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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.52 by root, Mon Aug 28 16:52:51 2006 UTC vs.
Revision 1.145 by root, Sun Jan 7 21:54:59 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %PLAYER; # all users
53our %MAP; # all maps
54our $LINK_MAP; # the special {link} map
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
77
78#############################################################################
79
80=head2 GLOBAL VARIABLES
81
82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
92
93=item $cf::LIBDIR
94
95The perl library directory, where extensions and cf-specific modules can
96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105
106=item %cf::CFG
107
108Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to.
110
111=back
112
113=cut
27 114
28BEGIN { 115BEGIN {
29 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
31 $msg .= "\n" 120 $msg .= "\n"
32 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
33 122
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 123 LOG llevError, "cfperl: $msg";
36 }; 124 };
37} 125}
38 126
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 133
75# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 135# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
78 no strict 'refs'; 143 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 145}
81 146
82$Event::DIED = sub { 147$Event::DIED = sub {
84}; 149};
85 150
86my %ext_pkg; 151my %ext_pkg;
87my @exts; 152my @exts;
88my @hook; 153my @hook;
89my %command;
90my %extcmd;
91 154
92############################################################################# 155=head2 UTILITY FUNCTIONS
93# utility functions 156
157=over 4
158
159=cut
94 160
95use JSON::Syck (); # TODO# replace by JSON::PC once working 161use JSON::Syck (); # TODO# replace by JSON::PC once working
162
163=item $ref = cf::from_json $json
164
165Converts a JSON string into the corresponding perl data structure.
166
167=cut
96 168
97sub from_json($) { 169sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 171 JSON::Syck::Load $_[0]
100} 172}
101 173
174=item $json = cf::to_json $ref
175
176Converts a perl data structure into its JSON representation.
177
178=cut
179
102sub to_json($) { 180sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
105} 183}
106 184
185=item cf::lock_wait $string
186
187Wait until the given lock is available. See cf::lock_acquire.
188
189=item my $lock = cf::lock_acquire $string
190
191Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically
194returned.
195
196Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load).
198
199=cut
200
201our %LOCK;
202
203sub lock_wait($) {
204 my ($key) = @_;
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211}
212
213sub lock_acquire($) {
214 my ($key) = @_;
215
216 # wait, to be sure we are not locked
217 lock_wait $key;
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225}
226
227sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active;
229
230 my $guard = Coro::guard { $TICK_WATCHER->start };
231 $TICK_WATCHER->stop;
232 $guard
233}
234
235=item cf::async { BLOCK }
236
237Currently the same as Coro::async_pool, meaning you cannot use
238C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239thing you are allowed to do is call C<prio> on it.
240
241=cut
242
243BEGIN { *async = \&Coro::async_pool }
244
245=item cf::sync_job { BLOCK }
246
247The design of crossfire+ requires that the main coro ($Coro::main) is
248always able to handle events or runnable, as crossfire+ is only partly
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
250
251If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish
254fast or be very important.
255
256=cut
257
258sub sync_job(&) {
259 my ($job) = @_;
260
261 if ($Coro::current == $Coro::main) {
262 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/
264
265 # TODO: use suspend/resume instead
266 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop;
268
269 my $busy = 1;
270 my @res;
271
272 (async {
273 @res = eval { $job->() };
274 warn $@ if $@;
275 undef $busy;
276 })->prio (Coro::PRIO_MAX);
277
278 while ($busy) {
279 Coro::cede or Event::one_event;
280 }
281
282 wantarray ? @res : $res[0]
283 } else {
284 # we are in another coroutine, how wonderful, everything just works
285
286 $job->()
287 }
288}
289
290=item $coro = cf::async_ext { BLOCK }
291
292Like async, but this coro is automcatially being canceled when the
293extension calling this is being unloaded.
294
295=cut
296
297sub async_ext(&) {
298 my $cb = shift;
299
300 my $coro = &Coro::async ($cb);
301
302 $coro->on_destroy (sub {
303 delete $EXT_CORO{$coro+0};
304 });
305 $EXT_CORO{$coro+0} = $coro;
306
307 $coro
308}
309
310sub write_runtime {
311 my $runtime = cf::localdir . "/runtime";
312
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return;
315
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319
320 aio_fsync $fh
321 and return;
322
323 close $fh
324 or return;
325
326 aio_rename "$runtime~", $runtime
327 and return;
328
329 1
330}
331
332=back
333
334=cut
335
107############################################################################# 336#############################################################################
108# "new" plug-in system
109 337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS
459
460Many objects in crossfire are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods.
463
464In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+).
467
468=over 4
469
110=item $object->attach ($attachment, key => $value...) 470=item $attachable->attach ($attachment, key => $value...)
111 471
112Attach a pre-registered attachment to an object. 472=item $attachable->detach ($attachment)
113 473
114=item $player->attach ($attachment, key => $value...) 474Attach/detach a pre-registered attachment to a specific object and give it
475the specified key/value pairs as arguments.
115 476
116Attach a pre-registered attachment to a player. 477Example, attach a minesweeper attachment to the given object, making it a
47810x10 minesweeper game:
117 479
118=item $map->attach ($attachment, key => $value...) # not yet persistent 480 $obj->attach (minesweeper => width => 10, height => 10);
119 481
120Attach a pre-registered attachment to a map. 482=item $bool = $attachable->attached ($name)
121 483
122=item cf::attach_global ... 484Checks wether the named attachment is currently attached to the object.
123 485
124Attach handlers for global events. 486=item cf::CLASS->attach ...
125 487
126This and all following C<attach_*>-functions expect any number of the 488=item cf::CLASS->detach ...
127following handler/hook descriptions: 489
490Define an anonymous attachment and attach it to all objects of the given
491CLASS. See the next function for an explanation of its arguments.
492
493You can attach to global events by using the C<cf::global> class.
494
495Example, log all player logins:
496
497 cf::player->attach (
498 on_login => sub {
499 my ($pl) = @_;
500 ...
501 },
502 );
503
504Example, attach to the jeweler skill:
505
506 cf::object->attach (
507 type => cf::SKILL,
508 subtype => cf::SK_JEWELER,
509 on_use_skill => sub {
510 my ($sk, $ob, $part, $dir, $msg) = @_;
511 ...
512 },
513 );
514
515=item cf::CLASS::attachment $name, ...
516
517Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment.
519
520Some classes such as crossfire maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name.
522
523These calls expect any number of the following handler/hook descriptions:
128 524
129=over 4 525=over 4
130 526
131=item prio => $number 527=item prio => $number
132 528
134by another C<prio> setting). Lower priority handlers get executed 530by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 531earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 532registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 533unless you know what you are doing.
138 534
535=item type => $type
536
537(Only for C<< cf::object->attach >> calls), limits the attachment to the
538given type of objects only (the additional parameter C<subtype> can be
539used to further limit to the given subtype).
540
139=item on_I<event> => \&cb 541=item on_I<event> => \&cb
140 542
141Call the given code reference whenever the named event happens (event is 543Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 544something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 545handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 554package and register them. Only handlers for eevents supported by the
153object/class are recognised. 555object/class are recognised.
154 556
155=back 557=back
156 558
157=item cf::attach_to_type $object_type, $subtype, ... 559Example, define an attachment called "sockpuppet" that calls the given
560event handler when a monster attacks:
158 561
159Attach handlers for a specific object type (e.g. TRANSPORT) and 562 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 563 on_skill_attack => sub {
161type. 564 my ($self, $victim) = @_;
565 ...
