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Revision 1.145 by root, Sun Jan 7 21:54:59 2007 UTC vs.
Revision 1.573 by root, Sun May 8 12:40:42 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
45our $NOW; 138our $NOW;
46 139
47our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
48 143
49our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 146
52our %PLAYER; # all users 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our %MAP; # all maps 148our $LOADAVG; # same thing, but with alpha-smoothing
54our $LINK_MAP; # the special {link} map 149our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 150our $TICK_START; # for load detecting purposes
56our %EXT_CORO; # coroutines bound to extensions 151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
57 159
58binmode STDOUT; 160binmode STDOUT;
59binmode STDERR; 161binmode STDERR;
60 162
61# read virtual server time, if available 163# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
66} 168}
67 169
68mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 171
74# a special map that is always available 172mkdir $_
75our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
76our $EMERGENCY_POSITION; 175our $EMERGENCY_POSITION;
77 176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
78############################################################################# 183#############################################################################
79 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
80=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
81 197
82=over 4 198=over 4
83 199
84=item $cf::UPTIME 200=item $cf::UPTIME
85 201
86The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
87 218
88=item $cf::RUNTIME 219=item $cf::RUNTIME
89 220
90The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 222every server tick.
92 223
93=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 227
95The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
97 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
98=item $cf::NOW 239=item $cf::LOAD
99 240
100The time of the last (current) server tick. 241The raw value load value from the last tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105 242
106=item %cf::CFG 243=item %cf::CFG
107 244
108Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 246from wherever your confdir points to.
110 247
248=item cf::wait_for_tick, cf::wait_for_tick_begin
249
250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251returns directly I<after> the tick processing (and consequently, can only wake one thread
252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
282
111=back 283=back
112 284
113=cut 285=cut
114 286
115BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 294 my $msg = join "", @_;
118 utf8::encode $msg;
119 295
120 $msg .= "\n" 296 $msg .= "\n"
121 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
122 298
123 LOG llevError, "cfperl: $msg"; 299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
124 }; 300
125} 301 LOG llevWarn, $msg;
302};
303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
126 317
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 325
134# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 327# within the Safe compartment.
136for my $pkg (qw( 328for my $pkg (qw(
137 cf::global cf::attachable 329 cf::global cf::attachable
138 cf::object cf::object::player 330 cf::object cf::object::player
139 cf::client cf::player 331 cf::client cf::player
140 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
141 cf::map cf::party cf::region 334 cf::party cf::region
142)) { 335)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 337}
146 338
147$Event::DIED = sub { 339$EV::DIED = sub {
148 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
149}; 341};
150 342
151my %ext_pkg; 343#############################################################################
152my @exts; 344
153my @hook; 345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
154 349
155=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
156 351
157=over 4 352=over 4
158 353
159=cut 354=item dumpval $ref
160 355
161use JSON::Syck (); # TODO# replace by JSON::PC once working 356=cut
162 357
358sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375}
376
377=item $scalar = load_file $path
378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
163=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
164 392
165Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
166 394
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
175 396
176Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
177 398
178=cut 399=cut
179 400
180sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
182 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
183} 466}
184 467
185=item cf::lock_wait $string 468=item cf::lock_wait $string
186 469
187Wait until the given lock is available. See cf::lock_acquire. 470Wait until the given lock is available. See cf::lock_acquire.
188 471
189=item my $lock = cf::lock_acquire $string 472=item my $lock = cf::lock_acquire $string
190 473
191Wait until the given lock is available and then acquires it and returns 474Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 476for example when the coroutine gets canceled), the lock is automatically
194returned. 477returned.
195 478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
196Lock names should begin with a unique identifier (for example, cf::map::find 482Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 483uses map_find and cf::map::load uses map_load).
198 484
199=cut 485=item $locked = cf::lock_active $string
200 486
201our %LOCK; 487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
202 492
203sub lock_wait($) { 493sub lock_wait($) {
204 my ($key) = @_; 494 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 495}
212 496
213sub lock_acquire($) { 497sub lock_acquire($) {
214 my ($key) = @_; 498 $LOCKS->guard ($_[0])
499}
215 500
216 # wait, to be sure we are not locked 501sub lock_active($) {
217 lock_wait $key; 502 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 503}
226 504
227sub freeze_mainloop { 505sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 506 tick_inhibit_inc;
229 507
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 508 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 509}
232 $guard 510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
233} 594}
234 595
235=item cf::async { BLOCK } 596=item cf::async { BLOCK }
236 597
237Currently the same as Coro::async_pool, meaning you cannot use 598Currently the same as Coro::async_pool, meaning you cannot use
242 603
243BEGIN { *async = \&Coro::async_pool } 604BEGIN { *async = \&Coro::async_pool }
244 605
245=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
246 607
247The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
250 612
251If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
254fast or be very important. 616fast or be very important.
256=cut 618=cut
257 619
258sub sync_job(&) { 620sub sync_job(&) {
259 my ($job) = @_; 621 my ($job) = @_;
260 622
261 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
262 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
264 628
265 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 630
267 my $freeze_guard = freeze_mainloop; 631 my $freeze_guard = freeze_mainloop;
268 632
269 my $busy = 1; 633 my $busy = 1;
270 my @res; 634 my @res;
271 635
272 (async { 636 (async {
637 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 638 @res = eval { $job->() };
274 warn $@ if $@; 639 error $@ if $@;
275 undef $busy; 640 undef $busy;
276 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
277 642
278 while ($busy) { 643 while ($busy) {
279 Coro::cede or Event::one_event; 644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
280 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
281 654
282 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
283 } else { 656 } else {
284 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
285 658
287 } 660 }
288} 661}
289 662
290=item $coro = cf::async_ext { BLOCK } 663=item $coro = cf::async_ext { BLOCK }
291 664
292Like async, but this coro is automcatially being canceled when the 665Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 666extension calling this is being unloaded.
294 667
295=cut 668=cut
296 669
297sub async_ext(&) { 670sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
306 679
307 $coro 680 $coro
308} 681}
309 682
310sub write_runtime { 683=item fork_call { }, @args
311 my $runtime = cf::localdir . "/runtime";
312 684
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
314 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
315 689
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 690=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 691
320 aio_fsync $fh 692sub post_fork {
321 and return; 693 reset_signals;
694}
322 695
323 close $fh 696sub fork_call(&@) {
324 or return; 697 my ($cb, @args) = @_;
325 698
326 aio_rename "$runtime~", $runtime 699 # we seemingly have to make a local copy of the whole thing,
327 and return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
328 702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
329 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 886}
331 887
332=back 888=back
333 889
334=cut 890=cut
335 891
336############################################################################# 892#############################################################################
337 893
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
459 895
460Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
463 899
464In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 902Deliantra).
467 903
468=over 4 904=over 4
469 905
470=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
471 907
515=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
516 952
517Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
519 955
520Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
522 958
523These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
524 960
525=over 4 961=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 1021our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 1022our @CB_MAP = ();
587 1023
588my %attachment; 1024my %attachment;
589 1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
590sub _attach_cb($$$$) { 1032sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 1033 my ($registry, $event, $prio, $cb) = @_;
592 1034
593 use sort 'stable'; 1035 use sort 'stable';
594 1036
628 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
629 1071
630 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 1076
635 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
637 1079
638 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
643 1085
644 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 1088
647 } elsif (ref $type) { 1089 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
649 1091
650 } else { 1092 } else {
651 shift @arg; 1093 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
653 } 1095 }
654 } 1096 }
655} 1097}
656 1098
657sub _object_attach { 1099sub _object_attach {
667 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
668 } 1110 }
669 1111
670 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
671 } else { 1113 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
673 } 1115 }
674 1116
675 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
676} 1118}
677 1119
679 if (ref $_[0]) { 1121 if (ref $_[0]) {
680 _object_attach @_; 1122 _object_attach @_;
681 } else { 1123 } else {
682 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
683 } 1125 }
1126 _recalc_want;
684}; 1127};
685 1128
686# all those should be optimised 1129# all those should be optimised
687sub cf::attachable::detach { 1130sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1135 reattach ($obj);
693 } else { 1136 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
695 } 1138 }
1139 _recalc_want;
696}; 1140};
697 1141
698sub cf::attachable::attached { 1142sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
700 1144
715 "; 1159 ";
716 die if $@; 1160 die if $@;
717} 1161}
718 1162
719our $override; 1163our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1165
722sub override { 1166sub override {
723 $override = 1; 1167 $override = 1;
724 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
725} 1169}
726 1170
727sub do_invoke { 1171sub do_invoke {
728 my $event = shift; 1172 my $event = shift;
729 my $callbacks = shift; 1173 my $callbacks = shift;
730 1174
731 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
732 1176
733 local $override; 1177 local $override;
734 1178
735 for (@$callbacks) { 1179 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
737 1181
738 if ($@) { 1182 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override; 1184 override;
742 } 1185 }
743 1186
744 return 1 if $override; 1187 return 1 if $override;
745 } 1188 }
746 1189
747 0 1190 0
748} 1191}
749 1192
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1194
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1196
754Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
755 1198
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1202
760=back 1203=back
761 1204
762=cut 1205=cut
763 1206
764############################################################################# 1207#############################################################################
765# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
766 1251
767sub reattach { 1252sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1258
771 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
772 1260
773 @$registry = (); 1261 @$registry = ();
774 1262
779 for (@$attach) { 1267 for (@$attach) {
780 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
782 } 1270 }
783 } else { 1271 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
785 } 1273 }
786 } 1274 }
787} 1275}
788 1276
789cf::attachable->attach ( 1277cf::attachable->attach (
790 prio => -1000000, 1278 prio => -1000000,
791 on_instantiate => sub { 1279 on_instantiate => sub {
792 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
793 1281
794 $data = from_json $data; 1282 $data = decode_json $data;
795 1283
796 for (@$data) { 1284 for (@$data) {
797 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
798 1286
799 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1303sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
817 1305
818 sync_job { 1306 sync_job {
819 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
822 1312
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1318 aio_fsync $fh;
1319 }
827 close $fh; 1320 aio_close $fh;
828 1321
829 if (@$objs) { 1322 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1329 aio_fsync $fh;
1330 }
835 close $fh; 1331 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
837 } 1333 }
838 } else { 1334 } else {
839 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
840 } 1336 }
841 1337
842 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1342 } else {
844 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
845 } 1344 }
846 } else { 1345 } else {
847 aio_unlink $filename; 1346 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
849 } 1348 }
850 } 1349 };
851} 1350}
852 1351
853sub object_freezer_as_string { 1352sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
855 1354
867 or return; 1366 or return;
868 1367
869 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
871 or return; 1370 or return;
1371
872 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
873 } 1374 }
874 1375
1376 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
877 return ($data, $av); 1381 ($data, $av)
878} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
879 1389
880############################################################################# 1390#############################################################################
881# command handling &c 1391# command handling &c
882 1392
883=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1407}
898 1408
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1410
901Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
902 1416
903If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
904called. 1418called.
905 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
906=cut 1431=cut
907 1432
908sub register_extcmd { 1433sub register_extcmd {
909 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
910 1435
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1436 $EXTCMD{$name} = $cb;
915} 1437}
1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
916 1446
917cf::player->attach ( 1447cf::player->attach (
918 on_command => sub { 1448 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
920 1450
921 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
922 or return; 1452 or return;
923 1453
928 cf::override; 1458 cf::override;
929 }, 1459 },
930 on_extcmd => sub { 1460 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
932 1462
933 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1464
935 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) =
1467 "ARRAY" eq ref $msg
1468 ? @$msg
1469 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1470
1471 my @reply;
1472
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1473 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1474 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1475 }
1476
1477 $pl->ext_reply ($reply, @reply)
1478 if $reply;
1479
941 } else { 1480 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1481 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1482 }
944 1483
945 cf::override; 1484 cf::override;
946 }, 1485 },
947); 1486);
948 1487
949sub register { 1488# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1489sub cache_extensions {
956 my ($path) = @_; 1490 my $grp = IO::AIO::aio_group;
957 1491
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1492 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1493 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1494 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1495 }
1008 } 1496 };
1009 1497
1010 # remove extcmds 1498 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1499}
1024 1500
1025sub load_extensions { 1501sub load_extensions {
1502 info "loading extensions...";
1503
1504 cf::sync_job {
1505 my %todo;
1506
1026 for my $ext (<$LIBDIR/*.ext>) { 1507 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1508 next unless -r $path;
1028 eval { 1509
1029 load_extension $ext; 1510 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1511 my $base = $1;
1512 my $pkg = $1;
1513 $pkg =~ s/[^[:word:]]/_/g;
1514 $pkg = "ext::$pkg";
1515
1516 open my $fh, "<:utf8", $path
1517 or die "$path: $!";
1518
1519 my $source = do { local $/; <$fh> };
1520
1521 my %ext = (
1522 path => $path,
1523 base => $base,
1524 pkg => $pkg,
1525 );
1526
1527 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1528 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1529
1530 $ext{source} =
1531 "package $pkg; use common::sense;\n"
1532 . "#line 1 \"$path\"\n{\n"
1533 . $source
1534 . "\n};\n1";
1535
1536 $todo{$base} = \%ext;
1537 }
1538
1539 my $pass = 0;
1540 my %done;
1541 while (%todo) {
1542 my $progress;
1543
1544 ++$pass;
1545
1546 ext:
1547 while (my ($k, $v) = each %todo) {
1548 for (split /,\s*/, $v->{meta}{depends}) {
1549 next ext
1550 unless exists $done{$_};
1551 }
1552
1553 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1554
1555 my $active = eval $v->{source};
1556
1557 if (length $@) {
1558 error "$v->{path}: $@\n";
1559
1560 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1561 if exists $v->{meta}{mandatory};
1562
1563 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1564 delete $todo{$k};
1565 } else {
1566 $done{$k} = delete $todo{$k};
1567 push @EXTS, $v->{pkg};
1568 $progress = 1;
1569
1570 info "$v->{base}: extension inactive.\n"
1571 unless $active;
1572 }
1030 1 1573 }
1031 } or warn "$ext not loaded: $@"; 1574
1575 unless ($progress) {
1576 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1577
1578 while (my ($k, $v) = each %todo) {
1579 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1580 if exists $v->{meta}{mandatory};
1581 }
1582
1583 last;
1584 }
1585 }
1032 } 1586 };
1033} 1587}
1034 1588
1035############################################################################# 1589#############################################################################
1036# load/save/clean perl data associated with a map
1037 1590
1038*cf::mapsupport::on_clean = sub { 1591=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1592
1073=head2 CORE EXTENSIONS 1593=head2 CORE EXTENSIONS
1074 1594
1075Functions and methods that extend core crossfire objects. 1595Functions and methods that extend core deliantra objects.
