFG{mlockall}) { 3395 if (exists $CFG{mlockall}) {
2101 eval { 3396 eval {
2102 $CFG{mlockall} ? &mlockall : &munlockall 3397 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2103 and die "WARNING: m(un)lockall failed: $!\n"; 3398 and die "WARNING: m(un)lockall failed: $!\n";
2104 }; 3399 };
2105 warn $@ if $@; 3400 warn $@ if $@;
2106 } 3401 }
2107} 3402}
2108 3403
3404sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410}
3411
3412# make sure only one server instance is running at any one time
3413sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
3421}
3422
2109sub main { 3423sub main {
3424 cf::init_globals; # initialise logging
3425
3426 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3427 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3428 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3429 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3430
3431 cf::init_experience;
3432 cf::init_anim;
3433 cf::init_attackmess;
3434 cf::init_dynamic;
3435 cf::init_block;
3436
3437 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3438
2110 # we must not ever block the main coroutine 3439 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 3440 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2113 async { Event::one_event }; 3442 (async {
3443 $Coro::current->{desc} = "IDLE BUG HANDLER";
3444 EV::loop EV::LOOP_ONESHOT;
3445 })->prio (Coro::PRIO_MAX);
2114 }; 3446 };
2115 3447
2116 cfg_load; 3448 evthread_start IO::AIO::poll_fileno;
2117 db_load; 3449
3450 cf::sync_job {
3451 reload_resources;
3452 reload_config;
3453 db_init;
3454
3455 cf::load_settings;
3456 cf::load_materials;
3457 cf::init_uuid;
3458 cf::init_signals;
3459 cf::init_commands;
3460 cf::init_skills;
3461
3462 cf::init_beforeplay;
3463
3464 atomic;
3465
2118 load_extensions; 3466 load_extensions;
3467
3468 utime time, time, $RUNTIMEFILE;
3469
3470 # no (long-running) fork's whatsoever before this point(!)
3471 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3472
3473 (pop @POST_INIT)->(0) while @POST_INIT;
3474 };
3475
2119 Event::loop; 3476 EV::loop;
2120} 3477}
2121 3478
2122############################################################################# 3479#############################################################################
2123# initialisation 3480# initialisation and cleanup
2124 3481
3482# install some emergency cleanup handlers
3483BEGIN {
3484 our %SIGWATCHER = ();
3485 for my $signal (qw(INT HUP TERM)) {
3486 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3487 cf::cleanup "SIG$signal";
3488 };
3489 }
3490}
3491
3492sub write_runtime_sync {
3493 # first touch the runtime file to show we are still running:
3494 # the fsync below can take a very very long time.
3495
3496 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3497
3498 my $guard = cf::lock_acquire "write_runtime";
3499
3500 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3501 or return;
3502
3503 my $value = $cf::RUNTIME + 90 + 10;
3504 # 10 is the runtime save interval, for a monotonic clock
3505 # 60 allows for the watchdog to kill the server.
3506
3507 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3508 and return;
3509
3510 # always fsync - this file is important
3511 aio_fsync $fh
3512 and return;
3513
3514 # touch it again to show we are up-to-date
3515 aio_utime $fh, undef, undef;
3516
3517 close $fh
3518 or return;
3519
3520 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3521 and return;
3522
3523 warn "runtime file written.\n";
3524
3525 1
3526}
3527
3528our $uuid_lock;
3529our $uuid_skip;
3530
3531sub write_uuid_sync($) {
3532 $uuid_skip ||= $_[0];
3533
3534 return if $uuid_lock;
3535 local $uuid_lock = 1;
3536
3537 my $uuid = "$LOCALDIR/uuid";
3538
3539 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3540 or return;
3541
3542 my $value = uuid_seq uuid_cur;
3543
3544 unless ($value) {
3545 warn "cowardly refusing to write zero uuid value!\n";
3546 return;
3547 }
3548
3549 my $value = uuid_str $value + $uuid_skip;
3550 $uuid_skip = 0;
3551
3552 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3553 and return;
3554
3555 # always fsync - this file is important
3556 aio_fsync $fh
3557 and return;
3558
3559 close $fh
3560 or return;
3561
3562 aio_rename "$uuid~", $uuid
3563 and return;
3564
3565 warn "uuid file written ($value).\n";
3566
3567 1
3568
3569}
3570
3571sub write_uuid($$) {
3572 my ($skip, $sync) = @_;
3573
3574 $sync ? write_uuid_sync $skip
3575 : async { write_uuid_sync $skip };
3576}
3577
3578sub emergency_save() {
3579 my $freeze_guard = cf::freeze_mainloop;
3580
3581 warn "emergency_perl_save: enter\n";
3582
3583 cf::sync_job {
3584 # this is a trade-off: we want to be very quick here, so
3585 # save all maps without fsync, and later call a global sync
3586 # (which in turn might be very very slow)
3587 local $USE_FSYNC = 0;
3588
3589 # use a peculiar iteration method to avoid tripping on perl
3590 # refcount bugs in for. also avoids problems with players
3591 # and maps saved/destroyed asynchronously.