566 }
567 }
162 568
163=item cf::attach_to_objects ... 569=item $attachable->valid
164 570
165Attach handlers to all objects. Do not use this except for debugging or 571Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 572C-level object still exists. If you try to access an object that has no
167the game. 573valid C counterpart anymore you get an exception at runtime. This method
168 574can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 575exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178
179Register an attachment by name through which objects can refer to this
180attachment.
181
182=item cf:register_map_attachment $name, ...
183
184Register an attachment by name through which maps can refer to this
185attachment.
186 576
187=cut 577=cut
188 578
189# the following variables are defined in .xs and must not be re-created 579# the following variables are defined in .xs and must not be re-created
190our @CB_GLOBAL = (); # registry for all global events 580our @CB_GLOBAL = (); # registry for all global events
581our @CB_ATTACHABLE = (); # registry for all attachables
191our @CB_OBJECT = (); # all objects (should not be used except in emergency) 582our @CB_OBJECT = (); # all objects (should not be used except in emergency)
192our @CB_PLAYER = (); 583our @CB_PLAYER = ();
584our @CB_CLIENT = ();
193our @CB_TYPE = (); # registry for type (cf-object class) based events 585our @CB_TYPE = (); # registry for type (cf-object class) based events
194our @CB_MAP = (); 586our @CB_MAP = ();
195 587
196my %attachment; 588my %attachment;
197 589
198sub _attach_cb($\%$$$) { 590sub _attach_cb($$$$) {
199 my ($registry, $undo, $event, $prio, $cb) = @_; 591 my ($registry, $event, $prio, $cb) = @_;
200 592
201 use sort 'stable'; 593 use sort 'stable';
202 594
203 $cb = [$prio, $cb]; 595 $cb = [$prio, $cb];
204 596
205 @{$registry->[$event]} = sort 597 @{$registry->[$event]} = sort
206 { $a->[0] cmp $b->[0] } 598 { $a->[0] cmp $b->[0] }
207 @{$registry->[$event] || []}, $cb; 599 @{$registry->[$event] || []}, $cb;
208
209 push @{$undo->{cb}}, [$event, $cb];
210} 600}
601
602# hack
603my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
211 604
212# attach handles attaching event callbacks 605# attach handles attaching event callbacks
213# the only thing the caller has to do is pass the correct 606# the only thing the caller has to do is pass the correct
214# registry (== where the callback attaches to). 607# registry (== where the callback attaches to).
215sub _attach(\@$@) { 608sub _attach {
216 my ($registry, $klass, @arg) = @_; 609 my ($registry, $klass, @arg) = @_;
217 610
611 my $object_type;
218 my $prio = 0; 612 my $prio = 0;
219
220 my %undo = (
221 registry => $registry,
222 cb => [],
223 );
224
225 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 613 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
614
615 #TODO: get rid of this hack
616 if ($attachable_klass{$klass}) {
617 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
618 }
226 619
227 while (@arg) { 620 while (@arg) {
228 my $type = shift @arg; 621 my $type = shift @arg;
229 622
230 if ($type eq "prio") { 623 if ($type eq "prio") {
231 $prio = shift @arg; 624 $prio = shift @arg;
232 625
626 } elsif ($type eq "type") {
627 $object_type = shift @arg;
628 $registry = $CB_TYPE[$object_type] ||= [];
629
630 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
634
233 } elsif ($type eq "package") { 635 } elsif ($type eq "package") {
234 my $pkg = shift @arg; 636 my $pkg = shift @arg;
235 637
236 while (my ($name, $id) = each %cb_id) { 638 while (my ($name, $id) = each %cb_id) {
237 if (my $cb = $pkg->can ($name)) { 639 if (my $cb = $pkg->can ($name)) {
238 _attach_cb $registry, %undo, $id, $prio, $cb; 640 _attach_cb $registry, $id, $prio, $cb;
239 } 641 }
240 } 642 }
241 643
242 } elsif (exists $cb_id{$type}) { 644 } elsif (exists $cb_id{$type}) {
243 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
244 646
245 } elsif (ref $type) { 647 } elsif (ref $type) {
246 warn "attaching objects not supported, ignoring.\n"; 648 warn "attaching objects not supported, ignoring.\n";
247 649
248 } else { 650 } else {
249 shift @arg; 651 shift @arg;
250 warn "attach argument '$type' not supported, ignoring.\n"; 652 warn "attach argument '$type' not supported, ignoring.\n";
251 } 653 }
252 } 654 }
253
254 \%undo
255} 655}
256 656
257sub _attach_attachment { 657sub _object_attach {
258 my ($obj, $name, %arg) = @_; 658 my ($obj, $name, %arg) = @_;
259 659
260 my $res; 660 return if exists $obj->{_attachment}{$name};
261 661
262 if (my $attach = $attachment{$name}) { 662 if (my $attach = $attachment{$name}) {
263 my $registry = $obj->registry; 663 my $registry = $obj->registry;
264 664
265 for (@$attach) { 665 for (@$attach) {
266 my ($klass, @attach) = @$_; 666 my ($klass, @attach) = @$_;
267 $res = _attach @$registry, $klass, @attach; 667 _attach $registry, $klass, @attach;
268 } 668 }
269 669
270 $obj->{$name} = \%arg; 670 $obj->{$name} = \%arg;
271 } else { 671 } else {
272 warn "object uses attachment '$name' that is not available, postponing.\n"; 672 warn "object uses attachment '$name' that is not available, postponing.\n";
273 } 673 }
274 674
275 $obj->{_attachment}{$name} = undef; 675 $obj->{_attachment}{$name} = undef;
276
277 $res->{attachment} = $name;
278 $res
279} 676}
280 677
281sub cf::object::attach { 678sub cf::attachable::attach {
679 if (ref $_[0]) {
680 _object_attach @_;
681 } else {
682 _attach shift->_attach_registry, @_;
683 }
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
282 my ($obj, $name, %arg) = @_; 688 my ($obj, $name) = @_;
283 689
284 _attach_attachment $obj, $name, %arg; 690 if (ref $obj) {
285} 691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696};
286 697
287sub cf::player::attach { 698sub cf::attachable::attached {
288 my ($obj, $name, %arg) = @_; 699 my ($obj, $name) = @_;
289 700
290 _attach_attachment $obj, $name, %arg; 701 exists $obj->{_attachment}{$name}
291} 702}
292 703
293sub cf::map::attach { 704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
294 my ($obj, $name, %arg) = @_; 705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
295 709
296 _attach_attachment $obj, $name, %arg; 710 sub cf::\L$klass\E::attachment {
297}
298
299sub attach_global {
300 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
301}
302
303sub attach_to_type {
304 my $type = shift;
305 my $subtype = shift;
306
307 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
308}
309
310sub attach_to_objects {
311 _attach @CB_OBJECT, KLASS_OBJECT, @_