1076 1596
1077=cut 1597=cut
1078 1598
1079package cf::player; 1599package cf::player;
1080 1600
1601use Coro::AIO;
1602
1081=head3 cf::player 1603=head3 cf::player
1082 1604
1083=over 4 1605=over 4
1084 1606
1607=item cf::player::num_playing
1608
1609Returns the official number of playing players, as per the Crossfire metaserver rules.
1610
1611=cut
1612
1613sub num_playing {
1614 scalar grep
1615 $_->ob->map
1616 && !$_->hidden
1617 && !$_->ob->flag (cf::FLAG_WIZ),
1618 cf::player::list
1619}
1620
1085=item cf::player::find $login 1621=item cf::player::find $login
1086 1622
1087Returns the given player object, loading it if necessary (might block). 1623Returns the given player object, loading it if necessary (might block).
1088 1624
1089=cut 1625=cut
1090 1626
1091sub playerdir($) { 1627sub playerdir($) {
1092 cf::localdir 1628 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1629 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1630}
1098 1631
1099sub path($) { 1632sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1633 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1634
1102 (playerdir $login) . "/$login.pl" 1635 (playerdir $login) . "/playerdata"
1103} 1636}
1104 1637
1105sub find_active($) { 1638sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1639 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1640 and $cf::PLAYER{$_[0]}->active
1110 1643
1111sub exists($) { 1644sub exists($) {
1112 my ($login) = @_; 1645 my ($login) = @_;
1113 1646
1114 $cf::PLAYER{$login} 1647 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1648 or !aio_stat path $login
1116} 1649}
1117 1650
1118sub find($) { 1651sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1652 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1653 my $login = $_[0];
1121 1654
1122 my $guard = cf::lock_acquire "user_find:$login"; 1655 my $guard = cf::lock_acquire "user_find:$login";
1123 1656
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1657 $cf::PLAYER{$_[0]} || do {
1658 # rename old playerfiles to new ones
1659 #TODO: remove when no longer required
1660 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1661 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1662 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1663 aio_unlink +(playerdir $login) . "/$login.pl";
1664
1665 my $f = new_from_file cf::object::thawer path $login
1666 or return;
1667
1668 my $pl = cf::player::load_pl $f
1669 or return;
1670
1671 local $cf::PLAYER_LOADING{$login} = $pl;
1672 $f->resolve_delayed_derefs;
1673 $cf::PLAYER{$login} = $pl
1674 }
1125 }; 1675 }
1126} 1676}
1677
1678cf::player->attach (
1679 on_load => sub {
1680 my ($pl, $path) = @_;
1681
1682 # restore slots saved in save, below
1683 my $slots = delete $pl->{_slots};
1684
1685 $pl->ob->current_weapon ($slots->[0]);
1686 $pl->combat_ob ($slots->[1]);
1687 $pl->ranged_ob ($slots->[2]);
1688 },
1689);
1127 1690
1128sub save($) { 1691sub save($) {
1129 my ($pl) = @_; 1692 my ($pl) = @_;
1130 1693
1131 return if $pl->{deny_save}; 1694 return if $pl->{deny_save};
1132 1695
1133 my $path = path $pl; 1696 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1697 my $guard = cf::lock_acquire "user_save:$path";
1135 1698
1136 return if $pl->{deny_save}; 1699 return if $pl->{deny_save};
1700
1701 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1702 $pl->{last_save} = $cf::RUNTIME;
1138 1703
1139 Coro::cede; 1704 cf::get_slot 0.01;
1705
1706 # save slots, to be restored later
1707 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1708
1140 $pl->save_pl ($path); 1709 $pl->save_pl ($path);
1141 Coro::cede; 1710 cf::cede_to_tick;
1142} 1711}
1143 1712
1144sub new($) { 1713sub new($) {
1145 my ($login) = @_; 1714 my ($login) = @_;
1146 1715
1152 $cf::PLAYER{$login} = $self; 1721 $cf::PLAYER{$login} = $self;
1153 1722
1154 $self 1723 $self
1155} 1724}
1156 1725
1726=item $player->send_msg ($channel, $msg, $color, [extra...])
1727
1728=cut
1729
1730sub send_msg {
1731 my $ns = shift->ns
1732 or return;
1733 $ns->send_msg (@_);
1734}
1735
1736=item $pl->quit_character
1737
1738Nukes the player without looking back. If logged in, the connection will
1739be destroyed. May block for a long time.
1740
1741=cut
1742
1157sub quit_character { 1743sub quit_character {
1158 my ($pl) = @_; 1744 my ($pl) = @_;
1159 1745
1746 my $name = $pl->ob->name;
1747
1160 $pl->{deny_save} = 1; 1748 $pl->{deny_save} = 1;
1161 $pl->password ("*"); # this should lock out the player until we nuked the dir 1749 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1162 1750
1163 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1751 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1164 $pl->deactivate; 1752 $pl->deactivate;
1753
1754 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1165 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1755 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1756 ext::highscore::check ($pl->ob);
1757
1166 $pl->ns->destroy if $pl->ns; 1758 $pl->ns->destroy if $pl->ns;
1167 1759
1168 my $path = playerdir $pl; 1760 my $path = playerdir $pl;
1169 my $temp = "$path~$cf::RUNTIME~deleting~"; 1761 my $temp = "$path~$cf::RUNTIME~deleting~";
1170 IO::AIO::aio_rename $path, $temp, sub { 1762 aio_rename $path, $temp;
1171 delete $cf::PLAYER{$pl->ob->name}; 1763 delete $cf::PLAYER{$pl->ob->name};
1172 $pl->destroy; 1764 $pl->destroy;
1173 1765
1766 my $prefix = qr<^~\Q$name\E/>;
1767
1768 # nuke player maps
1769 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1770
1174 IO::AIO::aio_rmtree $temp; 1771 IO::AIO::aio_rmtree $temp;
1772}
1773
1774=item $pl->kick
1775
1776Kicks a player out of the game. This destroys the connection.
1777
1778=cut
1779
1780sub kick {
1781 my ($pl, $kicker) = @_;
1782
1783 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1784 $pl->killer ("kicked");
1785 $pl->ns->destroy;
1786}
1787
1788=item cf::player::list_logins
1789
1790Returns am arrayref of all valid playernames in the system, can take a
1791while and may block, so not sync_job-capable, ever.
1792
1793=cut
1794
1795sub list_logins {
1796 my $dirs = aio_readdir $PLAYERDIR
1797 or return [];
1798
1799 my @logins;
1800
1801 for my $login (@$dirs) {
1802 my $path = path $login;
1803
1804 # a .pst is a dead give-away for a valid player
1805 # if no pst file found, open and chekc for blocked users
1806 if (aio_stat "$path.pst") {
1807 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1808 aio_read $fh, 0, 512, my $buf, 0 or next;
1809 $buf !~ /^password -------------$/m or next; # official not-valid tag
1810 }
1811
1812 utf8::decode $login;
1813 push @logins, $login;
1175 }; 1814 }
1176}
1177 1815
1816 \@logins
1817}
1818
1819=item $player->maps
1820
1821=item cf::player::maps $login
1822
1823Returns an arrayref of map paths that are private for this
1824player. May block.
1825
1826=cut
1827
1828sub maps($) {
1829 my ($pl) = @_;
1830
1831 $pl = ref $pl ? $pl->ob->name : $pl;
1832
1833 my $files = aio_readdir playerdir $pl
1834 or return;
1835
1836 my @paths;
1837
1838 for (@$files) {
1839 utf8::decode $_;
1840 next if /\.(?:pl|pst)$/;
1841 next unless /^$PATH_SEP/o;
1842
1843 push @paths, cf::map::normalise "~$pl/$_";
1844 }
1845
1846 \@paths
1847}
1848
1849=item $protocol_xml = $player->expand_cfpod ($cfpod)
1850
1851Expand deliantra pod fragments into protocol xml.
1852
1178=item $player->ext_reply ($msgid, $msgtype, %msg) 1853=item $player->ext_reply ($msgid, @msg)
1179 1854
1180Sends an ext reply to the player. 1855Sends an ext reply to the player.
1181 1856
1182=cut 1857=cut
1183 1858
1184sub ext_reply($$$%) { 1859sub ext_reply($$@) {
1185 my ($self, $id, %msg) = @_; 1860 my ($self, $id, @msg) = @_;
1186 1861
1187 $msg{msgid} = $id; 1862 $self->ns->ext_reply ($id, @msg)
1188
1189 $self->send ("ext " . cf::to_json \%msg);
1190} 1863}
1191 1864
1192package cf; 1865=item $player->ext_msg ($type, @msg)
1866
1867Sends an ext event to the client.
1868
1869=cut
1870
1871sub ext_msg($$@) {
1872 my ($self, $type, @msg) = @_;
1873
1874 $self->ns->ext_msg ($type, @msg);
1875}
1876
1877=head3 cf::region
1878
1879=over 4
1880
1881=cut
1882
1883package cf::region;
1884
1885=item cf::region::find_by_path $path
1886
1887Tries to decuce the likely region for a map knowing only its path.
1888
1889=cut
1890
1891sub find_by_path($) {
1892 my ($path) = @_;
1893
1894 $path =~ s/^~[^\/]*//; # skip ~login
1895
1896 my ($match, $specificity);
1897
1898 for my $region (list) {
1899 if ($region->{match} && $path =~ $region->{match}) {
1900 ($match, $specificity) = ($region, $region->specificity)
1901 if $region->specificity > $specificity;
1902 }
1903 }
1904
1905 $match
1906}
1193 1907
1194=back 1908=back
1195
1196 1909
1197=head3 cf::map 1910=head3 cf::map
1198 1911
1199=over 4 1912=over 4
1200 1913
1203package cf::map; 1916package cf::map;
1204 1917
1205use Fcntl; 1918use Fcntl;
1206use Coro::AIO; 1919use Coro::AIO;
1207 1920
1921use overload
1922 '""' => \&as_string,
1923 fallback => 1;
1924
1208our $MAX_RESET = 3600; 1925our $MAX_RESET = 3600;
1209our $DEFAULT_RESET = 3000; 1926our $DEFAULT_RESET = 3000;
1210 1927
1211sub generate_random_map { 1928sub generate_random_map {
1929 my ($self, $rmp) = @_;
1930
1931 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1932
1933 $self->_create_random_map ($rmp);
1934}
1935
1936=item cf::map->register ($regex, $prio)
1937
1938Register a handler for the map path matching the given regex at the
1939givne priority (higher is better, built-in handlers have priority 0, the
1940default).
1941
1942=cut
1943
1944sub register {
1945 my (undef, $regex, $prio) = @_;
1946 my $pkg = caller;
1947
1948 push @{"$pkg\::ISA"}, __PACKAGE__;
1949
1950 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1951}
1952
1953# also paths starting with '/'
1954$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1955
1956sub thawer_merge {
1957 my ($self, $merge) = @_;
1958
1959 # we have to keep some variables in memory intact
1960 local $self->{path};
1961 local $self->{load_path};
1962
1963 $self->SUPER::thawer_merge ($merge);
1964}
1965
1966sub normalise {
1212 my ($path, $rmp) = @_; 1967 my ($path, $base) = @_;
1213 1968
1214 # mit "rum" bekleckern, nicht 1969 $path = "$path"; # make sure it's a string
1215 cf::map::_create_random_map 1970
1971 $path =~ s/\.map$//;
1972
1973 # map plan:
1974 #
1975 # /! non-realised random map exit (special hack!)