3592 warn "emergency_perl_save: begin player save\n";
3593 for my $login (keys %cf::PLAYER) {
3594 my $pl = $cf::PLAYER{$login} or next;
3595 $pl->valid or next;
3596 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3597 $pl->save;
3598 }
3599 warn "emergency_perl_save: end player save\n";
3600
3601 warn "emergency_perl_save: begin map save\n";
3602 for my $path (keys %cf::MAP) {
3603 my $map = $cf::MAP{$path} or next;
3604 $map->valid or next;
3605 $map->save;
3606 }
3607 warn "emergency_perl_save: end map save\n";
3608
3609 warn "emergency_perl_save: begin database checkpoint\n";
3610 BDB::db_env_txn_checkpoint $DB_ENV;
3611 warn "emergency_perl_save: end database checkpoint\n";
3612
3613 warn "emergency_perl_save: begin write uuid\n";
3614 write_uuid_sync 1;
3615 warn "emergency_perl_save: end write uuid\n";
3616 };
3617
3618 warn "emergency_perl_save: starting sync()\n";
3619 IO::AIO::aio_sync sub {
3620 warn "emergency_perl_save: finished sync()\n";
3621 };
3622
3623 warn "emergency_perl_save: leave\n";
3624}
3625
3626sub post_cleanup {
3627 my ($make_core) = @_;
3628
3629 warn Carp::longmess "post_cleanup backtrace"
3630 if $make_core;
3631
3632 my $fh = pidfile;
3633 unlink $PIDFILE if <$fh> == $$;
3634}
3635
3636# a safer delete_package, copied from Symbol
3637sub clear_package($) {
3638 my $pkg = shift;
3639
3640 # expand to full symbol table name if needed
3641 unless ($pkg =~ /^main::.*::$/) {
3642 $pkg = "main$pkg" if $pkg =~ /^::/;
3643 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3644 $pkg .= '::' unless $pkg =~ /::$/;
3645 }
3646
3647 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3648 my $stem_symtab = *{$stem}{HASH};
3649
3650 defined $stem_symtab and exists $stem_symtab->{$leaf}
3651 or return;
3652
3653 # clear all symbols
3654 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3655 for my $name (keys %$leaf_symtab) {
3656 _gv_clear *{"$pkg$name"};
3657# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3658 }
3659 warn "cleared package $pkg\n";#d#
3660}
3661
2125sub reload() { 3662sub do_reload_perl() {
2126 # can/must only be called in main 3663 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 3664 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n"; 3665 warn "can only reload from main coroutine";
2129 return; 3666 return;
2130 } 3667 }
2131 3668
3669 return if $RELOAD++;
3670
3671 my $t1 = EV::time;
3672
3673 while ($RELOAD) {
2132 warn "reloading..."; 3674 warn "reloading...";
2133 3675
2134 my $guard = freeze_mainloop; 3676 warn "entering sync_job";
3677
3678 cf::sync_job {
3679 cf::write_runtime_sync; # external watchdog should not bark
2135 cf::emergency_save; 3680 cf::emergency_save;
3681 cf::write_runtime_sync; # external watchdog should not bark
2136 3682
2137 eval { 3683 warn "syncing database to disk";
3684 BDB::db_env_txn_checkpoint $DB_ENV;
3685
2138 # if anything goes wrong in here, we should simply crash as we already saved 3686 # if anything goes wrong in here, we should simply crash as we already saved
2139 3687
2140 # cancel all watchers 3688 warn "flushing outstanding aio requests";
2141 for (Event::all_watchers) { 3689 while (IO::AIO::nreqs || BDB::nreqs) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL; 3690 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2143 }
2144
2145 # cancel all extension coros
2146 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = ();
2148
2149 # unload all extensions
2150 for (@exts) {
2151 warn "unloading <$_>";
2152 unload_extension $_;
2153 }
2154
2155 # unload all modules loaded from $LIBDIR
2156 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158
2159 warn "removing <$k>";
2160 delete $INC{$k};
2161
2162 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g;
2164
2165 if (my $cb = $k->can ("unload_module")) {
2166 $cb->();
2167 } 3691 }
2168 3692
2169 Symbol::delete_package $k; 3693 warn "cancelling all extension coros";
3694 $_->cancel for values %EXT_CORO;
3695 %EXT_CORO = ();
3696
3697 warn "removing commands";
3698 %COMMAND = ();
3699
3700 warn "removing ext/exti commands";
3701 %EXTCMD = ();
3702 %EXTICMD = ();
3703
3704 warn "unloading/nuking all extensions";
3705 for my $pkg (@EXTS) {
3706 warn "... unloading $pkg";
3707
3708 if (my $cb = $pkg->can ("unload")) {
3709 eval {
3710 $cb->($pkg);
3711 1