312}
313
314sub attach_to_players {
315 _attach @CB_PLAYER, KLASS_PLAYER, @_
316}
317
318sub attach_to_maps {
319 _attach @CB_MAP, KLASS_MAP, @_
320}
321
322sub register_attachment {
323 my $name = shift; 711 my \$name = shift;
324 712
325 $attachment{$name} = [[KLASS_OBJECT, @_]];
326}
327
328sub register_map_attachment {
329 my $name = shift;
330
331 $attachment{$name} = [[KLASS_MAP, @_]]; 713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
332} 717}
333 718
334our $override; 719our $override;
335our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
336 721
350 for (@$callbacks) { 735 for (@$callbacks) {
351 eval { &{$_->[1]} }; 736 eval { &{$_->[1]} };
352 737
353 if ($@) { 738 if ($@) {
354 warn "$@"; 739 warn "$@";
355 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
356 override; 741 override;
357 } 742 }
358 743
359 return 1 if $override; 744 return 1 if $override;
360 } 745 }
361 746
362 0 747 0
363} 748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
760=back
761
762=cut
364 763
365############################################################################# 764#############################################################################
366# object support 765# object support
367 766
368sub instantiate {
369 my ($obj, $data) = @_;
370
371 $data = from_json $data;
372
373 for (@$data) {
374 my ($name, $args) = @$_;
375
376 $obj->attach ($name, %{$args || {} });
377 }
378}
379
380# basically do the same as instantiate, without calling instantiate
381sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
382 my ($obj) = @_; 769 my ($obj) = @_;
770
383 my $registry = $obj->registry; 771 my $registry = $obj->registry;
384 772
385 @$registry = (); 773 @$registry = ();
386 774
387 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 775 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
388 776
389 for my $name (keys %{ $obj->{_attachment} || {} }) { 777 for my $name (keys %{ $obj->{_attachment} || {} }) {
390 if (my $attach = $attachment{$name}) { 778 if (my $attach = $attachment{$name}) {
391 for (@$attach) { 779 for (@$attach) {
392 my ($klass, @attach) = @$_; 780 my ($klass, @attach) = @$_;
393 _attach @$registry, $klass, @attach; 781 _attach $registry, $klass, @attach;
394 } 782 }
395 } else { 783 } else {
396 warn "object uses attachment '$name' that is not available, postponing.\n"; 784 warn "object uses attachment '$name' that is not available, postponing.\n";
397 } 785 }
398 } 786 }
399} 787}
400 788
401sub object_freezer_save { 789cf::attachable->attach (
402 my ($filename, $objs) = @_;
403
404 if (@$objs) {
405 open my $fh, ">:raw", "$filename.pst~";
406 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
407 close $fh;
408 chmod SAVE_MODE, "$filename.pst~";
409 rename "$filename.pst~", "$filename.pst";
410 } else {
411 unlink "$filename.pst";
412 }
413
414 chmod SAVE_MODE, "$filename~";
415 rename "$filename~", $filename;
416}
417
418sub object_thawer_load {
419 my ($filename) = @_;
420
421 open my $fh, "<:raw:perlio", "$filename.pst"
422 or return;
423
424 eval { local $/; (Storable::thaw <$fh>)->{objs} }
425}
426
427attach_to_objects
428 prio => -1000000, 790 prio => -1000000,
791 on_instantiate => sub {
792 my ($obj, $data) = @_;
793
794 $data = from_json $data;
795
796 for (@$data) {
797 my ($name, $args) = @$_;
798
799 $obj->attach ($name, %{$args || {} });
800 }
801 },
802 on_reattach => \&reattach,
429 on_clone => sub { 803 on_clone => sub {
430 my ($src, $dst) = @_; 804 my ($src, $dst) = @_;
431 805
432 @{$dst->registry} = @{$src->registry}; 806 @{$dst->registry} = @{$src->registry};
433 807
434 %$dst = %$src; 808 %$dst = %$src;
435 809
436 %{$dst->{_attachment}} = %{$src->{_attachment}} 810 %{$dst->{_attachment}} = %{$src->{_attachment}}
437 if exists $src->{_attachment}; 811 if exists $src->{_attachment};
438 }, 812 },
439; 813);
814
815sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_;
817
818 sync_job {
819 if (length $$rdata) {
820 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs;
822
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh;
827 close $fh;
828
829 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh;
835 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst";
837 }
838 } else {
839 aio_unlink "$filename.pst";
840 }
841
842 aio_rename "$filename~", $filename;
843 } else {
844 warn "FATAL: $filename~: $!\n";
845 }
846 } else {
847 aio_unlink $filename;
848 aio_unlink "$filename.pst";
849 }
850 }
851}
852
853sub object_freezer_as_string {
854 my ($rdata, $objs) = @_;
855
856 use Data::Dumper;
857
858 $$rdata . Dumper $objs
859}
860
861sub object_thawer_load {
862 my ($filename) = @_;
863
864 my ($data, $av);
865
866 (aio_load $filename, $data) >= 0
867 or return;
868
869 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0
871 or return;
872 $av = eval { (Storable::thaw $av)->{objs} };
873 }
874
875 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d#
877 return ($data, $av);
878}
440 879
441############################################################################# 880#############################################################################
442# old plug-in events 881# command handling &c
443 882
444sub inject_event { 883=item cf::register_command $name => \&callback($ob,$args);
445 my $extension = shift;
446 my $event_code = shift;
447 884
448 my $cb = $hook[$event_code]{$extension} 885Register a callback for execution when the client sends the user command
449 or return; 886$name.
450 887
451 &$cb 888=cut
452}
453
454sub inject_global_event {
455 my $event = shift;
456
457 my $cb = $hook[$event]
458 or return;
459
460 List::Util::max map &$_, values %$cb
461}
462
463sub inject_command {
464 my ($name, $obj, $params) = @_;
465
466 for my $cmd (@{ $command{$name} }) {
467 $cmd->[1]->($obj, $params);
468 }
469
470 -1
471}
472 889
473sub register_command { 890sub register_command {
474 my ($name, $time, $cb) = @_; 891 my ($name, $cb) = @_;
475 892
476 my $caller = caller; 893 my $caller = caller;
477 #warn "registering command '$name/$time' to '$caller'"; 894 #warn "registering command '$name/$time' to '$caller'";
478 895
479 push @{ $command{$name} }, [$time, $cb, $caller]; 896 push @{ $COMMAND{$name} }, [$caller, $cb];
480 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
481} 897}
898
899=item cf::register_extcmd $name => \&callback($pl,$packet);
900
901Register a callbackf ro execution when the client sends an extcmd packet.
902
903If the callback returns something, it is sent back as if reply was being
904called.