1976 # {... are special paths that are not being touched
1977 # ?xxx/... are special absolute paths
1978 # ?random/... random maps
1979 # /... normal maps
1980 # ~user/... per-player map of a specific user
1981
1982 $path =~ s/$PATH_SEP/\//go;
1983
1984 # treat it as relative path if it starts with
1985 # something that looks reasonable
1986 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1987 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1988
1989 $base =~ s{[^/]+/?$}{};
1990 $path = "$base/$path";
1991 }
1992
1993 for ($path) {
1994 redo if s{/\.?/}{/};
1995 redo if s{/[^/]+/\.\./}{/};
1996 }
1997
1216 $path, 1998 $path
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region})
1228} 1999}
1229 2000
1230# and all this just because we cannot iterate over 2001sub new_from_path {
1231# all maps in C++... 2002 my (undef, $path, $base) = @_;
1232sub change_all_map_light { 2003
2004 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2005
2006 $path = normalise $path, $base;
2007
2008 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2009 if ($path =~ $EXT_MAP{$pkg}[1]) {
2010 my $self = bless cf::map::new, $pkg;
2011 $self->{path} = $path; $self->path ($path);
2012 $self->init; # pass $1 etc.
2013 return $self;
2014 }
2015 }
2016
2017 Carp::cluck "unable to resolve path '$path' (base '$base')";
2018 ()
2019}
2020
2021# may re-bless or do other evil things
2022sub init {
1233 my ($change) = @_; 2023 my ($self) = @_;
1234 2024
1235 $_->change_map_light ($change) 2025 $self
1236 for grep $_->outdoor, values %cf::MAP;
1237} 2026}
1238 2027
2028sub as_string {
2029 my ($self) = @_;
2030
2031 "$self->{path}"
2032}
2033
2034# the displayed name, this is a one way mapping
2035sub visible_name {
2036 &as_string
2037}
2038
2039# the original (read-only) location
2040sub load_path {
2041 my ($self) = @_;
2042
2043 "$MAPDIR/$self->{path}.map"
2044}
2045
2046# the temporary/swap location
2047sub save_path {
2048 my ($self) = @_;
2049
2050 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2051 "$TMPDIR/$path.map"
2052}
2053
2054# the unique path, undef == no special unique path
2055sub uniq_path {
2056 my ($self) = @_;
2057
2058 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2059 "$UNIQUEDIR/$path"
2060}
2061
2062sub decay_objects {
2063 my ($self) = @_;
2064
2065 return if $self->{deny_reset};
2066
2067 $self->do_decay_objects;
2068}
2069
2070sub unlink_save {
2071 my ($self) = @_;
2072
2073 utf8::encode (my $save = $self->save_path);
2074 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2075 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2076}
2077
1239sub try_load_header($) { 2078sub load_header_from($) {
1240 my ($path) = @_; 2079 my ($self, $path) = @_;
1241 2080
1242 utf8::encode $path; 2081 utf8::encode $path;
1243 aio_open $path, O_RDONLY, 0 2082 my $f = new_from_file cf::object::thawer $path
1244 or return; 2083 or return;
1245 2084
1246 my $map = cf::map::new 2085 $self->_load_header ($f)
1247 or return; 2086 or return;
1248 2087
1249 # for better error messages only, will be overwritten 2088 local $MAP_LOADING{$self->{path}} = $self;
1250 $map->path ($path); 2089 $f->resolve_delayed_derefs;
1251 2090
1252 $map->load_header ($path) 2091 $self->{load_path} = $path;
2092
2093 1
2094}
2095
2096# used to laod the header of an original map
2097sub load_header_orig {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->load_path)
2101}
2102
2103# used to laod the header of an instantiated map
2104sub load_header_temp {
2105 my ($self) = @_;
2106
2107 $self->load_header_from ($self->save_path)
2108}
2109
2110# called after loading the header from an instantiated map
2111sub prepare_temp {
2112 my ($self) = @_;
2113
2114 $self->last_access ((delete $self->{last_access})
2115 || $cf::RUNTIME); #d#
2116 # safety
2117 $self->{instantiate_time} = $cf::RUNTIME
2118 if $self->{instantiate_time} > $cf::RUNTIME;
2119}
2120
2121# called after loading the header from an original map
2122sub prepare_orig {
2123 my ($self) = @_;
2124
2125 $self->{load_original} = 1;
2126 $self->{instantiate_time} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128 $self->instantiate;
2129}
2130
2131sub load_header {
2132 my ($self) = @_;
2133
2134 if ($self->load_header_temp) {
2135 $self->prepare_temp;
2136 } else {
2137 $self->load_header_orig
1253 or return; 2138 or return;
2139 $self->prepare_orig;
2140 }
1254 2141
1255 $map->{load_path} = $path; 2142 $self->{deny_reset} = 1
2143 if $self->no_reset;
1256 2144
1257 $map 2145 $self->default_region (cf::region::find_by_path $self->{path})
2146 unless $self->default_region;
2147
2148 1
1258} 2149}
1259 2150
1260sub find; 2151sub find;
1261sub find { 2152sub find {
1262 my ($path, $origin) = @_; 2153 my ($path, $origin) = @_;
1263 2154
1264 #warn "find<$path,$origin>\n";#d# 2155 cf::cede_to_tick;
1265 2156
1266 $path = new cf::path $path, $origin && $origin->path; 2157 $path = normalise $path, $origin;
1267 my $key = $path->as_string;
1268 2158
1269 cf::lock_wait "map_find:$key"; 2159 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1270
1271 $cf::MAP{$key} || do {
1272 my $guard = cf::lock_acquire "map_find:$key"; 2160 my $guard2 = cf::lock_acquire "map_find:$path";
1273 2161
1274 # do it the slow way 2162 $cf::MAP{$path} || do {
1275 my $map = try_load_header $path->save_path; 2163 my $map = new_from_path cf::map $path
1276
1277 Coro::cede;
1278
1279 if ($map) {
1280 $map->last_access ((delete $map->{last_access})
1281 || $cf::RUNTIME); #d#
1282 # safety
1283 $map->{instantiate_time} = $cf::RUNTIME
1284 if $map->{instantiate_time} > $cf::RUNTIME;
1285 } else {
1286 if (my $rmp = $path->random_map_params) {
1287 $map = generate_random_map $key, $rmp;
1288 } else {
1289 $map = try_load_header $path->load_path;
1290 }
1291
1292 $map or return; 2164 or return;
1293 2165
1294 $map->{load_original} = 1;
1295 $map->{instantiate_time} = $cf::RUNTIME;
1296 $map->last_access ($cf::RUNTIME);
1297 $map->instantiate;
1298
1299 # per-player maps become, after loading, normal maps
1300 $map->per_player (0) if $path->{user_rel};
1301 }
1302
1303 $map->path ($key);
1304 $map->{path} = $path;
1305 $map->{last_save} = $cf::RUNTIME; 2166 $map->{last_save} = $cf::RUNTIME;
1306 2167
1307 Coro::cede; 2168 $map->load_header
2169 or return;
1308 2170
1309 if ($map->should_reset) { 2171 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2172 # doing this can freeze the server in a sync job, obviously
2173 #$cf::WAIT_FOR_TICK->wait;
2174 undef $guard2;
2175 undef $guard1;
1310 $map->reset; 2176 $map->reset;
1311 undef $guard;
1312 $map = find $path 2177 return find $path;
1313 or return;
1314 } 2178 }
1315 2179
1316 $cf::MAP{$key} = $map 2180 $cf::MAP{$path} = $map
1317 } 2181 }
1318} 2182}
2183
2184sub pre_load { }
2185#sub post_load { } # XS
1319 2186
1320sub load { 2187sub load {
1321 my ($self) = @_; 2188 my ($self) = @_;
1322 2189
2190 local $self->{deny_reset} = 1; # loading can take a long time
2191
1323 my $path = $self->{path}; 2192 my $path = $self->{path};
2193
2194 {
1324 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2195 my $guard = cf::lock_acquire "map_data:$path";
1325 2196
1326 return if $self->in_memory != cf::MAP_SWAPPED; 2197 return unless $self->valid;
2198 return unless $self->state == cf::MAP_SWAPPED;
1327 2199
1328 $self->in_memory (cf::MAP_LOADING);
1329
1330 $self->alloc; 2200 $self->alloc;
1331 $self->load_objects ($self->{load_path}, 1) 2201
2202 $self->pre_load;
2203 cf::cede_to_tick;
2204
2205 if (exists $self->{load_path}) {
2206 my $f = new_from_file cf::object::thawer $self->{load_path};
2207 $f->skip_block;
2208 $self->_load_objects ($f)
1332 or return; 2209 or return;
1333 2210
1334 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2211 $self->post_load_original
1335 if delete $self->{load_original}; 2212 if delete $self->{load_original};
1336 2213
1337 if (my $uniq = $path->uniq_path) { 2214 if (my $uniq = $self->uniq_path) {
1338 utf8::encode $uniq; 2215 utf8::encode $uniq;
1339 if (aio_open $uniq, O_RDONLY, 0) { 2216 unless (aio_stat $uniq) {
2217 if (my $f = new_from_file cf::object::thawer $uniq) {
1340 $self->clear_unique_items; 2218 $self->clear_unique_items;
1341 $self->load_objects ($uniq, 0); 2219 $self->_load_objects ($f);
2220 $f->resolve_delayed_derefs;
2221 }
2222 }
1342 } 2223 }
1343 }
1344 2224
1345 Coro::cede; 2225 $f->resolve_delayed_derefs;
2226 } else {
2227 $self->post_load_original
2228 if delete $self->{load_original};
2229 }
1346 2230
2231 $self->state (cf::MAP_INACTIVE);
2232
2233 cf::cede_to_tick;
1347 # now do the right thing for maps 2234 # now do the right thing for maps
1348 $self->link_multipart_objects; 2235 $self->link_multipart_objects;
1349
1350 if ($self->{path}->is_style_map) {
1351 $self->{deny_save} = 1;
1352 $self->{deny_reset} = 1;
1353 } else {
1354 $self->fix_auto_apply;
1355 $self->decay_objects;
1356 $self->update_buttons;
1357 $self->set_darkness_map;
1358 $self->difficulty ($self->estimate_difficulty) 2236 $self->difficulty ($self->estimate_difficulty)
1359 unless $self->difficulty; 2237 unless $self->difficulty;
1360 $self->activate; 2238 cf::cede_to_tick;
2239
2240 unless ($self->{deny_activate}) {
2241 $self->decay_objects;
2242 $self->fix_auto_apply;
2243 $self->update_buttons;
2244 cf::cede_to_tick;
2245 #$self->activate; # no longer activate maps automatically
2246 }
2247
2248 $self->{last_save} = $cf::RUNTIME;
2249 $self->last_access ($cf::RUNTIME);
2250 }
2251
2252 $self->post_load;