3712 } or warn "$pkg unloaded, but with errors: $@";
3713 }
3714
3715 warn "... clearing $pkg";
3716 clear_package $pkg;
2170 } 3717 }
2171 3718
2172 # sync database to disk 3719 warn "unloading all perl modules loaded from $LIBDIR";
2173 cf::db_sync; 3720 while (my ($k, $v) = each %INC) {
2174 IO::AIO::flush; 3721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2175 3722
3723 warn "... unloading $k";
3724 delete $INC{$k};
3725
3726 $k =~ s/\.pm$//;
3727 $k =~ s/\//::/g;
3728
3729 if (my $cb = $k->can ("unload_module")) {
3730 $cb->();
3731 }
3732
3733 clear_package $k;
3734 }
3735
2176 # get rid of safe::, as good as possible 3736 warn "getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 3737 clear_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 3739
2180 # remove register_script_function callbacks 3740 warn "unloading cf.pm \"a bit\"";
2181 # TODO
2182
2183 # unload cf.pm "a bit"
2184 delete $INC{"cf.pm"}; 3741 delete $INC{"cf.pm"};
3742 delete $INC{"cf/pod.pm"};
2185 3743
2186 # don't, removes xs symbols, too, 3744 # don't, removes xs symbols, too,
2187 # and global variables created in xs 3745 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 3746 #clear_package __PACKAGE__;
2189 3747
2190 # reload cf.pm 3748 warn "unload completed, starting to reload now";
3749
2191 warn "reloading cf.pm"; 3750 warn "reloading cf.pm";
2192 require cf; 3751 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194 3753
2195 # load config and database again 3754 warn "loading config and database again";
2196 cf::cfg_load; 3755 cf::reload_config;
2197 cf::db_load;
2198 3756
2199 # load extensions
2200 warn "load extensions"; 3757 warn "loading extensions";
2201 cf::load_extensions; 3758 cf::load_extensions;
2202 3759
2203 # reattach attachments to objects 3760 if ($REATTACH_ON_RELOAD) {
2204 warn "reattach"; 3761 warn "reattaching attachments to objects/players";
2205 _global_reattach; 3762 _global_reattach; # objects, sockets
3763 warn "reattaching attachments to maps";
2206 reattach $_ for values %MAP; 3764 reattach $_ for values %MAP;
3765 warn "reattaching attachments to players";
3766 reattach $_ for values %PLAYER;
3767 }
3768
3769 warn "running post_init jobs";
3770 (pop @POST_INIT)->(1) while @POST_INIT;
3771
3772 warn "leaving sync_job";
3773
3774 1
3775 } or do {
3776 warn $@;
3777 cf::cleanup "error while reloading, exiting.";
3778 };
3779
3780 warn "reloaded";
3781 --$RELOAD;
3782 }
3783
3784 $t1 = EV::time - $t1;
3785 warn "reload completed in ${t1}s\n";
3786};
3787
3788our $RELOAD_WATCHER; # used only during reload
3789
3790sub reload_perl() {
3791 # doing reload synchronously and two reloads happen back-to-back,
3792 # coro crashes during coro_state_free->destroy here.
3793
3794 $RELOAD_WATCHER ||= cf::async {
3795 Coro::AIO::aio_wait cache_extensions;
3796
3797 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3798 do_reload_perl;
3799 undef $RELOAD_WATCHER;
3800 };
2207 }; 3801 };
2208
2209 if ($@) {
2210 warn $@;
2211 warn "error while reloading, exiting.";
2212 exit 1;
2213 }
2214
2215 warn "reloaded successfully";
2216};
2217
2218#############################################################################
2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259} 3802}
2260
2261register "<global>", __PACKAGE__;
2262 3803
2263register_command "reload" => sub { 3804register_command "reload" => sub {
2264 my ($who, $arg) = @_; 3805 my ($who, $arg) = @_;
2265 3806
2266 if ($who->flag (FLAG_WIZ)) { 3807 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload."); 3808 $who->message ("reloading server.");
3809 async {
3810 $Coro::current->{desc} = "perl_reload";
3811 reload_perl;
3812 };
2270 } 3813 }
2271}; 3814};
2272 3815
2273unshift @INC, $LIBDIR; 3816unshift @INC, $LIBDIR;
2274 3817
2275$TICK_WATCHER = Event->timer ( 3818my $bug_warning = 0;
2276 reentrant => 0, 3819
2277 prio => 0, 3820our @WAIT_FOR_TICK;
2278 at => $NEXT_TICK || $TICK, 3821our @WAIT_FOR_TICK_BEGIN;
2279 data => WF_AUTOCANCEL, 3822
2280 cb => sub { 3823sub wait_for_tick {
3824 return if tick_inhibit || $Coro::current == $Coro::main;
3825
3826 my $signal = new Coro::Signal;
3827 push @WAIT_FOR_TICK, $signal;
3828 $signal->wait;
3829}
3830
3831sub wait_for_tick_begin {
3832 return if tick_inhibit || $Coro::current == $Coro::main;
3833