905
906=cut
482 907
483sub register_extcmd { 908sub register_extcmd {
484 my ($name, $cb) = @_; 909 my ($name, $cb) = @_;
485 910
486 my $caller = caller; 911 my $caller = caller;
487 #warn "registering extcmd '$name' to '$caller'"; 912 #warn "registering extcmd '$name' to '$caller'";
488 913
489 $extcmd{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = [$cb, $caller];
490} 915}
916
917cf::player->attach (
918 on_command => sub {
919 my ($pl, $name, $params) = @_;
920
921 my $cb = $COMMAND{$name}
922 or return;
923
924 for my $cmd (@$cb) {
925 $cmd->[1]->($pl->ob, $params);
926 }
927
928 cf::override;
929 },
930 on_extcmd => sub {
931 my ($pl, $buf) = @_;
932
933 my $msg = eval { from_json $buf };
934
935 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 }
941 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 }
944
945 cf::override;
946 },
947);
491 948
492sub register { 949sub register {
493 my ($base, $pkg) = @_; 950 my ($base, $pkg) = @_;
494 951
495 #TODO 952 #TODO
514 . "#line 1 \"$path\"\n{\n" 971 . "#line 1 \"$path\"\n{\n"
515 . (do { local $/; <$fh> }) 972 . (do { local $/; <$fh> })
516 . "\n};\n1"; 973 . "\n};\n1";
517 974
518 eval $source 975 eval $source
519 or die "$path: $@"; 976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
520 978
521 push @exts, $pkg; 979 push @exts, $pkg;
522 $ext_pkg{$base} = $pkg; 980 $ext_pkg{$base} = $pkg;
523 981
524# no strict 'refs'; 982# no strict 'refs';
537# for my $idx (0 .. $#PLUGIN_EVENT) { 995# for my $idx (0 .. $#PLUGIN_EVENT) {
538# delete $hook[$idx]{$pkg}; 996# delete $hook[$idx]{$pkg};
539# } 997# }
540 998
541 # remove commands 999 # remove commands
542 for my $name (keys %command) { 1000 for my $name (keys %COMMAND) {
543 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
544 1002
545 if (@cb) { 1003 if (@cb) {
546 $command{$name} = \@cb; 1004 $COMMAND{$name} = \@cb;
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
548 } else { 1005 } else {
549 delete $command{$name};
550 delete $COMMAND{"$name\000"}; 1006 delete $COMMAND{$name};
551 } 1007 }
552 } 1008 }
553 1009
554 # remove extcmds 1010 # remove extcmds
555 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
556 delete $extcmd{$name}; 1012 delete $EXTCMD{$name};
557 } 1013 }
558 1014
559 if (my $cb = $pkg->can ("unload")) { 1015 if (my $cb = $pkg->can ("unload")) {
560 eval { 1016 eval {
561 $cb->($pkg); 1017 $cb->($pkg);
565 1021
566 Symbol::delete_package $pkg; 1022 Symbol::delete_package $pkg;
567} 1023}
568 1024
569sub load_extensions { 1025sub load_extensions {
570 my $LIBDIR = maps_directory "perl";
571
572 for my $ext (<$LIBDIR/*.ext>) { 1026 for my $ext (<$LIBDIR/*.ext>) {
573 next unless -r $ext; 1027 next unless -r $ext;
574 eval { 1028 eval {
575 load_extension $ext; 1029 load_extension $ext;
576 1 1030 1
577 } or warn "$ext not loaded: $@"; 1031 } or warn "$ext not loaded: $@";
578 } 1032 }
579} 1033}
580 1034
581sub _perl_reload(&) {
582 my ($msg) = @_;
583
584 $msg->("reloading...");
585
586 eval {
587 # 1. cancel all watchers
588 $_->cancel for Event::all_watchers;
589
590 # 2. unload all extensions
591 for (@exts) {
592 $msg->("unloading <$_>");
593 unload_extension $_;
594 }
595
596 # 3. unload all modules loaded from $LIBDIR
597 while (my ($k, $v) = each %INC) {
598 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
599
600 $msg->("removing <$k>");
601 delete $INC{$k};
602
603 $k =~ s/\.pm$//;
604 $k =~ s/\//::/g;
605
606 if (my $cb = $k->can ("unload_module")) {
607 $cb->();
608 }
609
610 Symbol::delete_package $k;
611 }
612
613 # 4. get rid of safe::, as good as possible
614 Symbol::delete_package "safe::$_"
615 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
616
617 # 5. remove register_script_function callbacks
618 # TODO
619
620 # 6. unload cf.pm "a bit"
621 delete $INC{"cf.pm"};
622
623 # don't, removes xs symbols, too,
624 # and global variables created in xs
625 #Symbol::delete_package __PACKAGE__;
626
627 # 7. reload cf.pm
628 $msg->("reloading cf.pm");
629 require cf;
630 };
631 $msg->($@) if $@;
632
633 $msg->("reloaded");
634};
635
636sub perl_reload() {
637 _perl_reload {
638 warn $_[0];
639 print "$_[0]\n";
640 };
641}
642
643register_command "perl-reload", 0, sub {
644 my ($who, $arg) = @_;
645
646 if ($who->flag (FLAG_WIZ)) {
647 _perl_reload {
648 warn $_[0];
649 $who->message ($_[0]);
650 };
651 }
652};
653
654#############################################################################
655# extcmd framework, basically convert ext <msg>
656# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
657
658attach_to_players
659 on_extcmd => sub {
660 my ($pl, $buf) = @_;
661
662 my $msg = eval { from_json $buf };
663
664 if (ref $msg) {
665 if (my $cb = $extcmd{$msg->{msgtype}}) {
666 if (my %reply = $cb->[0]->($pl, $msg)) {
667 $pl->ext_reply ($msg->{msgid}, %reply);
668 }
669 }
670 } else {
671 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
672 }
673
674 cf::override;
675 },
676;
677
678############################################################################# 1035#############################################################################
679# load/save/clean perl data associated with a map 1036# load/save/clean perl data associated with a map
680 1037
681*cf::mapsupport::on_clean = sub { 1038*cf::mapsupport::on_clean = sub {
682 my ($map) = @_; 1039 my ($map) = @_;
685 defined $path or return; 1042 defined $path or return;
686 1043
687 unlink "$path.pst"; 1044 unlink "$path.pst";
688}; 1045};
689 1046
690# old style persistent data, TODO: remove #d#
691*cf::mapsupport::on_swapin =
692*cf::mapsupport::on_load = sub {
693 my ($map) = @_;
694
695 my $path = $map->tmpname;
696 $path = $map->path unless defined $path;
697
698 open my $fh, "<:raw", "$path.cfperl"
699 or return; # no perl data
700
701 my $data = Storable::thaw do { local $/; <$fh> };
702
703 $data->{version} <= 1
704 or return; # too new
705
706 $map->_set_obs ($data->{obs});
707 $map->invoke (EVENT_MAP_UPGRADE);
708};
709
710attach_to_maps prio => -10000, package => cf::mapsupport::; 1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
711 1048
712############################################################################# 1049#############################################################################
713# load/save perl data associated with player->ob objects 1050# load/save perl data associated with player->ob objects
714 1051
715sub all_objects(@) { 1052sub all_objects(@) {
716 @_, map all_objects ($_->inv), @_ 1053 @_, map all_objects ($_->inv), @_
717} 1054}
718 1055
719attach_to_players 1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
720 on_load => sub { 1058 on_load => sub {
721 my ($pl, $path) = @_; 1059 my ($pl, $path) = @_;
722 1060
723 for my $o (all_objects $pl->ob) { 1061 for my $o (all_objects $pl->ob) {
724 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
726 1064
727 %$o = %{ Storable::thaw pack "H*", $value }; 1065 %$o = %{ Storable::thaw pack "H*", $value };
728 } 1066 }
729 } 1067 }
730 }, 1068 },
731; 1069);
732 1070
733############################################################################# 1071#############################################################################
734# core extensions - in perl
735 1072
1073=head2 CORE EXTENSIONS
1074
1075Functions and methods that extend core crossfire objects.
1076
1077=cut
1078
1079package cf::player;
1080
1081=head3 cf::player
1082
1083=over 4
1084
736=item cf::player::exists $login 1085=item cf::player::find $login
737 1086
738Returns true when the given account exists. 1087Returns the given player object, loading it if necessary (might block).