2253
1361 } 2254 1
2255}
1362 2256
1363 Coro::cede; 2257# customize the map for a given player, i.e.
2258# return the _real_ map. used by e.g. per-player
2259# maps to change the path to ~playername/mappath
2260sub customise_for {
2261 my ($self, $ob) = @_;
1364 2262
1365 $self->in_memory (cf::MAP_IN_MEMORY); 2263 return find "~" . $ob->name . "/" . $self->{path}
2264 if $self->per_player;
2265
2266# return find "?party/" . $ob->name . "/" . $self->{path}
2267# if $self->per_party;
2268
2269 $self
2270}
2271
2272# find and load all maps in the 3x3 area around a map
2273sub load_neighbours {
2274 my ($map) = @_;
2275
2276 my @neigh; # diagonal neighbours
2277
2278 for (0 .. 3) {
2279 my $neigh = $map->tile_path ($_)
2280 or next;
2281 $neigh = find $neigh, $map
2282 or next;
2283 $neigh->load;
2284
2285 # now find the diagonal neighbours
2286 push @neigh,
2287 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2288 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2289 }
2290
2291 for (grep defined $_->[0], @neigh) {
2292 my ($path, $origin) = @$_;
2293 my $neigh = find $path, $origin
2294 or next;
2295 $neigh->load;
2296 }
1366} 2297}
1367 2298
1368sub find_sync { 2299sub find_sync {
1369 my ($path, $origin) = @_; 2300 my ($path, $origin) = @_;
1370 2301
1371 cf::sync_job { cf::map::find $path, $origin } 2302 # it's a bug to call this from the main context
2303 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2304 if $Coro::current == $Coro::main;
2305
2306 find $path, $origin
1372} 2307}
1373 2308
1374sub do_load_sync { 2309sub do_load_sync {
1375 my ($map) = @_; 2310 my ($map) = @_;
1376 2311
1377 cf::sync_job { $map->load }; 2312 # it's a bug to call this from the main context
2313 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2314 if $Coro::current == $Coro::main;
2315
2316 $map->load;
2317}
2318
2319our %MAP_PREFETCH;
2320our $MAP_PREFETCHER = undef;
2321
2322sub find_async {
2323 my ($path, $origin, $load) = @_;
2324
2325 $path = normalise $path, $origin;
2326
2327 if (my $map = $cf::MAP{$path}) {
2328 return $map if !$load || $map->linkable;
2329 }
2330
2331 $MAP_PREFETCH{$path} |= $load;
2332
2333 $MAP_PREFETCHER ||= cf::async {
2334 $Coro::current->{desc} = "map prefetcher";
2335
2336 while (%MAP_PREFETCH) {
2337 while (my ($k, $v) = each %MAP_PREFETCH) {
2338 if (my $map = find $k) {
2339 $map->load if $v;
2340 }
2341
2342 delete $MAP_PREFETCH{$k};
2343 }
2344 }
2345 undef $MAP_PREFETCHER;
2346 };
2347 $MAP_PREFETCHER->prio (6);
2348
2349 ()
2350}
2351
2352# common code, used by both ->save and ->swapout
2353sub _save {
2354 my ($self) = @_;
2355
2356 $self->{last_save} = $cf::RUNTIME;
2357
2358 return unless $self->dirty;
2359
2360 my $save = $self->save_path; utf8::encode $save;
2361 my $uniq = $self->uniq_path; utf8::encode $uniq;
2362
2363 $self->{load_path} = $save;
2364
2365 return if $self->{deny_save};
2366
2367 local $self->{last_access} = $self->last_access;#d#
2368
2369 cf::async {
2370 $Coro::current->{desc} = "map player save";
2371 $_->contr->save for $self->players;
2372 };
2373
2374 cf::get_slot 0.02;
2375
2376 if ($uniq) {
2377 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2378 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2379 } else {
2380 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2381 }
1378} 2382}
1379 2383
1380sub save { 2384sub save {
1381 my ($self) = @_; 2385 my ($self) = @_;
1382 2386
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 2387 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 2388
1385 $self->{last_save} = $cf::RUNTIME; 2389 $self->_save;
1386
1387 return unless $self->dirty;
1388
1389 my $save = $self->{path}->save_path; utf8::encode $save;
1390 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1391
1392 $self->{load_path} = $save;
1393
1394 return if $self->{deny_save};
1395
1396 local $self->{last_access} = $self->last_access;#d#
1397
1398 cf::async {
1399 $_->contr->save for $self->players;
1400 };
1401
1402 if ($uniq) {
1403 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1404 $self->save_objects ($uniq, cf::IO_UNIQUES);
1405 } else {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1407 }
1408} 2390}
1409 2391
1410sub swap_out { 2392sub swap_out {
1411 my ($self) = @_; 2393 my ($self) = @_;
1412 2394
1413 # save first because save cedes
1414 $self->save;
1415
1416 my $lock = cf::lock_acquire "map_data:" . $self->path; 2395 my $lock = cf::lock_acquire "map_data:$self->{path}";
1417 2396
2397 return if !$self->linkable;
2398 return if $self->{deny_save};
1418 return if $self->players; 2399 return if $self->players;
1419 return if $self->in_memory != cf::MAP_IN_MEMORY;
1420 return if $self->{deny_save};
1421 2400
2401 # first deactivate the map and "unlink" it from the core
2402 $self->deactivate;
2403 $_->clear_links_to ($self) for values %cf::MAP;
2404 $self->state (cf::MAP_SWAPPED);
2405
2406 # then atomically save
2407 $self->_save;
2408
2409 # then free the map
1422 $self->clear; 2410 $self->clear;
1423 $self->in_memory (cf::MAP_SWAPPED);
1424} 2411}
1425 2412
1426sub reset_at { 2413sub reset_at {
1427 my ($self) = @_; 2414 my ($self) = @_;
1428 2415
1429 # TODO: safety, remove and allow resettable per-player maps 2416 # TODO: safety, remove and allow resettable per-player maps
1430 return 1e99 if $self->{path}{user_rel};
1431 return 1e99 if $self->{deny_reset}; 2417 return 1e99 if $self->{deny_reset};
1432 2418
1433 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2419 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1434 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2420 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1435 2421
1440 my ($self) = @_; 2426 my ($self) = @_;
1441 2427
1442 $self->reset_at <= $cf::RUNTIME 2428 $self->reset_at <= $cf::RUNTIME
1443} 2429}
1444 2430
1445sub unlink_save {
1446 my ($self) = @_;
1447
1448 utf8::encode (my $save = $self->{path}->save_path);
1449 aioreq_pri 3; IO::AIO::aio_unlink $save;
1450 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1451}
1452
1453sub rename {
1454 my ($self, $new_path) = @_;
1455
1456 $self->unlink_save;
1457
1458 delete $cf::MAP{$self->path};
1459 $self->{path} = new cf::path $new_path;
1460 $self->path ($self->{path}->as_string);
1461 $cf::MAP{$self->path} = $self;
1462
1463 $self->save;
1464}
1465
1466sub reset { 2431sub reset {
1467 my ($self) = @_; 2432 my ($self) = @_;
1468 2433
1469 my $lock = cf::lock_acquire "map_data:" . $self->path; 2434 my $lock = cf::lock_acquire "map_data:$self->{path}";
1470 2435
1471 return if $self->players; 2436 return if $self->players;
1472 return if $self->{path}{user_rel};#d#
1473 2437
1474 warn "resetting map ", $self->path;#d# 2438 cf::trace "resetting map ", $self->path, "\n";
2439
2440 $self->state (cf::MAP_SWAPPED);
2441
2442 # need to save uniques path
2443 unless ($self->{deny_save}) {
2444 my $uniq = $self->uniq_path; utf8::encode $uniq;
2445
2446 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2447 if $uniq;
2448 }
1475 2449
1476 delete $cf::MAP{$self->path}; 2450 delete $cf::MAP{$self->path};
1477 2451
2452 $self->deactivate;
1478 $_->clear_links_to ($self) for values %cf::MAP; 2453 $_->clear_links_to ($self) for values %cf::MAP;
2454 $self->clear;
1479 2455
1480 $self->unlink_save; 2456 $self->unlink_save;
1481 $self->destroy; 2457 $self->destroy;
1482} 2458}
1483 2459
1484my $nuke_counter = "aaaa"; 2460my $nuke_counter = "aaaa";
1485 2461
1486sub nuke { 2462sub nuke {
1487 my ($self) = @_; 2463 my ($self) = @_;
1488 2464
2465 {
2466 my $lock = cf::lock_acquire "map_data:$self->{path}";
2467
2468 delete $cf::MAP{$self->path};
2469
2470 $self->unlink_save;
2471
2472 bless $self, "cf::map::wrap";
2473 delete $self->{deny_reset};
1489 $self->{deny_save} = 1; 2474 $self->{deny_save} = 1;
1490 $self->reset_timeout (1); 2475 $self->reset_timeout (1);
1491 $self->rename ("{nuke}/" . ($nuke_counter++)); 2476 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2477
2478 $cf::MAP{$self->path} = $self;
2479 }
2480
1492 $self->reset; # polite request, might not happen 2481 $self->reset; # polite request, might not happen
1493} 2482}
1494 2483
1495sub customise_for { 2484=item $maps = cf::map::tmp_maps
1496 my ($map, $ob) = @_;
1497 2485
1498 if ($map->per_player) { 2486Returns an arrayref with all map paths of currently instantiated and saved
1499 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2487maps. May block.
2488
2489=cut
2490
2491sub tmp_maps() {
1500 } 2492 [
1501 2493 map {
1502 $map 2494 utf8::decode $_;
2495 /\.map$/
2496 ? normalise $_
2497 : ()
2498 } @{ aio_readdir $TMPDIR or [] }
2499 ]
1503} 2500}
1504 2501
1505sub emergency_save { 2502=item $maps = cf::map::random_maps
1506 my $freeze_guard = cf::freeze_mainloop;
1507 2503
1508 warn "enter emergency perl save\n"; 2504Returns an arrayref with all map paths of currently instantiated and saved
2505random maps. May block.
1509 2506
1510 cf::sync_job { 2507=cut
1511 warn "begin emergency player save\n";
1512 $_->save for values %cf::PLAYER;
1513 warn "end emergency player save\n";
1514 2508
1515 warn "begin emergency map save\n"; 2509sub random_maps() {
1516 $_->save for values %cf::MAP; 2510 [
1517 warn "end emergency map save\n"; 2511 map {
2512 utf8::decode $_;
2513 /\.map$/
2514 ? normalise "?random/$_"
2515 : ()
2516 } @{ aio_readdir $RANDOMDIR or [] }
2517 ]
2518}
2519
2520=item cf::map::unique_maps
2521
2522Returns an arrayref of paths of all shared maps that have
2523instantiated unique items. May block.
2524
2525=cut
2526
2527sub unique_maps() {
2528 [
2529 map {
2530 utf8::decode $_;
2531 s/\.map$//; # TODO future compatibility hack
2532 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2533 ? ()
2534 : normalise $_
2535 } @{ aio_readdir $UNIQUEDIR or [] }
2536 ]
2537}
2538
2539=item cf::map::static_maps
2540
2541Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2542file in the shared directory excluding F</styles> and F</editor>). May
2543block.
2544
2545=cut
2546
2547sub static_maps() {
2548 my @dirs = "";
2549 my @maps;
2550
2551 while (@dirs) {
2552 my $dir = shift @dirs;
2553
2554 next if $dir eq "/styles" || $dir eq "/editor";
2555
2556 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2557 or return;
2558
2559 for (@$files) {
2560 s/\.map$// or next;
2561 utf8::decode $_;
2562 push @maps, "$dir/$_";
2563 }
2564
2565 push @dirs, map "$dir/$_", @$dirs;
1518 }; 2566 }
1519 2567
1520 warn "leave emergency perl save\n"; 2568 \@maps
2569}
2570
2571=back
2572
2573=head3 cf::object
2574
2575=cut
2576
2577package cf::object;
2578
2579=over 4
2580
2581=item $ob->inv_recursive
2582
2583Returns the inventory of the object I<and> their inventories, recursively,
2584but I<not> the object itself.
2585
2586=cut
2587
2588sub inv_recursive_;
2589sub inv_recursive_ {
2590 map { $_, inv_recursive_ $_->inv } @_
2591}
2592
2593sub inv_recursive {
2594 inv_recursive_ inv $_[0]
2595}
2596
2597=item $ref = $ob->ref
2598
2599Creates and returns a persistent reference to an object that can be stored as a string.
2600
2601=item $ob = cf::object::deref ($refstring)
2602
2603returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2604even if the object actually exists. May block.
2605
2606=cut
2607
2608sub deref {
2609 my ($ref) = @_;
2610
2611 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2612 my ($uuid, $name) = ($1, $2);
2613 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2614 or return;
2615 $pl->ob->uuid eq $uuid
2616 or return;
2617
2618 $pl->ob
2619 } else {
2620 warn "$ref: cannot resolve object reference\n";
2621 undef
2622 }
1521} 2623}
1522 2624
1523package cf; 2625package cf;
1524 2626
1525=back 2627=back
1526
1527 2628
1528=head3 cf::object::player 2629=head3 cf::object::player
1529 2630
1530=over 4 2631=over 4
1531 2632
1534Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2635Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1535can be C<undef>. Does the right thing when the player is currently in a 2636can be C<undef>. Does the right thing when the player is currently in a
1536dialogue with the given NPC character. 2637dialogue with the given NPC character.
1537 2638
1538=cut 2639=cut
2640
2641our $SAY_CHANNEL = {
2642 id => "say",
2643 title => "Map",
2644 reply => "say ",
2645 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2646};
2647
2648our $CHAT_CHANNEL = {
2649 id => "chat",
2650 title => "Chat",
2651 reply => "chat ",
2652 tooltip => "Player chat and shouts, global to the server.",
2653};
1539 2654
1540# rough implementation of a future "reply" method that works 2655# rough implementation of a future "reply" method that works
1541# with dialog boxes. 2656# with dialog boxes.
1542#TODO: the first argument must go, split into a $npc->reply_to ( method 2657#TODO: the first argument must go, split into a $npc->reply_to ( method
1543sub cf::object::player::reply($$$;$) { 2658sub cf::object::player::reply($$$;$) {
1545 2660
1546 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2661 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1547 2662
1548 if ($self->{record_replies}) { 2663 if ($self->{record_replies}) {
1549 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2664 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2665
1550 } else { 2666 } else {
2667 my $pl = $self->contr;
2668
2669 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2670 my $dialog = $pl->{npc_dialog};
2671 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2672
2673 } else {
1551 $msg = $npc->name . " says: $msg" if $npc; 2674 $msg = $npc->name . " says: $msg" if $npc;
1552 $self->message ($msg, $flags); 2675 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2676 }
1553 } 2677 }
2678}
2679
2680=item $object->send_msg ($channel, $msg, $color, [extra...])
2681
2682=cut
2683
2684sub cf::object::send_msg {
2685 my $pl = shift->contr
2686 or return;
2687 $pl->send_msg (@_);
1554} 2688}
1555 2689
1556=item $player_object->may ("access") 2690=item $player_object->may ("access")
1557 2691
1558Returns wether the given player is authorized to access resource "access" 2692Returns wether the given player is authorized to access resource "access"
1571 2705
1572=item $player_object->enter_link 2706=item $player_object->enter_link
1573 2707
1574Freezes the player and moves him/her to a special map (C<{link}>). 2708Freezes the player and moves him/her to a special map (C<{link}>).