3834 my $signal = new Coro::Signal;
3835 push @WAIT_FOR_TICK_BEGIN, $signal;
3836 $signal->wait;
3837}
3838
3839sub tick {
3840 if ($Coro::current != $Coro::main) {
3841 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3842 unless ++$bug_warning > 10;
3843 return;
3844 }
3845
2281 cf::server_tick; # one server iteration 3846 cf::server_tick; # one server iteration
2282 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK;
2284 3847
2285 # if we are delayed by four ticks or more, skip them all 3848 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3849 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2287 3850 Coro::async_pool {
2288 $TICK_WATCHER->at ($NEXT_TICK); 3851 $Coro::current->{desc} = "runtime saver";
2289 $TICK_WATCHER->start;
2290 },
2291);
2292
2293IO::AIO::max_poll_time $TICK * 0.2;
2294
2295Event->io (
2296 fd => IO::AIO::poll_fileno,
2297 poll => 'r',
2298 prio => 5,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL,
2305 after => 0,
2306 interval => 10,
2307 cb => sub {
2308 (Coro::unblock_sub {
2309 write_runtime 3852 write_runtime_sync
2310 or warn "ERROR: unable to write runtime file: $!"; 3853 or warn "ERROR: unable to write runtime file: $!";
2311 })->(); 3854 };
2312 }, 3855 }
2313); 3856
3857 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3858 $sig->send;
3859 }
3860 while (my $sig = shift @WAIT_FOR_TICK) {
3861 $sig->send;
3862 }
3863
3864 $LOAD = ($NOW - $TICK_START) / $TICK;
3865 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3866
3867 if (0) {
3868 if ($NEXT_TICK) {
3869 my $jitter = $TICK_START - $NEXT_TICK;
3870 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3871 warn "jitter $JITTER\n";#d#
3872 }
3873 }
3874}
3875
3876{
3877 # configure BDB
3878
3879 BDB::min_parallel 8;
3880 BDB::max_poll_reqs $TICK * 0.1;
3881 $AnyEvent::BDB::WATCHER->priority (1);
3882
3883 unless ($DB_ENV) {
3884 $DB_ENV = BDB::db_env_create;
3885 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3886 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3887 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3888 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3889 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3890
3891 cf::sync_job {
3892 eval {
3893 BDB::db_env_open
3894 $DB_ENV,
3895 $BDBDIR,
3896 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3897 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3898 0666;
3899
3900 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3901 };
3902
3903 cf::cleanup "db_env_open(db): $@" if $@;
3904 };
3905 }
3906
3907 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3908 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3909 };
3910 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3911 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3912 };
3913 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3914 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3915 };
3916}
3917
3918{
3919 # configure IO::AIO
3920
3921 IO::AIO::min_parallel 8;
3922 IO::AIO::max_poll_time $TICK * 0.1;
3923 undef $AnyEvent::AIO::WATCHER;
3924}
3925
3926my $_log_backtrace;
3927
3928sub _log_backtrace {
3929 my ($msg, @addr) = @_;
3930
3931 $msg =~ s/\n//;
3932
3933 # limit the # of concurrent backtraces
3934 if ($_log_backtrace < 2) {
3935 ++$_log_backtrace;
3936 my $perl_bt = Carp::longmess $msg;
3937 async {
3938 $Coro::current->{desc} = "abt $msg";
3939
3940 my @bt = fork_call {
3941 @addr = map { sprintf "%x", $_ } @addr;
3942 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3943 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3944 or die "addr2line: $!";
3945
3946 my @funcs;
3947 my @res = <$fh>;
3948 chomp for @res;
3949 while (@res) {
3950 my ($func, $line) = splice @res, 0, 2, ();
3951 push @funcs, "[$func] $line";
3952 }
3953
3954 @funcs
3955 };
3956
3957 LOG llevInfo, "[ABT] $perl_bt\n";
3958 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3959 LOG llevInfo, "[ABT] $_\n" for @bt;
3960 --$_log_backtrace;
3961 };
3962 } else {
3963 LOG llevInfo, "[ABT] $msg\n";
3964 LOG llevInfo, "[ABT] [suppressed]\n";
3965 }
3966}
3967
3968# load additional modules
3969use cf::pod;
2314 3970
2315END { cf::emergency_save } 3971END { cf::emergency_save }
2316 3972
23171 39731
2318 3974

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