739 1088
740=cut 1089=cut
741 1090
742sub cf::player::exists($) { 1091sub playerdir($) {
743 cf::player::find $_[0] 1092 cf::localdir
744 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0])
745} 1097}
746 1098
1099sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101
1102 (playerdir $login) . "/$login.pl"
1103}
1104
1105sub find_active($) {
1106 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active
1108 and $cf::PLAYER{$_[0]}
1109}
1110
1111sub exists($) {
1112 my ($login) = @_;
1113
1114 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login }
1116}
1117
1118sub find($) {
1119 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0];
1121
1122 my $guard = cf::lock_acquire "user_find:$login";
1123
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return);
1125 };
1126}
1127
1128sub save($) {
1129 my ($pl) = @_;
1130
1131 return if $pl->{deny_save};
1132
1133 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path";
1135
1136 return if $pl->{deny_save};
1137 $pl->{last_save} = $cf::RUNTIME;
1138
1139 Coro::cede;
1140 $pl->save_pl ($path);
1141 Coro::cede;
1142}
1143
1144sub new($) {
1145 my ($login) = @_;
1146
1147 my $self = create;
1148
1149 $self->ob->name ($login);
1150 $self->{deny_save} = 1;
1151
1152 $cf::PLAYER{$login} = $self;
1153
1154 $self
1155}
1156
1157sub quit_character {
1158 my ($pl) = @_;
1159
1160 $pl->{deny_save} = 1;
1161 $pl->password ("*"); # this should lock out the player until we nuked the dir
1162
1163 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1164 $pl->deactivate;
1165 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1166 $pl->ns->destroy if $pl->ns;
1167
1168 my $path = playerdir $pl;
1169 my $temp = "$path~$cf::RUNTIME~deleting~";
1170 IO::AIO::aio_rename $path, $temp, sub {
1171 delete $cf::PLAYER{$pl->ob->name};
1172 $pl->destroy;
1173
1174 IO::AIO::aio_rmtree $temp;
1175 };
1176}
1177
1178=item $player->ext_reply ($msgid, $msgtype, %msg)
1179
1180Sends an ext reply to the player.
1181
1182=cut
1183
1184sub ext_reply($$$%) {
1185 my ($self, $id, %msg) = @_;
1186
1187 $msg{msgid} = $id;
1188
1189 $self->send ("ext " . cf::to_json \%msg);
1190}
1191
1192package cf;
1193
1194=back
1195
1196
1197=head3 cf::map
1198
1199=over 4
1200
1201=cut
1202
1203package cf::map;
1204
1205use Fcntl;
1206use Coro::AIO;
1207
1208our $MAX_RESET = 3600;
1209our $DEFAULT_RESET = 3000;
1210
1211sub generate_random_map {
1212 my ($path, $rmp) = @_;
1213
1214 # mit "rum" bekleckern, nicht
1215 cf::map::_create_random_map
1216 $path,
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region})
1228}
1229
1230# and all this just because we cannot iterate over
1231# all maps in C++...
1232sub change_all_map_light {
1233 my ($change) = @_;
1234
1235 $_->change_map_light ($change)
1236 for grep $_->outdoor, values %cf::MAP;
1237}
1238
1239sub try_load_header($) {
1240 my ($path) = @_;
1241
1242 utf8::encode $path;
1243 aio_open $path, O_RDONLY, 0
1244 or return;
1245
1246 my $map = cf::map::new
1247 or return;
1248
1249 # for better error messages only, will be overwritten
1250 $map->path ($path);
1251
1252 $map->load_header ($path)
1253 or return;
1254
1255 $map->{load_path} = $path;
1256
1257 $map
1258}
1259
1260sub find;
1261sub find {
1262 my ($path, $origin) = @_;
1263
1264 #warn "find<$path,$origin>\n";#d#
1265
1266 $path = new cf::path $path, $origin && $origin->path;
1267 my $key = $path->as_string;
1268
1269 cf::lock_wait "map_find:$key";
1270
1271 $cf::MAP{$key} || do {
1272 my $guard = cf::lock_acquire "map_find:$key";
1273
1274 # do it the slow way
1275 my $map = try_load_header $path->save_path;
1276
1277 Coro::cede;
1278
1279 if ($map) {
1280 $map->last_access ((delete $map->{last_access})
1281 || $cf::RUNTIME); #d#
1282 # safety
1283 $map->{instantiate_time} = $cf::RUNTIME
1284 if $map->{instantiate_time} > $cf::RUNTIME;
1285 } else {
1286 if (my $rmp = $path->random_map_params) {
1287 $map = generate_random_map $key, $rmp;
1288 } else {
1289 $map = try_load_header $path->load_path;
1290 }
1291
1292 $map or return;
1293
1294 $map->{load_original} = 1;
1295 $map->{instantiate_time} = $cf::RUNTIME;
1296 $map->last_access ($cf::RUNTIME);
1297 $map->instantiate;
1298
1299 # per-player maps become, after loading, normal maps
1300 $map->per_player (0) if $path->{user_rel};
1301 }
1302
1303 $map->path ($key);
1304 $map->{path} = $path;
1305 $map->{last_save} = $cf::RUNTIME;
1306
1307 Coro::cede;
1308
1309 if ($map->should_reset) {
1310 $map->reset;
1311 undef $guard;
1312 $map = find $path
1313 or return;
1314 }
1315
1316 $cf::MAP{$key} = $map
1317 }
1318}
1319
1320sub load {
1321 my ($self) = @_;
1322
1323 my $path = $self->{path};
1324 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1325
1326 return if $self->in_memory != cf::MAP_SWAPPED;
1327
1328 $self->in_memory (cf::MAP_LOADING);
1329
1330 $self->alloc;
1331 $self->load_objects ($self->{load_path}, 1)
1332 or return;
1333
1334 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1335 if delete $self->{load_original};
1336
1337 if (my $uniq = $path->uniq_path) {
1338 utf8::encode $uniq;
1339 if (aio_open $uniq, O_RDONLY, 0) {
1340 $self->clear_unique_items;
1341 $self->load_objects ($uniq, 0);
1342 }
1343 }
1344
1345 Coro::cede;
1346
1347 # now do the right thing for maps
1348 $self->link_multipart_objects;
1349
1350 if ($self->{path}->is_style_map) {
1351 $self->{deny_save} = 1;
1352 $self->{deny_reset} = 1;
1353 } else {
1354 $self->fix_auto_apply;
1355 $self->decay_objects;
1356 $self->update_buttons;
1357 $self->set_darkness_map;
1358 $self->difficulty ($self->estimate_difficulty)
1359 unless $self->difficulty;
1360 $self->activate;
1361 }
1362
1363 Coro::cede;
1364
1365 $self->in_memory (cf::MAP_IN_MEMORY);
1366}
1367
1368sub find_sync {
1369 my ($path, $origin) = @_;
1370
1371 cf::sync_job { cf::map::find $path, $origin }
1372}
1373
1374sub do_load_sync {