1575 2709
1576The player should be reaosnably safe there for short amounts of time. You 2710The player should be reasonably safe there for short amounts of time (e.g.
1577I<MUST> call C<leave_link> as soon as possible, though. 2711for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2712though, as the player cannot control the character while it is on the link
2713map.
2714
2715Will never block.
1578 2716
1579=item $player_object->leave_link ($map, $x, $y) 2717=item $player_object->leave_link ($map, $x, $y)
1580 2718
1581Moves the player out of the specila link map onto the given map. If the 2719Moves the player out of the special C<{link}> map onto the specified
1582map is not valid (or omitted), the player will be moved back to the 2720map. If the map is not valid (or omitted), the player will be moved back
1583location he/she was before the call to C<enter_link>, or, if that fails, 2721to the location he/she was before the call to C<enter_link>, or, if that
1584to the emergency map position. 2722fails, to the emergency map position.
1585 2723
1586Might block. 2724Might block.
1587 2725
1588=cut 2726=cut
2727
2728sub link_map {
2729 unless ($LINK_MAP) {
2730 $LINK_MAP = cf::map::find "{link}"
2731 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2732 $LINK_MAP->load;
2733 }
2734
2735 $LINK_MAP
2736}
1589 2737
1590sub cf::object::player::enter_link { 2738sub cf::object::player::enter_link {
1591 my ($self) = @_; 2739 my ($self) = @_;
1592 2740
1593 $self->deactivate_recursive; 2741 $self->deactivate_recursive;
1594 2742
1595 return if $self->map == $LINK_MAP; 2743 ++$self->{_link_recursion};
2744
2745 return if UNIVERSAL::isa $self->map, "ext::map_link";
1596 2746
1597 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2747 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1598 if $self->map; 2748 if $self->map && $self->map->{path} ne "{link}";
1599 2749
1600 $self->enter_map ($LINK_MAP, 20, 20); 2750 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1601} 2751}
1602 2752
1603sub cf::object::player::leave_link { 2753sub cf::object::player::leave_link {
1604 my ($self, $map, $x, $y) = @_; 2754 my ($self, $map, $x, $y) = @_;
2755
2756 return unless $self->contr->active;
1605 2757
1606 my $link_pos = delete $self->{_link_pos}; 2758 my $link_pos = delete $self->{_link_pos};
1607 2759
1608 unless ($map) { 2760 unless ($map) {
1609 # restore original map position 2761 # restore original map position
1620 ($x, $y) = (-1, -1) 2772 ($x, $y) = (-1, -1)
1621 unless (defined $x) && (defined $y); 2773 unless (defined $x) && (defined $y);
1622 2774
1623 # use -1 or undef as default coordinates, not 0, 0 2775 # use -1 or undef as default coordinates, not 0, 0
1624 ($x, $y) = ($map->enter_x, $map->enter_y) 2776 ($x, $y) = ($map->enter_x, $map->enter_y)
1625 if $x <=0 && $y <= 0; 2777 if $x <= 0 && $y <= 0;
1626 2778
1627 $map->load; 2779 $map->load;
2780 $map->load_neighbours;
1628 2781
1629 return unless $self->contr->active; 2782 return unless $self->contr->active;
2783
2784 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2785 if ($self->enter_map ($map, $x, $y)) {
2786 # entering was successful
2787 delete $self->{_link_recursion};
2788 # only activate afterwards, to support waiting in hooks
1630 $self->activate_recursive; 2789 $self->activate_recursive;
1631 $self->enter_map ($map, $x, $y);
1632}
1633
1634cf::player->attach (
1635 on_logout => sub {
1636 my ($pl) = @_;
1637
1638 # abort map switching before logout
1639 if ($pl->ob->{_link_pos}) {
1640 cf::sync_job {
1641 $pl->ob->leave_link
1642 };
1643 }
1644 }, 2790 }
1645 on_login => sub {
1646 my ($pl) = @_;
1647 2791
1648 # try to abort aborted map switching on player login :) 2792}
1649 # should happen only on crashes
1650 if ($pl->ob->{_link_pos}) {
1651 $pl->ob->enter_link;
1652 (async {
1653 # we need this sleep as the login has a concurrent enter_exit running
1654 # and this sleep increases chances of the player not ending up in scorn
1655 $pl->ob->reply (undef,
1656 "There was an internal problem at your last logout, "
1657 . "the server will try to bring you to your intended destination in a second.",
1658 cf::NDI_RED);
1659 Coro::Timer::sleep 1;
1660 $pl->ob->leave_link;
1661 })->prio (2);
1662 }
1663 },
1664);
1665 2793
1666=item $player_object->goto ($path, $x, $y) 2794=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1667 2795
2796Moves the player to the given map-path and coordinates by first freezing
2797her, loading and preparing them map, calling the provided $check callback
2798that has to return the map if sucecssful, and then unfreezes the player on
2799the new (success) or old (failed) map position. In either case, $done will
2800be called at the end of this process.
2801
2802Note that $check will be called with a potentially non-loaded map, so if
2803it needs a loaded map it has to call C<< ->load >>.
2804
1668=cut 2805=cut
2806
2807our $GOTOGEN;
1669 2808
1670sub cf::object::player::goto { 2809sub cf::object::player::goto {
1671 my ($self, $path, $x, $y) = @_; 2810 my ($self, $path, $x, $y, $check, $done) = @_;
2811
2812 if ($self->{_link_recursion} >= $MAX_LINKS) {
2813 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2814 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2815 ($path, $x, $y) = @$EMERGENCY_POSITION;
2816 }
2817
2818 # do generation counting so two concurrent goto's will be executed in-order
2819 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1672 2820
1673 $self->enter_link; 2821 $self->enter_link;
1674 2822
1675 (async { 2823 (async {
1676 $path = new cf::path $path; 2824 $Coro::current->{desc} = "player::goto $path $x $y";
1677 2825
1678 my $map = cf::map::find $path->as_string; 2826 # *tag paths override both path and x|y
2827 if ($path =~ /^\*(.*)$/) {
2828 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2829 my $ob = $obs[rand @obs];
2830
2831 # see if we actually can go there
2832 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2833 $ob = $obs[rand @obs];
2834 } else {
2835 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2836 }
2837 # else put us there anyways for now #d#
2838
2839 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2840 } else {
2841 ($path, $x, $y) = (undef, undef, undef);
2842 }
2843 }
2844
2845 my $map = eval {
2846 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2847
2848 if ($map) {
1679 $map = $map->customise_for ($self) if $map; 2849 $map = $map->customise_for ($self);
1680 2850 $map = $check->($map, $x, $y, $self) if $check && $map;
1681# warn "entering ", $map->path, " at ($x, $y)\n" 2851 } else {
1682# if $map;
1683
1684 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2852 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2853 }
1685 2854
2855 $map
2856 };
2857
2858 if ($@) {
2859 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2860 LOG llevError | logBacktrace, Carp::longmess $@;
2861 }
2862
2863 if ($gen == $self->{_goto_generation}) {
2864 delete $self->{_goto_generation};
1686 $self->leave_link ($map, $x, $y); 2865 $self->leave_link ($map, $x, $y);
2866 }
2867
2868 $done->($self) if $done;
1687 })->prio (1); 2869 })->prio (1);
1688} 2870}
1689 2871
1690=item $player_object->enter_exit ($exit_object) 2872=item $player_object->enter_exit ($exit_object)
1691 2873
1693 2875
1694sub parse_random_map_params { 2876sub parse_random_map_params {
1695 my ($spec) = @_; 2877 my ($spec) = @_;
1696 2878
1697 my $rmp = { # defaults 2879 my $rmp = { # defaults
1698 xsize => 10, 2880 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 2881 ysize => (cf::rndm 15, 40),
2882 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2883 #layout => string,
1700 }; 2884 };
1701 2885
1702 for (split /\n/, $spec) { 2886 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 2887 my ($k, $v) = split /\s+/, $_, 2;
1704 2888
1716 # that depends on the exit object 2900 # that depends on the exit object
1717 2901
1718 my $rmp = parse_random_map_params $exit->msg; 2902 my $rmp = parse_random_map_params $exit->msg;
1719 2903
1720 if ($exit->map) { 2904 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 2905 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 2906 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 2907 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 2908 $rmp->{origin_y} = $exit->y;
2909
2910 $exit->map->touch;
1725 } 2911 }
1726 2912
1727 $rmp->{random_seed} ||= $exit->random_seed; 2913 $rmp->{random_seed} ||= $exit->random_seed;
1728 2914
1729 my $data = cf::to_json $rmp; 2915 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1730 my $md5 = Digest::MD5::md5_hex $data; 2916 my $md5 = Digest::MD5::md5_hex $data;
2917 my $meta = "$RANDOMDIR/$md5.meta";
1731 2918
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2919 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 2920 aio_write $fh, 0, (length $data), $data, 0;
2921 undef $fh;
2922 aio_rename "$meta~", $meta;
1734 2923
2924 my $slaying = "?random/$md5";
2925
2926 if ($exit->valid) {
1735 $exit->slaying ("?random/$md5"); 2927 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 2928 $exit->msg (undef);
2929 }
1737 } 2930 }
1738} 2931}
1739 2932
1740sub cf::object::player::enter_exit { 2933sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 2934 my ($self, $exit) = @_;
1743 return unless $self->type == cf::PLAYER; 2936 return unless $self->type == cf::PLAYER;
1744 2937
1745 $self->enter_link; 2938 $self->enter_link;
1746 2939
1747 (async { 2940 (async {
1748 $self->deactivate_recursive; # just to be sure 2941 $Coro::current->{desc} = "enter_exit";
2942
1749 unless (eval { 2943 unless (eval {
2944 $self->deactivate_recursive; # just to be sure
2945
2946 my $map = cf::map::normalise $exit->slaying, $exit->map;
2947 my $x = $exit->stats->hp;
2948 my $y = $exit->stats->sp;
2949
2950 # special map handling
2951 my $slaying = $exit->slaying;
2952
2953 # special map handling
2954 if ($slaying eq "/!") {
2955 my $guard = cf::lock_acquire "exit_prepare:$exit";
2956
1750 prepare_random_map $exit 2957 prepare_random_map $exit
2958 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2959
1751 if $exit->slaying eq "/!"; 2960 $map = $exit->slaying;
1752 2961
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2962 } elsif ($slaying eq '!up') {
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2963 $map = $exit->map->tile_path (cf::TILE_UP);
2964 $x = $exit->x;
2965 $y = $exit->y;
1755 2966
2967 } elsif ($slaying eq '!down') {
2968 $map = $exit->map->tile_path (cf::TILE_DOWN);
2969 $x = $exit->x;
2970 $y = $exit->y;
2971 }
2972
2973 $self->goto ($map, $x, $y);
2974
2975 # if exit is damned, update players death & WoR home-position
2976 $self->contr->savebed ($map, $x, $y)
2977 if $exit->flag (cf::FLAG_DAMNED);
2978
1756 1; 2979 1
1757 }) { 2980 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 2981 $self->message ("Something went wrong deep within the deliantra server. "
1759 . "I'll try to bring you back to the map you were before. " 2982 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 2983 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 2984 cf::NDI_UNIQUE | cf::NDI_RED);
1762 2985
1763 warn "ERROR in enter_exit: $@"; 2986 error "ERROR in enter_exit: $@";
1764 $self->leave_link; 2987 $self->leave_link;
1765 } 2988 }
1766 })->prio (1); 2989 })->prio (1);
1767} 2990}
1768 2991
1779 3002
1780sub cf::client::send_drawinfo { 3003sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 3004 my ($self, $text, $flags) = @_;
1782 3005
1783 utf8::encode $text; 3006 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3007 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 3008}
1786 3009
3010=item $client->send_big_packet ($pkt)
3011
3012Like C<send_packet>, but tries to compress large packets, and fragments
3013them as required.
3014
3015=cut
3016
3017our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3018
3019sub cf::client::send_big_packet {
3020 my ($self, $pkt) = @_;
3021
3022 # try lzf for large packets
3023 $pkt = "lzf " . Compress::LZF::compress $pkt
3024 if 1024 <= length $pkt and $self->{can_lzf};
3025
3026 # split very large packets
3027 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3028 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3029 $pkt = "frag";
3030 }
3031
3032 $self->send_packet ($pkt);
3033}
3034
3035=item $client->send_msg ($channel, $msg, $color, [extra...])
3036
3037Send a drawinfo or msg packet to the client, formatting the msg for the
3038client if neccessary. C<$type> should be a string identifying the type of
3039the message, with C<log> being the default. If C<$color> is negative, suppress
3040the message unless the client supports the msg packet.