1375 my ($map) = @_;
1376
1377 cf::sync_job { $map->load };
1378}
1379
1380sub save {
1381 my ($self) = @_;
1382
1383 my $lock = cf::lock_acquire "map_data:" . $self->path;
1384
1385 $self->{last_save} = $cf::RUNTIME;
1386
1387 return unless $self->dirty;
1388
1389 my $save = $self->{path}->save_path; utf8::encode $save;
1390 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1391
1392 $self->{load_path} = $save;
1393
1394 return if $self->{deny_save};
1395
1396 local $self->{last_access} = $self->last_access;#d#
1397
1398 cf::async {
1399 $_->contr->save for $self->players;
1400 };
1401
1402 if ($uniq) {
1403 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1404 $self->save_objects ($uniq, cf::IO_UNIQUES);
1405 } else {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1407 }
1408}
1409
1410sub swap_out {
1411 my ($self) = @_;
1412
1413 # save first because save cedes
1414 $self->save;
1415
1416 my $lock = cf::lock_acquire "map_data:" . $self->path;
1417
1418 return if $self->players;
1419 return if $self->in_memory != cf::MAP_IN_MEMORY;
1420 return if $self->{deny_save};
1421
1422 $self->clear;
1423 $self->in_memory (cf::MAP_SWAPPED);
1424}
1425
1426sub reset_at {
1427 my ($self) = @_;
1428
1429 # TODO: safety, remove and allow resettable per-player maps
1430 return 1e99 if $self->{path}{user_rel};
1431 return 1e99 if $self->{deny_reset};
1432
1433 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1434 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1435
1436 $time + $to
1437}
1438
1439sub should_reset {
1440 my ($self) = @_;
1441
1442 $self->reset_at <= $cf::RUNTIME
1443}
1444
1445sub unlink_save {
1446 my ($self) = @_;
1447
1448 utf8::encode (my $save = $self->{path}->save_path);
1449 aioreq_pri 3; IO::AIO::aio_unlink $save;
1450 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1451}
1452
1453sub rename {
1454 my ($self, $new_path) = @_;
1455
1456 $self->unlink_save;
1457
1458 delete $cf::MAP{$self->path};
1459 $self->{path} = new cf::path $new_path;
1460 $self->path ($self->{path}->as_string);
1461 $cf::MAP{$self->path} = $self;
1462
1463 $self->save;
1464}
1465
1466sub reset {
1467 my ($self) = @_;
1468
1469 my $lock = cf::lock_acquire "map_data:" . $self->path;
1470
1471 return if $self->players;
1472 return if $self->{path}{user_rel};#d#
1473
1474 warn "resetting map ", $self->path;#d#
1475
1476 delete $cf::MAP{$self->path};
1477
1478 $_->clear_links_to ($self) for values %cf::MAP;
1479
1480 $self->unlink_save;
1481 $self->destroy;
1482}
1483
1484my $nuke_counter = "aaaa";
1485
1486sub nuke {
1487 my ($self) = @_;
1488
1489 $self->{deny_save} = 1;
1490 $self->reset_timeout (1);
1491 $self->rename ("{nuke}/" . ($nuke_counter++));
1492 $self->reset; # polite request, might not happen
1493}
1494
1495sub customise_for {
1496 my ($map, $ob) = @_;
1497
1498 if ($map->per_player) {
1499 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1500 }
1501
1502 $map
1503}
1504
1505sub emergency_save {
1506 my $freeze_guard = cf::freeze_mainloop;
1507
1508 warn "enter emergency perl save\n";
1509
1510 cf::sync_job {
1511 warn "begin emergency player save\n";
1512 $_->save for values %cf::PLAYER;
1513 warn "end emergency player save\n";
1514
1515 warn "begin emergency map save\n";
1516 $_->save for values %cf::MAP;
1517 warn "end emergency map save\n";
1518 };
1519
1520 warn "leave emergency perl save\n";
1521}
1522
1523package cf;
1524
1525=back
1526
1527
1528=head3 cf::object::player
1529
1530=over 4
1531
747=item $player->reply ($npc, $msg[, $flags]) 1532=item $player_object->reply ($npc, $msg[, $flags])
748 1533
749Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1534Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
750can be C<undef>. Does the right thing when the player is currently in a 1535can be C<undef>. Does the right thing when the player is currently in a
751dialogue with the given NPC character. 1536dialogue with the given NPC character.
752 1537
753=cut 1538=cut
754 1539
755# rough implementation of a future "reply" method that works 1540# rough implementation of a future "reply" method that works
756# with dialog boxes. 1541# with dialog boxes.
1542#TODO: the first argument must go, split into a $npc->reply_to ( method
757sub cf::object::player::reply($$$;$) { 1543sub cf::object::player::reply($$$;$) {
758 my ($self, $npc, $msg, $flags) = @_; 1544 my ($self, $npc, $msg, $flags) = @_;
759 1545
760 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1546 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
761 1547
765 $msg = $npc->name . " says: $msg" if $npc; 1551 $msg = $npc->name . " says: $msg" if $npc;
766 $self->message ($msg, $flags); 1552 $self->message ($msg, $flags);
767 } 1553 }
768} 1554}
769 1555
770=item $player->ext_reply ($msgid, $msgtype, %msg) 1556=item $player_object->may ("access")
771 1557
772Sends an ext reply to the player. 1558Returns wether the given player is authorized to access resource "access"
1559(e.g. "command_wizcast").
773 1560
774=cut 1561=cut
775 1562
776sub cf::player::ext_reply($$$%) { 1563sub cf::object::player::may {
1564 my ($self, $access) = @_;
1565
1566 $self->flag (cf::FLAG_WIZ) ||
1567 (ref $cf::CFG{"may_$access"}
1568 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1569 : $cf::CFG{"may_$access"})
1570}
1571
1572=item $player_object->enter_link
1573
1574Freezes the player and moves him/her to a special map (C<{link}>).
1575
1576The player should be reaosnably safe there for short amounts of time. You
1577I<MUST> call C<leave_link> as soon as possible, though.
1578
1579=item $player_object->leave_link ($map, $x, $y)
1580
1581Moves the player out of the specila link map onto the given map. If the
1582map is not valid (or omitted), the player will be moved back to the
1583location he/she was before the call to C<enter_link>, or, if that fails,
1584to the emergency map position.
1585
1586Might block.
1587
1588=cut
1589
1590sub cf::object::player::enter_link {
1591 my ($self) = @_;
1592
1593 $self->deactivate_recursive;
1594
1595 return if $self->map == $LINK_MAP;
1596
1597 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1598 if $self->map;
1599
1600 $self->enter_map ($LINK_MAP, 20, 20);
1601}
1602
1603sub cf::object::player::leave_link {
1604 my ($self, $map, $x, $y) = @_;
1605
1606 my $link_pos = delete $self->{_link_pos};
1607
1608 unless ($map) {
1609 # restore original map position
1610 ($map, $x, $y) = @{ $link_pos || [] };
1611 $map = cf::map::find $map;
1612
1613 unless ($map) {
1614 ($map, $x, $y) = @$EMERGENCY_POSITION;
1615 $map = cf::map::find $map
1616 or die "FATAL: cannot load emergency map\n";
1617 }
1618 }
1619
1620 ($x, $y) = (-1, -1)
1621 unless (defined $x) && (defined $y);
1622
1623 # use -1 or undef as default coordinates, not 0, 0
1624 ($x, $y) = ($map->enter_x, $map->enter_y)
1625 if $x <=0 && $y <= 0;
1626
1627 $map->load;
1628
1629 return unless $self->contr->active;
1630 $self->activate_recursive;
1631 $self->enter_map ($map, $x, $y);
1632}
1633
1634cf::player->attach (
1635 on_logout => sub {
1636 my ($pl) = @_;
1637
1638 # abort map switching before logout
1639 if ($pl->ob->{_link_pos}) {
1640 cf::sync_job {
1641 $pl->ob->leave_link
1642 };
1643 }
1644 },
1645 on_login => sub {
1646 my ($pl) = @_;
1647
1648 # try to abort aborted map switching on player login :)
1649 # should happen only on crashes
1650 if ($pl->ob->{_link_pos}) {
1651 $pl->ob->enter_link;
1652 (async {
1653 # we need this sleep as the login has a concurrent enter_exit running
1654 # and this sleep increases chances of the player not ending up in scorn
1655 $pl->ob->reply (undef,
1656 "There was an internal problem at your last logout, "
1657 . "the server will try to bring you to your intended destination in a second.",
1658 cf::NDI_RED);
1659 Coro::Timer::sleep 1;
1660 $pl->ob->leave_link;
1661 })->prio (2);
1662 }
1663 },
1664);
1665
1666=item $player_object->goto ($path, $x, $y)
1667
1668=cut
1669
1670sub cf::object::player::goto {
1671 my ($self, $path, $x, $y) = @_;
1672
1673 $self->enter_link;
1674
1675 (async {
1676 $path = new cf::path $path;
1677
1678 my $map = cf::map::find $path->as_string;
1679 $map = $map->customise_for ($self) if $map;
1680
1681# warn "entering ", $map->path, " at ($x, $y)\n"
1682# if $map;
1683
1684 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1685
1686 $self->leave_link ($map, $x, $y);
1687 })->prio (1);
1688}
1689
1690=item $player_object->enter_exit ($exit_object)
1691
1692=cut
1693
1694sub parse_random_map_params {
1695 my ($spec) = @_;
1696
1697 my $rmp = { # defaults
1698 xsize => 10,
1699 ysize => 10,
1700 };
1701
1702 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2;
1704
1705 $rmp->{lc $k} = $v if (length $k) && (length $v);
1706 }
1707
1708 $rmp
1709}
1710
1711sub prepare_random_map {
1712 my ($exit) = @_;
1713
1714 # all this does is basically replace the /! path by
1715 # a new random map path (?random/...) with a seed
1716 # that depends on the exit object
1717
1718 my $rmp = parse_random_map_params $exit->msg;
1719
1720 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name;
1722 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y;
1725 }
1726
1727 $rmp->{random_seed} ||= $exit->random_seed;
1728
1729 my $data = cf::to_json $rmp;
1730 my $md5 = Digest::MD5::md5_hex $data;
1731
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0;
1734
1735 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef);
1737 }
1738}
1739
1740sub cf::object::player::enter_exit {
777 my ($self, $id, %msg) = @_; 1741 my ($self, $exit) = @_;
778 1742
779 $msg{msgid} = $id; 1743 return unless $self->type == cf::PLAYER;
780 1744
781 $self->send ("ext " . to_json \%msg); 1745 $self->enter_link;
782}
783 1746
784############################################################################# 1747 (async {
785# map scripting support 1748 $self->deactivate_recursive; # just to be sure
1749 unless (eval {
1750 prepare_random_map $exit
1751 if $exit->slaying eq "/!";
1752
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1755
1756 1;
1757 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. "
1759 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master",
1761 cf::NDI_UNIQUE | cf::NDI_RED);
1762
1763 warn "ERROR in enter_exit: $@";
1764 $self->leave_link;
1765 }
1766 })->prio (1);
1767}
1768
1769=head3 cf::client
1770
1771=over 4
1772
1773=item $client->send_drawinfo ($text, $flags)
1774
1775Sends a drawinfo packet to the client. Circumvents output buffering so
1776should not be used under normal circumstances.
1777
1778=cut
1779
1780sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_;
1782
1783 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1785}
1786
1787
1788=item $success = $client->query ($flags, "text", \&cb)
1789
1790Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793
1794Queries can fail, so check the return code. Or don't, as queries will become
1795reliable at some point in the future.
1796
1797=cut
1798
1799sub cf::client::query {
1800 my ($self, $flags, $text, $cb) = @_;
1801
1802 return unless $self->state == ST_PLAYING
1803 || $self->state == ST_SETUP
1804 || $self->state == ST_CUSTOM;
1805
1806 $self->state (ST_CUSTOM);
1807
1808 utf8::encode $text;
1809 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810
1811 $self->send_packet ($self->{query_queue}[0][0])
1812 if @{ $self->{query_queue} } == 1;
1813}
1814
1815cf::client->attach (
1816 on_reply => sub {
1817 my ($ns, $msg) = @_;
1818
1819 # this weird shuffling is so that direct followup queries
1820 # get handled first
1821 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823
1824 (shift @$queue)->[1]->($msg);
1825
1826 push @{ $ns->{query_queue} }, @$queue;
1827
1828 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) {
1830 $ns->send_packet ($ns->{query_queue}[0][0]);
1831 } else {
1832 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 }
1834 }
1835 },
1836);
1837
1838=item $client->async (\&cb)
1839
1840Create a new coroutine, running the specified callback. The coroutine will
1841be automatically cancelled when the client gets destroyed (e.g. on logout,
1842or loss of connection).
1843
1844=cut
1845
1846sub cf::client::async {
1847 my ($self, $cb) = @_;
1848
1849 my $coro = &Coro::async ($cb);
1850
1851 $coro->on_destroy (sub {
1852 delete $self->{_coro}{$coro+0};
1853 });
1854
1855 $self->{_coro}{$coro+0} = $coro;
1856
1857 $coro
1858}
1859
1860cf::client->attach (
1861 on_destroy => sub {
1862 my ($ns) = @_;
1863
1864 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1865 },
1866);
1867
1868=back
1869
1870
1871=head2 SAFE SCRIPTING
1872
1873Functions that provide a safe environment to compile and execute
1874snippets of perl code without them endangering the safety of the server
1875itself. Looping constructs, I/O operators and other built-in functionality
1876is not available in the safe scripting environment, and the number of
1877functions and methods that can be called is greatly reduced.
1878
1879=cut
786 1880
787our $safe = new Safe "safe"; 1881our $safe = new Safe "safe";
788our $safe_hole = new Safe::Hole; 1882our $safe_hole = new Safe::Hole;
789 1883
790$SIG{FPE} = 'IGNORE'; 1884$SIG{FPE} = 'IGNORE';
791 1885
792$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1886$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
793 1887
794# here we export the classes and methods available to script code 1888# here we export the classes and methods available to script code
795 1889
1890=pod
1891
1892The following fucntions and emthods are available within a safe environment:
1893
1894 cf::object contr pay_amount pay_player map
1895 cf::object::player player
1896 cf::player peaceful
1897 cf::map trigger
1898
1899=cut
1900
796for ( 1901for (
797 ["cf::object" => qw(contr pay_amount pay_player)], 1902 ["cf::object" => qw(contr pay_amount pay_player map)],
798 ["cf::object::player" => qw(player)], 1903 ["cf::object::player" => qw(player)],
799 ["cf::player" => qw(peaceful)], 1904 ["cf::player" => qw(peaceful)],
1905 ["cf::map" => qw(trigger)],
800) { 1906) {
801 no strict 'refs'; 1907 no strict 'refs';
802 my ($pkg, @funs) = @$_; 1908 my ($pkg, @funs) = @$_;
803 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1909 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
804 for @funs; 1910 for @funs;
805} 1911}
1912
1913=over 4
1914
1915=item @retval = safe_eval $code, [var => value, ...]
1916
1917Compiled and executes the given perl code snippet. additional var/value
1918pairs result in temporary local (my) scalar variables of the given name
1919that are available in the code snippet. Example:
1920
1921 my $five = safe_eval '$first + $second', first => 1, second => 4;
1922
1923=cut
806 1924
807sub safe_eval($;@) { 1925sub safe_eval($;@) {
808 my ($code, %vars) = @_; 1926 my ($code, %vars) = @_;
809 1927
810 my $qcode = $code; 1928 my $qcode = $code;
833 } 1951 }
834 1952
835 wantarray ? @res : $res[0] 1953 wantarray ? @res : $res[0]
836} 1954}
837 1955
1956=item cf::register_script_function $function => $cb
1957
1958Register a function that can be called from within map/npc scripts. The
1959function should be reasonably secure and should be put into a package name
1960like the extension.