3041
3042=cut
3043
3044# non-persistent channels (usually the info channel)
3045our %CHANNEL = (
3046 "c/motd" => {
3047 id => "infobox",
3048 title => "MOTD",
3049 reply => undef,
3050 tooltip => "The message of the day",
3051 },
3052 "c/identify" => {
3053 id => "infobox",
3054 title => "Identify",
3055 reply => undef,
3056 tooltip => "Items recently identified",
3057 },
3058 "c/examine" => {
3059 id => "infobox",
3060 title => "Examine",
3061 reply => undef,
3062 tooltip => "Signs and other items you examined",
3063 },
3064 "c/shopinfo" => {
3065 id => "infobox",
3066 title => "Shop Info",
3067 reply => undef,
3068 tooltip => "What your bargaining skill tells you about the shop",
3069 },
3070 "c/book" => {
3071 id => "infobox",
3072 title => "Book",
3073 reply => undef,
3074 tooltip => "The contents of a note or book",
3075 },
3076 "c/lookat" => {
3077 id => "infobox",
3078 title => "Look",
3079 reply => undef,
3080 tooltip => "What you saw there",
3081 },
3082 "c/who" => {
3083 id => "infobox",
3084 title => "Players",
3085 reply => undef,
3086 tooltip => "Shows players who are currently online",
3087 },
3088 "c/body" => {
3089 id => "infobox",
3090 title => "Body Parts",
3091 reply => undef,
3092 tooltip => "Shows which body parts you posess and are available",
3093 },
3094 "c/statistics" => {
3095 id => "infobox",
3096 title => "Statistics",
3097 reply => undef,
3098 tooltip => "Shows your primary statistics",
3099 },
3100 "c/skills" => {
3101 id => "infobox",
3102 title => "Skills",
3103 reply => undef,
3104 tooltip => "Shows your experience per skill and item power",
3105 },
3106 "c/shopitems" => {
3107 id => "infobox",
3108 title => "Shop Items",
3109 reply => undef,
3110 tooltip => "Shows the items currently for sale in this shop",
3111 },
3112 "c/resistances" => {
3113 id => "infobox",
3114 title => "Resistances",
3115 reply => undef,
3116 tooltip => "Shows your resistances",
3117 },
3118 "c/pets" => {
3119 id => "infobox",
3120 title => "Pets",
3121 reply => undef,
3122 tooltip => "Shows information abotu your pets/a specific pet",
3123 },
3124 "c/perceiveself" => {
3125 id => "infobox",
3126 title => "Perceive Self",
3127 reply => undef,
3128 tooltip => "You gained detailed knowledge about yourself",
3129 },
3130 "c/uptime" => {
3131 id => "infobox",
3132 title => "Uptime",
3133 reply => undef,
3134 tooltip => "How long the server has been running since last restart",
3135 },
3136 "c/mapinfo" => {
3137 id => "infobox",
3138 title => "Map Info",
3139 reply => undef,
3140 tooltip => "Information related to the maps",
3141 },
3142 "c/party" => {
3143 id => "party",
3144 title => "Party",
3145 reply => "gsay ",
3146 tooltip => "Messages and chat related to your party",
3147 },
3148 "c/death" => {
3149 id => "death",
3150 title => "Death",
3151 reply => undef,
3152 tooltip => "Reason for and more info about your most recent death",
3153 },
3154 "c/say" => $SAY_CHANNEL,
3155 "c/chat" => $CHAT_CHANNEL,
3156);
3157
3158sub cf::client::send_msg {
3159 my ($self, $channel, $msg, $color, @extra) = @_;
3160
3161 $msg = $self->pl->expand_cfpod ($msg)
3162 unless $color & cf::NDI_VERBATIM;
3163
3164 $color &= cf::NDI_CLIENT_MASK; # just in case...
3165
3166 # check predefined channels, for the benefit of C
3167 if ($CHANNEL{$channel}) {
3168 $channel = $CHANNEL{$channel};
3169
3170 $self->ext_msg (channel_info => $channel);
3171 $channel = $channel->{id};
3172
3173 } elsif (ref $channel) {
3174 # send meta info to client, if not yet sent
3175 unless (exists $self->{channel}{$channel->{id}}) {
3176 $self->{channel}{$channel->{id}} = $channel;
3177 $self->ext_msg (channel_info => $channel);
3178 }
3179
3180 $channel = $channel->{id};
3181 }
3182
3183 return unless @extra || length $msg;
3184
3185 # default colour, mask it out
3186 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3187 if $color & cf::NDI_DEF;
3188
3189 my $pkt = "msg "
3190 . $self->{json_coder}->encode (
3191 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3192 );
3193
3194 $self->send_big_packet ($pkt);
3195}
3196
3197=item $client->ext_msg ($type, @msg)
3198
3199Sends an ext event to the client.
3200
3201=cut
3202
3203sub cf::client::ext_msg($$@) {
3204 my ($self, $type, @msg) = @_;
3205
3206 if ($self->extcmd == 2) {
3207 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3208 } elsif ($self->extcmd == 1) { # TODO: remove
3209 push @msg, msgtype => "event_$type";
3210 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3211 }
3212}
3213
3214=item $client->ext_reply ($msgid, @msg)
3215
3216Sends an ext reply to the client.
3217
3218=cut
3219
3220sub cf::client::ext_reply($$@) {
3221 my ($self, $id, @msg) = @_;
3222
3223 if ($self->extcmd == 2) {
3224 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3225 } elsif ($self->extcmd == 1) {
3226 #TODO: version 1, remove
3227 unshift @msg, msgtype => "reply", msgid => $id;
3228 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3229 }
3230}
1787 3231
1788=item $success = $client->query ($flags, "text", \&cb) 3232=item $success = $client->query ($flags, "text", \&cb)
1789 3233
1790Queues a query to the client, calling the given callback with 3234Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3235the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3236C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793 3237
1794Queries can fail, so check the return code. Or don't, as queries will become 3238Queries can fail, so check the return code. Or don't, as queries will
1795reliable at some point in the future. 3239become reliable at some point in the future.
1796 3240
1797=cut 3241=cut
1798 3242
1799sub cf::client::query { 3243sub cf::client::query {
1800 my ($self, $flags, $text, $cb) = @_; 3244 my ($self, $flags, $text, $cb) = @_;
1808 utf8::encode $text; 3252 utf8::encode $text;
1809 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3253 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810 3254
1811 $self->send_packet ($self->{query_queue}[0][0]) 3255 $self->send_packet ($self->{query_queue}[0][0])
1812 if @{ $self->{query_queue} } == 1; 3256 if @{ $self->{query_queue} } == 1;
3257
3258 1
1813} 3259}
1814 3260
1815cf::client->attach ( 3261cf::client->attach (
3262 on_connect => sub {
3263 my ($ns) = @_;
3264
3265 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3266 },
1816 on_reply => sub { 3267 on_reply => sub {
1817 my ($ns, $msg) = @_; 3268 my ($ns, $msg) = @_;
1818 3269
1819 # this weird shuffling is so that direct followup queries 3270 # this weird shuffling is so that direct followup queries
1820 # get handled first 3271 # get handled first
1821 my $queue = delete $ns->{query_queue} 3272 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 3273 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 3274
1824 (shift @$queue)->[1]->($msg); 3275 (shift @$queue)->[1]->($msg);
3276 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 3277
1826 push @{ $ns->{query_queue} }, @$queue; 3278 push @{ $ns->{query_queue} }, @$queue;
1827 3279
1828 if (@{ $ns->{query_queue} } == @$queue) { 3280 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 3281 if (@$queue) {
1831 } else { 3283 } else {
1832 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3284 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 } 3285 }
1834 } 3286 }
1835 }, 3287 },
3288 on_exticmd => sub {
3289 my ($ns, $buf) = @_;
3290
3291 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3292
3293 if (ref $msg) {
3294 my ($type, $reply, @payload) =
3295 "ARRAY" eq ref $msg
3296 ? @$msg
3297 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3298
3299 my @reply;
3300
3301 if (my $cb = $EXTICMD{$type}) {
3302 @reply = $cb->($ns, @payload);
3303 }
3304
3305 $ns->ext_reply ($reply, @reply)
3306 if $reply;
3307
3308 } else {
3309 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3310 }
3311
3312 cf::override;
3313 },
1836); 3314);
1837 3315
1838=item $client->async (\&cb) 3316=item $client->async (\&cb)
1839 3317
1840Create a new coroutine, running the specified callback. The coroutine will 3318Create a new coroutine, running the specified callback. The coroutine will
1856 3334
1857 $coro 3335 $coro
1858} 3336}
1859 3337
1860cf::client->attach ( 3338cf::client->attach (
1861 on_destroy => sub { 3339 on_client_destroy => sub {
1862 my ($ns) = @_; 3340 my ($ns) = @_;
1863 3341
1864 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3342 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1865 }, 3343 },
1866); 3344);
1881our $safe = new Safe "safe"; 3359our $safe = new Safe "safe";
1882our $safe_hole = new Safe::Hole; 3360our $safe_hole = new Safe::Hole;
1883 3361
1884$SIG{FPE} = 'IGNORE'; 3362$SIG{FPE} = 'IGNORE';
1885 3363
1886$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3364$safe->permit_only (Opcode::opset qw(
3365 :base_core :base_mem :base_orig :base_math :base_loop
3366 grepstart grepwhile mapstart mapwhile
3367 sort time
3368));
1887 3369
1888# here we export the classes and methods available to script code 3370# here we export the classes and methods available to script code
1889 3371
1890=pod 3372=pod
1891 3373
1892The following fucntions and emthods are available within a safe environment: 3374The following functions and methods are available within a safe environment:
1893 3375
1894 cf::object contr pay_amount pay_player map 3376 cf::object
3377 contr pay_amount pay_player map x y force_find force_add destroy
3378 insert remove name archname title slaying race decrease split
3379 value
3380
1895 cf::object::player player 3381 cf::object::player
1896 cf::player peaceful 3382 player
1897 cf::map trigger 3383
3384 cf::player
3385 peaceful
3386
3387 cf::map
3388 trigger
1898 3389
1899=cut 3390=cut
1900 3391
1901for ( 3392for (
1902 ["cf::object" => qw(contr pay_amount pay_player map)], 3393 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3394 insert remove inv nrof name archname title slaying race
3395 decrease split destroy change_exp value msg lore send_msg)],
1903 ["cf::object::player" => qw(player)], 3396 ["cf::object::player" => qw(player)],
1904 ["cf::player" => qw(peaceful)], 3397 ["cf::player" => qw(peaceful send_msg)],
1905 ["cf::map" => qw(trigger)], 3398 ["cf::map" => qw(trigger)],
1906) { 3399) {
1907 no strict 'refs';
1908 my ($pkg, @funs) = @$_; 3400 my ($pkg, @funs) = @$_;
1909 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3401 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1910 for @funs; 3402 for @funs;
1911} 3403}
1912 3404
1927 3419
1928 my $qcode = $code; 3420 my $qcode = $code;
1929 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3421 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1930 $qcode =~ s/\n/\\n/g; 3422 $qcode =~ s/\n/\\n/g;
1931 3423
3424 %vars = (_dummy => 0) unless %vars;
3425
3426 my @res;
1932 local $_; 3427 local $_;
1933 local @safe::cf::_safe_eval_args = values %vars;
1934 3428
1935 my $eval = 3429 my $eval =
1936 "do {\n" 3430 "do {\n"
1937 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3431 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1938 . "#line 0 \"{$qcode}\"\n" 3432 . "#line 0 \"{$qcode}\"\n"
1939 . $code 3433 . $code
1940 . "\n}" 3434 . "\n}"
1941 ; 3435 ;
1942 3436
3437 if ($CFG{safe_eval}) {
1943 sub_generation_inc; 3438 sub_generation_inc;
3439 local @safe::cf::_safe_eval_args = values %vars;
1944 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3440 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1945 sub_generation_inc; 3441 sub_generation_inc;
3442 } else {
3443 local @cf::_safe_eval_args = values %vars;
3444 @res = wantarray ? eval eval : scalar eval $eval;
3445 }
1946 3446
1947 if ($@) { 3447 if ($@) {
1948 warn "$@"; 3448 warn "$@",
1949 warn "while executing safe code '$code'\n"; 3449 "while executing safe code '$code'\n",
1950 warn "with arguments " . (join " ", %vars) . "\n"; 3450 "with arguments " . (join " ", %vars) . "\n";
1951 } 3451 }
1952 3452
1953 wantarray ? @res : $res[0] 3453 wantarray ? @res : $res[0]
1954} 3454}
1955 3455
1969=cut 3469=cut
1970 3470
1971sub register_script_function { 3471sub register_script_function {
1972 my ($fun, $cb) = @_; 3472 my ($fun, $cb) = @_;
1973 3473
1974 no strict 'refs'; 3474 $fun = "safe::$fun" if $CFG{safe_eval};
1975 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3475 *$fun = $safe_hole->wrap ($cb);
1976} 3476}
1977 3477
1978=back 3478=back
1979 3479
1980=cut 3480=cut
1981 3481
1982############################################################################# 3482#############################################################################
3483# the server's init and main functions
1983 3484
1984=head2 EXTENSION DATABASE SUPPORT 3485sub load_facedata($) {
3486 my ($path) = @_;
1985 3487
1986Crossfire maintains a very simple database for extension use. It can 3488 # HACK to clear player env face cache, we need some signal framework
1987currently store anything that can be serialised using Storable, which 3489 # for this (global event?)
1988excludes objects. 3490 %ext::player_env::MUSIC_FACE_CACHE = ();
1989 3491
1990The parameter C<$family> should best start with the name of the extension 3492 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1991using it, it should be unique.
1992 3493
1993=over 4 3494 trace "loading facedata from $path\n";
1994 3495
1995=item $hashref = cf::db_get $family 3496 my $facedata = decode_storable load_file $path;
1996 3497
1997Return a hashref for use by the extension C<$family>, which can be 3498 $facedata->{version} == 2
1998modified. After modifications, you have to call C<cf::db_dirty> or 3499 or cf::cleanup "$path: version mismatch, cannot proceed.";
1999C<cf::db_sync>.
2000 3500
2001=item $value = cf::db_get $family => $key 3501 # patch in the exptable
2002 3502 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2003Returns a single value from the database 3503 $facedata->{resource}{"res/exp_table"} = {
2004 3504 type => FT_RSRC,
2005=item cf::db_put $family => $hashref 3505 data => $exp_table,
2006 3506 hash => (Digest::MD5::md5 $exp_table),
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009
2010=item cf::db_put $family => $key => $value
2011
2012Stores the given C<$value> in the family hash. Updates are delayed, if you
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022
2023=cut
2024
2025our $DB;
2026
2027{
2028 my $path = cf::localdir . "/database.pst";
2029
2030 sub db_load() {
2031 $DB = stat $path ? Storable::retrieve $path : { };
2032 }
2033
2034 my $pid;
2035
2036 sub db_save() {
2037 waitpid $pid, 0 if $pid;
2038 if (0 == ($pid = fork)) {
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 }
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 }); 3507 };
3508 cf::cede_to_tick;
2056 3509
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 } 3510 {
3511 my $faces = $facedata->{faceinfo};
2061 3512
2062 sub db_get($;$) { 3513 while (my ($face, $info) = each %$faces) {
2063 @_ >= 2 3514 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067 3515
2068 sub db_put($$;$) { 3516 cf::face::set_visibility $idx, $info->{visibility};
2069 if (@_ >= 3) { 3517 cf::face::set_magicmap $idx, $info->{magicmap};
2070 $DB->{$_[0]}{$_[1]} = $_[2]; 3518 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2071 } else { 3519 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2072 $DB->{$_[0]} = $_[1]; 3520 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2073 }
2074 db_dirty;
2075 }
2076 3521
2077 cf::global->attach ( 3522 cf::cede_to_tick;
2078 prio => 10000,
2079 on_cleanup => sub {
2080 db_sync;
2081 }, 3523 }
2082 );
2083}
2084 3524
2085############################################################################# 3525 while (my ($face, $info) = each %$faces) {
2086# the server's main() 3526 next unless $info->{smooth};
2087 3527
2088sub cfg_load { 3528 my $idx = cf::face::find $face
2089 open my $fh, "<:utf8", cf::confdir . "/config" 3529 or next;
2090 or return;
2091 3530
2092 local $/; 3531 if (my $smooth = cf::face::find $info->{smooth}) {
2093 *CFG = YAML::Syck::Load <$fh>; 3532 cf::face::set_smooth $idx, $smooth;
3533 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3534 } else {
3535 error "smooth face '$info->{smooth}' not found for face '$face'";
3536 }
2094 3537
3538 cf::cede_to_tick;
3539 }
3540 }
3541
3542 {
3543 my $anims = $facedata->{animinfo};
3544
3545 while (my ($anim, $info) = each %$anims) {
3546 cf::anim::set $anim, $info->{frames}, $info->{facings};
3547 cf::cede_to_tick;
3548 }
3549
3550 cf::anim::invalidate_all; # d'oh
3551 }
3552
3553 {
3554 my $res = $facedata->{resource};
3555
3556 while (my ($name, $info) = each %$res) {
3557 if (defined $info->{type}) {
3558 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3559
3560 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3561 cf::face::set_type $idx, $info->{type};
3562 } else {
3563 $RESOURCE{$name} = $info; # unused
3564 }
3565
3566 cf::cede_to_tick;
3567 }
3568 }
3569
3570 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3571
3572 1
3573}
3574
3575register_exticmd fx_want => sub {
3576 my ($ns, $want) = @_;
3577
3578 while (my ($k, $v) = each %$want) {
3579 $ns->fx_want ($k, $v);
3580 }
3581};
3582
3583sub load_resource_file($) {
3584 my $guard = lock_acquire "load_resource_file";
3585
3586 my $status = load_resource_file_ $_[0];
3587 get_slot 0.1, 100;
3588 cf::arch::commit_load;
3589
3590 $status
3591}
3592
3593sub reload_regions {
3594 # HACK to clear player env face cache, we need some signal framework
3595 # for this (global event?)
3596 %ext::player_env::MUSIC_FACE_CACHE = ();
3597
3598 load_resource_file "$MAPDIR/regions"
3599 or die "unable to load regions file\n";
3600
3601 for (cf::region::list) {
3602 $_->{match} = qr/$_->{match}/
3603 if exists $_->{match};
3604 }
3605}
3606
3607sub reload_facedata {
3608 load_facedata "$DATADIR/facedata"
3609 or die "unable to load facedata\n";
3610}
3611
3612sub reload_archetypes {
3613 load_resource_file "$DATADIR/archetypes"
3614 or die "unable to load archetypes\n";
3615}
3616
3617sub reload_treasures {
3618 load_resource_file "$DATADIR/treasures"
3619 or die "unable to load treasurelists\n";
3620}
3621
3622sub reload_sound {
3623 trace "loading sound config from $DATADIR/sound\n";
3624
3625 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3626
3627 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3628 my $sound = $soundconf->{compat}[$_]
3629 or next;
3630
3631 my $face = cf::face::find "sound/$sound->[1]";
3632 cf::sound::set $sound->[0] => $face;
3633 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3634 }
3635
3636 while (my ($k, $v) = each %{$soundconf->{event}}) {
3637 my $face = cf::face::find "sound/$v";
3638 cf::sound::set $k => $face;
3639 }
3640}
3641
3642sub reload_resources {
3643 trace "reloading resource files...\n";
3644
3645 reload_exp_table;
3646 reload_materials;
3647 reload_facedata;
3648 reload_sound;
3649 reload_archetypes;
3650 reload_regions;
3651 reload_treasures;
3652
3653 trace "finished reloading resource files\n";
3654}
3655
3656sub reload_config {
3657 trace "reloading config file...\n";
3658
3659 my $config = load_file "$CONFDIR/config";
3660 utf8::decode $config;
3661 *CFG = decode_yaml $config;
3662
2095 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3663 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2096 3664
2097 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3665 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3666 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2099 3667
2100 if (exists $CFG{mlockall}) { 3668 if (exists $CFG{mlockall}) {
2101 eval { 3669 eval {
2102 $CFG{mlockall} ? &mlockall : &munlockall 3670 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2103 and die "WARNING: m(un)lockall failed: $!\n"; 3671 and die "WARNING: m(un)lockall failed: $!\n";
2104 }; 3672 };
2105 warn $@ if $@; 3673 warn $@ if $@;
2106 } 3674 }
2107} 3675}
2108 3676
3677sub pidfile() {
3678 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3679 or die "$PIDFILE: $!";
3680 flock $fh, &Fcntl::LOCK_EX
3681 or die "$PIDFILE: flock: $!";
3682 $fh
3683}
3684
3685# make sure only one server instance is running at any one time
3686sub atomic {
3687 my $fh = pidfile;
3688
3689 my $pid = <$fh>;
3690 kill 9, $pid if $pid > 0;
3691
3692 seek $fh, 0, 0;
3693 print $fh $$;
3694}
3695
3696sub main_loop {
3697 trace "EV::loop starting\n";
3698 if (1) {
3699 EV::loop;
3700 }
3701 trace "EV::loop returned\n";
3702 goto &main_loop unless $REALLY_UNLOOP;
3703}
3704
2109sub main { 3705sub main {
3706 cf::init_globals; # initialise logging
3707
3708 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3709 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3710 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3711 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3712
3713 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3714
2110 # we must not ever block the main coroutine 3715 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 3716 local $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3717 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2113 async { Event::one_event }; 3718 (async {
3719 $Coro::current->{desc} = "IDLE BUG HANDLER";
3720 EV::loop EV::LOOP_ONESHOT;
3721 })->prio (Coro::PRIO_MAX);
2114 }; 3722 };
2115 3723
2116 cfg_load; 3724 evthread_start IO::AIO::poll_fileno;
2117 db_load; 3725
3726 cf::sync_job {
3727 cf::incloader::init ();
3728
3729 cf::init_anim;
3730 cf::init_attackmess;
3731 cf::init_dynamic;
3732
3733 cf::load_settings;
3734
3735 reload_resources;
3736 reload_config;
3737 db_init;
3738
3739 cf::init_uuid;
3740 cf::init_signals;
3741 cf::init_skills;
3742
3743 cf::init_beforeplay;
3744
3745 atomic;
3746
2118 load_extensions; 3747 load_extensions;
2119 Event::loop; 3748
3749 utime time, time, $RUNTIMEFILE;
3750
3751 # no (long-running) fork's whatsoever before this point(!)
3752 use POSIX ();
3753 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3754
3755 cf::_post_init 0;
3756 };
3757
3758 cf::object::thawer::errors_are_fatal 0;
3759 info "parse errors in files are no longer fatal from this point on.\n";
3760
3761 my $free_main; $free_main = EV::idle sub {
3762 undef $free_main;
3763 undef &main; # free gobs of memory :)
3764 };
3765
3766 goto &main_loop;
2120} 3767}
2121 3768
2122############################################################################# 3769#############################################################################
2123# initialisation 3770# initialisation and cleanup
2124 3771
3772# install some emergency cleanup handlers
3773BEGIN {
3774 our %SIGWATCHER = ();
3775 for my $signal (qw(INT HUP TERM)) {
3776 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3777 cf::cleanup "SIG$signal";
3778 };
3779 }
3780}
3781
3782sub write_runtime_sync {
3783 my $t0 = AE::time;
3784
3785 # first touch the runtime file to show we are still running:
3786 # the fsync below can take a very very long time.
3787
3788 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3789
3790 my $guard = cf::lock_acquire "write_runtime";
3791
3792 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3793 or return;
3794
3795 my $value = $cf::RUNTIME + 90 + 10;
3796 # 10 is the runtime save interval, for a monotonic clock
3797 # 60 allows for the watchdog to kill the server.
3798
3799 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3800 and return;
3801
3802 # always fsync - this file is important
3803 aio_fsync $fh
3804 and return;
3805
3806 # touch it again to show we are up-to-date
3807 aio_utime $fh, undef, undef;
3808
3809 close $fh
3810 or return;
3811
3812 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3813 and return;
3814
3815 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3816
3817 1
3818}
3819
3820our $uuid_lock;
3821our $uuid_skip;
3822
3823sub write_uuid_sync($) {
3824 $uuid_skip ||= $_[0];
3825
3826 return if $uuid_lock;
3827 local $uuid_lock = 1;
3828
3829 my $uuid = "$LOCALDIR/uuid";
3830
3831 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3832 or return;
3833
3834 my $value = uuid_seq uuid_cur;
3835
3836 unless ($value) {
3837 info "cowardly refusing to write zero uuid value!\n";
3838 return;
3839 }
3840
3841 my $value = uuid_str $value + $uuid_skip;
3842 $uuid_skip = 0;
3843
3844 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3845 and return;
3846
3847 # always fsync - this file is important
3848 aio_fsync $fh
3849 and return;
3850
3851 close $fh
3852 or return;
3853
3854 aio_rename "$uuid~", $uuid
3855 and return;
3856
3857 trace "uuid file written ($value).\n";
3858
3859 1
3860
3861}
3862
3863sub write_uuid($$) {
3864 my ($skip, $sync) = @_;
3865
3866 $sync ? write_uuid_sync $skip
3867 : async { write_uuid_sync $skip };
3868}
3869
3870sub emergency_save() {
3871 my $freeze_guard = cf::freeze_mainloop;
3872
3873 info "emergency_perl_save: enter\n";
3874
3875 # this is a trade-off: we want to be very quick here, so
3876 # save all maps without fsync, and later call a global sync
3877 # (which in turn might be very very slow)
3878 local $USE_FSYNC = 0;
3879
3880 cf::sync_job {
3881 cf::write_runtime_sync; # external watchdog should not bark
3882
3883 # use a peculiar iteration method to avoid tripping on perl
3884 # refcount bugs in for. also avoids problems with players
3885 # and maps saved/destroyed asynchronously.