1961
1962Example: register a function that gets called whenever a map script calls
1963C<rent::overview>, as used by the C<rent> extension.
1964
1965 cf::register_script_function "rent::overview" => sub {
1966 ...
1967 };
1968
1969=cut
1970
838sub register_script_function { 1971sub register_script_function {
839 my ($fun, $cb) = @_; 1972 my ($fun, $cb) = @_;
840 1973
841 no strict 'refs'; 1974 no strict 'refs';
842 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1975 *{"safe::$fun"} = $safe_hole->wrap ($cb);
843} 1976}
844 1977
1978=back
1979
1980=cut
1981
1982#############################################################################
1983
1984=head2 EXTENSION DATABASE SUPPORT
1985
1986Crossfire maintains a very simple database for extension use. It can
1987currently store anything that can be serialised using Storable, which
1988excludes objects.
1989
1990The parameter C<$family> should best start with the name of the extension
1991using it, it should be unique.
1992
1993=over 4
1994
1995=item $hashref = cf::db_get $family
1996
1997Return a hashref for use by the extension C<$family>, which can be
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000
2001=item $value = cf::db_get $family => $key
2002
2003Returns a single value from the database
2004
2005=item cf::db_put $family => $hashref
2006
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009
2010=item cf::db_put $family => $key => $value
2011
2012Stores the given C<$value> in the family hash. Updates are delayed, if you
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022
2023=cut
2024
2025our $DB;
2026
2027{
2028 my $path = cf::localdir . "/database.pst";
2029
2030 sub db_load() {
2031 $DB = stat $path ? Storable::retrieve $path : { };
2032 }
2033
2034 my $pid;
2035
2036 sub db_save() {
2037 waitpid $pid, 0 if $pid;
2038 if (0 == ($pid = fork)) {
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 }
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 });
2056
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 }
2061
2062 sub db_get($;$) {
2063 @_ >= 2
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067
2068 sub db_put($$;$) {
2069 if (@_ >= 3) {
2070 $DB->{$_[0]}{$_[1]} = $_[2];
2071 } else {
2072 $DB->{$_[0]} = $_[1];
2073 }
2074 db_dirty;
2075 }
2076
2077 cf::global->attach (
2078 prio => 10000,
2079 on_cleanup => sub {
2080 db_sync;
2081 },
2082 );
2083}
2084
845############################################################################# 2085#############################################################################
846# the server's main() 2086# the server's main()
847 2087
2088sub cfg_load {
2089 open my $fh, "<:utf8", cf::confdir . "/config"
2090 or return;
2091
2092 local $/;
2093 *CFG = YAML::Syck::Load <$fh>;
2094
2095 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2096
2097 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2099
2100 if (exists $CFG{mlockall}) {
2101 eval {
2102 $CFG{mlockall} ? &mlockall : &munlockall
2103 and die "WARNING: m(un)lockall failed: $!\n";
2104 };
2105 warn $@ if $@;
2106 }
2107}
2108
848sub main { 2109sub main {
2110 # we must not ever block the main coroutine
2111 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2113 async { Event::one_event };
2114 };
2115
2116 cfg_load;
2117 db_load;
2118 load_extensions;
849 Event::loop; 2119 Event::loop;
850} 2120}
851 2121
852############################################################################# 2122#############################################################################
853# initialisation 2123# initialisation
854 2124
2125sub reload() {
2126 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) {
2128 warn "can only reload from main coroutine\n";
2129 return;
2130 }
2131
2132 warn "reloading...";
2133
2134 my $guard = freeze_mainloop;
2135 cf::emergency_save;
2136
2137 eval {
2138 # if anything goes wrong in here, we should simply crash as we already saved
2139
2140 # cancel all watchers
2141 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 }
2144
2145 # cancel all extension coros
2146 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = ();
2148
2149 # unload all extensions
2150 for (@exts) {
2151 warn "unloading <$_>";
2152 unload_extension $_;
2153 }
2154
2155 # unload all modules loaded from $LIBDIR
2156 while (my ($k, $v) = each %INC) {
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2158
2159 warn "removing <$k>";
2160 delete $INC{$k};
2161
2162 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g;
2164
2165 if (my $cb = $k->can ("unload_module")) {
2166 $cb->();
2167 }
2168
2169 Symbol::delete_package $k;
2170 }
2171
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible
2177 Symbol::delete_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179
2180 # remove register_script_function callbacks
2181 # TODO
2182
2183 # unload cf.pm "a bit"
2184 delete $INC{"cf.pm"};
2185
2186 # don't, removes xs symbols, too,
2187 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__;
2189
2190 # reload cf.pm
2191 warn "reloading cf.pm";
2192 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2194
2195 # load config and database again
2196 cf::cfg_load;
2197 cf::db_load;
2198
2199 # load extensions
2200 warn "load extensions";
2201 cf::load_extensions;
2202
2203 # reattach attachments to objects
2204 warn "reattach";
2205 _global_reattach;
2206 reattach $_ for values %MAP;
2207 };
2208
2209 if ($@) {
2210 warn $@;
2211 warn "error while reloading, exiting.";
2212 exit 1;
2213 }
2214
2215 warn "reloaded successfully";
2216};
2217
2218#############################################################################
2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259}
2260
855register "<global>", __PACKAGE__; 2261register "<global>", __PACKAGE__;
856 2262
2263register_command "reload" => sub {
2264 my ($who, $arg) = @_;
2265
2266 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload.");
2270 }
2271};
2272
857unshift @INC, $LIBDIR; 2273unshift @INC, $LIBDIR;
858 2274
859load_extensions;
860
861$TICK_WATCHER = Event->timer ( 2275$TICK_WATCHER = Event->timer (
2276 reentrant => 0,
862 prio => 1, 2277 prio => 0,
863 at => $NEXT_TICK || 1, 2278 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL,
864 cb => sub { 2280 cb => sub {
865 cf::server_tick; # one server iteration 2281 cf::server_tick; # one server iteration
866 2282 $RUNTIME += $TICK;
867 my $NOW = Event::time;
868 $NEXT_TICK += $TICK; 2283 $NEXT_TICK += $TICK;
869 2284
870 # if we are delayed by four ticks, skip them all 2285 # if we are delayed by four ticks or more, skip them all
871 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
872 2287
873 $TICK_WATCHER->at ($NEXT_TICK); 2288 $TICK_WATCHER->at ($NEXT_TICK);
874 $TICK_WATCHER->start; 2289 $TICK_WATCHER->start;
875 }, 2290 },
876); 2291);
877 2292
878_reload_2; 2293IO::AIO::max_poll_time $TICK * 0.2;
2294
2295Event->io (
2296 fd => IO::AIO::poll_fileno,
2297 poll => 'r',
2298 prio => 5,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302
2303Event->timer (
2304 data => WF_AUTOCANCEL,
2305 after => 0,
2306 interval => 10,
2307 cb => sub {
2308 (Coro::unblock_sub {
2309 write_runtime
2310 or warn "ERROR: unable to write runtime file: $!";
2311 })->();
2312 },
2313);
2314
2315END { cf::emergency_save }
879 2316
8801 23171
881 2318

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