3886 info "emergency_perl_save: begin player save\n";
3887 for my $login (keys %cf::PLAYER) {
3888 my $pl = $cf::PLAYER{$login} or next;
3889 $pl->valid or next;
3890 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3891 $pl->save;
3892 }
3893 info "emergency_perl_save: end player save\n";
3894
3895 cf::write_runtime_sync; # external watchdog should not bark
3896
3897 info "emergency_perl_save: begin map save\n";
3898 for my $path (keys %cf::MAP) {
3899 my $map = $cf::MAP{$path} or next;
3900 $map->valid or next;
3901 $map->save;
3902 }
3903 info "emergency_perl_save: end map save\n";
3904
3905 cf::write_runtime_sync; # external watchdog should not bark
3906
3907 info "emergency_perl_save: begin database checkpoint\n";
3908 BDB::db_env_txn_checkpoint $DB_ENV;
3909 info "emergency_perl_save: end database checkpoint\n";
3910
3911 info "emergency_perl_save: begin write uuid\n";
3912 write_uuid_sync 1;
3913 info "emergency_perl_save: end write uuid\n";
3914
3915 cf::write_runtime_sync; # external watchdog should not bark
3916
3917 trace "emergency_perl_save: syncing database to disk";
3918 BDB::db_env_txn_checkpoint $DB_ENV;
3919
3920 info "emergency_perl_save: starting sync\n";
3921 IO::AIO::aio_sync sub {
3922 info "emergency_perl_save: finished sync\n";
3923 };
3924
3925 cf::write_runtime_sync; # external watchdog should not bark
3926
3927 trace "emergency_perl_save: flushing outstanding aio requests";
3928 while (IO::AIO::nreqs || BDB::nreqs) {
3929 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3930 }
3931
3932 cf::write_runtime_sync; # external watchdog should not bark
3933 };
3934
3935 info "emergency_perl_save: leave\n";
3936}
3937
3938sub post_cleanup {
3939 my ($make_core) = @_;
3940
3941 IO::AIO::flush;
3942
3943 error Carp::longmess "post_cleanup backtrace"
3944 if $make_core;
3945
3946 my $fh = pidfile;
3947 unlink $PIDFILE if <$fh> == $$;
3948}
3949
3950# a safer delete_package, copied from Symbol
3951sub clear_package($) {
3952 my $pkg = shift;
3953
3954 # expand to full symbol table name if needed
3955 unless ($pkg =~ /^main::.*::$/) {
3956 $pkg = "main$pkg" if $pkg =~ /^::/;
3957 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3958 $pkg .= '::' unless $pkg =~ /::$/;
3959 }
3960
3961 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3962 my $stem_symtab = *{$stem}{HASH};
3963
3964 defined $stem_symtab and exists $stem_symtab->{$leaf}
3965 or return;
3966
3967 # clear all symbols
3968 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3969 for my $name (keys %$leaf_symtab) {
3970 _gv_clear *{"$pkg$name"};
3971# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3972 }
3973}
3974
2125sub reload() { 3975sub do_reload_perl() {
2126 # can/must only be called in main 3976 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 3977 unless (in_main) {
2128 warn "can only reload from main coroutine\n"; 3978 error "can only reload from main coroutine";
2129 return; 3979 return;
2130 } 3980 }
2131 3981
2132 warn "reloading..."; 3982 return if $RELOAD++;
2133 3983
2134 my $guard = freeze_mainloop; 3984 my $t1 = AE::time;
3985
3986 while ($RELOAD) {
3987 cf::get_slot 0.1, -1, "reload_perl";
3988 info "perl_reload: reloading...";
3989
3990 trace "perl_reload: entering sync_job";
3991
3992 cf::sync_job {
2135 cf::emergency_save; 3993 #cf::emergency_save;
2136 3994
2137 eval { 3995 trace "perl_reload: cancelling all extension coros";
2138 # if anything goes wrong in here, we should simply crash as we already saved
2139
2140 # cancel all watchers
2141 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 }
2144
2145 # cancel all extension coros
2146 $_->cancel for values %EXT_CORO; 3996 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 3997 %EXT_CORO = ();
2148 3998
2149 # unload all extensions 3999 trace "perl_reload: removing commands";
2150 for (@exts) { 4000 %COMMAND = ();
2151 warn "unloading <$_>";
2152 unload_extension $_;
2153 }
2154 4001
2155 # unload all modules loaded from $LIBDIR 4002 trace "perl_reload: removing ext/exti commands";
2156 while (my ($k, $v) = each %INC) { 4003 %EXTCMD = ();
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4004 %EXTICMD = ();
2158 4005
2159 warn "removing <$k>"; 4006 trace "perl_reload: unloading/nuking all extensions";
2160 delete $INC{$k}; 4007 for my $pkg (@EXTS) {
4008 trace "... unloading $pkg";
2161 4009
2162 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g;
2164
2165 if (my $cb = $k->can ("unload_module")) { 4010 if (my $cb = $pkg->can ("unload")) {
4011 eval {
2166 $cb->(); 4012 $cb->($pkg);
4013 1
4014 } or error "$pkg unloaded, but with errors: $@";
4015 }
4016
4017 trace "... clearing $pkg";
4018 clear_package $pkg;
2167 } 4019 }
2168 4020
2169 Symbol::delete_package $k; 4021 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4022 while (my ($k, $v) = each %INC) {
4023 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4024
4025 trace "... unloading $k";
4026 delete $INC{$k};
4027
4028 $k =~ s/\.pm$//;
4029 $k =~ s/\//::/g;
4030
4031 if (my $cb = $k->can ("unload_module")) {
4032 $cb->();
4033 }
4034
4035 clear_package $k;
2170 } 4036 }
2171 4037
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 4038 trace "perl_reload: getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 4039 clear_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4040 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 4041
2180 # remove register_script_function callbacks 4042 trace "perl_reload: unloading cf.pm \"a bit\"";
2181 # TODO
2182
2183 # unload cf.pm "a bit"
2184 delete $INC{"cf.pm"}; 4043 delete $INC{"cf.pm"};
4044 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2185 4045
2186 # don't, removes xs symbols, too, 4046 # don't, removes xs symbols, too,
2187 # and global variables created in xs 4047 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 4048 #clear_package __PACKAGE__;
2189 4049
2190 # reload cf.pm 4050 info "perl_reload: unload completed, starting to reload now";
2191 warn "reloading cf.pm"; 4051
4052 trace "perl_reload: reloading cf.pm";
2192 require cf; 4053 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4054 cf::_connect_to_perl_1;
2194 4055
2195 # load config and database again 4056 trace "perl_reload: loading config and database again";
2196 cf::cfg_load; 4057 cf::reload_config;
2197 cf::db_load;
2198 4058
2199 # load extensions 4059 trace "perl_reload: loading extensions";
2200 warn "load extensions";
2201 cf::load_extensions; 4060 cf::load_extensions;
2202 4061
2203 # reattach attachments to objects 4062 if ($REATTACH_ON_RELOAD) {
2204 warn "reattach"; 4063 trace "perl_reload: reattaching attachments to objects/players";
2205 _global_reattach; 4064 _global_reattach; # objects, sockets
4065 trace "perl_reload: reattaching attachments to maps";
2206 reattach $_ for values %MAP; 4066 reattach $_ for values %MAP;
4067 trace "perl_reload: reattaching attachments to players";
4068 reattach $_ for values %PLAYER;
4069 }
4070
4071 cf::_post_init 1;
4072
4073 trace "perl_reload: leaving sync_job";
4074
4075 1
4076 } or do {
4077 error $@;
4078 cf::cleanup "perl_reload: error, exiting.";
4079 };
4080
4081 --$RELOAD;
4082 }
4083
4084 $t1 = AE::time - $t1;
4085 info "perl_reload: completed in ${t1}s\n";
4086};
4087
4088our $RELOAD_WATCHER; # used only during reload
4089
4090sub reload_perl() {
4091 # doing reload synchronously and two reloads happen back-to-back,
4092 # coro crashes during coro_state_free->destroy here.
4093
4094 $RELOAD_WATCHER ||= cf::async {
4095 Coro::AIO::aio_wait cache_extensions;
4096
4097 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4098 do_reload_perl;
4099 undef $RELOAD_WATCHER;
4100 };
2207 }; 4101 };
2208
2209 if ($@) {
2210 warn $@;
2211 warn "error while reloading, exiting.";
2212 exit 1;
2213 }
2214
2215 warn "reloaded successfully";
2216};
2217
2218#############################################################################
2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259} 4102}
2260
2261register "<global>", __PACKAGE__;
2262 4103
2263register_command "reload" => sub { 4104register_command "reload" => sub {
2264 my ($who, $arg) = @_; 4105 my ($who, $arg) = @_;
2265 4106
2266 if ($who->flag (FLAG_WIZ)) { 4107 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload."); 4108 $who->message ("reloading server.");
4109 async {
4110 $Coro::current->{desc} = "perl_reload";
4111 reload_perl;
4112 };
2270 } 4113 }
2271}; 4114};
2272 4115
2273unshift @INC, $LIBDIR; 4116#############################################################################
2274 4117
2275$TICK_WATCHER = Event->timer ( 4118my $bug_warning = 0;
2276 reentrant => 0,
2277 prio => 0,
2278 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL,
2280 cb => sub {
2281 cf::server_tick; # one server iteration
2282 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK;
2284 4119
2285 # if we are delayed by four ticks or more, skip them all 4120sub wait_for_tick() {
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4121 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2287 4122
2288 $TICK_WATCHER->at ($NEXT_TICK); 4123 $WAIT_FOR_TICK->wait;
2289 $TICK_WATCHER->start; 4124}
4125
4126sub wait_for_tick_begin() {
4127 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4128
4129 my $signal = new Coro::Signal;
4130 push @WAIT_FOR_TICK_BEGIN, $signal;
4131 $signal->wait;
4132}
4133
4134sub tick {
4135 if ($Coro::current != $Coro::main) {
4136 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4137 unless ++$bug_warning > 10;
4138 return;
2290 }, 4139 }
2291);
2292 4140
2293IO::AIO::max_poll_time $TICK * 0.2; 4141 cf::one_tick; # one server iteration
2294 4142
2295Event->io ( 4143 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2296 fd => IO::AIO::poll_fileno,
2297 poll => 'r',
2298 prio => 5,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302 4144
2303Event->timer ( 4145 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2304 data => WF_AUTOCANCEL, 4146 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2305 after => 0, 4147 Coro::async_pool {
2306 interval => 10, 4148 $Coro::current->{desc} = "runtime saver";
2307 cb => sub {
2308 (Coro::unblock_sub {
2309 write_runtime 4149 write_runtime_sync
2310 or warn "ERROR: unable to write runtime file: $!"; 4150 or error "ERROR: unable to write runtime file: $!";
2311 })->(); 4151 };
2312 }, 4152 }
2313); 4153
4154 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4155 $sig->send;
4156 }
4157 $WAIT_FOR_TICK->broadcast;
4158
4159 $LOAD = ($NOW - $TICK_START) / $TICK;
4160 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4161
4162 if (0) {
4163 if ($NEXT_TICK) {
4164 my $jitter = $TICK_START - $NEXT_TICK;
4165 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4166 debug "jitter $JITTER\n";#d#
4167 }
4168 }
4169}
4170
4171{
4172 # configure BDB
4173
4174 BDB::min_parallel 16;
4175 BDB::max_poll_reqs $TICK * 0.1;
4176 $AnyEvent::BDB::WATCHER->priority (1);
4177
4178 unless ($DB_ENV) {
4179 $DB_ENV = BDB::db_env_create;
4180 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4181 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4182 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4183 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4184 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4185
4186 cf::sync_job {
4187 eval {
4188 BDB::db_env_open
4189 $DB_ENV,
4190 $BDBDIR,
4191 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4192 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4193 0666;
4194
4195 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4196 };
4197
4198 cf::cleanup "db_env_open(db): $@" if $@;
4199 };
4200 }
4201
4202 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4203 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4204 };
4205 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4206 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4207 };
4208 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4209 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4210 };
4211}
4212
4213{
4214 # configure IO::AIO
4215
4216 IO::AIO::min_parallel 8;
4217 IO::AIO::max_poll_time $TICK * 0.1;
4218 undef $AnyEvent::AIO::WATCHER;
4219}
4220
4221our $_log_backtrace;
4222our $_log_backtrace_last;
4223
4224sub _log_backtrace {
4225 my ($msg, @addr) = @_;
4226
4227 $msg =~ s/\n$//;
4228
4229 if ($_log_backtrace_last eq $msg) {
4230 LOG llevInfo, "[ABT] $msg\n";
4231 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4232 # limit the # of concurrent backtraces
4233 } elsif ($_log_backtrace < 2) {
4234 $_log_backtrace_last = $msg;
4235 ++$_log_backtrace;
4236 my $perl_bt = Carp::longmess $msg;
4237 async {
4238 $Coro::current->{desc} = "abt $msg";
4239
4240 my @bt = fork_call {
4241 @addr = map { sprintf "%x", $_ } @addr;
4242 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4243 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4244 or die "addr2line: $!";
4245
4246 my @funcs;
4247 my @res = <$fh>;
4248 chomp for @res;
4249 while (@res) {
4250 my ($func, $line) = splice @res, 0, 2, ();
4251 push @funcs, "[$func] $line";
4252 }
4253
4254 @funcs
4255 };
4256
4257 LOG llevInfo, "[ABT] $perl_bt\n";
4258 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4259 LOG llevInfo, "[ABT] $_\n" for @bt;
4260 --$_log_backtrace;
4261 };
4262 } else {
4263 LOG llevInfo, "[ABT] $msg\n";
4264 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4265 }
4266}
4267
4268# load additional modules
4269require "cf/$_.pm" for @EXTRA_MODULES;
4270cf::_connect_to_perl_2;
2314 4271
2315END { cf::emergency_save } 4272END { cf::emergency_save }
2316 4273
23171 42741
2318 4275

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